// This file is generated. Any changes you make will be lost during the next clean build. // Dependent includes #include // XP build fails in D3D10 header unless you include this first #include // CUDA public interface, for type definitions and cu* function prototypes #include "cudaD3D10.h" // ************************************************************************* // Definitions of structs to hold parameters for each function // ************************************************************************* typedef struct cuD3D10GetDevice_params_st { CUdevice *pCudaDevice; IDXGIAdapter *pAdapter; } cuD3D10GetDevice_params; typedef struct cuD3D10GetDevices_params_st { unsigned int *pCudaDeviceCount; CUdevice *pCudaDevices; unsigned int cudaDeviceCount; ID3D10Device *pD3D10Device; CUd3d10DeviceList deviceList; } cuD3D10GetDevices_params; typedef struct cuGraphicsD3D10RegisterResource_params_st { CUgraphicsResource *pCudaResource; ID3D10Resource *pD3DResource; unsigned int Flags; } cuGraphicsD3D10RegisterResource_params; typedef struct cuD3D10CtxCreate_v2_params_st { CUcontext *pCtx; CUdevice *pCudaDevice; unsigned int Flags; ID3D10Device *pD3DDevice; } cuD3D10CtxCreate_v2_params; typedef struct cuD3D10CtxCreateOnDevice_params_st { CUcontext *pCtx; unsigned int flags; ID3D10Device *pD3DDevice; CUdevice cudaDevice; } cuD3D10CtxCreateOnDevice_params; typedef struct cuD3D10GetDirect3DDevice_params_st { ID3D10Device **ppD3DDevice; } cuD3D10GetDirect3DDevice_params; typedef struct cuD3D10RegisterResource_params_st { ID3D10Resource *pResource; unsigned int Flags; } cuD3D10RegisterResource_params; typedef struct cuD3D10UnregisterResource_params_st { ID3D10Resource *pResource; } cuD3D10UnregisterResource_params; typedef struct cuD3D10MapResources_params_st { unsigned int count; ID3D10Resource **ppResources; } cuD3D10MapResources_params; typedef struct cuD3D10UnmapResources_params_st { unsigned int count; ID3D10Resource **ppResources; } cuD3D10UnmapResources_params; typedef struct cuD3D10ResourceSetMapFlags_params_st { ID3D10Resource *pResource; unsigned int Flags; } cuD3D10ResourceSetMapFlags_params; typedef struct cuD3D10ResourceGetMappedArray_params_st { CUarray *pArray; ID3D10Resource *pResource; unsigned int SubResource; } cuD3D10ResourceGetMappedArray_params; typedef struct cuD3D10ResourceGetMappedPointer_v2_params_st { CUdeviceptr *pDevPtr; ID3D10Resource *pResource; unsigned int SubResource; } cuD3D10ResourceGetMappedPointer_v2_params; typedef struct cuD3D10ResourceGetMappedSize_v2_params_st { size_t *pSize; ID3D10Resource *pResource; unsigned int SubResource; } cuD3D10ResourceGetMappedSize_v2_params; typedef struct cuD3D10ResourceGetMappedPitch_v2_params_st { size_t *pPitch; size_t *pPitchSlice; ID3D10Resource *pResource; unsigned int SubResource; } cuD3D10ResourceGetMappedPitch_v2_params; typedef struct cuD3D10ResourceGetSurfaceDimensions_v2_params_st { size_t *pWidth; size_t *pHeight; size_t *pDepth; ID3D10Resource *pResource; unsigned int SubResource; } cuD3D10ResourceGetSurfaceDimensions_v2_params; typedef struct cuD3D10CtxCreate_params_st { CUcontext *pCtx; CUdevice *pCudaDevice; unsigned int Flags; ID3D10Device *pD3DDevice; } cuD3D10CtxCreate_params; typedef struct cuD3D10ResourceGetMappedPitch_params_st { unsigned int *pPitch; unsigned int *pPitchSlice; ID3D10Resource *pResource; unsigned int SubResource; } cuD3D10ResourceGetMappedPitch_params; typedef struct cuD3D10ResourceGetMappedPointer_params_st { CUdeviceptr_v1 *pDevPtr; ID3D10Resource *pResource; unsigned int SubResource; } cuD3D10ResourceGetMappedPointer_params; typedef struct cuD3D10ResourceGetMappedSize_params_st { unsigned int *pSize; ID3D10Resource *pResource; unsigned int SubResource; } cuD3D10ResourceGetMappedSize_params; typedef struct cuD3D10ResourceGetSurfaceDimensions_params_st { unsigned int *pWidth; unsigned int *pHeight; unsigned int *pDepth; ID3D10Resource *pResource; unsigned int SubResource; } cuD3D10ResourceGetSurfaceDimensions_params;