/* * Copyright 2020-2021 NVIDIA Corporation. All rights reserved. * * NOTICE TO LICENSEE: * * This source code and/or documentation ("Licensed Deliverables") are * subject to NVIDIA intellectual property rights under U.S. and * international Copyright laws. * * These Licensed Deliverables contained herein is PROPRIETARY and * CONFIDENTIAL to NVIDIA and is being provided under the terms and * conditions of a form of NVIDIA software license agreement by and * between NVIDIA and Licensee ("License Agreement") or electronically * accepted by Licensee. Notwithstanding any terms or conditions to * the contrary in the License Agreement, reproduction or disclosure * of the Licensed Deliverables to any third party without the express * written consent of NVIDIA is prohibited. * * NOTWITHSTANDING ANY TERMS OR CONDITIONS TO THE CONTRARY IN THE * LICENSE AGREEMENT, NVIDIA MAKES NO REPRESENTATION ABOUT THE * SUITABILITY OF THESE LICENSED DELIVERABLES FOR ANY PURPOSE. IT IS * PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. * NVIDIA DISCLAIMS ALL WARRANTIES WITH REGARD TO THESE LICENSED * DELIVERABLES, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, * NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. * NOTWITHSTANDING ANY TERMS OR CONDITIONS TO THE CONTRARY IN THE * LICENSE AGREEMENT, IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY * SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY * DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THESE LICENSED DELIVERABLES. * * U.S. Government End Users. These Licensed Deliverables are a * "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT * 1995), consisting of "commercial computer software" and "commercial * computer software documentation" as such terms are used in 48 * C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government * only as a commercial end item. Consistent with 48 C.F.R.12.212 and * 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), all * U.S. Government End Users acquire the Licensed Deliverables with * only those rights set forth herein. * * Any use of the Licensed Deliverables in individual and commercial * software must include, in the user documentation and internal * comments to the code, the above Disclaimer and U.S. Government End * Users Notice. */ #ifndef CUDAD3D11TYPEDEFS_H #define CUDAD3D11TYPEDEFS_H // Dependent includes for cudaD3D11.h #include #include #include #ifdef __cplusplus extern "C" { #endif // __cplusplus /* * Macros for the latest version for each driver function in cudaD3D11.h */ #define PFN_cuD3D11GetDevice PFN_cuD3D11GetDevice_v3000 #define PFN_cuD3D11GetDevices PFN_cuD3D11GetDevices_v3020 #define PFN_cuGraphicsD3D11RegisterResource PFN_cuGraphicsD3D11RegisterResource_v3000 #define PFN_cuD3D11CtxCreate PFN_cuD3D11CtxCreate_v3020 #define PFN_cuD3D11CtxCreateOnDevice PFN_cuD3D11CtxCreateOnDevice_v3020 #define PFN_cuD3D11GetDirect3DDevice PFN_cuD3D11GetDirect3DDevice_v3020 /** * Type definitions for functions defined in cudaD3D11.h */ typedef CUresult (CUDAAPI *PFN_cuD3D11GetDevice_v3000)(CUdevice_v1 *pCudaDevice, IDXGIAdapter *pAdapter); typedef CUresult (CUDAAPI *PFN_cuD3D11GetDevices_v3020)(unsigned int *pCudaDeviceCount, CUdevice_v1 *pCudaDevices, unsigned int cudaDeviceCount, ID3D11Device *pD3D11Device, CUd3d11DeviceList deviceList); typedef CUresult (CUDAAPI *PFN_cuGraphicsD3D11RegisterResource_v3000)(CUgraphicsResource *pCudaResource, ID3D11Resource *pD3DResource, unsigned int Flags); typedef CUresult (CUDAAPI *PFN_cuD3D11CtxCreate_v3020)(CUcontext *pCtx, CUdevice_v1 *pCudaDevice, unsigned int Flags, ID3D11Device *pD3DDevice); typedef CUresult (CUDAAPI *PFN_cuD3D11CtxCreateOnDevice_v3020)(CUcontext *pCtx, unsigned int flags, ID3D11Device *pD3DDevice, CUdevice_v1 cudaDevice); typedef CUresult (CUDAAPI *PFN_cuD3D11GetDirect3DDevice_v3020)(ID3D11Device **ppD3DDevice); #if defined(__CUDA_API_VERSION_INTERNAL) typedef CUresult (CUDAAPI *PFN_cuD3D11CtxCreate_v3000)(CUcontext *pCtx, CUdevice_v1 *pCudaDevice, unsigned int Flags, ID3D11Device *pD3DDevice); #endif #ifdef __cplusplus } #endif // __cplusplus #endif // file guard