[Meteorites] #this value multiplies the default chance of a meteorite spawning (Default: 1) "Spawn Chance Multiplier" = 1.0 #this value multiplies the default impact strength of meteorites (Default: 1 "Impact Strength Multiplier" = 1.0 #this value multiplies the default falling speed of meteorites (Default: 1) "Falling Speed Multiplier" = 1.0 #the list of dimensions where meteorites can spawn in (Default: minecraft:overworld) Example: [minecraft:overworld, minecraft:the_end] "Meteorite Spawn Dimensions" = ["minecraft:overworld"] #this controls whether or not the meteorites spawn fire upon landing "Meteorite Fire" = true [Events] #this value multiplies the default chance of a meteorite spawning during a meteor shower (Default: 1) "Meteorite Shower Meteorite Spawn Chance Multiplier" = 1.0 #this value multiplies the default chance of a meteorite spawning during a apocalypse (Default: 1) "Apocalypse Meteorite Spawn Chance Multiplier" = 1.0 #this value multiplies the default descend speed of the angry moon (Default: 1) "Angry Moon Descend Speed Multiplier" = 1.0 #this list defines in which dimensions meteor showers can happen "Meteor Shower Dimensions" = ["minecraft:overworld"] #the minimum of time where a meteor shower can start in ticks (Default: 268000) (meteor showers work with a time that counts up every tick and if it reaches this number, a meteor shower starts and will go on until the timer reaches the shower start value + the shower duration then the timer resets) "Min Meteor Shower Start Time" = 268000.0 #the maximum of time where a meteor shower can start in ticks (Default: 436000) "Max Meteor Shower Start Time" = 436000.0 #this defines the minimum of the duration a meteor shower can last (Default: 3000) "Min Shower Duration" = 3000.0 #this defines the maximum of the duration a meteor shower can last (Default: 6000) "Max Shower Duration" = 6000.0 ["Blocks and Items"] #this will completely despawn any meteorites entering the area of a astral repulsion beacon, including meteorites summoned by a player (Default: False) "Force Repulsion" = false #this defines the chance(in %) of stardust spawning when a meteorite is shot by a skyfall protector (Default: 35) "Skyfall Protector Stardust Chance" = 35.0 #this controls whether or not the astral repulsion beacon should always have a effect, even if there is no stardust beneath it "Always Active Repulsion Beacon" = true