[2026-07-03 20:56:07] Client version: no bootstrapper found [2026-07-03 20:56:07] GPU process started: start count: 0 [2026-07-03 20:56:13] ==================[ GPU Report: Start [0] ]================= [2026-07-03 20:56:13] [2026-07-03 20:56:13] *** Report Section: Client Info *** [2026-07-03 20:56:13] [2026-07-03 20:56:13] [ client_info ]: [2026-07-03 20:56:13] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-03 20:56:13] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=21304 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-03 20:56:13] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-03 20:56:13] [ operating_system ]: Windows NT 10.0.19045 [2026-07-03 20:56:13] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-03 20:56:13] [ version ]: Chrome/126.0.6478.183 [2026-07-03 20:56:13] [2026-07-03 20:56:13] *** Report Section: GPU Info *** [2026-07-03 20:56:13] [2026-07-03 20:56:13] [ gpu_info ]: [2026-07-03 20:56:13] [ ANGLEFeatures ]: [2026-07-03 20:56:13] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-03 20:56:13] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-03 20:56:13] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-03 20:56:13] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-03 20:56:13] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-03 20:56:13] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-03 20:56:13] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-03 20:56:13] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-03 20:56:13] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-03 20:56:13] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-03 20:56:13] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-03 20:56:13] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-03 20:56:13] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-03 20:56:13] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-03 20:56:13] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-03 20:56:13] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-03 20:56:13] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-03 20:56:13] [ basicInfo ]: [2026-07-03 20:56:13] [ Initialization time ]: 556 [2026-07-03 20:56:13] [ In-process GPU ]: (null) [2026-07-03 20:56:13] [ Passthrough Command Decoder ]: (null) [2026-07-03 20:56:13] [ Sandboxed ]: (null) [2026-07-03 20:56:13] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90458}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-03 20:56:13] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94908}, DRIVER_VERSION=10.0.19041.4355 [2026-07-03 20:56:13] [ Optimus ]: (null) [2026-07-03 20:56:13] [ AMD switchable ]: (null) [2026-07-03 20:56:13] [ Desktop compositing ]: Aero Glass [2026-07-03 20:56:13] [ Direct composition ]: (null) [2026-07-03 20:56:13] [ Supports overlays ]: (null) [2026-07-03 20:56:13] [ YUY2 overlay support ]: SCALING [2026-07-03 20:56:13] [ NV12 overlay support ]: SCALING [2026-07-03 20:56:13] [ BGRA8 overlay support ]: SOFTWARE [2026-07-03 20:56:13] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-03 20:56:13] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-03 20:56:13] [ DirectML feature level ]: Not supported [2026-07-03 20:56:13] [ Driver D3D12 feature level ]: Not supported [2026-07-03 20:56:13] [ Driver Vulkan API version ]: Not supported [2026-07-03 20:56:13] [ GPU CUDA compute capability major version ]: (null) [2026-07-03 20:56:13] [ Pixel shader version ]: 5.0 [2026-07-03 20:56:13] [ Vertex shader version ]: 5.0 [2026-07-03 20:56:13] [ Max. MSAA samples ]: 8 [2026-07-03 20:56:13] [ Machine model name ]: (null) [2026-07-03 20:56:13] [ Machine model version ]: (null) [2026-07-03 20:56:13] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-03 20:56:13] [ Display type ]: ANGLE_D3D11 [2026-07-03 20:56:13] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-03 20:56:13] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-03 20:56:13] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-03 20:56:13] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-03 20:56:13] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-03 20:56:13] [ Disabled WebGL Extensions ]: (null) [2026-07-03 20:56:13] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-03 20:56:13] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-03 20:56:13] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-03 20:56:13] [ Direct rendering version ]: unknown [2026-07-03 20:56:13] [ Reset notification strategy ]: 0x8252 [2026-07-03 20:56:13] [ GPU process crash count ]: (null) [2026-07-03 20:56:13] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-03 20:56:13] [ compositorInfo ]: [2026-07-03 20:56:13] [ Tile Update Mode ]: One-copy [2026-07-03 20:56:13] [ Partial Raster ]: Enabled [2026-07-03 20:56:13] [ dawnInfo ]: [2026-07-03 20:56:13] [ devicePerfInfo ]: [2026-07-03 20:56:13] [ displayInfo ]: [2026-07-03 20:56:13] [ Info ]: Display[3709807358] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-03 20:56:13] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-03 20:56:13] [ Buffer format (all) ]: BGRA_8888 [2026-07-03 20:56:13] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-03 20:56:13] [ SDR white level in nits ]: 203 [2026-07-03 20:56:13] [ HDR relative maximum luminance ]: 1 [2026-07-03 20:56:13] [ Bits per color component ]: 8 [2026-07-03 20:56:13] [ Bits per pixel ]: 24 [2026-07-03 20:56:13] [ Refresh Rate in Hz ]: 100 [2026-07-03 20:56:13] [ featureStatus ]: [2026-07-03 20:56:13] [ featureStatus ]: [2026-07-03 20:56:13] [ 2d_canvas ]: enabled [2026-07-03 20:56:13] [ canvas_oop_rasterization ]: enabled_on [2026-07-03 20:56:13] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-03 20:56:13] [ gpu_compositing ]: enabled [2026-07-03 20:56:13] [ multiple_raster_threads ]: enabled_on [2026-07-03 20:56:13] [ opengl ]: enabled_on [2026-07-03 20:56:13] [ rasterization ]: enabled [2026-07-03 20:56:13] [ raw_draw ]: disabled_off_ok [2026-07-03 20:56:13] [ skia_graphite ]: disabled_off [2026-07-03 20:56:13] [ video_decode ]: enabled [2026-07-03 20:56:13] [ video_encode ]: enabled [2026-07-03 20:56:13] [ vulkan ]: disabled_off [2026-07-03 20:56:13] [ webgl ]: enabled [2026-07-03 20:56:13] [ webgl2 ]: enabled [2026-07-03 20:56:13] [ webgpu ]: enabled [2026-07-03 20:56:13] [ webnn ]: disabled_off [2026-07-03 20:56:13] [ problems ]: [2026-07-03 20:56:13] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-03 20:56:13] [ tag ]: workarounds [2026-07-03 20:56:13] [ affectedSettings ]: exit_on_context_lost [2026-07-03 20:56:13] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-03 20:56:13] [ tag ]: workarounds [2026-07-03 20:56:13] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-03 20:56:13] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-03 20:56:13] [ tag ]: workarounds [2026-07-03 20:56:13] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-03 20:56:13] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-03 20:56:13] [ tag ]: workarounds [2026-07-03 20:56:13] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-03 20:56:13] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-03 20:56:13] [ tag ]: workarounds [2026-07-03 20:56:13] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-03 20:56:13] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-03 20:56:13] [ tag ]: workarounds [2026-07-03 20:56:13] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-03 20:56:13] [ workarounds ]: [2026-07-03 20:56:13] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-03 20:56:13] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-03 20:56:13] [ workarounds[2] ]: exit_on_context_lost [2026-07-03 20:56:13] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-03 20:56:13] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-03 20:56:13] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-03 20:56:13] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-03 20:56:13] [ gpuMemoryBufferInfo ]: [2026-07-03 20:56:13] [ R_8 ]: Software only [2026-07-03 20:56:13] [ R_16 ]: Software only [2026-07-03 20:56:13] [ RG_88 ]: Software only [2026-07-03 20:56:13] [ RG_1616 ]: Software only [2026-07-03 20:56:13] [ BGR_565 ]: Software only [2026-07-03 20:56:13] [ RGBA_4444 ]: Software only [2026-07-03 20:56:13] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-03 20:56:13] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-03 20:56:13] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-03 20:56:13] [ BGRA_1010102 ]: Software only [2026-07-03 20:56:13] [ RGBA_1010102 ]: Software only [2026-07-03 20:56:13] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-03 20:56:13] [ RGBA_F16 ]: Software only [2026-07-03 20:56:13] [ YVU_420 ]: Software only [2026-07-03 20:56:13] [ YUV_420_BIPLANAR ]: Software only [2026-07-03 20:56:13] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-03 20:56:13] [ P010 ]: Software only [2026-07-03 20:56:13] [ videoAcceleratorsInfo ]: [2026-07-03 20:56:13] [ Decoding ]: (null) [2026-07-03 20:56:13] [ Encoding ]: (null) [2026-07-03 20:56:13] [2026-07-03 20:56:13] *** Report Section: Log Messages *** [2026-07-03 20:56:13] [2026-07-03 20:56:13] ===================[ GPU Report: End [0] ]================== [2026-07-04 15:33:30] Client version: no bootstrapper found [2026-07-04 15:33:30] GPU process started: start count: 0 [2026-07-04 15:33:43] ==================[ GPU Report: Start [0] ]================= [2026-07-04 15:33:43] [2026-07-04 15:33:43] *** Report Section: Client Info *** [2026-07-04 15:33:43] [2026-07-04 15:33:43] [ client_info ]: [2026-07-04 15:33:43] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-04 15:33:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=18668 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-04 15:33:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-04 15:33:43] [ operating_system ]: Windows NT 10.0.19045 [2026-07-04 15:33:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-04 15:33:43] [ version ]: Chrome/126.0.6478.183 [2026-07-04 15:33:43] [2026-07-04 15:33:43] *** Report Section: GPU Info *** [2026-07-04 15:33:43] [2026-07-04 15:33:43] [ gpu_info ]: [2026-07-04 15:33:43] [ ANGLEFeatures ]: [2026-07-04 15:33:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-04 15:33:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-04 15:33:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-04 15:33:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-04 15:33:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-04 15:33:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-04 15:33:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-04 15:33:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-04 15:33:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-04 15:33:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-04 15:33:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-04 15:33:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-04 15:33:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-04 15:33:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-04 15:33:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-04 15:33:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-04 15:33:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-04 15:33:43] [ basicInfo ]: [2026-07-04 15:33:43] [ Initialization time ]: 646 [2026-07-04 15:33:43] [ In-process GPU ]: (null) [2026-07-04 15:33:43] [ Passthrough Command Decoder ]: (null) [2026-07-04 15:33:43] [ Sandboxed ]: (null) [2026-07-04 15:33:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90040}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-04 15:33:43] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94296}, DRIVER_VERSION=10.0.19041.4355 [2026-07-04 15:33:43] [ Optimus ]: (null) [2026-07-04 15:33:43] [ AMD switchable ]: (null) [2026-07-04 15:33:43] [ Desktop compositing ]: Aero Glass [2026-07-04 15:33:43] [ Direct composition ]: (null) [2026-07-04 15:33:43] [ Supports overlays ]: (null) [2026-07-04 15:33:43] [ YUY2 overlay support ]: SCALING [2026-07-04 15:33:43] [ NV12 overlay support ]: SCALING [2026-07-04 15:33:43] [ BGRA8 overlay support ]: SOFTWARE [2026-07-04 15:33:43] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-04 15:33:43] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-04 15:33:43] [ DirectML feature level ]: Not supported [2026-07-04 15:33:43] [ Driver D3D12 feature level ]: Not supported [2026-07-04 15:33:43] [ Driver Vulkan API version ]: Not supported [2026-07-04 15:33:43] [ GPU CUDA compute capability major version ]: (null) [2026-07-04 15:33:43] [ Pixel shader version ]: 5.0 [2026-07-04 15:33:43] [ Vertex shader version ]: 5.0 [2026-07-04 15:33:43] [ Max. MSAA samples ]: 8 [2026-07-04 15:33:43] [ Machine model name ]: (null) [2026-07-04 15:33:43] [ Machine model version ]: (null) [2026-07-04 15:33:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-04 15:33:43] [ Display type ]: ANGLE_D3D11 [2026-07-04 15:33:43] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-04 15:33:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-04 15:33:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-04 15:33:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-04 15:33:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-04 15:33:43] [ Disabled WebGL Extensions ]: (null) [2026-07-04 15:33:43] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-04 15:33:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-04 15:33:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-04 15:33:43] [ Direct rendering version ]: unknown [2026-07-04 15:33:43] [ Reset notification strategy ]: 0x8252 [2026-07-04 15:33:43] [ GPU process crash count ]: (null) [2026-07-04 15:33:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-04 15:33:43] [ compositorInfo ]: [2026-07-04 15:33:43] [ Tile Update Mode ]: One-copy [2026-07-04 15:33:43] [ Partial Raster ]: Enabled [2026-07-04 15:33:43] [ dawnInfo ]: [2026-07-04 15:33:43] [ devicePerfInfo ]: [2026-07-04 15:33:43] [ displayInfo ]: [2026-07-04 15:33:43] [ Info ]: Display[2348687651] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-04 15:33:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-04 15:33:43] [ Buffer format (all) ]: BGRA_8888 [2026-07-04 15:33:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-04 15:33:43] [ SDR white level in nits ]: 203 [2026-07-04 15:33:43] [ HDR relative maximum luminance ]: 1 [2026-07-04 15:33:43] [ Bits per color component ]: 8 [2026-07-04 15:33:43] [ Bits per pixel ]: 24 [2026-07-04 15:33:43] [ Refresh Rate in Hz ]: 100 [2026-07-04 15:33:43] [ featureStatus ]: [2026-07-04 15:33:43] [ featureStatus ]: [2026-07-04 15:33:43] [ 2d_canvas ]: enabled [2026-07-04 15:33:43] [ canvas_oop_rasterization ]: enabled_on [2026-07-04 15:33:43] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-04 15:33:43] [ gpu_compositing ]: enabled [2026-07-04 15:33:43] [ multiple_raster_threads ]: enabled_on [2026-07-04 15:33:43] [ opengl ]: enabled_on [2026-07-04 15:33:43] [ rasterization ]: enabled [2026-07-04 15:33:43] [ raw_draw ]: disabled_off_ok [2026-07-04 15:33:43] [ skia_graphite ]: disabled_off [2026-07-04 15:33:43] [ video_decode ]: enabled [2026-07-04 15:33:43] [ video_encode ]: enabled [2026-07-04 15:33:43] [ vulkan ]: disabled_off [2026-07-04 15:33:43] [ webgl ]: enabled [2026-07-04 15:33:43] [ webgl2 ]: enabled [2026-07-04 15:33:43] [ webgpu ]: enabled [2026-07-04 15:33:43] [ webnn ]: disabled_off [2026-07-04 15:33:43] [ problems ]: [2026-07-04 15:33:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-04 15:33:43] [ tag ]: workarounds [2026-07-04 15:33:43] [ affectedSettings ]: exit_on_context_lost [2026-07-04 15:33:43] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-04 15:33:43] [ tag ]: workarounds [2026-07-04 15:33:43] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-04 15:33:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-04 15:33:43] [ tag ]: workarounds [2026-07-04 15:33:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-04 15:33:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-04 15:33:43] [ tag ]: workarounds [2026-07-04 15:33:43] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-04 15:33:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-04 15:33:43] [ tag ]: workarounds [2026-07-04 15:33:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-04 15:33:43] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-04 15:33:43] [ tag ]: workarounds [2026-07-04 15:33:43] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-04 15:33:43] [ workarounds ]: [2026-07-04 15:33:43] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-04 15:33:43] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-04 15:33:43] [ workarounds[2] ]: exit_on_context_lost [2026-07-04 15:33:43] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-04 15:33:43] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-04 15:33:43] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-04 15:33:43] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-04 15:33:43] [ gpuMemoryBufferInfo ]: [2026-07-04 15:33:43] [ R_8 ]: Software only [2026-07-04 15:33:43] [ R_16 ]: Software only [2026-07-04 15:33:43] [ RG_88 ]: Software only [2026-07-04 15:33:43] [ RG_1616 ]: Software only [2026-07-04 15:33:43] [ BGR_565 ]: Software only [2026-07-04 15:33:43] [ RGBA_4444 ]: Software only [2026-07-04 15:33:43] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-04 15:33:43] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-04 15:33:43] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-04 15:33:43] [ BGRA_1010102 ]: Software only [2026-07-04 15:33:43] [ RGBA_1010102 ]: Software only [2026-07-04 15:33:43] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-04 15:33:43] [ RGBA_F16 ]: Software only [2026-07-04 15:33:43] [ YVU_420 ]: Software only [2026-07-04 15:33:43] [ YUV_420_BIPLANAR ]: Software only [2026-07-04 15:33:43] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-04 15:33:43] [ P010 ]: Software only [2026-07-04 15:33:43] [ videoAcceleratorsInfo ]: [2026-07-04 15:33:43] [ Decoding ]: (null) [2026-07-04 15:33:43] [ Encoding ]: (null) [2026-07-04 15:33:43] [2026-07-04 15:33:43] *** Report Section: Log Messages *** [2026-07-04 15:33:43] [2026-07-04 15:33:43] ===================[ GPU Report: End [0] ]================== [2026-07-04 15:41:16] Client version: no bootstrapper found [2026-07-04 15:41:16] GPU process started: start count: 0 [2026-07-04 15:41:22] ==================[ GPU Report: Start [0] ]================= [2026-07-04 15:41:22] [2026-07-04 15:41:22] *** Report Section: Client Info *** [2026-07-04 15:41:22] [2026-07-04 15:41:22] [ client_info ]: [2026-07-04 15:41:22] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-04 15:41:22] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=19868 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-04 15:41:22] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-04 15:41:22] [ operating_system ]: Windows NT 10.0.19045 [2026-07-04 15:41:22] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-04 15:41:22] [ version ]: Chrome/126.0.6478.183 [2026-07-04 15:41:22] [2026-07-04 15:41:22] *** Report Section: GPU Info *** [2026-07-04 15:41:22] [2026-07-04 15:41:22] [ gpu_info ]: [2026-07-04 15:41:22] [ ANGLEFeatures ]: [2026-07-04 15:41:22] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-04 15:41:22] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-04 15:41:22] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-04 15:41:22] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-04 15:41:22] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-04 15:41:22] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-04 15:41:22] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-04 15:41:22] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-04 15:41:22] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-04 15:41:22] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-04 15:41:22] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-04 15:41:22] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-04 15:41:22] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-04 15:41:22] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-04 15:41:22] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-04 15:41:22] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-04 15:41:22] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-04 15:41:22] [ basicInfo ]: [2026-07-04 15:41:22] [ Initialization time ]: 210 [2026-07-04 15:41:22] [ In-process GPU ]: (null) [2026-07-04 15:41:22] [ Passthrough Command Decoder ]: (null) [2026-07-04 15:41:22] [ Sandboxed ]: (null) [2026-07-04 15:41:22] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,77650}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-04 15:41:22] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86503}, DRIVER_VERSION=10.0.19041.4355 [2026-07-04 15:41:22] [ Optimus ]: (null) [2026-07-04 15:41:22] [ AMD switchable ]: (null) [2026-07-04 15:41:22] [ Desktop compositing ]: Aero Glass [2026-07-04 15:41:22] [ Direct composition ]: (null) [2026-07-04 15:41:22] [ Supports overlays ]: (null) [2026-07-04 15:41:22] [ YUY2 overlay support ]: SCALING [2026-07-04 15:41:22] [ NV12 overlay support ]: SCALING [2026-07-04 15:41:22] [ BGRA8 overlay support ]: SOFTWARE [2026-07-04 15:41:22] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-04 15:41:22] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-04 15:41:22] [ DirectML feature level ]: Not supported [2026-07-04 15:41:22] [ Driver D3D12 feature level ]: Not supported [2026-07-04 15:41:22] [ Driver Vulkan API version ]: Not supported [2026-07-04 15:41:22] [ GPU CUDA compute capability major version ]: (null) [2026-07-04 15:41:22] [ Pixel shader version ]: 5.0 [2026-07-04 15:41:22] [ Vertex shader version ]: 5.0 [2026-07-04 15:41:22] [ Max. MSAA samples ]: 8 [2026-07-04 15:41:22] [ Machine model name ]: (null) [2026-07-04 15:41:22] [ Machine model version ]: (null) [2026-07-04 15:41:22] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-04 15:41:22] [ Display type ]: ANGLE_D3D11 [2026-07-04 15:41:22] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-04 15:41:22] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-04 15:41:22] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-04 15:41:22] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-04 15:41:22] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-04 15:41:22] [ Disabled WebGL Extensions ]: (null) [2026-07-04 15:41:22] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-04 15:41:22] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-04 15:41:22] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-04 15:41:22] [ Direct rendering version ]: unknown [2026-07-04 15:41:22] [ Reset notification strategy ]: 0x8252 [2026-07-04 15:41:22] [ GPU process crash count ]: (null) [2026-07-04 15:41:22] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-04 15:41:22] [ compositorInfo ]: [2026-07-04 15:41:22] [ Tile Update Mode ]: One-copy [2026-07-04 15:41:22] [ Partial Raster ]: Enabled [2026-07-04 15:41:22] [ dawnInfo ]: [2026-07-04 15:41:22] [ devicePerfInfo ]: [2026-07-04 15:41:22] [ displayInfo ]: [2026-07-04 15:41:22] [ Info ]: Display[339518049] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-04 15:41:22] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-04 15:41:22] [ Buffer format (all) ]: BGRA_8888 [2026-07-04 15:41:22] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-04 15:41:22] [ SDR white level in nits ]: 203 [2026-07-04 15:41:22] [ HDR relative maximum luminance ]: 1 [2026-07-04 15:41:22] [ Bits per color component ]: 8 [2026-07-04 15:41:22] [ Bits per pixel ]: 24 [2026-07-04 15:41:22] [ Refresh Rate in Hz ]: 100 [2026-07-04 15:41:22] [ featureStatus ]: [2026-07-04 15:41:22] [ featureStatus ]: [2026-07-04 15:41:22] [ 2d_canvas ]: enabled [2026-07-04 15:41:22] [ canvas_oop_rasterization ]: enabled_on [2026-07-04 15:41:22] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-04 15:41:22] [ gpu_compositing ]: enabled [2026-07-04 15:41:22] [ multiple_raster_threads ]: enabled_on [2026-07-04 15:41:22] [ opengl ]: enabled_on [2026-07-04 15:41:22] [ rasterization ]: enabled [2026-07-04 15:41:22] [ raw_draw ]: disabled_off_ok [2026-07-04 15:41:22] [ skia_graphite ]: disabled_off [2026-07-04 15:41:22] [ video_decode ]: enabled [2026-07-04 15:41:22] [ video_encode ]: enabled [2026-07-04 15:41:22] [ vulkan ]: disabled_off [2026-07-04 15:41:22] [ webgl ]: enabled [2026-07-04 15:41:22] [ webgl2 ]: enabled [2026-07-04 15:41:22] [ webgpu ]: enabled [2026-07-04 15:41:22] [ webnn ]: disabled_off [2026-07-04 15:41:22] [ problems ]: [2026-07-04 15:41:22] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-04 15:41:22] [ tag ]: workarounds [2026-07-04 15:41:22] [ affectedSettings ]: exit_on_context_lost [2026-07-04 15:41:22] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-04 15:41:22] [ tag ]: workarounds [2026-07-04 15:41:22] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-04 15:41:22] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-04 15:41:22] [ tag ]: workarounds [2026-07-04 15:41:22] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-04 15:41:22] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-04 15:41:22] [ tag ]: workarounds [2026-07-04 15:41:22] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-04 15:41:22] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-04 15:41:22] [ tag ]: workarounds [2026-07-04 15:41:22] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-04 15:41:22] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-04 15:41:22] [ tag ]: workarounds [2026-07-04 15:41:22] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-04 15:41:22] [ workarounds ]: [2026-07-04 15:41:22] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-04 15:41:22] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-04 15:41:22] [ workarounds[2] ]: exit_on_context_lost [2026-07-04 15:41:22] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-04 15:41:22] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-04 15:41:22] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-04 15:41:22] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-04 15:41:22] [ gpuMemoryBufferInfo ]: [2026-07-04 15:41:22] [ R_8 ]: Software only [2026-07-04 15:41:22] [ R_16 ]: Software only [2026-07-04 15:41:22] [ RG_88 ]: Software only [2026-07-04 15:41:22] [ RG_1616 ]: Software only [2026-07-04 15:41:22] [ BGR_565 ]: Software only [2026-07-04 15:41:22] [ RGBA_4444 ]: Software only [2026-07-04 15:41:22] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-04 15:41:22] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-04 15:41:22] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-04 15:41:22] [ BGRA_1010102 ]: Software only [2026-07-04 15:41:22] [ RGBA_1010102 ]: Software only [2026-07-04 15:41:22] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-04 15:41:22] [ RGBA_F16 ]: Software only [2026-07-04 15:41:22] [ YVU_420 ]: Software only [2026-07-04 15:41:22] [ YUV_420_BIPLANAR ]: Software only [2026-07-04 15:41:22] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-04 15:41:22] [ P010 ]: Software only [2026-07-04 15:41:22] [ videoAcceleratorsInfo ]: [2026-07-04 15:41:22] [ Decoding ]: (null) [2026-07-04 15:41:22] [ Encoding ]: (null) [2026-07-04 15:41:22] [2026-07-04 15:41:22] *** Report Section: Log Messages *** [2026-07-04 15:41:22] [2026-07-04 15:41:22] ===================[ GPU Report: End [0] ]================== [2026-07-05 16:04:03] Client version: no bootstrapper found [2026-07-05 16:04:03] GPU process started: start count: 0 [2026-07-05 16:04:10] ==================[ GPU Report: Start [0] ]================= [2026-07-05 16:04:10] [2026-07-05 16:04:10] *** Report Section: Client Info *** [2026-07-05 16:04:10] [2026-07-05 16:04:10] [ client_info ]: [2026-07-05 16:04:10] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-05 16:04:10] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=3012 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-05 16:04:10] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-05 16:04:10] [ operating_system ]: Windows NT 10.0.19045 [2026-07-05 16:04:10] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-05 16:04:10] [ version ]: Chrome/126.0.6478.183 [2026-07-05 16:04:10] [2026-07-05 16:04:10] *** Report Section: GPU Info *** [2026-07-05 16:04:10] [2026-07-05 16:04:10] [ gpu_info ]: [2026-07-05 16:04:10] [ ANGLEFeatures ]: [2026-07-05 16:04:10] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-05 16:04:10] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-05 16:04:10] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-05 16:04:10] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-05 16:04:10] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-05 16:04:10] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-05 16:04:10] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-05 16:04:10] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-05 16:04:10] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-05 16:04:10] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-05 16:04:10] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-05 16:04:10] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-05 16:04:10] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-05 16:04:10] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-05 16:04:10] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-05 16:04:10] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-05 16:04:10] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-05 16:04:10] [ basicInfo ]: [2026-07-05 16:04:10] [ Initialization time ]: 607 [2026-07-05 16:04:10] [ In-process GPU ]: (null) [2026-07-05 16:04:10] [ Passthrough Command Decoder ]: (null) [2026-07-05 16:04:10] [ Sandboxed ]: (null) [2026-07-05 16:04:10] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,82200}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-05 16:04:10] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86617}, DRIVER_VERSION=10.0.19041.4355 [2026-07-05 16:04:10] [ Optimus ]: (null) [2026-07-05 16:04:10] [ AMD switchable ]: (null) [2026-07-05 16:04:10] [ Desktop compositing ]: Aero Glass [2026-07-05 16:04:10] [ Direct composition ]: (null) [2026-07-05 16:04:10] [ Supports overlays ]: (null) [2026-07-05 16:04:10] [ YUY2 overlay support ]: SCALING [2026-07-05 16:04:10] [ NV12 overlay support ]: SCALING [2026-07-05 16:04:10] [ BGRA8 overlay support ]: SOFTWARE [2026-07-05 16:04:10] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-05 16:04:10] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-05 16:04:10] [ DirectML feature level ]: Not supported [2026-07-05 16:04:10] [ Driver D3D12 feature level ]: Not supported [2026-07-05 16:04:10] [ Driver Vulkan API version ]: Not supported [2026-07-05 16:04:10] [ GPU CUDA compute capability major version ]: (null) [2026-07-05 16:04:10] [ Pixel shader version ]: 5.0 [2026-07-05 16:04:10] [ Vertex shader version ]: 5.0 [2026-07-05 16:04:10] [ Max. MSAA samples ]: 8 [2026-07-05 16:04:10] [ Machine model name ]: (null) [2026-07-05 16:04:10] [ Machine model version ]: (null) [2026-07-05 16:04:10] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-05 16:04:10] [ Display type ]: ANGLE_D3D11 [2026-07-05 16:04:10] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-05 16:04:10] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-05 16:04:10] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-05 16:04:10] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-05 16:04:10] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-05 16:04:10] [ Disabled WebGL Extensions ]: (null) [2026-07-05 16:04:10] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-05 16:04:10] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-05 16:04:10] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-05 16:04:10] [ Direct rendering version ]: unknown [2026-07-05 16:04:10] [ Reset notification strategy ]: 0x8252 [2026-07-05 16:04:10] [ GPU process crash count ]: (null) [2026-07-05 16:04:10] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-05 16:04:10] [ compositorInfo ]: [2026-07-05 16:04:10] [ Tile Update Mode ]: One-copy [2026-07-05 16:04:10] [ Partial Raster ]: Enabled [2026-07-05 16:04:10] [ dawnInfo ]: [2026-07-05 16:04:10] [ devicePerfInfo ]: [2026-07-05 16:04:10] [ displayInfo ]: [2026-07-05 16:04:10] [ Info ]: Display[4217880417] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-05 16:04:10] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-05 16:04:10] [ Buffer format (all) ]: BGRA_8888 [2026-07-05 16:04:10] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-05 16:04:10] [ SDR white level in nits ]: 203 [2026-07-05 16:04:10] [ HDR relative maximum luminance ]: 1 [2026-07-05 16:04:10] [ Bits per color component ]: 8 [2026-07-05 16:04:10] [ Bits per pixel ]: 24 [2026-07-05 16:04:10] [ Refresh Rate in Hz ]: 100 [2026-07-05 16:04:10] [ featureStatus ]: [2026-07-05 16:04:10] [ featureStatus ]: [2026-07-05 16:04:10] [ 2d_canvas ]: enabled [2026-07-05 16:04:10] [ canvas_oop_rasterization ]: enabled_on [2026-07-05 16:04:10] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-05 16:04:10] [ gpu_compositing ]: enabled [2026-07-05 16:04:10] [ multiple_raster_threads ]: enabled_on [2026-07-05 16:04:10] [ opengl ]: enabled_on [2026-07-05 16:04:10] [ rasterization ]: enabled [2026-07-05 16:04:10] [ raw_draw ]: disabled_off_ok [2026-07-05 16:04:10] [ skia_graphite ]: disabled_off [2026-07-05 16:04:10] [ video_decode ]: enabled [2026-07-05 16:04:10] [ video_encode ]: enabled [2026-07-05 16:04:10] [ vulkan ]: disabled_off [2026-07-05 16:04:10] [ webgl ]: enabled [2026-07-05 16:04:10] [ webgl2 ]: enabled [2026-07-05 16:04:10] [ webgpu ]: enabled [2026-07-05 16:04:10] [ webnn ]: disabled_off [2026-07-05 16:04:10] [ problems ]: [2026-07-05 16:04:10] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-05 16:04:10] [ tag ]: workarounds [2026-07-05 16:04:10] [ affectedSettings ]: exit_on_context_lost [2026-07-05 16:04:10] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-05 16:04:10] [ tag ]: workarounds [2026-07-05 16:04:10] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-05 16:04:10] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-05 16:04:10] [ tag ]: workarounds [2026-07-05 16:04:10] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-05 16:04:10] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-05 16:04:10] [ tag ]: workarounds [2026-07-05 16:04:10] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-05 16:04:10] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-05 16:04:10] [ tag ]: workarounds [2026-07-05 16:04:10] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-05 16:04:10] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-05 16:04:10] [ tag ]: workarounds [2026-07-05 16:04:10] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-05 16:04:10] [ workarounds ]: [2026-07-05 16:04:10] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-05 16:04:10] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-05 16:04:10] [ workarounds[2] ]: exit_on_context_lost [2026-07-05 16:04:10] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-05 16:04:10] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-05 16:04:10] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-05 16:04:10] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-05 16:04:10] [ gpuMemoryBufferInfo ]: [2026-07-05 16:04:10] [ R_8 ]: Software only [2026-07-05 16:04:10] [ R_16 ]: Software only [2026-07-05 16:04:10] [ RG_88 ]: Software only [2026-07-05 16:04:10] [ RG_1616 ]: Software only [2026-07-05 16:04:10] [ BGR_565 ]: Software only [2026-07-05 16:04:10] [ RGBA_4444 ]: Software only [2026-07-05 16:04:10] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-05 16:04:10] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-05 16:04:10] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-05 16:04:10] [ BGRA_1010102 ]: Software only [2026-07-05 16:04:10] [ RGBA_1010102 ]: Software only [2026-07-05 16:04:10] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-05 16:04:10] [ RGBA_F16 ]: Software only [2026-07-05 16:04:10] [ YVU_420 ]: Software only [2026-07-05 16:04:10] [ YUV_420_BIPLANAR ]: Software only [2026-07-05 16:04:10] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-05 16:04:10] [ P010 ]: Software only [2026-07-05 16:04:10] [ videoAcceleratorsInfo ]: [2026-07-05 16:04:10] [ Decoding ]: (null) [2026-07-05 16:04:10] [ Encoding ]: (null) [2026-07-05 16:04:10] [2026-07-05 16:04:10] *** Report Section: Log Messages *** [2026-07-05 16:04:10] [2026-07-05 16:04:10] ===================[ GPU Report: End [0] ]================== [2026-07-06 12:06:24] Client version: no bootstrapper found [2026-07-06 12:06:24] GPU process started: start count: 0 [2026-07-06 12:06:32] ==================[ GPU Report: Start [0] ]================= [2026-07-06 12:06:32] [2026-07-06 12:06:32] *** Report Section: Client Info *** [2026-07-06 12:06:32] [2026-07-06 12:06:32] [ client_info ]: [2026-07-06 12:06:32] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-06 12:06:32] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=32244 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-06 12:06:32] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-06 12:06:32] [ operating_system ]: Windows NT 10.0.19045 [2026-07-06 12:06:32] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-06 12:06:32] [ version ]: Chrome/126.0.6478.183 [2026-07-06 12:06:32] [2026-07-06 12:06:32] *** Report Section: GPU Info *** [2026-07-06 12:06:32] [2026-07-06 12:06:32] [ gpu_info ]: [2026-07-06 12:06:32] [ ANGLEFeatures ]: [2026-07-06 12:06:32] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-06 12:06:32] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-06 12:06:32] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-06 12:06:32] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-06 12:06:32] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-06 12:06:32] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-06 12:06:32] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-06 12:06:32] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-06 12:06:32] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-06 12:06:32] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-06 12:06:32] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-06 12:06:32] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-06 12:06:32] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-06 12:06:32] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-06 12:06:32] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-06 12:06:32] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-06 12:06:32] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-06 12:06:32] [ basicInfo ]: [2026-07-06 12:06:32] [ Initialization time ]: 648 [2026-07-06 12:06:32] [ In-process GPU ]: (null) [2026-07-06 12:06:32] [ Passthrough Command Decoder ]: (null) [2026-07-06 12:06:32] [ Sandboxed ]: (null) [2026-07-06 12:06:32] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81415}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-06 12:06:32] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85650}, DRIVER_VERSION=10.0.19041.4355 [2026-07-06 12:06:32] [ Optimus ]: (null) [2026-07-06 12:06:32] [ AMD switchable ]: (null) [2026-07-06 12:06:32] [ Desktop compositing ]: Aero Glass [2026-07-06 12:06:32] [ Direct composition ]: (null) [2026-07-06 12:06:32] [ Supports overlays ]: (null) [2026-07-06 12:06:32] [ YUY2 overlay support ]: SCALING [2026-07-06 12:06:32] [ NV12 overlay support ]: SCALING [2026-07-06 12:06:32] [ BGRA8 overlay support ]: SOFTWARE [2026-07-06 12:06:32] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-06 12:06:32] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-06 12:06:32] [ DirectML feature level ]: Not supported [2026-07-06 12:06:32] [ Driver D3D12 feature level ]: Not supported [2026-07-06 12:06:32] [ Driver Vulkan API version ]: Not supported [2026-07-06 12:06:32] [ GPU CUDA compute capability major version ]: (null) [2026-07-06 12:06:32] [ Pixel shader version ]: 5.0 [2026-07-06 12:06:32] [ Vertex shader version ]: 5.0 [2026-07-06 12:06:32] [ Max. MSAA samples ]: 8 [2026-07-06 12:06:32] [ Machine model name ]: (null) [2026-07-06 12:06:32] [ Machine model version ]: (null) [2026-07-06 12:06:32] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-06 12:06:32] [ Display type ]: ANGLE_D3D11 [2026-07-06 12:06:32] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-06 12:06:32] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-06 12:06:32] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-06 12:06:32] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-06 12:06:32] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-06 12:06:32] [ Disabled WebGL Extensions ]: (null) [2026-07-06 12:06:32] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-06 12:06:32] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-06 12:06:32] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-06 12:06:32] [ Direct rendering version ]: unknown [2026-07-06 12:06:32] [ Reset notification strategy ]: 0x8252 [2026-07-06 12:06:32] [ GPU process crash count ]: (null) [2026-07-06 12:06:32] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-06 12:06:32] [ compositorInfo ]: [2026-07-06 12:06:32] [ Tile Update Mode ]: One-copy [2026-07-06 12:06:32] [ Partial Raster ]: Enabled [2026-07-06 12:06:32] [ dawnInfo ]: [2026-07-06 12:06:32] [ devicePerfInfo ]: [2026-07-06 12:06:32] [ displayInfo ]: [2026-07-06 12:06:32] [ Info ]: Display[328888009] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-06 12:06:32] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-06 12:06:32] [ Buffer format (all) ]: BGRA_8888 [2026-07-06 12:06:32] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-06 12:06:32] [ SDR white level in nits ]: 203 [2026-07-06 12:06:32] [ HDR relative maximum luminance ]: 1 [2026-07-06 12:06:32] [ Bits per color component ]: 8 [2026-07-06 12:06:32] [ Bits per pixel ]: 24 [2026-07-06 12:06:32] [ Refresh Rate in Hz ]: 100 [2026-07-06 12:06:32] [ featureStatus ]: [2026-07-06 12:06:32] [ featureStatus ]: [2026-07-06 12:06:32] [ 2d_canvas ]: enabled [2026-07-06 12:06:32] [ canvas_oop_rasterization ]: enabled_on [2026-07-06 12:06:32] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-06 12:06:32] [ gpu_compositing ]: enabled [2026-07-06 12:06:32] [ multiple_raster_threads ]: enabled_on [2026-07-06 12:06:32] [ opengl ]: enabled_on [2026-07-06 12:06:32] [ rasterization ]: enabled [2026-07-06 12:06:32] [ raw_draw ]: disabled_off_ok [2026-07-06 12:06:32] [ skia_graphite ]: disabled_off [2026-07-06 12:06:32] [ video_decode ]: enabled [2026-07-06 12:06:32] [ video_encode ]: enabled [2026-07-06 12:06:32] [ vulkan ]: disabled_off [2026-07-06 12:06:32] [ webgl ]: enabled [2026-07-06 12:06:32] [ webgl2 ]: enabled [2026-07-06 12:06:32] [ webgpu ]: enabled [2026-07-06 12:06:32] [ webnn ]: disabled_off [2026-07-06 12:06:32] [ problems ]: [2026-07-06 12:06:32] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-06 12:06:32] [ tag ]: workarounds [2026-07-06 12:06:32] [ affectedSettings ]: exit_on_context_lost [2026-07-06 12:06:32] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-06 12:06:32] [ tag ]: workarounds [2026-07-06 12:06:32] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-06 12:06:32] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-06 12:06:32] [ tag ]: workarounds [2026-07-06 12:06:32] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-06 12:06:32] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-06 12:06:32] [ tag ]: workarounds [2026-07-06 12:06:32] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-06 12:06:32] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-06 12:06:32] [ tag ]: workarounds [2026-07-06 12:06:32] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-06 12:06:32] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-06 12:06:32] [ tag ]: workarounds [2026-07-06 12:06:32] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-06 12:06:32] [ workarounds ]: [2026-07-06 12:06:32] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-06 12:06:32] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-06 12:06:32] [ workarounds[2] ]: exit_on_context_lost [2026-07-06 12:06:32] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-06 12:06:32] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-06 12:06:32] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-06 12:06:32] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-06 12:06:32] [ gpuMemoryBufferInfo ]: [2026-07-06 12:06:32] [ R_8 ]: Software only [2026-07-06 12:06:32] [ R_16 ]: Software only [2026-07-06 12:06:32] [ RG_88 ]: Software only [2026-07-06 12:06:32] [ RG_1616 ]: Software only [2026-07-06 12:06:32] [ BGR_565 ]: Software only [2026-07-06 12:06:32] [ RGBA_4444 ]: Software only [2026-07-06 12:06:32] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-06 12:06:32] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-06 12:06:32] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-06 12:06:32] [ BGRA_1010102 ]: Software only [2026-07-06 12:06:32] [ RGBA_1010102 ]: Software only [2026-07-06 12:06:32] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-06 12:06:32] [ RGBA_F16 ]: Software only [2026-07-06 12:06:32] [ YVU_420 ]: Software only [2026-07-06 12:06:32] [ YUV_420_BIPLANAR ]: Software only [2026-07-06 12:06:32] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-06 12:06:32] [ P010 ]: Software only [2026-07-06 12:06:32] [ videoAcceleratorsInfo ]: [2026-07-06 12:06:32] [ Decoding ]: (null) [2026-07-06 12:06:32] [ Encoding ]: (null) [2026-07-06 12:06:32] [2026-07-06 12:06:32] *** Report Section: Log Messages *** [2026-07-06 12:06:32] [2026-07-06 12:06:32] ===================[ GPU Report: End [0] ]================== [2026-07-06 21:24:30] Client version: no bootstrapper found [2026-07-06 21:24:30] GPU process started: start count: 0 [2026-07-06 21:24:36] ==================[ GPU Report: Start [0] ]================= [2026-07-06 21:24:36] [2026-07-06 21:24:36] *** Report Section: Client Info *** [2026-07-06 21:24:36] [2026-07-06 21:24:36] [ client_info ]: [2026-07-06 21:24:36] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-06 21:24:36] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\FikoYT\AppData\Local\Steam\htmlcache" -steampid=51984 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2026-07-06 21:24:36] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-06 21:24:36] [ operating_system ]: Windows NT 10.0.19045 [2026-07-06 21:24:36] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-06 21:24:36] [ version ]: Chrome/126.0.6478.183 [2026-07-06 21:24:36] [2026-07-06 21:24:36] *** Report Section: GPU Info *** [2026-07-06 21:24:36] [2026-07-06 21:24:36] [ gpu_info ]: [2026-07-06 21:24:36] [ ANGLEFeatures ]: [2026-07-06 21:24:36] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-06 21:24:36] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-06 21:24:36] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-06 21:24:36] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-06 21:24:36] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-06 21:24:36] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-06 21:24:36] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-06 21:24:36] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-06 21:24:36] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-06 21:24:36] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-06 21:24:36] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-06 21:24:36] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-06 21:24:36] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-06 21:24:36] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-06 21:24:36] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-06 21:24:36] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-06 21:24:36] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-06 21:24:36] [ basicInfo ]: [2026-07-06 21:24:36] [ Initialization time ]: 795 [2026-07-06 21:24:36] [ In-process GPU ]: (null) [2026-07-06 21:24:36] [ Passthrough Command Decoder ]: (null) [2026-07-06 21:24:36] [ Sandboxed ]: (null) [2026-07-06 21:24:36] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81415}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-06 21:24:36] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85650}, DRIVER_VERSION=10.0.19041.4355 [2026-07-06 21:24:36] [ Optimus ]: (null) [2026-07-06 21:24:36] [ AMD switchable ]: (null) [2026-07-06 21:24:36] [ Desktop compositing ]: Aero Glass [2026-07-06 21:24:36] [ Direct composition ]: (null) [2026-07-06 21:24:36] [ Supports overlays ]: (null) [2026-07-06 21:24:36] [ YUY2 overlay support ]: SCALING [2026-07-06 21:24:36] [ NV12 overlay support ]: SCALING [2026-07-06 21:24:36] [ BGRA8 overlay support ]: SOFTWARE [2026-07-06 21:24:36] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-06 21:24:36] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-06 21:24:36] [ DirectML feature level ]: Not supported [2026-07-06 21:24:36] [ Driver D3D12 feature level ]: Not supported [2026-07-06 21:24:36] [ Driver Vulkan API version ]: Not supported [2026-07-06 21:24:36] [ GPU CUDA compute capability major version ]: (null) [2026-07-06 21:24:36] [ Pixel shader version ]: 5.0 [2026-07-06 21:24:36] [ Vertex shader version ]: 5.0 [2026-07-06 21:24:36] [ Max. MSAA samples ]: 8 [2026-07-06 21:24:36] [ Machine model name ]: (null) [2026-07-06 21:24:36] [ Machine model version ]: (null) [2026-07-06 21:24:36] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-06 21:24:36] [ Display type ]: ANGLE_D3D11 [2026-07-06 21:24:36] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-06 21:24:36] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-06 21:24:36] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-06 21:24:36] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-06 21:24:36] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-06 21:24:36] [ Disabled WebGL Extensions ]: (null) [2026-07-06 21:24:36] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-06 21:24:36] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-06 21:24:36] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-06 21:24:36] [ Direct rendering version ]: unknown [2026-07-06 21:24:36] [ Reset notification strategy ]: 0x8252 [2026-07-06 21:24:36] [ GPU process crash count ]: (null) [2026-07-06 21:24:36] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-06 21:24:36] [ compositorInfo ]: [2026-07-06 21:24:36] [ Tile Update Mode ]: One-copy [2026-07-06 21:24:36] [ Partial Raster ]: Enabled [2026-07-06 21:24:36] [ dawnInfo ]: [2026-07-06 21:24:36] [ devicePerfInfo ]: [2026-07-06 21:24:36] [ displayInfo ]: [2026-07-06 21:24:36] [ Info ]: Display[328888009] bounds=[0,0 2560x1440], workarea=[0,0 2560x1410], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-06 21:24:36] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-06 21:24:36] [ Buffer format (all) ]: BGRA_8888 [2026-07-06 21:24:36] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-06 21:24:36] [ SDR white level in nits ]: 203 [2026-07-06 21:24:36] [ HDR relative maximum luminance ]: 1 [2026-07-06 21:24:36] [ Bits per color component ]: 8 [2026-07-06 21:24:36] [ Bits per pixel ]: 24 [2026-07-06 21:24:36] [ Refresh Rate in Hz ]: 100 [2026-07-06 21:24:36] [ featureStatus ]: [2026-07-06 21:24:36] [ featureStatus ]: [2026-07-06 21:24:36] [ 2d_canvas ]: enabled [2026-07-06 21:24:36] [ canvas_oop_rasterization ]: enabled_on [2026-07-06 21:24:36] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-06 21:24:36] [ gpu_compositing ]: enabled [2026-07-06 21:24:36] [ multiple_raster_threads ]: enabled_on [2026-07-06 21:24:36] [ opengl ]: enabled_on [2026-07-06 21:24:36] [ rasterization ]: enabled [2026-07-06 21:24:36] [ raw_draw ]: disabled_off_ok [2026-07-06 21:24:36] [ skia_graphite ]: disabled_off [2026-07-06 21:24:36] [ video_decode ]: enabled [2026-07-06 21:24:36] [ video_encode ]: enabled [2026-07-06 21:24:36] [ vulkan ]: disabled_off [2026-07-06 21:24:36] [ webgl ]: enabled [2026-07-06 21:24:36] [ webgl2 ]: enabled [2026-07-06 21:24:36] [ webgpu ]: enabled [2026-07-06 21:24:36] [ webnn ]: disabled_off [2026-07-06 21:24:36] [ problems ]: [2026-07-06 21:24:36] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-06 21:24:36] [ tag ]: workarounds [2026-07-06 21:24:36] [ affectedSettings ]: exit_on_context_lost [2026-07-06 21:24:36] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-06 21:24:36] [ tag ]: workarounds [2026-07-06 21:24:36] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-06 21:24:36] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-06 21:24:36] [ tag ]: workarounds [2026-07-06 21:24:36] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-06 21:24:36] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-06 21:24:36] [ tag ]: workarounds [2026-07-06 21:24:36] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-06 21:24:36] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-06 21:24:36] [ tag ]: workarounds [2026-07-06 21:24:36] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-06 21:24:36] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-06 21:24:36] [ tag ]: workarounds [2026-07-06 21:24:36] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-06 21:24:36] [ workarounds ]: [2026-07-06 21:24:36] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-06 21:24:36] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-06 21:24:36] [ workarounds[2] ]: exit_on_context_lost [2026-07-06 21:24:36] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-06 21:24:36] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-06 21:24:36] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-06 21:24:36] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-06 21:24:36] [ gpuMemoryBufferInfo ]: [2026-07-06 21:24:36] [ R_8 ]: Software only [2026-07-06 21:24:36] [ R_16 ]: Software only [2026-07-06 21:24:36] [ RG_88 ]: Software only [2026-07-06 21:24:36] [ RG_1616 ]: Software only [2026-07-06 21:24:36] [ BGR_565 ]: Software only [2026-07-06 21:24:36] [ RGBA_4444 ]: Software only [2026-07-06 21:24:36] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-06 21:24:36] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-06 21:24:36] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-06 21:24:36] [ BGRA_1010102 ]: Software only [2026-07-06 21:24:36] [ RGBA_1010102 ]: Software only [2026-07-06 21:24:36] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-06 21:24:36] [ RGBA_F16 ]: Software only [2026-07-06 21:24:36] [ YVU_420 ]: Software only [2026-07-06 21:24:36] [ YUV_420_BIPLANAR ]: Software only [2026-07-06 21:24:36] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-06 21:24:36] [ P010 ]: Software only [2026-07-06 21:24:36] [ videoAcceleratorsInfo ]: [2026-07-06 21:24:36] [ Decoding ]: (null) [2026-07-06 21:24:36] [ Encoding ]: (null) [2026-07-06 21:24:36] [2026-07-06 21:24:36] *** Report Section: Log Messages *** [2026-07-06 21:24:36] [2026-07-06 21:24:36] ===================[ GPU Report: End [0] ]================== [2026-07-07 09:19:12] Client version: no bootstrapper found [2026-07-07 09:19:12] GPU process started: start count: 0 [2026-07-07 09:19:17] ==================[ GPU Report: Start [0] ]================= [2026-07-07 09:19:17] [2026-07-07 09:19:17] *** Report Section: Client Info *** [2026-07-07 09:19:17] [2026-07-07 09:19:17] [ client_info ]: [2026-07-07 09:19:17] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-07 09:19:17] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=23408 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-07 09:19:17] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-07 09:19:17] [ operating_system ]: Windows NT 10.0.19045 [2026-07-07 09:19:17] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-07 09:19:17] [ version ]: Chrome/126.0.6478.183 [2026-07-07 09:19:17] [2026-07-07 09:19:17] *** Report Section: GPU Info *** [2026-07-07 09:19:17] [2026-07-07 09:19:17] [ gpu_info ]: [2026-07-07 09:19:17] [ ANGLEFeatures ]: [2026-07-07 09:19:17] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-07 09:19:17] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-07 09:19:17] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-07 09:19:17] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-07 09:19:17] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-07 09:19:17] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-07 09:19:17] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-07 09:19:17] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-07 09:19:17] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-07 09:19:17] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-07 09:19:17] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-07 09:19:17] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-07 09:19:17] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-07 09:19:17] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-07 09:19:17] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-07 09:19:17] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-07 09:19:17] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-07 09:19:17] [ basicInfo ]: [2026-07-07 09:19:17] [ Initialization time ]: 202 [2026-07-07 09:19:17] [ In-process GPU ]: (null) [2026-07-07 09:19:17] [ Passthrough Command Decoder ]: (null) [2026-07-07 09:19:17] [ Sandboxed ]: (null) [2026-07-07 09:19:17] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81415}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-07 09:19:17] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85650}, DRIVER_VERSION=10.0.19041.4355 [2026-07-07 09:19:17] [ Optimus ]: (null) [2026-07-07 09:19:17] [ AMD switchable ]: (null) [2026-07-07 09:19:17] [ Desktop compositing ]: Aero Glass [2026-07-07 09:19:17] [ Direct composition ]: (null) [2026-07-07 09:19:17] [ Supports overlays ]: (null) [2026-07-07 09:19:17] [ YUY2 overlay support ]: SCALING [2026-07-07 09:19:17] [ NV12 overlay support ]: SCALING [2026-07-07 09:19:17] [ BGRA8 overlay support ]: SOFTWARE [2026-07-07 09:19:17] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-07 09:19:17] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-07 09:19:17] [ DirectML feature level ]: Not supported [2026-07-07 09:19:17] [ Driver D3D12 feature level ]: Not supported [2026-07-07 09:19:17] [ Driver Vulkan API version ]: Not supported [2026-07-07 09:19:17] [ GPU CUDA compute capability major version ]: (null) [2026-07-07 09:19:17] [ Pixel shader version ]: 5.0 [2026-07-07 09:19:17] [ Vertex shader version ]: 5.0 [2026-07-07 09:19:17] [ Max. MSAA samples ]: 8 [2026-07-07 09:19:17] [ Machine model name ]: (null) [2026-07-07 09:19:17] [ Machine model version ]: (null) [2026-07-07 09:19:17] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-07 09:19:17] [ Display type ]: ANGLE_D3D11 [2026-07-07 09:19:17] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-07 09:19:17] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-07 09:19:17] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-07 09:19:17] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-07 09:19:17] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-07 09:19:17] [ Disabled WebGL Extensions ]: (null) [2026-07-07 09:19:17] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-07 09:19:17] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-07 09:19:17] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-07 09:19:17] [ Direct rendering version ]: unknown [2026-07-07 09:19:17] [ Reset notification strategy ]: 0x8252 [2026-07-07 09:19:17] [ GPU process crash count ]: (null) [2026-07-07 09:19:17] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-07 09:19:17] [ compositorInfo ]: [2026-07-07 09:19:17] [ Tile Update Mode ]: One-copy [2026-07-07 09:19:17] [ Partial Raster ]: Enabled [2026-07-07 09:19:17] [ dawnInfo ]: [2026-07-07 09:19:17] [ devicePerfInfo ]: [2026-07-07 09:19:17] [ displayInfo ]: [2026-07-07 09:19:17] [ Info ]: Display[328888009] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-07 09:19:17] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-07 09:19:17] [ Buffer format (all) ]: BGRA_8888 [2026-07-07 09:19:17] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-07 09:19:17] [ SDR white level in nits ]: 203 [2026-07-07 09:19:17] [ HDR relative maximum luminance ]: 1 [2026-07-07 09:19:17] [ Bits per color component ]: 8 [2026-07-07 09:19:17] [ Bits per pixel ]: 24 [2026-07-07 09:19:17] [ Refresh Rate in Hz ]: 100 [2026-07-07 09:19:17] [ featureStatus ]: [2026-07-07 09:19:17] [ featureStatus ]: [2026-07-07 09:19:17] [ 2d_canvas ]: enabled [2026-07-07 09:19:17] [ canvas_oop_rasterization ]: enabled_on [2026-07-07 09:19:17] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-07 09:19:17] [ gpu_compositing ]: enabled [2026-07-07 09:19:17] [ multiple_raster_threads ]: enabled_on [2026-07-07 09:19:17] [ opengl ]: enabled_on [2026-07-07 09:19:17] [ rasterization ]: enabled [2026-07-07 09:19:17] [ raw_draw ]: disabled_off_ok [2026-07-07 09:19:17] [ skia_graphite ]: disabled_off [2026-07-07 09:19:17] [ video_decode ]: enabled [2026-07-07 09:19:17] [ video_encode ]: enabled [2026-07-07 09:19:17] [ vulkan ]: disabled_off [2026-07-07 09:19:17] [ webgl ]: enabled [2026-07-07 09:19:17] [ webgl2 ]: enabled [2026-07-07 09:19:17] [ webgpu ]: enabled [2026-07-07 09:19:17] [ webnn ]: disabled_off [2026-07-07 09:19:17] [ problems ]: [2026-07-07 09:19:17] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-07 09:19:17] [ tag ]: workarounds [2026-07-07 09:19:17] [ affectedSettings ]: exit_on_context_lost [2026-07-07 09:19:17] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-07 09:19:17] [ tag ]: workarounds [2026-07-07 09:19:17] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-07 09:19:17] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-07 09:19:17] [ tag ]: workarounds [2026-07-07 09:19:17] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-07 09:19:17] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-07 09:19:17] [ tag ]: workarounds [2026-07-07 09:19:17] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-07 09:19:17] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-07 09:19:17] [ tag ]: workarounds [2026-07-07 09:19:17] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-07 09:19:17] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-07 09:19:17] [ tag ]: workarounds [2026-07-07 09:19:17] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-07 09:19:17] [ workarounds ]: [2026-07-07 09:19:17] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-07 09:19:17] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-07 09:19:17] [ workarounds[2] ]: exit_on_context_lost [2026-07-07 09:19:17] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-07 09:19:17] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-07 09:19:17] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-07 09:19:17] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-07 09:19:17] [ gpuMemoryBufferInfo ]: [2026-07-07 09:19:17] [ R_8 ]: Software only [2026-07-07 09:19:17] [ R_16 ]: Software only [2026-07-07 09:19:17] [ RG_88 ]: Software only [2026-07-07 09:19:17] [ RG_1616 ]: Software only [2026-07-07 09:19:17] [ BGR_565 ]: Software only [2026-07-07 09:19:17] [ RGBA_4444 ]: Software only [2026-07-07 09:19:17] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-07 09:19:17] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-07 09:19:17] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-07 09:19:17] [ BGRA_1010102 ]: Software only [2026-07-07 09:19:17] [ RGBA_1010102 ]: Software only [2026-07-07 09:19:17] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-07 09:19:17] [ RGBA_F16 ]: Software only [2026-07-07 09:19:17] [ YVU_420 ]: Software only [2026-07-07 09:19:17] [ YUV_420_BIPLANAR ]: Software only [2026-07-07 09:19:17] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-07 09:19:17] [ P010 ]: Software only [2026-07-07 09:19:17] [ videoAcceleratorsInfo ]: [2026-07-07 09:19:17] [ Decoding ]: (null) [2026-07-07 09:19:17] [ Encoding ]: (null) [2026-07-07 09:19:17] [2026-07-07 09:19:17] *** Report Section: Log Messages *** [2026-07-07 09:19:17] [2026-07-07 09:19:17] ===================[ GPU Report: End [0] ]================== [2026-07-08 11:24:36] Client version: no bootstrapper found [2026-07-08 11:24:36] GPU process started: start count: 0 [2026-07-08 11:24:47] ==================[ GPU Report: Start [0] ]================= [2026-07-08 11:24:47] [2026-07-08 11:24:47] *** Report Section: Client Info *** [2026-07-08 11:24:47] [2026-07-08 11:24:47] [ client_info ]: [2026-07-08 11:24:47] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-08 11:24:47] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=18864 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-08 11:24:47] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-08 11:24:47] [ operating_system ]: Windows NT 10.0.19045 [2026-07-08 11:24:47] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-08 11:24:47] [ version ]: Chrome/126.0.6478.183 [2026-07-08 11:24:47] [2026-07-08 11:24:47] *** Report Section: GPU Info *** [2026-07-08 11:24:47] [2026-07-08 11:24:47] [ gpu_info ]: [2026-07-08 11:24:47] [ ANGLEFeatures ]: [2026-07-08 11:24:47] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-08 11:24:47] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-08 11:24:47] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-08 11:24:47] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-08 11:24:47] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-08 11:24:47] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-08 11:24:47] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-08 11:24:47] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-08 11:24:47] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-08 11:24:47] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-08 11:24:47] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-08 11:24:47] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-08 11:24:47] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-08 11:24:47] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-08 11:24:47] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-08 11:24:47] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-08 11:24:47] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-08 11:24:47] [ basicInfo ]: [2026-07-08 11:24:47] [ Initialization time ]: 1270 [2026-07-08 11:24:47] [ In-process GPU ]: (null) [2026-07-08 11:24:47] [ Passthrough Command Decoder ]: (null) [2026-07-08 11:24:47] [ Sandboxed ]: (null) [2026-07-08 11:24:47] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,80576}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-08 11:24:47] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,84830}, DRIVER_VERSION=10.0.19041.4355 [2026-07-08 11:24:47] [ Optimus ]: (null) [2026-07-08 11:24:47] [ AMD switchable ]: (null) [2026-07-08 11:24:47] [ Desktop compositing ]: Aero Glass [2026-07-08 11:24:47] [ Direct composition ]: (null) [2026-07-08 11:24:47] [ Supports overlays ]: (null) [2026-07-08 11:24:47] [ YUY2 overlay support ]: SCALING [2026-07-08 11:24:47] [ NV12 overlay support ]: SCALING [2026-07-08 11:24:47] [ BGRA8 overlay support ]: SOFTWARE [2026-07-08 11:24:47] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-08 11:24:47] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-08 11:24:47] [ DirectML feature level ]: Not supported [2026-07-08 11:24:47] [ Driver D3D12 feature level ]: Not supported [2026-07-08 11:24:47] [ Driver Vulkan API version ]: Not supported [2026-07-08 11:24:47] [ GPU CUDA compute capability major version ]: (null) [2026-07-08 11:24:47] [ Pixel shader version ]: 5.0 [2026-07-08 11:24:47] [ Vertex shader version ]: 5.0 [2026-07-08 11:24:47] [ Max. MSAA samples ]: 8 [2026-07-08 11:24:47] [ Machine model name ]: (null) [2026-07-08 11:24:47] [ Machine model version ]: (null) [2026-07-08 11:24:47] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-08 11:24:47] [ Display type ]: ANGLE_D3D11 [2026-07-08 11:24:47] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-08 11:24:47] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-08 11:24:47] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-08 11:24:47] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-08 11:24:47] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-08 11:24:47] [ Disabled WebGL Extensions ]: (null) [2026-07-08 11:24:47] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-08 11:24:47] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-08 11:24:47] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-08 11:24:47] [ Direct rendering version ]: unknown [2026-07-08 11:24:47] [ Reset notification strategy ]: 0x8252 [2026-07-08 11:24:47] [ GPU process crash count ]: (null) [2026-07-08 11:24:47] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-08 11:24:47] [ compositorInfo ]: [2026-07-08 11:24:47] [ Tile Update Mode ]: One-copy [2026-07-08 11:24:47] [ Partial Raster ]: Enabled [2026-07-08 11:24:47] [ dawnInfo ]: [2026-07-08 11:24:47] [ devicePerfInfo ]: [2026-07-08 11:24:47] [ displayInfo ]: [2026-07-08 11:24:47] [ Info ]: Display[24038119] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-08 11:24:47] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-08 11:24:47] [ Buffer format (all) ]: BGRA_8888 [2026-07-08 11:24:47] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-08 11:24:47] [ SDR white level in nits ]: 203 [2026-07-08 11:24:47] [ HDR relative maximum luminance ]: 1 [2026-07-08 11:24:47] [ Bits per color component ]: 8 [2026-07-08 11:24:47] [ Bits per pixel ]: 24 [2026-07-08 11:24:47] [ Refresh Rate in Hz ]: 100 [2026-07-08 11:24:47] [ featureStatus ]: [2026-07-08 11:24:47] [ featureStatus ]: [2026-07-08 11:24:47] [ 2d_canvas ]: enabled [2026-07-08 11:24:47] [ canvas_oop_rasterization ]: enabled_on [2026-07-08 11:24:47] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-08 11:24:47] [ gpu_compositing ]: enabled [2026-07-08 11:24:47] [ multiple_raster_threads ]: enabled_on [2026-07-08 11:24:47] [ opengl ]: enabled_on [2026-07-08 11:24:47] [ rasterization ]: enabled [2026-07-08 11:24:47] [ raw_draw ]: disabled_off_ok [2026-07-08 11:24:47] [ skia_graphite ]: disabled_off [2026-07-08 11:24:47] [ video_decode ]: enabled [2026-07-08 11:24:47] [ video_encode ]: enabled [2026-07-08 11:24:47] [ vulkan ]: disabled_off [2026-07-08 11:24:47] [ webgl ]: enabled [2026-07-08 11:24:47] [ webgl2 ]: enabled [2026-07-08 11:24:47] [ webgpu ]: enabled [2026-07-08 11:24:47] [ webnn ]: disabled_off [2026-07-08 11:24:47] [ problems ]: [2026-07-08 11:24:47] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-08 11:24:47] [ tag ]: workarounds [2026-07-08 11:24:47] [ affectedSettings ]: exit_on_context_lost [2026-07-08 11:24:47] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-08 11:24:47] [ tag ]: workarounds [2026-07-08 11:24:47] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-08 11:24:47] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-08 11:24:47] [ tag ]: workarounds [2026-07-08 11:24:47] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-08 11:24:47] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-08 11:24:47] [ tag ]: workarounds [2026-07-08 11:24:47] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-08 11:24:47] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-08 11:24:47] [ tag ]: workarounds [2026-07-08 11:24:47] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-08 11:24:47] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-08 11:24:47] [ tag ]: workarounds [2026-07-08 11:24:47] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-08 11:24:47] [ workarounds ]: [2026-07-08 11:24:47] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-08 11:24:47] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-08 11:24:47] [ workarounds[2] ]: exit_on_context_lost [2026-07-08 11:24:47] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-08 11:24:47] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-08 11:24:47] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-08 11:24:47] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-08 11:24:47] [ gpuMemoryBufferInfo ]: [2026-07-08 11:24:47] [ R_8 ]: Software only [2026-07-08 11:24:47] [ R_16 ]: Software only [2026-07-08 11:24:47] [ RG_88 ]: Software only [2026-07-08 11:24:47] [ RG_1616 ]: Software only [2026-07-08 11:24:47] [ BGR_565 ]: Software only [2026-07-08 11:24:47] [ RGBA_4444 ]: Software only [2026-07-08 11:24:47] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-08 11:24:47] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-08 11:24:47] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-08 11:24:47] [ BGRA_1010102 ]: Software only [2026-07-08 11:24:47] [ RGBA_1010102 ]: Software only [2026-07-08 11:24:47] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-08 11:24:47] [ RGBA_F16 ]: Software only [2026-07-08 11:24:47] [ YVU_420 ]: Software only [2026-07-08 11:24:47] [ YUV_420_BIPLANAR ]: Software only [2026-07-08 11:24:47] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-08 11:24:47] [ P010 ]: Software only [2026-07-08 11:24:47] [ videoAcceleratorsInfo ]: [2026-07-08 11:24:47] [ Decoding ]: (null) [2026-07-08 11:24:47] [ Encoding ]: (null) [2026-07-08 11:24:47] [2026-07-08 11:24:47] *** Report Section: Log Messages *** [2026-07-08 11:24:47] [2026-07-08 11:24:47] ===================[ GPU Report: End [0] ]================== [2026-07-09 11:17:23] Client version: no bootstrapper found [2026-07-09 11:17:23] GPU process started: start count: 0 [2026-07-09 11:17:29] ==================[ GPU Report: Start [0] ]================= [2026-07-09 11:17:29] [2026-07-09 11:17:29] *** Report Section: Client Info *** [2026-07-09 11:17:29] [2026-07-09 11:17:29] [ client_info ]: [2026-07-09 11:17:29] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-09 11:17:29] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=19660 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-09 11:17:29] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-09 11:17:29] [ operating_system ]: Windows NT 10.0.19045 [2026-07-09 11:17:29] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-09 11:17:29] [ version ]: Chrome/126.0.6478.183 [2026-07-09 11:17:29] [2026-07-09 11:17:29] *** Report Section: GPU Info *** [2026-07-09 11:17:29] [2026-07-09 11:17:29] [ gpu_info ]: [2026-07-09 11:17:29] [ ANGLEFeatures ]: [2026-07-09 11:17:29] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-09 11:17:29] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-09 11:17:29] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-09 11:17:29] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-09 11:17:29] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-09 11:17:29] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-09 11:17:29] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-09 11:17:29] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-09 11:17:29] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-09 11:17:29] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-09 11:17:29] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-09 11:17:29] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-09 11:17:29] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-09 11:17:29] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-09 11:17:29] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-09 11:17:29] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-09 11:17:29] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-09 11:17:29] [ basicInfo ]: [2026-07-09 11:17:29] [ Initialization time ]: 212 [2026-07-09 11:17:29] [ In-process GPU ]: (null) [2026-07-09 11:17:29] [ Passthrough Command Decoder ]: (null) [2026-07-09 11:17:29] [ Sandboxed ]: (null) [2026-07-09 11:17:29] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,80576}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-09 11:17:29] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,84830}, DRIVER_VERSION=10.0.19041.4355 [2026-07-09 11:17:29] [ Optimus ]: (null) [2026-07-09 11:17:29] [ AMD switchable ]: (null) [2026-07-09 11:17:29] [ Desktop compositing ]: Aero Glass [2026-07-09 11:17:29] [ Direct composition ]: (null) [2026-07-09 11:17:29] [ Supports overlays ]: (null) [2026-07-09 11:17:29] [ YUY2 overlay support ]: SCALING [2026-07-09 11:17:29] [ NV12 overlay support ]: SCALING [2026-07-09 11:17:29] [ BGRA8 overlay support ]: SOFTWARE [2026-07-09 11:17:29] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-09 11:17:29] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-09 11:17:29] [ DirectML feature level ]: Not supported [2026-07-09 11:17:29] [ Driver D3D12 feature level ]: Not supported [2026-07-09 11:17:29] [ Driver Vulkan API version ]: Not supported [2026-07-09 11:17:29] [ GPU CUDA compute capability major version ]: (null) [2026-07-09 11:17:29] [ Pixel shader version ]: 5.0 [2026-07-09 11:17:29] [ Vertex shader version ]: 5.0 [2026-07-09 11:17:29] [ Max. MSAA samples ]: 8 [2026-07-09 11:17:29] [ Machine model name ]: (null) [2026-07-09 11:17:29] [ Machine model version ]: (null) [2026-07-09 11:17:29] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-09 11:17:29] [ Display type ]: ANGLE_D3D11 [2026-07-09 11:17:29] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-09 11:17:29] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-09 11:17:29] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-09 11:17:29] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-09 11:17:29] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-09 11:17:29] [ Disabled WebGL Extensions ]: (null) [2026-07-09 11:17:29] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-09 11:17:29] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-09 11:17:29] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-09 11:17:29] [ Direct rendering version ]: unknown [2026-07-09 11:17:29] [ Reset notification strategy ]: 0x8252 [2026-07-09 11:17:29] [ GPU process crash count ]: (null) [2026-07-09 11:17:29] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-09 11:17:29] [ compositorInfo ]: [2026-07-09 11:17:29] [ Tile Update Mode ]: One-copy [2026-07-09 11:17:29] [ Partial Raster ]: Enabled [2026-07-09 11:17:29] [ dawnInfo ]: [2026-07-09 11:17:29] [ devicePerfInfo ]: [2026-07-09 11:17:29] [ displayInfo ]: [2026-07-09 11:17:29] [ Info ]: Display[24038119] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-09 11:17:29] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-09 11:17:29] [ Buffer format (all) ]: BGRA_8888 [2026-07-09 11:17:29] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-09 11:17:29] [ SDR white level in nits ]: 203 [2026-07-09 11:17:29] [ HDR relative maximum luminance ]: 1 [2026-07-09 11:17:29] [ Bits per color component ]: 8 [2026-07-09 11:17:29] [ Bits per pixel ]: 24 [2026-07-09 11:17:29] [ Refresh Rate in Hz ]: 100 [2026-07-09 11:17:29] [ featureStatus ]: [2026-07-09 11:17:29] [ featureStatus ]: [2026-07-09 11:17:29] [ 2d_canvas ]: enabled [2026-07-09 11:17:29] [ canvas_oop_rasterization ]: enabled_on [2026-07-09 11:17:29] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-09 11:17:29] [ gpu_compositing ]: enabled [2026-07-09 11:17:29] [ multiple_raster_threads ]: enabled_on [2026-07-09 11:17:29] [ opengl ]: enabled_on [2026-07-09 11:17:29] [ rasterization ]: enabled [2026-07-09 11:17:29] [ raw_draw ]: disabled_off_ok [2026-07-09 11:17:29] [ skia_graphite ]: disabled_off [2026-07-09 11:17:29] [ video_decode ]: enabled [2026-07-09 11:17:29] [ video_encode ]: enabled [2026-07-09 11:17:29] [ vulkan ]: disabled_off [2026-07-09 11:17:29] [ webgl ]: enabled [2026-07-09 11:17:29] [ webgl2 ]: enabled [2026-07-09 11:17:29] [ webgpu ]: enabled [2026-07-09 11:17:29] [ webnn ]: disabled_off [2026-07-09 11:17:29] [ problems ]: [2026-07-09 11:17:29] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-09 11:17:29] [ tag ]: workarounds [2026-07-09 11:17:29] [ affectedSettings ]: exit_on_context_lost [2026-07-09 11:17:29] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-09 11:17:29] [ tag ]: workarounds [2026-07-09 11:17:29] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-09 11:17:29] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-09 11:17:29] [ tag ]: workarounds [2026-07-09 11:17:29] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-09 11:17:29] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-09 11:17:29] [ tag ]: workarounds [2026-07-09 11:17:29] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-09 11:17:29] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-09 11:17:29] [ tag ]: workarounds [2026-07-09 11:17:29] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-09 11:17:29] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-09 11:17:29] [ tag ]: workarounds [2026-07-09 11:17:29] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-09 11:17:29] [ workarounds ]: [2026-07-09 11:17:29] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-09 11:17:29] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-09 11:17:29] [ workarounds[2] ]: exit_on_context_lost [2026-07-09 11:17:29] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-09 11:17:29] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-09 11:17:29] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-09 11:17:29] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-09 11:17:29] [ gpuMemoryBufferInfo ]: [2026-07-09 11:17:29] [ R_8 ]: Software only [2026-07-09 11:17:29] [ R_16 ]: Software only [2026-07-09 11:17:29] [ RG_88 ]: Software only [2026-07-09 11:17:29] [ RG_1616 ]: Software only [2026-07-09 11:17:29] [ BGR_565 ]: Software only [2026-07-09 11:17:29] [ RGBA_4444 ]: Software only [2026-07-09 11:17:29] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-09 11:17:29] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-09 11:17:29] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-09 11:17:29] [ BGRA_1010102 ]: Software only [2026-07-09 11:17:29] [ RGBA_1010102 ]: Software only [2026-07-09 11:17:29] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-09 11:17:29] [ RGBA_F16 ]: Software only [2026-07-09 11:17:29] [ YVU_420 ]: Software only [2026-07-09 11:17:29] [ YUV_420_BIPLANAR ]: Software only [2026-07-09 11:17:29] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-09 11:17:29] [ P010 ]: Software only [2026-07-09 11:17:29] [ videoAcceleratorsInfo ]: [2026-07-09 11:17:29] [ Decoding ]: (null) [2026-07-09 11:17:29] [ Encoding ]: (null) [2026-07-09 11:17:29] [2026-07-09 11:17:29] *** Report Section: Log Messages *** [2026-07-09 11:17:29] [2026-07-09 11:17:29] ===================[ GPU Report: End [0] ]================== [2026-07-11 11:04:38] Client version: no bootstrapper found [2026-07-11 11:04:38] GPU process started: start count: 0 [2026-07-11 11:04:46] ==================[ GPU Report: Start [0] ]================= [2026-07-11 11:04:46] [2026-07-11 11:04:46] *** Report Section: Client Info *** [2026-07-11 11:04:46] [2026-07-11 11:04:46] [ client_info ]: [2026-07-11 11:04:46] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-11 11:04:46] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=16448 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-11 11:04:46] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-11 11:04:46] [ operating_system ]: Windows NT 10.0.19045 [2026-07-11 11:04:46] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-11 11:04:46] [ version ]: Chrome/126.0.6478.183 [2026-07-11 11:04:46] [2026-07-11 11:04:46] *** Report Section: GPU Info *** [2026-07-11 11:04:46] [2026-07-11 11:04:46] [ gpu_info ]: [2026-07-11 11:04:46] [ ANGLEFeatures ]: [2026-07-11 11:04:46] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-11 11:04:46] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-11 11:04:46] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-11 11:04:46] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-11 11:04:46] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-11 11:04:46] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-11 11:04:46] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-11 11:04:46] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-11 11:04:46] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-11 11:04:46] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-11 11:04:46] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-11 11:04:46] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-11 11:04:46] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-11 11:04:46] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-11 11:04:46] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-11 11:04:46] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-11 11:04:46] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-11 11:04:46] [ basicInfo ]: [2026-07-11 11:04:46] [ Initialization time ]: 626 [2026-07-11 11:04:46] [ In-process GPU ]: (null) [2026-07-11 11:04:46] [ Passthrough Command Decoder ]: (null) [2026-07-11 11:04:46] [ Sandboxed ]: (null) [2026-07-11 11:04:46] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89413}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-11 11:04:46] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94000}, DRIVER_VERSION=10.0.19041.4355 [2026-07-11 11:04:46] [ Optimus ]: (null) [2026-07-11 11:04:46] [ AMD switchable ]: (null) [2026-07-11 11:04:46] [ Desktop compositing ]: Aero Glass [2026-07-11 11:04:46] [ Direct composition ]: (null) [2026-07-11 11:04:46] [ Supports overlays ]: (null) [2026-07-11 11:04:46] [ YUY2 overlay support ]: SCALING [2026-07-11 11:04:46] [ NV12 overlay support ]: SCALING [2026-07-11 11:04:46] [ BGRA8 overlay support ]: SOFTWARE [2026-07-11 11:04:46] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-11 11:04:46] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-11 11:04:46] [ DirectML feature level ]: Not supported [2026-07-11 11:04:46] [ Driver D3D12 feature level ]: Not supported [2026-07-11 11:04:46] [ Driver Vulkan API version ]: Not supported [2026-07-11 11:04:46] [ GPU CUDA compute capability major version ]: (null) [2026-07-11 11:04:46] [ Pixel shader version ]: 5.0 [2026-07-11 11:04:46] [ Vertex shader version ]: 5.0 [2026-07-11 11:04:46] [ Max. MSAA samples ]: 8 [2026-07-11 11:04:46] [ Machine model name ]: (null) [2026-07-11 11:04:46] [ Machine model version ]: (null) [2026-07-11 11:04:46] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-11 11:04:46] [ Display type ]: ANGLE_D3D11 [2026-07-11 11:04:46] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-11 11:04:46] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-11 11:04:46] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-11 11:04:46] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-11 11:04:46] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-11 11:04:46] [ Disabled WebGL Extensions ]: (null) [2026-07-11 11:04:46] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-11 11:04:46] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-11 11:04:46] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-11 11:04:46] [ Direct rendering version ]: unknown [2026-07-11 11:04:46] [ Reset notification strategy ]: 0x8252 [2026-07-11 11:04:46] [ GPU process crash count ]: (null) [2026-07-11 11:04:46] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-11 11:04:46] [ compositorInfo ]: [2026-07-11 11:04:46] [ Tile Update Mode ]: One-copy [2026-07-11 11:04:46] [ Partial Raster ]: Enabled [2026-07-11 11:04:46] [ dawnInfo ]: [2026-07-11 11:04:46] [ devicePerfInfo ]: [2026-07-11 11:04:46] [ displayInfo ]: [2026-07-11 11:04:46] [ Info ]: Display[2710522236] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-11 11:04:46] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-11 11:04:46] [ Buffer format (all) ]: BGRA_8888 [2026-07-11 11:04:46] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-11 11:04:46] [ SDR white level in nits ]: 203 [2026-07-11 11:04:46] [ HDR relative maximum luminance ]: 1 [2026-07-11 11:04:46] [ Bits per color component ]: 8 [2026-07-11 11:04:46] [ Bits per pixel ]: 24 [2026-07-11 11:04:46] [ Refresh Rate in Hz ]: 100 [2026-07-11 11:04:46] [ featureStatus ]: [2026-07-11 11:04:46] [ featureStatus ]: [2026-07-11 11:04:46] [ 2d_canvas ]: enabled [2026-07-11 11:04:46] [ canvas_oop_rasterization ]: enabled_on [2026-07-11 11:04:46] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-11 11:04:46] [ gpu_compositing ]: enabled [2026-07-11 11:04:46] [ multiple_raster_threads ]: enabled_on [2026-07-11 11:04:46] [ opengl ]: enabled_on [2026-07-11 11:04:46] [ rasterization ]: enabled [2026-07-11 11:04:46] [ raw_draw ]: disabled_off_ok [2026-07-11 11:04:46] [ skia_graphite ]: disabled_off [2026-07-11 11:04:46] [ video_decode ]: enabled [2026-07-11 11:04:46] [ video_encode ]: enabled [2026-07-11 11:04:46] [ vulkan ]: disabled_off [2026-07-11 11:04:46] [ webgl ]: enabled [2026-07-11 11:04:46] [ webgl2 ]: enabled [2026-07-11 11:04:46] [ webgpu ]: enabled [2026-07-11 11:04:46] [ webnn ]: disabled_off [2026-07-11 11:04:46] [ problems ]: [2026-07-11 11:04:46] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-11 11:04:46] [ tag ]: workarounds [2026-07-11 11:04:46] [ affectedSettings ]: exit_on_context_lost [2026-07-11 11:04:46] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-11 11:04:46] [ tag ]: workarounds [2026-07-11 11:04:46] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-11 11:04:46] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-11 11:04:46] [ tag ]: workarounds [2026-07-11 11:04:46] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-11 11:04:46] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-11 11:04:46] [ tag ]: workarounds [2026-07-11 11:04:46] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-11 11:04:46] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-11 11:04:46] [ tag ]: workarounds [2026-07-11 11:04:46] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-11 11:04:46] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-11 11:04:46] [ tag ]: workarounds [2026-07-11 11:04:46] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-11 11:04:46] [ workarounds ]: [2026-07-11 11:04:46] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-11 11:04:46] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-11 11:04:46] [ workarounds[2] ]: exit_on_context_lost [2026-07-11 11:04:46] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-11 11:04:46] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-11 11:04:46] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-11 11:04:46] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-11 11:04:46] [ gpuMemoryBufferInfo ]: [2026-07-11 11:04:46] [ R_8 ]: Software only [2026-07-11 11:04:46] [ R_16 ]: Software only [2026-07-11 11:04:46] [ RG_88 ]: Software only [2026-07-11 11:04:46] [ RG_1616 ]: Software only [2026-07-11 11:04:46] [ BGR_565 ]: Software only [2026-07-11 11:04:46] [ RGBA_4444 ]: Software only [2026-07-11 11:04:46] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-11 11:04:46] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-11 11:04:46] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-11 11:04:46] [ BGRA_1010102 ]: Software only [2026-07-11 11:04:46] [ RGBA_1010102 ]: Software only [2026-07-11 11:04:46] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-11 11:04:46] [ RGBA_F16 ]: Software only [2026-07-11 11:04:46] [ YVU_420 ]: Software only [2026-07-11 11:04:46] [ YUV_420_BIPLANAR ]: Software only [2026-07-11 11:04:46] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-11 11:04:46] [ P010 ]: Software only [2026-07-11 11:04:46] [ videoAcceleratorsInfo ]: [2026-07-11 11:04:46] [ Decoding ]: (null) [2026-07-11 11:04:46] [ Encoding ]: (null) [2026-07-11 11:04:46] [2026-07-11 11:04:46] *** Report Section: Log Messages *** [2026-07-11 11:04:46] [2026-07-11 11:04:46] ===================[ GPU Report: End [0] ]================== [2026-07-12 00:03:18] Client version: no bootstrapper found [2026-07-12 00:03:18] GPU process started: start count: 0 [2026-07-12 00:03:23] ==================[ GPU Report: Start [0] ]================= [2026-07-12 00:03:23] [2026-07-12 00:03:23] *** Report Section: Client Info *** [2026-07-12 00:03:23] [2026-07-12 00:03:23] [ client_info ]: [2026-07-12 00:03:23] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-12 00:03:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=20216 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-12 00:03:23] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-12 00:03:23] [ operating_system ]: Windows NT 10.0.19045 [2026-07-12 00:03:23] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-12 00:03:23] [ version ]: Chrome/126.0.6478.183 [2026-07-12 00:03:23] [2026-07-12 00:03:23] *** Report Section: GPU Info *** [2026-07-12 00:03:23] [2026-07-12 00:03:23] [ gpu_info ]: [2026-07-12 00:03:23] [ ANGLEFeatures ]: [2026-07-12 00:03:23] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-12 00:03:23] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-12 00:03:23] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-12 00:03:23] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-12 00:03:23] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-12 00:03:23] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-12 00:03:23] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-12 00:03:23] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-12 00:03:23] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-12 00:03:23] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-12 00:03:23] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-12 00:03:23] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-12 00:03:23] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-12 00:03:23] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-12 00:03:23] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-12 00:03:23] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-12 00:03:23] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-12 00:03:23] [ basicInfo ]: [2026-07-12 00:03:23] [ Initialization time ]: 215 [2026-07-12 00:03:23] [ In-process GPU ]: (null) [2026-07-12 00:03:23] [ Passthrough Command Decoder ]: (null) [2026-07-12 00:03:23] [ Sandboxed ]: (null) [2026-07-12 00:03:23] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89413}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-12 00:03:23] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94000}, DRIVER_VERSION=10.0.19041.4355 [2026-07-12 00:03:23] [ Optimus ]: (null) [2026-07-12 00:03:23] [ AMD switchable ]: (null) [2026-07-12 00:03:23] [ Desktop compositing ]: Aero Glass [2026-07-12 00:03:23] [ Direct composition ]: (null) [2026-07-12 00:03:23] [ Supports overlays ]: (null) [2026-07-12 00:03:23] [ YUY2 overlay support ]: SCALING [2026-07-12 00:03:23] [ NV12 overlay support ]: SCALING [2026-07-12 00:03:23] [ BGRA8 overlay support ]: SOFTWARE [2026-07-12 00:03:23] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-12 00:03:23] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-12 00:03:23] [ DirectML feature level ]: Not supported [2026-07-12 00:03:23] [ Driver D3D12 feature level ]: Not supported [2026-07-12 00:03:23] [ Driver Vulkan API version ]: Not supported [2026-07-12 00:03:23] [ GPU CUDA compute capability major version ]: (null) [2026-07-12 00:03:23] [ Pixel shader version ]: 5.0 [2026-07-12 00:03:23] [ Vertex shader version ]: 5.0 [2026-07-12 00:03:23] [ Max. MSAA samples ]: 8 [2026-07-12 00:03:23] [ Machine model name ]: (null) [2026-07-12 00:03:23] [ Machine model version ]: (null) [2026-07-12 00:03:23] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-12 00:03:23] [ Display type ]: ANGLE_D3D11 [2026-07-12 00:03:23] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-12 00:03:23] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-12 00:03:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-12 00:03:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-12 00:03:23] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-12 00:03:23] [ Disabled WebGL Extensions ]: (null) [2026-07-12 00:03:23] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-12 00:03:23] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-12 00:03:23] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-12 00:03:23] [ Direct rendering version ]: unknown [2026-07-12 00:03:23] [ Reset notification strategy ]: 0x8252 [2026-07-12 00:03:23] [ GPU process crash count ]: (null) [2026-07-12 00:03:23] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-12 00:03:23] [ compositorInfo ]: [2026-07-12 00:03:23] [ Tile Update Mode ]: One-copy [2026-07-12 00:03:23] [ Partial Raster ]: Enabled [2026-07-12 00:03:23] [ dawnInfo ]: [2026-07-12 00:03:23] [ devicePerfInfo ]: [2026-07-12 00:03:23] [ displayInfo ]: [2026-07-12 00:03:23] [ Info ]: Display[2710522236] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-12 00:03:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-12 00:03:23] [ Buffer format (all) ]: BGRA_8888 [2026-07-12 00:03:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-12 00:03:23] [ SDR white level in nits ]: 203 [2026-07-12 00:03:23] [ HDR relative maximum luminance ]: 1 [2026-07-12 00:03:23] [ Bits per color component ]: 8 [2026-07-12 00:03:23] [ Bits per pixel ]: 24 [2026-07-12 00:03:23] [ Refresh Rate in Hz ]: 100 [2026-07-12 00:03:23] [ featureStatus ]: [2026-07-12 00:03:23] [ featureStatus ]: [2026-07-12 00:03:23] [ 2d_canvas ]: enabled [2026-07-12 00:03:23] [ canvas_oop_rasterization ]: enabled_on [2026-07-12 00:03:23] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-12 00:03:23] [ gpu_compositing ]: enabled [2026-07-12 00:03:23] [ multiple_raster_threads ]: enabled_on [2026-07-12 00:03:23] [ opengl ]: enabled_on [2026-07-12 00:03:23] [ rasterization ]: enabled [2026-07-12 00:03:23] [ raw_draw ]: disabled_off_ok [2026-07-12 00:03:23] [ skia_graphite ]: disabled_off [2026-07-12 00:03:23] [ video_decode ]: enabled [2026-07-12 00:03:23] [ video_encode ]: enabled [2026-07-12 00:03:23] [ vulkan ]: disabled_off [2026-07-12 00:03:23] [ webgl ]: enabled [2026-07-12 00:03:23] [ webgl2 ]: enabled [2026-07-12 00:03:23] [ webgpu ]: enabled [2026-07-12 00:03:23] [ webnn ]: disabled_off [2026-07-12 00:03:23] [ problems ]: [2026-07-12 00:03:23] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-12 00:03:23] [ tag ]: workarounds [2026-07-12 00:03:23] [ affectedSettings ]: exit_on_context_lost [2026-07-12 00:03:23] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-12 00:03:23] [ tag ]: workarounds [2026-07-12 00:03:23] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-12 00:03:23] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-12 00:03:23] [ tag ]: workarounds [2026-07-12 00:03:23] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-12 00:03:23] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-12 00:03:23] [ tag ]: workarounds [2026-07-12 00:03:23] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-12 00:03:23] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-12 00:03:23] [ tag ]: workarounds [2026-07-12 00:03:23] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-12 00:03:23] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-12 00:03:23] [ tag ]: workarounds [2026-07-12 00:03:23] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-12 00:03:23] [ workarounds ]: [2026-07-12 00:03:23] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-12 00:03:23] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-12 00:03:23] [ workarounds[2] ]: exit_on_context_lost [2026-07-12 00:03:23] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-12 00:03:23] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-12 00:03:23] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-12 00:03:23] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-12 00:03:23] [ gpuMemoryBufferInfo ]: [2026-07-12 00:03:23] [ R_8 ]: Software only [2026-07-12 00:03:23] [ R_16 ]: Software only [2026-07-12 00:03:23] [ RG_88 ]: Software only [2026-07-12 00:03:23] [ RG_1616 ]: Software only [2026-07-12 00:03:23] [ BGR_565 ]: Software only [2026-07-12 00:03:23] [ RGBA_4444 ]: Software only [2026-07-12 00:03:23] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-12 00:03:23] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-12 00:03:23] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-12 00:03:23] [ BGRA_1010102 ]: Software only [2026-07-12 00:03:23] [ RGBA_1010102 ]: Software only [2026-07-12 00:03:23] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-12 00:03:23] [ RGBA_F16 ]: Software only [2026-07-12 00:03:23] [ YVU_420 ]: Software only [2026-07-12 00:03:23] [ YUV_420_BIPLANAR ]: Software only [2026-07-12 00:03:23] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-12 00:03:23] [ P010 ]: Software only [2026-07-12 00:03:23] [ videoAcceleratorsInfo ]: [2026-07-12 00:03:23] [ Decoding ]: (null) [2026-07-12 00:03:23] [ Encoding ]: (null) [2026-07-12 00:03:23] [2026-07-12 00:03:23] *** Report Section: Log Messages *** [2026-07-12 00:03:23] [2026-07-12 00:03:23] ===================[ GPU Report: End [0] ]================== [2026-07-12 16:28:28] Client version: no bootstrapper found [2026-07-12 16:28:28] GPU process started: start count: 0 [2026-07-12 16:28:33] ==================[ GPU Report: Start [0] ]================= [2026-07-12 16:28:33] [2026-07-12 16:28:33] *** Report Section: Client Info *** [2026-07-12 16:28:33] [2026-07-12 16:28:33] [ client_info ]: [2026-07-12 16:28:33] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-12 16:28:33] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=36672 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-12 16:28:33] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-12 16:28:33] [ operating_system ]: Windows NT 10.0.19045 [2026-07-12 16:28:33] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-12 16:28:33] [ version ]: Chrome/126.0.6478.183 [2026-07-12 16:28:33] [2026-07-12 16:28:33] *** Report Section: GPU Info *** [2026-07-12 16:28:33] [2026-07-12 16:28:33] [ gpu_info ]: [2026-07-12 16:28:33] [ ANGLEFeatures ]: [2026-07-12 16:28:33] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-12 16:28:33] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-12 16:28:33] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-12 16:28:33] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-12 16:28:33] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-12 16:28:33] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-12 16:28:33] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-12 16:28:33] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-12 16:28:33] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-12 16:28:33] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-12 16:28:33] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-12 16:28:33] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-12 16:28:33] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-12 16:28:33] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-12 16:28:33] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-12 16:28:33] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-12 16:28:33] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-12 16:28:33] [ basicInfo ]: [2026-07-12 16:28:33] [ Initialization time ]: 492 [2026-07-12 16:28:33] [ In-process GPU ]: (null) [2026-07-12 16:28:33] [ Passthrough Command Decoder ]: (null) [2026-07-12 16:28:33] [ Sandboxed ]: (null) [2026-07-12 16:28:33] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89413}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-12 16:28:33] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94000}, DRIVER_VERSION=10.0.19041.4355 [2026-07-12 16:28:33] [ Optimus ]: (null) [2026-07-12 16:28:33] [ AMD switchable ]: (null) [2026-07-12 16:28:33] [ Desktop compositing ]: Aero Glass [2026-07-12 16:28:33] [ Direct composition ]: (null) [2026-07-12 16:28:33] [ Supports overlays ]: (null) [2026-07-12 16:28:33] [ YUY2 overlay support ]: SCALING [2026-07-12 16:28:33] [ NV12 overlay support ]: SCALING [2026-07-12 16:28:33] [ BGRA8 overlay support ]: SOFTWARE [2026-07-12 16:28:33] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-12 16:28:33] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-12 16:28:33] [ DirectML feature level ]: Not supported [2026-07-12 16:28:33] [ Driver D3D12 feature level ]: Not supported [2026-07-12 16:28:33] [ Driver Vulkan API version ]: Not supported [2026-07-12 16:28:33] [ GPU CUDA compute capability major version ]: (null) [2026-07-12 16:28:33] [ Pixel shader version ]: 5.0 [2026-07-12 16:28:33] [ Vertex shader version ]: 5.0 [2026-07-12 16:28:33] [ Max. MSAA samples ]: 8 [2026-07-12 16:28:33] [ Machine model name ]: (null) [2026-07-12 16:28:33] [ Machine model version ]: (null) [2026-07-12 16:28:33] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-12 16:28:33] [ Display type ]: ANGLE_D3D11 [2026-07-12 16:28:33] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-12 16:28:33] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-12 16:28:33] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-12 16:28:33] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-12 16:28:33] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-12 16:28:33] [ Disabled WebGL Extensions ]: (null) [2026-07-12 16:28:33] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-12 16:28:33] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-12 16:28:33] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-12 16:28:33] [ Direct rendering version ]: unknown [2026-07-12 16:28:33] [ Reset notification strategy ]: 0x8252 [2026-07-12 16:28:33] [ GPU process crash count ]: (null) [2026-07-12 16:28:33] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-12 16:28:33] [ compositorInfo ]: [2026-07-12 16:28:33] [ Tile Update Mode ]: One-copy [2026-07-12 16:28:33] [ Partial Raster ]: Enabled [2026-07-12 16:28:33] [ dawnInfo ]: [2026-07-12 16:28:33] [ devicePerfInfo ]: [2026-07-12 16:28:33] [ displayInfo ]: [2026-07-12 16:28:33] [ Info ]: Display[2710522236] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-12 16:28:33] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-12 16:28:33] [ Buffer format (all) ]: BGRA_8888 [2026-07-12 16:28:33] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-12 16:28:33] [ SDR white level in nits ]: 203 [2026-07-12 16:28:33] [ HDR relative maximum luminance ]: 1 [2026-07-12 16:28:33] [ Bits per color component ]: 8 [2026-07-12 16:28:33] [ Bits per pixel ]: 24 [2026-07-12 16:28:33] [ Refresh Rate in Hz ]: 100 [2026-07-12 16:28:33] [ featureStatus ]: [2026-07-12 16:28:33] [ featureStatus ]: [2026-07-12 16:28:33] [ 2d_canvas ]: enabled [2026-07-12 16:28:33] [ canvas_oop_rasterization ]: enabled_on [2026-07-12 16:28:33] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-12 16:28:33] [ gpu_compositing ]: enabled [2026-07-12 16:28:33] [ multiple_raster_threads ]: enabled_on [2026-07-12 16:28:33] [ opengl ]: enabled_on [2026-07-12 16:28:33] [ rasterization ]: enabled [2026-07-12 16:28:33] [ raw_draw ]: disabled_off_ok [2026-07-12 16:28:33] [ skia_graphite ]: disabled_off [2026-07-12 16:28:33] [ video_decode ]: enabled [2026-07-12 16:28:33] [ video_encode ]: enabled [2026-07-12 16:28:33] [ vulkan ]: disabled_off [2026-07-12 16:28:33] [ webgl ]: enabled [2026-07-12 16:28:33] [ webgl2 ]: enabled [2026-07-12 16:28:33] [ webgpu ]: enabled [2026-07-12 16:28:33] [ webnn ]: disabled_off [2026-07-12 16:28:33] [ problems ]: [2026-07-12 16:28:33] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-12 16:28:33] [ tag ]: workarounds [2026-07-12 16:28:33] [ affectedSettings ]: exit_on_context_lost [2026-07-12 16:28:33] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-12 16:28:33] [ tag ]: workarounds [2026-07-12 16:28:33] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-12 16:28:33] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-12 16:28:33] [ tag ]: workarounds [2026-07-12 16:28:33] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-12 16:28:33] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-12 16:28:33] [ tag ]: workarounds [2026-07-12 16:28:33] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-12 16:28:33] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-12 16:28:33] [ tag ]: workarounds [2026-07-12 16:28:33] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-12 16:28:33] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-12 16:28:33] [ tag ]: workarounds [2026-07-12 16:28:33] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-12 16:28:33] [ workarounds ]: [2026-07-12 16:28:33] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-12 16:28:33] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-12 16:28:33] [ workarounds[2] ]: exit_on_context_lost [2026-07-12 16:28:33] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-12 16:28:33] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-12 16:28:33] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-12 16:28:33] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-12 16:28:33] [ gpuMemoryBufferInfo ]: [2026-07-12 16:28:33] [ R_8 ]: Software only [2026-07-12 16:28:33] [ R_16 ]: Software only [2026-07-12 16:28:33] [ RG_88 ]: Software only [2026-07-12 16:28:33] [ RG_1616 ]: Software only [2026-07-12 16:28:33] [ BGR_565 ]: Software only [2026-07-12 16:28:33] [ RGBA_4444 ]: Software only [2026-07-12 16:28:33] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-12 16:28:33] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-12 16:28:33] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-12 16:28:33] [ BGRA_1010102 ]: Software only [2026-07-12 16:28:33] [ RGBA_1010102 ]: Software only [2026-07-12 16:28:33] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-12 16:28:33] [ RGBA_F16 ]: Software only [2026-07-12 16:28:33] [ YVU_420 ]: Software only [2026-07-12 16:28:33] [ YUV_420_BIPLANAR ]: Software only [2026-07-12 16:28:33] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-12 16:28:33] [ P010 ]: Software only [2026-07-12 16:28:33] [ videoAcceleratorsInfo ]: [2026-07-12 16:28:33] [ Decoding ]: (null) [2026-07-12 16:28:33] [ Encoding ]: (null) [2026-07-12 16:28:33] [2026-07-12 16:28:33] *** Report Section: Log Messages *** [2026-07-12 16:28:33] [2026-07-12 16:28:33] ===================[ GPU Report: End [0] ]================== [2026-07-14 10:25:47] Client version: no bootstrapper found [2026-07-14 10:25:47] GPU process started: start count: 0 [2026-07-14 10:25:54] ==================[ GPU Report: Start [0] ]================= [2026-07-14 10:25:54] [2026-07-14 10:25:54] *** Report Section: Client Info *** [2026-07-14 10:25:54] [2026-07-14 10:25:54] [ client_info ]: [2026-07-14 10:25:54] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-14 10:25:54] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=25340 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-14 10:25:54] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-14 10:25:54] [ operating_system ]: Windows NT 10.0.19045 [2026-07-14 10:25:54] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-14 10:25:54] [ version ]: Chrome/126.0.6478.183 [2026-07-14 10:25:54] [2026-07-14 10:25:54] *** Report Section: GPU Info *** [2026-07-14 10:25:54] [2026-07-14 10:25:54] [ gpu_info ]: [2026-07-14 10:25:54] [ ANGLEFeatures ]: [2026-07-14 10:25:54] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-14 10:25:54] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-14 10:25:54] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-14 10:25:54] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-14 10:25:54] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-14 10:25:54] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-14 10:25:54] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-14 10:25:54] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-14 10:25:54] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-14 10:25:54] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-14 10:25:54] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-14 10:25:54] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-14 10:25:54] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-14 10:25:54] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-14 10:25:54] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-14 10:25:54] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-14 10:25:54] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-14 10:25:54] [ basicInfo ]: [2026-07-14 10:25:54] [ Initialization time ]: 645 [2026-07-14 10:25:54] [ In-process GPU ]: (null) [2026-07-14 10:25:54] [ Passthrough Command Decoder ]: (null) [2026-07-14 10:25:54] [ Sandboxed ]: (null) [2026-07-14 10:25:54] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,88933}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-14 10:25:54] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93191}, DRIVER_VERSION=10.0.19041.4355 [2026-07-14 10:25:54] [ Optimus ]: (null) [2026-07-14 10:25:54] [ AMD switchable ]: (null) [2026-07-14 10:25:54] [ Desktop compositing ]: Aero Glass [2026-07-14 10:25:54] [ Direct composition ]: (null) [2026-07-14 10:25:54] [ Supports overlays ]: (null) [2026-07-14 10:25:54] [ YUY2 overlay support ]: SCALING [2026-07-14 10:25:54] [ NV12 overlay support ]: SCALING [2026-07-14 10:25:54] [ BGRA8 overlay support ]: SOFTWARE [2026-07-14 10:25:54] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-14 10:25:54] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-14 10:25:54] [ DirectML feature level ]: Not supported [2026-07-14 10:25:54] [ Driver D3D12 feature level ]: Not supported [2026-07-14 10:25:54] [ Driver Vulkan API version ]: Not supported [2026-07-14 10:25:54] [ GPU CUDA compute capability major version ]: (null) [2026-07-14 10:25:54] [ Pixel shader version ]: 5.0 [2026-07-14 10:25:54] [ Vertex shader version ]: 5.0 [2026-07-14 10:25:54] [ Max. MSAA samples ]: 8 [2026-07-14 10:25:54] [ Machine model name ]: (null) [2026-07-14 10:25:54] [ Machine model version ]: (null) [2026-07-14 10:25:54] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-14 10:25:54] [ Display type ]: ANGLE_D3D11 [2026-07-14 10:25:54] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-14 10:25:54] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-14 10:25:54] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-14 10:25:54] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-14 10:25:54] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-14 10:25:54] [ Disabled WebGL Extensions ]: (null) [2026-07-14 10:25:54] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-14 10:25:54] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-14 10:25:54] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-14 10:25:54] [ Direct rendering version ]: unknown [2026-07-14 10:25:54] [ Reset notification strategy ]: 0x8252 [2026-07-14 10:25:54] [ GPU process crash count ]: (null) [2026-07-14 10:25:54] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-14 10:25:54] [ compositorInfo ]: [2026-07-14 10:25:54] [ Tile Update Mode ]: One-copy [2026-07-14 10:25:54] [ Partial Raster ]: Enabled [2026-07-14 10:25:54] [ dawnInfo ]: [2026-07-14 10:25:54] [ devicePerfInfo ]: [2026-07-14 10:25:54] [ displayInfo ]: [2026-07-14 10:25:54] [ Info ]: Display[2806223375] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-14 10:25:54] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-14 10:25:54] [ Buffer format (all) ]: BGRA_8888 [2026-07-14 10:25:54] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-14 10:25:54] [ SDR white level in nits ]: 203 [2026-07-14 10:25:54] [ HDR relative maximum luminance ]: 1 [2026-07-14 10:25:54] [ Bits per color component ]: 8 [2026-07-14 10:25:54] [ Bits per pixel ]: 24 [2026-07-14 10:25:54] [ Refresh Rate in Hz ]: 100 [2026-07-14 10:25:54] [ featureStatus ]: [2026-07-14 10:25:54] [ featureStatus ]: [2026-07-14 10:25:54] [ 2d_canvas ]: enabled [2026-07-14 10:25:54] [ canvas_oop_rasterization ]: enabled_on [2026-07-14 10:25:54] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-14 10:25:54] [ gpu_compositing ]: enabled [2026-07-14 10:25:54] [ multiple_raster_threads ]: enabled_on [2026-07-14 10:25:54] [ opengl ]: enabled_on [2026-07-14 10:25:54] [ rasterization ]: enabled [2026-07-14 10:25:54] [ raw_draw ]: disabled_off_ok [2026-07-14 10:25:54] [ skia_graphite ]: disabled_off [2026-07-14 10:25:54] [ video_decode ]: enabled [2026-07-14 10:25:54] [ video_encode ]: enabled [2026-07-14 10:25:54] [ vulkan ]: disabled_off [2026-07-14 10:25:54] [ webgl ]: enabled [2026-07-14 10:25:54] [ webgl2 ]: enabled [2026-07-14 10:25:54] [ webgpu ]: enabled [2026-07-14 10:25:54] [ webnn ]: disabled_off [2026-07-14 10:25:54] [ problems ]: [2026-07-14 10:25:54] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-14 10:25:54] [ tag ]: workarounds [2026-07-14 10:25:54] [ affectedSettings ]: exit_on_context_lost [2026-07-14 10:25:54] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-14 10:25:54] [ tag ]: workarounds [2026-07-14 10:25:54] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-14 10:25:54] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-14 10:25:54] [ tag ]: workarounds [2026-07-14 10:25:54] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-14 10:25:54] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-14 10:25:54] [ tag ]: workarounds [2026-07-14 10:25:54] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-14 10:25:54] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-14 10:25:54] [ tag ]: workarounds [2026-07-14 10:25:54] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-14 10:25:54] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-14 10:25:54] [ tag ]: workarounds [2026-07-14 10:25:54] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-14 10:25:54] [ workarounds ]: [2026-07-14 10:25:54] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-14 10:25:54] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-14 10:25:54] [ workarounds[2] ]: exit_on_context_lost [2026-07-14 10:25:54] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-14 10:25:54] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-14 10:25:54] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-14 10:25:54] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-14 10:25:54] [ gpuMemoryBufferInfo ]: [2026-07-14 10:25:54] [ R_8 ]: Software only [2026-07-14 10:25:54] [ R_16 ]: Software only [2026-07-14 10:25:54] [ RG_88 ]: Software only [2026-07-14 10:25:54] [ RG_1616 ]: Software only [2026-07-14 10:25:54] [ BGR_565 ]: Software only [2026-07-14 10:25:54] [ RGBA_4444 ]: Software only [2026-07-14 10:25:54] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-14 10:25:54] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-14 10:25:54] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-14 10:25:54] [ BGRA_1010102 ]: Software only [2026-07-14 10:25:54] [ RGBA_1010102 ]: Software only [2026-07-14 10:25:54] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-14 10:25:54] [ RGBA_F16 ]: Software only [2026-07-14 10:25:54] [ YVU_420 ]: Software only [2026-07-14 10:25:54] [ YUV_420_BIPLANAR ]: Software only [2026-07-14 10:25:54] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-14 10:25:54] [ P010 ]: Software only [2026-07-14 10:25:54] [ videoAcceleratorsInfo ]: [2026-07-14 10:25:54] [ Decoding ]: (null) [2026-07-14 10:25:54] [ Encoding ]: (null) [2026-07-14 10:25:54] [2026-07-14 10:25:54] *** Report Section: Log Messages *** [2026-07-14 10:25:54] [2026-07-14 10:25:54] ===================[ GPU Report: End [0] ]================== [2026-07-14 14:59:33] Client version: no bootstrapper found [2026-07-14 14:59:33] GPU process started: start count: 0 [2026-07-14 14:59:43] ==================[ GPU Report: Start [0] ]================= [2026-07-14 14:59:43] [2026-07-14 14:59:43] *** Report Section: Client Info *** [2026-07-14 14:59:43] [2026-07-14 14:59:43] [ client_info ]: [2026-07-14 14:59:43] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-14 14:59:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=3520 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-14 14:59:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-14 14:59:43] [ operating_system ]: Windows NT 10.0.19045 [2026-07-14 14:59:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-14 14:59:43] [ version ]: Chrome/126.0.6478.183 [2026-07-14 14:59:43] [2026-07-14 14:59:43] *** Report Section: GPU Info *** [2026-07-14 14:59:43] [2026-07-14 14:59:43] [ gpu_info ]: [2026-07-14 14:59:43] [ ANGLEFeatures ]: [2026-07-14 14:59:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-14 14:59:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-14 14:59:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-14 14:59:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-14 14:59:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-14 14:59:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-14 14:59:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-14 14:59:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-14 14:59:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-14 14:59:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-14 14:59:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-14 14:59:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-14 14:59:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-14 14:59:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-14 14:59:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-14 14:59:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-14 14:59:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-14 14:59:43] [ basicInfo ]: [2026-07-14 14:59:43] [ Initialization time ]: 209 [2026-07-14 14:59:43] [ In-process GPU ]: (null) [2026-07-14 14:59:43] [ Passthrough Command Decoder ]: (null) [2026-07-14 14:59:43] [ Sandboxed ]: (null) [2026-07-14 14:59:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90200}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-14 14:59:43] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95160}, DRIVER_VERSION=10.0.19041.4355 [2026-07-14 14:59:43] [ Optimus ]: (null) [2026-07-14 14:59:43] [ AMD switchable ]: (null) [2026-07-14 14:59:43] [ Desktop compositing ]: Aero Glass [2026-07-14 14:59:43] [ Direct composition ]: (null) [2026-07-14 14:59:43] [ Supports overlays ]: (null) [2026-07-14 14:59:43] [ YUY2 overlay support ]: SCALING [2026-07-14 14:59:43] [ NV12 overlay support ]: SCALING [2026-07-14 14:59:43] [ BGRA8 overlay support ]: SOFTWARE [2026-07-14 14:59:43] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-14 14:59:43] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-14 14:59:43] [ DirectML feature level ]: Not supported [2026-07-14 14:59:43] [ Driver D3D12 feature level ]: Not supported [2026-07-14 14:59:43] [ Driver Vulkan API version ]: Not supported [2026-07-14 14:59:43] [ GPU CUDA compute capability major version ]: (null) [2026-07-14 14:59:43] [ Pixel shader version ]: 5.0 [2026-07-14 14:59:43] [ Vertex shader version ]: 5.0 [2026-07-14 14:59:43] [ Max. MSAA samples ]: 8 [2026-07-14 14:59:43] [ Machine model name ]: (null) [2026-07-14 14:59:43] [ Machine model version ]: (null) [2026-07-14 14:59:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-14 14:59:43] [ Display type ]: ANGLE_D3D11 [2026-07-14 14:59:43] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-14 14:59:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-14 14:59:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-14 14:59:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-14 14:59:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-14 14:59:43] [ Disabled WebGL Extensions ]: (null) [2026-07-14 14:59:43] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-14 14:59:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-14 14:59:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-14 14:59:43] [ Direct rendering version ]: unknown [2026-07-14 14:59:43] [ Reset notification strategy ]: 0x8252 [2026-07-14 14:59:43] [ GPU process crash count ]: (null) [2026-07-14 14:59:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-14 14:59:43] [ compositorInfo ]: [2026-07-14 14:59:43] [ Tile Update Mode ]: One-copy [2026-07-14 14:59:43] [ Partial Raster ]: Enabled [2026-07-14 14:59:43] [ dawnInfo ]: [2026-07-14 14:59:43] [ devicePerfInfo ]: [2026-07-14 14:59:43] [ displayInfo ]: [2026-07-14 14:59:43] [ Info ]: Display[1118250874] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-14 14:59:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-14 14:59:43] [ Buffer format (all) ]: BGRA_8888 [2026-07-14 14:59:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-14 14:59:43] [ SDR white level in nits ]: 203 [2026-07-14 14:59:43] [ HDR relative maximum luminance ]: 1 [2026-07-14 14:59:43] [ Bits per color component ]: 8 [2026-07-14 14:59:43] [ Bits per pixel ]: 24 [2026-07-14 14:59:43] [ Refresh Rate in Hz ]: 100 [2026-07-14 14:59:43] [ featureStatus ]: [2026-07-14 14:59:43] [ featureStatus ]: [2026-07-14 14:59:43] [ 2d_canvas ]: enabled [2026-07-14 14:59:43] [ canvas_oop_rasterization ]: enabled_on [2026-07-14 14:59:43] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-14 14:59:43] [ gpu_compositing ]: enabled [2026-07-14 14:59:43] [ multiple_raster_threads ]: enabled_on [2026-07-14 14:59:43] [ opengl ]: enabled_on [2026-07-14 14:59:43] [ rasterization ]: enabled [2026-07-14 14:59:43] [ raw_draw ]: disabled_off_ok [2026-07-14 14:59:43] [ skia_graphite ]: disabled_off [2026-07-14 14:59:43] [ video_decode ]: enabled [2026-07-14 14:59:43] [ video_encode ]: enabled [2026-07-14 14:59:43] [ vulkan ]: disabled_off [2026-07-14 14:59:43] [ webgl ]: enabled [2026-07-14 14:59:43] [ webgl2 ]: enabled [2026-07-14 14:59:43] [ webgpu ]: enabled [2026-07-14 14:59:43] [ webnn ]: disabled_off [2026-07-14 14:59:43] [ problems ]: [2026-07-14 14:59:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-14 14:59:43] [ tag ]: workarounds [2026-07-14 14:59:43] [ affectedSettings ]: exit_on_context_lost [2026-07-14 14:59:43] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-14 14:59:43] [ tag ]: workarounds [2026-07-14 14:59:43] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-14 14:59:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-14 14:59:43] [ tag ]: workarounds [2026-07-14 14:59:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-14 14:59:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-14 14:59:43] [ tag ]: workarounds [2026-07-14 14:59:43] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-14 14:59:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-14 14:59:43] [ tag ]: workarounds [2026-07-14 14:59:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-14 14:59:43] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-14 14:59:43] [ tag ]: workarounds [2026-07-14 14:59:43] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-14 14:59:43] [ workarounds ]: [2026-07-14 14:59:43] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-14 14:59:43] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-14 14:59:43] [ workarounds[2] ]: exit_on_context_lost [2026-07-14 14:59:43] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-14 14:59:43] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-14 14:59:43] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-14 14:59:43] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-14 14:59:43] [ gpuMemoryBufferInfo ]: [2026-07-14 14:59:43] [ R_8 ]: Software only [2026-07-14 14:59:43] [ R_16 ]: Software only [2026-07-14 14:59:43] [ RG_88 ]: Software only [2026-07-14 14:59:43] [ RG_1616 ]: Software only [2026-07-14 14:59:43] [ BGR_565 ]: Software only [2026-07-14 14:59:43] [ RGBA_4444 ]: Software only [2026-07-14 14:59:43] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-14 14:59:43] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-14 14:59:43] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-14 14:59:43] [ BGRA_1010102 ]: Software only [2026-07-14 14:59:43] [ RGBA_1010102 ]: Software only [2026-07-14 14:59:43] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-14 14:59:43] [ RGBA_F16 ]: Software only [2026-07-14 14:59:43] [ YVU_420 ]: Software only [2026-07-14 14:59:43] [ YUV_420_BIPLANAR ]: Software only [2026-07-14 14:59:43] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-14 14:59:43] [ P010 ]: Software only [2026-07-14 14:59:43] [ videoAcceleratorsInfo ]: [2026-07-14 14:59:43] [ Decoding ]: (null) [2026-07-14 14:59:43] [ Encoding ]: (null) [2026-07-14 14:59:43] [2026-07-14 14:59:43] *** Report Section: Log Messages *** [2026-07-14 14:59:43] [2026-07-14 14:59:43] ===================[ GPU Report: End [0] ]================== [2026-07-16 11:36:44] Client version: no bootstrapper found [2026-07-16 11:36:44] GPU process started: start count: 0 [2026-07-16 11:36:51] ==================[ GPU Report: Start [0] ]================= [2026-07-16 11:36:51] [2026-07-16 11:36:51] *** Report Section: Client Info *** [2026-07-16 11:36:51] [2026-07-16 11:36:51] [ client_info ]: [2026-07-16 11:36:51] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-16 11:36:51] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=23360 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-16 11:36:51] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-16 11:36:51] [ operating_system ]: Windows NT 10.0.19045 [2026-07-16 11:36:51] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-16 11:36:51] [ version ]: Chrome/126.0.6478.183 [2026-07-16 11:36:51] [2026-07-16 11:36:51] *** Report Section: GPU Info *** [2026-07-16 11:36:51] [2026-07-16 11:36:51] [ gpu_info ]: [2026-07-16 11:36:51] [ ANGLEFeatures ]: [2026-07-16 11:36:51] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-16 11:36:51] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-16 11:36:51] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-16 11:36:51] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-16 11:36:51] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-16 11:36:51] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-16 11:36:51] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-16 11:36:51] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-16 11:36:51] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-16 11:36:51] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-16 11:36:51] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-16 11:36:51] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-16 11:36:51] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-16 11:36:51] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-16 11:36:51] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-16 11:36:51] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-16 11:36:51] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-16 11:36:51] [ basicInfo ]: [2026-07-16 11:36:51] [ Initialization time ]: 609 [2026-07-16 11:36:51] [ In-process GPU ]: (null) [2026-07-16 11:36:51] [ Passthrough Command Decoder ]: (null) [2026-07-16 11:36:51] [ Sandboxed ]: (null) [2026-07-16 11:36:51] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90200}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-16 11:36:51] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95160}, DRIVER_VERSION=10.0.19041.4355 [2026-07-16 11:36:51] [ Optimus ]: (null) [2026-07-16 11:36:51] [ AMD switchable ]: (null) [2026-07-16 11:36:51] [ Desktop compositing ]: Aero Glass [2026-07-16 11:36:51] [ Direct composition ]: (null) [2026-07-16 11:36:51] [ Supports overlays ]: (null) [2026-07-16 11:36:51] [ YUY2 overlay support ]: SCALING [2026-07-16 11:36:51] [ NV12 overlay support ]: SCALING [2026-07-16 11:36:51] [ BGRA8 overlay support ]: SOFTWARE [2026-07-16 11:36:51] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-16 11:36:51] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-16 11:36:51] [ DirectML feature level ]: Not supported [2026-07-16 11:36:51] [ Driver D3D12 feature level ]: Not supported [2026-07-16 11:36:51] [ Driver Vulkan API version ]: Not supported [2026-07-16 11:36:51] [ GPU CUDA compute capability major version ]: (null) [2026-07-16 11:36:51] [ Pixel shader version ]: 5.0 [2026-07-16 11:36:51] [ Vertex shader version ]: 5.0 [2026-07-16 11:36:51] [ Max. MSAA samples ]: 8 [2026-07-16 11:36:51] [ Machine model name ]: (null) [2026-07-16 11:36:51] [ Machine model version ]: (null) [2026-07-16 11:36:51] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-16 11:36:51] [ Display type ]: ANGLE_D3D11 [2026-07-16 11:36:51] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-16 11:36:51] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-16 11:36:51] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-16 11:36:51] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-16 11:36:51] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-16 11:36:51] [ Disabled WebGL Extensions ]: (null) [2026-07-16 11:36:51] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-16 11:36:51] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-16 11:36:51] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-16 11:36:51] [ Direct rendering version ]: unknown [2026-07-16 11:36:51] [ Reset notification strategy ]: 0x8252 [2026-07-16 11:36:51] [ GPU process crash count ]: (null) [2026-07-16 11:36:51] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-16 11:36:51] [ compositorInfo ]: [2026-07-16 11:36:51] [ Tile Update Mode ]: One-copy [2026-07-16 11:36:51] [ Partial Raster ]: Enabled [2026-07-16 11:36:51] [ dawnInfo ]: [2026-07-16 11:36:51] [ devicePerfInfo ]: [2026-07-16 11:36:51] [ displayInfo ]: [2026-07-16 11:36:51] [ Info ]: Display[1118250874] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-16 11:36:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-16 11:36:51] [ Buffer format (all) ]: BGRA_8888 [2026-07-16 11:36:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-16 11:36:51] [ SDR white level in nits ]: 203 [2026-07-16 11:36:51] [ HDR relative maximum luminance ]: 1 [2026-07-16 11:36:51] [ Bits per color component ]: 8 [2026-07-16 11:36:51] [ Bits per pixel ]: 24 [2026-07-16 11:36:51] [ Refresh Rate in Hz ]: 100 [2026-07-16 11:36:51] [ featureStatus ]: [2026-07-16 11:36:51] [ featureStatus ]: [2026-07-16 11:36:51] [ 2d_canvas ]: enabled [2026-07-16 11:36:51] [ canvas_oop_rasterization ]: enabled_on [2026-07-16 11:36:51] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-16 11:36:51] [ gpu_compositing ]: enabled [2026-07-16 11:36:51] [ multiple_raster_threads ]: enabled_on [2026-07-16 11:36:51] [ opengl ]: enabled_on [2026-07-16 11:36:51] [ rasterization ]: enabled [2026-07-16 11:36:51] [ raw_draw ]: disabled_off_ok [2026-07-16 11:36:51] [ skia_graphite ]: disabled_off [2026-07-16 11:36:51] [ video_decode ]: enabled [2026-07-16 11:36:51] [ video_encode ]: enabled [2026-07-16 11:36:51] [ vulkan ]: disabled_off [2026-07-16 11:36:51] [ webgl ]: enabled [2026-07-16 11:36:51] [ webgl2 ]: enabled [2026-07-16 11:36:51] [ webgpu ]: enabled [2026-07-16 11:36:51] [ webnn ]: disabled_off [2026-07-16 11:36:51] [ problems ]: [2026-07-16 11:36:51] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-16 11:36:51] [ tag ]: workarounds [2026-07-16 11:36:51] [ affectedSettings ]: exit_on_context_lost [2026-07-16 11:36:51] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-16 11:36:51] [ tag ]: workarounds [2026-07-16 11:36:51] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-16 11:36:51] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-16 11:36:51] [ tag ]: workarounds [2026-07-16 11:36:51] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-16 11:36:51] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-16 11:36:51] [ tag ]: workarounds [2026-07-16 11:36:51] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-16 11:36:51] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-16 11:36:51] [ tag ]: workarounds [2026-07-16 11:36:51] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-16 11:36:51] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-16 11:36:51] [ tag ]: workarounds [2026-07-16 11:36:51] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-16 11:36:51] [ workarounds ]: [2026-07-16 11:36:51] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-16 11:36:51] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-16 11:36:51] [ workarounds[2] ]: exit_on_context_lost [2026-07-16 11:36:51] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-16 11:36:51] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-16 11:36:51] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-16 11:36:51] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-16 11:36:51] [ gpuMemoryBufferInfo ]: [2026-07-16 11:36:51] [ R_8 ]: Software only [2026-07-16 11:36:51] [ R_16 ]: Software only [2026-07-16 11:36:51] [ RG_88 ]: Software only [2026-07-16 11:36:51] [ RG_1616 ]: Software only [2026-07-16 11:36:51] [ BGR_565 ]: Software only [2026-07-16 11:36:51] [ RGBA_4444 ]: Software only [2026-07-16 11:36:51] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-16 11:36:51] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-16 11:36:51] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-16 11:36:51] [ BGRA_1010102 ]: Software only [2026-07-16 11:36:51] [ RGBA_1010102 ]: Software only [2026-07-16 11:36:51] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-16 11:36:51] [ RGBA_F16 ]: Software only [2026-07-16 11:36:51] [ YVU_420 ]: Software only [2026-07-16 11:36:51] [ YUV_420_BIPLANAR ]: Software only [2026-07-16 11:36:51] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-16 11:36:51] [ P010 ]: Software only [2026-07-16 11:36:51] [ videoAcceleratorsInfo ]: [2026-07-16 11:36:51] [ Decoding ]: (null) [2026-07-16 11:36:51] [ Encoding ]: (null) [2026-07-16 11:36:51] [2026-07-16 11:36:51] *** Report Section: Log Messages *** [2026-07-16 11:36:51] [2026-07-16 11:36:51] ===================[ GPU Report: End [0] ]================== [2026-07-17 13:43:35] Client version: no bootstrapper found [2026-07-17 13:43:35] GPU process started: start count: 0 [2026-07-17 13:43:42] ==================[ GPU Report: Start [0] ]================= [2026-07-17 13:43:42] [2026-07-17 13:43:42] *** Report Section: Client Info *** [2026-07-17 13:43:42] [2026-07-17 13:43:42] [ client_info ]: [2026-07-17 13:43:42] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-17 13:43:42] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=10764 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-17 13:43:42] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-17 13:43:42] [ operating_system ]: Windows NT 10.0.19045 [2026-07-17 13:43:42] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-17 13:43:42] [ version ]: Chrome/126.0.6478.183 [2026-07-17 13:43:42] [2026-07-17 13:43:42] *** Report Section: GPU Info *** [2026-07-17 13:43:42] [2026-07-17 13:43:42] [ gpu_info ]: [2026-07-17 13:43:42] [ ANGLEFeatures ]: [2026-07-17 13:43:42] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-17 13:43:42] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-17 13:43:42] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-17 13:43:42] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-17 13:43:42] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-17 13:43:42] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-17 13:43:42] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-17 13:43:42] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-17 13:43:42] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-17 13:43:42] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-17 13:43:42] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-17 13:43:42] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-17 13:43:42] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-17 13:43:42] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-17 13:43:42] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-17 13:43:42] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-17 13:43:42] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-17 13:43:42] [ basicInfo ]: [2026-07-17 13:43:42] [ Initialization time ]: 614 [2026-07-17 13:43:42] [ In-process GPU ]: (null) [2026-07-17 13:43:42] [ Passthrough Command Decoder ]: (null) [2026-07-17 13:43:42] [ Sandboxed ]: (null) [2026-07-17 13:43:42] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,80866}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-17 13:43:42] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85289}, DRIVER_VERSION=10.0.19041.4355 [2026-07-17 13:43:42] [ Optimus ]: (null) [2026-07-17 13:43:42] [ AMD switchable ]: (null) [2026-07-17 13:43:42] [ Desktop compositing ]: Aero Glass [2026-07-17 13:43:42] [ Direct composition ]: (null) [2026-07-17 13:43:42] [ Supports overlays ]: (null) [2026-07-17 13:43:42] [ YUY2 overlay support ]: SCALING [2026-07-17 13:43:42] [ NV12 overlay support ]: SCALING [2026-07-17 13:43:42] [ BGRA8 overlay support ]: SOFTWARE [2026-07-17 13:43:42] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-17 13:43:42] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-17 13:43:42] [ DirectML feature level ]: Not supported [2026-07-17 13:43:42] [ Driver D3D12 feature level ]: Not supported [2026-07-17 13:43:42] [ Driver Vulkan API version ]: Not supported [2026-07-17 13:43:42] [ GPU CUDA compute capability major version ]: (null) [2026-07-17 13:43:42] [ Pixel shader version ]: 5.0 [2026-07-17 13:43:42] [ Vertex shader version ]: 5.0 [2026-07-17 13:43:42] [ Max. MSAA samples ]: 8 [2026-07-17 13:43:42] [ Machine model name ]: (null) [2026-07-17 13:43:42] [ Machine model version ]: (null) [2026-07-17 13:43:42] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-17 13:43:42] [ Display type ]: ANGLE_D3D11 [2026-07-17 13:43:42] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-17 13:43:42] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-17 13:43:42] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-17 13:43:42] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-17 13:43:42] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-17 13:43:42] [ Disabled WebGL Extensions ]: (null) [2026-07-17 13:43:42] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-17 13:43:42] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-17 13:43:42] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-17 13:43:42] [ Direct rendering version ]: unknown [2026-07-17 13:43:42] [ Reset notification strategy ]: 0x8252 [2026-07-17 13:43:42] [ GPU process crash count ]: (null) [2026-07-17 13:43:42] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-17 13:43:42] [ compositorInfo ]: [2026-07-17 13:43:42] [ Tile Update Mode ]: One-copy [2026-07-17 13:43:42] [ Partial Raster ]: Enabled [2026-07-17 13:43:42] [ dawnInfo ]: [2026-07-17 13:43:42] [ devicePerfInfo ]: [2026-07-17 13:43:42] [ displayInfo ]: [2026-07-17 13:43:42] [ Info ]: Display[172552111] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-17 13:43:42] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-17 13:43:42] [ Buffer format (all) ]: BGRA_8888 [2026-07-17 13:43:42] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-17 13:43:42] [ SDR white level in nits ]: 203 [2026-07-17 13:43:42] [ HDR relative maximum luminance ]: 1 [2026-07-17 13:43:42] [ Bits per color component ]: 8 [2026-07-17 13:43:42] [ Bits per pixel ]: 24 [2026-07-17 13:43:42] [ Refresh Rate in Hz ]: 100 [2026-07-17 13:43:42] [ featureStatus ]: [2026-07-17 13:43:42] [ featureStatus ]: [2026-07-17 13:43:42] [ 2d_canvas ]: enabled [2026-07-17 13:43:42] [ canvas_oop_rasterization ]: enabled_on [2026-07-17 13:43:42] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-17 13:43:42] [ gpu_compositing ]: enabled [2026-07-17 13:43:42] [ multiple_raster_threads ]: enabled_on [2026-07-17 13:43:42] [ opengl ]: enabled_on [2026-07-17 13:43:42] [ rasterization ]: enabled [2026-07-17 13:43:42] [ raw_draw ]: disabled_off_ok [2026-07-17 13:43:42] [ skia_graphite ]: disabled_off [2026-07-17 13:43:42] [ video_decode ]: enabled [2026-07-17 13:43:42] [ video_encode ]: enabled [2026-07-17 13:43:42] [ vulkan ]: disabled_off [2026-07-17 13:43:42] [ webgl ]: enabled [2026-07-17 13:43:42] [ webgl2 ]: enabled [2026-07-17 13:43:42] [ webgpu ]: enabled [2026-07-17 13:43:42] [ webnn ]: disabled_off [2026-07-17 13:43:42] [ problems ]: [2026-07-17 13:43:42] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-17 13:43:42] [ tag ]: workarounds [2026-07-17 13:43:42] [ affectedSettings ]: exit_on_context_lost [2026-07-17 13:43:42] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-17 13:43:42] [ tag ]: workarounds [2026-07-17 13:43:42] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-17 13:43:42] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-17 13:43:42] [ tag ]: workarounds [2026-07-17 13:43:42] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-17 13:43:42] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-17 13:43:42] [ tag ]: workarounds [2026-07-17 13:43:42] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-17 13:43:42] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-17 13:43:42] [ tag ]: workarounds [2026-07-17 13:43:42] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-17 13:43:42] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-17 13:43:42] [ tag ]: workarounds [2026-07-17 13:43:42] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-17 13:43:42] [ workarounds ]: [2026-07-17 13:43:42] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-17 13:43:42] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-17 13:43:42] [ workarounds[2] ]: exit_on_context_lost [2026-07-17 13:43:42] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-17 13:43:42] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-17 13:43:42] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-17 13:43:42] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-17 13:43:42] [ gpuMemoryBufferInfo ]: [2026-07-17 13:43:42] [ R_8 ]: Software only [2026-07-17 13:43:42] [ R_16 ]: Software only [2026-07-17 13:43:42] [ RG_88 ]: Software only [2026-07-17 13:43:42] [ RG_1616 ]: Software only [2026-07-17 13:43:42] [ BGR_565 ]: Software only [2026-07-17 13:43:42] [ RGBA_4444 ]: Software only [2026-07-17 13:43:42] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-17 13:43:42] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-17 13:43:42] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-17 13:43:42] [ BGRA_1010102 ]: Software only [2026-07-17 13:43:42] [ RGBA_1010102 ]: Software only [2026-07-17 13:43:42] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-17 13:43:42] [ RGBA_F16 ]: Software only [2026-07-17 13:43:42] [ YVU_420 ]: Software only [2026-07-17 13:43:42] [ YUV_420_BIPLANAR ]: Software only [2026-07-17 13:43:42] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-17 13:43:42] [ P010 ]: Software only [2026-07-17 13:43:42] [ videoAcceleratorsInfo ]: [2026-07-17 13:43:42] [ Decoding ]: (null) [2026-07-17 13:43:42] [ Encoding ]: (null) [2026-07-17 13:43:42] [2026-07-17 13:43:42] *** Report Section: Log Messages *** [2026-07-17 13:43:42] [2026-07-17 13:43:42] ===================[ GPU Report: End [0] ]================== [2026-07-18 11:11:18] Client version: no bootstrapper found [2026-07-18 11:11:18] GPU process started: start count: 0 [2026-07-18 11:11:24] ==================[ GPU Report: Start [0] ]================= [2026-07-18 11:11:24] [2026-07-18 11:11:24] *** Report Section: Client Info *** [2026-07-18 11:11:24] [2026-07-18 11:11:24] [ client_info ]: [2026-07-18 11:11:24] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-18 11:11:24] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=27776 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-18 11:11:24] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-18 11:11:24] [ operating_system ]: Windows NT 10.0.19045 [2026-07-18 11:11:24] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-18 11:11:24] [ version ]: Chrome/126.0.6478.183 [2026-07-18 11:11:24] [2026-07-18 11:11:24] *** Report Section: GPU Info *** [2026-07-18 11:11:24] [2026-07-18 11:11:24] [ gpu_info ]: [2026-07-18 11:11:24] [ ANGLEFeatures ]: [2026-07-18 11:11:24] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-18 11:11:24] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-18 11:11:24] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-18 11:11:24] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-18 11:11:24] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-18 11:11:24] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-18 11:11:24] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-18 11:11:24] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-18 11:11:24] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-18 11:11:24] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-18 11:11:24] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-18 11:11:24] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-18 11:11:24] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-18 11:11:24] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-18 11:11:24] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-18 11:11:24] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-18 11:11:24] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-18 11:11:24] [ basicInfo ]: [2026-07-18 11:11:24] [ Initialization time ]: 306 [2026-07-18 11:11:24] [ In-process GPU ]: (null) [2026-07-18 11:11:24] [ Passthrough Command Decoder ]: (null) [2026-07-18 11:11:24] [ Sandboxed ]: (null) [2026-07-18 11:11:24] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,80866}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-18 11:11:24] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85289}, DRIVER_VERSION=10.0.19041.4355 [2026-07-18 11:11:24] [ Optimus ]: (null) [2026-07-18 11:11:24] [ AMD switchable ]: (null) [2026-07-18 11:11:24] [ Desktop compositing ]: Aero Glass [2026-07-18 11:11:24] [ Direct composition ]: (null) [2026-07-18 11:11:24] [ Supports overlays ]: (null) [2026-07-18 11:11:24] [ YUY2 overlay support ]: SCALING [2026-07-18 11:11:24] [ NV12 overlay support ]: SCALING [2026-07-18 11:11:24] [ BGRA8 overlay support ]: SOFTWARE [2026-07-18 11:11:24] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-18 11:11:24] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-18 11:11:24] [ DirectML feature level ]: Not supported [2026-07-18 11:11:24] [ Driver D3D12 feature level ]: Not supported [2026-07-18 11:11:24] [ Driver Vulkan API version ]: Not supported [2026-07-18 11:11:24] [ GPU CUDA compute capability major version ]: (null) [2026-07-18 11:11:24] [ Pixel shader version ]: 5.0 [2026-07-18 11:11:24] [ Vertex shader version ]: 5.0 [2026-07-18 11:11:24] [ Max. MSAA samples ]: 8 [2026-07-18 11:11:24] [ Machine model name ]: (null) [2026-07-18 11:11:24] [ Machine model version ]: (null) [2026-07-18 11:11:24] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-18 11:11:24] [ Display type ]: ANGLE_D3D11 [2026-07-18 11:11:24] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-18 11:11:24] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-18 11:11:24] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-18 11:11:24] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-18 11:11:24] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-18 11:11:24] [ Disabled WebGL Extensions ]: (null) [2026-07-18 11:11:24] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-18 11:11:24] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-18 11:11:24] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-18 11:11:24] [ Direct rendering version ]: unknown [2026-07-18 11:11:24] [ Reset notification strategy ]: 0x8252 [2026-07-18 11:11:24] [ GPU process crash count ]: (null) [2026-07-18 11:11:24] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-18 11:11:24] [ compositorInfo ]: [2026-07-18 11:11:24] [ Tile Update Mode ]: One-copy [2026-07-18 11:11:24] [ Partial Raster ]: Enabled [2026-07-18 11:11:24] [ dawnInfo ]: [2026-07-18 11:11:24] [ devicePerfInfo ]: [2026-07-18 11:11:24] [ displayInfo ]: [2026-07-18 11:11:24] [ Info ]: Display[172552111] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-18 11:11:24] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-18 11:11:24] [ Buffer format (all) ]: BGRA_8888 [2026-07-18 11:11:24] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-18 11:11:24] [ SDR white level in nits ]: 203 [2026-07-18 11:11:24] [ HDR relative maximum luminance ]: 1 [2026-07-18 11:11:24] [ Bits per color component ]: 8 [2026-07-18 11:11:24] [ Bits per pixel ]: 24 [2026-07-18 11:11:24] [ Refresh Rate in Hz ]: 100 [2026-07-18 11:11:24] [ featureStatus ]: [2026-07-18 11:11:24] [ featureStatus ]: [2026-07-18 11:11:24] [ 2d_canvas ]: enabled [2026-07-18 11:11:24] [ canvas_oop_rasterization ]: enabled_on [2026-07-18 11:11:24] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-18 11:11:24] [ gpu_compositing ]: enabled [2026-07-18 11:11:24] [ multiple_raster_threads ]: enabled_on [2026-07-18 11:11:24] [ opengl ]: enabled_on [2026-07-18 11:11:24] [ rasterization ]: enabled [2026-07-18 11:11:24] [ raw_draw ]: disabled_off_ok [2026-07-18 11:11:24] [ skia_graphite ]: disabled_off [2026-07-18 11:11:24] [ video_decode ]: enabled [2026-07-18 11:11:24] [ video_encode ]: enabled [2026-07-18 11:11:24] [ vulkan ]: disabled_off [2026-07-18 11:11:24] [ webgl ]: enabled [2026-07-18 11:11:24] [ webgl2 ]: enabled [2026-07-18 11:11:24] [ webgpu ]: enabled [2026-07-18 11:11:24] [ webnn ]: disabled_off [2026-07-18 11:11:24] [ problems ]: [2026-07-18 11:11:24] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-18 11:11:24] [ tag ]: workarounds [2026-07-18 11:11:24] [ affectedSettings ]: exit_on_context_lost [2026-07-18 11:11:24] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-18 11:11:24] [ tag ]: workarounds [2026-07-18 11:11:24] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-18 11:11:24] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-18 11:11:24] [ tag ]: workarounds [2026-07-18 11:11:24] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-18 11:11:24] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-18 11:11:24] [ tag ]: workarounds [2026-07-18 11:11:24] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-18 11:11:24] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-18 11:11:24] [ tag ]: workarounds [2026-07-18 11:11:24] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-18 11:11:24] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-18 11:11:24] [ tag ]: workarounds [2026-07-18 11:11:24] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-18 11:11:24] [ workarounds ]: [2026-07-18 11:11:24] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-18 11:11:24] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-18 11:11:24] [ workarounds[2] ]: exit_on_context_lost [2026-07-18 11:11:24] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-18 11:11:24] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-18 11:11:24] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-18 11:11:24] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-18 11:11:24] [ gpuMemoryBufferInfo ]: [2026-07-18 11:11:24] [ R_8 ]: Software only [2026-07-18 11:11:24] [ R_16 ]: Software only [2026-07-18 11:11:24] [ RG_88 ]: Software only [2026-07-18 11:11:24] [ RG_1616 ]: Software only [2026-07-18 11:11:24] [ BGR_565 ]: Software only [2026-07-18 11:11:24] [ RGBA_4444 ]: Software only [2026-07-18 11:11:24] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-18 11:11:24] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-18 11:11:24] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-18 11:11:24] [ BGRA_1010102 ]: Software only [2026-07-18 11:11:24] [ RGBA_1010102 ]: Software only [2026-07-18 11:11:24] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-18 11:11:24] [ RGBA_F16 ]: Software only [2026-07-18 11:11:24] [ YVU_420 ]: Software only [2026-07-18 11:11:24] [ YUV_420_BIPLANAR ]: Software only [2026-07-18 11:11:24] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-18 11:11:24] [ P010 ]: Software only [2026-07-18 11:11:24] [ videoAcceleratorsInfo ]: [2026-07-18 11:11:24] [ Decoding ]: (null) [2026-07-18 11:11:24] [ Encoding ]: (null) [2026-07-18 11:11:24] [2026-07-18 11:11:24] *** Report Section: Log Messages *** [2026-07-18 11:11:24] [2026-07-18 11:11:24] ===================[ GPU Report: End [0] ]================== [2026-07-18 18:25:21] Client version: no bootstrapper found [2026-07-18 18:25:21] GPU process started: start count: 0 [2026-07-18 18:25:27] ==================[ GPU Report: Start [0] ]================= [2026-07-18 18:25:27] [2026-07-18 18:25:27] *** Report Section: Client Info *** [2026-07-18 18:25:27] [2026-07-18 18:25:27] [ client_info ]: [2026-07-18 18:25:27] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-18 18:25:27] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=23168 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-18 18:25:27] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-18 18:25:27] [ operating_system ]: Windows NT 10.0.19045 [2026-07-18 18:25:27] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-18 18:25:27] [ version ]: Chrome/126.0.6478.183 [2026-07-18 18:25:27] [2026-07-18 18:25:27] *** Report Section: GPU Info *** [2026-07-18 18:25:27] [2026-07-18 18:25:27] [ gpu_info ]: [2026-07-18 18:25:27] [ ANGLEFeatures ]: [2026-07-18 18:25:27] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-18 18:25:27] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-18 18:25:27] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-18 18:25:27] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-18 18:25:27] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-18 18:25:27] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-18 18:25:27] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-18 18:25:27] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-18 18:25:27] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-18 18:25:27] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-18 18:25:27] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-18 18:25:27] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-18 18:25:27] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-18 18:25:27] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-18 18:25:27] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-18 18:25:27] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-18 18:25:27] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-18 18:25:27] [ basicInfo ]: [2026-07-18 18:25:27] [ Initialization time ]: 273 [2026-07-18 18:25:27] [ In-process GPU ]: (null) [2026-07-18 18:25:27] [ Passthrough Command Decoder ]: (null) [2026-07-18 18:25:27] [ Sandboxed ]: (null) [2026-07-18 18:25:27] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81420}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-18 18:25:27] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85862}, DRIVER_VERSION=10.0.19041.4355 [2026-07-18 18:25:27] [ Optimus ]: (null) [2026-07-18 18:25:27] [ AMD switchable ]: (null) [2026-07-18 18:25:27] [ Desktop compositing ]: Aero Glass [2026-07-18 18:25:27] [ Direct composition ]: (null) [2026-07-18 18:25:27] [ Supports overlays ]: (null) [2026-07-18 18:25:27] [ YUY2 overlay support ]: SCALING [2026-07-18 18:25:27] [ NV12 overlay support ]: SCALING [2026-07-18 18:25:27] [ BGRA8 overlay support ]: SOFTWARE [2026-07-18 18:25:27] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-18 18:25:27] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-18 18:25:27] [ DirectML feature level ]: Not supported [2026-07-18 18:25:27] [ Driver D3D12 feature level ]: Not supported [2026-07-18 18:25:27] [ Driver Vulkan API version ]: Not supported [2026-07-18 18:25:27] [ GPU CUDA compute capability major version ]: (null) [2026-07-18 18:25:27] [ Pixel shader version ]: 5.0 [2026-07-18 18:25:27] [ Vertex shader version ]: 5.0 [2026-07-18 18:25:27] [ Max. MSAA samples ]: 8 [2026-07-18 18:25:27] [ Machine model name ]: (null) [2026-07-18 18:25:27] [ Machine model version ]: (null) [2026-07-18 18:25:27] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-18 18:25:27] [ Display type ]: ANGLE_D3D11 [2026-07-18 18:25:27] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-18 18:25:27] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-18 18:25:27] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-18 18:25:27] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-18 18:25:27] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-18 18:25:27] [ Disabled WebGL Extensions ]: (null) [2026-07-18 18:25:27] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-18 18:25:27] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-18 18:25:27] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-18 18:25:27] [ Direct rendering version ]: unknown [2026-07-18 18:25:27] [ Reset notification strategy ]: 0x8252 [2026-07-18 18:25:27] [ GPU process crash count ]: (null) [2026-07-18 18:25:27] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-18 18:25:27] [ compositorInfo ]: [2026-07-18 18:25:27] [ Tile Update Mode ]: One-copy [2026-07-18 18:25:27] [ Partial Raster ]: Enabled [2026-07-18 18:25:27] [ dawnInfo ]: [2026-07-18 18:25:27] [ devicePerfInfo ]: [2026-07-18 18:25:27] [ displayInfo ]: [2026-07-18 18:25:27] [ Info ]: Display[2863861430] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-18 18:25:27] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-18 18:25:27] [ Buffer format (all) ]: BGRA_8888 [2026-07-18 18:25:27] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-18 18:25:27] [ SDR white level in nits ]: 203 [2026-07-18 18:25:27] [ HDR relative maximum luminance ]: 1 [2026-07-18 18:25:27] [ Bits per color component ]: 8 [2026-07-18 18:25:27] [ Bits per pixel ]: 24 [2026-07-18 18:25:27] [ Refresh Rate in Hz ]: 100 [2026-07-18 18:25:27] [ featureStatus ]: [2026-07-18 18:25:27] [ featureStatus ]: [2026-07-18 18:25:27] [ 2d_canvas ]: enabled [2026-07-18 18:25:27] [ canvas_oop_rasterization ]: enabled_on [2026-07-18 18:25:27] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-18 18:25:27] [ gpu_compositing ]: enabled [2026-07-18 18:25:27] [ multiple_raster_threads ]: enabled_on [2026-07-18 18:25:27] [ opengl ]: enabled_on [2026-07-18 18:25:27] [ rasterization ]: enabled [2026-07-18 18:25:27] [ raw_draw ]: disabled_off_ok [2026-07-18 18:25:27] [ skia_graphite ]: disabled_off [2026-07-18 18:25:27] [ video_decode ]: enabled [2026-07-18 18:25:27] [ video_encode ]: enabled [2026-07-18 18:25:27] [ vulkan ]: disabled_off [2026-07-18 18:25:27] [ webgl ]: enabled [2026-07-18 18:25:27] [ webgl2 ]: enabled [2026-07-18 18:25:27] [ webgpu ]: enabled [2026-07-18 18:25:27] [ webnn ]: disabled_off [2026-07-18 18:25:27] [ problems ]: [2026-07-18 18:25:27] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-18 18:25:27] [ tag ]: workarounds [2026-07-18 18:25:27] [ affectedSettings ]: exit_on_context_lost [2026-07-18 18:25:27] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-18 18:25:27] [ tag ]: workarounds [2026-07-18 18:25:27] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-18 18:25:27] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-18 18:25:27] [ tag ]: workarounds [2026-07-18 18:25:27] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-18 18:25:27] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-18 18:25:27] [ tag ]: workarounds [2026-07-18 18:25:27] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-18 18:25:27] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-18 18:25:27] [ tag ]: workarounds [2026-07-18 18:25:27] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-18 18:25:27] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-18 18:25:27] [ tag ]: workarounds [2026-07-18 18:25:27] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-18 18:25:27] [ workarounds ]: [2026-07-18 18:25:27] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-18 18:25:27] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-18 18:25:27] [ workarounds[2] ]: exit_on_context_lost [2026-07-18 18:25:27] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-18 18:25:27] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-18 18:25:27] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-18 18:25:27] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-18 18:25:27] [ gpuMemoryBufferInfo ]: [2026-07-18 18:25:27] [ R_8 ]: Software only [2026-07-18 18:25:27] [ R_16 ]: Software only [2026-07-18 18:25:27] [ RG_88 ]: Software only [2026-07-18 18:25:27] [ RG_1616 ]: Software only [2026-07-18 18:25:27] [ BGR_565 ]: Software only [2026-07-18 18:25:27] [ RGBA_4444 ]: Software only [2026-07-18 18:25:27] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-18 18:25:27] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-18 18:25:27] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-18 18:25:27] [ BGRA_1010102 ]: Software only [2026-07-18 18:25:27] [ RGBA_1010102 ]: Software only [2026-07-18 18:25:27] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-18 18:25:27] [ RGBA_F16 ]: Software only [2026-07-18 18:25:27] [ YVU_420 ]: Software only [2026-07-18 18:25:27] [ YUV_420_BIPLANAR ]: Software only [2026-07-18 18:25:27] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-18 18:25:27] [ P010 ]: Software only [2026-07-18 18:25:27] [ videoAcceleratorsInfo ]: [2026-07-18 18:25:27] [ Decoding ]: (null) [2026-07-18 18:25:27] [ Encoding ]: (null) [2026-07-18 18:25:27] [2026-07-18 18:25:27] *** Report Section: Log Messages *** [2026-07-18 18:25:27] [2026-07-18 18:25:27] ===================[ GPU Report: End [0] ]================== [2026-07-20 13:13:36] Client version: no bootstrapper found [2026-07-20 13:13:36] GPU process started: start count: 0 [2026-07-20 13:13:43] ==================[ GPU Report: Start [0] ]================= [2026-07-20 13:13:43] [2026-07-20 13:13:43] *** Report Section: Client Info *** [2026-07-20 13:13:43] [2026-07-20 13:13:43] [ client_info ]: [2026-07-20 13:13:43] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-20 13:13:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=6868 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-20 13:13:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-20 13:13:43] [ operating_system ]: Windows NT 10.0.19045 [2026-07-20 13:13:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-20 13:13:43] [ version ]: Chrome/126.0.6478.183 [2026-07-20 13:13:43] [2026-07-20 13:13:43] *** Report Section: GPU Info *** [2026-07-20 13:13:43] [2026-07-20 13:13:43] [ gpu_info ]: [2026-07-20 13:13:43] [ ANGLEFeatures ]: [2026-07-20 13:13:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-20 13:13:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-20 13:13:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-20 13:13:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-20 13:13:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-20 13:13:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-20 13:13:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-20 13:13:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-20 13:13:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-20 13:13:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-20 13:13:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-20 13:13:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-20 13:13:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-20 13:13:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-20 13:13:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-20 13:13:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-20 13:13:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-20 13:13:43] [ basicInfo ]: [2026-07-20 13:13:43] [ Initialization time ]: 552 [2026-07-20 13:13:43] [ In-process GPU ]: (null) [2026-07-20 13:13:43] [ Passthrough Command Decoder ]: (null) [2026-07-20 13:13:43] [ Sandboxed ]: (null) [2026-07-20 13:13:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81420}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-20 13:13:43] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85862}, DRIVER_VERSION=10.0.19041.4355 [2026-07-20 13:13:43] [ Optimus ]: (null) [2026-07-20 13:13:43] [ AMD switchable ]: (null) [2026-07-20 13:13:43] [ Desktop compositing ]: Aero Glass [2026-07-20 13:13:43] [ Direct composition ]: (null) [2026-07-20 13:13:43] [ Supports overlays ]: (null) [2026-07-20 13:13:43] [ YUY2 overlay support ]: SCALING [2026-07-20 13:13:43] [ NV12 overlay support ]: SCALING [2026-07-20 13:13:43] [ BGRA8 overlay support ]: SOFTWARE [2026-07-20 13:13:43] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-20 13:13:43] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-20 13:13:43] [ DirectML feature level ]: Not supported [2026-07-20 13:13:43] [ Driver D3D12 feature level ]: Not supported [2026-07-20 13:13:43] [ Driver Vulkan API version ]: Not supported [2026-07-20 13:13:43] [ GPU CUDA compute capability major version ]: (null) [2026-07-20 13:13:43] [ Pixel shader version ]: 5.0 [2026-07-20 13:13:43] [ Vertex shader version ]: 5.0 [2026-07-20 13:13:43] [ Max. MSAA samples ]: 8 [2026-07-20 13:13:43] [ Machine model name ]: (null) [2026-07-20 13:13:43] [ Machine model version ]: (null) [2026-07-20 13:13:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-20 13:13:43] [ Display type ]: ANGLE_D3D11 [2026-07-20 13:13:43] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-20 13:13:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-20 13:13:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-20 13:13:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-20 13:13:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-20 13:13:43] [ Disabled WebGL Extensions ]: (null) [2026-07-20 13:13:43] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-20 13:13:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-20 13:13:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-20 13:13:43] [ Direct rendering version ]: unknown [2026-07-20 13:13:43] [ Reset notification strategy ]: 0x8252 [2026-07-20 13:13:43] [ GPU process crash count ]: (null) [2026-07-20 13:13:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-20 13:13:43] [ compositorInfo ]: [2026-07-20 13:13:43] [ Tile Update Mode ]: One-copy [2026-07-20 13:13:43] [ Partial Raster ]: Enabled [2026-07-20 13:13:43] [ dawnInfo ]: [2026-07-20 13:13:43] [ devicePerfInfo ]: [2026-07-20 13:13:43] [ displayInfo ]: [2026-07-20 13:13:43] [ Info ]: Display[2863861430] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-20 13:13:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-20 13:13:43] [ Buffer format (all) ]: BGRA_8888 [2026-07-20 13:13:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-20 13:13:43] [ SDR white level in nits ]: 203 [2026-07-20 13:13:43] [ HDR relative maximum luminance ]: 1 [2026-07-20 13:13:43] [ Bits per color component ]: 8 [2026-07-20 13:13:43] [ Bits per pixel ]: 24 [2026-07-20 13:13:43] [ Refresh Rate in Hz ]: 100 [2026-07-20 13:13:43] [ featureStatus ]: [2026-07-20 13:13:43] [ featureStatus ]: [2026-07-20 13:13:43] [ 2d_canvas ]: enabled [2026-07-20 13:13:43] [ canvas_oop_rasterization ]: enabled_on [2026-07-20 13:13:43] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-20 13:13:43] [ gpu_compositing ]: enabled [2026-07-20 13:13:43] [ multiple_raster_threads ]: enabled_on [2026-07-20 13:13:43] [ opengl ]: enabled_on [2026-07-20 13:13:43] [ rasterization ]: enabled [2026-07-20 13:13:43] [ raw_draw ]: disabled_off_ok [2026-07-20 13:13:43] [ skia_graphite ]: disabled_off [2026-07-20 13:13:43] [ video_decode ]: enabled [2026-07-20 13:13:43] [ video_encode ]: enabled [2026-07-20 13:13:43] [ vulkan ]: disabled_off [2026-07-20 13:13:43] [ webgl ]: enabled [2026-07-20 13:13:43] [ webgl2 ]: enabled [2026-07-20 13:13:43] [ webgpu ]: enabled [2026-07-20 13:13:43] [ webnn ]: disabled_off [2026-07-20 13:13:43] [ problems ]: [2026-07-20 13:13:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-20 13:13:43] [ tag ]: workarounds [2026-07-20 13:13:43] [ affectedSettings ]: exit_on_context_lost [2026-07-20 13:13:43] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-20 13:13:43] [ tag ]: workarounds [2026-07-20 13:13:43] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-20 13:13:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-20 13:13:43] [ tag ]: workarounds [2026-07-20 13:13:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-20 13:13:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-20 13:13:43] [ tag ]: workarounds [2026-07-20 13:13:43] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-20 13:13:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-20 13:13:43] [ tag ]: workarounds [2026-07-20 13:13:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-20 13:13:43] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-20 13:13:43] [ tag ]: workarounds [2026-07-20 13:13:43] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-20 13:13:43] [ workarounds ]: [2026-07-20 13:13:43] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-20 13:13:43] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-20 13:13:43] [ workarounds[2] ]: exit_on_context_lost [2026-07-20 13:13:43] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-20 13:13:43] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-20 13:13:43] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-20 13:13:43] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-20 13:13:43] [ gpuMemoryBufferInfo ]: [2026-07-20 13:13:43] [ R_8 ]: Software only [2026-07-20 13:13:43] [ R_16 ]: Software only [2026-07-20 13:13:43] [ RG_88 ]: Software only [2026-07-20 13:13:43] [ RG_1616 ]: Software only [2026-07-20 13:13:43] [ BGR_565 ]: Software only [2026-07-20 13:13:43] [ RGBA_4444 ]: Software only [2026-07-20 13:13:43] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-20 13:13:43] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-20 13:13:43] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-20 13:13:43] [ BGRA_1010102 ]: Software only [2026-07-20 13:13:43] [ RGBA_1010102 ]: Software only [2026-07-20 13:13:43] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-20 13:13:43] [ RGBA_F16 ]: Software only [2026-07-20 13:13:43] [ YVU_420 ]: Software only [2026-07-20 13:13:43] [ YUV_420_BIPLANAR ]: Software only [2026-07-20 13:13:43] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-20 13:13:43] [ P010 ]: Software only [2026-07-20 13:13:43] [ videoAcceleratorsInfo ]: [2026-07-20 13:13:43] [ Decoding ]: (null) [2026-07-20 13:13:43] [ Encoding ]: (null) [2026-07-20 13:13:43] [2026-07-20 13:13:43] *** Report Section: Log Messages *** [2026-07-20 13:13:43] [2026-07-20 13:13:43] ===================[ GPU Report: End [0] ]================== [2026-07-20 13:34:57] Client version: no bootstrapper found [2026-07-20 13:34:57] GPU process started: start count: 0 [2026-07-20 13:35:03] ==================[ GPU Report: Start [0] ]================= [2026-07-20 13:35:03] [2026-07-20 13:35:03] *** Report Section: Client Info *** [2026-07-20 13:35:03] [2026-07-20 13:35:03] [ client_info ]: [2026-07-20 13:35:03] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-20 13:35:03] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=19248 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-20 13:35:03] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-20 13:35:03] [ operating_system ]: Windows NT 10.0.19045 [2026-07-20 13:35:03] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-20 13:35:03] [ version ]: Chrome/126.0.6478.183 [2026-07-20 13:35:03] [2026-07-20 13:35:03] *** Report Section: GPU Info *** [2026-07-20 13:35:03] [2026-07-20 13:35:03] [ gpu_info ]: [2026-07-20 13:35:03] [ ANGLEFeatures ]: [2026-07-20 13:35:03] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-20 13:35:03] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-20 13:35:03] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-20 13:35:03] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-20 13:35:03] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-20 13:35:03] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-20 13:35:03] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-20 13:35:03] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-20 13:35:03] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-20 13:35:03] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-20 13:35:03] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-20 13:35:03] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-20 13:35:03] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-20 13:35:03] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-20 13:35:03] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-20 13:35:03] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-20 13:35:03] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-20 13:35:03] [ basicInfo ]: [2026-07-20 13:35:03] [ Initialization time ]: 218 [2026-07-20 13:35:03] [ In-process GPU ]: (null) [2026-07-20 13:35:03] [ Passthrough Command Decoder ]: (null) [2026-07-20 13:35:03] [ Sandboxed ]: (null) [2026-07-20 13:35:03] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81104}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-20 13:35:03] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85220}, DRIVER_VERSION=10.0.19041.4355 [2026-07-20 13:35:03] [ Optimus ]: (null) [2026-07-20 13:35:03] [ AMD switchable ]: (null) [2026-07-20 13:35:03] [ Desktop compositing ]: Aero Glass [2026-07-20 13:35:03] [ Direct composition ]: (null) [2026-07-20 13:35:03] [ Supports overlays ]: (null) [2026-07-20 13:35:03] [ YUY2 overlay support ]: SCALING [2026-07-20 13:35:03] [ NV12 overlay support ]: SCALING [2026-07-20 13:35:03] [ BGRA8 overlay support ]: SOFTWARE [2026-07-20 13:35:03] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-20 13:35:03] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-20 13:35:03] [ DirectML feature level ]: Not supported [2026-07-20 13:35:03] [ Driver D3D12 feature level ]: Not supported [2026-07-20 13:35:03] [ Driver Vulkan API version ]: Not supported [2026-07-20 13:35:03] [ GPU CUDA compute capability major version ]: (null) [2026-07-20 13:35:03] [ Pixel shader version ]: 5.0 [2026-07-20 13:35:03] [ Vertex shader version ]: 5.0 [2026-07-20 13:35:03] [ Max. MSAA samples ]: 8 [2026-07-20 13:35:03] [ Machine model name ]: (null) [2026-07-20 13:35:03] [ Machine model version ]: (null) [2026-07-20 13:35:03] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-20 13:35:03] [ Display type ]: ANGLE_D3D11 [2026-07-20 13:35:03] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-20 13:35:03] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-20 13:35:03] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-20 13:35:03] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-20 13:35:03] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-20 13:35:03] [ Disabled WebGL Extensions ]: (null) [2026-07-20 13:35:03] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-20 13:35:03] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-20 13:35:03] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-20 13:35:03] [ Direct rendering version ]: unknown [2026-07-20 13:35:03] [ Reset notification strategy ]: 0x8252 [2026-07-20 13:35:03] [ GPU process crash count ]: (null) [2026-07-20 13:35:03] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-20 13:35:03] [ compositorInfo ]: [2026-07-20 13:35:03] [ Tile Update Mode ]: One-copy [2026-07-20 13:35:03] [ Partial Raster ]: Enabled [2026-07-20 13:35:03] [ dawnInfo ]: [2026-07-20 13:35:03] [ devicePerfInfo ]: [2026-07-20 13:35:03] [ displayInfo ]: [2026-07-20 13:35:03] [ Info ]: Display[3010225212] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-20 13:35:03] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-20 13:35:03] [ Buffer format (all) ]: BGRA_8888 [2026-07-20 13:35:03] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-20 13:35:03] [ SDR white level in nits ]: 203 [2026-07-20 13:35:03] [ HDR relative maximum luminance ]: 1 [2026-07-20 13:35:03] [ Bits per color component ]: 8 [2026-07-20 13:35:03] [ Bits per pixel ]: 24 [2026-07-20 13:35:03] [ Refresh Rate in Hz ]: 100 [2026-07-20 13:35:03] [ featureStatus ]: [2026-07-20 13:35:03] [ featureStatus ]: [2026-07-20 13:35:03] [ 2d_canvas ]: enabled [2026-07-20 13:35:03] [ canvas_oop_rasterization ]: enabled_on [2026-07-20 13:35:03] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-20 13:35:03] [ gpu_compositing ]: enabled [2026-07-20 13:35:03] [ multiple_raster_threads ]: enabled_on [2026-07-20 13:35:03] [ opengl ]: enabled_on [2026-07-20 13:35:03] [ rasterization ]: enabled [2026-07-20 13:35:03] [ raw_draw ]: disabled_off_ok [2026-07-20 13:35:03] [ skia_graphite ]: disabled_off [2026-07-20 13:35:03] [ video_decode ]: enabled [2026-07-20 13:35:03] [ video_encode ]: enabled [2026-07-20 13:35:03] [ vulkan ]: disabled_off [2026-07-20 13:35:03] [ webgl ]: enabled [2026-07-20 13:35:03] [ webgl2 ]: enabled [2026-07-20 13:35:03] [ webgpu ]: enabled [2026-07-20 13:35:03] [ webnn ]: disabled_off [2026-07-20 13:35:03] [ problems ]: [2026-07-20 13:35:03] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-20 13:35:03] [ tag ]: workarounds [2026-07-20 13:35:03] [ affectedSettings ]: exit_on_context_lost [2026-07-20 13:35:03] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-20 13:35:03] [ tag ]: workarounds [2026-07-20 13:35:03] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-20 13:35:03] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-20 13:35:03] [ tag ]: workarounds [2026-07-20 13:35:03] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-20 13:35:03] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-20 13:35:03] [ tag ]: workarounds [2026-07-20 13:35:03] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-20 13:35:03] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-20 13:35:03] [ tag ]: workarounds [2026-07-20 13:35:03] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-20 13:35:03] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-20 13:35:03] [ tag ]: workarounds [2026-07-20 13:35:03] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-20 13:35:03] [ workarounds ]: [2026-07-20 13:35:03] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-20 13:35:03] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-20 13:35:03] [ workarounds[2] ]: exit_on_context_lost [2026-07-20 13:35:03] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-20 13:35:03] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-20 13:35:03] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-20 13:35:03] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-20 13:35:03] [ gpuMemoryBufferInfo ]: [2026-07-20 13:35:03] [ R_8 ]: Software only [2026-07-20 13:35:03] [ R_16 ]: Software only [2026-07-20 13:35:03] [ RG_88 ]: Software only [2026-07-20 13:35:03] [ RG_1616 ]: Software only [2026-07-20 13:35:03] [ BGR_565 ]: Software only [2026-07-20 13:35:03] [ RGBA_4444 ]: Software only [2026-07-20 13:35:03] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-20 13:35:03] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-20 13:35:03] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-20 13:35:03] [ BGRA_1010102 ]: Software only [2026-07-20 13:35:03] [ RGBA_1010102 ]: Software only [2026-07-20 13:35:03] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-20 13:35:03] [ RGBA_F16 ]: Software only [2026-07-20 13:35:03] [ YVU_420 ]: Software only [2026-07-20 13:35:03] [ YUV_420_BIPLANAR ]: Software only [2026-07-20 13:35:03] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-20 13:35:03] [ P010 ]: Software only [2026-07-20 13:35:03] [ videoAcceleratorsInfo ]: [2026-07-20 13:35:03] [ Decoding ]: (null) [2026-07-20 13:35:03] [ Encoding ]: (null) [2026-07-20 13:35:03] [2026-07-20 13:35:03] *** Report Section: Log Messages *** [2026-07-20 13:35:03] [2026-07-20 13:35:03] ===================[ GPU Report: End [0] ]================== [2026-07-21 11:15:05] Client version: no bootstrapper found [2026-07-21 11:15:05] GPU process started: start count: 0 [2026-07-21 11:15:12] ==================[ GPU Report: Start [0] ]================= [2026-07-21 11:15:12] [2026-07-21 11:15:12] *** Report Section: Client Info *** [2026-07-21 11:15:12] [2026-07-21 11:15:12] [ client_info ]: [2026-07-21 11:15:12] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-21 11:15:12] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=10108 -buildid=1782866176 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-21 11:15:12] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-21 11:15:12] [ operating_system ]: Windows NT 10.0.19045 [2026-07-21 11:15:12] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-21 11:15:12] [ version ]: Chrome/126.0.6478.183 [2026-07-21 11:15:12] [2026-07-21 11:15:12] *** Report Section: GPU Info *** [2026-07-21 11:15:12] [2026-07-21 11:15:12] [ gpu_info ]: [2026-07-21 11:15:12] [ ANGLEFeatures ]: [2026-07-21 11:15:12] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-21 11:15:12] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-21 11:15:12] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-21 11:15:12] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-21 11:15:12] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-21 11:15:12] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-21 11:15:12] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-21 11:15:12] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-21 11:15:12] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-21 11:15:12] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-21 11:15:12] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-21 11:15:12] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-21 11:15:12] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-21 11:15:12] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-21 11:15:12] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-21 11:15:12] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-21 11:15:12] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-21 11:15:12] [ basicInfo ]: [2026-07-21 11:15:12] [ Initialization time ]: 646 [2026-07-21 11:15:12] [ In-process GPU ]: (null) [2026-07-21 11:15:12] [ Passthrough Command Decoder ]: (null) [2026-07-21 11:15:12] [ Sandboxed ]: (null) [2026-07-21 11:15:12] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,80879}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-21 11:15:12] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85310}, DRIVER_VERSION=10.0.19041.4355 [2026-07-21 11:15:12] [ Optimus ]: (null) [2026-07-21 11:15:12] [ AMD switchable ]: (null) [2026-07-21 11:15:12] [ Desktop compositing ]: Aero Glass [2026-07-21 11:15:12] [ Direct composition ]: (null) [2026-07-21 11:15:12] [ Supports overlays ]: (null) [2026-07-21 11:15:12] [ YUY2 overlay support ]: SCALING [2026-07-21 11:15:12] [ NV12 overlay support ]: SCALING [2026-07-21 11:15:12] [ BGRA8 overlay support ]: SOFTWARE [2026-07-21 11:15:12] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-21 11:15:12] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-21 11:15:12] [ DirectML feature level ]: Not supported [2026-07-21 11:15:12] [ Driver D3D12 feature level ]: Not supported [2026-07-21 11:15:12] [ Driver Vulkan API version ]: Not supported [2026-07-21 11:15:12] [ GPU CUDA compute capability major version ]: (null) [2026-07-21 11:15:12] [ Pixel shader version ]: 5.0 [2026-07-21 11:15:12] [ Vertex shader version ]: 5.0 [2026-07-21 11:15:12] [ Max. MSAA samples ]: 8 [2026-07-21 11:15:12] [ Machine model name ]: (null) [2026-07-21 11:15:12] [ Machine model version ]: (null) [2026-07-21 11:15:12] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-21 11:15:12] [ Display type ]: ANGLE_D3D11 [2026-07-21 11:15:12] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-21 11:15:12] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-21 11:15:12] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-21 11:15:12] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-21 11:15:12] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-21 11:15:12] [ Disabled WebGL Extensions ]: (null) [2026-07-21 11:15:12] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-21 11:15:12] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-21 11:15:12] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-21 11:15:12] [ Direct rendering version ]: unknown [2026-07-21 11:15:12] [ Reset notification strategy ]: 0x8252 [2026-07-21 11:15:12] [ GPU process crash count ]: (null) [2026-07-21 11:15:12] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-21 11:15:12] [ compositorInfo ]: [2026-07-21 11:15:12] [ Tile Update Mode ]: One-copy [2026-07-21 11:15:12] [ Partial Raster ]: Enabled [2026-07-21 11:15:12] [ dawnInfo ]: [2026-07-21 11:15:12] [ devicePerfInfo ]: [2026-07-21 11:15:12] [ displayInfo ]: [2026-07-21 11:15:12] [ Info ]: Display[2173153680] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-21 11:15:12] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-21 11:15:12] [ Buffer format (all) ]: BGRA_8888 [2026-07-21 11:15:12] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-21 11:15:12] [ SDR white level in nits ]: 203 [2026-07-21 11:15:12] [ HDR relative maximum luminance ]: 1 [2026-07-21 11:15:12] [ Bits per color component ]: 8 [2026-07-21 11:15:12] [ Bits per pixel ]: 24 [2026-07-21 11:15:12] [ Refresh Rate in Hz ]: 100 [2026-07-21 11:15:12] [ featureStatus ]: [2026-07-21 11:15:12] [ featureStatus ]: [2026-07-21 11:15:12] [ 2d_canvas ]: enabled [2026-07-21 11:15:12] [ canvas_oop_rasterization ]: enabled_on [2026-07-21 11:15:12] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-21 11:15:12] [ gpu_compositing ]: enabled [2026-07-21 11:15:12] [ multiple_raster_threads ]: enabled_on [2026-07-21 11:15:12] [ opengl ]: enabled_on [2026-07-21 11:15:12] [ rasterization ]: enabled [2026-07-21 11:15:12] [ raw_draw ]: disabled_off_ok [2026-07-21 11:15:12] [ skia_graphite ]: disabled_off [2026-07-21 11:15:12] [ video_decode ]: enabled [2026-07-21 11:15:12] [ video_encode ]: enabled [2026-07-21 11:15:12] [ vulkan ]: disabled_off [2026-07-21 11:15:12] [ webgl ]: enabled [2026-07-21 11:15:12] [ webgl2 ]: enabled [2026-07-21 11:15:12] [ webgpu ]: enabled [2026-07-21 11:15:12] [ webnn ]: disabled_off [2026-07-21 11:15:12] [ problems ]: [2026-07-21 11:15:12] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-21 11:15:12] [ tag ]: workarounds [2026-07-21 11:15:12] [ affectedSettings ]: exit_on_context_lost [2026-07-21 11:15:12] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-21 11:15:12] [ tag ]: workarounds [2026-07-21 11:15:12] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-21 11:15:12] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-21 11:15:12] [ tag ]: workarounds [2026-07-21 11:15:12] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-21 11:15:12] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-21 11:15:12] [ tag ]: workarounds [2026-07-21 11:15:12] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-21 11:15:12] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-21 11:15:12] [ tag ]: workarounds [2026-07-21 11:15:12] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-21 11:15:12] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-21 11:15:12] [ tag ]: workarounds [2026-07-21 11:15:12] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-21 11:15:12] [ workarounds ]: [2026-07-21 11:15:12] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-21 11:15:12] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-21 11:15:12] [ workarounds[2] ]: exit_on_context_lost [2026-07-21 11:15:12] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-21 11:15:12] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-21 11:15:12] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-21 11:15:12] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-21 11:15:12] [ gpuMemoryBufferInfo ]: [2026-07-21 11:15:12] [ R_8 ]: Software only [2026-07-21 11:15:12] [ R_16 ]: Software only [2026-07-21 11:15:12] [ RG_88 ]: Software only [2026-07-21 11:15:12] [ RG_1616 ]: Software only [2026-07-21 11:15:12] [ BGR_565 ]: Software only [2026-07-21 11:15:12] [ RGBA_4444 ]: Software only [2026-07-21 11:15:12] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-21 11:15:12] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-21 11:15:12] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-21 11:15:12] [ BGRA_1010102 ]: Software only [2026-07-21 11:15:12] [ RGBA_1010102 ]: Software only [2026-07-21 11:15:12] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-21 11:15:12] [ RGBA_F16 ]: Software only [2026-07-21 11:15:12] [ YVU_420 ]: Software only [2026-07-21 11:15:12] [ YUV_420_BIPLANAR ]: Software only [2026-07-21 11:15:12] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-21 11:15:12] [ P010 ]: Software only [2026-07-21 11:15:12] [ videoAcceleratorsInfo ]: [2026-07-21 11:15:12] [ Decoding ]: (null) [2026-07-21 11:15:12] [ Encoding ]: (null) [2026-07-21 11:15:12] [2026-07-21 11:15:12] *** Report Section: Log Messages *** [2026-07-21 11:15:12] [2026-07-21 11:15:12] ===================[ GPU Report: End [0] ]================== [2026-07-23 11:44:23] Client version: no bootstrapper found [2026-07-23 11:44:23] GPU process started: start count: 0 [2026-07-23 11:44:31] ==================[ GPU Report: Start [0] ]================= [2026-07-23 11:44:31] [2026-07-23 11:44:31] *** Report Section: Client Info *** [2026-07-23 11:44:31] [2026-07-23 11:44:31] [ client_info ]: [2026-07-23 11:44:31] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-23 11:44:31] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=19052 -buildid=1784669098 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-23 11:44:31] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-23 11:44:31] [ operating_system ]: Windows NT 10.0.19045 [2026-07-23 11:44:31] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-23 11:44:31] [ version ]: Chrome/126.0.6478.183 [2026-07-23 11:44:31] [2026-07-23 11:44:31] *** Report Section: GPU Info *** [2026-07-23 11:44:31] [2026-07-23 11:44:31] [ gpu_info ]: [2026-07-23 11:44:31] [ ANGLEFeatures ]: [2026-07-23 11:44:31] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-23 11:44:31] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-23 11:44:31] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-23 11:44:31] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-23 11:44:31] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-23 11:44:31] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-23 11:44:31] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-23 11:44:31] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-23 11:44:31] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-23 11:44:31] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-23 11:44:31] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-23 11:44:31] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-23 11:44:31] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-23 11:44:31] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-23 11:44:31] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-23 11:44:31] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-23 11:44:31] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-23 11:44:31] [ basicInfo ]: [2026-07-23 11:44:31] [ Initialization time ]: 601 [2026-07-23 11:44:31] [ In-process GPU ]: (null) [2026-07-23 11:44:31] [ Passthrough Command Decoder ]: (null) [2026-07-23 11:44:31] [ Sandboxed ]: (null) [2026-07-23 11:44:31] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,80879}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-23 11:44:31] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85310}, DRIVER_VERSION=10.0.19041.4355 [2026-07-23 11:44:31] [ Optimus ]: (null) [2026-07-23 11:44:31] [ AMD switchable ]: (null) [2026-07-23 11:44:31] [ Desktop compositing ]: Aero Glass [2026-07-23 11:44:31] [ Direct composition ]: (null) [2026-07-23 11:44:31] [ Supports overlays ]: (null) [2026-07-23 11:44:31] [ YUY2 overlay support ]: SCALING [2026-07-23 11:44:31] [ NV12 overlay support ]: SCALING [2026-07-23 11:44:31] [ BGRA8 overlay support ]: SOFTWARE [2026-07-23 11:44:31] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-23 11:44:31] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-23 11:44:31] [ DirectML feature level ]: Not supported [2026-07-23 11:44:31] [ Driver D3D12 feature level ]: Not supported [2026-07-23 11:44:31] [ Driver Vulkan API version ]: Not supported [2026-07-23 11:44:31] [ GPU CUDA compute capability major version ]: (null) [2026-07-23 11:44:31] [ Pixel shader version ]: 5.0 [2026-07-23 11:44:31] [ Vertex shader version ]: 5.0 [2026-07-23 11:44:31] [ Max. MSAA samples ]: 8 [2026-07-23 11:44:31] [ Machine model name ]: (null) [2026-07-23 11:44:31] [ Machine model version ]: (null) [2026-07-23 11:44:31] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-23 11:44:31] [ Display type ]: ANGLE_D3D11 [2026-07-23 11:44:31] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-23 11:44:31] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-23 11:44:31] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-23 11:44:31] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-23 11:44:31] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-23 11:44:31] [ Disabled WebGL Extensions ]: (null) [2026-07-23 11:44:31] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-23 11:44:31] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-23 11:44:31] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-23 11:44:31] [ Direct rendering version ]: unknown [2026-07-23 11:44:31] [ Reset notification strategy ]: 0x8252 [2026-07-23 11:44:31] [ GPU process crash count ]: (null) [2026-07-23 11:44:31] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-23 11:44:31] [ compositorInfo ]: [2026-07-23 11:44:31] [ Tile Update Mode ]: One-copy [2026-07-23 11:44:31] [ Partial Raster ]: Enabled [2026-07-23 11:44:31] [ dawnInfo ]: [2026-07-23 11:44:31] [ devicePerfInfo ]: [2026-07-23 11:44:31] [ displayInfo ]: [2026-07-23 11:44:31] [ Info ]: Display[2173153680] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-23 11:44:31] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-23 11:44:31] [ Buffer format (all) ]: BGRA_8888 [2026-07-23 11:44:31] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-23 11:44:31] [ SDR white level in nits ]: 203 [2026-07-23 11:44:31] [ HDR relative maximum luminance ]: 1 [2026-07-23 11:44:31] [ Bits per color component ]: 8 [2026-07-23 11:44:31] [ Bits per pixel ]: 24 [2026-07-23 11:44:31] [ Refresh Rate in Hz ]: 100 [2026-07-23 11:44:31] [ featureStatus ]: [2026-07-23 11:44:31] [ featureStatus ]: [2026-07-23 11:44:31] [ 2d_canvas ]: enabled [2026-07-23 11:44:31] [ canvas_oop_rasterization ]: enabled_on [2026-07-23 11:44:31] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-23 11:44:31] [ gpu_compositing ]: enabled [2026-07-23 11:44:31] [ multiple_raster_threads ]: enabled_on [2026-07-23 11:44:31] [ opengl ]: enabled_on [2026-07-23 11:44:31] [ rasterization ]: enabled [2026-07-23 11:44:31] [ raw_draw ]: disabled_off_ok [2026-07-23 11:44:31] [ skia_graphite ]: disabled_off [2026-07-23 11:44:31] [ video_decode ]: enabled [2026-07-23 11:44:31] [ video_encode ]: enabled [2026-07-23 11:44:31] [ vulkan ]: disabled_off [2026-07-23 11:44:31] [ webgl ]: enabled [2026-07-23 11:44:31] [ webgl2 ]: enabled [2026-07-23 11:44:31] [ webgpu ]: enabled [2026-07-23 11:44:31] [ webnn ]: disabled_off [2026-07-23 11:44:31] [ problems ]: [2026-07-23 11:44:31] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-23 11:44:31] [ tag ]: workarounds [2026-07-23 11:44:31] [ affectedSettings ]: exit_on_context_lost [2026-07-23 11:44:31] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-23 11:44:31] [ tag ]: workarounds [2026-07-23 11:44:31] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-23 11:44:31] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-23 11:44:31] [ tag ]: workarounds [2026-07-23 11:44:31] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-23 11:44:31] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-23 11:44:31] [ tag ]: workarounds [2026-07-23 11:44:31] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-23 11:44:31] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-23 11:44:31] [ tag ]: workarounds [2026-07-23 11:44:31] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-23 11:44:31] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-23 11:44:31] [ tag ]: workarounds [2026-07-23 11:44:31] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-23 11:44:31] [ workarounds ]: [2026-07-23 11:44:31] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-23 11:44:31] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-23 11:44:31] [ workarounds[2] ]: exit_on_context_lost [2026-07-23 11:44:31] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-23 11:44:31] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-23 11:44:31] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-23 11:44:31] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-23 11:44:31] [ gpuMemoryBufferInfo ]: [2026-07-23 11:44:31] [ R_8 ]: Software only [2026-07-23 11:44:31] [ R_16 ]: Software only [2026-07-23 11:44:31] [ RG_88 ]: Software only [2026-07-23 11:44:31] [ RG_1616 ]: Software only [2026-07-23 11:44:31] [ BGR_565 ]: Software only [2026-07-23 11:44:31] [ RGBA_4444 ]: Software only [2026-07-23 11:44:31] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-23 11:44:31] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-23 11:44:31] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-23 11:44:31] [ BGRA_1010102 ]: Software only [2026-07-23 11:44:31] [ RGBA_1010102 ]: Software only [2026-07-23 11:44:31] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-23 11:44:31] [ RGBA_F16 ]: Software only [2026-07-23 11:44:31] [ YVU_420 ]: Software only [2026-07-23 11:44:31] [ YUV_420_BIPLANAR ]: Software only [2026-07-23 11:44:31] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-23 11:44:31] [ P010 ]: Software only [2026-07-23 11:44:31] [ videoAcceleratorsInfo ]: [2026-07-23 11:44:31] [ Decoding ]: (null) [2026-07-23 11:44:31] [ Encoding ]: (null) [2026-07-23 11:44:31] [2026-07-23 11:44:31] *** Report Section: Log Messages *** [2026-07-23 11:44:31] [2026-07-23 11:44:31] ===================[ GPU Report: End [0] ]================== [2026-07-23 22:54:36] Client version: no bootstrapper found [2026-07-23 22:54:36] GPU process started: start count: 0 [2026-07-23 22:54:44] ==================[ GPU Report: Start [0] ]================= [2026-07-23 22:54:44] [2026-07-23 22:54:44] *** Report Section: Client Info *** [2026-07-23 22:54:44] [2026-07-23 22:54:44] [ client_info ]: [2026-07-23 22:54:44] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-23 22:54:44] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=10708 -buildid=1784778118 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-23 22:54:44] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-23 22:54:44] [ operating_system ]: Windows NT 10.0.19045 [2026-07-23 22:54:44] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-23 22:54:44] [ version ]: Chrome/126.0.6478.183 [2026-07-23 22:54:44] [2026-07-23 22:54:44] *** Report Section: GPU Info *** [2026-07-23 22:54:44] [2026-07-23 22:54:44] [ gpu_info ]: [2026-07-23 22:54:44] [ ANGLEFeatures ]: [2026-07-23 22:54:44] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-23 22:54:44] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-23 22:54:44] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-23 22:54:44] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-23 22:54:44] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-23 22:54:44] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-23 22:54:44] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-23 22:54:44] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-23 22:54:44] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-23 22:54:44] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-23 22:54:44] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-23 22:54:44] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-23 22:54:44] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-23 22:54:44] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-23 22:54:44] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-23 22:54:44] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-23 22:54:44] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-23 22:54:44] [ basicInfo ]: [2026-07-23 22:54:44] [ Initialization time ]: 589 [2026-07-23 22:54:44] [ In-process GPU ]: (null) [2026-07-23 22:54:44] [ Passthrough Command Decoder ]: (null) [2026-07-23 22:54:44] [ Sandboxed ]: (null) [2026-07-23 22:54:44] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,80879}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-23 22:54:44] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85310}, DRIVER_VERSION=10.0.19041.4355 [2026-07-23 22:54:44] [ Optimus ]: (null) [2026-07-23 22:54:44] [ AMD switchable ]: (null) [2026-07-23 22:54:44] [ Desktop compositing ]: Aero Glass [2026-07-23 22:54:44] [ Direct composition ]: (null) [2026-07-23 22:54:44] [ Supports overlays ]: (null) [2026-07-23 22:54:44] [ YUY2 overlay support ]: SCALING [2026-07-23 22:54:44] [ NV12 overlay support ]: SCALING [2026-07-23 22:54:44] [ BGRA8 overlay support ]: SOFTWARE [2026-07-23 22:54:44] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-23 22:54:44] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-23 22:54:44] [ DirectML feature level ]: Not supported [2026-07-23 22:54:44] [ Driver D3D12 feature level ]: Not supported [2026-07-23 22:54:44] [ Driver Vulkan API version ]: Not supported [2026-07-23 22:54:44] [ GPU CUDA compute capability major version ]: (null) [2026-07-23 22:54:44] [ Pixel shader version ]: 5.0 [2026-07-23 22:54:44] [ Vertex shader version ]: 5.0 [2026-07-23 22:54:44] [ Max. MSAA samples ]: 8 [2026-07-23 22:54:44] [ Machine model name ]: (null) [2026-07-23 22:54:44] [ Machine model version ]: (null) [2026-07-23 22:54:44] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-23 22:54:44] [ Display type ]: ANGLE_D3D11 [2026-07-23 22:54:44] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-23 22:54:44] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-23 22:54:44] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-23 22:54:44] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-23 22:54:44] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-23 22:54:44] [ Disabled WebGL Extensions ]: (null) [2026-07-23 22:54:44] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-23 22:54:44] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-23 22:54:44] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-23 22:54:44] [ Direct rendering version ]: unknown [2026-07-23 22:54:44] [ Reset notification strategy ]: 0x8252 [2026-07-23 22:54:44] [ GPU process crash count ]: (null) [2026-07-23 22:54:44] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-23 22:54:44] [ compositorInfo ]: [2026-07-23 22:54:44] [ Tile Update Mode ]: One-copy [2026-07-23 22:54:44] [ Partial Raster ]: Enabled [2026-07-23 22:54:44] [ dawnInfo ]: [2026-07-23 22:54:44] [ devicePerfInfo ]: [2026-07-23 22:54:44] [ displayInfo ]: [2026-07-23 22:54:44] [ Info ]: Display[2173153680] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-23 22:54:44] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-23 22:54:44] [ Buffer format (all) ]: BGRA_8888 [2026-07-23 22:54:44] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-23 22:54:44] [ SDR white level in nits ]: 203 [2026-07-23 22:54:44] [ HDR relative maximum luminance ]: 1 [2026-07-23 22:54:44] [ Bits per color component ]: 8 [2026-07-23 22:54:44] [ Bits per pixel ]: 24 [2026-07-23 22:54:44] [ Refresh Rate in Hz ]: 100 [2026-07-23 22:54:44] [ featureStatus ]: [2026-07-23 22:54:44] [ featureStatus ]: [2026-07-23 22:54:44] [ 2d_canvas ]: enabled [2026-07-23 22:54:44] [ canvas_oop_rasterization ]: enabled_on [2026-07-23 22:54:44] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-23 22:54:44] [ gpu_compositing ]: enabled [2026-07-23 22:54:44] [ multiple_raster_threads ]: enabled_on [2026-07-23 22:54:44] [ opengl ]: enabled_on [2026-07-23 22:54:44] [ rasterization ]: enabled [2026-07-23 22:54:44] [ raw_draw ]: disabled_off_ok [2026-07-23 22:54:44] [ skia_graphite ]: disabled_off [2026-07-23 22:54:44] [ video_decode ]: enabled [2026-07-23 22:54:44] [ video_encode ]: enabled [2026-07-23 22:54:44] [ vulkan ]: disabled_off [2026-07-23 22:54:44] [ webgl ]: enabled [2026-07-23 22:54:44] [ webgl2 ]: enabled [2026-07-23 22:54:44] [ webgpu ]: enabled [2026-07-23 22:54:44] [ webnn ]: disabled_off [2026-07-23 22:54:44] [ problems ]: [2026-07-23 22:54:44] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-23 22:54:44] [ tag ]: workarounds [2026-07-23 22:54:44] [ affectedSettings ]: exit_on_context_lost [2026-07-23 22:54:44] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-23 22:54:44] [ tag ]: workarounds [2026-07-23 22:54:44] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-23 22:54:44] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-23 22:54:44] [ tag ]: workarounds [2026-07-23 22:54:44] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-23 22:54:44] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-23 22:54:44] [ tag ]: workarounds [2026-07-23 22:54:44] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-23 22:54:44] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-23 22:54:44] [ tag ]: workarounds [2026-07-23 22:54:44] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-23 22:54:44] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-23 22:54:44] [ tag ]: workarounds [2026-07-23 22:54:44] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-23 22:54:44] [ workarounds ]: [2026-07-23 22:54:44] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-23 22:54:44] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-23 22:54:44] [ workarounds[2] ]: exit_on_context_lost [2026-07-23 22:54:44] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-23 22:54:44] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-23 22:54:44] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-23 22:54:44] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-23 22:54:44] [ gpuMemoryBufferInfo ]: [2026-07-23 22:54:44] [ R_8 ]: Software only [2026-07-23 22:54:44] [ R_16 ]: Software only [2026-07-23 22:54:44] [ RG_88 ]: Software only [2026-07-23 22:54:44] [ RG_1616 ]: Software only [2026-07-23 22:54:44] [ BGR_565 ]: Software only [2026-07-23 22:54:44] [ RGBA_4444 ]: Software only [2026-07-23 22:54:44] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-23 22:54:44] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-23 22:54:44] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-23 22:54:44] [ BGRA_1010102 ]: Software only [2026-07-23 22:54:44] [ RGBA_1010102 ]: Software only [2026-07-23 22:54:44] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-23 22:54:44] [ RGBA_F16 ]: Software only [2026-07-23 22:54:44] [ YVU_420 ]: Software only [2026-07-23 22:54:44] [ YUV_420_BIPLANAR ]: Software only [2026-07-23 22:54:44] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-23 22:54:44] [ P010 ]: Software only [2026-07-23 22:54:44] [ videoAcceleratorsInfo ]: [2026-07-23 22:54:44] [ Decoding ]: (null) [2026-07-23 22:54:44] [ Encoding ]: (null) [2026-07-23 22:54:44] [2026-07-23 22:54:44] *** Report Section: Log Messages *** [2026-07-23 22:54:44] [2026-07-23 22:54:44] ===================[ GPU Report: End [0] ]================== [2026-07-24 10:30:08] Client version: no bootstrapper found [2026-07-24 10:30:08] GPU process started: start count: 0 [2026-07-24 10:30:13] ==================[ GPU Report: Start [0] ]================= [2026-07-24 10:30:13] [2026-07-24 10:30:13] *** Report Section: Client Info *** [2026-07-24 10:30:13] [2026-07-24 10:30:13] [ client_info ]: [2026-07-24 10:30:13] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-24 10:30:13] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=15912 -buildid=1784778118 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-24 10:30:13] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-24 10:30:13] [ operating_system ]: Windows NT 10.0.19045 [2026-07-24 10:30:13] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-24 10:30:13] [ version ]: Chrome/126.0.6478.183 [2026-07-24 10:30:13] [2026-07-24 10:30:13] *** Report Section: GPU Info *** [2026-07-24 10:30:13] [2026-07-24 10:30:13] [ gpu_info ]: [2026-07-24 10:30:13] [ ANGLEFeatures ]: [2026-07-24 10:30:13] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-24 10:30:13] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-24 10:30:13] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-24 10:30:13] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-24 10:30:13] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-24 10:30:13] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-24 10:30:13] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-24 10:30:13] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-24 10:30:13] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-24 10:30:13] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-24 10:30:13] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-24 10:30:13] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-24 10:30:13] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-24 10:30:13] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-24 10:30:13] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-24 10:30:13] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-24 10:30:13] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-24 10:30:13] [ basicInfo ]: [2026-07-24 10:30:13] [ Initialization time ]: 266 [2026-07-24 10:30:13] [ In-process GPU ]: (null) [2026-07-24 10:30:13] [ Passthrough Command Decoder ]: (null) [2026-07-24 10:30:13] [ Sandboxed ]: (null) [2026-07-24 10:30:13] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89972}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-24 10:30:13] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94230}, DRIVER_VERSION=10.0.19041.4355 [2026-07-24 10:30:13] [ Optimus ]: (null) [2026-07-24 10:30:13] [ AMD switchable ]: (null) [2026-07-24 10:30:13] [ Desktop compositing ]: Aero Glass [2026-07-24 10:30:13] [ Direct composition ]: (null) [2026-07-24 10:30:13] [ Supports overlays ]: (null) [2026-07-24 10:30:13] [ YUY2 overlay support ]: SCALING [2026-07-24 10:30:13] [ NV12 overlay support ]: SCALING [2026-07-24 10:30:13] [ BGRA8 overlay support ]: SOFTWARE [2026-07-24 10:30:13] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-24 10:30:13] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-24 10:30:13] [ DirectML feature level ]: Not supported [2026-07-24 10:30:13] [ Driver D3D12 feature level ]: Not supported [2026-07-24 10:30:13] [ Driver Vulkan API version ]: Not supported [2026-07-24 10:30:13] [ GPU CUDA compute capability major version ]: (null) [2026-07-24 10:30:13] [ Pixel shader version ]: 5.0 [2026-07-24 10:30:13] [ Vertex shader version ]: 5.0 [2026-07-24 10:30:13] [ Max. MSAA samples ]: 8 [2026-07-24 10:30:13] [ Machine model name ]: (null) [2026-07-24 10:30:13] [ Machine model version ]: (null) [2026-07-24 10:30:13] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-24 10:30:13] [ Display type ]: ANGLE_D3D11 [2026-07-24 10:30:13] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-24 10:30:13] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-24 10:30:13] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-24 10:30:13] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-24 10:30:13] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-24 10:30:13] [ Disabled WebGL Extensions ]: (null) [2026-07-24 10:30:13] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-24 10:30:13] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-24 10:30:13] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-24 10:30:13] [ Direct rendering version ]: unknown [2026-07-24 10:30:13] [ Reset notification strategy ]: 0x8252 [2026-07-24 10:30:13] [ GPU process crash count ]: (null) [2026-07-24 10:30:13] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-24 10:30:13] [ compositorInfo ]: [2026-07-24 10:30:13] [ Tile Update Mode ]: One-copy [2026-07-24 10:30:13] [ Partial Raster ]: Enabled [2026-07-24 10:30:13] [ dawnInfo ]: [2026-07-24 10:30:13] [ devicePerfInfo ]: [2026-07-24 10:30:13] [ displayInfo ]: [2026-07-24 10:30:13] [ Info ]: Display[39268729] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-24 10:30:13] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-24 10:30:13] [ Buffer format (all) ]: BGRA_8888 [2026-07-24 10:30:13] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-24 10:30:13] [ SDR white level in nits ]: 203 [2026-07-24 10:30:13] [ HDR relative maximum luminance ]: 1 [2026-07-24 10:30:13] [ Bits per color component ]: 8 [2026-07-24 10:30:13] [ Bits per pixel ]: 24 [2026-07-24 10:30:13] [ Refresh Rate in Hz ]: 100 [2026-07-24 10:30:13] [ featureStatus ]: [2026-07-24 10:30:13] [ featureStatus ]: [2026-07-24 10:30:13] [ 2d_canvas ]: enabled [2026-07-24 10:30:13] [ canvas_oop_rasterization ]: enabled_on [2026-07-24 10:30:13] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-24 10:30:13] [ gpu_compositing ]: enabled [2026-07-24 10:30:13] [ multiple_raster_threads ]: enabled_on [2026-07-24 10:30:13] [ opengl ]: enabled_on [2026-07-24 10:30:13] [ rasterization ]: enabled [2026-07-24 10:30:13] [ raw_draw ]: disabled_off_ok [2026-07-24 10:30:13] [ skia_graphite ]: disabled_off [2026-07-24 10:30:13] [ video_decode ]: enabled [2026-07-24 10:30:13] [ video_encode ]: enabled [2026-07-24 10:30:13] [ vulkan ]: disabled_off [2026-07-24 10:30:13] [ webgl ]: enabled [2026-07-24 10:30:13] [ webgl2 ]: enabled [2026-07-24 10:30:13] [ webgpu ]: enabled [2026-07-24 10:30:13] [ webnn ]: disabled_off [2026-07-24 10:30:13] [ problems ]: [2026-07-24 10:30:13] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-24 10:30:13] [ tag ]: workarounds [2026-07-24 10:30:13] [ affectedSettings ]: exit_on_context_lost [2026-07-24 10:30:13] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-24 10:30:13] [ tag ]: workarounds [2026-07-24 10:30:13] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-24 10:30:13] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-24 10:30:13] [ tag ]: workarounds [2026-07-24 10:30:13] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-24 10:30:13] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-24 10:30:13] [ tag ]: workarounds [2026-07-24 10:30:13] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-24 10:30:13] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-24 10:30:13] [ tag ]: workarounds [2026-07-24 10:30:13] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-24 10:30:13] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-24 10:30:13] [ tag ]: workarounds [2026-07-24 10:30:13] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-24 10:30:13] [ workarounds ]: [2026-07-24 10:30:13] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-24 10:30:13] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-24 10:30:13] [ workarounds[2] ]: exit_on_context_lost [2026-07-24 10:30:13] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-24 10:30:13] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-24 10:30:13] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-24 10:30:13] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-24 10:30:13] [ gpuMemoryBufferInfo ]: [2026-07-24 10:30:13] [ R_8 ]: Software only [2026-07-24 10:30:13] [ R_16 ]: Software only [2026-07-24 10:30:13] [ RG_88 ]: Software only [2026-07-24 10:30:13] [ RG_1616 ]: Software only [2026-07-24 10:30:13] [ BGR_565 ]: Software only [2026-07-24 10:30:13] [ RGBA_4444 ]: Software only [2026-07-24 10:30:13] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-24 10:30:13] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-24 10:30:13] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-24 10:30:13] [ BGRA_1010102 ]: Software only [2026-07-24 10:30:13] [ RGBA_1010102 ]: Software only [2026-07-24 10:30:13] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-24 10:30:13] [ RGBA_F16 ]: Software only [2026-07-24 10:30:13] [ YVU_420 ]: Software only [2026-07-24 10:30:13] [ YUV_420_BIPLANAR ]: Software only [2026-07-24 10:30:13] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-24 10:30:13] [ P010 ]: Software only [2026-07-24 10:30:13] [ videoAcceleratorsInfo ]: [2026-07-24 10:30:13] [ Decoding ]: (null) [2026-07-24 10:30:13] [ Encoding ]: (null) [2026-07-24 10:30:13] [2026-07-24 10:30:13] *** Report Section: Log Messages *** [2026-07-24 10:30:13] [2026-07-24 10:30:13] ===================[ GPU Report: End [0] ]================== [2026-07-24 22:12:06] Client version: no bootstrapper found [2026-07-24 22:12:06] GPU process started: start count: 0 [2026-07-24 22:12:13] ==================[ GPU Report: Start [0] ]================= [2026-07-24 22:12:13] [2026-07-24 22:12:13] *** Report Section: Client Info *** [2026-07-24 22:12:13] [2026-07-24 22:12:13] [ client_info ]: [2026-07-24 22:12:13] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-24 22:12:13] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\FikoYT\AppData\Local\Steam\htmlcache" -steampid=20792 -buildid=1784778118 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2026-07-24 22:12:13] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-24 22:12:13] [ operating_system ]: Windows NT 10.0.19045 [2026-07-24 22:12:13] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-24 22:12:13] [ version ]: Chrome/126.0.6478.183 [2026-07-24 22:12:13] [2026-07-24 22:12:13] *** Report Section: GPU Info *** [2026-07-24 22:12:13] [2026-07-24 22:12:13] [ gpu_info ]: [2026-07-24 22:12:13] [ ANGLEFeatures ]: [2026-07-24 22:12:13] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-24 22:12:13] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-24 22:12:13] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-24 22:12:13] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-24 22:12:13] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-24 22:12:13] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-24 22:12:13] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-24 22:12:13] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-24 22:12:13] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-24 22:12:13] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-24 22:12:13] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-24 22:12:13] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-24 22:12:13] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-24 22:12:13] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-24 22:12:13] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-24 22:12:13] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-24 22:12:13] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-24 22:12:13] [ basicInfo ]: [2026-07-24 22:12:13] [ Initialization time ]: 798 [2026-07-24 22:12:13] [ In-process GPU ]: (null) [2026-07-24 22:12:13] [ Passthrough Command Decoder ]: (null) [2026-07-24 22:12:13] [ Sandboxed ]: (null) [2026-07-24 22:12:13] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89995}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-24 22:12:13] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94252}, DRIVER_VERSION=10.0.19041.4355 [2026-07-24 22:12:13] [ Optimus ]: (null) [2026-07-24 22:12:13] [ AMD switchable ]: (null) [2026-07-24 22:12:13] [ Desktop compositing ]: Aero Glass [2026-07-24 22:12:13] [ Direct composition ]: (null) [2026-07-24 22:12:13] [ Supports overlays ]: (null) [2026-07-24 22:12:13] [ YUY2 overlay support ]: SCALING [2026-07-24 22:12:13] [ NV12 overlay support ]: SCALING [2026-07-24 22:12:13] [ BGRA8 overlay support ]: SOFTWARE [2026-07-24 22:12:13] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-24 22:12:13] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-24 22:12:13] [ DirectML feature level ]: Not supported [2026-07-24 22:12:13] [ Driver D3D12 feature level ]: Not supported [2026-07-24 22:12:13] [ Driver Vulkan API version ]: Not supported [2026-07-24 22:12:13] [ GPU CUDA compute capability major version ]: (null) [2026-07-24 22:12:13] [ Pixel shader version ]: 5.0 [2026-07-24 22:12:13] [ Vertex shader version ]: 5.0 [2026-07-24 22:12:13] [ Max. MSAA samples ]: 8 [2026-07-24 22:12:13] [ Machine model name ]: (null) [2026-07-24 22:12:13] [ Machine model version ]: (null) [2026-07-24 22:12:13] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-24 22:12:13] [ Display type ]: ANGLE_D3D11 [2026-07-24 22:12:13] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-24 22:12:13] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-24 22:12:13] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-24 22:12:13] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-24 22:12:13] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-24 22:12:13] [ Disabled WebGL Extensions ]: (null) [2026-07-24 22:12:13] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-24 22:12:13] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-24 22:12:13] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-24 22:12:13] [ Direct rendering version ]: unknown [2026-07-24 22:12:13] [ Reset notification strategy ]: 0x8252 [2026-07-24 22:12:13] [ GPU process crash count ]: (null) [2026-07-24 22:12:13] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-24 22:12:13] [ compositorInfo ]: [2026-07-24 22:12:13] [ Tile Update Mode ]: One-copy [2026-07-24 22:12:13] [ Partial Raster ]: Enabled [2026-07-24 22:12:13] [ dawnInfo ]: [2026-07-24 22:12:13] [ devicePerfInfo ]: [2026-07-24 22:12:13] [ displayInfo ]: [2026-07-24 22:12:13] [ Info ]: Display[4105371280] bounds=[0,0 2560x1440], workarea=[0,0 2560x1410], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-24 22:12:13] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-24 22:12:13] [ Buffer format (all) ]: BGRA_8888 [2026-07-24 22:12:13] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-24 22:12:13] [ SDR white level in nits ]: 203 [2026-07-24 22:12:13] [ HDR relative maximum luminance ]: 1 [2026-07-24 22:12:13] [ Bits per color component ]: 8 [2026-07-24 22:12:13] [ Bits per pixel ]: 24 [2026-07-24 22:12:13] [ Refresh Rate in Hz ]: 100 [2026-07-24 22:12:13] [ featureStatus ]: [2026-07-24 22:12:13] [ featureStatus ]: [2026-07-24 22:12:13] [ 2d_canvas ]: enabled [2026-07-24 22:12:13] [ canvas_oop_rasterization ]: enabled_on [2026-07-24 22:12:13] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-24 22:12:13] [ gpu_compositing ]: enabled [2026-07-24 22:12:13] [ multiple_raster_threads ]: enabled_on [2026-07-24 22:12:13] [ opengl ]: enabled_on [2026-07-24 22:12:13] [ rasterization ]: enabled [2026-07-24 22:12:13] [ raw_draw ]: disabled_off_ok [2026-07-24 22:12:13] [ skia_graphite ]: disabled_off [2026-07-24 22:12:13] [ video_decode ]: enabled [2026-07-24 22:12:13] [ video_encode ]: enabled [2026-07-24 22:12:13] [ vulkan ]: disabled_off [2026-07-24 22:12:13] [ webgl ]: enabled [2026-07-24 22:12:13] [ webgl2 ]: enabled [2026-07-24 22:12:13] [ webgpu ]: enabled [2026-07-24 22:12:13] [ webnn ]: disabled_off [2026-07-24 22:12:13] [ problems ]: [2026-07-24 22:12:13] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-24 22:12:13] [ tag ]: workarounds [2026-07-24 22:12:13] [ affectedSettings ]: exit_on_context_lost [2026-07-24 22:12:13] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-24 22:12:13] [ tag ]: workarounds [2026-07-24 22:12:13] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-24 22:12:13] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-24 22:12:13] [ tag ]: workarounds [2026-07-24 22:12:13] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-24 22:12:13] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-24 22:12:13] [ tag ]: workarounds [2026-07-24 22:12:13] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-24 22:12:13] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-24 22:12:13] [ tag ]: workarounds [2026-07-24 22:12:13] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-24 22:12:13] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-24 22:12:13] [ tag ]: workarounds [2026-07-24 22:12:13] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-24 22:12:13] [ workarounds ]: [2026-07-24 22:12:13] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-24 22:12:13] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-24 22:12:13] [ workarounds[2] ]: exit_on_context_lost [2026-07-24 22:12:13] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-24 22:12:13] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-24 22:12:13] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-24 22:12:13] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-24 22:12:13] [ gpuMemoryBufferInfo ]: [2026-07-24 22:12:13] [ R_8 ]: Software only [2026-07-24 22:12:13] [ R_16 ]: Software only [2026-07-24 22:12:13] [ RG_88 ]: Software only [2026-07-24 22:12:13] [ RG_1616 ]: Software only [2026-07-24 22:12:13] [ BGR_565 ]: Software only [2026-07-24 22:12:13] [ RGBA_4444 ]: Software only [2026-07-24 22:12:13] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-24 22:12:13] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-24 22:12:13] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-24 22:12:13] [ BGRA_1010102 ]: Software only [2026-07-24 22:12:13] [ RGBA_1010102 ]: Software only [2026-07-24 22:12:13] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-24 22:12:13] [ RGBA_F16 ]: Software only [2026-07-24 22:12:13] [ YVU_420 ]: Software only [2026-07-24 22:12:13] [ YUV_420_BIPLANAR ]: Software only [2026-07-24 22:12:13] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-24 22:12:13] [ P010 ]: Software only [2026-07-24 22:12:13] [ videoAcceleratorsInfo ]: [2026-07-24 22:12:13] [ Decoding ]: (null) [2026-07-24 22:12:13] [ Encoding ]: (null) [2026-07-24 22:12:13] [2026-07-24 22:12:13] *** Report Section: Log Messages *** [2026-07-24 22:12:13] [2026-07-24 22:12:13] ===================[ GPU Report: End [0] ]================== [2026-07-24 22:13:19] Client version: no bootstrapper found [2026-07-24 22:13:19] GPU process started: start count: 0 [2026-07-24 22:13:31] ==================[ GPU Report: Start [0] ]================= [2026-07-24 22:13:31] [2026-07-24 22:13:31] *** Report Section: Client Info *** [2026-07-24 22:13:31] [2026-07-24 22:13:31] [ client_info ]: [2026-07-24 22:13:31] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-24 22:13:31] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=25004 -buildid=1784778118 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-24 22:13:31] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-24 22:13:31] [ operating_system ]: Windows NT 10.0.19045 [2026-07-24 22:13:31] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-24 22:13:31] [ version ]: Chrome/126.0.6478.183 [2026-07-24 22:13:31] [2026-07-24 22:13:31] *** Report Section: GPU Info *** [2026-07-24 22:13:31] [2026-07-24 22:13:31] [ gpu_info ]: [2026-07-24 22:13:31] [ ANGLEFeatures ]: [2026-07-24 22:13:31] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-24 22:13:31] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-24 22:13:31] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-24 22:13:31] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-24 22:13:31] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-24 22:13:31] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-24 22:13:31] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-24 22:13:31] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-24 22:13:31] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-24 22:13:31] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-24 22:13:31] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-24 22:13:31] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-24 22:13:31] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-24 22:13:31] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-24 22:13:31] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-24 22:13:31] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-24 22:13:31] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-24 22:13:31] [ basicInfo ]: [2026-07-24 22:13:31] [ Initialization time ]: 204 [2026-07-24 22:13:31] [ In-process GPU ]: (null) [2026-07-24 22:13:31] [ Passthrough Command Decoder ]: (null) [2026-07-24 22:13:31] [ Sandboxed ]: (null) [2026-07-24 22:13:31] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89995}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-24 22:13:31] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94252}, DRIVER_VERSION=10.0.19041.4355 [2026-07-24 22:13:31] [ Optimus ]: (null) [2026-07-24 22:13:31] [ AMD switchable ]: (null) [2026-07-24 22:13:31] [ Desktop compositing ]: Aero Glass [2026-07-24 22:13:31] [ Direct composition ]: (null) [2026-07-24 22:13:31] [ Supports overlays ]: (null) [2026-07-24 22:13:31] [ YUY2 overlay support ]: SCALING [2026-07-24 22:13:31] [ NV12 overlay support ]: SCALING [2026-07-24 22:13:31] [ BGRA8 overlay support ]: SOFTWARE [2026-07-24 22:13:31] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-24 22:13:31] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-24 22:13:31] [ DirectML feature level ]: Not supported [2026-07-24 22:13:31] [ Driver D3D12 feature level ]: Not supported [2026-07-24 22:13:31] [ Driver Vulkan API version ]: Not supported [2026-07-24 22:13:31] [ GPU CUDA compute capability major version ]: (null) [2026-07-24 22:13:31] [ Pixel shader version ]: 5.0 [2026-07-24 22:13:31] [ Vertex shader version ]: 5.0 [2026-07-24 22:13:31] [ Max. MSAA samples ]: 8 [2026-07-24 22:13:31] [ Machine model name ]: (null) [2026-07-24 22:13:31] [ Machine model version ]: (null) [2026-07-24 22:13:31] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-24 22:13:31] [ Display type ]: ANGLE_D3D11 [2026-07-24 22:13:31] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-24 22:13:31] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-24 22:13:31] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-24 22:13:31] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-24 22:13:31] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-24 22:13:31] [ Disabled WebGL Extensions ]: (null) [2026-07-24 22:13:31] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-24 22:13:31] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-24 22:13:31] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-24 22:13:31] [ Direct rendering version ]: unknown [2026-07-24 22:13:31] [ Reset notification strategy ]: 0x8252 [2026-07-24 22:13:31] [ GPU process crash count ]: (null) [2026-07-24 22:13:31] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-24 22:13:31] [ compositorInfo ]: [2026-07-24 22:13:31] [ Tile Update Mode ]: One-copy [2026-07-24 22:13:31] [ Partial Raster ]: Enabled [2026-07-24 22:13:31] [ dawnInfo ]: [2026-07-24 22:13:31] [ devicePerfInfo ]: [2026-07-24 22:13:31] [ displayInfo ]: [2026-07-24 22:13:31] [ Info ]: Display[4105371280] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-24 22:13:31] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-24 22:13:31] [ Buffer format (all) ]: BGRA_8888 [2026-07-24 22:13:31] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-24 22:13:31] [ SDR white level in nits ]: 203 [2026-07-24 22:13:31] [ HDR relative maximum luminance ]: 1 [2026-07-24 22:13:31] [ Bits per color component ]: 8 [2026-07-24 22:13:31] [ Bits per pixel ]: 24 [2026-07-24 22:13:31] [ Refresh Rate in Hz ]: 100 [2026-07-24 22:13:31] [ featureStatus ]: [2026-07-24 22:13:31] [ featureStatus ]: [2026-07-24 22:13:31] [ 2d_canvas ]: enabled [2026-07-24 22:13:31] [ canvas_oop_rasterization ]: enabled_on [2026-07-24 22:13:31] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-24 22:13:31] [ gpu_compositing ]: enabled [2026-07-24 22:13:31] [ multiple_raster_threads ]: enabled_on [2026-07-24 22:13:31] [ opengl ]: enabled_on [2026-07-24 22:13:31] [ rasterization ]: enabled [2026-07-24 22:13:31] [ raw_draw ]: disabled_off_ok [2026-07-24 22:13:31] [ skia_graphite ]: disabled_off [2026-07-24 22:13:31] [ video_decode ]: enabled [2026-07-24 22:13:31] [ video_encode ]: enabled [2026-07-24 22:13:31] [ vulkan ]: disabled_off [2026-07-24 22:13:31] [ webgl ]: enabled [2026-07-24 22:13:31] [ webgl2 ]: enabled [2026-07-24 22:13:31] [ webgpu ]: enabled [2026-07-24 22:13:31] [ webnn ]: disabled_off [2026-07-24 22:13:31] [ problems ]: [2026-07-24 22:13:31] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-24 22:13:31] [ tag ]: workarounds [2026-07-24 22:13:31] [ affectedSettings ]: exit_on_context_lost [2026-07-24 22:13:31] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-24 22:13:31] [ tag ]: workarounds [2026-07-24 22:13:31] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-24 22:13:31] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-24 22:13:31] [ tag ]: workarounds [2026-07-24 22:13:31] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-24 22:13:31] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-24 22:13:31] [ tag ]: workarounds [2026-07-24 22:13:31] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-24 22:13:31] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-24 22:13:31] [ tag ]: workarounds [2026-07-24 22:13:31] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-24 22:13:31] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-24 22:13:31] [ tag ]: workarounds [2026-07-24 22:13:31] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-24 22:13:31] [ workarounds ]: [2026-07-24 22:13:31] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-24 22:13:31] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-24 22:13:31] [ workarounds[2] ]: exit_on_context_lost [2026-07-24 22:13:31] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-24 22:13:31] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-24 22:13:31] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-24 22:13:31] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-24 22:13:31] [ gpuMemoryBufferInfo ]: [2026-07-24 22:13:31] [ R_8 ]: Software only [2026-07-24 22:13:31] [ R_16 ]: Software only [2026-07-24 22:13:31] [ RG_88 ]: Software only [2026-07-24 22:13:31] [ RG_1616 ]: Software only [2026-07-24 22:13:31] [ BGR_565 ]: Software only [2026-07-24 22:13:31] [ RGBA_4444 ]: Software only [2026-07-24 22:13:31] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-24 22:13:31] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-24 22:13:31] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-24 22:13:31] [ BGRA_1010102 ]: Software only [2026-07-24 22:13:31] [ RGBA_1010102 ]: Software only [2026-07-24 22:13:31] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-24 22:13:31] [ RGBA_F16 ]: Software only [2026-07-24 22:13:31] [ YVU_420 ]: Software only [2026-07-24 22:13:31] [ YUV_420_BIPLANAR ]: Software only [2026-07-24 22:13:31] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-24 22:13:31] [ P010 ]: Software only [2026-07-24 22:13:31] [ videoAcceleratorsInfo ]: [2026-07-24 22:13:31] [ Decoding ]: (null) [2026-07-24 22:13:31] [ Encoding ]: (null) [2026-07-24 22:13:31] [2026-07-24 22:13:31] *** Report Section: Log Messages *** [2026-07-24 22:13:31] [2026-07-24 22:13:31] ===================[ GPU Report: End [0] ]================== [2026-07-25 15:30:42] Client version: no bootstrapper found [2026-07-25 15:30:42] GPU process started: start count: 0 [2026-07-25 15:30:47] ==================[ GPU Report: Start [0] ]================= [2026-07-25 15:30:47] [2026-07-25 15:30:47] *** Report Section: Client Info *** [2026-07-25 15:30:47] [2026-07-25 15:30:47] [ client_info ]: [2026-07-25 15:30:47] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-25 15:30:47] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=24256 -buildid=1784778118 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-25 15:30:47] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-25 15:30:47] [ operating_system ]: Windows NT 10.0.19045 [2026-07-25 15:30:47] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-25 15:30:47] [ version ]: Chrome/126.0.6478.183 [2026-07-25 15:30:47] [2026-07-25 15:30:47] *** Report Section: GPU Info *** [2026-07-25 15:30:47] [2026-07-25 15:30:47] [ gpu_info ]: [2026-07-25 15:30:47] [ ANGLEFeatures ]: [2026-07-25 15:30:47] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-25 15:30:47] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-25 15:30:47] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-25 15:30:47] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-25 15:30:47] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-25 15:30:47] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-25 15:30:47] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-25 15:30:47] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-25 15:30:47] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-25 15:30:47] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-25 15:30:47] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-25 15:30:47] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-25 15:30:47] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-25 15:30:47] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-25 15:30:47] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-25 15:30:47] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-25 15:30:47] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-25 15:30:47] [ basicInfo ]: [2026-07-25 15:30:47] [ Initialization time ]: 296 [2026-07-25 15:30:47] [ In-process GPU ]: (null) [2026-07-25 15:30:47] [ Passthrough Command Decoder ]: (null) [2026-07-25 15:30:47] [ Sandboxed ]: (null) [2026-07-25 15:30:47] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89995}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-25 15:30:47] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94252}, DRIVER_VERSION=10.0.19041.4355 [2026-07-25 15:30:47] [ Optimus ]: (null) [2026-07-25 15:30:47] [ AMD switchable ]: (null) [2026-07-25 15:30:47] [ Desktop compositing ]: Aero Glass [2026-07-25 15:30:47] [ Direct composition ]: (null) [2026-07-25 15:30:47] [ Supports overlays ]: (null) [2026-07-25 15:30:47] [ YUY2 overlay support ]: SCALING [2026-07-25 15:30:47] [ NV12 overlay support ]: SCALING [2026-07-25 15:30:47] [ BGRA8 overlay support ]: SOFTWARE [2026-07-25 15:30:47] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-25 15:30:47] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-25 15:30:47] [ DirectML feature level ]: Not supported [2026-07-25 15:30:47] [ Driver D3D12 feature level ]: Not supported [2026-07-25 15:30:47] [ Driver Vulkan API version ]: Not supported [2026-07-25 15:30:47] [ GPU CUDA compute capability major version ]: (null) [2026-07-25 15:30:47] [ Pixel shader version ]: 5.0 [2026-07-25 15:30:47] [ Vertex shader version ]: 5.0 [2026-07-25 15:30:47] [ Max. MSAA samples ]: 8 [2026-07-25 15:30:47] [ Machine model name ]: (null) [2026-07-25 15:30:47] [ Machine model version ]: (null) [2026-07-25 15:30:47] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-25 15:30:47] [ Display type ]: ANGLE_D3D11 [2026-07-25 15:30:47] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-25 15:30:47] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-25 15:30:47] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-25 15:30:47] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-25 15:30:47] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-25 15:30:47] [ Disabled WebGL Extensions ]: (null) [2026-07-25 15:30:47] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-25 15:30:47] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-25 15:30:47] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-25 15:30:47] [ Direct rendering version ]: unknown [2026-07-25 15:30:47] [ Reset notification strategy ]: 0x8252 [2026-07-25 15:30:47] [ GPU process crash count ]: (null) [2026-07-25 15:30:47] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-25 15:30:47] [ compositorInfo ]: [2026-07-25 15:30:47] [ Tile Update Mode ]: One-copy [2026-07-25 15:30:47] [ Partial Raster ]: Enabled [2026-07-25 15:30:47] [ dawnInfo ]: [2026-07-25 15:30:47] [ devicePerfInfo ]: [2026-07-25 15:30:47] [ displayInfo ]: [2026-07-25 15:30:47] [ Info ]: Display[4105371280] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-25 15:30:47] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-25 15:30:47] [ Buffer format (all) ]: BGRA_8888 [2026-07-25 15:30:47] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-25 15:30:47] [ SDR white level in nits ]: 203 [2026-07-25 15:30:47] [ HDR relative maximum luminance ]: 1 [2026-07-25 15:30:47] [ Bits per color component ]: 8 [2026-07-25 15:30:47] [ Bits per pixel ]: 24 [2026-07-25 15:30:47] [ Refresh Rate in Hz ]: 100 [2026-07-25 15:30:47] [ featureStatus ]: [2026-07-25 15:30:47] [ featureStatus ]: [2026-07-25 15:30:47] [ 2d_canvas ]: enabled [2026-07-25 15:30:47] [ canvas_oop_rasterization ]: enabled_on [2026-07-25 15:30:47] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-25 15:30:47] [ gpu_compositing ]: enabled [2026-07-25 15:30:47] [ multiple_raster_threads ]: enabled_on [2026-07-25 15:30:47] [ opengl ]: enabled_on [2026-07-25 15:30:47] [ rasterization ]: enabled [2026-07-25 15:30:47] [ raw_draw ]: disabled_off_ok [2026-07-25 15:30:47] [ skia_graphite ]: disabled_off [2026-07-25 15:30:47] [ video_decode ]: enabled [2026-07-25 15:30:47] [ video_encode ]: enabled [2026-07-25 15:30:47] [ vulkan ]: disabled_off [2026-07-25 15:30:47] [ webgl ]: enabled [2026-07-25 15:30:47] [ webgl2 ]: enabled [2026-07-25 15:30:47] [ webgpu ]: enabled [2026-07-25 15:30:47] [ webnn ]: disabled_off [2026-07-25 15:30:47] [ problems ]: [2026-07-25 15:30:47] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-25 15:30:47] [ tag ]: workarounds [2026-07-25 15:30:47] [ affectedSettings ]: exit_on_context_lost [2026-07-25 15:30:47] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-25 15:30:47] [ tag ]: workarounds [2026-07-25 15:30:47] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-25 15:30:47] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-25 15:30:47] [ tag ]: workarounds [2026-07-25 15:30:47] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-25 15:30:47] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-25 15:30:47] [ tag ]: workarounds [2026-07-25 15:30:47] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-25 15:30:47] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-25 15:30:47] [ tag ]: workarounds [2026-07-25 15:30:47] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-25 15:30:47] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-25 15:30:47] [ tag ]: workarounds [2026-07-25 15:30:47] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-25 15:30:47] [ workarounds ]: [2026-07-25 15:30:47] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-25 15:30:47] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-25 15:30:47] [ workarounds[2] ]: exit_on_context_lost [2026-07-25 15:30:47] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-25 15:30:47] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-25 15:30:47] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-25 15:30:47] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-25 15:30:47] [ gpuMemoryBufferInfo ]: [2026-07-25 15:30:47] [ R_8 ]: Software only [2026-07-25 15:30:47] [ R_16 ]: Software only [2026-07-25 15:30:47] [ RG_88 ]: Software only [2026-07-25 15:30:47] [ RG_1616 ]: Software only [2026-07-25 15:30:47] [ BGR_565 ]: Software only [2026-07-25 15:30:47] [ RGBA_4444 ]: Software only [2026-07-25 15:30:47] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-25 15:30:47] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-25 15:30:47] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-25 15:30:47] [ BGRA_1010102 ]: Software only [2026-07-25 15:30:47] [ RGBA_1010102 ]: Software only [2026-07-25 15:30:47] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-25 15:30:47] [ RGBA_F16 ]: Software only [2026-07-25 15:30:47] [ YVU_420 ]: Software only [2026-07-25 15:30:47] [ YUV_420_BIPLANAR ]: Software only [2026-07-25 15:30:47] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-25 15:30:47] [ P010 ]: Software only [2026-07-25 15:30:47] [ videoAcceleratorsInfo ]: [2026-07-25 15:30:47] [ Decoding ]: (null) [2026-07-25 15:30:47] [ Encoding ]: (null) [2026-07-25 15:30:47] [2026-07-25 15:30:47] *** Report Section: Log Messages *** [2026-07-25 15:30:47] [2026-07-25 15:30:47] ===================[ GPU Report: End [0] ]================== [2026-07-26 11:18:52] Client version: no bootstrapper found [2026-07-26 11:18:52] GPU process started: start count: 0 [2026-07-26 11:19:00] ==================[ GPU Report: Start [0] ]================= [2026-07-26 11:19:00] [2026-07-26 11:19:00] *** Report Section: Client Info *** [2026-07-26 11:19:00] [2026-07-26 11:19:00] [ client_info ]: [2026-07-26 11:19:00] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-26 11:19:00] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=30532 -buildid=1784778118 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-26 11:19:00] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-26 11:19:00] [ operating_system ]: Windows NT 10.0.19045 [2026-07-26 11:19:00] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-26 11:19:00] [ version ]: Chrome/126.0.6478.183 [2026-07-26 11:19:00] [2026-07-26 11:19:00] *** Report Section: GPU Info *** [2026-07-26 11:19:00] [2026-07-26 11:19:00] [ gpu_info ]: [2026-07-26 11:19:00] [ ANGLEFeatures ]: [2026-07-26 11:19:00] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-26 11:19:00] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-26 11:19:00] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-26 11:19:00] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-26 11:19:00] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-26 11:19:00] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-26 11:19:00] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-26 11:19:00] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-26 11:19:00] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-26 11:19:00] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-26 11:19:00] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-26 11:19:00] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-26 11:19:00] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-26 11:19:00] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-26 11:19:00] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-26 11:19:00] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-26 11:19:00] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-26 11:19:00] [ basicInfo ]: [2026-07-26 11:19:00] [ Initialization time ]: 659 [2026-07-26 11:19:00] [ In-process GPU ]: (null) [2026-07-26 11:19:00] [ Passthrough Command Decoder ]: (null) [2026-07-26 11:19:00] [ Sandboxed ]: (null) [2026-07-26 11:19:00] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89995}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-26 11:19:00] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94252}, DRIVER_VERSION=10.0.19041.4355 [2026-07-26 11:19:00] [ Optimus ]: (null) [2026-07-26 11:19:00] [ AMD switchable ]: (null) [2026-07-26 11:19:00] [ Desktop compositing ]: Aero Glass [2026-07-26 11:19:00] [ Direct composition ]: (null) [2026-07-26 11:19:00] [ Supports overlays ]: (null) [2026-07-26 11:19:00] [ YUY2 overlay support ]: SCALING [2026-07-26 11:19:00] [ NV12 overlay support ]: SCALING [2026-07-26 11:19:00] [ BGRA8 overlay support ]: SOFTWARE [2026-07-26 11:19:00] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-26 11:19:00] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-26 11:19:00] [ DirectML feature level ]: Not supported [2026-07-26 11:19:00] [ Driver D3D12 feature level ]: Not supported [2026-07-26 11:19:00] [ Driver Vulkan API version ]: Not supported [2026-07-26 11:19:00] [ GPU CUDA compute capability major version ]: (null) [2026-07-26 11:19:00] [ Pixel shader version ]: 5.0 [2026-07-26 11:19:00] [ Vertex shader version ]: 5.0 [2026-07-26 11:19:00] [ Max. MSAA samples ]: 8 [2026-07-26 11:19:00] [ Machine model name ]: (null) [2026-07-26 11:19:00] [ Machine model version ]: (null) [2026-07-26 11:19:00] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-26 11:19:00] [ Display type ]: ANGLE_D3D11 [2026-07-26 11:19:00] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-26 11:19:00] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-26 11:19:00] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-26 11:19:00] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-26 11:19:00] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-26 11:19:00] [ Disabled WebGL Extensions ]: (null) [2026-07-26 11:19:00] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-26 11:19:00] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-26 11:19:00] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-26 11:19:00] [ Direct rendering version ]: unknown [2026-07-26 11:19:00] [ Reset notification strategy ]: 0x8252 [2026-07-26 11:19:00] [ GPU process crash count ]: (null) [2026-07-26 11:19:00] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-26 11:19:00] [ compositorInfo ]: [2026-07-26 11:19:00] [ Tile Update Mode ]: One-copy [2026-07-26 11:19:00] [ Partial Raster ]: Enabled [2026-07-26 11:19:00] [ dawnInfo ]: [2026-07-26 11:19:00] [ devicePerfInfo ]: [2026-07-26 11:19:00] [ displayInfo ]: [2026-07-26 11:19:00] [ Info ]: Display[4105371280] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-26 11:19:00] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-26 11:19:00] [ Buffer format (all) ]: BGRA_8888 [2026-07-26 11:19:00] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-26 11:19:00] [ SDR white level in nits ]: 203 [2026-07-26 11:19:00] [ HDR relative maximum luminance ]: 1 [2026-07-26 11:19:00] [ Bits per color component ]: 8 [2026-07-26 11:19:00] [ Bits per pixel ]: 24 [2026-07-26 11:19:00] [ Refresh Rate in Hz ]: 100 [2026-07-26 11:19:00] [ featureStatus ]: [2026-07-26 11:19:00] [ featureStatus ]: [2026-07-26 11:19:00] [ 2d_canvas ]: enabled [2026-07-26 11:19:00] [ canvas_oop_rasterization ]: enabled_on [2026-07-26 11:19:00] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-26 11:19:00] [ gpu_compositing ]: enabled [2026-07-26 11:19:00] [ multiple_raster_threads ]: enabled_on [2026-07-26 11:19:00] [ opengl ]: enabled_on [2026-07-26 11:19:00] [ rasterization ]: enabled [2026-07-26 11:19:00] [ raw_draw ]: disabled_off_ok [2026-07-26 11:19:00] [ skia_graphite ]: disabled_off [2026-07-26 11:19:00] [ video_decode ]: enabled [2026-07-26 11:19:00] [ video_encode ]: enabled [2026-07-26 11:19:00] [ vulkan ]: disabled_off [2026-07-26 11:19:00] [ webgl ]: enabled [2026-07-26 11:19:00] [ webgl2 ]: enabled [2026-07-26 11:19:00] [ webgpu ]: enabled [2026-07-26 11:19:00] [ webnn ]: disabled_off [2026-07-26 11:19:00] [ problems ]: [2026-07-26 11:19:00] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-26 11:19:00] [ tag ]: workarounds [2026-07-26 11:19:00] [ affectedSettings ]: exit_on_context_lost [2026-07-26 11:19:00] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-26 11:19:00] [ tag ]: workarounds [2026-07-26 11:19:00] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-26 11:19:00] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-26 11:19:00] [ tag ]: workarounds [2026-07-26 11:19:00] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-26 11:19:00] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-26 11:19:00] [ tag ]: workarounds [2026-07-26 11:19:00] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-26 11:19:00] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-26 11:19:00] [ tag ]: workarounds [2026-07-26 11:19:00] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-26 11:19:00] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-26 11:19:00] [ tag ]: workarounds [2026-07-26 11:19:00] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-26 11:19:00] [ workarounds ]: [2026-07-26 11:19:00] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-26 11:19:00] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-26 11:19:00] [ workarounds[2] ]: exit_on_context_lost [2026-07-26 11:19:00] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-26 11:19:00] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-26 11:19:00] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-26 11:19:00] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-26 11:19:00] [ gpuMemoryBufferInfo ]: [2026-07-26 11:19:00] [ R_8 ]: Software only [2026-07-26 11:19:00] [ R_16 ]: Software only [2026-07-26 11:19:00] [ RG_88 ]: Software only [2026-07-26 11:19:00] [ RG_1616 ]: Software only [2026-07-26 11:19:00] [ BGR_565 ]: Software only [2026-07-26 11:19:00] [ RGBA_4444 ]: Software only [2026-07-26 11:19:00] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-26 11:19:00] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-26 11:19:00] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-26 11:19:00] [ BGRA_1010102 ]: Software only [2026-07-26 11:19:00] [ RGBA_1010102 ]: Software only [2026-07-26 11:19:00] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-26 11:19:00] [ RGBA_F16 ]: Software only [2026-07-26 11:19:00] [ YVU_420 ]: Software only [2026-07-26 11:19:00] [ YUV_420_BIPLANAR ]: Software only [2026-07-26 11:19:00] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-26 11:19:00] [ P010 ]: Software only [2026-07-26 11:19:00] [ videoAcceleratorsInfo ]: [2026-07-26 11:19:00] [ Decoding ]: (null) [2026-07-26 11:19:00] [ Encoding ]: (null) [2026-07-26 11:19:00] [2026-07-26 11:19:00] *** Report Section: Log Messages *** [2026-07-26 11:19:00] [2026-07-26 11:19:00] ===================[ GPU Report: End [0] ]================== [2026-07-27 16:08:58] Client version: no bootstrapper found [2026-07-27 16:08:58] GPU process started: start count: 0 [2026-07-27 16:09:05] ==================[ GPU Report: Start [0] ]================= [2026-07-27 16:09:05] [2026-07-27 16:09:05] *** Report Section: Client Info *** [2026-07-27 16:09:05] [2026-07-27 16:09:05] [ client_info ]: [2026-07-27 16:09:05] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-27 16:09:05] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=39840 -buildid=1784778118 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-27 16:09:05] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-27 16:09:05] [ operating_system ]: Windows NT 10.0.19045 [2026-07-27 16:09:05] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-27 16:09:05] [ version ]: Chrome/126.0.6478.183 [2026-07-27 16:09:05] [2026-07-27 16:09:05] *** Report Section: GPU Info *** [2026-07-27 16:09:05] [2026-07-27 16:09:05] [ gpu_info ]: [2026-07-27 16:09:05] [ ANGLEFeatures ]: [2026-07-27 16:09:05] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-27 16:09:05] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-27 16:09:05] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-27 16:09:05] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-27 16:09:05] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-27 16:09:05] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-27 16:09:05] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-27 16:09:05] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-27 16:09:05] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-27 16:09:05] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-27 16:09:05] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-27 16:09:05] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-27 16:09:05] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-27 16:09:05] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-27 16:09:05] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-27 16:09:05] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-27 16:09:05] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-27 16:09:05] [ basicInfo ]: [2026-07-27 16:09:05] [ Initialization time ]: 488 [2026-07-27 16:09:05] [ In-process GPU ]: (null) [2026-07-27 16:09:05] [ Passthrough Command Decoder ]: (null) [2026-07-27 16:09:05] [ Sandboxed ]: (null) [2026-07-27 16:09:05] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89995}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-27 16:09:05] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94252}, DRIVER_VERSION=10.0.19041.4355 [2026-07-27 16:09:05] [ Optimus ]: (null) [2026-07-27 16:09:05] [ AMD switchable ]: (null) [2026-07-27 16:09:05] [ Desktop compositing ]: Aero Glass [2026-07-27 16:09:05] [ Direct composition ]: (null) [2026-07-27 16:09:05] [ Supports overlays ]: (null) [2026-07-27 16:09:05] [ YUY2 overlay support ]: SCALING [2026-07-27 16:09:05] [ NV12 overlay support ]: SCALING [2026-07-27 16:09:05] [ BGRA8 overlay support ]: SOFTWARE [2026-07-27 16:09:05] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-27 16:09:05] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-27 16:09:05] [ DirectML feature level ]: Not supported [2026-07-27 16:09:05] [ Driver D3D12 feature level ]: Not supported [2026-07-27 16:09:05] [ Driver Vulkan API version ]: Not supported [2026-07-27 16:09:05] [ GPU CUDA compute capability major version ]: (null) [2026-07-27 16:09:05] [ Pixel shader version ]: 5.0 [2026-07-27 16:09:05] [ Vertex shader version ]: 5.0 [2026-07-27 16:09:05] [ Max. MSAA samples ]: 8 [2026-07-27 16:09:05] [ Machine model name ]: (null) [2026-07-27 16:09:05] [ Machine model version ]: (null) [2026-07-27 16:09:05] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-27 16:09:05] [ Display type ]: ANGLE_D3D11 [2026-07-27 16:09:05] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-27 16:09:05] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-27 16:09:05] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-27 16:09:05] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-27 16:09:05] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-27 16:09:05] [ Disabled WebGL Extensions ]: (null) [2026-07-27 16:09:05] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-27 16:09:05] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-27 16:09:05] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-27 16:09:05] [ Direct rendering version ]: unknown [2026-07-27 16:09:05] [ Reset notification strategy ]: 0x8252 [2026-07-27 16:09:05] [ GPU process crash count ]: (null) [2026-07-27 16:09:05] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-27 16:09:05] [ compositorInfo ]: [2026-07-27 16:09:05] [ Tile Update Mode ]: One-copy [2026-07-27 16:09:05] [ Partial Raster ]: Enabled [2026-07-27 16:09:05] [ dawnInfo ]: [2026-07-27 16:09:05] [ devicePerfInfo ]: [2026-07-27 16:09:05] [ displayInfo ]: [2026-07-27 16:09:05] [ Info ]: Display[4105371280] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-27 16:09:05] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-27 16:09:05] [ Buffer format (all) ]: BGRA_8888 [2026-07-27 16:09:05] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-27 16:09:05] [ SDR white level in nits ]: 203 [2026-07-27 16:09:05] [ HDR relative maximum luminance ]: 1 [2026-07-27 16:09:05] [ Bits per color component ]: 8 [2026-07-27 16:09:05] [ Bits per pixel ]: 24 [2026-07-27 16:09:05] [ Refresh Rate in Hz ]: 100 [2026-07-27 16:09:05] [ featureStatus ]: [2026-07-27 16:09:05] [ featureStatus ]: [2026-07-27 16:09:05] [ 2d_canvas ]: enabled [2026-07-27 16:09:05] [ canvas_oop_rasterization ]: enabled_on [2026-07-27 16:09:05] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-27 16:09:05] [ gpu_compositing ]: enabled [2026-07-27 16:09:05] [ multiple_raster_threads ]: enabled_on [2026-07-27 16:09:05] [ opengl ]: enabled_on [2026-07-27 16:09:05] [ rasterization ]: enabled [2026-07-27 16:09:05] [ raw_draw ]: disabled_off_ok [2026-07-27 16:09:05] [ skia_graphite ]: disabled_off [2026-07-27 16:09:05] [ video_decode ]: enabled [2026-07-27 16:09:05] [ video_encode ]: enabled [2026-07-27 16:09:05] [ vulkan ]: disabled_off [2026-07-27 16:09:05] [ webgl ]: enabled [2026-07-27 16:09:05] [ webgl2 ]: enabled [2026-07-27 16:09:05] [ webgpu ]: enabled [2026-07-27 16:09:05] [ webnn ]: disabled_off [2026-07-27 16:09:05] [ problems ]: [2026-07-27 16:09:05] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-27 16:09:05] [ tag ]: workarounds [2026-07-27 16:09:05] [ affectedSettings ]: exit_on_context_lost [2026-07-27 16:09:05] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-27 16:09:05] [ tag ]: workarounds [2026-07-27 16:09:05] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-27 16:09:05] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-27 16:09:05] [ tag ]: workarounds [2026-07-27 16:09:05] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-27 16:09:05] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-27 16:09:05] [ tag ]: workarounds [2026-07-27 16:09:05] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-27 16:09:05] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-27 16:09:05] [ tag ]: workarounds [2026-07-27 16:09:05] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-27 16:09:05] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-27 16:09:05] [ tag ]: workarounds [2026-07-27 16:09:05] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-27 16:09:05] [ workarounds ]: [2026-07-27 16:09:05] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-27 16:09:05] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-27 16:09:05] [ workarounds[2] ]: exit_on_context_lost [2026-07-27 16:09:05] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-27 16:09:05] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-27 16:09:05] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-27 16:09:05] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-27 16:09:05] [ gpuMemoryBufferInfo ]: [2026-07-27 16:09:05] [ R_8 ]: Software only [2026-07-27 16:09:05] [ R_16 ]: Software only [2026-07-27 16:09:05] [ RG_88 ]: Software only [2026-07-27 16:09:05] [ RG_1616 ]: Software only [2026-07-27 16:09:05] [ BGR_565 ]: Software only [2026-07-27 16:09:05] [ RGBA_4444 ]: Software only [2026-07-27 16:09:05] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-27 16:09:05] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-27 16:09:05] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-27 16:09:05] [ BGRA_1010102 ]: Software only [2026-07-27 16:09:05] [ RGBA_1010102 ]: Software only [2026-07-27 16:09:05] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-27 16:09:05] [ RGBA_F16 ]: Software only [2026-07-27 16:09:05] [ YVU_420 ]: Software only [2026-07-27 16:09:05] [ YUV_420_BIPLANAR ]: Software only [2026-07-27 16:09:05] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-27 16:09:05] [ P010 ]: Software only [2026-07-27 16:09:05] [ videoAcceleratorsInfo ]: [2026-07-27 16:09:05] [ Decoding ]: (null) [2026-07-27 16:09:05] [ Encoding ]: (null) [2026-07-27 16:09:05] [2026-07-27 16:09:05] *** Report Section: Log Messages *** [2026-07-27 16:09:05] [2026-07-27 16:09:05] ===================[ GPU Report: End [0] ]================== [2026-07-28 10:12:52] Client version: no bootstrapper found [2026-07-28 10:12:52] GPU process started: start count: 0 [2026-07-28 10:13:04] ==================[ GPU Report: Start [0] ]================= [2026-07-28 10:13:04] [2026-07-28 10:13:04] *** Report Section: Client Info *** [2026-07-28 10:13:04] [2026-07-28 10:13:04] [ client_info ]: [2026-07-28 10:13:04] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-28 10:13:04] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=20328 -buildid=1784778118 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-28 10:13:04] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-28 10:13:04] [ operating_system ]: Windows NT 10.0.19045 [2026-07-28 10:13:04] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-28 10:13:04] [ version ]: Chrome/126.0.6478.183 [2026-07-28 10:13:04] [2026-07-28 10:13:04] *** Report Section: GPU Info *** [2026-07-28 10:13:04] [2026-07-28 10:13:04] [ gpu_info ]: [2026-07-28 10:13:04] [ ANGLEFeatures ]: [2026-07-28 10:13:04] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-28 10:13:04] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-28 10:13:04] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-28 10:13:04] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-28 10:13:04] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-28 10:13:04] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-28 10:13:04] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-28 10:13:04] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-28 10:13:04] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-28 10:13:04] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-28 10:13:04] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-28 10:13:04] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-28 10:13:04] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-28 10:13:04] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-28 10:13:04] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-28 10:13:04] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-28 10:13:04] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-28 10:13:04] [ basicInfo ]: [2026-07-28 10:13:04] [ Initialization time ]: 285 [2026-07-28 10:13:04] [ In-process GPU ]: (null) [2026-07-28 10:13:04] [ Passthrough Command Decoder ]: (null) [2026-07-28 10:13:04] [ Sandboxed ]: (null) [2026-07-28 10:13:04] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89607}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-28 10:13:04] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93911}, DRIVER_VERSION=10.0.19041.4355 [2026-07-28 10:13:04] [ Optimus ]: (null) [2026-07-28 10:13:04] [ AMD switchable ]: (null) [2026-07-28 10:13:04] [ Desktop compositing ]: Aero Glass [2026-07-28 10:13:04] [ Direct composition ]: (null) [2026-07-28 10:13:04] [ Supports overlays ]: (null) [2026-07-28 10:13:04] [ YUY2 overlay support ]: SCALING [2026-07-28 10:13:04] [ NV12 overlay support ]: SCALING [2026-07-28 10:13:04] [ BGRA8 overlay support ]: SOFTWARE [2026-07-28 10:13:04] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-28 10:13:04] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-28 10:13:04] [ DirectML feature level ]: Not supported [2026-07-28 10:13:04] [ Driver D3D12 feature level ]: Not supported [2026-07-28 10:13:04] [ Driver Vulkan API version ]: Not supported [2026-07-28 10:13:04] [ GPU CUDA compute capability major version ]: (null) [2026-07-28 10:13:04] [ Pixel shader version ]: 5.0 [2026-07-28 10:13:04] [ Vertex shader version ]: 5.0 [2026-07-28 10:13:04] [ Max. MSAA samples ]: 8 [2026-07-28 10:13:04] [ Machine model name ]: (null) [2026-07-28 10:13:04] [ Machine model version ]: (null) [2026-07-28 10:13:04] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-28 10:13:04] [ Display type ]: ANGLE_D3D11 [2026-07-28 10:13:04] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-28 10:13:04] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-28 10:13:04] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-28 10:13:04] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-28 10:13:04] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-28 10:13:04] [ Disabled WebGL Extensions ]: (null) [2026-07-28 10:13:04] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-28 10:13:04] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-28 10:13:04] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-28 10:13:04] [ Direct rendering version ]: unknown [2026-07-28 10:13:04] [ Reset notification strategy ]: 0x8252 [2026-07-28 10:13:04] [ GPU process crash count ]: (null) [2026-07-28 10:13:04] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-28 10:13:04] [ compositorInfo ]: [2026-07-28 10:13:04] [ Tile Update Mode ]: One-copy [2026-07-28 10:13:04] [ Partial Raster ]: Enabled [2026-07-28 10:13:04] [ dawnInfo ]: [2026-07-28 10:13:04] [ devicePerfInfo ]: [2026-07-28 10:13:04] [ displayInfo ]: [2026-07-28 10:13:04] [ Info ]: Display[3392515846] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-28 10:13:04] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-28 10:13:04] [ Buffer format (all) ]: BGRA_8888 [2026-07-28 10:13:04] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-28 10:13:04] [ SDR white level in nits ]: 203 [2026-07-28 10:13:04] [ HDR relative maximum luminance ]: 1 [2026-07-28 10:13:04] [ Bits per color component ]: 8 [2026-07-28 10:13:04] [ Bits per pixel ]: 24 [2026-07-28 10:13:04] [ Refresh Rate in Hz ]: 100 [2026-07-28 10:13:04] [ featureStatus ]: [2026-07-28 10:13:04] [ featureStatus ]: [2026-07-28 10:13:04] [ 2d_canvas ]: enabled [2026-07-28 10:13:04] [ canvas_oop_rasterization ]: enabled_on [2026-07-28 10:13:04] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-28 10:13:04] [ gpu_compositing ]: enabled [2026-07-28 10:13:04] [ multiple_raster_threads ]: enabled_on [2026-07-28 10:13:04] [ opengl ]: enabled_on [2026-07-28 10:13:04] [ rasterization ]: enabled [2026-07-28 10:13:04] [ raw_draw ]: disabled_off_ok [2026-07-28 10:13:04] [ skia_graphite ]: disabled_off [2026-07-28 10:13:04] [ video_decode ]: enabled [2026-07-28 10:13:04] [ video_encode ]: enabled [2026-07-28 10:13:04] [ vulkan ]: disabled_off [2026-07-28 10:13:04] [ webgl ]: enabled [2026-07-28 10:13:04] [ webgl2 ]: enabled [2026-07-28 10:13:04] [ webgpu ]: enabled [2026-07-28 10:13:04] [ webnn ]: disabled_off [2026-07-28 10:13:04] [ problems ]: [2026-07-28 10:13:04] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-28 10:13:04] [ tag ]: workarounds [2026-07-28 10:13:04] [ affectedSettings ]: exit_on_context_lost [2026-07-28 10:13:04] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-28 10:13:04] [ tag ]: workarounds [2026-07-28 10:13:04] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-28 10:13:04] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-28 10:13:04] [ tag ]: workarounds [2026-07-28 10:13:04] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-28 10:13:04] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-28 10:13:04] [ tag ]: workarounds [2026-07-28 10:13:04] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-28 10:13:04] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-28 10:13:04] [ tag ]: workarounds [2026-07-28 10:13:04] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-28 10:13:04] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-28 10:13:04] [ tag ]: workarounds [2026-07-28 10:13:04] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-28 10:13:04] [ workarounds ]: [2026-07-28 10:13:04] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-28 10:13:04] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-28 10:13:04] [ workarounds[2] ]: exit_on_context_lost [2026-07-28 10:13:04] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-28 10:13:04] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-28 10:13:04] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-28 10:13:04] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-28 10:13:04] [ gpuMemoryBufferInfo ]: [2026-07-28 10:13:04] [ R_8 ]: Software only [2026-07-28 10:13:04] [ R_16 ]: Software only [2026-07-28 10:13:04] [ RG_88 ]: Software only [2026-07-28 10:13:04] [ RG_1616 ]: Software only [2026-07-28 10:13:04] [ BGR_565 ]: Software only [2026-07-28 10:13:04] [ RGBA_4444 ]: Software only [2026-07-28 10:13:04] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-28 10:13:04] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-28 10:13:04] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-28 10:13:04] [ BGRA_1010102 ]: Software only [2026-07-28 10:13:04] [ RGBA_1010102 ]: Software only [2026-07-28 10:13:04] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-28 10:13:04] [ RGBA_F16 ]: Software only [2026-07-28 10:13:04] [ YVU_420 ]: Software only [2026-07-28 10:13:04] [ YUV_420_BIPLANAR ]: Software only [2026-07-28 10:13:04] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-28 10:13:04] [ P010 ]: Software only [2026-07-28 10:13:04] [ videoAcceleratorsInfo ]: [2026-07-28 10:13:04] [ Decoding ]: (null) [2026-07-28 10:13:04] [ Encoding ]: (null) [2026-07-28 10:13:04] [2026-07-28 10:13:04] *** Report Section: Log Messages *** [2026-07-28 10:13:04] [2026-07-28 10:13:04] ===================[ GPU Report: End [0] ]================== [2026-07-29 21:52:53] Client version: no bootstrapper found [2026-07-29 21:52:53] GPU process started: start count: 0 [2026-07-29 21:53:01] ==================[ GPU Report: Start [0] ]================= [2026-07-29 21:53:01] [2026-07-29 21:53:01] *** Report Section: Client Info *** [2026-07-29 21:53:01] [2026-07-29 21:53:01] [ client_info ]: [2026-07-29 21:53:01] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-29 21:53:01] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=16416 -buildid=1785187029 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-29 21:53:01] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-29 21:53:01] [ operating_system ]: Windows NT 10.0.19045 [2026-07-29 21:53:01] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-29 21:53:01] [ version ]: Chrome/126.0.6478.183 [2026-07-29 21:53:01] [2026-07-29 21:53:01] *** Report Section: GPU Info *** [2026-07-29 21:53:01] [2026-07-29 21:53:01] [ gpu_info ]: [2026-07-29 21:53:01] [ ANGLEFeatures ]: [2026-07-29 21:53:01] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-29 21:53:01] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-29 21:53:01] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-29 21:53:01] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-29 21:53:01] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-29 21:53:01] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-29 21:53:01] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-29 21:53:01] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-29 21:53:01] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-29 21:53:01] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-29 21:53:01] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-29 21:53:01] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-29 21:53:01] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-29 21:53:01] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-29 21:53:01] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-29 21:53:01] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-29 21:53:01] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-29 21:53:01] [ basicInfo ]: [2026-07-29 21:53:01] [ Initialization time ]: 622 [2026-07-29 21:53:01] [ In-process GPU ]: (null) [2026-07-29 21:53:01] [ Passthrough Command Decoder ]: (null) [2026-07-29 21:53:01] [ Sandboxed ]: (null) [2026-07-29 21:53:01] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81473}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-29 21:53:01] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85834}, DRIVER_VERSION=10.0.19041.4355 [2026-07-29 21:53:01] [ Optimus ]: (null) [2026-07-29 21:53:01] [ AMD switchable ]: (null) [2026-07-29 21:53:01] [ Desktop compositing ]: Aero Glass [2026-07-29 21:53:01] [ Direct composition ]: (null) [2026-07-29 21:53:01] [ Supports overlays ]: (null) [2026-07-29 21:53:01] [ YUY2 overlay support ]: SCALING [2026-07-29 21:53:01] [ NV12 overlay support ]: SCALING [2026-07-29 21:53:01] [ BGRA8 overlay support ]: SOFTWARE [2026-07-29 21:53:01] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-29 21:53:01] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-29 21:53:01] [ DirectML feature level ]: Not supported [2026-07-29 21:53:01] [ Driver D3D12 feature level ]: Not supported [2026-07-29 21:53:01] [ Driver Vulkan API version ]: Not supported [2026-07-29 21:53:01] [ GPU CUDA compute capability major version ]: (null) [2026-07-29 21:53:01] [ Pixel shader version ]: 5.0 [2026-07-29 21:53:01] [ Vertex shader version ]: 5.0 [2026-07-29 21:53:01] [ Max. MSAA samples ]: 8 [2026-07-29 21:53:01] [ Machine model name ]: (null) [2026-07-29 21:53:01] [ Machine model version ]: (null) [2026-07-29 21:53:01] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-29 21:53:01] [ Display type ]: ANGLE_D3D11 [2026-07-29 21:53:01] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-29 21:53:01] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-29 21:53:01] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-29 21:53:01] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-29 21:53:01] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-29 21:53:01] [ Disabled WebGL Extensions ]: (null) [2026-07-29 21:53:01] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-29 21:53:01] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-29 21:53:01] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-29 21:53:01] [ Direct rendering version ]: unknown [2026-07-29 21:53:01] [ Reset notification strategy ]: 0x8252 [2026-07-29 21:53:01] [ GPU process crash count ]: (null) [2026-07-29 21:53:01] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-29 21:53:01] [ compositorInfo ]: [2026-07-29 21:53:01] [ Tile Update Mode ]: One-copy [2026-07-29 21:53:01] [ Partial Raster ]: Enabled [2026-07-29 21:53:01] [ dawnInfo ]: [2026-07-29 21:53:01] [ devicePerfInfo ]: [2026-07-29 21:53:01] [ displayInfo ]: [2026-07-29 21:53:01] [ Info ]: Display[2035022474] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-29 21:53:01] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-29 21:53:01] [ Buffer format (all) ]: BGRA_8888 [2026-07-29 21:53:01] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-29 21:53:01] [ SDR white level in nits ]: 203 [2026-07-29 21:53:01] [ HDR relative maximum luminance ]: 1 [2026-07-29 21:53:01] [ Bits per color component ]: 8 [2026-07-29 21:53:01] [ Bits per pixel ]: 24 [2026-07-29 21:53:01] [ Refresh Rate in Hz ]: 100 [2026-07-29 21:53:01] [ featureStatus ]: [2026-07-29 21:53:01] [ featureStatus ]: [2026-07-29 21:53:01] [ 2d_canvas ]: enabled [2026-07-29 21:53:01] [ canvas_oop_rasterization ]: enabled_on [2026-07-29 21:53:01] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-29 21:53:01] [ gpu_compositing ]: enabled [2026-07-29 21:53:01] [ multiple_raster_threads ]: enabled_on [2026-07-29 21:53:01] [ opengl ]: enabled_on [2026-07-29 21:53:01] [ rasterization ]: enabled [2026-07-29 21:53:01] [ raw_draw ]: disabled_off_ok [2026-07-29 21:53:01] [ skia_graphite ]: disabled_off [2026-07-29 21:53:01] [ video_decode ]: enabled [2026-07-29 21:53:01] [ video_encode ]: enabled [2026-07-29 21:53:01] [ vulkan ]: disabled_off [2026-07-29 21:53:01] [ webgl ]: enabled [2026-07-29 21:53:01] [ webgl2 ]: enabled [2026-07-29 21:53:01] [ webgpu ]: enabled [2026-07-29 21:53:01] [ webnn ]: disabled_off [2026-07-29 21:53:01] [ problems ]: [2026-07-29 21:53:01] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-29 21:53:01] [ tag ]: workarounds [2026-07-29 21:53:01] [ affectedSettings ]: exit_on_context_lost [2026-07-29 21:53:01] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-29 21:53:01] [ tag ]: workarounds [2026-07-29 21:53:01] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-29 21:53:01] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-29 21:53:01] [ tag ]: workarounds [2026-07-29 21:53:01] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-29 21:53:01] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-29 21:53:01] [ tag ]: workarounds [2026-07-29 21:53:01] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-29 21:53:01] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-29 21:53:01] [ tag ]: workarounds [2026-07-29 21:53:01] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-29 21:53:01] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-29 21:53:01] [ tag ]: workarounds [2026-07-29 21:53:01] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-29 21:53:01] [ workarounds ]: [2026-07-29 21:53:01] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-29 21:53:01] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-29 21:53:01] [ workarounds[2] ]: exit_on_context_lost [2026-07-29 21:53:01] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-29 21:53:01] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-29 21:53:01] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-29 21:53:01] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-29 21:53:01] [ gpuMemoryBufferInfo ]: [2026-07-29 21:53:01] [ R_8 ]: Software only [2026-07-29 21:53:01] [ R_16 ]: Software only [2026-07-29 21:53:01] [ RG_88 ]: Software only [2026-07-29 21:53:01] [ RG_1616 ]: Software only [2026-07-29 21:53:01] [ BGR_565 ]: Software only [2026-07-29 21:53:01] [ RGBA_4444 ]: Software only [2026-07-29 21:53:01] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-29 21:53:01] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-29 21:53:01] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-29 21:53:01] [ BGRA_1010102 ]: Software only [2026-07-29 21:53:01] [ RGBA_1010102 ]: Software only [2026-07-29 21:53:01] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-29 21:53:01] [ RGBA_F16 ]: Software only [2026-07-29 21:53:01] [ YVU_420 ]: Software only [2026-07-29 21:53:01] [ YUV_420_BIPLANAR ]: Software only [2026-07-29 21:53:01] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-29 21:53:01] [ P010 ]: Software only [2026-07-29 21:53:01] [ videoAcceleratorsInfo ]: [2026-07-29 21:53:01] [ Decoding ]: (null) [2026-07-29 21:53:01] [ Encoding ]: (null) [2026-07-29 21:53:01] [2026-07-29 21:53:01] *** Report Section: Log Messages *** [2026-07-29 21:53:01] [2026-07-29 21:53:01] ===================[ GPU Report: End [0] ]================== [2026-07-30 10:45:50] Client version: no bootstrapper found [2026-07-30 10:45:50] GPU process started: start count: 0 [2026-07-30 10:45:58] ==================[ GPU Report: Start [0] ]================= [2026-07-30 10:45:58] [2026-07-30 10:45:58] *** Report Section: Client Info *** [2026-07-30 10:45:58] [2026-07-30 10:45:58] [ client_info ]: [2026-07-30 10:45:58] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-30 10:45:58] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=28824 -buildid=1785187029 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-30 10:45:58] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-30 10:45:58] [ operating_system ]: Windows NT 10.0.19045 [2026-07-30 10:45:58] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-30 10:45:58] [ version ]: Chrome/126.0.6478.183 [2026-07-30 10:45:58] [2026-07-30 10:45:58] *** Report Section: GPU Info *** [2026-07-30 10:45:58] [2026-07-30 10:45:58] [ gpu_info ]: [2026-07-30 10:45:58] [ ANGLEFeatures ]: [2026-07-30 10:45:58] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-30 10:45:58] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-30 10:45:58] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-30 10:45:58] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-30 10:45:58] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-30 10:45:58] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-30 10:45:58] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-30 10:45:58] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-30 10:45:58] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-30 10:45:58] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-30 10:45:58] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-30 10:45:58] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-30 10:45:58] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-30 10:45:58] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-30 10:45:58] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-30 10:45:58] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-30 10:45:58] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-30 10:45:58] [ basicInfo ]: [2026-07-30 10:45:58] [ Initialization time ]: 924 [2026-07-30 10:45:58] [ In-process GPU ]: (null) [2026-07-30 10:45:58] [ Passthrough Command Decoder ]: (null) [2026-07-30 10:45:58] [ Sandboxed ]: (null) [2026-07-30 10:45:58] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81279}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-30 10:45:58] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85536}, DRIVER_VERSION=10.0.19041.4355 [2026-07-30 10:45:58] [ Optimus ]: (null) [2026-07-30 10:45:58] [ AMD switchable ]: (null) [2026-07-30 10:45:58] [ Desktop compositing ]: Aero Glass [2026-07-30 10:45:58] [ Direct composition ]: (null) [2026-07-30 10:45:58] [ Supports overlays ]: (null) [2026-07-30 10:45:58] [ YUY2 overlay support ]: SCALING [2026-07-30 10:45:58] [ NV12 overlay support ]: SCALING [2026-07-30 10:45:58] [ BGRA8 overlay support ]: SOFTWARE [2026-07-30 10:45:58] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-30 10:45:58] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-30 10:45:58] [ DirectML feature level ]: Not supported [2026-07-30 10:45:58] [ Driver D3D12 feature level ]: Not supported [2026-07-30 10:45:58] [ Driver Vulkan API version ]: Not supported [2026-07-30 10:45:58] [ GPU CUDA compute capability major version ]: (null) [2026-07-30 10:45:58] [ Pixel shader version ]: 5.0 [2026-07-30 10:45:58] [ Vertex shader version ]: 5.0 [2026-07-30 10:45:58] [ Max. MSAA samples ]: 8 [2026-07-30 10:45:58] [ Machine model name ]: (null) [2026-07-30 10:45:58] [ Machine model version ]: (null) [2026-07-30 10:45:58] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-30 10:45:58] [ Display type ]: ANGLE_D3D11 [2026-07-30 10:45:58] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-30 10:45:58] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-30 10:45:58] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-30 10:45:58] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-30 10:45:58] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-30 10:45:58] [ Disabled WebGL Extensions ]: (null) [2026-07-30 10:45:58] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-30 10:45:58] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-30 10:45:58] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-30 10:45:58] [ Direct rendering version ]: unknown [2026-07-30 10:45:58] [ Reset notification strategy ]: 0x8252 [2026-07-30 10:45:58] [ GPU process crash count ]: (null) [2026-07-30 10:45:58] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-30 10:45:58] [ compositorInfo ]: [2026-07-30 10:45:58] [ Tile Update Mode ]: One-copy [2026-07-30 10:45:58] [ Partial Raster ]: Enabled [2026-07-30 10:45:58] [ dawnInfo ]: [2026-07-30 10:45:58] [ devicePerfInfo ]: [2026-07-30 10:45:58] [ displayInfo ]: [2026-07-30 10:45:58] [ Info ]: Display[4233299237] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-30 10:45:58] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-30 10:45:58] [ Buffer format (all) ]: BGRA_8888 [2026-07-30 10:45:58] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-30 10:45:58] [ SDR white level in nits ]: 203 [2026-07-30 10:45:58] [ HDR relative maximum luminance ]: 1 [2026-07-30 10:45:58] [ Bits per color component ]: 8 [2026-07-30 10:45:58] [ Bits per pixel ]: 24 [2026-07-30 10:45:58] [ Refresh Rate in Hz ]: 100 [2026-07-30 10:45:58] [ featureStatus ]: [2026-07-30 10:45:58] [ featureStatus ]: [2026-07-30 10:45:58] [ 2d_canvas ]: enabled [2026-07-30 10:45:58] [ canvas_oop_rasterization ]: enabled_on [2026-07-30 10:45:58] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-30 10:45:58] [ gpu_compositing ]: enabled [2026-07-30 10:45:58] [ multiple_raster_threads ]: enabled_on [2026-07-30 10:45:58] [ opengl ]: enabled_on [2026-07-30 10:45:58] [ rasterization ]: enabled [2026-07-30 10:45:58] [ raw_draw ]: disabled_off_ok [2026-07-30 10:45:58] [ skia_graphite ]: disabled_off [2026-07-30 10:45:58] [ video_decode ]: enabled [2026-07-30 10:45:58] [ video_encode ]: enabled [2026-07-30 10:45:58] [ vulkan ]: disabled_off [2026-07-30 10:45:58] [ webgl ]: enabled [2026-07-30 10:45:58] [ webgl2 ]: enabled [2026-07-30 10:45:58] [ webgpu ]: enabled [2026-07-30 10:45:58] [ webnn ]: disabled_off [2026-07-30 10:45:58] [ problems ]: [2026-07-30 10:45:58] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-30 10:45:58] [ tag ]: workarounds [2026-07-30 10:45:58] [ affectedSettings ]: exit_on_context_lost [2026-07-30 10:45:58] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-30 10:45:58] [ tag ]: workarounds [2026-07-30 10:45:58] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-30 10:45:58] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-30 10:45:58] [ tag ]: workarounds [2026-07-30 10:45:58] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-30 10:45:58] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-30 10:45:58] [ tag ]: workarounds [2026-07-30 10:45:58] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-30 10:45:58] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-30 10:45:58] [ tag ]: workarounds [2026-07-30 10:45:58] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-30 10:45:58] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-30 10:45:58] [ tag ]: workarounds [2026-07-30 10:45:58] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-30 10:45:58] [ workarounds ]: [2026-07-30 10:45:58] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-30 10:45:58] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-30 10:45:58] [ workarounds[2] ]: exit_on_context_lost [2026-07-30 10:45:58] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-30 10:45:58] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-30 10:45:58] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-30 10:45:58] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-30 10:45:58] [ gpuMemoryBufferInfo ]: [2026-07-30 10:45:58] [ R_8 ]: Software only [2026-07-30 10:45:58] [ R_16 ]: Software only [2026-07-30 10:45:58] [ RG_88 ]: Software only [2026-07-30 10:45:58] [ RG_1616 ]: Software only [2026-07-30 10:45:58] [ BGR_565 ]: Software only [2026-07-30 10:45:58] [ RGBA_4444 ]: Software only [2026-07-30 10:45:58] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-30 10:45:58] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-30 10:45:58] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-30 10:45:58] [ BGRA_1010102 ]: Software only [2026-07-30 10:45:58] [ RGBA_1010102 ]: Software only [2026-07-30 10:45:58] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-30 10:45:58] [ RGBA_F16 ]: Software only [2026-07-30 10:45:58] [ YVU_420 ]: Software only [2026-07-30 10:45:58] [ YUV_420_BIPLANAR ]: Software only [2026-07-30 10:45:58] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-30 10:45:58] [ P010 ]: Software only [2026-07-30 10:45:58] [ videoAcceleratorsInfo ]: [2026-07-30 10:45:58] [ Decoding ]: (null) [2026-07-30 10:45:58] [ Encoding ]: (null) [2026-07-30 10:45:58] [2026-07-30 10:45:58] *** Report Section: Log Messages *** [2026-07-30 10:45:58] [2026-07-30 10:45:58] ===================[ GPU Report: End [0] ]================== [2026-07-31 11:45:10] Client version: no bootstrapper found [2026-07-31 11:45:10] GPU process started: start count: 0 [2026-07-31 11:45:16] ==================[ GPU Report: Start [0] ]================= [2026-07-31 11:45:16] [2026-07-31 11:45:16] *** Report Section: Client Info *** [2026-07-31 11:45:16] [2026-07-31 11:45:16] [ client_info ]: [2026-07-31 11:45:16] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-31 11:45:16] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=27908 -buildid=1785187029 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-31 11:45:16] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-31 11:45:16] [ operating_system ]: Windows NT 10.0.19045 [2026-07-31 11:45:16] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-31 11:45:16] [ version ]: Chrome/126.0.6478.183 [2026-07-31 11:45:16] [2026-07-31 11:45:16] *** Report Section: GPU Info *** [2026-07-31 11:45:16] [2026-07-31 11:45:16] [ gpu_info ]: [2026-07-31 11:45:16] [ ANGLEFeatures ]: [2026-07-31 11:45:16] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-31 11:45:16] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-31 11:45:16] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-31 11:45:16] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-31 11:45:16] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-31 11:45:16] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-31 11:45:16] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-31 11:45:16] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-31 11:45:16] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-31 11:45:16] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-31 11:45:16] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-31 11:45:16] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-31 11:45:16] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-31 11:45:16] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-31 11:45:16] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-31 11:45:16] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-31 11:45:16] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-31 11:45:16] [ basicInfo ]: [2026-07-31 11:45:16] [ Initialization time ]: 281 [2026-07-31 11:45:16] [ In-process GPU ]: (null) [2026-07-31 11:45:16] [ Passthrough Command Decoder ]: (null) [2026-07-31 11:45:16] [ Sandboxed ]: (null) [2026-07-31 11:45:16] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81279}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-31 11:45:16] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85536}, DRIVER_VERSION=10.0.19041.4355 [2026-07-31 11:45:16] [ Optimus ]: (null) [2026-07-31 11:45:16] [ AMD switchable ]: (null) [2026-07-31 11:45:16] [ Desktop compositing ]: Aero Glass [2026-07-31 11:45:16] [ Direct composition ]: (null) [2026-07-31 11:45:16] [ Supports overlays ]: (null) [2026-07-31 11:45:16] [ YUY2 overlay support ]: SCALING [2026-07-31 11:45:16] [ NV12 overlay support ]: SCALING [2026-07-31 11:45:16] [ BGRA8 overlay support ]: SOFTWARE [2026-07-31 11:45:16] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-31 11:45:16] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-31 11:45:16] [ DirectML feature level ]: Not supported [2026-07-31 11:45:16] [ Driver D3D12 feature level ]: Not supported [2026-07-31 11:45:16] [ Driver Vulkan API version ]: Not supported [2026-07-31 11:45:16] [ GPU CUDA compute capability major version ]: (null) [2026-07-31 11:45:16] [ Pixel shader version ]: 5.0 [2026-07-31 11:45:16] [ Vertex shader version ]: 5.0 [2026-07-31 11:45:16] [ Max. MSAA samples ]: 8 [2026-07-31 11:45:16] [ Machine model name ]: (null) [2026-07-31 11:45:16] [ Machine model version ]: (null) [2026-07-31 11:45:16] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-31 11:45:16] [ Display type ]: ANGLE_D3D11 [2026-07-31 11:45:16] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-31 11:45:16] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-31 11:45:16] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-31 11:45:16] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-31 11:45:16] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-31 11:45:16] [ Disabled WebGL Extensions ]: (null) [2026-07-31 11:45:16] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-31 11:45:16] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-31 11:45:16] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-31 11:45:16] [ Direct rendering version ]: unknown [2026-07-31 11:45:16] [ Reset notification strategy ]: 0x8252 [2026-07-31 11:45:16] [ GPU process crash count ]: (null) [2026-07-31 11:45:16] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-31 11:45:16] [ compositorInfo ]: [2026-07-31 11:45:16] [ Tile Update Mode ]: One-copy [2026-07-31 11:45:16] [ Partial Raster ]: Enabled [2026-07-31 11:45:16] [ dawnInfo ]: [2026-07-31 11:45:16] [ devicePerfInfo ]: [2026-07-31 11:45:16] [ displayInfo ]: [2026-07-31 11:45:16] [ Info ]: Display[4233299237] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-31 11:45:16] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-31 11:45:16] [ Buffer format (all) ]: BGRA_8888 [2026-07-31 11:45:16] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-31 11:45:16] [ SDR white level in nits ]: 203 [2026-07-31 11:45:16] [ HDR relative maximum luminance ]: 1 [2026-07-31 11:45:16] [ Bits per color component ]: 8 [2026-07-31 11:45:16] [ Bits per pixel ]: 24 [2026-07-31 11:45:16] [ Refresh Rate in Hz ]: 100 [2026-07-31 11:45:16] [ featureStatus ]: [2026-07-31 11:45:16] [ featureStatus ]: [2026-07-31 11:45:16] [ 2d_canvas ]: enabled [2026-07-31 11:45:16] [ canvas_oop_rasterization ]: enabled_on [2026-07-31 11:45:16] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-31 11:45:16] [ gpu_compositing ]: enabled [2026-07-31 11:45:16] [ multiple_raster_threads ]: enabled_on [2026-07-31 11:45:16] [ opengl ]: enabled_on [2026-07-31 11:45:16] [ rasterization ]: enabled [2026-07-31 11:45:16] [ raw_draw ]: disabled_off_ok [2026-07-31 11:45:16] [ skia_graphite ]: disabled_off [2026-07-31 11:45:16] [ video_decode ]: enabled [2026-07-31 11:45:16] [ video_encode ]: enabled [2026-07-31 11:45:16] [ vulkan ]: disabled_off [2026-07-31 11:45:16] [ webgl ]: enabled [2026-07-31 11:45:16] [ webgl2 ]: enabled [2026-07-31 11:45:16] [ webgpu ]: enabled [2026-07-31 11:45:16] [ webnn ]: disabled_off [2026-07-31 11:45:16] [ problems ]: [2026-07-31 11:45:16] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-31 11:45:16] [ tag ]: workarounds [2026-07-31 11:45:16] [ affectedSettings ]: exit_on_context_lost [2026-07-31 11:45:16] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-31 11:45:16] [ tag ]: workarounds [2026-07-31 11:45:16] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-31 11:45:16] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-31 11:45:16] [ tag ]: workarounds [2026-07-31 11:45:16] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-31 11:45:16] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-31 11:45:16] [ tag ]: workarounds [2026-07-31 11:45:16] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-31 11:45:16] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-31 11:45:16] [ tag ]: workarounds [2026-07-31 11:45:16] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-31 11:45:16] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-31 11:45:16] [ tag ]: workarounds [2026-07-31 11:45:16] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-31 11:45:16] [ workarounds ]: [2026-07-31 11:45:16] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-31 11:45:16] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-31 11:45:16] [ workarounds[2] ]: exit_on_context_lost [2026-07-31 11:45:16] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-31 11:45:16] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-31 11:45:16] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-31 11:45:16] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-31 11:45:16] [ gpuMemoryBufferInfo ]: [2026-07-31 11:45:16] [ R_8 ]: Software only [2026-07-31 11:45:16] [ R_16 ]: Software only [2026-07-31 11:45:16] [ RG_88 ]: Software only [2026-07-31 11:45:16] [ RG_1616 ]: Software only [2026-07-31 11:45:16] [ BGR_565 ]: Software only [2026-07-31 11:45:16] [ RGBA_4444 ]: Software only [2026-07-31 11:45:16] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-31 11:45:16] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-31 11:45:16] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-31 11:45:16] [ BGRA_1010102 ]: Software only [2026-07-31 11:45:16] [ RGBA_1010102 ]: Software only [2026-07-31 11:45:16] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-31 11:45:16] [ RGBA_F16 ]: Software only [2026-07-31 11:45:16] [ YVU_420 ]: Software only [2026-07-31 11:45:16] [ YUV_420_BIPLANAR ]: Software only [2026-07-31 11:45:16] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-31 11:45:16] [ P010 ]: Software only [2026-07-31 11:45:16] [ videoAcceleratorsInfo ]: [2026-07-31 11:45:16] [ Decoding ]: (null) [2026-07-31 11:45:16] [ Encoding ]: (null) [2026-07-31 11:45:16] [2026-07-31 11:45:16] *** Report Section: Log Messages *** [2026-07-31 11:45:16] [2026-07-31 11:45:16] ===================[ GPU Report: End [0] ]================== [2026-07-31 21:07:55] Client version: no bootstrapper found [2026-07-31 21:07:55] GPU process started: start count: 0 [2026-07-31 21:08:02] ==================[ GPU Report: Start [0] ]================= [2026-07-31 21:08:02] [2026-07-31 21:08:02] *** Report Section: Client Info *** [2026-07-31 21:08:02] [2026-07-31 21:08:02] [ client_info ]: [2026-07-31 21:08:02] [ angle_commit_id ]: 5d4df51d1d7d [2026-07-31 21:08:02] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=23052 -buildid=1785187029 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-07-31 21:08:02] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-07-31 21:08:02] [ operating_system ]: Windows NT 10.0.19045 [2026-07-31 21:08:02] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-07-31 21:08:02] [ version ]: Chrome/126.0.6478.183 [2026-07-31 21:08:02] [2026-07-31 21:08:02] *** Report Section: GPU Info *** [2026-07-31 21:08:02] [2026-07-31 21:08:02] [ gpu_info ]: [2026-07-31 21:08:02] [ ANGLEFeatures ]: [2026-07-31 21:08:02] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-07-31 21:08:02] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-07-31 21:08:02] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-07-31 21:08:02] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-07-31 21:08:02] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-07-31 21:08:02] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-07-31 21:08:02] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-07-31 21:08:02] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-07-31 21:08:02] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-07-31 21:08:02] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-07-31 21:08:02] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-07-31 21:08:02] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-07-31 21:08:02] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-07-31 21:08:02] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-07-31 21:08:02] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-07-31 21:08:02] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-07-31 21:08:02] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-07-31 21:08:02] [ basicInfo ]: [2026-07-31 21:08:02] [ Initialization time ]: 641 [2026-07-31 21:08:02] [ In-process GPU ]: (null) [2026-07-31 21:08:02] [ Passthrough Command Decoder ]: (null) [2026-07-31 21:08:02] [ Sandboxed ]: (null) [2026-07-31 21:08:02] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81543}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-07-31 21:08:02] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85778}, DRIVER_VERSION=10.0.19041.4355 [2026-07-31 21:08:02] [ Optimus ]: (null) [2026-07-31 21:08:02] [ AMD switchable ]: (null) [2026-07-31 21:08:02] [ Desktop compositing ]: Aero Glass [2026-07-31 21:08:02] [ Direct composition ]: (null) [2026-07-31 21:08:02] [ Supports overlays ]: (null) [2026-07-31 21:08:02] [ YUY2 overlay support ]: SCALING [2026-07-31 21:08:02] [ NV12 overlay support ]: SCALING [2026-07-31 21:08:02] [ BGRA8 overlay support ]: SOFTWARE [2026-07-31 21:08:02] [ RGB10A2 overlay support ]: SOFTWARE [2026-07-31 21:08:02] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-07-31 21:08:02] [ DirectML feature level ]: Not supported [2026-07-31 21:08:02] [ Driver D3D12 feature level ]: Not supported [2026-07-31 21:08:02] [ Driver Vulkan API version ]: Not supported [2026-07-31 21:08:02] [ GPU CUDA compute capability major version ]: (null) [2026-07-31 21:08:02] [ Pixel shader version ]: 5.0 [2026-07-31 21:08:02] [ Vertex shader version ]: 5.0 [2026-07-31 21:08:02] [ Max. MSAA samples ]: 8 [2026-07-31 21:08:02] [ Machine model name ]: (null) [2026-07-31 21:08:02] [ Machine model version ]: (null) [2026-07-31 21:08:02] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-07-31 21:08:02] [ Display type ]: ANGLE_D3D11 [2026-07-31 21:08:02] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-07-31 21:08:02] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-07-31 21:08:02] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-31 21:08:02] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-07-31 21:08:02] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-07-31 21:08:02] [ Disabled WebGL Extensions ]: (null) [2026-07-31 21:08:02] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-07-31 21:08:02] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-07-31 21:08:02] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-07-31 21:08:02] [ Direct rendering version ]: unknown [2026-07-31 21:08:02] [ Reset notification strategy ]: 0x8252 [2026-07-31 21:08:02] [ GPU process crash count ]: (null) [2026-07-31 21:08:02] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-07-31 21:08:02] [ compositorInfo ]: [2026-07-31 21:08:02] [ Tile Update Mode ]: One-copy [2026-07-31 21:08:02] [ Partial Raster ]: Enabled [2026-07-31 21:08:02] [ dawnInfo ]: [2026-07-31 21:08:02] [ devicePerfInfo ]: [2026-07-31 21:08:02] [ displayInfo ]: [2026-07-31 21:08:02] [ Info ]: Display[3115539185] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-07-31 21:08:02] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-07-31 21:08:02] [ Buffer format (all) ]: BGRA_8888 [2026-07-31 21:08:02] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-07-31 21:08:02] [ SDR white level in nits ]: 203 [2026-07-31 21:08:02] [ HDR relative maximum luminance ]: 1 [2026-07-31 21:08:02] [ Bits per color component ]: 8 [2026-07-31 21:08:02] [ Bits per pixel ]: 24 [2026-07-31 21:08:02] [ Refresh Rate in Hz ]: 100 [2026-07-31 21:08:02] [ featureStatus ]: [2026-07-31 21:08:02] [ featureStatus ]: [2026-07-31 21:08:02] [ 2d_canvas ]: enabled [2026-07-31 21:08:02] [ canvas_oop_rasterization ]: enabled_on [2026-07-31 21:08:02] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-07-31 21:08:02] [ gpu_compositing ]: enabled [2026-07-31 21:08:02] [ multiple_raster_threads ]: enabled_on [2026-07-31 21:08:02] [ opengl ]: enabled_on [2026-07-31 21:08:02] [ rasterization ]: enabled [2026-07-31 21:08:02] [ raw_draw ]: disabled_off_ok [2026-07-31 21:08:02] [ skia_graphite ]: disabled_off [2026-07-31 21:08:02] [ video_decode ]: enabled [2026-07-31 21:08:02] [ video_encode ]: enabled [2026-07-31 21:08:02] [ vulkan ]: disabled_off [2026-07-31 21:08:02] [ webgl ]: enabled [2026-07-31 21:08:02] [ webgl2 ]: enabled [2026-07-31 21:08:02] [ webgpu ]: enabled [2026-07-31 21:08:02] [ webnn ]: disabled_off [2026-07-31 21:08:02] [ problems ]: [2026-07-31 21:08:02] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-07-31 21:08:02] [ tag ]: workarounds [2026-07-31 21:08:02] [ affectedSettings ]: exit_on_context_lost [2026-07-31 21:08:02] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-07-31 21:08:02] [ tag ]: workarounds [2026-07-31 21:08:02] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-31 21:08:02] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-07-31 21:08:02] [ tag ]: workarounds [2026-07-31 21:08:02] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-07-31 21:08:02] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-07-31 21:08:02] [ tag ]: workarounds [2026-07-31 21:08:02] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-07-31 21:08:02] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-07-31 21:08:02] [ tag ]: workarounds [2026-07-31 21:08:02] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-07-31 21:08:02] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-07-31 21:08:02] [ tag ]: workarounds [2026-07-31 21:08:02] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-07-31 21:08:02] [ workarounds ]: [2026-07-31 21:08:02] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-07-31 21:08:02] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-07-31 21:08:02] [ workarounds[2] ]: exit_on_context_lost [2026-07-31 21:08:02] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-07-31 21:08:02] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-07-31 21:08:02] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-07-31 21:08:02] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-07-31 21:08:02] [ gpuMemoryBufferInfo ]: [2026-07-31 21:08:02] [ R_8 ]: Software only [2026-07-31 21:08:02] [ R_16 ]: Software only [2026-07-31 21:08:02] [ RG_88 ]: Software only [2026-07-31 21:08:02] [ RG_1616 ]: Software only [2026-07-31 21:08:02] [ BGR_565 ]: Software only [2026-07-31 21:08:02] [ RGBA_4444 ]: Software only [2026-07-31 21:08:02] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-07-31 21:08:02] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-07-31 21:08:02] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-07-31 21:08:02] [ BGRA_1010102 ]: Software only [2026-07-31 21:08:02] [ RGBA_1010102 ]: Software only [2026-07-31 21:08:02] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-07-31 21:08:02] [ RGBA_F16 ]: Software only [2026-07-31 21:08:02] [ YVU_420 ]: Software only [2026-07-31 21:08:02] [ YUV_420_BIPLANAR ]: Software only [2026-07-31 21:08:02] [ YUVA_420_TRIPLANAR ]: Software only [2026-07-31 21:08:02] [ P010 ]: Software only [2026-07-31 21:08:02] [ videoAcceleratorsInfo ]: [2026-07-31 21:08:02] [ Decoding ]: (null) [2026-07-31 21:08:02] [ Encoding ]: (null) [2026-07-31 21:08:02] [2026-07-31 21:08:02] *** Report Section: Log Messages *** [2026-07-31 21:08:02] [2026-07-31 21:08:02] ===================[ GPU Report: End [0] ]================== [2026-08-02 15:59:21] Client version: no bootstrapper found [2026-08-02 15:59:21] GPU process started: start count: 0 [2026-08-02 15:59:28] ==================[ GPU Report: Start [0] ]================= [2026-08-02 15:59:28] [2026-08-02 15:59:28] *** Report Section: Client Info *** [2026-08-02 15:59:28] [2026-08-02 15:59:28] [ client_info ]: [2026-08-02 15:59:28] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-02 15:59:28] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=7292 -buildid=1785187029 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-02 15:59:28] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-02 15:59:28] [ operating_system ]: Windows NT 10.0.19045 [2026-08-02 15:59:28] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-02 15:59:28] [ version ]: Chrome/126.0.6478.183 [2026-08-02 15:59:28] [2026-08-02 15:59:28] *** Report Section: GPU Info *** [2026-08-02 15:59:28] [2026-08-02 15:59:28] [ gpu_info ]: [2026-08-02 15:59:28] [ ANGLEFeatures ]: [2026-08-02 15:59:28] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-02 15:59:28] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-02 15:59:28] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-02 15:59:28] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-02 15:59:28] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-02 15:59:28] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-02 15:59:28] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-02 15:59:28] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-02 15:59:28] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-02 15:59:28] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-02 15:59:28] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-02 15:59:28] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-02 15:59:28] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-02 15:59:28] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-02 15:59:28] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-02 15:59:28] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-02 15:59:28] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-02 15:59:28] [ basicInfo ]: [2026-08-02 15:59:28] [ Initialization time ]: 611 [2026-08-02 15:59:28] [ In-process GPU ]: (null) [2026-08-02 15:59:28] [ Passthrough Command Decoder ]: (null) [2026-08-02 15:59:28] [ Sandboxed ]: (null) [2026-08-02 15:59:28] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,80897}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-02 15:59:28] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,84957}, DRIVER_VERSION=10.0.19041.4355 [2026-08-02 15:59:28] [ Optimus ]: (null) [2026-08-02 15:59:28] [ AMD switchable ]: (null) [2026-08-02 15:59:28] [ Desktop compositing ]: Aero Glass [2026-08-02 15:59:28] [ Direct composition ]: (null) [2026-08-02 15:59:28] [ Supports overlays ]: (null) [2026-08-02 15:59:28] [ YUY2 overlay support ]: SCALING [2026-08-02 15:59:28] [ NV12 overlay support ]: SCALING [2026-08-02 15:59:28] [ BGRA8 overlay support ]: SOFTWARE [2026-08-02 15:59:28] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-02 15:59:28] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-02 15:59:28] [ DirectML feature level ]: Not supported [2026-08-02 15:59:28] [ Driver D3D12 feature level ]: Not supported [2026-08-02 15:59:28] [ Driver Vulkan API version ]: Not supported [2026-08-02 15:59:28] [ GPU CUDA compute capability major version ]: (null) [2026-08-02 15:59:28] [ Pixel shader version ]: 5.0 [2026-08-02 15:59:28] [ Vertex shader version ]: 5.0 [2026-08-02 15:59:28] [ Max. MSAA samples ]: 8 [2026-08-02 15:59:28] [ Machine model name ]: (null) [2026-08-02 15:59:28] [ Machine model version ]: (null) [2026-08-02 15:59:28] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-02 15:59:28] [ Display type ]: ANGLE_D3D11 [2026-08-02 15:59:28] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-02 15:59:28] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-02 15:59:28] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-02 15:59:28] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-02 15:59:28] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-02 15:59:28] [ Disabled WebGL Extensions ]: (null) [2026-08-02 15:59:28] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-02 15:59:28] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-02 15:59:28] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-02 15:59:28] [ Direct rendering version ]: unknown [2026-08-02 15:59:28] [ Reset notification strategy ]: 0x8252 [2026-08-02 15:59:28] [ GPU process crash count ]: (null) [2026-08-02 15:59:28] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-02 15:59:28] [ compositorInfo ]: [2026-08-02 15:59:28] [ Tile Update Mode ]: One-copy [2026-08-02 15:59:28] [ Partial Raster ]: Enabled [2026-08-02 15:59:28] [ dawnInfo ]: [2026-08-02 15:59:28] [ devicePerfInfo ]: [2026-08-02 15:59:28] [ displayInfo ]: [2026-08-02 15:59:28] [ Info ]: Display[618660099] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-02 15:59:28] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-02 15:59:28] [ Buffer format (all) ]: BGRA_8888 [2026-08-02 15:59:28] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-02 15:59:28] [ SDR white level in nits ]: 203 [2026-08-02 15:59:28] [ HDR relative maximum luminance ]: 1 [2026-08-02 15:59:28] [ Bits per color component ]: 8 [2026-08-02 15:59:28] [ Bits per pixel ]: 24 [2026-08-02 15:59:28] [ Refresh Rate in Hz ]: 100 [2026-08-02 15:59:28] [ featureStatus ]: [2026-08-02 15:59:28] [ featureStatus ]: [2026-08-02 15:59:28] [ 2d_canvas ]: enabled [2026-08-02 15:59:28] [ canvas_oop_rasterization ]: enabled_on [2026-08-02 15:59:28] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-02 15:59:28] [ gpu_compositing ]: enabled [2026-08-02 15:59:28] [ multiple_raster_threads ]: enabled_on [2026-08-02 15:59:28] [ opengl ]: enabled_on [2026-08-02 15:59:28] [ rasterization ]: enabled [2026-08-02 15:59:28] [ raw_draw ]: disabled_off_ok [2026-08-02 15:59:28] [ skia_graphite ]: disabled_off [2026-08-02 15:59:28] [ video_decode ]: enabled [2026-08-02 15:59:28] [ video_encode ]: enabled [2026-08-02 15:59:28] [ vulkan ]: disabled_off [2026-08-02 15:59:28] [ webgl ]: enabled [2026-08-02 15:59:28] [ webgl2 ]: enabled [2026-08-02 15:59:28] [ webgpu ]: enabled [2026-08-02 15:59:28] [ webnn ]: disabled_off [2026-08-02 15:59:28] [ problems ]: [2026-08-02 15:59:28] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-02 15:59:28] [ tag ]: workarounds [2026-08-02 15:59:28] [ affectedSettings ]: exit_on_context_lost [2026-08-02 15:59:28] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-02 15:59:28] [ tag ]: workarounds [2026-08-02 15:59:28] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-02 15:59:28] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-02 15:59:28] [ tag ]: workarounds [2026-08-02 15:59:28] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-02 15:59:28] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-02 15:59:28] [ tag ]: workarounds [2026-08-02 15:59:28] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-02 15:59:28] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-02 15:59:28] [ tag ]: workarounds [2026-08-02 15:59:28] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-02 15:59:28] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-02 15:59:28] [ tag ]: workarounds [2026-08-02 15:59:28] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-02 15:59:28] [ workarounds ]: [2026-08-02 15:59:28] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-02 15:59:28] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-02 15:59:28] [ workarounds[2] ]: exit_on_context_lost [2026-08-02 15:59:28] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-02 15:59:28] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-02 15:59:28] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-02 15:59:28] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-02 15:59:28] [ gpuMemoryBufferInfo ]: [2026-08-02 15:59:28] [ R_8 ]: Software only [2026-08-02 15:59:28] [ R_16 ]: Software only [2026-08-02 15:59:28] [ RG_88 ]: Software only [2026-08-02 15:59:28] [ RG_1616 ]: Software only [2026-08-02 15:59:28] [ BGR_565 ]: Software only [2026-08-02 15:59:28] [ RGBA_4444 ]: Software only [2026-08-02 15:59:28] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-02 15:59:28] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-02 15:59:28] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-02 15:59:28] [ BGRA_1010102 ]: Software only [2026-08-02 15:59:28] [ RGBA_1010102 ]: Software only [2026-08-02 15:59:28] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-02 15:59:28] [ RGBA_F16 ]: Software only [2026-08-02 15:59:28] [ YVU_420 ]: Software only [2026-08-02 15:59:28] [ YUV_420_BIPLANAR ]: Software only [2026-08-02 15:59:28] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-02 15:59:28] [ P010 ]: Software only [2026-08-02 15:59:28] [ videoAcceleratorsInfo ]: [2026-08-02 15:59:28] [ Decoding ]: (null) [2026-08-02 15:59:28] [ Encoding ]: (null) [2026-08-02 15:59:28] [2026-08-02 15:59:28] *** Report Section: Log Messages *** [2026-08-02 15:59:28] [2026-08-02 15:59:28] ===================[ GPU Report: End [0] ]================== [2026-08-04 10:19:11] Client version: no bootstrapper found [2026-08-04 10:19:11] GPU process started: start count: 0 [2026-08-04 10:19:25] ==================[ GPU Report: Start [0] ]================= [2026-08-04 10:19:25] [2026-08-04 10:19:25] *** Report Section: Client Info *** [2026-08-04 10:19:25] [2026-08-04 10:19:25] [ client_info ]: [2026-08-04 10:19:25] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-04 10:19:25] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=5188 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-04 10:19:25] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-04 10:19:25] [ operating_system ]: Windows NT 10.0.19045 [2026-08-04 10:19:25] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-04 10:19:25] [ version ]: Chrome/126.0.6478.183 [2026-08-04 10:19:25] [2026-08-04 10:19:25] *** Report Section: GPU Info *** [2026-08-04 10:19:25] [2026-08-04 10:19:25] [ gpu_info ]: [2026-08-04 10:19:25] [ ANGLEFeatures ]: [2026-08-04 10:19:25] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-04 10:19:25] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-04 10:19:25] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-04 10:19:25] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-04 10:19:25] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-04 10:19:25] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-04 10:19:25] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-04 10:19:25] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-04 10:19:25] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-04 10:19:25] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-04 10:19:25] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-04 10:19:25] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-04 10:19:25] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-04 10:19:25] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-04 10:19:25] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-04 10:19:25] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-04 10:19:25] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-04 10:19:25] [ basicInfo ]: [2026-08-04 10:19:25] [ Initialization time ]: 913 [2026-08-04 10:19:25] [ In-process GPU ]: (null) [2026-08-04 10:19:25] [ Passthrough Command Decoder ]: (null) [2026-08-04 10:19:25] [ Sandboxed ]: (null) [2026-08-04 10:19:25] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,82614}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-04 10:19:25] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86991}, DRIVER_VERSION=10.0.19041.4355 [2026-08-04 10:19:25] [ Optimus ]: (null) [2026-08-04 10:19:25] [ AMD switchable ]: (null) [2026-08-04 10:19:25] [ Desktop compositing ]: Aero Glass [2026-08-04 10:19:25] [ Direct composition ]: (null) [2026-08-04 10:19:25] [ Supports overlays ]: (null) [2026-08-04 10:19:25] [ YUY2 overlay support ]: SCALING [2026-08-04 10:19:25] [ NV12 overlay support ]: SCALING [2026-08-04 10:19:25] [ BGRA8 overlay support ]: SOFTWARE [2026-08-04 10:19:25] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-04 10:19:25] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-04 10:19:25] [ DirectML feature level ]: Not supported [2026-08-04 10:19:25] [ Driver D3D12 feature level ]: Not supported [2026-08-04 10:19:25] [ Driver Vulkan API version ]: Not supported [2026-08-04 10:19:25] [ GPU CUDA compute capability major version ]: (null) [2026-08-04 10:19:25] [ Pixel shader version ]: 5.0 [2026-08-04 10:19:25] [ Vertex shader version ]: 5.0 [2026-08-04 10:19:25] [ Max. MSAA samples ]: 8 [2026-08-04 10:19:25] [ Machine model name ]: (null) [2026-08-04 10:19:25] [ Machine model version ]: (null) [2026-08-04 10:19:25] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-04 10:19:25] [ Display type ]: ANGLE_D3D11 [2026-08-04 10:19:25] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-04 10:19:25] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-04 10:19:25] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-04 10:19:25] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-04 10:19:25] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-04 10:19:25] [ Disabled WebGL Extensions ]: (null) [2026-08-04 10:19:25] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-04 10:19:25] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-04 10:19:25] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-04 10:19:25] [ Direct rendering version ]: unknown [2026-08-04 10:19:25] [ Reset notification strategy ]: 0x8252 [2026-08-04 10:19:25] [ GPU process crash count ]: (null) [2026-08-04 10:19:25] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-04 10:19:25] [ compositorInfo ]: [2026-08-04 10:19:25] [ Tile Update Mode ]: One-copy [2026-08-04 10:19:25] [ Partial Raster ]: Enabled [2026-08-04 10:19:25] [ dawnInfo ]: [2026-08-04 10:19:25] [ devicePerfInfo ]: [2026-08-04 10:19:25] [ displayInfo ]: [2026-08-04 10:19:25] [ Info ]: Display[3588024947] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-04 10:19:25] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-04 10:19:25] [ Buffer format (all) ]: BGRA_8888 [2026-08-04 10:19:25] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-04 10:19:25] [ SDR white level in nits ]: 203 [2026-08-04 10:19:25] [ HDR relative maximum luminance ]: 1 [2026-08-04 10:19:25] [ Bits per color component ]: 8 [2026-08-04 10:19:25] [ Bits per pixel ]: 24 [2026-08-04 10:19:25] [ Refresh Rate in Hz ]: 100 [2026-08-04 10:19:25] [ featureStatus ]: [2026-08-04 10:19:25] [ featureStatus ]: [2026-08-04 10:19:25] [ 2d_canvas ]: enabled [2026-08-04 10:19:25] [ canvas_oop_rasterization ]: enabled_on [2026-08-04 10:19:25] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-04 10:19:25] [ gpu_compositing ]: enabled [2026-08-04 10:19:25] [ multiple_raster_threads ]: enabled_on [2026-08-04 10:19:25] [ opengl ]: enabled_on [2026-08-04 10:19:25] [ rasterization ]: enabled [2026-08-04 10:19:25] [ raw_draw ]: disabled_off_ok [2026-08-04 10:19:25] [ skia_graphite ]: disabled_off [2026-08-04 10:19:25] [ video_decode ]: enabled [2026-08-04 10:19:25] [ video_encode ]: enabled [2026-08-04 10:19:25] [ vulkan ]: disabled_off [2026-08-04 10:19:25] [ webgl ]: enabled [2026-08-04 10:19:25] [ webgl2 ]: enabled [2026-08-04 10:19:25] [ webgpu ]: enabled [2026-08-04 10:19:25] [ webnn ]: disabled_off [2026-08-04 10:19:25] [ problems ]: [2026-08-04 10:19:25] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-04 10:19:25] [ tag ]: workarounds [2026-08-04 10:19:25] [ affectedSettings ]: exit_on_context_lost [2026-08-04 10:19:25] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-04 10:19:25] [ tag ]: workarounds [2026-08-04 10:19:25] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-04 10:19:25] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-04 10:19:25] [ tag ]: workarounds [2026-08-04 10:19:25] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-04 10:19:25] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-04 10:19:25] [ tag ]: workarounds [2026-08-04 10:19:25] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-04 10:19:25] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-04 10:19:25] [ tag ]: workarounds [2026-08-04 10:19:25] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-04 10:19:25] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-04 10:19:25] [ tag ]: workarounds [2026-08-04 10:19:25] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-04 10:19:25] [ workarounds ]: [2026-08-04 10:19:25] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-04 10:19:25] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-04 10:19:25] [ workarounds[2] ]: exit_on_context_lost [2026-08-04 10:19:25] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-04 10:19:25] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-04 10:19:25] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-04 10:19:25] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-04 10:19:25] [ gpuMemoryBufferInfo ]: [2026-08-04 10:19:25] [ R_8 ]: Software only [2026-08-04 10:19:25] [ R_16 ]: Software only [2026-08-04 10:19:25] [ RG_88 ]: Software only [2026-08-04 10:19:25] [ RG_1616 ]: Software only [2026-08-04 10:19:25] [ BGR_565 ]: Software only [2026-08-04 10:19:25] [ RGBA_4444 ]: Software only [2026-08-04 10:19:25] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-04 10:19:25] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-04 10:19:25] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-04 10:19:25] [ BGRA_1010102 ]: Software only [2026-08-04 10:19:25] [ RGBA_1010102 ]: Software only [2026-08-04 10:19:25] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-04 10:19:25] [ RGBA_F16 ]: Software only [2026-08-04 10:19:25] [ YVU_420 ]: Software only [2026-08-04 10:19:25] [ YUV_420_BIPLANAR ]: Software only [2026-08-04 10:19:25] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-04 10:19:25] [ P010 ]: Software only [2026-08-04 10:19:25] [ videoAcceleratorsInfo ]: [2026-08-04 10:19:25] [ Decoding ]: (null) [2026-08-04 10:19:25] [ Encoding ]: (null) [2026-08-04 10:19:25] [2026-08-04 10:19:25] *** Report Section: Log Messages *** [2026-08-04 10:19:25] [2026-08-04 10:19:25] ===================[ GPU Report: End [0] ]================== [2026-08-05 22:02:49] Client version: no bootstrapper found [2026-08-05 22:02:49] GPU process started: start count: 0 [2026-08-05 22:02:56] ==================[ GPU Report: Start [0] ]================= [2026-08-05 22:02:56] [2026-08-05 22:02:56] *** Report Section: Client Info *** [2026-08-05 22:02:56] [2026-08-05 22:02:56] [ client_info ]: [2026-08-05 22:02:56] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-05 22:02:56] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=16212 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-05 22:02:56] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-05 22:02:56] [ operating_system ]: Windows NT 10.0.19045 [2026-08-05 22:02:56] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-05 22:02:56] [ version ]: Chrome/126.0.6478.183 [2026-08-05 22:02:56] [2026-08-05 22:02:56] *** Report Section: GPU Info *** [2026-08-05 22:02:56] [2026-08-05 22:02:56] [ gpu_info ]: [2026-08-05 22:02:56] [ ANGLEFeatures ]: [2026-08-05 22:02:56] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-05 22:02:56] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-05 22:02:56] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-05 22:02:56] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-05 22:02:56] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-05 22:02:56] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-05 22:02:56] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-05 22:02:56] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-05 22:02:56] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-05 22:02:56] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-05 22:02:56] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-05 22:02:56] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-05 22:02:56] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-05 22:02:56] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-05 22:02:56] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-05 22:02:56] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-05 22:02:56] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-05 22:02:56] [ basicInfo ]: [2026-08-05 22:02:56] [ Initialization time ]: 626 [2026-08-05 22:02:56] [ In-process GPU ]: (null) [2026-08-05 22:02:56] [ Passthrough Command Decoder ]: (null) [2026-08-05 22:02:56] [ Sandboxed ]: (null) [2026-08-05 22:02:56] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,82189}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-05 22:02:56] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86617}, DRIVER_VERSION=10.0.19041.4355 [2026-08-05 22:02:56] [ Optimus ]: (null) [2026-08-05 22:02:56] [ AMD switchable ]: (null) [2026-08-05 22:02:56] [ Desktop compositing ]: Aero Glass [2026-08-05 22:02:56] [ Direct composition ]: (null) [2026-08-05 22:02:56] [ Supports overlays ]: (null) [2026-08-05 22:02:56] [ YUY2 overlay support ]: SCALING [2026-08-05 22:02:56] [ NV12 overlay support ]: SCALING [2026-08-05 22:02:56] [ BGRA8 overlay support ]: SOFTWARE [2026-08-05 22:02:56] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-05 22:02:56] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-05 22:02:56] [ DirectML feature level ]: Not supported [2026-08-05 22:02:56] [ Driver D3D12 feature level ]: Not supported [2026-08-05 22:02:56] [ Driver Vulkan API version ]: Not supported [2026-08-05 22:02:56] [ GPU CUDA compute capability major version ]: (null) [2026-08-05 22:02:56] [ Pixel shader version ]: 5.0 [2026-08-05 22:02:56] [ Vertex shader version ]: 5.0 [2026-08-05 22:02:56] [ Max. MSAA samples ]: 8 [2026-08-05 22:02:56] [ Machine model name ]: (null) [2026-08-05 22:02:56] [ Machine model version ]: (null) [2026-08-05 22:02:56] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-05 22:02:56] [ Display type ]: ANGLE_D3D11 [2026-08-05 22:02:56] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-05 22:02:56] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-05 22:02:56] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-05 22:02:56] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-05 22:02:56] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-05 22:02:56] [ Disabled WebGL Extensions ]: (null) [2026-08-05 22:02:56] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-05 22:02:56] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-05 22:02:56] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-05 22:02:56] [ Direct rendering version ]: unknown [2026-08-05 22:02:56] [ Reset notification strategy ]: 0x8252 [2026-08-05 22:02:56] [ GPU process crash count ]: (null) [2026-08-05 22:02:56] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-05 22:02:56] [ compositorInfo ]: [2026-08-05 22:02:56] [ Tile Update Mode ]: One-copy [2026-08-05 22:02:56] [ Partial Raster ]: Enabled [2026-08-05 22:02:56] [ dawnInfo ]: [2026-08-05 22:02:56] [ devicePerfInfo ]: [2026-08-05 22:02:56] [ displayInfo ]: [2026-08-05 22:02:56] [ Info ]: Display[3753612357] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-05 22:02:56] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-05 22:02:56] [ Buffer format (all) ]: BGRA_8888 [2026-08-05 22:02:56] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-05 22:02:56] [ SDR white level in nits ]: 203 [2026-08-05 22:02:56] [ HDR relative maximum luminance ]: 1 [2026-08-05 22:02:56] [ Bits per color component ]: 8 [2026-08-05 22:02:56] [ Bits per pixel ]: 24 [2026-08-05 22:02:56] [ Refresh Rate in Hz ]: 100 [2026-08-05 22:02:56] [ featureStatus ]: [2026-08-05 22:02:56] [ featureStatus ]: [2026-08-05 22:02:56] [ 2d_canvas ]: enabled [2026-08-05 22:02:56] [ canvas_oop_rasterization ]: enabled_on [2026-08-05 22:02:56] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-05 22:02:56] [ gpu_compositing ]: enabled [2026-08-05 22:02:56] [ multiple_raster_threads ]: enabled_on [2026-08-05 22:02:56] [ opengl ]: enabled_on [2026-08-05 22:02:56] [ rasterization ]: enabled [2026-08-05 22:02:56] [ raw_draw ]: disabled_off_ok [2026-08-05 22:02:56] [ skia_graphite ]: disabled_off [2026-08-05 22:02:56] [ video_decode ]: enabled [2026-08-05 22:02:56] [ video_encode ]: enabled [2026-08-05 22:02:56] [ vulkan ]: disabled_off [2026-08-05 22:02:56] [ webgl ]: enabled [2026-08-05 22:02:56] [ webgl2 ]: enabled [2026-08-05 22:02:56] [ webgpu ]: enabled [2026-08-05 22:02:56] [ webnn ]: disabled_off [2026-08-05 22:02:56] [ problems ]: [2026-08-05 22:02:56] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-05 22:02:56] [ tag ]: workarounds [2026-08-05 22:02:56] [ affectedSettings ]: exit_on_context_lost [2026-08-05 22:02:56] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-05 22:02:56] [ tag ]: workarounds [2026-08-05 22:02:56] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-05 22:02:56] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-05 22:02:56] [ tag ]: workarounds [2026-08-05 22:02:56] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-05 22:02:56] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-05 22:02:56] [ tag ]: workarounds [2026-08-05 22:02:56] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-05 22:02:56] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-05 22:02:56] [ tag ]: workarounds [2026-08-05 22:02:56] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-05 22:02:56] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-05 22:02:56] [ tag ]: workarounds [2026-08-05 22:02:56] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-05 22:02:56] [ workarounds ]: [2026-08-05 22:02:56] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-05 22:02:56] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-05 22:02:56] [ workarounds[2] ]: exit_on_context_lost [2026-08-05 22:02:56] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-05 22:02:56] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-05 22:02:56] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-05 22:02:56] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-05 22:02:56] [ gpuMemoryBufferInfo ]: [2026-08-05 22:02:56] [ R_8 ]: Software only [2026-08-05 22:02:56] [ R_16 ]: Software only [2026-08-05 22:02:56] [ RG_88 ]: Software only [2026-08-05 22:02:56] [ RG_1616 ]: Software only [2026-08-05 22:02:56] [ BGR_565 ]: Software only [2026-08-05 22:02:56] [ RGBA_4444 ]: Software only [2026-08-05 22:02:56] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-05 22:02:56] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-05 22:02:56] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-05 22:02:56] [ BGRA_1010102 ]: Software only [2026-08-05 22:02:56] [ RGBA_1010102 ]: Software only [2026-08-05 22:02:56] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-05 22:02:56] [ RGBA_F16 ]: Software only [2026-08-05 22:02:56] [ YVU_420 ]: Software only [2026-08-05 22:02:56] [ YUV_420_BIPLANAR ]: Software only [2026-08-05 22:02:56] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-05 22:02:56] [ P010 ]: Software only [2026-08-05 22:02:56] [ videoAcceleratorsInfo ]: [2026-08-05 22:02:56] [ Decoding ]: (null) [2026-08-05 22:02:56] [ Encoding ]: (null) [2026-08-05 22:02:56] [2026-08-05 22:02:56] *** Report Section: Log Messages *** [2026-08-05 22:02:56] [2026-08-05 22:02:56] ===================[ GPU Report: End [0] ]================== [2026-08-06 11:03:17] Client version: no bootstrapper found [2026-08-06 11:03:17] GPU process started: start count: 0 [2026-08-06 11:03:23] ==================[ GPU Report: Start [0] ]================= [2026-08-06 11:03:23] [2026-08-06 11:03:23] *** Report Section: Client Info *** [2026-08-06 11:03:23] [2026-08-06 11:03:23] [ client_info ]: [2026-08-06 11:03:23] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-06 11:03:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=22576 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-06 11:03:23] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-06 11:03:23] [ operating_system ]: Windows NT 10.0.19045 [2026-08-06 11:03:23] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-06 11:03:23] [ version ]: Chrome/126.0.6478.183 [2026-08-06 11:03:23] [2026-08-06 11:03:23] *** Report Section: GPU Info *** [2026-08-06 11:03:23] [2026-08-06 11:03:23] [ gpu_info ]: [2026-08-06 11:03:23] [ ANGLEFeatures ]: [2026-08-06 11:03:23] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-06 11:03:23] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-06 11:03:23] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-06 11:03:23] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-06 11:03:23] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-06 11:03:23] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-06 11:03:23] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-06 11:03:23] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-06 11:03:23] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-06 11:03:23] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-06 11:03:23] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-06 11:03:23] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-06 11:03:23] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-06 11:03:23] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-06 11:03:23] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-06 11:03:23] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-06 11:03:23] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-06 11:03:23] [ basicInfo ]: [2026-08-06 11:03:23] [ Initialization time ]: 662 [2026-08-06 11:03:23] [ In-process GPU ]: (null) [2026-08-06 11:03:23] [ Passthrough Command Decoder ]: (null) [2026-08-06 11:03:23] [ Sandboxed ]: (null) [2026-08-06 11:03:23] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90363}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-06 11:03:23] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94980}, DRIVER_VERSION=10.0.19041.4355 [2026-08-06 11:03:23] [ Optimus ]: (null) [2026-08-06 11:03:23] [ AMD switchable ]: (null) [2026-08-06 11:03:23] [ Desktop compositing ]: Aero Glass [2026-08-06 11:03:23] [ Direct composition ]: (null) [2026-08-06 11:03:23] [ Supports overlays ]: (null) [2026-08-06 11:03:23] [ YUY2 overlay support ]: SCALING [2026-08-06 11:03:23] [ NV12 overlay support ]: SCALING [2026-08-06 11:03:23] [ BGRA8 overlay support ]: SOFTWARE [2026-08-06 11:03:23] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-06 11:03:23] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-06 11:03:23] [ DirectML feature level ]: Not supported [2026-08-06 11:03:23] [ Driver D3D12 feature level ]: Not supported [2026-08-06 11:03:23] [ Driver Vulkan API version ]: Not supported [2026-08-06 11:03:23] [ GPU CUDA compute capability major version ]: (null) [2026-08-06 11:03:23] [ Pixel shader version ]: 5.0 [2026-08-06 11:03:23] [ Vertex shader version ]: 5.0 [2026-08-06 11:03:23] [ Max. MSAA samples ]: 8 [2026-08-06 11:03:23] [ Machine model name ]: (null) [2026-08-06 11:03:23] [ Machine model version ]: (null) [2026-08-06 11:03:23] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-06 11:03:23] [ Display type ]: ANGLE_D3D11 [2026-08-06 11:03:23] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-06 11:03:23] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-06 11:03:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-06 11:03:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-06 11:03:23] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-06 11:03:23] [ Disabled WebGL Extensions ]: (null) [2026-08-06 11:03:23] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-06 11:03:23] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-06 11:03:23] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-06 11:03:23] [ Direct rendering version ]: unknown [2026-08-06 11:03:23] [ Reset notification strategy ]: 0x8252 [2026-08-06 11:03:23] [ GPU process crash count ]: (null) [2026-08-06 11:03:23] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-06 11:03:23] [ compositorInfo ]: [2026-08-06 11:03:23] [ Tile Update Mode ]: One-copy [2026-08-06 11:03:23] [ Partial Raster ]: Enabled [2026-08-06 11:03:23] [ dawnInfo ]: [2026-08-06 11:03:23] [ devicePerfInfo ]: [2026-08-06 11:03:23] [ displayInfo ]: [2026-08-06 11:03:23] [ Info ]: Display[3708560496] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-06 11:03:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-06 11:03:23] [ Buffer format (all) ]: BGRA_8888 [2026-08-06 11:03:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-06 11:03:23] [ SDR white level in nits ]: 203 [2026-08-06 11:03:23] [ HDR relative maximum luminance ]: 1 [2026-08-06 11:03:23] [ Bits per color component ]: 8 [2026-08-06 11:03:23] [ Bits per pixel ]: 24 [2026-08-06 11:03:23] [ Refresh Rate in Hz ]: 100 [2026-08-06 11:03:23] [ featureStatus ]: [2026-08-06 11:03:23] [ featureStatus ]: [2026-08-06 11:03:23] [ 2d_canvas ]: enabled [2026-08-06 11:03:23] [ canvas_oop_rasterization ]: enabled_on [2026-08-06 11:03:23] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-06 11:03:23] [ gpu_compositing ]: enabled [2026-08-06 11:03:23] [ multiple_raster_threads ]: enabled_on [2026-08-06 11:03:23] [ opengl ]: enabled_on [2026-08-06 11:03:23] [ rasterization ]: enabled [2026-08-06 11:03:23] [ raw_draw ]: disabled_off_ok [2026-08-06 11:03:23] [ skia_graphite ]: disabled_off [2026-08-06 11:03:23] [ video_decode ]: enabled [2026-08-06 11:03:23] [ video_encode ]: enabled [2026-08-06 11:03:23] [ vulkan ]: disabled_off [2026-08-06 11:03:23] [ webgl ]: enabled [2026-08-06 11:03:23] [ webgl2 ]: enabled [2026-08-06 11:03:23] [ webgpu ]: enabled [2026-08-06 11:03:23] [ webnn ]: disabled_off [2026-08-06 11:03:23] [ problems ]: [2026-08-06 11:03:23] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-06 11:03:23] [ tag ]: workarounds [2026-08-06 11:03:23] [ affectedSettings ]: exit_on_context_lost [2026-08-06 11:03:23] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-06 11:03:23] [ tag ]: workarounds [2026-08-06 11:03:23] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-06 11:03:23] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-06 11:03:23] [ tag ]: workarounds [2026-08-06 11:03:23] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-06 11:03:23] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-06 11:03:23] [ tag ]: workarounds [2026-08-06 11:03:23] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-06 11:03:23] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-06 11:03:23] [ tag ]: workarounds [2026-08-06 11:03:23] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-06 11:03:23] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-06 11:03:23] [ tag ]: workarounds [2026-08-06 11:03:23] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-06 11:03:23] [ workarounds ]: [2026-08-06 11:03:23] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-06 11:03:23] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-06 11:03:23] [ workarounds[2] ]: exit_on_context_lost [2026-08-06 11:03:23] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-06 11:03:23] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-06 11:03:23] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-06 11:03:23] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-06 11:03:23] [ gpuMemoryBufferInfo ]: [2026-08-06 11:03:23] [ R_8 ]: Software only [2026-08-06 11:03:23] [ R_16 ]: Software only [2026-08-06 11:03:23] [ RG_88 ]: Software only [2026-08-06 11:03:23] [ RG_1616 ]: Software only [2026-08-06 11:03:23] [ BGR_565 ]: Software only [2026-08-06 11:03:23] [ RGBA_4444 ]: Software only [2026-08-06 11:03:23] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-06 11:03:23] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-06 11:03:23] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-06 11:03:23] [ BGRA_1010102 ]: Software only [2026-08-06 11:03:23] [ RGBA_1010102 ]: Software only [2026-08-06 11:03:23] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-06 11:03:23] [ RGBA_F16 ]: Software only [2026-08-06 11:03:23] [ YVU_420 ]: Software only [2026-08-06 11:03:23] [ YUV_420_BIPLANAR ]: Software only [2026-08-06 11:03:23] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-06 11:03:23] [ P010 ]: Software only [2026-08-06 11:03:23] [ videoAcceleratorsInfo ]: [2026-08-06 11:03:23] [ Decoding ]: (null) [2026-08-06 11:03:23] [ Encoding ]: (null) [2026-08-06 11:03:23] [2026-08-06 11:03:23] *** Report Section: Log Messages *** [2026-08-06 11:03:23] [2026-08-06 11:03:23] ===================[ GPU Report: End [0] ]================== [2026-08-07 11:37:53] Client version: no bootstrapper found [2026-08-07 11:37:53] GPU process started: start count: 0 [2026-08-07 11:37:59] ==================[ GPU Report: Start [0] ]================= [2026-08-07 11:37:59] [2026-08-07 11:37:59] *** Report Section: Client Info *** [2026-08-07 11:37:59] [2026-08-07 11:37:59] [ client_info ]: [2026-08-07 11:37:59] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-07 11:37:59] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=21684 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-07 11:37:59] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-07 11:37:59] [ operating_system ]: Windows NT 10.0.19045 [2026-08-07 11:37:59] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-07 11:37:59] [ version ]: Chrome/126.0.6478.183 [2026-08-07 11:37:59] [2026-08-07 11:37:59] *** Report Section: GPU Info *** [2026-08-07 11:37:59] [2026-08-07 11:37:59] [ gpu_info ]: [2026-08-07 11:37:59] [ ANGLEFeatures ]: [2026-08-07 11:37:59] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-07 11:37:59] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-07 11:37:59] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-07 11:37:59] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-07 11:37:59] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-07 11:37:59] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-07 11:37:59] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-07 11:37:59] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-07 11:37:59] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-07 11:37:59] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-07 11:37:59] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-07 11:37:59] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-07 11:37:59] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-07 11:37:59] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-07 11:37:59] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-07 11:37:59] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-07 11:37:59] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-07 11:37:59] [ basicInfo ]: [2026-08-07 11:37:59] [ Initialization time ]: 766 [2026-08-07 11:37:59] [ In-process GPU ]: (null) [2026-08-07 11:37:59] [ Passthrough Command Decoder ]: (null) [2026-08-07 11:37:59] [ Sandboxed ]: (null) [2026-08-07 11:37:59] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90602}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-07 11:37:59] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95429}, DRIVER_VERSION=10.0.19041.4355 [2026-08-07 11:37:59] [ Optimus ]: (null) [2026-08-07 11:37:59] [ AMD switchable ]: (null) [2026-08-07 11:37:59] [ Desktop compositing ]: Aero Glass [2026-08-07 11:37:59] [ Direct composition ]: (null) [2026-08-07 11:37:59] [ Supports overlays ]: (null) [2026-08-07 11:37:59] [ YUY2 overlay support ]: SCALING [2026-08-07 11:37:59] [ NV12 overlay support ]: SCALING [2026-08-07 11:37:59] [ BGRA8 overlay support ]: SOFTWARE [2026-08-07 11:37:59] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-07 11:37:59] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-07 11:37:59] [ DirectML feature level ]: Not supported [2026-08-07 11:37:59] [ Driver D3D12 feature level ]: Not supported [2026-08-07 11:37:59] [ Driver Vulkan API version ]: Not supported [2026-08-07 11:37:59] [ GPU CUDA compute capability major version ]: (null) [2026-08-07 11:37:59] [ Pixel shader version ]: 5.0 [2026-08-07 11:37:59] [ Vertex shader version ]: 5.0 [2026-08-07 11:37:59] [ Max. MSAA samples ]: 8 [2026-08-07 11:37:59] [ Machine model name ]: (null) [2026-08-07 11:37:59] [ Machine model version ]: (null) [2026-08-07 11:37:59] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-07 11:37:59] [ Display type ]: ANGLE_D3D11 [2026-08-07 11:37:59] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-07 11:37:59] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-07 11:37:59] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-07 11:37:59] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-07 11:37:59] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-07 11:37:59] [ Disabled WebGL Extensions ]: (null) [2026-08-07 11:37:59] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-07 11:37:59] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-07 11:37:59] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-07 11:37:59] [ Direct rendering version ]: unknown [2026-08-07 11:37:59] [ Reset notification strategy ]: 0x8252 [2026-08-07 11:37:59] [ GPU process crash count ]: (null) [2026-08-07 11:37:59] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-07 11:37:59] [ compositorInfo ]: [2026-08-07 11:37:59] [ Tile Update Mode ]: One-copy [2026-08-07 11:37:59] [ Partial Raster ]: Enabled [2026-08-07 11:37:59] [ dawnInfo ]: [2026-08-07 11:37:59] [ devicePerfInfo ]: [2026-08-07 11:37:59] [ displayInfo ]: [2026-08-07 11:37:59] [ Info ]: Display[4273576608] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-07 11:37:59] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-07 11:37:59] [ Buffer format (all) ]: BGRA_8888 [2026-08-07 11:37:59] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-07 11:37:59] [ SDR white level in nits ]: 203 [2026-08-07 11:37:59] [ HDR relative maximum luminance ]: 1 [2026-08-07 11:37:59] [ Bits per color component ]: 8 [2026-08-07 11:37:59] [ Bits per pixel ]: 24 [2026-08-07 11:37:59] [ Refresh Rate in Hz ]: 100 [2026-08-07 11:37:59] [ featureStatus ]: [2026-08-07 11:37:59] [ featureStatus ]: [2026-08-07 11:37:59] [ 2d_canvas ]: enabled [2026-08-07 11:37:59] [ canvas_oop_rasterization ]: enabled_on [2026-08-07 11:37:59] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-07 11:37:59] [ gpu_compositing ]: enabled [2026-08-07 11:37:59] [ multiple_raster_threads ]: enabled_on [2026-08-07 11:37:59] [ opengl ]: enabled_on [2026-08-07 11:37:59] [ rasterization ]: enabled [2026-08-07 11:37:59] [ raw_draw ]: disabled_off_ok [2026-08-07 11:37:59] [ skia_graphite ]: disabled_off [2026-08-07 11:37:59] [ video_decode ]: enabled [2026-08-07 11:37:59] [ video_encode ]: enabled [2026-08-07 11:37:59] [ vulkan ]: disabled_off [2026-08-07 11:37:59] [ webgl ]: enabled [2026-08-07 11:37:59] [ webgl2 ]: enabled [2026-08-07 11:37:59] [ webgpu ]: enabled [2026-08-07 11:37:59] [ webnn ]: disabled_off [2026-08-07 11:37:59] [ problems ]: [2026-08-07 11:37:59] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-07 11:37:59] [ tag ]: workarounds [2026-08-07 11:37:59] [ affectedSettings ]: exit_on_context_lost [2026-08-07 11:37:59] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-07 11:37:59] [ tag ]: workarounds [2026-08-07 11:37:59] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-07 11:37:59] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-07 11:37:59] [ tag ]: workarounds [2026-08-07 11:37:59] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-07 11:37:59] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-07 11:37:59] [ tag ]: workarounds [2026-08-07 11:37:59] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-07 11:37:59] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-07 11:37:59] [ tag ]: workarounds [2026-08-07 11:37:59] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-07 11:37:59] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-07 11:37:59] [ tag ]: workarounds [2026-08-07 11:37:59] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-07 11:37:59] [ workarounds ]: [2026-08-07 11:37:59] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-07 11:37:59] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-07 11:37:59] [ workarounds[2] ]: exit_on_context_lost [2026-08-07 11:37:59] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-07 11:37:59] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-07 11:37:59] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-07 11:37:59] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-07 11:37:59] [ gpuMemoryBufferInfo ]: [2026-08-07 11:37:59] [ R_8 ]: Software only [2026-08-07 11:37:59] [ R_16 ]: Software only [2026-08-07 11:37:59] [ RG_88 ]: Software only [2026-08-07 11:37:59] [ RG_1616 ]: Software only [2026-08-07 11:37:59] [ BGR_565 ]: Software only [2026-08-07 11:37:59] [ RGBA_4444 ]: Software only [2026-08-07 11:37:59] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-07 11:37:59] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-07 11:37:59] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-07 11:37:59] [ BGRA_1010102 ]: Software only [2026-08-07 11:37:59] [ RGBA_1010102 ]: Software only [2026-08-07 11:37:59] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-07 11:37:59] [ RGBA_F16 ]: Software only [2026-08-07 11:37:59] [ YVU_420 ]: Software only [2026-08-07 11:37:59] [ YUV_420_BIPLANAR ]: Software only [2026-08-07 11:37:59] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-07 11:37:59] [ P010 ]: Software only [2026-08-07 11:37:59] [ videoAcceleratorsInfo ]: [2026-08-07 11:37:59] [ Decoding ]: (null) [2026-08-07 11:37:59] [ Encoding ]: (null) [2026-08-07 11:37:59] [2026-08-07 11:37:59] *** Report Section: Log Messages *** [2026-08-07 11:37:59] [2026-08-07 11:37:59] ===================[ GPU Report: End [0] ]================== [2026-08-09 13:52:27] Client version: no bootstrapper found [2026-08-09 13:52:27] GPU process started: start count: 0 [2026-08-09 13:52:34] ==================[ GPU Report: Start [0] ]================= [2026-08-09 13:52:34] [2026-08-09 13:52:34] *** Report Section: Client Info *** [2026-08-09 13:52:34] [2026-08-09 13:52:34] [ client_info ]: [2026-08-09 13:52:34] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-09 13:52:34] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\FikoYT\AppData\Local\Steam\htmlcache" -steampid=18420 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s [2026-08-09 13:52:34] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-09 13:52:34] [ operating_system ]: Windows NT 10.0.19045 [2026-08-09 13:52:34] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-09 13:52:34] [ version ]: Chrome/126.0.6478.183 [2026-08-09 13:52:34] [2026-08-09 13:52:34] *** Report Section: GPU Info *** [2026-08-09 13:52:34] [2026-08-09 13:52:34] [ gpu_info ]: [2026-08-09 13:52:34] [ ANGLEFeatures ]: [2026-08-09 13:52:34] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-09 13:52:34] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-09 13:52:34] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-09 13:52:34] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-09 13:52:34] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-09 13:52:34] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-09 13:52:34] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-09 13:52:34] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-09 13:52:34] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-09 13:52:34] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-09 13:52:34] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-09 13:52:34] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-09 13:52:34] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-09 13:52:34] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-09 13:52:34] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-09 13:52:34] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-09 13:52:34] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-09 13:52:34] [ basicInfo ]: [2026-08-09 13:52:34] [ Initialization time ]: 613 [2026-08-09 13:52:34] [ In-process GPU ]: (null) [2026-08-09 13:52:34] [ Passthrough Command Decoder ]: (null) [2026-08-09 13:52:34] [ Sandboxed ]: (null) [2026-08-09 13:52:34] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,82293}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-09 13:52:34] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86751}, DRIVER_VERSION=10.0.19041.4355 [2026-08-09 13:52:34] [ Optimus ]: (null) [2026-08-09 13:52:34] [ AMD switchable ]: (null) [2026-08-09 13:52:34] [ Desktop compositing ]: Aero Glass [2026-08-09 13:52:34] [ Direct composition ]: (null) [2026-08-09 13:52:34] [ Supports overlays ]: (null) [2026-08-09 13:52:34] [ YUY2 overlay support ]: SCALING [2026-08-09 13:52:34] [ NV12 overlay support ]: SCALING [2026-08-09 13:52:34] [ BGRA8 overlay support ]: SOFTWARE [2026-08-09 13:52:34] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-09 13:52:34] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-09 13:52:34] [ DirectML feature level ]: Not supported [2026-08-09 13:52:34] [ Driver D3D12 feature level ]: Not supported [2026-08-09 13:52:34] [ Driver Vulkan API version ]: Not supported [2026-08-09 13:52:34] [ GPU CUDA compute capability major version ]: (null) [2026-08-09 13:52:34] [ Pixel shader version ]: 5.0 [2026-08-09 13:52:34] [ Vertex shader version ]: 5.0 [2026-08-09 13:52:34] [ Max. MSAA samples ]: 8 [2026-08-09 13:52:34] [ Machine model name ]: (null) [2026-08-09 13:52:34] [ Machine model version ]: (null) [2026-08-09 13:52:34] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-09 13:52:34] [ Display type ]: ANGLE_D3D11 [2026-08-09 13:52:34] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-09 13:52:34] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-09 13:52:34] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-09 13:52:34] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-09 13:52:34] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-09 13:52:34] [ Disabled WebGL Extensions ]: (null) [2026-08-09 13:52:34] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-09 13:52:34] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-09 13:52:34] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-09 13:52:34] [ Direct rendering version ]: unknown [2026-08-09 13:52:34] [ Reset notification strategy ]: 0x8252 [2026-08-09 13:52:34] [ GPU process crash count ]: (null) [2026-08-09 13:52:34] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-09 13:52:34] [ compositorInfo ]: [2026-08-09 13:52:34] [ Tile Update Mode ]: One-copy [2026-08-09 13:52:34] [ Partial Raster ]: Enabled [2026-08-09 13:52:34] [ dawnInfo ]: [2026-08-09 13:52:34] [ devicePerfInfo ]: [2026-08-09 13:52:34] [ displayInfo ]: [2026-08-09 13:52:34] [ Info ]: Display[3622619821] bounds=[0,0 2560x1440], workarea=[0,0 2560x1410], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-09 13:52:34] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-09 13:52:34] [ Buffer format (all) ]: BGRA_8888 [2026-08-09 13:52:34] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-09 13:52:34] [ SDR white level in nits ]: 203 [2026-08-09 13:52:34] [ HDR relative maximum luminance ]: 1 [2026-08-09 13:52:34] [ Bits per color component ]: 8 [2026-08-09 13:52:34] [ Bits per pixel ]: 24 [2026-08-09 13:52:34] [ Refresh Rate in Hz ]: 100 [2026-08-09 13:52:34] [ featureStatus ]: [2026-08-09 13:52:34] [ featureStatus ]: [2026-08-09 13:52:34] [ 2d_canvas ]: enabled [2026-08-09 13:52:34] [ canvas_oop_rasterization ]: enabled_on [2026-08-09 13:52:34] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-09 13:52:34] [ gpu_compositing ]: enabled [2026-08-09 13:52:34] [ multiple_raster_threads ]: enabled_on [2026-08-09 13:52:34] [ opengl ]: enabled_on [2026-08-09 13:52:34] [ rasterization ]: enabled [2026-08-09 13:52:34] [ raw_draw ]: disabled_off_ok [2026-08-09 13:52:34] [ skia_graphite ]: disabled_off [2026-08-09 13:52:34] [ video_decode ]: enabled [2026-08-09 13:52:34] [ video_encode ]: enabled [2026-08-09 13:52:34] [ vulkan ]: disabled_off [2026-08-09 13:52:34] [ webgl ]: enabled [2026-08-09 13:52:34] [ webgl2 ]: enabled [2026-08-09 13:52:34] [ webgpu ]: enabled [2026-08-09 13:52:34] [ webnn ]: disabled_off [2026-08-09 13:52:34] [ problems ]: [2026-08-09 13:52:34] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-09 13:52:34] [ tag ]: workarounds [2026-08-09 13:52:34] [ affectedSettings ]: exit_on_context_lost [2026-08-09 13:52:34] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-09 13:52:34] [ tag ]: workarounds [2026-08-09 13:52:34] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-09 13:52:34] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-09 13:52:34] [ tag ]: workarounds [2026-08-09 13:52:34] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-09 13:52:34] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-09 13:52:34] [ tag ]: workarounds [2026-08-09 13:52:34] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-09 13:52:34] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-09 13:52:34] [ tag ]: workarounds [2026-08-09 13:52:34] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-09 13:52:34] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-09 13:52:34] [ tag ]: workarounds [2026-08-09 13:52:34] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-09 13:52:34] [ workarounds ]: [2026-08-09 13:52:34] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-09 13:52:34] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-09 13:52:34] [ workarounds[2] ]: exit_on_context_lost [2026-08-09 13:52:34] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-09 13:52:34] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-09 13:52:34] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-09 13:52:34] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-09 13:52:34] [ gpuMemoryBufferInfo ]: [2026-08-09 13:52:34] [ R_8 ]: Software only [2026-08-09 13:52:34] [ R_16 ]: Software only [2026-08-09 13:52:34] [ RG_88 ]: Software only [2026-08-09 13:52:34] [ RG_1616 ]: Software only [2026-08-09 13:52:34] [ BGR_565 ]: Software only [2026-08-09 13:52:34] [ RGBA_4444 ]: Software only [2026-08-09 13:52:34] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-09 13:52:34] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-09 13:52:34] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-09 13:52:34] [ BGRA_1010102 ]: Software only [2026-08-09 13:52:34] [ RGBA_1010102 ]: Software only [2026-08-09 13:52:34] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-09 13:52:34] [ RGBA_F16 ]: Software only [2026-08-09 13:52:34] [ YVU_420 ]: Software only [2026-08-09 13:52:34] [ YUV_420_BIPLANAR ]: Software only [2026-08-09 13:52:34] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-09 13:52:34] [ P010 ]: Software only [2026-08-09 13:52:34] [ videoAcceleratorsInfo ]: [2026-08-09 13:52:34] [ Decoding ]: (null) [2026-08-09 13:52:34] [ Encoding ]: (null) [2026-08-09 13:52:34] [2026-08-09 13:52:34] *** Report Section: Log Messages *** [2026-08-09 13:52:34] [2026-08-09 13:52:34] ===================[ GPU Report: End [0] ]================== [2026-08-09 19:24:24] Client version: no bootstrapper found [2026-08-09 19:24:24] GPU process started: start count: 0 [2026-08-09 19:24:30] ==================[ GPU Report: Start [0] ]================= [2026-08-09 19:24:30] [2026-08-09 19:24:30] *** Report Section: Client Info *** [2026-08-09 19:24:30] [2026-08-09 19:24:30] [ client_info ]: [2026-08-09 19:24:30] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-09 19:24:30] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=18752 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-09 19:24:30] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-09 19:24:30] [ operating_system ]: Windows NT 10.0.19045 [2026-08-09 19:24:30] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-09 19:24:30] [ version ]: Chrome/126.0.6478.183 [2026-08-09 19:24:30] [2026-08-09 19:24:30] *** Report Section: GPU Info *** [2026-08-09 19:24:30] [2026-08-09 19:24:30] [ gpu_info ]: [2026-08-09 19:24:30] [ ANGLEFeatures ]: [2026-08-09 19:24:30] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-09 19:24:30] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-09 19:24:30] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-09 19:24:30] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-09 19:24:30] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-09 19:24:30] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-09 19:24:30] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-09 19:24:30] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-09 19:24:30] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-09 19:24:30] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-09 19:24:30] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-09 19:24:30] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-09 19:24:30] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-09 19:24:30] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-09 19:24:30] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-09 19:24:30] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-09 19:24:30] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-09 19:24:30] [ basicInfo ]: [2026-08-09 19:24:30] [ Initialization time ]: 512 [2026-08-09 19:24:30] [ In-process GPU ]: (null) [2026-08-09 19:24:30] [ Passthrough Command Decoder ]: (null) [2026-08-09 19:24:30] [ Sandboxed ]: (null) [2026-08-09 19:24:30] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,82293}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-09 19:24:30] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86751}, DRIVER_VERSION=10.0.19041.4355 [2026-08-09 19:24:30] [ Optimus ]: (null) [2026-08-09 19:24:30] [ AMD switchable ]: (null) [2026-08-09 19:24:30] [ Desktop compositing ]: Aero Glass [2026-08-09 19:24:30] [ Direct composition ]: (null) [2026-08-09 19:24:30] [ Supports overlays ]: (null) [2026-08-09 19:24:30] [ YUY2 overlay support ]: SCALING [2026-08-09 19:24:30] [ NV12 overlay support ]: SCALING [2026-08-09 19:24:30] [ BGRA8 overlay support ]: SOFTWARE [2026-08-09 19:24:30] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-09 19:24:30] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-09 19:24:30] [ DirectML feature level ]: Not supported [2026-08-09 19:24:30] [ Driver D3D12 feature level ]: Not supported [2026-08-09 19:24:30] [ Driver Vulkan API version ]: Not supported [2026-08-09 19:24:30] [ GPU CUDA compute capability major version ]: (null) [2026-08-09 19:24:30] [ Pixel shader version ]: 5.0 [2026-08-09 19:24:30] [ Vertex shader version ]: 5.0 [2026-08-09 19:24:30] [ Max. MSAA samples ]: 8 [2026-08-09 19:24:30] [ Machine model name ]: (null) [2026-08-09 19:24:30] [ Machine model version ]: (null) [2026-08-09 19:24:30] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-09 19:24:30] [ Display type ]: ANGLE_D3D11 [2026-08-09 19:24:30] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-09 19:24:30] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-09 19:24:30] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-09 19:24:30] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-09 19:24:30] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-09 19:24:30] [ Disabled WebGL Extensions ]: (null) [2026-08-09 19:24:30] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-09 19:24:30] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-09 19:24:30] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-09 19:24:30] [ Direct rendering version ]: unknown [2026-08-09 19:24:30] [ Reset notification strategy ]: 0x8252 [2026-08-09 19:24:30] [ GPU process crash count ]: (null) [2026-08-09 19:24:30] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-09 19:24:30] [ compositorInfo ]: [2026-08-09 19:24:30] [ Tile Update Mode ]: One-copy [2026-08-09 19:24:30] [ Partial Raster ]: Enabled [2026-08-09 19:24:30] [ dawnInfo ]: [2026-08-09 19:24:30] [ devicePerfInfo ]: [2026-08-09 19:24:30] [ displayInfo ]: [2026-08-09 19:24:30] [ Info ]: Display[3622619821] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-09 19:24:30] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-09 19:24:30] [ Buffer format (all) ]: BGRA_8888 [2026-08-09 19:24:30] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-09 19:24:30] [ SDR white level in nits ]: 203 [2026-08-09 19:24:30] [ HDR relative maximum luminance ]: 1 [2026-08-09 19:24:30] [ Bits per color component ]: 8 [2026-08-09 19:24:30] [ Bits per pixel ]: 24 [2026-08-09 19:24:30] [ Refresh Rate in Hz ]: 100 [2026-08-09 19:24:30] [ featureStatus ]: [2026-08-09 19:24:30] [ featureStatus ]: [2026-08-09 19:24:30] [ 2d_canvas ]: enabled [2026-08-09 19:24:30] [ canvas_oop_rasterization ]: enabled_on [2026-08-09 19:24:30] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-09 19:24:30] [ gpu_compositing ]: enabled [2026-08-09 19:24:30] [ multiple_raster_threads ]: enabled_on [2026-08-09 19:24:30] [ opengl ]: enabled_on [2026-08-09 19:24:30] [ rasterization ]: enabled [2026-08-09 19:24:30] [ raw_draw ]: disabled_off_ok [2026-08-09 19:24:30] [ skia_graphite ]: disabled_off [2026-08-09 19:24:30] [ video_decode ]: enabled [2026-08-09 19:24:30] [ video_encode ]: enabled [2026-08-09 19:24:30] [ vulkan ]: disabled_off [2026-08-09 19:24:30] [ webgl ]: enabled [2026-08-09 19:24:30] [ webgl2 ]: enabled [2026-08-09 19:24:30] [ webgpu ]: enabled [2026-08-09 19:24:30] [ webnn ]: disabled_off [2026-08-09 19:24:30] [ problems ]: [2026-08-09 19:24:30] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-09 19:24:30] [ tag ]: workarounds [2026-08-09 19:24:30] [ affectedSettings ]: exit_on_context_lost [2026-08-09 19:24:30] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-09 19:24:30] [ tag ]: workarounds [2026-08-09 19:24:30] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-09 19:24:30] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-09 19:24:30] [ tag ]: workarounds [2026-08-09 19:24:30] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-09 19:24:30] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-09 19:24:30] [ tag ]: workarounds [2026-08-09 19:24:30] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-09 19:24:30] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-09 19:24:30] [ tag ]: workarounds [2026-08-09 19:24:30] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-09 19:24:30] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-09 19:24:30] [ tag ]: workarounds [2026-08-09 19:24:30] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-09 19:24:30] [ workarounds ]: [2026-08-09 19:24:30] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-09 19:24:30] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-09 19:24:30] [ workarounds[2] ]: exit_on_context_lost [2026-08-09 19:24:30] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-09 19:24:30] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-09 19:24:30] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-09 19:24:30] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-09 19:24:30] [ gpuMemoryBufferInfo ]: [2026-08-09 19:24:30] [ R_8 ]: Software only [2026-08-09 19:24:30] [ R_16 ]: Software only [2026-08-09 19:24:30] [ RG_88 ]: Software only [2026-08-09 19:24:30] [ RG_1616 ]: Software only [2026-08-09 19:24:30] [ BGR_565 ]: Software only [2026-08-09 19:24:30] [ RGBA_4444 ]: Software only [2026-08-09 19:24:30] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-09 19:24:30] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-09 19:24:30] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-09 19:24:30] [ BGRA_1010102 ]: Software only [2026-08-09 19:24:30] [ RGBA_1010102 ]: Software only [2026-08-09 19:24:30] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-09 19:24:30] [ RGBA_F16 ]: Software only [2026-08-09 19:24:30] [ YVU_420 ]: Software only [2026-08-09 19:24:30] [ YUV_420_BIPLANAR ]: Software only [2026-08-09 19:24:30] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-09 19:24:30] [ P010 ]: Software only [2026-08-09 19:24:30] [ videoAcceleratorsInfo ]: [2026-08-09 19:24:30] [ Decoding ]: (null) [2026-08-09 19:24:30] [ Encoding ]: (null) [2026-08-09 19:24:30] [2026-08-09 19:24:30] *** Report Section: Log Messages *** [2026-08-09 19:24:30] [2026-08-09 19:24:30] ===================[ GPU Report: End [0] ]================== [2026-08-10 11:43:12] Client version: no bootstrapper found [2026-08-10 11:43:12] GPU process started: start count: 0 [2026-08-10 11:43:19] ==================[ GPU Report: Start [0] ]================= [2026-08-10 11:43:19] [2026-08-10 11:43:19] *** Report Section: Client Info *** [2026-08-10 11:43:19] [2026-08-10 11:43:19] [ client_info ]: [2026-08-10 11:43:19] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-10 11:43:19] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=20456 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-10 11:43:19] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-10 11:43:19] [ operating_system ]: Windows NT 10.0.19045 [2026-08-10 11:43:19] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-10 11:43:19] [ version ]: Chrome/126.0.6478.183 [2026-08-10 11:43:19] [2026-08-10 11:43:19] *** Report Section: GPU Info *** [2026-08-10 11:43:19] [2026-08-10 11:43:19] [ gpu_info ]: [2026-08-10 11:43:19] [ ANGLEFeatures ]: [2026-08-10 11:43:19] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-10 11:43:19] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-10 11:43:19] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-10 11:43:19] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-10 11:43:19] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-10 11:43:19] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-10 11:43:19] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-10 11:43:19] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-10 11:43:19] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-10 11:43:19] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-10 11:43:19] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-10 11:43:19] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-10 11:43:19] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-10 11:43:19] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-10 11:43:19] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-10 11:43:19] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-10 11:43:19] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-10 11:43:19] [ basicInfo ]: [2026-08-10 11:43:19] [ Initialization time ]: 883 [2026-08-10 11:43:19] [ In-process GPU ]: (null) [2026-08-10 11:43:19] [ Passthrough Command Decoder ]: (null) [2026-08-10 11:43:19] [ Sandboxed ]: (null) [2026-08-10 11:43:19] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89307}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-10 11:43:19] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93747}, DRIVER_VERSION=10.0.19041.4355 [2026-08-10 11:43:19] [ Optimus ]: (null) [2026-08-10 11:43:19] [ AMD switchable ]: (null) [2026-08-10 11:43:19] [ Desktop compositing ]: Aero Glass [2026-08-10 11:43:19] [ Direct composition ]: (null) [2026-08-10 11:43:19] [ Supports overlays ]: (null) [2026-08-10 11:43:19] [ YUY2 overlay support ]: SCALING [2026-08-10 11:43:19] [ NV12 overlay support ]: SCALING [2026-08-10 11:43:19] [ BGRA8 overlay support ]: SOFTWARE [2026-08-10 11:43:19] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-10 11:43:19] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-10 11:43:19] [ DirectML feature level ]: Not supported [2026-08-10 11:43:19] [ Driver D3D12 feature level ]: Not supported [2026-08-10 11:43:19] [ Driver Vulkan API version ]: Not supported [2026-08-10 11:43:19] [ GPU CUDA compute capability major version ]: (null) [2026-08-10 11:43:19] [ Pixel shader version ]: 5.0 [2026-08-10 11:43:19] [ Vertex shader version ]: 5.0 [2026-08-10 11:43:19] [ Max. MSAA samples ]: 8 [2026-08-10 11:43:19] [ Machine model name ]: (null) [2026-08-10 11:43:19] [ Machine model version ]: (null) [2026-08-10 11:43:19] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-10 11:43:19] [ Display type ]: ANGLE_D3D11 [2026-08-10 11:43:19] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-10 11:43:19] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-10 11:43:19] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-10 11:43:19] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-10 11:43:19] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-10 11:43:19] [ Disabled WebGL Extensions ]: (null) [2026-08-10 11:43:19] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-10 11:43:19] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-10 11:43:19] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-10 11:43:19] [ Direct rendering version ]: unknown [2026-08-10 11:43:19] [ Reset notification strategy ]: 0x8252 [2026-08-10 11:43:19] [ GPU process crash count ]: (null) [2026-08-10 11:43:19] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-10 11:43:19] [ compositorInfo ]: [2026-08-10 11:43:19] [ Tile Update Mode ]: One-copy [2026-08-10 11:43:19] [ Partial Raster ]: Enabled [2026-08-10 11:43:19] [ dawnInfo ]: [2026-08-10 11:43:19] [ devicePerfInfo ]: [2026-08-10 11:43:19] [ displayInfo ]: [2026-08-10 11:43:19] [ Info ]: Display[2635110080] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-10 11:43:19] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-10 11:43:19] [ Buffer format (all) ]: BGRA_8888 [2026-08-10 11:43:19] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-10 11:43:19] [ SDR white level in nits ]: 203 [2026-08-10 11:43:19] [ HDR relative maximum luminance ]: 1 [2026-08-10 11:43:19] [ Bits per color component ]: 8 [2026-08-10 11:43:19] [ Bits per pixel ]: 24 [2026-08-10 11:43:19] [ Refresh Rate in Hz ]: 100 [2026-08-10 11:43:19] [ featureStatus ]: [2026-08-10 11:43:19] [ featureStatus ]: [2026-08-10 11:43:19] [ 2d_canvas ]: enabled [2026-08-10 11:43:19] [ canvas_oop_rasterization ]: enabled_on [2026-08-10 11:43:19] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-10 11:43:19] [ gpu_compositing ]: enabled [2026-08-10 11:43:19] [ multiple_raster_threads ]: enabled_on [2026-08-10 11:43:19] [ opengl ]: enabled_on [2026-08-10 11:43:19] [ rasterization ]: enabled [2026-08-10 11:43:19] [ raw_draw ]: disabled_off_ok [2026-08-10 11:43:19] [ skia_graphite ]: disabled_off [2026-08-10 11:43:19] [ video_decode ]: enabled [2026-08-10 11:43:19] [ video_encode ]: enabled [2026-08-10 11:43:19] [ vulkan ]: disabled_off [2026-08-10 11:43:19] [ webgl ]: enabled [2026-08-10 11:43:19] [ webgl2 ]: enabled [2026-08-10 11:43:19] [ webgpu ]: enabled [2026-08-10 11:43:19] [ webnn ]: disabled_off [2026-08-10 11:43:19] [ problems ]: [2026-08-10 11:43:19] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-10 11:43:19] [ tag ]: workarounds [2026-08-10 11:43:19] [ affectedSettings ]: exit_on_context_lost [2026-08-10 11:43:19] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-10 11:43:19] [ tag ]: workarounds [2026-08-10 11:43:19] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-10 11:43:19] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-10 11:43:19] [ tag ]: workarounds [2026-08-10 11:43:19] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-10 11:43:19] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-10 11:43:19] [ tag ]: workarounds [2026-08-10 11:43:19] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-10 11:43:19] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-10 11:43:19] [ tag ]: workarounds [2026-08-10 11:43:19] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-10 11:43:19] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-10 11:43:19] [ tag ]: workarounds [2026-08-10 11:43:19] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-10 11:43:19] [ workarounds ]: [2026-08-10 11:43:19] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-10 11:43:19] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-10 11:43:19] [ workarounds[2] ]: exit_on_context_lost [2026-08-10 11:43:19] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-10 11:43:19] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-10 11:43:19] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-10 11:43:19] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-10 11:43:19] [ gpuMemoryBufferInfo ]: [2026-08-10 11:43:19] [ R_8 ]: Software only [2026-08-10 11:43:19] [ R_16 ]: Software only [2026-08-10 11:43:19] [ RG_88 ]: Software only [2026-08-10 11:43:19] [ RG_1616 ]: Software only [2026-08-10 11:43:19] [ BGR_565 ]: Software only [2026-08-10 11:43:19] [ RGBA_4444 ]: Software only [2026-08-10 11:43:19] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-10 11:43:19] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-10 11:43:19] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-10 11:43:19] [ BGRA_1010102 ]: Software only [2026-08-10 11:43:19] [ RGBA_1010102 ]: Software only [2026-08-10 11:43:19] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-10 11:43:19] [ RGBA_F16 ]: Software only [2026-08-10 11:43:19] [ YVU_420 ]: Software only [2026-08-10 11:43:19] [ YUV_420_BIPLANAR ]: Software only [2026-08-10 11:43:19] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-10 11:43:19] [ P010 ]: Software only [2026-08-10 11:43:19] [ videoAcceleratorsInfo ]: [2026-08-10 11:43:19] [ Decoding ]: (null) [2026-08-10 11:43:19] [ Encoding ]: (null) [2026-08-10 11:43:19] [2026-08-10 11:43:19] *** Report Section: Log Messages *** [2026-08-10 11:43:19] [2026-08-10 11:43:19] ===================[ GPU Report: End [0] ]================== [2026-08-10 22:24:35] Client version: no bootstrapper found [2026-08-10 22:24:35] GPU process started: start count: 0 [2026-08-10 22:24:41] ==================[ GPU Report: Start [0] ]================= [2026-08-10 22:24:41] [2026-08-10 22:24:41] *** Report Section: Client Info *** [2026-08-10 22:24:41] [2026-08-10 22:24:41] [ client_info ]: [2026-08-10 22:24:41] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-10 22:24:41] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=20024 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-10 22:24:41] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-10 22:24:41] [ operating_system ]: Windows NT 10.0.19045 [2026-08-10 22:24:41] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-10 22:24:41] [ version ]: Chrome/126.0.6478.183 [2026-08-10 22:24:41] [2026-08-10 22:24:41] *** Report Section: GPU Info *** [2026-08-10 22:24:41] [2026-08-10 22:24:41] [ gpu_info ]: [2026-08-10 22:24:41] [ ANGLEFeatures ]: [2026-08-10 22:24:41] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-10 22:24:41] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-10 22:24:41] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-10 22:24:41] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-10 22:24:41] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-10 22:24:41] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-10 22:24:41] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-10 22:24:41] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-10 22:24:41] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-10 22:24:41] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-10 22:24:41] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-10 22:24:41] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-10 22:24:41] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-10 22:24:41] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-10 22:24:41] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-10 22:24:41] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-10 22:24:41] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-10 22:24:41] [ basicInfo ]: [2026-08-10 22:24:41] [ Initialization time ]: 561 [2026-08-10 22:24:41] [ In-process GPU ]: (null) [2026-08-10 22:24:41] [ Passthrough Command Decoder ]: (null) [2026-08-10 22:24:41] [ Sandboxed ]: (null) [2026-08-10 22:24:41] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81337}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-10 22:24:41] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85389}, DRIVER_VERSION=10.0.19041.4355 [2026-08-10 22:24:41] [ Optimus ]: (null) [2026-08-10 22:24:41] [ AMD switchable ]: (null) [2026-08-10 22:24:41] [ Desktop compositing ]: Aero Glass [2026-08-10 22:24:41] [ Direct composition ]: (null) [2026-08-10 22:24:41] [ Supports overlays ]: (null) [2026-08-10 22:24:41] [ YUY2 overlay support ]: SCALING [2026-08-10 22:24:41] [ NV12 overlay support ]: SCALING [2026-08-10 22:24:41] [ BGRA8 overlay support ]: SOFTWARE [2026-08-10 22:24:41] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-10 22:24:41] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-10 22:24:41] [ DirectML feature level ]: Not supported [2026-08-10 22:24:41] [ Driver D3D12 feature level ]: Not supported [2026-08-10 22:24:41] [ Driver Vulkan API version ]: Not supported [2026-08-10 22:24:41] [ GPU CUDA compute capability major version ]: (null) [2026-08-10 22:24:41] [ Pixel shader version ]: 5.0 [2026-08-10 22:24:41] [ Vertex shader version ]: 5.0 [2026-08-10 22:24:41] [ Max. MSAA samples ]: 8 [2026-08-10 22:24:41] [ Machine model name ]: (null) [2026-08-10 22:24:41] [ Machine model version ]: (null) [2026-08-10 22:24:41] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-10 22:24:41] [ Display type ]: ANGLE_D3D11 [2026-08-10 22:24:41] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-10 22:24:41] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-10 22:24:41] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-10 22:24:41] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-10 22:24:41] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-10 22:24:41] [ Disabled WebGL Extensions ]: (null) [2026-08-10 22:24:41] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-10 22:24:41] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-10 22:24:41] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-10 22:24:41] [ Direct rendering version ]: unknown [2026-08-10 22:24:41] [ Reset notification strategy ]: 0x8252 [2026-08-10 22:24:41] [ GPU process crash count ]: (null) [2026-08-10 22:24:41] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-10 22:24:41] [ compositorInfo ]: [2026-08-10 22:24:41] [ Tile Update Mode ]: One-copy [2026-08-10 22:24:41] [ Partial Raster ]: Enabled [2026-08-10 22:24:41] [ dawnInfo ]: [2026-08-10 22:24:41] [ devicePerfInfo ]: [2026-08-10 22:24:41] [ displayInfo ]: [2026-08-10 22:24:41] [ Info ]: Display[1629602577] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-10 22:24:41] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-10 22:24:41] [ Buffer format (all) ]: BGRA_8888 [2026-08-10 22:24:41] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-10 22:24:41] [ SDR white level in nits ]: 203 [2026-08-10 22:24:41] [ HDR relative maximum luminance ]: 1 [2026-08-10 22:24:41] [ Bits per color component ]: 8 [2026-08-10 22:24:41] [ Bits per pixel ]: 24 [2026-08-10 22:24:41] [ Refresh Rate in Hz ]: 100 [2026-08-10 22:24:41] [ featureStatus ]: [2026-08-10 22:24:41] [ featureStatus ]: [2026-08-10 22:24:41] [ 2d_canvas ]: enabled [2026-08-10 22:24:41] [ canvas_oop_rasterization ]: enabled_on [2026-08-10 22:24:41] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-10 22:24:41] [ gpu_compositing ]: enabled [2026-08-10 22:24:41] [ multiple_raster_threads ]: enabled_on [2026-08-10 22:24:41] [ opengl ]: enabled_on [2026-08-10 22:24:41] [ rasterization ]: enabled [2026-08-10 22:24:41] [ raw_draw ]: disabled_off_ok [2026-08-10 22:24:41] [ skia_graphite ]: disabled_off [2026-08-10 22:24:41] [ video_decode ]: enabled [2026-08-10 22:24:41] [ video_encode ]: enabled [2026-08-10 22:24:41] [ vulkan ]: disabled_off [2026-08-10 22:24:41] [ webgl ]: enabled [2026-08-10 22:24:41] [ webgl2 ]: enabled [2026-08-10 22:24:41] [ webgpu ]: enabled [2026-08-10 22:24:41] [ webnn ]: disabled_off [2026-08-10 22:24:41] [ problems ]: [2026-08-10 22:24:41] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-10 22:24:41] [ tag ]: workarounds [2026-08-10 22:24:41] [ affectedSettings ]: exit_on_context_lost [2026-08-10 22:24:41] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-10 22:24:41] [ tag ]: workarounds [2026-08-10 22:24:41] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-10 22:24:41] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-10 22:24:41] [ tag ]: workarounds [2026-08-10 22:24:41] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-10 22:24:41] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-10 22:24:41] [ tag ]: workarounds [2026-08-10 22:24:41] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-10 22:24:41] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-10 22:24:41] [ tag ]: workarounds [2026-08-10 22:24:41] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-10 22:24:41] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-10 22:24:41] [ tag ]: workarounds [2026-08-10 22:24:41] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-10 22:24:41] [ workarounds ]: [2026-08-10 22:24:41] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-10 22:24:41] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-10 22:24:41] [ workarounds[2] ]: exit_on_context_lost [2026-08-10 22:24:41] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-10 22:24:41] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-10 22:24:41] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-10 22:24:41] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-10 22:24:41] [ gpuMemoryBufferInfo ]: [2026-08-10 22:24:41] [ R_8 ]: Software only [2026-08-10 22:24:41] [ R_16 ]: Software only [2026-08-10 22:24:41] [ RG_88 ]: Software only [2026-08-10 22:24:41] [ RG_1616 ]: Software only [2026-08-10 22:24:41] [ BGR_565 ]: Software only [2026-08-10 22:24:41] [ RGBA_4444 ]: Software only [2026-08-10 22:24:41] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-10 22:24:41] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-10 22:24:41] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-10 22:24:41] [ BGRA_1010102 ]: Software only [2026-08-10 22:24:41] [ RGBA_1010102 ]: Software only [2026-08-10 22:24:41] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-10 22:24:41] [ RGBA_F16 ]: Software only [2026-08-10 22:24:41] [ YVU_420 ]: Software only [2026-08-10 22:24:41] [ YUV_420_BIPLANAR ]: Software only [2026-08-10 22:24:41] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-10 22:24:41] [ P010 ]: Software only [2026-08-10 22:24:41] [ videoAcceleratorsInfo ]: [2026-08-10 22:24:41] [ Decoding ]: (null) [2026-08-10 22:24:41] [ Encoding ]: (null) [2026-08-10 22:24:41] [2026-08-10 22:24:41] *** Report Section: Log Messages *** [2026-08-10 22:24:41] [2026-08-10 22:24:41] ===================[ GPU Report: End [0] ]================== [2026-08-11 11:24:19] Client version: no bootstrapper found [2026-08-11 11:24:19] GPU process started: start count: 0 [2026-08-11 11:24:29] ==================[ GPU Report: Start [0] ]================= [2026-08-11 11:24:29] [2026-08-11 11:24:29] *** Report Section: Client Info *** [2026-08-11 11:24:29] [2026-08-11 11:24:29] [ client_info ]: [2026-08-11 11:24:29] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-11 11:24:29] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=23172 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-11 11:24:29] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-11 11:24:29] [ operating_system ]: Windows NT 10.0.19045 [2026-08-11 11:24:29] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-11 11:24:29] [ version ]: Chrome/126.0.6478.183 [2026-08-11 11:24:29] [2026-08-11 11:24:29] *** Report Section: GPU Info *** [2026-08-11 11:24:29] [2026-08-11 11:24:29] [ gpu_info ]: [2026-08-11 11:24:29] [ ANGLEFeatures ]: [2026-08-11 11:24:29] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-11 11:24:29] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-11 11:24:29] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-11 11:24:29] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-11 11:24:29] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-11 11:24:29] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-11 11:24:29] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-11 11:24:29] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-11 11:24:29] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-11 11:24:29] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-11 11:24:29] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-11 11:24:29] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-11 11:24:29] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-11 11:24:29] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-11 11:24:29] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-11 11:24:29] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-11 11:24:29] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-11 11:24:29] [ basicInfo ]: [2026-08-11 11:24:29] [ Initialization time ]: 538 [2026-08-11 11:24:29] [ In-process GPU ]: (null) [2026-08-11 11:24:29] [ Passthrough Command Decoder ]: (null) [2026-08-11 11:24:29] [ Sandboxed ]: (null) [2026-08-11 11:24:29] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,80966}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-11 11:24:29] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85205}, DRIVER_VERSION=10.0.19041.4355 [2026-08-11 11:24:29] [ Optimus ]: (null) [2026-08-11 11:24:29] [ AMD switchable ]: (null) [2026-08-11 11:24:29] [ Desktop compositing ]: Aero Glass [2026-08-11 11:24:29] [ Direct composition ]: (null) [2026-08-11 11:24:29] [ Supports overlays ]: (null) [2026-08-11 11:24:29] [ YUY2 overlay support ]: SCALING [2026-08-11 11:24:29] [ NV12 overlay support ]: SCALING [2026-08-11 11:24:29] [ BGRA8 overlay support ]: SOFTWARE [2026-08-11 11:24:29] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-11 11:24:29] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-11 11:24:29] [ DirectML feature level ]: Not supported [2026-08-11 11:24:29] [ Driver D3D12 feature level ]: Not supported [2026-08-11 11:24:29] [ Driver Vulkan API version ]: Not supported [2026-08-11 11:24:29] [ GPU CUDA compute capability major version ]: (null) [2026-08-11 11:24:29] [ Pixel shader version ]: 5.0 [2026-08-11 11:24:29] [ Vertex shader version ]: 5.0 [2026-08-11 11:24:29] [ Max. MSAA samples ]: 8 [2026-08-11 11:24:29] [ Machine model name ]: (null) [2026-08-11 11:24:29] [ Machine model version ]: (null) [2026-08-11 11:24:29] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-11 11:24:29] [ Display type ]: ANGLE_D3D11 [2026-08-11 11:24:29] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-11 11:24:29] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-11 11:24:29] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-11 11:24:29] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-11 11:24:29] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-11 11:24:29] [ Disabled WebGL Extensions ]: (null) [2026-08-11 11:24:29] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-11 11:24:29] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-11 11:24:29] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-11 11:24:29] [ Direct rendering version ]: unknown [2026-08-11 11:24:29] [ Reset notification strategy ]: 0x8252 [2026-08-11 11:24:29] [ GPU process crash count ]: (null) [2026-08-11 11:24:29] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-11 11:24:29] [ compositorInfo ]: [2026-08-11 11:24:29] [ Tile Update Mode ]: One-copy [2026-08-11 11:24:29] [ Partial Raster ]: Enabled [2026-08-11 11:24:29] [ dawnInfo ]: [2026-08-11 11:24:29] [ devicePerfInfo ]: [2026-08-11 11:24:29] [ displayInfo ]: [2026-08-11 11:24:29] [ Info ]: Display[2101963026] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-11 11:24:29] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-11 11:24:29] [ Buffer format (all) ]: BGRA_8888 [2026-08-11 11:24:29] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-11 11:24:29] [ SDR white level in nits ]: 203 [2026-08-11 11:24:29] [ HDR relative maximum luminance ]: 1 [2026-08-11 11:24:29] [ Bits per color component ]: 8 [2026-08-11 11:24:29] [ Bits per pixel ]: 24 [2026-08-11 11:24:29] [ Refresh Rate in Hz ]: 100 [2026-08-11 11:24:29] [ featureStatus ]: [2026-08-11 11:24:29] [ featureStatus ]: [2026-08-11 11:24:29] [ 2d_canvas ]: enabled [2026-08-11 11:24:29] [ canvas_oop_rasterization ]: enabled_on [2026-08-11 11:24:29] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-11 11:24:29] [ gpu_compositing ]: enabled [2026-08-11 11:24:29] [ multiple_raster_threads ]: enabled_on [2026-08-11 11:24:29] [ opengl ]: enabled_on [2026-08-11 11:24:29] [ rasterization ]: enabled [2026-08-11 11:24:29] [ raw_draw ]: disabled_off_ok [2026-08-11 11:24:29] [ skia_graphite ]: disabled_off [2026-08-11 11:24:29] [ video_decode ]: enabled [2026-08-11 11:24:29] [ video_encode ]: enabled [2026-08-11 11:24:29] [ vulkan ]: disabled_off [2026-08-11 11:24:29] [ webgl ]: enabled [2026-08-11 11:24:29] [ webgl2 ]: enabled [2026-08-11 11:24:29] [ webgpu ]: enabled [2026-08-11 11:24:29] [ webnn ]: disabled_off [2026-08-11 11:24:29] [ problems ]: [2026-08-11 11:24:29] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-11 11:24:29] [ tag ]: workarounds [2026-08-11 11:24:29] [ affectedSettings ]: exit_on_context_lost [2026-08-11 11:24:29] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-11 11:24:29] [ tag ]: workarounds [2026-08-11 11:24:29] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-11 11:24:29] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-11 11:24:29] [ tag ]: workarounds [2026-08-11 11:24:29] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-11 11:24:29] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-11 11:24:29] [ tag ]: workarounds [2026-08-11 11:24:29] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-11 11:24:29] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-11 11:24:29] [ tag ]: workarounds [2026-08-11 11:24:29] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-11 11:24:29] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-11 11:24:29] [ tag ]: workarounds [2026-08-11 11:24:29] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-11 11:24:29] [ workarounds ]: [2026-08-11 11:24:29] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-11 11:24:29] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-11 11:24:29] [ workarounds[2] ]: exit_on_context_lost [2026-08-11 11:24:29] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-11 11:24:29] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-11 11:24:29] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-11 11:24:29] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-11 11:24:29] [ gpuMemoryBufferInfo ]: [2026-08-11 11:24:29] [ R_8 ]: Software only [2026-08-11 11:24:29] [ R_16 ]: Software only [2026-08-11 11:24:29] [ RG_88 ]: Software only [2026-08-11 11:24:29] [ RG_1616 ]: Software only [2026-08-11 11:24:29] [ BGR_565 ]: Software only [2026-08-11 11:24:29] [ RGBA_4444 ]: Software only [2026-08-11 11:24:29] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-11 11:24:29] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-11 11:24:29] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-11 11:24:29] [ BGRA_1010102 ]: Software only [2026-08-11 11:24:29] [ RGBA_1010102 ]: Software only [2026-08-11 11:24:29] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-11 11:24:29] [ RGBA_F16 ]: Software only [2026-08-11 11:24:29] [ YVU_420 ]: Software only [2026-08-11 11:24:29] [ YUV_420_BIPLANAR ]: Software only [2026-08-11 11:24:29] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-11 11:24:29] [ P010 ]: Software only [2026-08-11 11:24:29] [ videoAcceleratorsInfo ]: [2026-08-11 11:24:29] [ Decoding ]: (null) [2026-08-11 11:24:29] [ Encoding ]: (null) [2026-08-11 11:24:29] [2026-08-11 11:24:29] *** Report Section: Log Messages *** [2026-08-11 11:24:29] [2026-08-11 11:24:29] ===================[ GPU Report: End [0] ]================== [2026-08-11 22:37:07] Client version: no bootstrapper found [2026-08-11 22:37:07] GPU process started: start count: 0 [2026-08-11 22:37:14] ==================[ GPU Report: Start [0] ]================= [2026-08-11 22:37:14] [2026-08-11 22:37:14] *** Report Section: Client Info *** [2026-08-11 22:37:14] [2026-08-11 22:37:14] [ client_info ]: [2026-08-11 22:37:14] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-11 22:37:14] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=13608 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-11 22:37:14] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-11 22:37:14] [ operating_system ]: Windows NT 10.0.19045 [2026-08-11 22:37:14] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-11 22:37:14] [ version ]: Chrome/126.0.6478.183 [2026-08-11 22:37:14] [2026-08-11 22:37:14] *** Report Section: GPU Info *** [2026-08-11 22:37:14] [2026-08-11 22:37:14] [ gpu_info ]: [2026-08-11 22:37:14] [ ANGLEFeatures ]: [2026-08-11 22:37:14] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-11 22:37:14] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-11 22:37:14] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-11 22:37:14] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-11 22:37:14] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-11 22:37:14] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-11 22:37:14] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-11 22:37:14] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-11 22:37:14] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-11 22:37:14] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-11 22:37:14] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-11 22:37:14] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-11 22:37:14] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-11 22:37:14] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-11 22:37:14] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-11 22:37:14] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-11 22:37:14] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-11 22:37:14] [ basicInfo ]: [2026-08-11 22:37:14] [ Initialization time ]: 892 [2026-08-11 22:37:14] [ In-process GPU ]: (null) [2026-08-11 22:37:14] [ Passthrough Command Decoder ]: (null) [2026-08-11 22:37:14] [ Sandboxed ]: (null) [2026-08-11 22:37:14] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89236}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-11 22:37:14] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93643}, DRIVER_VERSION=10.0.19041.4355 [2026-08-11 22:37:14] [ Optimus ]: (null) [2026-08-11 22:37:14] [ AMD switchable ]: (null) [2026-08-11 22:37:14] [ Desktop compositing ]: Aero Glass [2026-08-11 22:37:14] [ Direct composition ]: (null) [2026-08-11 22:37:14] [ Supports overlays ]: (null) [2026-08-11 22:37:14] [ YUY2 overlay support ]: SCALING [2026-08-11 22:37:14] [ NV12 overlay support ]: SCALING [2026-08-11 22:37:14] [ BGRA8 overlay support ]: SOFTWARE [2026-08-11 22:37:14] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-11 22:37:14] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-11 22:37:14] [ DirectML feature level ]: Not supported [2026-08-11 22:37:14] [ Driver D3D12 feature level ]: Not supported [2026-08-11 22:37:14] [ Driver Vulkan API version ]: Not supported [2026-08-11 22:37:14] [ GPU CUDA compute capability major version ]: (null) [2026-08-11 22:37:14] [ Pixel shader version ]: 5.0 [2026-08-11 22:37:14] [ Vertex shader version ]: 5.0 [2026-08-11 22:37:14] [ Max. MSAA samples ]: 8 [2026-08-11 22:37:14] [ Machine model name ]: (null) [2026-08-11 22:37:14] [ Machine model version ]: (null) [2026-08-11 22:37:14] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-11 22:37:14] [ Display type ]: ANGLE_D3D11 [2026-08-11 22:37:14] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-11 22:37:14] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-11 22:37:14] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-11 22:37:14] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-11 22:37:14] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-11 22:37:14] [ Disabled WebGL Extensions ]: (null) [2026-08-11 22:37:14] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-11 22:37:14] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-11 22:37:14] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-11 22:37:14] [ Direct rendering version ]: unknown [2026-08-11 22:37:14] [ Reset notification strategy ]: 0x8252 [2026-08-11 22:37:14] [ GPU process crash count ]: (null) [2026-08-11 22:37:14] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-11 22:37:14] [ compositorInfo ]: [2026-08-11 22:37:14] [ Tile Update Mode ]: One-copy [2026-08-11 22:37:14] [ Partial Raster ]: Enabled [2026-08-11 22:37:14] [ dawnInfo ]: [2026-08-11 22:37:14] [ devicePerfInfo ]: [2026-08-11 22:37:14] [ displayInfo ]: [2026-08-11 22:37:14] [ Info ]: Display[524102863] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-11 22:37:14] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-11 22:37:14] [ Buffer format (all) ]: BGRA_8888 [2026-08-11 22:37:14] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-11 22:37:14] [ SDR white level in nits ]: 203 [2026-08-11 22:37:14] [ HDR relative maximum luminance ]: 1 [2026-08-11 22:37:14] [ Bits per color component ]: 8 [2026-08-11 22:37:14] [ Bits per pixel ]: 24 [2026-08-11 22:37:14] [ Refresh Rate in Hz ]: 100 [2026-08-11 22:37:14] [ featureStatus ]: [2026-08-11 22:37:14] [ featureStatus ]: [2026-08-11 22:37:14] [ 2d_canvas ]: enabled [2026-08-11 22:37:14] [ canvas_oop_rasterization ]: enabled_on [2026-08-11 22:37:14] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-11 22:37:14] [ gpu_compositing ]: enabled [2026-08-11 22:37:14] [ multiple_raster_threads ]: enabled_on [2026-08-11 22:37:14] [ opengl ]: enabled_on [2026-08-11 22:37:14] [ rasterization ]: enabled [2026-08-11 22:37:14] [ raw_draw ]: disabled_off_ok [2026-08-11 22:37:14] [ skia_graphite ]: disabled_off [2026-08-11 22:37:14] [ video_decode ]: enabled [2026-08-11 22:37:14] [ video_encode ]: enabled [2026-08-11 22:37:14] [ vulkan ]: disabled_off [2026-08-11 22:37:14] [ webgl ]: enabled [2026-08-11 22:37:14] [ webgl2 ]: enabled [2026-08-11 22:37:14] [ webgpu ]: enabled [2026-08-11 22:37:14] [ webnn ]: disabled_off [2026-08-11 22:37:14] [ problems ]: [2026-08-11 22:37:14] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-11 22:37:14] [ tag ]: workarounds [2026-08-11 22:37:14] [ affectedSettings ]: exit_on_context_lost [2026-08-11 22:37:14] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-11 22:37:14] [ tag ]: workarounds [2026-08-11 22:37:14] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-11 22:37:14] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-11 22:37:14] [ tag ]: workarounds [2026-08-11 22:37:14] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-11 22:37:14] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-11 22:37:14] [ tag ]: workarounds [2026-08-11 22:37:14] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-11 22:37:14] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-11 22:37:14] [ tag ]: workarounds [2026-08-11 22:37:14] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-11 22:37:14] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-11 22:37:14] [ tag ]: workarounds [2026-08-11 22:37:14] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-11 22:37:14] [ workarounds ]: [2026-08-11 22:37:14] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-11 22:37:14] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-11 22:37:14] [ workarounds[2] ]: exit_on_context_lost [2026-08-11 22:37:14] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-11 22:37:14] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-11 22:37:14] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-11 22:37:14] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-11 22:37:14] [ gpuMemoryBufferInfo ]: [2026-08-11 22:37:14] [ R_8 ]: Software only [2026-08-11 22:37:14] [ R_16 ]: Software only [2026-08-11 22:37:14] [ RG_88 ]: Software only [2026-08-11 22:37:14] [ RG_1616 ]: Software only [2026-08-11 22:37:14] [ BGR_565 ]: Software only [2026-08-11 22:37:14] [ RGBA_4444 ]: Software only [2026-08-11 22:37:14] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-11 22:37:14] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-11 22:37:14] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-11 22:37:14] [ BGRA_1010102 ]: Software only [2026-08-11 22:37:14] [ RGBA_1010102 ]: Software only [2026-08-11 22:37:14] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-11 22:37:14] [ RGBA_F16 ]: Software only [2026-08-11 22:37:14] [ YVU_420 ]: Software only [2026-08-11 22:37:14] [ YUV_420_BIPLANAR ]: Software only [2026-08-11 22:37:14] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-11 22:37:14] [ P010 ]: Software only [2026-08-11 22:37:14] [ videoAcceleratorsInfo ]: [2026-08-11 22:37:14] [ Decoding ]: (null) [2026-08-11 22:37:14] [ Encoding ]: (null) [2026-08-11 22:37:14] [2026-08-11 22:37:14] *** Report Section: Log Messages *** [2026-08-11 22:37:14] [2026-08-11 22:37:14] ===================[ GPU Report: End [0] ]================== [2026-08-12 11:57:23] Client version: no bootstrapper found [2026-08-12 11:57:23] GPU process started: start count: 0 [2026-08-12 11:57:30] ==================[ GPU Report: Start [0] ]================= [2026-08-12 11:57:30] [2026-08-12 11:57:30] *** Report Section: Client Info *** [2026-08-12 11:57:30] [2026-08-12 11:57:30] [ client_info ]: [2026-08-12 11:57:30] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-12 11:57:30] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=18240 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-12 11:57:30] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-12 11:57:30] [ operating_system ]: Windows NT 10.0.19045 [2026-08-12 11:57:30] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-12 11:57:30] [ version ]: Chrome/126.0.6478.183 [2026-08-12 11:57:30] [2026-08-12 11:57:30] *** Report Section: GPU Info *** [2026-08-12 11:57:30] [2026-08-12 11:57:30] [ gpu_info ]: [2026-08-12 11:57:30] [ ANGLEFeatures ]: [2026-08-12 11:57:30] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-12 11:57:30] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-12 11:57:30] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-12 11:57:30] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-12 11:57:30] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-12 11:57:30] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-12 11:57:30] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-12 11:57:30] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-12 11:57:30] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-12 11:57:30] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-12 11:57:30] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-12 11:57:30] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-12 11:57:30] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-12 11:57:30] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-12 11:57:30] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-12 11:57:30] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-12 11:57:30] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-12 11:57:30] [ basicInfo ]: [2026-08-12 11:57:30] [ Initialization time ]: 885 [2026-08-12 11:57:30] [ In-process GPU ]: (null) [2026-08-12 11:57:30] [ Passthrough Command Decoder ]: (null) [2026-08-12 11:57:30] [ Sandboxed ]: (null) [2026-08-12 11:57:30] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89577}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-12 11:57:30] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93833}, DRIVER_VERSION=10.0.19041.4355 [2026-08-12 11:57:30] [ Optimus ]: (null) [2026-08-12 11:57:30] [ AMD switchable ]: (null) [2026-08-12 11:57:30] [ Desktop compositing ]: Aero Glass [2026-08-12 11:57:30] [ Direct composition ]: (null) [2026-08-12 11:57:30] [ Supports overlays ]: (null) [2026-08-12 11:57:30] [ YUY2 overlay support ]: SCALING [2026-08-12 11:57:30] [ NV12 overlay support ]: SCALING [2026-08-12 11:57:30] [ BGRA8 overlay support ]: SOFTWARE [2026-08-12 11:57:30] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-12 11:57:30] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-12 11:57:30] [ DirectML feature level ]: Not supported [2026-08-12 11:57:30] [ Driver D3D12 feature level ]: Not supported [2026-08-12 11:57:30] [ Driver Vulkan API version ]: Not supported [2026-08-12 11:57:30] [ GPU CUDA compute capability major version ]: (null) [2026-08-12 11:57:30] [ Pixel shader version ]: 5.0 [2026-08-12 11:57:30] [ Vertex shader version ]: 5.0 [2026-08-12 11:57:30] [ Max. MSAA samples ]: 8 [2026-08-12 11:57:30] [ Machine model name ]: (null) [2026-08-12 11:57:30] [ Machine model version ]: (null) [2026-08-12 11:57:30] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-12 11:57:30] [ Display type ]: ANGLE_D3D11 [2026-08-12 11:57:30] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-12 11:57:30] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-12 11:57:30] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-12 11:57:30] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-12 11:57:30] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-12 11:57:30] [ Disabled WebGL Extensions ]: (null) [2026-08-12 11:57:30] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-12 11:57:30] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-12 11:57:30] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-12 11:57:30] [ Direct rendering version ]: unknown [2026-08-12 11:57:30] [ Reset notification strategy ]: 0x8252 [2026-08-12 11:57:30] [ GPU process crash count ]: (null) [2026-08-12 11:57:30] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-12 11:57:30] [ compositorInfo ]: [2026-08-12 11:57:30] [ Tile Update Mode ]: One-copy [2026-08-12 11:57:30] [ Partial Raster ]: Enabled [2026-08-12 11:57:30] [ dawnInfo ]: [2026-08-12 11:57:30] [ devicePerfInfo ]: [2026-08-12 11:57:30] [ displayInfo ]: [2026-08-12 11:57:30] [ Info ]: Display[4201320157] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-12 11:57:30] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-12 11:57:30] [ Buffer format (all) ]: BGRA_8888 [2026-08-12 11:57:30] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-12 11:57:30] [ SDR white level in nits ]: 203 [2026-08-12 11:57:30] [ HDR relative maximum luminance ]: 1 [2026-08-12 11:57:30] [ Bits per color component ]: 8 [2026-08-12 11:57:30] [ Bits per pixel ]: 24 [2026-08-12 11:57:30] [ Refresh Rate in Hz ]: 100 [2026-08-12 11:57:30] [ featureStatus ]: [2026-08-12 11:57:30] [ featureStatus ]: [2026-08-12 11:57:30] [ 2d_canvas ]: enabled [2026-08-12 11:57:30] [ canvas_oop_rasterization ]: enabled_on [2026-08-12 11:57:30] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-12 11:57:30] [ gpu_compositing ]: enabled [2026-08-12 11:57:30] [ multiple_raster_threads ]: enabled_on [2026-08-12 11:57:30] [ opengl ]: enabled_on [2026-08-12 11:57:30] [ rasterization ]: enabled [2026-08-12 11:57:30] [ raw_draw ]: disabled_off_ok [2026-08-12 11:57:30] [ skia_graphite ]: disabled_off [2026-08-12 11:57:30] [ video_decode ]: enabled [2026-08-12 11:57:30] [ video_encode ]: enabled [2026-08-12 11:57:30] [ vulkan ]: disabled_off [2026-08-12 11:57:30] [ webgl ]: enabled [2026-08-12 11:57:30] [ webgl2 ]: enabled [2026-08-12 11:57:30] [ webgpu ]: enabled [2026-08-12 11:57:30] [ webnn ]: disabled_off [2026-08-12 11:57:30] [ problems ]: [2026-08-12 11:57:30] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-12 11:57:30] [ tag ]: workarounds [2026-08-12 11:57:30] [ affectedSettings ]: exit_on_context_lost [2026-08-12 11:57:30] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-12 11:57:30] [ tag ]: workarounds [2026-08-12 11:57:30] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-12 11:57:30] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-12 11:57:30] [ tag ]: workarounds [2026-08-12 11:57:30] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-12 11:57:30] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-12 11:57:30] [ tag ]: workarounds [2026-08-12 11:57:30] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-12 11:57:30] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-12 11:57:30] [ tag ]: workarounds [2026-08-12 11:57:30] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-12 11:57:30] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-12 11:57:30] [ tag ]: workarounds [2026-08-12 11:57:30] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-12 11:57:30] [ workarounds ]: [2026-08-12 11:57:30] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-12 11:57:30] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-12 11:57:30] [ workarounds[2] ]: exit_on_context_lost [2026-08-12 11:57:30] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-12 11:57:30] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-12 11:57:30] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-12 11:57:30] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-12 11:57:30] [ gpuMemoryBufferInfo ]: [2026-08-12 11:57:30] [ R_8 ]: Software only [2026-08-12 11:57:30] [ R_16 ]: Software only [2026-08-12 11:57:30] [ RG_88 ]: Software only [2026-08-12 11:57:30] [ RG_1616 ]: Software only [2026-08-12 11:57:30] [ BGR_565 ]: Software only [2026-08-12 11:57:30] [ RGBA_4444 ]: Software only [2026-08-12 11:57:30] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-12 11:57:30] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-12 11:57:30] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-12 11:57:30] [ BGRA_1010102 ]: Software only [2026-08-12 11:57:30] [ RGBA_1010102 ]: Software only [2026-08-12 11:57:30] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-12 11:57:30] [ RGBA_F16 ]: Software only [2026-08-12 11:57:30] [ YVU_420 ]: Software only [2026-08-12 11:57:30] [ YUV_420_BIPLANAR ]: Software only [2026-08-12 11:57:30] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-12 11:57:30] [ P010 ]: Software only [2026-08-12 11:57:30] [ videoAcceleratorsInfo ]: [2026-08-12 11:57:30] [ Decoding ]: (null) [2026-08-12 11:57:30] [ Encoding ]: (null) [2026-08-12 11:57:30] [2026-08-12 11:57:30] *** Report Section: Log Messages *** [2026-08-12 11:57:30] [2026-08-12 11:57:30] ===================[ GPU Report: End [0] ]================== [2026-08-13 11:07:38] Client version: no bootstrapper found [2026-08-13 11:07:38] GPU process started: start count: 0 [2026-08-13 11:07:45] ==================[ GPU Report: Start [0] ]================= [2026-08-13 11:07:45] [2026-08-13 11:07:45] *** Report Section: Client Info *** [2026-08-13 11:07:45] [2026-08-13 11:07:45] [ client_info ]: [2026-08-13 11:07:45] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-13 11:07:45] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=21408 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-13 11:07:45] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-13 11:07:45] [ operating_system ]: Windows NT 10.0.19045 [2026-08-13 11:07:45] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-13 11:07:45] [ version ]: Chrome/126.0.6478.183 [2026-08-13 11:07:45] [2026-08-13 11:07:45] *** Report Section: GPU Info *** [2026-08-13 11:07:45] [2026-08-13 11:07:45] [ gpu_info ]: [2026-08-13 11:07:45] [ ANGLEFeatures ]: [2026-08-13 11:07:45] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-13 11:07:45] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-13 11:07:45] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-13 11:07:45] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-13 11:07:45] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-13 11:07:45] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-13 11:07:45] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-13 11:07:45] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-13 11:07:45] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-13 11:07:45] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-13 11:07:45] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-13 11:07:45] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-13 11:07:45] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-13 11:07:45] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-13 11:07:45] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-13 11:07:45] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-13 11:07:45] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-13 11:07:45] [ basicInfo ]: [2026-08-13 11:07:45] [ Initialization time ]: 646 [2026-08-13 11:07:45] [ In-process GPU ]: (null) [2026-08-13 11:07:45] [ Passthrough Command Decoder ]: (null) [2026-08-13 11:07:45] [ Sandboxed ]: (null) [2026-08-13 11:07:45] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,88632}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-13 11:07:45] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,92891}, DRIVER_VERSION=10.0.19041.4355 [2026-08-13 11:07:45] [ Optimus ]: (null) [2026-08-13 11:07:45] [ AMD switchable ]: (null) [2026-08-13 11:07:45] [ Desktop compositing ]: Aero Glass [2026-08-13 11:07:45] [ Direct composition ]: (null) [2026-08-13 11:07:45] [ Supports overlays ]: (null) [2026-08-13 11:07:45] [ YUY2 overlay support ]: SCALING [2026-08-13 11:07:45] [ NV12 overlay support ]: SCALING [2026-08-13 11:07:45] [ BGRA8 overlay support ]: SOFTWARE [2026-08-13 11:07:45] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-13 11:07:45] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-13 11:07:45] [ DirectML feature level ]: Not supported [2026-08-13 11:07:45] [ Driver D3D12 feature level ]: Not supported [2026-08-13 11:07:45] [ Driver Vulkan API version ]: Not supported [2026-08-13 11:07:45] [ GPU CUDA compute capability major version ]: (null) [2026-08-13 11:07:45] [ Pixel shader version ]: 5.0 [2026-08-13 11:07:45] [ Vertex shader version ]: 5.0 [2026-08-13 11:07:45] [ Max. MSAA samples ]: 8 [2026-08-13 11:07:45] [ Machine model name ]: (null) [2026-08-13 11:07:45] [ Machine model version ]: (null) [2026-08-13 11:07:45] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-13 11:07:45] [ Display type ]: ANGLE_D3D11 [2026-08-13 11:07:45] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-13 11:07:45] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-13 11:07:45] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-13 11:07:45] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-13 11:07:45] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-13 11:07:45] [ Disabled WebGL Extensions ]: (null) [2026-08-13 11:07:45] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-13 11:07:45] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-13 11:07:45] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-13 11:07:45] [ Direct rendering version ]: unknown [2026-08-13 11:07:45] [ Reset notification strategy ]: 0x8252 [2026-08-13 11:07:45] [ GPU process crash count ]: (null) [2026-08-13 11:07:45] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-13 11:07:45] [ compositorInfo ]: [2026-08-13 11:07:45] [ Tile Update Mode ]: One-copy [2026-08-13 11:07:45] [ Partial Raster ]: Enabled [2026-08-13 11:07:45] [ dawnInfo ]: [2026-08-13 11:07:45] [ devicePerfInfo ]: [2026-08-13 11:07:45] [ displayInfo ]: [2026-08-13 11:07:45] [ Info ]: Display[810638039] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-13 11:07:45] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-13 11:07:45] [ Buffer format (all) ]: BGRA_8888 [2026-08-13 11:07:45] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-13 11:07:45] [ SDR white level in nits ]: 203 [2026-08-13 11:07:45] [ HDR relative maximum luminance ]: 1 [2026-08-13 11:07:45] [ Bits per color component ]: 8 [2026-08-13 11:07:45] [ Bits per pixel ]: 24 [2026-08-13 11:07:45] [ Refresh Rate in Hz ]: 100 [2026-08-13 11:07:45] [ featureStatus ]: [2026-08-13 11:07:45] [ featureStatus ]: [2026-08-13 11:07:45] [ 2d_canvas ]: enabled [2026-08-13 11:07:45] [ canvas_oop_rasterization ]: enabled_on [2026-08-13 11:07:45] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-13 11:07:45] [ gpu_compositing ]: enabled [2026-08-13 11:07:45] [ multiple_raster_threads ]: enabled_on [2026-08-13 11:07:45] [ opengl ]: enabled_on [2026-08-13 11:07:45] [ rasterization ]: enabled [2026-08-13 11:07:45] [ raw_draw ]: disabled_off_ok [2026-08-13 11:07:45] [ skia_graphite ]: disabled_off [2026-08-13 11:07:45] [ video_decode ]: enabled [2026-08-13 11:07:45] [ video_encode ]: enabled [2026-08-13 11:07:45] [ vulkan ]: disabled_off [2026-08-13 11:07:45] [ webgl ]: enabled [2026-08-13 11:07:45] [ webgl2 ]: enabled [2026-08-13 11:07:45] [ webgpu ]: enabled [2026-08-13 11:07:45] [ webnn ]: disabled_off [2026-08-13 11:07:45] [ problems ]: [2026-08-13 11:07:45] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-13 11:07:45] [ tag ]: workarounds [2026-08-13 11:07:45] [ affectedSettings ]: exit_on_context_lost [2026-08-13 11:07:45] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-13 11:07:45] [ tag ]: workarounds [2026-08-13 11:07:45] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-13 11:07:45] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-13 11:07:45] [ tag ]: workarounds [2026-08-13 11:07:45] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-13 11:07:45] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-13 11:07:45] [ tag ]: workarounds [2026-08-13 11:07:45] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-13 11:07:45] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-13 11:07:45] [ tag ]: workarounds [2026-08-13 11:07:45] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-13 11:07:45] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-13 11:07:45] [ tag ]: workarounds [2026-08-13 11:07:45] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-13 11:07:45] [ workarounds ]: [2026-08-13 11:07:45] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-13 11:07:45] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-13 11:07:45] [ workarounds[2] ]: exit_on_context_lost [2026-08-13 11:07:45] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-13 11:07:45] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-13 11:07:45] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-13 11:07:45] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-13 11:07:45] [ gpuMemoryBufferInfo ]: [2026-08-13 11:07:45] [ R_8 ]: Software only [2026-08-13 11:07:45] [ R_16 ]: Software only [2026-08-13 11:07:45] [ RG_88 ]: Software only [2026-08-13 11:07:45] [ RG_1616 ]: Software only [2026-08-13 11:07:45] [ BGR_565 ]: Software only [2026-08-13 11:07:45] [ RGBA_4444 ]: Software only [2026-08-13 11:07:45] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-13 11:07:45] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-13 11:07:45] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-13 11:07:45] [ BGRA_1010102 ]: Software only [2026-08-13 11:07:45] [ RGBA_1010102 ]: Software only [2026-08-13 11:07:45] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-13 11:07:45] [ RGBA_F16 ]: Software only [2026-08-13 11:07:45] [ YVU_420 ]: Software only [2026-08-13 11:07:45] [ YUV_420_BIPLANAR ]: Software only [2026-08-13 11:07:45] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-13 11:07:45] [ P010 ]: Software only [2026-08-13 11:07:45] [ videoAcceleratorsInfo ]: [2026-08-13 11:07:45] [ Decoding ]: (null) [2026-08-13 11:07:45] [ Encoding ]: (null) [2026-08-13 11:07:45] [2026-08-13 11:07:45] *** Report Section: Log Messages *** [2026-08-13 11:07:45] [2026-08-13 11:07:45] ===================[ GPU Report: End [0] ]================== [2026-08-14 12:06:15] Client version: no bootstrapper found [2026-08-14 12:06:15] GPU process started: start count: 0 [2026-08-14 12:06:27] ==================[ GPU Report: Start [0] ]================= [2026-08-14 12:06:27] [2026-08-14 12:06:27] *** Report Section: Client Info *** [2026-08-14 12:06:27] [2026-08-14 12:06:27] [ client_info ]: [2026-08-14 12:06:27] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-14 12:06:27] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=23264 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-14 12:06:27] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-14 12:06:27] [ operating_system ]: Windows NT 10.0.19045 [2026-08-14 12:06:27] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-14 12:06:27] [ version ]: Chrome/126.0.6478.183 [2026-08-14 12:06:27] [2026-08-14 12:06:27] *** Report Section: GPU Info *** [2026-08-14 12:06:27] [2026-08-14 12:06:27] [ gpu_info ]: [2026-08-14 12:06:27] [ ANGLEFeatures ]: [2026-08-14 12:06:27] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-14 12:06:27] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-14 12:06:27] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-14 12:06:27] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-14 12:06:27] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-14 12:06:27] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-14 12:06:27] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-14 12:06:27] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-14 12:06:27] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-14 12:06:27] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-14 12:06:27] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-14 12:06:27] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-14 12:06:27] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-14 12:06:27] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-14 12:06:27] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-14 12:06:27] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-14 12:06:27] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-14 12:06:27] [ basicInfo ]: [2026-08-14 12:06:27] [ Initialization time ]: 653 [2026-08-14 12:06:27] [ In-process GPU ]: (null) [2026-08-14 12:06:27] [ Passthrough Command Decoder ]: (null) [2026-08-14 12:06:27] [ Sandboxed ]: (null) [2026-08-14 12:06:27] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89327}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-14 12:06:27] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93596}, DRIVER_VERSION=10.0.19041.4355 [2026-08-14 12:06:27] [ Optimus ]: (null) [2026-08-14 12:06:27] [ AMD switchable ]: (null) [2026-08-14 12:06:27] [ Desktop compositing ]: Aero Glass [2026-08-14 12:06:27] [ Direct composition ]: (null) [2026-08-14 12:06:27] [ Supports overlays ]: (null) [2026-08-14 12:06:27] [ YUY2 overlay support ]: SCALING [2026-08-14 12:06:27] [ NV12 overlay support ]: SCALING [2026-08-14 12:06:27] [ BGRA8 overlay support ]: SOFTWARE [2026-08-14 12:06:27] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-14 12:06:27] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-14 12:06:27] [ DirectML feature level ]: Not supported [2026-08-14 12:06:27] [ Driver D3D12 feature level ]: Not supported [2026-08-14 12:06:27] [ Driver Vulkan API version ]: Not supported [2026-08-14 12:06:27] [ GPU CUDA compute capability major version ]: (null) [2026-08-14 12:06:27] [ Pixel shader version ]: 5.0 [2026-08-14 12:06:27] [ Vertex shader version ]: 5.0 [2026-08-14 12:06:27] [ Max. MSAA samples ]: 8 [2026-08-14 12:06:27] [ Machine model name ]: (null) [2026-08-14 12:06:27] [ Machine model version ]: (null) [2026-08-14 12:06:27] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-14 12:06:27] [ Display type ]: ANGLE_D3D11 [2026-08-14 12:06:27] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-14 12:06:27] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-14 12:06:27] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-14 12:06:27] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-14 12:06:27] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-14 12:06:27] [ Disabled WebGL Extensions ]: (null) [2026-08-14 12:06:27] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-14 12:06:27] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-14 12:06:27] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-14 12:06:27] [ Direct rendering version ]: unknown [2026-08-14 12:06:27] [ Reset notification strategy ]: 0x8252 [2026-08-14 12:06:27] [ GPU process crash count ]: (null) [2026-08-14 12:06:27] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-14 12:06:27] [ compositorInfo ]: [2026-08-14 12:06:27] [ Tile Update Mode ]: One-copy [2026-08-14 12:06:27] [ Partial Raster ]: Enabled [2026-08-14 12:06:27] [ dawnInfo ]: [2026-08-14 12:06:27] [ devicePerfInfo ]: [2026-08-14 12:06:27] [ displayInfo ]: [2026-08-14 12:06:27] [ Info ]: Display[3852088401] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-14 12:06:27] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-14 12:06:27] [ Buffer format (all) ]: BGRA_8888 [2026-08-14 12:06:27] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-14 12:06:27] [ SDR white level in nits ]: 203 [2026-08-14 12:06:27] [ HDR relative maximum luminance ]: 1 [2026-08-14 12:06:27] [ Bits per color component ]: 8 [2026-08-14 12:06:27] [ Bits per pixel ]: 24 [2026-08-14 12:06:27] [ Refresh Rate in Hz ]: 100 [2026-08-14 12:06:27] [ featureStatus ]: [2026-08-14 12:06:27] [ featureStatus ]: [2026-08-14 12:06:27] [ 2d_canvas ]: enabled [2026-08-14 12:06:27] [ canvas_oop_rasterization ]: enabled_on [2026-08-14 12:06:27] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-14 12:06:27] [ gpu_compositing ]: enabled [2026-08-14 12:06:27] [ multiple_raster_threads ]: enabled_on [2026-08-14 12:06:27] [ opengl ]: enabled_on [2026-08-14 12:06:27] [ rasterization ]: enabled [2026-08-14 12:06:27] [ raw_draw ]: disabled_off_ok [2026-08-14 12:06:27] [ skia_graphite ]: disabled_off [2026-08-14 12:06:27] [ video_decode ]: enabled [2026-08-14 12:06:27] [ video_encode ]: enabled [2026-08-14 12:06:27] [ vulkan ]: disabled_off [2026-08-14 12:06:27] [ webgl ]: enabled [2026-08-14 12:06:27] [ webgl2 ]: enabled [2026-08-14 12:06:27] [ webgpu ]: enabled [2026-08-14 12:06:27] [ webnn ]: disabled_off [2026-08-14 12:06:27] [ problems ]: [2026-08-14 12:06:27] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-14 12:06:27] [ tag ]: workarounds [2026-08-14 12:06:27] [ affectedSettings ]: exit_on_context_lost [2026-08-14 12:06:27] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-14 12:06:27] [ tag ]: workarounds [2026-08-14 12:06:27] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-14 12:06:27] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-14 12:06:27] [ tag ]: workarounds [2026-08-14 12:06:27] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-14 12:06:27] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-14 12:06:27] [ tag ]: workarounds [2026-08-14 12:06:27] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-14 12:06:27] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-14 12:06:27] [ tag ]: workarounds [2026-08-14 12:06:27] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-14 12:06:27] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-14 12:06:27] [ tag ]: workarounds [2026-08-14 12:06:27] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-14 12:06:27] [ workarounds ]: [2026-08-14 12:06:27] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-14 12:06:27] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-14 12:06:27] [ workarounds[2] ]: exit_on_context_lost [2026-08-14 12:06:27] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-14 12:06:27] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-14 12:06:27] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-14 12:06:27] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-14 12:06:27] [ gpuMemoryBufferInfo ]: [2026-08-14 12:06:27] [ R_8 ]: Software only [2026-08-14 12:06:27] [ R_16 ]: Software only [2026-08-14 12:06:27] [ RG_88 ]: Software only [2026-08-14 12:06:27] [ RG_1616 ]: Software only [2026-08-14 12:06:27] [ BGR_565 ]: Software only [2026-08-14 12:06:27] [ RGBA_4444 ]: Software only [2026-08-14 12:06:27] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-14 12:06:27] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-14 12:06:27] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-14 12:06:27] [ BGRA_1010102 ]: Software only [2026-08-14 12:06:27] [ RGBA_1010102 ]: Software only [2026-08-14 12:06:27] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-14 12:06:27] [ RGBA_F16 ]: Software only [2026-08-14 12:06:27] [ YVU_420 ]: Software only [2026-08-14 12:06:27] [ YUV_420_BIPLANAR ]: Software only [2026-08-14 12:06:27] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-14 12:06:27] [ P010 ]: Software only [2026-08-14 12:06:27] [ videoAcceleratorsInfo ]: [2026-08-14 12:06:27] [ Decoding ]: (null) [2026-08-14 12:06:27] [ Encoding ]: (null) [2026-08-14 12:06:27] [2026-08-14 12:06:27] *** Report Section: Log Messages *** [2026-08-14 12:06:27] [2026-08-14 12:06:27] ===================[ GPU Report: End [0] ]================== [2026-08-16 10:26:58] Client version: no bootstrapper found [2026-08-16 10:26:58] GPU process started: start count: 0 [2026-08-16 10:27:11] ==================[ GPU Report: Start [0] ]================= [2026-08-16 10:27:11] [2026-08-16 10:27:11] *** Report Section: Client Info *** [2026-08-16 10:27:11] [2026-08-16 10:27:11] [ client_info ]: [2026-08-16 10:27:11] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-16 10:27:11] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=10712 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-16 10:27:11] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-16 10:27:11] [ operating_system ]: Windows NT 10.0.19045 [2026-08-16 10:27:11] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-16 10:27:11] [ version ]: Chrome/126.0.6478.183 [2026-08-16 10:27:11] [2026-08-16 10:27:11] *** Report Section: GPU Info *** [2026-08-16 10:27:11] [2026-08-16 10:27:11] [ gpu_info ]: [2026-08-16 10:27:11] [ ANGLEFeatures ]: [2026-08-16 10:27:11] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-16 10:27:11] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-16 10:27:11] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-16 10:27:11] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-16 10:27:11] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-16 10:27:11] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-16 10:27:11] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-16 10:27:11] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-16 10:27:11] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-16 10:27:11] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-16 10:27:11] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-16 10:27:11] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-16 10:27:11] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-16 10:27:11] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-16 10:27:11] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-16 10:27:11] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-16 10:27:11] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-16 10:27:11] [ basicInfo ]: [2026-08-16 10:27:11] [ Initialization time ]: 635 [2026-08-16 10:27:11] [ In-process GPU ]: (null) [2026-08-16 10:27:11] [ Passthrough Command Decoder ]: (null) [2026-08-16 10:27:11] [ Sandboxed ]: (null) [2026-08-16 10:27:11] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90286}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-16 10:27:11] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95100}, DRIVER_VERSION=10.0.19041.4355 [2026-08-16 10:27:11] [ Optimus ]: (null) [2026-08-16 10:27:11] [ AMD switchable ]: (null) [2026-08-16 10:27:11] [ Desktop compositing ]: Aero Glass [2026-08-16 10:27:11] [ Direct composition ]: (null) [2026-08-16 10:27:11] [ Supports overlays ]: (null) [2026-08-16 10:27:11] [ YUY2 overlay support ]: SCALING [2026-08-16 10:27:11] [ NV12 overlay support ]: SCALING [2026-08-16 10:27:11] [ BGRA8 overlay support ]: SOFTWARE [2026-08-16 10:27:11] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-16 10:27:11] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-16 10:27:11] [ DirectML feature level ]: Not supported [2026-08-16 10:27:11] [ Driver D3D12 feature level ]: Not supported [2026-08-16 10:27:11] [ Driver Vulkan API version ]: Not supported [2026-08-16 10:27:11] [ GPU CUDA compute capability major version ]: (null) [2026-08-16 10:27:11] [ Pixel shader version ]: 5.0 [2026-08-16 10:27:11] [ Vertex shader version ]: 5.0 [2026-08-16 10:27:11] [ Max. MSAA samples ]: 8 [2026-08-16 10:27:11] [ Machine model name ]: (null) [2026-08-16 10:27:11] [ Machine model version ]: (null) [2026-08-16 10:27:11] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-16 10:27:11] [ Display type ]: ANGLE_D3D11 [2026-08-16 10:27:11] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-16 10:27:11] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-16 10:27:11] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-16 10:27:11] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-16 10:27:11] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-16 10:27:11] [ Disabled WebGL Extensions ]: (null) [2026-08-16 10:27:11] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-16 10:27:11] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-16 10:27:11] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-16 10:27:11] [ Direct rendering version ]: unknown [2026-08-16 10:27:11] [ Reset notification strategy ]: 0x8252 [2026-08-16 10:27:11] [ GPU process crash count ]: (null) [2026-08-16 10:27:11] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-16 10:27:11] [ compositorInfo ]: [2026-08-16 10:27:11] [ Tile Update Mode ]: One-copy [2026-08-16 10:27:11] [ Partial Raster ]: Enabled [2026-08-16 10:27:11] [ dawnInfo ]: [2026-08-16 10:27:11] [ devicePerfInfo ]: [2026-08-16 10:27:11] [ displayInfo ]: [2026-08-16 10:27:11] [ Info ]: Display[3337618342] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-16 10:27:11] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-16 10:27:11] [ Buffer format (all) ]: BGRA_8888 [2026-08-16 10:27:11] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-16 10:27:11] [ SDR white level in nits ]: 203 [2026-08-16 10:27:11] [ HDR relative maximum luminance ]: 1 [2026-08-16 10:27:11] [ Bits per color component ]: 8 [2026-08-16 10:27:11] [ Bits per pixel ]: 24 [2026-08-16 10:27:11] [ Refresh Rate in Hz ]: 100 [2026-08-16 10:27:11] [ featureStatus ]: [2026-08-16 10:27:11] [ featureStatus ]: [2026-08-16 10:27:11] [ 2d_canvas ]: enabled [2026-08-16 10:27:11] [ canvas_oop_rasterization ]: enabled_on [2026-08-16 10:27:11] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-16 10:27:11] [ gpu_compositing ]: enabled [2026-08-16 10:27:11] [ multiple_raster_threads ]: enabled_on [2026-08-16 10:27:11] [ opengl ]: enabled_on [2026-08-16 10:27:11] [ rasterization ]: enabled [2026-08-16 10:27:11] [ raw_draw ]: disabled_off_ok [2026-08-16 10:27:11] [ skia_graphite ]: disabled_off [2026-08-16 10:27:11] [ video_decode ]: enabled [2026-08-16 10:27:11] [ video_encode ]: enabled [2026-08-16 10:27:11] [ vulkan ]: disabled_off [2026-08-16 10:27:11] [ webgl ]: enabled [2026-08-16 10:27:11] [ webgl2 ]: enabled [2026-08-16 10:27:11] [ webgpu ]: enabled [2026-08-16 10:27:11] [ webnn ]: disabled_off [2026-08-16 10:27:11] [ problems ]: [2026-08-16 10:27:11] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-16 10:27:11] [ tag ]: workarounds [2026-08-16 10:27:11] [ affectedSettings ]: exit_on_context_lost [2026-08-16 10:27:11] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-16 10:27:11] [ tag ]: workarounds [2026-08-16 10:27:11] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-16 10:27:11] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-16 10:27:11] [ tag ]: workarounds [2026-08-16 10:27:11] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-16 10:27:11] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-16 10:27:11] [ tag ]: workarounds [2026-08-16 10:27:11] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-16 10:27:11] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-16 10:27:11] [ tag ]: workarounds [2026-08-16 10:27:11] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-16 10:27:11] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-16 10:27:11] [ tag ]: workarounds [2026-08-16 10:27:11] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-16 10:27:11] [ workarounds ]: [2026-08-16 10:27:11] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-16 10:27:11] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-16 10:27:11] [ workarounds[2] ]: exit_on_context_lost [2026-08-16 10:27:11] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-16 10:27:11] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-16 10:27:11] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-16 10:27:11] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-16 10:27:11] [ gpuMemoryBufferInfo ]: [2026-08-16 10:27:11] [ R_8 ]: Software only [2026-08-16 10:27:11] [ R_16 ]: Software only [2026-08-16 10:27:11] [ RG_88 ]: Software only [2026-08-16 10:27:11] [ RG_1616 ]: Software only [2026-08-16 10:27:11] [ BGR_565 ]: Software only [2026-08-16 10:27:11] [ RGBA_4444 ]: Software only [2026-08-16 10:27:11] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-16 10:27:11] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-16 10:27:11] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-16 10:27:11] [ BGRA_1010102 ]: Software only [2026-08-16 10:27:11] [ RGBA_1010102 ]: Software only [2026-08-16 10:27:11] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-16 10:27:11] [ RGBA_F16 ]: Software only [2026-08-16 10:27:11] [ YVU_420 ]: Software only [2026-08-16 10:27:11] [ YUV_420_BIPLANAR ]: Software only [2026-08-16 10:27:11] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-16 10:27:11] [ P010 ]: Software only [2026-08-16 10:27:11] [ videoAcceleratorsInfo ]: [2026-08-16 10:27:11] [ Decoding ]: (null) [2026-08-16 10:27:11] [ Encoding ]: (null) [2026-08-16 10:27:11] [2026-08-16 10:27:11] *** Report Section: Log Messages *** [2026-08-16 10:27:11] [2026-08-16 10:27:11] ===================[ GPU Report: End [0] ]================== [2026-08-16 16:46:44] Client version: no bootstrapper found [2026-08-16 16:46:44] GPU process started: start count: 0 [2026-08-16 16:46:57] ==================[ GPU Report: Start [0] ]================= [2026-08-16 16:46:57] [2026-08-16 16:46:57] *** Report Section: Client Info *** [2026-08-16 16:46:57] [2026-08-16 16:46:57] [ client_info ]: [2026-08-16 16:46:57] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-16 16:46:57] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=18212 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-16 16:46:57] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-16 16:46:57] [ operating_system ]: Windows NT 10.0.19045 [2026-08-16 16:46:57] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-16 16:46:57] [ version ]: Chrome/126.0.6478.183 [2026-08-16 16:46:57] [2026-08-16 16:46:57] *** Report Section: GPU Info *** [2026-08-16 16:46:57] [2026-08-16 16:46:57] [ gpu_info ]: [2026-08-16 16:46:57] [ ANGLEFeatures ]: [2026-08-16 16:46:57] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-16 16:46:57] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-16 16:46:57] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-16 16:46:57] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-16 16:46:57] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-16 16:46:57] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-16 16:46:57] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-16 16:46:57] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-16 16:46:57] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-16 16:46:57] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-16 16:46:57] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-16 16:46:57] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-16 16:46:57] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-16 16:46:57] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-16 16:46:57] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-16 16:46:57] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-16 16:46:57] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-16 16:46:57] [ basicInfo ]: [2026-08-16 16:46:57] [ Initialization time ]: 878 [2026-08-16 16:46:57] [ In-process GPU ]: (null) [2026-08-16 16:46:57] [ Passthrough Command Decoder ]: (null) [2026-08-16 16:46:57] [ Sandboxed ]: (null) [2026-08-16 16:46:57] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90305}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-16 16:46:57] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95120}, DRIVER_VERSION=10.0.19041.4355 [2026-08-16 16:46:57] [ Optimus ]: (null) [2026-08-16 16:46:57] [ AMD switchable ]: (null) [2026-08-16 16:46:57] [ Desktop compositing ]: Aero Glass [2026-08-16 16:46:57] [ Direct composition ]: (null) [2026-08-16 16:46:57] [ Supports overlays ]: (null) [2026-08-16 16:46:57] [ YUY2 overlay support ]: SCALING [2026-08-16 16:46:57] [ NV12 overlay support ]: SCALING [2026-08-16 16:46:57] [ BGRA8 overlay support ]: SOFTWARE [2026-08-16 16:46:57] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-16 16:46:57] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-16 16:46:57] [ DirectML feature level ]: Not supported [2026-08-16 16:46:57] [ Driver D3D12 feature level ]: Not supported [2026-08-16 16:46:57] [ Driver Vulkan API version ]: Not supported [2026-08-16 16:46:57] [ GPU CUDA compute capability major version ]: (null) [2026-08-16 16:46:57] [ Pixel shader version ]: 5.0 [2026-08-16 16:46:57] [ Vertex shader version ]: 5.0 [2026-08-16 16:46:57] [ Max. MSAA samples ]: 8 [2026-08-16 16:46:57] [ Machine model name ]: (null) [2026-08-16 16:46:57] [ Machine model version ]: (null) [2026-08-16 16:46:57] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-16 16:46:57] [ Display type ]: ANGLE_D3D11 [2026-08-16 16:46:57] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-16 16:46:57] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-16 16:46:57] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-16 16:46:57] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-16 16:46:57] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-16 16:46:57] [ Disabled WebGL Extensions ]: (null) [2026-08-16 16:46:57] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-16 16:46:57] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-16 16:46:57] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-16 16:46:57] [ Direct rendering version ]: unknown [2026-08-16 16:46:57] [ Reset notification strategy ]: 0x8252 [2026-08-16 16:46:57] [ GPU process crash count ]: (null) [2026-08-16 16:46:57] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-16 16:46:57] [ compositorInfo ]: [2026-08-16 16:46:57] [ Tile Update Mode ]: One-copy [2026-08-16 16:46:57] [ Partial Raster ]: Enabled [2026-08-16 16:46:57] [ dawnInfo ]: [2026-08-16 16:46:57] [ devicePerfInfo ]: [2026-08-16 16:46:57] [ displayInfo ]: [2026-08-16 16:46:57] [ Info ]: Display[2433049630] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-16 16:46:57] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-16 16:46:57] [ Buffer format (all) ]: BGRA_8888 [2026-08-16 16:46:57] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-16 16:46:57] [ SDR white level in nits ]: 203 [2026-08-16 16:46:57] [ HDR relative maximum luminance ]: 1 [2026-08-16 16:46:57] [ Bits per color component ]: 8 [2026-08-16 16:46:57] [ Bits per pixel ]: 24 [2026-08-16 16:46:57] [ Refresh Rate in Hz ]: 100 [2026-08-16 16:46:57] [ featureStatus ]: [2026-08-16 16:46:57] [ featureStatus ]: [2026-08-16 16:46:57] [ 2d_canvas ]: enabled [2026-08-16 16:46:57] [ canvas_oop_rasterization ]: enabled_on [2026-08-16 16:46:57] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-16 16:46:57] [ gpu_compositing ]: enabled [2026-08-16 16:46:57] [ multiple_raster_threads ]: enabled_on [2026-08-16 16:46:57] [ opengl ]: enabled_on [2026-08-16 16:46:57] [ rasterization ]: enabled [2026-08-16 16:46:57] [ raw_draw ]: disabled_off_ok [2026-08-16 16:46:57] [ skia_graphite ]: disabled_off [2026-08-16 16:46:57] [ video_decode ]: enabled [2026-08-16 16:46:57] [ video_encode ]: enabled [2026-08-16 16:46:57] [ vulkan ]: disabled_off [2026-08-16 16:46:57] [ webgl ]: enabled [2026-08-16 16:46:57] [ webgl2 ]: enabled [2026-08-16 16:46:57] [ webgpu ]: enabled [2026-08-16 16:46:57] [ webnn ]: disabled_off [2026-08-16 16:46:57] [ problems ]: [2026-08-16 16:46:57] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-16 16:46:57] [ tag ]: workarounds [2026-08-16 16:46:57] [ affectedSettings ]: exit_on_context_lost [2026-08-16 16:46:57] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-16 16:46:57] [ tag ]: workarounds [2026-08-16 16:46:57] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-16 16:46:57] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-16 16:46:57] [ tag ]: workarounds [2026-08-16 16:46:57] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-16 16:46:57] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-16 16:46:57] [ tag ]: workarounds [2026-08-16 16:46:57] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-16 16:46:57] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-16 16:46:57] [ tag ]: workarounds [2026-08-16 16:46:57] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-16 16:46:57] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-16 16:46:57] [ tag ]: workarounds [2026-08-16 16:46:57] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-16 16:46:57] [ workarounds ]: [2026-08-16 16:46:57] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-16 16:46:57] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-16 16:46:57] [ workarounds[2] ]: exit_on_context_lost [2026-08-16 16:46:57] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-16 16:46:57] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-16 16:46:57] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-16 16:46:57] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-16 16:46:57] [ gpuMemoryBufferInfo ]: [2026-08-16 16:46:57] [ R_8 ]: Software only [2026-08-16 16:46:57] [ R_16 ]: Software only [2026-08-16 16:46:57] [ RG_88 ]: Software only [2026-08-16 16:46:57] [ RG_1616 ]: Software only [2026-08-16 16:46:57] [ BGR_565 ]: Software only [2026-08-16 16:46:57] [ RGBA_4444 ]: Software only [2026-08-16 16:46:57] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-16 16:46:57] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-16 16:46:57] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-16 16:46:57] [ BGRA_1010102 ]: Software only [2026-08-16 16:46:57] [ RGBA_1010102 ]: Software only [2026-08-16 16:46:57] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-16 16:46:57] [ RGBA_F16 ]: Software only [2026-08-16 16:46:57] [ YVU_420 ]: Software only [2026-08-16 16:46:57] [ YUV_420_BIPLANAR ]: Software only [2026-08-16 16:46:57] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-16 16:46:57] [ P010 ]: Software only [2026-08-16 16:46:57] [ videoAcceleratorsInfo ]: [2026-08-16 16:46:57] [ Decoding ]: (null) [2026-08-16 16:46:57] [ Encoding ]: (null) [2026-08-16 16:46:57] [2026-08-16 16:46:57] *** Report Section: Log Messages *** [2026-08-16 16:46:57] [2026-08-16 16:46:57] ===================[ GPU Report: End [0] ]================== [2026-08-17 12:17:27] Client version: no bootstrapper found [2026-08-17 12:17:27] GPU process started: start count: 0 [2026-08-17 12:17:33] ==================[ GPU Report: Start [0] ]================= [2026-08-17 12:17:33] [2026-08-17 12:17:33] *** Report Section: Client Info *** [2026-08-17 12:17:33] [2026-08-17 12:17:33] [ client_info ]: [2026-08-17 12:17:33] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-17 12:17:33] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=24628 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-17 12:17:33] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-17 12:17:33] [ operating_system ]: Windows NT 10.0.19045 [2026-08-17 12:17:33] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-17 12:17:33] [ version ]: Chrome/126.0.6478.183 [2026-08-17 12:17:33] [2026-08-17 12:17:33] *** Report Section: GPU Info *** [2026-08-17 12:17:33] [2026-08-17 12:17:33] [ gpu_info ]: [2026-08-17 12:17:33] [ ANGLEFeatures ]: [2026-08-17 12:17:33] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-17 12:17:33] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-17 12:17:33] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-17 12:17:33] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-17 12:17:33] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-17 12:17:33] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-17 12:17:33] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-17 12:17:33] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-17 12:17:33] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-17 12:17:33] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-17 12:17:33] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-17 12:17:33] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-17 12:17:33] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-17 12:17:33] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-17 12:17:33] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-17 12:17:33] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-17 12:17:33] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-17 12:17:33] [ basicInfo ]: [2026-08-17 12:17:33] [ Initialization time ]: 555 [2026-08-17 12:17:33] [ In-process GPU ]: (null) [2026-08-17 12:17:33] [ Passthrough Command Decoder ]: (null) [2026-08-17 12:17:33] [ Sandboxed ]: (null) [2026-08-17 12:17:33] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90396}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-17 12:17:33] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94852}, DRIVER_VERSION=10.0.19041.4355 [2026-08-17 12:17:33] [ Optimus ]: (null) [2026-08-17 12:17:33] [ AMD switchable ]: (null) [2026-08-17 12:17:33] [ Desktop compositing ]: Aero Glass [2026-08-17 12:17:33] [ Direct composition ]: (null) [2026-08-17 12:17:33] [ Supports overlays ]: (null) [2026-08-17 12:17:33] [ YUY2 overlay support ]: SCALING [2026-08-17 12:17:33] [ NV12 overlay support ]: SCALING [2026-08-17 12:17:33] [ BGRA8 overlay support ]: SOFTWARE [2026-08-17 12:17:33] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-17 12:17:33] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-17 12:17:33] [ DirectML feature level ]: Not supported [2026-08-17 12:17:33] [ Driver D3D12 feature level ]: Not supported [2026-08-17 12:17:33] [ Driver Vulkan API version ]: Not supported [2026-08-17 12:17:33] [ GPU CUDA compute capability major version ]: (null) [2026-08-17 12:17:33] [ Pixel shader version ]: 5.0 [2026-08-17 12:17:33] [ Vertex shader version ]: 5.0 [2026-08-17 12:17:33] [ Max. MSAA samples ]: 8 [2026-08-17 12:17:33] [ Machine model name ]: (null) [2026-08-17 12:17:33] [ Machine model version ]: (null) [2026-08-17 12:17:33] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-17 12:17:33] [ Display type ]: ANGLE_D3D11 [2026-08-17 12:17:33] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-17 12:17:33] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-17 12:17:33] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-17 12:17:33] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-17 12:17:33] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-17 12:17:33] [ Disabled WebGL Extensions ]: (null) [2026-08-17 12:17:33] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-17 12:17:33] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-17 12:17:33] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-17 12:17:33] [ Direct rendering version ]: unknown [2026-08-17 12:17:33] [ Reset notification strategy ]: 0x8252 [2026-08-17 12:17:33] [ GPU process crash count ]: (null) [2026-08-17 12:17:33] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-17 12:17:33] [ compositorInfo ]: [2026-08-17 12:17:33] [ Tile Update Mode ]: One-copy [2026-08-17 12:17:33] [ Partial Raster ]: Enabled [2026-08-17 12:17:33] [ dawnInfo ]: [2026-08-17 12:17:33] [ devicePerfInfo ]: [2026-08-17 12:17:33] [ displayInfo ]: [2026-08-17 12:17:33] [ Info ]: Display[771793759] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-17 12:17:33] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-17 12:17:33] [ Buffer format (all) ]: BGRA_8888 [2026-08-17 12:17:33] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-17 12:17:33] [ SDR white level in nits ]: 203 [2026-08-17 12:17:33] [ HDR relative maximum luminance ]: 1 [2026-08-17 12:17:33] [ Bits per color component ]: 8 [2026-08-17 12:17:33] [ Bits per pixel ]: 24 [2026-08-17 12:17:33] [ Refresh Rate in Hz ]: 100 [2026-08-17 12:17:33] [ featureStatus ]: [2026-08-17 12:17:33] [ featureStatus ]: [2026-08-17 12:17:33] [ 2d_canvas ]: enabled [2026-08-17 12:17:33] [ canvas_oop_rasterization ]: enabled_on [2026-08-17 12:17:33] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-17 12:17:33] [ gpu_compositing ]: enabled [2026-08-17 12:17:33] [ multiple_raster_threads ]: enabled_on [2026-08-17 12:17:33] [ opengl ]: enabled_on [2026-08-17 12:17:33] [ rasterization ]: enabled [2026-08-17 12:17:33] [ raw_draw ]: disabled_off_ok [2026-08-17 12:17:33] [ skia_graphite ]: disabled_off [2026-08-17 12:17:33] [ video_decode ]: enabled [2026-08-17 12:17:33] [ video_encode ]: enabled [2026-08-17 12:17:33] [ vulkan ]: disabled_off [2026-08-17 12:17:33] [ webgl ]: enabled [2026-08-17 12:17:33] [ webgl2 ]: enabled [2026-08-17 12:17:33] [ webgpu ]: enabled [2026-08-17 12:17:33] [ webnn ]: disabled_off [2026-08-17 12:17:33] [ problems ]: [2026-08-17 12:17:33] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-17 12:17:33] [ tag ]: workarounds [2026-08-17 12:17:33] [ affectedSettings ]: exit_on_context_lost [2026-08-17 12:17:33] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-17 12:17:33] [ tag ]: workarounds [2026-08-17 12:17:33] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-17 12:17:33] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-17 12:17:33] [ tag ]: workarounds [2026-08-17 12:17:33] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-17 12:17:33] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-17 12:17:33] [ tag ]: workarounds [2026-08-17 12:17:33] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-17 12:17:33] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-17 12:17:33] [ tag ]: workarounds [2026-08-17 12:17:33] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-17 12:17:33] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-17 12:17:33] [ tag ]: workarounds [2026-08-17 12:17:33] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-17 12:17:33] [ workarounds ]: [2026-08-17 12:17:33] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-17 12:17:33] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-17 12:17:33] [ workarounds[2] ]: exit_on_context_lost [2026-08-17 12:17:33] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-17 12:17:33] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-17 12:17:33] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-17 12:17:33] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-17 12:17:33] [ gpuMemoryBufferInfo ]: [2026-08-17 12:17:33] [ R_8 ]: Software only [2026-08-17 12:17:33] [ R_16 ]: Software only [2026-08-17 12:17:33] [ RG_88 ]: Software only [2026-08-17 12:17:33] [ RG_1616 ]: Software only [2026-08-17 12:17:33] [ BGR_565 ]: Software only [2026-08-17 12:17:33] [ RGBA_4444 ]: Software only [2026-08-17 12:17:33] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-17 12:17:33] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-17 12:17:33] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-17 12:17:33] [ BGRA_1010102 ]: Software only [2026-08-17 12:17:33] [ RGBA_1010102 ]: Software only [2026-08-17 12:17:33] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-17 12:17:33] [ RGBA_F16 ]: Software only [2026-08-17 12:17:33] [ YVU_420 ]: Software only [2026-08-17 12:17:33] [ YUV_420_BIPLANAR ]: Software only [2026-08-17 12:17:33] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-17 12:17:33] [ P010 ]: Software only [2026-08-17 12:17:33] [ videoAcceleratorsInfo ]: [2026-08-17 12:17:33] [ Decoding ]: (null) [2026-08-17 12:17:33] [ Encoding ]: (null) [2026-08-17 12:17:33] [2026-08-17 12:17:33] *** Report Section: Log Messages *** [2026-08-17 12:17:33] [2026-08-17 12:17:33] ===================[ GPU Report: End [0] ]================== [2026-08-18 11:51:52] Client version: no bootstrapper found [2026-08-18 11:51:52] GPU process started: start count: 0 [2026-08-18 11:51:59] ==================[ GPU Report: Start [0] ]================= [2026-08-18 11:51:59] [2026-08-18 11:51:59] *** Report Section: Client Info *** [2026-08-18 11:51:59] [2026-08-18 11:51:59] [ client_info ]: [2026-08-18 11:51:59] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-18 11:51:59] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=14468 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-18 11:51:59] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-18 11:51:59] [ operating_system ]: Windows NT 10.0.19045 [2026-08-18 11:51:59] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-18 11:51:59] [ version ]: Chrome/126.0.6478.183 [2026-08-18 11:51:59] [2026-08-18 11:51:59] *** Report Section: GPU Info *** [2026-08-18 11:51:59] [2026-08-18 11:51:59] [ gpu_info ]: [2026-08-18 11:51:59] [ ANGLEFeatures ]: [2026-08-18 11:51:59] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-18 11:51:59] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-18 11:51:59] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-18 11:51:59] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-18 11:51:59] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-18 11:51:59] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-18 11:51:59] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-18 11:51:59] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-18 11:51:59] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-18 11:51:59] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-18 11:51:59] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-18 11:51:59] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-18 11:51:59] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-18 11:51:59] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-18 11:51:59] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-18 11:51:59] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-18 11:51:59] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-18 11:51:59] [ basicInfo ]: [2026-08-18 11:51:59] [ Initialization time ]: 643 [2026-08-18 11:51:59] [ In-process GPU ]: (null) [2026-08-18 11:51:59] [ Passthrough Command Decoder ]: (null) [2026-08-18 11:51:59] [ Sandboxed ]: (null) [2026-08-18 11:51:59] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90878}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-18 11:51:59] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95693}, DRIVER_VERSION=10.0.19041.4355 [2026-08-18 11:51:59] [ Optimus ]: (null) [2026-08-18 11:51:59] [ AMD switchable ]: (null) [2026-08-18 11:51:59] [ Desktop compositing ]: Aero Glass [2026-08-18 11:51:59] [ Direct composition ]: (null) [2026-08-18 11:51:59] [ Supports overlays ]: (null) [2026-08-18 11:51:59] [ YUY2 overlay support ]: SCALING [2026-08-18 11:51:59] [ NV12 overlay support ]: SCALING [2026-08-18 11:51:59] [ BGRA8 overlay support ]: SOFTWARE [2026-08-18 11:51:59] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-18 11:51:59] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-18 11:51:59] [ DirectML feature level ]: Not supported [2026-08-18 11:51:59] [ Driver D3D12 feature level ]: Not supported [2026-08-18 11:51:59] [ Driver Vulkan API version ]: Not supported [2026-08-18 11:51:59] [ GPU CUDA compute capability major version ]: (null) [2026-08-18 11:51:59] [ Pixel shader version ]: 5.0 [2026-08-18 11:51:59] [ Vertex shader version ]: 5.0 [2026-08-18 11:51:59] [ Max. MSAA samples ]: 8 [2026-08-18 11:51:59] [ Machine model name ]: (null) [2026-08-18 11:51:59] [ Machine model version ]: (null) [2026-08-18 11:51:59] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-18 11:51:59] [ Display type ]: ANGLE_D3D11 [2026-08-18 11:51:59] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-18 11:51:59] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-18 11:51:59] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-18 11:51:59] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-18 11:51:59] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-18 11:51:59] [ Disabled WebGL Extensions ]: (null) [2026-08-18 11:51:59] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-18 11:51:59] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-18 11:51:59] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-18 11:51:59] [ Direct rendering version ]: unknown [2026-08-18 11:51:59] [ Reset notification strategy ]: 0x8252 [2026-08-18 11:51:59] [ GPU process crash count ]: (null) [2026-08-18 11:51:59] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-18 11:51:59] [ compositorInfo ]: [2026-08-18 11:51:59] [ Tile Update Mode ]: One-copy [2026-08-18 11:51:59] [ Partial Raster ]: Enabled [2026-08-18 11:51:59] [ dawnInfo ]: [2026-08-18 11:51:59] [ devicePerfInfo ]: [2026-08-18 11:51:59] [ displayInfo ]: [2026-08-18 11:51:59] [ Info ]: Display[3075030039] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-18 11:51:59] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-18 11:51:59] [ Buffer format (all) ]: BGRA_8888 [2026-08-18 11:51:59] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-18 11:51:59] [ SDR white level in nits ]: 203 [2026-08-18 11:51:59] [ HDR relative maximum luminance ]: 1 [2026-08-18 11:51:59] [ Bits per color component ]: 8 [2026-08-18 11:51:59] [ Bits per pixel ]: 24 [2026-08-18 11:51:59] [ Refresh Rate in Hz ]: 100 [2026-08-18 11:51:59] [ featureStatus ]: [2026-08-18 11:51:59] [ featureStatus ]: [2026-08-18 11:51:59] [ 2d_canvas ]: enabled [2026-08-18 11:51:59] [ canvas_oop_rasterization ]: enabled_on [2026-08-18 11:51:59] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-18 11:51:59] [ gpu_compositing ]: enabled [2026-08-18 11:51:59] [ multiple_raster_threads ]: enabled_on [2026-08-18 11:51:59] [ opengl ]: enabled_on [2026-08-18 11:51:59] [ rasterization ]: enabled [2026-08-18 11:51:59] [ raw_draw ]: disabled_off_ok [2026-08-18 11:51:59] [ skia_graphite ]: disabled_off [2026-08-18 11:51:59] [ video_decode ]: enabled [2026-08-18 11:51:59] [ video_encode ]: enabled [2026-08-18 11:51:59] [ vulkan ]: disabled_off [2026-08-18 11:51:59] [ webgl ]: enabled [2026-08-18 11:51:59] [ webgl2 ]: enabled [2026-08-18 11:51:59] [ webgpu ]: enabled [2026-08-18 11:51:59] [ webnn ]: disabled_off [2026-08-18 11:51:59] [ problems ]: [2026-08-18 11:51:59] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-18 11:51:59] [ tag ]: workarounds [2026-08-18 11:51:59] [ affectedSettings ]: exit_on_context_lost [2026-08-18 11:51:59] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-18 11:51:59] [ tag ]: workarounds [2026-08-18 11:51:59] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-18 11:51:59] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-18 11:51:59] [ tag ]: workarounds [2026-08-18 11:51:59] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-18 11:51:59] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-18 11:51:59] [ tag ]: workarounds [2026-08-18 11:51:59] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-18 11:51:59] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-18 11:51:59] [ tag ]: workarounds [2026-08-18 11:51:59] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-18 11:51:59] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-18 11:51:59] [ tag ]: workarounds [2026-08-18 11:51:59] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-18 11:51:59] [ workarounds ]: [2026-08-18 11:51:59] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-18 11:51:59] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-18 11:51:59] [ workarounds[2] ]: exit_on_context_lost [2026-08-18 11:51:59] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-18 11:51:59] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-18 11:51:59] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-18 11:51:59] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-18 11:51:59] [ gpuMemoryBufferInfo ]: [2026-08-18 11:51:59] [ R_8 ]: Software only [2026-08-18 11:51:59] [ R_16 ]: Software only [2026-08-18 11:51:59] [ RG_88 ]: Software only [2026-08-18 11:51:59] [ RG_1616 ]: Software only [2026-08-18 11:51:59] [ BGR_565 ]: Software only [2026-08-18 11:51:59] [ RGBA_4444 ]: Software only [2026-08-18 11:51:59] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-18 11:51:59] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-18 11:51:59] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-18 11:51:59] [ BGRA_1010102 ]: Software only [2026-08-18 11:51:59] [ RGBA_1010102 ]: Software only [2026-08-18 11:51:59] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-18 11:51:59] [ RGBA_F16 ]: Software only [2026-08-18 11:51:59] [ YVU_420 ]: Software only [2026-08-18 11:51:59] [ YUV_420_BIPLANAR ]: Software only [2026-08-18 11:51:59] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-18 11:51:59] [ P010 ]: Software only [2026-08-18 11:51:59] [ videoAcceleratorsInfo ]: [2026-08-18 11:51:59] [ Decoding ]: (null) [2026-08-18 11:51:59] [ Encoding ]: (null) [2026-08-18 11:51:59] [2026-08-18 11:51:59] *** Report Section: Log Messages *** [2026-08-18 11:51:59] [2026-08-18 11:51:59] ===================[ GPU Report: End [0] ]================== [2026-08-18 23:27:34] Client version: no bootstrapper found [2026-08-18 23:27:34] GPU process started: start count: 0 [2026-08-18 23:27:41] ==================[ GPU Report: Start [0] ]================= [2026-08-18 23:27:41] [2026-08-18 23:27:41] *** Report Section: Client Info *** [2026-08-18 23:27:41] [2026-08-18 23:27:41] [ client_info ]: [2026-08-18 23:27:41] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-18 23:27:41] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=18304 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-18 23:27:41] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-18 23:27:41] [ operating_system ]: Windows NT 10.0.19045 [2026-08-18 23:27:41] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-18 23:27:41] [ version ]: Chrome/126.0.6478.183 [2026-08-18 23:27:41] [2026-08-18 23:27:41] *** Report Section: GPU Info *** [2026-08-18 23:27:41] [2026-08-18 23:27:41] [ gpu_info ]: [2026-08-18 23:27:41] [ ANGLEFeatures ]: [2026-08-18 23:27:41] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-18 23:27:41] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-18 23:27:41] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-18 23:27:41] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-18 23:27:41] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-18 23:27:41] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-18 23:27:41] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-18 23:27:41] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-18 23:27:41] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-18 23:27:41] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-18 23:27:41] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-18 23:27:41] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-18 23:27:41] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-18 23:27:41] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-18 23:27:41] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-18 23:27:41] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-18 23:27:41] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-18 23:27:41] [ basicInfo ]: [2026-08-18 23:27:41] [ Initialization time ]: 620 [2026-08-18 23:27:41] [ In-process GPU ]: (null) [2026-08-18 23:27:41] [ Passthrough Command Decoder ]: (null) [2026-08-18 23:27:41] [ Sandboxed ]: (null) [2026-08-18 23:27:41] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89163}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-18 23:27:41] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93415}, DRIVER_VERSION=10.0.19041.4355 [2026-08-18 23:27:41] [ Optimus ]: (null) [2026-08-18 23:27:41] [ AMD switchable ]: (null) [2026-08-18 23:27:41] [ Desktop compositing ]: Aero Glass [2026-08-18 23:27:41] [ Direct composition ]: (null) [2026-08-18 23:27:41] [ Supports overlays ]: (null) [2026-08-18 23:27:41] [ YUY2 overlay support ]: SCALING [2026-08-18 23:27:41] [ NV12 overlay support ]: SCALING [2026-08-18 23:27:41] [ BGRA8 overlay support ]: SOFTWARE [2026-08-18 23:27:41] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-18 23:27:41] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-18 23:27:41] [ DirectML feature level ]: Not supported [2026-08-18 23:27:41] [ Driver D3D12 feature level ]: Not supported [2026-08-18 23:27:41] [ Driver Vulkan API version ]: Not supported [2026-08-18 23:27:41] [ GPU CUDA compute capability major version ]: (null) [2026-08-18 23:27:41] [ Pixel shader version ]: 5.0 [2026-08-18 23:27:41] [ Vertex shader version ]: 5.0 [2026-08-18 23:27:41] [ Max. MSAA samples ]: 8 [2026-08-18 23:27:41] [ Machine model name ]: (null) [2026-08-18 23:27:41] [ Machine model version ]: (null) [2026-08-18 23:27:41] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-18 23:27:41] [ Display type ]: ANGLE_D3D11 [2026-08-18 23:27:41] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-18 23:27:41] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-18 23:27:41] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-18 23:27:41] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-18 23:27:41] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-18 23:27:41] [ Disabled WebGL Extensions ]: (null) [2026-08-18 23:27:41] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-18 23:27:41] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-18 23:27:41] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-18 23:27:41] [ Direct rendering version ]: unknown [2026-08-18 23:27:41] [ Reset notification strategy ]: 0x8252 [2026-08-18 23:27:41] [ GPU process crash count ]: (null) [2026-08-18 23:27:41] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-18 23:27:41] [ compositorInfo ]: [2026-08-18 23:27:41] [ Tile Update Mode ]: One-copy [2026-08-18 23:27:41] [ Partial Raster ]: Enabled [2026-08-18 23:27:41] [ dawnInfo ]: [2026-08-18 23:27:41] [ devicePerfInfo ]: [2026-08-18 23:27:41] [ displayInfo ]: [2026-08-18 23:27:41] [ Info ]: Display[3495805591] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-18 23:27:41] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-18 23:27:41] [ Buffer format (all) ]: BGRA_8888 [2026-08-18 23:27:41] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-18 23:27:41] [ SDR white level in nits ]: 203 [2026-08-18 23:27:41] [ HDR relative maximum luminance ]: 1 [2026-08-18 23:27:41] [ Bits per color component ]: 8 [2026-08-18 23:27:41] [ Bits per pixel ]: 24 [2026-08-18 23:27:41] [ Refresh Rate in Hz ]: 100 [2026-08-18 23:27:41] [ featureStatus ]: [2026-08-18 23:27:41] [ featureStatus ]: [2026-08-18 23:27:41] [ 2d_canvas ]: enabled [2026-08-18 23:27:41] [ canvas_oop_rasterization ]: enabled_on [2026-08-18 23:27:41] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-18 23:27:41] [ gpu_compositing ]: enabled [2026-08-18 23:27:41] [ multiple_raster_threads ]: enabled_on [2026-08-18 23:27:41] [ opengl ]: enabled_on [2026-08-18 23:27:41] [ rasterization ]: enabled [2026-08-18 23:27:41] [ raw_draw ]: disabled_off_ok [2026-08-18 23:27:41] [ skia_graphite ]: disabled_off [2026-08-18 23:27:41] [ video_decode ]: enabled [2026-08-18 23:27:41] [ video_encode ]: enabled [2026-08-18 23:27:41] [ vulkan ]: disabled_off [2026-08-18 23:27:41] [ webgl ]: enabled [2026-08-18 23:27:41] [ webgl2 ]: enabled [2026-08-18 23:27:41] [ webgpu ]: enabled [2026-08-18 23:27:41] [ webnn ]: disabled_off [2026-08-18 23:27:41] [ problems ]: [2026-08-18 23:27:41] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-18 23:27:41] [ tag ]: workarounds [2026-08-18 23:27:41] [ affectedSettings ]: exit_on_context_lost [2026-08-18 23:27:41] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-18 23:27:41] [ tag ]: workarounds [2026-08-18 23:27:41] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-18 23:27:41] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-18 23:27:41] [ tag ]: workarounds [2026-08-18 23:27:41] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-18 23:27:41] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-18 23:27:41] [ tag ]: workarounds [2026-08-18 23:27:41] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-18 23:27:41] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-18 23:27:41] [ tag ]: workarounds [2026-08-18 23:27:41] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-18 23:27:41] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-18 23:27:41] [ tag ]: workarounds [2026-08-18 23:27:41] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-18 23:27:41] [ workarounds ]: [2026-08-18 23:27:41] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-18 23:27:41] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-18 23:27:41] [ workarounds[2] ]: exit_on_context_lost [2026-08-18 23:27:41] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-18 23:27:41] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-18 23:27:41] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-18 23:27:41] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-18 23:27:41] [ gpuMemoryBufferInfo ]: [2026-08-18 23:27:41] [ R_8 ]: Software only [2026-08-18 23:27:41] [ R_16 ]: Software only [2026-08-18 23:27:41] [ RG_88 ]: Software only [2026-08-18 23:27:41] [ RG_1616 ]: Software only [2026-08-18 23:27:41] [ BGR_565 ]: Software only [2026-08-18 23:27:41] [ RGBA_4444 ]: Software only [2026-08-18 23:27:41] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-18 23:27:41] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-18 23:27:41] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-18 23:27:41] [ BGRA_1010102 ]: Software only [2026-08-18 23:27:41] [ RGBA_1010102 ]: Software only [2026-08-18 23:27:41] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-18 23:27:41] [ RGBA_F16 ]: Software only [2026-08-18 23:27:41] [ YVU_420 ]: Software only [2026-08-18 23:27:41] [ YUV_420_BIPLANAR ]: Software only [2026-08-18 23:27:41] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-18 23:27:41] [ P010 ]: Software only [2026-08-18 23:27:41] [ videoAcceleratorsInfo ]: [2026-08-18 23:27:41] [ Decoding ]: (null) [2026-08-18 23:27:41] [ Encoding ]: (null) [2026-08-18 23:27:41] [2026-08-18 23:27:41] *** Report Section: Log Messages *** [2026-08-18 23:27:41] [2026-08-18 23:27:41] ===================[ GPU Report: End [0] ]================== [2026-08-19 10:39:58] Client version: no bootstrapper found [2026-08-19 10:39:58] GPU process started: start count: 0 [2026-08-19 10:40:11] ==================[ GPU Report: Start [0] ]================= [2026-08-19 10:40:11] [2026-08-19 10:40:11] *** Report Section: Client Info *** [2026-08-19 10:40:11] [2026-08-19 10:40:11] [ client_info ]: [2026-08-19 10:40:11] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-19 10:40:11] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=24396 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-19 10:40:11] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-19 10:40:11] [ operating_system ]: Windows NT 10.0.19045 [2026-08-19 10:40:11] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-19 10:40:11] [ version ]: Chrome/126.0.6478.183 [2026-08-19 10:40:11] [2026-08-19 10:40:11] *** Report Section: GPU Info *** [2026-08-19 10:40:11] [2026-08-19 10:40:11] [ gpu_info ]: [2026-08-19 10:40:11] [ ANGLEFeatures ]: [2026-08-19 10:40:11] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-19 10:40:11] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-19 10:40:11] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-19 10:40:11] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-19 10:40:11] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-19 10:40:11] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-19 10:40:11] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-19 10:40:11] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-19 10:40:11] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-19 10:40:11] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-19 10:40:11] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-19 10:40:11] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-19 10:40:11] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-19 10:40:11] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-19 10:40:11] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-19 10:40:11] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-19 10:40:11] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-19 10:40:11] [ basicInfo ]: [2026-08-19 10:40:11] [ Initialization time ]: 635 [2026-08-19 10:40:11] [ In-process GPU ]: (null) [2026-08-19 10:40:11] [ Passthrough Command Decoder ]: (null) [2026-08-19 10:40:11] [ Sandboxed ]: (null) [2026-08-19 10:40:11] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81693}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-19 10:40:11] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86110}, DRIVER_VERSION=10.0.19041.4355 [2026-08-19 10:40:11] [ Optimus ]: (null) [2026-08-19 10:40:11] [ AMD switchable ]: (null) [2026-08-19 10:40:11] [ Desktop compositing ]: Aero Glass [2026-08-19 10:40:11] [ Direct composition ]: (null) [2026-08-19 10:40:11] [ Supports overlays ]: (null) [2026-08-19 10:40:11] [ YUY2 overlay support ]: SCALING [2026-08-19 10:40:11] [ NV12 overlay support ]: SCALING [2026-08-19 10:40:11] [ BGRA8 overlay support ]: SOFTWARE [2026-08-19 10:40:11] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-19 10:40:11] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-19 10:40:11] [ DirectML feature level ]: Not supported [2026-08-19 10:40:11] [ Driver D3D12 feature level ]: Not supported [2026-08-19 10:40:11] [ Driver Vulkan API version ]: Not supported [2026-08-19 10:40:11] [ GPU CUDA compute capability major version ]: (null) [2026-08-19 10:40:11] [ Pixel shader version ]: 5.0 [2026-08-19 10:40:11] [ Vertex shader version ]: 5.0 [2026-08-19 10:40:11] [ Max. MSAA samples ]: 8 [2026-08-19 10:40:11] [ Machine model name ]: (null) [2026-08-19 10:40:11] [ Machine model version ]: (null) [2026-08-19 10:40:11] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-19 10:40:11] [ Display type ]: ANGLE_D3D11 [2026-08-19 10:40:11] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-19 10:40:11] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-19 10:40:11] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-19 10:40:11] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-19 10:40:11] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-19 10:40:11] [ Disabled WebGL Extensions ]: (null) [2026-08-19 10:40:11] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-19 10:40:11] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-19 10:40:11] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-19 10:40:11] [ Direct rendering version ]: unknown [2026-08-19 10:40:11] [ Reset notification strategy ]: 0x8252 [2026-08-19 10:40:11] [ GPU process crash count ]: (null) [2026-08-19 10:40:11] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-19 10:40:11] [ compositorInfo ]: [2026-08-19 10:40:11] [ Tile Update Mode ]: One-copy [2026-08-19 10:40:11] [ Partial Raster ]: Enabled [2026-08-19 10:40:11] [ dawnInfo ]: [2026-08-19 10:40:11] [ devicePerfInfo ]: [2026-08-19 10:40:11] [ displayInfo ]: [2026-08-19 10:40:11] [ Info ]: Display[3050492751] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-19 10:40:11] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-19 10:40:11] [ Buffer format (all) ]: BGRA_8888 [2026-08-19 10:40:11] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-19 10:40:11] [ SDR white level in nits ]: 203 [2026-08-19 10:40:11] [ HDR relative maximum luminance ]: 1 [2026-08-19 10:40:11] [ Bits per color component ]: 8 [2026-08-19 10:40:11] [ Bits per pixel ]: 24 [2026-08-19 10:40:11] [ Refresh Rate in Hz ]: 100 [2026-08-19 10:40:11] [ featureStatus ]: [2026-08-19 10:40:11] [ featureStatus ]: [2026-08-19 10:40:11] [ 2d_canvas ]: enabled [2026-08-19 10:40:11] [ canvas_oop_rasterization ]: enabled_on [2026-08-19 10:40:11] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-19 10:40:11] [ gpu_compositing ]: enabled [2026-08-19 10:40:11] [ multiple_raster_threads ]: enabled_on [2026-08-19 10:40:11] [ opengl ]: enabled_on [2026-08-19 10:40:11] [ rasterization ]: enabled [2026-08-19 10:40:11] [ raw_draw ]: disabled_off_ok [2026-08-19 10:40:11] [ skia_graphite ]: disabled_off [2026-08-19 10:40:11] [ video_decode ]: enabled [2026-08-19 10:40:11] [ video_encode ]: enabled [2026-08-19 10:40:11] [ vulkan ]: disabled_off [2026-08-19 10:40:11] [ webgl ]: enabled [2026-08-19 10:40:11] [ webgl2 ]: enabled [2026-08-19 10:40:11] [ webgpu ]: enabled [2026-08-19 10:40:11] [ webnn ]: disabled_off [2026-08-19 10:40:11] [ problems ]: [2026-08-19 10:40:11] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-19 10:40:11] [ tag ]: workarounds [2026-08-19 10:40:11] [ affectedSettings ]: exit_on_context_lost [2026-08-19 10:40:11] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-19 10:40:11] [ tag ]: workarounds [2026-08-19 10:40:11] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-19 10:40:11] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-19 10:40:11] [ tag ]: workarounds [2026-08-19 10:40:11] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-19 10:40:11] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-19 10:40:11] [ tag ]: workarounds [2026-08-19 10:40:11] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-19 10:40:11] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-19 10:40:11] [ tag ]: workarounds [2026-08-19 10:40:11] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-19 10:40:11] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-19 10:40:11] [ tag ]: workarounds [2026-08-19 10:40:11] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-19 10:40:11] [ workarounds ]: [2026-08-19 10:40:11] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-19 10:40:11] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-19 10:40:11] [ workarounds[2] ]: exit_on_context_lost [2026-08-19 10:40:11] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-19 10:40:11] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-19 10:40:11] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-19 10:40:11] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-19 10:40:11] [ gpuMemoryBufferInfo ]: [2026-08-19 10:40:11] [ R_8 ]: Software only [2026-08-19 10:40:11] [ R_16 ]: Software only [2026-08-19 10:40:11] [ RG_88 ]: Software only [2026-08-19 10:40:11] [ RG_1616 ]: Software only [2026-08-19 10:40:11] [ BGR_565 ]: Software only [2026-08-19 10:40:11] [ RGBA_4444 ]: Software only [2026-08-19 10:40:11] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-19 10:40:11] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-19 10:40:11] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-19 10:40:11] [ BGRA_1010102 ]: Software only [2026-08-19 10:40:11] [ RGBA_1010102 ]: Software only [2026-08-19 10:40:11] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-19 10:40:11] [ RGBA_F16 ]: Software only [2026-08-19 10:40:11] [ YVU_420 ]: Software only [2026-08-19 10:40:11] [ YUV_420_BIPLANAR ]: Software only [2026-08-19 10:40:11] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-19 10:40:11] [ P010 ]: Software only [2026-08-19 10:40:11] [ videoAcceleratorsInfo ]: [2026-08-19 10:40:11] [ Decoding ]: (null) [2026-08-19 10:40:11] [ Encoding ]: (null) [2026-08-19 10:40:11] [2026-08-19 10:40:11] *** Report Section: Log Messages *** [2026-08-19 10:40:11] [2026-08-19 10:40:11] ===================[ GPU Report: End [0] ]================== [2026-08-20 12:16:04] Client version: no bootstrapper found [2026-08-20 12:16:04] GPU process started: start count: 0 [2026-08-20 12:16:11] ==================[ GPU Report: Start [0] ]================= [2026-08-20 12:16:11] [2026-08-20 12:16:11] *** Report Section: Client Info *** [2026-08-20 12:16:11] [2026-08-20 12:16:11] [ client_info ]: [2026-08-20 12:16:11] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-20 12:16:11] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=26288 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-20 12:16:11] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-20 12:16:11] [ operating_system ]: Windows NT 10.0.19045 [2026-08-20 12:16:11] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-20 12:16:11] [ version ]: Chrome/126.0.6478.183 [2026-08-20 12:16:11] [2026-08-20 12:16:11] *** Report Section: GPU Info *** [2026-08-20 12:16:11] [2026-08-20 12:16:11] [ gpu_info ]: [2026-08-20 12:16:11] [ ANGLEFeatures ]: [2026-08-20 12:16:11] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-20 12:16:11] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-20 12:16:11] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-20 12:16:11] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-20 12:16:11] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-20 12:16:11] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-20 12:16:11] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-20 12:16:11] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-20 12:16:11] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-20 12:16:11] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-20 12:16:11] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-20 12:16:11] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-20 12:16:11] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-20 12:16:11] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-20 12:16:11] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-20 12:16:11] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-20 12:16:11] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-20 12:16:11] [ basicInfo ]: [2026-08-20 12:16:11] [ Initialization time ]: 659 [2026-08-20 12:16:11] [ In-process GPU ]: (null) [2026-08-20 12:16:11] [ Passthrough Command Decoder ]: (null) [2026-08-20 12:16:11] [ Sandboxed ]: (null) [2026-08-20 12:16:11] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81366}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-20 12:16:11] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85807}, DRIVER_VERSION=10.0.19041.4355 [2026-08-20 12:16:11] [ Optimus ]: (null) [2026-08-20 12:16:11] [ AMD switchable ]: (null) [2026-08-20 12:16:11] [ Desktop compositing ]: Aero Glass [2026-08-20 12:16:11] [ Direct composition ]: (null) [2026-08-20 12:16:11] [ Supports overlays ]: (null) [2026-08-20 12:16:11] [ YUY2 overlay support ]: SCALING [2026-08-20 12:16:11] [ NV12 overlay support ]: SCALING [2026-08-20 12:16:11] [ BGRA8 overlay support ]: SOFTWARE [2026-08-20 12:16:11] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-20 12:16:11] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-20 12:16:11] [ DirectML feature level ]: Not supported [2026-08-20 12:16:11] [ Driver D3D12 feature level ]: Not supported [2026-08-20 12:16:11] [ Driver Vulkan API version ]: Not supported [2026-08-20 12:16:11] [ GPU CUDA compute capability major version ]: (null) [2026-08-20 12:16:11] [ Pixel shader version ]: 5.0 [2026-08-20 12:16:11] [ Vertex shader version ]: 5.0 [2026-08-20 12:16:11] [ Max. MSAA samples ]: 8 [2026-08-20 12:16:11] [ Machine model name ]: (null) [2026-08-20 12:16:11] [ Machine model version ]: (null) [2026-08-20 12:16:11] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-20 12:16:11] [ Display type ]: ANGLE_D3D11 [2026-08-20 12:16:11] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-20 12:16:11] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-20 12:16:11] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-20 12:16:11] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-20 12:16:11] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-20 12:16:11] [ Disabled WebGL Extensions ]: (null) [2026-08-20 12:16:11] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-20 12:16:11] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-20 12:16:11] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-20 12:16:11] [ Direct rendering version ]: unknown [2026-08-20 12:16:11] [ Reset notification strategy ]: 0x8252 [2026-08-20 12:16:11] [ GPU process crash count ]: (null) [2026-08-20 12:16:11] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-20 12:16:11] [ compositorInfo ]: [2026-08-20 12:16:11] [ Tile Update Mode ]: One-copy [2026-08-20 12:16:11] [ Partial Raster ]: Enabled [2026-08-20 12:16:11] [ dawnInfo ]: [2026-08-20 12:16:11] [ devicePerfInfo ]: [2026-08-20 12:16:11] [ displayInfo ]: [2026-08-20 12:16:11] [ Info ]: Display[580187417] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-20 12:16:11] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-20 12:16:11] [ Buffer format (all) ]: BGRA_8888 [2026-08-20 12:16:11] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-20 12:16:11] [ SDR white level in nits ]: 203 [2026-08-20 12:16:11] [ HDR relative maximum luminance ]: 1 [2026-08-20 12:16:11] [ Bits per color component ]: 8 [2026-08-20 12:16:11] [ Bits per pixel ]: 24 [2026-08-20 12:16:11] [ Refresh Rate in Hz ]: 100 [2026-08-20 12:16:11] [ featureStatus ]: [2026-08-20 12:16:11] [ featureStatus ]: [2026-08-20 12:16:11] [ 2d_canvas ]: enabled [2026-08-20 12:16:11] [ canvas_oop_rasterization ]: enabled_on [2026-08-20 12:16:11] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-20 12:16:11] [ gpu_compositing ]: enabled [2026-08-20 12:16:11] [ multiple_raster_threads ]: enabled_on [2026-08-20 12:16:11] [ opengl ]: enabled_on [2026-08-20 12:16:11] [ rasterization ]: enabled [2026-08-20 12:16:11] [ raw_draw ]: disabled_off_ok [2026-08-20 12:16:11] [ skia_graphite ]: disabled_off [2026-08-20 12:16:11] [ video_decode ]: enabled [2026-08-20 12:16:11] [ video_encode ]: enabled [2026-08-20 12:16:11] [ vulkan ]: disabled_off [2026-08-20 12:16:11] [ webgl ]: enabled [2026-08-20 12:16:11] [ webgl2 ]: enabled [2026-08-20 12:16:11] [ webgpu ]: enabled [2026-08-20 12:16:11] [ webnn ]: disabled_off [2026-08-20 12:16:11] [ problems ]: [2026-08-20 12:16:11] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-20 12:16:11] [ tag ]: workarounds [2026-08-20 12:16:11] [ affectedSettings ]: exit_on_context_lost [2026-08-20 12:16:11] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-20 12:16:11] [ tag ]: workarounds [2026-08-20 12:16:11] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-20 12:16:11] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-20 12:16:11] [ tag ]: workarounds [2026-08-20 12:16:11] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-20 12:16:11] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-20 12:16:11] [ tag ]: workarounds [2026-08-20 12:16:11] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-20 12:16:11] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-20 12:16:11] [ tag ]: workarounds [2026-08-20 12:16:11] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-20 12:16:11] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-20 12:16:11] [ tag ]: workarounds [2026-08-20 12:16:11] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-20 12:16:11] [ workarounds ]: [2026-08-20 12:16:11] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-20 12:16:11] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-20 12:16:11] [ workarounds[2] ]: exit_on_context_lost [2026-08-20 12:16:11] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-20 12:16:11] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-20 12:16:11] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-20 12:16:11] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-20 12:16:11] [ gpuMemoryBufferInfo ]: [2026-08-20 12:16:11] [ R_8 ]: Software only [2026-08-20 12:16:11] [ R_16 ]: Software only [2026-08-20 12:16:11] [ RG_88 ]: Software only [2026-08-20 12:16:11] [ RG_1616 ]: Software only [2026-08-20 12:16:11] [ BGR_565 ]: Software only [2026-08-20 12:16:11] [ RGBA_4444 ]: Software only [2026-08-20 12:16:11] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-20 12:16:11] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-20 12:16:11] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-20 12:16:11] [ BGRA_1010102 ]: Software only [2026-08-20 12:16:11] [ RGBA_1010102 ]: Software only [2026-08-20 12:16:11] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-20 12:16:11] [ RGBA_F16 ]: Software only [2026-08-20 12:16:11] [ YVU_420 ]: Software only [2026-08-20 12:16:11] [ YUV_420_BIPLANAR ]: Software only [2026-08-20 12:16:11] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-20 12:16:11] [ P010 ]: Software only [2026-08-20 12:16:11] [ videoAcceleratorsInfo ]: [2026-08-20 12:16:11] [ Decoding ]: (null) [2026-08-20 12:16:11] [ Encoding ]: (null) [2026-08-20 12:16:11] [2026-08-20 12:16:11] *** Report Section: Log Messages *** [2026-08-20 12:16:11] [2026-08-20 12:16:11] ===================[ GPU Report: End [0] ]================== [2026-08-20 23:09:15] Client version: no bootstrapper found [2026-08-20 23:09:15] GPU process started: start count: 0 [2026-08-20 23:09:21] ==================[ GPU Report: Start [0] ]================= [2026-08-20 23:09:21] [2026-08-20 23:09:21] *** Report Section: Client Info *** [2026-08-20 23:09:21] [2026-08-20 23:09:21] [ client_info ]: [2026-08-20 23:09:21] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-20 23:09:21] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=22172 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-20 23:09:21] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-20 23:09:21] [ operating_system ]: Windows NT 10.0.19045 [2026-08-20 23:09:21] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-20 23:09:21] [ version ]: Chrome/126.0.6478.183 [2026-08-20 23:09:21] [2026-08-20 23:09:21] *** Report Section: GPU Info *** [2026-08-20 23:09:21] [2026-08-20 23:09:21] [ gpu_info ]: [2026-08-20 23:09:21] [ ANGLEFeatures ]: [2026-08-20 23:09:21] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-20 23:09:21] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-20 23:09:21] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-20 23:09:21] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-20 23:09:21] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-20 23:09:21] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-20 23:09:21] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-20 23:09:21] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-20 23:09:21] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-20 23:09:21] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-20 23:09:21] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-20 23:09:21] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-20 23:09:21] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-20 23:09:21] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-20 23:09:21] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-20 23:09:21] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-20 23:09:21] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-20 23:09:21] [ basicInfo ]: [2026-08-20 23:09:21] [ Initialization time ]: 288 [2026-08-20 23:09:21] [ In-process GPU ]: (null) [2026-08-20 23:09:21] [ Passthrough Command Decoder ]: (null) [2026-08-20 23:09:21] [ Sandboxed ]: (null) [2026-08-20 23:09:21] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81801}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-20 23:09:21] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86244}, DRIVER_VERSION=10.0.19041.4355 [2026-08-20 23:09:21] [ Optimus ]: (null) [2026-08-20 23:09:21] [ AMD switchable ]: (null) [2026-08-20 23:09:21] [ Desktop compositing ]: Aero Glass [2026-08-20 23:09:21] [ Direct composition ]: (null) [2026-08-20 23:09:21] [ Supports overlays ]: (null) [2026-08-20 23:09:21] [ YUY2 overlay support ]: SCALING [2026-08-20 23:09:21] [ NV12 overlay support ]: SCALING [2026-08-20 23:09:21] [ BGRA8 overlay support ]: SOFTWARE [2026-08-20 23:09:21] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-20 23:09:21] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-20 23:09:21] [ DirectML feature level ]: Not supported [2026-08-20 23:09:21] [ Driver D3D12 feature level ]: Not supported [2026-08-20 23:09:21] [ Driver Vulkan API version ]: Not supported [2026-08-20 23:09:21] [ GPU CUDA compute capability major version ]: (null) [2026-08-20 23:09:21] [ Pixel shader version ]: 5.0 [2026-08-20 23:09:21] [ Vertex shader version ]: 5.0 [2026-08-20 23:09:21] [ Max. MSAA samples ]: 8 [2026-08-20 23:09:21] [ Machine model name ]: (null) [2026-08-20 23:09:21] [ Machine model version ]: (null) [2026-08-20 23:09:21] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-20 23:09:21] [ Display type ]: ANGLE_D3D11 [2026-08-20 23:09:21] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-20 23:09:21] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-20 23:09:21] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-20 23:09:21] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-20 23:09:21] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-20 23:09:21] [ Disabled WebGL Extensions ]: (null) [2026-08-20 23:09:21] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-20 23:09:21] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-20 23:09:21] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-20 23:09:21] [ Direct rendering version ]: unknown [2026-08-20 23:09:21] [ Reset notification strategy ]: 0x8252 [2026-08-20 23:09:21] [ GPU process crash count ]: (null) [2026-08-20 23:09:21] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-20 23:09:21] [ compositorInfo ]: [2026-08-20 23:09:21] [ Tile Update Mode ]: One-copy [2026-08-20 23:09:21] [ Partial Raster ]: Enabled [2026-08-20 23:09:21] [ dawnInfo ]: [2026-08-20 23:09:21] [ devicePerfInfo ]: [2026-08-20 23:09:21] [ displayInfo ]: [2026-08-20 23:09:21] [ Info ]: Display[905900653] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-20 23:09:21] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-20 23:09:21] [ Buffer format (all) ]: BGRA_8888 [2026-08-20 23:09:21] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-20 23:09:21] [ SDR white level in nits ]: 203 [2026-08-20 23:09:21] [ HDR relative maximum luminance ]: 1 [2026-08-20 23:09:21] [ Bits per color component ]: 8 [2026-08-20 23:09:21] [ Bits per pixel ]: 24 [2026-08-20 23:09:21] [ Refresh Rate in Hz ]: 100 [2026-08-20 23:09:21] [ featureStatus ]: [2026-08-20 23:09:21] [ featureStatus ]: [2026-08-20 23:09:21] [ 2d_canvas ]: enabled [2026-08-20 23:09:21] [ canvas_oop_rasterization ]: enabled_on [2026-08-20 23:09:21] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-20 23:09:21] [ gpu_compositing ]: enabled [2026-08-20 23:09:21] [ multiple_raster_threads ]: enabled_on [2026-08-20 23:09:21] [ opengl ]: enabled_on [2026-08-20 23:09:21] [ rasterization ]: enabled [2026-08-20 23:09:21] [ raw_draw ]: disabled_off_ok [2026-08-20 23:09:21] [ skia_graphite ]: disabled_off [2026-08-20 23:09:21] [ video_decode ]: enabled [2026-08-20 23:09:21] [ video_encode ]: enabled [2026-08-20 23:09:21] [ vulkan ]: disabled_off [2026-08-20 23:09:21] [ webgl ]: enabled [2026-08-20 23:09:21] [ webgl2 ]: enabled [2026-08-20 23:09:21] [ webgpu ]: enabled [2026-08-20 23:09:21] [ webnn ]: disabled_off [2026-08-20 23:09:21] [ problems ]: [2026-08-20 23:09:21] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-20 23:09:21] [ tag ]: workarounds [2026-08-20 23:09:21] [ affectedSettings ]: exit_on_context_lost [2026-08-20 23:09:21] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-20 23:09:21] [ tag ]: workarounds [2026-08-20 23:09:21] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-20 23:09:21] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-20 23:09:21] [ tag ]: workarounds [2026-08-20 23:09:21] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-20 23:09:21] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-20 23:09:21] [ tag ]: workarounds [2026-08-20 23:09:21] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-20 23:09:21] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-20 23:09:21] [ tag ]: workarounds [2026-08-20 23:09:21] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-20 23:09:21] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-20 23:09:21] [ tag ]: workarounds [2026-08-20 23:09:21] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-20 23:09:21] [ workarounds ]: [2026-08-20 23:09:21] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-20 23:09:21] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-20 23:09:21] [ workarounds[2] ]: exit_on_context_lost [2026-08-20 23:09:21] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-20 23:09:21] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-20 23:09:21] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-20 23:09:21] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-20 23:09:21] [ gpuMemoryBufferInfo ]: [2026-08-20 23:09:21] [ R_8 ]: Software only [2026-08-20 23:09:21] [ R_16 ]: Software only [2026-08-20 23:09:21] [ RG_88 ]: Software only [2026-08-20 23:09:21] [ RG_1616 ]: Software only [2026-08-20 23:09:21] [ BGR_565 ]: Software only [2026-08-20 23:09:21] [ RGBA_4444 ]: Software only [2026-08-20 23:09:21] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-20 23:09:21] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-20 23:09:21] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-20 23:09:21] [ BGRA_1010102 ]: Software only [2026-08-20 23:09:21] [ RGBA_1010102 ]: Software only [2026-08-20 23:09:21] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-20 23:09:21] [ RGBA_F16 ]: Software only [2026-08-20 23:09:21] [ YVU_420 ]: Software only [2026-08-20 23:09:21] [ YUV_420_BIPLANAR ]: Software only [2026-08-20 23:09:21] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-20 23:09:21] [ P010 ]: Software only [2026-08-20 23:09:21] [ videoAcceleratorsInfo ]: [2026-08-20 23:09:21] [ Decoding ]: (null) [2026-08-20 23:09:21] [ Encoding ]: (null) [2026-08-20 23:09:21] [2026-08-20 23:09:21] *** Report Section: Log Messages *** [2026-08-20 23:09:21] [2026-08-20 23:09:21] ===================[ GPU Report: End [0] ]================== [2026-08-21 10:53:46] Client version: no bootstrapper found [2026-08-21 10:53:46] GPU process started: start count: 0 [2026-08-21 10:53:51] ==================[ GPU Report: Start [0] ]================= [2026-08-21 10:53:51] [2026-08-21 10:53:51] *** Report Section: Client Info *** [2026-08-21 10:53:51] [2026-08-21 10:53:51] [ client_info ]: [2026-08-21 10:53:51] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-21 10:53:51] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=24288 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-21 10:53:51] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-21 10:53:51] [ operating_system ]: Windows NT 10.0.19045 [2026-08-21 10:53:51] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-21 10:53:51] [ version ]: Chrome/126.0.6478.183 [2026-08-21 10:53:51] [2026-08-21 10:53:51] *** Report Section: GPU Info *** [2026-08-21 10:53:51] [2026-08-21 10:53:51] [ gpu_info ]: [2026-08-21 10:53:51] [ ANGLEFeatures ]: [2026-08-21 10:53:51] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-21 10:53:51] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-21 10:53:51] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-21 10:53:51] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-21 10:53:51] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-21 10:53:51] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-21 10:53:51] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-21 10:53:51] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-21 10:53:51] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-21 10:53:51] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-21 10:53:51] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-21 10:53:51] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-21 10:53:51] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-21 10:53:51] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-21 10:53:51] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-21 10:53:51] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-21 10:53:51] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-21 10:53:51] [ basicInfo ]: [2026-08-21 10:53:51] [ Initialization time ]: 631 [2026-08-21 10:53:51] [ In-process GPU ]: (null) [2026-08-21 10:53:51] [ Passthrough Command Decoder ]: (null) [2026-08-21 10:53:51] [ Sandboxed ]: (null) [2026-08-21 10:53:51] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81744}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-21 10:53:51] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86167}, DRIVER_VERSION=10.0.19041.4355 [2026-08-21 10:53:51] [ Optimus ]: (null) [2026-08-21 10:53:51] [ AMD switchable ]: (null) [2026-08-21 10:53:51] [ Desktop compositing ]: Aero Glass [2026-08-21 10:53:51] [ Direct composition ]: (null) [2026-08-21 10:53:51] [ Supports overlays ]: (null) [2026-08-21 10:53:51] [ YUY2 overlay support ]: SCALING [2026-08-21 10:53:51] [ NV12 overlay support ]: SCALING [2026-08-21 10:53:51] [ BGRA8 overlay support ]: SOFTWARE [2026-08-21 10:53:51] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-21 10:53:51] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-21 10:53:51] [ DirectML feature level ]: Not supported [2026-08-21 10:53:51] [ Driver D3D12 feature level ]: Not supported [2026-08-21 10:53:51] [ Driver Vulkan API version ]: Not supported [2026-08-21 10:53:51] [ GPU CUDA compute capability major version ]: (null) [2026-08-21 10:53:51] [ Pixel shader version ]: 5.0 [2026-08-21 10:53:51] [ Vertex shader version ]: 5.0 [2026-08-21 10:53:51] [ Max. MSAA samples ]: 8 [2026-08-21 10:53:51] [ Machine model name ]: (null) [2026-08-21 10:53:51] [ Machine model version ]: (null) [2026-08-21 10:53:51] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-21 10:53:51] [ Display type ]: ANGLE_D3D11 [2026-08-21 10:53:51] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-21 10:53:51] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-21 10:53:51] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-21 10:53:51] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-21 10:53:51] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-21 10:53:51] [ Disabled WebGL Extensions ]: (null) [2026-08-21 10:53:51] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-21 10:53:51] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-21 10:53:51] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-21 10:53:51] [ Direct rendering version ]: unknown [2026-08-21 10:53:51] [ Reset notification strategy ]: 0x8252 [2026-08-21 10:53:51] [ GPU process crash count ]: (null) [2026-08-21 10:53:51] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-21 10:53:51] [ compositorInfo ]: [2026-08-21 10:53:51] [ Tile Update Mode ]: One-copy [2026-08-21 10:53:51] [ Partial Raster ]: Enabled [2026-08-21 10:53:51] [ dawnInfo ]: [2026-08-21 10:53:51] [ devicePerfInfo ]: [2026-08-21 10:53:51] [ displayInfo ]: [2026-08-21 10:53:51] [ Info ]: Display[1487087220] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-21 10:53:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-21 10:53:51] [ Buffer format (all) ]: BGRA_8888 [2026-08-21 10:53:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-21 10:53:51] [ SDR white level in nits ]: 203 [2026-08-21 10:53:51] [ HDR relative maximum luminance ]: 1 [2026-08-21 10:53:51] [ Bits per color component ]: 8 [2026-08-21 10:53:51] [ Bits per pixel ]: 24 [2026-08-21 10:53:51] [ Refresh Rate in Hz ]: 100 [2026-08-21 10:53:51] [ featureStatus ]: [2026-08-21 10:53:51] [ featureStatus ]: [2026-08-21 10:53:51] [ 2d_canvas ]: enabled [2026-08-21 10:53:51] [ canvas_oop_rasterization ]: enabled_on [2026-08-21 10:53:51] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-21 10:53:51] [ gpu_compositing ]: enabled [2026-08-21 10:53:51] [ multiple_raster_threads ]: enabled_on [2026-08-21 10:53:51] [ opengl ]: enabled_on [2026-08-21 10:53:51] [ rasterization ]: enabled [2026-08-21 10:53:51] [ raw_draw ]: disabled_off_ok [2026-08-21 10:53:51] [ skia_graphite ]: disabled_off [2026-08-21 10:53:51] [ video_decode ]: enabled [2026-08-21 10:53:51] [ video_encode ]: enabled [2026-08-21 10:53:51] [ vulkan ]: disabled_off [2026-08-21 10:53:51] [ webgl ]: enabled [2026-08-21 10:53:51] [ webgl2 ]: enabled [2026-08-21 10:53:51] [ webgpu ]: enabled [2026-08-21 10:53:51] [ webnn ]: disabled_off [2026-08-21 10:53:51] [ problems ]: [2026-08-21 10:53:51] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-21 10:53:51] [ tag ]: workarounds [2026-08-21 10:53:51] [ affectedSettings ]: exit_on_context_lost [2026-08-21 10:53:51] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-21 10:53:51] [ tag ]: workarounds [2026-08-21 10:53:51] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-21 10:53:51] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-21 10:53:51] [ tag ]: workarounds [2026-08-21 10:53:51] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-21 10:53:51] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-21 10:53:51] [ tag ]: workarounds [2026-08-21 10:53:51] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-21 10:53:51] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-21 10:53:51] [ tag ]: workarounds [2026-08-21 10:53:51] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-21 10:53:51] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-21 10:53:51] [ tag ]: workarounds [2026-08-21 10:53:51] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-21 10:53:51] [ workarounds ]: [2026-08-21 10:53:51] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-21 10:53:51] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-21 10:53:51] [ workarounds[2] ]: exit_on_context_lost [2026-08-21 10:53:51] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-21 10:53:51] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-21 10:53:51] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-21 10:53:51] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-21 10:53:51] [ gpuMemoryBufferInfo ]: [2026-08-21 10:53:51] [ R_8 ]: Software only [2026-08-21 10:53:51] [ R_16 ]: Software only [2026-08-21 10:53:51] [ RG_88 ]: Software only [2026-08-21 10:53:51] [ RG_1616 ]: Software only [2026-08-21 10:53:51] [ BGR_565 ]: Software only [2026-08-21 10:53:51] [ RGBA_4444 ]: Software only [2026-08-21 10:53:51] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-21 10:53:51] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-21 10:53:51] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-21 10:53:51] [ BGRA_1010102 ]: Software only [2026-08-21 10:53:51] [ RGBA_1010102 ]: Software only [2026-08-21 10:53:51] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-21 10:53:51] [ RGBA_F16 ]: Software only [2026-08-21 10:53:51] [ YVU_420 ]: Software only [2026-08-21 10:53:51] [ YUV_420_BIPLANAR ]: Software only [2026-08-21 10:53:51] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-21 10:53:51] [ P010 ]: Software only [2026-08-21 10:53:51] [ videoAcceleratorsInfo ]: [2026-08-21 10:53:51] [ Decoding ]: (null) [2026-08-21 10:53:51] [ Encoding ]: (null) [2026-08-21 10:53:51] [2026-08-21 10:53:51] *** Report Section: Log Messages *** [2026-08-21 10:53:51] [2026-08-21 10:53:51] ===================[ GPU Report: End [0] ]================== [2026-08-22 06:06:10] Client version: no bootstrapper found [2026-08-22 06:06:10] GPU process started: start count: 0 [2026-08-22 06:06:23] ==================[ GPU Report: Start [0] ]================= [2026-08-22 06:06:23] [2026-08-22 06:06:23] *** Report Section: Client Info *** [2026-08-22 06:06:23] [2026-08-22 06:06:23] [ client_info ]: [2026-08-22 06:06:23] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-22 06:06:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=26816 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-22 06:06:23] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-22 06:06:23] [ operating_system ]: Windows NT 10.0.19045 [2026-08-22 06:06:23] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-22 06:06:23] [ version ]: Chrome/126.0.6478.183 [2026-08-22 06:06:23] [2026-08-22 06:06:23] *** Report Section: GPU Info *** [2026-08-22 06:06:23] [2026-08-22 06:06:23] [ gpu_info ]: [2026-08-22 06:06:23] [ ANGLEFeatures ]: [2026-08-22 06:06:23] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-22 06:06:23] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-22 06:06:23] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-22 06:06:23] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-22 06:06:23] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-22 06:06:23] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-22 06:06:23] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-22 06:06:23] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-22 06:06:23] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-22 06:06:23] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-22 06:06:23] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-22 06:06:23] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-22 06:06:23] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-22 06:06:23] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-22 06:06:23] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-22 06:06:23] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-22 06:06:23] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-22 06:06:23] [ basicInfo ]: [2026-08-22 06:06:23] [ Initialization time ]: 685 [2026-08-22 06:06:23] [ In-process GPU ]: (null) [2026-08-22 06:06:23] [ Passthrough Command Decoder ]: (null) [2026-08-22 06:06:23] [ Sandboxed ]: (null) [2026-08-22 06:06:23] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,82959}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-22 06:06:23] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,87366}, DRIVER_VERSION=10.0.19041.4355 [2026-08-22 06:06:23] [ Optimus ]: (null) [2026-08-22 06:06:23] [ AMD switchable ]: (null) [2026-08-22 06:06:23] [ Desktop compositing ]: Aero Glass [2026-08-22 06:06:23] [ Direct composition ]: (null) [2026-08-22 06:06:23] [ Supports overlays ]: (null) [2026-08-22 06:06:23] [ YUY2 overlay support ]: SCALING [2026-08-22 06:06:23] [ NV12 overlay support ]: SCALING [2026-08-22 06:06:23] [ BGRA8 overlay support ]: SOFTWARE [2026-08-22 06:06:23] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-22 06:06:23] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-22 06:06:23] [ DirectML feature level ]: Not supported [2026-08-22 06:06:23] [ Driver D3D12 feature level ]: Not supported [2026-08-22 06:06:23] [ Driver Vulkan API version ]: Not supported [2026-08-22 06:06:23] [ GPU CUDA compute capability major version ]: (null) [2026-08-22 06:06:23] [ Pixel shader version ]: 5.0 [2026-08-22 06:06:23] [ Vertex shader version ]: 5.0 [2026-08-22 06:06:23] [ Max. MSAA samples ]: 8 [2026-08-22 06:06:23] [ Machine model name ]: (null) [2026-08-22 06:06:23] [ Machine model version ]: (null) [2026-08-22 06:06:23] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-22 06:06:23] [ Display type ]: ANGLE_D3D11 [2026-08-22 06:06:23] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-22 06:06:23] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-22 06:06:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-22 06:06:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-22 06:06:23] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-22 06:06:23] [ Disabled WebGL Extensions ]: (null) [2026-08-22 06:06:23] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-22 06:06:23] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-22 06:06:23] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-22 06:06:23] [ Direct rendering version ]: unknown [2026-08-22 06:06:23] [ Reset notification strategy ]: 0x8252 [2026-08-22 06:06:23] [ GPU process crash count ]: (null) [2026-08-22 06:06:23] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-22 06:06:23] [ compositorInfo ]: [2026-08-22 06:06:23] [ Tile Update Mode ]: One-copy [2026-08-22 06:06:23] [ Partial Raster ]: Enabled [2026-08-22 06:06:23] [ dawnInfo ]: [2026-08-22 06:06:23] [ devicePerfInfo ]: [2026-08-22 06:06:23] [ displayInfo ]: [2026-08-22 06:06:23] [ Info ]: Display[850555726] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-22 06:06:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-22 06:06:23] [ Buffer format (all) ]: BGRA_8888 [2026-08-22 06:06:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-22 06:06:23] [ SDR white level in nits ]: 203 [2026-08-22 06:06:23] [ HDR relative maximum luminance ]: 1 [2026-08-22 06:06:23] [ Bits per color component ]: 8 [2026-08-22 06:06:23] [ Bits per pixel ]: 24 [2026-08-22 06:06:23] [ Refresh Rate in Hz ]: 100 [2026-08-22 06:06:23] [ featureStatus ]: [2026-08-22 06:06:23] [ featureStatus ]: [2026-08-22 06:06:23] [ 2d_canvas ]: enabled [2026-08-22 06:06:23] [ canvas_oop_rasterization ]: enabled_on [2026-08-22 06:06:23] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-22 06:06:23] [ gpu_compositing ]: enabled [2026-08-22 06:06:23] [ multiple_raster_threads ]: enabled_on [2026-08-22 06:06:23] [ opengl ]: enabled_on [2026-08-22 06:06:23] [ rasterization ]: enabled [2026-08-22 06:06:23] [ raw_draw ]: disabled_off_ok [2026-08-22 06:06:23] [ skia_graphite ]: disabled_off [2026-08-22 06:06:23] [ video_decode ]: enabled [2026-08-22 06:06:23] [ video_encode ]: enabled [2026-08-22 06:06:23] [ vulkan ]: disabled_off [2026-08-22 06:06:23] [ webgl ]: enabled [2026-08-22 06:06:23] [ webgl2 ]: enabled [2026-08-22 06:06:23] [ webgpu ]: enabled [2026-08-22 06:06:23] [ webnn ]: disabled_off [2026-08-22 06:06:23] [ problems ]: [2026-08-22 06:06:23] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-22 06:06:23] [ tag ]: workarounds [2026-08-22 06:06:23] [ affectedSettings ]: exit_on_context_lost [2026-08-22 06:06:23] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-22 06:06:23] [ tag ]: workarounds [2026-08-22 06:06:23] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-22 06:06:23] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-22 06:06:23] [ tag ]: workarounds [2026-08-22 06:06:23] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-22 06:06:23] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-22 06:06:23] [ tag ]: workarounds [2026-08-22 06:06:23] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-22 06:06:23] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-22 06:06:23] [ tag ]: workarounds [2026-08-22 06:06:23] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-22 06:06:23] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-22 06:06:23] [ tag ]: workarounds [2026-08-22 06:06:23] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-22 06:06:23] [ workarounds ]: [2026-08-22 06:06:23] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-22 06:06:23] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-22 06:06:23] [ workarounds[2] ]: exit_on_context_lost [2026-08-22 06:06:23] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-22 06:06:23] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-22 06:06:23] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-22 06:06:23] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-22 06:06:23] [ gpuMemoryBufferInfo ]: [2026-08-22 06:06:23] [ R_8 ]: Software only [2026-08-22 06:06:23] [ R_16 ]: Software only [2026-08-22 06:06:23] [ RG_88 ]: Software only [2026-08-22 06:06:23] [ RG_1616 ]: Software only [2026-08-22 06:06:23] [ BGR_565 ]: Software only [2026-08-22 06:06:23] [ RGBA_4444 ]: Software only [2026-08-22 06:06:23] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-22 06:06:23] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-22 06:06:23] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-22 06:06:23] [ BGRA_1010102 ]: Software only [2026-08-22 06:06:23] [ RGBA_1010102 ]: Software only [2026-08-22 06:06:23] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-22 06:06:23] [ RGBA_F16 ]: Software only [2026-08-22 06:06:23] [ YVU_420 ]: Software only [2026-08-22 06:06:23] [ YUV_420_BIPLANAR ]: Software only [2026-08-22 06:06:23] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-22 06:06:23] [ P010 ]: Software only [2026-08-22 06:06:23] [ videoAcceleratorsInfo ]: [2026-08-22 06:06:23] [ Decoding ]: (null) [2026-08-22 06:06:23] [ Encoding ]: (null) [2026-08-22 06:06:23] [2026-08-22 06:06:23] *** Report Section: Log Messages *** [2026-08-22 06:06:23] [2026-08-22 06:06:23] ===================[ GPU Report: End [0] ]================== [2026-08-23 09:15:02] Client version: no bootstrapper found [2026-08-23 09:15:02] GPU process started: start count: 0 [2026-08-23 09:15:08] ==================[ GPU Report: Start [0] ]================= [2026-08-23 09:15:08] [2026-08-23 09:15:08] *** Report Section: Client Info *** [2026-08-23 09:15:08] [2026-08-23 09:15:08] [ client_info ]: [2026-08-23 09:15:08] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-23 09:15:08] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=3660 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-23 09:15:08] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-23 09:15:08] [ operating_system ]: Windows NT 10.0.19045 [2026-08-23 09:15:08] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-23 09:15:08] [ version ]: Chrome/126.0.6478.183 [2026-08-23 09:15:08] [2026-08-23 09:15:08] *** Report Section: GPU Info *** [2026-08-23 09:15:08] [2026-08-23 09:15:08] [ gpu_info ]: [2026-08-23 09:15:08] [ ANGLEFeatures ]: [2026-08-23 09:15:08] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-23 09:15:08] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-23 09:15:08] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-23 09:15:08] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-23 09:15:08] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-23 09:15:08] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-23 09:15:08] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-23 09:15:08] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-23 09:15:08] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-23 09:15:08] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-23 09:15:08] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-23 09:15:08] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-23 09:15:08] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-23 09:15:08] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-23 09:15:08] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-23 09:15:08] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-23 09:15:08] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-23 09:15:08] [ basicInfo ]: [2026-08-23 09:15:08] [ Initialization time ]: 614 [2026-08-23 09:15:08] [ In-process GPU ]: (null) [2026-08-23 09:15:08] [ Passthrough Command Decoder ]: (null) [2026-08-23 09:15:08] [ Sandboxed ]: (null) [2026-08-23 09:15:08] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,82362}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-23 09:15:08] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86731}, DRIVER_VERSION=10.0.19041.4355 [2026-08-23 09:15:08] [ Optimus ]: (null) [2026-08-23 09:15:08] [ AMD switchable ]: (null) [2026-08-23 09:15:08] [ Desktop compositing ]: Aero Glass [2026-08-23 09:15:08] [ Direct composition ]: (null) [2026-08-23 09:15:08] [ Supports overlays ]: (null) [2026-08-23 09:15:08] [ YUY2 overlay support ]: SCALING [2026-08-23 09:15:08] [ NV12 overlay support ]: SCALING [2026-08-23 09:15:08] [ BGRA8 overlay support ]: SOFTWARE [2026-08-23 09:15:08] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-23 09:15:08] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-23 09:15:08] [ DirectML feature level ]: Not supported [2026-08-23 09:15:08] [ Driver D3D12 feature level ]: Not supported [2026-08-23 09:15:08] [ Driver Vulkan API version ]: Not supported [2026-08-23 09:15:08] [ GPU CUDA compute capability major version ]: (null) [2026-08-23 09:15:08] [ Pixel shader version ]: 5.0 [2026-08-23 09:15:08] [ Vertex shader version ]: 5.0 [2026-08-23 09:15:08] [ Max. MSAA samples ]: 8 [2026-08-23 09:15:08] [ Machine model name ]: (null) [2026-08-23 09:15:08] [ Machine model version ]: (null) [2026-08-23 09:15:08] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-23 09:15:08] [ Display type ]: ANGLE_D3D11 [2026-08-23 09:15:08] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-23 09:15:08] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-23 09:15:08] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-23 09:15:08] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-23 09:15:08] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-23 09:15:08] [ Disabled WebGL Extensions ]: (null) [2026-08-23 09:15:08] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-23 09:15:08] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-23 09:15:08] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-23 09:15:08] [ Direct rendering version ]: unknown [2026-08-23 09:15:08] [ Reset notification strategy ]: 0x8252 [2026-08-23 09:15:08] [ GPU process crash count ]: (null) [2026-08-23 09:15:08] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-23 09:15:08] [ compositorInfo ]: [2026-08-23 09:15:08] [ Tile Update Mode ]: One-copy [2026-08-23 09:15:08] [ Partial Raster ]: Enabled [2026-08-23 09:15:08] [ dawnInfo ]: [2026-08-23 09:15:08] [ devicePerfInfo ]: [2026-08-23 09:15:08] [ displayInfo ]: [2026-08-23 09:15:08] [ Info ]: Display[2557812590] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-23 09:15:08] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-23 09:15:08] [ Buffer format (all) ]: BGRA_8888 [2026-08-23 09:15:08] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-23 09:15:08] [ SDR white level in nits ]: 203 [2026-08-23 09:15:08] [ HDR relative maximum luminance ]: 1 [2026-08-23 09:15:08] [ Bits per color component ]: 8 [2026-08-23 09:15:08] [ Bits per pixel ]: 24 [2026-08-23 09:15:08] [ Refresh Rate in Hz ]: 100 [2026-08-23 09:15:08] [ featureStatus ]: [2026-08-23 09:15:08] [ featureStatus ]: [2026-08-23 09:15:08] [ 2d_canvas ]: enabled [2026-08-23 09:15:08] [ canvas_oop_rasterization ]: enabled_on [2026-08-23 09:15:08] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-23 09:15:08] [ gpu_compositing ]: enabled [2026-08-23 09:15:08] [ multiple_raster_threads ]: enabled_on [2026-08-23 09:15:08] [ opengl ]: enabled_on [2026-08-23 09:15:08] [ rasterization ]: enabled [2026-08-23 09:15:08] [ raw_draw ]: disabled_off_ok [2026-08-23 09:15:08] [ skia_graphite ]: disabled_off [2026-08-23 09:15:08] [ video_decode ]: enabled [2026-08-23 09:15:08] [ video_encode ]: enabled [2026-08-23 09:15:08] [ vulkan ]: disabled_off [2026-08-23 09:15:08] [ webgl ]: enabled [2026-08-23 09:15:08] [ webgl2 ]: enabled [2026-08-23 09:15:08] [ webgpu ]: enabled [2026-08-23 09:15:08] [ webnn ]: disabled_off [2026-08-23 09:15:08] [ problems ]: [2026-08-23 09:15:08] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-23 09:15:08] [ tag ]: workarounds [2026-08-23 09:15:08] [ affectedSettings ]: exit_on_context_lost [2026-08-23 09:15:08] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-23 09:15:08] [ tag ]: workarounds [2026-08-23 09:15:08] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-23 09:15:08] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-23 09:15:08] [ tag ]: workarounds [2026-08-23 09:15:08] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-23 09:15:08] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-23 09:15:08] [ tag ]: workarounds [2026-08-23 09:15:08] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-23 09:15:08] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-23 09:15:08] [ tag ]: workarounds [2026-08-23 09:15:08] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-23 09:15:08] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-23 09:15:08] [ tag ]: workarounds [2026-08-23 09:15:08] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-23 09:15:08] [ workarounds ]: [2026-08-23 09:15:08] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-23 09:15:08] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-23 09:15:08] [ workarounds[2] ]: exit_on_context_lost [2026-08-23 09:15:08] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-23 09:15:08] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-23 09:15:08] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-23 09:15:08] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-23 09:15:08] [ gpuMemoryBufferInfo ]: [2026-08-23 09:15:08] [ R_8 ]: Software only [2026-08-23 09:15:08] [ R_16 ]: Software only [2026-08-23 09:15:08] [ RG_88 ]: Software only [2026-08-23 09:15:08] [ RG_1616 ]: Software only [2026-08-23 09:15:08] [ BGR_565 ]: Software only [2026-08-23 09:15:08] [ RGBA_4444 ]: Software only [2026-08-23 09:15:08] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-23 09:15:08] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-23 09:15:08] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-23 09:15:08] [ BGRA_1010102 ]: Software only [2026-08-23 09:15:08] [ RGBA_1010102 ]: Software only [2026-08-23 09:15:08] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-23 09:15:08] [ RGBA_F16 ]: Software only [2026-08-23 09:15:08] [ YVU_420 ]: Software only [2026-08-23 09:15:08] [ YUV_420_BIPLANAR ]: Software only [2026-08-23 09:15:08] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-23 09:15:08] [ P010 ]: Software only [2026-08-23 09:15:08] [ videoAcceleratorsInfo ]: [2026-08-23 09:15:08] [ Decoding ]: (null) [2026-08-23 09:15:08] [ Encoding ]: (null) [2026-08-23 09:15:08] [2026-08-23 09:15:08] *** Report Section: Log Messages *** [2026-08-23 09:15:08] [2026-08-23 09:15:08] ===================[ GPU Report: End [0] ]================== [2026-08-24 11:23:06] Client version: no bootstrapper found [2026-08-24 11:23:06] GPU process started: start count: 0 [2026-08-24 11:23:13] ==================[ GPU Report: Start [0] ]================= [2026-08-24 11:23:13] [2026-08-24 11:23:13] *** Report Section: Client Info *** [2026-08-24 11:23:13] [2026-08-24 11:23:13] [ client_info ]: [2026-08-24 11:23:13] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-24 11:23:13] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=26180 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-24 11:23:13] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-24 11:23:13] [ operating_system ]: Windows NT 10.0.19045 [2026-08-24 11:23:13] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-24 11:23:13] [ version ]: Chrome/126.0.6478.183 [2026-08-24 11:23:13] [2026-08-24 11:23:13] *** Report Section: GPU Info *** [2026-08-24 11:23:13] [2026-08-24 11:23:13] [ gpu_info ]: [2026-08-24 11:23:13] [ ANGLEFeatures ]: [2026-08-24 11:23:13] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-24 11:23:13] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-24 11:23:13] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-24 11:23:13] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-24 11:23:13] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-24 11:23:13] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-24 11:23:13] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-24 11:23:13] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-24 11:23:13] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-24 11:23:13] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-24 11:23:13] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-24 11:23:13] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-24 11:23:13] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-24 11:23:13] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-24 11:23:13] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-24 11:23:13] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-24 11:23:13] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-24 11:23:13] [ basicInfo ]: [2026-08-24 11:23:13] [ Initialization time ]: 625 [2026-08-24 11:23:13] [ In-process GPU ]: (null) [2026-08-24 11:23:13] [ Passthrough Command Decoder ]: (null) [2026-08-24 11:23:13] [ Sandboxed ]: (null) [2026-08-24 11:23:13] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89939}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-24 11:23:13] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94255}, DRIVER_VERSION=10.0.19041.4355 [2026-08-24 11:23:13] [ Optimus ]: (null) [2026-08-24 11:23:13] [ AMD switchable ]: (null) [2026-08-24 11:23:13] [ Desktop compositing ]: Aero Glass [2026-08-24 11:23:13] [ Direct composition ]: (null) [2026-08-24 11:23:13] [ Supports overlays ]: (null) [2026-08-24 11:23:13] [ YUY2 overlay support ]: SCALING [2026-08-24 11:23:13] [ NV12 overlay support ]: SCALING [2026-08-24 11:23:13] [ BGRA8 overlay support ]: SOFTWARE [2026-08-24 11:23:13] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-24 11:23:13] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-24 11:23:13] [ DirectML feature level ]: Not supported [2026-08-24 11:23:13] [ Driver D3D12 feature level ]: Not supported [2026-08-24 11:23:13] [ Driver Vulkan API version ]: Not supported [2026-08-24 11:23:13] [ GPU CUDA compute capability major version ]: (null) [2026-08-24 11:23:13] [ Pixel shader version ]: 5.0 [2026-08-24 11:23:13] [ Vertex shader version ]: 5.0 [2026-08-24 11:23:13] [ Max. MSAA samples ]: 8 [2026-08-24 11:23:13] [ Machine model name ]: (null) [2026-08-24 11:23:13] [ Machine model version ]: (null) [2026-08-24 11:23:13] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-24 11:23:13] [ Display type ]: ANGLE_D3D11 [2026-08-24 11:23:13] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-24 11:23:13] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-24 11:23:13] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-24 11:23:13] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-24 11:23:13] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-24 11:23:13] [ Disabled WebGL Extensions ]: (null) [2026-08-24 11:23:13] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-24 11:23:13] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-24 11:23:13] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-24 11:23:13] [ Direct rendering version ]: unknown [2026-08-24 11:23:13] [ Reset notification strategy ]: 0x8252 [2026-08-24 11:23:13] [ GPU process crash count ]: (null) [2026-08-24 11:23:13] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-24 11:23:13] [ compositorInfo ]: [2026-08-24 11:23:13] [ Tile Update Mode ]: One-copy [2026-08-24 11:23:13] [ Partial Raster ]: Enabled [2026-08-24 11:23:13] [ dawnInfo ]: [2026-08-24 11:23:13] [ devicePerfInfo ]: [2026-08-24 11:23:13] [ displayInfo ]: [2026-08-24 11:23:13] [ Info ]: Display[2563800235] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-24 11:23:13] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-24 11:23:13] [ Buffer format (all) ]: BGRA_8888 [2026-08-24 11:23:13] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-24 11:23:13] [ SDR white level in nits ]: 203 [2026-08-24 11:23:13] [ HDR relative maximum luminance ]: 1 [2026-08-24 11:23:13] [ Bits per color component ]: 8 [2026-08-24 11:23:13] [ Bits per pixel ]: 24 [2026-08-24 11:23:13] [ Refresh Rate in Hz ]: 100 [2026-08-24 11:23:13] [ featureStatus ]: [2026-08-24 11:23:13] [ featureStatus ]: [2026-08-24 11:23:13] [ 2d_canvas ]: enabled [2026-08-24 11:23:13] [ canvas_oop_rasterization ]: enabled_on [2026-08-24 11:23:13] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-24 11:23:13] [ gpu_compositing ]: enabled [2026-08-24 11:23:13] [ multiple_raster_threads ]: enabled_on [2026-08-24 11:23:13] [ opengl ]: enabled_on [2026-08-24 11:23:13] [ rasterization ]: enabled [2026-08-24 11:23:13] [ raw_draw ]: disabled_off_ok [2026-08-24 11:23:13] [ skia_graphite ]: disabled_off [2026-08-24 11:23:13] [ video_decode ]: enabled [2026-08-24 11:23:13] [ video_encode ]: enabled [2026-08-24 11:23:13] [ vulkan ]: disabled_off [2026-08-24 11:23:13] [ webgl ]: enabled [2026-08-24 11:23:13] [ webgl2 ]: enabled [2026-08-24 11:23:13] [ webgpu ]: enabled [2026-08-24 11:23:13] [ webnn ]: disabled_off [2026-08-24 11:23:13] [ problems ]: [2026-08-24 11:23:13] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-24 11:23:13] [ tag ]: workarounds [2026-08-24 11:23:13] [ affectedSettings ]: exit_on_context_lost [2026-08-24 11:23:13] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-24 11:23:13] [ tag ]: workarounds [2026-08-24 11:23:13] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-24 11:23:13] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-24 11:23:13] [ tag ]: workarounds [2026-08-24 11:23:13] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-24 11:23:13] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-24 11:23:13] [ tag ]: workarounds [2026-08-24 11:23:13] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-24 11:23:13] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-24 11:23:13] [ tag ]: workarounds [2026-08-24 11:23:13] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-24 11:23:13] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-24 11:23:13] [ tag ]: workarounds [2026-08-24 11:23:13] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-24 11:23:13] [ workarounds ]: [2026-08-24 11:23:13] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-24 11:23:13] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-24 11:23:13] [ workarounds[2] ]: exit_on_context_lost [2026-08-24 11:23:13] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-24 11:23:13] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-24 11:23:13] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-24 11:23:13] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-24 11:23:13] [ gpuMemoryBufferInfo ]: [2026-08-24 11:23:13] [ R_8 ]: Software only [2026-08-24 11:23:13] [ R_16 ]: Software only [2026-08-24 11:23:13] [ RG_88 ]: Software only [2026-08-24 11:23:13] [ RG_1616 ]: Software only [2026-08-24 11:23:13] [ BGR_565 ]: Software only [2026-08-24 11:23:13] [ RGBA_4444 ]: Software only [2026-08-24 11:23:13] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-24 11:23:13] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-24 11:23:13] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-24 11:23:13] [ BGRA_1010102 ]: Software only [2026-08-24 11:23:13] [ RGBA_1010102 ]: Software only [2026-08-24 11:23:13] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-24 11:23:13] [ RGBA_F16 ]: Software only [2026-08-24 11:23:13] [ YVU_420 ]: Software only [2026-08-24 11:23:13] [ YUV_420_BIPLANAR ]: Software only [2026-08-24 11:23:13] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-24 11:23:13] [ P010 ]: Software only [2026-08-24 11:23:13] [ videoAcceleratorsInfo ]: [2026-08-24 11:23:13] [ Decoding ]: (null) [2026-08-24 11:23:13] [ Encoding ]: (null) [2026-08-24 11:23:13] [2026-08-24 11:23:13] *** Report Section: Log Messages *** [2026-08-24 11:23:13] [2026-08-24 11:23:13] ===================[ GPU Report: End [0] ]================== [2026-08-24 22:06:30] Client version: no bootstrapper found [2026-08-24 22:06:30] GPU process started: start count: 0 [2026-08-24 22:06:43] ==================[ GPU Report: Start [0] ]================= [2026-08-24 22:06:43] [2026-08-24 22:06:43] *** Report Section: Client Info *** [2026-08-24 22:06:43] [2026-08-24 22:06:43] [ client_info ]: [2026-08-24 22:06:43] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-24 22:06:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=18068 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-24 22:06:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-24 22:06:43] [ operating_system ]: Windows NT 10.0.19045 [2026-08-24 22:06:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-24 22:06:43] [ version ]: Chrome/126.0.6478.183 [2026-08-24 22:06:43] [2026-08-24 22:06:43] *** Report Section: GPU Info *** [2026-08-24 22:06:43] [2026-08-24 22:06:43] [ gpu_info ]: [2026-08-24 22:06:43] [ ANGLEFeatures ]: [2026-08-24 22:06:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-24 22:06:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-24 22:06:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-24 22:06:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-24 22:06:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-24 22:06:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-24 22:06:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-24 22:06:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-24 22:06:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-24 22:06:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-24 22:06:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-24 22:06:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-24 22:06:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-24 22:06:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-24 22:06:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-24 22:06:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-24 22:06:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-24 22:06:43] [ basicInfo ]: [2026-08-24 22:06:43] [ Initialization time ]: 692 [2026-08-24 22:06:43] [ In-process GPU ]: (null) [2026-08-24 22:06:43] [ Passthrough Command Decoder ]: (null) [2026-08-24 22:06:43] [ Sandboxed ]: (null) [2026-08-24 22:06:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89939}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-24 22:06:43] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94255}, DRIVER_VERSION=10.0.19041.4355 [2026-08-24 22:06:43] [ Optimus ]: (null) [2026-08-24 22:06:43] [ AMD switchable ]: (null) [2026-08-24 22:06:43] [ Desktop compositing ]: Aero Glass [2026-08-24 22:06:43] [ Direct composition ]: (null) [2026-08-24 22:06:43] [ Supports overlays ]: (null) [2026-08-24 22:06:43] [ YUY2 overlay support ]: SCALING [2026-08-24 22:06:43] [ NV12 overlay support ]: SCALING [2026-08-24 22:06:43] [ BGRA8 overlay support ]: SOFTWARE [2026-08-24 22:06:43] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-24 22:06:43] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-24 22:06:43] [ DirectML feature level ]: Not supported [2026-08-24 22:06:43] [ Driver D3D12 feature level ]: Not supported [2026-08-24 22:06:43] [ Driver Vulkan API version ]: Not supported [2026-08-24 22:06:43] [ GPU CUDA compute capability major version ]: (null) [2026-08-24 22:06:43] [ Pixel shader version ]: 5.0 [2026-08-24 22:06:43] [ Vertex shader version ]: 5.0 [2026-08-24 22:06:43] [ Max. MSAA samples ]: 8 [2026-08-24 22:06:43] [ Machine model name ]: (null) [2026-08-24 22:06:43] [ Machine model version ]: (null) [2026-08-24 22:06:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-24 22:06:43] [ Display type ]: ANGLE_D3D11 [2026-08-24 22:06:43] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-24 22:06:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-24 22:06:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-24 22:06:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-24 22:06:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-24 22:06:43] [ Disabled WebGL Extensions ]: (null) [2026-08-24 22:06:43] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-24 22:06:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-24 22:06:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-24 22:06:43] [ Direct rendering version ]: unknown [2026-08-24 22:06:43] [ Reset notification strategy ]: 0x8252 [2026-08-24 22:06:43] [ GPU process crash count ]: (null) [2026-08-24 22:06:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-24 22:06:43] [ compositorInfo ]: [2026-08-24 22:06:43] [ Tile Update Mode ]: One-copy [2026-08-24 22:06:43] [ Partial Raster ]: Enabled [2026-08-24 22:06:43] [ dawnInfo ]: [2026-08-24 22:06:43] [ devicePerfInfo ]: [2026-08-24 22:06:43] [ displayInfo ]: [2026-08-24 22:06:43] [ Info ]: Display[2563800235] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-24 22:06:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-24 22:06:43] [ Buffer format (all) ]: BGRA_8888 [2026-08-24 22:06:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-24 22:06:43] [ SDR white level in nits ]: 203 [2026-08-24 22:06:43] [ HDR relative maximum luminance ]: 1 [2026-08-24 22:06:43] [ Bits per color component ]: 8 [2026-08-24 22:06:43] [ Bits per pixel ]: 24 [2026-08-24 22:06:43] [ Refresh Rate in Hz ]: 100 [2026-08-24 22:06:43] [ featureStatus ]: [2026-08-24 22:06:43] [ featureStatus ]: [2026-08-24 22:06:43] [ 2d_canvas ]: enabled [2026-08-24 22:06:43] [ canvas_oop_rasterization ]: enabled_on [2026-08-24 22:06:43] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-24 22:06:43] [ gpu_compositing ]: enabled [2026-08-24 22:06:43] [ multiple_raster_threads ]: enabled_on [2026-08-24 22:06:43] [ opengl ]: enabled_on [2026-08-24 22:06:43] [ rasterization ]: enabled [2026-08-24 22:06:43] [ raw_draw ]: disabled_off_ok [2026-08-24 22:06:43] [ skia_graphite ]: disabled_off [2026-08-24 22:06:43] [ video_decode ]: enabled [2026-08-24 22:06:43] [ video_encode ]: enabled [2026-08-24 22:06:43] [ vulkan ]: disabled_off [2026-08-24 22:06:43] [ webgl ]: enabled [2026-08-24 22:06:43] [ webgl2 ]: enabled [2026-08-24 22:06:43] [ webgpu ]: enabled [2026-08-24 22:06:43] [ webnn ]: disabled_off [2026-08-24 22:06:43] [ problems ]: [2026-08-24 22:06:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-24 22:06:43] [ tag ]: workarounds [2026-08-24 22:06:43] [ affectedSettings ]: exit_on_context_lost [2026-08-24 22:06:43] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-24 22:06:43] [ tag ]: workarounds [2026-08-24 22:06:43] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-24 22:06:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-24 22:06:43] [ tag ]: workarounds [2026-08-24 22:06:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-24 22:06:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-24 22:06:43] [ tag ]: workarounds [2026-08-24 22:06:43] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-24 22:06:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-24 22:06:43] [ tag ]: workarounds [2026-08-24 22:06:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-24 22:06:43] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-24 22:06:43] [ tag ]: workarounds [2026-08-24 22:06:43] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-24 22:06:43] [ workarounds ]: [2026-08-24 22:06:43] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-24 22:06:43] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-24 22:06:43] [ workarounds[2] ]: exit_on_context_lost [2026-08-24 22:06:43] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-24 22:06:43] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-24 22:06:43] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-24 22:06:43] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-24 22:06:43] [ gpuMemoryBufferInfo ]: [2026-08-24 22:06:43] [ R_8 ]: Software only [2026-08-24 22:06:43] [ R_16 ]: Software only [2026-08-24 22:06:43] [ RG_88 ]: Software only [2026-08-24 22:06:43] [ RG_1616 ]: Software only [2026-08-24 22:06:43] [ BGR_565 ]: Software only [2026-08-24 22:06:43] [ RGBA_4444 ]: Software only [2026-08-24 22:06:43] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-24 22:06:43] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-24 22:06:43] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-24 22:06:43] [ BGRA_1010102 ]: Software only [2026-08-24 22:06:43] [ RGBA_1010102 ]: Software only [2026-08-24 22:06:43] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-24 22:06:43] [ RGBA_F16 ]: Software only [2026-08-24 22:06:43] [ YVU_420 ]: Software only [2026-08-24 22:06:43] [ YUV_420_BIPLANAR ]: Software only [2026-08-24 22:06:43] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-24 22:06:43] [ P010 ]: Software only [2026-08-24 22:06:43] [ videoAcceleratorsInfo ]: [2026-08-24 22:06:43] [ Decoding ]: (null) [2026-08-24 22:06:43] [ Encoding ]: (null) [2026-08-24 22:06:43] [2026-08-24 22:06:43] *** Report Section: Log Messages *** [2026-08-24 22:06:43] [2026-08-24 22:06:43] ===================[ GPU Report: End [0] ]================== [2026-08-25 10:52:18] Client version: no bootstrapper found [2026-08-25 10:52:18] GPU process started: start count: 0 [2026-08-25 10:52:25] ==================[ GPU Report: Start [0] ]================= [2026-08-25 10:52:25] [2026-08-25 10:52:25] *** Report Section: Client Info *** [2026-08-25 10:52:25] [2026-08-25 10:52:25] [ client_info ]: [2026-08-25 10:52:25] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-25 10:52:25] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=6572 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-25 10:52:25] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-25 10:52:25] [ operating_system ]: Windows NT 10.0.19045 [2026-08-25 10:52:25] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-25 10:52:25] [ version ]: Chrome/126.0.6478.183 [2026-08-25 10:52:25] [2026-08-25 10:52:25] *** Report Section: GPU Info *** [2026-08-25 10:52:25] [2026-08-25 10:52:25] [ gpu_info ]: [2026-08-25 10:52:25] [ ANGLEFeatures ]: [2026-08-25 10:52:25] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-25 10:52:25] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-25 10:52:25] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-25 10:52:25] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-25 10:52:25] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-25 10:52:25] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-25 10:52:25] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-25 10:52:25] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-25 10:52:25] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-25 10:52:25] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-25 10:52:25] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-25 10:52:25] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-25 10:52:25] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-25 10:52:25] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-25 10:52:25] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-25 10:52:25] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-25 10:52:25] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-25 10:52:25] [ basicInfo ]: [2026-08-25 10:52:25] [ Initialization time ]: 390 [2026-08-25 10:52:25] [ In-process GPU ]: (null) [2026-08-25 10:52:25] [ Passthrough Command Decoder ]: (null) [2026-08-25 10:52:25] [ Sandboxed ]: (null) [2026-08-25 10:52:25] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89939}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-25 10:52:25] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94255}, DRIVER_VERSION=10.0.19041.4355 [2026-08-25 10:52:25] [ Optimus ]: (null) [2026-08-25 10:52:25] [ AMD switchable ]: (null) [2026-08-25 10:52:25] [ Desktop compositing ]: Aero Glass [2026-08-25 10:52:25] [ Direct composition ]: (null) [2026-08-25 10:52:25] [ Supports overlays ]: (null) [2026-08-25 10:52:25] [ YUY2 overlay support ]: SCALING [2026-08-25 10:52:25] [ NV12 overlay support ]: SCALING [2026-08-25 10:52:25] [ BGRA8 overlay support ]: SOFTWARE [2026-08-25 10:52:25] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-25 10:52:25] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-25 10:52:25] [ DirectML feature level ]: Not supported [2026-08-25 10:52:25] [ Driver D3D12 feature level ]: Not supported [2026-08-25 10:52:25] [ Driver Vulkan API version ]: Not supported [2026-08-25 10:52:25] [ GPU CUDA compute capability major version ]: (null) [2026-08-25 10:52:25] [ Pixel shader version ]: 5.0 [2026-08-25 10:52:25] [ Vertex shader version ]: 5.0 [2026-08-25 10:52:25] [ Max. MSAA samples ]: 8 [2026-08-25 10:52:25] [ Machine model name ]: (null) [2026-08-25 10:52:25] [ Machine model version ]: (null) [2026-08-25 10:52:25] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-25 10:52:25] [ Display type ]: ANGLE_D3D11 [2026-08-25 10:52:25] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-25 10:52:25] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-25 10:52:25] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-25 10:52:25] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-25 10:52:25] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-25 10:52:25] [ Disabled WebGL Extensions ]: (null) [2026-08-25 10:52:25] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-25 10:52:25] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-25 10:52:25] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-25 10:52:25] [ Direct rendering version ]: unknown [2026-08-25 10:52:25] [ Reset notification strategy ]: 0x8252 [2026-08-25 10:52:25] [ GPU process crash count ]: (null) [2026-08-25 10:52:25] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-25 10:52:25] [ compositorInfo ]: [2026-08-25 10:52:25] [ Tile Update Mode ]: One-copy [2026-08-25 10:52:25] [ Partial Raster ]: Enabled [2026-08-25 10:52:25] [ dawnInfo ]: [2026-08-25 10:52:25] [ devicePerfInfo ]: [2026-08-25 10:52:25] [ displayInfo ]: [2026-08-25 10:52:25] [ Info ]: Display[2563800235] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-25 10:52:25] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-25 10:52:25] [ Buffer format (all) ]: BGRA_8888 [2026-08-25 10:52:25] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-25 10:52:25] [ SDR white level in nits ]: 203 [2026-08-25 10:52:25] [ HDR relative maximum luminance ]: 1 [2026-08-25 10:52:25] [ Bits per color component ]: 8 [2026-08-25 10:52:25] [ Bits per pixel ]: 24 [2026-08-25 10:52:25] [ Refresh Rate in Hz ]: 100 [2026-08-25 10:52:25] [ featureStatus ]: [2026-08-25 10:52:25] [ featureStatus ]: [2026-08-25 10:52:25] [ 2d_canvas ]: enabled [2026-08-25 10:52:25] [ canvas_oop_rasterization ]: enabled_on [2026-08-25 10:52:25] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-25 10:52:25] [ gpu_compositing ]: enabled [2026-08-25 10:52:25] [ multiple_raster_threads ]: enabled_on [2026-08-25 10:52:25] [ opengl ]: enabled_on [2026-08-25 10:52:25] [ rasterization ]: enabled [2026-08-25 10:52:25] [ raw_draw ]: disabled_off_ok [2026-08-25 10:52:25] [ skia_graphite ]: disabled_off [2026-08-25 10:52:25] [ video_decode ]: enabled [2026-08-25 10:52:25] [ video_encode ]: enabled [2026-08-25 10:52:25] [ vulkan ]: disabled_off [2026-08-25 10:52:25] [ webgl ]: enabled [2026-08-25 10:52:25] [ webgl2 ]: enabled [2026-08-25 10:52:25] [ webgpu ]: enabled [2026-08-25 10:52:25] [ webnn ]: disabled_off [2026-08-25 10:52:25] [ problems ]: [2026-08-25 10:52:25] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-25 10:52:25] [ tag ]: workarounds [2026-08-25 10:52:25] [ affectedSettings ]: exit_on_context_lost [2026-08-25 10:52:25] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-25 10:52:25] [ tag ]: workarounds [2026-08-25 10:52:25] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-25 10:52:25] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-25 10:52:25] [ tag ]: workarounds [2026-08-25 10:52:25] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-25 10:52:25] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-25 10:52:25] [ tag ]: workarounds [2026-08-25 10:52:25] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-25 10:52:25] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-25 10:52:25] [ tag ]: workarounds [2026-08-25 10:52:25] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-25 10:52:25] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-25 10:52:25] [ tag ]: workarounds [2026-08-25 10:52:25] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-25 10:52:25] [ workarounds ]: [2026-08-25 10:52:25] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-25 10:52:25] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-25 10:52:25] [ workarounds[2] ]: exit_on_context_lost [2026-08-25 10:52:25] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-25 10:52:25] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-25 10:52:25] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-25 10:52:25] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-25 10:52:25] [ gpuMemoryBufferInfo ]: [2026-08-25 10:52:25] [ R_8 ]: Software only [2026-08-25 10:52:25] [ R_16 ]: Software only [2026-08-25 10:52:25] [ RG_88 ]: Software only [2026-08-25 10:52:25] [ RG_1616 ]: Software only [2026-08-25 10:52:25] [ BGR_565 ]: Software only [2026-08-25 10:52:25] [ RGBA_4444 ]: Software only [2026-08-25 10:52:25] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-25 10:52:25] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-25 10:52:25] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-25 10:52:25] [ BGRA_1010102 ]: Software only [2026-08-25 10:52:25] [ RGBA_1010102 ]: Software only [2026-08-25 10:52:25] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-25 10:52:25] [ RGBA_F16 ]: Software only [2026-08-25 10:52:25] [ YVU_420 ]: Software only [2026-08-25 10:52:25] [ YUV_420_BIPLANAR ]: Software only [2026-08-25 10:52:25] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-25 10:52:25] [ P010 ]: Software only [2026-08-25 10:52:25] [ videoAcceleratorsInfo ]: [2026-08-25 10:52:25] [ Decoding ]: (null) [2026-08-25 10:52:25] [ Encoding ]: (null) [2026-08-25 10:52:25] [2026-08-25 10:52:25] *** Report Section: Log Messages *** [2026-08-25 10:52:25] [2026-08-25 10:52:25] ===================[ GPU Report: End [0] ]================== [2026-08-26 10:13:21] Client version: no bootstrapper found [2026-08-26 10:13:21] GPU process started: start count: 0 [2026-08-26 10:13:33] ==================[ GPU Report: Start [0] ]================= [2026-08-26 10:13:33] [2026-08-26 10:13:33] *** Report Section: Client Info *** [2026-08-26 10:13:33] [2026-08-26 10:13:33] [ client_info ]: [2026-08-26 10:13:33] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-26 10:13:33] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=23816 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-26 10:13:33] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-26 10:13:33] [ operating_system ]: Windows NT 10.0.19045 [2026-08-26 10:13:33] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-26 10:13:33] [ version ]: Chrome/126.0.6478.183 [2026-08-26 10:13:33] [2026-08-26 10:13:33] *** Report Section: GPU Info *** [2026-08-26 10:13:33] [2026-08-26 10:13:33] [ gpu_info ]: [2026-08-26 10:13:33] [ ANGLEFeatures ]: [2026-08-26 10:13:33] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-26 10:13:33] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-26 10:13:33] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-26 10:13:33] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-26 10:13:33] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-26 10:13:33] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-26 10:13:33] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-26 10:13:33] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-26 10:13:33] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-26 10:13:33] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-26 10:13:33] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-26 10:13:33] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-26 10:13:33] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-26 10:13:33] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-26 10:13:33] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-26 10:13:33] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-26 10:13:33] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-26 10:13:33] [ basicInfo ]: [2026-08-26 10:13:33] [ Initialization time ]: 658 [2026-08-26 10:13:33] [ In-process GPU ]: (null) [2026-08-26 10:13:33] [ Passthrough Command Decoder ]: (null) [2026-08-26 10:13:33] [ Sandboxed ]: (null) [2026-08-26 10:13:33] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,83164}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-26 10:13:33] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,87771}, DRIVER_VERSION=10.0.19041.4355 [2026-08-26 10:13:33] [ Optimus ]: (null) [2026-08-26 10:13:33] [ AMD switchable ]: (null) [2026-08-26 10:13:33] [ Desktop compositing ]: Aero Glass [2026-08-26 10:13:33] [ Direct composition ]: (null) [2026-08-26 10:13:33] [ Supports overlays ]: (null) [2026-08-26 10:13:33] [ YUY2 overlay support ]: SCALING [2026-08-26 10:13:33] [ NV12 overlay support ]: SCALING [2026-08-26 10:13:33] [ BGRA8 overlay support ]: SOFTWARE [2026-08-26 10:13:33] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-26 10:13:33] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-26 10:13:33] [ DirectML feature level ]: Not supported [2026-08-26 10:13:33] [ Driver D3D12 feature level ]: Not supported [2026-08-26 10:13:33] [ Driver Vulkan API version ]: Not supported [2026-08-26 10:13:33] [ GPU CUDA compute capability major version ]: (null) [2026-08-26 10:13:33] [ Pixel shader version ]: 5.0 [2026-08-26 10:13:33] [ Vertex shader version ]: 5.0 [2026-08-26 10:13:33] [ Max. MSAA samples ]: 8 [2026-08-26 10:13:33] [ Machine model name ]: (null) [2026-08-26 10:13:33] [ Machine model version ]: (null) [2026-08-26 10:13:33] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-26 10:13:33] [ Display type ]: ANGLE_D3D11 [2026-08-26 10:13:33] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-26 10:13:33] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-26 10:13:33] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-26 10:13:33] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-26 10:13:33] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-26 10:13:33] [ Disabled WebGL Extensions ]: (null) [2026-08-26 10:13:33] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-26 10:13:33] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-26 10:13:33] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-26 10:13:33] [ Direct rendering version ]: unknown [2026-08-26 10:13:33] [ Reset notification strategy ]: 0x8252 [2026-08-26 10:13:33] [ GPU process crash count ]: (null) [2026-08-26 10:13:33] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-26 10:13:33] [ compositorInfo ]: [2026-08-26 10:13:33] [ Tile Update Mode ]: One-copy [2026-08-26 10:13:33] [ Partial Raster ]: Enabled [2026-08-26 10:13:33] [ dawnInfo ]: [2026-08-26 10:13:33] [ devicePerfInfo ]: [2026-08-26 10:13:33] [ displayInfo ]: [2026-08-26 10:13:33] [ Info ]: Display[42790874] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-26 10:13:33] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-26 10:13:33] [ Buffer format (all) ]: BGRA_8888 [2026-08-26 10:13:33] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-26 10:13:33] [ SDR white level in nits ]: 203 [2026-08-26 10:13:33] [ HDR relative maximum luminance ]: 1 [2026-08-26 10:13:33] [ Bits per color component ]: 8 [2026-08-26 10:13:33] [ Bits per pixel ]: 24 [2026-08-26 10:13:33] [ Refresh Rate in Hz ]: 100 [2026-08-26 10:13:33] [ featureStatus ]: [2026-08-26 10:13:33] [ featureStatus ]: [2026-08-26 10:13:33] [ 2d_canvas ]: enabled [2026-08-26 10:13:33] [ canvas_oop_rasterization ]: enabled_on [2026-08-26 10:13:33] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-26 10:13:33] [ gpu_compositing ]: enabled [2026-08-26 10:13:33] [ multiple_raster_threads ]: enabled_on [2026-08-26 10:13:33] [ opengl ]: enabled_on [2026-08-26 10:13:33] [ rasterization ]: enabled [2026-08-26 10:13:33] [ raw_draw ]: disabled_off_ok [2026-08-26 10:13:33] [ skia_graphite ]: disabled_off [2026-08-26 10:13:33] [ video_decode ]: enabled [2026-08-26 10:13:33] [ video_encode ]: enabled [2026-08-26 10:13:33] [ vulkan ]: disabled_off [2026-08-26 10:13:33] [ webgl ]: enabled [2026-08-26 10:13:33] [ webgl2 ]: enabled [2026-08-26 10:13:33] [ webgpu ]: enabled [2026-08-26 10:13:33] [ webnn ]: disabled_off [2026-08-26 10:13:33] [ problems ]: [2026-08-26 10:13:33] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-26 10:13:33] [ tag ]: workarounds [2026-08-26 10:13:33] [ affectedSettings ]: exit_on_context_lost [2026-08-26 10:13:33] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-26 10:13:33] [ tag ]: workarounds [2026-08-26 10:13:33] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-26 10:13:33] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-26 10:13:33] [ tag ]: workarounds [2026-08-26 10:13:33] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-26 10:13:33] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-26 10:13:33] [ tag ]: workarounds [2026-08-26 10:13:33] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-26 10:13:33] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-26 10:13:33] [ tag ]: workarounds [2026-08-26 10:13:33] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-26 10:13:33] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-26 10:13:33] [ tag ]: workarounds [2026-08-26 10:13:33] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-26 10:13:33] [ workarounds ]: [2026-08-26 10:13:33] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-26 10:13:33] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-26 10:13:33] [ workarounds[2] ]: exit_on_context_lost [2026-08-26 10:13:33] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-26 10:13:33] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-26 10:13:33] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-26 10:13:33] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-26 10:13:33] [ gpuMemoryBufferInfo ]: [2026-08-26 10:13:33] [ R_8 ]: Software only [2026-08-26 10:13:33] [ R_16 ]: Software only [2026-08-26 10:13:33] [ RG_88 ]: Software only [2026-08-26 10:13:33] [ RG_1616 ]: Software only [2026-08-26 10:13:33] [ BGR_565 ]: Software only [2026-08-26 10:13:33] [ RGBA_4444 ]: Software only [2026-08-26 10:13:33] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-26 10:13:33] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-26 10:13:33] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-26 10:13:33] [ BGRA_1010102 ]: Software only [2026-08-26 10:13:33] [ RGBA_1010102 ]: Software only [2026-08-26 10:13:33] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-26 10:13:33] [ RGBA_F16 ]: Software only [2026-08-26 10:13:33] [ YVU_420 ]: Software only [2026-08-26 10:13:33] [ YUV_420_BIPLANAR ]: Software only [2026-08-26 10:13:33] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-26 10:13:33] [ P010 ]: Software only [2026-08-26 10:13:33] [ videoAcceleratorsInfo ]: [2026-08-26 10:13:33] [ Decoding ]: (null) [2026-08-26 10:13:33] [ Encoding ]: (null) [2026-08-26 10:13:33] [2026-08-26 10:13:33] *** Report Section: Log Messages *** [2026-08-26 10:13:33] [2026-08-26 10:13:33] ===================[ GPU Report: End [0] ]================== [2026-08-27 11:29:29] Client version: no bootstrapper found [2026-08-27 11:29:29] GPU process started: start count: 0 [2026-08-27 11:29:36] ==================[ GPU Report: Start [0] ]================= [2026-08-27 11:29:36] [2026-08-27 11:29:36] *** Report Section: Client Info *** [2026-08-27 11:29:36] [2026-08-27 11:29:36] [ client_info ]: [2026-08-27 11:29:36] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-27 11:29:36] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=25812 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-27 11:29:36] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-27 11:29:36] [ operating_system ]: Windows NT 10.0.19045 [2026-08-27 11:29:36] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-27 11:29:36] [ version ]: Chrome/126.0.6478.183 [2026-08-27 11:29:36] [2026-08-27 11:29:36] *** Report Section: GPU Info *** [2026-08-27 11:29:36] [2026-08-27 11:29:36] [ gpu_info ]: [2026-08-27 11:29:36] [ ANGLEFeatures ]: [2026-08-27 11:29:36] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-27 11:29:36] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-27 11:29:36] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-27 11:29:36] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-27 11:29:36] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-27 11:29:36] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-27 11:29:36] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-27 11:29:36] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-27 11:29:36] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-27 11:29:36] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-27 11:29:36] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-27 11:29:36] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-27 11:29:36] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-27 11:29:36] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-27 11:29:36] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-27 11:29:36] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-27 11:29:36] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-27 11:29:36] [ basicInfo ]: [2026-08-27 11:29:36] [ Initialization time ]: 638 [2026-08-27 11:29:36] [ In-process GPU ]: (null) [2026-08-27 11:29:36] [ Passthrough Command Decoder ]: (null) [2026-08-27 11:29:36] [ Sandboxed ]: (null) [2026-08-27 11:29:36] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,91093}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-27 11:29:36] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95367}, DRIVER_VERSION=10.0.19041.4355 [2026-08-27 11:29:36] [ Optimus ]: (null) [2026-08-27 11:29:36] [ AMD switchable ]: (null) [2026-08-27 11:29:36] [ Desktop compositing ]: Aero Glass [2026-08-27 11:29:36] [ Direct composition ]: (null) [2026-08-27 11:29:36] [ Supports overlays ]: (null) [2026-08-27 11:29:36] [ YUY2 overlay support ]: SCALING [2026-08-27 11:29:36] [ NV12 overlay support ]: SCALING [2026-08-27 11:29:36] [ BGRA8 overlay support ]: SOFTWARE [2026-08-27 11:29:36] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-27 11:29:36] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-27 11:29:36] [ DirectML feature level ]: Not supported [2026-08-27 11:29:36] [ Driver D3D12 feature level ]: Not supported [2026-08-27 11:29:36] [ Driver Vulkan API version ]: Not supported [2026-08-27 11:29:36] [ GPU CUDA compute capability major version ]: (null) [2026-08-27 11:29:36] [ Pixel shader version ]: 5.0 [2026-08-27 11:29:36] [ Vertex shader version ]: 5.0 [2026-08-27 11:29:36] [ Max. MSAA samples ]: 8 [2026-08-27 11:29:36] [ Machine model name ]: (null) [2026-08-27 11:29:36] [ Machine model version ]: (null) [2026-08-27 11:29:36] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-27 11:29:36] [ Display type ]: ANGLE_D3D11 [2026-08-27 11:29:36] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-27 11:29:36] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-27 11:29:36] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-27 11:29:36] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-27 11:29:36] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-27 11:29:36] [ Disabled WebGL Extensions ]: (null) [2026-08-27 11:29:36] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-27 11:29:36] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-27 11:29:36] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-27 11:29:36] [ Direct rendering version ]: unknown [2026-08-27 11:29:36] [ Reset notification strategy ]: 0x8252 [2026-08-27 11:29:36] [ GPU process crash count ]: (null) [2026-08-27 11:29:36] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-27 11:29:36] [ compositorInfo ]: [2026-08-27 11:29:36] [ Tile Update Mode ]: One-copy [2026-08-27 11:29:36] [ Partial Raster ]: Enabled [2026-08-27 11:29:36] [ dawnInfo ]: [2026-08-27 11:29:36] [ devicePerfInfo ]: [2026-08-27 11:29:36] [ displayInfo ]: [2026-08-27 11:29:36] [ Info ]: Display[62795485] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-27 11:29:36] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-27 11:29:36] [ Buffer format (all) ]: BGRA_8888 [2026-08-27 11:29:36] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-27 11:29:36] [ SDR white level in nits ]: 203 [2026-08-27 11:29:36] [ HDR relative maximum luminance ]: 1 [2026-08-27 11:29:36] [ Bits per color component ]: 8 [2026-08-27 11:29:36] [ Bits per pixel ]: 24 [2026-08-27 11:29:36] [ Refresh Rate in Hz ]: 100 [2026-08-27 11:29:36] [ featureStatus ]: [2026-08-27 11:29:36] [ featureStatus ]: [2026-08-27 11:29:36] [ 2d_canvas ]: enabled [2026-08-27 11:29:36] [ canvas_oop_rasterization ]: enabled_on [2026-08-27 11:29:36] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-27 11:29:36] [ gpu_compositing ]: enabled [2026-08-27 11:29:36] [ multiple_raster_threads ]: enabled_on [2026-08-27 11:29:36] [ opengl ]: enabled_on [2026-08-27 11:29:36] [ rasterization ]: enabled [2026-08-27 11:29:36] [ raw_draw ]: disabled_off_ok [2026-08-27 11:29:36] [ skia_graphite ]: disabled_off [2026-08-27 11:29:36] [ video_decode ]: enabled [2026-08-27 11:29:36] [ video_encode ]: enabled [2026-08-27 11:29:36] [ vulkan ]: disabled_off [2026-08-27 11:29:36] [ webgl ]: enabled [2026-08-27 11:29:36] [ webgl2 ]: enabled [2026-08-27 11:29:36] [ webgpu ]: enabled [2026-08-27 11:29:36] [ webnn ]: disabled_off [2026-08-27 11:29:36] [ problems ]: [2026-08-27 11:29:36] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-27 11:29:36] [ tag ]: workarounds [2026-08-27 11:29:36] [ affectedSettings ]: exit_on_context_lost [2026-08-27 11:29:36] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-27 11:29:36] [ tag ]: workarounds [2026-08-27 11:29:36] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-27 11:29:36] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-27 11:29:36] [ tag ]: workarounds [2026-08-27 11:29:36] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-27 11:29:36] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-27 11:29:36] [ tag ]: workarounds [2026-08-27 11:29:36] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-27 11:29:36] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-27 11:29:36] [ tag ]: workarounds [2026-08-27 11:29:36] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-27 11:29:36] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-27 11:29:36] [ tag ]: workarounds [2026-08-27 11:29:36] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-27 11:29:36] [ workarounds ]: [2026-08-27 11:29:36] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-27 11:29:36] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-27 11:29:36] [ workarounds[2] ]: exit_on_context_lost [2026-08-27 11:29:36] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-27 11:29:36] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-27 11:29:36] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-27 11:29:36] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-27 11:29:36] [ gpuMemoryBufferInfo ]: [2026-08-27 11:29:36] [ R_8 ]: Software only [2026-08-27 11:29:36] [ R_16 ]: Software only [2026-08-27 11:29:36] [ RG_88 ]: Software only [2026-08-27 11:29:36] [ RG_1616 ]: Software only [2026-08-27 11:29:36] [ BGR_565 ]: Software only [2026-08-27 11:29:36] [ RGBA_4444 ]: Software only [2026-08-27 11:29:36] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-27 11:29:36] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-27 11:29:36] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-27 11:29:36] [ BGRA_1010102 ]: Software only [2026-08-27 11:29:36] [ RGBA_1010102 ]: Software only [2026-08-27 11:29:36] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-27 11:29:36] [ RGBA_F16 ]: Software only [2026-08-27 11:29:36] [ YVU_420 ]: Software only [2026-08-27 11:29:36] [ YUV_420_BIPLANAR ]: Software only [2026-08-27 11:29:36] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-27 11:29:36] [ P010 ]: Software only [2026-08-27 11:29:36] [ videoAcceleratorsInfo ]: [2026-08-27 11:29:36] [ Decoding ]: (null) [2026-08-27 11:29:36] [ Encoding ]: (null) [2026-08-27 11:29:36] [2026-08-27 11:29:36] *** Report Section: Log Messages *** [2026-08-27 11:29:36] [2026-08-27 11:29:36] ===================[ GPU Report: End [0] ]================== [2026-08-27 21:03:57] Client version: no bootstrapper found [2026-08-27 21:03:57] GPU process started: start count: 0 [2026-08-27 21:04:11] ==================[ GPU Report: Start [0] ]================= [2026-08-27 21:04:11] [2026-08-27 21:04:11] *** Report Section: Client Info *** [2026-08-27 21:04:11] [2026-08-27 21:04:11] [ client_info ]: [2026-08-27 21:04:11] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-27 21:04:11] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=22840 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-27 21:04:11] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-27 21:04:11] [ operating_system ]: Windows NT 10.0.19045 [2026-08-27 21:04:11] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-27 21:04:11] [ version ]: Chrome/126.0.6478.183 [2026-08-27 21:04:11] [2026-08-27 21:04:11] *** Report Section: GPU Info *** [2026-08-27 21:04:11] [2026-08-27 21:04:11] [ gpu_info ]: [2026-08-27 21:04:11] [ ANGLEFeatures ]: [2026-08-27 21:04:11] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-27 21:04:11] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-27 21:04:11] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-27 21:04:11] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-27 21:04:11] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-27 21:04:11] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-27 21:04:11] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-27 21:04:11] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-27 21:04:11] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-27 21:04:11] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-27 21:04:11] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-27 21:04:11] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-27 21:04:11] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-27 21:04:11] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-27 21:04:11] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-27 21:04:11] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-27 21:04:11] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-27 21:04:11] [ basicInfo ]: [2026-08-27 21:04:11] [ Initialization time ]: 511 [2026-08-27 21:04:11] [ In-process GPU ]: (null) [2026-08-27 21:04:11] [ Passthrough Command Decoder ]: (null) [2026-08-27 21:04:11] [ Sandboxed ]: (null) [2026-08-27 21:04:11] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90180}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-27 21:04:11] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94614}, DRIVER_VERSION=10.0.19041.4355 [2026-08-27 21:04:11] [ Optimus ]: (null) [2026-08-27 21:04:11] [ AMD switchable ]: (null) [2026-08-27 21:04:11] [ Desktop compositing ]: Aero Glass [2026-08-27 21:04:11] [ Direct composition ]: (null) [2026-08-27 21:04:11] [ Supports overlays ]: (null) [2026-08-27 21:04:11] [ YUY2 overlay support ]: SCALING [2026-08-27 21:04:11] [ NV12 overlay support ]: SCALING [2026-08-27 21:04:11] [ BGRA8 overlay support ]: SOFTWARE [2026-08-27 21:04:11] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-27 21:04:11] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-27 21:04:11] [ DirectML feature level ]: Not supported [2026-08-27 21:04:11] [ Driver D3D12 feature level ]: Not supported [2026-08-27 21:04:11] [ Driver Vulkan API version ]: Not supported [2026-08-27 21:04:11] [ GPU CUDA compute capability major version ]: (null) [2026-08-27 21:04:11] [ Pixel shader version ]: 5.0 [2026-08-27 21:04:11] [ Vertex shader version ]: 5.0 [2026-08-27 21:04:11] [ Max. MSAA samples ]: 8 [2026-08-27 21:04:11] [ Machine model name ]: (null) [2026-08-27 21:04:11] [ Machine model version ]: (null) [2026-08-27 21:04:11] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-27 21:04:11] [ Display type ]: ANGLE_D3D11 [2026-08-27 21:04:11] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-27 21:04:11] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-27 21:04:11] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-27 21:04:11] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-27 21:04:11] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-27 21:04:11] [ Disabled WebGL Extensions ]: (null) [2026-08-27 21:04:11] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-27 21:04:11] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-27 21:04:11] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-27 21:04:11] [ Direct rendering version ]: unknown [2026-08-27 21:04:11] [ Reset notification strategy ]: 0x8252 [2026-08-27 21:04:11] [ GPU process crash count ]: (null) [2026-08-27 21:04:11] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-27 21:04:11] [ compositorInfo ]: [2026-08-27 21:04:11] [ Tile Update Mode ]: One-copy [2026-08-27 21:04:11] [ Partial Raster ]: Enabled [2026-08-27 21:04:11] [ dawnInfo ]: [2026-08-27 21:04:11] [ devicePerfInfo ]: [2026-08-27 21:04:11] [ displayInfo ]: [2026-08-27 21:04:11] [ Info ]: Display[4111387777] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-27 21:04:11] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-27 21:04:11] [ Buffer format (all) ]: BGRA_8888 [2026-08-27 21:04:11] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-27 21:04:11] [ SDR white level in nits ]: 203 [2026-08-27 21:04:11] [ HDR relative maximum luminance ]: 1 [2026-08-27 21:04:11] [ Bits per color component ]: 8 [2026-08-27 21:04:11] [ Bits per pixel ]: 24 [2026-08-27 21:04:11] [ Refresh Rate in Hz ]: 100 [2026-08-27 21:04:11] [ featureStatus ]: [2026-08-27 21:04:11] [ featureStatus ]: [2026-08-27 21:04:11] [ 2d_canvas ]: enabled [2026-08-27 21:04:11] [ canvas_oop_rasterization ]: enabled_on [2026-08-27 21:04:11] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-27 21:04:11] [ gpu_compositing ]: enabled [2026-08-27 21:04:11] [ multiple_raster_threads ]: enabled_on [2026-08-27 21:04:11] [ opengl ]: enabled_on [2026-08-27 21:04:11] [ rasterization ]: enabled [2026-08-27 21:04:11] [ raw_draw ]: disabled_off_ok [2026-08-27 21:04:11] [ skia_graphite ]: disabled_off [2026-08-27 21:04:11] [ video_decode ]: enabled [2026-08-27 21:04:11] [ video_encode ]: enabled [2026-08-27 21:04:11] [ vulkan ]: disabled_off [2026-08-27 21:04:11] [ webgl ]: enabled [2026-08-27 21:04:11] [ webgl2 ]: enabled [2026-08-27 21:04:11] [ webgpu ]: enabled [2026-08-27 21:04:11] [ webnn ]: disabled_off [2026-08-27 21:04:11] [ problems ]: [2026-08-27 21:04:11] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-27 21:04:11] [ tag ]: workarounds [2026-08-27 21:04:11] [ affectedSettings ]: exit_on_context_lost [2026-08-27 21:04:11] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-27 21:04:11] [ tag ]: workarounds [2026-08-27 21:04:11] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-27 21:04:11] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-27 21:04:11] [ tag ]: workarounds [2026-08-27 21:04:11] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-27 21:04:11] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-27 21:04:11] [ tag ]: workarounds [2026-08-27 21:04:11] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-27 21:04:11] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-27 21:04:11] [ tag ]: workarounds [2026-08-27 21:04:11] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-27 21:04:11] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-27 21:04:11] [ tag ]: workarounds [2026-08-27 21:04:11] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-27 21:04:11] [ workarounds ]: [2026-08-27 21:04:11] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-27 21:04:11] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-27 21:04:11] [ workarounds[2] ]: exit_on_context_lost [2026-08-27 21:04:11] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-27 21:04:11] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-27 21:04:11] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-27 21:04:11] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-27 21:04:11] [ gpuMemoryBufferInfo ]: [2026-08-27 21:04:11] [ R_8 ]: Software only [2026-08-27 21:04:11] [ R_16 ]: Software only [2026-08-27 21:04:11] [ RG_88 ]: Software only [2026-08-27 21:04:11] [ RG_1616 ]: Software only [2026-08-27 21:04:11] [ BGR_565 ]: Software only [2026-08-27 21:04:11] [ RGBA_4444 ]: Software only [2026-08-27 21:04:11] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-27 21:04:11] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-27 21:04:11] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-27 21:04:11] [ BGRA_1010102 ]: Software only [2026-08-27 21:04:11] [ RGBA_1010102 ]: Software only [2026-08-27 21:04:11] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-27 21:04:11] [ RGBA_F16 ]: Software only [2026-08-27 21:04:11] [ YVU_420 ]: Software only [2026-08-27 21:04:11] [ YUV_420_BIPLANAR ]: Software only [2026-08-27 21:04:11] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-27 21:04:11] [ P010 ]: Software only [2026-08-27 21:04:11] [ videoAcceleratorsInfo ]: [2026-08-27 21:04:11] [ Decoding ]: (null) [2026-08-27 21:04:11] [ Encoding ]: (null) [2026-08-27 21:04:11] [2026-08-27 21:04:11] *** Report Section: Log Messages *** [2026-08-27 21:04:11] [2026-08-27 21:04:11] ===================[ GPU Report: End [0] ]================== [2026-08-28 11:25:55] Client version: no bootstrapper found [2026-08-28 11:25:55] GPU process started: start count: 0 [2026-08-28 11:26:02] ==================[ GPU Report: Start [0] ]================= [2026-08-28 11:26:02] [2026-08-28 11:26:02] *** Report Section: Client Info *** [2026-08-28 11:26:02] [2026-08-28 11:26:02] [ client_info ]: [2026-08-28 11:26:02] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-28 11:26:02] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=62440 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-28 11:26:02] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-28 11:26:02] [ operating_system ]: Windows NT 10.0.19045 [2026-08-28 11:26:02] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-28 11:26:02] [ version ]: Chrome/126.0.6478.183 [2026-08-28 11:26:02] [2026-08-28 11:26:02] *** Report Section: GPU Info *** [2026-08-28 11:26:02] [2026-08-28 11:26:02] [ gpu_info ]: [2026-08-28 11:26:02] [ ANGLEFeatures ]: [2026-08-28 11:26:02] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-28 11:26:02] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-28 11:26:02] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-28 11:26:02] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-28 11:26:02] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-28 11:26:02] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-28 11:26:02] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-28 11:26:02] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-28 11:26:02] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-28 11:26:02] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-28 11:26:02] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-28 11:26:02] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-28 11:26:02] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-28 11:26:02] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-28 11:26:02] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-28 11:26:02] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-28 11:26:02] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-28 11:26:02] [ basicInfo ]: [2026-08-28 11:26:02] [ Initialization time ]: 232 [2026-08-28 11:26:02] [ In-process GPU ]: (null) [2026-08-28 11:26:02] [ Passthrough Command Decoder ]: (null) [2026-08-28 11:26:02] [ Sandboxed ]: (null) [2026-08-28 11:26:02] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90211}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-28 11:26:02] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94471}, DRIVER_VERSION=10.0.19041.4355 [2026-08-28 11:26:02] [ Optimus ]: (null) [2026-08-28 11:26:02] [ AMD switchable ]: (null) [2026-08-28 11:26:02] [ Desktop compositing ]: Aero Glass [2026-08-28 11:26:02] [ Direct composition ]: (null) [2026-08-28 11:26:02] [ Supports overlays ]: (null) [2026-08-28 11:26:02] [ YUY2 overlay support ]: SCALING [2026-08-28 11:26:02] [ NV12 overlay support ]: SCALING [2026-08-28 11:26:02] [ BGRA8 overlay support ]: SOFTWARE [2026-08-28 11:26:02] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-28 11:26:02] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-28 11:26:02] [ DirectML feature level ]: Not supported [2026-08-28 11:26:02] [ Driver D3D12 feature level ]: Not supported [2026-08-28 11:26:02] [ Driver Vulkan API version ]: Not supported [2026-08-28 11:26:02] [ GPU CUDA compute capability major version ]: (null) [2026-08-28 11:26:02] [ Pixel shader version ]: 5.0 [2026-08-28 11:26:02] [ Vertex shader version ]: 5.0 [2026-08-28 11:26:02] [ Max. MSAA samples ]: 8 [2026-08-28 11:26:02] [ Machine model name ]: (null) [2026-08-28 11:26:02] [ Machine model version ]: (null) [2026-08-28 11:26:02] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-28 11:26:02] [ Display type ]: ANGLE_D3D11 [2026-08-28 11:26:02] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-28 11:26:02] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-28 11:26:02] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-28 11:26:02] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-28 11:26:02] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-28 11:26:02] [ Disabled WebGL Extensions ]: (null) [2026-08-28 11:26:02] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-28 11:26:02] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-28 11:26:02] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-28 11:26:02] [ Direct rendering version ]: unknown [2026-08-28 11:26:02] [ Reset notification strategy ]: 0x8252 [2026-08-28 11:26:02] [ GPU process crash count ]: (null) [2026-08-28 11:26:02] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-28 11:26:02] [ compositorInfo ]: [2026-08-28 11:26:02] [ Tile Update Mode ]: One-copy [2026-08-28 11:26:02] [ Partial Raster ]: Enabled [2026-08-28 11:26:02] [ dawnInfo ]: [2026-08-28 11:26:02] [ devicePerfInfo ]: [2026-08-28 11:26:02] [ displayInfo ]: [2026-08-28 11:26:02] [ Info ]: Display[1077104226] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-28 11:26:02] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-28 11:26:02] [ Buffer format (all) ]: BGRA_8888 [2026-08-28 11:26:02] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-28 11:26:02] [ SDR white level in nits ]: 203 [2026-08-28 11:26:02] [ HDR relative maximum luminance ]: 1 [2026-08-28 11:26:02] [ Bits per color component ]: 8 [2026-08-28 11:26:02] [ Bits per pixel ]: 24 [2026-08-28 11:26:02] [ Refresh Rate in Hz ]: 100 [2026-08-28 11:26:02] [ featureStatus ]: [2026-08-28 11:26:02] [ featureStatus ]: [2026-08-28 11:26:02] [ 2d_canvas ]: enabled [2026-08-28 11:26:02] [ canvas_oop_rasterization ]: enabled_on [2026-08-28 11:26:02] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-28 11:26:02] [ gpu_compositing ]: enabled [2026-08-28 11:26:02] [ multiple_raster_threads ]: enabled_on [2026-08-28 11:26:02] [ opengl ]: enabled_on [2026-08-28 11:26:02] [ rasterization ]: enabled [2026-08-28 11:26:02] [ raw_draw ]: disabled_off_ok [2026-08-28 11:26:02] [ skia_graphite ]: disabled_off [2026-08-28 11:26:02] [ video_decode ]: enabled [2026-08-28 11:26:02] [ video_encode ]: enabled [2026-08-28 11:26:02] [ vulkan ]: disabled_off [2026-08-28 11:26:02] [ webgl ]: enabled [2026-08-28 11:26:02] [ webgl2 ]: enabled [2026-08-28 11:26:02] [ webgpu ]: enabled [2026-08-28 11:26:02] [ webnn ]: disabled_off [2026-08-28 11:26:02] [ problems ]: [2026-08-28 11:26:02] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-28 11:26:02] [ tag ]: workarounds [2026-08-28 11:26:02] [ affectedSettings ]: exit_on_context_lost [2026-08-28 11:26:02] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-28 11:26:02] [ tag ]: workarounds [2026-08-28 11:26:02] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-28 11:26:02] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-28 11:26:02] [ tag ]: workarounds [2026-08-28 11:26:02] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-28 11:26:02] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-28 11:26:02] [ tag ]: workarounds [2026-08-28 11:26:02] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-28 11:26:02] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-28 11:26:02] [ tag ]: workarounds [2026-08-28 11:26:02] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-28 11:26:02] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-28 11:26:02] [ tag ]: workarounds [2026-08-28 11:26:02] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-28 11:26:02] [ workarounds ]: [2026-08-28 11:26:02] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-28 11:26:02] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-28 11:26:02] [ workarounds[2] ]: exit_on_context_lost [2026-08-28 11:26:02] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-28 11:26:02] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-28 11:26:02] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-28 11:26:02] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-28 11:26:02] [ gpuMemoryBufferInfo ]: [2026-08-28 11:26:02] [ R_8 ]: Software only [2026-08-28 11:26:02] [ R_16 ]: Software only [2026-08-28 11:26:02] [ RG_88 ]: Software only [2026-08-28 11:26:02] [ RG_1616 ]: Software only [2026-08-28 11:26:02] [ BGR_565 ]: Software only [2026-08-28 11:26:02] [ RGBA_4444 ]: Software only [2026-08-28 11:26:02] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-28 11:26:02] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-28 11:26:02] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-28 11:26:02] [ BGRA_1010102 ]: Software only [2026-08-28 11:26:02] [ RGBA_1010102 ]: Software only [2026-08-28 11:26:02] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-28 11:26:02] [ RGBA_F16 ]: Software only [2026-08-28 11:26:02] [ YVU_420 ]: Software only [2026-08-28 11:26:02] [ YUV_420_BIPLANAR ]: Software only [2026-08-28 11:26:02] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-28 11:26:02] [ P010 ]: Software only [2026-08-28 11:26:02] [ videoAcceleratorsInfo ]: [2026-08-28 11:26:02] [ Decoding ]: (null) [2026-08-28 11:26:02] [ Encoding ]: (null) [2026-08-28 11:26:02] [2026-08-28 11:26:02] *** Report Section: Log Messages *** [2026-08-28 11:26:02] [2026-08-28 11:26:02] ===================[ GPU Report: End [0] ]================== [2026-08-29 09:53:31] Client version: no bootstrapper found [2026-08-29 09:53:31] GPU process started: start count: 0 [2026-08-29 09:53:43] ==================[ GPU Report: Start [0] ]================= [2026-08-29 09:53:43] [2026-08-29 09:53:43] *** Report Section: Client Info *** [2026-08-29 09:53:43] [2026-08-29 09:53:43] [ client_info ]: [2026-08-29 09:53:43] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-29 09:53:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=90092 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-29 09:53:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-29 09:53:43] [ operating_system ]: Windows NT 10.0.19045 [2026-08-29 09:53:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-29 09:53:43] [ version ]: Chrome/126.0.6478.183 [2026-08-29 09:53:43] [2026-08-29 09:53:43] *** Report Section: GPU Info *** [2026-08-29 09:53:43] [2026-08-29 09:53:43] [ gpu_info ]: [2026-08-29 09:53:43] [ ANGLEFeatures ]: [2026-08-29 09:53:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-29 09:53:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-29 09:53:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-29 09:53:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-29 09:53:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-29 09:53:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-29 09:53:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-29 09:53:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-29 09:53:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-29 09:53:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-29 09:53:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-29 09:53:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-29 09:53:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-29 09:53:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-29 09:53:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-29 09:53:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-29 09:53:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-29 09:53:43] [ basicInfo ]: [2026-08-29 09:53:43] [ Initialization time ]: 637 [2026-08-29 09:53:43] [ In-process GPU ]: (null) [2026-08-29 09:53:43] [ Passthrough Command Decoder ]: (null) [2026-08-29 09:53:43] [ Sandboxed ]: (null) [2026-08-29 09:53:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89937}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-29 09:53:43] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94393}, DRIVER_VERSION=10.0.19041.4355 [2026-08-29 09:53:43] [ Optimus ]: (null) [2026-08-29 09:53:43] [ AMD switchable ]: (null) [2026-08-29 09:53:43] [ Desktop compositing ]: Aero Glass [2026-08-29 09:53:43] [ Direct composition ]: (null) [2026-08-29 09:53:43] [ Supports overlays ]: (null) [2026-08-29 09:53:43] [ YUY2 overlay support ]: SCALING [2026-08-29 09:53:43] [ NV12 overlay support ]: SCALING [2026-08-29 09:53:43] [ BGRA8 overlay support ]: SOFTWARE [2026-08-29 09:53:43] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-29 09:53:43] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-29 09:53:43] [ DirectML feature level ]: Not supported [2026-08-29 09:53:43] [ Driver D3D12 feature level ]: Not supported [2026-08-29 09:53:43] [ Driver Vulkan API version ]: Not supported [2026-08-29 09:53:43] [ GPU CUDA compute capability major version ]: (null) [2026-08-29 09:53:43] [ Pixel shader version ]: 5.0 [2026-08-29 09:53:43] [ Vertex shader version ]: 5.0 [2026-08-29 09:53:43] [ Max. MSAA samples ]: 8 [2026-08-29 09:53:43] [ Machine model name ]: (null) [2026-08-29 09:53:43] [ Machine model version ]: (null) [2026-08-29 09:53:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-29 09:53:43] [ Display type ]: ANGLE_D3D11 [2026-08-29 09:53:43] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-29 09:53:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-29 09:53:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-29 09:53:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-29 09:53:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-29 09:53:43] [ Disabled WebGL Extensions ]: (null) [2026-08-29 09:53:43] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-29 09:53:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-29 09:53:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-29 09:53:43] [ Direct rendering version ]: unknown [2026-08-29 09:53:43] [ Reset notification strategy ]: 0x8252 [2026-08-29 09:53:43] [ GPU process crash count ]: (null) [2026-08-29 09:53:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-29 09:53:43] [ compositorInfo ]: [2026-08-29 09:53:43] [ Tile Update Mode ]: One-copy [2026-08-29 09:53:43] [ Partial Raster ]: Enabled [2026-08-29 09:53:43] [ dawnInfo ]: [2026-08-29 09:53:43] [ devicePerfInfo ]: [2026-08-29 09:53:43] [ displayInfo ]: [2026-08-29 09:53:43] [ Info ]: Display[610186978] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-29 09:53:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-29 09:53:43] [ Buffer format (all) ]: BGRA_8888 [2026-08-29 09:53:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-29 09:53:43] [ SDR white level in nits ]: 203 [2026-08-29 09:53:43] [ HDR relative maximum luminance ]: 1 [2026-08-29 09:53:43] [ Bits per color component ]: 8 [2026-08-29 09:53:43] [ Bits per pixel ]: 24 [2026-08-29 09:53:43] [ Refresh Rate in Hz ]: 100 [2026-08-29 09:53:43] [ featureStatus ]: [2026-08-29 09:53:43] [ featureStatus ]: [2026-08-29 09:53:43] [ 2d_canvas ]: enabled [2026-08-29 09:53:43] [ canvas_oop_rasterization ]: enabled_on [2026-08-29 09:53:43] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-29 09:53:43] [ gpu_compositing ]: enabled [2026-08-29 09:53:43] [ multiple_raster_threads ]: enabled_on [2026-08-29 09:53:43] [ opengl ]: enabled_on [2026-08-29 09:53:43] [ rasterization ]: enabled [2026-08-29 09:53:43] [ raw_draw ]: disabled_off_ok [2026-08-29 09:53:43] [ skia_graphite ]: disabled_off [2026-08-29 09:53:43] [ video_decode ]: enabled [2026-08-29 09:53:43] [ video_encode ]: enabled [2026-08-29 09:53:43] [ vulkan ]: disabled_off [2026-08-29 09:53:43] [ webgl ]: enabled [2026-08-29 09:53:43] [ webgl2 ]: enabled [2026-08-29 09:53:43] [ webgpu ]: enabled [2026-08-29 09:53:43] [ webnn ]: disabled_off [2026-08-29 09:53:43] [ problems ]: [2026-08-29 09:53:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-29 09:53:43] [ tag ]: workarounds [2026-08-29 09:53:43] [ affectedSettings ]: exit_on_context_lost [2026-08-29 09:53:43] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-29 09:53:43] [ tag ]: workarounds [2026-08-29 09:53:43] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-29 09:53:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-29 09:53:43] [ tag ]: workarounds [2026-08-29 09:53:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-29 09:53:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-29 09:53:43] [ tag ]: workarounds [2026-08-29 09:53:43] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-29 09:53:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-29 09:53:43] [ tag ]: workarounds [2026-08-29 09:53:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-29 09:53:43] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-29 09:53:43] [ tag ]: workarounds [2026-08-29 09:53:43] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-29 09:53:43] [ workarounds ]: [2026-08-29 09:53:43] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-29 09:53:43] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-29 09:53:43] [ workarounds[2] ]: exit_on_context_lost [2026-08-29 09:53:43] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-29 09:53:43] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-29 09:53:43] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-29 09:53:43] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-29 09:53:43] [ gpuMemoryBufferInfo ]: [2026-08-29 09:53:43] [ R_8 ]: Software only [2026-08-29 09:53:43] [ R_16 ]: Software only [2026-08-29 09:53:43] [ RG_88 ]: Software only [2026-08-29 09:53:43] [ RG_1616 ]: Software only [2026-08-29 09:53:43] [ BGR_565 ]: Software only [2026-08-29 09:53:43] [ RGBA_4444 ]: Software only [2026-08-29 09:53:43] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-29 09:53:43] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-29 09:53:43] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-29 09:53:43] [ BGRA_1010102 ]: Software only [2026-08-29 09:53:43] [ RGBA_1010102 ]: Software only [2026-08-29 09:53:43] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-29 09:53:43] [ RGBA_F16 ]: Software only [2026-08-29 09:53:43] [ YVU_420 ]: Software only [2026-08-29 09:53:43] [ YUV_420_BIPLANAR ]: Software only [2026-08-29 09:53:43] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-29 09:53:43] [ P010 ]: Software only [2026-08-29 09:53:43] [ videoAcceleratorsInfo ]: [2026-08-29 09:53:43] [ Decoding ]: (null) [2026-08-29 09:53:43] [ Encoding ]: (null) [2026-08-29 09:53:43] [2026-08-29 09:53:43] *** Report Section: Log Messages *** [2026-08-29 09:53:43] [2026-08-29 09:53:43] ===================[ GPU Report: End [0] ]================== [2026-08-30 10:46:03] Client version: no bootstrapper found [2026-08-30 10:46:03] GPU process started: start count: 0 [2026-08-30 10:46:10] ==================[ GPU Report: Start [0] ]================= [2026-08-30 10:46:10] [2026-08-30 10:46:10] *** Report Section: Client Info *** [2026-08-30 10:46:10] [2026-08-30 10:46:10] [ client_info ]: [2026-08-30 10:46:10] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-30 10:46:10] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=20224 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-30 10:46:10] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-30 10:46:10] [ operating_system ]: Windows NT 10.0.19045 [2026-08-30 10:46:10] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-30 10:46:10] [ version ]: Chrome/126.0.6478.183 [2026-08-30 10:46:10] [2026-08-30 10:46:10] *** Report Section: GPU Info *** [2026-08-30 10:46:10] [2026-08-30 10:46:10] [ gpu_info ]: [2026-08-30 10:46:10] [ ANGLEFeatures ]: [2026-08-30 10:46:10] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-30 10:46:10] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-30 10:46:10] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-30 10:46:10] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-30 10:46:10] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-30 10:46:10] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-30 10:46:10] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-30 10:46:10] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-30 10:46:10] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-30 10:46:10] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-30 10:46:10] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-30 10:46:10] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-30 10:46:10] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-30 10:46:10] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-30 10:46:10] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-30 10:46:10] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-30 10:46:10] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-30 10:46:10] [ basicInfo ]: [2026-08-30 10:46:10] [ Initialization time ]: 640 [2026-08-30 10:46:10] [ In-process GPU ]: (null) [2026-08-30 10:46:10] [ Passthrough Command Decoder ]: (null) [2026-08-30 10:46:10] [ Sandboxed ]: (null) [2026-08-30 10:46:10] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,91107}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-30 10:46:10] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95591}, DRIVER_VERSION=10.0.19041.4355 [2026-08-30 10:46:10] [ Optimus ]: (null) [2026-08-30 10:46:10] [ AMD switchable ]: (null) [2026-08-30 10:46:10] [ Desktop compositing ]: Aero Glass [2026-08-30 10:46:10] [ Direct composition ]: (null) [2026-08-30 10:46:10] [ Supports overlays ]: (null) [2026-08-30 10:46:10] [ YUY2 overlay support ]: SCALING [2026-08-30 10:46:10] [ NV12 overlay support ]: SCALING [2026-08-30 10:46:10] [ BGRA8 overlay support ]: SOFTWARE [2026-08-30 10:46:10] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-30 10:46:10] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-30 10:46:10] [ DirectML feature level ]: Not supported [2026-08-30 10:46:10] [ Driver D3D12 feature level ]: Not supported [2026-08-30 10:46:10] [ Driver Vulkan API version ]: Not supported [2026-08-30 10:46:10] [ GPU CUDA compute capability major version ]: (null) [2026-08-30 10:46:10] [ Pixel shader version ]: 5.0 [2026-08-30 10:46:10] [ Vertex shader version ]: 5.0 [2026-08-30 10:46:10] [ Max. MSAA samples ]: 8 [2026-08-30 10:46:10] [ Machine model name ]: (null) [2026-08-30 10:46:10] [ Machine model version ]: (null) [2026-08-30 10:46:10] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-30 10:46:10] [ Display type ]: ANGLE_D3D11 [2026-08-30 10:46:10] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-30 10:46:10] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-30 10:46:10] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-30 10:46:10] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-30 10:46:10] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-30 10:46:10] [ Disabled WebGL Extensions ]: (null) [2026-08-30 10:46:10] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-30 10:46:10] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-30 10:46:10] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-30 10:46:10] [ Direct rendering version ]: unknown [2026-08-30 10:46:10] [ Reset notification strategy ]: 0x8252 [2026-08-30 10:46:10] [ GPU process crash count ]: (null) [2026-08-30 10:46:10] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-30 10:46:10] [ compositorInfo ]: [2026-08-30 10:46:10] [ Tile Update Mode ]: One-copy [2026-08-30 10:46:10] [ Partial Raster ]: Enabled [2026-08-30 10:46:10] [ dawnInfo ]: [2026-08-30 10:46:10] [ devicePerfInfo ]: [2026-08-30 10:46:10] [ displayInfo ]: [2026-08-30 10:46:10] [ Info ]: Display[194822652] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-30 10:46:10] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-30 10:46:10] [ Buffer format (all) ]: BGRA_8888 [2026-08-30 10:46:10] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-30 10:46:10] [ SDR white level in nits ]: 203 [2026-08-30 10:46:10] [ HDR relative maximum luminance ]: 1 [2026-08-30 10:46:10] [ Bits per color component ]: 8 [2026-08-30 10:46:10] [ Bits per pixel ]: 24 [2026-08-30 10:46:10] [ Refresh Rate in Hz ]: 100 [2026-08-30 10:46:10] [ featureStatus ]: [2026-08-30 10:46:10] [ featureStatus ]: [2026-08-30 10:46:10] [ 2d_canvas ]: enabled [2026-08-30 10:46:10] [ canvas_oop_rasterization ]: enabled_on [2026-08-30 10:46:10] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-30 10:46:10] [ gpu_compositing ]: enabled [2026-08-30 10:46:10] [ multiple_raster_threads ]: enabled_on [2026-08-30 10:46:10] [ opengl ]: enabled_on [2026-08-30 10:46:10] [ rasterization ]: enabled [2026-08-30 10:46:10] [ raw_draw ]: disabled_off_ok [2026-08-30 10:46:10] [ skia_graphite ]: disabled_off [2026-08-30 10:46:10] [ video_decode ]: enabled [2026-08-30 10:46:10] [ video_encode ]: enabled [2026-08-30 10:46:10] [ vulkan ]: disabled_off [2026-08-30 10:46:10] [ webgl ]: enabled [2026-08-30 10:46:10] [ webgl2 ]: enabled [2026-08-30 10:46:10] [ webgpu ]: enabled [2026-08-30 10:46:10] [ webnn ]: disabled_off [2026-08-30 10:46:10] [ problems ]: [2026-08-30 10:46:10] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-30 10:46:10] [ tag ]: workarounds [2026-08-30 10:46:10] [ affectedSettings ]: exit_on_context_lost [2026-08-30 10:46:10] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-30 10:46:10] [ tag ]: workarounds [2026-08-30 10:46:10] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-30 10:46:10] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-30 10:46:10] [ tag ]: workarounds [2026-08-30 10:46:10] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-30 10:46:10] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-30 10:46:10] [ tag ]: workarounds [2026-08-30 10:46:10] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-30 10:46:10] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-30 10:46:10] [ tag ]: workarounds [2026-08-30 10:46:10] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-30 10:46:10] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-30 10:46:10] [ tag ]: workarounds [2026-08-30 10:46:10] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-30 10:46:10] [ workarounds ]: [2026-08-30 10:46:10] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-30 10:46:10] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-30 10:46:10] [ workarounds[2] ]: exit_on_context_lost [2026-08-30 10:46:10] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-30 10:46:10] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-30 10:46:10] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-30 10:46:10] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-30 10:46:10] [ gpuMemoryBufferInfo ]: [2026-08-30 10:46:10] [ R_8 ]: Software only [2026-08-30 10:46:10] [ R_16 ]: Software only [2026-08-30 10:46:10] [ RG_88 ]: Software only [2026-08-30 10:46:10] [ RG_1616 ]: Software only [2026-08-30 10:46:10] [ BGR_565 ]: Software only [2026-08-30 10:46:10] [ RGBA_4444 ]: Software only [2026-08-30 10:46:10] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-30 10:46:10] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-30 10:46:10] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-30 10:46:10] [ BGRA_1010102 ]: Software only [2026-08-30 10:46:10] [ RGBA_1010102 ]: Software only [2026-08-30 10:46:10] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-30 10:46:10] [ RGBA_F16 ]: Software only [2026-08-30 10:46:10] [ YVU_420 ]: Software only [2026-08-30 10:46:10] [ YUV_420_BIPLANAR ]: Software only [2026-08-30 10:46:10] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-30 10:46:10] [ P010 ]: Software only [2026-08-30 10:46:10] [ videoAcceleratorsInfo ]: [2026-08-30 10:46:10] [ Decoding ]: (null) [2026-08-30 10:46:10] [ Encoding ]: (null) [2026-08-30 10:46:10] [2026-08-30 10:46:10] *** Report Section: Log Messages *** [2026-08-30 10:46:10] [2026-08-30 10:46:10] ===================[ GPU Report: End [0] ]================== [2026-08-31 11:05:15] Client version: no bootstrapper found [2026-08-31 11:05:15] GPU process started: start count: 0 [2026-08-31 11:05:23] ==================[ GPU Report: Start [0] ]================= [2026-08-31 11:05:23] [2026-08-31 11:05:23] *** Report Section: Client Info *** [2026-08-31 11:05:23] [2026-08-31 11:05:23] [ client_info ]: [2026-08-31 11:05:23] [ angle_commit_id ]: 5d4df51d1d7d [2026-08-31 11:05:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=52452 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-08-31 11:05:23] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-08-31 11:05:23] [ operating_system ]: Windows NT 10.0.19045 [2026-08-31 11:05:23] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-08-31 11:05:23] [ version ]: Chrome/126.0.6478.183 [2026-08-31 11:05:23] [2026-08-31 11:05:23] *** Report Section: GPU Info *** [2026-08-31 11:05:23] [2026-08-31 11:05:23] [ gpu_info ]: [2026-08-31 11:05:23] [ ANGLEFeatures ]: [2026-08-31 11:05:23] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-08-31 11:05:23] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-08-31 11:05:23] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-08-31 11:05:23] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-08-31 11:05:23] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-08-31 11:05:23] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-08-31 11:05:23] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-08-31 11:05:23] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-08-31 11:05:23] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-08-31 11:05:23] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-08-31 11:05:23] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-08-31 11:05:23] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-08-31 11:05:23] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-08-31 11:05:23] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-08-31 11:05:23] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-08-31 11:05:23] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-08-31 11:05:23] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-08-31 11:05:23] [ basicInfo ]: [2026-08-31 11:05:23] [ Initialization time ]: 968 [2026-08-31 11:05:23] [ In-process GPU ]: (null) [2026-08-31 11:05:23] [ Passthrough Command Decoder ]: (null) [2026-08-31 11:05:23] [ Sandboxed ]: (null) [2026-08-31 11:05:23] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89857}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-08-31 11:05:23] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94132}, DRIVER_VERSION=10.0.19041.4355 [2026-08-31 11:05:23] [ Optimus ]: (null) [2026-08-31 11:05:23] [ AMD switchable ]: (null) [2026-08-31 11:05:23] [ Desktop compositing ]: Aero Glass [2026-08-31 11:05:23] [ Direct composition ]: (null) [2026-08-31 11:05:23] [ Supports overlays ]: (null) [2026-08-31 11:05:23] [ YUY2 overlay support ]: SCALING [2026-08-31 11:05:23] [ NV12 overlay support ]: SCALING [2026-08-31 11:05:23] [ BGRA8 overlay support ]: SOFTWARE [2026-08-31 11:05:23] [ RGB10A2 overlay support ]: SOFTWARE [2026-08-31 11:05:23] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-08-31 11:05:23] [ DirectML feature level ]: Not supported [2026-08-31 11:05:23] [ Driver D3D12 feature level ]: Not supported [2026-08-31 11:05:23] [ Driver Vulkan API version ]: Not supported [2026-08-31 11:05:23] [ GPU CUDA compute capability major version ]: (null) [2026-08-31 11:05:23] [ Pixel shader version ]: 5.0 [2026-08-31 11:05:23] [ Vertex shader version ]: 5.0 [2026-08-31 11:05:23] [ Max. MSAA samples ]: 8 [2026-08-31 11:05:23] [ Machine model name ]: (null) [2026-08-31 11:05:23] [ Machine model version ]: (null) [2026-08-31 11:05:23] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-08-31 11:05:23] [ Display type ]: ANGLE_D3D11 [2026-08-31 11:05:23] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-08-31 11:05:23] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-08-31 11:05:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-31 11:05:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-08-31 11:05:23] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-08-31 11:05:23] [ Disabled WebGL Extensions ]: (null) [2026-08-31 11:05:23] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-08-31 11:05:23] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-08-31 11:05:23] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-08-31 11:05:23] [ Direct rendering version ]: unknown [2026-08-31 11:05:23] [ Reset notification strategy ]: 0x8252 [2026-08-31 11:05:23] [ GPU process crash count ]: (null) [2026-08-31 11:05:23] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-08-31 11:05:23] [ compositorInfo ]: [2026-08-31 11:05:23] [ Tile Update Mode ]: One-copy [2026-08-31 11:05:23] [ Partial Raster ]: Enabled [2026-08-31 11:05:23] [ dawnInfo ]: [2026-08-31 11:05:23] [ devicePerfInfo ]: [2026-08-31 11:05:23] [ displayInfo ]: [2026-08-31 11:05:23] [ Info ]: Display[2472857224] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-08-31 11:05:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-08-31 11:05:23] [ Buffer format (all) ]: BGRA_8888 [2026-08-31 11:05:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-08-31 11:05:23] [ SDR white level in nits ]: 203 [2026-08-31 11:05:23] [ HDR relative maximum luminance ]: 1 [2026-08-31 11:05:23] [ Bits per color component ]: 8 [2026-08-31 11:05:23] [ Bits per pixel ]: 24 [2026-08-31 11:05:23] [ Refresh Rate in Hz ]: 100 [2026-08-31 11:05:23] [ featureStatus ]: [2026-08-31 11:05:23] [ featureStatus ]: [2026-08-31 11:05:23] [ 2d_canvas ]: enabled [2026-08-31 11:05:23] [ canvas_oop_rasterization ]: enabled_on [2026-08-31 11:05:23] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-08-31 11:05:23] [ gpu_compositing ]: enabled [2026-08-31 11:05:23] [ multiple_raster_threads ]: enabled_on [2026-08-31 11:05:23] [ opengl ]: enabled_on [2026-08-31 11:05:23] [ rasterization ]: enabled [2026-08-31 11:05:23] [ raw_draw ]: disabled_off_ok [2026-08-31 11:05:23] [ skia_graphite ]: disabled_off [2026-08-31 11:05:23] [ video_decode ]: enabled [2026-08-31 11:05:23] [ video_encode ]: enabled [2026-08-31 11:05:23] [ vulkan ]: disabled_off [2026-08-31 11:05:23] [ webgl ]: enabled [2026-08-31 11:05:23] [ webgl2 ]: enabled [2026-08-31 11:05:23] [ webgpu ]: enabled [2026-08-31 11:05:23] [ webnn ]: disabled_off [2026-08-31 11:05:23] [ problems ]: [2026-08-31 11:05:23] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-08-31 11:05:23] [ tag ]: workarounds [2026-08-31 11:05:23] [ affectedSettings ]: exit_on_context_lost [2026-08-31 11:05:23] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-08-31 11:05:23] [ tag ]: workarounds [2026-08-31 11:05:23] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-31 11:05:23] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-08-31 11:05:23] [ tag ]: workarounds [2026-08-31 11:05:23] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-08-31 11:05:23] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-08-31 11:05:23] [ tag ]: workarounds [2026-08-31 11:05:23] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-08-31 11:05:23] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-08-31 11:05:23] [ tag ]: workarounds [2026-08-31 11:05:23] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-08-31 11:05:23] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-08-31 11:05:23] [ tag ]: workarounds [2026-08-31 11:05:23] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-08-31 11:05:23] [ workarounds ]: [2026-08-31 11:05:23] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-08-31 11:05:23] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-08-31 11:05:23] [ workarounds[2] ]: exit_on_context_lost [2026-08-31 11:05:23] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-08-31 11:05:23] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-08-31 11:05:23] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-08-31 11:05:23] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-08-31 11:05:23] [ gpuMemoryBufferInfo ]: [2026-08-31 11:05:23] [ R_8 ]: Software only [2026-08-31 11:05:23] [ R_16 ]: Software only [2026-08-31 11:05:23] [ RG_88 ]: Software only [2026-08-31 11:05:23] [ RG_1616 ]: Software only [2026-08-31 11:05:23] [ BGR_565 ]: Software only [2026-08-31 11:05:23] [ RGBA_4444 ]: Software only [2026-08-31 11:05:23] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-08-31 11:05:23] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-08-31 11:05:23] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-08-31 11:05:23] [ BGRA_1010102 ]: Software only [2026-08-31 11:05:23] [ RGBA_1010102 ]: Software only [2026-08-31 11:05:23] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-08-31 11:05:23] [ RGBA_F16 ]: Software only [2026-08-31 11:05:23] [ YVU_420 ]: Software only [2026-08-31 11:05:23] [ YUV_420_BIPLANAR ]: Software only [2026-08-31 11:05:23] [ YUVA_420_TRIPLANAR ]: Software only [2026-08-31 11:05:23] [ P010 ]: Software only [2026-08-31 11:05:23] [ videoAcceleratorsInfo ]: [2026-08-31 11:05:23] [ Decoding ]: (null) [2026-08-31 11:05:23] [ Encoding ]: (null) [2026-08-31 11:05:23] [2026-08-31 11:05:23] *** Report Section: Log Messages *** [2026-08-31 11:05:23] [2026-08-31 11:05:23] ===================[ GPU Report: End [0] ]================== [2026-09-01 09:51:42] Client version: no bootstrapper found [2026-09-01 09:51:42] GPU process started: start count: 0 [2026-09-01 09:51:52] ==================[ GPU Report: Start [0] ]================= [2026-09-01 09:51:52] [2026-09-01 09:51:52] *** Report Section: Client Info *** [2026-09-01 09:51:52] [2026-09-01 09:51:52] [ client_info ]: [2026-09-01 09:51:52] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-01 09:51:52] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=18516 -buildid=1785799196 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-01 09:51:52] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-01 09:51:52] [ operating_system ]: Windows NT 10.0.19045 [2026-09-01 09:51:52] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-01 09:51:52] [ version ]: Chrome/126.0.6478.183 [2026-09-01 09:51:52] [2026-09-01 09:51:52] *** Report Section: GPU Info *** [2026-09-01 09:51:52] [2026-09-01 09:51:52] [ gpu_info ]: [2026-09-01 09:51:52] [ ANGLEFeatures ]: [2026-09-01 09:51:52] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-01 09:51:52] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-01 09:51:52] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-01 09:51:52] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-01 09:51:52] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-01 09:51:52] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-01 09:51:52] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-01 09:51:52] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-01 09:51:52] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-01 09:51:52] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-01 09:51:52] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-01 09:51:52] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-01 09:51:52] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-01 09:51:52] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-01 09:51:52] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-01 09:51:52] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-01 09:51:52] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-01 09:51:52] [ basicInfo ]: [2026-09-01 09:51:52] [ Initialization time ]: 397 [2026-09-01 09:51:52] [ In-process GPU ]: (null) [2026-09-01 09:51:52] [ Passthrough Command Decoder ]: (null) [2026-09-01 09:51:52] [ Sandboxed ]: (null) [2026-09-01 09:51:52] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90783}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-09-01 09:51:52] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95212}, DRIVER_VERSION=10.0.19041.4355 [2026-09-01 09:51:52] [ Optimus ]: (null) [2026-09-01 09:51:52] [ AMD switchable ]: (null) [2026-09-01 09:51:52] [ Desktop compositing ]: Aero Glass [2026-09-01 09:51:52] [ Direct composition ]: (null) [2026-09-01 09:51:52] [ Supports overlays ]: (null) [2026-09-01 09:51:52] [ YUY2 overlay support ]: SCALING [2026-09-01 09:51:52] [ NV12 overlay support ]: SCALING [2026-09-01 09:51:52] [ BGRA8 overlay support ]: SOFTWARE [2026-09-01 09:51:52] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-01 09:51:52] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-01 09:51:52] [ DirectML feature level ]: Not supported [2026-09-01 09:51:52] [ Driver D3D12 feature level ]: Not supported [2026-09-01 09:51:52] [ Driver Vulkan API version ]: Not supported [2026-09-01 09:51:52] [ GPU CUDA compute capability major version ]: (null) [2026-09-01 09:51:52] [ Pixel shader version ]: 5.0 [2026-09-01 09:51:52] [ Vertex shader version ]: 5.0 [2026-09-01 09:51:52] [ Max. MSAA samples ]: 8 [2026-09-01 09:51:52] [ Machine model name ]: (null) [2026-09-01 09:51:52] [ Machine model version ]: (null) [2026-09-01 09:51:52] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-01 09:51:52] [ Display type ]: ANGLE_D3D11 [2026-09-01 09:51:52] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-01 09:51:52] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-09-01 09:51:52] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-01 09:51:52] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-01 09:51:52] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-01 09:51:52] [ Disabled WebGL Extensions ]: (null) [2026-09-01 09:51:52] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-01 09:51:52] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-01 09:51:52] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-01 09:51:52] [ Direct rendering version ]: unknown [2026-09-01 09:51:52] [ Reset notification strategy ]: 0x8252 [2026-09-01 09:51:52] [ GPU process crash count ]: (null) [2026-09-01 09:51:52] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-01 09:51:52] [ compositorInfo ]: [2026-09-01 09:51:52] [ Tile Update Mode ]: One-copy [2026-09-01 09:51:52] [ Partial Raster ]: Enabled [2026-09-01 09:51:52] [ dawnInfo ]: [2026-09-01 09:51:52] [ devicePerfInfo ]: [2026-09-01 09:51:52] [ displayInfo ]: [2026-09-01 09:51:52] [ Info ]: Display[2525959697] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-01 09:51:52] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-01 09:51:52] [ Buffer format (all) ]: BGRA_8888 [2026-09-01 09:51:52] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-01 09:51:52] [ SDR white level in nits ]: 203 [2026-09-01 09:51:52] [ HDR relative maximum luminance ]: 1 [2026-09-01 09:51:52] [ Bits per color component ]: 8 [2026-09-01 09:51:52] [ Bits per pixel ]: 24 [2026-09-01 09:51:52] [ Refresh Rate in Hz ]: 100 [2026-09-01 09:51:52] [ featureStatus ]: [2026-09-01 09:51:52] [ featureStatus ]: [2026-09-01 09:51:52] [ 2d_canvas ]: enabled [2026-09-01 09:51:52] [ canvas_oop_rasterization ]: enabled_on [2026-09-01 09:51:52] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-01 09:51:52] [ gpu_compositing ]: enabled [2026-09-01 09:51:52] [ multiple_raster_threads ]: enabled_on [2026-09-01 09:51:52] [ opengl ]: enabled_on [2026-09-01 09:51:52] [ rasterization ]: enabled [2026-09-01 09:51:52] [ raw_draw ]: disabled_off_ok [2026-09-01 09:51:52] [ skia_graphite ]: disabled_off [2026-09-01 09:51:52] [ video_decode ]: enabled [2026-09-01 09:51:52] [ video_encode ]: enabled [2026-09-01 09:51:52] [ vulkan ]: disabled_off [2026-09-01 09:51:52] [ webgl ]: enabled [2026-09-01 09:51:52] [ webgl2 ]: enabled [2026-09-01 09:51:52] [ webgpu ]: enabled [2026-09-01 09:51:52] [ webnn ]: disabled_off [2026-09-01 09:51:52] [ problems ]: [2026-09-01 09:51:52] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-01 09:51:52] [ tag ]: workarounds [2026-09-01 09:51:52] [ affectedSettings ]: exit_on_context_lost [2026-09-01 09:51:52] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-01 09:51:52] [ tag ]: workarounds [2026-09-01 09:51:52] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-01 09:51:52] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-01 09:51:52] [ tag ]: workarounds [2026-09-01 09:51:52] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-01 09:51:52] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-01 09:51:52] [ tag ]: workarounds [2026-09-01 09:51:52] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-01 09:51:52] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-01 09:51:52] [ tag ]: workarounds [2026-09-01 09:51:52] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-01 09:51:52] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-01 09:51:52] [ tag ]: workarounds [2026-09-01 09:51:52] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-01 09:51:52] [ workarounds ]: [2026-09-01 09:51:52] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-01 09:51:52] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-01 09:51:52] [ workarounds[2] ]: exit_on_context_lost [2026-09-01 09:51:52] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-01 09:51:52] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-01 09:51:52] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-01 09:51:52] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-01 09:51:52] [ gpuMemoryBufferInfo ]: [2026-09-01 09:51:52] [ R_8 ]: Software only [2026-09-01 09:51:52] [ R_16 ]: Software only [2026-09-01 09:51:52] [ RG_88 ]: Software only [2026-09-01 09:51:52] [ RG_1616 ]: Software only [2026-09-01 09:51:52] [ BGR_565 ]: Software only [2026-09-01 09:51:52] [ RGBA_4444 ]: Software only [2026-09-01 09:51:52] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-01 09:51:52] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-01 09:51:52] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-01 09:51:52] [ BGRA_1010102 ]: Software only [2026-09-01 09:51:52] [ RGBA_1010102 ]: Software only [2026-09-01 09:51:52] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-01 09:51:52] [ RGBA_F16 ]: Software only [2026-09-01 09:51:52] [ YVU_420 ]: Software only [2026-09-01 09:51:52] [ YUV_420_BIPLANAR ]: Software only [2026-09-01 09:51:52] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-01 09:51:52] [ P010 ]: Software only [2026-09-01 09:51:52] [ videoAcceleratorsInfo ]: [2026-09-01 09:51:52] [ Decoding ]: (null) [2026-09-01 09:51:52] [ Encoding ]: (null) [2026-09-01 09:51:52] [2026-09-01 09:51:52] *** Report Section: Log Messages *** [2026-09-01 09:51:52] [2026-09-01 09:51:52] ===================[ GPU Report: End [0] ]================== [2026-09-03 10:43:55] Client version: no bootstrapper found [2026-09-03 10:43:55] GPU process started: start count: 0 [2026-09-03 10:44:03] ==================[ GPU Report: Start [0] ]================= [2026-09-03 10:44:03] [2026-09-03 10:44:03] *** Report Section: Client Info *** [2026-09-03 10:44:03] [2026-09-03 10:44:03] [ client_info ]: [2026-09-03 10:44:03] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-03 10:44:03] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=16852 -buildid=1788291500 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-03 10:44:03] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-03 10:44:03] [ operating_system ]: Windows NT 10.0.19045 [2026-09-03 10:44:03] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-03 10:44:03] [ version ]: Chrome/126.0.6478.183 [2026-09-03 10:44:03] [2026-09-03 10:44:03] *** Report Section: GPU Info *** [2026-09-03 10:44:03] [2026-09-03 10:44:03] [ gpu_info ]: [2026-09-03 10:44:03] [ ANGLEFeatures ]: [2026-09-03 10:44:03] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-03 10:44:03] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-03 10:44:03] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-03 10:44:03] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-03 10:44:03] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-03 10:44:03] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-03 10:44:03] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-03 10:44:03] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-03 10:44:03] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-03 10:44:03] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-03 10:44:03] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-03 10:44:03] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-03 10:44:03] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-03 10:44:03] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-03 10:44:03] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-03 10:44:03] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-03 10:44:03] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-03 10:44:03] [ basicInfo ]: [2026-09-03 10:44:03] [ Initialization time ]: 217 [2026-09-03 10:44:03] [ In-process GPU ]: (null) [2026-09-03 10:44:03] [ Passthrough Command Decoder ]: (null) [2026-09-03 10:44:03] [ Sandboxed ]: (null) [2026-09-03 10:44:03] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89732}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-09-03 10:44:03] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93987}, DRIVER_VERSION=10.0.19041.4355 [2026-09-03 10:44:03] [ Optimus ]: (null) [2026-09-03 10:44:03] [ AMD switchable ]: (null) [2026-09-03 10:44:03] [ Desktop compositing ]: Aero Glass [2026-09-03 10:44:03] [ Direct composition ]: (null) [2026-09-03 10:44:03] [ Supports overlays ]: (null) [2026-09-03 10:44:03] [ YUY2 overlay support ]: SCALING [2026-09-03 10:44:03] [ NV12 overlay support ]: SCALING [2026-09-03 10:44:03] [ BGRA8 overlay support ]: SOFTWARE [2026-09-03 10:44:03] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-03 10:44:03] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-03 10:44:03] [ DirectML feature level ]: Not supported [2026-09-03 10:44:03] [ Driver D3D12 feature level ]: Not supported [2026-09-03 10:44:03] [ Driver Vulkan API version ]: Not supported [2026-09-03 10:44:03] [ GPU CUDA compute capability major version ]: (null) [2026-09-03 10:44:03] [ Pixel shader version ]: 5.0 [2026-09-03 10:44:03] [ Vertex shader version ]: 5.0 [2026-09-03 10:44:03] [ Max. MSAA samples ]: 8 [2026-09-03 10:44:03] [ Machine model name ]: (null) [2026-09-03 10:44:03] [ Machine model version ]: (null) [2026-09-03 10:44:03] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-03 10:44:03] [ Display type ]: ANGLE_D3D11 [2026-09-03 10:44:03] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-03 10:44:03] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-09-03 10:44:03] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-03 10:44:03] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-03 10:44:03] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-03 10:44:03] [ Disabled WebGL Extensions ]: (null) [2026-09-03 10:44:03] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-03 10:44:03] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-03 10:44:03] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-03 10:44:03] [ Direct rendering version ]: unknown [2026-09-03 10:44:03] [ Reset notification strategy ]: 0x8252 [2026-09-03 10:44:03] [ GPU process crash count ]: (null) [2026-09-03 10:44:03] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-03 10:44:03] [ compositorInfo ]: [2026-09-03 10:44:03] [ Tile Update Mode ]: One-copy [2026-09-03 10:44:03] [ Partial Raster ]: Enabled [2026-09-03 10:44:03] [ dawnInfo ]: [2026-09-03 10:44:03] [ devicePerfInfo ]: [2026-09-03 10:44:03] [ displayInfo ]: [2026-09-03 10:44:03] [ Info ]: Display[2442009148] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-03 10:44:03] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-03 10:44:03] [ Buffer format (all) ]: BGRA_8888 [2026-09-03 10:44:03] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-03 10:44:03] [ SDR white level in nits ]: 203 [2026-09-03 10:44:03] [ HDR relative maximum luminance ]: 1 [2026-09-03 10:44:03] [ Bits per color component ]: 8 [2026-09-03 10:44:03] [ Bits per pixel ]: 24 [2026-09-03 10:44:03] [ Refresh Rate in Hz ]: 100 [2026-09-03 10:44:03] [ featureStatus ]: [2026-09-03 10:44:03] [ featureStatus ]: [2026-09-03 10:44:03] [ 2d_canvas ]: enabled [2026-09-03 10:44:03] [ canvas_oop_rasterization ]: enabled_on [2026-09-03 10:44:03] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-03 10:44:03] [ gpu_compositing ]: enabled [2026-09-03 10:44:03] [ multiple_raster_threads ]: enabled_on [2026-09-03 10:44:03] [ opengl ]: enabled_on [2026-09-03 10:44:03] [ rasterization ]: enabled [2026-09-03 10:44:03] [ raw_draw ]: disabled_off_ok [2026-09-03 10:44:03] [ skia_graphite ]: disabled_off [2026-09-03 10:44:03] [ video_decode ]: enabled [2026-09-03 10:44:03] [ video_encode ]: enabled [2026-09-03 10:44:03] [ vulkan ]: disabled_off [2026-09-03 10:44:03] [ webgl ]: enabled [2026-09-03 10:44:03] [ webgl2 ]: enabled [2026-09-03 10:44:03] [ webgpu ]: enabled [2026-09-03 10:44:03] [ webnn ]: disabled_off [2026-09-03 10:44:03] [ problems ]: [2026-09-03 10:44:03] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-03 10:44:03] [ tag ]: workarounds [2026-09-03 10:44:03] [ affectedSettings ]: exit_on_context_lost [2026-09-03 10:44:03] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-03 10:44:03] [ tag ]: workarounds [2026-09-03 10:44:03] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-03 10:44:03] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-03 10:44:03] [ tag ]: workarounds [2026-09-03 10:44:03] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-03 10:44:03] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-03 10:44:03] [ tag ]: workarounds [2026-09-03 10:44:03] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-03 10:44:03] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-03 10:44:03] [ tag ]: workarounds [2026-09-03 10:44:03] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-03 10:44:03] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-03 10:44:03] [ tag ]: workarounds [2026-09-03 10:44:03] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-03 10:44:03] [ workarounds ]: [2026-09-03 10:44:03] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-03 10:44:03] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-03 10:44:03] [ workarounds[2] ]: exit_on_context_lost [2026-09-03 10:44:03] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-03 10:44:03] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-03 10:44:03] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-03 10:44:03] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-03 10:44:03] [ gpuMemoryBufferInfo ]: [2026-09-03 10:44:03] [ R_8 ]: Software only [2026-09-03 10:44:03] [ R_16 ]: Software only [2026-09-03 10:44:03] [ RG_88 ]: Software only [2026-09-03 10:44:03] [ RG_1616 ]: Software only [2026-09-03 10:44:03] [ BGR_565 ]: Software only [2026-09-03 10:44:03] [ RGBA_4444 ]: Software only [2026-09-03 10:44:03] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-03 10:44:03] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-03 10:44:03] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-03 10:44:03] [ BGRA_1010102 ]: Software only [2026-09-03 10:44:03] [ RGBA_1010102 ]: Software only [2026-09-03 10:44:03] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-03 10:44:03] [ RGBA_F16 ]: Software only [2026-09-03 10:44:03] [ YVU_420 ]: Software only [2026-09-03 10:44:03] [ YUV_420_BIPLANAR ]: Software only [2026-09-03 10:44:03] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-03 10:44:03] [ P010 ]: Software only [2026-09-03 10:44:03] [ videoAcceleratorsInfo ]: [2026-09-03 10:44:03] [ Decoding ]: (null) [2026-09-03 10:44:03] [ Encoding ]: (null) [2026-09-03 10:44:03] [2026-09-03 10:44:03] *** Report Section: Log Messages *** [2026-09-03 10:44:03] [2026-09-03 10:44:03] ===================[ GPU Report: End [0] ]================== [2026-09-04 11:14:28] Client version: no bootstrapper found [2026-09-04 11:14:28] GPU process started: start count: 0 [2026-09-04 11:14:33] ==================[ GPU Report: Start [0] ]================= [2026-09-04 11:14:33] [2026-09-04 11:14:33] *** Report Section: Client Info *** [2026-09-04 11:14:33] [2026-09-04 11:14:33] [ client_info ]: [2026-09-04 11:14:33] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-04 11:14:33] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=27472 -buildid=1788400362 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-04 11:14:33] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-04 11:14:33] [ operating_system ]: Windows NT 10.0.19045 [2026-09-04 11:14:33] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-04 11:14:33] [ version ]: Chrome/126.0.6478.183 [2026-09-04 11:14:33] [2026-09-04 11:14:33] *** Report Section: GPU Info *** [2026-09-04 11:14:33] [2026-09-04 11:14:33] [ gpu_info ]: [2026-09-04 11:14:33] [ ANGLEFeatures ]: [2026-09-04 11:14:33] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-04 11:14:33] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-04 11:14:33] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-04 11:14:33] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-04 11:14:33] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-04 11:14:33] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-04 11:14:33] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-04 11:14:33] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-04 11:14:33] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-04 11:14:33] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-04 11:14:33] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-04 11:14:33] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-04 11:14:33] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-04 11:14:33] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-04 11:14:33] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-04 11:14:33] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-04 11:14:33] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-04 11:14:33] [ basicInfo ]: [2026-09-04 11:14:33] [ Initialization time ]: 529 [2026-09-04 11:14:33] [ In-process GPU ]: (null) [2026-09-04 11:14:33] [ Passthrough Command Decoder ]: (null) [2026-09-04 11:14:33] [ Sandboxed ]: (null) [2026-09-04 11:14:33] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89732}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-09-04 11:14:33] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93987}, DRIVER_VERSION=10.0.19041.4355 [2026-09-04 11:14:33] [ Optimus ]: (null) [2026-09-04 11:14:33] [ AMD switchable ]: (null) [2026-09-04 11:14:33] [ Desktop compositing ]: Aero Glass [2026-09-04 11:14:33] [ Direct composition ]: (null) [2026-09-04 11:14:33] [ Supports overlays ]: (null) [2026-09-04 11:14:33] [ YUY2 overlay support ]: SOFTWARE [2026-09-04 11:14:33] [ NV12 overlay support ]: SOFTWARE [2026-09-04 11:14:33] [ BGRA8 overlay support ]: SOFTWARE [2026-09-04 11:14:33] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-04 11:14:33] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-04 11:14:33] [ DirectML feature level ]: Not supported [2026-09-04 11:14:33] [ Driver D3D12 feature level ]: Not supported [2026-09-04 11:14:33] [ Driver Vulkan API version ]: Not supported [2026-09-04 11:14:33] [ GPU CUDA compute capability major version ]: (null) [2026-09-04 11:14:33] [ Pixel shader version ]: 5.0 [2026-09-04 11:14:33] [ Vertex shader version ]: 5.0 [2026-09-04 11:14:33] [ Max. MSAA samples ]: 8 [2026-09-04 11:14:33] [ Machine model name ]: (null) [2026-09-04 11:14:33] [ Machine model version ]: (null) [2026-09-04 11:14:33] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-04 11:14:33] [ Display type ]: ANGLE_D3D11 [2026-09-04 11:14:33] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-04 11:14:33] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-09-04 11:14:33] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-04 11:14:33] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-04 11:14:33] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-04 11:14:33] [ Disabled WebGL Extensions ]: (null) [2026-09-04 11:14:33] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-04 11:14:33] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-04 11:14:33] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-04 11:14:33] [ Direct rendering version ]: unknown [2026-09-04 11:14:33] [ Reset notification strategy ]: 0x8252 [2026-09-04 11:14:33] [ GPU process crash count ]: (null) [2026-09-04 11:14:33] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-04 11:14:33] [ compositorInfo ]: [2026-09-04 11:14:33] [ Tile Update Mode ]: One-copy [2026-09-04 11:14:33] [ Partial Raster ]: Enabled [2026-09-04 11:14:33] [ dawnInfo ]: [2026-09-04 11:14:33] [ devicePerfInfo ]: [2026-09-04 11:14:33] [ displayInfo ]: [2026-09-04 11:14:33] [ Info ]: Display[2442009148] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-04 11:14:33] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-04 11:14:33] [ Buffer format (all) ]: BGRA_8888 [2026-09-04 11:14:33] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-04 11:14:33] [ SDR white level in nits ]: 203 [2026-09-04 11:14:33] [ HDR relative maximum luminance ]: 1 [2026-09-04 11:14:33] [ Bits per color component ]: 8 [2026-09-04 11:14:33] [ Bits per pixel ]: 24 [2026-09-04 11:14:33] [ Refresh Rate in Hz ]: 100 [2026-09-04 11:14:33] [ featureStatus ]: [2026-09-04 11:14:33] [ featureStatus ]: [2026-09-04 11:14:33] [ 2d_canvas ]: enabled [2026-09-04 11:14:33] [ canvas_oop_rasterization ]: enabled_on [2026-09-04 11:14:33] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-04 11:14:33] [ gpu_compositing ]: enabled [2026-09-04 11:14:33] [ multiple_raster_threads ]: enabled_on [2026-09-04 11:14:33] [ opengl ]: enabled_on [2026-09-04 11:14:33] [ rasterization ]: enabled [2026-09-04 11:14:33] [ raw_draw ]: disabled_off_ok [2026-09-04 11:14:33] [ skia_graphite ]: disabled_off [2026-09-04 11:14:33] [ video_decode ]: enabled [2026-09-04 11:14:33] [ video_encode ]: enabled [2026-09-04 11:14:33] [ vulkan ]: disabled_off [2026-09-04 11:14:33] [ webgl ]: enabled [2026-09-04 11:14:33] [ webgl2 ]: enabled [2026-09-04 11:14:33] [ webgpu ]: enabled [2026-09-04 11:14:33] [ webnn ]: disabled_off [2026-09-04 11:14:33] [ problems ]: [2026-09-04 11:14:33] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-04 11:14:33] [ tag ]: workarounds [2026-09-04 11:14:33] [ affectedSettings ]: exit_on_context_lost [2026-09-04 11:14:33] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-04 11:14:33] [ tag ]: workarounds [2026-09-04 11:14:33] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-04 11:14:33] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-04 11:14:33] [ tag ]: workarounds [2026-09-04 11:14:33] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-04 11:14:33] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-04 11:14:33] [ tag ]: workarounds [2026-09-04 11:14:33] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-04 11:14:33] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-04 11:14:33] [ tag ]: workarounds [2026-09-04 11:14:33] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-04 11:14:33] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-04 11:14:33] [ tag ]: workarounds [2026-09-04 11:14:33] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-04 11:14:33] [ workarounds ]: [2026-09-04 11:14:33] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-04 11:14:33] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-04 11:14:33] [ workarounds[2] ]: exit_on_context_lost [2026-09-04 11:14:33] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-04 11:14:33] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-04 11:14:33] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-04 11:14:33] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-04 11:14:33] [ gpuMemoryBufferInfo ]: [2026-09-04 11:14:33] [ R_8 ]: Software only [2026-09-04 11:14:33] [ R_16 ]: Software only [2026-09-04 11:14:33] [ RG_88 ]: Software only [2026-09-04 11:14:33] [ RG_1616 ]: Software only [2026-09-04 11:14:33] [ BGR_565 ]: Software only [2026-09-04 11:14:33] [ RGBA_4444 ]: Software only [2026-09-04 11:14:33] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-04 11:14:33] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-04 11:14:33] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-04 11:14:33] [ BGRA_1010102 ]: Software only [2026-09-04 11:14:33] [ RGBA_1010102 ]: Software only [2026-09-04 11:14:33] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-04 11:14:33] [ RGBA_F16 ]: Software only [2026-09-04 11:14:33] [ YVU_420 ]: Software only [2026-09-04 11:14:33] [ YUV_420_BIPLANAR ]: Software only [2026-09-04 11:14:33] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-04 11:14:33] [ P010 ]: Software only [2026-09-04 11:14:33] [ videoAcceleratorsInfo ]: [2026-09-04 11:14:33] [ Decoding ]: (null) [2026-09-04 11:14:33] [ Encoding ]: (null) [2026-09-04 11:14:33] [2026-09-04 11:14:33] *** Report Section: Log Messages *** [2026-09-04 11:14:33] [2026-09-04 11:14:33] ===================[ GPU Report: End [0] ]================== [2026-09-05 14:01:51] Client version: no bootstrapper found [2026-09-05 14:01:51] GPU process started: start count: 0 [2026-09-05 14:01:58] ==================[ GPU Report: Start [0] ]================= [2026-09-05 14:01:58] [2026-09-05 14:01:58] *** Report Section: Client Info *** [2026-09-05 14:01:58] [2026-09-05 14:01:58] [ client_info ]: [2026-09-05 14:01:58] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-05 14:01:58] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=79064 -buildid=1788400362 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-05 14:01:58] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-05 14:01:58] [ operating_system ]: Windows NT 10.0.19045 [2026-09-05 14:01:58] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-05 14:01:58] [ version ]: Chrome/126.0.6478.183 [2026-09-05 14:01:58] [2026-09-05 14:01:58] *** Report Section: GPU Info *** [2026-09-05 14:01:58] [2026-09-05 14:01:58] [ gpu_info ]: [2026-09-05 14:01:58] [ ANGLEFeatures ]: [2026-09-05 14:01:58] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-05 14:01:58] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-05 14:01:58] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-05 14:01:58] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-05 14:01:58] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-05 14:01:58] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-05 14:01:58] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-05 14:01:58] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-05 14:01:58] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-05 14:01:58] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-05 14:01:58] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-05 14:01:58] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-05 14:01:58] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-05 14:01:58] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-05 14:01:58] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-05 14:01:58] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-05 14:01:58] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-05 14:01:58] [ basicInfo ]: [2026-09-05 14:01:58] [ Initialization time ]: 643 [2026-09-05 14:01:58] [ In-process GPU ]: (null) [2026-09-05 14:01:58] [ Passthrough Command Decoder ]: (null) [2026-09-05 14:01:58] [ Sandboxed ]: (null) [2026-09-05 14:01:58] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89827}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-09-05 14:01:58] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94258}, DRIVER_VERSION=10.0.19041.4355 [2026-09-05 14:01:58] [ Optimus ]: (null) [2026-09-05 14:01:58] [ AMD switchable ]: (null) [2026-09-05 14:01:58] [ Desktop compositing ]: Aero Glass [2026-09-05 14:01:58] [ Direct composition ]: (null) [2026-09-05 14:01:58] [ Supports overlays ]: (null) [2026-09-05 14:01:58] [ YUY2 overlay support ]: SCALING [2026-09-05 14:01:58] [ NV12 overlay support ]: SCALING [2026-09-05 14:01:58] [ BGRA8 overlay support ]: SOFTWARE [2026-09-05 14:01:58] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-05 14:01:58] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-05 14:01:58] [ DirectML feature level ]: Not supported [2026-09-05 14:01:58] [ Driver D3D12 feature level ]: Not supported [2026-09-05 14:01:58] [ Driver Vulkan API version ]: Not supported [2026-09-05 14:01:58] [ GPU CUDA compute capability major version ]: (null) [2026-09-05 14:01:58] [ Pixel shader version ]: 5.0 [2026-09-05 14:01:58] [ Vertex shader version ]: 5.0 [2026-09-05 14:01:58] [ Max. MSAA samples ]: 8 [2026-09-05 14:01:58] [ Machine model name ]: (null) [2026-09-05 14:01:58] [ Machine model version ]: (null) [2026-09-05 14:01:58] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-05 14:01:58] [ Display type ]: ANGLE_D3D11 [2026-09-05 14:01:58] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-05 14:01:58] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-09-05 14:01:58] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-05 14:01:58] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-05 14:01:58] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-05 14:01:58] [ Disabled WebGL Extensions ]: (null) [2026-09-05 14:01:58] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-05 14:01:58] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-05 14:01:58] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-05 14:01:58] [ Direct rendering version ]: unknown [2026-09-05 14:01:58] [ Reset notification strategy ]: 0x8252 [2026-09-05 14:01:58] [ GPU process crash count ]: (null) [2026-09-05 14:01:58] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-05 14:01:58] [ compositorInfo ]: [2026-09-05 14:01:58] [ Tile Update Mode ]: One-copy [2026-09-05 14:01:58] [ Partial Raster ]: Enabled [2026-09-05 14:01:58] [ dawnInfo ]: [2026-09-05 14:01:58] [ devicePerfInfo ]: [2026-09-05 14:01:58] [ displayInfo ]: [2026-09-05 14:01:58] [ Info ]: Display[3866153013] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-05 14:01:58] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-05 14:01:58] [ Buffer format (all) ]: BGRA_8888 [2026-09-05 14:01:58] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-05 14:01:58] [ SDR white level in nits ]: 203 [2026-09-05 14:01:58] [ HDR relative maximum luminance ]: 1 [2026-09-05 14:01:58] [ Bits per color component ]: 8 [2026-09-05 14:01:58] [ Bits per pixel ]: 24 [2026-09-05 14:01:58] [ Refresh Rate in Hz ]: 100 [2026-09-05 14:01:58] [ featureStatus ]: [2026-09-05 14:01:58] [ featureStatus ]: [2026-09-05 14:01:58] [ 2d_canvas ]: enabled [2026-09-05 14:01:58] [ canvas_oop_rasterization ]: enabled_on [2026-09-05 14:01:58] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-05 14:01:58] [ gpu_compositing ]: enabled [2026-09-05 14:01:58] [ multiple_raster_threads ]: enabled_on [2026-09-05 14:01:58] [ opengl ]: enabled_on [2026-09-05 14:01:58] [ rasterization ]: enabled [2026-09-05 14:01:58] [ raw_draw ]: disabled_off_ok [2026-09-05 14:01:58] [ skia_graphite ]: disabled_off [2026-09-05 14:01:58] [ video_decode ]: enabled [2026-09-05 14:01:58] [ video_encode ]: enabled [2026-09-05 14:01:58] [ vulkan ]: disabled_off [2026-09-05 14:01:58] [ webgl ]: enabled [2026-09-05 14:01:58] [ webgl2 ]: enabled [2026-09-05 14:01:58] [ webgpu ]: enabled [2026-09-05 14:01:58] [ webnn ]: disabled_off [2026-09-05 14:01:58] [ problems ]: [2026-09-05 14:01:58] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-05 14:01:58] [ tag ]: workarounds [2026-09-05 14:01:58] [ affectedSettings ]: exit_on_context_lost [2026-09-05 14:01:58] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-05 14:01:58] [ tag ]: workarounds [2026-09-05 14:01:58] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-05 14:01:58] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-05 14:01:58] [ tag ]: workarounds [2026-09-05 14:01:58] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-05 14:01:58] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-05 14:01:58] [ tag ]: workarounds [2026-09-05 14:01:58] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-05 14:01:58] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-05 14:01:58] [ tag ]: workarounds [2026-09-05 14:01:58] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-05 14:01:58] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-05 14:01:58] [ tag ]: workarounds [2026-09-05 14:01:58] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-05 14:01:58] [ workarounds ]: [2026-09-05 14:01:58] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-05 14:01:58] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-05 14:01:58] [ workarounds[2] ]: exit_on_context_lost [2026-09-05 14:01:58] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-05 14:01:58] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-05 14:01:58] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-05 14:01:58] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-05 14:01:58] [ gpuMemoryBufferInfo ]: [2026-09-05 14:01:58] [ R_8 ]: Software only [2026-09-05 14:01:58] [ R_16 ]: Software only [2026-09-05 14:01:58] [ RG_88 ]: Software only [2026-09-05 14:01:58] [ RG_1616 ]: Software only [2026-09-05 14:01:58] [ BGR_565 ]: Software only [2026-09-05 14:01:58] [ RGBA_4444 ]: Software only [2026-09-05 14:01:58] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-05 14:01:58] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-05 14:01:58] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-05 14:01:58] [ BGRA_1010102 ]: Software only [2026-09-05 14:01:58] [ RGBA_1010102 ]: Software only [2026-09-05 14:01:58] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-05 14:01:58] [ RGBA_F16 ]: Software only [2026-09-05 14:01:58] [ YVU_420 ]: Software only [2026-09-05 14:01:58] [ YUV_420_BIPLANAR ]: Software only [2026-09-05 14:01:58] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-05 14:01:58] [ P010 ]: Software only [2026-09-05 14:01:58] [ videoAcceleratorsInfo ]: [2026-09-05 14:01:58] [ Decoding ]: (null) [2026-09-05 14:01:58] [ Encoding ]: (null) [2026-09-05 14:01:58] [2026-09-05 14:01:58] *** Report Section: Log Messages *** [2026-09-05 14:01:58] [2026-09-05 14:01:58] ===================[ GPU Report: End [0] ]================== [2026-09-07 10:41:51] Client version: no bootstrapper found [2026-09-07 10:41:51] GPU process started: start count: 0 [2026-09-07 10:42:03] ==================[ GPU Report: Start [0] ]================= [2026-09-07 10:42:03] [2026-09-07 10:42:03] *** Report Section: Client Info *** [2026-09-07 10:42:03] [2026-09-07 10:42:03] [ client_info ]: [2026-09-07 10:42:03] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-07 10:42:03] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=24124 -buildid=1788400362 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-07 10:42:03] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-07 10:42:03] [ operating_system ]: Windows NT 10.0.19045 [2026-09-07 10:42:03] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-07 10:42:03] [ version ]: Chrome/126.0.6478.183 [2026-09-07 10:42:03] [2026-09-07 10:42:03] *** Report Section: GPU Info *** [2026-09-07 10:42:03] [2026-09-07 10:42:03] [ gpu_info ]: [2026-09-07 10:42:03] [ ANGLEFeatures ]: [2026-09-07 10:42:03] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-07 10:42:03] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-07 10:42:03] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-07 10:42:03] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-07 10:42:03] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-07 10:42:03] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-07 10:42:03] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-07 10:42:03] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-07 10:42:03] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-07 10:42:03] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-07 10:42:03] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-07 10:42:03] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-07 10:42:03] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-07 10:42:03] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-07 10:42:03] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-07 10:42:03] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-07 10:42:03] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-07 10:42:03] [ basicInfo ]: [2026-09-07 10:42:03] [ Initialization time ]: 637 [2026-09-07 10:42:03] [ In-process GPU ]: (null) [2026-09-07 10:42:03] [ Passthrough Command Decoder ]: (null) [2026-09-07 10:42:03] [ Sandboxed ]: (null) [2026-09-07 10:42:03] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89952}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-09-07 10:42:03] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94220}, DRIVER_VERSION=10.0.19041.4355 [2026-09-07 10:42:03] [ Optimus ]: (null) [2026-09-07 10:42:03] [ AMD switchable ]: (null) [2026-09-07 10:42:03] [ Desktop compositing ]: Aero Glass [2026-09-07 10:42:03] [ Direct composition ]: (null) [2026-09-07 10:42:03] [ Supports overlays ]: (null) [2026-09-07 10:42:03] [ YUY2 overlay support ]: SCALING [2026-09-07 10:42:03] [ NV12 overlay support ]: SCALING [2026-09-07 10:42:03] [ BGRA8 overlay support ]: SOFTWARE [2026-09-07 10:42:03] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-07 10:42:03] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-07 10:42:03] [ DirectML feature level ]: Not supported [2026-09-07 10:42:03] [ Driver D3D12 feature level ]: Not supported [2026-09-07 10:42:03] [ Driver Vulkan API version ]: Not supported [2026-09-07 10:42:03] [ GPU CUDA compute capability major version ]: (null) [2026-09-07 10:42:03] [ Pixel shader version ]: 5.0 [2026-09-07 10:42:03] [ Vertex shader version ]: 5.0 [2026-09-07 10:42:03] [ Max. MSAA samples ]: 8 [2026-09-07 10:42:03] [ Machine model name ]: (null) [2026-09-07 10:42:03] [ Machine model version ]: (null) [2026-09-07 10:42:03] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-07 10:42:03] [ Display type ]: ANGLE_D3D11 [2026-09-07 10:42:03] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-07 10:42:03] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-09-07 10:42:03] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-07 10:42:03] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-07 10:42:03] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-07 10:42:03] [ Disabled WebGL Extensions ]: (null) [2026-09-07 10:42:03] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-07 10:42:03] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-07 10:42:03] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-07 10:42:03] [ Direct rendering version ]: unknown [2026-09-07 10:42:03] [ Reset notification strategy ]: 0x8252 [2026-09-07 10:42:03] [ GPU process crash count ]: (null) [2026-09-07 10:42:03] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-07 10:42:03] [ compositorInfo ]: [2026-09-07 10:42:03] [ Tile Update Mode ]: One-copy [2026-09-07 10:42:03] [ Partial Raster ]: Enabled [2026-09-07 10:42:03] [ dawnInfo ]: [2026-09-07 10:42:03] [ devicePerfInfo ]: [2026-09-07 10:42:03] [ displayInfo ]: [2026-09-07 10:42:03] [ Info ]: Display[3354093701] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-07 10:42:03] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-07 10:42:03] [ Buffer format (all) ]: BGRA_8888 [2026-09-07 10:42:03] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-07 10:42:03] [ SDR white level in nits ]: 203 [2026-09-07 10:42:03] [ HDR relative maximum luminance ]: 1 [2026-09-07 10:42:03] [ Bits per color component ]: 8 [2026-09-07 10:42:03] [ Bits per pixel ]: 24 [2026-09-07 10:42:03] [ Refresh Rate in Hz ]: 100 [2026-09-07 10:42:03] [ featureStatus ]: [2026-09-07 10:42:03] [ featureStatus ]: [2026-09-07 10:42:03] [ 2d_canvas ]: enabled [2026-09-07 10:42:03] [ canvas_oop_rasterization ]: enabled_on [2026-09-07 10:42:03] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-07 10:42:03] [ gpu_compositing ]: enabled [2026-09-07 10:42:03] [ multiple_raster_threads ]: enabled_on [2026-09-07 10:42:03] [ opengl ]: enabled_on [2026-09-07 10:42:03] [ rasterization ]: enabled [2026-09-07 10:42:03] [ raw_draw ]: disabled_off_ok [2026-09-07 10:42:03] [ skia_graphite ]: disabled_off [2026-09-07 10:42:03] [ video_decode ]: enabled [2026-09-07 10:42:03] [ video_encode ]: enabled [2026-09-07 10:42:03] [ vulkan ]: disabled_off [2026-09-07 10:42:03] [ webgl ]: enabled [2026-09-07 10:42:03] [ webgl2 ]: enabled [2026-09-07 10:42:03] [ webgpu ]: enabled [2026-09-07 10:42:03] [ webnn ]: disabled_off [2026-09-07 10:42:03] [ problems ]: [2026-09-07 10:42:03] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-07 10:42:03] [ tag ]: workarounds [2026-09-07 10:42:03] [ affectedSettings ]: exit_on_context_lost [2026-09-07 10:42:03] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-07 10:42:03] [ tag ]: workarounds [2026-09-07 10:42:03] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-07 10:42:03] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-07 10:42:03] [ tag ]: workarounds [2026-09-07 10:42:03] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-07 10:42:03] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-07 10:42:03] [ tag ]: workarounds [2026-09-07 10:42:03] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-07 10:42:03] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-07 10:42:03] [ tag ]: workarounds [2026-09-07 10:42:03] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-07 10:42:03] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-07 10:42:03] [ tag ]: workarounds [2026-09-07 10:42:03] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-07 10:42:03] [ workarounds ]: [2026-09-07 10:42:03] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-07 10:42:03] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-07 10:42:03] [ workarounds[2] ]: exit_on_context_lost [2026-09-07 10:42:03] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-07 10:42:03] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-07 10:42:03] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-07 10:42:03] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-07 10:42:03] [ gpuMemoryBufferInfo ]: [2026-09-07 10:42:03] [ R_8 ]: Software only [2026-09-07 10:42:03] [ R_16 ]: Software only [2026-09-07 10:42:03] [ RG_88 ]: Software only [2026-09-07 10:42:03] [ RG_1616 ]: Software only [2026-09-07 10:42:03] [ BGR_565 ]: Software only [2026-09-07 10:42:03] [ RGBA_4444 ]: Software only [2026-09-07 10:42:03] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-07 10:42:03] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-07 10:42:03] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-07 10:42:03] [ BGRA_1010102 ]: Software only [2026-09-07 10:42:03] [ RGBA_1010102 ]: Software only [2026-09-07 10:42:03] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-07 10:42:03] [ RGBA_F16 ]: Software only [2026-09-07 10:42:03] [ YVU_420 ]: Software only [2026-09-07 10:42:03] [ YUV_420_BIPLANAR ]: Software only [2026-09-07 10:42:03] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-07 10:42:03] [ P010 ]: Software only [2026-09-07 10:42:03] [ videoAcceleratorsInfo ]: [2026-09-07 10:42:03] [ Decoding ]: (null) [2026-09-07 10:42:03] [ Encoding ]: (null) [2026-09-07 10:42:03] [2026-09-07 10:42:03] *** Report Section: Log Messages *** [2026-09-07 10:42:03] [2026-09-07 10:42:03] ===================[ GPU Report: End [0] ]================== [2026-09-07 23:28:59] Client version: no bootstrapper found [2026-09-07 23:28:59] GPU process started: start count: 0 [2026-09-07 23:29:06] ==================[ GPU Report: Start [0] ]================= [2026-09-07 23:29:06] [2026-09-07 23:29:06] *** Report Section: Client Info *** [2026-09-07 23:29:06] [2026-09-07 23:29:06] [ client_info ]: [2026-09-07 23:29:06] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-07 23:29:06] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=17400 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-07 23:29:06] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-07 23:29:06] [ operating_system ]: Windows NT 10.0.19045 [2026-09-07 23:29:06] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-07 23:29:06] [ version ]: Chrome/126.0.6478.183 [2026-09-07 23:29:06] [2026-09-07 23:29:06] *** Report Section: GPU Info *** [2026-09-07 23:29:06] [2026-09-07 23:29:06] [ gpu_info ]: [2026-09-07 23:29:06] [ ANGLEFeatures ]: [2026-09-07 23:29:06] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-07 23:29:06] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-07 23:29:06] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-07 23:29:06] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-07 23:29:06] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-07 23:29:06] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-07 23:29:06] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-07 23:29:06] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-07 23:29:06] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-07 23:29:06] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-07 23:29:06] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-07 23:29:06] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-07 23:29:06] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-07 23:29:06] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-07 23:29:06] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-07 23:29:06] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-07 23:29:06] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-07 23:29:06] [ basicInfo ]: [2026-09-07 23:29:06] [ Initialization time ]: 869 [2026-09-07 23:29:06] [ In-process GPU ]: (null) [2026-09-07 23:29:06] [ Passthrough Command Decoder ]: (null) [2026-09-07 23:29:06] [ Sandboxed ]: (null) [2026-09-07 23:29:06] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89024}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-09-07 23:29:06] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93450}, DRIVER_VERSION=10.0.19041.4355 [2026-09-07 23:29:06] [ Optimus ]: (null) [2026-09-07 23:29:06] [ AMD switchable ]: (null) [2026-09-07 23:29:06] [ Desktop compositing ]: Aero Glass [2026-09-07 23:29:06] [ Direct composition ]: (null) [2026-09-07 23:29:06] [ Supports overlays ]: (null) [2026-09-07 23:29:06] [ YUY2 overlay support ]: SOFTWARE [2026-09-07 23:29:06] [ NV12 overlay support ]: SOFTWARE [2026-09-07 23:29:06] [ BGRA8 overlay support ]: SOFTWARE [2026-09-07 23:29:06] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-07 23:29:06] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-07 23:29:06] [ DirectML feature level ]: Not supported [2026-09-07 23:29:06] [ Driver D3D12 feature level ]: Not supported [2026-09-07 23:29:06] [ Driver Vulkan API version ]: Not supported [2026-09-07 23:29:06] [ GPU CUDA compute capability major version ]: (null) [2026-09-07 23:29:06] [ Pixel shader version ]: 5.0 [2026-09-07 23:29:06] [ Vertex shader version ]: 5.0 [2026-09-07 23:29:06] [ Max. MSAA samples ]: 8 [2026-09-07 23:29:06] [ Machine model name ]: (null) [2026-09-07 23:29:06] [ Machine model version ]: (null) [2026-09-07 23:29:06] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-07 23:29:06] [ Display type ]: ANGLE_D3D11 [2026-09-07 23:29:06] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-07 23:29:06] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-09-07 23:29:06] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-07 23:29:06] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-07 23:29:06] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-07 23:29:06] [ Disabled WebGL Extensions ]: (null) [2026-09-07 23:29:06] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-07 23:29:06] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-07 23:29:06] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-07 23:29:06] [ Direct rendering version ]: unknown [2026-09-07 23:29:06] [ Reset notification strategy ]: 0x8252 [2026-09-07 23:29:06] [ GPU process crash count ]: (null) [2026-09-07 23:29:06] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-07 23:29:06] [ compositorInfo ]: [2026-09-07 23:29:06] [ Tile Update Mode ]: One-copy [2026-09-07 23:29:06] [ Partial Raster ]: Enabled [2026-09-07 23:29:06] [ dawnInfo ]: [2026-09-07 23:29:06] [ devicePerfInfo ]: [2026-09-07 23:29:06] [ displayInfo ]: [2026-09-07 23:29:06] [ Info ]: Display[2517597832] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-07 23:29:06] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-07 23:29:06] [ Buffer format (all) ]: BGRA_8888 [2026-09-07 23:29:06] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-07 23:29:06] [ SDR white level in nits ]: 203 [2026-09-07 23:29:06] [ HDR relative maximum luminance ]: 1 [2026-09-07 23:29:06] [ Bits per color component ]: 8 [2026-09-07 23:29:06] [ Bits per pixel ]: 24 [2026-09-07 23:29:06] [ Refresh Rate in Hz ]: 100 [2026-09-07 23:29:06] [ featureStatus ]: [2026-09-07 23:29:06] [ featureStatus ]: [2026-09-07 23:29:06] [ 2d_canvas ]: enabled [2026-09-07 23:29:06] [ canvas_oop_rasterization ]: enabled_on [2026-09-07 23:29:06] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-07 23:29:06] [ gpu_compositing ]: enabled [2026-09-07 23:29:06] [ multiple_raster_threads ]: enabled_on [2026-09-07 23:29:06] [ opengl ]: enabled_on [2026-09-07 23:29:06] [ rasterization ]: enabled [2026-09-07 23:29:06] [ raw_draw ]: disabled_off_ok [2026-09-07 23:29:06] [ skia_graphite ]: disabled_off [2026-09-07 23:29:06] [ video_decode ]: enabled [2026-09-07 23:29:06] [ video_encode ]: enabled [2026-09-07 23:29:06] [ vulkan ]: disabled_off [2026-09-07 23:29:06] [ webgl ]: enabled [2026-09-07 23:29:06] [ webgl2 ]: enabled [2026-09-07 23:29:06] [ webgpu ]: enabled [2026-09-07 23:29:06] [ webnn ]: disabled_off [2026-09-07 23:29:06] [ problems ]: [2026-09-07 23:29:06] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-07 23:29:06] [ tag ]: workarounds [2026-09-07 23:29:06] [ affectedSettings ]: exit_on_context_lost [2026-09-07 23:29:06] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-07 23:29:06] [ tag ]: workarounds [2026-09-07 23:29:06] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-07 23:29:06] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-07 23:29:06] [ tag ]: workarounds [2026-09-07 23:29:06] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-07 23:29:06] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-07 23:29:06] [ tag ]: workarounds [2026-09-07 23:29:06] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-07 23:29:06] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-07 23:29:06] [ tag ]: workarounds [2026-09-07 23:29:06] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-07 23:29:06] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-07 23:29:06] [ tag ]: workarounds [2026-09-07 23:29:06] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-07 23:29:06] [ workarounds ]: [2026-09-07 23:29:06] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-07 23:29:06] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-07 23:29:06] [ workarounds[2] ]: exit_on_context_lost [2026-09-07 23:29:06] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-07 23:29:06] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-07 23:29:06] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-07 23:29:06] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-07 23:29:06] [ gpuMemoryBufferInfo ]: [2026-09-07 23:29:06] [ R_8 ]: Software only [2026-09-07 23:29:06] [ R_16 ]: Software only [2026-09-07 23:29:06] [ RG_88 ]: Software only [2026-09-07 23:29:06] [ RG_1616 ]: Software only [2026-09-07 23:29:06] [ BGR_565 ]: Software only [2026-09-07 23:29:06] [ RGBA_4444 ]: Software only [2026-09-07 23:29:06] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-07 23:29:06] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-07 23:29:06] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-07 23:29:06] [ BGRA_1010102 ]: Software only [2026-09-07 23:29:06] [ RGBA_1010102 ]: Software only [2026-09-07 23:29:06] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-07 23:29:06] [ RGBA_F16 ]: Software only [2026-09-07 23:29:06] [ YVU_420 ]: Software only [2026-09-07 23:29:06] [ YUV_420_BIPLANAR ]: Software only [2026-09-07 23:29:06] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-07 23:29:06] [ P010 ]: Software only [2026-09-07 23:29:06] [ videoAcceleratorsInfo ]: [2026-09-07 23:29:06] [ Decoding ]: (null) [2026-09-07 23:29:06] [ Encoding ]: (null) [2026-09-07 23:29:06] [2026-09-07 23:29:06] *** Report Section: Log Messages *** [2026-09-07 23:29:06] [2026-09-07 23:29:06] ===================[ GPU Report: End [0] ]================== [2026-09-08 10:15:47] Client version: no bootstrapper found [2026-09-08 10:15:47] GPU process started: start count: 0 [2026-09-08 10:15:54] ==================[ GPU Report: Start [0] ]================= [2026-09-08 10:15:54] [2026-09-08 10:15:54] *** Report Section: Client Info *** [2026-09-08 10:15:54] [2026-09-08 10:15:54] [ client_info ]: [2026-09-08 10:15:54] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-08 10:15:54] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=26804 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-08 10:15:54] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-08 10:15:54] [ operating_system ]: Windows NT 10.0.19045 [2026-09-08 10:15:54] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-08 10:15:54] [ version ]: Chrome/126.0.6478.183 [2026-09-08 10:15:54] [2026-09-08 10:15:54] *** Report Section: GPU Info *** [2026-09-08 10:15:54] [2026-09-08 10:15:54] [ gpu_info ]: [2026-09-08 10:15:54] [ ANGLEFeatures ]: [2026-09-08 10:15:54] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-08 10:15:54] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-08 10:15:54] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-08 10:15:54] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-08 10:15:54] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-08 10:15:54] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-08 10:15:54] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-08 10:15:54] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-08 10:15:54] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-08 10:15:54] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-08 10:15:54] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-08 10:15:54] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-08 10:15:54] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-08 10:15:54] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-08 10:15:54] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-08 10:15:54] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-08 10:15:54] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-08 10:15:54] [ basicInfo ]: [2026-09-08 10:15:54] [ Initialization time ]: 618 [2026-09-08 10:15:54] [ In-process GPU ]: (null) [2026-09-08 10:15:54] [ Passthrough Command Decoder ]: (null) [2026-09-08 10:15:54] [ Sandboxed ]: (null) [2026-09-08 10:15:54] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,88527}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-09-08 10:15:54] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,92942}, DRIVER_VERSION=10.0.19041.4355 [2026-09-08 10:15:54] [ Optimus ]: (null) [2026-09-08 10:15:54] [ AMD switchable ]: (null) [2026-09-08 10:15:54] [ Desktop compositing ]: Aero Glass [2026-09-08 10:15:54] [ Direct composition ]: (null) [2026-09-08 10:15:54] [ Supports overlays ]: (null) [2026-09-08 10:15:54] [ YUY2 overlay support ]: SCALING [2026-09-08 10:15:54] [ NV12 overlay support ]: SCALING [2026-09-08 10:15:54] [ BGRA8 overlay support ]: SOFTWARE [2026-09-08 10:15:54] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-08 10:15:54] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-08 10:15:54] [ DirectML feature level ]: Not supported [2026-09-08 10:15:54] [ Driver D3D12 feature level ]: Not supported [2026-09-08 10:15:54] [ Driver Vulkan API version ]: Not supported [2026-09-08 10:15:54] [ GPU CUDA compute capability major version ]: (null) [2026-09-08 10:15:54] [ Pixel shader version ]: 5.0 [2026-09-08 10:15:54] [ Vertex shader version ]: 5.0 [2026-09-08 10:15:54] [ Max. MSAA samples ]: 8 [2026-09-08 10:15:54] [ Machine model name ]: (null) [2026-09-08 10:15:54] [ Machine model version ]: (null) [2026-09-08 10:15:54] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-08 10:15:54] [ Display type ]: ANGLE_D3D11 [2026-09-08 10:15:54] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-08 10:15:54] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-09-08 10:15:54] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-08 10:15:54] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-08 10:15:54] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-08 10:15:54] [ Disabled WebGL Extensions ]: (null) [2026-09-08 10:15:54] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-08 10:15:54] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-08 10:15:54] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-08 10:15:54] [ Direct rendering version ]: unknown [2026-09-08 10:15:54] [ Reset notification strategy ]: 0x8252 [2026-09-08 10:15:54] [ GPU process crash count ]: (null) [2026-09-08 10:15:54] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-08 10:15:54] [ compositorInfo ]: [2026-09-08 10:15:54] [ Tile Update Mode ]: One-copy [2026-09-08 10:15:54] [ Partial Raster ]: Enabled [2026-09-08 10:15:54] [ dawnInfo ]: [2026-09-08 10:15:54] [ devicePerfInfo ]: [2026-09-08 10:15:54] [ displayInfo ]: [2026-09-08 10:15:54] [ Info ]: Display[2844109052] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-08 10:15:54] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-08 10:15:54] [ Buffer format (all) ]: BGRA_8888 [2026-09-08 10:15:54] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-08 10:15:54] [ SDR white level in nits ]: 203 [2026-09-08 10:15:54] [ HDR relative maximum luminance ]: 1 [2026-09-08 10:15:54] [ Bits per color component ]: 8 [2026-09-08 10:15:54] [ Bits per pixel ]: 24 [2026-09-08 10:15:54] [ Refresh Rate in Hz ]: 100 [2026-09-08 10:15:54] [ featureStatus ]: [2026-09-08 10:15:54] [ featureStatus ]: [2026-09-08 10:15:54] [ 2d_canvas ]: enabled [2026-09-08 10:15:54] [ canvas_oop_rasterization ]: enabled_on [2026-09-08 10:15:54] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-08 10:15:54] [ gpu_compositing ]: enabled [2026-09-08 10:15:54] [ multiple_raster_threads ]: enabled_on [2026-09-08 10:15:54] [ opengl ]: enabled_on [2026-09-08 10:15:54] [ rasterization ]: enabled [2026-09-08 10:15:54] [ raw_draw ]: disabled_off_ok [2026-09-08 10:15:54] [ skia_graphite ]: disabled_off [2026-09-08 10:15:54] [ video_decode ]: enabled [2026-09-08 10:15:54] [ video_encode ]: enabled [2026-09-08 10:15:54] [ vulkan ]: disabled_off [2026-09-08 10:15:54] [ webgl ]: enabled [2026-09-08 10:15:54] [ webgl2 ]: enabled [2026-09-08 10:15:54] [ webgpu ]: enabled [2026-09-08 10:15:54] [ webnn ]: disabled_off [2026-09-08 10:15:54] [ problems ]: [2026-09-08 10:15:54] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-08 10:15:54] [ tag ]: workarounds [2026-09-08 10:15:54] [ affectedSettings ]: exit_on_context_lost [2026-09-08 10:15:54] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-08 10:15:54] [ tag ]: workarounds [2026-09-08 10:15:54] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-08 10:15:54] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-08 10:15:54] [ tag ]: workarounds [2026-09-08 10:15:54] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-08 10:15:54] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-08 10:15:54] [ tag ]: workarounds [2026-09-08 10:15:54] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-08 10:15:54] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-08 10:15:54] [ tag ]: workarounds [2026-09-08 10:15:54] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-08 10:15:54] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-08 10:15:54] [ tag ]: workarounds [2026-09-08 10:15:54] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-08 10:15:54] [ workarounds ]: [2026-09-08 10:15:54] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-08 10:15:54] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-08 10:15:54] [ workarounds[2] ]: exit_on_context_lost [2026-09-08 10:15:54] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-08 10:15:54] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-08 10:15:54] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-08 10:15:54] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-08 10:15:54] [ gpuMemoryBufferInfo ]: [2026-09-08 10:15:54] [ R_8 ]: Software only [2026-09-08 10:15:54] [ R_16 ]: Software only [2026-09-08 10:15:54] [ RG_88 ]: Software only [2026-09-08 10:15:54] [ RG_1616 ]: Software only [2026-09-08 10:15:54] [ BGR_565 ]: Software only [2026-09-08 10:15:54] [ RGBA_4444 ]: Software only [2026-09-08 10:15:54] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-08 10:15:54] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-08 10:15:54] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-08 10:15:54] [ BGRA_1010102 ]: Software only [2026-09-08 10:15:54] [ RGBA_1010102 ]: Software only [2026-09-08 10:15:54] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-08 10:15:54] [ RGBA_F16 ]: Software only [2026-09-08 10:15:54] [ YVU_420 ]: Software only [2026-09-08 10:15:54] [ YUV_420_BIPLANAR ]: Software only [2026-09-08 10:15:54] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-08 10:15:54] [ P010 ]: Software only [2026-09-08 10:15:54] [ videoAcceleratorsInfo ]: [2026-09-08 10:15:54] [ Decoding ]: (null) [2026-09-08 10:15:54] [ Encoding ]: (null) [2026-09-08 10:15:54] [2026-09-08 10:15:54] *** Report Section: Log Messages *** [2026-09-08 10:15:54] [2026-09-08 10:15:54] ===================[ GPU Report: End [0] ]================== [2026-09-09 11:42:08] Client version: no bootstrapper found [2026-09-09 11:42:08] GPU process started: start count: 0 [2026-09-09 11:42:15] ==================[ GPU Report: Start [0] ]================= [2026-09-09 11:42:15] [2026-09-09 11:42:15] *** Report Section: Client Info *** [2026-09-09 11:42:15] [2026-09-09 11:42:15] [ client_info ]: [2026-09-09 11:42:15] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-09 11:42:15] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=22468 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-09 11:42:15] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-09 11:42:15] [ operating_system ]: Windows NT 10.0.19045 [2026-09-09 11:42:15] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-09 11:42:15] [ version ]: Chrome/126.0.6478.183 [2026-09-09 11:42:15] [2026-09-09 11:42:15] *** Report Section: GPU Info *** [2026-09-09 11:42:15] [2026-09-09 11:42:15] [ gpu_info ]: [2026-09-09 11:42:15] [ ANGLEFeatures ]: [2026-09-09 11:42:15] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-09 11:42:15] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-09 11:42:15] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-09 11:42:15] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-09 11:42:15] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-09 11:42:15] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-09 11:42:15] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-09 11:42:15] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-09 11:42:15] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-09 11:42:15] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-09 11:42:15] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-09 11:42:15] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-09 11:42:15] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-09 11:42:15] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-09 11:42:15] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-09 11:42:15] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-09 11:42:15] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-09 11:42:15] [ basicInfo ]: [2026-09-09 11:42:15] [ Initialization time ]: 612 [2026-09-09 11:42:15] [ In-process GPU ]: (null) [2026-09-09 11:42:15] [ Passthrough Command Decoder ]: (null) [2026-09-09 11:42:15] [ Sandboxed ]: (null) [2026-09-09 11:42:15] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,88473}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-09-09 11:42:15] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,92903}, DRIVER_VERSION=10.0.19041.4355 [2026-09-09 11:42:15] [ Optimus ]: (null) [2026-09-09 11:42:15] [ AMD switchable ]: (null) [2026-09-09 11:42:15] [ Desktop compositing ]: Aero Glass [2026-09-09 11:42:15] [ Direct composition ]: (null) [2026-09-09 11:42:15] [ Supports overlays ]: (null) [2026-09-09 11:42:15] [ YUY2 overlay support ]: SCALING [2026-09-09 11:42:15] [ NV12 overlay support ]: SCALING [2026-09-09 11:42:15] [ BGRA8 overlay support ]: SOFTWARE [2026-09-09 11:42:15] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-09 11:42:15] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-09 11:42:15] [ DirectML feature level ]: Not supported [2026-09-09 11:42:15] [ Driver D3D12 feature level ]: Not supported [2026-09-09 11:42:15] [ Driver Vulkan API version ]: Not supported [2026-09-09 11:42:15] [ GPU CUDA compute capability major version ]: (null) [2026-09-09 11:42:15] [ Pixel shader version ]: 5.0 [2026-09-09 11:42:15] [ Vertex shader version ]: 5.0 [2026-09-09 11:42:15] [ Max. MSAA samples ]: 8 [2026-09-09 11:42:15] [ Machine model name ]: (null) [2026-09-09 11:42:15] [ Machine model version ]: (null) [2026-09-09 11:42:15] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-09 11:42:15] [ Display type ]: ANGLE_D3D11 [2026-09-09 11:42:15] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-09 11:42:15] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-09-09 11:42:15] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-09 11:42:15] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-09 11:42:15] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-09 11:42:15] [ Disabled WebGL Extensions ]: (null) [2026-09-09 11:42:15] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-09 11:42:15] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-09 11:42:15] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-09 11:42:15] [ Direct rendering version ]: unknown [2026-09-09 11:42:15] [ Reset notification strategy ]: 0x8252 [2026-09-09 11:42:15] [ GPU process crash count ]: (null) [2026-09-09 11:42:15] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-09 11:42:15] [ compositorInfo ]: [2026-09-09 11:42:15] [ Tile Update Mode ]: One-copy [2026-09-09 11:42:15] [ Partial Raster ]: Enabled [2026-09-09 11:42:15] [ dawnInfo ]: [2026-09-09 11:42:15] [ devicePerfInfo ]: [2026-09-09 11:42:15] [ displayInfo ]: [2026-09-09 11:42:15] [ Info ]: Display[3993741312] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-09 11:42:15] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-09 11:42:15] [ Buffer format (all) ]: BGRA_8888 [2026-09-09 11:42:15] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-09 11:42:15] [ SDR white level in nits ]: 203 [2026-09-09 11:42:15] [ HDR relative maximum luminance ]: 1 [2026-09-09 11:42:15] [ Bits per color component ]: 8 [2026-09-09 11:42:15] [ Bits per pixel ]: 24 [2026-09-09 11:42:15] [ Refresh Rate in Hz ]: 100 [2026-09-09 11:42:15] [ featureStatus ]: [2026-09-09 11:42:15] [ featureStatus ]: [2026-09-09 11:42:15] [ 2d_canvas ]: enabled [2026-09-09 11:42:15] [ canvas_oop_rasterization ]: enabled_on [2026-09-09 11:42:15] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-09 11:42:15] [ gpu_compositing ]: enabled [2026-09-09 11:42:15] [ multiple_raster_threads ]: enabled_on [2026-09-09 11:42:15] [ opengl ]: enabled_on [2026-09-09 11:42:15] [ rasterization ]: enabled [2026-09-09 11:42:15] [ raw_draw ]: disabled_off_ok [2026-09-09 11:42:15] [ skia_graphite ]: disabled_off [2026-09-09 11:42:15] [ video_decode ]: enabled [2026-09-09 11:42:15] [ video_encode ]: enabled [2026-09-09 11:42:15] [ vulkan ]: disabled_off [2026-09-09 11:42:15] [ webgl ]: enabled [2026-09-09 11:42:15] [ webgl2 ]: enabled [2026-09-09 11:42:15] [ webgpu ]: enabled [2026-09-09 11:42:15] [ webnn ]: disabled_off [2026-09-09 11:42:15] [ problems ]: [2026-09-09 11:42:15] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-09 11:42:15] [ tag ]: workarounds [2026-09-09 11:42:15] [ affectedSettings ]: exit_on_context_lost [2026-09-09 11:42:15] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-09 11:42:15] [ tag ]: workarounds [2026-09-09 11:42:15] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-09 11:42:15] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-09 11:42:15] [ tag ]: workarounds [2026-09-09 11:42:15] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-09 11:42:15] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-09 11:42:15] [ tag ]: workarounds [2026-09-09 11:42:15] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-09 11:42:15] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-09 11:42:15] [ tag ]: workarounds [2026-09-09 11:42:15] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-09 11:42:15] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-09 11:42:15] [ tag ]: workarounds [2026-09-09 11:42:15] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-09 11:42:15] [ workarounds ]: [2026-09-09 11:42:15] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-09 11:42:15] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-09 11:42:15] [ workarounds[2] ]: exit_on_context_lost [2026-09-09 11:42:15] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-09 11:42:15] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-09 11:42:15] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-09 11:42:15] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-09 11:42:15] [ gpuMemoryBufferInfo ]: [2026-09-09 11:42:15] [ R_8 ]: Software only [2026-09-09 11:42:15] [ R_16 ]: Software only [2026-09-09 11:42:15] [ RG_88 ]: Software only [2026-09-09 11:42:15] [ RG_1616 ]: Software only [2026-09-09 11:42:15] [ BGR_565 ]: Software only [2026-09-09 11:42:15] [ RGBA_4444 ]: Software only [2026-09-09 11:42:15] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-09 11:42:15] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-09 11:42:15] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-09 11:42:15] [ BGRA_1010102 ]: Software only [2026-09-09 11:42:15] [ RGBA_1010102 ]: Software only [2026-09-09 11:42:15] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-09 11:42:15] [ RGBA_F16 ]: Software only [2026-09-09 11:42:15] [ YVU_420 ]: Software only [2026-09-09 11:42:15] [ YUV_420_BIPLANAR ]: Software only [2026-09-09 11:42:15] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-09 11:42:15] [ P010 ]: Software only [2026-09-09 11:42:15] [ videoAcceleratorsInfo ]: [2026-09-09 11:42:15] [ Decoding ]: (null) [2026-09-09 11:42:15] [ Encoding ]: (null) [2026-09-09 11:42:15] [2026-09-09 11:42:15] *** Report Section: Log Messages *** [2026-09-09 11:42:15] [2026-09-09 11:42:15] ===================[ GPU Report: End [0] ]================== [2026-09-10 11:12:59] Client version: no bootstrapper found [2026-09-10 11:12:59] GPU process started: start count: 0 [2026-09-10 11:13:06] ==================[ GPU Report: Start [0] ]================= [2026-09-10 11:13:06] [2026-09-10 11:13:06] *** Report Section: Client Info *** [2026-09-10 11:13:06] [2026-09-10 11:13:06] [ client_info ]: [2026-09-10 11:13:06] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-10 11:13:06] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=9036 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-10 11:13:06] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-10 11:13:06] [ operating_system ]: Windows NT 10.0.19045 [2026-09-10 11:13:06] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-10 11:13:06] [ version ]: Chrome/126.0.6478.183 [2026-09-10 11:13:06] [2026-09-10 11:13:06] *** Report Section: GPU Info *** [2026-09-10 11:13:06] [2026-09-10 11:13:06] [ gpu_info ]: [2026-09-10 11:13:06] [ ANGLEFeatures ]: [2026-09-10 11:13:06] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-10 11:13:06] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-10 11:13:06] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-10 11:13:06] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-10 11:13:06] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-10 11:13:06] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-10 11:13:06] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-10 11:13:06] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-10 11:13:06] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-10 11:13:06] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-10 11:13:06] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-10 11:13:06] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-10 11:13:06] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-10 11:13:06] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-10 11:13:06] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-10 11:13:06] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-10 11:13:06] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-10 11:13:06] [ basicInfo ]: [2026-09-10 11:13:06] [ Initialization time ]: 627 [2026-09-10 11:13:06] [ In-process GPU ]: (null) [2026-09-10 11:13:06] [ Passthrough Command Decoder ]: (null) [2026-09-10 11:13:06] [ Sandboxed ]: (null) [2026-09-10 11:13:06] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89127}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-09-10 11:13:06] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93654}, DRIVER_VERSION=10.0.19041.4355 [2026-09-10 11:13:06] [ Optimus ]: (null) [2026-09-10 11:13:06] [ AMD switchable ]: (null) [2026-09-10 11:13:06] [ Desktop compositing ]: Aero Glass [2026-09-10 11:13:06] [ Direct composition ]: (null) [2026-09-10 11:13:06] [ Supports overlays ]: (null) [2026-09-10 11:13:06] [ YUY2 overlay support ]: SCALING [2026-09-10 11:13:06] [ NV12 overlay support ]: SCALING [2026-09-10 11:13:06] [ BGRA8 overlay support ]: SOFTWARE [2026-09-10 11:13:06] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-10 11:13:06] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-10 11:13:06] [ DirectML feature level ]: Not supported [2026-09-10 11:13:06] [ Driver D3D12 feature level ]: Not supported [2026-09-10 11:13:06] [ Driver Vulkan API version ]: Not supported [2026-09-10 11:13:06] [ GPU CUDA compute capability major version ]: (null) [2026-09-10 11:13:06] [ Pixel shader version ]: 5.0 [2026-09-10 11:13:06] [ Vertex shader version ]: 5.0 [2026-09-10 11:13:06] [ Max. MSAA samples ]: 8 [2026-09-10 11:13:06] [ Machine model name ]: (null) [2026-09-10 11:13:06] [ Machine model version ]: (null) [2026-09-10 11:13:06] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-10 11:13:06] [ Display type ]: ANGLE_D3D11 [2026-09-10 11:13:06] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-10 11:13:06] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-09-10 11:13:06] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-10 11:13:06] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-10 11:13:06] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-10 11:13:06] [ Disabled WebGL Extensions ]: (null) [2026-09-10 11:13:06] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-10 11:13:06] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-10 11:13:06] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-10 11:13:06] [ Direct rendering version ]: unknown [2026-09-10 11:13:06] [ Reset notification strategy ]: 0x8252 [2026-09-10 11:13:06] [ GPU process crash count ]: (null) [2026-09-10 11:13:06] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-10 11:13:06] [ compositorInfo ]: [2026-09-10 11:13:06] [ Tile Update Mode ]: One-copy [2026-09-10 11:13:06] [ Partial Raster ]: Enabled [2026-09-10 11:13:06] [ dawnInfo ]: [2026-09-10 11:13:06] [ devicePerfInfo ]: [2026-09-10 11:13:06] [ displayInfo ]: [2026-09-10 11:13:06] [ Info ]: Display[3664401518] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-10 11:13:06] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-10 11:13:06] [ Buffer format (all) ]: BGRA_8888 [2026-09-10 11:13:06] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-10 11:13:06] [ SDR white level in nits ]: 203 [2026-09-10 11:13:06] [ HDR relative maximum luminance ]: 1 [2026-09-10 11:13:06] [ Bits per color component ]: 8 [2026-09-10 11:13:06] [ Bits per pixel ]: 24 [2026-09-10 11:13:06] [ Refresh Rate in Hz ]: 100 [2026-09-10 11:13:06] [ featureStatus ]: [2026-09-10 11:13:06] [ featureStatus ]: [2026-09-10 11:13:06] [ 2d_canvas ]: enabled [2026-09-10 11:13:06] [ canvas_oop_rasterization ]: enabled_on [2026-09-10 11:13:06] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-10 11:13:06] [ gpu_compositing ]: enabled [2026-09-10 11:13:06] [ multiple_raster_threads ]: enabled_on [2026-09-10 11:13:06] [ opengl ]: enabled_on [2026-09-10 11:13:06] [ rasterization ]: enabled [2026-09-10 11:13:06] [ raw_draw ]: disabled_off_ok [2026-09-10 11:13:06] [ skia_graphite ]: disabled_off [2026-09-10 11:13:06] [ video_decode ]: enabled [2026-09-10 11:13:06] [ video_encode ]: enabled [2026-09-10 11:13:06] [ vulkan ]: disabled_off [2026-09-10 11:13:06] [ webgl ]: enabled [2026-09-10 11:13:06] [ webgl2 ]: enabled [2026-09-10 11:13:06] [ webgpu ]: enabled [2026-09-10 11:13:06] [ webnn ]: disabled_off [2026-09-10 11:13:06] [ problems ]: [2026-09-10 11:13:06] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-10 11:13:06] [ tag ]: workarounds [2026-09-10 11:13:06] [ affectedSettings ]: exit_on_context_lost [2026-09-10 11:13:06] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-10 11:13:06] [ tag ]: workarounds [2026-09-10 11:13:06] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-10 11:13:06] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-10 11:13:06] [ tag ]: workarounds [2026-09-10 11:13:06] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-10 11:13:06] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-10 11:13:06] [ tag ]: workarounds [2026-09-10 11:13:06] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-10 11:13:06] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-10 11:13:06] [ tag ]: workarounds [2026-09-10 11:13:06] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-10 11:13:06] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-10 11:13:06] [ tag ]: workarounds [2026-09-10 11:13:06] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-10 11:13:06] [ workarounds ]: [2026-09-10 11:13:06] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-10 11:13:06] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-10 11:13:06] [ workarounds[2] ]: exit_on_context_lost [2026-09-10 11:13:06] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-10 11:13:06] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-10 11:13:06] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-10 11:13:06] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-10 11:13:06] [ gpuMemoryBufferInfo ]: [2026-09-10 11:13:06] [ R_8 ]: Software only [2026-09-10 11:13:06] [ R_16 ]: Software only [2026-09-10 11:13:06] [ RG_88 ]: Software only [2026-09-10 11:13:06] [ RG_1616 ]: Software only [2026-09-10 11:13:06] [ BGR_565 ]: Software only [2026-09-10 11:13:06] [ RGBA_4444 ]: Software only [2026-09-10 11:13:06] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-10 11:13:06] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-10 11:13:06] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-10 11:13:06] [ BGRA_1010102 ]: Software only [2026-09-10 11:13:06] [ RGBA_1010102 ]: Software only [2026-09-10 11:13:06] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-10 11:13:06] [ RGBA_F16 ]: Software only [2026-09-10 11:13:06] [ YVU_420 ]: Software only [2026-09-10 11:13:06] [ YUV_420_BIPLANAR ]: Software only [2026-09-10 11:13:06] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-10 11:13:06] [ P010 ]: Software only [2026-09-10 11:13:06] [ videoAcceleratorsInfo ]: [2026-09-10 11:13:06] [ Decoding ]: (null) [2026-09-10 11:13:06] [ Encoding ]: (null) [2026-09-10 11:13:06] [2026-09-10 11:13:06] *** Report Section: Log Messages *** [2026-09-10 11:13:06] [2026-09-10 11:13:06] ===================[ GPU Report: End [0] ]================== [2026-09-11 10:46:12] Client version: no bootstrapper found [2026-09-11 10:46:12] GPU process started: start count: 0 [2026-09-11 10:46:24] ==================[ GPU Report: Start [0] ]================= [2026-09-11 10:46:24] [2026-09-11 10:46:24] *** Report Section: Client Info *** [2026-09-11 10:46:24] [2026-09-11 10:46:24] [ client_info ]: [2026-09-11 10:46:24] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-11 10:46:24] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=11596 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-11 10:46:24] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-11 10:46:24] [ operating_system ]: Windows NT 10.0.19045 [2026-09-11 10:46:24] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-11 10:46:24] [ version ]: Chrome/126.0.6478.183 [2026-09-11 10:46:24] [2026-09-11 10:46:24] *** Report Section: GPU Info *** [2026-09-11 10:46:24] [2026-09-11 10:46:24] [ gpu_info ]: [2026-09-11 10:46:24] [ ANGLEFeatures ]: [2026-09-11 10:46:24] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-11 10:46:24] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-11 10:46:24] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-11 10:46:24] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-11 10:46:24] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-11 10:46:24] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-11 10:46:24] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-11 10:46:24] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-11 10:46:24] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-11 10:46:24] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-11 10:46:24] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-11 10:46:24] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-11 10:46:24] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-11 10:46:24] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-11 10:46:24] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-11 10:46:24] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-11 10:46:24] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-11 10:46:24] [ basicInfo ]: [2026-09-11 10:46:24] [ Initialization time ]: 620 [2026-09-11 10:46:24] [ In-process GPU ]: (null) [2026-09-11 10:46:24] [ Passthrough Command Decoder ]: (null) [2026-09-11 10:46:24] [ Sandboxed ]: (null) [2026-09-11 10:46:24] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89942}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-09-11 10:46:24] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94213}, DRIVER_VERSION=10.0.19041.4355 [2026-09-11 10:46:24] [ Optimus ]: (null) [2026-09-11 10:46:24] [ AMD switchable ]: (null) [2026-09-11 10:46:24] [ Desktop compositing ]: Aero Glass [2026-09-11 10:46:24] [ Direct composition ]: (null) [2026-09-11 10:46:24] [ Supports overlays ]: (null) [2026-09-11 10:46:24] [ YUY2 overlay support ]: SCALING [2026-09-11 10:46:24] [ NV12 overlay support ]: SCALING [2026-09-11 10:46:24] [ BGRA8 overlay support ]: SOFTWARE [2026-09-11 10:46:24] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-11 10:46:24] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-11 10:46:24] [ DirectML feature level ]: Not supported [2026-09-11 10:46:24] [ Driver D3D12 feature level ]: Not supported [2026-09-11 10:46:24] [ Driver Vulkan API version ]: Not supported [2026-09-11 10:46:24] [ GPU CUDA compute capability major version ]: (null) [2026-09-11 10:46:24] [ Pixel shader version ]: 5.0 [2026-09-11 10:46:24] [ Vertex shader version ]: 5.0 [2026-09-11 10:46:24] [ Max. MSAA samples ]: 8 [2026-09-11 10:46:24] [ Machine model name ]: (null) [2026-09-11 10:46:24] [ Machine model version ]: (null) [2026-09-11 10:46:24] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-11 10:46:24] [ Display type ]: ANGLE_D3D11 [2026-09-11 10:46:24] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-11 10:46:24] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-09-11 10:46:24] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-11 10:46:24] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-11 10:46:24] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-11 10:46:24] [ Disabled WebGL Extensions ]: (null) [2026-09-11 10:46:24] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-11 10:46:24] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-11 10:46:24] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-11 10:46:24] [ Direct rendering version ]: unknown [2026-09-11 10:46:24] [ Reset notification strategy ]: 0x8252 [2026-09-11 10:46:24] [ GPU process crash count ]: (null) [2026-09-11 10:46:24] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-11 10:46:24] [ compositorInfo ]: [2026-09-11 10:46:24] [ Tile Update Mode ]: One-copy [2026-09-11 10:46:24] [ Partial Raster ]: Enabled [2026-09-11 10:46:24] [ dawnInfo ]: [2026-09-11 10:46:24] [ devicePerfInfo ]: [2026-09-11 10:46:24] [ displayInfo ]: [2026-09-11 10:46:24] [ Info ]: Display[991486537] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-11 10:46:24] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-11 10:46:24] [ Buffer format (all) ]: BGRA_8888 [2026-09-11 10:46:24] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-11 10:46:24] [ SDR white level in nits ]: 203 [2026-09-11 10:46:24] [ HDR relative maximum luminance ]: 1 [2026-09-11 10:46:24] [ Bits per color component ]: 8 [2026-09-11 10:46:24] [ Bits per pixel ]: 24 [2026-09-11 10:46:24] [ Refresh Rate in Hz ]: 100 [2026-09-11 10:46:24] [ featureStatus ]: [2026-09-11 10:46:24] [ featureStatus ]: [2026-09-11 10:46:24] [ 2d_canvas ]: enabled [2026-09-11 10:46:24] [ canvas_oop_rasterization ]: enabled_on [2026-09-11 10:46:24] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-11 10:46:24] [ gpu_compositing ]: enabled [2026-09-11 10:46:24] [ multiple_raster_threads ]: enabled_on [2026-09-11 10:46:24] [ opengl ]: enabled_on [2026-09-11 10:46:24] [ rasterization ]: enabled [2026-09-11 10:46:24] [ raw_draw ]: disabled_off_ok [2026-09-11 10:46:24] [ skia_graphite ]: disabled_off [2026-09-11 10:46:24] [ video_decode ]: enabled [2026-09-11 10:46:24] [ video_encode ]: enabled [2026-09-11 10:46:24] [ vulkan ]: disabled_off [2026-09-11 10:46:24] [ webgl ]: enabled [2026-09-11 10:46:24] [ webgl2 ]: enabled [2026-09-11 10:46:24] [ webgpu ]: enabled [2026-09-11 10:46:24] [ webnn ]: disabled_off [2026-09-11 10:46:24] [ problems ]: [2026-09-11 10:46:24] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-11 10:46:24] [ tag ]: workarounds [2026-09-11 10:46:24] [ affectedSettings ]: exit_on_context_lost [2026-09-11 10:46:24] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-11 10:46:24] [ tag ]: workarounds [2026-09-11 10:46:24] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-11 10:46:24] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-11 10:46:24] [ tag ]: workarounds [2026-09-11 10:46:24] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-11 10:46:24] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-11 10:46:24] [ tag ]: workarounds [2026-09-11 10:46:24] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-11 10:46:24] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-11 10:46:24] [ tag ]: workarounds [2026-09-11 10:46:24] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-11 10:46:24] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-11 10:46:24] [ tag ]: workarounds [2026-09-11 10:46:24] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-11 10:46:24] [ workarounds ]: [2026-09-11 10:46:24] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-11 10:46:24] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-11 10:46:24] [ workarounds[2] ]: exit_on_context_lost [2026-09-11 10:46:24] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-11 10:46:24] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-11 10:46:24] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-11 10:46:24] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-11 10:46:24] [ gpuMemoryBufferInfo ]: [2026-09-11 10:46:24] [ R_8 ]: Software only [2026-09-11 10:46:24] [ R_16 ]: Software only [2026-09-11 10:46:24] [ RG_88 ]: Software only [2026-09-11 10:46:24] [ RG_1616 ]: Software only [2026-09-11 10:46:24] [ BGR_565 ]: Software only [2026-09-11 10:46:24] [ RGBA_4444 ]: Software only [2026-09-11 10:46:24] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-11 10:46:24] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-11 10:46:24] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-11 10:46:24] [ BGRA_1010102 ]: Software only [2026-09-11 10:46:24] [ RGBA_1010102 ]: Software only [2026-09-11 10:46:24] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-11 10:46:24] [ RGBA_F16 ]: Software only [2026-09-11 10:46:24] [ YVU_420 ]: Software only [2026-09-11 10:46:24] [ YUV_420_BIPLANAR ]: Software only [2026-09-11 10:46:24] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-11 10:46:24] [ P010 ]: Software only [2026-09-11 10:46:24] [ videoAcceleratorsInfo ]: [2026-09-11 10:46:24] [ Decoding ]: (null) [2026-09-11 10:46:24] [ Encoding ]: (null) [2026-09-11 10:46:24] [2026-09-11 10:46:24] *** Report Section: Log Messages *** [2026-09-11 10:46:24] [2026-09-11 10:46:24] ===================[ GPU Report: End [0] ]================== [2026-09-11 15:46:42] Client version: no bootstrapper found [2026-09-11 15:46:42] GPU process started: start count: 0 [2026-09-11 15:46:49] ==================[ GPU Report: Start [0] ]================= [2026-09-11 15:46:49] [2026-09-11 15:46:49] *** Report Section: Client Info *** [2026-09-11 15:46:49] [2026-09-11 15:46:49] [ client_info ]: [2026-09-11 15:46:49] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-11 15:46:49] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=19252 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-11 15:46:49] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-11 15:46:49] [ operating_system ]: Windows NT 10.0.19045 [2026-09-11 15:46:49] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-11 15:46:49] [ version ]: Chrome/126.0.6478.183 [2026-09-11 15:46:49] [2026-09-11 15:46:49] *** Report Section: GPU Info *** [2026-09-11 15:46:49] [2026-09-11 15:46:49] [ gpu_info ]: [2026-09-11 15:46:49] [ ANGLEFeatures ]: [2026-09-11 15:46:49] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-11 15:46:49] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-11 15:46:49] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-11 15:46:49] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-11 15:46:49] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-11 15:46:49] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-11 15:46:49] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-11 15:46:49] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-11 15:46:49] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-11 15:46:49] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-11 15:46:49] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-11 15:46:49] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-11 15:46:49] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-11 15:46:49] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-11 15:46:49] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-11 15:46:49] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-11 15:46:49] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-11 15:46:49] [ basicInfo ]: [2026-09-11 15:46:49] [ Initialization time ]: 207 [2026-09-11 15:46:49] [ In-process GPU ]: (null) [2026-09-11 15:46:49] [ Passthrough Command Decoder ]: (null) [2026-09-11 15:46:49] [ Sandboxed ]: (null) [2026-09-11 15:46:49] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90565}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-09-11 15:46:49] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95339}, DRIVER_VERSION=10.0.19041.4355 [2026-09-11 15:46:49] [ Optimus ]: (null) [2026-09-11 15:46:49] [ AMD switchable ]: (null) [2026-09-11 15:46:49] [ Desktop compositing ]: Aero Glass [2026-09-11 15:46:49] [ Direct composition ]: (null) [2026-09-11 15:46:49] [ Supports overlays ]: (null) [2026-09-11 15:46:49] [ YUY2 overlay support ]: SCALING [2026-09-11 15:46:49] [ NV12 overlay support ]: SCALING [2026-09-11 15:46:49] [ BGRA8 overlay support ]: SOFTWARE [2026-09-11 15:46:49] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-11 15:46:49] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-11 15:46:49] [ DirectML feature level ]: Not supported [2026-09-11 15:46:49] [ Driver D3D12 feature level ]: Not supported [2026-09-11 15:46:49] [ Driver Vulkan API version ]: Not supported [2026-09-11 15:46:49] [ GPU CUDA compute capability major version ]: (null) [2026-09-11 15:46:49] [ Pixel shader version ]: 5.0 [2026-09-11 15:46:49] [ Vertex shader version ]: 5.0 [2026-09-11 15:46:49] [ Max. MSAA samples ]: 8 [2026-09-11 15:46:49] [ Machine model name ]: (null) [2026-09-11 15:46:49] [ Machine model version ]: (null) [2026-09-11 15:46:49] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-11 15:46:49] [ Display type ]: ANGLE_D3D11 [2026-09-11 15:46:49] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-11 15:46:49] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-09-11 15:46:49] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-11 15:46:49] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-11 15:46:49] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-11 15:46:49] [ Disabled WebGL Extensions ]: (null) [2026-09-11 15:46:49] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-11 15:46:49] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-11 15:46:49] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-11 15:46:49] [ Direct rendering version ]: unknown [2026-09-11 15:46:49] [ Reset notification strategy ]: 0x8252 [2026-09-11 15:46:49] [ GPU process crash count ]: (null) [2026-09-11 15:46:49] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-11 15:46:49] [ compositorInfo ]: [2026-09-11 15:46:49] [ Tile Update Mode ]: One-copy [2026-09-11 15:46:49] [ Partial Raster ]: Enabled [2026-09-11 15:46:49] [ dawnInfo ]: [2026-09-11 15:46:49] [ devicePerfInfo ]: [2026-09-11 15:46:49] [ displayInfo ]: [2026-09-11 15:46:49] [ Info ]: Display[2829592801] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-11 15:46:49] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-11 15:46:49] [ Buffer format (all) ]: BGRA_8888 [2026-09-11 15:46:49] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-11 15:46:49] [ SDR white level in nits ]: 203 [2026-09-11 15:46:49] [ HDR relative maximum luminance ]: 1 [2026-09-11 15:46:49] [ Bits per color component ]: 8 [2026-09-11 15:46:49] [ Bits per pixel ]: 24 [2026-09-11 15:46:49] [ Refresh Rate in Hz ]: 100 [2026-09-11 15:46:49] [ featureStatus ]: [2026-09-11 15:46:49] [ featureStatus ]: [2026-09-11 15:46:49] [ 2d_canvas ]: enabled [2026-09-11 15:46:49] [ canvas_oop_rasterization ]: enabled_on [2026-09-11 15:46:49] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-11 15:46:49] [ gpu_compositing ]: enabled [2026-09-11 15:46:49] [ multiple_raster_threads ]: enabled_on [2026-09-11 15:46:49] [ opengl ]: enabled_on [2026-09-11 15:46:49] [ rasterization ]: enabled [2026-09-11 15:46:49] [ raw_draw ]: disabled_off_ok [2026-09-11 15:46:49] [ skia_graphite ]: disabled_off [2026-09-11 15:46:49] [ video_decode ]: enabled [2026-09-11 15:46:49] [ video_encode ]: enabled [2026-09-11 15:46:49] [ vulkan ]: disabled_off [2026-09-11 15:46:49] [ webgl ]: enabled [2026-09-11 15:46:49] [ webgl2 ]: enabled [2026-09-11 15:46:49] [ webgpu ]: enabled [2026-09-11 15:46:49] [ webnn ]: disabled_off [2026-09-11 15:46:49] [ problems ]: [2026-09-11 15:46:49] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-11 15:46:49] [ tag ]: workarounds [2026-09-11 15:46:49] [ affectedSettings ]: exit_on_context_lost [2026-09-11 15:46:49] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-11 15:46:49] [ tag ]: workarounds [2026-09-11 15:46:49] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-11 15:46:49] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-11 15:46:49] [ tag ]: workarounds [2026-09-11 15:46:49] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-11 15:46:49] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-11 15:46:49] [ tag ]: workarounds [2026-09-11 15:46:49] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-11 15:46:49] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-11 15:46:49] [ tag ]: workarounds [2026-09-11 15:46:49] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-11 15:46:49] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-11 15:46:49] [ tag ]: workarounds [2026-09-11 15:46:49] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-11 15:46:49] [ workarounds ]: [2026-09-11 15:46:49] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-11 15:46:49] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-11 15:46:49] [ workarounds[2] ]: exit_on_context_lost [2026-09-11 15:46:49] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-11 15:46:49] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-11 15:46:49] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-11 15:46:49] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-11 15:46:49] [ gpuMemoryBufferInfo ]: [2026-09-11 15:46:49] [ R_8 ]: Software only [2026-09-11 15:46:49] [ R_16 ]: Software only [2026-09-11 15:46:49] [ RG_88 ]: Software only [2026-09-11 15:46:49] [ RG_1616 ]: Software only [2026-09-11 15:46:49] [ BGR_565 ]: Software only [2026-09-11 15:46:49] [ RGBA_4444 ]: Software only [2026-09-11 15:46:49] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-11 15:46:49] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-11 15:46:49] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-11 15:46:49] [ BGRA_1010102 ]: Software only [2026-09-11 15:46:49] [ RGBA_1010102 ]: Software only [2026-09-11 15:46:49] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-11 15:46:49] [ RGBA_F16 ]: Software only [2026-09-11 15:46:49] [ YVU_420 ]: Software only [2026-09-11 15:46:49] [ YUV_420_BIPLANAR ]: Software only [2026-09-11 15:46:49] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-11 15:46:49] [ P010 ]: Software only [2026-09-11 15:46:49] [ videoAcceleratorsInfo ]: [2026-09-11 15:46:49] [ Decoding ]: (null) [2026-09-11 15:46:49] [ Encoding ]: (null) [2026-09-11 15:46:49] [2026-09-11 15:46:49] *** Report Section: Log Messages *** [2026-09-11 15:46:49] [2026-09-11 15:46:49] ===================[ GPU Report: End [0] ]================== [2026-09-11 19:31:53] Client version: no bootstrapper found [2026-09-11 19:31:53] GPU process started: start count: 0 [2026-09-11 19:31:58] ==================[ GPU Report: Start [0] ]================= [2026-09-11 19:31:58] [2026-09-11 19:31:58] *** Report Section: Client Info *** [2026-09-11 19:31:58] [2026-09-11 19:31:58] [ client_info ]: [2026-09-11 19:31:58] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-11 19:31:58] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\FikoYT\AppData\Local\Steam\htmlcache" -steampid=9400 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-09-11 19:31:58] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-11 19:31:58] [ operating_system ]: Windows NT 10.0.19045 [2026-09-11 19:31:58] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-11 19:31:58] [ version ]: Chrome/126.0.6478.183 [2026-09-11 19:31:58] [2026-09-11 19:31:58] *** Report Section: GPU Info *** [2026-09-11 19:31:58] [2026-09-11 19:31:58] [ gpu_info ]: [2026-09-11 19:31:58] [ ANGLEFeatures ]: [2026-09-11 19:31:58] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-11 19:31:58] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-11 19:31:58] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-11 19:31:58] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-11 19:31:58] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-11 19:31:58] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-11 19:31:58] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-11 19:31:58] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-11 19:31:58] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-11 19:31:58] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-11 19:31:58] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-11 19:31:58] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-11 19:31:58] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-11 19:31:58] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-11 19:31:58] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-11 19:31:58] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-11 19:31:58] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-11 19:31:58] [ basicInfo ]: [2026-09-11 19:31:58] [ Initialization time ]: 524 [2026-09-11 19:31:58] [ In-process GPU ]: (null) [2026-09-11 19:31:58] [ Passthrough Command Decoder ]: (null) [2026-09-11 19:31:58] [ Sandboxed ]: (null) [2026-09-11 19:31:58] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,91250}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-09-11 19:31:58] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95771}, DRIVER_VERSION=10.0.19041.4355 [2026-09-11 19:31:58] [ Optimus ]: (null) [2026-09-11 19:31:58] [ AMD switchable ]: (null) [2026-09-11 19:31:58] [ Desktop compositing ]: Aero Glass [2026-09-11 19:31:58] [ Direct composition ]: (null) [2026-09-11 19:31:58] [ Supports overlays ]: (null) [2026-09-11 19:31:58] [ YUY2 overlay support ]: SCALING [2026-09-11 19:31:58] [ NV12 overlay support ]: SCALING [2026-09-11 19:31:58] [ BGRA8 overlay support ]: SOFTWARE [2026-09-11 19:31:58] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-11 19:31:58] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-11 19:31:58] [ DirectML feature level ]: Not supported [2026-09-11 19:31:58] [ Driver D3D12 feature level ]: Not supported [2026-09-11 19:31:58] [ Driver Vulkan API version ]: Not supported [2026-09-11 19:31:58] [ GPU CUDA compute capability major version ]: (null) [2026-09-11 19:31:58] [ Pixel shader version ]: 5.0 [2026-09-11 19:31:58] [ Vertex shader version ]: 5.0 [2026-09-11 19:31:58] [ Max. MSAA samples ]: 8 [2026-09-11 19:31:58] [ Machine model name ]: (null) [2026-09-11 19:31:58] [ Machine model version ]: (null) [2026-09-11 19:31:58] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-11 19:31:58] [ Display type ]: ANGLE_D3D11 [2026-09-11 19:31:58] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-11 19:31:58] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-09-11 19:31:58] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-11 19:31:58] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-11 19:31:58] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-11 19:31:58] [ Disabled WebGL Extensions ]: (null) [2026-09-11 19:31:58] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-11 19:31:58] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-11 19:31:58] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-11 19:31:58] [ Direct rendering version ]: unknown [2026-09-11 19:31:58] [ Reset notification strategy ]: 0x8252 [2026-09-11 19:31:58] [ GPU process crash count ]: (null) [2026-09-11 19:31:58] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-11 19:31:58] [ compositorInfo ]: [2026-09-11 19:31:58] [ Tile Update Mode ]: One-copy [2026-09-11 19:31:58] [ Partial Raster ]: Enabled [2026-09-11 19:31:58] [ dawnInfo ]: [2026-09-11 19:31:58] [ devicePerfInfo ]: [2026-09-11 19:31:58] [ displayInfo ]: [2026-09-11 19:31:58] [ Info ]: Display[2292056582] bounds=[0,0 2560x1440], workarea=[0,0 2560x1410], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-11 19:31:58] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-11 19:31:58] [ Buffer format (all) ]: BGRA_8888 [2026-09-11 19:31:58] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-11 19:31:58] [ SDR white level in nits ]: 203 [2026-09-11 19:31:58] [ HDR relative maximum luminance ]: 1 [2026-09-11 19:31:58] [ Bits per color component ]: 8 [2026-09-11 19:31:58] [ Bits per pixel ]: 24 [2026-09-11 19:31:58] [ Refresh Rate in Hz ]: 100 [2026-09-11 19:31:58] [ featureStatus ]: [2026-09-11 19:31:58] [ featureStatus ]: [2026-09-11 19:31:58] [ 2d_canvas ]: enabled [2026-09-11 19:31:58] [ canvas_oop_rasterization ]: enabled_on [2026-09-11 19:31:58] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-11 19:31:58] [ gpu_compositing ]: enabled [2026-09-11 19:31:58] [ multiple_raster_threads ]: enabled_on [2026-09-11 19:31:58] [ opengl ]: enabled_on [2026-09-11 19:31:58] [ rasterization ]: enabled [2026-09-11 19:31:58] [ raw_draw ]: disabled_off_ok [2026-09-11 19:31:58] [ skia_graphite ]: disabled_off [2026-09-11 19:31:58] [ video_decode ]: enabled [2026-09-11 19:31:58] [ video_encode ]: enabled [2026-09-11 19:31:58] [ vulkan ]: disabled_off [2026-09-11 19:31:58] [ webgl ]: enabled [2026-09-11 19:31:58] [ webgl2 ]: enabled [2026-09-11 19:31:58] [ webgpu ]: enabled [2026-09-11 19:31:58] [ webnn ]: disabled_off [2026-09-11 19:31:58] [ problems ]: [2026-09-11 19:31:58] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-11 19:31:58] [ tag ]: workarounds [2026-09-11 19:31:58] [ affectedSettings ]: exit_on_context_lost [2026-09-11 19:31:58] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-11 19:31:58] [ tag ]: workarounds [2026-09-11 19:31:58] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-11 19:31:58] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-11 19:31:58] [ tag ]: workarounds [2026-09-11 19:31:58] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-11 19:31:58] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-11 19:31:58] [ tag ]: workarounds [2026-09-11 19:31:58] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-11 19:31:58] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-11 19:31:58] [ tag ]: workarounds [2026-09-11 19:31:58] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-11 19:31:58] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-11 19:31:58] [ tag ]: workarounds [2026-09-11 19:31:58] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-11 19:31:58] [ workarounds ]: [2026-09-11 19:31:58] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-11 19:31:58] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-11 19:31:58] [ workarounds[2] ]: exit_on_context_lost [2026-09-11 19:31:58] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-11 19:31:58] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-11 19:31:58] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-11 19:31:58] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-11 19:31:58] [ gpuMemoryBufferInfo ]: [2026-09-11 19:31:58] [ R_8 ]: Software only [2026-09-11 19:31:58] [ R_16 ]: Software only [2026-09-11 19:31:58] [ RG_88 ]: Software only [2026-09-11 19:31:58] [ RG_1616 ]: Software only [2026-09-11 19:31:58] [ BGR_565 ]: Software only [2026-09-11 19:31:58] [ RGBA_4444 ]: Software only [2026-09-11 19:31:58] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:31:58] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:31:58] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:31:58] [ BGRA_1010102 ]: Software only [2026-09-11 19:31:58] [ RGBA_1010102 ]: Software only [2026-09-11 19:31:58] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:31:58] [ RGBA_F16 ]: Software only [2026-09-11 19:31:58] [ YVU_420 ]: Software only [2026-09-11 19:31:58] [ YUV_420_BIPLANAR ]: Software only [2026-09-11 19:31:58] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-11 19:31:58] [ P010 ]: Software only [2026-09-11 19:31:58] [ videoAcceleratorsInfo ]: [2026-09-11 19:31:58] [ Decoding ]: (null) [2026-09-11 19:31:58] [ Encoding ]: (null) [2026-09-11 19:31:58] [2026-09-11 19:31:58] *** Report Section: Log Messages *** [2026-09-11 19:31:58] [2026-09-11 19:31:58] ===================[ GPU Report: End [0] ]================== [2026-09-11 19:33:16] Client version: no bootstrapper found [2026-09-11 19:33:16] GPU process started: start count: 0 [2026-09-11 19:33:22] ==================[ GPU Report: Start [0] ]================= [2026-09-11 19:33:22] [2026-09-11 19:33:22] *** Report Section: Client Info *** [2026-09-11 19:33:22] [2026-09-11 19:33:22] [ client_info ]: [2026-09-11 19:33:22] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-11 19:33:22] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\FikoYT\AppData\Local\Steam\htmlcache" -steampid=3136 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -st [2026-09-11 19:33:22] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-11 19:33:22] [ operating_system ]: Windows NT 10.0.19045 [2026-09-11 19:33:22] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-11 19:33:22] [ version ]: Chrome/126.0.6478.183 [2026-09-11 19:33:22] [2026-09-11 19:33:22] *** Report Section: GPU Info *** [2026-09-11 19:33:22] [2026-09-11 19:33:22] [ gpu_info ]: [2026-09-11 19:33:22] [ ANGLEFeatures ]: [2026-09-11 19:33:22] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-11 19:33:22] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-11 19:33:22] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-11 19:33:22] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-11 19:33:22] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-11 19:33:22] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-11 19:33:22] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-11 19:33:22] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-11 19:33:22] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-11 19:33:22] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-11 19:33:22] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-11 19:33:22] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-11 19:33:22] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-11 19:33:22] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-11 19:33:22] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-11 19:33:22] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-11 19:33:22] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-11 19:33:22] [ basicInfo ]: [2026-09-11 19:33:22] [ Initialization time ]: 452 [2026-09-11 19:33:22] [ In-process GPU ]: (null) [2026-09-11 19:33:22] [ Passthrough Command Decoder ]: (null) [2026-09-11 19:33:22] [ Sandboxed ]: (null) [2026-09-11 19:33:22] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,91250}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-09-11 19:33:22] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95771}, DRIVER_VERSION=10.0.19041.4355 [2026-09-11 19:33:22] [ Optimus ]: (null) [2026-09-11 19:33:22] [ AMD switchable ]: (null) [2026-09-11 19:33:22] [ Desktop compositing ]: Aero Glass [2026-09-11 19:33:22] [ Direct composition ]: (null) [2026-09-11 19:33:22] [ Supports overlays ]: (null) [2026-09-11 19:33:22] [ YUY2 overlay support ]: SCALING [2026-09-11 19:33:22] [ NV12 overlay support ]: SCALING [2026-09-11 19:33:22] [ BGRA8 overlay support ]: SOFTWARE [2026-09-11 19:33:22] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-11 19:33:22] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-11 19:33:22] [ DirectML feature level ]: Not supported [2026-09-11 19:33:22] [ Driver D3D12 feature level ]: Not supported [2026-09-11 19:33:22] [ Driver Vulkan API version ]: Not supported [2026-09-11 19:33:22] [ GPU CUDA compute capability major version ]: (null) [2026-09-11 19:33:22] [ Pixel shader version ]: 5.0 [2026-09-11 19:33:22] [ Vertex shader version ]: 5.0 [2026-09-11 19:33:22] [ Max. MSAA samples ]: 8 [2026-09-11 19:33:22] [ Machine model name ]: (null) [2026-09-11 19:33:22] [ Machine model version ]: (null) [2026-09-11 19:33:22] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-11 19:33:22] [ Display type ]: ANGLE_D3D11 [2026-09-11 19:33:22] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-11 19:33:22] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-09-11 19:33:22] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-11 19:33:22] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-11 19:33:22] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-11 19:33:22] [ Disabled WebGL Extensions ]: (null) [2026-09-11 19:33:22] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-11 19:33:22] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-11 19:33:22] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-11 19:33:22] [ Direct rendering version ]: unknown [2026-09-11 19:33:22] [ Reset notification strategy ]: 0x8252 [2026-09-11 19:33:22] [ GPU process crash count ]: (null) [2026-09-11 19:33:22] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-11 19:33:22] [ compositorInfo ]: [2026-09-11 19:33:22] [ Tile Update Mode ]: One-copy [2026-09-11 19:33:22] [ Partial Raster ]: Enabled [2026-09-11 19:33:22] [ dawnInfo ]: [2026-09-11 19:33:22] [ devicePerfInfo ]: [2026-09-11 19:33:22] [ displayInfo ]: [2026-09-11 19:33:22] [ Info ]: Display[2292056582] bounds=[0,0 2560x1440], workarea=[0,0 2560x1410], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-11 19:33:22] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-11 19:33:22] [ Buffer format (all) ]: BGRA_8888 [2026-09-11 19:33:22] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-11 19:33:22] [ SDR white level in nits ]: 203 [2026-09-11 19:33:22] [ HDR relative maximum luminance ]: 1 [2026-09-11 19:33:22] [ Bits per color component ]: 8 [2026-09-11 19:33:22] [ Bits per pixel ]: 24 [2026-09-11 19:33:22] [ Refresh Rate in Hz ]: 100 [2026-09-11 19:33:22] [ featureStatus ]: [2026-09-11 19:33:22] [ featureStatus ]: [2026-09-11 19:33:22] [ 2d_canvas ]: enabled [2026-09-11 19:33:22] [ canvas_oop_rasterization ]: enabled_on [2026-09-11 19:33:22] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-11 19:33:22] [ gpu_compositing ]: enabled [2026-09-11 19:33:22] [ multiple_raster_threads ]: enabled_on [2026-09-11 19:33:22] [ opengl ]: enabled_on [2026-09-11 19:33:22] [ rasterization ]: enabled [2026-09-11 19:33:22] [ raw_draw ]: disabled_off_ok [2026-09-11 19:33:22] [ skia_graphite ]: disabled_off [2026-09-11 19:33:22] [ video_decode ]: enabled [2026-09-11 19:33:22] [ video_encode ]: enabled [2026-09-11 19:33:22] [ vulkan ]: disabled_off [2026-09-11 19:33:22] [ webgl ]: enabled [2026-09-11 19:33:22] [ webgl2 ]: enabled [2026-09-11 19:33:22] [ webgpu ]: enabled [2026-09-11 19:33:22] [ webnn ]: disabled_off [2026-09-11 19:33:22] [ problems ]: [2026-09-11 19:33:22] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-11 19:33:22] [ tag ]: workarounds [2026-09-11 19:33:22] [ affectedSettings ]: exit_on_context_lost [2026-09-11 19:33:22] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-11 19:33:22] [ tag ]: workarounds [2026-09-11 19:33:22] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-11 19:33:22] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-11 19:33:22] [ tag ]: workarounds [2026-09-11 19:33:22] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-11 19:33:22] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-11 19:33:22] [ tag ]: workarounds [2026-09-11 19:33:22] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-11 19:33:22] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-11 19:33:22] [ tag ]: workarounds [2026-09-11 19:33:22] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-11 19:33:22] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-11 19:33:22] [ tag ]: workarounds [2026-09-11 19:33:22] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-11 19:33:22] [ workarounds ]: [2026-09-11 19:33:22] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-11 19:33:22] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-11 19:33:22] [ workarounds[2] ]: exit_on_context_lost [2026-09-11 19:33:22] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-11 19:33:22] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-11 19:33:22] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-11 19:33:22] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-11 19:33:22] [ gpuMemoryBufferInfo ]: [2026-09-11 19:33:22] [ R_8 ]: Software only [2026-09-11 19:33:22] [ R_16 ]: Software only [2026-09-11 19:33:22] [ RG_88 ]: Software only [2026-09-11 19:33:22] [ RG_1616 ]: Software only [2026-09-11 19:33:22] [ BGR_565 ]: Software only [2026-09-11 19:33:22] [ RGBA_4444 ]: Software only [2026-09-11 19:33:22] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:33:22] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:33:22] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:33:22] [ BGRA_1010102 ]: Software only [2026-09-11 19:33:22] [ RGBA_1010102 ]: Software only [2026-09-11 19:33:22] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:33:22] [ RGBA_F16 ]: Software only [2026-09-11 19:33:22] [ YVU_420 ]: Software only [2026-09-11 19:33:22] [ YUV_420_BIPLANAR ]: Software only [2026-09-11 19:33:22] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-11 19:33:22] [ P010 ]: Software only [2026-09-11 19:33:22] [ videoAcceleratorsInfo ]: [2026-09-11 19:33:22] [ Decoding ]: (null) [2026-09-11 19:33:22] [ Encoding ]: (null) [2026-09-11 19:33:22] [2026-09-11 19:33:22] *** Report Section: Log Messages *** [2026-09-11 19:33:22] [2026-09-11 19:33:22] ===================[ GPU Report: End [0] ]================== [2026-09-11 19:34:21] Client version: no bootstrapper found [2026-09-11 19:34:21] GPU process started: start count: 0 [2026-09-11 19:34:32] ==================[ GPU Report: Start [0] ]================= [2026-09-11 19:34:32] [2026-09-11 19:34:32] *** Report Section: Client Info *** [2026-09-11 19:34:32] [2026-09-11 19:34:32] [ client_info ]: [2026-09-11 19:34:32] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-11 19:34:32] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=22588 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-11 19:34:32] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-11 19:34:32] [ operating_system ]: Windows NT 10.0.19045 [2026-09-11 19:34:32] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-11 19:34:32] [ version ]: Chrome/126.0.6478.183 [2026-09-11 19:34:32] [2026-09-11 19:34:32] *** Report Section: GPU Info *** [2026-09-11 19:34:32] [2026-09-11 19:34:32] [ gpu_info ]: [2026-09-11 19:34:32] [ ANGLEFeatures ]: [2026-09-11 19:34:32] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-11 19:34:32] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-11 19:34:32] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-11 19:34:32] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-11 19:34:32] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-11 19:34:32] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-11 19:34:32] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-11 19:34:32] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-11 19:34:32] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-11 19:34:32] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-11 19:34:32] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-11 19:34:32] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-11 19:34:32] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-11 19:34:32] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-11 19:34:32] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-11 19:34:32] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-11 19:34:32] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-11 19:34:32] [ basicInfo ]: [2026-09-11 19:34:32] [ Initialization time ]: 454 [2026-09-11 19:34:32] [ In-process GPU ]: (null) [2026-09-11 19:34:32] [ Passthrough Command Decoder ]: (null) [2026-09-11 19:34:32] [ Sandboxed ]: (null) [2026-09-11 19:34:32] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,91250}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-09-11 19:34:32] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95771}, DRIVER_VERSION=10.0.19041.4355 [2026-09-11 19:34:32] [ Optimus ]: (null) [2026-09-11 19:34:32] [ AMD switchable ]: (null) [2026-09-11 19:34:32] [ Desktop compositing ]: Aero Glass [2026-09-11 19:34:32] [ Direct composition ]: (null) [2026-09-11 19:34:32] [ Supports overlays ]: (null) [2026-09-11 19:34:32] [ YUY2 overlay support ]: SCALING [2026-09-11 19:34:32] [ NV12 overlay support ]: SCALING [2026-09-11 19:34:32] [ BGRA8 overlay support ]: SOFTWARE [2026-09-11 19:34:32] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-11 19:34:32] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-11 19:34:32] [ DirectML feature level ]: Not supported [2026-09-11 19:34:32] [ Driver D3D12 feature level ]: Not supported [2026-09-11 19:34:32] [ Driver Vulkan API version ]: Not supported [2026-09-11 19:34:32] [ GPU CUDA compute capability major version ]: (null) [2026-09-11 19:34:32] [ Pixel shader version ]: 5.0 [2026-09-11 19:34:32] [ Vertex shader version ]: 5.0 [2026-09-11 19:34:32] [ Max. MSAA samples ]: 8 [2026-09-11 19:34:32] [ Machine model name ]: (null) [2026-09-11 19:34:32] [ Machine model version ]: (null) [2026-09-11 19:34:32] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-11 19:34:32] [ Display type ]: ANGLE_D3D11 [2026-09-11 19:34:32] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-11 19:34:32] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-09-11 19:34:32] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-11 19:34:32] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-11 19:34:32] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-11 19:34:32] [ Disabled WebGL Extensions ]: (null) [2026-09-11 19:34:32] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-11 19:34:32] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-11 19:34:32] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-11 19:34:32] [ Direct rendering version ]: unknown [2026-09-11 19:34:32] [ Reset notification strategy ]: 0x8252 [2026-09-11 19:34:32] [ GPU process crash count ]: (null) [2026-09-11 19:34:32] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-11 19:34:32] [ compositorInfo ]: [2026-09-11 19:34:32] [ Tile Update Mode ]: One-copy [2026-09-11 19:34:32] [ Partial Raster ]: Enabled [2026-09-11 19:34:32] [ dawnInfo ]: [2026-09-11 19:34:32] [ devicePerfInfo ]: [2026-09-11 19:34:32] [ displayInfo ]: [2026-09-11 19:34:32] [ Info ]: Display[2292056582] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-11 19:34:32] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-11 19:34:32] [ Buffer format (all) ]: BGRA_8888 [2026-09-11 19:34:32] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-11 19:34:32] [ SDR white level in nits ]: 203 [2026-09-11 19:34:32] [ HDR relative maximum luminance ]: 1 [2026-09-11 19:34:32] [ Bits per color component ]: 8 [2026-09-11 19:34:32] [ Bits per pixel ]: 24 [2026-09-11 19:34:32] [ Refresh Rate in Hz ]: 100 [2026-09-11 19:34:32] [ featureStatus ]: [2026-09-11 19:34:32] [ featureStatus ]: [2026-09-11 19:34:32] [ 2d_canvas ]: enabled [2026-09-11 19:34:32] [ canvas_oop_rasterization ]: enabled_on [2026-09-11 19:34:32] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-11 19:34:32] [ gpu_compositing ]: enabled [2026-09-11 19:34:32] [ multiple_raster_threads ]: enabled_on [2026-09-11 19:34:32] [ opengl ]: enabled_on [2026-09-11 19:34:32] [ rasterization ]: enabled [2026-09-11 19:34:32] [ raw_draw ]: disabled_off_ok [2026-09-11 19:34:32] [ skia_graphite ]: disabled_off [2026-09-11 19:34:32] [ video_decode ]: enabled [2026-09-11 19:34:32] [ video_encode ]: enabled [2026-09-11 19:34:32] [ vulkan ]: disabled_off [2026-09-11 19:34:32] [ webgl ]: enabled [2026-09-11 19:34:32] [ webgl2 ]: enabled [2026-09-11 19:34:32] [ webgpu ]: enabled [2026-09-11 19:34:32] [ webnn ]: disabled_off [2026-09-11 19:34:32] [ problems ]: [2026-09-11 19:34:32] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-11 19:34:32] [ tag ]: workarounds [2026-09-11 19:34:32] [ affectedSettings ]: exit_on_context_lost [2026-09-11 19:34:32] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-11 19:34:32] [ tag ]: workarounds [2026-09-11 19:34:32] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-11 19:34:32] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-11 19:34:32] [ tag ]: workarounds [2026-09-11 19:34:32] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-11 19:34:32] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-11 19:34:32] [ tag ]: workarounds [2026-09-11 19:34:32] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-11 19:34:32] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-11 19:34:32] [ tag ]: workarounds [2026-09-11 19:34:32] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-11 19:34:32] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-11 19:34:32] [ tag ]: workarounds [2026-09-11 19:34:32] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-11 19:34:32] [ workarounds ]: [2026-09-11 19:34:32] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-11 19:34:32] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-11 19:34:32] [ workarounds[2] ]: exit_on_context_lost [2026-09-11 19:34:32] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-11 19:34:32] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-11 19:34:32] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-11 19:34:32] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-11 19:34:32] [ gpuMemoryBufferInfo ]: [2026-09-11 19:34:32] [ R_8 ]: Software only [2026-09-11 19:34:32] [ R_16 ]: Software only [2026-09-11 19:34:32] [ RG_88 ]: Software only [2026-09-11 19:34:32] [ RG_1616 ]: Software only [2026-09-11 19:34:32] [ BGR_565 ]: Software only [2026-09-11 19:34:32] [ RGBA_4444 ]: Software only [2026-09-11 19:34:32] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:34:32] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:34:32] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:34:32] [ BGRA_1010102 ]: Software only [2026-09-11 19:34:32] [ RGBA_1010102 ]: Software only [2026-09-11 19:34:32] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:34:32] [ RGBA_F16 ]: Software only [2026-09-11 19:34:32] [ YVU_420 ]: Software only [2026-09-11 19:34:32] [ YUV_420_BIPLANAR ]: Software only [2026-09-11 19:34:32] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-11 19:34:32] [ P010 ]: Software only [2026-09-11 19:34:32] [ videoAcceleratorsInfo ]: [2026-09-11 19:34:32] [ Decoding ]: (null) [2026-09-11 19:34:32] [ Encoding ]: (null) [2026-09-11 19:34:32] [2026-09-11 19:34:32] *** Report Section: Log Messages *** [2026-09-11 19:34:32] [2026-09-11 19:34:32] ===================[ GPU Report: End [0] ]================== [2026-09-11 19:39:58] Client version: no bootstrapper found [2026-09-11 19:39:58] GPU process started: start count: 0 [2026-09-11 19:40:04] ==================[ GPU Report: Start [0] ]================= [2026-09-11 19:40:04] [2026-09-11 19:40:04] *** Report Section: Client Info *** [2026-09-11 19:40:04] [2026-09-11 19:40:04] [ client_info ]: [2026-09-11 19:40:04] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-11 19:40:04] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=23364 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-11 19:40:04] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-11 19:40:04] [ operating_system ]: Windows NT 10.0.19045 [2026-09-11 19:40:04] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-11 19:40:04] [ version ]: Chrome/126.0.6478.183 [2026-09-11 19:40:04] [2026-09-11 19:40:04] *** Report Section: GPU Info *** [2026-09-11 19:40:04] [2026-09-11 19:40:04] [ gpu_info ]: [2026-09-11 19:40:04] [ ANGLEFeatures ]: [2026-09-11 19:40:04] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-11 19:40:04] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-11 19:40:04] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-11 19:40:04] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-11 19:40:04] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-11 19:40:04] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-11 19:40:04] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-11 19:40:04] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-11 19:40:04] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-11 19:40:04] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-11 19:40:04] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-11 19:40:04] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-11 19:40:04] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-11 19:40:04] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-11 19:40:04] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-11 19:40:04] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-11 19:40:04] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-11 19:40:04] [ basicInfo ]: [2026-09-11 19:40:04] [ Initialization time ]: 453 [2026-09-11 19:40:04] [ In-process GPU ]: (null) [2026-09-11 19:40:04] [ Passthrough Command Decoder ]: (null) [2026-09-11 19:40:04] [ Sandboxed ]: (null) [2026-09-11 19:40:04] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,91250}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-09-11 19:40:04] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95771}, DRIVER_VERSION=10.0.19041.4355 [2026-09-11 19:40:04] [ Optimus ]: (null) [2026-09-11 19:40:04] [ AMD switchable ]: (null) [2026-09-11 19:40:04] [ Desktop compositing ]: Aero Glass [2026-09-11 19:40:04] [ Direct composition ]: (null) [2026-09-11 19:40:04] [ Supports overlays ]: (null) [2026-09-11 19:40:04] [ YUY2 overlay support ]: SCALING [2026-09-11 19:40:04] [ NV12 overlay support ]: SCALING [2026-09-11 19:40:04] [ BGRA8 overlay support ]: SOFTWARE [2026-09-11 19:40:04] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-11 19:40:04] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-11 19:40:04] [ DirectML feature level ]: Not supported [2026-09-11 19:40:04] [ Driver D3D12 feature level ]: Not supported [2026-09-11 19:40:04] [ Driver Vulkan API version ]: Not supported [2026-09-11 19:40:04] [ GPU CUDA compute capability major version ]: (null) [2026-09-11 19:40:04] [ Pixel shader version ]: 5.0 [2026-09-11 19:40:04] [ Vertex shader version ]: 5.0 [2026-09-11 19:40:04] [ Max. MSAA samples ]: 8 [2026-09-11 19:40:04] [ Machine model name ]: (null) [2026-09-11 19:40:04] [ Machine model version ]: (null) [2026-09-11 19:40:04] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-11 19:40:04] [ Display type ]: ANGLE_D3D11 [2026-09-11 19:40:04] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-11 19:40:04] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-09-11 19:40:04] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-11 19:40:04] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-11 19:40:04] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-11 19:40:04] [ Disabled WebGL Extensions ]: (null) [2026-09-11 19:40:04] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-11 19:40:04] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-11 19:40:04] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-11 19:40:04] [ Direct rendering version ]: unknown [2026-09-11 19:40:04] [ Reset notification strategy ]: 0x8252 [2026-09-11 19:40:04] [ GPU process crash count ]: (null) [2026-09-11 19:40:04] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-11 19:40:04] [ compositorInfo ]: [2026-09-11 19:40:04] [ Tile Update Mode ]: One-copy [2026-09-11 19:40:04] [ Partial Raster ]: Enabled [2026-09-11 19:40:04] [ dawnInfo ]: [2026-09-11 19:40:04] [ devicePerfInfo ]: [2026-09-11 19:40:04] [ displayInfo ]: [2026-09-11 19:40:04] [ Info ]: Display[2292056582] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-11 19:40:04] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-11 19:40:04] [ Buffer format (all) ]: BGRA_8888 [2026-09-11 19:40:04] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-11 19:40:04] [ SDR white level in nits ]: 203 [2026-09-11 19:40:04] [ HDR relative maximum luminance ]: 1 [2026-09-11 19:40:04] [ Bits per color component ]: 8 [2026-09-11 19:40:04] [ Bits per pixel ]: 24 [2026-09-11 19:40:04] [ Refresh Rate in Hz ]: 100 [2026-09-11 19:40:04] [ featureStatus ]: [2026-09-11 19:40:04] [ featureStatus ]: [2026-09-11 19:40:04] [ 2d_canvas ]: enabled [2026-09-11 19:40:04] [ canvas_oop_rasterization ]: enabled_on [2026-09-11 19:40:04] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-11 19:40:04] [ gpu_compositing ]: enabled [2026-09-11 19:40:04] [ multiple_raster_threads ]: enabled_on [2026-09-11 19:40:04] [ opengl ]: enabled_on [2026-09-11 19:40:04] [ rasterization ]: enabled [2026-09-11 19:40:04] [ raw_draw ]: disabled_off_ok [2026-09-11 19:40:04] [ skia_graphite ]: disabled_off [2026-09-11 19:40:04] [ video_decode ]: enabled [2026-09-11 19:40:04] [ video_encode ]: enabled [2026-09-11 19:40:04] [ vulkan ]: disabled_off [2026-09-11 19:40:04] [ webgl ]: enabled [2026-09-11 19:40:04] [ webgl2 ]: enabled [2026-09-11 19:40:04] [ webgpu ]: enabled [2026-09-11 19:40:04] [ webnn ]: disabled_off [2026-09-11 19:40:04] [ problems ]: [2026-09-11 19:40:04] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-11 19:40:04] [ tag ]: workarounds [2026-09-11 19:40:04] [ affectedSettings ]: exit_on_context_lost [2026-09-11 19:40:04] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-11 19:40:04] [ tag ]: workarounds [2026-09-11 19:40:04] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-11 19:40:04] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-11 19:40:04] [ tag ]: workarounds [2026-09-11 19:40:04] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-11 19:40:04] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-11 19:40:04] [ tag ]: workarounds [2026-09-11 19:40:04] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-11 19:40:04] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-11 19:40:04] [ tag ]: workarounds [2026-09-11 19:40:04] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-11 19:40:04] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-11 19:40:04] [ tag ]: workarounds [2026-09-11 19:40:04] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-11 19:40:04] [ workarounds ]: [2026-09-11 19:40:04] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-11 19:40:04] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-11 19:40:04] [ workarounds[2] ]: exit_on_context_lost [2026-09-11 19:40:04] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-11 19:40:04] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-11 19:40:04] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-11 19:40:04] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-11 19:40:04] [ gpuMemoryBufferInfo ]: [2026-09-11 19:40:04] [ R_8 ]: Software only [2026-09-11 19:40:04] [ R_16 ]: Software only [2026-09-11 19:40:04] [ RG_88 ]: Software only [2026-09-11 19:40:04] [ RG_1616 ]: Software only [2026-09-11 19:40:04] [ BGR_565 ]: Software only [2026-09-11 19:40:04] [ RGBA_4444 ]: Software only [2026-09-11 19:40:04] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:40:04] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:40:04] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:40:04] [ BGRA_1010102 ]: Software only [2026-09-11 19:40:04] [ RGBA_1010102 ]: Software only [2026-09-11 19:40:04] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:40:04] [ RGBA_F16 ]: Software only [2026-09-11 19:40:04] [ YVU_420 ]: Software only [2026-09-11 19:40:04] [ YUV_420_BIPLANAR ]: Software only [2026-09-11 19:40:04] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-11 19:40:04] [ P010 ]: Software only [2026-09-11 19:40:04] [ videoAcceleratorsInfo ]: [2026-09-11 19:40:04] [ Decoding ]: (null) [2026-09-11 19:40:04] [ Encoding ]: (null) [2026-09-11 19:40:04] [2026-09-11 19:40:04] *** Report Section: Log Messages *** [2026-09-11 19:40:04] [2026-09-11 19:40:04] ===================[ GPU Report: End [0] ]================== [2026-09-11 19:40:06] GPU process started: start count: 1 [2026-09-11 19:40:08] ==================[ GPU Report: Start [1] ]================= [2026-09-11 19:40:08] [2026-09-11 19:40:08] *** Report Section: Client Info *** [2026-09-11 19:40:08] [2026-09-11 19:40:08] [ client_info ]: [2026-09-11 19:40:08] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-11 19:40:08] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=23364 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-11 19:40:08] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-11 19:40:08] [ operating_system ]: Windows NT 10.0.19045 [2026-09-11 19:40:08] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-11 19:40:08] [ version ]: Chrome/126.0.6478.183 [2026-09-11 19:40:08] [2026-09-11 19:40:08] *** Report Section: GPU Info *** [2026-09-11 19:40:08] [2026-09-11 19:40:08] [ gpu_info ]: [2026-09-11 19:40:08] [ ANGLEFeatures ]: [2026-09-11 19:40:08] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-11 19:40:08] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-11 19:40:08] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-11 19:40:08] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-11 19:40:08] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-11 19:40:08] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-11 19:40:08] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-11 19:40:08] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-11 19:40:08] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-11 19:40:08] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-11 19:40:08] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-11 19:40:08] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-11 19:40:08] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-11 19:40:08] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-11 19:40:08] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-11 19:40:08] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-11 19:40:08] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-11 19:40:08] [ basicInfo ]: [2026-09-11 19:40:08] [ Initialization time ]: 199 [2026-09-11 19:40:08] [ In-process GPU ]: (null) [2026-09-11 19:40:08] [ Passthrough Command Decoder ]: (null) [2026-09-11 19:40:08] [ Sandboxed ]: (null) [2026-09-11 19:40:08] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,91250}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.9636 *ACTIVE* [2026-09-11 19:40:08] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95771}, DRIVER_VERSION=10.0.19041.4355 [2026-09-11 19:40:08] [ Optimus ]: (null) [2026-09-11 19:40:08] [ AMD switchable ]: (null) [2026-09-11 19:40:08] [ Desktop compositing ]: Aero Glass [2026-09-11 19:40:08] [ Direct composition ]: (null) [2026-09-11 19:40:08] [ Supports overlays ]: (null) [2026-09-11 19:40:08] [ YUY2 overlay support ]: SCALING [2026-09-11 19:40:08] [ NV12 overlay support ]: SCALING [2026-09-11 19:40:08] [ BGRA8 overlay support ]: SOFTWARE [2026-09-11 19:40:08] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-11 19:40:08] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-11 19:40:08] [ DirectML feature level ]: Not supported [2026-09-11 19:40:08] [ Driver D3D12 feature level ]: Not supported [2026-09-11 19:40:08] [ Driver Vulkan API version ]: Not supported [2026-09-11 19:40:08] [ GPU CUDA compute capability major version ]: (null) [2026-09-11 19:40:08] [ Pixel shader version ]: 5.0 [2026-09-11 19:40:08] [ Vertex shader version ]: 5.0 [2026-09-11 19:40:08] [ Max. MSAA samples ]: 8 [2026-09-11 19:40:08] [ Machine model name ]: (null) [2026-09-11 19:40:08] [ Machine model version ]: (null) [2026-09-11 19:40:08] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-11 19:40:08] [ Display type ]: ANGLE_D3D11 [2026-09-11 19:40:08] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-11 19:40:08] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9636) [2026-09-11 19:40:08] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-11 19:40:08] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-11 19:40:08] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-11 19:40:08] [ Disabled WebGL Extensions ]: (null) [2026-09-11 19:40:08] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-11 19:40:08] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-11 19:40:08] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-11 19:40:08] [ Direct rendering version ]: unknown [2026-09-11 19:40:08] [ Reset notification strategy ]: 0x8252 [2026-09-11 19:40:08] [ GPU process crash count ]: (null) [2026-09-11 19:40:08] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-11 19:40:08] [ compositorInfo ]: [2026-09-11 19:40:08] [ Tile Update Mode ]: One-copy [2026-09-11 19:40:08] [ Partial Raster ]: Enabled [2026-09-11 19:40:08] [ dawnInfo ]: [2026-09-11 19:40:08] [ devicePerfInfo ]: [2026-09-11 19:40:08] [ displayInfo ]: [2026-09-11 19:40:08] [ Info ]: Display[2292056582] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-11 19:40:08] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-11 19:40:08] [ Buffer format (all) ]: BGRA_8888 [2026-09-11 19:40:08] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-11 19:40:08] [ SDR white level in nits ]: 203 [2026-09-11 19:40:08] [ HDR relative maximum luminance ]: 1 [2026-09-11 19:40:08] [ Bits per color component ]: 8 [2026-09-11 19:40:08] [ Bits per pixel ]: 24 [2026-09-11 19:40:08] [ Refresh Rate in Hz ]: 100 [2026-09-11 19:40:08] [ featureStatus ]: [2026-09-11 19:40:08] [ featureStatus ]: [2026-09-11 19:40:08] [ 2d_canvas ]: enabled [2026-09-11 19:40:08] [ canvas_oop_rasterization ]: enabled_on [2026-09-11 19:40:08] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-11 19:40:08] [ gpu_compositing ]: enabled [2026-09-11 19:40:08] [ multiple_raster_threads ]: enabled_on [2026-09-11 19:40:08] [ opengl ]: enabled_on [2026-09-11 19:40:08] [ rasterization ]: enabled [2026-09-11 19:40:08] [ raw_draw ]: disabled_off_ok [2026-09-11 19:40:08] [ skia_graphite ]: disabled_off [2026-09-11 19:40:08] [ video_decode ]: enabled [2026-09-11 19:40:08] [ video_encode ]: enabled [2026-09-11 19:40:08] [ vulkan ]: disabled_off [2026-09-11 19:40:08] [ webgl ]: enabled [2026-09-11 19:40:08] [ webgl2 ]: enabled [2026-09-11 19:40:08] [ webgpu ]: enabled [2026-09-11 19:40:08] [ webnn ]: disabled_off [2026-09-11 19:40:08] [ problems ]: [2026-09-11 19:40:08] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-11 19:40:08] [ tag ]: workarounds [2026-09-11 19:40:08] [ affectedSettings ]: exit_on_context_lost [2026-09-11 19:40:08] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-11 19:40:08] [ tag ]: workarounds [2026-09-11 19:40:08] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-11 19:40:08] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-11 19:40:08] [ tag ]: workarounds [2026-09-11 19:40:08] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-11 19:40:08] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-11 19:40:08] [ tag ]: workarounds [2026-09-11 19:40:08] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-11 19:40:08] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-11 19:40:08] [ tag ]: workarounds [2026-09-11 19:40:08] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-11 19:40:08] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-11 19:40:08] [ tag ]: workarounds [2026-09-11 19:40:08] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-11 19:40:08] [ workarounds ]: [2026-09-11 19:40:08] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-11 19:40:08] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-11 19:40:08] [ workarounds[2] ]: exit_on_context_lost [2026-09-11 19:40:08] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-11 19:40:08] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-11 19:40:08] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-11 19:40:08] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-11 19:40:08] [ gpuMemoryBufferInfo ]: [2026-09-11 19:40:08] [ R_8 ]: Software only [2026-09-11 19:40:08] [ R_16 ]: Software only [2026-09-11 19:40:08] [ RG_88 ]: Software only [2026-09-11 19:40:08] [ RG_1616 ]: Software only [2026-09-11 19:40:08] [ BGR_565 ]: Software only [2026-09-11 19:40:08] [ RGBA_4444 ]: Software only [2026-09-11 19:40:08] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:40:08] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:40:08] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:40:08] [ BGRA_1010102 ]: Software only [2026-09-11 19:40:08] [ RGBA_1010102 ]: Software only [2026-09-11 19:40:08] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-11 19:40:08] [ RGBA_F16 ]: Software only [2026-09-11 19:40:08] [ YVU_420 ]: Software only [2026-09-11 19:40:08] [ YUV_420_BIPLANAR ]: Software only [2026-09-11 19:40:08] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-11 19:40:08] [ P010 ]: Software only [2026-09-11 19:40:08] [ videoAcceleratorsInfo ]: [2026-09-11 19:40:08] [ Decoding ]: (null) [2026-09-11 19:40:08] [ Encoding ]: (null) [2026-09-11 19:40:08] [2026-09-11 19:40:08] *** Report Section: Log Messages *** [2026-09-11 19:40:08] [2026-09-11 19:40:08] [2]GpuProcessHost: The GPU process crashed! [2026-09-11 19:40:08] ===================[ GPU Report: End [1] ]================== [2026-09-12 11:29:55] Client version: no bootstrapper found [2026-09-12 11:29:55] GPU process started: start count: 0 [2026-09-12 11:30:02] ==================[ GPU Report: Start [0] ]================= [2026-09-12 11:30:02] [2026-09-12 11:30:02] *** Report Section: Client Info *** [2026-09-12 11:30:02] [2026-09-12 11:30:02] [ client_info ]: [2026-09-12 11:30:02] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-12 11:30:02] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=21912 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-12 11:30:02] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-12 11:30:02] [ operating_system ]: Windows NT 10.0.19045 [2026-09-12 11:30:02] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-12 11:30:02] [ version ]: Chrome/126.0.6478.183 [2026-09-12 11:30:02] [2026-09-12 11:30:02] *** Report Section: GPU Info *** [2026-09-12 11:30:02] [2026-09-12 11:30:02] [ gpu_info ]: [2026-09-12 11:30:02] [ ANGLEFeatures ]: [2026-09-12 11:30:02] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-12 11:30:02] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-12 11:30:02] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-12 11:30:02] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-12 11:30:02] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-12 11:30:02] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-12 11:30:02] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-12 11:30:02] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-12 11:30:02] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-12 11:30:02] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-12 11:30:02] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-12 11:30:02] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-12 11:30:02] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-12 11:30:02] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-12 11:30:02] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-12 11:30:02] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-12 11:30:02] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-12 11:30:02] [ basicInfo ]: [2026-09-12 11:30:02] [ Initialization time ]: 684 [2026-09-12 11:30:02] [ In-process GPU ]: (null) [2026-09-12 11:30:02] [ Passthrough Command Decoder ]: (null) [2026-09-12 11:30:02] [ Sandboxed ]: (null) [2026-09-12 11:30:02] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90554}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-12 11:30:02] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95088}, DRIVER_VERSION=10.0.19041.4355 [2026-09-12 11:30:02] [ Optimus ]: (null) [2026-09-12 11:30:02] [ AMD switchable ]: (null) [2026-09-12 11:30:02] [ Desktop compositing ]: Aero Glass [2026-09-12 11:30:02] [ Direct composition ]: (null) [2026-09-12 11:30:02] [ Supports overlays ]: (null) [2026-09-12 11:30:02] [ YUY2 overlay support ]: SCALING [2026-09-12 11:30:02] [ NV12 overlay support ]: SCALING [2026-09-12 11:30:02] [ BGRA8 overlay support ]: SOFTWARE [2026-09-12 11:30:02] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-12 11:30:02] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-12 11:30:02] [ DirectML feature level ]: Not supported [2026-09-12 11:30:02] [ Driver D3D12 feature level ]: Not supported [2026-09-12 11:30:02] [ Driver Vulkan API version ]: Not supported [2026-09-12 11:30:02] [ GPU CUDA compute capability major version ]: (null) [2026-09-12 11:30:02] [ Pixel shader version ]: 5.0 [2026-09-12 11:30:02] [ Vertex shader version ]: 5.0 [2026-09-12 11:30:02] [ Max. MSAA samples ]: 8 [2026-09-12 11:30:02] [ Machine model name ]: (null) [2026-09-12 11:30:02] [ Machine model version ]: (null) [2026-09-12 11:30:02] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-12 11:30:02] [ Display type ]: ANGLE_D3D11 [2026-09-12 11:30:02] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-12 11:30:02] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-12 11:30:02] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-12 11:30:02] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-12 11:30:02] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-12 11:30:02] [ Disabled WebGL Extensions ]: (null) [2026-09-12 11:30:02] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-12 11:30:02] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-12 11:30:02] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-12 11:30:02] [ Direct rendering version ]: unknown [2026-09-12 11:30:02] [ Reset notification strategy ]: 0x8252 [2026-09-12 11:30:02] [ GPU process crash count ]: (null) [2026-09-12 11:30:02] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-12 11:30:02] [ compositorInfo ]: [2026-09-12 11:30:02] [ Tile Update Mode ]: One-copy [2026-09-12 11:30:02] [ Partial Raster ]: Enabled [2026-09-12 11:30:02] [ dawnInfo ]: [2026-09-12 11:30:02] [ devicePerfInfo ]: [2026-09-12 11:30:02] [ displayInfo ]: [2026-09-12 11:30:02] [ Info ]: Display[3263265517] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-12 11:30:02] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-12 11:30:02] [ Buffer format (all) ]: BGRA_8888 [2026-09-12 11:30:02] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-12 11:30:02] [ SDR white level in nits ]: 203 [2026-09-12 11:30:02] [ HDR relative maximum luminance ]: 1 [2026-09-12 11:30:02] [ Bits per color component ]: 8 [2026-09-12 11:30:02] [ Bits per pixel ]: 24 [2026-09-12 11:30:02] [ Refresh Rate in Hz ]: 100 [2026-09-12 11:30:02] [ featureStatus ]: [2026-09-12 11:30:02] [ featureStatus ]: [2026-09-12 11:30:02] [ 2d_canvas ]: enabled [2026-09-12 11:30:02] [ canvas_oop_rasterization ]: enabled_on [2026-09-12 11:30:02] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-12 11:30:02] [ gpu_compositing ]: enabled [2026-09-12 11:30:02] [ multiple_raster_threads ]: enabled_on [2026-09-12 11:30:02] [ opengl ]: enabled_on [2026-09-12 11:30:02] [ rasterization ]: enabled [2026-09-12 11:30:02] [ raw_draw ]: disabled_off_ok [2026-09-12 11:30:02] [ skia_graphite ]: disabled_off [2026-09-12 11:30:02] [ video_decode ]: enabled [2026-09-12 11:30:02] [ video_encode ]: enabled [2026-09-12 11:30:02] [ vulkan ]: disabled_off [2026-09-12 11:30:02] [ webgl ]: enabled [2026-09-12 11:30:02] [ webgl2 ]: enabled [2026-09-12 11:30:02] [ webgpu ]: enabled [2026-09-12 11:30:02] [ webnn ]: disabled_off [2026-09-12 11:30:02] [ problems ]: [2026-09-12 11:30:02] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-12 11:30:02] [ tag ]: workarounds [2026-09-12 11:30:02] [ affectedSettings ]: exit_on_context_lost [2026-09-12 11:30:02] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-12 11:30:02] [ tag ]: workarounds [2026-09-12 11:30:02] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-12 11:30:02] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-12 11:30:02] [ tag ]: workarounds [2026-09-12 11:30:02] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-12 11:30:02] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-12 11:30:02] [ tag ]: workarounds [2026-09-12 11:30:02] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-12 11:30:02] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-12 11:30:02] [ tag ]: workarounds [2026-09-12 11:30:02] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-12 11:30:02] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-12 11:30:02] [ tag ]: workarounds [2026-09-12 11:30:02] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-12 11:30:02] [ workarounds ]: [2026-09-12 11:30:02] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-12 11:30:02] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-12 11:30:02] [ workarounds[2] ]: exit_on_context_lost [2026-09-12 11:30:02] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-12 11:30:02] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-12 11:30:02] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-12 11:30:02] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-12 11:30:02] [ gpuMemoryBufferInfo ]: [2026-09-12 11:30:02] [ R_8 ]: Software only [2026-09-12 11:30:02] [ R_16 ]: Software only [2026-09-12 11:30:02] [ RG_88 ]: Software only [2026-09-12 11:30:02] [ RG_1616 ]: Software only [2026-09-12 11:30:02] [ BGR_565 ]: Software only [2026-09-12 11:30:02] [ RGBA_4444 ]: Software only [2026-09-12 11:30:02] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-12 11:30:02] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-12 11:30:02] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-12 11:30:02] [ BGRA_1010102 ]: Software only [2026-09-12 11:30:02] [ RGBA_1010102 ]: Software only [2026-09-12 11:30:02] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-12 11:30:02] [ RGBA_F16 ]: Software only [2026-09-12 11:30:02] [ YVU_420 ]: Software only [2026-09-12 11:30:02] [ YUV_420_BIPLANAR ]: Software only [2026-09-12 11:30:02] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-12 11:30:02] [ P010 ]: Software only [2026-09-12 11:30:02] [ videoAcceleratorsInfo ]: [2026-09-12 11:30:02] [ Decoding ]: (null) [2026-09-12 11:30:02] [ Encoding ]: (null) [2026-09-12 11:30:02] [2026-09-12 11:30:02] *** Report Section: Log Messages *** [2026-09-12 11:30:02] [2026-09-12 11:30:02] ===================[ GPU Report: End [0] ]================== [2026-09-12 14:36:07] Client version: no bootstrapper found [2026-09-12 14:36:07] GPU process started: start count: 0 [2026-09-12 14:36:13] ==================[ GPU Report: Start [0] ]================= [2026-09-12 14:36:13] [2026-09-12 14:36:13] *** Report Section: Client Info *** [2026-09-12 14:36:13] [2026-09-12 14:36:13] [ client_info ]: [2026-09-12 14:36:13] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-12 14:36:13] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=17996 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-12 14:36:13] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-12 14:36:13] [ operating_system ]: Windows NT 10.0.19045 [2026-09-12 14:36:13] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-12 14:36:13] [ version ]: Chrome/126.0.6478.183 [2026-09-12 14:36:13] [2026-09-12 14:36:13] *** Report Section: GPU Info *** [2026-09-12 14:36:13] [2026-09-12 14:36:13] [ gpu_info ]: [2026-09-12 14:36:13] [ ANGLEFeatures ]: [2026-09-12 14:36:13] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-12 14:36:13] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-12 14:36:13] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-12 14:36:13] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-12 14:36:13] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-12 14:36:13] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-12 14:36:13] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-12 14:36:13] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-12 14:36:13] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-12 14:36:13] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-12 14:36:13] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-12 14:36:13] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-12 14:36:13] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-12 14:36:13] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-12 14:36:13] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-12 14:36:13] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-12 14:36:13] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-12 14:36:13] [ basicInfo ]: [2026-09-12 14:36:13] [ Initialization time ]: 664 [2026-09-12 14:36:13] [ In-process GPU ]: (null) [2026-09-12 14:36:13] [ Passthrough Command Decoder ]: (null) [2026-09-12 14:36:13] [ Sandboxed ]: (null) [2026-09-12 14:36:13] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,88316}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-12 14:36:13] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,92737}, DRIVER_VERSION=10.0.19041.4355 [2026-09-12 14:36:13] [ Optimus ]: (null) [2026-09-12 14:36:13] [ AMD switchable ]: (null) [2026-09-12 14:36:13] [ Desktop compositing ]: Aero Glass [2026-09-12 14:36:13] [ Direct composition ]: (null) [2026-09-12 14:36:13] [ Supports overlays ]: (null) [2026-09-12 14:36:13] [ YUY2 overlay support ]: SCALING [2026-09-12 14:36:13] [ NV12 overlay support ]: SCALING [2026-09-12 14:36:13] [ BGRA8 overlay support ]: SOFTWARE [2026-09-12 14:36:13] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-12 14:36:13] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-12 14:36:13] [ DirectML feature level ]: Not supported [2026-09-12 14:36:13] [ Driver D3D12 feature level ]: Not supported [2026-09-12 14:36:13] [ Driver Vulkan API version ]: Not supported [2026-09-12 14:36:13] [ GPU CUDA compute capability major version ]: (null) [2026-09-12 14:36:13] [ Pixel shader version ]: 5.0 [2026-09-12 14:36:13] [ Vertex shader version ]: 5.0 [2026-09-12 14:36:13] [ Max. MSAA samples ]: 8 [2026-09-12 14:36:13] [ Machine model name ]: (null) [2026-09-12 14:36:13] [ Machine model version ]: (null) [2026-09-12 14:36:13] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-12 14:36:13] [ Display type ]: ANGLE_D3D11 [2026-09-12 14:36:13] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-12 14:36:13] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-12 14:36:13] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-12 14:36:13] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-12 14:36:13] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-12 14:36:13] [ Disabled WebGL Extensions ]: (null) [2026-09-12 14:36:13] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-12 14:36:13] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-12 14:36:13] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-12 14:36:13] [ Direct rendering version ]: unknown [2026-09-12 14:36:13] [ Reset notification strategy ]: 0x8252 [2026-09-12 14:36:13] [ GPU process crash count ]: (null) [2026-09-12 14:36:13] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-12 14:36:13] [ compositorInfo ]: [2026-09-12 14:36:13] [ Tile Update Mode ]: One-copy [2026-09-12 14:36:13] [ Partial Raster ]: Enabled [2026-09-12 14:36:13] [ dawnInfo ]: [2026-09-12 14:36:13] [ devicePerfInfo ]: [2026-09-12 14:36:13] [ displayInfo ]: [2026-09-12 14:36:13] [ Info ]: Display[866805374] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-12 14:36:13] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-12 14:36:13] [ Buffer format (all) ]: BGRA_8888 [2026-09-12 14:36:13] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-12 14:36:13] [ SDR white level in nits ]: 203 [2026-09-12 14:36:13] [ HDR relative maximum luminance ]: 1 [2026-09-12 14:36:13] [ Bits per color component ]: 8 [2026-09-12 14:36:13] [ Bits per pixel ]: 24 [2026-09-12 14:36:13] [ Refresh Rate in Hz ]: 100 [2026-09-12 14:36:13] [ featureStatus ]: [2026-09-12 14:36:13] [ featureStatus ]: [2026-09-12 14:36:13] [ 2d_canvas ]: enabled [2026-09-12 14:36:13] [ canvas_oop_rasterization ]: enabled_on [2026-09-12 14:36:13] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-12 14:36:13] [ gpu_compositing ]: enabled [2026-09-12 14:36:13] [ multiple_raster_threads ]: enabled_on [2026-09-12 14:36:13] [ opengl ]: enabled_on [2026-09-12 14:36:13] [ rasterization ]: enabled [2026-09-12 14:36:13] [ raw_draw ]: disabled_off_ok [2026-09-12 14:36:13] [ skia_graphite ]: disabled_off [2026-09-12 14:36:13] [ video_decode ]: enabled [2026-09-12 14:36:13] [ video_encode ]: enabled [2026-09-12 14:36:13] [ vulkan ]: disabled_off [2026-09-12 14:36:13] [ webgl ]: enabled [2026-09-12 14:36:13] [ webgl2 ]: enabled [2026-09-12 14:36:13] [ webgpu ]: enabled [2026-09-12 14:36:13] [ webnn ]: disabled_off [2026-09-12 14:36:13] [ problems ]: [2026-09-12 14:36:13] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-12 14:36:13] [ tag ]: workarounds [2026-09-12 14:36:13] [ affectedSettings ]: exit_on_context_lost [2026-09-12 14:36:13] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-12 14:36:13] [ tag ]: workarounds [2026-09-12 14:36:13] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-12 14:36:13] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-12 14:36:13] [ tag ]: workarounds [2026-09-12 14:36:13] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-12 14:36:13] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-12 14:36:13] [ tag ]: workarounds [2026-09-12 14:36:13] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-12 14:36:13] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-12 14:36:13] [ tag ]: workarounds [2026-09-12 14:36:13] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-12 14:36:13] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-12 14:36:13] [ tag ]: workarounds [2026-09-12 14:36:13] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-12 14:36:13] [ workarounds ]: [2026-09-12 14:36:13] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-12 14:36:13] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-12 14:36:13] [ workarounds[2] ]: exit_on_context_lost [2026-09-12 14:36:13] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-12 14:36:13] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-12 14:36:13] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-12 14:36:13] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-12 14:36:13] [ gpuMemoryBufferInfo ]: [2026-09-12 14:36:13] [ R_8 ]: Software only [2026-09-12 14:36:13] [ R_16 ]: Software only [2026-09-12 14:36:13] [ RG_88 ]: Software only [2026-09-12 14:36:13] [ RG_1616 ]: Software only [2026-09-12 14:36:13] [ BGR_565 ]: Software only [2026-09-12 14:36:13] [ RGBA_4444 ]: Software only [2026-09-12 14:36:13] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-12 14:36:13] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-12 14:36:13] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-12 14:36:13] [ BGRA_1010102 ]: Software only [2026-09-12 14:36:13] [ RGBA_1010102 ]: Software only [2026-09-12 14:36:13] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-12 14:36:13] [ RGBA_F16 ]: Software only [2026-09-12 14:36:13] [ YVU_420 ]: Software only [2026-09-12 14:36:13] [ YUV_420_BIPLANAR ]: Software only [2026-09-12 14:36:13] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-12 14:36:13] [ P010 ]: Software only [2026-09-12 14:36:13] [ videoAcceleratorsInfo ]: [2026-09-12 14:36:13] [ Decoding ]: (null) [2026-09-12 14:36:13] [ Encoding ]: (null) [2026-09-12 14:36:13] [2026-09-12 14:36:13] *** Report Section: Log Messages *** [2026-09-12 14:36:13] [2026-09-12 14:36:13] ===================[ GPU Report: End [0] ]================== [2026-09-12 18:52:56] Client version: no bootstrapper found [2026-09-12 18:52:56] GPU process started: start count: 0 [2026-09-12 18:53:02] ==================[ GPU Report: Start [0] ]================= [2026-09-12 18:53:02] [2026-09-12 18:53:02] *** Report Section: Client Info *** [2026-09-12 18:53:02] [2026-09-12 18:53:02] [ client_info ]: [2026-09-12 18:53:02] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-12 18:53:02] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=17676 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-12 18:53:02] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-12 18:53:02] [ operating_system ]: Windows NT 10.0.19045 [2026-09-12 18:53:02] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-12 18:53:02] [ version ]: Chrome/126.0.6478.183 [2026-09-12 18:53:02] [2026-09-12 18:53:02] *** Report Section: GPU Info *** [2026-09-12 18:53:02] [2026-09-12 18:53:02] [ gpu_info ]: [2026-09-12 18:53:02] [ ANGLEFeatures ]: [2026-09-12 18:53:02] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-12 18:53:02] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-12 18:53:02] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-12 18:53:02] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-12 18:53:02] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-12 18:53:02] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-12 18:53:02] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-12 18:53:02] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-12 18:53:02] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-12 18:53:02] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-12 18:53:02] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-12 18:53:02] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-12 18:53:02] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-12 18:53:02] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-12 18:53:02] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-12 18:53:02] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-12 18:53:02] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-12 18:53:02] [ basicInfo ]: [2026-09-12 18:53:02] [ Initialization time ]: 324 [2026-09-12 18:53:02] [ In-process GPU ]: (null) [2026-09-12 18:53:02] [ Passthrough Command Decoder ]: (null) [2026-09-12 18:53:02] [ Sandboxed ]: (null) [2026-09-12 18:53:02] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,88339}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-12 18:53:02] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,92589}, DRIVER_VERSION=10.0.19041.4355 [2026-09-12 18:53:02] [ Optimus ]: (null) [2026-09-12 18:53:02] [ AMD switchable ]: (null) [2026-09-12 18:53:02] [ Desktop compositing ]: Aero Glass [2026-09-12 18:53:02] [ Direct composition ]: (null) [2026-09-12 18:53:02] [ Supports overlays ]: (null) [2026-09-12 18:53:02] [ YUY2 overlay support ]: SCALING [2026-09-12 18:53:02] [ NV12 overlay support ]: SCALING [2026-09-12 18:53:02] [ BGRA8 overlay support ]: SOFTWARE [2026-09-12 18:53:02] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-12 18:53:02] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-12 18:53:02] [ DirectML feature level ]: Not supported [2026-09-12 18:53:02] [ Driver D3D12 feature level ]: Not supported [2026-09-12 18:53:02] [ Driver Vulkan API version ]: Not supported [2026-09-12 18:53:02] [ GPU CUDA compute capability major version ]: (null) [2026-09-12 18:53:02] [ Pixel shader version ]: 5.0 [2026-09-12 18:53:02] [ Vertex shader version ]: 5.0 [2026-09-12 18:53:02] [ Max. MSAA samples ]: 8 [2026-09-12 18:53:02] [ Machine model name ]: (null) [2026-09-12 18:53:02] [ Machine model version ]: (null) [2026-09-12 18:53:02] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-12 18:53:02] [ Display type ]: ANGLE_D3D11 [2026-09-12 18:53:02] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-12 18:53:02] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-12 18:53:02] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-12 18:53:02] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-12 18:53:02] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-12 18:53:02] [ Disabled WebGL Extensions ]: (null) [2026-09-12 18:53:02] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-12 18:53:02] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-12 18:53:02] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-12 18:53:02] [ Direct rendering version ]: unknown [2026-09-12 18:53:02] [ Reset notification strategy ]: 0x8252 [2026-09-12 18:53:02] [ GPU process crash count ]: (null) [2026-09-12 18:53:02] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-12 18:53:02] [ compositorInfo ]: [2026-09-12 18:53:02] [ Tile Update Mode ]: One-copy [2026-09-12 18:53:02] [ Partial Raster ]: Enabled [2026-09-12 18:53:02] [ dawnInfo ]: [2026-09-12 18:53:02] [ devicePerfInfo ]: [2026-09-12 18:53:02] [ displayInfo ]: [2026-09-12 18:53:02] [ Info ]: Display[4135584877] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-12 18:53:02] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-12 18:53:02] [ Buffer format (all) ]: BGRA_8888 [2026-09-12 18:53:02] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-12 18:53:02] [ SDR white level in nits ]: 203 [2026-09-12 18:53:02] [ HDR relative maximum luminance ]: 1 [2026-09-12 18:53:02] [ Bits per color component ]: 8 [2026-09-12 18:53:02] [ Bits per pixel ]: 24 [2026-09-12 18:53:02] [ Refresh Rate in Hz ]: 100 [2026-09-12 18:53:02] [ featureStatus ]: [2026-09-12 18:53:02] [ featureStatus ]: [2026-09-12 18:53:02] [ 2d_canvas ]: enabled [2026-09-12 18:53:02] [ canvas_oop_rasterization ]: enabled_on [2026-09-12 18:53:02] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-12 18:53:02] [ gpu_compositing ]: enabled [2026-09-12 18:53:02] [ multiple_raster_threads ]: enabled_on [2026-09-12 18:53:02] [ opengl ]: enabled_on [2026-09-12 18:53:02] [ rasterization ]: enabled [2026-09-12 18:53:02] [ raw_draw ]: disabled_off_ok [2026-09-12 18:53:02] [ skia_graphite ]: disabled_off [2026-09-12 18:53:02] [ video_decode ]: enabled [2026-09-12 18:53:02] [ video_encode ]: enabled [2026-09-12 18:53:02] [ vulkan ]: disabled_off [2026-09-12 18:53:02] [ webgl ]: enabled [2026-09-12 18:53:02] [ webgl2 ]: enabled [2026-09-12 18:53:02] [ webgpu ]: enabled [2026-09-12 18:53:02] [ webnn ]: disabled_off [2026-09-12 18:53:02] [ problems ]: [2026-09-12 18:53:02] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-12 18:53:02] [ tag ]: workarounds [2026-09-12 18:53:02] [ affectedSettings ]: exit_on_context_lost [2026-09-12 18:53:02] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-12 18:53:02] [ tag ]: workarounds [2026-09-12 18:53:02] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-12 18:53:02] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-12 18:53:02] [ tag ]: workarounds [2026-09-12 18:53:02] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-12 18:53:02] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-12 18:53:02] [ tag ]: workarounds [2026-09-12 18:53:02] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-12 18:53:02] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-12 18:53:02] [ tag ]: workarounds [2026-09-12 18:53:02] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-12 18:53:02] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-12 18:53:02] [ tag ]: workarounds [2026-09-12 18:53:02] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-12 18:53:02] [ workarounds ]: [2026-09-12 18:53:02] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-12 18:53:02] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-12 18:53:02] [ workarounds[2] ]: exit_on_context_lost [2026-09-12 18:53:02] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-12 18:53:02] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-12 18:53:02] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-12 18:53:02] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-12 18:53:02] [ gpuMemoryBufferInfo ]: [2026-09-12 18:53:02] [ R_8 ]: Software only [2026-09-12 18:53:02] [ R_16 ]: Software only [2026-09-12 18:53:02] [ RG_88 ]: Software only [2026-09-12 18:53:02] [ RG_1616 ]: Software only [2026-09-12 18:53:02] [ BGR_565 ]: Software only [2026-09-12 18:53:02] [ RGBA_4444 ]: Software only [2026-09-12 18:53:02] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-12 18:53:02] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-12 18:53:02] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-12 18:53:02] [ BGRA_1010102 ]: Software only [2026-09-12 18:53:02] [ RGBA_1010102 ]: Software only [2026-09-12 18:53:02] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-12 18:53:02] [ RGBA_F16 ]: Software only [2026-09-12 18:53:02] [ YVU_420 ]: Software only [2026-09-12 18:53:02] [ YUV_420_BIPLANAR ]: Software only [2026-09-12 18:53:02] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-12 18:53:02] [ P010 ]: Software only [2026-09-12 18:53:02] [ videoAcceleratorsInfo ]: [2026-09-12 18:53:02] [ Decoding ]: (null) [2026-09-12 18:53:02] [ Encoding ]: (null) [2026-09-12 18:53:02] [2026-09-12 18:53:02] *** Report Section: Log Messages *** [2026-09-12 18:53:02] [2026-09-12 18:53:02] ===================[ GPU Report: End [0] ]================== [2026-09-13 11:11:50] Client version: no bootstrapper found [2026-09-13 11:11:50] GPU process started: start count: 0 [2026-09-13 11:12:03] ==================[ GPU Report: Start [0] ]================= [2026-09-13 11:12:03] [2026-09-13 11:12:03] *** Report Section: Client Info *** [2026-09-13 11:12:03] [2026-09-13 11:12:03] [ client_info ]: [2026-09-13 11:12:03] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-13 11:12:03] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=7096 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-13 11:12:03] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-13 11:12:03] [ operating_system ]: Windows NT 10.0.19045 [2026-09-13 11:12:03] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-13 11:12:03] [ version ]: Chrome/126.0.6478.183 [2026-09-13 11:12:03] [2026-09-13 11:12:03] *** Report Section: GPU Info *** [2026-09-13 11:12:03] [2026-09-13 11:12:03] [ gpu_info ]: [2026-09-13 11:12:03] [ ANGLEFeatures ]: [2026-09-13 11:12:03] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-13 11:12:03] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-13 11:12:03] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-13 11:12:03] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-13 11:12:03] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-13 11:12:03] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-13 11:12:03] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-13 11:12:03] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-13 11:12:03] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-13 11:12:03] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-13 11:12:03] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-13 11:12:03] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-13 11:12:03] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-13 11:12:03] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-13 11:12:03] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-13 11:12:03] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-13 11:12:03] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-13 11:12:03] [ basicInfo ]: [2026-09-13 11:12:03] [ Initialization time ]: 698 [2026-09-13 11:12:03] [ In-process GPU ]: (null) [2026-09-13 11:12:03] [ Passthrough Command Decoder ]: (null) [2026-09-13 11:12:03] [ Sandboxed ]: (null) [2026-09-13 11:12:03] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,88259}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-13 11:12:03] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,92507}, DRIVER_VERSION=10.0.19041.4355 [2026-09-13 11:12:03] [ Optimus ]: (null) [2026-09-13 11:12:03] [ AMD switchable ]: (null) [2026-09-13 11:12:03] [ Desktop compositing ]: Aero Glass [2026-09-13 11:12:03] [ Direct composition ]: (null) [2026-09-13 11:12:03] [ Supports overlays ]: (null) [2026-09-13 11:12:03] [ YUY2 overlay support ]: SCALING [2026-09-13 11:12:03] [ NV12 overlay support ]: SCALING [2026-09-13 11:12:03] [ BGRA8 overlay support ]: SOFTWARE [2026-09-13 11:12:03] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-13 11:12:03] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-13 11:12:03] [ DirectML feature level ]: Not supported [2026-09-13 11:12:03] [ Driver D3D12 feature level ]: Not supported [2026-09-13 11:12:03] [ Driver Vulkan API version ]: Not supported [2026-09-13 11:12:03] [ GPU CUDA compute capability major version ]: (null) [2026-09-13 11:12:03] [ Pixel shader version ]: 5.0 [2026-09-13 11:12:03] [ Vertex shader version ]: 5.0 [2026-09-13 11:12:03] [ Max. MSAA samples ]: 8 [2026-09-13 11:12:03] [ Machine model name ]: (null) [2026-09-13 11:12:03] [ Machine model version ]: (null) [2026-09-13 11:12:03] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-13 11:12:03] [ Display type ]: ANGLE_D3D11 [2026-09-13 11:12:03] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-13 11:12:03] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-13 11:12:03] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-13 11:12:03] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-13 11:12:03] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-13 11:12:03] [ Disabled WebGL Extensions ]: (null) [2026-09-13 11:12:03] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-13 11:12:03] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-13 11:12:03] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-13 11:12:03] [ Direct rendering version ]: unknown [2026-09-13 11:12:03] [ Reset notification strategy ]: 0x8252 [2026-09-13 11:12:03] [ GPU process crash count ]: (null) [2026-09-13 11:12:03] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-13 11:12:03] [ compositorInfo ]: [2026-09-13 11:12:03] [ Tile Update Mode ]: One-copy [2026-09-13 11:12:03] [ Partial Raster ]: Enabled [2026-09-13 11:12:03] [ dawnInfo ]: [2026-09-13 11:12:03] [ devicePerfInfo ]: [2026-09-13 11:12:03] [ displayInfo ]: [2026-09-13 11:12:03] [ Info ]: Display[985810299] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-13 11:12:03] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-13 11:12:03] [ Buffer format (all) ]: BGRA_8888 [2026-09-13 11:12:03] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-13 11:12:03] [ SDR white level in nits ]: 203 [2026-09-13 11:12:03] [ HDR relative maximum luminance ]: 1 [2026-09-13 11:12:03] [ Bits per color component ]: 8 [2026-09-13 11:12:03] [ Bits per pixel ]: 24 [2026-09-13 11:12:03] [ Refresh Rate in Hz ]: 100 [2026-09-13 11:12:03] [ featureStatus ]: [2026-09-13 11:12:03] [ featureStatus ]: [2026-09-13 11:12:03] [ 2d_canvas ]: enabled [2026-09-13 11:12:03] [ canvas_oop_rasterization ]: enabled_on [2026-09-13 11:12:03] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-13 11:12:03] [ gpu_compositing ]: enabled [2026-09-13 11:12:03] [ multiple_raster_threads ]: enabled_on [2026-09-13 11:12:03] [ opengl ]: enabled_on [2026-09-13 11:12:03] [ rasterization ]: enabled [2026-09-13 11:12:03] [ raw_draw ]: disabled_off_ok [2026-09-13 11:12:03] [ skia_graphite ]: disabled_off [2026-09-13 11:12:03] [ video_decode ]: enabled [2026-09-13 11:12:03] [ video_encode ]: enabled [2026-09-13 11:12:03] [ vulkan ]: disabled_off [2026-09-13 11:12:03] [ webgl ]: enabled [2026-09-13 11:12:03] [ webgl2 ]: enabled [2026-09-13 11:12:03] [ webgpu ]: enabled [2026-09-13 11:12:03] [ webnn ]: disabled_off [2026-09-13 11:12:03] [ problems ]: [2026-09-13 11:12:03] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-13 11:12:03] [ tag ]: workarounds [2026-09-13 11:12:03] [ affectedSettings ]: exit_on_context_lost [2026-09-13 11:12:03] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-13 11:12:03] [ tag ]: workarounds [2026-09-13 11:12:03] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-13 11:12:03] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-13 11:12:03] [ tag ]: workarounds [2026-09-13 11:12:03] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-13 11:12:03] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-13 11:12:03] [ tag ]: workarounds [2026-09-13 11:12:03] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-13 11:12:03] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-13 11:12:03] [ tag ]: workarounds [2026-09-13 11:12:03] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-13 11:12:03] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-13 11:12:03] [ tag ]: workarounds [2026-09-13 11:12:03] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-13 11:12:03] [ workarounds ]: [2026-09-13 11:12:03] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-13 11:12:03] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-13 11:12:03] [ workarounds[2] ]: exit_on_context_lost [2026-09-13 11:12:03] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-13 11:12:03] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-13 11:12:03] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-13 11:12:03] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-13 11:12:03] [ gpuMemoryBufferInfo ]: [2026-09-13 11:12:03] [ R_8 ]: Software only [2026-09-13 11:12:03] [ R_16 ]: Software only [2026-09-13 11:12:03] [ RG_88 ]: Software only [2026-09-13 11:12:03] [ RG_1616 ]: Software only [2026-09-13 11:12:03] [ BGR_565 ]: Software only [2026-09-13 11:12:03] [ RGBA_4444 ]: Software only [2026-09-13 11:12:03] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-13 11:12:03] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-13 11:12:03] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-13 11:12:03] [ BGRA_1010102 ]: Software only [2026-09-13 11:12:03] [ RGBA_1010102 ]: Software only [2026-09-13 11:12:03] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-13 11:12:03] [ RGBA_F16 ]: Software only [2026-09-13 11:12:03] [ YVU_420 ]: Software only [2026-09-13 11:12:03] [ YUV_420_BIPLANAR ]: Software only [2026-09-13 11:12:03] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-13 11:12:03] [ P010 ]: Software only [2026-09-13 11:12:03] [ videoAcceleratorsInfo ]: [2026-09-13 11:12:03] [ Decoding ]: (null) [2026-09-13 11:12:03] [ Encoding ]: (null) [2026-09-13 11:12:03] [2026-09-13 11:12:03] *** Report Section: Log Messages *** [2026-09-13 11:12:03] [2026-09-13 11:12:03] ===================[ GPU Report: End [0] ]================== [2026-09-14 07:57:40] Client version: no bootstrapper found [2026-09-14 07:57:40] GPU process started: start count: 0 [2026-09-14 07:57:52] ==================[ GPU Report: Start [0] ]================= [2026-09-14 07:57:52] [2026-09-14 07:57:52] *** Report Section: Client Info *** [2026-09-14 07:57:52] [2026-09-14 07:57:52] [ client_info ]: [2026-09-14 07:57:52] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-14 07:57:52] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=25492 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-14 07:57:52] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-14 07:57:52] [ operating_system ]: Windows NT 10.0.19045 [2026-09-14 07:57:52] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-14 07:57:52] [ version ]: Chrome/126.0.6478.183 [2026-09-14 07:57:52] [2026-09-14 07:57:52] *** Report Section: GPU Info *** [2026-09-14 07:57:52] [2026-09-14 07:57:52] [ gpu_info ]: [2026-09-14 07:57:52] [ ANGLEFeatures ]: [2026-09-14 07:57:52] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-14 07:57:52] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-14 07:57:52] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-14 07:57:52] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-14 07:57:52] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-14 07:57:52] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-14 07:57:52] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-14 07:57:52] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-14 07:57:52] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-14 07:57:52] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-14 07:57:52] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-14 07:57:52] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-14 07:57:52] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-14 07:57:52] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-14 07:57:52] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-14 07:57:52] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-14 07:57:52] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-14 07:57:52] [ basicInfo ]: [2026-09-14 07:57:52] [ Initialization time ]: 682 [2026-09-14 07:57:52] [ In-process GPU ]: (null) [2026-09-14 07:57:52] [ Passthrough Command Decoder ]: (null) [2026-09-14 07:57:52] [ Sandboxed ]: (null) [2026-09-14 07:57:52] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,88503}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-14 07:57:52] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,92837}, DRIVER_VERSION=10.0.19041.4355 [2026-09-14 07:57:52] [ Optimus ]: (null) [2026-09-14 07:57:52] [ AMD switchable ]: (null) [2026-09-14 07:57:52] [ Desktop compositing ]: Aero Glass [2026-09-14 07:57:52] [ Direct composition ]: (null) [2026-09-14 07:57:52] [ Supports overlays ]: (null) [2026-09-14 07:57:52] [ YUY2 overlay support ]: SCALING [2026-09-14 07:57:52] [ NV12 overlay support ]: SCALING [2026-09-14 07:57:52] [ BGRA8 overlay support ]: SOFTWARE [2026-09-14 07:57:52] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-14 07:57:52] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-14 07:57:52] [ DirectML feature level ]: Not supported [2026-09-14 07:57:52] [ Driver D3D12 feature level ]: Not supported [2026-09-14 07:57:52] [ Driver Vulkan API version ]: Not supported [2026-09-14 07:57:52] [ GPU CUDA compute capability major version ]: (null) [2026-09-14 07:57:52] [ Pixel shader version ]: 5.0 [2026-09-14 07:57:52] [ Vertex shader version ]: 5.0 [2026-09-14 07:57:52] [ Max. MSAA samples ]: 8 [2026-09-14 07:57:52] [ Machine model name ]: (null) [2026-09-14 07:57:52] [ Machine model version ]: (null) [2026-09-14 07:57:52] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-14 07:57:52] [ Display type ]: ANGLE_D3D11 [2026-09-14 07:57:52] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-14 07:57:52] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-14 07:57:52] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-14 07:57:52] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-14 07:57:52] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-14 07:57:52] [ Disabled WebGL Extensions ]: (null) [2026-09-14 07:57:52] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-14 07:57:52] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-14 07:57:52] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-14 07:57:52] [ Direct rendering version ]: unknown [2026-09-14 07:57:52] [ Reset notification strategy ]: 0x8252 [2026-09-14 07:57:52] [ GPU process crash count ]: (null) [2026-09-14 07:57:52] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-14 07:57:52] [ compositorInfo ]: [2026-09-14 07:57:52] [ Tile Update Mode ]: One-copy [2026-09-14 07:57:52] [ Partial Raster ]: Enabled [2026-09-14 07:57:52] [ dawnInfo ]: [2026-09-14 07:57:52] [ devicePerfInfo ]: [2026-09-14 07:57:52] [ displayInfo ]: [2026-09-14 07:57:52] [ Info ]: Display[3609269730] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-14 07:57:52] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-14 07:57:52] [ Buffer format (all) ]: BGRA_8888 [2026-09-14 07:57:52] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-14 07:57:52] [ SDR white level in nits ]: 203 [2026-09-14 07:57:52] [ HDR relative maximum luminance ]: 1 [2026-09-14 07:57:52] [ Bits per color component ]: 8 [2026-09-14 07:57:52] [ Bits per pixel ]: 24 [2026-09-14 07:57:52] [ Refresh Rate in Hz ]: 100 [2026-09-14 07:57:52] [ featureStatus ]: [2026-09-14 07:57:52] [ featureStatus ]: [2026-09-14 07:57:52] [ 2d_canvas ]: enabled [2026-09-14 07:57:52] [ canvas_oop_rasterization ]: enabled_on [2026-09-14 07:57:52] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-14 07:57:52] [ gpu_compositing ]: enabled [2026-09-14 07:57:52] [ multiple_raster_threads ]: enabled_on [2026-09-14 07:57:52] [ opengl ]: enabled_on [2026-09-14 07:57:52] [ rasterization ]: enabled [2026-09-14 07:57:52] [ raw_draw ]: disabled_off_ok [2026-09-14 07:57:52] [ skia_graphite ]: disabled_off [2026-09-14 07:57:52] [ video_decode ]: enabled [2026-09-14 07:57:52] [ video_encode ]: enabled [2026-09-14 07:57:52] [ vulkan ]: disabled_off [2026-09-14 07:57:52] [ webgl ]: enabled [2026-09-14 07:57:52] [ webgl2 ]: enabled [2026-09-14 07:57:52] [ webgpu ]: enabled [2026-09-14 07:57:52] [ webnn ]: disabled_off [2026-09-14 07:57:52] [ problems ]: [2026-09-14 07:57:52] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-14 07:57:52] [ tag ]: workarounds [2026-09-14 07:57:52] [ affectedSettings ]: exit_on_context_lost [2026-09-14 07:57:52] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-14 07:57:52] [ tag ]: workarounds [2026-09-14 07:57:52] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-14 07:57:52] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-14 07:57:52] [ tag ]: workarounds [2026-09-14 07:57:52] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-14 07:57:52] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-14 07:57:52] [ tag ]: workarounds [2026-09-14 07:57:52] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-14 07:57:52] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-14 07:57:52] [ tag ]: workarounds [2026-09-14 07:57:52] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-14 07:57:52] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-14 07:57:52] [ tag ]: workarounds [2026-09-14 07:57:52] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-14 07:57:52] [ workarounds ]: [2026-09-14 07:57:52] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-14 07:57:52] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-14 07:57:52] [ workarounds[2] ]: exit_on_context_lost [2026-09-14 07:57:52] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-14 07:57:52] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-14 07:57:52] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-14 07:57:52] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-14 07:57:52] [ gpuMemoryBufferInfo ]: [2026-09-14 07:57:52] [ R_8 ]: Software only [2026-09-14 07:57:52] [ R_16 ]: Software only [2026-09-14 07:57:52] [ RG_88 ]: Software only [2026-09-14 07:57:52] [ RG_1616 ]: Software only [2026-09-14 07:57:52] [ BGR_565 ]: Software only [2026-09-14 07:57:52] [ RGBA_4444 ]: Software only [2026-09-14 07:57:52] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-14 07:57:52] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-14 07:57:52] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-14 07:57:52] [ BGRA_1010102 ]: Software only [2026-09-14 07:57:52] [ RGBA_1010102 ]: Software only [2026-09-14 07:57:52] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-14 07:57:52] [ RGBA_F16 ]: Software only [2026-09-14 07:57:52] [ YVU_420 ]: Software only [2026-09-14 07:57:52] [ YUV_420_BIPLANAR ]: Software only [2026-09-14 07:57:52] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-14 07:57:52] [ P010 ]: Software only [2026-09-14 07:57:52] [ videoAcceleratorsInfo ]: [2026-09-14 07:57:52] [ Decoding ]: (null) [2026-09-14 07:57:52] [ Encoding ]: (null) [2026-09-14 07:57:52] [2026-09-14 07:57:52] *** Report Section: Log Messages *** [2026-09-14 07:57:52] [2026-09-14 07:57:52] ===================[ GPU Report: End [0] ]================== [2026-09-15 08:05:40] Client version: no bootstrapper found [2026-09-15 08:05:40] GPU process started: start count: 0 [2026-09-15 08:05:47] ==================[ GPU Report: Start [0] ]================= [2026-09-15 08:05:47] [2026-09-15 08:05:47] *** Report Section: Client Info *** [2026-09-15 08:05:47] [2026-09-15 08:05:47] [ client_info ]: [2026-09-15 08:05:47] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-15 08:05:47] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=9604 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-15 08:05:47] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-15 08:05:47] [ operating_system ]: Windows NT 10.0.19045 [2026-09-15 08:05:47] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-15 08:05:47] [ version ]: Chrome/126.0.6478.183 [2026-09-15 08:05:47] [2026-09-15 08:05:47] *** Report Section: GPU Info *** [2026-09-15 08:05:47] [2026-09-15 08:05:47] [ gpu_info ]: [2026-09-15 08:05:47] [ ANGLEFeatures ]: [2026-09-15 08:05:47] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-15 08:05:47] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-15 08:05:47] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-15 08:05:47] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-15 08:05:47] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-15 08:05:47] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-15 08:05:47] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-15 08:05:47] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-15 08:05:47] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-15 08:05:47] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-15 08:05:47] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-15 08:05:47] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-15 08:05:47] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-15 08:05:47] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-15 08:05:47] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-15 08:05:47] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-15 08:05:47] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-15 08:05:47] [ basicInfo ]: [2026-09-15 08:05:47] [ Initialization time ]: 717 [2026-09-15 08:05:47] [ In-process GPU ]: (null) [2026-09-15 08:05:47] [ Passthrough Command Decoder ]: (null) [2026-09-15 08:05:47] [ Sandboxed ]: (null) [2026-09-15 08:05:47] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,88584}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-15 08:05:47] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93012}, DRIVER_VERSION=10.0.19041.4355 [2026-09-15 08:05:47] [ Optimus ]: (null) [2026-09-15 08:05:47] [ AMD switchable ]: (null) [2026-09-15 08:05:47] [ Desktop compositing ]: Aero Glass [2026-09-15 08:05:47] [ Direct composition ]: (null) [2026-09-15 08:05:47] [ Supports overlays ]: (null) [2026-09-15 08:05:47] [ YUY2 overlay support ]: SCALING [2026-09-15 08:05:47] [ NV12 overlay support ]: SCALING [2026-09-15 08:05:47] [ BGRA8 overlay support ]: SOFTWARE [2026-09-15 08:05:47] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-15 08:05:47] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-15 08:05:47] [ DirectML feature level ]: Not supported [2026-09-15 08:05:47] [ Driver D3D12 feature level ]: Not supported [2026-09-15 08:05:47] [ Driver Vulkan API version ]: Not supported [2026-09-15 08:05:47] [ GPU CUDA compute capability major version ]: (null) [2026-09-15 08:05:47] [ Pixel shader version ]: 5.0 [2026-09-15 08:05:47] [ Vertex shader version ]: 5.0 [2026-09-15 08:05:47] [ Max. MSAA samples ]: 8 [2026-09-15 08:05:47] [ Machine model name ]: (null) [2026-09-15 08:05:47] [ Machine model version ]: (null) [2026-09-15 08:05:47] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-15 08:05:47] [ Display type ]: ANGLE_D3D11 [2026-09-15 08:05:47] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-15 08:05:47] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-15 08:05:47] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-15 08:05:47] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-15 08:05:47] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-15 08:05:47] [ Disabled WebGL Extensions ]: (null) [2026-09-15 08:05:47] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-15 08:05:47] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-15 08:05:47] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-15 08:05:47] [ Direct rendering version ]: unknown [2026-09-15 08:05:47] [ Reset notification strategy ]: 0x8252 [2026-09-15 08:05:47] [ GPU process crash count ]: (null) [2026-09-15 08:05:47] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-15 08:05:47] [ compositorInfo ]: [2026-09-15 08:05:47] [ Tile Update Mode ]: One-copy [2026-09-15 08:05:47] [ Partial Raster ]: Enabled [2026-09-15 08:05:47] [ dawnInfo ]: [2026-09-15 08:05:47] [ devicePerfInfo ]: [2026-09-15 08:05:47] [ displayInfo ]: [2026-09-15 08:05:47] [ Info ]: Display[1140261659] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-15 08:05:47] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-15 08:05:47] [ Buffer format (all) ]: BGRA_8888 [2026-09-15 08:05:47] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-15 08:05:47] [ SDR white level in nits ]: 203 [2026-09-15 08:05:47] [ HDR relative maximum luminance ]: 1 [2026-09-15 08:05:47] [ Bits per color component ]: 8 [2026-09-15 08:05:47] [ Bits per pixel ]: 24 [2026-09-15 08:05:47] [ Refresh Rate in Hz ]: 100 [2026-09-15 08:05:47] [ featureStatus ]: [2026-09-15 08:05:47] [ featureStatus ]: [2026-09-15 08:05:47] [ 2d_canvas ]: enabled [2026-09-15 08:05:47] [ canvas_oop_rasterization ]: enabled_on [2026-09-15 08:05:47] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-15 08:05:47] [ gpu_compositing ]: enabled [2026-09-15 08:05:47] [ multiple_raster_threads ]: enabled_on [2026-09-15 08:05:47] [ opengl ]: enabled_on [2026-09-15 08:05:47] [ rasterization ]: enabled [2026-09-15 08:05:47] [ raw_draw ]: disabled_off_ok [2026-09-15 08:05:47] [ skia_graphite ]: disabled_off [2026-09-15 08:05:47] [ video_decode ]: enabled [2026-09-15 08:05:47] [ video_encode ]: enabled [2026-09-15 08:05:47] [ vulkan ]: disabled_off [2026-09-15 08:05:47] [ webgl ]: enabled [2026-09-15 08:05:47] [ webgl2 ]: enabled [2026-09-15 08:05:47] [ webgpu ]: enabled [2026-09-15 08:05:47] [ webnn ]: disabled_off [2026-09-15 08:05:47] [ problems ]: [2026-09-15 08:05:47] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-15 08:05:47] [ tag ]: workarounds [2026-09-15 08:05:47] [ affectedSettings ]: exit_on_context_lost [2026-09-15 08:05:47] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-15 08:05:47] [ tag ]: workarounds [2026-09-15 08:05:47] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-15 08:05:47] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-15 08:05:47] [ tag ]: workarounds [2026-09-15 08:05:47] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-15 08:05:47] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-15 08:05:47] [ tag ]: workarounds [2026-09-15 08:05:47] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-15 08:05:47] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-15 08:05:47] [ tag ]: workarounds [2026-09-15 08:05:47] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-15 08:05:47] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-15 08:05:47] [ tag ]: workarounds [2026-09-15 08:05:47] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-15 08:05:47] [ workarounds ]: [2026-09-15 08:05:47] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-15 08:05:47] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-15 08:05:47] [ workarounds[2] ]: exit_on_context_lost [2026-09-15 08:05:47] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-15 08:05:47] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-15 08:05:47] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-15 08:05:47] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-15 08:05:47] [ gpuMemoryBufferInfo ]: [2026-09-15 08:05:47] [ R_8 ]: Software only [2026-09-15 08:05:47] [ R_16 ]: Software only [2026-09-15 08:05:47] [ RG_88 ]: Software only [2026-09-15 08:05:47] [ RG_1616 ]: Software only [2026-09-15 08:05:47] [ BGR_565 ]: Software only [2026-09-15 08:05:47] [ RGBA_4444 ]: Software only [2026-09-15 08:05:47] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-15 08:05:47] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-15 08:05:47] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-15 08:05:47] [ BGRA_1010102 ]: Software only [2026-09-15 08:05:47] [ RGBA_1010102 ]: Software only [2026-09-15 08:05:47] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-15 08:05:47] [ RGBA_F16 ]: Software only [2026-09-15 08:05:47] [ YVU_420 ]: Software only [2026-09-15 08:05:47] [ YUV_420_BIPLANAR ]: Software only [2026-09-15 08:05:47] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-15 08:05:47] [ P010 ]: Software only [2026-09-15 08:05:47] [ videoAcceleratorsInfo ]: [2026-09-15 08:05:47] [ Decoding ]: (null) [2026-09-15 08:05:47] [ Encoding ]: (null) [2026-09-15 08:05:47] [2026-09-15 08:05:47] *** Report Section: Log Messages *** [2026-09-15 08:05:47] [2026-09-15 08:05:47] ===================[ GPU Report: End [0] ]================== [2026-09-15 20:36:43] Client version: no bootstrapper found [2026-09-15 20:36:43] GPU process started: start count: 0 [2026-09-15 20:36:50] ==================[ GPU Report: Start [0] ]================= [2026-09-15 20:36:50] [2026-09-15 20:36:50] *** Report Section: Client Info *** [2026-09-15 20:36:50] [2026-09-15 20:36:50] [ client_info ]: [2026-09-15 20:36:50] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-15 20:36:50] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=11072 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-15 20:36:50] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-15 20:36:50] [ operating_system ]: Windows NT 10.0.19045 [2026-09-15 20:36:50] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-15 20:36:50] [ version ]: Chrome/126.0.6478.183 [2026-09-15 20:36:50] [2026-09-15 20:36:50] *** Report Section: GPU Info *** [2026-09-15 20:36:50] [2026-09-15 20:36:50] [ gpu_info ]: [2026-09-15 20:36:50] [ ANGLEFeatures ]: [2026-09-15 20:36:50] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-15 20:36:50] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-15 20:36:50] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-15 20:36:50] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-15 20:36:50] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-15 20:36:50] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-15 20:36:50] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-15 20:36:50] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-15 20:36:50] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-15 20:36:50] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-15 20:36:50] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-15 20:36:50] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-15 20:36:50] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-15 20:36:50] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-15 20:36:50] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-15 20:36:50] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-15 20:36:50] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-15 20:36:50] [ basicInfo ]: [2026-09-15 20:36:50] [ Initialization time ]: 339 [2026-09-15 20:36:50] [ In-process GPU ]: (null) [2026-09-15 20:36:50] [ Passthrough Command Decoder ]: (null) [2026-09-15 20:36:50] [ Sandboxed ]: (null) [2026-09-15 20:36:50] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90138}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-15 20:36:50] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94521}, DRIVER_VERSION=10.0.19041.4355 [2026-09-15 20:36:50] [ Optimus ]: (null) [2026-09-15 20:36:50] [ AMD switchable ]: (null) [2026-09-15 20:36:50] [ Desktop compositing ]: Aero Glass [2026-09-15 20:36:50] [ Direct composition ]: (null) [2026-09-15 20:36:50] [ Supports overlays ]: (null) [2026-09-15 20:36:50] [ YUY2 overlay support ]: SCALING [2026-09-15 20:36:50] [ NV12 overlay support ]: SCALING [2026-09-15 20:36:50] [ BGRA8 overlay support ]: SOFTWARE [2026-09-15 20:36:50] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-15 20:36:50] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-15 20:36:50] [ DirectML feature level ]: Not supported [2026-09-15 20:36:50] [ Driver D3D12 feature level ]: Not supported [2026-09-15 20:36:50] [ Driver Vulkan API version ]: Not supported [2026-09-15 20:36:50] [ GPU CUDA compute capability major version ]: (null) [2026-09-15 20:36:50] [ Pixel shader version ]: 5.0 [2026-09-15 20:36:50] [ Vertex shader version ]: 5.0 [2026-09-15 20:36:50] [ Max. MSAA samples ]: 8 [2026-09-15 20:36:50] [ Machine model name ]: (null) [2026-09-15 20:36:50] [ Machine model version ]: (null) [2026-09-15 20:36:50] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-15 20:36:50] [ Display type ]: ANGLE_D3D11 [2026-09-15 20:36:50] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-15 20:36:50] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-15 20:36:50] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-15 20:36:50] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-15 20:36:50] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-15 20:36:50] [ Disabled WebGL Extensions ]: (null) [2026-09-15 20:36:50] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-15 20:36:50] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-15 20:36:50] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-15 20:36:50] [ Direct rendering version ]: unknown [2026-09-15 20:36:50] [ Reset notification strategy ]: 0x8252 [2026-09-15 20:36:50] [ GPU process crash count ]: (null) [2026-09-15 20:36:50] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-15 20:36:50] [ compositorInfo ]: [2026-09-15 20:36:50] [ Tile Update Mode ]: One-copy [2026-09-15 20:36:50] [ Partial Raster ]: Enabled [2026-09-15 20:36:50] [ dawnInfo ]: [2026-09-15 20:36:50] [ devicePerfInfo ]: [2026-09-15 20:36:50] [ displayInfo ]: [2026-09-15 20:36:50] [ Info ]: Display[3803052613] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-15 20:36:50] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-15 20:36:50] [ Buffer format (all) ]: BGRA_8888 [2026-09-15 20:36:50] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-15 20:36:50] [ SDR white level in nits ]: 203 [2026-09-15 20:36:50] [ HDR relative maximum luminance ]: 1 [2026-09-15 20:36:50] [ Bits per color component ]: 8 [2026-09-15 20:36:50] [ Bits per pixel ]: 24 [2026-09-15 20:36:50] [ Refresh Rate in Hz ]: 100 [2026-09-15 20:36:50] [ featureStatus ]: [2026-09-15 20:36:50] [ featureStatus ]: [2026-09-15 20:36:50] [ 2d_canvas ]: enabled [2026-09-15 20:36:50] [ canvas_oop_rasterization ]: enabled_on [2026-09-15 20:36:50] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-15 20:36:50] [ gpu_compositing ]: enabled [2026-09-15 20:36:50] [ multiple_raster_threads ]: enabled_on [2026-09-15 20:36:50] [ opengl ]: enabled_on [2026-09-15 20:36:50] [ rasterization ]: enabled [2026-09-15 20:36:50] [ raw_draw ]: disabled_off_ok [2026-09-15 20:36:50] [ skia_graphite ]: disabled_off [2026-09-15 20:36:50] [ video_decode ]: enabled [2026-09-15 20:36:50] [ video_encode ]: enabled [2026-09-15 20:36:50] [ vulkan ]: disabled_off [2026-09-15 20:36:50] [ webgl ]: enabled [2026-09-15 20:36:50] [ webgl2 ]: enabled [2026-09-15 20:36:50] [ webgpu ]: enabled [2026-09-15 20:36:50] [ webnn ]: disabled_off [2026-09-15 20:36:50] [ problems ]: [2026-09-15 20:36:50] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-15 20:36:50] [ tag ]: workarounds [2026-09-15 20:36:50] [ affectedSettings ]: exit_on_context_lost [2026-09-15 20:36:50] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-15 20:36:50] [ tag ]: workarounds [2026-09-15 20:36:50] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-15 20:36:50] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-15 20:36:50] [ tag ]: workarounds [2026-09-15 20:36:50] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-15 20:36:50] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-15 20:36:50] [ tag ]: workarounds [2026-09-15 20:36:50] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-15 20:36:50] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-15 20:36:50] [ tag ]: workarounds [2026-09-15 20:36:50] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-15 20:36:50] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-15 20:36:50] [ tag ]: workarounds [2026-09-15 20:36:50] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-15 20:36:50] [ workarounds ]: [2026-09-15 20:36:50] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-15 20:36:50] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-15 20:36:50] [ workarounds[2] ]: exit_on_context_lost [2026-09-15 20:36:50] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-15 20:36:50] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-15 20:36:50] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-15 20:36:50] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-15 20:36:50] [ gpuMemoryBufferInfo ]: [2026-09-15 20:36:50] [ R_8 ]: Software only [2026-09-15 20:36:50] [ R_16 ]: Software only [2026-09-15 20:36:50] [ RG_88 ]: Software only [2026-09-15 20:36:50] [ RG_1616 ]: Software only [2026-09-15 20:36:50] [ BGR_565 ]: Software only [2026-09-15 20:36:50] [ RGBA_4444 ]: Software only [2026-09-15 20:36:50] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-15 20:36:50] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-15 20:36:50] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-15 20:36:50] [ BGRA_1010102 ]: Software only [2026-09-15 20:36:50] [ RGBA_1010102 ]: Software only [2026-09-15 20:36:50] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-15 20:36:50] [ RGBA_F16 ]: Software only [2026-09-15 20:36:50] [ YVU_420 ]: Software only [2026-09-15 20:36:50] [ YUV_420_BIPLANAR ]: Software only [2026-09-15 20:36:50] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-15 20:36:50] [ P010 ]: Software only [2026-09-15 20:36:50] [ videoAcceleratorsInfo ]: [2026-09-15 20:36:50] [ Decoding ]: (null) [2026-09-15 20:36:50] [ Encoding ]: (null) [2026-09-15 20:36:50] [2026-09-15 20:36:50] *** Report Section: Log Messages *** [2026-09-15 20:36:50] [2026-09-15 20:36:50] ===================[ GPU Report: End [0] ]================== [2026-09-16 08:03:04] Client version: no bootstrapper found [2026-09-16 08:03:04] GPU process started: start count: 0 [2026-09-16 08:03:12] ==================[ GPU Report: Start [0] ]================= [2026-09-16 08:03:12] [2026-09-16 08:03:12] *** Report Section: Client Info *** [2026-09-16 08:03:12] [2026-09-16 08:03:12] [ client_info ]: [2026-09-16 08:03:12] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-16 08:03:12] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=21496 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-16 08:03:12] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-16 08:03:12] [ operating_system ]: Windows NT 10.0.19045 [2026-09-16 08:03:12] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-16 08:03:12] [ version ]: Chrome/126.0.6478.183 [2026-09-16 08:03:12] [2026-09-16 08:03:12] *** Report Section: GPU Info *** [2026-09-16 08:03:12] [2026-09-16 08:03:12] [ gpu_info ]: [2026-09-16 08:03:12] [ ANGLEFeatures ]: [2026-09-16 08:03:12] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-16 08:03:12] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-16 08:03:12] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-16 08:03:12] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-16 08:03:12] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-16 08:03:12] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-16 08:03:12] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-16 08:03:12] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-16 08:03:12] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-16 08:03:12] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-16 08:03:12] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-16 08:03:12] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-16 08:03:12] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-16 08:03:12] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-16 08:03:12] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-16 08:03:12] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-16 08:03:12] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-16 08:03:12] [ basicInfo ]: [2026-09-16 08:03:12] [ Initialization time ]: 702 [2026-09-16 08:03:12] [ In-process GPU ]: (null) [2026-09-16 08:03:12] [ Passthrough Command Decoder ]: (null) [2026-09-16 08:03:12] [ Sandboxed ]: (null) [2026-09-16 08:03:12] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,88695}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-16 08:03:12] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93126}, DRIVER_VERSION=10.0.19041.4355 [2026-09-16 08:03:12] [ Optimus ]: (null) [2026-09-16 08:03:12] [ AMD switchable ]: (null) [2026-09-16 08:03:12] [ Desktop compositing ]: Aero Glass [2026-09-16 08:03:12] [ Direct composition ]: (null) [2026-09-16 08:03:12] [ Supports overlays ]: (null) [2026-09-16 08:03:12] [ YUY2 overlay support ]: SCALING [2026-09-16 08:03:12] [ NV12 overlay support ]: SCALING [2026-09-16 08:03:12] [ BGRA8 overlay support ]: SOFTWARE [2026-09-16 08:03:12] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-16 08:03:12] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-16 08:03:12] [ DirectML feature level ]: Not supported [2026-09-16 08:03:12] [ Driver D3D12 feature level ]: Not supported [2026-09-16 08:03:12] [ Driver Vulkan API version ]: Not supported [2026-09-16 08:03:12] [ GPU CUDA compute capability major version ]: (null) [2026-09-16 08:03:12] [ Pixel shader version ]: 5.0 [2026-09-16 08:03:12] [ Vertex shader version ]: 5.0 [2026-09-16 08:03:12] [ Max. MSAA samples ]: 8 [2026-09-16 08:03:12] [ Machine model name ]: (null) [2026-09-16 08:03:12] [ Machine model version ]: (null) [2026-09-16 08:03:12] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-16 08:03:12] [ Display type ]: ANGLE_D3D11 [2026-09-16 08:03:12] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-16 08:03:12] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-16 08:03:12] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-16 08:03:12] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-16 08:03:12] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-16 08:03:12] [ Disabled WebGL Extensions ]: (null) [2026-09-16 08:03:12] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-16 08:03:12] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-16 08:03:12] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-16 08:03:12] [ Direct rendering version ]: unknown [2026-09-16 08:03:12] [ Reset notification strategy ]: 0x8252 [2026-09-16 08:03:12] [ GPU process crash count ]: (null) [2026-09-16 08:03:12] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-16 08:03:12] [ compositorInfo ]: [2026-09-16 08:03:12] [ Tile Update Mode ]: One-copy [2026-09-16 08:03:12] [ Partial Raster ]: Enabled [2026-09-16 08:03:12] [ dawnInfo ]: [2026-09-16 08:03:12] [ devicePerfInfo ]: [2026-09-16 08:03:12] [ displayInfo ]: [2026-09-16 08:03:12] [ Info ]: Display[4091181078] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-16 08:03:12] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-16 08:03:12] [ Buffer format (all) ]: BGRA_8888 [2026-09-16 08:03:12] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-16 08:03:12] [ SDR white level in nits ]: 203 [2026-09-16 08:03:12] [ HDR relative maximum luminance ]: 1 [2026-09-16 08:03:12] [ Bits per color component ]: 8 [2026-09-16 08:03:12] [ Bits per pixel ]: 24 [2026-09-16 08:03:12] [ Refresh Rate in Hz ]: 100 [2026-09-16 08:03:12] [ featureStatus ]: [2026-09-16 08:03:12] [ featureStatus ]: [2026-09-16 08:03:12] [ 2d_canvas ]: enabled [2026-09-16 08:03:12] [ canvas_oop_rasterization ]: enabled_on [2026-09-16 08:03:12] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-16 08:03:12] [ gpu_compositing ]: enabled [2026-09-16 08:03:12] [ multiple_raster_threads ]: enabled_on [2026-09-16 08:03:12] [ opengl ]: enabled_on [2026-09-16 08:03:12] [ rasterization ]: enabled [2026-09-16 08:03:12] [ raw_draw ]: disabled_off_ok [2026-09-16 08:03:12] [ skia_graphite ]: disabled_off [2026-09-16 08:03:12] [ video_decode ]: enabled [2026-09-16 08:03:12] [ video_encode ]: enabled [2026-09-16 08:03:12] [ vulkan ]: disabled_off [2026-09-16 08:03:12] [ webgl ]: enabled [2026-09-16 08:03:12] [ webgl2 ]: enabled [2026-09-16 08:03:12] [ webgpu ]: enabled [2026-09-16 08:03:12] [ webnn ]: disabled_off [2026-09-16 08:03:12] [ problems ]: [2026-09-16 08:03:12] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-16 08:03:12] [ tag ]: workarounds [2026-09-16 08:03:12] [ affectedSettings ]: exit_on_context_lost [2026-09-16 08:03:12] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-16 08:03:12] [ tag ]: workarounds [2026-09-16 08:03:12] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-16 08:03:12] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-16 08:03:12] [ tag ]: workarounds [2026-09-16 08:03:12] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-16 08:03:12] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-16 08:03:12] [ tag ]: workarounds [2026-09-16 08:03:12] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-16 08:03:12] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-16 08:03:12] [ tag ]: workarounds [2026-09-16 08:03:12] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-16 08:03:12] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-16 08:03:12] [ tag ]: workarounds [2026-09-16 08:03:12] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-16 08:03:12] [ workarounds ]: [2026-09-16 08:03:12] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-16 08:03:12] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-16 08:03:12] [ workarounds[2] ]: exit_on_context_lost [2026-09-16 08:03:12] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-16 08:03:12] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-16 08:03:12] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-16 08:03:12] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-16 08:03:12] [ gpuMemoryBufferInfo ]: [2026-09-16 08:03:12] [ R_8 ]: Software only [2026-09-16 08:03:12] [ R_16 ]: Software only [2026-09-16 08:03:12] [ RG_88 ]: Software only [2026-09-16 08:03:12] [ RG_1616 ]: Software only [2026-09-16 08:03:12] [ BGR_565 ]: Software only [2026-09-16 08:03:12] [ RGBA_4444 ]: Software only [2026-09-16 08:03:12] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-16 08:03:12] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-16 08:03:12] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-16 08:03:12] [ BGRA_1010102 ]: Software only [2026-09-16 08:03:12] [ RGBA_1010102 ]: Software only [2026-09-16 08:03:12] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-16 08:03:12] [ RGBA_F16 ]: Software only [2026-09-16 08:03:12] [ YVU_420 ]: Software only [2026-09-16 08:03:12] [ YUV_420_BIPLANAR ]: Software only [2026-09-16 08:03:12] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-16 08:03:12] [ P010 ]: Software only [2026-09-16 08:03:12] [ videoAcceleratorsInfo ]: [2026-09-16 08:03:12] [ Decoding ]: (null) [2026-09-16 08:03:12] [ Encoding ]: (null) [2026-09-16 08:03:12] [2026-09-16 08:03:12] *** Report Section: Log Messages *** [2026-09-16 08:03:12] [2026-09-16 08:03:12] ===================[ GPU Report: End [0] ]================== [2026-09-17 07:53:52] Client version: no bootstrapper found [2026-09-17 07:53:52] GPU process started: start count: 0 [2026-09-17 07:54:05] ==================[ GPU Report: Start [0] ]================= [2026-09-17 07:54:05] [2026-09-17 07:54:05] *** Report Section: Client Info *** [2026-09-17 07:54:05] [2026-09-17 07:54:05] [ client_info ]: [2026-09-17 07:54:05] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-17 07:54:05] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=21900 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-17 07:54:05] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-17 07:54:05] [ operating_system ]: Windows NT 10.0.19045 [2026-09-17 07:54:05] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-17 07:54:05] [ version ]: Chrome/126.0.6478.183 [2026-09-17 07:54:05] [2026-09-17 07:54:05] *** Report Section: GPU Info *** [2026-09-17 07:54:05] [2026-09-17 07:54:05] [ gpu_info ]: [2026-09-17 07:54:05] [ ANGLEFeatures ]: [2026-09-17 07:54:05] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-17 07:54:05] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-17 07:54:05] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-17 07:54:05] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-17 07:54:05] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-17 07:54:05] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-17 07:54:05] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-17 07:54:05] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-17 07:54:05] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-17 07:54:05] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-17 07:54:05] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-17 07:54:05] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-17 07:54:05] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-17 07:54:05] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-17 07:54:05] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-17 07:54:05] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-17 07:54:05] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-17 07:54:05] [ basicInfo ]: [2026-09-17 07:54:05] [ Initialization time ]: 690 [2026-09-17 07:54:05] [ In-process GPU ]: (null) [2026-09-17 07:54:05] [ Passthrough Command Decoder ]: (null) [2026-09-17 07:54:05] [ Sandboxed ]: (null) [2026-09-17 07:54:05] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90459}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-17 07:54:05] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94906}, DRIVER_VERSION=10.0.19041.4355 [2026-09-17 07:54:05] [ Optimus ]: (null) [2026-09-17 07:54:05] [ AMD switchable ]: (null) [2026-09-17 07:54:05] [ Desktop compositing ]: Aero Glass [2026-09-17 07:54:05] [ Direct composition ]: (null) [2026-09-17 07:54:05] [ Supports overlays ]: (null) [2026-09-17 07:54:05] [ YUY2 overlay support ]: SCALING [2026-09-17 07:54:05] [ NV12 overlay support ]: SCALING [2026-09-17 07:54:05] [ BGRA8 overlay support ]: SOFTWARE [2026-09-17 07:54:05] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-17 07:54:05] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-17 07:54:05] [ DirectML feature level ]: Not supported [2026-09-17 07:54:05] [ Driver D3D12 feature level ]: Not supported [2026-09-17 07:54:05] [ Driver Vulkan API version ]: Not supported [2026-09-17 07:54:05] [ GPU CUDA compute capability major version ]: (null) [2026-09-17 07:54:05] [ Pixel shader version ]: 5.0 [2026-09-17 07:54:05] [ Vertex shader version ]: 5.0 [2026-09-17 07:54:05] [ Max. MSAA samples ]: 8 [2026-09-17 07:54:05] [ Machine model name ]: (null) [2026-09-17 07:54:05] [ Machine model version ]: (null) [2026-09-17 07:54:05] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-17 07:54:05] [ Display type ]: ANGLE_D3D11 [2026-09-17 07:54:05] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-17 07:54:05] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-17 07:54:05] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-17 07:54:05] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-17 07:54:05] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-17 07:54:05] [ Disabled WebGL Extensions ]: (null) [2026-09-17 07:54:05] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-17 07:54:05] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-17 07:54:05] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-17 07:54:05] [ Direct rendering version ]: unknown [2026-09-17 07:54:05] [ Reset notification strategy ]: 0x8252 [2026-09-17 07:54:05] [ GPU process crash count ]: (null) [2026-09-17 07:54:05] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-17 07:54:05] [ compositorInfo ]: [2026-09-17 07:54:05] [ Tile Update Mode ]: One-copy [2026-09-17 07:54:05] [ Partial Raster ]: Enabled [2026-09-17 07:54:05] [ dawnInfo ]: [2026-09-17 07:54:05] [ devicePerfInfo ]: [2026-09-17 07:54:05] [ displayInfo ]: [2026-09-17 07:54:05] [ Info ]: Display[349921988] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-17 07:54:05] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-17 07:54:05] [ Buffer format (all) ]: BGRA_8888 [2026-09-17 07:54:05] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-17 07:54:05] [ SDR white level in nits ]: 203 [2026-09-17 07:54:05] [ HDR relative maximum luminance ]: 1 [2026-09-17 07:54:05] [ Bits per color component ]: 8 [2026-09-17 07:54:05] [ Bits per pixel ]: 24 [2026-09-17 07:54:05] [ Refresh Rate in Hz ]: 100 [2026-09-17 07:54:05] [ featureStatus ]: [2026-09-17 07:54:05] [ featureStatus ]: [2026-09-17 07:54:05] [ 2d_canvas ]: enabled [2026-09-17 07:54:05] [ canvas_oop_rasterization ]: enabled_on [2026-09-17 07:54:05] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-17 07:54:05] [ gpu_compositing ]: enabled [2026-09-17 07:54:05] [ multiple_raster_threads ]: enabled_on [2026-09-17 07:54:05] [ opengl ]: enabled_on [2026-09-17 07:54:05] [ rasterization ]: enabled [2026-09-17 07:54:05] [ raw_draw ]: disabled_off_ok [2026-09-17 07:54:05] [ skia_graphite ]: disabled_off [2026-09-17 07:54:05] [ video_decode ]: enabled [2026-09-17 07:54:05] [ video_encode ]: enabled [2026-09-17 07:54:05] [ vulkan ]: disabled_off [2026-09-17 07:54:05] [ webgl ]: enabled [2026-09-17 07:54:05] [ webgl2 ]: enabled [2026-09-17 07:54:05] [ webgpu ]: enabled [2026-09-17 07:54:05] [ webnn ]: disabled_off [2026-09-17 07:54:05] [ problems ]: [2026-09-17 07:54:05] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-17 07:54:05] [ tag ]: workarounds [2026-09-17 07:54:05] [ affectedSettings ]: exit_on_context_lost [2026-09-17 07:54:05] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-17 07:54:05] [ tag ]: workarounds [2026-09-17 07:54:05] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-17 07:54:05] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-17 07:54:05] [ tag ]: workarounds [2026-09-17 07:54:05] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-17 07:54:05] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-17 07:54:05] [ tag ]: workarounds [2026-09-17 07:54:05] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-17 07:54:05] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-17 07:54:05] [ tag ]: workarounds [2026-09-17 07:54:05] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-17 07:54:05] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-17 07:54:05] [ tag ]: workarounds [2026-09-17 07:54:05] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-17 07:54:05] [ workarounds ]: [2026-09-17 07:54:05] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-17 07:54:05] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-17 07:54:05] [ workarounds[2] ]: exit_on_context_lost [2026-09-17 07:54:05] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-17 07:54:05] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-17 07:54:05] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-17 07:54:05] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-17 07:54:05] [ gpuMemoryBufferInfo ]: [2026-09-17 07:54:05] [ R_8 ]: Software only [2026-09-17 07:54:05] [ R_16 ]: Software only [2026-09-17 07:54:05] [ RG_88 ]: Software only [2026-09-17 07:54:05] [ RG_1616 ]: Software only [2026-09-17 07:54:05] [ BGR_565 ]: Software only [2026-09-17 07:54:05] [ RGBA_4444 ]: Software only [2026-09-17 07:54:05] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-17 07:54:05] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-17 07:54:05] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-17 07:54:05] [ BGRA_1010102 ]: Software only [2026-09-17 07:54:05] [ RGBA_1010102 ]: Software only [2026-09-17 07:54:05] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-17 07:54:05] [ RGBA_F16 ]: Software only [2026-09-17 07:54:05] [ YVU_420 ]: Software only [2026-09-17 07:54:05] [ YUV_420_BIPLANAR ]: Software only [2026-09-17 07:54:05] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-17 07:54:05] [ P010 ]: Software only [2026-09-17 07:54:05] [ videoAcceleratorsInfo ]: [2026-09-17 07:54:05] [ Decoding ]: (null) [2026-09-17 07:54:05] [ Encoding ]: (null) [2026-09-17 07:54:05] [2026-09-17 07:54:05] *** Report Section: Log Messages *** [2026-09-17 07:54:05] [2026-09-17 07:54:05] ===================[ GPU Report: End [0] ]================== [2026-09-18 07:56:39] Client version: no bootstrapper found [2026-09-18 07:56:39] GPU process started: start count: 0 [2026-09-18 07:56:45] ==================[ GPU Report: Start [0] ]================= [2026-09-18 07:56:45] [2026-09-18 07:56:45] *** Report Section: Client Info *** [2026-09-18 07:56:45] [2026-09-18 07:56:45] [ client_info ]: [2026-09-18 07:56:45] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-18 07:56:45] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=19032 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-18 07:56:45] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-18 07:56:45] [ operating_system ]: Windows NT 10.0.19045 [2026-09-18 07:56:45] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-18 07:56:45] [ version ]: Chrome/126.0.6478.183 [2026-09-18 07:56:45] [2026-09-18 07:56:45] *** Report Section: GPU Info *** [2026-09-18 07:56:45] [2026-09-18 07:56:45] [ gpu_info ]: [2026-09-18 07:56:45] [ ANGLEFeatures ]: [2026-09-18 07:56:45] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-18 07:56:45] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-18 07:56:45] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-18 07:56:45] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-18 07:56:45] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-18 07:56:45] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-18 07:56:45] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-18 07:56:45] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-18 07:56:45] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-18 07:56:45] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-18 07:56:45] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-18 07:56:45] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-18 07:56:45] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-18 07:56:45] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-18 07:56:45] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-18 07:56:45] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-18 07:56:45] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-18 07:56:45] [ basicInfo ]: [2026-09-18 07:56:45] [ Initialization time ]: 724 [2026-09-18 07:56:45] [ In-process GPU ]: (null) [2026-09-18 07:56:45] [ Passthrough Command Decoder ]: (null) [2026-09-18 07:56:45] [ Sandboxed ]: (null) [2026-09-18 07:56:45] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,88719}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-18 07:56:45] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93261}, DRIVER_VERSION=10.0.19041.4355 [2026-09-18 07:56:45] [ Optimus ]: (null) [2026-09-18 07:56:45] [ AMD switchable ]: (null) [2026-09-18 07:56:45] [ Desktop compositing ]: Aero Glass [2026-09-18 07:56:45] [ Direct composition ]: (null) [2026-09-18 07:56:45] [ Supports overlays ]: (null) [2026-09-18 07:56:45] [ YUY2 overlay support ]: SCALING [2026-09-18 07:56:45] [ NV12 overlay support ]: SCALING [2026-09-18 07:56:45] [ BGRA8 overlay support ]: SOFTWARE [2026-09-18 07:56:45] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-18 07:56:45] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-18 07:56:45] [ DirectML feature level ]: Not supported [2026-09-18 07:56:45] [ Driver D3D12 feature level ]: Not supported [2026-09-18 07:56:45] [ Driver Vulkan API version ]: Not supported [2026-09-18 07:56:45] [ GPU CUDA compute capability major version ]: (null) [2026-09-18 07:56:45] [ Pixel shader version ]: 5.0 [2026-09-18 07:56:45] [ Vertex shader version ]: 5.0 [2026-09-18 07:56:45] [ Max. MSAA samples ]: 8 [2026-09-18 07:56:45] [ Machine model name ]: (null) [2026-09-18 07:56:45] [ Machine model version ]: (null) [2026-09-18 07:56:45] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-18 07:56:45] [ Display type ]: ANGLE_D3D11 [2026-09-18 07:56:45] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-18 07:56:45] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-18 07:56:45] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-18 07:56:45] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-18 07:56:45] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-18 07:56:45] [ Disabled WebGL Extensions ]: (null) [2026-09-18 07:56:45] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-18 07:56:45] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-18 07:56:45] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-18 07:56:45] [ Direct rendering version ]: unknown [2026-09-18 07:56:45] [ Reset notification strategy ]: 0x8252 [2026-09-18 07:56:45] [ GPU process crash count ]: (null) [2026-09-18 07:56:45] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-18 07:56:45] [ compositorInfo ]: [2026-09-18 07:56:45] [ Tile Update Mode ]: One-copy [2026-09-18 07:56:45] [ Partial Raster ]: Enabled [2026-09-18 07:56:45] [ dawnInfo ]: [2026-09-18 07:56:45] [ devicePerfInfo ]: [2026-09-18 07:56:45] [ displayInfo ]: [2026-09-18 07:56:45] [ Info ]: Display[3168222267] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-18 07:56:45] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-18 07:56:45] [ Buffer format (all) ]: BGRA_8888 [2026-09-18 07:56:45] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-18 07:56:45] [ SDR white level in nits ]: 203 [2026-09-18 07:56:45] [ HDR relative maximum luminance ]: 1 [2026-09-18 07:56:45] [ Bits per color component ]: 8 [2026-09-18 07:56:45] [ Bits per pixel ]: 24 [2026-09-18 07:56:45] [ Refresh Rate in Hz ]: 100 [2026-09-18 07:56:45] [ featureStatus ]: [2026-09-18 07:56:45] [ featureStatus ]: [2026-09-18 07:56:45] [ 2d_canvas ]: enabled [2026-09-18 07:56:45] [ canvas_oop_rasterization ]: enabled_on [2026-09-18 07:56:45] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-18 07:56:45] [ gpu_compositing ]: enabled [2026-09-18 07:56:45] [ multiple_raster_threads ]: enabled_on [2026-09-18 07:56:45] [ opengl ]: enabled_on [2026-09-18 07:56:45] [ rasterization ]: enabled [2026-09-18 07:56:45] [ raw_draw ]: disabled_off_ok [2026-09-18 07:56:45] [ skia_graphite ]: disabled_off [2026-09-18 07:56:45] [ video_decode ]: enabled [2026-09-18 07:56:45] [ video_encode ]: enabled [2026-09-18 07:56:45] [ vulkan ]: disabled_off [2026-09-18 07:56:45] [ webgl ]: enabled [2026-09-18 07:56:45] [ webgl2 ]: enabled [2026-09-18 07:56:45] [ webgpu ]: enabled [2026-09-18 07:56:45] [ webnn ]: disabled_off [2026-09-18 07:56:45] [ problems ]: [2026-09-18 07:56:45] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-18 07:56:45] [ tag ]: workarounds [2026-09-18 07:56:45] [ affectedSettings ]: exit_on_context_lost [2026-09-18 07:56:45] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-18 07:56:45] [ tag ]: workarounds [2026-09-18 07:56:45] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-18 07:56:45] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-18 07:56:45] [ tag ]: workarounds [2026-09-18 07:56:45] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-18 07:56:45] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-18 07:56:45] [ tag ]: workarounds [2026-09-18 07:56:45] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-18 07:56:45] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-18 07:56:45] [ tag ]: workarounds [2026-09-18 07:56:45] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-18 07:56:45] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-18 07:56:45] [ tag ]: workarounds [2026-09-18 07:56:45] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-18 07:56:45] [ workarounds ]: [2026-09-18 07:56:45] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-18 07:56:45] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-18 07:56:45] [ workarounds[2] ]: exit_on_context_lost [2026-09-18 07:56:45] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-18 07:56:45] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-18 07:56:45] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-18 07:56:45] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-18 07:56:45] [ gpuMemoryBufferInfo ]: [2026-09-18 07:56:45] [ R_8 ]: Software only [2026-09-18 07:56:45] [ R_16 ]: Software only [2026-09-18 07:56:45] [ RG_88 ]: Software only [2026-09-18 07:56:45] [ RG_1616 ]: Software only [2026-09-18 07:56:45] [ BGR_565 ]: Software only [2026-09-18 07:56:45] [ RGBA_4444 ]: Software only [2026-09-18 07:56:45] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-18 07:56:45] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-18 07:56:45] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-18 07:56:45] [ BGRA_1010102 ]: Software only [2026-09-18 07:56:45] [ RGBA_1010102 ]: Software only [2026-09-18 07:56:45] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-18 07:56:45] [ RGBA_F16 ]: Software only [2026-09-18 07:56:45] [ YVU_420 ]: Software only [2026-09-18 07:56:45] [ YUV_420_BIPLANAR ]: Software only [2026-09-18 07:56:45] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-18 07:56:45] [ P010 ]: Software only [2026-09-18 07:56:45] [ videoAcceleratorsInfo ]: [2026-09-18 07:56:45] [ Decoding ]: (null) [2026-09-18 07:56:45] [ Encoding ]: (null) [2026-09-18 07:56:45] [2026-09-18 07:56:45] *** Report Section: Log Messages *** [2026-09-18 07:56:45] [2026-09-18 07:56:45] ===================[ GPU Report: End [0] ]================== [2026-09-19 18:45:40] Client version: no bootstrapper found [2026-09-19 18:45:40] GPU process started: start count: 0 [2026-09-19 18:45:48] ==================[ GPU Report: Start [0] ]================= [2026-09-19 18:45:48] [2026-09-19 18:45:48] *** Report Section: Client Info *** [2026-09-19 18:45:48] [2026-09-19 18:45:48] [ client_info ]: [2026-09-19 18:45:48] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-19 18:45:48] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=59508 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-19 18:45:48] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-19 18:45:48] [ operating_system ]: Windows NT 10.0.19045 [2026-09-19 18:45:48] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-19 18:45:48] [ version ]: Chrome/126.0.6478.183 [2026-09-19 18:45:48] [2026-09-19 18:45:48] *** Report Section: GPU Info *** [2026-09-19 18:45:48] [2026-09-19 18:45:48] [ gpu_info ]: [2026-09-19 18:45:48] [ ANGLEFeatures ]: [2026-09-19 18:45:48] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-19 18:45:48] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-19 18:45:48] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-19 18:45:48] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-19 18:45:48] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-19 18:45:48] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-19 18:45:48] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-19 18:45:48] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-19 18:45:48] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-19 18:45:48] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-19 18:45:48] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-19 18:45:48] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-19 18:45:48] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-19 18:45:48] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-19 18:45:48] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-19 18:45:48] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-19 18:45:48] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-19 18:45:48] [ basicInfo ]: [2026-09-19 18:45:48] [ Initialization time ]: 750 [2026-09-19 18:45:48] [ In-process GPU ]: (null) [2026-09-19 18:45:48] [ Passthrough Command Decoder ]: (null) [2026-09-19 18:45:48] [ Sandboxed ]: (null) [2026-09-19 18:45:48] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,88719}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-19 18:45:48] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93261}, DRIVER_VERSION=10.0.19041.4355 [2026-09-19 18:45:48] [ Optimus ]: (null) [2026-09-19 18:45:48] [ AMD switchable ]: (null) [2026-09-19 18:45:48] [ Desktop compositing ]: Aero Glass [2026-09-19 18:45:48] [ Direct composition ]: (null) [2026-09-19 18:45:48] [ Supports overlays ]: (null) [2026-09-19 18:45:48] [ YUY2 overlay support ]: SCALING [2026-09-19 18:45:48] [ NV12 overlay support ]: SCALING [2026-09-19 18:45:48] [ BGRA8 overlay support ]: SOFTWARE [2026-09-19 18:45:48] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-19 18:45:48] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-19 18:45:48] [ DirectML feature level ]: Not supported [2026-09-19 18:45:48] [ Driver D3D12 feature level ]: Not supported [2026-09-19 18:45:48] [ Driver Vulkan API version ]: Not supported [2026-09-19 18:45:48] [ GPU CUDA compute capability major version ]: (null) [2026-09-19 18:45:48] [ Pixel shader version ]: 5.0 [2026-09-19 18:45:48] [ Vertex shader version ]: 5.0 [2026-09-19 18:45:48] [ Max. MSAA samples ]: 8 [2026-09-19 18:45:48] [ Machine model name ]: (null) [2026-09-19 18:45:48] [ Machine model version ]: (null) [2026-09-19 18:45:48] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-19 18:45:48] [ Display type ]: ANGLE_D3D11 [2026-09-19 18:45:48] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-19 18:45:48] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-19 18:45:48] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-19 18:45:48] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-19 18:45:48] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-19 18:45:48] [ Disabled WebGL Extensions ]: (null) [2026-09-19 18:45:48] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-19 18:45:48] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-19 18:45:48] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-19 18:45:48] [ Direct rendering version ]: unknown [2026-09-19 18:45:48] [ Reset notification strategy ]: 0x8252 [2026-09-19 18:45:48] [ GPU process crash count ]: (null) [2026-09-19 18:45:48] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-19 18:45:48] [ compositorInfo ]: [2026-09-19 18:45:48] [ Tile Update Mode ]: One-copy [2026-09-19 18:45:48] [ Partial Raster ]: Enabled [2026-09-19 18:45:48] [ dawnInfo ]: [2026-09-19 18:45:48] [ devicePerfInfo ]: [2026-09-19 18:45:48] [ displayInfo ]: [2026-09-19 18:45:48] [ Info ]: Display[3168222267] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-19 18:45:48] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-19 18:45:48] [ Buffer format (all) ]: BGRA_8888 [2026-09-19 18:45:48] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-19 18:45:48] [ SDR white level in nits ]: 203 [2026-09-19 18:45:48] [ HDR relative maximum luminance ]: 1 [2026-09-19 18:45:48] [ Bits per color component ]: 8 [2026-09-19 18:45:48] [ Bits per pixel ]: 24 [2026-09-19 18:45:48] [ Refresh Rate in Hz ]: 100 [2026-09-19 18:45:48] [ featureStatus ]: [2026-09-19 18:45:48] [ featureStatus ]: [2026-09-19 18:45:48] [ 2d_canvas ]: enabled [2026-09-19 18:45:48] [ canvas_oop_rasterization ]: enabled_on [2026-09-19 18:45:48] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-19 18:45:48] [ gpu_compositing ]: enabled [2026-09-19 18:45:48] [ multiple_raster_threads ]: enabled_on [2026-09-19 18:45:48] [ opengl ]: enabled_on [2026-09-19 18:45:48] [ rasterization ]: enabled [2026-09-19 18:45:48] [ raw_draw ]: disabled_off_ok [2026-09-19 18:45:48] [ skia_graphite ]: disabled_off [2026-09-19 18:45:48] [ video_decode ]: enabled [2026-09-19 18:45:48] [ video_encode ]: enabled [2026-09-19 18:45:48] [ vulkan ]: disabled_off [2026-09-19 18:45:48] [ webgl ]: enabled [2026-09-19 18:45:48] [ webgl2 ]: enabled [2026-09-19 18:45:48] [ webgpu ]: enabled [2026-09-19 18:45:48] [ webnn ]: disabled_off [2026-09-19 18:45:48] [ problems ]: [2026-09-19 18:45:48] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-19 18:45:48] [ tag ]: workarounds [2026-09-19 18:45:48] [ affectedSettings ]: exit_on_context_lost [2026-09-19 18:45:48] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-19 18:45:48] [ tag ]: workarounds [2026-09-19 18:45:48] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-19 18:45:48] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-19 18:45:48] [ tag ]: workarounds [2026-09-19 18:45:48] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-19 18:45:48] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-19 18:45:48] [ tag ]: workarounds [2026-09-19 18:45:48] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-19 18:45:48] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-19 18:45:48] [ tag ]: workarounds [2026-09-19 18:45:48] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-19 18:45:48] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-19 18:45:48] [ tag ]: workarounds [2026-09-19 18:45:48] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-19 18:45:48] [ workarounds ]: [2026-09-19 18:45:48] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-19 18:45:48] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-19 18:45:48] [ workarounds[2] ]: exit_on_context_lost [2026-09-19 18:45:48] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-19 18:45:48] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-19 18:45:48] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-19 18:45:48] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-19 18:45:48] [ gpuMemoryBufferInfo ]: [2026-09-19 18:45:48] [ R_8 ]: Software only [2026-09-19 18:45:48] [ R_16 ]: Software only [2026-09-19 18:45:48] [ RG_88 ]: Software only [2026-09-19 18:45:48] [ RG_1616 ]: Software only [2026-09-19 18:45:48] [ BGR_565 ]: Software only [2026-09-19 18:45:48] [ RGBA_4444 ]: Software only [2026-09-19 18:45:48] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-19 18:45:48] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-19 18:45:48] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-19 18:45:48] [ BGRA_1010102 ]: Software only [2026-09-19 18:45:48] [ RGBA_1010102 ]: Software only [2026-09-19 18:45:48] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-19 18:45:48] [ RGBA_F16 ]: Software only [2026-09-19 18:45:48] [ YVU_420 ]: Software only [2026-09-19 18:45:48] [ YUV_420_BIPLANAR ]: Software only [2026-09-19 18:45:48] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-19 18:45:48] [ P010 ]: Software only [2026-09-19 18:45:48] [ videoAcceleratorsInfo ]: [2026-09-19 18:45:48] [ Decoding ]: (null) [2026-09-19 18:45:48] [ Encoding ]: (null) [2026-09-19 18:45:48] [2026-09-19 18:45:48] *** Report Section: Log Messages *** [2026-09-19 18:45:48] [2026-09-19 18:45:48] ===================[ GPU Report: End [0] ]================== [2026-09-21 08:03:02] Client version: no bootstrapper found [2026-09-21 08:03:02] GPU process started: start count: 0 [2026-09-21 08:03:07] ==================[ GPU Report: Start [0] ]================= [2026-09-21 08:03:07] [2026-09-21 08:03:07] *** Report Section: Client Info *** [2026-09-21 08:03:07] [2026-09-21 08:03:07] [ client_info ]: [2026-09-21 08:03:07] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-21 08:03:07] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=21748 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-21 08:03:07] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-21 08:03:07] [ operating_system ]: Windows NT 10.0.19045 [2026-09-21 08:03:07] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-21 08:03:07] [ version ]: Chrome/126.0.6478.183 [2026-09-21 08:03:07] [2026-09-21 08:03:07] *** Report Section: GPU Info *** [2026-09-21 08:03:07] [2026-09-21 08:03:07] [ gpu_info ]: [2026-09-21 08:03:07] [ ANGLEFeatures ]: [2026-09-21 08:03:07] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-21 08:03:07] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-21 08:03:07] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-21 08:03:07] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-21 08:03:07] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-21 08:03:07] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-21 08:03:07] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-21 08:03:07] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-21 08:03:07] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-21 08:03:07] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-21 08:03:07] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-21 08:03:07] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-21 08:03:07] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-21 08:03:07] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-21 08:03:07] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-21 08:03:07] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-21 08:03:07] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-21 08:03:07] [ basicInfo ]: [2026-09-21 08:03:07] [ Initialization time ]: 692 [2026-09-21 08:03:07] [ In-process GPU ]: (null) [2026-09-21 08:03:07] [ Passthrough Command Decoder ]: (null) [2026-09-21 08:03:07] [ Sandboxed ]: (null) [2026-09-21 08:03:07] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90202}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-21 08:03:07] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94457}, DRIVER_VERSION=10.0.19041.4355 [2026-09-21 08:03:07] [ Optimus ]: (null) [2026-09-21 08:03:07] [ AMD switchable ]: (null) [2026-09-21 08:03:07] [ Desktop compositing ]: Aero Glass [2026-09-21 08:03:07] [ Direct composition ]: (null) [2026-09-21 08:03:07] [ Supports overlays ]: (null) [2026-09-21 08:03:07] [ YUY2 overlay support ]: SCALING [2026-09-21 08:03:07] [ NV12 overlay support ]: SCALING [2026-09-21 08:03:07] [ BGRA8 overlay support ]: SOFTWARE [2026-09-21 08:03:07] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-21 08:03:07] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-21 08:03:07] [ DirectML feature level ]: Not supported [2026-09-21 08:03:07] [ Driver D3D12 feature level ]: Not supported [2026-09-21 08:03:07] [ Driver Vulkan API version ]: Not supported [2026-09-21 08:03:07] [ GPU CUDA compute capability major version ]: (null) [2026-09-21 08:03:07] [ Pixel shader version ]: 5.0 [2026-09-21 08:03:07] [ Vertex shader version ]: 5.0 [2026-09-21 08:03:07] [ Max. MSAA samples ]: 8 [2026-09-21 08:03:07] [ Machine model name ]: (null) [2026-09-21 08:03:07] [ Machine model version ]: (null) [2026-09-21 08:03:07] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-21 08:03:07] [ Display type ]: ANGLE_D3D11 [2026-09-21 08:03:07] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-21 08:03:07] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-21 08:03:07] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-21 08:03:07] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-21 08:03:07] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-21 08:03:07] [ Disabled WebGL Extensions ]: (null) [2026-09-21 08:03:07] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-21 08:03:07] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-21 08:03:07] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-21 08:03:07] [ Direct rendering version ]: unknown [2026-09-21 08:03:07] [ Reset notification strategy ]: 0x8252 [2026-09-21 08:03:07] [ GPU process crash count ]: (null) [2026-09-21 08:03:07] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-21 08:03:07] [ compositorInfo ]: [2026-09-21 08:03:07] [ Tile Update Mode ]: One-copy [2026-09-21 08:03:07] [ Partial Raster ]: Enabled [2026-09-21 08:03:07] [ dawnInfo ]: [2026-09-21 08:03:07] [ devicePerfInfo ]: [2026-09-21 08:03:07] [ displayInfo ]: [2026-09-21 08:03:07] [ Info ]: Display[3429378281] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-21 08:03:07] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-21 08:03:07] [ Buffer format (all) ]: BGRA_8888 [2026-09-21 08:03:07] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-21 08:03:07] [ SDR white level in nits ]: 203 [2026-09-21 08:03:07] [ HDR relative maximum luminance ]: 1 [2026-09-21 08:03:07] [ Bits per color component ]: 8 [2026-09-21 08:03:07] [ Bits per pixel ]: 24 [2026-09-21 08:03:07] [ Refresh Rate in Hz ]: 100 [2026-09-21 08:03:07] [ featureStatus ]: [2026-09-21 08:03:07] [ featureStatus ]: [2026-09-21 08:03:07] [ 2d_canvas ]: enabled [2026-09-21 08:03:07] [ canvas_oop_rasterization ]: enabled_on [2026-09-21 08:03:07] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-21 08:03:07] [ gpu_compositing ]: enabled [2026-09-21 08:03:07] [ multiple_raster_threads ]: enabled_on [2026-09-21 08:03:07] [ opengl ]: enabled_on [2026-09-21 08:03:07] [ rasterization ]: enabled [2026-09-21 08:03:07] [ raw_draw ]: disabled_off_ok [2026-09-21 08:03:07] [ skia_graphite ]: disabled_off [2026-09-21 08:03:07] [ video_decode ]: enabled [2026-09-21 08:03:07] [ video_encode ]: enabled [2026-09-21 08:03:07] [ vulkan ]: disabled_off [2026-09-21 08:03:07] [ webgl ]: enabled [2026-09-21 08:03:07] [ webgl2 ]: enabled [2026-09-21 08:03:07] [ webgpu ]: enabled [2026-09-21 08:03:07] [ webnn ]: disabled_off [2026-09-21 08:03:07] [ problems ]: [2026-09-21 08:03:07] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-21 08:03:07] [ tag ]: workarounds [2026-09-21 08:03:07] [ affectedSettings ]: exit_on_context_lost [2026-09-21 08:03:07] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-21 08:03:07] [ tag ]: workarounds [2026-09-21 08:03:07] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-21 08:03:07] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-21 08:03:07] [ tag ]: workarounds [2026-09-21 08:03:07] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-21 08:03:07] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-21 08:03:07] [ tag ]: workarounds [2026-09-21 08:03:07] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-21 08:03:07] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-21 08:03:07] [ tag ]: workarounds [2026-09-21 08:03:07] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-21 08:03:07] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-21 08:03:07] [ tag ]: workarounds [2026-09-21 08:03:07] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-21 08:03:07] [ workarounds ]: [2026-09-21 08:03:07] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-21 08:03:07] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-21 08:03:07] [ workarounds[2] ]: exit_on_context_lost [2026-09-21 08:03:07] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-21 08:03:07] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-21 08:03:07] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-21 08:03:07] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-21 08:03:07] [ gpuMemoryBufferInfo ]: [2026-09-21 08:03:07] [ R_8 ]: Software only [2026-09-21 08:03:07] [ R_16 ]: Software only [2026-09-21 08:03:07] [ RG_88 ]: Software only [2026-09-21 08:03:07] [ RG_1616 ]: Software only [2026-09-21 08:03:07] [ BGR_565 ]: Software only [2026-09-21 08:03:07] [ RGBA_4444 ]: Software only [2026-09-21 08:03:07] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-21 08:03:07] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-21 08:03:07] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-21 08:03:07] [ BGRA_1010102 ]: Software only [2026-09-21 08:03:07] [ RGBA_1010102 ]: Software only [2026-09-21 08:03:07] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-21 08:03:07] [ RGBA_F16 ]: Software only [2026-09-21 08:03:07] [ YVU_420 ]: Software only [2026-09-21 08:03:07] [ YUV_420_BIPLANAR ]: Software only [2026-09-21 08:03:07] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-21 08:03:07] [ P010 ]: Software only [2026-09-21 08:03:07] [ videoAcceleratorsInfo ]: [2026-09-21 08:03:07] [ Decoding ]: (null) [2026-09-21 08:03:07] [ Encoding ]: (null) [2026-09-21 08:03:07] [2026-09-21 08:03:07] *** Report Section: Log Messages *** [2026-09-21 08:03:07] [2026-09-21 08:03:07] ===================[ GPU Report: End [0] ]================== [2026-09-21 21:03:00] Client version: no bootstrapper found [2026-09-21 21:03:00] GPU process started: start count: 0 [2026-09-21 21:03:12] ==================[ GPU Report: Start [0] ]================= [2026-09-21 21:03:12] [2026-09-21 21:03:12] *** Report Section: Client Info *** [2026-09-21 21:03:12] [2026-09-21 21:03:12] [ client_info ]: [2026-09-21 21:03:12] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-21 21:03:12] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=30972 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-21 21:03:12] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-21 21:03:12] [ operating_system ]: Windows NT 10.0.19045 [2026-09-21 21:03:12] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-21 21:03:12] [ version ]: Chrome/126.0.6478.183 [2026-09-21 21:03:12] [2026-09-21 21:03:12] *** Report Section: GPU Info *** [2026-09-21 21:03:12] [2026-09-21 21:03:12] [ gpu_info ]: [2026-09-21 21:03:12] [ ANGLEFeatures ]: [2026-09-21 21:03:12] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-21 21:03:12] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-21 21:03:12] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-21 21:03:12] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-21 21:03:12] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-21 21:03:12] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-21 21:03:12] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-21 21:03:12] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-21 21:03:12] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-21 21:03:12] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-21 21:03:12] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-21 21:03:12] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-21 21:03:12] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-21 21:03:12] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-21 21:03:12] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-21 21:03:12] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-21 21:03:12] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-21 21:03:12] [ basicInfo ]: [2026-09-21 21:03:12] [ Initialization time ]: 729 [2026-09-21 21:03:12] [ In-process GPU ]: (null) [2026-09-21 21:03:12] [ Passthrough Command Decoder ]: (null) [2026-09-21 21:03:12] [ Sandboxed ]: (null) [2026-09-21 21:03:12] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89399}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-21 21:03:12] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93741}, DRIVER_VERSION=10.0.19041.4355 [2026-09-21 21:03:12] [ Optimus ]: (null) [2026-09-21 21:03:12] [ AMD switchable ]: (null) [2026-09-21 21:03:12] [ Desktop compositing ]: Aero Glass [2026-09-21 21:03:12] [ Direct composition ]: (null) [2026-09-21 21:03:12] [ Supports overlays ]: (null) [2026-09-21 21:03:12] [ YUY2 overlay support ]: SCALING [2026-09-21 21:03:12] [ NV12 overlay support ]: SCALING [2026-09-21 21:03:12] [ BGRA8 overlay support ]: SOFTWARE [2026-09-21 21:03:12] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-21 21:03:12] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-21 21:03:12] [ DirectML feature level ]: Not supported [2026-09-21 21:03:12] [ Driver D3D12 feature level ]: Not supported [2026-09-21 21:03:12] [ Driver Vulkan API version ]: Not supported [2026-09-21 21:03:12] [ GPU CUDA compute capability major version ]: (null) [2026-09-21 21:03:12] [ Pixel shader version ]: 5.0 [2026-09-21 21:03:12] [ Vertex shader version ]: 5.0 [2026-09-21 21:03:12] [ Max. MSAA samples ]: 8 [2026-09-21 21:03:12] [ Machine model name ]: (null) [2026-09-21 21:03:12] [ Machine model version ]: (null) [2026-09-21 21:03:12] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-21 21:03:12] [ Display type ]: ANGLE_D3D11 [2026-09-21 21:03:12] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-21 21:03:12] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-21 21:03:12] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-21 21:03:12] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-21 21:03:12] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-21 21:03:12] [ Disabled WebGL Extensions ]: (null) [2026-09-21 21:03:12] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-21 21:03:12] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-21 21:03:12] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-21 21:03:12] [ Direct rendering version ]: unknown [2026-09-21 21:03:12] [ Reset notification strategy ]: 0x8252 [2026-09-21 21:03:12] [ GPU process crash count ]: (null) [2026-09-21 21:03:12] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-21 21:03:12] [ compositorInfo ]: [2026-09-21 21:03:12] [ Tile Update Mode ]: One-copy [2026-09-21 21:03:12] [ Partial Raster ]: Enabled [2026-09-21 21:03:12] [ dawnInfo ]: [2026-09-21 21:03:12] [ devicePerfInfo ]: [2026-09-21 21:03:12] [ displayInfo ]: [2026-09-21 21:03:12] [ Info ]: Display[2886933835] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-21 21:03:12] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-21 21:03:12] [ Buffer format (all) ]: BGRA_8888 [2026-09-21 21:03:12] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-21 21:03:12] [ SDR white level in nits ]: 203 [2026-09-21 21:03:12] [ HDR relative maximum luminance ]: 1 [2026-09-21 21:03:12] [ Bits per color component ]: 8 [2026-09-21 21:03:12] [ Bits per pixel ]: 24 [2026-09-21 21:03:12] [ Refresh Rate in Hz ]: 100 [2026-09-21 21:03:12] [ featureStatus ]: [2026-09-21 21:03:12] [ featureStatus ]: [2026-09-21 21:03:12] [ 2d_canvas ]: enabled [2026-09-21 21:03:12] [ canvas_oop_rasterization ]: enabled_on [2026-09-21 21:03:12] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-21 21:03:12] [ gpu_compositing ]: enabled [2026-09-21 21:03:12] [ multiple_raster_threads ]: enabled_on [2026-09-21 21:03:12] [ opengl ]: enabled_on [2026-09-21 21:03:12] [ rasterization ]: enabled [2026-09-21 21:03:12] [ raw_draw ]: disabled_off_ok [2026-09-21 21:03:12] [ skia_graphite ]: disabled_off [2026-09-21 21:03:12] [ video_decode ]: enabled [2026-09-21 21:03:12] [ video_encode ]: enabled [2026-09-21 21:03:12] [ vulkan ]: disabled_off [2026-09-21 21:03:12] [ webgl ]: enabled [2026-09-21 21:03:12] [ webgl2 ]: enabled [2026-09-21 21:03:12] [ webgpu ]: enabled [2026-09-21 21:03:12] [ webnn ]: disabled_off [2026-09-21 21:03:12] [ problems ]: [2026-09-21 21:03:12] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-21 21:03:12] [ tag ]: workarounds [2026-09-21 21:03:12] [ affectedSettings ]: exit_on_context_lost [2026-09-21 21:03:12] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-21 21:03:12] [ tag ]: workarounds [2026-09-21 21:03:12] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-21 21:03:12] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-21 21:03:12] [ tag ]: workarounds [2026-09-21 21:03:12] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-21 21:03:12] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-21 21:03:12] [ tag ]: workarounds [2026-09-21 21:03:12] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-21 21:03:12] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-21 21:03:12] [ tag ]: workarounds [2026-09-21 21:03:12] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-21 21:03:12] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-21 21:03:12] [ tag ]: workarounds [2026-09-21 21:03:12] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-21 21:03:12] [ workarounds ]: [2026-09-21 21:03:12] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-21 21:03:12] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-21 21:03:12] [ workarounds[2] ]: exit_on_context_lost [2026-09-21 21:03:12] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-21 21:03:12] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-21 21:03:12] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-21 21:03:12] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-21 21:03:12] [ gpuMemoryBufferInfo ]: [2026-09-21 21:03:12] [ R_8 ]: Software only [2026-09-21 21:03:12] [ R_16 ]: Software only [2026-09-21 21:03:12] [ RG_88 ]: Software only [2026-09-21 21:03:12] [ RG_1616 ]: Software only [2026-09-21 21:03:12] [ BGR_565 ]: Software only [2026-09-21 21:03:12] [ RGBA_4444 ]: Software only [2026-09-21 21:03:12] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-21 21:03:12] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-21 21:03:12] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-21 21:03:12] [ BGRA_1010102 ]: Software only [2026-09-21 21:03:12] [ RGBA_1010102 ]: Software only [2026-09-21 21:03:12] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-21 21:03:12] [ RGBA_F16 ]: Software only [2026-09-21 21:03:12] [ YVU_420 ]: Software only [2026-09-21 21:03:12] [ YUV_420_BIPLANAR ]: Software only [2026-09-21 21:03:12] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-21 21:03:12] [ P010 ]: Software only [2026-09-21 21:03:12] [ videoAcceleratorsInfo ]: [2026-09-21 21:03:12] [ Decoding ]: (null) [2026-09-21 21:03:12] [ Encoding ]: (null) [2026-09-21 21:03:12] [2026-09-21 21:03:12] *** Report Section: Log Messages *** [2026-09-21 21:03:12] [2026-09-21 21:03:12] ===================[ GPU Report: End [0] ]================== [2026-09-22 07:59:36] Client version: no bootstrapper found [2026-09-22 07:59:36] GPU process started: start count: 0 [2026-09-22 07:59:43] ==================[ GPU Report: Start [0] ]================= [2026-09-22 07:59:43] [2026-09-22 07:59:43] *** Report Section: Client Info *** [2026-09-22 07:59:43] [2026-09-22 07:59:43] [ client_info ]: [2026-09-22 07:59:43] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-22 07:59:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=5724 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-22 07:59:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-22 07:59:43] [ operating_system ]: Windows NT 10.0.19045 [2026-09-22 07:59:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-22 07:59:43] [ version ]: Chrome/126.0.6478.183 [2026-09-22 07:59:43] [2026-09-22 07:59:43] *** Report Section: GPU Info *** [2026-09-22 07:59:43] [2026-09-22 07:59:43] [ gpu_info ]: [2026-09-22 07:59:43] [ ANGLEFeatures ]: [2026-09-22 07:59:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-22 07:59:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-22 07:59:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-22 07:59:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-22 07:59:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-22 07:59:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-22 07:59:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-22 07:59:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-22 07:59:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-22 07:59:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-22 07:59:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-22 07:59:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-22 07:59:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-22 07:59:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-22 07:59:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-22 07:59:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-22 07:59:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-22 07:59:43] [ basicInfo ]: [2026-09-22 07:59:43] [ Initialization time ]: 682 [2026-09-22 07:59:43] [ In-process GPU ]: (null) [2026-09-22 07:59:43] [ Passthrough Command Decoder ]: (null) [2026-09-22 07:59:43] [ Sandboxed ]: (null) [2026-09-22 07:59:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89828}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-22 07:59:43] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94084}, DRIVER_VERSION=10.0.19041.4355 [2026-09-22 07:59:43] [ Optimus ]: (null) [2026-09-22 07:59:43] [ AMD switchable ]: (null) [2026-09-22 07:59:43] [ Desktop compositing ]: Aero Glass [2026-09-22 07:59:43] [ Direct composition ]: (null) [2026-09-22 07:59:43] [ Supports overlays ]: (null) [2026-09-22 07:59:43] [ YUY2 overlay support ]: SCALING [2026-09-22 07:59:43] [ NV12 overlay support ]: SCALING [2026-09-22 07:59:43] [ BGRA8 overlay support ]: SOFTWARE [2026-09-22 07:59:43] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-22 07:59:43] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-22 07:59:43] [ DirectML feature level ]: Not supported [2026-09-22 07:59:43] [ Driver D3D12 feature level ]: Not supported [2026-09-22 07:59:43] [ Driver Vulkan API version ]: Not supported [2026-09-22 07:59:43] [ GPU CUDA compute capability major version ]: (null) [2026-09-22 07:59:43] [ Pixel shader version ]: 5.0 [2026-09-22 07:59:43] [ Vertex shader version ]: 5.0 [2026-09-22 07:59:43] [ Max. MSAA samples ]: 8 [2026-09-22 07:59:43] [ Machine model name ]: (null) [2026-09-22 07:59:43] [ Machine model version ]: (null) [2026-09-22 07:59:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-22 07:59:43] [ Display type ]: ANGLE_D3D11 [2026-09-22 07:59:43] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-22 07:59:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-22 07:59:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-22 07:59:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-22 07:59:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-22 07:59:43] [ Disabled WebGL Extensions ]: (null) [2026-09-22 07:59:43] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-22 07:59:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-22 07:59:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-22 07:59:43] [ Direct rendering version ]: unknown [2026-09-22 07:59:43] [ Reset notification strategy ]: 0x8252 [2026-09-22 07:59:43] [ GPU process crash count ]: (null) [2026-09-22 07:59:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-22 07:59:43] [ compositorInfo ]: [2026-09-22 07:59:43] [ Tile Update Mode ]: One-copy [2026-09-22 07:59:43] [ Partial Raster ]: Enabled [2026-09-22 07:59:43] [ dawnInfo ]: [2026-09-22 07:59:43] [ devicePerfInfo ]: [2026-09-22 07:59:43] [ displayInfo ]: [2026-09-22 07:59:43] [ Info ]: Display[3541243789] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-22 07:59:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-22 07:59:43] [ Buffer format (all) ]: BGRA_8888 [2026-09-22 07:59:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-22 07:59:43] [ SDR white level in nits ]: 203 [2026-09-22 07:59:43] [ HDR relative maximum luminance ]: 1 [2026-09-22 07:59:43] [ Bits per color component ]: 8 [2026-09-22 07:59:43] [ Bits per pixel ]: 24 [2026-09-22 07:59:43] [ Refresh Rate in Hz ]: 100 [2026-09-22 07:59:43] [ featureStatus ]: [2026-09-22 07:59:43] [ featureStatus ]: [2026-09-22 07:59:43] [ 2d_canvas ]: enabled [2026-09-22 07:59:43] [ canvas_oop_rasterization ]: enabled_on [2026-09-22 07:59:43] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-22 07:59:43] [ gpu_compositing ]: enabled [2026-09-22 07:59:43] [ multiple_raster_threads ]: enabled_on [2026-09-22 07:59:43] [ opengl ]: enabled_on [2026-09-22 07:59:43] [ rasterization ]: enabled [2026-09-22 07:59:43] [ raw_draw ]: disabled_off_ok [2026-09-22 07:59:43] [ skia_graphite ]: disabled_off [2026-09-22 07:59:43] [ video_decode ]: enabled [2026-09-22 07:59:43] [ video_encode ]: enabled [2026-09-22 07:59:43] [ vulkan ]: disabled_off [2026-09-22 07:59:43] [ webgl ]: enabled [2026-09-22 07:59:43] [ webgl2 ]: enabled [2026-09-22 07:59:43] [ webgpu ]: enabled [2026-09-22 07:59:43] [ webnn ]: disabled_off [2026-09-22 07:59:43] [ problems ]: [2026-09-22 07:59:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-22 07:59:43] [ tag ]: workarounds [2026-09-22 07:59:43] [ affectedSettings ]: exit_on_context_lost [2026-09-22 07:59:43] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-22 07:59:43] [ tag ]: workarounds [2026-09-22 07:59:43] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-22 07:59:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-22 07:59:43] [ tag ]: workarounds [2026-09-22 07:59:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-22 07:59:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-22 07:59:43] [ tag ]: workarounds [2026-09-22 07:59:43] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-22 07:59:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-22 07:59:43] [ tag ]: workarounds [2026-09-22 07:59:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-22 07:59:43] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-22 07:59:43] [ tag ]: workarounds [2026-09-22 07:59:43] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-22 07:59:43] [ workarounds ]: [2026-09-22 07:59:43] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-22 07:59:43] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-22 07:59:43] [ workarounds[2] ]: exit_on_context_lost [2026-09-22 07:59:43] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-22 07:59:43] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-22 07:59:43] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-22 07:59:43] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-22 07:59:43] [ gpuMemoryBufferInfo ]: [2026-09-22 07:59:43] [ R_8 ]: Software only [2026-09-22 07:59:43] [ R_16 ]: Software only [2026-09-22 07:59:43] [ RG_88 ]: Software only [2026-09-22 07:59:43] [ RG_1616 ]: Software only [2026-09-22 07:59:43] [ BGR_565 ]: Software only [2026-09-22 07:59:43] [ RGBA_4444 ]: Software only [2026-09-22 07:59:43] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-22 07:59:43] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-22 07:59:43] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-22 07:59:43] [ BGRA_1010102 ]: Software only [2026-09-22 07:59:43] [ RGBA_1010102 ]: Software only [2026-09-22 07:59:43] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-22 07:59:43] [ RGBA_F16 ]: Software only [2026-09-22 07:59:43] [ YVU_420 ]: Software only [2026-09-22 07:59:43] [ YUV_420_BIPLANAR ]: Software only [2026-09-22 07:59:43] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-22 07:59:43] [ P010 ]: Software only [2026-09-22 07:59:43] [ videoAcceleratorsInfo ]: [2026-09-22 07:59:43] [ Decoding ]: (null) [2026-09-22 07:59:43] [ Encoding ]: (null) [2026-09-22 07:59:43] [2026-09-22 07:59:43] *** Report Section: Log Messages *** [2026-09-22 07:59:43] [2026-09-22 07:59:43] ===================[ GPU Report: End [0] ]================== [2026-09-23 07:40:13] Client version: no bootstrapper found [2026-09-23 07:40:13] GPU process started: start count: 0 [2026-09-23 07:40:20] ==================[ GPU Report: Start [0] ]================= [2026-09-23 07:40:20] [2026-09-23 07:40:20] *** Report Section: Client Info *** [2026-09-23 07:40:20] [2026-09-23 07:40:20] [ client_info ]: [2026-09-23 07:40:20] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-23 07:40:20] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=21288 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-23 07:40:20] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-23 07:40:20] [ operating_system ]: Windows NT 10.0.19045 [2026-09-23 07:40:20] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-23 07:40:20] [ version ]: Chrome/126.0.6478.183 [2026-09-23 07:40:20] [2026-09-23 07:40:20] *** Report Section: GPU Info *** [2026-09-23 07:40:20] [2026-09-23 07:40:20] [ gpu_info ]: [2026-09-23 07:40:20] [ ANGLEFeatures ]: [2026-09-23 07:40:20] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-23 07:40:20] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-23 07:40:20] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-23 07:40:20] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-23 07:40:20] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-23 07:40:20] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-23 07:40:20] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-23 07:40:20] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-23 07:40:20] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-23 07:40:20] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-23 07:40:20] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-23 07:40:20] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-23 07:40:20] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-23 07:40:20] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-23 07:40:20] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-23 07:40:20] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-23 07:40:20] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-23 07:40:20] [ basicInfo ]: [2026-09-23 07:40:20] [ Initialization time ]: 747 [2026-09-23 07:40:20] [ In-process GPU ]: (null) [2026-09-23 07:40:20] [ Passthrough Command Decoder ]: (null) [2026-09-23 07:40:20] [ Sandboxed ]: (null) [2026-09-23 07:40:20] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,3250847}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-23 07:40:20] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95662}, DRIVER_VERSION=10.0.19041.4355 [2026-09-23 07:40:20] [ Optimus ]: (null) [2026-09-23 07:40:20] [ AMD switchable ]: (null) [2026-09-23 07:40:20] [ Desktop compositing ]: Aero Glass [2026-09-23 07:40:20] [ Direct composition ]: (null) [2026-09-23 07:40:20] [ Supports overlays ]: (null) [2026-09-23 07:40:20] [ YUY2 overlay support ]: SCALING [2026-09-23 07:40:20] [ NV12 overlay support ]: SCALING [2026-09-23 07:40:20] [ BGRA8 overlay support ]: SOFTWARE [2026-09-23 07:40:20] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-23 07:40:20] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-23 07:40:20] [ DirectML feature level ]: Not supported [2026-09-23 07:40:20] [ Driver D3D12 feature level ]: Not supported [2026-09-23 07:40:20] [ Driver Vulkan API version ]: Not supported [2026-09-23 07:40:20] [ GPU CUDA compute capability major version ]: (null) [2026-09-23 07:40:20] [ Pixel shader version ]: 5.0 [2026-09-23 07:40:20] [ Vertex shader version ]: 5.0 [2026-09-23 07:40:20] [ Max. MSAA samples ]: 8 [2026-09-23 07:40:20] [ Machine model name ]: (null) [2026-09-23 07:40:20] [ Machine model version ]: (null) [2026-09-23 07:40:20] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-23 07:40:20] [ Display type ]: ANGLE_D3D11 [2026-09-23 07:40:20] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-23 07:40:20] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-23 07:40:20] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-23 07:40:20] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-23 07:40:20] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-23 07:40:20] [ Disabled WebGL Extensions ]: (null) [2026-09-23 07:40:20] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-23 07:40:20] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-23 07:40:20] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-23 07:40:20] [ Direct rendering version ]: unknown [2026-09-23 07:40:20] [ Reset notification strategy ]: 0x8252 [2026-09-23 07:40:20] [ GPU process crash count ]: (null) [2026-09-23 07:40:20] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-23 07:40:20] [ compositorInfo ]: [2026-09-23 07:40:20] [ Tile Update Mode ]: One-copy [2026-09-23 07:40:20] [ Partial Raster ]: Enabled [2026-09-23 07:40:20] [ dawnInfo ]: [2026-09-23 07:40:20] [ devicePerfInfo ]: [2026-09-23 07:40:20] [ displayInfo ]: [2026-09-23 07:40:20] [ Info ]: Display[3775086634] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-23 07:40:20] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-23 07:40:20] [ Buffer format (all) ]: BGRA_8888 [2026-09-23 07:40:20] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-23 07:40:20] [ SDR white level in nits ]: 203 [2026-09-23 07:40:20] [ HDR relative maximum luminance ]: 1 [2026-09-23 07:40:20] [ Bits per color component ]: 8 [2026-09-23 07:40:20] [ Bits per pixel ]: 24 [2026-09-23 07:40:20] [ Refresh Rate in Hz ]: 100 [2026-09-23 07:40:20] [ featureStatus ]: [2026-09-23 07:40:20] [ featureStatus ]: [2026-09-23 07:40:20] [ 2d_canvas ]: enabled [2026-09-23 07:40:20] [ canvas_oop_rasterization ]: enabled_on [2026-09-23 07:40:20] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-23 07:40:20] [ gpu_compositing ]: enabled [2026-09-23 07:40:20] [ multiple_raster_threads ]: enabled_on [2026-09-23 07:40:20] [ opengl ]: enabled_on [2026-09-23 07:40:20] [ rasterization ]: enabled [2026-09-23 07:40:20] [ raw_draw ]: disabled_off_ok [2026-09-23 07:40:20] [ skia_graphite ]: disabled_off [2026-09-23 07:40:20] [ video_decode ]: enabled [2026-09-23 07:40:20] [ video_encode ]: enabled [2026-09-23 07:40:20] [ vulkan ]: disabled_off [2026-09-23 07:40:20] [ webgl ]: enabled [2026-09-23 07:40:20] [ webgl2 ]: enabled [2026-09-23 07:40:20] [ webgpu ]: enabled [2026-09-23 07:40:20] [ webnn ]: disabled_off [2026-09-23 07:40:20] [ problems ]: [2026-09-23 07:40:20] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-23 07:40:20] [ tag ]: workarounds [2026-09-23 07:40:20] [ affectedSettings ]: exit_on_context_lost [2026-09-23 07:40:20] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-23 07:40:20] [ tag ]: workarounds [2026-09-23 07:40:20] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-23 07:40:20] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-23 07:40:20] [ tag ]: workarounds [2026-09-23 07:40:20] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-23 07:40:20] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-23 07:40:20] [ tag ]: workarounds [2026-09-23 07:40:20] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-23 07:40:20] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-23 07:40:20] [ tag ]: workarounds [2026-09-23 07:40:20] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-23 07:40:20] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-23 07:40:20] [ tag ]: workarounds [2026-09-23 07:40:20] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-23 07:40:20] [ workarounds ]: [2026-09-23 07:40:20] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-23 07:40:20] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-23 07:40:20] [ workarounds[2] ]: exit_on_context_lost [2026-09-23 07:40:20] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-23 07:40:20] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-23 07:40:20] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-23 07:40:20] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-23 07:40:20] [ gpuMemoryBufferInfo ]: [2026-09-23 07:40:20] [ R_8 ]: Software only [2026-09-23 07:40:20] [ R_16 ]: Software only [2026-09-23 07:40:20] [ RG_88 ]: Software only [2026-09-23 07:40:20] [ RG_1616 ]: Software only [2026-09-23 07:40:20] [ BGR_565 ]: Software only [2026-09-23 07:40:20] [ RGBA_4444 ]: Software only [2026-09-23 07:40:20] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-23 07:40:20] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-23 07:40:20] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-23 07:40:20] [ BGRA_1010102 ]: Software only [2026-09-23 07:40:20] [ RGBA_1010102 ]: Software only [2026-09-23 07:40:20] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-23 07:40:20] [ RGBA_F16 ]: Software only [2026-09-23 07:40:20] [ YVU_420 ]: Software only [2026-09-23 07:40:20] [ YUV_420_BIPLANAR ]: Software only [2026-09-23 07:40:20] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-23 07:40:20] [ P010 ]: Software only [2026-09-23 07:40:20] [ videoAcceleratorsInfo ]: [2026-09-23 07:40:20] [ Decoding ]: (null) [2026-09-23 07:40:20] [ Encoding ]: (null) [2026-09-23 07:40:20] [2026-09-23 07:40:20] *** Report Section: Log Messages *** [2026-09-23 07:40:20] [2026-09-23 07:40:20] ===================[ GPU Report: End [0] ]================== [2026-09-24 07:40:25] Client version: no bootstrapper found [2026-09-24 07:40:25] GPU process started: start count: 0 [2026-09-24 07:40:37] ==================[ GPU Report: Start [0] ]================= [2026-09-24 07:40:37] [2026-09-24 07:40:37] *** Report Section: Client Info *** [2026-09-24 07:40:37] [2026-09-24 07:40:37] [ client_info ]: [2026-09-24 07:40:37] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-24 07:40:37] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=10744 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-24 07:40:37] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-24 07:40:37] [ operating_system ]: Windows NT 10.0.19045 [2026-09-24 07:40:37] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-24 07:40:37] [ version ]: Chrome/126.0.6478.183 [2026-09-24 07:40:37] [2026-09-24 07:40:37] *** Report Section: GPU Info *** [2026-09-24 07:40:37] [2026-09-24 07:40:37] [ gpu_info ]: [2026-09-24 07:40:37] [ ANGLEFeatures ]: [2026-09-24 07:40:37] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-24 07:40:37] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-24 07:40:37] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-24 07:40:37] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-24 07:40:37] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-24 07:40:37] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-24 07:40:37] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-24 07:40:37] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-24 07:40:37] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-24 07:40:37] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-24 07:40:37] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-24 07:40:37] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-24 07:40:37] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-24 07:40:37] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-24 07:40:37] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-24 07:40:37] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-24 07:40:37] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-24 07:40:37] [ basicInfo ]: [2026-09-24 07:40:37] [ Initialization time ]: 663 [2026-09-24 07:40:37] [ In-process GPU ]: (null) [2026-09-24 07:40:37] [ Passthrough Command Decoder ]: (null) [2026-09-24 07:40:37] [ Sandboxed ]: (null) [2026-09-24 07:40:37] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,90165}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-24 07:40:37] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94618}, DRIVER_VERSION=10.0.19041.4355 [2026-09-24 07:40:37] [ Optimus ]: (null) [2026-09-24 07:40:37] [ AMD switchable ]: (null) [2026-09-24 07:40:37] [ Desktop compositing ]: Aero Glass [2026-09-24 07:40:37] [ Direct composition ]: (null) [2026-09-24 07:40:37] [ Supports overlays ]: (null) [2026-09-24 07:40:37] [ YUY2 overlay support ]: SCALING [2026-09-24 07:40:37] [ NV12 overlay support ]: SCALING [2026-09-24 07:40:37] [ BGRA8 overlay support ]: SOFTWARE [2026-09-24 07:40:37] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-24 07:40:37] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-24 07:40:37] [ DirectML feature level ]: Not supported [2026-09-24 07:40:37] [ Driver D3D12 feature level ]: Not supported [2026-09-24 07:40:37] [ Driver Vulkan API version ]: Not supported [2026-09-24 07:40:37] [ GPU CUDA compute capability major version ]: (null) [2026-09-24 07:40:37] [ Pixel shader version ]: 5.0 [2026-09-24 07:40:37] [ Vertex shader version ]: 5.0 [2026-09-24 07:40:37] [ Max. MSAA samples ]: 8 [2026-09-24 07:40:37] [ Machine model name ]: (null) [2026-09-24 07:40:37] [ Machine model version ]: (null) [2026-09-24 07:40:37] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-24 07:40:37] [ Display type ]: ANGLE_D3D11 [2026-09-24 07:40:37] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-24 07:40:37] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-24 07:40:37] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-24 07:40:37] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-24 07:40:37] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-24 07:40:37] [ Disabled WebGL Extensions ]: (null) [2026-09-24 07:40:37] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-24 07:40:37] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-24 07:40:37] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-24 07:40:37] [ Direct rendering version ]: unknown [2026-09-24 07:40:37] [ Reset notification strategy ]: 0x8252 [2026-09-24 07:40:37] [ GPU process crash count ]: (null) [2026-09-24 07:40:37] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-24 07:40:37] [ compositorInfo ]: [2026-09-24 07:40:37] [ Tile Update Mode ]: One-copy [2026-09-24 07:40:37] [ Partial Raster ]: Enabled [2026-09-24 07:40:37] [ dawnInfo ]: [2026-09-24 07:40:37] [ devicePerfInfo ]: [2026-09-24 07:40:37] [ displayInfo ]: [2026-09-24 07:40:37] [ Info ]: Display[2514683658] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-24 07:40:37] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-24 07:40:37] [ Buffer format (all) ]: BGRA_8888 [2026-09-24 07:40:37] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-24 07:40:37] [ SDR white level in nits ]: 203 [2026-09-24 07:40:37] [ HDR relative maximum luminance ]: 1 [2026-09-24 07:40:37] [ Bits per color component ]: 8 [2026-09-24 07:40:37] [ Bits per pixel ]: 24 [2026-09-24 07:40:37] [ Refresh Rate in Hz ]: 100 [2026-09-24 07:40:37] [ featureStatus ]: [2026-09-24 07:40:37] [ featureStatus ]: [2026-09-24 07:40:37] [ 2d_canvas ]: enabled [2026-09-24 07:40:37] [ canvas_oop_rasterization ]: enabled_on [2026-09-24 07:40:37] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-24 07:40:37] [ gpu_compositing ]: enabled [2026-09-24 07:40:37] [ multiple_raster_threads ]: enabled_on [2026-09-24 07:40:37] [ opengl ]: enabled_on [2026-09-24 07:40:37] [ rasterization ]: enabled [2026-09-24 07:40:37] [ raw_draw ]: disabled_off_ok [2026-09-24 07:40:37] [ skia_graphite ]: disabled_off [2026-09-24 07:40:37] [ video_decode ]: enabled [2026-09-24 07:40:37] [ video_encode ]: enabled [2026-09-24 07:40:37] [ vulkan ]: disabled_off [2026-09-24 07:40:37] [ webgl ]: enabled [2026-09-24 07:40:37] [ webgl2 ]: enabled [2026-09-24 07:40:37] [ webgpu ]: enabled [2026-09-24 07:40:37] [ webnn ]: disabled_off [2026-09-24 07:40:37] [ problems ]: [2026-09-24 07:40:37] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-24 07:40:37] [ tag ]: workarounds [2026-09-24 07:40:37] [ affectedSettings ]: exit_on_context_lost [2026-09-24 07:40:37] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-24 07:40:37] [ tag ]: workarounds [2026-09-24 07:40:37] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-24 07:40:37] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-24 07:40:37] [ tag ]: workarounds [2026-09-24 07:40:37] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-24 07:40:37] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-24 07:40:37] [ tag ]: workarounds [2026-09-24 07:40:37] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-24 07:40:37] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-24 07:40:37] [ tag ]: workarounds [2026-09-24 07:40:37] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-24 07:40:37] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-24 07:40:37] [ tag ]: workarounds [2026-09-24 07:40:37] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-24 07:40:37] [ workarounds ]: [2026-09-24 07:40:37] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-24 07:40:37] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-24 07:40:37] [ workarounds[2] ]: exit_on_context_lost [2026-09-24 07:40:37] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-24 07:40:37] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-24 07:40:37] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-24 07:40:37] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-24 07:40:37] [ gpuMemoryBufferInfo ]: [2026-09-24 07:40:37] [ R_8 ]: Software only [2026-09-24 07:40:37] [ R_16 ]: Software only [2026-09-24 07:40:37] [ RG_88 ]: Software only [2026-09-24 07:40:37] [ RG_1616 ]: Software only [2026-09-24 07:40:37] [ BGR_565 ]: Software only [2026-09-24 07:40:37] [ RGBA_4444 ]: Software only [2026-09-24 07:40:37] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-24 07:40:37] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-24 07:40:37] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-24 07:40:37] [ BGRA_1010102 ]: Software only [2026-09-24 07:40:37] [ RGBA_1010102 ]: Software only [2026-09-24 07:40:37] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-24 07:40:37] [ RGBA_F16 ]: Software only [2026-09-24 07:40:37] [ YVU_420 ]: Software only [2026-09-24 07:40:37] [ YUV_420_BIPLANAR ]: Software only [2026-09-24 07:40:37] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-24 07:40:37] [ P010 ]: Software only [2026-09-24 07:40:37] [ videoAcceleratorsInfo ]: [2026-09-24 07:40:37] [ Decoding ]: (null) [2026-09-24 07:40:37] [ Encoding ]: (null) [2026-09-24 07:40:37] [2026-09-24 07:40:37] *** Report Section: Log Messages *** [2026-09-24 07:40:37] [2026-09-24 07:40:37] ===================[ GPU Report: End [0] ]================== [2026-09-24 21:47:07] Client version: no bootstrapper found [2026-09-24 21:47:07] GPU process started: start count: 0 [2026-09-24 21:47:13] ==================[ GPU Report: Start [0] ]================= [2026-09-24 21:47:13] [2026-09-24 21:47:13] *** Report Section: Client Info *** [2026-09-24 21:47:13] [2026-09-24 21:47:13] [ client_info ]: [2026-09-24 21:47:13] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-24 21:47:13] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=20112 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-24 21:47:13] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-24 21:47:13] [ operating_system ]: Windows NT 10.0.19045 [2026-09-24 21:47:13] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-24 21:47:13] [ version ]: Chrome/126.0.6478.183 [2026-09-24 21:47:13] [2026-09-24 21:47:13] *** Report Section: GPU Info *** [2026-09-24 21:47:13] [2026-09-24 21:47:13] [ gpu_info ]: [2026-09-24 21:47:13] [ ANGLEFeatures ]: [2026-09-24 21:47:13] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-24 21:47:13] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-24 21:47:13] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-24 21:47:13] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-24 21:47:13] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-24 21:47:13] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-24 21:47:13] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-24 21:47:13] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-24 21:47:13] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-24 21:47:13] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-24 21:47:13] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-24 21:47:13] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-24 21:47:13] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-24 21:47:13] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-24 21:47:13] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-24 21:47:13] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-24 21:47:13] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-24 21:47:13] [ basicInfo ]: [2026-09-24 21:47:13] [ Initialization time ]: 316 [2026-09-24 21:47:13] [ In-process GPU ]: (null) [2026-09-24 21:47:13] [ Passthrough Command Decoder ]: (null) [2026-09-24 21:47:13] [ Sandboxed ]: (null) [2026-09-24 21:47:13] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89934}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-24 21:47:13] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94540}, DRIVER_VERSION=10.0.19041.4355 [2026-09-24 21:47:13] [ Optimus ]: (null) [2026-09-24 21:47:13] [ AMD switchable ]: (null) [2026-09-24 21:47:13] [ Desktop compositing ]: Aero Glass [2026-09-24 21:47:13] [ Direct composition ]: (null) [2026-09-24 21:47:13] [ Supports overlays ]: (null) [2026-09-24 21:47:13] [ YUY2 overlay support ]: SCALING [2026-09-24 21:47:13] [ NV12 overlay support ]: SCALING [2026-09-24 21:47:13] [ BGRA8 overlay support ]: SOFTWARE [2026-09-24 21:47:13] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-24 21:47:13] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-24 21:47:13] [ DirectML feature level ]: Not supported [2026-09-24 21:47:13] [ Driver D3D12 feature level ]: Not supported [2026-09-24 21:47:13] [ Driver Vulkan API version ]: Not supported [2026-09-24 21:47:13] [ GPU CUDA compute capability major version ]: (null) [2026-09-24 21:47:13] [ Pixel shader version ]: 5.0 [2026-09-24 21:47:13] [ Vertex shader version ]: 5.0 [2026-09-24 21:47:13] [ Max. MSAA samples ]: 8 [2026-09-24 21:47:13] [ Machine model name ]: (null) [2026-09-24 21:47:13] [ Machine model version ]: (null) [2026-09-24 21:47:13] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-24 21:47:13] [ Display type ]: ANGLE_D3D11 [2026-09-24 21:47:13] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-24 21:47:13] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-24 21:47:13] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-24 21:47:13] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-24 21:47:13] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-24 21:47:13] [ Disabled WebGL Extensions ]: (null) [2026-09-24 21:47:13] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-24 21:47:13] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-24 21:47:13] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-24 21:47:13] [ Direct rendering version ]: unknown [2026-09-24 21:47:13] [ Reset notification strategy ]: 0x8252 [2026-09-24 21:47:13] [ GPU process crash count ]: (null) [2026-09-24 21:47:13] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-24 21:47:13] [ compositorInfo ]: [2026-09-24 21:47:13] [ Tile Update Mode ]: One-copy [2026-09-24 21:47:13] [ Partial Raster ]: Enabled [2026-09-24 21:47:13] [ dawnInfo ]: [2026-09-24 21:47:13] [ devicePerfInfo ]: [2026-09-24 21:47:13] [ displayInfo ]: [2026-09-24 21:47:13] [ Info ]: Display[3881633988] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-24 21:47:13] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-24 21:47:13] [ Buffer format (all) ]: BGRA_8888 [2026-09-24 21:47:13] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-24 21:47:13] [ SDR white level in nits ]: 203 [2026-09-24 21:47:13] [ HDR relative maximum luminance ]: 1 [2026-09-24 21:47:13] [ Bits per color component ]: 8 [2026-09-24 21:47:13] [ Bits per pixel ]: 24 [2026-09-24 21:47:13] [ Refresh Rate in Hz ]: 100 [2026-09-24 21:47:13] [ featureStatus ]: [2026-09-24 21:47:13] [ featureStatus ]: [2026-09-24 21:47:13] [ 2d_canvas ]: enabled [2026-09-24 21:47:13] [ canvas_oop_rasterization ]: enabled_on [2026-09-24 21:47:13] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-24 21:47:13] [ gpu_compositing ]: enabled [2026-09-24 21:47:13] [ multiple_raster_threads ]: enabled_on [2026-09-24 21:47:13] [ opengl ]: enabled_on [2026-09-24 21:47:13] [ rasterization ]: enabled [2026-09-24 21:47:13] [ raw_draw ]: disabled_off_ok [2026-09-24 21:47:13] [ skia_graphite ]: disabled_off [2026-09-24 21:47:13] [ video_decode ]: enabled [2026-09-24 21:47:13] [ video_encode ]: enabled [2026-09-24 21:47:13] [ vulkan ]: disabled_off [2026-09-24 21:47:13] [ webgl ]: enabled [2026-09-24 21:47:13] [ webgl2 ]: enabled [2026-09-24 21:47:13] [ webgpu ]: enabled [2026-09-24 21:47:13] [ webnn ]: disabled_off [2026-09-24 21:47:13] [ problems ]: [2026-09-24 21:47:13] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-24 21:47:13] [ tag ]: workarounds [2026-09-24 21:47:13] [ affectedSettings ]: exit_on_context_lost [2026-09-24 21:47:13] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-24 21:47:13] [ tag ]: workarounds [2026-09-24 21:47:13] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-24 21:47:13] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-24 21:47:13] [ tag ]: workarounds [2026-09-24 21:47:13] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-24 21:47:13] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-24 21:47:13] [ tag ]: workarounds [2026-09-24 21:47:13] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-24 21:47:13] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-24 21:47:13] [ tag ]: workarounds [2026-09-24 21:47:13] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-24 21:47:13] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-24 21:47:13] [ tag ]: workarounds [2026-09-24 21:47:13] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-24 21:47:13] [ workarounds ]: [2026-09-24 21:47:13] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-24 21:47:13] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-24 21:47:13] [ workarounds[2] ]: exit_on_context_lost [2026-09-24 21:47:13] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-24 21:47:13] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-24 21:47:13] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-24 21:47:13] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-24 21:47:13] [ gpuMemoryBufferInfo ]: [2026-09-24 21:47:13] [ R_8 ]: Software only [2026-09-24 21:47:13] [ R_16 ]: Software only [2026-09-24 21:47:13] [ RG_88 ]: Software only [2026-09-24 21:47:13] [ RG_1616 ]: Software only [2026-09-24 21:47:13] [ BGR_565 ]: Software only [2026-09-24 21:47:13] [ RGBA_4444 ]: Software only [2026-09-24 21:47:13] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-24 21:47:13] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-24 21:47:13] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-24 21:47:13] [ BGRA_1010102 ]: Software only [2026-09-24 21:47:13] [ RGBA_1010102 ]: Software only [2026-09-24 21:47:13] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-24 21:47:13] [ RGBA_F16 ]: Software only [2026-09-24 21:47:13] [ YVU_420 ]: Software only [2026-09-24 21:47:13] [ YUV_420_BIPLANAR ]: Software only [2026-09-24 21:47:13] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-24 21:47:13] [ P010 ]: Software only [2026-09-24 21:47:13] [ videoAcceleratorsInfo ]: [2026-09-24 21:47:13] [ Decoding ]: (null) [2026-09-24 21:47:13] [ Encoding ]: (null) [2026-09-24 21:47:13] [2026-09-24 21:47:13] *** Report Section: Log Messages *** [2026-09-24 21:47:13] [2026-09-24 21:47:13] ===================[ GPU Report: End [0] ]================== [2026-09-25 07:57:52] Client version: no bootstrapper found [2026-09-25 07:57:52] GPU process started: start count: 0 [2026-09-25 07:58:00] ==================[ GPU Report: Start [0] ]================= [2026-09-25 07:58:00] [2026-09-25 07:58:00] *** Report Section: Client Info *** [2026-09-25 07:58:00] [2026-09-25 07:58:00] [ client_info ]: [2026-09-25 07:58:00] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-25 07:58:00] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=20816 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-25 07:58:00] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-25 07:58:00] [ operating_system ]: Windows NT 10.0.19045 [2026-09-25 07:58:00] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-25 07:58:00] [ version ]: Chrome/126.0.6478.183 [2026-09-25 07:58:00] [2026-09-25 07:58:00] *** Report Section: GPU Info *** [2026-09-25 07:58:00] [2026-09-25 07:58:00] [ gpu_info ]: [2026-09-25 07:58:00] [ ANGLEFeatures ]: [2026-09-25 07:58:00] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-25 07:58:00] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-25 07:58:00] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-25 07:58:00] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-25 07:58:00] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-25 07:58:00] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-25 07:58:00] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-25 07:58:00] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-25 07:58:00] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-25 07:58:00] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-25 07:58:00] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-25 07:58:00] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-25 07:58:00] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-25 07:58:00] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-25 07:58:00] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-25 07:58:00] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-25 07:58:00] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-25 07:58:00] [ basicInfo ]: [2026-09-25 07:58:00] [ Initialization time ]: 379 [2026-09-25 07:58:00] [ In-process GPU ]: (null) [2026-09-25 07:58:00] [ Passthrough Command Decoder ]: (null) [2026-09-25 07:58:00] [ Sandboxed ]: (null) [2026-09-25 07:58:00] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,88816}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-25 07:58:00] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93256}, DRIVER_VERSION=10.0.19041.4355 [2026-09-25 07:58:00] [ Optimus ]: (null) [2026-09-25 07:58:00] [ AMD switchable ]: (null) [2026-09-25 07:58:00] [ Desktop compositing ]: Aero Glass [2026-09-25 07:58:00] [ Direct composition ]: (null) [2026-09-25 07:58:00] [ Supports overlays ]: (null) [2026-09-25 07:58:00] [ YUY2 overlay support ]: SCALING [2026-09-25 07:58:00] [ NV12 overlay support ]: SCALING [2026-09-25 07:58:00] [ BGRA8 overlay support ]: SOFTWARE [2026-09-25 07:58:00] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-25 07:58:00] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-25 07:58:00] [ DirectML feature level ]: Not supported [2026-09-25 07:58:00] [ Driver D3D12 feature level ]: Not supported [2026-09-25 07:58:00] [ Driver Vulkan API version ]: Not supported [2026-09-25 07:58:00] [ GPU CUDA compute capability major version ]: (null) [2026-09-25 07:58:00] [ Pixel shader version ]: 5.0 [2026-09-25 07:58:00] [ Vertex shader version ]: 5.0 [2026-09-25 07:58:00] [ Max. MSAA samples ]: 8 [2026-09-25 07:58:00] [ Machine model name ]: (null) [2026-09-25 07:58:00] [ Machine model version ]: (null) [2026-09-25 07:58:00] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-25 07:58:00] [ Display type ]: ANGLE_D3D11 [2026-09-25 07:58:00] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-25 07:58:00] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-25 07:58:00] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-25 07:58:00] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-25 07:58:00] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-25 07:58:00] [ Disabled WebGL Extensions ]: (null) [2026-09-25 07:58:00] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-25 07:58:00] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-25 07:58:00] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-25 07:58:00] [ Direct rendering version ]: unknown [2026-09-25 07:58:00] [ Reset notification strategy ]: 0x8252 [2026-09-25 07:58:00] [ GPU process crash count ]: (null) [2026-09-25 07:58:00] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-25 07:58:00] [ compositorInfo ]: [2026-09-25 07:58:00] [ Tile Update Mode ]: One-copy [2026-09-25 07:58:00] [ Partial Raster ]: Enabled [2026-09-25 07:58:00] [ dawnInfo ]: [2026-09-25 07:58:00] [ devicePerfInfo ]: [2026-09-25 07:58:00] [ displayInfo ]: [2026-09-25 07:58:00] [ Info ]: Display[2109613276] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-25 07:58:00] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-25 07:58:00] [ Buffer format (all) ]: BGRA_8888 [2026-09-25 07:58:00] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-25 07:58:00] [ SDR white level in nits ]: 203 [2026-09-25 07:58:00] [ HDR relative maximum luminance ]: 1 [2026-09-25 07:58:00] [ Bits per color component ]: 8 [2026-09-25 07:58:00] [ Bits per pixel ]: 24 [2026-09-25 07:58:00] [ Refresh Rate in Hz ]: 100 [2026-09-25 07:58:00] [ featureStatus ]: [2026-09-25 07:58:00] [ featureStatus ]: [2026-09-25 07:58:00] [ 2d_canvas ]: enabled [2026-09-25 07:58:00] [ canvas_oop_rasterization ]: enabled_on [2026-09-25 07:58:00] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-25 07:58:00] [ gpu_compositing ]: enabled [2026-09-25 07:58:00] [ multiple_raster_threads ]: enabled_on [2026-09-25 07:58:00] [ opengl ]: enabled_on [2026-09-25 07:58:00] [ rasterization ]: enabled [2026-09-25 07:58:00] [ raw_draw ]: disabled_off_ok [2026-09-25 07:58:00] [ skia_graphite ]: disabled_off [2026-09-25 07:58:00] [ video_decode ]: enabled [2026-09-25 07:58:00] [ video_encode ]: enabled [2026-09-25 07:58:00] [ vulkan ]: disabled_off [2026-09-25 07:58:00] [ webgl ]: enabled [2026-09-25 07:58:00] [ webgl2 ]: enabled [2026-09-25 07:58:00] [ webgpu ]: enabled [2026-09-25 07:58:00] [ webnn ]: disabled_off [2026-09-25 07:58:00] [ problems ]: [2026-09-25 07:58:00] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-25 07:58:00] [ tag ]: workarounds [2026-09-25 07:58:00] [ affectedSettings ]: exit_on_context_lost [2026-09-25 07:58:00] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-25 07:58:00] [ tag ]: workarounds [2026-09-25 07:58:00] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-25 07:58:00] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-25 07:58:00] [ tag ]: workarounds [2026-09-25 07:58:00] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-25 07:58:00] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-25 07:58:00] [ tag ]: workarounds [2026-09-25 07:58:00] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-25 07:58:00] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-25 07:58:00] [ tag ]: workarounds [2026-09-25 07:58:00] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-25 07:58:00] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-25 07:58:00] [ tag ]: workarounds [2026-09-25 07:58:00] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-25 07:58:00] [ workarounds ]: [2026-09-25 07:58:00] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-25 07:58:00] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-25 07:58:00] [ workarounds[2] ]: exit_on_context_lost [2026-09-25 07:58:00] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-25 07:58:00] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-25 07:58:00] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-25 07:58:00] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-25 07:58:00] [ gpuMemoryBufferInfo ]: [2026-09-25 07:58:00] [ R_8 ]: Software only [2026-09-25 07:58:00] [ R_16 ]: Software only [2026-09-25 07:58:00] [ RG_88 ]: Software only [2026-09-25 07:58:00] [ RG_1616 ]: Software only [2026-09-25 07:58:00] [ BGR_565 ]: Software only [2026-09-25 07:58:00] [ RGBA_4444 ]: Software only [2026-09-25 07:58:00] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-25 07:58:00] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-25 07:58:00] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-25 07:58:00] [ BGRA_1010102 ]: Software only [2026-09-25 07:58:00] [ RGBA_1010102 ]: Software only [2026-09-25 07:58:00] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-25 07:58:00] [ RGBA_F16 ]: Software only [2026-09-25 07:58:00] [ YVU_420 ]: Software only [2026-09-25 07:58:00] [ YUV_420_BIPLANAR ]: Software only [2026-09-25 07:58:00] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-25 07:58:00] [ P010 ]: Software only [2026-09-25 07:58:00] [ videoAcceleratorsInfo ]: [2026-09-25 07:58:00] [ Decoding ]: (null) [2026-09-25 07:58:00] [ Encoding ]: (null) [2026-09-25 07:58:00] [2026-09-25 07:58:00] *** Report Section: Log Messages *** [2026-09-25 07:58:00] [2026-09-25 07:58:00] ===================[ GPU Report: End [0] ]================== [2026-09-26 14:06:18] Client version: no bootstrapper found [2026-09-26 14:06:18] GPU process started: start count: 0 [2026-09-26 14:06:25] ==================[ GPU Report: Start [0] ]================= [2026-09-26 14:06:25] [2026-09-26 14:06:25] *** Report Section: Client Info *** [2026-09-26 14:06:25] [2026-09-26 14:06:25] [ client_info ]: [2026-09-26 14:06:25] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-26 14:06:25] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=26848 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-26 14:06:25] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-26 14:06:25] [ operating_system ]: Windows NT 10.0.19045 [2026-09-26 14:06:25] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-26 14:06:25] [ version ]: Chrome/126.0.6478.183 [2026-09-26 14:06:25] [2026-09-26 14:06:25] *** Report Section: GPU Info *** [2026-09-26 14:06:25] [2026-09-26 14:06:25] [ gpu_info ]: [2026-09-26 14:06:25] [ ANGLEFeatures ]: [2026-09-26 14:06:25] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-26 14:06:25] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-26 14:06:25] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-26 14:06:25] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-26 14:06:25] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-26 14:06:25] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-26 14:06:25] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-26 14:06:25] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-26 14:06:25] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-26 14:06:25] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-26 14:06:25] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-26 14:06:25] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-26 14:06:25] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-26 14:06:25] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-26 14:06:25] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-26 14:06:25] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-26 14:06:25] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-26 14:06:25] [ basicInfo ]: [2026-09-26 14:06:25] [ Initialization time ]: 657 [2026-09-26 14:06:25] [ In-process GPU ]: (null) [2026-09-26 14:06:25] [ Passthrough Command Decoder ]: (null) [2026-09-26 14:06:25] [ Sandboxed ]: (null) [2026-09-26 14:06:25] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89451}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-26 14:06:25] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93830}, DRIVER_VERSION=10.0.19041.4355 [2026-09-26 14:06:25] [ Optimus ]: (null) [2026-09-26 14:06:25] [ AMD switchable ]: (null) [2026-09-26 14:06:25] [ Desktop compositing ]: Aero Glass [2026-09-26 14:06:25] [ Direct composition ]: (null) [2026-09-26 14:06:25] [ Supports overlays ]: (null) [2026-09-26 14:06:25] [ YUY2 overlay support ]: SCALING [2026-09-26 14:06:25] [ NV12 overlay support ]: SCALING [2026-09-26 14:06:25] [ BGRA8 overlay support ]: SOFTWARE [2026-09-26 14:06:25] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-26 14:06:25] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-26 14:06:25] [ DirectML feature level ]: Not supported [2026-09-26 14:06:25] [ Driver D3D12 feature level ]: Not supported [2026-09-26 14:06:25] [ Driver Vulkan API version ]: Not supported [2026-09-26 14:06:25] [ GPU CUDA compute capability major version ]: (null) [2026-09-26 14:06:25] [ Pixel shader version ]: 5.0 [2026-09-26 14:06:25] [ Vertex shader version ]: 5.0 [2026-09-26 14:06:25] [ Max. MSAA samples ]: 8 [2026-09-26 14:06:25] [ Machine model name ]: (null) [2026-09-26 14:06:25] [ Machine model version ]: (null) [2026-09-26 14:06:25] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-26 14:06:25] [ Display type ]: ANGLE_D3D11 [2026-09-26 14:06:25] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-26 14:06:25] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-26 14:06:25] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-26 14:06:25] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-26 14:06:25] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-26 14:06:25] [ Disabled WebGL Extensions ]: (null) [2026-09-26 14:06:25] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-26 14:06:25] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-26 14:06:25] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-26 14:06:25] [ Direct rendering version ]: unknown [2026-09-26 14:06:25] [ Reset notification strategy ]: 0x8252 [2026-09-26 14:06:25] [ GPU process crash count ]: (null) [2026-09-26 14:06:25] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-26 14:06:25] [ compositorInfo ]: [2026-09-26 14:06:25] [ Tile Update Mode ]: One-copy [2026-09-26 14:06:25] [ Partial Raster ]: Enabled [2026-09-26 14:06:25] [ dawnInfo ]: [2026-09-26 14:06:25] [ devicePerfInfo ]: [2026-09-26 14:06:25] [ displayInfo ]: [2026-09-26 14:06:25] [ Info ]: Display[2174312217] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-26 14:06:25] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-26 14:06:25] [ Buffer format (all) ]: BGRA_8888 [2026-09-26 14:06:25] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-26 14:06:25] [ SDR white level in nits ]: 203 [2026-09-26 14:06:25] [ HDR relative maximum luminance ]: 1 [2026-09-26 14:06:25] [ Bits per color component ]: 8 [2026-09-26 14:06:25] [ Bits per pixel ]: 24 [2026-09-26 14:06:25] [ Refresh Rate in Hz ]: 100 [2026-09-26 14:06:25] [ featureStatus ]: [2026-09-26 14:06:25] [ featureStatus ]: [2026-09-26 14:06:25] [ 2d_canvas ]: enabled [2026-09-26 14:06:25] [ canvas_oop_rasterization ]: enabled_on [2026-09-26 14:06:25] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-26 14:06:25] [ gpu_compositing ]: enabled [2026-09-26 14:06:25] [ multiple_raster_threads ]: enabled_on [2026-09-26 14:06:25] [ opengl ]: enabled_on [2026-09-26 14:06:25] [ rasterization ]: enabled [2026-09-26 14:06:25] [ raw_draw ]: disabled_off_ok [2026-09-26 14:06:25] [ skia_graphite ]: disabled_off [2026-09-26 14:06:25] [ video_decode ]: enabled [2026-09-26 14:06:25] [ video_encode ]: enabled [2026-09-26 14:06:25] [ vulkan ]: disabled_off [2026-09-26 14:06:25] [ webgl ]: enabled [2026-09-26 14:06:25] [ webgl2 ]: enabled [2026-09-26 14:06:25] [ webgpu ]: enabled [2026-09-26 14:06:25] [ webnn ]: disabled_off [2026-09-26 14:06:25] [ problems ]: [2026-09-26 14:06:25] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-26 14:06:25] [ tag ]: workarounds [2026-09-26 14:06:25] [ affectedSettings ]: exit_on_context_lost [2026-09-26 14:06:25] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-26 14:06:25] [ tag ]: workarounds [2026-09-26 14:06:25] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-26 14:06:25] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-26 14:06:25] [ tag ]: workarounds [2026-09-26 14:06:25] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-26 14:06:25] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-26 14:06:25] [ tag ]: workarounds [2026-09-26 14:06:25] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-26 14:06:25] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-26 14:06:25] [ tag ]: workarounds [2026-09-26 14:06:25] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-26 14:06:25] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-26 14:06:25] [ tag ]: workarounds [2026-09-26 14:06:25] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-26 14:06:25] [ workarounds ]: [2026-09-26 14:06:25] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-26 14:06:25] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-26 14:06:25] [ workarounds[2] ]: exit_on_context_lost [2026-09-26 14:06:25] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-26 14:06:25] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-26 14:06:25] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-26 14:06:25] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-26 14:06:25] [ gpuMemoryBufferInfo ]: [2026-09-26 14:06:25] [ R_8 ]: Software only [2026-09-26 14:06:25] [ R_16 ]: Software only [2026-09-26 14:06:25] [ RG_88 ]: Software only [2026-09-26 14:06:25] [ RG_1616 ]: Software only [2026-09-26 14:06:25] [ BGR_565 ]: Software only [2026-09-26 14:06:25] [ RGBA_4444 ]: Software only [2026-09-26 14:06:25] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-26 14:06:25] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-26 14:06:25] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-26 14:06:25] [ BGRA_1010102 ]: Software only [2026-09-26 14:06:25] [ RGBA_1010102 ]: Software only [2026-09-26 14:06:25] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-26 14:06:25] [ RGBA_F16 ]: Software only [2026-09-26 14:06:25] [ YVU_420 ]: Software only [2026-09-26 14:06:25] [ YUV_420_BIPLANAR ]: Software only [2026-09-26 14:06:25] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-26 14:06:25] [ P010 ]: Software only [2026-09-26 14:06:25] [ videoAcceleratorsInfo ]: [2026-09-26 14:06:25] [ Decoding ]: (null) [2026-09-26 14:06:25] [ Encoding ]: (null) [2026-09-26 14:06:25] [2026-09-26 14:06:25] *** Report Section: Log Messages *** [2026-09-26 14:06:25] [2026-09-26 14:06:25] ===================[ GPU Report: End [0] ]================== [2026-09-26 14:58:13] Client version: no bootstrapper found [2026-09-26 14:58:13] GPU process started: start count: 0 [2026-09-26 14:58:19] ==================[ GPU Report: Start [0] ]================= [2026-09-26 14:58:19] [2026-09-26 14:58:19] *** Report Section: Client Info *** [2026-09-26 14:58:19] [2026-09-26 14:58:19] [ client_info ]: [2026-09-26 14:58:19] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-26 14:58:19] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=18140 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-26 14:58:19] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-26 14:58:19] [ operating_system ]: Windows NT 10.0.19045 [2026-09-26 14:58:19] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-26 14:58:19] [ version ]: Chrome/126.0.6478.183 [2026-09-26 14:58:19] [2026-09-26 14:58:19] *** Report Section: GPU Info *** [2026-09-26 14:58:19] [2026-09-26 14:58:19] [ gpu_info ]: [2026-09-26 14:58:19] [ ANGLEFeatures ]: [2026-09-26 14:58:19] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-26 14:58:19] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-26 14:58:19] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-26 14:58:19] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-26 14:58:19] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-26 14:58:19] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-26 14:58:19] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-26 14:58:19] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-26 14:58:19] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-26 14:58:19] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-26 14:58:19] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-26 14:58:19] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-26 14:58:19] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-26 14:58:19] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-26 14:58:19] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-26 14:58:19] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-26 14:58:19] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-26 14:58:19] [ basicInfo ]: [2026-09-26 14:58:19] [ Initialization time ]: 250 [2026-09-26 14:58:19] [ In-process GPU ]: (null) [2026-09-26 14:58:19] [ Passthrough Command Decoder ]: (null) [2026-09-26 14:58:19] [ Sandboxed ]: (null) [2026-09-26 14:58:19] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89451}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-26 14:58:19] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93830}, DRIVER_VERSION=10.0.19041.4355 [2026-09-26 14:58:19] [ Optimus ]: (null) [2026-09-26 14:58:19] [ AMD switchable ]: (null) [2026-09-26 14:58:19] [ Desktop compositing ]: Aero Glass [2026-09-26 14:58:19] [ Direct composition ]: (null) [2026-09-26 14:58:19] [ Supports overlays ]: (null) [2026-09-26 14:58:19] [ YUY2 overlay support ]: SCALING [2026-09-26 14:58:19] [ NV12 overlay support ]: SCALING [2026-09-26 14:58:19] [ BGRA8 overlay support ]: SOFTWARE [2026-09-26 14:58:19] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-26 14:58:19] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-26 14:58:19] [ DirectML feature level ]: Not supported [2026-09-26 14:58:19] [ Driver D3D12 feature level ]: Not supported [2026-09-26 14:58:19] [ Driver Vulkan API version ]: Not supported [2026-09-26 14:58:19] [ GPU CUDA compute capability major version ]: (null) [2026-09-26 14:58:19] [ Pixel shader version ]: 5.0 [2026-09-26 14:58:19] [ Vertex shader version ]: 5.0 [2026-09-26 14:58:19] [ Max. MSAA samples ]: 8 [2026-09-26 14:58:19] [ Machine model name ]: (null) [2026-09-26 14:58:19] [ Machine model version ]: (null) [2026-09-26 14:58:19] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-26 14:58:19] [ Display type ]: ANGLE_D3D11 [2026-09-26 14:58:19] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-26 14:58:19] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-26 14:58:19] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-26 14:58:19] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-26 14:58:19] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-26 14:58:19] [ Disabled WebGL Extensions ]: (null) [2026-09-26 14:58:19] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-26 14:58:19] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-26 14:58:19] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-26 14:58:19] [ Direct rendering version ]: unknown [2026-09-26 14:58:19] [ Reset notification strategy ]: 0x8252 [2026-09-26 14:58:19] [ GPU process crash count ]: (null) [2026-09-26 14:58:19] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-26 14:58:19] [ compositorInfo ]: [2026-09-26 14:58:19] [ Tile Update Mode ]: One-copy [2026-09-26 14:58:19] [ Partial Raster ]: Enabled [2026-09-26 14:58:19] [ dawnInfo ]: [2026-09-26 14:58:19] [ devicePerfInfo ]: [2026-09-26 14:58:19] [ displayInfo ]: [2026-09-26 14:58:19] [ Info ]: Display[2174312217] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-26 14:58:19] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-26 14:58:19] [ Buffer format (all) ]: BGRA_8888 [2026-09-26 14:58:19] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-26 14:58:19] [ SDR white level in nits ]: 203 [2026-09-26 14:58:19] [ HDR relative maximum luminance ]: 1 [2026-09-26 14:58:19] [ Bits per color component ]: 8 [2026-09-26 14:58:19] [ Bits per pixel ]: 24 [2026-09-26 14:58:19] [ Refresh Rate in Hz ]: 100 [2026-09-26 14:58:19] [ featureStatus ]: [2026-09-26 14:58:19] [ featureStatus ]: [2026-09-26 14:58:19] [ 2d_canvas ]: enabled [2026-09-26 14:58:19] [ canvas_oop_rasterization ]: enabled_on [2026-09-26 14:58:19] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-26 14:58:19] [ gpu_compositing ]: enabled [2026-09-26 14:58:19] [ multiple_raster_threads ]: enabled_on [2026-09-26 14:58:19] [ opengl ]: enabled_on [2026-09-26 14:58:19] [ rasterization ]: enabled [2026-09-26 14:58:19] [ raw_draw ]: disabled_off_ok [2026-09-26 14:58:19] [ skia_graphite ]: disabled_off [2026-09-26 14:58:19] [ video_decode ]: enabled [2026-09-26 14:58:19] [ video_encode ]: enabled [2026-09-26 14:58:19] [ vulkan ]: disabled_off [2026-09-26 14:58:19] [ webgl ]: enabled [2026-09-26 14:58:19] [ webgl2 ]: enabled [2026-09-26 14:58:19] [ webgpu ]: enabled [2026-09-26 14:58:19] [ webnn ]: disabled_off [2026-09-26 14:58:19] [ problems ]: [2026-09-26 14:58:19] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-26 14:58:19] [ tag ]: workarounds [2026-09-26 14:58:19] [ affectedSettings ]: exit_on_context_lost [2026-09-26 14:58:19] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-26 14:58:19] [ tag ]: workarounds [2026-09-26 14:58:19] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-26 14:58:19] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-26 14:58:19] [ tag ]: workarounds [2026-09-26 14:58:19] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-26 14:58:19] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-26 14:58:19] [ tag ]: workarounds [2026-09-26 14:58:19] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-26 14:58:19] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-26 14:58:19] [ tag ]: workarounds [2026-09-26 14:58:19] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-26 14:58:19] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-26 14:58:19] [ tag ]: workarounds [2026-09-26 14:58:19] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-26 14:58:19] [ workarounds ]: [2026-09-26 14:58:19] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-26 14:58:19] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-26 14:58:19] [ workarounds[2] ]: exit_on_context_lost [2026-09-26 14:58:19] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-26 14:58:19] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-26 14:58:19] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-26 14:58:19] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-26 14:58:19] [ gpuMemoryBufferInfo ]: [2026-09-26 14:58:19] [ R_8 ]: Software only [2026-09-26 14:58:19] [ R_16 ]: Software only [2026-09-26 14:58:19] [ RG_88 ]: Software only [2026-09-26 14:58:19] [ RG_1616 ]: Software only [2026-09-26 14:58:19] [ BGR_565 ]: Software only [2026-09-26 14:58:19] [ RGBA_4444 ]: Software only [2026-09-26 14:58:19] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-26 14:58:19] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-26 14:58:19] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-26 14:58:19] [ BGRA_1010102 ]: Software only [2026-09-26 14:58:19] [ RGBA_1010102 ]: Software only [2026-09-26 14:58:19] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-26 14:58:19] [ RGBA_F16 ]: Software only [2026-09-26 14:58:19] [ YVU_420 ]: Software only [2026-09-26 14:58:19] [ YUV_420_BIPLANAR ]: Software only [2026-09-26 14:58:19] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-26 14:58:19] [ P010 ]: Software only [2026-09-26 14:58:19] [ videoAcceleratorsInfo ]: [2026-09-26 14:58:19] [ Decoding ]: (null) [2026-09-26 14:58:19] [ Encoding ]: (null) [2026-09-26 14:58:19] [2026-09-26 14:58:19] *** Report Section: Log Messages *** [2026-09-26 14:58:19] [2026-09-26 14:58:19] ===================[ GPU Report: End [0] ]================== [2026-09-28 07:55:08] Client version: no bootstrapper found [2026-09-28 07:55:08] GPU process started: start count: 0 [2026-09-28 07:55:16] ==================[ GPU Report: Start [0] ]================= [2026-09-28 07:55:16] [2026-09-28 07:55:16] *** Report Section: Client Info *** [2026-09-28 07:55:16] [2026-09-28 07:55:16] [ client_info ]: [2026-09-28 07:55:16] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-28 07:55:16] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=29188 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-28 07:55:16] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-28 07:55:16] [ operating_system ]: Windows NT 10.0.19045 [2026-09-28 07:55:16] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-28 07:55:16] [ version ]: Chrome/126.0.6478.183 [2026-09-28 07:55:16] [2026-09-28 07:55:16] *** Report Section: GPU Info *** [2026-09-28 07:55:16] [2026-09-28 07:55:16] [ gpu_info ]: [2026-09-28 07:55:16] [ ANGLEFeatures ]: [2026-09-28 07:55:16] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-28 07:55:16] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-28 07:55:16] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-28 07:55:16] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-28 07:55:16] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-28 07:55:16] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-28 07:55:16] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-28 07:55:16] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-28 07:55:16] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-28 07:55:16] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-28 07:55:16] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-28 07:55:16] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-28 07:55:16] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-28 07:55:16] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-28 07:55:16] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-28 07:55:16] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-28 07:55:16] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-28 07:55:16] [ basicInfo ]: [2026-09-28 07:55:16] [ Initialization time ]: 802 [2026-09-28 07:55:16] [ In-process GPU ]: (null) [2026-09-28 07:55:16] [ Passthrough Command Decoder ]: (null) [2026-09-28 07:55:16] [ Sandboxed ]: (null) [2026-09-28 07:55:16] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89402}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-28 07:55:16] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93412}, DRIVER_VERSION=10.0.19041.4355 [2026-09-28 07:55:16] [ Optimus ]: (null) [2026-09-28 07:55:16] [ AMD switchable ]: (null) [2026-09-28 07:55:16] [ Desktop compositing ]: Aero Glass [2026-09-28 07:55:16] [ Direct composition ]: (null) [2026-09-28 07:55:16] [ Supports overlays ]: (null) [2026-09-28 07:55:16] [ YUY2 overlay support ]: SCALING [2026-09-28 07:55:16] [ NV12 overlay support ]: SCALING [2026-09-28 07:55:16] [ BGRA8 overlay support ]: SOFTWARE [2026-09-28 07:55:16] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-28 07:55:16] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-28 07:55:16] [ DirectML feature level ]: Not supported [2026-09-28 07:55:16] [ Driver D3D12 feature level ]: Not supported [2026-09-28 07:55:16] [ Driver Vulkan API version ]: Not supported [2026-09-28 07:55:16] [ GPU CUDA compute capability major version ]: (null) [2026-09-28 07:55:16] [ Pixel shader version ]: 5.0 [2026-09-28 07:55:16] [ Vertex shader version ]: 5.0 [2026-09-28 07:55:16] [ Max. MSAA samples ]: 8 [2026-09-28 07:55:16] [ Machine model name ]: (null) [2026-09-28 07:55:16] [ Machine model version ]: (null) [2026-09-28 07:55:16] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-28 07:55:16] [ Display type ]: ANGLE_D3D11 [2026-09-28 07:55:16] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-28 07:55:16] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-28 07:55:16] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-28 07:55:16] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-28 07:55:16] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-28 07:55:16] [ Disabled WebGL Extensions ]: (null) [2026-09-28 07:55:16] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-28 07:55:16] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-28 07:55:16] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-28 07:55:16] [ Direct rendering version ]: unknown [2026-09-28 07:55:16] [ Reset notification strategy ]: 0x8252 [2026-09-28 07:55:16] [ GPU process crash count ]: (null) [2026-09-28 07:55:16] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-28 07:55:16] [ compositorInfo ]: [2026-09-28 07:55:16] [ Tile Update Mode ]: One-copy [2026-09-28 07:55:16] [ Partial Raster ]: Enabled [2026-09-28 07:55:16] [ dawnInfo ]: [2026-09-28 07:55:16] [ devicePerfInfo ]: [2026-09-28 07:55:16] [ displayInfo ]: [2026-09-28 07:55:16] [ Info ]: Display[3683642538] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-28 07:55:16] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-28 07:55:16] [ Buffer format (all) ]: BGRA_8888 [2026-09-28 07:55:16] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-28 07:55:16] [ SDR white level in nits ]: 203 [2026-09-28 07:55:16] [ HDR relative maximum luminance ]: 1 [2026-09-28 07:55:16] [ Bits per color component ]: 8 [2026-09-28 07:55:16] [ Bits per pixel ]: 24 [2026-09-28 07:55:16] [ Refresh Rate in Hz ]: 100 [2026-09-28 07:55:16] [ featureStatus ]: [2026-09-28 07:55:16] [ featureStatus ]: [2026-09-28 07:55:16] [ 2d_canvas ]: enabled [2026-09-28 07:55:16] [ canvas_oop_rasterization ]: enabled_on [2026-09-28 07:55:16] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-28 07:55:16] [ gpu_compositing ]: enabled [2026-09-28 07:55:16] [ multiple_raster_threads ]: enabled_on [2026-09-28 07:55:16] [ opengl ]: enabled_on [2026-09-28 07:55:16] [ rasterization ]: enabled [2026-09-28 07:55:16] [ raw_draw ]: disabled_off_ok [2026-09-28 07:55:16] [ skia_graphite ]: disabled_off [2026-09-28 07:55:16] [ video_decode ]: enabled [2026-09-28 07:55:16] [ video_encode ]: enabled [2026-09-28 07:55:16] [ vulkan ]: disabled_off [2026-09-28 07:55:16] [ webgl ]: enabled [2026-09-28 07:55:16] [ webgl2 ]: enabled [2026-09-28 07:55:16] [ webgpu ]: enabled [2026-09-28 07:55:16] [ webnn ]: disabled_off [2026-09-28 07:55:16] [ problems ]: [2026-09-28 07:55:16] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-28 07:55:16] [ tag ]: workarounds [2026-09-28 07:55:16] [ affectedSettings ]: exit_on_context_lost [2026-09-28 07:55:16] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-28 07:55:16] [ tag ]: workarounds [2026-09-28 07:55:16] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-28 07:55:16] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-28 07:55:16] [ tag ]: workarounds [2026-09-28 07:55:16] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-28 07:55:16] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-28 07:55:16] [ tag ]: workarounds [2026-09-28 07:55:16] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-28 07:55:16] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-28 07:55:16] [ tag ]: workarounds [2026-09-28 07:55:16] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-28 07:55:16] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-28 07:55:16] [ tag ]: workarounds [2026-09-28 07:55:16] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-28 07:55:16] [ workarounds ]: [2026-09-28 07:55:16] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-28 07:55:16] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-28 07:55:16] [ workarounds[2] ]: exit_on_context_lost [2026-09-28 07:55:16] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-28 07:55:16] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-28 07:55:16] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-28 07:55:16] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-28 07:55:16] [ gpuMemoryBufferInfo ]: [2026-09-28 07:55:16] [ R_8 ]: Software only [2026-09-28 07:55:16] [ R_16 ]: Software only [2026-09-28 07:55:16] [ RG_88 ]: Software only [2026-09-28 07:55:16] [ RG_1616 ]: Software only [2026-09-28 07:55:16] [ BGR_565 ]: Software only [2026-09-28 07:55:16] [ RGBA_4444 ]: Software only [2026-09-28 07:55:16] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-28 07:55:16] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-28 07:55:16] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-28 07:55:16] [ BGRA_1010102 ]: Software only [2026-09-28 07:55:16] [ RGBA_1010102 ]: Software only [2026-09-28 07:55:16] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-28 07:55:16] [ RGBA_F16 ]: Software only [2026-09-28 07:55:16] [ YVU_420 ]: Software only [2026-09-28 07:55:16] [ YUV_420_BIPLANAR ]: Software only [2026-09-28 07:55:16] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-28 07:55:16] [ P010 ]: Software only [2026-09-28 07:55:16] [ videoAcceleratorsInfo ]: [2026-09-28 07:55:16] [ Decoding ]: (null) [2026-09-28 07:55:16] [ Encoding ]: (null) [2026-09-28 07:55:16] [2026-09-28 07:55:16] *** Report Section: Log Messages *** [2026-09-28 07:55:16] [2026-09-28 07:55:16] ===================[ GPU Report: End [0] ]================== [2026-09-29 07:53:43] Client version: no bootstrapper found [2026-09-29 07:53:43] GPU process started: start count: 0 [2026-09-29 07:53:51] ==================[ GPU Report: Start [0] ]================= [2026-09-29 07:53:51] [2026-09-29 07:53:51] *** Report Section: Client Info *** [2026-09-29 07:53:51] [2026-09-29 07:53:51] [ client_info ]: [2026-09-29 07:53:51] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-29 07:53:51] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=23008 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-29 07:53:51] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-29 07:53:51] [ operating_system ]: Windows NT 10.0.19045 [2026-09-29 07:53:51] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-29 07:53:51] [ version ]: Chrome/126.0.6478.183 [2026-09-29 07:53:51] [2026-09-29 07:53:51] *** Report Section: GPU Info *** [2026-09-29 07:53:51] [2026-09-29 07:53:51] [ gpu_info ]: [2026-09-29 07:53:51] [ ANGLEFeatures ]: [2026-09-29 07:53:51] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-29 07:53:51] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-29 07:53:51] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-29 07:53:51] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-29 07:53:51] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-29 07:53:51] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-29 07:53:51] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-29 07:53:51] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-29 07:53:51] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-29 07:53:51] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-29 07:53:51] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-29 07:53:51] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-29 07:53:51] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-29 07:53:51] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-29 07:53:51] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-29 07:53:51] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-29 07:53:51] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-29 07:53:51] [ basicInfo ]: [2026-09-29 07:53:51] [ Initialization time ]: 715 [2026-09-29 07:53:51] [ In-process GPU ]: (null) [2026-09-29 07:53:51] [ Passthrough Command Decoder ]: (null) [2026-09-29 07:53:51] [ Sandboxed ]: (null) [2026-09-29 07:53:51] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89402}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-29 07:53:51] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93412}, DRIVER_VERSION=10.0.19041.4355 [2026-09-29 07:53:51] [ Optimus ]: (null) [2026-09-29 07:53:51] [ AMD switchable ]: (null) [2026-09-29 07:53:51] [ Desktop compositing ]: Aero Glass [2026-09-29 07:53:51] [ Direct composition ]: (null) [2026-09-29 07:53:51] [ Supports overlays ]: (null) [2026-09-29 07:53:51] [ YUY2 overlay support ]: SCALING [2026-09-29 07:53:51] [ NV12 overlay support ]: SCALING [2026-09-29 07:53:51] [ BGRA8 overlay support ]: SOFTWARE [2026-09-29 07:53:51] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-29 07:53:51] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-29 07:53:51] [ DirectML feature level ]: Not supported [2026-09-29 07:53:51] [ Driver D3D12 feature level ]: Not supported [2026-09-29 07:53:51] [ Driver Vulkan API version ]: Not supported [2026-09-29 07:53:51] [ GPU CUDA compute capability major version ]: (null) [2026-09-29 07:53:51] [ Pixel shader version ]: 5.0 [2026-09-29 07:53:51] [ Vertex shader version ]: 5.0 [2026-09-29 07:53:51] [ Max. MSAA samples ]: 8 [2026-09-29 07:53:51] [ Machine model name ]: (null) [2026-09-29 07:53:51] [ Machine model version ]: (null) [2026-09-29 07:53:51] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-29 07:53:51] [ Display type ]: ANGLE_D3D11 [2026-09-29 07:53:51] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-29 07:53:51] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-29 07:53:51] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-29 07:53:51] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-29 07:53:51] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-29 07:53:51] [ Disabled WebGL Extensions ]: (null) [2026-09-29 07:53:51] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-29 07:53:51] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-29 07:53:51] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-29 07:53:51] [ Direct rendering version ]: unknown [2026-09-29 07:53:51] [ Reset notification strategy ]: 0x8252 [2026-09-29 07:53:51] [ GPU process crash count ]: (null) [2026-09-29 07:53:51] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-29 07:53:51] [ compositorInfo ]: [2026-09-29 07:53:51] [ Tile Update Mode ]: One-copy [2026-09-29 07:53:51] [ Partial Raster ]: Enabled [2026-09-29 07:53:51] [ dawnInfo ]: [2026-09-29 07:53:51] [ devicePerfInfo ]: [2026-09-29 07:53:51] [ displayInfo ]: [2026-09-29 07:53:51] [ Info ]: Display[3683642538] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-29 07:53:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-29 07:53:51] [ Buffer format (all) ]: BGRA_8888 [2026-09-29 07:53:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-29 07:53:51] [ SDR white level in nits ]: 203 [2026-09-29 07:53:51] [ HDR relative maximum luminance ]: 1 [2026-09-29 07:53:51] [ Bits per color component ]: 8 [2026-09-29 07:53:51] [ Bits per pixel ]: 24 [2026-09-29 07:53:51] [ Refresh Rate in Hz ]: 100 [2026-09-29 07:53:51] [ featureStatus ]: [2026-09-29 07:53:51] [ featureStatus ]: [2026-09-29 07:53:51] [ 2d_canvas ]: enabled [2026-09-29 07:53:51] [ canvas_oop_rasterization ]: enabled_on [2026-09-29 07:53:51] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-29 07:53:51] [ gpu_compositing ]: enabled [2026-09-29 07:53:51] [ multiple_raster_threads ]: enabled_on [2026-09-29 07:53:51] [ opengl ]: enabled_on [2026-09-29 07:53:51] [ rasterization ]: enabled [2026-09-29 07:53:51] [ raw_draw ]: disabled_off_ok [2026-09-29 07:53:51] [ skia_graphite ]: disabled_off [2026-09-29 07:53:51] [ video_decode ]: enabled [2026-09-29 07:53:51] [ video_encode ]: enabled [2026-09-29 07:53:51] [ vulkan ]: disabled_off [2026-09-29 07:53:51] [ webgl ]: enabled [2026-09-29 07:53:51] [ webgl2 ]: enabled [2026-09-29 07:53:51] [ webgpu ]: enabled [2026-09-29 07:53:51] [ webnn ]: disabled_off [2026-09-29 07:53:51] [ problems ]: [2026-09-29 07:53:51] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-29 07:53:51] [ tag ]: workarounds [2026-09-29 07:53:51] [ affectedSettings ]: exit_on_context_lost [2026-09-29 07:53:51] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-29 07:53:51] [ tag ]: workarounds [2026-09-29 07:53:51] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-29 07:53:51] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-29 07:53:51] [ tag ]: workarounds [2026-09-29 07:53:51] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-29 07:53:51] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-29 07:53:51] [ tag ]: workarounds [2026-09-29 07:53:51] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-29 07:53:51] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-29 07:53:51] [ tag ]: workarounds [2026-09-29 07:53:51] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-29 07:53:51] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-29 07:53:51] [ tag ]: workarounds [2026-09-29 07:53:51] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-29 07:53:51] [ workarounds ]: [2026-09-29 07:53:51] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-29 07:53:51] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-29 07:53:51] [ workarounds[2] ]: exit_on_context_lost [2026-09-29 07:53:51] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-29 07:53:51] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-29 07:53:51] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-29 07:53:51] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-29 07:53:51] [ gpuMemoryBufferInfo ]: [2026-09-29 07:53:51] [ R_8 ]: Software only [2026-09-29 07:53:51] [ R_16 ]: Software only [2026-09-29 07:53:51] [ RG_88 ]: Software only [2026-09-29 07:53:51] [ RG_1616 ]: Software only [2026-09-29 07:53:51] [ BGR_565 ]: Software only [2026-09-29 07:53:51] [ RGBA_4444 ]: Software only [2026-09-29 07:53:51] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-29 07:53:51] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-29 07:53:51] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-29 07:53:51] [ BGRA_1010102 ]: Software only [2026-09-29 07:53:51] [ RGBA_1010102 ]: Software only [2026-09-29 07:53:51] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-29 07:53:51] [ RGBA_F16 ]: Software only [2026-09-29 07:53:51] [ YVU_420 ]: Software only [2026-09-29 07:53:51] [ YUV_420_BIPLANAR ]: Software only [2026-09-29 07:53:51] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-29 07:53:51] [ P010 ]: Software only [2026-09-29 07:53:51] [ videoAcceleratorsInfo ]: [2026-09-29 07:53:51] [ Decoding ]: (null) [2026-09-29 07:53:51] [ Encoding ]: (null) [2026-09-29 07:53:51] [2026-09-29 07:53:51] *** Report Section: Log Messages *** [2026-09-29 07:53:51] [2026-09-29 07:53:51] ===================[ GPU Report: End [0] ]================== [2026-09-30 07:54:29] Client version: no bootstrapper found [2026-09-30 07:54:29] GPU process started: start count: 0 [2026-09-30 07:54:36] ==================[ GPU Report: Start [0] ]================= [2026-09-30 07:54:36] [2026-09-30 07:54:36] *** Report Section: Client Info *** [2026-09-30 07:54:36] [2026-09-30 07:54:36] [ client_info ]: [2026-09-30 07:54:36] [ angle_commit_id ]: 5d4df51d1d7d [2026-09-30 07:54:36] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=14576 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-09-30 07:54:36] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-09-30 07:54:36] [ operating_system ]: Windows NT 10.0.19045 [2026-09-30 07:54:36] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-09-30 07:54:36] [ version ]: Chrome/126.0.6478.183 [2026-09-30 07:54:36] [2026-09-30 07:54:36] *** Report Section: GPU Info *** [2026-09-30 07:54:36] [2026-09-30 07:54:36] [ gpu_info ]: [2026-09-30 07:54:36] [ ANGLEFeatures ]: [2026-09-30 07:54:36] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-09-30 07:54:36] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-09-30 07:54:36] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-09-30 07:54:36] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-09-30 07:54:36] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-09-30 07:54:36] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-09-30 07:54:36] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-09-30 07:54:36] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-09-30 07:54:36] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-09-30 07:54:36] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-09-30 07:54:36] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-09-30 07:54:36] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-09-30 07:54:36] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-09-30 07:54:36] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-09-30 07:54:36] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-09-30 07:54:36] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-09-30 07:54:36] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-09-30 07:54:36] [ basicInfo ]: [2026-09-30 07:54:36] [ Initialization time ]: 724 [2026-09-30 07:54:36] [ In-process GPU ]: (null) [2026-09-30 07:54:36] [ Passthrough Command Decoder ]: (null) [2026-09-30 07:54:36] [ Sandboxed ]: (null) [2026-09-30 07:54:36] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89653}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-09-30 07:54:36] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,94049}, DRIVER_VERSION=10.0.19041.4355 [2026-09-30 07:54:36] [ Optimus ]: (null) [2026-09-30 07:54:36] [ AMD switchable ]: (null) [2026-09-30 07:54:36] [ Desktop compositing ]: Aero Glass [2026-09-30 07:54:36] [ Direct composition ]: (null) [2026-09-30 07:54:36] [ Supports overlays ]: (null) [2026-09-30 07:54:36] [ YUY2 overlay support ]: SCALING [2026-09-30 07:54:36] [ NV12 overlay support ]: SCALING [2026-09-30 07:54:36] [ BGRA8 overlay support ]: SOFTWARE [2026-09-30 07:54:36] [ RGB10A2 overlay support ]: SOFTWARE [2026-09-30 07:54:36] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-09-30 07:54:36] [ DirectML feature level ]: Not supported [2026-09-30 07:54:36] [ Driver D3D12 feature level ]: Not supported [2026-09-30 07:54:36] [ Driver Vulkan API version ]: Not supported [2026-09-30 07:54:36] [ GPU CUDA compute capability major version ]: (null) [2026-09-30 07:54:36] [ Pixel shader version ]: 5.0 [2026-09-30 07:54:36] [ Vertex shader version ]: 5.0 [2026-09-30 07:54:36] [ Max. MSAA samples ]: 8 [2026-09-30 07:54:36] [ Machine model name ]: (null) [2026-09-30 07:54:36] [ Machine model version ]: (null) [2026-09-30 07:54:36] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-09-30 07:54:36] [ Display type ]: ANGLE_D3D11 [2026-09-30 07:54:36] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-09-30 07:54:36] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-09-30 07:54:36] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-30 07:54:36] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-09-30 07:54:36] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-09-30 07:54:36] [ Disabled WebGL Extensions ]: (null) [2026-09-30 07:54:36] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-09-30 07:54:36] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-09-30 07:54:36] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-09-30 07:54:36] [ Direct rendering version ]: unknown [2026-09-30 07:54:36] [ Reset notification strategy ]: 0x8252 [2026-09-30 07:54:36] [ GPU process crash count ]: (null) [2026-09-30 07:54:36] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-09-30 07:54:36] [ compositorInfo ]: [2026-09-30 07:54:36] [ Tile Update Mode ]: One-copy [2026-09-30 07:54:36] [ Partial Raster ]: Enabled [2026-09-30 07:54:36] [ dawnInfo ]: [2026-09-30 07:54:36] [ devicePerfInfo ]: [2026-09-30 07:54:36] [ displayInfo ]: [2026-09-30 07:54:36] [ Info ]: Display[313280733] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-09-30 07:54:36] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-09-30 07:54:36] [ Buffer format (all) ]: BGRA_8888 [2026-09-30 07:54:36] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-09-30 07:54:36] [ SDR white level in nits ]: 203 [2026-09-30 07:54:36] [ HDR relative maximum luminance ]: 1 [2026-09-30 07:54:36] [ Bits per color component ]: 8 [2026-09-30 07:54:36] [ Bits per pixel ]: 24 [2026-09-30 07:54:36] [ Refresh Rate in Hz ]: 100 [2026-09-30 07:54:36] [ featureStatus ]: [2026-09-30 07:54:36] [ featureStatus ]: [2026-09-30 07:54:36] [ 2d_canvas ]: enabled [2026-09-30 07:54:36] [ canvas_oop_rasterization ]: enabled_on [2026-09-30 07:54:36] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-09-30 07:54:36] [ gpu_compositing ]: enabled [2026-09-30 07:54:36] [ multiple_raster_threads ]: enabled_on [2026-09-30 07:54:36] [ opengl ]: enabled_on [2026-09-30 07:54:36] [ rasterization ]: enabled [2026-09-30 07:54:36] [ raw_draw ]: disabled_off_ok [2026-09-30 07:54:36] [ skia_graphite ]: disabled_off [2026-09-30 07:54:36] [ video_decode ]: enabled [2026-09-30 07:54:36] [ video_encode ]: enabled [2026-09-30 07:54:36] [ vulkan ]: disabled_off [2026-09-30 07:54:36] [ webgl ]: enabled [2026-09-30 07:54:36] [ webgl2 ]: enabled [2026-09-30 07:54:36] [ webgpu ]: enabled [2026-09-30 07:54:36] [ webnn ]: disabled_off [2026-09-30 07:54:36] [ problems ]: [2026-09-30 07:54:36] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-09-30 07:54:36] [ tag ]: workarounds [2026-09-30 07:54:36] [ affectedSettings ]: exit_on_context_lost [2026-09-30 07:54:36] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-09-30 07:54:36] [ tag ]: workarounds [2026-09-30 07:54:36] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-30 07:54:36] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-09-30 07:54:36] [ tag ]: workarounds [2026-09-30 07:54:36] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-09-30 07:54:36] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-09-30 07:54:36] [ tag ]: workarounds [2026-09-30 07:54:36] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-09-30 07:54:36] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-09-30 07:54:36] [ tag ]: workarounds [2026-09-30 07:54:36] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-09-30 07:54:36] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-09-30 07:54:36] [ tag ]: workarounds [2026-09-30 07:54:36] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-09-30 07:54:36] [ workarounds ]: [2026-09-30 07:54:36] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-09-30 07:54:36] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-09-30 07:54:36] [ workarounds[2] ]: exit_on_context_lost [2026-09-30 07:54:36] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-09-30 07:54:36] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-09-30 07:54:36] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-09-30 07:54:36] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-09-30 07:54:36] [ gpuMemoryBufferInfo ]: [2026-09-30 07:54:36] [ R_8 ]: Software only [2026-09-30 07:54:36] [ R_16 ]: Software only [2026-09-30 07:54:36] [ RG_88 ]: Software only [2026-09-30 07:54:36] [ RG_1616 ]: Software only [2026-09-30 07:54:36] [ BGR_565 ]: Software only [2026-09-30 07:54:36] [ RGBA_4444 ]: Software only [2026-09-30 07:54:36] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-09-30 07:54:36] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-09-30 07:54:36] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-09-30 07:54:36] [ BGRA_1010102 ]: Software only [2026-09-30 07:54:36] [ RGBA_1010102 ]: Software only [2026-09-30 07:54:36] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-09-30 07:54:36] [ RGBA_F16 ]: Software only [2026-09-30 07:54:36] [ YVU_420 ]: Software only [2026-09-30 07:54:36] [ YUV_420_BIPLANAR ]: Software only [2026-09-30 07:54:36] [ YUVA_420_TRIPLANAR ]: Software only [2026-09-30 07:54:36] [ P010 ]: Software only [2026-09-30 07:54:36] [ videoAcceleratorsInfo ]: [2026-09-30 07:54:36] [ Decoding ]: (null) [2026-09-30 07:54:36] [ Encoding ]: (null) [2026-09-30 07:54:36] [2026-09-30 07:54:36] *** Report Section: Log Messages *** [2026-09-30 07:54:36] [2026-09-30 07:54:36] ===================[ GPU Report: End [0] ]================== [2026-10-01 08:01:45] Client version: no bootstrapper found [2026-10-01 08:01:45] GPU process started: start count: 0 [2026-10-01 08:01:52] ==================[ GPU Report: Start [0] ]================= [2026-10-01 08:01:52] [2026-10-01 08:01:52] *** Report Section: Client Info *** [2026-10-01 08:01:52] [2026-10-01 08:01:52] [ client_info ]: [2026-10-01 08:01:52] [ angle_commit_id ]: 5d4df51d1d7d [2026-10-01 08:01:52] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=3104 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-10-01 08:01:52] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-10-01 08:01:52] [ operating_system ]: Windows NT 10.0.19045 [2026-10-01 08:01:52] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-10-01 08:01:52] [ version ]: Chrome/126.0.6478.183 [2026-10-01 08:01:52] [2026-10-01 08:01:52] *** Report Section: GPU Info *** [2026-10-01 08:01:52] [2026-10-01 08:01:52] [ gpu_info ]: [2026-10-01 08:01:52] [ ANGLEFeatures ]: [2026-10-01 08:01:52] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-10-01 08:01:52] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-10-01 08:01:52] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-10-01 08:01:52] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-10-01 08:01:52] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-10-01 08:01:52] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-10-01 08:01:52] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-10-01 08:01:52] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-10-01 08:01:52] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-10-01 08:01:52] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-10-01 08:01:52] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-10-01 08:01:52] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-10-01 08:01:52] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-10-01 08:01:52] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-10-01 08:01:52] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-10-01 08:01:52] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-10-01 08:01:52] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-10-01 08:01:52] [ basicInfo ]: [2026-10-01 08:01:52] [ Initialization time ]: 431 [2026-10-01 08:01:52] [ In-process GPU ]: (null) [2026-10-01 08:01:52] [ Passthrough Command Decoder ]: (null) [2026-10-01 08:01:52] [ Sandboxed ]: (null) [2026-10-01 08:01:52] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89558}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-10-01 08:01:52] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93985}, DRIVER_VERSION=10.0.19041.4355 [2026-10-01 08:01:52] [ Optimus ]: (null) [2026-10-01 08:01:52] [ AMD switchable ]: (null) [2026-10-01 08:01:52] [ Desktop compositing ]: Aero Glass [2026-10-01 08:01:52] [ Direct composition ]: (null) [2026-10-01 08:01:52] [ Supports overlays ]: (null) [2026-10-01 08:01:52] [ YUY2 overlay support ]: SCALING [2026-10-01 08:01:52] [ NV12 overlay support ]: SCALING [2026-10-01 08:01:52] [ BGRA8 overlay support ]: SOFTWARE [2026-10-01 08:01:52] [ RGB10A2 overlay support ]: SOFTWARE [2026-10-01 08:01:52] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-10-01 08:01:52] [ DirectML feature level ]: Not supported [2026-10-01 08:01:52] [ Driver D3D12 feature level ]: Not supported [2026-10-01 08:01:52] [ Driver Vulkan API version ]: Not supported [2026-10-01 08:01:52] [ GPU CUDA compute capability major version ]: (null) [2026-10-01 08:01:52] [ Pixel shader version ]: 5.0 [2026-10-01 08:01:52] [ Vertex shader version ]: 5.0 [2026-10-01 08:01:52] [ Max. MSAA samples ]: 8 [2026-10-01 08:01:52] [ Machine model name ]: (null) [2026-10-01 08:01:52] [ Machine model version ]: (null) [2026-10-01 08:01:52] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-10-01 08:01:52] [ Display type ]: ANGLE_D3D11 [2026-10-01 08:01:52] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-10-01 08:01:52] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-10-01 08:01:52] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-01 08:01:52] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-10-01 08:01:52] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-10-01 08:01:52] [ Disabled WebGL Extensions ]: (null) [2026-10-01 08:01:52] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-10-01 08:01:52] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-01 08:01:52] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-10-01 08:01:52] [ Direct rendering version ]: unknown [2026-10-01 08:01:52] [ Reset notification strategy ]: 0x8252 [2026-10-01 08:01:52] [ GPU process crash count ]: (null) [2026-10-01 08:01:52] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-10-01 08:01:52] [ compositorInfo ]: [2026-10-01 08:01:52] [ Tile Update Mode ]: One-copy [2026-10-01 08:01:52] [ Partial Raster ]: Enabled [2026-10-01 08:01:52] [ dawnInfo ]: [2026-10-01 08:01:52] [ devicePerfInfo ]: [2026-10-01 08:01:52] [ displayInfo ]: [2026-10-01 08:01:52] [ Info ]: Display[1014479086] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-10-01 08:01:52] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-10-01 08:01:52] [ Buffer format (all) ]: BGRA_8888 [2026-10-01 08:01:52] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-10-01 08:01:52] [ SDR white level in nits ]: 203 [2026-10-01 08:01:52] [ HDR relative maximum luminance ]: 1 [2026-10-01 08:01:52] [ Bits per color component ]: 8 [2026-10-01 08:01:52] [ Bits per pixel ]: 24 [2026-10-01 08:01:52] [ Refresh Rate in Hz ]: 100 [2026-10-01 08:01:52] [ featureStatus ]: [2026-10-01 08:01:52] [ featureStatus ]: [2026-10-01 08:01:52] [ 2d_canvas ]: enabled [2026-10-01 08:01:52] [ canvas_oop_rasterization ]: enabled_on [2026-10-01 08:01:52] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-10-01 08:01:52] [ gpu_compositing ]: enabled [2026-10-01 08:01:52] [ multiple_raster_threads ]: enabled_on [2026-10-01 08:01:52] [ opengl ]: enabled_on [2026-10-01 08:01:52] [ rasterization ]: enabled [2026-10-01 08:01:52] [ raw_draw ]: disabled_off_ok [2026-10-01 08:01:52] [ skia_graphite ]: disabled_off [2026-10-01 08:01:52] [ video_decode ]: enabled [2026-10-01 08:01:52] [ video_encode ]: enabled [2026-10-01 08:01:52] [ vulkan ]: disabled_off [2026-10-01 08:01:52] [ webgl ]: enabled [2026-10-01 08:01:52] [ webgl2 ]: enabled [2026-10-01 08:01:52] [ webgpu ]: enabled [2026-10-01 08:01:52] [ webnn ]: disabled_off [2026-10-01 08:01:52] [ problems ]: [2026-10-01 08:01:52] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-10-01 08:01:52] [ tag ]: workarounds [2026-10-01 08:01:52] [ affectedSettings ]: exit_on_context_lost [2026-10-01 08:01:52] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-10-01 08:01:52] [ tag ]: workarounds [2026-10-01 08:01:52] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-01 08:01:52] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-10-01 08:01:52] [ tag ]: workarounds [2026-10-01 08:01:52] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-10-01 08:01:52] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-10-01 08:01:52] [ tag ]: workarounds [2026-10-01 08:01:52] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-10-01 08:01:52] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-10-01 08:01:52] [ tag ]: workarounds [2026-10-01 08:01:52] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-10-01 08:01:52] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-10-01 08:01:52] [ tag ]: workarounds [2026-10-01 08:01:52] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-10-01 08:01:52] [ workarounds ]: [2026-10-01 08:01:52] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-10-01 08:01:52] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-10-01 08:01:52] [ workarounds[2] ]: exit_on_context_lost [2026-10-01 08:01:52] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-01 08:01:52] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-10-01 08:01:52] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-10-01 08:01:52] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-10-01 08:01:52] [ gpuMemoryBufferInfo ]: [2026-10-01 08:01:52] [ R_8 ]: Software only [2026-10-01 08:01:52] [ R_16 ]: Software only [2026-10-01 08:01:52] [ RG_88 ]: Software only [2026-10-01 08:01:52] [ RG_1616 ]: Software only [2026-10-01 08:01:52] [ BGR_565 ]: Software only [2026-10-01 08:01:52] [ RGBA_4444 ]: Software only [2026-10-01 08:01:52] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-10-01 08:01:52] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-10-01 08:01:52] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-10-01 08:01:52] [ BGRA_1010102 ]: Software only [2026-10-01 08:01:52] [ RGBA_1010102 ]: Software only [2026-10-01 08:01:52] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-10-01 08:01:52] [ RGBA_F16 ]: Software only [2026-10-01 08:01:52] [ YVU_420 ]: Software only [2026-10-01 08:01:52] [ YUV_420_BIPLANAR ]: Software only [2026-10-01 08:01:52] [ YUVA_420_TRIPLANAR ]: Software only [2026-10-01 08:01:52] [ P010 ]: Software only [2026-10-01 08:01:52] [ videoAcceleratorsInfo ]: [2026-10-01 08:01:52] [ Decoding ]: (null) [2026-10-01 08:01:52] [ Encoding ]: (null) [2026-10-01 08:01:52] [2026-10-01 08:01:52] *** Report Section: Log Messages *** [2026-10-01 08:01:52] [2026-10-01 08:01:52] ===================[ GPU Report: End [0] ]================== [2026-10-02 07:57:54] Client version: no bootstrapper found [2026-10-02 07:57:54] GPU process started: start count: 0 [2026-10-02 07:58:00] ==================[ GPU Report: Start [0] ]================= [2026-10-02 07:58:00] [2026-10-02 07:58:00] *** Report Section: Client Info *** [2026-10-02 07:58:00] [2026-10-02 07:58:00] [ client_info ]: [2026-10-02 07:58:00] [ angle_commit_id ]: 5d4df51d1d7d [2026-10-02 07:58:00] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=24836 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-10-02 07:58:00] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-10-02 07:58:00] [ operating_system ]: Windows NT 10.0.19045 [2026-10-02 07:58:00] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-10-02 07:58:00] [ version ]: Chrome/126.0.6478.183 [2026-10-02 07:58:00] [2026-10-02 07:58:00] *** Report Section: GPU Info *** [2026-10-02 07:58:00] [2026-10-02 07:58:00] [ gpu_info ]: [2026-10-02 07:58:00] [ ANGLEFeatures ]: [2026-10-02 07:58:00] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-10-02 07:58:00] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-10-02 07:58:00] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-10-02 07:58:00] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-10-02 07:58:00] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-10-02 07:58:00] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-10-02 07:58:00] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-10-02 07:58:00] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-10-02 07:58:00] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-10-02 07:58:00] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-10-02 07:58:00] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-10-02 07:58:00] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-10-02 07:58:00] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-10-02 07:58:00] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-10-02 07:58:00] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-10-02 07:58:00] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-10-02 07:58:00] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-10-02 07:58:00] [ basicInfo ]: [2026-10-02 07:58:00] [ Initialization time ]: 676 [2026-10-02 07:58:00] [ In-process GPU ]: (null) [2026-10-02 07:58:00] [ Passthrough Command Decoder ]: (null) [2026-10-02 07:58:00] [ Sandboxed ]: (null) [2026-10-02 07:58:00] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,91291}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-10-02 07:58:00] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95520}, DRIVER_VERSION=10.0.19041.4355 [2026-10-02 07:58:00] [ Optimus ]: (null) [2026-10-02 07:58:00] [ AMD switchable ]: (null) [2026-10-02 07:58:00] [ Desktop compositing ]: Aero Glass [2026-10-02 07:58:00] [ Direct composition ]: (null) [2026-10-02 07:58:00] [ Supports overlays ]: (null) [2026-10-02 07:58:00] [ YUY2 overlay support ]: SCALING [2026-10-02 07:58:00] [ NV12 overlay support ]: SCALING [2026-10-02 07:58:00] [ BGRA8 overlay support ]: SOFTWARE [2026-10-02 07:58:00] [ RGB10A2 overlay support ]: SOFTWARE [2026-10-02 07:58:00] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-10-02 07:58:00] [ DirectML feature level ]: Not supported [2026-10-02 07:58:00] [ Driver D3D12 feature level ]: Not supported [2026-10-02 07:58:00] [ Driver Vulkan API version ]: Not supported [2026-10-02 07:58:00] [ GPU CUDA compute capability major version ]: (null) [2026-10-02 07:58:00] [ Pixel shader version ]: 5.0 [2026-10-02 07:58:00] [ Vertex shader version ]: 5.0 [2026-10-02 07:58:00] [ Max. MSAA samples ]: 8 [2026-10-02 07:58:00] [ Machine model name ]: (null) [2026-10-02 07:58:00] [ Machine model version ]: (null) [2026-10-02 07:58:00] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-10-02 07:58:00] [ Display type ]: ANGLE_D3D11 [2026-10-02 07:58:00] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-10-02 07:58:00] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-10-02 07:58:00] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-02 07:58:00] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-10-02 07:58:00] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-10-02 07:58:00] [ Disabled WebGL Extensions ]: (null) [2026-10-02 07:58:00] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-10-02 07:58:00] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-02 07:58:00] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-10-02 07:58:00] [ Direct rendering version ]: unknown [2026-10-02 07:58:00] [ Reset notification strategy ]: 0x8252 [2026-10-02 07:58:00] [ GPU process crash count ]: (null) [2026-10-02 07:58:00] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-10-02 07:58:00] [ compositorInfo ]: [2026-10-02 07:58:00] [ Tile Update Mode ]: One-copy [2026-10-02 07:58:00] [ Partial Raster ]: Enabled [2026-10-02 07:58:00] [ dawnInfo ]: [2026-10-02 07:58:00] [ devicePerfInfo ]: [2026-10-02 07:58:00] [ displayInfo ]: [2026-10-02 07:58:00] [ Info ]: Display[513570836] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-10-02 07:58:00] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-10-02 07:58:00] [ Buffer format (all) ]: BGRA_8888 [2026-10-02 07:58:00] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-10-02 07:58:00] [ SDR white level in nits ]: 203 [2026-10-02 07:58:00] [ HDR relative maximum luminance ]: 1 [2026-10-02 07:58:00] [ Bits per color component ]: 8 [2026-10-02 07:58:00] [ Bits per pixel ]: 24 [2026-10-02 07:58:00] [ Refresh Rate in Hz ]: 100 [2026-10-02 07:58:00] [ featureStatus ]: [2026-10-02 07:58:00] [ featureStatus ]: [2026-10-02 07:58:00] [ 2d_canvas ]: enabled [2026-10-02 07:58:00] [ canvas_oop_rasterization ]: enabled_on [2026-10-02 07:58:00] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-10-02 07:58:00] [ gpu_compositing ]: enabled [2026-10-02 07:58:00] [ multiple_raster_threads ]: enabled_on [2026-10-02 07:58:00] [ opengl ]: enabled_on [2026-10-02 07:58:00] [ rasterization ]: enabled [2026-10-02 07:58:00] [ raw_draw ]: disabled_off_ok [2026-10-02 07:58:00] [ skia_graphite ]: disabled_off [2026-10-02 07:58:00] [ video_decode ]: enabled [2026-10-02 07:58:00] [ video_encode ]: enabled [2026-10-02 07:58:00] [ vulkan ]: disabled_off [2026-10-02 07:58:00] [ webgl ]: enabled [2026-10-02 07:58:00] [ webgl2 ]: enabled [2026-10-02 07:58:00] [ webgpu ]: enabled [2026-10-02 07:58:00] [ webnn ]: disabled_off [2026-10-02 07:58:00] [ problems ]: [2026-10-02 07:58:00] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-10-02 07:58:00] [ tag ]: workarounds [2026-10-02 07:58:00] [ affectedSettings ]: exit_on_context_lost [2026-10-02 07:58:00] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-10-02 07:58:00] [ tag ]: workarounds [2026-10-02 07:58:00] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-02 07:58:00] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-10-02 07:58:00] [ tag ]: workarounds [2026-10-02 07:58:00] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-10-02 07:58:00] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-10-02 07:58:00] [ tag ]: workarounds [2026-10-02 07:58:00] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-10-02 07:58:00] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-10-02 07:58:00] [ tag ]: workarounds [2026-10-02 07:58:00] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-10-02 07:58:00] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-10-02 07:58:00] [ tag ]: workarounds [2026-10-02 07:58:00] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-10-02 07:58:00] [ workarounds ]: [2026-10-02 07:58:00] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-10-02 07:58:00] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-10-02 07:58:00] [ workarounds[2] ]: exit_on_context_lost [2026-10-02 07:58:00] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-02 07:58:00] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-10-02 07:58:00] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-10-02 07:58:00] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-10-02 07:58:00] [ gpuMemoryBufferInfo ]: [2026-10-02 07:58:00] [ R_8 ]: Software only [2026-10-02 07:58:00] [ R_16 ]: Software only [2026-10-02 07:58:00] [ RG_88 ]: Software only [2026-10-02 07:58:00] [ RG_1616 ]: Software only [2026-10-02 07:58:00] [ BGR_565 ]: Software only [2026-10-02 07:58:00] [ RGBA_4444 ]: Software only [2026-10-02 07:58:00] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-10-02 07:58:00] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-10-02 07:58:00] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-10-02 07:58:00] [ BGRA_1010102 ]: Software only [2026-10-02 07:58:00] [ RGBA_1010102 ]: Software only [2026-10-02 07:58:00] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-10-02 07:58:00] [ RGBA_F16 ]: Software only [2026-10-02 07:58:00] [ YVU_420 ]: Software only [2026-10-02 07:58:00] [ YUV_420_BIPLANAR ]: Software only [2026-10-02 07:58:00] [ YUVA_420_TRIPLANAR ]: Software only [2026-10-02 07:58:00] [ P010 ]: Software only [2026-10-02 07:58:00] [ videoAcceleratorsInfo ]: [2026-10-02 07:58:00] [ Decoding ]: (null) [2026-10-02 07:58:00] [ Encoding ]: (null) [2026-10-02 07:58:00] [2026-10-02 07:58:00] *** Report Section: Log Messages *** [2026-10-02 07:58:00] [2026-10-02 07:58:00] ===================[ GPU Report: End [0] ]================== [2026-10-03 08:24:18] Client version: no bootstrapper found [2026-10-03 08:24:18] GPU process started: start count: 0 [2026-10-03 08:24:25] ==================[ GPU Report: Start [0] ]================= [2026-10-03 08:24:25] [2026-10-03 08:24:25] *** Report Section: Client Info *** [2026-10-03 08:24:25] [2026-10-03 08:24:25] [ client_info ]: [2026-10-03 08:24:25] [ angle_commit_id ]: 5d4df51d1d7d [2026-10-03 08:24:25] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=12968 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-10-03 08:24:25] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-10-03 08:24:25] [ operating_system ]: Windows NT 10.0.19045 [2026-10-03 08:24:25] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-10-03 08:24:25] [ version ]: Chrome/126.0.6478.183 [2026-10-03 08:24:25] [2026-10-03 08:24:25] *** Report Section: GPU Info *** [2026-10-03 08:24:25] [2026-10-03 08:24:25] [ gpu_info ]: [2026-10-03 08:24:25] [ ANGLEFeatures ]: [2026-10-03 08:24:25] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-10-03 08:24:25] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-10-03 08:24:25] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-10-03 08:24:25] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-10-03 08:24:25] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-10-03 08:24:25] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-10-03 08:24:25] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-10-03 08:24:25] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-10-03 08:24:25] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-10-03 08:24:25] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-10-03 08:24:25] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-10-03 08:24:25] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-10-03 08:24:25] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-10-03 08:24:25] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-10-03 08:24:25] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-10-03 08:24:25] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-10-03 08:24:25] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-10-03 08:24:25] [ basicInfo ]: [2026-10-03 08:24:25] [ Initialization time ]: 676 [2026-10-03 08:24:25] [ In-process GPU ]: (null) [2026-10-03 08:24:25] [ Passthrough Command Decoder ]: (null) [2026-10-03 08:24:25] [ Sandboxed ]: (null) [2026-10-03 08:24:25] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,91291}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-10-03 08:24:25] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,95520}, DRIVER_VERSION=10.0.19041.4355 [2026-10-03 08:24:25] [ Optimus ]: (null) [2026-10-03 08:24:25] [ AMD switchable ]: (null) [2026-10-03 08:24:25] [ Desktop compositing ]: Aero Glass [2026-10-03 08:24:25] [ Direct composition ]: (null) [2026-10-03 08:24:25] [ Supports overlays ]: (null) [2026-10-03 08:24:25] [ YUY2 overlay support ]: SCALING [2026-10-03 08:24:25] [ NV12 overlay support ]: SCALING [2026-10-03 08:24:25] [ BGRA8 overlay support ]: SOFTWARE [2026-10-03 08:24:25] [ RGB10A2 overlay support ]: SOFTWARE [2026-10-03 08:24:25] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-10-03 08:24:25] [ DirectML feature level ]: Not supported [2026-10-03 08:24:25] [ Driver D3D12 feature level ]: Not supported [2026-10-03 08:24:25] [ Driver Vulkan API version ]: Not supported [2026-10-03 08:24:25] [ GPU CUDA compute capability major version ]: (null) [2026-10-03 08:24:25] [ Pixel shader version ]: 5.0 [2026-10-03 08:24:25] [ Vertex shader version ]: 5.0 [2026-10-03 08:24:25] [ Max. MSAA samples ]: 8 [2026-10-03 08:24:25] [ Machine model name ]: (null) [2026-10-03 08:24:25] [ Machine model version ]: (null) [2026-10-03 08:24:25] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-10-03 08:24:25] [ Display type ]: ANGLE_D3D11 [2026-10-03 08:24:25] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-10-03 08:24:25] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-10-03 08:24:25] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-03 08:24:25] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-10-03 08:24:25] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-10-03 08:24:25] [ Disabled WebGL Extensions ]: (null) [2026-10-03 08:24:25] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-10-03 08:24:25] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-03 08:24:25] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-10-03 08:24:25] [ Direct rendering version ]: unknown [2026-10-03 08:24:25] [ Reset notification strategy ]: 0x8252 [2026-10-03 08:24:25] [ GPU process crash count ]: (null) [2026-10-03 08:24:25] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-10-03 08:24:25] [ compositorInfo ]: [2026-10-03 08:24:25] [ Tile Update Mode ]: One-copy [2026-10-03 08:24:25] [ Partial Raster ]: Enabled [2026-10-03 08:24:25] [ dawnInfo ]: [2026-10-03 08:24:25] [ devicePerfInfo ]: [2026-10-03 08:24:25] [ displayInfo ]: [2026-10-03 08:24:25] [ Info ]: Display[513570836] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-10-03 08:24:25] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-10-03 08:24:25] [ Buffer format (all) ]: BGRA_8888 [2026-10-03 08:24:25] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-10-03 08:24:25] [ SDR white level in nits ]: 203 [2026-10-03 08:24:25] [ HDR relative maximum luminance ]: 1 [2026-10-03 08:24:25] [ Bits per color component ]: 8 [2026-10-03 08:24:25] [ Bits per pixel ]: 24 [2026-10-03 08:24:25] [ Refresh Rate in Hz ]: 100 [2026-10-03 08:24:25] [ featureStatus ]: [2026-10-03 08:24:25] [ featureStatus ]: [2026-10-03 08:24:25] [ 2d_canvas ]: enabled [2026-10-03 08:24:25] [ canvas_oop_rasterization ]: enabled_on [2026-10-03 08:24:25] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-10-03 08:24:25] [ gpu_compositing ]: enabled [2026-10-03 08:24:25] [ multiple_raster_threads ]: enabled_on [2026-10-03 08:24:25] [ opengl ]: enabled_on [2026-10-03 08:24:25] [ rasterization ]: enabled [2026-10-03 08:24:25] [ raw_draw ]: disabled_off_ok [2026-10-03 08:24:25] [ skia_graphite ]: disabled_off [2026-10-03 08:24:25] [ video_decode ]: enabled [2026-10-03 08:24:25] [ video_encode ]: enabled [2026-10-03 08:24:25] [ vulkan ]: disabled_off [2026-10-03 08:24:25] [ webgl ]: enabled [2026-10-03 08:24:25] [ webgl2 ]: enabled [2026-10-03 08:24:25] [ webgpu ]: enabled [2026-10-03 08:24:25] [ webnn ]: disabled_off [2026-10-03 08:24:25] [ problems ]: [2026-10-03 08:24:25] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-10-03 08:24:25] [ tag ]: workarounds [2026-10-03 08:24:25] [ affectedSettings ]: exit_on_context_lost [2026-10-03 08:24:25] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-10-03 08:24:25] [ tag ]: workarounds [2026-10-03 08:24:25] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-03 08:24:25] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-10-03 08:24:25] [ tag ]: workarounds [2026-10-03 08:24:25] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-10-03 08:24:25] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-10-03 08:24:25] [ tag ]: workarounds [2026-10-03 08:24:25] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-10-03 08:24:25] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-10-03 08:24:25] [ tag ]: workarounds [2026-10-03 08:24:25] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-10-03 08:24:25] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-10-03 08:24:25] [ tag ]: workarounds [2026-10-03 08:24:25] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-10-03 08:24:25] [ workarounds ]: [2026-10-03 08:24:25] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-10-03 08:24:25] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-10-03 08:24:25] [ workarounds[2] ]: exit_on_context_lost [2026-10-03 08:24:25] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-03 08:24:25] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-10-03 08:24:25] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-10-03 08:24:25] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-10-03 08:24:25] [ gpuMemoryBufferInfo ]: [2026-10-03 08:24:25] [ R_8 ]: Software only [2026-10-03 08:24:25] [ R_16 ]: Software only [2026-10-03 08:24:25] [ RG_88 ]: Software only [2026-10-03 08:24:25] [ RG_1616 ]: Software only [2026-10-03 08:24:25] [ BGR_565 ]: Software only [2026-10-03 08:24:25] [ RGBA_4444 ]: Software only [2026-10-03 08:24:25] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-10-03 08:24:25] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-10-03 08:24:25] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-10-03 08:24:25] [ BGRA_1010102 ]: Software only [2026-10-03 08:24:25] [ RGBA_1010102 ]: Software only [2026-10-03 08:24:25] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-10-03 08:24:25] [ RGBA_F16 ]: Software only [2026-10-03 08:24:25] [ YVU_420 ]: Software only [2026-10-03 08:24:25] [ YUV_420_BIPLANAR ]: Software only [2026-10-03 08:24:25] [ YUVA_420_TRIPLANAR ]: Software only [2026-10-03 08:24:25] [ P010 ]: Software only [2026-10-03 08:24:25] [ videoAcceleratorsInfo ]: [2026-10-03 08:24:25] [ Decoding ]: (null) [2026-10-03 08:24:25] [ Encoding ]: (null) [2026-10-03 08:24:25] [2026-10-03 08:24:25] *** Report Section: Log Messages *** [2026-10-03 08:24:25] [2026-10-03 08:24:25] ===================[ GPU Report: End [0] ]================== [2026-10-04 10:05:13] Client version: no bootstrapper found [2026-10-04 10:05:13] GPU process started: start count: 0 [2026-10-04 10:05:19] ==================[ GPU Report: Start [0] ]================= [2026-10-04 10:05:19] [2026-10-04 10:05:19] *** Report Section: Client Info *** [2026-10-04 10:05:19] [2026-10-04 10:05:19] [ client_info ]: [2026-10-04 10:05:19] [ angle_commit_id ]: 5d4df51d1d7d [2026-10-04 10:05:19] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=25452 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-10-04 10:05:19] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-10-04 10:05:19] [ operating_system ]: Windows NT 10.0.19045 [2026-10-04 10:05:19] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-10-04 10:05:19] [ version ]: Chrome/126.0.6478.183 [2026-10-04 10:05:19] [2026-10-04 10:05:19] *** Report Section: GPU Info *** [2026-10-04 10:05:19] [2026-10-04 10:05:19] [ gpu_info ]: [2026-10-04 10:05:19] [ ANGLEFeatures ]: [2026-10-04 10:05:19] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-10-04 10:05:19] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-10-04 10:05:19] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-10-04 10:05:19] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-10-04 10:05:19] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-10-04 10:05:19] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-10-04 10:05:19] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-10-04 10:05:19] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-10-04 10:05:19] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-10-04 10:05:19] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-10-04 10:05:19] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-10-04 10:05:19] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-10-04 10:05:19] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-10-04 10:05:19] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-10-04 10:05:19] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-10-04 10:05:19] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-10-04 10:05:19] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-10-04 10:05:19] [ basicInfo ]: [2026-10-04 10:05:19] [ Initialization time ]: 261 [2026-10-04 10:05:19] [ In-process GPU ]: (null) [2026-10-04 10:05:19] [ Passthrough Command Decoder ]: (null) [2026-10-04 10:05:19] [ Sandboxed ]: (null) [2026-10-04 10:05:19] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81881}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-10-04 10:05:19] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86199}, DRIVER_VERSION=10.0.19041.4355 [2026-10-04 10:05:19] [ Optimus ]: (null) [2026-10-04 10:05:19] [ AMD switchable ]: (null) [2026-10-04 10:05:19] [ Desktop compositing ]: Aero Glass [2026-10-04 10:05:19] [ Direct composition ]: (null) [2026-10-04 10:05:19] [ Supports overlays ]: (null) [2026-10-04 10:05:19] [ YUY2 overlay support ]: SCALING [2026-10-04 10:05:19] [ NV12 overlay support ]: SCALING [2026-10-04 10:05:19] [ BGRA8 overlay support ]: SOFTWARE [2026-10-04 10:05:19] [ RGB10A2 overlay support ]: SOFTWARE [2026-10-04 10:05:19] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-10-04 10:05:19] [ DirectML feature level ]: Not supported [2026-10-04 10:05:19] [ Driver D3D12 feature level ]: Not supported [2026-10-04 10:05:19] [ Driver Vulkan API version ]: Not supported [2026-10-04 10:05:19] [ GPU CUDA compute capability major version ]: (null) [2026-10-04 10:05:19] [ Pixel shader version ]: 5.0 [2026-10-04 10:05:19] [ Vertex shader version ]: 5.0 [2026-10-04 10:05:19] [ Max. MSAA samples ]: 8 [2026-10-04 10:05:19] [ Machine model name ]: (null) [2026-10-04 10:05:19] [ Machine model version ]: (null) [2026-10-04 10:05:19] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-10-04 10:05:19] [ Display type ]: ANGLE_D3D11 [2026-10-04 10:05:19] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-10-04 10:05:19] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-10-04 10:05:19] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-04 10:05:19] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-10-04 10:05:19] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-10-04 10:05:19] [ Disabled WebGL Extensions ]: (null) [2026-10-04 10:05:19] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-10-04 10:05:19] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-04 10:05:19] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-10-04 10:05:19] [ Direct rendering version ]: unknown [2026-10-04 10:05:19] [ Reset notification strategy ]: 0x8252 [2026-10-04 10:05:19] [ GPU process crash count ]: (null) [2026-10-04 10:05:19] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-10-04 10:05:19] [ compositorInfo ]: [2026-10-04 10:05:19] [ Tile Update Mode ]: One-copy [2026-10-04 10:05:19] [ Partial Raster ]: Enabled [2026-10-04 10:05:19] [ dawnInfo ]: [2026-10-04 10:05:19] [ devicePerfInfo ]: [2026-10-04 10:05:19] [ displayInfo ]: [2026-10-04 10:05:19] [ Info ]: Display[4012172318] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-10-04 10:05:19] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-10-04 10:05:19] [ Buffer format (all) ]: BGRA_8888 [2026-10-04 10:05:19] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-10-04 10:05:19] [ SDR white level in nits ]: 203 [2026-10-04 10:05:19] [ HDR relative maximum luminance ]: 1 [2026-10-04 10:05:19] [ Bits per color component ]: 8 [2026-10-04 10:05:19] [ Bits per pixel ]: 24 [2026-10-04 10:05:19] [ Refresh Rate in Hz ]: 100 [2026-10-04 10:05:19] [ featureStatus ]: [2026-10-04 10:05:19] [ featureStatus ]: [2026-10-04 10:05:19] [ 2d_canvas ]: enabled [2026-10-04 10:05:19] [ canvas_oop_rasterization ]: enabled_on [2026-10-04 10:05:19] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-10-04 10:05:19] [ gpu_compositing ]: enabled [2026-10-04 10:05:19] [ multiple_raster_threads ]: enabled_on [2026-10-04 10:05:19] [ opengl ]: enabled_on [2026-10-04 10:05:19] [ rasterization ]: enabled [2026-10-04 10:05:19] [ raw_draw ]: disabled_off_ok [2026-10-04 10:05:19] [ skia_graphite ]: disabled_off [2026-10-04 10:05:19] [ video_decode ]: enabled [2026-10-04 10:05:19] [ video_encode ]: enabled [2026-10-04 10:05:19] [ vulkan ]: disabled_off [2026-10-04 10:05:19] [ webgl ]: enabled [2026-10-04 10:05:19] [ webgl2 ]: enabled [2026-10-04 10:05:19] [ webgpu ]: enabled [2026-10-04 10:05:19] [ webnn ]: disabled_off [2026-10-04 10:05:19] [ problems ]: [2026-10-04 10:05:19] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-10-04 10:05:19] [ tag ]: workarounds [2026-10-04 10:05:19] [ affectedSettings ]: exit_on_context_lost [2026-10-04 10:05:19] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-10-04 10:05:19] [ tag ]: workarounds [2026-10-04 10:05:19] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-04 10:05:19] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-10-04 10:05:19] [ tag ]: workarounds [2026-10-04 10:05:19] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-10-04 10:05:19] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-10-04 10:05:19] [ tag ]: workarounds [2026-10-04 10:05:19] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-10-04 10:05:19] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-10-04 10:05:19] [ tag ]: workarounds [2026-10-04 10:05:19] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-10-04 10:05:19] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-10-04 10:05:19] [ tag ]: workarounds [2026-10-04 10:05:19] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-10-04 10:05:19] [ workarounds ]: [2026-10-04 10:05:19] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-10-04 10:05:19] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-10-04 10:05:19] [ workarounds[2] ]: exit_on_context_lost [2026-10-04 10:05:19] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-04 10:05:19] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-10-04 10:05:19] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-10-04 10:05:19] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-10-04 10:05:19] [ gpuMemoryBufferInfo ]: [2026-10-04 10:05:19] [ R_8 ]: Software only [2026-10-04 10:05:19] [ R_16 ]: Software only [2026-10-04 10:05:19] [ RG_88 ]: Software only [2026-10-04 10:05:19] [ RG_1616 ]: Software only [2026-10-04 10:05:19] [ BGR_565 ]: Software only [2026-10-04 10:05:19] [ RGBA_4444 ]: Software only [2026-10-04 10:05:19] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-10-04 10:05:19] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-10-04 10:05:19] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-10-04 10:05:19] [ BGRA_1010102 ]: Software only [2026-10-04 10:05:19] [ RGBA_1010102 ]: Software only [2026-10-04 10:05:19] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-10-04 10:05:19] [ RGBA_F16 ]: Software only [2026-10-04 10:05:19] [ YVU_420 ]: Software only [2026-10-04 10:05:19] [ YUV_420_BIPLANAR ]: Software only [2026-10-04 10:05:19] [ YUVA_420_TRIPLANAR ]: Software only [2026-10-04 10:05:19] [ P010 ]: Software only [2026-10-04 10:05:19] [ videoAcceleratorsInfo ]: [2026-10-04 10:05:19] [ Decoding ]: (null) [2026-10-04 10:05:19] [ Encoding ]: (null) [2026-10-04 10:05:19] [2026-10-04 10:05:19] *** Report Section: Log Messages *** [2026-10-04 10:05:19] [2026-10-04 10:05:19] ===================[ GPU Report: End [0] ]================== [2026-10-05 08:05:20] Client version: no bootstrapper found [2026-10-05 08:05:20] GPU process started: start count: 0 [2026-10-05 08:05:27] ==================[ GPU Report: Start [0] ]================= [2026-10-05 08:05:27] [2026-10-05 08:05:27] *** Report Section: Client Info *** [2026-10-05 08:05:27] [2026-10-05 08:05:27] [ client_info ]: [2026-10-05 08:05:27] [ angle_commit_id ]: 5d4df51d1d7d [2026-10-05 08:05:27] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=33268 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-10-05 08:05:27] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-10-05 08:05:27] [ operating_system ]: Windows NT 10.0.19045 [2026-10-05 08:05:27] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-10-05 08:05:27] [ version ]: Chrome/126.0.6478.183 [2026-10-05 08:05:27] [2026-10-05 08:05:27] *** Report Section: GPU Info *** [2026-10-05 08:05:27] [2026-10-05 08:05:27] [ gpu_info ]: [2026-10-05 08:05:27] [ ANGLEFeatures ]: [2026-10-05 08:05:27] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-10-05 08:05:27] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-10-05 08:05:27] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-10-05 08:05:27] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-10-05 08:05:27] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-10-05 08:05:27] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-10-05 08:05:27] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-10-05 08:05:27] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-10-05 08:05:27] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-10-05 08:05:27] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-10-05 08:05:27] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-10-05 08:05:27] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-10-05 08:05:27] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-10-05 08:05:27] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-10-05 08:05:27] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-10-05 08:05:27] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-10-05 08:05:27] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-10-05 08:05:27] [ basicInfo ]: [2026-10-05 08:05:27] [ Initialization time ]: 687 [2026-10-05 08:05:27] [ In-process GPU ]: (null) [2026-10-05 08:05:27] [ Passthrough Command Decoder ]: (null) [2026-10-05 08:05:27] [ Sandboxed ]: (null) [2026-10-05 08:05:27] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81881}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-10-05 08:05:27] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86199}, DRIVER_VERSION=10.0.19041.4355 [2026-10-05 08:05:27] [ Optimus ]: (null) [2026-10-05 08:05:27] [ AMD switchable ]: (null) [2026-10-05 08:05:27] [ Desktop compositing ]: Aero Glass [2026-10-05 08:05:27] [ Direct composition ]: (null) [2026-10-05 08:05:27] [ Supports overlays ]: (null) [2026-10-05 08:05:27] [ YUY2 overlay support ]: SCALING [2026-10-05 08:05:27] [ NV12 overlay support ]: SCALING [2026-10-05 08:05:27] [ BGRA8 overlay support ]: SOFTWARE [2026-10-05 08:05:27] [ RGB10A2 overlay support ]: SOFTWARE [2026-10-05 08:05:27] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-10-05 08:05:27] [ DirectML feature level ]: Not supported [2026-10-05 08:05:27] [ Driver D3D12 feature level ]: Not supported [2026-10-05 08:05:27] [ Driver Vulkan API version ]: Not supported [2026-10-05 08:05:27] [ GPU CUDA compute capability major version ]: (null) [2026-10-05 08:05:27] [ Pixel shader version ]: 5.0 [2026-10-05 08:05:27] [ Vertex shader version ]: 5.0 [2026-10-05 08:05:27] [ Max. MSAA samples ]: 8 [2026-10-05 08:05:27] [ Machine model name ]: (null) [2026-10-05 08:05:27] [ Machine model version ]: (null) [2026-10-05 08:05:27] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-10-05 08:05:27] [ Display type ]: ANGLE_D3D11 [2026-10-05 08:05:27] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-10-05 08:05:27] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-10-05 08:05:27] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-05 08:05:27] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-10-05 08:05:27] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-10-05 08:05:27] [ Disabled WebGL Extensions ]: (null) [2026-10-05 08:05:27] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-10-05 08:05:27] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-05 08:05:27] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-10-05 08:05:27] [ Direct rendering version ]: unknown [2026-10-05 08:05:27] [ Reset notification strategy ]: 0x8252 [2026-10-05 08:05:27] [ GPU process crash count ]: (null) [2026-10-05 08:05:27] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-10-05 08:05:27] [ compositorInfo ]: [2026-10-05 08:05:27] [ Tile Update Mode ]: One-copy [2026-10-05 08:05:27] [ Partial Raster ]: Enabled [2026-10-05 08:05:27] [ dawnInfo ]: [2026-10-05 08:05:27] [ devicePerfInfo ]: [2026-10-05 08:05:27] [ displayInfo ]: [2026-10-05 08:05:27] [ Info ]: Display[4012172318] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-10-05 08:05:27] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-10-05 08:05:27] [ Buffer format (all) ]: BGRA_8888 [2026-10-05 08:05:27] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-10-05 08:05:27] [ SDR white level in nits ]: 203 [2026-10-05 08:05:27] [ HDR relative maximum luminance ]: 1 [2026-10-05 08:05:27] [ Bits per color component ]: 8 [2026-10-05 08:05:27] [ Bits per pixel ]: 24 [2026-10-05 08:05:27] [ Refresh Rate in Hz ]: 100 [2026-10-05 08:05:27] [ featureStatus ]: [2026-10-05 08:05:27] [ featureStatus ]: [2026-10-05 08:05:27] [ 2d_canvas ]: enabled [2026-10-05 08:05:27] [ canvas_oop_rasterization ]: enabled_on [2026-10-05 08:05:27] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-10-05 08:05:27] [ gpu_compositing ]: enabled [2026-10-05 08:05:27] [ multiple_raster_threads ]: enabled_on [2026-10-05 08:05:27] [ opengl ]: enabled_on [2026-10-05 08:05:27] [ rasterization ]: enabled [2026-10-05 08:05:27] [ raw_draw ]: disabled_off_ok [2026-10-05 08:05:27] [ skia_graphite ]: disabled_off [2026-10-05 08:05:27] [ video_decode ]: enabled [2026-10-05 08:05:27] [ video_encode ]: enabled [2026-10-05 08:05:27] [ vulkan ]: disabled_off [2026-10-05 08:05:27] [ webgl ]: enabled [2026-10-05 08:05:27] [ webgl2 ]: enabled [2026-10-05 08:05:27] [ webgpu ]: enabled [2026-10-05 08:05:27] [ webnn ]: disabled_off [2026-10-05 08:05:27] [ problems ]: [2026-10-05 08:05:27] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-10-05 08:05:27] [ tag ]: workarounds [2026-10-05 08:05:27] [ affectedSettings ]: exit_on_context_lost [2026-10-05 08:05:27] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-10-05 08:05:27] [ tag ]: workarounds [2026-10-05 08:05:27] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-05 08:05:27] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-10-05 08:05:27] [ tag ]: workarounds [2026-10-05 08:05:27] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-10-05 08:05:27] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-10-05 08:05:27] [ tag ]: workarounds [2026-10-05 08:05:27] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-10-05 08:05:27] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-10-05 08:05:27] [ tag ]: workarounds [2026-10-05 08:05:27] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-10-05 08:05:27] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-10-05 08:05:27] [ tag ]: workarounds [2026-10-05 08:05:27] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-10-05 08:05:27] [ workarounds ]: [2026-10-05 08:05:27] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-10-05 08:05:27] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-10-05 08:05:27] [ workarounds[2] ]: exit_on_context_lost [2026-10-05 08:05:27] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-05 08:05:27] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-10-05 08:05:27] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-10-05 08:05:27] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-10-05 08:05:27] [ gpuMemoryBufferInfo ]: [2026-10-05 08:05:27] [ R_8 ]: Software only [2026-10-05 08:05:27] [ R_16 ]: Software only [2026-10-05 08:05:27] [ RG_88 ]: Software only [2026-10-05 08:05:27] [ RG_1616 ]: Software only [2026-10-05 08:05:27] [ BGR_565 ]: Software only [2026-10-05 08:05:27] [ RGBA_4444 ]: Software only [2026-10-05 08:05:27] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-10-05 08:05:27] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-10-05 08:05:27] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-10-05 08:05:27] [ BGRA_1010102 ]: Software only [2026-10-05 08:05:27] [ RGBA_1010102 ]: Software only [2026-10-05 08:05:27] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-10-05 08:05:27] [ RGBA_F16 ]: Software only [2026-10-05 08:05:27] [ YVU_420 ]: Software only [2026-10-05 08:05:27] [ YUV_420_BIPLANAR ]: Software only [2026-10-05 08:05:27] [ YUVA_420_TRIPLANAR ]: Software only [2026-10-05 08:05:27] [ P010 ]: Software only [2026-10-05 08:05:27] [ videoAcceleratorsInfo ]: [2026-10-05 08:05:27] [ Decoding ]: (null) [2026-10-05 08:05:27] [ Encoding ]: (null) [2026-10-05 08:05:27] [2026-10-05 08:05:27] *** Report Section: Log Messages *** [2026-10-05 08:05:27] [2026-10-05 08:05:27] ===================[ GPU Report: End [0] ]================== [2026-10-06 08:02:30] Client version: no bootstrapper found [2026-10-06 08:02:30] GPU process started: start count: 0 [2026-10-06 08:02:38] ==================[ GPU Report: Start [0] ]================= [2026-10-06 08:02:38] [2026-10-06 08:02:38] *** Report Section: Client Info *** [2026-10-06 08:02:38] [2026-10-06 08:02:38] [ client_info ]: [2026-10-06 08:02:38] [ angle_commit_id ]: 5d4df51d1d7d [2026-10-06 08:02:38] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=19360 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-10-06 08:02:38] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-10-06 08:02:38] [ operating_system ]: Windows NT 10.0.19045 [2026-10-06 08:02:38] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-10-06 08:02:38] [ version ]: Chrome/126.0.6478.183 [2026-10-06 08:02:38] [2026-10-06 08:02:38] *** Report Section: GPU Info *** [2026-10-06 08:02:38] [2026-10-06 08:02:38] [ gpu_info ]: [2026-10-06 08:02:38] [ ANGLEFeatures ]: [2026-10-06 08:02:38] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-10-06 08:02:38] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-10-06 08:02:38] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-10-06 08:02:38] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-10-06 08:02:38] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-10-06 08:02:38] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-10-06 08:02:38] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-10-06 08:02:38] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-10-06 08:02:38] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-10-06 08:02:38] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-10-06 08:02:38] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-10-06 08:02:38] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-10-06 08:02:38] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-10-06 08:02:38] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-10-06 08:02:38] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-10-06 08:02:38] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-10-06 08:02:38] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-10-06 08:02:38] [ basicInfo ]: [2026-10-06 08:02:38] [ Initialization time ]: 652 [2026-10-06 08:02:38] [ In-process GPU ]: (null) [2026-10-06 08:02:38] [ Passthrough Command Decoder ]: (null) [2026-10-06 08:02:38] [ Sandboxed ]: (null) [2026-10-06 08:02:38] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81295}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-10-06 08:02:38] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85723}, DRIVER_VERSION=10.0.19041.4355 [2026-10-06 08:02:38] [ Optimus ]: (null) [2026-10-06 08:02:38] [ AMD switchable ]: (null) [2026-10-06 08:02:38] [ Desktop compositing ]: Aero Glass [2026-10-06 08:02:38] [ Direct composition ]: (null) [2026-10-06 08:02:38] [ Supports overlays ]: (null) [2026-10-06 08:02:38] [ YUY2 overlay support ]: SCALING [2026-10-06 08:02:38] [ NV12 overlay support ]: SCALING [2026-10-06 08:02:38] [ BGRA8 overlay support ]: SOFTWARE [2026-10-06 08:02:38] [ RGB10A2 overlay support ]: SOFTWARE [2026-10-06 08:02:38] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-10-06 08:02:38] [ DirectML feature level ]: Not supported [2026-10-06 08:02:38] [ Driver D3D12 feature level ]: Not supported [2026-10-06 08:02:38] [ Driver Vulkan API version ]: Not supported [2026-10-06 08:02:38] [ GPU CUDA compute capability major version ]: (null) [2026-10-06 08:02:38] [ Pixel shader version ]: 5.0 [2026-10-06 08:02:38] [ Vertex shader version ]: 5.0 [2026-10-06 08:02:38] [ Max. MSAA samples ]: 8 [2026-10-06 08:02:38] [ Machine model name ]: (null) [2026-10-06 08:02:38] [ Machine model version ]: (null) [2026-10-06 08:02:38] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-10-06 08:02:38] [ Display type ]: ANGLE_D3D11 [2026-10-06 08:02:38] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-10-06 08:02:38] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-10-06 08:02:38] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-06 08:02:38] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-10-06 08:02:38] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-10-06 08:02:38] [ Disabled WebGL Extensions ]: (null) [2026-10-06 08:02:38] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-10-06 08:02:38] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-06 08:02:38] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-10-06 08:02:38] [ Direct rendering version ]: unknown [2026-10-06 08:02:38] [ Reset notification strategy ]: 0x8252 [2026-10-06 08:02:38] [ GPU process crash count ]: (null) [2026-10-06 08:02:38] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-10-06 08:02:38] [ compositorInfo ]: [2026-10-06 08:02:38] [ Tile Update Mode ]: One-copy [2026-10-06 08:02:38] [ Partial Raster ]: Enabled [2026-10-06 08:02:38] [ dawnInfo ]: [2026-10-06 08:02:38] [ devicePerfInfo ]: [2026-10-06 08:02:38] [ displayInfo ]: [2026-10-06 08:02:38] [ Info ]: Display[3213101570] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-10-06 08:02:38] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-10-06 08:02:38] [ Buffer format (all) ]: BGRA_8888 [2026-10-06 08:02:38] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-10-06 08:02:38] [ SDR white level in nits ]: 203 [2026-10-06 08:02:38] [ HDR relative maximum luminance ]: 1 [2026-10-06 08:02:38] [ Bits per color component ]: 8 [2026-10-06 08:02:38] [ Bits per pixel ]: 24 [2026-10-06 08:02:38] [ Refresh Rate in Hz ]: 100 [2026-10-06 08:02:38] [ featureStatus ]: [2026-10-06 08:02:38] [ featureStatus ]: [2026-10-06 08:02:38] [ 2d_canvas ]: enabled [2026-10-06 08:02:38] [ canvas_oop_rasterization ]: enabled_on [2026-10-06 08:02:38] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-10-06 08:02:38] [ gpu_compositing ]: enabled [2026-10-06 08:02:38] [ multiple_raster_threads ]: enabled_on [2026-10-06 08:02:38] [ opengl ]: enabled_on [2026-10-06 08:02:38] [ rasterization ]: enabled [2026-10-06 08:02:38] [ raw_draw ]: disabled_off_ok [2026-10-06 08:02:38] [ skia_graphite ]: disabled_off [2026-10-06 08:02:38] [ video_decode ]: enabled [2026-10-06 08:02:38] [ video_encode ]: enabled [2026-10-06 08:02:38] [ vulkan ]: disabled_off [2026-10-06 08:02:38] [ webgl ]: enabled [2026-10-06 08:02:38] [ webgl2 ]: enabled [2026-10-06 08:02:38] [ webgpu ]: enabled [2026-10-06 08:02:38] [ webnn ]: disabled_off [2026-10-06 08:02:38] [ problems ]: [2026-10-06 08:02:38] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-10-06 08:02:38] [ tag ]: workarounds [2026-10-06 08:02:38] [ affectedSettings ]: exit_on_context_lost [2026-10-06 08:02:38] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-10-06 08:02:38] [ tag ]: workarounds [2026-10-06 08:02:38] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-06 08:02:38] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-10-06 08:02:38] [ tag ]: workarounds [2026-10-06 08:02:38] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-10-06 08:02:38] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-10-06 08:02:38] [ tag ]: workarounds [2026-10-06 08:02:38] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-10-06 08:02:38] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-10-06 08:02:38] [ tag ]: workarounds [2026-10-06 08:02:38] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-10-06 08:02:38] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-10-06 08:02:38] [ tag ]: workarounds [2026-10-06 08:02:38] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-10-06 08:02:38] [ workarounds ]: [2026-10-06 08:02:38] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-10-06 08:02:38] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-10-06 08:02:38] [ workarounds[2] ]: exit_on_context_lost [2026-10-06 08:02:38] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-06 08:02:38] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-10-06 08:02:38] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-10-06 08:02:38] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-10-06 08:02:38] [ gpuMemoryBufferInfo ]: [2026-10-06 08:02:38] [ R_8 ]: Software only [2026-10-06 08:02:38] [ R_16 ]: Software only [2026-10-06 08:02:38] [ RG_88 ]: Software only [2026-10-06 08:02:38] [ RG_1616 ]: Software only [2026-10-06 08:02:38] [ BGR_565 ]: Software only [2026-10-06 08:02:38] [ RGBA_4444 ]: Software only [2026-10-06 08:02:38] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-10-06 08:02:38] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-10-06 08:02:38] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-10-06 08:02:38] [ BGRA_1010102 ]: Software only [2026-10-06 08:02:38] [ RGBA_1010102 ]: Software only [2026-10-06 08:02:38] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-10-06 08:02:38] [ RGBA_F16 ]: Software only [2026-10-06 08:02:38] [ YVU_420 ]: Software only [2026-10-06 08:02:38] [ YUV_420_BIPLANAR ]: Software only [2026-10-06 08:02:38] [ YUVA_420_TRIPLANAR ]: Software only [2026-10-06 08:02:38] [ P010 ]: Software only [2026-10-06 08:02:38] [ videoAcceleratorsInfo ]: [2026-10-06 08:02:38] [ Decoding ]: (null) [2026-10-06 08:02:38] [ Encoding ]: (null) [2026-10-06 08:02:38] [2026-10-06 08:02:38] *** Report Section: Log Messages *** [2026-10-06 08:02:38] [2026-10-06 08:02:38] ===================[ GPU Report: End [0] ]================== [2026-10-07 08:00:26] Client version: no bootstrapper found [2026-10-07 08:00:26] GPU process started: start count: 0 [2026-10-07 08:00:33] ==================[ GPU Report: Start [0] ]================= [2026-10-07 08:00:33] [2026-10-07 08:00:33] *** Report Section: Client Info *** [2026-10-07 08:00:33] [2026-10-07 08:00:33] [ client_info ]: [2026-10-07 08:00:33] [ angle_commit_id ]: 5d4df51d1d7d [2026-10-07 08:00:33] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=22344 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-10-07 08:00:33] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-10-07 08:00:33] [ operating_system ]: Windows NT 10.0.19045 [2026-10-07 08:00:33] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-10-07 08:00:33] [ version ]: Chrome/126.0.6478.183 [2026-10-07 08:00:33] [2026-10-07 08:00:33] *** Report Section: GPU Info *** [2026-10-07 08:00:33] [2026-10-07 08:00:33] [ gpu_info ]: [2026-10-07 08:00:33] [ ANGLEFeatures ]: [2026-10-07 08:00:33] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-10-07 08:00:33] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-10-07 08:00:33] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-10-07 08:00:33] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-10-07 08:00:33] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-10-07 08:00:33] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-10-07 08:00:33] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-10-07 08:00:33] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-10-07 08:00:33] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-10-07 08:00:33] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-10-07 08:00:33] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-10-07 08:00:33] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-10-07 08:00:33] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-10-07 08:00:33] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-10-07 08:00:33] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-10-07 08:00:33] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-10-07 08:00:33] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-10-07 08:00:33] [ basicInfo ]: [2026-10-07 08:00:33] [ Initialization time ]: 696 [2026-10-07 08:00:33] [ In-process GPU ]: (null) [2026-10-07 08:00:33] [ Passthrough Command Decoder ]: (null) [2026-10-07 08:00:33] [ Sandboxed ]: (null) [2026-10-07 08:00:33] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81235}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-10-07 08:00:33] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85634}, DRIVER_VERSION=10.0.19041.4355 [2026-10-07 08:00:33] [ Optimus ]: (null) [2026-10-07 08:00:33] [ AMD switchable ]: (null) [2026-10-07 08:00:33] [ Desktop compositing ]: Aero Glass [2026-10-07 08:00:33] [ Direct composition ]: (null) [2026-10-07 08:00:33] [ Supports overlays ]: (null) [2026-10-07 08:00:33] [ YUY2 overlay support ]: SCALING [2026-10-07 08:00:33] [ NV12 overlay support ]: SCALING [2026-10-07 08:00:33] [ BGRA8 overlay support ]: SOFTWARE [2026-10-07 08:00:33] [ RGB10A2 overlay support ]: SOFTWARE [2026-10-07 08:00:33] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-10-07 08:00:33] [ DirectML feature level ]: Not supported [2026-10-07 08:00:33] [ Driver D3D12 feature level ]: Not supported [2026-10-07 08:00:33] [ Driver Vulkan API version ]: Not supported [2026-10-07 08:00:33] [ GPU CUDA compute capability major version ]: (null) [2026-10-07 08:00:33] [ Pixel shader version ]: 5.0 [2026-10-07 08:00:33] [ Vertex shader version ]: 5.0 [2026-10-07 08:00:33] [ Max. MSAA samples ]: 8 [2026-10-07 08:00:33] [ Machine model name ]: (null) [2026-10-07 08:00:33] [ Machine model version ]: (null) [2026-10-07 08:00:33] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-10-07 08:00:33] [ Display type ]: ANGLE_D3D11 [2026-10-07 08:00:33] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-10-07 08:00:33] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-10-07 08:00:33] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-07 08:00:33] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-10-07 08:00:33] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-10-07 08:00:33] [ Disabled WebGL Extensions ]: (null) [2026-10-07 08:00:33] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-10-07 08:00:33] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-07 08:00:33] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-10-07 08:00:33] [ Direct rendering version ]: unknown [2026-10-07 08:00:33] [ Reset notification strategy ]: 0x8252 [2026-10-07 08:00:33] [ GPU process crash count ]: (null) [2026-10-07 08:00:33] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-10-07 08:00:33] [ compositorInfo ]: [2026-10-07 08:00:33] [ Tile Update Mode ]: One-copy [2026-10-07 08:00:33] [ Partial Raster ]: Enabled [2026-10-07 08:00:33] [ dawnInfo ]: [2026-10-07 08:00:33] [ devicePerfInfo ]: [2026-10-07 08:00:33] [ displayInfo ]: [2026-10-07 08:00:33] [ Info ]: Display[1171694350] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-10-07 08:00:33] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-10-07 08:00:33] [ Buffer format (all) ]: BGRA_8888 [2026-10-07 08:00:33] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-10-07 08:00:33] [ SDR white level in nits ]: 203 [2026-10-07 08:00:33] [ HDR relative maximum luminance ]: 1 [2026-10-07 08:00:33] [ Bits per color component ]: 8 [2026-10-07 08:00:33] [ Bits per pixel ]: 24 [2026-10-07 08:00:33] [ Refresh Rate in Hz ]: 100 [2026-10-07 08:00:33] [ featureStatus ]: [2026-10-07 08:00:33] [ featureStatus ]: [2026-10-07 08:00:33] [ 2d_canvas ]: enabled [2026-10-07 08:00:33] [ canvas_oop_rasterization ]: enabled_on [2026-10-07 08:00:33] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-10-07 08:00:33] [ gpu_compositing ]: enabled [2026-10-07 08:00:33] [ multiple_raster_threads ]: enabled_on [2026-10-07 08:00:33] [ opengl ]: enabled_on [2026-10-07 08:00:33] [ rasterization ]: enabled [2026-10-07 08:00:33] [ raw_draw ]: disabled_off_ok [2026-10-07 08:00:33] [ skia_graphite ]: disabled_off [2026-10-07 08:00:33] [ video_decode ]: enabled [2026-10-07 08:00:33] [ video_encode ]: enabled [2026-10-07 08:00:33] [ vulkan ]: disabled_off [2026-10-07 08:00:33] [ webgl ]: enabled [2026-10-07 08:00:33] [ webgl2 ]: enabled [2026-10-07 08:00:33] [ webgpu ]: enabled [2026-10-07 08:00:33] [ webnn ]: disabled_off [2026-10-07 08:00:33] [ problems ]: [2026-10-07 08:00:33] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-10-07 08:00:33] [ tag ]: workarounds [2026-10-07 08:00:33] [ affectedSettings ]: exit_on_context_lost [2026-10-07 08:00:33] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-10-07 08:00:33] [ tag ]: workarounds [2026-10-07 08:00:33] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-07 08:00:33] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-10-07 08:00:33] [ tag ]: workarounds [2026-10-07 08:00:33] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-10-07 08:00:33] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-10-07 08:00:33] [ tag ]: workarounds [2026-10-07 08:00:33] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-10-07 08:00:33] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-10-07 08:00:33] [ tag ]: workarounds [2026-10-07 08:00:33] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-10-07 08:00:33] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-10-07 08:00:33] [ tag ]: workarounds [2026-10-07 08:00:33] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-10-07 08:00:33] [ workarounds ]: [2026-10-07 08:00:33] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-10-07 08:00:33] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-10-07 08:00:33] [ workarounds[2] ]: exit_on_context_lost [2026-10-07 08:00:33] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-07 08:00:33] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-10-07 08:00:33] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-10-07 08:00:33] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-10-07 08:00:33] [ gpuMemoryBufferInfo ]: [2026-10-07 08:00:33] [ R_8 ]: Software only [2026-10-07 08:00:33] [ R_16 ]: Software only [2026-10-07 08:00:33] [ RG_88 ]: Software only [2026-10-07 08:00:33] [ RG_1616 ]: Software only [2026-10-07 08:00:33] [ BGR_565 ]: Software only [2026-10-07 08:00:33] [ RGBA_4444 ]: Software only [2026-10-07 08:00:33] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-10-07 08:00:33] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-10-07 08:00:33] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-10-07 08:00:33] [ BGRA_1010102 ]: Software only [2026-10-07 08:00:33] [ RGBA_1010102 ]: Software only [2026-10-07 08:00:33] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-10-07 08:00:33] [ RGBA_F16 ]: Software only [2026-10-07 08:00:33] [ YVU_420 ]: Software only [2026-10-07 08:00:33] [ YUV_420_BIPLANAR ]: Software only [2026-10-07 08:00:33] [ YUVA_420_TRIPLANAR ]: Software only [2026-10-07 08:00:33] [ P010 ]: Software only [2026-10-07 08:00:33] [ videoAcceleratorsInfo ]: [2026-10-07 08:00:33] [ Decoding ]: (null) [2026-10-07 08:00:33] [ Encoding ]: (null) [2026-10-07 08:00:33] [2026-10-07 08:00:33] *** Report Section: Log Messages *** [2026-10-07 08:00:33] [2026-10-07 08:00:33] ===================[ GPU Report: End [0] ]================== [2026-10-08 07:41:41] Client version: no bootstrapper found [2026-10-08 07:41:41] GPU process started: start count: 0 [2026-10-08 07:41:48] ==================[ GPU Report: Start [0] ]================= [2026-10-08 07:41:48] [2026-10-08 07:41:48] *** Report Section: Client Info *** [2026-10-08 07:41:48] [2026-10-08 07:41:48] [ client_info ]: [2026-10-08 07:41:48] [ angle_commit_id ]: 5d4df51d1d7d [2026-10-08 07:41:48] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=25904 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-10-08 07:41:48] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-10-08 07:41:48] [ operating_system ]: Windows NT 10.0.19045 [2026-10-08 07:41:48] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-10-08 07:41:48] [ version ]: Chrome/126.0.6478.183 [2026-10-08 07:41:48] [2026-10-08 07:41:48] *** Report Section: GPU Info *** [2026-10-08 07:41:48] [2026-10-08 07:41:48] [ gpu_info ]: [2026-10-08 07:41:48] [ ANGLEFeatures ]: [2026-10-08 07:41:48] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-10-08 07:41:48] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-10-08 07:41:48] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-10-08 07:41:48] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-10-08 07:41:48] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-10-08 07:41:48] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-10-08 07:41:48] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-10-08 07:41:48] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-10-08 07:41:48] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-10-08 07:41:48] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-10-08 07:41:48] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-10-08 07:41:48] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-10-08 07:41:48] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-10-08 07:41:48] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-10-08 07:41:48] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-10-08 07:41:48] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-10-08 07:41:48] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-10-08 07:41:48] [ basicInfo ]: [2026-10-08 07:41:48] [ Initialization time ]: 667 [2026-10-08 07:41:48] [ In-process GPU ]: (null) [2026-10-08 07:41:48] [ Passthrough Command Decoder ]: (null) [2026-10-08 07:41:48] [ Sandboxed ]: (null) [2026-10-08 07:41:48] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81197}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-10-08 07:41:48] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85651}, DRIVER_VERSION=10.0.19041.4355 [2026-10-08 07:41:48] [ Optimus ]: (null) [2026-10-08 07:41:48] [ AMD switchable ]: (null) [2026-10-08 07:41:48] [ Desktop compositing ]: Aero Glass [2026-10-08 07:41:48] [ Direct composition ]: (null) [2026-10-08 07:41:48] [ Supports overlays ]: (null) [2026-10-08 07:41:48] [ YUY2 overlay support ]: SCALING [2026-10-08 07:41:48] [ NV12 overlay support ]: SCALING [2026-10-08 07:41:48] [ BGRA8 overlay support ]: SOFTWARE [2026-10-08 07:41:48] [ RGB10A2 overlay support ]: SOFTWARE [2026-10-08 07:41:48] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-10-08 07:41:48] [ DirectML feature level ]: Not supported [2026-10-08 07:41:48] [ Driver D3D12 feature level ]: Not supported [2026-10-08 07:41:48] [ Driver Vulkan API version ]: Not supported [2026-10-08 07:41:48] [ GPU CUDA compute capability major version ]: (null) [2026-10-08 07:41:48] [ Pixel shader version ]: 5.0 [2026-10-08 07:41:48] [ Vertex shader version ]: 5.0 [2026-10-08 07:41:48] [ Max. MSAA samples ]: 8 [2026-10-08 07:41:48] [ Machine model name ]: (null) [2026-10-08 07:41:48] [ Machine model version ]: (null) [2026-10-08 07:41:48] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-10-08 07:41:48] [ Display type ]: ANGLE_D3D11 [2026-10-08 07:41:48] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-10-08 07:41:48] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-10-08 07:41:48] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-08 07:41:48] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-10-08 07:41:48] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-10-08 07:41:48] [ Disabled WebGL Extensions ]: (null) [2026-10-08 07:41:48] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-10-08 07:41:48] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-08 07:41:48] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-10-08 07:41:48] [ Direct rendering version ]: unknown [2026-10-08 07:41:48] [ Reset notification strategy ]: 0x8252 [2026-10-08 07:41:48] [ GPU process crash count ]: (null) [2026-10-08 07:41:48] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-10-08 07:41:48] [ compositorInfo ]: [2026-10-08 07:41:48] [ Tile Update Mode ]: One-copy [2026-10-08 07:41:48] [ Partial Raster ]: Enabled [2026-10-08 07:41:48] [ dawnInfo ]: [2026-10-08 07:41:48] [ devicePerfInfo ]: [2026-10-08 07:41:48] [ displayInfo ]: [2026-10-08 07:41:48] [ Info ]: Display[2472227232] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-10-08 07:41:48] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-10-08 07:41:48] [ Buffer format (all) ]: BGRA_8888 [2026-10-08 07:41:48] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-10-08 07:41:48] [ SDR white level in nits ]: 203 [2026-10-08 07:41:48] [ HDR relative maximum luminance ]: 1 [2026-10-08 07:41:48] [ Bits per color component ]: 8 [2026-10-08 07:41:48] [ Bits per pixel ]: 24 [2026-10-08 07:41:48] [ Refresh Rate in Hz ]: 100 [2026-10-08 07:41:48] [ featureStatus ]: [2026-10-08 07:41:48] [ featureStatus ]: [2026-10-08 07:41:48] [ 2d_canvas ]: enabled [2026-10-08 07:41:48] [ canvas_oop_rasterization ]: enabled_on [2026-10-08 07:41:48] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-10-08 07:41:48] [ gpu_compositing ]: enabled [2026-10-08 07:41:48] [ multiple_raster_threads ]: enabled_on [2026-10-08 07:41:48] [ opengl ]: enabled_on [2026-10-08 07:41:48] [ rasterization ]: enabled [2026-10-08 07:41:48] [ raw_draw ]: disabled_off_ok [2026-10-08 07:41:48] [ skia_graphite ]: disabled_off [2026-10-08 07:41:48] [ video_decode ]: enabled [2026-10-08 07:41:48] [ video_encode ]: enabled [2026-10-08 07:41:48] [ vulkan ]: disabled_off [2026-10-08 07:41:48] [ webgl ]: enabled [2026-10-08 07:41:48] [ webgl2 ]: enabled [2026-10-08 07:41:48] [ webgpu ]: enabled [2026-10-08 07:41:48] [ webnn ]: disabled_off [2026-10-08 07:41:48] [ problems ]: [2026-10-08 07:41:48] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-10-08 07:41:48] [ tag ]: workarounds [2026-10-08 07:41:48] [ affectedSettings ]: exit_on_context_lost [2026-10-08 07:41:48] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-10-08 07:41:48] [ tag ]: workarounds [2026-10-08 07:41:48] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-08 07:41:48] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-10-08 07:41:48] [ tag ]: workarounds [2026-10-08 07:41:48] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-10-08 07:41:48] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-10-08 07:41:48] [ tag ]: workarounds [2026-10-08 07:41:48] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-10-08 07:41:48] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-10-08 07:41:48] [ tag ]: workarounds [2026-10-08 07:41:48] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-10-08 07:41:48] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-10-08 07:41:48] [ tag ]: workarounds [2026-10-08 07:41:48] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-10-08 07:41:48] [ workarounds ]: [2026-10-08 07:41:48] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-10-08 07:41:48] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-10-08 07:41:48] [ workarounds[2] ]: exit_on_context_lost [2026-10-08 07:41:48] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-08 07:41:48] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-10-08 07:41:48] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-10-08 07:41:48] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-10-08 07:41:48] [ gpuMemoryBufferInfo ]: [2026-10-08 07:41:48] [ R_8 ]: Software only [2026-10-08 07:41:48] [ R_16 ]: Software only [2026-10-08 07:41:48] [ RG_88 ]: Software only [2026-10-08 07:41:48] [ RG_1616 ]: Software only [2026-10-08 07:41:48] [ BGR_565 ]: Software only [2026-10-08 07:41:48] [ RGBA_4444 ]: Software only [2026-10-08 07:41:48] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-10-08 07:41:48] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-10-08 07:41:48] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-10-08 07:41:48] [ BGRA_1010102 ]: Software only [2026-10-08 07:41:48] [ RGBA_1010102 ]: Software only [2026-10-08 07:41:48] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-10-08 07:41:48] [ RGBA_F16 ]: Software only [2026-10-08 07:41:48] [ YVU_420 ]: Software only [2026-10-08 07:41:48] [ YUV_420_BIPLANAR ]: Software only [2026-10-08 07:41:48] [ YUVA_420_TRIPLANAR ]: Software only [2026-10-08 07:41:48] [ P010 ]: Software only [2026-10-08 07:41:48] [ videoAcceleratorsInfo ]: [2026-10-08 07:41:48] [ Decoding ]: (null) [2026-10-08 07:41:48] [ Encoding ]: (null) [2026-10-08 07:41:48] [2026-10-08 07:41:48] *** Report Section: Log Messages *** [2026-10-08 07:41:48] [2026-10-08 07:41:48] ===================[ GPU Report: End [0] ]================== [2026-10-09 07:29:58] Client version: no bootstrapper found [2026-10-09 07:29:58] GPU process started: start count: 0 [2026-10-09 07:30:05] ==================[ GPU Report: Start [0] ]================= [2026-10-09 07:30:05] [2026-10-09 07:30:05] *** Report Section: Client Info *** [2026-10-09 07:30:05] [2026-10-09 07:30:05] [ client_info ]: [2026-10-09 07:30:05] [ angle_commit_id ]: 5d4df51d1d7d [2026-10-09 07:30:05] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=43360 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-10-09 07:30:05] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-10-09 07:30:05] [ operating_system ]: Windows NT 10.0.19045 [2026-10-09 07:30:05] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-10-09 07:30:05] [ version ]: Chrome/126.0.6478.183 [2026-10-09 07:30:05] [2026-10-09 07:30:05] *** Report Section: GPU Info *** [2026-10-09 07:30:05] [2026-10-09 07:30:05] [ gpu_info ]: [2026-10-09 07:30:05] [ ANGLEFeatures ]: [2026-10-09 07:30:05] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-10-09 07:30:05] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-10-09 07:30:05] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-10-09 07:30:05] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-10-09 07:30:05] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-10-09 07:30:05] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-10-09 07:30:05] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-10-09 07:30:05] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-10-09 07:30:05] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-10-09 07:30:05] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-10-09 07:30:05] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-10-09 07:30:05] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-10-09 07:30:05] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-10-09 07:30:05] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-10-09 07:30:05] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-10-09 07:30:05] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-10-09 07:30:05] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-10-09 07:30:05] [ basicInfo ]: [2026-10-09 07:30:05] [ Initialization time ]: 792 [2026-10-09 07:30:05] [ In-process GPU ]: (null) [2026-10-09 07:30:05] [ Passthrough Command Decoder ]: (null) [2026-10-09 07:30:05] [ Sandboxed ]: (null) [2026-10-09 07:30:05] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81197}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-10-09 07:30:05] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85651}, DRIVER_VERSION=10.0.19041.4355 [2026-10-09 07:30:05] [ Optimus ]: (null) [2026-10-09 07:30:05] [ AMD switchable ]: (null) [2026-10-09 07:30:05] [ Desktop compositing ]: Aero Glass [2026-10-09 07:30:05] [ Direct composition ]: (null) [2026-10-09 07:30:05] [ Supports overlays ]: (null) [2026-10-09 07:30:05] [ YUY2 overlay support ]: SCALING [2026-10-09 07:30:05] [ NV12 overlay support ]: SCALING [2026-10-09 07:30:05] [ BGRA8 overlay support ]: SOFTWARE [2026-10-09 07:30:05] [ RGB10A2 overlay support ]: SOFTWARE [2026-10-09 07:30:05] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-10-09 07:30:05] [ DirectML feature level ]: Not supported [2026-10-09 07:30:05] [ Driver D3D12 feature level ]: Not supported [2026-10-09 07:30:05] [ Driver Vulkan API version ]: Not supported [2026-10-09 07:30:05] [ GPU CUDA compute capability major version ]: (null) [2026-10-09 07:30:05] [ Pixel shader version ]: 5.0 [2026-10-09 07:30:05] [ Vertex shader version ]: 5.0 [2026-10-09 07:30:05] [ Max. MSAA samples ]: 8 [2026-10-09 07:30:05] [ Machine model name ]: (null) [2026-10-09 07:30:05] [ Machine model version ]: (null) [2026-10-09 07:30:05] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-10-09 07:30:05] [ Display type ]: ANGLE_D3D11 [2026-10-09 07:30:05] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-10-09 07:30:05] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-10-09 07:30:05] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-09 07:30:05] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-10-09 07:30:05] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-10-09 07:30:05] [ Disabled WebGL Extensions ]: (null) [2026-10-09 07:30:05] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-10-09 07:30:05] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-09 07:30:05] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-10-09 07:30:05] [ Direct rendering version ]: unknown [2026-10-09 07:30:05] [ Reset notification strategy ]: 0x8252 [2026-10-09 07:30:05] [ GPU process crash count ]: (null) [2026-10-09 07:30:05] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-10-09 07:30:05] [ compositorInfo ]: [2026-10-09 07:30:05] [ Tile Update Mode ]: One-copy [2026-10-09 07:30:05] [ Partial Raster ]: Enabled [2026-10-09 07:30:05] [ dawnInfo ]: [2026-10-09 07:30:05] [ devicePerfInfo ]: [2026-10-09 07:30:05] [ displayInfo ]: [2026-10-09 07:30:05] [ Info ]: Display[2472227232] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-10-09 07:30:05] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-10-09 07:30:05] [ Buffer format (all) ]: BGRA_8888 [2026-10-09 07:30:05] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-10-09 07:30:05] [ SDR white level in nits ]: 203 [2026-10-09 07:30:05] [ HDR relative maximum luminance ]: 1 [2026-10-09 07:30:05] [ Bits per color component ]: 8 [2026-10-09 07:30:05] [ Bits per pixel ]: 24 [2026-10-09 07:30:05] [ Refresh Rate in Hz ]: 100 [2026-10-09 07:30:05] [ featureStatus ]: [2026-10-09 07:30:05] [ featureStatus ]: [2026-10-09 07:30:05] [ 2d_canvas ]: enabled [2026-10-09 07:30:05] [ canvas_oop_rasterization ]: enabled_on [2026-10-09 07:30:05] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-10-09 07:30:05] [ gpu_compositing ]: enabled [2026-10-09 07:30:05] [ multiple_raster_threads ]: enabled_on [2026-10-09 07:30:05] [ opengl ]: enabled_on [2026-10-09 07:30:05] [ rasterization ]: enabled [2026-10-09 07:30:05] [ raw_draw ]: disabled_off_ok [2026-10-09 07:30:05] [ skia_graphite ]: disabled_off [2026-10-09 07:30:05] [ video_decode ]: enabled [2026-10-09 07:30:05] [ video_encode ]: enabled [2026-10-09 07:30:05] [ vulkan ]: disabled_off [2026-10-09 07:30:05] [ webgl ]: enabled [2026-10-09 07:30:05] [ webgl2 ]: enabled [2026-10-09 07:30:05] [ webgpu ]: enabled [2026-10-09 07:30:05] [ webnn ]: disabled_off [2026-10-09 07:30:05] [ problems ]: [2026-10-09 07:30:05] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-10-09 07:30:05] [ tag ]: workarounds [2026-10-09 07:30:05] [ affectedSettings ]: exit_on_context_lost [2026-10-09 07:30:05] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-10-09 07:30:05] [ tag ]: workarounds [2026-10-09 07:30:05] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-09 07:30:05] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-10-09 07:30:05] [ tag ]: workarounds [2026-10-09 07:30:05] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-10-09 07:30:05] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-10-09 07:30:05] [ tag ]: workarounds [2026-10-09 07:30:05] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-10-09 07:30:05] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-10-09 07:30:05] [ tag ]: workarounds [2026-10-09 07:30:05] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-10-09 07:30:05] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-10-09 07:30:05] [ tag ]: workarounds [2026-10-09 07:30:05] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-10-09 07:30:05] [ workarounds ]: [2026-10-09 07:30:05] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-10-09 07:30:05] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-10-09 07:30:05] [ workarounds[2] ]: exit_on_context_lost [2026-10-09 07:30:05] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-09 07:30:05] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-10-09 07:30:05] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-10-09 07:30:05] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-10-09 07:30:05] [ gpuMemoryBufferInfo ]: [2026-10-09 07:30:05] [ R_8 ]: Software only [2026-10-09 07:30:05] [ R_16 ]: Software only [2026-10-09 07:30:05] [ RG_88 ]: Software only [2026-10-09 07:30:05] [ RG_1616 ]: Software only [2026-10-09 07:30:05] [ BGR_565 ]: Software only [2026-10-09 07:30:05] [ RGBA_4444 ]: Software only [2026-10-09 07:30:05] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-10-09 07:30:05] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-10-09 07:30:05] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-10-09 07:30:05] [ BGRA_1010102 ]: Software only [2026-10-09 07:30:05] [ RGBA_1010102 ]: Software only [2026-10-09 07:30:05] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-10-09 07:30:05] [ RGBA_F16 ]: Software only [2026-10-09 07:30:05] [ YVU_420 ]: Software only [2026-10-09 07:30:05] [ YUV_420_BIPLANAR ]: Software only [2026-10-09 07:30:05] [ YUVA_420_TRIPLANAR ]: Software only [2026-10-09 07:30:05] [ P010 ]: Software only [2026-10-09 07:30:05] [ videoAcceleratorsInfo ]: [2026-10-09 07:30:05] [ Decoding ]: (null) [2026-10-09 07:30:05] [ Encoding ]: (null) [2026-10-09 07:30:05] [2026-10-09 07:30:05] *** Report Section: Log Messages *** [2026-10-09 07:30:05] [2026-10-09 07:30:05] ===================[ GPU Report: End [0] ]================== [2026-10-10 08:31:10] Client version: no bootstrapper found [2026-10-10 08:31:10] GPU process started: start count: 0 [2026-10-10 08:31:17] ==================[ GPU Report: Start [0] ]================= [2026-10-10 08:31:17] [2026-10-10 08:31:17] *** Report Section: Client Info *** [2026-10-10 08:31:17] [2026-10-10 08:31:17] [ client_info ]: [2026-10-10 08:31:17] [ angle_commit_id ]: 5d4df51d1d7d [2026-10-10 08:31:17] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=15256 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-10-10 08:31:17] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-10-10 08:31:17] [ operating_system ]: Windows NT 10.0.19045 [2026-10-10 08:31:17] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-10-10 08:31:17] [ version ]: Chrome/126.0.6478.183 [2026-10-10 08:31:17] [2026-10-10 08:31:17] *** Report Section: GPU Info *** [2026-10-10 08:31:17] [2026-10-10 08:31:17] [ gpu_info ]: [2026-10-10 08:31:17] [ ANGLEFeatures ]: [2026-10-10 08:31:17] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-10-10 08:31:17] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-10-10 08:31:17] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-10-10 08:31:17] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-10-10 08:31:17] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-10-10 08:31:17] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-10-10 08:31:17] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-10-10 08:31:17] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-10-10 08:31:17] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-10-10 08:31:17] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-10-10 08:31:17] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-10-10 08:31:17] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-10-10 08:31:17] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-10-10 08:31:17] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-10-10 08:31:17] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-10-10 08:31:17] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-10-10 08:31:17] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-10-10 08:31:17] [ basicInfo ]: [2026-10-10 08:31:17] [ Initialization time ]: 689 [2026-10-10 08:31:17] [ In-process GPU ]: (null) [2026-10-10 08:31:17] [ Passthrough Command Decoder ]: (null) [2026-10-10 08:31:17] [ Sandboxed ]: (null) [2026-10-10 08:31:17] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81893}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-10-10 08:31:17] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86508}, DRIVER_VERSION=10.0.19041.4355 [2026-10-10 08:31:17] [ Optimus ]: (null) [2026-10-10 08:31:17] [ AMD switchable ]: (null) [2026-10-10 08:31:17] [ Desktop compositing ]: Aero Glass [2026-10-10 08:31:17] [ Direct composition ]: (null) [2026-10-10 08:31:17] [ Supports overlays ]: (null) [2026-10-10 08:31:17] [ YUY2 overlay support ]: SCALING [2026-10-10 08:31:17] [ NV12 overlay support ]: SCALING [2026-10-10 08:31:17] [ BGRA8 overlay support ]: SOFTWARE [2026-10-10 08:31:17] [ RGB10A2 overlay support ]: SOFTWARE [2026-10-10 08:31:17] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-10-10 08:31:17] [ DirectML feature level ]: Not supported [2026-10-10 08:31:17] [ Driver D3D12 feature level ]: Not supported [2026-10-10 08:31:17] [ Driver Vulkan API version ]: Not supported [2026-10-10 08:31:17] [ GPU CUDA compute capability major version ]: (null) [2026-10-10 08:31:17] [ Pixel shader version ]: 5.0 [2026-10-10 08:31:17] [ Vertex shader version ]: 5.0 [2026-10-10 08:31:17] [ Max. MSAA samples ]: 8 [2026-10-10 08:31:17] [ Machine model name ]: (null) [2026-10-10 08:31:17] [ Machine model version ]: (null) [2026-10-10 08:31:17] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-10-10 08:31:17] [ Display type ]: ANGLE_D3D11 [2026-10-10 08:31:17] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-10-10 08:31:17] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-10-10 08:31:17] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-10 08:31:17] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-10-10 08:31:17] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-10-10 08:31:17] [ Disabled WebGL Extensions ]: (null) [2026-10-10 08:31:17] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-10-10 08:31:17] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-10 08:31:17] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-10-10 08:31:17] [ Direct rendering version ]: unknown [2026-10-10 08:31:17] [ Reset notification strategy ]: 0x8252 [2026-10-10 08:31:17] [ GPU process crash count ]: (null) [2026-10-10 08:31:17] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-10-10 08:31:17] [ compositorInfo ]: [2026-10-10 08:31:17] [ Tile Update Mode ]: One-copy [2026-10-10 08:31:17] [ Partial Raster ]: Enabled [2026-10-10 08:31:17] [ dawnInfo ]: [2026-10-10 08:31:17] [ devicePerfInfo ]: [2026-10-10 08:31:17] [ displayInfo ]: [2026-10-10 08:31:17] [ Info ]: Display[3719065213] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-10-10 08:31:17] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-10-10 08:31:17] [ Buffer format (all) ]: BGRA_8888 [2026-10-10 08:31:17] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-10-10 08:31:17] [ SDR white level in nits ]: 203 [2026-10-10 08:31:17] [ HDR relative maximum luminance ]: 1 [2026-10-10 08:31:17] [ Bits per color component ]: 8 [2026-10-10 08:31:17] [ Bits per pixel ]: 24 [2026-10-10 08:31:17] [ Refresh Rate in Hz ]: 100 [2026-10-10 08:31:17] [ featureStatus ]: [2026-10-10 08:31:17] [ featureStatus ]: [2026-10-10 08:31:17] [ 2d_canvas ]: enabled [2026-10-10 08:31:17] [ canvas_oop_rasterization ]: enabled_on [2026-10-10 08:31:17] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-10-10 08:31:17] [ gpu_compositing ]: enabled [2026-10-10 08:31:17] [ multiple_raster_threads ]: enabled_on [2026-10-10 08:31:17] [ opengl ]: enabled_on [2026-10-10 08:31:17] [ rasterization ]: enabled [2026-10-10 08:31:17] [ raw_draw ]: disabled_off_ok [2026-10-10 08:31:17] [ skia_graphite ]: disabled_off [2026-10-10 08:31:17] [ video_decode ]: enabled [2026-10-10 08:31:17] [ video_encode ]: enabled [2026-10-10 08:31:17] [ vulkan ]: disabled_off [2026-10-10 08:31:17] [ webgl ]: enabled [2026-10-10 08:31:17] [ webgl2 ]: enabled [2026-10-10 08:31:17] [ webgpu ]: enabled [2026-10-10 08:31:17] [ webnn ]: disabled_off [2026-10-10 08:31:17] [ problems ]: [2026-10-10 08:31:17] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-10-10 08:31:17] [ tag ]: workarounds [2026-10-10 08:31:17] [ affectedSettings ]: exit_on_context_lost [2026-10-10 08:31:17] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-10-10 08:31:17] [ tag ]: workarounds [2026-10-10 08:31:17] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-10 08:31:17] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-10-10 08:31:17] [ tag ]: workarounds [2026-10-10 08:31:17] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-10-10 08:31:17] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-10-10 08:31:17] [ tag ]: workarounds [2026-10-10 08:31:17] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-10-10 08:31:17] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-10-10 08:31:17] [ tag ]: workarounds [2026-10-10 08:31:17] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-10-10 08:31:17] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-10-10 08:31:17] [ tag ]: workarounds [2026-10-10 08:31:17] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-10-10 08:31:17] [ workarounds ]: [2026-10-10 08:31:17] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-10-10 08:31:17] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-10-10 08:31:17] [ workarounds[2] ]: exit_on_context_lost [2026-10-10 08:31:17] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-10 08:31:17] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-10-10 08:31:17] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-10-10 08:31:17] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-10-10 08:31:17] [ gpuMemoryBufferInfo ]: [2026-10-10 08:31:17] [ R_8 ]: Software only [2026-10-10 08:31:17] [ R_16 ]: Software only [2026-10-10 08:31:17] [ RG_88 ]: Software only [2026-10-10 08:31:17] [ RG_1616 ]: Software only [2026-10-10 08:31:17] [ BGR_565 ]: Software only [2026-10-10 08:31:17] [ RGBA_4444 ]: Software only [2026-10-10 08:31:17] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-10-10 08:31:17] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-10-10 08:31:17] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-10-10 08:31:17] [ BGRA_1010102 ]: Software only [2026-10-10 08:31:17] [ RGBA_1010102 ]: Software only [2026-10-10 08:31:17] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-10-10 08:31:17] [ RGBA_F16 ]: Software only [2026-10-10 08:31:17] [ YVU_420 ]: Software only [2026-10-10 08:31:17] [ YUV_420_BIPLANAR ]: Software only [2026-10-10 08:31:17] [ YUVA_420_TRIPLANAR ]: Software only [2026-10-10 08:31:17] [ P010 ]: Software only [2026-10-10 08:31:17] [ videoAcceleratorsInfo ]: [2026-10-10 08:31:17] [ Decoding ]: (null) [2026-10-10 08:31:17] [ Encoding ]: (null) [2026-10-10 08:31:17] [2026-10-10 08:31:17] *** Report Section: Log Messages *** [2026-10-10 08:31:17] [2026-10-10 08:31:17] ===================[ GPU Report: End [0] ]================== [2026-10-10 15:49:46] Client version: no bootstrapper found [2026-10-10 15:49:46] GPU process started: start count: 0 [2026-10-10 15:49:52] ==================[ GPU Report: Start [0] ]================= [2026-10-10 15:49:52] [2026-10-10 15:49:52] *** Report Section: Client Info *** [2026-10-10 15:49:52] [2026-10-10 15:49:52] [ client_info ]: [2026-10-10 15:49:52] [ angle_commit_id ]: 5d4df51d1d7d [2026-10-10 15:49:52] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=19344 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-10-10 15:49:52] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-10-10 15:49:52] [ operating_system ]: Windows NT 10.0.19045 [2026-10-10 15:49:52] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-10-10 15:49:52] [ version ]: Chrome/126.0.6478.183 [2026-10-10 15:49:52] [2026-10-10 15:49:52] *** Report Section: GPU Info *** [2026-10-10 15:49:52] [2026-10-10 15:49:52] [ gpu_info ]: [2026-10-10 15:49:52] [ ANGLEFeatures ]: [2026-10-10 15:49:52] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-10-10 15:49:52] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-10-10 15:49:52] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-10-10 15:49:52] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-10-10 15:49:52] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-10-10 15:49:52] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-10-10 15:49:52] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-10-10 15:49:52] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-10-10 15:49:52] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-10-10 15:49:52] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-10-10 15:49:52] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-10-10 15:49:52] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-10-10 15:49:52] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-10-10 15:49:52] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-10-10 15:49:52] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-10-10 15:49:52] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-10-10 15:49:52] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-10-10 15:49:52] [ basicInfo ]: [2026-10-10 15:49:52] [ Initialization time ]: 263 [2026-10-10 15:49:52] [ In-process GPU ]: (null) [2026-10-10 15:49:52] [ Passthrough Command Decoder ]: (null) [2026-10-10 15:49:52] [ Sandboxed ]: (null) [2026-10-10 15:49:52] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81893}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-10-10 15:49:52] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,86508}, DRIVER_VERSION=10.0.19041.4355 [2026-10-10 15:49:52] [ Optimus ]: (null) [2026-10-10 15:49:52] [ AMD switchable ]: (null) [2026-10-10 15:49:52] [ Desktop compositing ]: Aero Glass [2026-10-10 15:49:52] [ Direct composition ]: (null) [2026-10-10 15:49:52] [ Supports overlays ]: (null) [2026-10-10 15:49:52] [ YUY2 overlay support ]: SCALING [2026-10-10 15:49:52] [ NV12 overlay support ]: SCALING [2026-10-10 15:49:52] [ BGRA8 overlay support ]: SOFTWARE [2026-10-10 15:49:52] [ RGB10A2 overlay support ]: SOFTWARE [2026-10-10 15:49:52] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-10-10 15:49:52] [ DirectML feature level ]: Not supported [2026-10-10 15:49:52] [ Driver D3D12 feature level ]: Not supported [2026-10-10 15:49:52] [ Driver Vulkan API version ]: Not supported [2026-10-10 15:49:52] [ GPU CUDA compute capability major version ]: (null) [2026-10-10 15:49:52] [ Pixel shader version ]: 5.0 [2026-10-10 15:49:52] [ Vertex shader version ]: 5.0 [2026-10-10 15:49:52] [ Max. MSAA samples ]: 8 [2026-10-10 15:49:52] [ Machine model name ]: (null) [2026-10-10 15:49:52] [ Machine model version ]: (null) [2026-10-10 15:49:52] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-10-10 15:49:52] [ Display type ]: ANGLE_D3D11 [2026-10-10 15:49:52] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-10-10 15:49:52] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-10-10 15:49:52] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-10 15:49:52] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-10-10 15:49:52] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-10-10 15:49:52] [ Disabled WebGL Extensions ]: (null) [2026-10-10 15:49:52] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-10-10 15:49:52] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-10 15:49:52] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-10-10 15:49:52] [ Direct rendering version ]: unknown [2026-10-10 15:49:52] [ Reset notification strategy ]: 0x8252 [2026-10-10 15:49:52] [ GPU process crash count ]: (null) [2026-10-10 15:49:52] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-10-10 15:49:52] [ compositorInfo ]: [2026-10-10 15:49:52] [ Tile Update Mode ]: One-copy [2026-10-10 15:49:52] [ Partial Raster ]: Enabled [2026-10-10 15:49:52] [ dawnInfo ]: [2026-10-10 15:49:52] [ devicePerfInfo ]: [2026-10-10 15:49:52] [ displayInfo ]: [2026-10-10 15:49:52] [ Info ]: Display[3719065213] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-10-10 15:49:52] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-10-10 15:49:52] [ Buffer format (all) ]: BGRA_8888 [2026-10-10 15:49:52] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-10-10 15:49:52] [ SDR white level in nits ]: 203 [2026-10-10 15:49:52] [ HDR relative maximum luminance ]: 1 [2026-10-10 15:49:52] [ Bits per color component ]: 8 [2026-10-10 15:49:52] [ Bits per pixel ]: 24 [2026-10-10 15:49:52] [ Refresh Rate in Hz ]: 100 [2026-10-10 15:49:52] [ featureStatus ]: [2026-10-10 15:49:52] [ featureStatus ]: [2026-10-10 15:49:52] [ 2d_canvas ]: enabled [2026-10-10 15:49:52] [ canvas_oop_rasterization ]: enabled_on [2026-10-10 15:49:52] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-10-10 15:49:52] [ gpu_compositing ]: enabled [2026-10-10 15:49:52] [ multiple_raster_threads ]: enabled_on [2026-10-10 15:49:52] [ opengl ]: enabled_on [2026-10-10 15:49:52] [ rasterization ]: enabled [2026-10-10 15:49:52] [ raw_draw ]: disabled_off_ok [2026-10-10 15:49:52] [ skia_graphite ]: disabled_off [2026-10-10 15:49:52] [ video_decode ]: enabled [2026-10-10 15:49:52] [ video_encode ]: enabled [2026-10-10 15:49:52] [ vulkan ]: disabled_off [2026-10-10 15:49:52] [ webgl ]: enabled [2026-10-10 15:49:52] [ webgl2 ]: enabled [2026-10-10 15:49:52] [ webgpu ]: enabled [2026-10-10 15:49:52] [ webnn ]: disabled_off [2026-10-10 15:49:52] [ problems ]: [2026-10-10 15:49:52] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-10-10 15:49:52] [ tag ]: workarounds [2026-10-10 15:49:52] [ affectedSettings ]: exit_on_context_lost [2026-10-10 15:49:52] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-10-10 15:49:52] [ tag ]: workarounds [2026-10-10 15:49:52] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-10 15:49:52] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-10-10 15:49:52] [ tag ]: workarounds [2026-10-10 15:49:52] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-10-10 15:49:52] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-10-10 15:49:52] [ tag ]: workarounds [2026-10-10 15:49:52] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-10-10 15:49:52] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-10-10 15:49:52] [ tag ]: workarounds [2026-10-10 15:49:52] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-10-10 15:49:52] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-10-10 15:49:52] [ tag ]: workarounds [2026-10-10 15:49:52] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-10-10 15:49:52] [ workarounds ]: [2026-10-10 15:49:52] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-10-10 15:49:52] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-10-10 15:49:52] [ workarounds[2] ]: exit_on_context_lost [2026-10-10 15:49:52] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-10 15:49:52] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-10-10 15:49:52] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-10-10 15:49:52] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-10-10 15:49:52] [ gpuMemoryBufferInfo ]: [2026-10-10 15:49:52] [ R_8 ]: Software only [2026-10-10 15:49:52] [ R_16 ]: Software only [2026-10-10 15:49:52] [ RG_88 ]: Software only [2026-10-10 15:49:52] [ RG_1616 ]: Software only [2026-10-10 15:49:52] [ BGR_565 ]: Software only [2026-10-10 15:49:52] [ RGBA_4444 ]: Software only [2026-10-10 15:49:52] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-10-10 15:49:52] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-10-10 15:49:52] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-10-10 15:49:52] [ BGRA_1010102 ]: Software only [2026-10-10 15:49:52] [ RGBA_1010102 ]: Software only [2026-10-10 15:49:52] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-10-10 15:49:52] [ RGBA_F16 ]: Software only [2026-10-10 15:49:52] [ YVU_420 ]: Software only [2026-10-10 15:49:52] [ YUV_420_BIPLANAR ]: Software only [2026-10-10 15:49:52] [ YUVA_420_TRIPLANAR ]: Software only [2026-10-10 15:49:52] [ P010 ]: Software only [2026-10-10 15:49:52] [ videoAcceleratorsInfo ]: [2026-10-10 15:49:52] [ Decoding ]: (null) [2026-10-10 15:49:52] [ Encoding ]: (null) [2026-10-10 15:49:52] [2026-10-10 15:49:52] *** Report Section: Log Messages *** [2026-10-10 15:49:52] [2026-10-10 15:49:52] ===================[ GPU Report: End [0] ]================== [2026-10-12 07:57:28] Client version: no bootstrapper found [2026-10-12 07:57:28] GPU process started: start count: 0 [2026-10-12 07:57:36] ==================[ GPU Report: Start [0] ]================= [2026-10-12 07:57:36] [2026-10-12 07:57:36] *** Report Section: Client Info *** [2026-10-12 07:57:36] [2026-10-12 07:57:36] [ client_info ]: [2026-10-12 07:57:36] [ angle_commit_id ]: 5d4df51d1d7d [2026-10-12 07:57:36] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=18204 -buildid=1788652215 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-10-12 07:57:36] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-10-12 07:57:36] [ operating_system ]: Windows NT 10.0.19045 [2026-10-12 07:57:36] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-10-12 07:57:36] [ version ]: Chrome/126.0.6478.183 [2026-10-12 07:57:36] [2026-10-12 07:57:36] *** Report Section: GPU Info *** [2026-10-12 07:57:36] [2026-10-12 07:57:36] [ gpu_info ]: [2026-10-12 07:57:36] [ ANGLEFeatures ]: [2026-10-12 07:57:36] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-10-12 07:57:36] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-10-12 07:57:36] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-10-12 07:57:36] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-10-12 07:57:36] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-10-12 07:57:36] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-10-12 07:57:36] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-10-12 07:57:36] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-10-12 07:57:36] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-10-12 07:57:36] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-10-12 07:57:36] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-10-12 07:57:36] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-10-12 07:57:36] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-10-12 07:57:36] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-10-12 07:57:36] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-10-12 07:57:36] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-10-12 07:57:36] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-10-12 07:57:36] [ basicInfo ]: [2026-10-12 07:57:36] [ Initialization time ]: 660 [2026-10-12 07:57:36] [ In-process GPU ]: (null) [2026-10-12 07:57:36] [ Passthrough Command Decoder ]: (null) [2026-10-12 07:57:36] [ Sandboxed ]: (null) [2026-10-12 07:57:36] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,91634}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-10-12 07:57:36] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,96083}, DRIVER_VERSION=10.0.19041.4355 [2026-10-12 07:57:36] [ Optimus ]: (null) [2026-10-12 07:57:36] [ AMD switchable ]: (null) [2026-10-12 07:57:36] [ Desktop compositing ]: Aero Glass [2026-10-12 07:57:36] [ Direct composition ]: (null) [2026-10-12 07:57:36] [ Supports overlays ]: (null) [2026-10-12 07:57:36] [ YUY2 overlay support ]: SCALING [2026-10-12 07:57:36] [ NV12 overlay support ]: SCALING [2026-10-12 07:57:36] [ BGRA8 overlay support ]: SOFTWARE [2026-10-12 07:57:36] [ RGB10A2 overlay support ]: SOFTWARE [2026-10-12 07:57:36] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-10-12 07:57:36] [ DirectML feature level ]: Not supported [2026-10-12 07:57:36] [ Driver D3D12 feature level ]: Not supported [2026-10-12 07:57:36] [ Driver Vulkan API version ]: Not supported [2026-10-12 07:57:36] [ GPU CUDA compute capability major version ]: (null) [2026-10-12 07:57:36] [ Pixel shader version ]: 5.0 [2026-10-12 07:57:36] [ Vertex shader version ]: 5.0 [2026-10-12 07:57:36] [ Max. MSAA samples ]: 8 [2026-10-12 07:57:36] [ Machine model name ]: (null) [2026-10-12 07:57:36] [ Machine model version ]: (null) [2026-10-12 07:57:36] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-10-12 07:57:36] [ Display type ]: ANGLE_D3D11 [2026-10-12 07:57:36] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-10-12 07:57:36] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-10-12 07:57:36] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-12 07:57:36] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-10-12 07:57:36] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-10-12 07:57:36] [ Disabled WebGL Extensions ]: (null) [2026-10-12 07:57:36] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-10-12 07:57:36] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-12 07:57:36] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-10-12 07:57:36] [ Direct rendering version ]: unknown [2026-10-12 07:57:36] [ Reset notification strategy ]: 0x8252 [2026-10-12 07:57:36] [ GPU process crash count ]: (null) [2026-10-12 07:57:36] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-10-12 07:57:36] [ compositorInfo ]: [2026-10-12 07:57:36] [ Tile Update Mode ]: One-copy [2026-10-12 07:57:36] [ Partial Raster ]: Enabled [2026-10-12 07:57:36] [ dawnInfo ]: [2026-10-12 07:57:36] [ devicePerfInfo ]: [2026-10-12 07:57:36] [ displayInfo ]: [2026-10-12 07:57:36] [ Info ]: Display[875154601] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-10-12 07:57:36] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-10-12 07:57:36] [ Buffer format (all) ]: BGRA_8888 [2026-10-12 07:57:36] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-10-12 07:57:36] [ SDR white level in nits ]: 203 [2026-10-12 07:57:36] [ HDR relative maximum luminance ]: 1 [2026-10-12 07:57:36] [ Bits per color component ]: 8 [2026-10-12 07:57:36] [ Bits per pixel ]: 24 [2026-10-12 07:57:36] [ Refresh Rate in Hz ]: 100 [2026-10-12 07:57:36] [ featureStatus ]: [2026-10-12 07:57:36] [ featureStatus ]: [2026-10-12 07:57:36] [ 2d_canvas ]: enabled [2026-10-12 07:57:36] [ canvas_oop_rasterization ]: enabled_on [2026-10-12 07:57:36] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-10-12 07:57:36] [ gpu_compositing ]: enabled [2026-10-12 07:57:36] [ multiple_raster_threads ]: enabled_on [2026-10-12 07:57:36] [ opengl ]: enabled_on [2026-10-12 07:57:36] [ rasterization ]: enabled [2026-10-12 07:57:36] [ raw_draw ]: disabled_off_ok [2026-10-12 07:57:36] [ skia_graphite ]: disabled_off [2026-10-12 07:57:36] [ video_decode ]: enabled [2026-10-12 07:57:36] [ video_encode ]: enabled [2026-10-12 07:57:36] [ vulkan ]: disabled_off [2026-10-12 07:57:36] [ webgl ]: enabled [2026-10-12 07:57:36] [ webgl2 ]: enabled [2026-10-12 07:57:36] [ webgpu ]: enabled [2026-10-12 07:57:36] [ webnn ]: disabled_off [2026-10-12 07:57:36] [ problems ]: [2026-10-12 07:57:36] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-10-12 07:57:36] [ tag ]: workarounds [2026-10-12 07:57:36] [ affectedSettings ]: exit_on_context_lost [2026-10-12 07:57:36] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-10-12 07:57:36] [ tag ]: workarounds [2026-10-12 07:57:36] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-12 07:57:36] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-10-12 07:57:36] [ tag ]: workarounds [2026-10-12 07:57:36] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-10-12 07:57:36] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-10-12 07:57:36] [ tag ]: workarounds [2026-10-12 07:57:36] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-10-12 07:57:36] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-10-12 07:57:36] [ tag ]: workarounds [2026-10-12 07:57:36] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-10-12 07:57:36] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-10-12 07:57:36] [ tag ]: workarounds [2026-10-12 07:57:36] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-10-12 07:57:36] [ workarounds ]: [2026-10-12 07:57:36] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-10-12 07:57:36] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-10-12 07:57:36] [ workarounds[2] ]: exit_on_context_lost [2026-10-12 07:57:36] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-12 07:57:36] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-10-12 07:57:36] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-10-12 07:57:36] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-10-12 07:57:36] [ gpuMemoryBufferInfo ]: [2026-10-12 07:57:36] [ R_8 ]: Software only [2026-10-12 07:57:36] [ R_16 ]: Software only [2026-10-12 07:57:36] [ RG_88 ]: Software only [2026-10-12 07:57:36] [ RG_1616 ]: Software only [2026-10-12 07:57:36] [ BGR_565 ]: Software only [2026-10-12 07:57:36] [ RGBA_4444 ]: Software only [2026-10-12 07:57:36] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-10-12 07:57:36] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-10-12 07:57:36] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-10-12 07:57:36] [ BGRA_1010102 ]: Software only [2026-10-12 07:57:36] [ RGBA_1010102 ]: Software only [2026-10-12 07:57:36] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-10-12 07:57:36] [ RGBA_F16 ]: Software only [2026-10-12 07:57:36] [ YVU_420 ]: Software only [2026-10-12 07:57:36] [ YUV_420_BIPLANAR ]: Software only [2026-10-12 07:57:36] [ YUVA_420_TRIPLANAR ]: Software only [2026-10-12 07:57:36] [ P010 ]: Software only [2026-10-12 07:57:36] [ videoAcceleratorsInfo ]: [2026-10-12 07:57:36] [ Decoding ]: (null) [2026-10-12 07:57:36] [ Encoding ]: (null) [2026-10-12 07:57:36] [2026-10-12 07:57:36] *** Report Section: Log Messages *** [2026-10-12 07:57:36] [2026-10-12 07:57:36] ===================[ GPU Report: End [0] ]================== [2026-10-15 08:15:41] Client version: no bootstrapper found [2026-10-15 08:15:41] GPU process started: start count: 0 [2026-10-15 08:15:49] ==================[ GPU Report: Start [0] ]================= [2026-10-15 08:15:49] [2026-10-15 08:15:49] *** Report Section: Client Info *** [2026-10-15 08:15:49] [2026-10-15 08:15:49] [ client_info ]: [2026-10-15 08:15:49] [ angle_commit_id ]: 5d4df51d1d7d [2026-10-15 08:15:49] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=18628 -buildid=1791918634 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-10-15 08:15:49] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-10-15 08:15:49] [ operating_system ]: Windows NT 10.0.19045 [2026-10-15 08:15:49] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-10-15 08:15:49] [ version ]: Chrome/126.0.6478.183 [2026-10-15 08:15:49] [2026-10-15 08:15:49] *** Report Section: GPU Info *** [2026-10-15 08:15:49] [2026-10-15 08:15:49] [ gpu_info ]: [2026-10-15 08:15:49] [ ANGLEFeatures ]: [2026-10-15 08:15:49] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-10-15 08:15:49] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-10-15 08:15:49] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-10-15 08:15:49] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-10-15 08:15:49] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-10-15 08:15:49] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-10-15 08:15:49] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-10-15 08:15:49] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-10-15 08:15:49] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-10-15 08:15:49] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-10-15 08:15:49] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-10-15 08:15:49] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-10-15 08:15:49] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-10-15 08:15:49] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-10-15 08:15:49] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-10-15 08:15:49] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-10-15 08:15:49] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-10-15 08:15:49] [ basicInfo ]: [2026-10-15 08:15:49] [ Initialization time ]: 824 [2026-10-15 08:15:49] [ In-process GPU ]: (null) [2026-10-15 08:15:49] [ Passthrough Command Decoder ]: (null) [2026-10-15 08:15:49] [ Sandboxed ]: (null) [2026-10-15 08:15:49] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,89081}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-10-15 08:15:49] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,93516}, DRIVER_VERSION=10.0.19041.4355 [2026-10-15 08:15:49] [ Optimus ]: (null) [2026-10-15 08:15:49] [ AMD switchable ]: (null) [2026-10-15 08:15:49] [ Desktop compositing ]: Aero Glass [2026-10-15 08:15:49] [ Direct composition ]: (null) [2026-10-15 08:15:49] [ Supports overlays ]: (null) [2026-10-15 08:15:49] [ YUY2 overlay support ]: SCALING [2026-10-15 08:15:49] [ NV12 overlay support ]: SCALING [2026-10-15 08:15:49] [ BGRA8 overlay support ]: SOFTWARE [2026-10-15 08:15:49] [ RGB10A2 overlay support ]: SOFTWARE [2026-10-15 08:15:49] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-10-15 08:15:49] [ DirectML feature level ]: Not supported [2026-10-15 08:15:49] [ Driver D3D12 feature level ]: Not supported [2026-10-15 08:15:49] [ Driver Vulkan API version ]: Not supported [2026-10-15 08:15:49] [ GPU CUDA compute capability major version ]: (null) [2026-10-15 08:15:49] [ Pixel shader version ]: 5.0 [2026-10-15 08:15:49] [ Vertex shader version ]: 5.0 [2026-10-15 08:15:49] [ Max. MSAA samples ]: 8 [2026-10-15 08:15:49] [ Machine model name ]: (null) [2026-10-15 08:15:49] [ Machine model version ]: (null) [2026-10-15 08:15:49] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-10-15 08:15:49] [ Display type ]: ANGLE_D3D11 [2026-10-15 08:15:49] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-10-15 08:15:49] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-10-15 08:15:49] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-15 08:15:49] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-10-15 08:15:49] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-10-15 08:15:49] [ Disabled WebGL Extensions ]: (null) [2026-10-15 08:15:49] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-10-15 08:15:49] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-15 08:15:49] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-10-15 08:15:49] [ Direct rendering version ]: unknown [2026-10-15 08:15:49] [ Reset notification strategy ]: 0x8252 [2026-10-15 08:15:49] [ GPU process crash count ]: (null) [2026-10-15 08:15:49] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-10-15 08:15:49] [ compositorInfo ]: [2026-10-15 08:15:49] [ Tile Update Mode ]: One-copy [2026-10-15 08:15:49] [ Partial Raster ]: Enabled [2026-10-15 08:15:49] [ dawnInfo ]: [2026-10-15 08:15:49] [ devicePerfInfo ]: [2026-10-15 08:15:49] [ displayInfo ]: [2026-10-15 08:15:49] [ Info ]: Display[3716972627] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-10-15 08:15:49] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-10-15 08:15:49] [ Buffer format (all) ]: BGRA_8888 [2026-10-15 08:15:49] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-10-15 08:15:49] [ SDR white level in nits ]: 203 [2026-10-15 08:15:49] [ HDR relative maximum luminance ]: 1 [2026-10-15 08:15:49] [ Bits per color component ]: 8 [2026-10-15 08:15:49] [ Bits per pixel ]: 24 [2026-10-15 08:15:49] [ Refresh Rate in Hz ]: 100 [2026-10-15 08:15:49] [ featureStatus ]: [2026-10-15 08:15:49] [ featureStatus ]: [2026-10-15 08:15:49] [ 2d_canvas ]: enabled [2026-10-15 08:15:49] [ canvas_oop_rasterization ]: enabled_on [2026-10-15 08:15:49] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-10-15 08:15:49] [ gpu_compositing ]: enabled [2026-10-15 08:15:49] [ multiple_raster_threads ]: enabled_on [2026-10-15 08:15:49] [ opengl ]: enabled_on [2026-10-15 08:15:49] [ rasterization ]: enabled [2026-10-15 08:15:49] [ raw_draw ]: disabled_off_ok [2026-10-15 08:15:49] [ skia_graphite ]: disabled_off [2026-10-15 08:15:49] [ video_decode ]: enabled [2026-10-15 08:15:49] [ video_encode ]: enabled [2026-10-15 08:15:49] [ vulkan ]: disabled_off [2026-10-15 08:15:49] [ webgl ]: enabled [2026-10-15 08:15:49] [ webgl2 ]: enabled [2026-10-15 08:15:49] [ webgpu ]: enabled [2026-10-15 08:15:49] [ webnn ]: disabled_off [2026-10-15 08:15:49] [ problems ]: [2026-10-15 08:15:49] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-10-15 08:15:49] [ tag ]: workarounds [2026-10-15 08:15:49] [ affectedSettings ]: exit_on_context_lost [2026-10-15 08:15:49] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-10-15 08:15:49] [ tag ]: workarounds [2026-10-15 08:15:49] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-15 08:15:49] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-10-15 08:15:49] [ tag ]: workarounds [2026-10-15 08:15:49] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-10-15 08:15:49] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-10-15 08:15:49] [ tag ]: workarounds [2026-10-15 08:15:49] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-10-15 08:15:49] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-10-15 08:15:49] [ tag ]: workarounds [2026-10-15 08:15:49] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-10-15 08:15:49] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-10-15 08:15:49] [ tag ]: workarounds [2026-10-15 08:15:49] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-10-15 08:15:49] [ workarounds ]: [2026-10-15 08:15:49] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-10-15 08:15:49] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-10-15 08:15:49] [ workarounds[2] ]: exit_on_context_lost [2026-10-15 08:15:49] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-15 08:15:49] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-10-15 08:15:49] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-10-15 08:15:49] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-10-15 08:15:49] [ gpuMemoryBufferInfo ]: [2026-10-15 08:15:49] [ R_8 ]: Software only [2026-10-15 08:15:49] [ R_16 ]: Software only [2026-10-15 08:15:49] [ RG_88 ]: Software only [2026-10-15 08:15:49] [ RG_1616 ]: Software only [2026-10-15 08:15:49] [ BGR_565 ]: Software only [2026-10-15 08:15:49] [ RGBA_4444 ]: Software only [2026-10-15 08:15:49] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-10-15 08:15:49] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-10-15 08:15:49] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-10-15 08:15:49] [ BGRA_1010102 ]: Software only [2026-10-15 08:15:49] [ RGBA_1010102 ]: Software only [2026-10-15 08:15:49] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-10-15 08:15:49] [ RGBA_F16 ]: Software only [2026-10-15 08:15:49] [ YVU_420 ]: Software only [2026-10-15 08:15:49] [ YUV_420_BIPLANAR ]: Software only [2026-10-15 08:15:49] [ YUVA_420_TRIPLANAR ]: Software only [2026-10-15 08:15:49] [ P010 ]: Software only [2026-10-15 08:15:49] [ videoAcceleratorsInfo ]: [2026-10-15 08:15:49] [ Decoding ]: (null) [2026-10-15 08:15:49] [ Encoding ]: (null) [2026-10-15 08:15:49] [2026-10-15 08:15:49] *** Report Section: Log Messages *** [2026-10-15 08:15:49] [2026-10-15 08:15:49] ===================[ GPU Report: End [0] ]================== [2026-10-16 11:22:00] Client version: no bootstrapper found [2026-10-16 11:22:00] GPU process started: start count: 0 [2026-10-16 11:22:12] ==================[ GPU Report: Start [0] ]================= [2026-10-16 11:22:12] [2026-10-16 11:22:12] *** Report Section: Client Info *** [2026-10-16 11:22:12] [2026-10-16 11:22:12] [ client_info ]: [2026-10-16 11:22:12] [ angle_commit_id ]: 5d4df51d1d7d [2026-10-16 11:22:12] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=27844 -buildid=1791918634 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-10-16 11:22:12] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-10-16 11:22:12] [ operating_system ]: Windows NT 10.0.19045 [2026-10-16 11:22:12] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-10-16 11:22:12] [ version ]: Chrome/126.0.6478.183 [2026-10-16 11:22:12] [2026-10-16 11:22:12] *** Report Section: GPU Info *** [2026-10-16 11:22:12] [2026-10-16 11:22:12] [ gpu_info ]: [2026-10-16 11:22:12] [ ANGLEFeatures ]: [2026-10-16 11:22:12] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-10-16 11:22:12] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-10-16 11:22:12] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-10-16 11:22:12] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-10-16 11:22:12] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-10-16 11:22:12] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-10-16 11:22:12] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-10-16 11:22:12] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-10-16 11:22:12] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-10-16 11:22:12] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-10-16 11:22:12] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-10-16 11:22:12] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-10-16 11:22:12] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-10-16 11:22:12] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-10-16 11:22:12] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-10-16 11:22:12] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-10-16 11:22:12] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-10-16 11:22:12] [ basicInfo ]: [2026-10-16 11:22:12] [ Initialization time ]: 865 [2026-10-16 11:22:12] [ In-process GPU ]: (null) [2026-10-16 11:22:12] [ Passthrough Command Decoder ]: (null) [2026-10-16 11:22:12] [ Sandboxed ]: (null) [2026-10-16 11:22:12] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,80717}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-10-16 11:22:12] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,84963}, DRIVER_VERSION=10.0.19041.4355 [2026-10-16 11:22:12] [ Optimus ]: (null) [2026-10-16 11:22:12] [ AMD switchable ]: (null) [2026-10-16 11:22:12] [ Desktop compositing ]: Aero Glass [2026-10-16 11:22:12] [ Direct composition ]: (null) [2026-10-16 11:22:12] [ Supports overlays ]: (null) [2026-10-16 11:22:12] [ YUY2 overlay support ]: SCALING [2026-10-16 11:22:12] [ NV12 overlay support ]: SCALING [2026-10-16 11:22:12] [ BGRA8 overlay support ]: SOFTWARE [2026-10-16 11:22:12] [ RGB10A2 overlay support ]: SOFTWARE [2026-10-16 11:22:12] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-10-16 11:22:12] [ DirectML feature level ]: Not supported [2026-10-16 11:22:12] [ Driver D3D12 feature level ]: Not supported [2026-10-16 11:22:12] [ Driver Vulkan API version ]: Not supported [2026-10-16 11:22:12] [ GPU CUDA compute capability major version ]: (null) [2026-10-16 11:22:12] [ Pixel shader version ]: 5.0 [2026-10-16 11:22:12] [ Vertex shader version ]: 5.0 [2026-10-16 11:22:12] [ Max. MSAA samples ]: 8 [2026-10-16 11:22:12] [ Machine model name ]: (null) [2026-10-16 11:22:12] [ Machine model version ]: (null) [2026-10-16 11:22:12] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-10-16 11:22:12] [ Display type ]: ANGLE_D3D11 [2026-10-16 11:22:12] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-10-16 11:22:12] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-10-16 11:22:12] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-16 11:22:12] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-10-16 11:22:12] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-10-16 11:22:12] [ Disabled WebGL Extensions ]: (null) [2026-10-16 11:22:12] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-10-16 11:22:12] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-16 11:22:12] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-10-16 11:22:12] [ Direct rendering version ]: unknown [2026-10-16 11:22:12] [ Reset notification strategy ]: 0x8252 [2026-10-16 11:22:12] [ GPU process crash count ]: (null) [2026-10-16 11:22:12] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-10-16 11:22:12] [ compositorInfo ]: [2026-10-16 11:22:12] [ Tile Update Mode ]: One-copy [2026-10-16 11:22:12] [ Partial Raster ]: Enabled [2026-10-16 11:22:12] [ dawnInfo ]: [2026-10-16 11:22:12] [ devicePerfInfo ]: [2026-10-16 11:22:12] [ displayInfo ]: [2026-10-16 11:22:12] [ Info ]: Display[3669638413] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-10-16 11:22:12] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-10-16 11:22:12] [ Buffer format (all) ]: BGRA_8888 [2026-10-16 11:22:12] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-10-16 11:22:12] [ SDR white level in nits ]: 203 [2026-10-16 11:22:12] [ HDR relative maximum luminance ]: 1 [2026-10-16 11:22:12] [ Bits per color component ]: 8 [2026-10-16 11:22:12] [ Bits per pixel ]: 24 [2026-10-16 11:22:12] [ Refresh Rate in Hz ]: 100 [2026-10-16 11:22:12] [ featureStatus ]: [2026-10-16 11:22:12] [ featureStatus ]: [2026-10-16 11:22:12] [ 2d_canvas ]: enabled [2026-10-16 11:22:12] [ canvas_oop_rasterization ]: enabled_on [2026-10-16 11:22:12] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-10-16 11:22:12] [ gpu_compositing ]: enabled [2026-10-16 11:22:12] [ multiple_raster_threads ]: enabled_on [2026-10-16 11:22:12] [ opengl ]: enabled_on [2026-10-16 11:22:12] [ rasterization ]: enabled [2026-10-16 11:22:12] [ raw_draw ]: disabled_off_ok [2026-10-16 11:22:12] [ skia_graphite ]: disabled_off [2026-10-16 11:22:12] [ video_decode ]: enabled [2026-10-16 11:22:12] [ video_encode ]: enabled [2026-10-16 11:22:12] [ vulkan ]: disabled_off [2026-10-16 11:22:12] [ webgl ]: enabled [2026-10-16 11:22:12] [ webgl2 ]: enabled [2026-10-16 11:22:12] [ webgpu ]: enabled [2026-10-16 11:22:12] [ webnn ]: disabled_off [2026-10-16 11:22:12] [ problems ]: [2026-10-16 11:22:12] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-10-16 11:22:12] [ tag ]: workarounds [2026-10-16 11:22:12] [ affectedSettings ]: exit_on_context_lost [2026-10-16 11:22:12] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-10-16 11:22:12] [ tag ]: workarounds [2026-10-16 11:22:12] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-16 11:22:12] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-10-16 11:22:12] [ tag ]: workarounds [2026-10-16 11:22:12] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-10-16 11:22:12] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-10-16 11:22:12] [ tag ]: workarounds [2026-10-16 11:22:12] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-10-16 11:22:12] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-10-16 11:22:12] [ tag ]: workarounds [2026-10-16 11:22:12] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-10-16 11:22:12] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-10-16 11:22:12] [ tag ]: workarounds [2026-10-16 11:22:12] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-10-16 11:22:12] [ workarounds ]: [2026-10-16 11:22:12] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-10-16 11:22:12] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-10-16 11:22:12] [ workarounds[2] ]: exit_on_context_lost [2026-10-16 11:22:12] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-16 11:22:12] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-10-16 11:22:12] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-10-16 11:22:12] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-10-16 11:22:12] [ gpuMemoryBufferInfo ]: [2026-10-16 11:22:12] [ R_8 ]: Software only [2026-10-16 11:22:12] [ R_16 ]: Software only [2026-10-16 11:22:12] [ RG_88 ]: Software only [2026-10-16 11:22:12] [ RG_1616 ]: Software only [2026-10-16 11:22:12] [ BGR_565 ]: Software only [2026-10-16 11:22:12] [ RGBA_4444 ]: Software only [2026-10-16 11:22:12] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-10-16 11:22:12] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-10-16 11:22:12] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-10-16 11:22:12] [ BGRA_1010102 ]: Software only [2026-10-16 11:22:12] [ RGBA_1010102 ]: Software only [2026-10-16 11:22:12] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-10-16 11:22:12] [ RGBA_F16 ]: Software only [2026-10-16 11:22:12] [ YVU_420 ]: Software only [2026-10-16 11:22:12] [ YUV_420_BIPLANAR ]: Software only [2026-10-16 11:22:12] [ YUVA_420_TRIPLANAR ]: Software only [2026-10-16 11:22:12] [ P010 ]: Software only [2026-10-16 11:22:12] [ videoAcceleratorsInfo ]: [2026-10-16 11:22:12] [ Decoding ]: (null) [2026-10-16 11:22:12] [ Encoding ]: (null) [2026-10-16 11:22:12] [2026-10-16 11:22:12] *** Report Section: Log Messages *** [2026-10-16 11:22:12] [2026-10-16 11:22:12] ===================[ GPU Report: End [0] ]================== [2026-10-17 09:59:19] Client version: no bootstrapper found [2026-10-17 09:59:19] GPU process started: start count: 0 [2026-10-17 09:59:24] ==================[ GPU Report: Start [0] ]================= [2026-10-17 09:59:24] [2026-10-17 09:59:24] *** Report Section: Client Info *** [2026-10-17 09:59:24] [2026-10-17 09:59:24] [ client_info ]: [2026-10-17 09:59:24] [ angle_commit_id ]: 5d4df51d1d7d [2026-10-17 09:59:24] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win64\steamwebhelper.exe" -nocrashdialog -lang=tr_TR -cachedir="C:\Users\Burcu Begüm Berkay\AppData\Local\Steam\htmlcache" -steampid=25576 -buildid=1791918634 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" [2026-10-17 09:59:24] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2026-10-17 09:59:24] [ operating_system ]: Windows NT 10.0.19045 [2026-10-17 09:59:24] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2026-10-17 09:59:24] [ version ]: Chrome/126.0.6478.183 [2026-10-17 09:59:24] [2026-10-17 09:59:24] *** Report Section: GPU Info *** [2026-10-17 09:59:24] [2026-10-17 09:59:24] [ gpu_info ]: [2026-10-17 09:59:24] [ ANGLEFeatures ]: [2026-10-17 09:59:24] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2026-10-17 09:59:24] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2026-10-17 09:59:24] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2026-10-17 09:59:24] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2026-10-17 09:59:24] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2026-10-17 09:59:24] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2026-10-17 09:59:24] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2026-10-17 09:59:24] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2026-10-17 09:59:24] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2026-10-17 09:59:24] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2026-10-17 09:59:24] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2026-10-17 09:59:24] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2026-10-17 09:59:24] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2026-10-17 09:59:24] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2026-10-17 09:59:24] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2026-10-17 09:59:24] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2026-10-17 09:59:24] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2026-10-17 09:59:24] [ basicInfo ]: [2026-10-17 09:59:24] [ Initialization time ]: 271 [2026-10-17 09:59:24] [ In-process GPU ]: (null) [2026-10-17 09:59:24] [ Passthrough Command Decoder ]: (null) [2026-10-17 09:59:24] [ Sandboxed ]: (null) [2026-10-17 09:59:24] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2684, SUBSYS=0x88ef1043, REV=161, LUID={0,81379}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.16.1692 *ACTIVE* [2026-10-17 09:59:24] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,85842}, DRIVER_VERSION=10.0.19041.4355 [2026-10-17 09:59:24] [ Optimus ]: (null) [2026-10-17 09:59:24] [ AMD switchable ]: (null) [2026-10-17 09:59:24] [ Desktop compositing ]: Aero Glass [2026-10-17 09:59:24] [ Direct composition ]: (null) [2026-10-17 09:59:24] [ Supports overlays ]: (null) [2026-10-17 09:59:24] [ YUY2 overlay support ]: SCALING [2026-10-17 09:59:24] [ NV12 overlay support ]: SCALING [2026-10-17 09:59:24] [ BGRA8 overlay support ]: SOFTWARE [2026-10-17 09:59:24] [ RGB10A2 overlay support ]: SOFTWARE [2026-10-17 09:59:24] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 31.5" [2026-10-17 09:59:24] [ DirectML feature level ]: Not supported [2026-10-17 09:59:24] [ Driver D3D12 feature level ]: Not supported [2026-10-17 09:59:24] [ Driver Vulkan API version ]: Not supported [2026-10-17 09:59:24] [ GPU CUDA compute capability major version ]: (null) [2026-10-17 09:59:24] [ Pixel shader version ]: 5.0 [2026-10-17 09:59:24] [ Vertex shader version ]: 5.0 [2026-10-17 09:59:24] [ Max. MSAA samples ]: 8 [2026-10-17 09:59:24] [ Machine model name ]: (null) [2026-10-17 09:59:24] [ Machine model version ]: (null) [2026-10-17 09:59:24] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2026-10-17 09:59:24] [ Display type ]: ANGLE_D3D11 [2026-10-17 09:59:24] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2026-10-17 09:59:24] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 (0x00002684) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.16.1692) [2026-10-17 09:59:24] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-17 09:59:24] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2026-10-17 09:59:24] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2026-10-17 09:59:24] [ Disabled WebGL Extensions ]: (null) [2026-10-17 09:59:24] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2026-10-17 09:59:24] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2026-10-17 09:59:24] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2026-10-17 09:59:24] [ Direct rendering version ]: unknown [2026-10-17 09:59:24] [ Reset notification strategy ]: 0x8252 [2026-10-17 09:59:24] [ GPU process crash count ]: (null) [2026-10-17 09:59:24] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2026-10-17 09:59:24] [ compositorInfo ]: [2026-10-17 09:59:24] [ Tile Update Mode ]: One-copy [2026-10-17 09:59:24] [ Partial Raster ]: Enabled [2026-10-17 09:59:24] [ dawnInfo ]: [2026-10-17 09:59:24] [ devicePerfInfo ]: [2026-10-17 09:59:24] [ displayInfo ]: [2026-10-17 09:59:24] [ Info ]: Display[3876486111] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external detected [2026-10-17 09:59:24] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2026-10-17 09:59:24] [ Buffer format (all) ]: BGRA_8888 [2026-10-17 09:59:24] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2026-10-17 09:59:24] [ SDR white level in nits ]: 203 [2026-10-17 09:59:24] [ HDR relative maximum luminance ]: 1 [2026-10-17 09:59:24] [ Bits per color component ]: 8 [2026-10-17 09:59:24] [ Bits per pixel ]: 24 [2026-10-17 09:59:24] [ Refresh Rate in Hz ]: 100 [2026-10-17 09:59:24] [ featureStatus ]: [2026-10-17 09:59:24] [ featureStatus ]: [2026-10-17 09:59:24] [ 2d_canvas ]: enabled [2026-10-17 09:59:24] [ canvas_oop_rasterization ]: enabled_on [2026-10-17 09:59:24] [ direct_rendering_display_compositor ]: disabled_off_ok [2026-10-17 09:59:24] [ gpu_compositing ]: enabled [2026-10-17 09:59:24] [ multiple_raster_threads ]: enabled_on [2026-10-17 09:59:24] [ opengl ]: enabled_on [2026-10-17 09:59:24] [ rasterization ]: enabled [2026-10-17 09:59:24] [ raw_draw ]: disabled_off_ok [2026-10-17 09:59:24] [ skia_graphite ]: disabled_off [2026-10-17 09:59:24] [ video_decode ]: enabled [2026-10-17 09:59:24] [ video_encode ]: enabled [2026-10-17 09:59:24] [ vulkan ]: disabled_off [2026-10-17 09:59:24] [ webgl ]: enabled [2026-10-17 09:59:24] [ webgl2 ]: enabled [2026-10-17 09:59:24] [ webgpu ]: enabled [2026-10-17 09:59:24] [ webnn ]: disabled_off [2026-10-17 09:59:24] [ problems ]: [2026-10-17 09:59:24] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2026-10-17 09:59:24] [ tag ]: workarounds [2026-10-17 09:59:24] [ affectedSettings ]: exit_on_context_lost [2026-10-17 09:59:24] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2026-10-17 09:59:24] [ tag ]: workarounds [2026-10-17 09:59:24] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-17 09:59:24] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2026-10-17 09:59:24] [ tag ]: workarounds [2026-10-17 09:59:24] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2026-10-17 09:59:24] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2026-10-17 09:59:24] [ tag ]: workarounds [2026-10-17 09:59:24] [ affectedSettings ]: enable_webgl_timer_query_extensions [2026-10-17 09:59:24] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2026-10-17 09:59:24] [ tag ]: workarounds [2026-10-17 09:59:24] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2026-10-17 09:59:24] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2026-10-17 09:59:24] [ tag ]: workarounds [2026-10-17 09:59:24] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2026-10-17 09:59:24] [ workarounds ]: [2026-10-17 09:59:24] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2026-10-17 09:59:24] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2026-10-17 09:59:24] [ workarounds[2] ]: exit_on_context_lost [2026-10-17 09:59:24] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2026-10-17 09:59:24] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2026-10-17 09:59:24] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2026-10-17 09:59:24] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2026-10-17 09:59:24] [ gpuMemoryBufferInfo ]: [2026-10-17 09:59:24] [ R_8 ]: Software only [2026-10-17 09:59:24] [ R_16 ]: Software only [2026-10-17 09:59:24] [ RG_88 ]: Software only [2026-10-17 09:59:24] [ RG_1616 ]: Software only [2026-10-17 09:59:24] [ BGR_565 ]: Software only [2026-10-17 09:59:24] [ RGBA_4444 ]: Software only [2026-10-17 09:59:24] [ RGBX_8888 ]: GPU_READ, SCANOUT [2026-10-17 09:59:24] [ RGBA_8888 ]: GPU_READ, SCANOUT [2026-10-17 09:59:24] [ BGRX_8888 ]: GPU_READ, SCANOUT [2026-10-17 09:59:24] [ BGRA_1010102 ]: Software only [2026-10-17 09:59:24] [ RGBA_1010102 ]: Software only [2026-10-17 09:59:24] [ BGRA_8888 ]: GPU_READ, SCANOUT [2026-10-17 09:59:24] [ RGBA_F16 ]: Software only [2026-10-17 09:59:24] [ YVU_420 ]: Software only [2026-10-17 09:59:24] [ YUV_420_BIPLANAR ]: Software only [2026-10-17 09:59:24] [ YUVA_420_TRIPLANAR ]: Software only [2026-10-17 09:59:24] [ P010 ]: Software only [2026-10-17 09:59:24] [ videoAcceleratorsInfo ]: [2026-10-17 09:59:24] [ Decoding ]: (null) [2026-10-17 09:59:24] [ Encoding ]: (null) [2026-10-17 09:59:24] [2026-10-17 09:59:24] *** Report Section: Log Messages *** [2026-10-17 09:59:24] [2026-10-17 09:59:24] ===================[ GPU Report: End [0] ]==================