<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<Package IgnorableNamespaces="uap mp rescap wincap build" xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities" xmlns:wincap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/windowscapabilities" xmlns:build="http://schemas.microsoft.com/developer/appx/2015/build">
  
  <Identity Name="Microsoft.XboxGameOverlay" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" Version="1.46.11001.0" ProcessorArchitecture="x64"/>
  <mp:PhoneIdentity PhoneProductId="938c94d3-76d8-49d2-8524-dd6e4581ff3a" PhonePublisherId="a8099e80-050d-411d-9b45-4ea107a7be6b"/>
  <Properties>
    <DisplayName>Xbox Game Bar Plugin</DisplayName>
    <PublisherDisplayName>Microsoft Corporation</PublisherDisplayName>
    <Logo>Assets\GamesXboxHubStoreLogo.png</Logo>
  </Properties>
  <Dependencies>
    <TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.17134.0" MaxVersionTested="10.0.17134.0"/>
    <PackageDependency Name="Microsoft.VCLibs.140.00" MinVersion="14.0.26706.0" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US"/>
  </Dependencies>
  <Resources>
    <Resource Language="EN-US"/>
    <Resource uap:Scale="200"/>
    
  </Resources>
  <Applications>
    <Application Id="App" Executable="GameBar.exe" EntryPoint="GameBar.App">
      <uap:VisualElements AppListEntry="none" Square150x150Logo="Assets\GamesXboxHubMedTile.png" Square44x44Logo="Assets\GamesXboxHubAppList.png" Description="Xbox" BackgroundColor="#107C10" DisplayName="Xbox Game bar">
        <uap:DefaultTile ShortName="Xbox Game bar" Wide310x150Logo="Assets\GamesXboxHubWideTile.png" Square310x310Logo="Assets\GamesXboxHubLargeTile.png" Square71x71Logo="Assets\GamesXboxHubSmallTile.png">
          <uap:ShowNameOnTiles>
            <uap:ShowOn Tile="wide310x150Logo"/>
          </uap:ShowNameOnTiles>
        </uap:DefaultTile>
        <uap:SplashScreen Image="Assets\GamesXboxHubSplashScreen.png" BackgroundColor="#107C10"/>
      </uap:VisualElements>
      <Extensions>
        <Extension Category="windows.backgroundTasks" EntryPoint="GameBarTasks.BroadcastBackgroundTask">
          <BackgroundTasks>
            <Task Type="systemEvent"/>
          </BackgroundTasks>
        </Extension>
        <Extension Category="windows.backgroundTasks" EntryPoint="GameBarTasks.TimerTask">
          <BackgroundTasks>
            <Task Type="timer"/>
          </BackgroundTasks>
        </Extension>
        <Extension Category="windows.preInstalledConfigTask" EntryPoint="GameBarTasks.GameBarUpdateTask"/>
        <Extension Category="windows.updateTask" EntryPoint="GameBarTasks.GameBarUpdateTask"/>
        <uap:Extension Category="windows.protocol">
          <uap:Protocol Name="ms-gamebarservices"/>
        </uap:Extension>
      </Extensions>
    </Application>
  </Applications>
  <Capabilities>
    <Capability Name="internetClient"/>
    <rescap:Capability Name="appBroadcast"/>
    <rescap:Capability Name="appBroadcastServices"/>
    <rescap:Capability Name="appBroadcastSettings"/>
    <rescap:Capability Name="appCaptureServices"/>
    <rescap:Capability Name="appCaptureSettings"/>
    <rescap:Capability Name="gameBarServices"/>
    <rescap:Capability Name="slapiQueryLicenseValue"/>
  </Capabilities>
  <Extensions>
    <Extension Category="windows.activatableClass.inProcessServer">
      <InProcessServer>
        <Path>GameBarTasks.dll</Path>
        <ActivatableClass ActivatableClassId="GameBarTasks.BroadcastBackgroundTask" ThreadingModel="both"/>
        <ActivatableClass ActivatableClassId="GameBarTasks.GameBarUpdateTask" ThreadingModel="both"/>
        <ActivatableClass ActivatableClassId="GameBarTasks.BackgroundTaskManager" ThreadingModel="both"/>
        <ActivatableClass ActivatableClassId="GameBarTasks.TimerTask" ThreadingModel="both"/>
      </InProcessServer>
    </Extension>
  </Extensions>
  <build:Metadata>
    <build:Item Name="cl.exe" Version="19.00.24215.1 built by: VCTOOLSD14ULDR"/>
    <build:Item Name="VisualStudio" Version="15.0"/>
    <build:Item Name="OperatingSystem" Version="10.0.14393.0 (rs1_release.160715-1616)"/>
    <build:Item Name="Microsoft.Build.AppxPackage.dll" Version="15.0.28307.779"/>
    <build:Item Name="ProjectGUID" Value="{aed500f8-e74b-4d09-8c73-4953f4f33928}"/>
    <build:Item Name="OptimizingToolset" Value="None"/>
    <build:Item Name="TargetRuntime" Value="Native"/>
    <build:Item Name="Microsoft.Windows.UI.Xaml.Build.Tasks.dll" Version="15.0.28307.779"/>
    <build:Item Name="WindowsDesktop" Version="10.0.17134.0"/>
    <build:Item Name="MakePri.exe" Version="10.0.17134.12 (WinBuild.160101.0800)"/>
  </build:Metadata>
</Package>