#Air qualities at different heights in different dimensions, with one string applying to one dimension. #A basic entry consists of the dimension's identifier and the default air level in that dimension. #Furthermore the quality at different heights can be overridden by defining a height range and a corresponding quality. #If a dimension doesn't have an entry here, it'll be assumed to be green everywhere. #The string entries use SNBT format, like vanilla commands do. dimensions = ["{bounded_qualities: [{min: 0, max: 256, quality: \"green\"}], dimension: \"minecraft:overworld\", base_quality: \"yellow\"}", "{dimension: \"minecraft:the_nether\", base_quality: \"yellow\"}", "{dimension: \"minecraft:the_end\", base_quality: \"red\"}"] #Whether to allow right-clicking torches to make them spray particle effects enableSignalTorches = true #How much air a Drowned attack removes. Set to 0 to disable this feature. #Range: 0 ~ 72000 drownedChoking = 100 [Ranges] #The radius in which all blocks defined in the yellow air providers tag project a bubble of air around them. #Range: 1.0 ~ 32.0 yellowAirProviderRadius = 6.0 #The radius in which all blocks defined in the blue air providers tag (usually soul fire related blocks) project a bubble of air around them. #Range: 1.0 ~ 32.0 blueAirProviderRadius = 6.0 #The radius in which all blocks defined in the red air providers tag (usually lava related blocks) project a bubble of air around them. #Range: 1.0 ~ 32.0 redAirProviderRadius = 3.0 #The radius in which all blocks defined in the green air providers tag (usually various portal blocks) project a bubble of air around them. #Range: 1.0 ~ 32.0 greenAirProviderRadius = 9.0