#Client configuration settings [client] #Configuration options for debugging vehicles [client.debug] #If true, renders an outline of all the elements on a vehicle's model. Useful for debugging interactions. renderOutlines = false #If true, renders lines to help visualise steering direction and target position. renderSteeringDebug = false #If true, the raytracer will be reloaded each tick. reloadRaytracerEachTick = false #If true, the vehicle properties will be reloaded each tick. reloadVehiclePropertiesEachTick = false #Configuration options for vehicle interaction [client.interaction] #If true, raytraces will be performed on nearby vehicles when left-clicking the mouse, rather than just right-clicking it. This allows one to be damaged/broken when clicking anywhere on it, rather than just on its bounding box. enabledLeftClick = true #Configuration for display related options [client.display] #If true, displays a speedometer on the HUD when driving a vehicle enabledSpeedometer = true #If true, automatically switches to third person when mounting vehicles autoPerspective = true #If true, an animation is performed while cycling vehicles in the workstation workstationAnimation = true #If true, automatically rotates the camera when turning in a vehicle rotateCameraWithVehicle = true #The amount of segments to use to render the hose on a gas pump. The lower the value, the better the performance but renders a less realistically looking hose #Range: 1 ~ 100 hoseSegments = 10 #Configuration options for controller support (Must have Controllable install) [client.controller] #If true, will use the triggers on controller to control the acceleration of the vehicle. useTriggers = false