[general] #Enable winter leafless effect. enabled = true #Hide snow layer rendered above leaves hidden by this mod. hide_snow_above_hidden_leaves = true #Hide block outline when targeting blocks visually hidden by this mod. hide_outline_for_hidden_blocks = true [distant_horizons] #EXPERIMENTAL: enable Serene Better Winter integration with Distant Horizons. #May cause unexpected LOD behavior on some modpacks/setups. #Disable if you notice stale/flickering/holey distant chunks or any other issues you suspect may be related to this integration. enable_experimental_dh_integration = false #Enable DH LOD leaf hiding. Requires enable_experimental_dh_integration=true. enable_dh_lod_leaf_hiding = true #Automatically refresh nearby DH LOD chunks when leafless season state changes. dh_auto_refresh_on_season_toggle = true #Advanced experimental fallback: delete nearby DH full-data entries while leaves are returning. #Can help recover stubborn stale LOD trees, but may cause temporary LOD holes on some setups. #Disabled by default for safety. dh_enable_full_data_purge_recovery = false #Chunk radius around players used for Distant Horizons LOD refresh. #Range: 1 ~ 32 dh_refresh_radius_chunks = 8 #Maximum chunk count refreshed per season toggle for Distant Horizons integration. #Range: 64 ~ 8192 dh_refresh_chunk_cap = 1024 #Ticks to wait after season toggle before triggering Distant Horizons LOD refresh. #Range: 0 ~ 400 dh_refresh_delay_ticks = 20