# Configuration file weather2_remastered_front { # How fast fronts can change direction. Higher numbers allow for faster direction changes. # Minimum: "0.0", Maximum: "1.7976931348623157E308" # Default: "1.0" D:"Angle Change Multiplier"=1.0 # Percent chance for a storm to spawn in a front # Minimum: "0.0", Maximum: "100.0" # Default: "20.0" D:"Chance To Spawn In Front"=50.0 # How fast fronts update their internal varaiables like temperature. Higher numbers make fronts change faster. # Minimum: "0.0", Maximum: "1.7976931348623157E308" # Default: "1.0" D:"Environment Change Mult"=1.0 # How many ticks it takes for fronts to tick once. # Lower numbers will increase lag. # Minimum: "1", Maximum: "2147483647" # Default: "20" I:"Front Tickrate"=20 # How large can fronts become? Higher values will spread storms out more. # Minimum: "0", Maximum: "2147483647" # Default: "1500" I:"Max Front Size"=1500 # How many front objects can develop in a dimension? # Minimum: "0", Maximum: "2147483647" # Default: "3" I:"Max Fronts"=5 # How fast fronts can change speeds. Higher numbers allow for faster acceleration and decceleration of fronts. # Minimum: "0.0", Maximum: "1.7976931348623157E308" # Default: "1.0" D:"Speed Change Multiplier"=1.0 }