// Copyright 2016 Intel Corporation All Rights Reserved
// 
// Intel makes no representations about the suitability of this software for any purpose.
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
// Intel does not assume any responsibility for any errors which may appear in this software
// nor any responsibility to update it.

#version 450

layout(location = 0) in vec2 v_Texcoord;
layout(location = 1) in vec4 v_Color;

layout(location = 0) out vec4 o_Color;

void main() 
{
	o_Color = v_Color;

	/*
	o_Color = vColor * vec4(0.299, 0.587, 0.114, 1.0);

	o_Color.r = vColor.r * 0.299;
	o_Color.g = vColor.g * 0.587;
	o_Color.b = vColor.b * 0.114;
	o_Color.a = vColor.a;
	*/
}
