// This file is generated. Any changes you make will be lost during the next clean build. // CUDA public interface, for type definitions and api function prototypes #include "cuda_d3d10_interop.h" // ************************************************************************* // Definitions of structs to hold parameters for each function // ************************************************************************* // Currently used parameter trace structures typedef struct cudaGraphicsD3D10RegisterResource_v3020_params_st { struct cudaGraphicsResource **resource; ID3D10Resource *pD3DResource; unsigned int flags; } cudaGraphicsD3D10RegisterResource_v3020_params; typedef struct cudaD3D10GetDevice_v3020_params_st { int *device; IDXGIAdapter *pAdapter; } cudaD3D10GetDevice_v3020_params; typedef struct cudaD3D10GetDevices_v3020_params_st { unsigned int *pCudaDeviceCount; int *pCudaDevices; unsigned int cudaDeviceCount; ID3D10Device *pD3D10Device; enum cudaD3D10DeviceList deviceList; } cudaD3D10GetDevices_v3020_params; typedef struct cudaD3D10GetDirect3DDevice_v3020_params_st { ID3D10Device **ppD3D10Device; } cudaD3D10GetDirect3DDevice_v3020_params; typedef struct cudaD3D10SetDirect3DDevice_v3020_params_st { ID3D10Device *pD3D10Device; int device; } cudaD3D10SetDirect3DDevice_v3020_params; typedef struct cudaD3D10RegisterResource_v3020_params_st { ID3D10Resource *pResource; unsigned int flags; } cudaD3D10RegisterResource_v3020_params; typedef struct cudaD3D10UnregisterResource_v3020_params_st { ID3D10Resource *pResource; } cudaD3D10UnregisterResource_v3020_params; typedef struct cudaD3D10MapResources_v3020_params_st { int count; ID3D10Resource **ppResources; } cudaD3D10MapResources_v3020_params; typedef struct cudaD3D10UnmapResources_v3020_params_st { int count; ID3D10Resource **ppResources; } cudaD3D10UnmapResources_v3020_params; typedef struct cudaD3D10ResourceGetMappedArray_v3020_params_st { cudaArray **ppArray; ID3D10Resource *pResource; unsigned int subResource; } cudaD3D10ResourceGetMappedArray_v3020_params; typedef struct cudaD3D10ResourceSetMapFlags_v3020_params_st { ID3D10Resource *pResource; unsigned int flags; } cudaD3D10ResourceSetMapFlags_v3020_params; typedef struct cudaD3D10ResourceGetSurfaceDimensions_v3020_params_st { size_t *pWidth; size_t *pHeight; size_t *pDepth; ID3D10Resource *pResource; unsigned int subResource; } cudaD3D10ResourceGetSurfaceDimensions_v3020_params; typedef struct cudaD3D10ResourceGetMappedPointer_v3020_params_st { void **pPointer; ID3D10Resource *pResource; unsigned int subResource; } cudaD3D10ResourceGetMappedPointer_v3020_params; typedef struct cudaD3D10ResourceGetMappedSize_v3020_params_st { size_t *pSize; ID3D10Resource *pResource; unsigned int subResource; } cudaD3D10ResourceGetMappedSize_v3020_params; typedef struct cudaD3D10ResourceGetMappedPitch_v3020_params_st { size_t *pPitch; size_t *pPitchSlice; ID3D10Resource *pResource; unsigned int subResource; } cudaD3D10ResourceGetMappedPitch_v3020_params; // Parameter trace structures for removed functions // End of parameter trace structures