[FX] #Avaible, repeat, fast repeat, big explode boss_death_mode = "big explode" #Blood in mobs like skeletons or iron golems. blood_nflesh = false ribs_hurt_half = true #Avaible, explosive brutal_hurt = "explosive" ["Particles configuration"] xz_area_size = 0.6 y_area_size = 0.6 particle_multiplicator = 1.3 particle_speed_multiplicator = 0.4 #(Y +) center_y_mob = 1.0 center_y_player = 1.0 bones_particles_multiplicator = 5.0 bones_particles_speed_multiplicator = 2.0 brutal_hurt_particles_multiplicator = 7.0