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			<group name="testfacility-holes" pos="0.0 0.0 -3.0" rot="0.0 0.0 0.0">
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						<voxbox name="platform_rail" pos="1.4 4.6 -1.7" rot="0.0 -180.0 0.0" size="28 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="-1.6 4.6 -1.8" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-1.7 4.6 -2.0" rot="0.0 90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="-0.5 3.7 -2.9" rot="0.0 -90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="7 10 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
						<voxbox name="platform_rail" pos="1.2 3.7 -2.9" rot="0.0 -90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="7 10 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
						<voxbox name="platform_rail" pos="-1.6 4.8 -3.3" rot="0.0 0.0 0.0" size="1 9 14" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="1.5 4.8 -3.3" rot="0.0 -90.0 0.0" size="1 9 30" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 6"/>
						<voxbox name="platform_rail" pos="1.5 4.8 -3.3" rot="0.0 0.0 0.0" size="1 9 14" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="0.2 4.8 -1.9" rot="0.0 -90.0 0.0" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<vox name="platform_rail_corner" pos="0.8 0.0 3.0" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_floor"/>
						<voxbox name="platform_rail" pos="0.1 0.5 -1.4" rot="0.0 0.0 0.0" size="15 83 39" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs" offset="0 0 33"/>
						<vox name="platform_rail_corner" pos="0.8 4.4 -1.6" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
					</compound>
					<compound pos="-7.9 -2.1 -0.9">
						<vox name="platform_rail_corner" pos="1.4 4.6 2.1" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom"/>
						<voxbox name="platform_rail" pos="2.1 2.2 3.7" rot="0.0 180.0 0.0" size="15 83 12" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs" offset="0 0 33"/>
						<vox name="platform_rail_corner" pos="1.4 6.1 3.9" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
						<voxbox name="platform" pos="-0.9 6.4 5.4" rot="0.0 90.0 0.0" size="11 1 28" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<voxbox name="platform_rail" pos="1.9 6.3 5.7" rot="0.0 180.0 0.0" size="38 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="2.1 6.3 5.6" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-1.2 6.3 5.4" rot="0.0 90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="-1.9 6.3 4.0" rot="0.0 0.0 0.0" size="38 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="2.1 6.3 4.1" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="2.2 6.3 4.3" rot="0.0 -90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="1.0 0.0 5.2" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="7 64 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
						<voxbox name="platform_rail" pos="2.1 6.5 5.6" rot="0.0 180.0 0.0" size="1 9 14" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="-1.0 6.5 5.6" rot="0.0 90.0 0.0" size="1 9 30" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 6"/>
						<voxbox name="platform_rail" pos="-1.0 6.5 5.6" rot="0.0 180.0 0.0" size="1 9 14" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="0.3 6.5 4.2" rot="0.0 90.0 0.0" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<vox name="platform_rail_corner" pos="-0.4 6.4 3.8" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom"/>
						<voxbox name="platform_rail" pos="-1.1 6.7 -0.5" rot="0.0 0.0 0.0" size="15 83 39" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs" offset="0 0 33"/>
						<vox name="platform_rail_corner" pos="-0.4 10.6 -0.7" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
						<vox name="platform_rail_corner" pos="-0.4 10.9 -2.7" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom"/>
						<voxbox name="platform_rail" pos="-1.1 11.2 -5.2" rot="0.0 0.0 0.0" size="15 83 21" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs" offset="0 18 33"/>
						<vox name="platform_rail_corner" pos="-0.4 13.3 -5.4" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
						<voxbox name="platform" pos="1.9 10.9 -2.2" rot="0.0 -90.0 0.0" size="11 1 28" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<voxbox name="platform_rail" pos="-1.9 10.8 -2.5" rot="0.0 0.0 0.0" size="38 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="2.1 10.8 -2.4" rot="0.0 -180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="2.2 10.8 -2.2" rot="0.0 -90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="2.1 10.8 -0.9" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="1.9 10.8 -0.8" rot="0.0 -180.0 0.0" size="38 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="-1.2 10.8 -1.1" rot="0.0 90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="1.7 6.6 -2.0" rot="0.0 -90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="7 43 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
						<voxbox name="platform" pos="-1.3 24.4 5.4" rot="0.0 90.0 0.0" size="11 1 32" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<voxbox name="platform_rail" pos="1.9 24.3 5.7" rot="0.0 180.0 0.0" size="32 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="2.1 24.3 5.6" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<vox name="platform_rail_corner" pos="-1.5 24.3 5.6" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-1.6 24.3 5.4" rot="0.0 90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="-1.5 24.3 4.1" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-1.3 24.3 4.0" rot="0.0 0.0 0.0" size="32 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="2.1 24.3 4.1" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="2.2 24.3 4.3" rot="0.0 -90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="2.1 24.5 5.6" rot="0.0 180.0 0.0" size="1 9 14" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="-1.8 24.5 5.6" rot="0.0 90.0 0.0" size="1 9 38" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 0"/>
						<voxbox name="platform_rail" pos="-1.8 24.5 4.2" rot="0.0 90.0 0.0" size="1 9 24" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="-1.1 11.0 -2.4" rot="0.0 0.0 0.0" size="1 9 14" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="2.0 11.0 -2.4" rot="0.0 -90.0 0.0" size="1 9 16" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 6"/>
						<voxbox name="platform_rail" pos="2.0 11.0 -2.4" rot="0.0 0.0 0.0" size="1 9 14" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="0.7 11.0 -1.0" rot="0.0 -90.0 0.0" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<vox name="platform_rail_corner" pos="1.4 10.9 -0.6" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom"/>
						<voxbox name="platform_rail" pos="2.1 11.2 3.7" rot="0.0 180.0 0.0" size="15 83 39" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs" offset="0 0 33"/>
						<vox name="platform_rail_corner" pos="1.4 15.1 3.8" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
						<voxbox name="platform" pos="-0.9 15.4 5.4" rot="0.0 90.0 0.0" size="11 1 28" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<voxbox name="platform_rail" pos="1.9 15.3 5.7" rot="0.0 180.0 0.0" size="38 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="2.1 15.3 5.6" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-1.2 15.3 5.4" rot="0.0 90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="-1.9 15.3 4.0" rot="0.0 0.0 0.0" size="38 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="2.1 15.3 4.1" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="2.2 15.3 4.3" rot="0.0 -90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<group name="Support" pos="-0.1 11.4 4.9" rot="0.0 90.0 0.0">
							<voxbox name="platform_rail" pos="-0.3 3.364 1.877" rot="-135.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="7 43 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01">
								<voxbox name="platform_rail" pos="0.0 -0.07071 0.07071" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="7 43 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
								<voxbox name="hole" pos="0.0 -0.042 0.009" rot="45.0 0.0 0.0" size="7 7 6" brush="hole"/>
								<voxbox name="hole" pos="0.0 4.201 0.858" rot="-135.0 0.0 0.0" size="7 5 7" brush="hole"/>
							</voxbox>
							<voxbox name="platform_rail" pos="-0.3 4.0 1.9" rot="-180.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="7 6 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmallJunction_01" offset="0 1"/>
							<voxbox name="platform_rail" pos="-0.3 1.0 -1.8" rot="90.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="7 6 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmallJunction_01" offset="0 1"/>
						</group>
						<voxbox name="platform_rail" pos="2.1 15.5 5.6" rot="0.0 180.0 0.0" size="1 9 14" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="-1.0 15.5 5.6" rot="0.0 90.0 0.0" size="1 9 30" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 6"/>
						<voxbox name="platform_rail" pos="-1.0 15.5 5.6" rot="0.0 180.0 0.0" size="1 9 14" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="0.3 15.5 4.2" rot="0.0 90.0 0.0" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<vox name="platform_rail_corner" pos="-0.4 15.4 3.8" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom"/>
						<voxbox name="platform_rail" pos="-1.1 15.7 -0.5" rot="0.0 0.0 0.0" size="15 83 39" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs" offset="0 0 33"/>
						<vox name="platform_rail_corner" pos="-0.4 19.6 -0.7" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
						<voxbox name="platform" pos="1.9 19.9 -2.2" rot="0.0 -90.0 0.0" size="11 1 28" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<voxbox name="platform" pos="-1.2 20.2 -2.2" rot="0.0 -90.0 0.0" size="11 1 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<voxbox name="platform_rail" pos="-0.9 19.8 -2.5" rot="0.0 0.0 0.0" size="28 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="-1.1 19.8 -2.4" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<vox name="platform_rail_corner" pos="-1.1 20.1 -2.4" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<vox name="platform_rail_corner" pos="2.1 19.8 -2.4" rot="0.0 -180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="2.2 19.8 -2.2" rot="0.0 -90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="2.1 19.8 -0.9" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="1.9 19.8 -0.8" rot="0.0 -180.0 0.0" size="28 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="-1.1 19.8 -0.9" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<vox name="platform_rail_corner" pos="-1.1 20.1 -0.9" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-1.2 19.8 -1.1" rot="0.0 90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="-0.9 20.1 -2.2" rot="0.0 -90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="-1.2 20.1 -0.8" rot="0.0 -180.0 0.0" size="3 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="-1.5 20.1 -2.5" rot="0.0 0.0 0.0" size="3 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="-1.9 20.3 -0.9" rot="0.0 90.0 0.0" size="1 9 9" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="-1.1 20.3 -0.9" rot="0.0 90.0 0.0" size="1 9 1" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="-1.9 20.3 -2.3" rot="0.0 90.0 0.0" size="1 9 9" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="-1.1 20.3 -2.3" rot="0.0 90.0 0.0" size="1 9 1" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="2.0 20.0 -2.4" rot="0.0 -90.0 0.0" size="1 9 30" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 6"/>
						<voxbox name="platform_rail" pos="2.0 20.0 -2.4" rot="0.0 0.0 0.0" size="1 9 14" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="0.7 20.0 -1.0" rot="0.0 -90.0 0.0" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<vox name="platform_rail_corner" pos="1.4 19.9 -0.6" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom"/>
						<voxbox name="platform_rail" pos="2.1 20.2 3.7" rot="0.0 180.0 0.0" size="15 52 39" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs" offset="0 0 33"/>
						<vox name="platform_rail_corner" pos="1.4 24.1 3.9" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
					</compound>
					<compound pos="-9.9 11.4 -7.8">
						<voxbox name="platform" pos="2.2 0.1 -1.4" rot="0.0 -90.0 0.0" size="11 1 43" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<voxbox name="platform" pos="1.1 0.1 -0.4" rot="0.0 0.0 0.0" size="11 1 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<voxbox name="platform_rail" pos="-2.4 -0.0 -1.7" rot="0.0 0.0 0.0" size="46 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="2.4 -0.0 -1.6" rot="0.0 -180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<vox name="platform_rail_corner" pos="2.4 -0.0 1.6" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<vox name="platform_rail_corner" pos="0.9 -0.0 1.6" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="2.5 -0.0 -1.4" rot="0.0 -90.0 0.0" size="28 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="1.1 -0.0 0.0" rot="0.0 -180.0 0.0" size="35 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="0.8 -0.0 1.4" rot="0.0 90.0 0.0" size="16 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="-2.4 -0.0 -0.3" rot="0.0 90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="-2.4 0.2 -0.1" rot="0.0 90.0 0.0" size="1 9 33" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="2.3 0.2 -1.5" rot="0.0 -90.0 0.0" size="1 9 47" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 14"/>
						<voxbox name="platform_rail" pos="2.3 0.2 -1.5" rot="0.0 0.0 0.0" size="1 9 27" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="0.9 0.2 -0.2" rot="0.0 0.0 0.0" size="1 9 14" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
					</compound>
				</group>
				<group name="Warehouse" prop0="texture=7 0.75" prop1="blendtexture=3 0.75">
					<compound pos="24.3 -5.6 -1.8">
						<group name="stairs 1" pos="-1.1 0.0 3.1">
							<voxbox name="remove grass" pos="-5.1 6.0 -1.0" rot="0.0 90.0 0.0" size="28 28 44" brush="hole"/>
							<voxbox name="platform" pos="-4.8 6.0 -0.1" rot="0.0 90.0 0.0" size="31 1 32" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="platform" pos="-1.3 6.0 -0.1" rot="0.0 90.0 0.0" size="18 1 40" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="platform_rail" pos="-1.3 5.9 -3.2" rot="0.0 -90.0 0.0" size="31 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform_rail" pos="3.0 5.9 -2.1" rot="0.0 -90.0 0.0" size="20 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="2.9 5.9 0.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="2.7 5.9 0.2" rot="0.0 180.0 0.0" size="75 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform_rail" pos="-1.3 5.9 -2.2" rot="0.0 0.0 0.0" size="40 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="-5.0 5.9 0.1" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="-5.1 5.9 -0.1" rot="0.0 90.0 0.0" size="31 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform_rail" pos="-4.8 5.9 -3.5" rot="0.0 0.0 0.0" size="32 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="-1.4 5.9 -3.4" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<vox name="platform_rail_corner" pos="2.9 5.9 -2.1" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<vox name="platform_rail_corner" pos="-5.0 5.9 -3.4" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<group name="low stair" pos="1.2 3.8 -2.9" rot="0.0 180.0 0.0">
								<voxagon pos="2.4 3.4 0.5" rot="90.0 0.0 0.0" brush="hole" extrude="6">
									<vertex pos="-0.8 -0.2"/>
									<vertex pos="-1.1 -0.5"/>
									<vertex pos="-1.0 -1.0"/>
									<vertex pos="-0.1 -0.3"/>
									<vertex pos="0.4 -0.1"/>
									<vertex pos="0.6 0.1"/>
									<vertex pos="0.5 0.5"/>
									<vertex pos="0.6 1.0"/>
									<vertex pos="-0.8 1.0"/>
								</voxagon>
								<vox name="platform_rail_corner" pos="2.3 2.2 0.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom-wide"/>
								<voxbox name="platform_rail" pos="-0.8 1.6 1.0" rot="0.0 90.0 0.0" size="19 47 27" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs-wide" offset="0 0 36"/>
								<vox name="platform_rail_corner" pos="-1.0 5.2 0.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top-wide"/>
							</group>
							<group name="bottom stair 1" pos="1.8 2.0 -4.3" rot="0.0 90.0 0.0">
								<voxbox name="platform_rail" pos="-1.8 0.1 1.1" rot="0.0 90.0 0.0" size="19 50 15" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs-wide" offset="0 0 36"/>
								<vox name="platform_rail_corner" pos="-2.0 3.7 0.2" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top-wide"/>
								<vox name="platform_rail_corner" pos="0.1 1.9 0.2" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom-wide"/>
							</group>
							<group name="bottom stair 2" pos="4.7 -0.4 -5.4" rot="0.0 0.0 0.0">
								<voxbox name="platform_rail" pos="-1.4 0.4 0.7" rot="0.0 90.0 0.0" size="19 50 12" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs-wide" offset="0 0 36"/>
								<vox name="platform_rail_corner" pos="-1.6 4.0 -0.2" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top-wide"/>
								<vox name="platform_rail_corner" pos="0.3 2.3 -0.2" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_floor-wide"/>
								<group name="platform" pos="-3.4 4.2 -0.1" rot="0.0 0.0 0.0">
									<voxbox name="platform" pos="-0.1 0.1 -0.7" rot="0.0 0.0 0.0" size="15 1 13" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
									<voxbox name="platform_rail" pos="1.4 0.0 0.9" rot="0.0 180.0 0.0" size="15 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
									<voxbox name="platform_rail" pos="-0.1 0.0 -1.0" rot="0.0 0.0 0.0" size="15 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
									<vox name="platform_rail_corner" pos="-0.3 0.0 0.8" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
									<voxbox name="platform_rail" pos="-0.4 0.0 0.6" rot="0.0 90.0 0.0" size="13 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
									<vox name="platform_rail_corner" pos="1.6 0.0 0.8" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
									<voxbox name="platform_rail" pos="1.7 0.0 -0.7" rot="0.0 -90.0 0.0" size="13 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
									<vox name="platform_rail_corner" pos="-0.3 0.0 -0.9" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
									<vox name="platform_rail_corner" pos="1.6 0.0 -0.8" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
								</group>
							</group>
							<voxbox name="platform" pos="-5.0 13.5 0.3" rot="0.0 90.0 0.0" size="42 1 25" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="platform_rail" pos="-2.2 13.4 -4.7" rot="0.0 -90.0 0.0" size="50 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="-2.3 13.4 0.5" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="-2.5 13.4 0.6" rot="0.0 180.0 0.0" size="25 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="-5.2 13.4 0.5" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="-5.3 13.4 0.3" rot="0.0 90.0 0.0" size="42 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="-5.2 13.4 -4.1" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="-5.0 13.4 -4.2" rot="0.0 0.0 0.0" size="25 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform" pos="2.6 9.3 0.3" rot="0.0 90.0 0.0" size="42 1 25" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="platform_rail" pos="5.4 9.2 -5.9" rot="0.0 -90.0 0.0" size="62 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="5.3 9.2 0.5" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="5.1 9.2 0.6" rot="0.0 180.0 0.0" size="25 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="2.4 9.2 0.5" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="2.3 9.2 0.3" rot="0.0 90.0 0.0" size="63 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform_rail" pos="2.6 9.2 -4.2" rot="0.0 0.0 0.0" size="25 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform_rail" pos="-5.1 13.6 -4.0" rot="0.0 90.0 0.0" size="1 9 28" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="-5.0 13.6 0.5" rot="0.0 180.0 0.0" size="1 9 45" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="-2.4 13.6 0.4" rot="0.0 -90.0 0.0" size="1 9 26" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 7"/>
							<voxbox name="platform_rail" pos="-2.3 13.6 0.5" rot="0.0 180.0 0.0" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="-2.3 13.6 -1.6" rot="0.0 180.0 0.0" size="1 9 5" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="-2.3 13.6 -3.8" rot="0.0 180.0 0.0" size="1 9 2" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 0"/>
							<voxbox name="platform_rail" pos="2.4 9.4 -4.0" rot="0.0 90.0 0.0" size="1 9 28" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="5.3 9.4 0.5" rot="0.0 180.0 0.0" size="1 9 46" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="5.2 9.4 0.4" rot="0.0 -90.0 0.0" size="1 9 28" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 7"/>
							<voxbox name="platform_rail" pos="2.5 9.4 0.5" rot="0.0 180.0 0.0" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="2.5 9.4 -1.6" rot="0.0 180.0 0.0" size="1 9 4" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="2.5 9.4 -3.8" rot="0.0 180.0 0.0" size="1 9 2" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 0"/>
							<voxbox name="platform_rail" pos="1.0 6.1 -2.1" rot="0.0 -90.0 0.0" size="1 9 16" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="2.9 6.1 0.1" rot="0.0 180.0 0.0" size="1 9 23" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="-1.1 6.1 0.1" rot="0.0 90.0 0.0" size="1 9 39" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<group name="mid stair" pos="-1.1 8.0 -0.8" rot="0.0 0.0 0.0">
								<vox name="platform_rail_corner" pos="3.2 1.3 0.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom-wide"/>
								<voxbox name="platform_rail" pos="-0.8 1.6 1.0" rot="0.0 90.0 0.0" size="19 47 36" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs-wide" offset="0 0 36"/>
								<vox name="platform_rail_corner" pos="-1.0 5.2 0.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top-wide"/>
							</group>
						</group>
					</compound>
					<compound pos="25.8 7.9 -1.9" rot="0.0 0.0 0.0">
						<group pos="-0.0 0.0 -0.0" rot="0.0 0.0 0.0">
							<group name="top stair" pos="-1.4 -1.3 0.3" rot="0.0 180.0 0.0">
								<vox name="platform_rail_corner" pos="3.2 1.3 0.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom-wide"/>
								<voxbox name="platform_rail" pos="-0.8 1.6 1.0" rot="0.0 90.0 0.0" size="19 47 36" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs-wide" offset="0 0 36"/>
								<vox name="platform_rail_corner" pos="-1.0 5.2 0.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top-wide"/>
							</group>
							<group name="top railing" pos="1.0 4.3 0.2" rot="0.0 0.0 0.0">
								<voxbox name="platform_rail" pos="3.9 0.0 1.5" rot="0.0 -90.0 0.0" size="1 9 50" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 0"/>
								<voxbox name="platform_rail" pos="3.8 0.0 -1.5" rot="0.0 0.0 0.0" size="1 9 31" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
								<voxbox name="platform_rail" pos="-1.1 0.0 1.6" rot="0.0 180.0 0.0" size="1 9 6" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
								<voxbox name="platform_rail" pos="-1.1 0.0 -0.8" rot="0.0 180.0 0.0" size="1 9 6" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 0"/>
							</group>
							<voxbox name="platform" pos="-0.0 4.2 1.6" rot="0.0 90.0 0.0" size="24 1 47" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="platform_rail" pos="5.0 4.1 -1.1" rot="0.0 -90.0 0.0" size="27 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="4.9 4.1 1.8" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="4.7 4.1 1.9" rot="0.0 180.0 0.0" size="47 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="-0.2 4.1 1.8" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="-0.3 4.1 1.6" rot="0.0 90.0 0.0" size="27 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform_rail" pos="-0.0 4.1 -1.1" rot="0.0 0.0 0.0" size="47 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform_rail" pos="1.1 3.4 1.1" rot="-90.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="7 6 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmallJunction_01" offset="0 1"/>
							<voxbox name="platform_rail" pos="0.4 3.4 1.1" rot="-90.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="7 26 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
							<voxbox name="platform_rail" pos="3.6 3.4 1.1" rot="-90.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="7 30 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
							<voxbox name="platform_rail" pos="4.3 3.4 1.1" rot="-90.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="7 6 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmallJunction_01" offset="0 1"/>
						</group>
					</compound>
					<voxbox name="platform_rail" pos="22.2 0.5 8.2" rot="0.0 180.0 0.0" size="1 9 68" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
					<voxbox name="platform_rail" pos="33.9 -3.7 -4.3" rot="0.0 180.0 0.0" size="1 9 47" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
					<compound pos="28.3 -3.7 -0.4" rot="0.0 0.0 0.0">
						<voxbox name="platform_rail" pos="5.6 0.0 0.0" rot="0.0 -90.0 0.0" size="1 9 112" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="5.6 0.0 0.1" rot="0.0 180.0 0.0" size="1 9 4" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 12"/>
					</compound>
					<compound pos="21.7 12.2 -1.8" rot="0.0 0.0 0.0">
						<voxbox name="platform_rail" pos="4.0 0.0 -1.4" rot="0.0 -90.0 0.0" size="1 9 78" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="-3.9 0.0 -1.4" rot="0.0 0.0 0.0" size="1 9 29" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<group name="Warehouse sign" pos="0.9 0.4 -1.3" rot="0.0 0.0 0.0">
							<voxbox name="actual sign" pos="-2.0 0.8 -0.2" rot="0.0 0.0 0.0" size="46 9 2" brush="MOD/assets/vox/signs_load.vox" object="blank green sign"/>
							<voxbox name="end of sign" pos="-2.1 0.8 -0.2" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
							<voxbox name="end of sign" pos="2.6 0.8 -0.2" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
							<vox pos="0.0 1.0 -0.2" rot="0.0 180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="text - warehouse"/>
							<vox pos="2.0 1.3 -0.1" rot="0.0 0.0 -90.0" file="MOD/assets/vox/signs_load.vox" object="arrow"/>
							<voxbox name="poles" pos="1.3 0.2 0.0" rot="0.0 0.0 0.0" size="1 15 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
							<voxbox name="poles" pos="-0.8 0.2 0.0" rot="0.0 0.0 0.0" size="1 15 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
						</group>
					</compound>
					<voxbox name="platform_rail" pos="35.9 12.2 -3.2" rot="0.0 -90.0 0.0" size="1 9 52" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
					<group name="stairs 2" pos="12.7 0.6 16.4" rot="0.0 0.0 0.0">
						<compound pos="1.0 -0.3 5.8">
							<vox name="platform_rail_corner" pos="-1.3 5.4 -4.4" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top-wide"/>
							<voxbox name="platform_rail" pos="-4.4 5.8 -5.5" rot="0.0 90.0 0.0" size="1 9 29" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="-4.3 5.8 -3.1" rot="0.0 180.0 0.0" size="1 9 24" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="-1.6 5.8 5.5" rot="0.0 -90.0 0.0" size="1 9 27" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 7"/>
							<voxbox name="platform_rail" pos="-4.3 5.8 5.6" rot="0.0 180.0 0.0" size="1 9 69" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="-1.5 5.8 3.8" rot="0.0 180.0 0.0" size="1 9 74" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="-1.5 5.8 -5.3" rot="0.0 180.0 0.0" size="1 9 2" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 0"/>
							<voxbox name="platform" pos="-4.2 5.7 5.4" rot="0.0 90.0 0.0" size="108 1 25" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="platform_rail" pos="-1.4 5.6 -5.4" rot="0.0 -90.0 0.0" size="108 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="-1.5 5.6 5.6" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="-1.7 5.6 5.7" rot="0.0 180.0 0.0" size="25 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="-4.4 5.6 5.6" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="-4.5 5.6 5.4" rot="0.0 90.0 0.0" size="108 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="-4.4 5.6 -5.6" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<vox name="platform_rail_corner" pos="-1.5 5.6 -5.6" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="-4.2 5.6 -5.7" rot="0.0 0.0 0.0" size="25 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="-2.2 5.7 4.6" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_floor-wide"/>
							<voxbox name="platform_rail" pos="-1.4 6.1 3.7" rot="0.0 -90.0 0.0" size="19 20 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs-wide" offset="0 -15 0"/>
							<vox name="platform_rail_corner" pos="-1.2 6.5 4.6" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top-wide"/>
						</compound>
						<compound pos="-11.4 11.4 2.5">
							<vox name="platform_rail_corner" pos="1.4 0.0 1.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top-wide"/>
							<voxbox name="platform" pos="-1.5 0.3 2.1" rot="0.0 90.0 0.0" size="42 1 25" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="platform_rail" pos="1.3 0.2 -2.1" rot="0.0 -90.0 0.0" size="42 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="1.2 0.2 2.3" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="1.0 0.2 2.4" rot="0.0 180.0 0.0" size="25 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="1.2 0.2 -2.3" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="-1.5 0.2 -2.4" rot="0.0 0.0 0.0" size="25 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform_rail" pos="-1.7 0.4 -2.3" rot="0.0 90.0 0.0" size="1 9 28" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="1.1 0.4 2.1" rot="0.0 -90.0 0.0" size="1 9 28" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 7"/>
							<voxbox name="platform_rail" pos="1.1 0.4 -2.4" rot="0.0 0.0 0.0" size="1 9 26" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="1.2 0.4 2.2" rot="0.0 180.0 0.0" size="1 9 2" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 0"/>
							<group name="Warehouse sign" pos="1.2 2.7 0.2" rot="0.0 90.0 0.0">
								<voxbox name="actual sign" pos="-2.0 0.8 -0.2" rot="0.0 0.0 0.0" size="46 9 2" brush="MOD/assets/vox/signs_load.vox" object="blank green sign"/>
								<voxbox name="end of sign" pos="-2.1 0.8 -0.2" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox name="end of sign" pos="2.6 0.8 -0.2" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<vox pos="0.7 1.0 -0.2" rot="0.0 180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="text - warehouse"/>
								<vox pos="-1.9 1.3 -0.1" rot="0.0 0.0 -90.0" file="MOD/assets/vox/signs_load.vox" object="arrow"/>
								<voxbox name="poles" pos="2.6 -1.7 -0.1" rot="0.0 0.0 0.0" size="1 34 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox name="poles" pos="-2.1 -1.7 -0.1" rot="0.0 0.0 0.0" size="1 34 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
							</group>
						</compound>
						<compound pos="-6.6 5.2 3.5">
							<voxbox name="platform_rail" pos="-3.2 0.5 1.0" rot="0.0 90.0 0.0" size="19 70 57" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs-wide" offset="0 0 15">
								<vox name="platform_rail_corner" pos="0.9 -0.5 6.2" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_floor-wide"/>
							</voxbox>
						</compound>
						<compound pos="2.7 -0.2 1.3">
							<voxbox name="platform_rail" pos="-2.8 0.5 1.0" rot="0.0 90.0 0.0" size="19 63 48" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs-wide" offset="0 0 24">
								<vox name="platform_rail_corner" pos="0.9 -0.5 5.3" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_floor-wide"/>
							</voxbox>
						</compound>
					</group>
				</group>
				<group name="To office" pos="22.0 11.7 -22.4" rot="0.0 180.0 0.0" prop0="texture=7 0.75" prop1="blendtexture=3 0.75">
					<group name="Terrain hole" pos="-14.6 13.2 4.5" rot="0.0 0.0 90.0">
						<voxagon pos="0.4 -1.7 0.6" brush="hole" extrude="17">
							<vertex pos="-1.4 0.4"/>
							<vertex pos="-1.4 -1.7"/>
							<vertex pos="1.6 -1.7"/>
							<vertex pos="1.6 3.5"/>
						</voxagon>
						<voxbox pos="-1.0 -1.7 -1.1" rot="90.0 0.0 0.0" size="30 17 65" brush="hole"/>
					</group>
					<compound pos="0.0 -0.4 2.0">
						<group name="platform 2" pos="3.9 8.2 1.4" rot="0.0 -180.0 0.0">
							<voxbox name="platform_rail" pos="-1.4 0.2 -1.5" rot="0.0 90.0 0.0" size="1 9 28" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="-1.3 0.2 2.1" rot="0.0 180.0 0.0" size="1 9 36" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="1.4 0.2 2.0" rot="0.0 -90.0 0.0" size="1 9 28" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 7"/>
							<voxbox name="platform_rail" pos="1.5 0.2 0.7" rot="0.0 180.0 0.0" size="1 9 8" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform" pos="-1.2 0.1 1.9" rot="0.0 90.0 0.0" size="33 1 25" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="platform_rail" pos="1.6 0.0 -1.4" rot="0.0 -90.0 0.0" size="33 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="1.5 0.0 2.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="1.3 0.0 2.2" rot="0.0 180.0 0.0" size="25 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="-1.4 0.0 2.1" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="-1.5 0.0 1.9" rot="0.0 90.0 0.0" size="33 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform_rail" pos="-1.2 0.0 -1.7" rot="0.0 0.0 0.0" size="25 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="1.5 0.0 -1.6" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<vox name="platform_rail_corner" pos="-1.4 0.0 -1.6" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="-1.2 -7.3 -1.4" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="7 74 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
							<voxbox name="platform_rail" pos="0.6 -7.5 -1.4" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="7 76 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
							<voxbox name="platform_rail" pos="0.6 -7.7 1.2" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="7 78 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
							<voxbox name="platform_rail" pos="-1.2 -7.7 1.2" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="7 78 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
						</group>
						<group name="stair 2" pos="0.0 4.1 0.0" rot="0.0 -180.0 0.0">
							<vox name="platform_rail_corner" pos="2.0 0.0 0.0" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom"/>
							<voxbox name="platform_rail" pos="-2.0 0.3 0.7" rot="0.0 90.0 0.0" size="15 47 36" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs" offset="0 0 36"/>
							<vox name="platform_rail_corner" pos="-2.20001 3.9 0.0" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
						</group>
						<group name="platform 1" pos="-3.8 4.0 -1.3">
							<voxbox name="platform_rail" pos="-1.4 0.2 -1.5" rot="0.0 90.0 0.0" size="1 9 28" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="-1.3 0.2 2.1" rot="0.0 180.0 0.0" size="1 9 36" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="1.4 0.2 2.0" rot="0.0 -90.0 0.0" size="1 9 28" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 7"/>
							<voxbox name="platform_rail" pos="1.5 0.2 0.7" rot="0.0 180.0 0.0" size="1 9 8" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform" pos="-1.2 0.1 1.9" rot="0.0 90.0 0.0" size="33 1 25" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="platform_rail" pos="1.6 0.0 -1.4" rot="0.0 -90.0 0.0" size="33 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="1.5 0.0 2.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="1.3 0.0 2.2" rot="0.0 180.0 0.0" size="25 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="-1.4 0.0 2.1" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="-1.5 0.0 1.9" rot="0.0 90.0 0.0" size="33 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform_rail" pos="-1.2 0.0 -1.7" rot="0.0 0.0 0.0" size="25 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="1.5 0.0 -1.6" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<vox name="platform_rail_corner" pos="-1.4 0.0 -1.6" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="-1.2 -3.5 -1.4" texture="17 0.75" blendtexture="3 0.5" size="7 36 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
							<voxbox name="platform_rail" pos="0.6 -3.5 -1.4" texture="17 0.75" blendtexture="3 0.5" size="7 36 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
							<voxbox name="platform_rail" pos="0.6 -3.5 1.2" texture="17 0.75" blendtexture="3 0.5" size="7 36 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
							<voxbox name="platform_rail" pos="-1.2 -3.5 1.2" texture="17 0.75" blendtexture="3 0.5" size="7 36 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
						</group>
						<group name="stair 1" pos="-1.1 -1.4 -2.2" rot="0.0 0.0 0.0">
							<voxbox name="platform_rail" pos="-0.8 1.6 0.8" rot="0.0 90.0 0.0" size="15 47 27" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs" offset="0 0 36"/>
							<vox name="platform_rail_corner" pos="-1.00001 5.2 0.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
							<voxbox name="platform_rail" pos="3.3 1.4 -0.7" rot="0.0 -90.0 0.0" size="1 3 4" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 4"/>
							<vox name="platform_rail_corner" pos="2.3 2.2 0.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom"/>
							<voxbox name="platform_rail" pos="3.3 1.4 0.7" rot="0.0 -90.0 0.0" size="1 3 4" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 4"/>
						</group>
					</compound>
					<compound pos="-6.1 0.1 4.2">
						<group name="stair 3" pos="6.2 7.8 0.1" rot="0.0 0.0 0.0">
							<vox name="platform_rail_corner" pos="2.0 0.0 0.0" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom"/>
							<voxbox name="platform_rail" pos="-2.0 0.3 0.7" rot="0.0 90.0 0.0" size="15 47 36" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs" offset="0 0 36"/>
							<vox name="platform_rail_corner" pos="-2.20001 3.9 0.0" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
						</group>
						<group name="platform 3" pos="2.3 11.9 -1.3" rot="0.0 0.0 0.0">
							<voxbox name="platform_rail" pos="-10.7 0.2 0.7" rot="0.0 90.0 0.0" size="1 9 121" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="-10.6 0.2 2.1" rot="0.0 180.0 0.0" size="1 9 14" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="1.4 0.2 2.0" rot="0.0 -90.0 0.0" size="1 9 107" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 7"/>
							<voxbox name="platform" pos="-10.5 0.1 1.9" rot="0.0 90.0 0.0" size="11 1 118" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="platform_rail" pos="1.6 0.0 0.8" rot="0.0 -90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="1.5 0.0 2.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="1.3 0.0 2.2" rot="0.0 180.0 0.0" size="118 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="-10.7 0.0 2.1" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="-10.8 0.0 1.9" rot="0.0 90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
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						<voxbox name="gutter" pos="-0.6 0.3 0.6" rot="90.0 -180.0 0.0" texture="17 0.75" size="7 19 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_Holed"/>
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					<compound pos="21.6 -6.1 -2.7" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1">
						<voxbox name="girder_5x5" pos="-0.89999 0.6 0.80001" rot="90.0 180.0 0.0" texture="12 0.75" blendtexture="3 1" size="5 21 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="105 0 0"/>
						<vox name="girder_5x5_corner" pos="-1.09999 0.1 1.0" rot="0.0 -180.0 0.0" texture="12 0.75" blendtexture="3 1" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5_corner"/>
						<voxbox name="girder_5x5" pos="1.40001 0.6 0.80001" rot="90.0 -90.0 0.0" texture="12 0.75" blendtexture="3 1" size="5 23 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="105 0 0"/>
					</compound>
				</group>
				<group name="trim" pos="-8.6 11.7 15.5" rot="0.0 90.0 0.0">
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					<voxbox name="gutter" pos="26.30001 0.0 9.89999" rot="0.0 -180.0 0.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner"/>
				</group>
				<group name="girders" pos="-3.4 7.2 21.4">
					<group name="factory_office_window_trim" pos="-10.4 4.5 -21.8" rot="0.0 90.0 0.0"/>
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						<group name="plastic_containers" pos="21.89999 8.0 -8.7" rot="0.0 0.0 0.0">
							<vox pos="-19.6 -3.1 9.5" rot="0.0 10.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
							<vox pos="-18.99397 -7.7 9.3342" rot="0.0 -170.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
							<vox pos="-19.99397 -6.4 9.4342" rot="0.0 140.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
							<vox pos="-18.79397 -3.8 9.4342" rot="0.0 140.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
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							<vox pos="-21.09397 -3.8 9.3342" rot="0.0 -90.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
							<vox pos="-20.9 -7.7 9.5" rot="0.0 170.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
							<vox pos="-19.4 -5.1 9.3" rot="0.0 -30.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
							<vox pos="-20.7 -5.1 9.3" rot="0.0 -80.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
						</group>
					</voxbox>
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						<group name="plastic_containers" pos="21.89999 8.0 -8.7" rot="0.0 0.0 0.0">
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							<vox pos="-18.99397 -7.7 9.3342" rot="0.0 -170.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
							<vox pos="-19.99397 -6.4 9.4342" rot="0.0 140.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
							<vox pos="-14.79397 -3.8 9.4342" rot="0.0 140.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
							<vox pos="-15.99397 -3.8 9.4342" rot="0.0 -100.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
							<vox pos="-14.69397 -6.4 9.3342" rot="0.0 80.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
							<vox pos="-17.09397 -3.8 9.3342" rot="0.0 -90.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
							<vox pos="-17.1 -6.4 9.4" rot="0.0 100.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
							<vox pos="-20.9 -7.7 9.5" rot="0.0 170.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
							<vox pos="-15.9 -5.1 9.3" rot="0.0 -30.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
							<vox pos="-17.2 -5.1 9.3" rot="0.0 -80.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
						</group>
					</voxbox>
					<voxbox name="tunnel_divider_holed" pos="0.0 -2.1 -19.7" rot="0.0 90.0 0.0" texture="19 0.75" blendtexture="3 0.5" size="78 22 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="storage_shelving" color="0.7 0.9 1">
						<vox pos="1.30001 1.6 0.6" rot="0.0 -80.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
						<vox pos="2.60001 1.6 0.6" rot="0.0 -30.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
						<vox pos="5.19398 1.6 0.66579" rot="0.0 -100.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
					</voxbox>
					<voxbox name="tunnel_divider_holed" pos="-31.6 2.5 -1.9" rot="0.0 0.0 0.0" texture="19 0.75" blendtexture="3 0.5" size="118 48 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="storage_shelving" color="0.7 0.9 1"/>
					<vox pos="-1.9 10.90002 -33.79999" rot="180.0 0.0 0.0" texture="8 0.25" file="MOD/assets/vox/girders_supports.vox" object="Girders_Mid"/>
				</group>
				<group name="girders_yellow" pos="0.7 -1.1 -10.4" rot="0.0 0.0 0.0">
					<group name="yellow_girder_small" pos="-0.4 -0.1 1.4">
						<compound pos="0.8 12.1 12.9" texture="13 0.75">
							<voxbox name="girders_yellow" pos="2.5 0.8 -13.2" rot="0.0 -180.0 -90.0" texture="13 0.75" size="7 49 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							<voxbox name="girders_yellow" pos="0.2 0.8 -13.2" rot="0.0 -90.0 -90.0" texture="13 0.75" size="7 272 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							<voxbox name="girders_yellow" pos="2.5 0.8 14.0" rot="90.0 -90.0 0.0" texture="13 0.75" size="7 49 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
						</compound>
						<compound pos="3.6 5.7 13.7" rot="0.0 0.0 0.0" texture="13 0.75">
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							<voxbox name="girders_yellow" pos="0.4 -0.1 13.2" rot="0.0 -90.0 0.0" texture="13 0.75" size="7 66 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							<voxbox name="girders_yellow" pos="0.4 6.50001 13.2" rot="0.0 -90.0 0.0" texture="13 0.75" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
							<voxbox name="girders_yellow" pos="0.4 7.2 -14.0" rot="0.0 -90.0 -90.0" texture="13 0.75" size="7 272 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							<voxbox name="girders_yellow" pos="0.4 6.5 -14.0" rot="0.0 180.0 0.0" texture="13 0.75" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
							<voxbox name="girders_yellow" pos="0.4 -5.9 -14.7" rot="0.0 -90.0 0.0" texture="13 0.75" size="7 124 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							<voxbox name="girders_yellow" pos="0.5 -6.0 -14.8" rot="0.0 -90.0 0.0" texture="13 0.75" size="9 1 9" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateC_01"/>
						</compound>
					</group>
					<group name="yellow_girder_small" pos="-19.0 6.2 12.1" rot="0.0 -90.0 0.0">
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						<voxbox name="girders_yellow" pos="7.2 6.8 -5.0" rot="0.0 -90.0 0.0" texture="13 0.75" size="9 1 9" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateC_01"/>
						<voxbox name="girders_yellow" pos="0.4 5.4 -4.9" rot="-90.0 -90.0 0.0" texture="13 0.75" size="7 189 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
						<voxbox name="girders_yellow" pos="7.1 6.1 -4.9" rot="0.0 -90.0 0.0" texture="13 0.75" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
						<compound pos="0.0 0.1 -1.6" texture="13 0.75">
							<voxbox name="girders_yellow" pos="0.4 0.0 2.6" rot="0.0 -90.0 0.0" texture="13 0.75" size="7 53 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01" offset="0 1 0"/>
							<voxbox name="girders_yellow" pos="0.4 5.3 2.6" rot="0.0 -90.0 0.0" texture="13 0.75" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
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							<voxbox name="girders_yellow" pos="0.4 5.3 -1.0" rot="0.0 -90.0 0.0" texture="13 0.75" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
							<voxbox name="girders_yellow" pos="0.4 0.0 -1.0" rot="0.0 -90.0 0.0" texture="13 0.75" size="7 53 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01" offset="0 1 0"/>
							<voxbox name="girders_yellow" pos="0.4 6.0 -2.6" rot="0.0 -90.0 -90.0" texture="13 0.75" size="7 16 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							<voxbox name="girders_yellow" pos="0.4 5.3 -3.3" rot="0.0 -90.0 0.0" texture="13 0.75" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
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							<voxbox name="girders_yellow" pos="0.2 9.9 0.2" rot="0.0 0.0 0.0" texture="13 0.75" size="19 32 19" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileBig_01"/>
							<voxbox name="girders_yellow" pos="1.9 9.9 0.4" rot="180.0 180.0 0.0" texture="13 0.75" size="15 2 15" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileBigCap_01"/>
							<voxbox name="girders_yellow" pos="1.9 13.3 0.4" rot="180.0 180.0 0.0" texture="13 0.75" size="15 2 15" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileBigCap_01"/>
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					<compound pos="-30.6 6.2 26.2" texture="13 0.75">
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							<voxbox name="girders_yellow" pos="1.9 2.1 0.4" rot="180.0 180.0 0.0" texture="13 0.75" size="15 2 15" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileBigCap_01"/>
							<voxbox name="girders_yellow" pos="1.9 2.3 0.4" rot="180.0 180.0 0.0" texture="13 0.75" size="15 2 15" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileBigCap_01"/>
							<voxbox name="girders_yellow" pos="0.0 13.3 2.3" rot="180.0 0.0 0.0" texture="13 0.75" size="23 2 23" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileBigPlateA_01"/>
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				</group>
				<group name="cables" pos="-10.8 18.6 7.3" rot="0.0 0.0 0.0">
					<rope pos="8.8 -6.65 0.55" rot="-90.0 -90.0 0.0" color="0.5 0.1 0.1" slack="0.5" strength="0.5">
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						<location pos="-12.7 -9.55 3.55" rot="0.0 0.0 0.0"/>
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				</group>
				<group name="air_ducts" pos="-4.6 6.7 7.3" rot="0.0 0.0 0.0">
					<group name="air_ducts" pos="-22.3 9.6 5.9" rot="0.0 90.0 0.0">
						<group pos="0.6 -0.2 12.9">
							<compound pos="-4.1 0.2 -0.0" rot="0.0 0.0 0.0" texture="12 0.75" prop="true">
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								<voxbox pos="-1.3 0.0 -0.6" rot="0.0 0.0 0.0" texture="12 0.75" size="4 9 13" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct" color="1 1 1"/>
								<joint pos="1.4 0.45 0.05" rot="0.0 0.0 0.0" size="0.6" rotstrength="10"/>
								<joint pos="-1.3 0.45 0.05" rot="0.0 0.0 0.0" size="0.6" rotstrength="10"/>
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								<joint pos="2.1 0.45 0.05" rot="0.0 0.0 0.0" size="0.6" rotstrength="10"/>
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						</group>
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								<joint pos="0.1 0.45 -1.7" rot="0.0 0.0 0.0" size="0.6" rotstrength="10"/>
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								<instance pos="0.2 0.1 1.1" rot="0.0 -90.0 0.0" file="MOD/assets/prefab\orange_tube_light.xml"/>
								<location tags="fxsmoke=p1subtle" pos="0.0 0.5 -1.6" rot="0.0 0.0 0.0"/>
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								<joint pos="0.4 0.85 0.6" rot="0.0 0.0 0.0" size="0.6" rotstrength="10"/>
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								<voxbox name="AirDuctBig" pos="4.1 -0.1 -0.1" rot="0.0 0.0 0.0" texture="12 0.75" size="7 17 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuctBig_Bracket"/>
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								<vox pos="0.5 -0.3 -0.1" rot="0.0 -180.0 0.0" texture="12 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
								<vox pos="0.4 -0.3 1.4" rot="0.0 0.0 0.0" texture="12 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
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								<vox pos="0.5 -0.3 -0.1" rot="0.0 -180.0 0.0" texture="12 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
								<vox pos="0.4 -0.3 1.4" rot="0.0 0.0 0.0" texture="12 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
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								<joint pos="0.4 0.85 0.6" rot="0.0 0.0 0.0" size="0.6" rotstrength="10"/>
							</voxbox>
						</compound>
					</group>
					<group name="air_ducts" pos="-16.1 4.5 1.4" rot="0.0 0.0 0.0">
						<instance pos="1.79999 -0.4 -14.6" rot="0.0 90.0 0.0" file="MOD/assets/prefab\orange_tube_light.xml"/>
						<instance pos="14.7 1.1 9.8" rot="0.0 0.0 0.0" file="MOD/assets/prefab\orange_tube_light.xml"/>
						<instance pos="19.3 7.2 -8.3" rot="0.0 90.0 0.0" file="MOD/assets/prefab\orange_tube_light.xml"/>
						<location name="origin" tags="origin" pos="-1.05003 0.55 -0.26" rot="-90.0 -90.0 0.0"/>
					</group>
				</group>
				<group name="air_con" pos="4.6 19.9 14.6" rot="0.0 0.0 0.0">
					<vox pos="-9.90213 -1.0 2.51392" rot="0.0 -100.3 0.0" texture="19 0.5" blendtexture="3 0.5" prop="true" file="MOD/assets/vox/container_room_yellow.vox" object="container_room"/>
					<group name="container_props" pos="-7.1 -5.2 -13.2">
						<vox pos="0.0 -1.5 0.0" rot="0.0 100.0 0.0" texture="8 0.5" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container"/>
					</group>
				</group>
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				<group name="wall" pos="0.9 13.3 11.8" rot="0.0 0.0 0.0">
					<compound pos="0.0 -1.2 -6.4" texture="19 0.5">
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							<voxbox name="windows" pos="5.1 -0.6 2.8" rot="0.0 -90.0 0.0" texture="19 0.5" size="21 46 21" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared_corner"/>
							<voxbox name="windows" pos="3.0 -0.6 -27.2" rot="0.0 0.0 0.0" texture="19 0.5" size="21 46 21" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared_corner"/>
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							<voxbox name="windows" pos="5.1 -0.6 -25.1" rot="0.0 -90.0 0.0" texture="19 0.5" size="80 46 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared"/>
							<voxbox name="windows" pos="5.1 -0.6 -17.2" rot="0.0 -90.0 0.0" texture="19 0.5" size="120 46 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_feature"/>
						</group>
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						</group>
						<vox pos="0.5 0.5 8.2" rot="0.0 90.0 0.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_Small_01"/>
						<vox pos="0.5 0.5 9.3" rot="0.0 90.0 0.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_Small_02"/>
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						<voxbox name="AirDuctBig" pos="0.8 3.8 -0.3" rot="0.0 180.0 0.0" texture="12 0.75" size="6 17 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuctBig_EndGrill"/>
					</compound>
					<compound tags="nucull fxbreak=g1" pos="0.9 -1.4 -1.0" texture="19 0.25" blendtexture="3 0.25">
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						<vox pos="-0.0 0.3 -1.0" rot="0.0 90.0 0.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_02"/>
					</compound>
					<vox tags="nucull fxbreak=g1" pos="0.6 3.5 -2.4" rot="0.0 90.0 0.0" texture="13 1" blendtexture="3 0.5" file="MOD/assets/vox/aircon_freestanding.vox" object="AC_Wall_03"/>
					<vox tags="nucull fxbreak=g1" pos="0.6 3.5 -10.4" rot="0.0 90.0 0.0" texture="13 1" blendtexture="3 0.5" file="MOD/assets/vox/aircon_freestanding.vox" object="AC_Wall_03"/>
					<compound pos="-23.4 2.7 -6.4" texture="13 0.5">
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					</compound>
					<compound pos="-2.5 -8.5 -6.4" texture="13 0.5">
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						<voxbox name="wall" pos="0.3 0.3 5.9" rot="0.0 -90.0 0.0" texture="13 0.5" size="40 20 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="0 5 0"/>
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							<voxbox name="wall" pos="0.7 0.0 0.0" texture="13 0.5" size="16 30 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="0 0 0"/>
						</voxbox>
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						<voxbox name="windows" pos="0.2 2.3 5.9" rot="0.0 -90.0 0.0" texture="19 0.5" size="40 46 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared"/>
						<voxbox name="windows" pos="0.2 2.3 -10.1" rot="0.0 -90.0 0.0" texture="19 0.5" size="120 46 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared"/>
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					</compound>
					<compound pos="-36.4 -8.2 -6.4" texture="13 0.5">
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						<voxbox name="gutter" pos="-0.3 13.1 15.7" rot="0.0 90.0 0.0" texture="17 0.75" size="313 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
					</compound>
					<compound pos="-18.1 -8.2 9.5" texture="13 0.5">
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							<voxbox name="gutter" pos="11.49999 8.1 0.39999" rot="0.0 -180.0 0.0" texture="17 0.75" size="57 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
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							<voxbox name="gutter" pos="12.09999 6.6 0.39999" rot="0.0 -180.0 0.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner"/>
						</group>
						<voxbox name="windows" pos="12.2 8.5 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="40 46 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared"/>
					</compound>
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						</group>
					</compound>
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					<compound pos="-18.1 -8.7 -22.3" texture="13 0.5">
						<voxbox name="wall" pos="17.9 7.5 0.3" rot="0.0 180.0 0.0" texture="13 0.5" size="58 11 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="0 0 0"/>
						<voxbox name="wall" pos="11.4 7.5 0.3" rot="0.0 180.0 0.0" texture="13 0.5" size="36 61 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="0 0 0"/>
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						<voxbox name="wall" pos="-5.5 7.5 0.3" rot="0.0 -180.0 0.0" texture="13 0.5" size="124 68 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="0 0 0"/>
						<voxbox name="wall" pos="7.2 0.0 0.3" rot="0.0 180.0 0.0" texture="13 0.5" size="251 71 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="0 0 0">
							<voxbox name="tunnel_divider_holed" pos="4.3 0.5 -0.1" rot="0.0 -90.0 0.0" size="5 30 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider" offset="105 0 0"/>
							<voxbox name="tunnel_divider_holed" pos="0.5 0.5 -0.1" rot="0.0 -90.0 0.0" size="5 30 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider" offset="105 0 0"/>
							<voxbox name="tunnel_divider_holed" pos="0.2 3.5 -0.2" rot="0.0 0.0 0.0" size="41 5 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
						</voxbox>
						<voxbox name="wall" pos="15.4 0.2 0.3" rot="0.0 180.0 0.0" texture="13 0.5" size="18 69 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="45 0 0"/>
						<group pos="6.40001 0.2 0.0" rot="0.0 0.0 0.0">
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							<voxbox name="tunnel_divider_holed" pos="9.5 0.0 -0.2" rot="0.0 -90.0 0.0" texture="12 0.75" blendtexture="3 1" size="5 69 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="105 0 0"/>
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								<voxbox name="wall" pos="0.7 0.0 0.0" texture="13 0.5" size="10 54 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="0 0 0"/>
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						</group>
						<voxbox name="gutter" pos="12.09999 8.6 -0.3" rot="0.0 0.0 0.0" texture="17 0.75" size="58 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
						<voxbox name="windows" pos="16.2 9.0 0.2" rot="0.0 180.0 0.0" texture="19 0.5" size="41 46 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared"/>
					</compound>
					<group name="factory_office_window" pos="-16.5 -1.2 -13.0">
						<voxbox name="windows" pos="2.9 0.0 2.0" rot="0.0 -180.0 0.0" texture="19 0.5" size="58 46 40" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_office"/>
					</group>
				</group>
				<group name="walkways" pos="-1.6 12.3 -1.9" rot="0.0 0.0 0.0">
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					<compound pos="-6.6 -0.1 -3.5" texture="12 0.75" blendtexture="3 0.5">
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					<compound pos="-14.0 -3.4 21.6" texture="12 0.75" blendtexture="3 0.5">
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						<voxbox name="walkway" pos="-2.0 0.7 -1.1" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 0.5" size="50 90 21" brush="MOD/assets/brush/br_walkway.vox" object="br_walkway_steps" offset="10 0 0"/>
						<voxbox name="walkway" pos="3.0 3.5 -1.3" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 0.5" size="15 19 25" brush="MOD/assets/brush/br_walkway.vox" object="walkway_open"/>
						<voxbox name="walkway" pos="3.0 3.5 0.9" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 0.5" size="15 17 5" brush="MOD/assets/brush/br_walkway.vox" object="br_walkway_straight"/>
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					<compound pos="-23.0 -3.5 19.7" texture="12 0.75" blendtexture="3 0.5">
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					<compound pos="-32.2 -7.4 3.3" texture="12 0.75" blendtexture="3 0.5">
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					<compound pos="-30.1 -3.5 13.4" texture="12 0.75" blendtexture="3 0.5">
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						<voxbox name="walkway" pos="0.8 0.1 5.0" rot="0.0 -180.0 0.0" texture="12 0.75" blendtexture="3 0.5" size="15 17 100" brush="MOD/assets/brush/br_walkway.vox" object="br_walkway_straight" offset="0 0 12"/>
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					<group name="walkway_end" pos="-18.1 -1.5 -5.9" rot="0.0 0.0 0.0">
						<compound pos="0.2 0.0 2.9" texture="12 0.75" blendtexture="3 0.5">
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								<voxbox name="girder_5x5" pos="1.49999 0.4 -2.7" rot="90.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="5 106 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="105 0 0"/>
							</voxbox>
						</compound>
						<compound pos="-5.6 -5.7 -1.0" texture="12 0.75" blendtexture="3 0.5">
							<vox name="walkway_corner_inner" pos="-5.7 0.0 0.3" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway.vox" object="walkway_steps_end"/>
							<voxbox name="walkway" pos="-5.2 0.0 -0.8" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 0.5" size="100 90 21" brush="MOD/assets/brush/br_walkway.vox" object="br_walkway_steps" offset="10 0 0"/>
							<voxbox name="walkway" pos="4.8 5.8 -1.4" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 0.5" size="15 17 7" brush="MOD/assets/brush/br_walkway.vox" object="br_walkway_straight" offset="0 0 3"/>
							<voxbox name="walkway" pos="4.8 5.8 -1.0" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 0.5" size="15 19 25" brush="MOD/assets/brush/br_walkway.vox" object="walkway_open"/>
						</compound>
					</group>
					<vox pos="-0.4 1.6 12.19999" rot="0.0 -80.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
					<vox pos="-0.4 0.9 12.09999" rot="0.0 -90.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
					<vox pos="1.6 0.9 8.79999" rot="0.0 70.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
					<vox pos="1.6 1.8 8.79999" rot="0.0 60.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
				</group>
				<group name="barriers" pos="-1.1 18.6 12.0">
					<voxbox name="barrier_yellow" pos="1.8 0.0 -21.6" rot="0.0 -90.0 0.0" texture="13 0.75" blendtexture="3 0.5" size="303 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="0 0 0"/>
					<voxbox name="tunnel_gutter" pos="-5.10001 0.0 9.2" rot="0.0 180.0 0.0" texture="13 0.75" blendtexture="3 0.5" size="4 11 4" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier_Corner"/>
					<voxbox name="tunnel_gutter" pos="1.39999 0.0 -21.6" rot="0.0 90.0 0.0" texture="13 0.75" blendtexture="3 0.5" size="4 11 4" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier_Corner"/>
					<voxbox name="tunnel_gutter" pos="1.39999 0.0 8.7" rot="0.0 0.0 0.0" texture="13 0.75" blendtexture="3 0.5" size="4 11 4" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier_Corner"/>
					<voxbox name="tunnel_gutter" pos="-5.1 0.0 8.8" rot="0.0 0.0 0.0" texture="13 0.75" blendtexture="3 0.5" size="65 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="0 0"/>
				</group>
				<group name="signage" pos="-3.5 10.5 -3.0" prop0="texture=8 0.5" prop1="blendtexture=3 0.125">
					<group name="Heavy Machinery sign" pos="-1.7 1.2 -9.4">
						<compound pos="0.0 -1.4 0.0">
							<voxbox name="actual sign" pos="-3.0 1.4 -0.1" rot="0.0 0.0 0.0" size="59 9 2" brush="MOD/assets/vox/signs_load.vox" object="blank red sign">
								<voxbox pos="5.9 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox pos="-0.1 0.0 -0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox pos="2.0 0.0 0.1" size="1 62 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox pos="3.9 0.0 0.1" size="1 62 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
							</voxbox>
							<vox pos="0.0 1.6 -0.1" rot="0.0 180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="text - heavy machinery"/>
							<vox pos="0.0 0.0 0.0" rot="0.0 -180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="Sign_Slow"/>
						</compound>
					</group>
					<group name="Pump station sign" pos="5.4 -0.8 -7.7">
						<compound pos="-0.0 -1.4 0.5">
							<voxbox name="actual sign" pos="-3.0 1.4 -0.1" rot="0.0 0.0 0.0" size="53 9 2" brush="MOD/assets/vox/signs_load.vox" object="blank green sign">
								<voxbox pos="5.3 0.0 -0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox pos="1.5 0.0 0.2" size="1 20 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox pos="3.4 0.0 0.2" size="1 20 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox pos="-0.1 0.0 -0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
							</voxbox>
							<vox pos="0.0 1.6 -0.1" rot="0.0 180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="text - pump station"/>
							<vox pos="-2.4 1.9 -0.1" rot="0.0 180.0 -90.0" file="MOD/assets/vox/signs_load.vox" object="arrow"/>
						</compound>
					</group>
				</group>
				<group name="temp_vehicles" pos="24.2 4.7 -25.3"/>
				<group name="props">
					<group name="changing room" pos="-10.5 19.0 -38.1" rot="0.0 0.0 0.0">
						<group name="Parking ticket machines" pos="-6.2 -0.1 2.5">
							<vox pos="0.1 0.1 1.1" rot="0.0 180.0 0.0" desc="loc@DESC_QUILEZ_TICKETMACHINE" file="MOD/assets/vox/ticketmachine.vox" object="ticketmachine">
								<light pos="-0.2 1.65 -0.05" rot="0.0 -90.0 0.0" type="area" color="0.65 0.84 0.66" scale="0.5" size="0.5 0.3"/>
							</vox>
							<vox pos="0.1 0.1 -1.2" rot="0.0 180.0 0.0" desc="loc@DESC_QUILEZ_TICKETMACHINE" file="MOD/assets/vox/ticketmachine.vox" object="ticketmachine">
								<light pos="-0.2 1.65 -0.05" rot="0.0 -90.0 0.0" type="area" color="0.65 0.84 0.66" scale="0.5" size="0.5 0.3"/>
							</vox>
						</group>
						<group name="lockers" pos="0.3 0.0 0.0">
							<instance pos="-1.1 -0.1 -0.4" file="BUILT-IN/prefab/prop/locker_metal_red.xml"/>
							<instance pos="-0.3 -0.1 -0.4" file="BUILT-IN/prefab/prop/locker_metal_red.xml"/>
							<instance pos="0.5 -0.1 -0.4" file="BUILT-IN/prefab/prop/locker_metal_red.xml"/>
							<instance pos="1.3 -0.1 -0.4" file="BUILT-IN/prefab/prop/locker_metal_red.xml"/>
						</group>
						<group name="benches" pos="1.8 0.0 2.4">
							<vox texture="2 .5" file="BUILT-IN/vox/prop/industrial/car_repair_set.vox" object="bench"/>
						</group>
						<group name="faucets" pos="2.2 -0.1 5.2" rot="0.0 -90.0 0.0">
							<vox pos="0.0 0.1 0.1" rot="0.0 -90.0 0.0" file="BUILT-IN/vox/furniture/bathroom/bathroom_public1_set.vox" object="sink"/>
							<vox pos="0.0 0.1 1.8" rot="0 -90" file="BUILT-IN/vox/furniture/bathroom/bathroom_public1_set.vox" object="sink"/>
							<vox pos="0.0 0.1 3.5" rot="0.0 -90.0 0.0" file="BUILT-IN/vox/furniture/bathroom/bathroom_public1_set.vox" object="sink"/>
						</group>
						<group name="bathroom stalls" pos="5.0 -0.1 -1.8" rot="0.0 180.0 0.0">
							<vox pos="-1.1 0.1 0.1" rot="0.0 0.0 0.0" file="BUILT-IN/vox/furniture/bathroom/bathroom_public1_set.vox" object="stall">
								<voxbox pos="-0.4 0.0 0.2" rot="0.0 0.0 0.0" size="8 13 8" brush="hole"/>
							</vox>
							<vox pos="-1.1 0.8 -0.9" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/bathroom/bathroom_public1_set.vox" object="door">
								<joint pos="0.8 2.0 0.0" rotstrength="0.01" rotspring="0.01" collide="true"/>
								<joint pos="0.8 0.4 0.0" rotstrength="0.01" rotspring="0.01" collide="true"/>
							</vox>
							<vox pos="1.1 0.1 0.1" rot="0.0 0.0 0.0" file="BUILT-IN/vox/furniture/bathroom/bathroom_public1_set.vox" object="stall"/>
							<vox pos="1.1 0.8 -0.9" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/bathroom/bathroom_public1_set.vox" object="door">
								<joint pos="0.8 2.0 0.0" rotstrength="0.01" rotspring="0.01" collide="true"/>
								<joint pos="0.8 0.4 0.0" rotstrength="0.01" rotspring="0.01" collide="true"/>
							</vox>
						</group>
					</group>
				</group>
				<group name="lights">
					<group name="instance=MOD/assets/prefab\warehouse_cool_tube_light.xml" pos="-6.1 16.0 -1.6" rot="0.0 180.0 0.0">
						<vox name="ceiling_attachments" pos="0.0 2.3 0.0" rot="0.0 0.0 0.0" texture="19 0.5" blendtexture="3 0.5" file="MOD/assets/vox/light_fittings.vox" object="ceiling_attachments">
							<group name="cables" pos="0.0 -1.0 0.0" rot="0.0 0.0 0.0">
								<rope name="light_cable" pos="0.05 1.0 0.55" rot="0.0 0.0 0.0" size="0.1" color="0.05 0.05 0.05" strength="-1">
									<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
									<location pos="0.0 -3.0 0.0" rot="0.0 0.0 0.0"/>
								</rope>
								<rope name="light_cable" pos="0.05 1.0 -0.55" rot="0.0 0.0 0.0" size="0.1" color="0.05 0.05 0.05" strength="-1">
									<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
									<location pos="0.0 -3.0 0.0" rot="0.0 0.0 0.0"/>
								</rope>
							</group>
							<compound name="strip_light" pos="0.0 -3.0 0.0" rot="0.0 0.0 0.0" density="0.5" prop="true">
								<vox name="light_attachments" pos="0.0 -0.1 0.0" rot="0.0 0.0 0.0" texture="19 0.5" blendtexture="3 0.5" prop="true" file="MOD/assets/vox/light_fittings.vox" object="light_attachments">
									<voxbox name="cave_strip_light" tags="nocull" pos="-0.0 0.0 1.0" rot="-180.0 0.0 0.0" prop="true" size="1 1 20" material="glass" color="1.0 0.894 0.807" pbr="0 0 0 32">
										<light name="capsule_strip" tags="night" pos="0.05 0.05 1.0" rot="0.0 0.0 0.0" type="capsule" color="1.0 0.894 0.807" scale="10" size="1.9 .05" unshadowed="0.15" glare="0.15"/>
									</voxbox>
								</vox>
							</compound>
						</vox>
					</group>
					<group name="instance=MOD/assets/prefab\warehouse_cool_tube_light.xml" pos="-26.1 13.1 4.1" rot="0.0 -90.0 0.0">
						<vox name="ceiling_attachments" pos="0.0 5.2 0.0" rot="0.0 0.0 0.0" texture="19 0.5" blendtexture="3 0.5" file="MOD/assets/vox/light_fittings.vox" object="ceiling_attachments">
							<group name="cables" pos="0.0 -1.0 0.0" rot="0.0 0.0 0.0">
								<rope name="light_cable" pos="0.05 1.0 0.55" rot="0.0 0.0 0.0" size="0.1" color="0.05 0.05 0.05" strength="-1">
									<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
									<location pos="0.0 -6.4 0.0" rot="0.0 0.0 0.0"/>
								</rope>
								<rope name="light_cable" pos="0.05 1.0 -0.55" rot="0.0 0.0 0.0" size="0.1" color="0.05 0.05 0.05" strength="-1">
									<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
									<location pos="0.0 -6.4 0.0" rot="0.0 0.0 0.0"/>
								</rope>
							</group>
							<compound name="strip_light" pos="0.0 -6.4 0.0" rot="0.0 0.0 0.0" density="0.5" prop="true">
								<vox name="light_attachments" pos="0.0 -0.1 0.0" rot="0.0 0.0 0.0" texture="19 0.5" blendtexture="3 0.5" prop="true" file="MOD/assets/vox/light_fittings.vox" object="light_attachments">
									<voxbox name="cave_strip_light" tags="nocull" pos="-0.0 0.0 1.0" rot="-180.0 0.0 0.0" prop="true" size="1 1 20" material="glass" color="1.0 0.894 0.807" pbr="0 0 0 32">
										<light name="capsule_strip" tags="night" pos="0.05 0.05 1.0" rot="0.0 0.0 0.0" type="capsule" color="1.0 0.894 0.807" scale="10" size="1.9 .05" unshadowed="0.15" glare="0.15"/>
									</voxbox>
								</vox>
							</compound>
						</vox>
					</group>
					<compound name="spotlight" pos="-34.6 10.4 -6.2" rot="0.0 -90.0 0.0">
						<vox pos="0.1 0.0 -0.4" rot="0.0 -180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Spotlight_Bracket_Long"/>
						<group name="instance=MOD/assets/prefab/small_downlighter_5000k.xml" pos="0.05 0.2 -0.95" rot="0.0 -180.0 0.0">
							<vox name="small_downlighter_5000k" tags="nocull" pos="0.05 -0.1 0.25" rot="90.0 180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="WallLight_5000k">
								<light name="area_light" pos="0.05 0.25 0.1" type="area" color="1.0 0.894 0.807" scale="5" size="0.3 0.1"/>
							</vox>
						</group>
					</compound>
					<compound name="spotlight" pos="-34.6 15.0 17.4" rot="0.0 -90.0 0.0">
						<vox pos="0.1 0.0 -0.4" rot="0.0 -180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Spotlight_Bracket_Long"/>
						<group name="instance=MOD/assets/prefab/small_downlighter_5000k.xml" pos="0.05 0.2 -0.95" rot="0.0 -180.0 0.0">
							<vox name="small_downlighter_5000k" tags="nocull" pos="0.05 -0.1 0.25" rot="90.0 180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="WallLight_5000k">
								<light name="area_light" pos="0.05 0.25 0.1" type="area" color="1.0 0.894 0.807" scale="5" size="0.3 0.1"/>
							</vox>
						</group>
					</compound>
					<compound name="spotlight" pos="-34.6 15.0 5.9" rot="0.0 -90.0 0.0">
						<vox pos="0.1 0.0 -0.4" rot="0.0 -180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Spotlight_Bracket_Long"/>
						<group name="instance=MOD/assets/prefab/small_downlighter_5000k.xml" pos="0.05 0.2 -0.95" rot="0.0 -180.0 0.0">
							<vox name="small_downlighter_5000k" tags="nocull" pos="0.05 -0.1 0.25" rot="90.0 180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="WallLight_5000k">
								<light name="area_light" pos="0.05 0.25 0.1" type="area" color="1.0 0.894 0.807" scale="5" size="0.3 0.1"/>
							</vox>
						</group>
					</compound>
					<compound name="spotlight" pos="-20.9 15.0 20.6" rot="0.0 0.0 0.0">
						<vox pos="0.1 0.0 -0.4" rot="0.0 -180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Spotlight_Bracket_Long"/>
						<group name="instance=MOD/assets/prefab/small_downlighter_5000k.xml" pos="0.05 0.2 -0.95" rot="0.0 -180.0 0.0">
							<vox name="small_downlighter_5000k" tags="nocull" pos="0.05 -0.1 0.25" rot="90.0 180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="WallLight_5000k">
								<light name="area_light" pos="0.05 0.25 0.1" type="area" color="1.0 0.894 0.807" scale="5" size="0.3 0.1"/>
							</vox>
						</group>
					</compound>
				</group>
				<group name="alarmlights">
					<group name="type 4" pos="-13.7 10.5 13.5">
						<script pos="0.0 -0.2 0.0" rot="0.0 0.0 0.0" file="alarmlight.lua" param0="type=4">
							<body pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" dynamic="true">
								<voxbox pos="-0.0 0.2 0.1" rot="89.99999 180.0 0.00001" size="1 2 2" color="1 .7 .4" pbr="0 0 0 5">
									<light tags="alarm" pos="0.1 0.1 0.1" rot="0.0 89.99999 0.0" type="cone" color="1 .7 .4" scale="20" angle="90" penumbra="30" unshadowed="0.2"/>
									<joint tags="joint" pos="0.0 0.1 0.0" type="hinge"/>
								</voxbox>
							</body>
						</script>
					</group>
				</group>
				<trigger pos="-17.7 5.1 5.4" rot="0.0 0.0 0.0" type="box" size="32 12 32" sound="indoor/factory2.ogg"/>
			</group>
			<group name="safe_factory_machinery" pos="-64.3 17.7 11.0" rot="0.0 0.0 0.0">
				<group name="machine_press" pos="2.3 0.0 6.3">
					<vox pos="0.1 0.1 0.0" rot="0.0 180.0 0.0" texture="12 0.75" blendtexture="3 0.5" file="MOD/assets/vox/factory_conveyor_machines.vox" object="machine_press"/>
				</group>
				<group name="main_conveyor" pos="0.5 0.0 7.9">
					<compound name="conveyor" pos="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 0.5">
						<vox pos="8.8 0.1 -1.6" rot="0.0 180.0 0.0" texture="12 0.75" blendtexture="3 0.5" file="MOD/assets/vox/factory_conveyor_machines.vox" object="conveyor_end"/>
						<voxbox name="conveyor_centre" pos="8.4 0.1 -0.5" rot="0.0 -180.0 0.0" size="90 12 21" brush="MOD/assets/vox/factory_conveyor_machines.vox" object="b_conveyor"/>
						<vox pos="-1.9 0.1 -1.3" rot="0.0 -180.0 0.0" texture="12 0.75" blendtexture="3 0.5" file="MOD/assets/vox/factory_conveyor_machines.vox" object="conveyor_corner"/>
						<vox pos="-2.6 0.1 1.4" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 0.5" file="MOD/assets/vox/factory_conveyor_machines.vox" object="conveyor_corner"/>
						<vox pos="-6.2 0.1 1.7" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 0.5" file="MOD/assets/vox/factory_conveyor_machines.vox" object="b_conveyor"/>
						<vox pos="-8.8 0.1 1.7" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 0.5" file="MOD/assets/vox/factory_conveyor_machines.vox" object="conveyor_end"/>
					</compound>
					<vox name="conveyor_control" pos="5.1 0.1 -3.1" rot="0.0 -180.0 0.0" texture="12 0.75" blendtexture="3 0.5" file="MOD/assets/vox/factory_conveyor_machines.vox" object="conveyor_control"/>
				</group>
				<group name="large_machine_press" pos="-7.1 0.0 5.0" prop0="texture=12 0.75" prop1="blendtexture=3 0.5">
					<compound name="elevated_conveyor_section" pos="-4.4 2.6 -0.8">
						<vox pos="0.1 1.0 5.1" rot="0.0 -180.0 0.0" file="MOD/assets/vox/factory_conveyor_machines.vox" object="conveyor_small_corner"/>
						<vox pos="-0.1 0.1 -0.9" rot="0.0 -180.0 0.0" file="MOD/assets/vox/factory_conveyor_machines.vox" object="conveyor_small_elevated"/>
					</compound>
					<vox pos="-2.1 0.1 4.9" rot="0.0 0.0 0.0" file="MOD/assets/vox/factory_conveyor_machines.vox" object="machine_press_large_station"/>
					<vox pos="1.0 0.1 4.5" rot="0.0 -180.0 0.0" file="MOD/assets/vox/factory_conveyor_machines.vox" object="machine_press_large"/>
					<vox pos="-0.9 0.1 0.6" rot="0.0 -90.0 0.0" file="MOD/assets/vox/factory_conveyor_machines.vox" object="generator"/>
					<vox pos="-0.5 1.7 1.0" rot="0.0 -90.0 0.0" texture="12 0.75" file="MOD/assets/vox/factory_conveyor_machines.vox" object="generator_stacker"/>
					<light name="top_light_right" pos="-0.2 8.95 6.85" rot="0.0 -90.0 0.0" type="area" color="1.0 0.85 0.7" scale="1" size="0.7 0.1" unshadowed="0.1"/>
					<light name="top_light_left" pos="-0.2 8.95 2.25" rot="0.0 -90.0 0.0" type="area" color="1.0 0.85 0.7" scale="1" size="0.7 0.1" unshadowed="0.1"/>
				</group>
				<group name="conveyor_straight_small" pos="-11.7 0.0 -3.4" prop0="texture=12 0.75" prop1="blendtexture=3 0.5">
					<compound name="conveyor_small" pos="0.0 0.0 0.0">
						<voxbox name="conveyor_centre" pos="1.1 0.1 -4.4" rot="0.0 -90.0 0.0" size="88 12 21" brush="MOD/assets/vox/factory_conveyor_machines.vox" object="b_conveyor"/>
						<vox pos="0.1 0.1 4.8" rot="0.0 90.0 0.0" blendtexture="3 0.5" file="MOD/assets/vox/factory_conveyor_machines.vox" object="conveyor_end"/>
						<vox pos="0.0 0.1 -4.8" rot="0.0 -90.0 0.0" blendtexture="3 0.5" file="MOD/assets/vox/factory_conveyor_machines.vox" object="conveyor_end"/>
					</compound>
					<vox pos="-1.8 0.1 2.6" rot="0.0 -90.0 0.0" texture="17 0.5" blendtexture="3 0.5" file="MOD/assets/vox/safe_factory_machinery.vox" object="small_press_3"/>
					<vox pos="1.9 0.1 2.7" rot="0.0 90.0 0.0" texture="17 0.5" blendtexture="3 0.5" file="MOD/assets/vox/safe_factory_machinery.vox" object="small_press_3"/>
					<voxbox name="conveyor_glass_shield" pos="1.0 1.3 -1.4" rot="0.0 -90.0 0.0" size="61 9 1" brush="MOD/assets/vox/factory_conveyor_machines.vox" object="b_conveyor_glass"/>
					<voxbox name="conveyor_glass_shield" pos="-0.8 1.3 -1.4" rot="0.0 -90.0 0.0" size="61 9 1" brush="MOD/assets/vox/factory_conveyor_machines.vox" object="b_conveyor_glass"/>
					<vox name="conveyor_control" pos="1.6 0.1 0.2" rot="0.0 90.0 0.0" texture="12 0.75" blendtexture="3 0.5" file="MOD/assets/vox/factory_conveyor_machines.vox" object="conveyor_control"/>
				</group>
				<group name="factory_machine_cables" pos="-4.9 3.3 7.1" rot="0.0 0.0 0.0">
					<rope name="cable" pos="-2.35 4.55 3.9" rot="0.0 90.0 0.0" color="0.7 0.15 0.05" slack="-0.15">
						<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
						<location pos="2.9 -0.5 0.0" rot="0.0 0.0 0.0"/>
					</rope>
					<rope name="cable" pos="-2.35 4.05 3.9" rot="0.0 90.0 0.0" color="0.7 0.15 0.05" slack="0.25">
						<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
						<location pos="2.9 -0.5 0.0" rot="0.0 0.0 0.0"/>
					</rope>
					<rope name="cable" pos="-2.35 4.05 3.9" rot="0.0 90.0 0.0" color="0.7 0.15 0.05">
						<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
						<location pos="3.2 -1.4 -1.7" rot="0.0 0.0 0.0"/>
					</rope>
					<rope name="cable" pos="-4.5 2.45 0.05" rot="0.0 90.0 0.0" color="0.7 0.15 0.05">
						<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
						<location pos="3.8 -2.0 -1.5" rot="0.0 0.0 0.0"/>
					</rope>
					<rope name="cable" pos="2.4 0.15 2.45" rot="0.0 90.0 0.0" color="0.7 0.15 0.05" slack="-0.15">
						<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
						<location pos="3.2 -0.0 3.8" rot="0.0 0.0 0.0"/>
					</rope>
				</group>
				<group name="barriers" pos="3.0 0.0 7.9">
					<vox pos="-5.5 0.1 4.5" rot="0.0 90.0 0.0" texture="12 0.75" blendtexture="3 0.5" file="MOD/assets/vox/factory_conveyor_machines.vox" object="barrier_small"/>
					<vox pos="2.7 0.1 0.1" rot="0.0 180.0 0.0" texture="12 0.75" blendtexture="3 0.5" file="MOD/assets/vox/factory_conveyor_machines.vox" object="barrier_low"/>
					<vox pos="5.5 0.1 -4.4" rot="0.0 -90.0 0.0" texture="12 0.75" blendtexture="3 0.5" file="MOD/assets/vox/factory_conveyor_machines.vox" object="barrier_small"/>
				</group>
				<group name="conveyor_safe_props" pos="-2.6 0.0 0.3"/>
				<group name="blue_white_machines" pos="-5.8 0.1 2.2" rot="0.0 0.0 0.0">
					<vox pos="-4.0 0.0 14.1" rot="0.0 -180.0 0.0" texture="17 0.5" blendtexture="3 0.5" file="MOD/assets/vox/safe_factory_machinery.vox" object="small_press_1"/>
					<vox pos="-1.8 0.0 14.2" rot="0.0 -180.0 0.0" texture="17 0.5" blendtexture="3 0.5" file="MOD/assets/vox/safe_factory_machinery.vox" object="small_press_2"/>
					<vox pos="4.0 0.0 -14.0" rot="0.0 0.0 0.0" texture="17 0.5" blendtexture="3 0.5" file="MOD/assets/vox/safe_factory_machinery.vox" object="small_press_1"/>
					<vox pos="1.8 0.0 -14.1" texture="17 0.5" blendtexture="3 0.5" file="MOD/assets/vox/safe_factory_machinery.vox" object="small_press_2"/>
					<vox pos="-0.4 0.0 -14.0" rot="0.0 0.0 0.0" texture="17 0.5" blendtexture="3 0.5" file="MOD/assets/vox/safe_factory_machinery.vox" object="small_press_1"/>
				</group>
			</group>
			<group name="bd_gate_control" pos="-49.4 17.2 -24.7" rot="0.0 0.0 0.0">
				<group name="radio_tower" pos="3.3 28.4 1.3" rot="90.0 -180.0 0.0">
					<group name="main_building" pos="-8.5 -4.9 17.8">
						<group pos="0.0 0.2 7.0">
							<group name="inside_ledge" pos="4.6 8.4 -8.0" rot="180.0 180.0 0.0"/>
							<group name="cables" pos="-1.7 11.2 -6.4" rot="-180.0 -180.0 0.0">
								<vox pos="1.2 3.1 -6.2" rot="-180.0 180.0 0.0" texture="17 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp">
									<rope name="blue_cable" pos="0.05 0.15 0.1" color="0.1 0.125 0.2" slack="3">
										<location name="top" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
										<location name="bot" pos="6.8 -5.9 4.6" rot="0.0 0.0 0.0"/>
									</rope>
								</vox>
								<vox pos="-2.1 3.1 -6.2" rot="-180.0 180.0 0.0" texture="17 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp">
									<rope name="blue_cable" pos="0.05 0.15 0.1" color="0.1 0.125 0.2" slack="2">
										<location name="top" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
										<location name="bot" pos="-4.59999 -5.8 4.2" rot="0.0 0.0 0.0"/>
									</rope>
									<vox pos="-4.4 -5.7 4.2" rot="0.0 0.0 90.0" texture="17 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
								</vox>
								<vox pos="5.7 0.6 1.6" rot="-180.0 180.0 0.0" texture="17 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp">
									<rope name="red_cable" pos="0.05 0.15 0.1" rot="0.0 -4.0 0.0" color="0.3 0.125 0.1" slack="1.5">
										<location name="top" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
										<location name="bot" pos="2.20001 -7.6 2.7" rot="0.0 0.0 0.0"/>
									</rope>
								</vox>
								<vox pos="0.8 3.1 -6.2" rot="-180.0 180.0 0.0" texture="17 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp">
									<rope name="blue_cable" pos="0.05 0.15 0.1" color="0.1 0.125 0.2" slack="4">
										<location name="top" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
										<location name="bot" pos="6.4 -4.8 4.6" rot="0.0 0.0 0.0"/>
									</rope>
								</vox>
							</group>
						</group>
						<compound pos="-5.4 0.3 2.4" texture="17 0.75">
							<voxbox name="trim" pos="0.2 8.29999 -3.7" rot="0.0 -270.0 -90.0" texture="17 0.75" size="77 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior" color="0.85 0.8 0.75"/>
							<voxbox name="tunnel_divider_holed" pos="0.3 6.7 -0.6" rot="-90.0 0.0 0.0" texture="12 0.75" size="5 31 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
							<voxbox name="gutter" pos="0.19999 8.3 -0.2" rot="0.0 90.0 -90.0" texture="17 0.75" size="77 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior" color="0.85 0.8 0.75"/>
							<voxbox name="gutter" pos="0.19999 8.9 -0.2" rot="0.0 -270.0 -90.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner" color="0.85 0.8 0.75"/>
							<voxbox name="tunnel_divider_holed" pos="0.3 2.3 4.3" rot="-90.0 0.0 0.0" texture="13 0.75" size="5 45 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
							<voxbox name="tunnel_divider_holed" pos="0.3 0.1 7.8" rot="-90.0 0.0 0.0" texture="12 0.75" size="5 160 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
							<voxbox name="gutter" pos="0.2 8.29999 8.19999" rot="0.0 90.0 -90.0" texture="17 0.75" size="77 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
							<voxbox name="gutter" pos="0.19998 0.00003 8.19999" rot="-90.0 0.0 0.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner"/>
							<voxbox name="gutter" pos="0.19998 8.90002 8.2" rot="0.0 -270.0 -90.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner"/>
							<voxbox name="trim" pos="0.4 0.6 1.2" rot="0.0 90.0 0.0" texture="17 0.75" size="7 17 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_Holed" offset="0 2 0" color="0.85 0.8 0.75"/>
							<voxbox name="platform" pos="0.49999 0.6 2.9" rot="0.0 -180.0 90.0" texture="17 0.75" blendtexture="3 0.5" size="17 1 17" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="trim" pos="0.4 0.6 3.6" rot="0.0 90.0 0.0" texture="17 0.75" size="7 17 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_Holed" offset="0 2 0" color="0.85 0.8 0.75"/>
							<voxbox name="platform" pos="0.49999 0.6 7.8" rot="0.0 -180.0 90.0" texture="17 0.75" blendtexture="3 0.5" size="77 1 31" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<vox name="alarm" pos="0.3 6.2 -1.1" rot="0.0 270.0 90.0" texture="18 0.5" file="MOD/assets/vox/server_machines.vox" object="wall_alarm_red"/>
							<group name="instance=MOD/assets/prefab\wall_shoot.xml" pos="0.60001 4.4 7.39999" rot="-90.0 0.0 0.0">
								<vox pos="-0.2 0.1 0.1" rot="0.0 90.0 0.0" texture="17 0.85" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot">
									<vox pos="0.0 0.1 0.4" rot="0.0 0.0 0.0" texture="17 0.85" prop="true" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot_flap">
										<joint name="j_shoot_flap" pos="-0.25 1.0 -0.1" rot="0.0 -90.0 -90.0" type="hinge" limits="0 160"/>
									</vox>
								</vox>
								<vox pos="0.1 0.1 0.0" rot="0.0 -90.0 0.0" texture="17 0.85" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot">
									<vox pos="0.0 0.1 0.4" rot="0.0 0.0 0.0" texture="17 0.85" prop="true" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot_flap">
										<joint name="j_shoot_flap" pos="-0.25 1.0 -0.1" rot="0.0 -90.0 -90.0" type="hinge" limits="0 160"/>
									</vox>
								</vox>
							</group>
							<group name="instance=MOD/assets/prefab\wall_shoot.xml" pos="0.60001 5.8 7.39999" rot="-90.0 0.0 0.0">
								<vox pos="-0.2 0.1 0.1" rot="0.0 90.0 0.0" texture="17 0.85" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot">
									<vox pos="0.0 0.1 0.4" rot="0.0 0.0 0.0" texture="17 0.85" prop="true" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot_flap">
										<joint name="j_shoot_flap" pos="-0.25 1.0 -0.1" rot="0.0 -90.0 -90.0" type="hinge" limits="0 160"/>
									</vox>
								</vox>
								<vox pos="0.1 0.1 0.0" rot="0.0 -90.0 0.0" texture="17 0.85" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot">
									<vox pos="0.0 0.1 0.4" rot="0.0 0.0 0.0" texture="17 0.85" prop="true" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot_flap">
										<joint name="j_shoot_flap" pos="-0.25 1.0 -0.1" rot="0.0 -90.0 -90.0" type="hinge" limits="0 160"/>
									</vox>
								</vox>
							</group>
							<group name="instance=MOD/assets/prefab\wall_shoot.xml" pos="0.60001 7.2 7.39999" rot="-90.0 0.0 0.0">
								<vox pos="-0.2 0.1 0.1" rot="0.0 90.0 0.0" texture="17 0.85" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot">
									<vox pos="0.0 0.1 0.4" rot="0.0 0.0 0.0" texture="17 0.85" prop="true" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot_flap">
										<joint name="j_shoot_flap" pos="-0.25 1.0 -0.1" rot="0.0 -90.0 -90.0" type="hinge" limits="0 160"/>
									</vox>
								</vox>
								<vox pos="0.1 0.1 0.0" rot="0.0 -90.0 0.0" texture="17 0.85" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot">
									<vox pos="0.0 0.1 0.4" rot="0.0 0.0 0.0" texture="17 0.85" prop="true" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot_flap">
										<joint name="j_shoot_flap" pos="-0.25 1.0 -0.1" rot="0.0 -90.0 -90.0" type="hinge" limits="0 160"/>
									</vox>
								</vox>
							</group>
							<voxbox name="platform" pos="0.49999 0.6 -2.29999" rot="0.0 -180.0 90.0" texture="17 0.75" blendtexture="3 0.5" size="61 1 14" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<group pos="5.0 0.8 -4.6">
								<voxbox name="pipe_yellow_3x3" tags="nocull" pos="-4.9 1.2 -1.4" rot="90.0 -90.0 0.0" texture="17 0.35" size="32 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<vox tags="nocull" pos="-4.9 0.9 -1.7" rot="0.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<vox pos="-4.6 0.8 -1.9" rot="0.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
								<vox pos="-5.3 4.5 1.9" rot="-90.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
								<voxbox name="pipe_yellow_3x3" tags="nocull" pos="-4.9 1.7 1.3" rot="90.0 -90.0 0.0" texture="17 0.35" size="5 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3" offset="25 0 0"/>
								<voxbox name="pipe_yellow_3x3" tags="nocull" pos="-4.9 1.7 0.8" rot="90.0 -90.0 0.0" texture="17 0.35" size="5 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
								<vox tags="nocull" pos="-4.9 1.4 0.5" rot="0.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<voxbox name="pipe_yellow_3x3" tags="nocull" pos="-4.9 4.2 0.1" rot="90.0 -90.0 0.0" texture="17 0.35" size="17 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<voxbox name="pipe_yellow_3x3" tags="nocull" pos="-4.9 4.5 -0.5" rot="0.0 360.0 90.0" texture="17 0.35" size="19 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<vox tags="nocull" pos="-4.9 4.2 -0.2" rot="90.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<vox tags="nocull" pos="-4.9 8.2 -0.5" rot="0.0 -90.0 -90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<voxbox name="pipe_yellow_3x3" pos="-4.9 4.4 1.8" rot="0.0 -90.0 -90.0" texture="17 0.35" size="7 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<vox pos="-5.0 3.7 0.8" rot="0.0 -90.0 -90.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
								<vox pos="-3.9 7.4 -0.3" rot="0.0 -180.0 -90.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
								<vox pos="-5.0 2.3 0.8" rot="0.0 -90.0 -90.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
								<voxbox name="pipe_yellow_cross_3x3" pos="-4.9 3.7 1.8" rot="0.0 -90.0 -90.0" size="15 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
								<voxbox name="pipe_yellow_cross_3x3" pos="-4.9 7.9 -0.5" rot="0.0 -90.0 -90.0" size="15 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
								<voxbox name="pipe_yellow_3x3" pos="-4.9 2.2 1.8" rot="0.0 -90.0 -90.0" size="15 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<vox tags="nocull" pos="-4.9 0.4 2.1" rot="0.0 -90.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<vox pos="-4.6 0.2 2.2" rot="0.0 -90.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							</group>
							<voxbox name="trim" pos="0.20001 8.3 4.7" rot="0.0 90.0 -90.0" texture="17 0.75" size="77 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior" color="0.85 0.8 0.75"/>
							<voxbox name="gutter" pos="0.20001 0.0 4.7" rot="-90.0 0.0 0.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner" color="0.85 0.8 0.75"/>
						</compound>
						<vox tags="nocull fxbreak=g1" pos="-5.5 2.3 9.6" rot="0.0 270.0 90.0" texture="13 0.75" blendtexture="3 0.5" file="MOD/assets/vox/aircon.vox" object="AC_02"/>
						<vox tags="nocull fxbreak=g1" pos="-5.4 7.4 8.4" rot="0.0 270.0 90.0" texture="13 0.75" blendtexture="3 0.5" file="MOD/assets/vox/aircon.vox" object="AC_01"/>
						<group pos="-5.4 5.5 0.4" prop0="tags=fxbreak=l2yellow">
							<compound pos="0.1 0.1 3.6" prop="true">
								<voxbox name="pipe_yellow_cross_3x3" pos="0.0 20.8 -4.4" rot="0.0 -90.0 -90.0" size="50 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3">
									<vox tags="nocull" pos="-0.3 0.3 -0.0" rot="90.0 0.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
									<vox pos="1.9 -0.1 0.2" rot="0 90" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
									<vox pos="4.9 -1.0 0.1" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
								</voxbox>
								<joint pos="-0.15 15.8 -4.25" rot="0.0 0.0 0.0" rotstrength="0.4"/>
							</compound>
							<compound pos="0.1 0.1 3.6" prop="true">
								<voxbox name="pipe_yellow_cross_3x3" pos="0.0 21.1 -3.8" rot="0.0 -90.0 0.0" size="80 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3">
									<vox pos="0.1 -0.1 0.2" rot="0 90" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
									<vox pos="4.0 -0.1 0.2" rot="0 90" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
									<vox pos="8.0 -0.1 0.2" rot="0 90" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
								</voxbox>
								<joint pos="-0.15 21.25 -3.8" rot="0.0 0.0 0.0" rotstrength="0.4"/>
							</compound>
							<compound pos="0.1 0.1 3.6" prop="true">
								<voxbox name="pipe_yellow_cross_3x3" pos="0.0 8.3 -4.4" rot="0.0 -90.0 -90.0" size="83 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
								<vox pos="-0.2 8.3 -4.5" rot="90.0 0.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
								<vox pos="-0.2 3.2 -4.5" rot="90.0 0.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
								<joint pos="-0.15 0.0 -4.25" rot="0.0 0.0 0.0" rotstrength="0.4"/>
								<rope pos="-0.15 8.35 -4.5" rot="0.0 0.0 0.0" slack="-0.2">
									<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
									<location pos="0.0 -0.0 -6.8" rot="0.0 0.0 0.0"/>
								</rope>
							</compound>
							<compound pos="0.1 8.5 3.6" prop="true">
								<voxbox name="pipe_yellow_cross_3x3" pos="0.0 7.4 -4.4" rot="0.0 -90.0 -90.0" size="74 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
								<vox pos="-0.2 3.9 -4.5" rot="90.0 0.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
								<joint pos="-0.15 0.0 -4.25" rot="0.0 0.0 0.0" rotstrength="0.4"/>
							</compound>
						</group>
						<compound pos="-4.9 21.4 -2.4" rot="0.0 -90.0 -90.0" prop="true">
							<voxbox pos="-0.2 0.9 -0.2" rot="0.0 0.0 -90.0" size="3 3 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod">
								<vox pos="-0.3 -0.1 0.1" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head">
									<joint pos="0.05 0.25 -0.1" type="hinge" rotstrength="0.01" rotspring="0" sound="true"/>
								</vox>
								<vox pos="0.6 -0.1 0.2" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head">
									<joint pos="0.25 0.25 0.0" type="hinge" rotstrength="0.01" rotspring="0" sound="true"/>
								</vox>
							</voxbox>
						</compound>
						<compound pos="5.0 0.8 4.4" texture="17 0.75">
							<voxbox name="trim" pos="0.4 0.1 0.1" rot="0.0 -90.0 90.0" texture="17 0.75" size="77 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior" color="0.85 0.8 0.75"/>
							<voxbox name="tunnel_divider_holed" pos="-0.2 5.6 5.8" rot="-90.0 0.0 0.0" texture="13 0.75" size="5 57 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
							<voxbox name="gutter" pos="0.39998 0.10003 6.19999" rot="0.0 -90.0 90.0" texture="17 0.75" size="77 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
							<voxbox name="platform" pos="-0.00001 0.1 5.8" rot="0.0 -180.0 90.0" texture="17 0.75" blendtexture="3 0.5" size="55 1 57" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="gutter" pos="0.39998 8.40002 6.2" rot="90.0 180.0 0.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner"/>
						</compound>
						<compound pos="5.0 0.8 0.2" rot="0.0 0.0 0.0" texture="17 0.5">
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							<voxbox name="platform" pos="-0.00001 0.1 1.60001" rot="0.0 -180.0 90.0" texture="17 0.75" blendtexture="3 0.5" size="77 1 31" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="gutter" pos="0.39999 0.1 2.0" rot="0.0 270.0 90.0" texture="17 0.75" size="77 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior" color="0.85 0.8 0.75"/>
							<voxbox name="gutter" pos="0.39999 8.4 2.0" rot="90.0 180.0 0.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner" color="0.85 0.8 0.75"/>
							<group pos="-0.6 -0.0 -1.2" rot="0.0 0.0 0.0">
								<voxbox name="pipe_yellow_3x3" pos="-0.20001 7.59998 0.40002" rot="0.0 90.0 -90.0" texture="17 0.35" size="73 7 8" brush="MOD/assets/brush/br_pipes_brackets.vox" object="wall_side_rail" offset="-2 0 0"/>
								<voxbox name="pipe_yellow_3x3" pos="-0.20001 7.79997 0.40002" rot="0.0 90.0 -90.0" texture="17 0.35" size="3 7 8" brush="MOD/assets/brush/br_pipes_brackets.vox" object="wall_side_rail_cap"/>
								<voxbox name="pipe_yellow_3x3" pos="-0.2 0.39998 0.40002" rot="0.0 90.0 -90.0" texture="17 0.35" size="3 7 8" brush="MOD/assets/brush/br_pipes_brackets.vox" object="wall_side_rail_cap"/>
								<vox pos="-0.6 1.8 -0.0" rot="0.0 360.0 -90.0" texture="17 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
								<vox pos="-0.6 2.9 -0.0" rot="0.0 360.0 -90.0" texture="17 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
							</group>
							<group name="instance=MOD/assets/prefab\wall_shoot.xml" pos="0.10001 3.9 1.19999" rot="-90.0 0.0 0.0">
								<vox pos="-0.2 0.1 0.1" rot="0.0 90.0 0.0" texture="17 0.5" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot">
									<vox pos="0.0 0.1 0.4" rot="0.0 0.0 0.0" texture="17 0.5" prop="true" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot_flap">
										<joint name="j_shoot_flap" pos="-0.25 1.0 -0.1" rot="0.0 -90.0 -90.0" type="hinge" limits="0 160"/>
									</vox>
								</vox>
								<vox pos="0.1 0.1 0.0" rot="0.0 -90.0 0.0" texture="17 0.5" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot"/>
							</group>
							<group name="instance=MOD/assets/prefab\wall_shoot.xml" pos="0.10001 2.5 1.19999" rot="-90.0 0.0 0.0">
								<vox pos="-0.2 0.1 0.1" rot="0.0 90.0 0.0" texture="17 0.5" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot">
									<vox pos="0.0 0.1 0.4" rot="0.0 0.0 0.0" texture="17 0.5" prop="true" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot_flap">
										<joint name="j_shoot_flap" pos="-0.25 1.0 -0.1" rot="0.0 -90.0 -90.0" type="hinge" limits="0 160"/>
									</vox>
								</vox>
								<vox pos="0.1 0.1 0.0" rot="0.0 -90.0 0.0" texture="17 0.5" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot">
									<vox pos="0.0 0.1 0.4" rot="0.0 0.0 0.0" texture="17 0.5" prop="true" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot_flap">
										<joint name="j_shoot_flap" pos="-0.25 1.0 -0.1" rot="0.0 -90.0 -90.0" type="hinge" limits="0 160"/>
									</vox>
								</vox>
							</group>
							<group name="instance=MOD/assets/prefab\wall_shoot.xml" pos="0.10001 1.1 1.19999" rot="-90.0 0.0 0.0">
								<vox pos="-0.2 0.1 0.1" rot="0.0 90.0 0.0" texture="17 0.5" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot">
									<vox pos="0.0 0.1 0.4" rot="0.0 0.0 0.0" texture="17 0.5" prop="true" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot_flap">
										<joint name="j_shoot_flap" pos="-0.25 1.0 -0.1" rot="0.0 -90.0 -90.0" type="hinge" limits="0 160"/>
									</vox>
								</vox>
								<vox pos="0.1 0.1 0.0" rot="0.0 -90.0 0.0" texture="17 0.5" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot">
									<vox pos="0.0 0.1 0.4" rot="0.0 0.0 0.0" texture="17 0.5" prop="true" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot_flap">
										<joint name="j_shoot_flap" pos="-0.25 1.0 -0.1" rot="0.0 -90.0 -90.0" type="hinge" limits="0 160"/>
									</vox>
								</vox>
							</group>
						</compound>
						<compound pos="0.0 0.2 2.4" texture="17 0.75">
							<voxbox name="tunnel_divider_holed" pos="4.8 0.2 7.8" rot="-90.0 0.0 0.0" texture="13 0.75" size="5 80 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
							<voxbox name="tunnel_divider_holed" pos="4.8 0.2 -0.6" rot="-90.0 0.0 0.0" texture="12 0.75" size="5 76 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
							<voxbox name="gutter" pos="5.39999 0.1 -0.2" rot="0.0 270.0 90.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner" color="0.85 0.8 0.75"/>
							<voxbox name="gutter" pos="-4.60001 0.1 -0.2" rot="-90.0 0.0 0.0" texture="17 0.75" size="94 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior" color="0.85 0.8 0.75"/>
							<voxbox name="trim" pos="-4.6 0.1 -3.7" rot="-90.0 0.0 0.0" texture="17 0.75" size="94 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior" color="0.85 0.8 0.75"/>
							<voxbox name="tunnel_divider_holed" pos="1.1 0.2 -0.6" rot="-90.0 0.0 0.0" texture="12 0.75" size="5 31 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
							<voxbox name="platform" pos="-1.60001 0.4 -0.59999" rot="-180.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="27 1 31" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
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							<voxbox name="gutter" pos="-5.20001 0.1 -0.2" rot="-90.0 0.0 0.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner" color="0.85 0.8 0.75"/>
							<voxbox name="tunnel_divider_holed" pos="-2.1 0.2 4.3" rot="-90.0 0.0 0.0" texture="13 0.75" size="5 45 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
							<voxbox name="tunnel_divider_holed" pos="-2.1 0.2 7.8" rot="-90.0 0.0 0.0" texture="13 0.75" size="5 31 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
							<voxbox name="platform" pos="-1.60001 0.5 7.8" rot="-180.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="23 1 31" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="tunnel_divider_holed" pos="1.1 0.2 7.8" rot="-90.0 90.0 0.0" texture="13 0.75" size="31 4 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal" color="0.85 0.8 0.75"/>
							<voxbox name="platform" pos="1.09998 0.5 7.79998" rot="-180.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="37 1 31" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="gutter" pos="-4.60001 0.10003 8.19999" rot="-90.0 0.0 0.0" texture="17 0.75" size="94 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
							<voxbox name="gutter" pos="5.39998 0.10002 8.2" rot="0.0 270.0 90.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner"/>
							<vox tags="nocull" pos="-1.2 -0.0 5.1" rot="90.0 -180.0 0.0" texture="13 0.75" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_Small_01"/>
							<vox tags="nocull" pos="0.0 -0.0 5.1" rot="90.0 -180.0 0.0" texture="13 0.75" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_Small_02"/>
							<vox name="alarm" tags="nocull" pos="-1.789 0.028 7.1" rot="90.0 180.0 0.0" texture="18 0.5" file="MOD/assets/vox/server_machines.vox" object="wall_alarm_red"/>
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						</compound>
						<compound pos="1.9 6.9 8.1" texture="17 0.75" blendtexture="3 0.5">
							<group name="stairs" pos="0.79999 0.8 2.2" rot="0.0 -90.0 90.0">
								<vox name="platform_rail_corner" pos="0.09998 5.09998 3.5" rot="0.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
								<voxbox name="platform_rail" pos="0.8 -2.09999 3.3" rot="0.0 -180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="15 83 48" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs"/>
								<vox name="platform_rail_corner" pos="0.09998 -0.00001 -1.89999" rot="0.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom"/>
							</group>
						</compound>
						<compound pos="-3.4 1.5 5.1" texture="17 0.75" blendtexture="3 0.5">
							<group name="stairs" pos="0.09999 1.5 0.4" rot="90.0 180.0 0.0">
								<vox name="platform_rail_corner" pos="0.09998 3.29998 1.1" rot="0.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
								<voxbox name="platform_rail" pos="0.8 -3.89999 0.9" rot="0.0 -180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="15 83 24" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs"/>
								<vox name="platform_rail_corner" pos="0.09998 0.59999 -1.89999" rot="0.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom"/>
							</group>
							<voxbox name="platform_rail" pos="-1.10001 0.20001 -3.29999" rot="0.0 -270.0 -90.0" texture="17 0.75" blendtexture="3 0.5" size="1 9 4" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
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							<voxbox name="platform_rail" pos="1.19999 0.10001 -3.29999" rot="0.0 -90.0 90.0" texture="17 0.75" blendtexture="3 0.5" size="1 9 4" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="1.09999 -0.89999 -3.29999" rot="-90.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="1 9 10" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="1.0 0.3 -3.1" rot="90.0 -180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="19 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform_rail" pos="1.3 -0.6 -3.1" rot="0.0 270.0 90.0" texture="17 0.75" blendtexture="3 0.5" size="6 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform_rail" pos="-1.2 0.0 -3.1" rot="0.0 90.0 -90.0" texture="17 0.75" blendtexture="3 0.5" size="6 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="1.2 0.2 -3.1" rot="0.0 90.0 -90.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<vox name="platform_rail_corner" pos="-1.1 0.2 -3.1" rot="-90.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform" pos="0.99998 -0.6 -3.2" rot="0.0 270.0 90.0" texture="17 0.75" blendtexture="3 0.5" size="6 1 19" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_metal_50x50"/>
							<voxbox name="platform_rail" pos="-1.6 7.1 -0.1" rot="0.0 -270.0 -90.0" texture="17 0.75" blendtexture="3 0.5" size="55 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform_rail" pos="2.5 3.9 -0.1" rot="0.0 -90.0 90.0" texture="17 0.75" blendtexture="3 0.5" size="33 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform_rail" pos="-1.3 3.6 -0.1" rot="-90.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="35 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="2.4 3.7 -0.1" rot="90.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<vox name="platform_rail_corner" pos="2.4 7.4 -0.1" rot="0.0 -270.0 -90.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<voxbox name="platform_rail" pos="2.2 7.5 -0.1" rot="90.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="34 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform" pos="2.2 7.2 -0.2" rot="90.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="35 1 33" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<vox pos="-2.10001 1.9 -0.0" rot="0.0 360.0 -90.0" texture="17 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
							<voxbox name="platform_rail" pos="2.39997 7.30001 -0.29999" rot="0.0 -90.0 90.0" texture="17 0.75" blendtexture="3 0.5" size="1 9 36" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="2.39998 7.3 -0.3" rot="90.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 1"/>
							<voxbox name="platform_rail" pos="-1.50002 3.70001 -0.29999" rot="-90.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="1 9 34" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
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							<voxbox name="platform_rail" pos="0.79999 3.8 -0.3" rot="0.0 -270.0 -90.0" texture="17 0.75" blendtexture="3 0.5" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 1"/>
						</compound>
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							<voxbox name="tunnel_divider_holed" pos="-5.2 0.1 -0.3" rot="-90.0 0.0 0.0" texture="12 0.75" size="5 76 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
							<voxbox name="tunnel_divider_holed" pos="1.2 0.1 -0.3" rot="-90.0 0.0 0.0" texture="12 0.75" size="5 76 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
							<voxbox name="tunnel_divider_holed" pos="4.7 0.1 0.1" rot="-90.0 0.0 0.0" texture="12 0.75" size="5 80 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
							<voxbox name="trim" pos="1.19999 0.69999 -1.6" rot="90.0 180.0 0.0" texture="17 0.75" size="59 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior" color="0.85 0.8 0.75"/>
							<voxbox name="gutter" pos="4.69999 0.7 0.1" rot="90.0 -180.0 0.0" texture="17 0.75" size="94 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior" color="0.85 0.8 0.75"/>
							<voxbox name="tunnel_divider_holed" pos="1.2 0.1 4.6" rot="-90.0 0.0 0.0" texture="12 0.75" size="5 45 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
							<voxbox name="tunnel_divider_holed" pos="4.7 0.1 8.1" rot="-90.0 0.0 0.0" texture="13 0.75" size="5 80 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
							<voxbox name="tunnel_divider_holed" pos="-5.19999 0.1 4.6" rot="-90.0 0.0 0.0" texture="13 0.75" size="5 45 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
							<voxbox name="platform" pos="-2.60002 0.49998 8.09998" rot="-180.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="73 1 31" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="tunnel_divider_holed" pos="-3.09999 0.1 8.09999" rot="-90.0 0.0 0.0" texture="13 0.75" size="5 31 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
							<voxbox name="tunnel_divider_holed" pos="-5.19999 0.1 8.09999" rot="-90.0 0.0 0.0" texture="13 0.75" size="5 31 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
							<voxbox name="platform" pos="-4.70002 0.49997 -0.30002" rot="-180.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="59 1 13" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="gutter" pos="-5.29999 0.7 5.0" rot="0.0 90.0 -90.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner" color="0.85 0.8 0.75"/>
							<voxbox name="trim" pos="4.7 0.7 5.0" rot="90.0 180.0 0.0" texture="17 0.75" size="94 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior" color="0.85 0.8 0.75"/>
							<voxbox name="gutter" pos="4.69998 0.70002 8.5" rot="90.0 180.0 0.0" texture="17 0.75" size="94 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
							<vox pos="1.40001 -0.4 -5.8" rot="90.0 0.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
							<vox pos="4.9 -0.4 -5.8" rot="90.0 0.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
						</compound>
						<vox pos="-0.0 -0.2 -0.8" rot="90.0 180.0 0.0" texture="8 0.25" file="MOD/assets/vox/solar_panels.vox" object="Panels_Creased"/>
						<group name="pipes_small" pos="-2.2 1.0 -1.0">
							<compound name="pipes_small_side" pos="0.5 8.0 -2.0" rot="-90.0 -180.0 0.0" texture="17 0.35">
								<voxbox name="pipe_yellow_cross_3x3" pos="2.0 0.3 0.29999" rot="0.0 0.0 0.0" size="13 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
								<voxbox name="pipe_yellow_cross_3x3" pos="1.4 0.3 -0.00001" rot="0.0 90.0 0.0" size="5 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
								<voxbox name="pipe_yellow_cross_3x3" pos="-7.0 0.3 -1.10001" rot="0.0 0.0 0.0" size="81 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
								<vox tags="nocull" pos="1.7 0.3 0.3" rot="0.0 0.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<vox tags="nocull" pos="1.4 0.3 -0.8" rot="0.0 -180.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<vox pos="2.7 0.5 -0.7" rot="90.0 0.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
							</compound>
							<compound name="pipes_small_inner" pos="-0.6 1.2 -1.0" rot="-90.0 -180.0 0.0" texture="17 0.35">
								<voxbox name="pipe_yellow_cross_3x3" pos="2.2 0.0 0.6" rot="0.0 180.0 0.0" size="10 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
								<voxbox name="pipe_yellow_3x3" tags="nocull" pos="1.2 0.0 0.6" rot="0.0 180.0 0.0" texture="17 0.35" size="18 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<vox tags="nocull" pos="-0.9 0.0 0.3" rot="0.0 0.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<vox tags="nocull" pos="-1.2 0.0 -0.3" rot="0.0 180.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<vox tags="nocull" pos="-1.8 0.3 -0.3" rot="0.0 270.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<voxbox name="pipe_yellow_3x3" tags="nocull" pos="-2.1 0.6 -0.3" rot="0.0 180.0 90.0" texture="17 0.35" size="22 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<voxbox name="pipe_yellow_cross_3x3" pos="-2.1 2.8 -0.3" rot="0.0 180.0 90.0" size="15 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
							</compound>
						</group>
						<group name="Trims" pos="3.99999 0.3 10.2" rot="0.0 0.0 0.0">
							<group name="trim_roof" pos="-10.3 -0.2 -14.3" rot="0.0 0.0 0.0">
								<compound name="trim_roof" pos="5.6 0.0 -2.0" texture="13 0.75" blendtexture="3 0.5">
									<voxbox name="tunnel_gutter" pos="6.2 0.1 0.3" rot="0.0 -90.0 90.0" texture="17 0.75" size="9 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner" color="0.85 0.8 0.75"/>
									<voxbox name="tunnel_gutter" pos="6.2 1.0 0.3" rot="0.0 -90.0 90.0" texture="17 0.75" size="73 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior" color="0.85 0.8 0.75"/>
									<voxbox name="tunnel_gutter" pos="-3.7 0.1 0.3" rot="-90.0 0.0 0.0" texture="17 0.75" size="90 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior" color="0.85 0.8 0.75"/>
									<voxbox name="tunnel_gutter" pos="-4.6 0.1 0.3" rot="-90.0 0.0 0.0" texture="17 0.75" size="9 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner" color="0.85 0.8 0.75"/>
									<voxbox name="tunnel_gutter" pos="-4.6 8.29999 0.3" rot="0.0 90.0 -90.0" texture="17 0.75" size="73 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior" color="0.85 0.8 0.75"/>
									<voxbox name="tunnel_gutter" pos="5.3 9.2 0.3" rot="90.0 -180.0 0.0" texture="17 0.75" size="90 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior" color="0.85 0.8 0.75"/>
									<voxbox name="tunnel_gutter" pos="-4.6 9.2 0.3" rot="0.0 90.0 -90.0" texture="17 0.75" size="9 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner" color="0.85 0.8 0.75"/>
									<voxbox name="tunnel_gutter" pos="6.2 9.2 0.3" rot="90.0 180.0 0.0" texture="17 0.75" size="9 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner" color="0.85 0.8 0.75"/>
									<voxbox name="trim" pos="5.40001 5.0 0.2" rot="0.0 180.0 -90.0" texture="17 0.75" size="7 41 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_Holed" offset="0 2 0" color="0.85 0.8 0.75"/>
									<voxbox name="trim" pos="1.30001 5.0 0.2" rot="0.0 180.0 -90.0" texture="17 0.75" size="7 10 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider" offset="0 2 0" color="0.85 0.8 0.75"/>
									<voxbox name="trim" pos="0.30001 5.0 0.2" rot="0.0 180.0 -90.0" texture="17 0.75" size="7 41 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_Holed" offset="0 2 0" color="0.85 0.8 0.75"/>
								</compound>
							</group>
							<group name="mid_platform" pos="3.1 -2.3 -8.7">
								<compound name="platform" pos="-2.2 6.5 0.7" rot="0.0 270.0 90.0" texture="13 0.75" blendtexture="4 0.75">
									<voxbox name="platform_rail" pos="-3.3 0.2 -2.5" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="3 1 51" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
									<voxbox name="platform_rail" pos="-6.19999 0.2 0.2" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="8 1 19" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner" offset="0 0 9"/>
									<voxbox name="platform_rail" pos="-6.2 0.2 2.0" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="3 1 19" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
									<voxbox name="platform_rail" pos="-6.2 0.20001 10.2" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="3 1 19" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
									<voxbox name="platform_rail" pos="-3.3 0.2 -3.7" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="3 1 51" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
									<voxbox name="platform_rail" pos="-3.3 0.2 -7.3" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="3 1 51" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner" offset="0 0 15"/>
									<voxbox name="platform" pos="-6.19999 0.2 -2.5" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="95 1 19" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
									<voxbox name="platform" pos="-6.2 0.2 10.2" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="19 1 19" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
									<voxbox name="platform" pos="-3.3 0.2 10.2" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="71 1 19" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
									<voxbox name="platform" pos="4.8 0.2 9.59997" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="19 1 25" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
									<voxbox name="platform" pos="-4.3 0.2 10.2" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="10 1 19" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_metal_50x50" offset="25 0 0"/>
									<voxbox name="platform" pos="3.3 0.2 -2.5" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="9 1 19" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_metal_50x50"/>
									<voxbox name="platform" pos="3.8 0.2 10.2" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="10 1 19" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_metal_50x50" offset="0 0 30"/>
									<voxbox name="platform" pos="-6.19999 0.20001 9.89998" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="79 1 19" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
									<voxbox name="platform" pos="-6.19999 0.2 1.69998" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="15 1 19" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
									<voxbox name="platform_rail" pos="4.2 0.1 -0.3" rot="0.0 -180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="82 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
									<voxbox name="platform" pos="-3.3 0.2 -3.7" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="51 1 9" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
									<voxbox name="platform_rail" pos="-3.6 0.1 -2.8" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="45 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
									<voxbox name="platform_rail" pos="2.1 0.1 -2.8" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="21 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
									<voxbox name="platform_rail" pos="4.5 0.1 -2.5" rot="0.0 -90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="19 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
									<voxbox name="platform_rail" pos="-4.9 0.1 -7.6" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="91 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
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									<vox name="platform_rail_corner" pos="-6.4 0.10001 -2.7" rot="0.0 -90.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
									<vox name="platform_rail_corner" pos="-6.4 0.10002 12.3" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
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									<vox name="platform_rail_corner" pos="6.9 0.10002 9.4" rot="0.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
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									<vox name="platform_rail_corner" pos="2.0 0.1 -2.7" rot="0.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner_inner"/>
									<vox name="platform_rail_corner" pos="-4.1 0.1 -0.4" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner_inner"/>
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							</group>
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									<vox name="platform_rail_corner" pos="-2.9 11.30001 0.59999" rot="-90.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
									<vox name="platform_rail_corner" pos="-2.9 9.0 0.59999" rot="0.0 270.0 90.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
									<vox name="platform_rail_corner" pos="0.7 0.2 0.59999" rot="0.0 270.0 90.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
									<vox name="platform_rail_corner" pos="3.0 0.2 0.59999" rot="90.0 -180.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
									<vox name="platform_rail_corner" pos="3.0 11.3 0.6" rot="0.0 -270.0 -90.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
									<group name="stairs" pos="-6.9 10.2 6.9" rot="0.0 90.0 -90.0">
										<vox name="platform_rail_corner" pos="0.09998 5.99998 3.8" rot="0.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
										<voxbox name="platform_rail" pos="0.8 -1.19999 3.6" rot="0.0 -180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="15 83 51" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs"/>
										<vox name="platform_rail_corner" pos="0.09998 0.59999 -1.89999" rot="0.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom"/>
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									<voxbox name="platform_rail" pos="3.0 11.2 0.4" rot="0.0 270.0 90.0" texture="17 0.75" blendtexture="3 0.5" size="1 9 58" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
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								</compound>
							</group>
							<group name="trim_floor" pos="-4.7 0.0 0.1"/>
							<group name="pipe_big" pos="-1.0 1.8 -4.8" rot="0.0 0.0 0.0">
								<compound pos="-2.7 -1.2 0.7" texture="17 0.75" blendtexture="2 1">
									<vox pos="3.4 0.40001 -1.49999" rot="0.0 -180.0 0.0" texture="17 0.75" blendtexture="2 1" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_bend"/>
									<voxbox name="pipe_straight" pos="4.0 1.19999 -0.69999" rot="90.0 -90.0 0.0" texture="17 0.75" blendtexture="2 1" size="51 7 7" brush="MOD/assets/brush/br_large_pipes.vox" object="br_pipe_straight"/>
									<vox pos="3.7 0.4 2.50001" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="2 1" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_cap"/>
									<vox pos="3.7 0.4 4.50001" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="2 1" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_cap"/>
									<voxbox name="pipe_straight" pos="2.6 1.19999 -1.39999" rot="90.0 -180.0 0.0" texture="17 0.75" blendtexture="2 1" size="30 7 7" brush="MOD/assets/brush/br_large_pipes.vox" object="br_pipe_straight"/>
									<vox pos="-1.1 1.3 -1.9" rot="180.0 180.0 0.0" texture="17 0.75" blendtexture="2 1" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_t_junction"/>
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									<voxbox name="pipe_straight" pos="-1.9 1.19999 -1.39999" rot="90.0 -180.0 0.0" texture="17 0.75" blendtexture="2 1" size="5 7 7" brush="MOD/assets/brush/br_large_pipes.vox" object="br_pipe_straight"/>
									<vox pos="-3.2 1.10001 -1.29999" rot="0.0 -90.0 90.0" texture="17 0.75" blendtexture="2 1" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_bend"/>
									<vox pos="-1.1 0.4 -4.29999" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="2 1" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_cap"/>
									<vox pos="-2.3 0.5 -4.2" rot="-90.0 -90.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="wall_bracket"/>
									<vox pos="0.0 0.5 -4.1" rot="-90.0 90.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="wall_bracket"/>
									<vox pos="-2.2 0.5 -0.6" rot="-90.0 0.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="wall_bracket"/>
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								<compound pos="-1.9 -0.8 4.4" texture="17 0.75" blendtexture="2 1">
									<vox pos="1.1 0.70001 0.00001" rot="0.0 180.0 90.0" texture="17 0.75" blendtexture="2 1" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_bend"/>
									<vox pos="1.3 6.10001 -0.69999" rot="-90.0 180.0 0.0" texture="17 0.75" blendtexture="2 1" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_bend"/>
									<vox pos="-1.3 5.90001 0.00001" rot="0.0 -90.0 0.0" texture="17 0.75" blendtexture="2 1" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_bend"/>
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									<vox pos="1.5 3.90003 -0.69999" rot="0.0 -90.0 -90.0" texture="17 0.75" blendtexture="2 1" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_cap"/>
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							</group>
						</group>
						<group name="extruded_windows" pos="4.49999 5.10001 -12.89999" rot="0.0 90.0 -90.0"/>
						<group name="yellow_floor_stripes" pos="4.60001 8.40001 10.7" rot="-90.0 0.0 0.0">
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					</group>
					<group name="roof_panels" pos="-11.4 -4.6 11.4">
						<compound name="roof" pos="-2.5 -3.3 -1.6" rot="-90.0 0.0 0.0" texture="13 0.75" blendtexture="4 0.75">
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							<voxbox name="platform" pos="0.5 -1.6 3.6" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="19 1 83" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="platform_rail" pos="2.39999 -1.7 12.19998" rot="0.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="19 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						</compound>
						<group name="roof_panel_angled" pos="-0.3 0.0 -0.8" rot="0.0 10.0 0.0">
							<compound name="roof" pos="-2.4 -3.3 -1.5" rot="-90.0 0.0 0.0" texture="13 0.75" blendtexture="4 0.75">
								<vox name="platform_rail_corner" pos="5.8 -1.7 3.4" rot="0.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
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								<vox name="platform_rail_corner" pos="5.8 -1.7 12.1" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
								<vox name="platform_rail_corner" pos="2.5 -1.7 12.1" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
								<vox name="platform_rail_corner" pos="2.5 -1.7 3.4" rot="0.0 -90.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
								<voxbox name="platform_rail" pos="2.7 -1.7 3.3" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="29 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
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								<voxbox name="platform" pos="2.7 -1.6 3.6" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="29 1 83" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform">
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							<voxbox name="platform_rail" pos="-5.3 0.2 -2.4" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="3 1 65" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
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							<vox name="platform_rail_corner" pos="-5.5 0.1 -16.8" rot="0.0 -90.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
							<vox name="platform_rail_corner" pos="-5.5 0.1 -0.30001" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
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							<voxbox name="platform" pos="-5.3 0.2 -16.59996" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="65 1 127" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<vox pos="-6.09998 -0.00001 -10.39998" rot="90.0 90.0 0.0" texture="12 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
							<vox pos="-6.09998 -0.00001 -7.89998" rot="90.0 90.0 0.0" texture="12 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
							<vox pos="-6.09998 -0.00001 -5.49998" rot="90.0 90.0 0.0" texture="12 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
							<vox pos="-6.09998 -0.00001 -3.09998" rot="90.0 90.0 0.0" texture="12 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
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							<vox pos="-6.09998 -0.00001 -15.19998" rot="90.0 90.0 0.0" texture="12 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
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							<vox pos="2.00002 -0.00001 -3.19997" rot="90.0 -90.0 0.0" texture="12 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
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							<compound name="bridge_barriers_temp" pos="-5.5 0.3 -3.7" rot="0.0 90.0 0.0" texture="13 0.75" blendtexture="3 0.5">
								<voxbox name="tunnel_gutter" pos="-3.1 0.0 -0.1" rot="0.0 0.0 0.0" texture="13 0.75" blendtexture="3 0.5" size="88 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="5 0"/>
								<voxbox name="tunnel_gutter" pos="-3.1 -0.0 -0.2" rot="0.0 -90.0 0.0" texture="13 0.75" blendtexture="3 0.5" size="4 11 4" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier_Corner"/>
							</compound>
						</compound>
						<group name="bridge_cables" pos="0.0 8.4 3.6" rot="-90.0 0.0 0.0">
							<group name="cables_group" pos="3.6 0.0 4.6">
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							<group name="cables_group" pos="-4.2 0.0 -5.0">
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							<group name="cables_group" pos="-4.2 0.0 4.6">
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								<voxbox name="girders_yellow" pos="4.9 6.49999 0.4" rot="0.0 -180.0 0.0" texture="13 0.75" size="7 15 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
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								<voxbox name="girders_yellow" pos="4.2 8.7 0.4" rot="0.0 -180.0 -90.0" texture="13 0.75" size="7 71 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01" offset="0 -1 0"/>
								<voxbox name="girders_yellow" pos="-2.9 8.0 0.4" rot="0.0 -180.0 0.0" texture="13 0.75" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
								<voxbox name="girders_yellow" pos="-2.9 6.49999 0.4" rot="0.0 -180.0 0.0" texture="13 0.75" size="7 15 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<voxbox name="girders_yellow" pos="4.2 6.5 0.4" rot="0.0 -180.0 -90.0" texture="13 0.75" size="7 71 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<voxbox name="girders_yellow" pos="-2.9 5.8 0.4" rot="0.0 -180.0 0.0" texture="13 0.75" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
								<voxbox name="girders_yellow" pos="-3.6 6.5 0.4" rot="0.0 -180.0 -90.0" texture="13 0.75" size="7 39 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<voxbox name="girders_yellow" pos="-7.5 5.8 0.4" rot="0.0 -180.0 0.0" texture="13 0.75" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
								<voxbox name="girders_yellow" pos="-7.5 0.19999 0.4" rot="0.0 -180.0 0.0" texture="13 0.75" size="7 56 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<voxbox name="girders_yellow" pos="-7.4 0.09999 0.5" rot="0.0 -180.0 0.0" texture="13 0.75" size="9 1 9" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateC_01"/>
								<voxbox name="girders_yellow" pos="8.2 5.3 -0.3" rot="90.0 -180.0 0.0" texture="13 0.75" size="1 5 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_Angle_extension"/>
								<voxbox name="girders_yellow" pos="7.6 5.3 -0.3" rot="90.0 -180.0 0.0" texture="13 0.75" size="1 2 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_Angle_extension"/>
							</compound>
							<compound pos="-3.2 5.2 -5.0">
								<voxbox name="girders_yellow" pos="-0.4 -0.0 4.7" rot="-90.0 0.0 0.0" texture="13 0.75" size="7 95 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01">
									<voxbox name="girders_yellow" pos="0.0 -0.7 0.0" texture="13 0.75" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
									<voxbox name="girders_yellow" pos="0.0 9.5 -0.0" texture="13 0.75" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
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						<group name="Safe factory sign" pos="-11.4 4.5 -7.1" rot="0.0 -90.0 0.0">
							<compound pos="1.0 -2.8 -0.1">
								<voxbox name="actual sign" pos="-2.7 1.4 -0.1" rot="0.0 0.0 0.0" size="56 9 2" brush="MOD/assets/vox/signs_load.vox" object="blank green sign"/>
								<voxbox name="end of sign" pos="-2.8 1.4 -0.1" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox name="end of sign" pos="2.9 1.4 -0.1" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox name="poles" pos="1.1 1.4 0.1" rot="0.0 0.0 0.0" size="1 20 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox name="poles" pos="-1.0 1.4 0.1" rot="0.0 0.0 0.0" size="1 20 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<vox pos="-0.3 1.6 -0.1" rot="0.0 180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="text - safe factory"/>
								<vox pos="2.2 1.6 0.0" rot="0.0 0.0 0.0" file="MOD/assets/vox/signs_load.vox" object="arrow"/>
								<vox pos="2.6 1.6 0.0" rot="0.0 0.0 0.0" file="MOD/assets/vox/signs_load.vox" object="arrow"/>
							</compound>
						</group>
						<group name="Loading dock sign" pos="2.2 4.6 -7.7" rot="0.0 -180.0 0.0">
							<compound pos="1.0 -2.8 -0.1">
								<voxbox name="actual sign" pos="-2.5 0.3 -0.1" rot="0.0 0.0 0.0" size="54 9 2" brush="MOD/assets/vox/signs_load.vox" object="blank green sign"/>
								<voxbox name="end of sign" pos="-2.6 0.3 -0.1" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox name="end of sign" pos="2.9 0.3 -0.1" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox name="poles" pos="1.1 -1.9 0.1" rot="0.0 0.0 0.0" size="1 31 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox name="poles" pos="-1.0 -1.9 0.1" rot="0.0 0.0 0.0" size="1 31 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<vox pos="0.7 0.5 -0.1" rot="0.0 180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="text - loading dock"/>
								<vox pos="-1.8 1.0 0.0" rot="180.0 180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="arrow"/>
								<vox pos="-2.2 1.0 0.0" rot="180.0 180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="arrow"/>
							</compound>
						</group>
					</group>
					<group name="lights">
						<group name="spotlight_quilez_harbour" pos="-10.35 -4.5 20.74999" rot="90.0 90.0 0.0">
							<vox name="bracket" pos="-0.05 -0.25 0.4" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Spotlight_Bracket"/>
							<group name="spotlight_pivot_Y" pos="0.0 0.0 0.7" rot="12.0 0.0 0.0">
								<group name="spotlight_pivot_X" pos="0.0 0.0 0.0" rot="0.0 -54.0 0.0">
									<vox name="spotlight_15000k" tags="nocull" pos="-0.05 -0.25 0.15" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Spotlight_15000K">
										<light name="spotlight" tags="night" pos="0.05 0.25 0.2" rot="0.0 0.0 0.0" type="cone" color="0.709 0.803 1.0" scale="125" angle="45" penumbra="15" size="0.1 0.1" reach="45" unshadowed="0.1" glare="0.25"/>
									</vox>
								</group>
							</group>
						</group>
						<group name="radio_tower_night_light" tags="nocull" pos="-8.5 0.1 12.6" rot="0.0 90.0 -90.0">
							<vox tags="nocull" pos="0.1 0.7 0.1" rot="-180.0 90.0 0.0" texture="12 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
							<vox pos="0.4 0.7 -0.0" rot="-180.0 -90.0 0.0" texture="12 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
							<voxbox name="Light_Tube" tags="nocull" pos="0.1 0.2 0.1" rot="0.0 90.0 -90.0" size="1 1 3" material="glass" color="1.0 0.65 0.25" pbr="0 0 0 16">
								<light name="area_light" tags="night" pos="0.11 0.05 0.15" rot="0.0 90.0 -90.0" type="area" color="1.0 0.5 0.1" scale="60" size=".1 .3" reach="15"/>
							</voxbox>
						</group>
					</group>
				</group>
				<group name="warehouse_roof_windows" pos="12.9 -0.6 2.1"/>
				<group name="alarmlights" pos="-2.9 7.4 3.7">
					<group name="type 4" pos="15.8 -1.8 -2.8" rot="0.0 0.0 0.0">
						<script pos="0.0 -0.2 0.0" rot="0.0 0.0 0.0" file="alarmlight.lua" param0="type=4">
							<body pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" dynamic="true">
								<voxbox pos="-0.0 0.2 0.1" rot="89.99999 180.0 0.00001" size="1 2 2" color="1 .7 .4" pbr="0 0 0 5">
									<light tags="alarm" pos="0.1 0.1 0.1" rot="0.0 89.99999 0.0" type="cone" color="1 .7 .4" scale="20" angle="90" penumbra="30" unshadowed="0.2"/>
									<joint tags="joint" pos="0.0 0.1 0.0" type="hinge"/>
								</voxbox>
							</body>
						</script>
					</group>
				</group>
			</group>
			<group name="bd_warehouse" pos="-48.4 5.4 -36.7" rot="0.0 0.0 0.0">
				<group name="Warehouse" pos="1.8 -0.2 1.9" prop0="texture=16 0.66" prop1="blendtexture=3 0.75">
					<group name="props" pos="-0.2 0.6 -4.8" rot="0.0 0.0 0.0">
						<group name="Containers" pos="-2.6 4.9 16.8">
							<vox pos="-10.0 2.6 -12.6" rot="0.0 30.0 0.0" texture="7 0.75" density="0.5" prop="true" file="MOD/assets/vox/containers_blue.vox" object="Large"/>
							<instance pos="-5.1 0.0 -0.4" rot="0.0 2.0 0.0" file="BUILT-IN/prefab/prop/industrial/container_red.xml"/>
							<instance pos="-10.4 0.0 -11.5" rot="0.0 -95.0 0.0" file="BUILT-IN/prefab/prop/industrial/container_red.xml"/>
							<instance pos="-3.2 0.0 -12.2" rot="0.0 -87.0 0.0" file="BUILT-IN/prefab/prop/industrial/container_red.xml"/>
							<instance pos="0.4 -4.9 -27.9" rot="0.0 -87.0 0.0" file="BUILT-IN/prefab/prop/industrial/container_red.xml"/>
							<instance pos="5.4 -4.9 -27.7" rot="0.0 166.0 0.0" file="BUILT-IN/prefab/prop/industrial/container_red.xml"/>
							<instance pos="8.6 -4.9 -27.5" rot="0.0 172.0 0.0" file="BUILT-IN/prefab/prop/industrial/container_red.xml"/>
							<instance pos="-9.8 0.0 -14.1" rot="0.0 86.0 0.0" file="BUILT-IN/prefab/prop/industrial/container_red.xml"/>
							<instance pos="-12.3 0.0 -27.0" rot="0.0 -3.0 0.0" file="BUILT-IN/prefab/prop/industrial/container_red.xml"/>
							<instance pos="-10.5 -4.9 -22.2" rot="0.0 -142.0 0.0" file="BUILT-IN/prefab/prop/industrial/container_red.xml"/>
							<instance pos="-7.5 1.2 -27.8" rot="0.0 -167.0 -90.0" file="BUILT-IN/prefab/prop/industrial/container_red.xml"/>
							<instance pos="-7.7 0.0 -0.4" rot="0.0 4.0 0.0" file="BUILT-IN/prefab/prop/industrial/container_red.xml"/>
							<vox pos="-3.90893 -4.9 -17.5259" rot="0.0 -26.0 0.0" texture="7 0.75" density="0.5" prop="true" file="MOD/assets/vox/containers_blue.vox" object="Large"/>
							<vox pos="-2.75373 -3.1 -18.29758" rot="0.0 -48.0 0.0" texture="7 0.75" density="0.5" prop="true" file="MOD/assets/vox/containers_blue.vox" object="Large"/>
							<vox pos="-3.07603 -4.9 -19.23361" rot="0.0 -26.0 0.0" texture="7 0.75" density="0.5" prop="true" file="MOD/assets/vox/containers_blue.vox" object="Large"/>
							<vox pos="-7.86324 -2.4 -19.5331" rot="0.0 -20.0 -90.0" texture="7 0.75" density="0.5" prop="true" file="MOD/assets/vox/containers_blue.vox" object="Large"/>
						</group>
						<group name="stuff on pallets" pos="-0.1 0.0 0.0">
							<group pos="-2.6 -0.1 16.8">
								<group name="Minicontainer on pallet" pos="2.1 0.1 0.2" rot="0.0 82.0 0.0">
									<vox pos="0.0 0.2 0.1" rot="0.0 -17.0 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container"/>
									<vox pos="0.1 0.0 0.1" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
								</group>
								<group name="Minicontainer on pallet" pos="0.1 0.1 -0.3" rot="0.0 89.0 0.0">
									<vox pos="0.0 0.2 0.1" rot="0.0 -2.0 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container"/>
									<vox pos="0.1 0.0 0.1" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
								</group>
								<group name="Minicontainer on pallet" pos="-2.0 0.1 0.3" rot="0.0 80.0 0.0">
									<vox pos="0.0 0.2 0.1" rot="0.0 19.0 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container"/>
									<vox pos="0.1 0.0 0.1" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
								</group>
							</group>
							<group pos="-12.1 -0.1 5.2" rot="0.0 0.0 0.0">
								<group name="Minicontainer on pallet" pos="0.1 0.1 0.6" rot="0.0 94.0 0.0">
									<vox pos="0.0 0.2 0.1" rot="0.0 -2.0 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container"/>
									<vox pos="0.1 0.0 0.1" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
								</group>
								<group name="Minicontainer on pallet" pos="-2.0 0.1 0.3" rot="0.0 80.0 0.0">
									<vox pos="0.0 0.2 0.1" rot="0.0 19.0 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container"/>
									<vox pos="0.1 0.0 0.1" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
								</group>
							</group>
							<group pos="9.8 -0.1 -8.3" rot="0.0 -26.0 0.0">
								<group name="Minicontainer on pallet" pos="2.1 0.1 0.2" rot="0.0 104.0 0.0">
									<vox pos="0.0 0.2 0.1" rot="0.0 -17.0 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container"/>
									<vox pos="0.1 0.0 0.1" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
								</group>
								<group name="Minicontainer on pallet" pos="-2.76523 5.0 -1.01568" rot="0.0 114.0 0.0">
									<vox pos="0.0 0.2 0.1" rot="0.0 -17.0 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container"/>
									<vox pos="0.1 0.0 0.1" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
								</group>
								<group name="Minicontainer on pallet" pos="0.1 0.1 0.6" rot="0.0 94.0 0.0">
									<vox pos="0.0 0.2 0.1" rot="0.0 -2.0 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container"/>
									<vox pos="0.1 0.0 0.1" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
								</group>
								<group name="Safes on pallet" pos="1.816 0.1 7.996" rot="0.0 -84.0 0.0">
									<vox pos="0.1 0.0 0.1" density="3" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
									<group name="safes" pos="0.1 0.1 -0.1">
										<instance pos="0.83085 1.4 -0.31649" rot="0.0 178.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="0.68223 1.4 0.5655" rot="0.0 -7.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="-0.61152 1.4 0.43819" rot="0.0 -2.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="-0.55853 1.4 -0.41456" rot="0.0 177.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="0.73688 0.1 -0.28229" rot="0.0 -179.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="0.72859 0.1 0.57207" rot="0.0 0.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="-0.56176 0.1 -0.34171" rot="0.0 176.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="-0.66402 0.1 0.54685" rot="0.0 1.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
									</group>
								</group>
								<group name="Safes on pallet" pos="0.66444 0.1 -3.2847" rot="0.0 42.0 0.0">
									<vox pos="0.1 0.0 0.1" density="3" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
									<group name="safes" pos="0.1 0.1 -0.1">
										<instance pos="0.73688 0.1 -0.28229" rot="0.0 -179.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="0.72859 0.1 0.57207" rot="0.0 0.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="-0.56176 0.1 -0.34171" rot="0.0 176.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="-0.66402 0.1 0.54685" rot="0.0 1.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
									</group>
								</group>
								<group name="Safe doors on pallet" pos="-17.3 5.0 16.8" rot="0.0 -84.0 0.0">
									<vox pos="0.09967 0.00199 0.09938" rot="-0.1 0.0 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
									<group name="safes" pos="0.1 0.1 -0.1"/>
									<vox pos="0.54786 0.30041 0.96096" rot="-90.1 0.0 -0.3" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
									<vox pos="-0.48663 0.30037 1.01917" rot="-90.2 0.0 -0.1" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
									<vox pos="-0.27698 0.48079 0.88728" rot="95.4 -179.5 -1.3" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								</group>
								<group name="stack of safes" pos="5.6 0.0 5.4">
									<group name="safes" pos="0.12545 2.6 0.08472" rot="0.0 -65.0 0.0">
										<instance pos="0.63085 1.4 -0.41649" rot="0.0 2.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="0.73688 0.1 -0.28229" rot="0.0 1.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="-0.56176 0.1 -0.34171" rot="0.0 176.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="-1.86753 0.1 -0.34191" rot="0.0 -13.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
									</group>
									<group name="safes" pos="0.6515 0.0 1.16327" rot="0.0 -56.0 0.0">
										<instance pos="0.83085 1.4 -0.31649" rot="0.0 178.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="0.8 2.7 -0.3" rot="0.0 -7.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="2.19708 0.1 0.04175" rot="0.0 1.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="-0.61152 1.4 0.43819" rot="0.0 -2.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="-0.55853 1.4 -0.41456" rot="0.0 177.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="0.73688 0.1 -0.28229" rot="0.0 -179.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="0.72859 0.1 0.57207" rot="0.0 0.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
										<instance pos="-0.56176 0.1 -0.34171" rot="0.0 176.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
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								<instance pos="-0.714 0.73 -0.788" rot="-165.0 -90.0 86.0" file="BUILT-IN/prefab/vehicle/land/forklift_small_yellow_electric.xml"/>
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							<vox pos="0.50001 0.49996 -1.30005" rot="-90.0 88.0 0.0" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - box"/>
							<vox pos="1.19997 0.50005 1.20016" rot="-90.0 -6.0 0.0" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - box"/>
							<vox pos="1.27433 1.29901 1.11583" rot="-90.0 -4.7 0.0" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - box"/>
							<vox pos="0.53846 1.30028 -0.03564" rot="-90.0 93.2 -0.2" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - box"/>
							<vox pos="0.48693 1.2993 -1.31039" rot="-90.0 92.7 0.0" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - box"/>
							<vox pos="1.80583 0.15719 2.12286" rot="-12.9 40.5 0.0" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - box"/>
						</group>
						<instance pos="5.3 3.2 -8.6" rot="0.0 46.0 -90.0" file="MOD/assets/prefab/safe-c.xml"/>
						<group pos="2.6 2.6 -10.4" rot="0.0 -26.0 0.0">
							<instance pos="-0.1 0.0 2.0" rot="0.0 19.0 0.0" file="MOD/assets/prefab/safe-d-solid.xml"/>
							<instance pos="0.2 0.0 0.8" rot="0.0 -6.0 0.0" file="MOD/assets/prefab/safe-d-solid.xml"/>
							<instance pos="0.1 0.0 -0.4" rot="0.0 0.0 0.0" file="MOD/assets/prefab/safe-d-solid.xml"/>
							<instance pos="0.2 0.0 -1.7" rot="0.0 21.0 0.0" file="MOD/assets/prefab/safe-d-solid.xml"/>
						</group>
					</group>
					<group name="Awning flipped" pos="10.5 5.1 19.2" prop0="texture=18" prop1="blendtexture=6 0.4">
						<group name="Front" pos="-10.3 0.0 -1.6">
							<voxbox name="Support" pos="-16.7 0.0 1.7" rot="0.0 90.0 0.0" size="36 19 30" brush="MOD/assets/brush/metal_supports.vox" object="Awning support 3:1 flipped"/>
							<voxbox name="Support" pos="10.2 0.0 1.7" rot="0.0 90.0 0.0" size="36 19 30" brush="MOD/assets/brush/metal_supports.vox" object="Awning support 3:1 flipped"/>
							<voxbox name="Support" pos="-0.4 0.0 1.7" rot="0.0 90.0 0.0" size="2 12 106" brush="MOD/assets/brush/metal_supports.vox" object="Awning support crossbeam"/>
							<voxbox name="Support" pos="-13.7 0.0 1.7" rot="0.0 90.0 0.0" size="2 12 103" brush="MOD/assets/brush/metal_supports.vox" object="Awning support crossbeam"/>
							<voxbox name="Support" pos="-3.4 0.0 1.7" rot="0.0 90.0 0.0" size="36 19 30" brush="MOD/assets/brush/metal_supports.vox" object="Awning support 3:1 flipped"/>
							<voxbox name="Corrugated metal" pos="13.6 2.4 -1.8" rot="0.0 -90.0 -20.5" size="41 3 311" brush="MOD/assets/brush/metal_supports.vox" object="Corrugated metal thick"/>
							<voxbox name="Corrugated metal" pos="17.6 2.4 -1.8" rot="0.0 -90.0 -20.5" size="40 3 41" brush="MOD/assets/brush/metal_supports.vox" object="Corrugated metal 45 cut right thick"/>
						</group>
						<group name="Side" pos="5.3 0.0 -21.0" rot="0.0 90.0 0.0">
							<compound pos="-12.0 0.0 -0.2">
								<voxbox name="Support" pos="-4.6 0.0 1.9" rot="0.0 90.0 0.0" size="36 19 30" brush="MOD/assets/brush/metal_supports.vox" object="Awning support 3:1 flipped"/>
								<voxbox name="Support" pos="-1.6 0.0 1.9" rot="0.0 90.0 0.0" size="2 12 33" brush="MOD/assets/brush/metal_supports.vox" object="Awning support crossbeam"/>
								<voxbox name="Support" pos="1.7 0.0 1.9" rot="0.0 90.0 0.0" size="36 19 30" brush="MOD/assets/brush/metal_supports.vox" object="Awning support 3:1 flipped"/>
							</compound>
							<voxbox name="Corrugated metal" pos="-6.9 2.4 -1.8" rot="0.0 -90.0 -20.5" size="41 3 107" brush="MOD/assets/brush/metal_supports.vox" object="Corrugated metal thick"/>
							<voxbox name="Corrugated metal" pos="-17.6 2.4 -1.8" rot="0.0 -90.0 -20.5" size="40 3 38" brush="MOD/assets/brush/metal_supports.vox" object="Corrugated metal 45 cut left thick"/>
						</group>
					</group>
					<group name="Walls" pos="-1.8 0.2 -1.9">
						<group name="Outer walls" pos="-0.1 0.4 -0.0" rot="0.0 0.0 0.0">
							<compound name="Front wall" pos="-0.1 0.0 17.3">
								<voxbox name="White wall inset" pos="-15.1 0.0 -0.2" rot="0.0 0.0 0.0" size="307 110 1" brush="MOD/assets/brush/plaster_beige.vox" material="plaster"/>
								<voxbox name="Wall" pos="15.5 0.0 0.2" rot="0.0 -180.0 0.0" size="308 110 3" brush="MOD/assets/brush/brickwal.vox" object="brickwall" offset="0" color="1 1 1">
									<voxbox name="White wall inset" pos="0.0 0.0 -0.1" rot="0.0 0.0 0.0" size="308 70 1" brush="MOD/assets/brush/plaster_beige.vox" material="plaster"/>
								</voxbox>
								<group name="Front" pos="-2.8 0.0 -0.1" rot="0.0 0.0 0.0">
									<voxbox name="Ornamental" pos="6.6 0.0 0.5" rot="0.0 180.0 0.0" size="9 110 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="15.5 0.0 0.5" rot="0.0 180.0 0.0" size="9 70 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" offset="-1" color="1 1 1"/>
									<voxbox name="Ornamental" pos="12.7 7.5 0.5" rot="0.0 180.0 0.0" size="9 35 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="0.5 0.0 0.5" rot="0.0 180.0 0.0" size="9 110 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="-5.6 0.0 0.5" rot="0.0 180.0 0.0" size="9 110 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="-11.7 0.0 0.1" rot="0.0 -180.0 0.0" size="5 110 3" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="-11.7 0.0 0.5" rot="0.0 180.0 0.0" size="9 110 9" brush="MOD/assets/brush/brickwal.vox" object="brickwall corner" color="1 1 1"/>
									<voxbox name="Ornamental" pos="-12.2 7.0 0.4" rot="0.0 -180.0 90.0" size="5 304 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="-12.2 10.5 0.4" rot="0.0 -180.0 90.0" size="5 304 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="6.6 5.4 0.4" rot="0.0 -180.0 90.0" size="5 80 6" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
								</group>
								<group name="Front windows" pos="0.3 7.4 0.0" rot="0.0 0.0 0.0">
									<vox pos="12.2 0.1 0.0" file="BUILT-IN/vox/building/window/metal_industrial_medium.vox" object="metal_industrial_medium"/>
									<vox pos="-12.2 0.1 0.0" file="BUILT-IN/vox/building/window/metal_industrial_medium.vox" object="metal_industrial_medium"/>
									<vox pos="-6.1 0.1 0.0" file="BUILT-IN/vox/building/window/metal_industrial_medium.vox" object="metal_industrial_medium"/>
									<vox pos="0.0 0.1 0.0" file="BUILT-IN/vox/building/window/metal_industrial_medium.vox" object="metal_industrial_medium"/>
									<vox pos="6.1 0.1 0.0" file="BUILT-IN/vox/building/window/metal_industrial_medium.vox" object="metal_industrial_medium"/>
								</group>
							</compound>
							<compound name="Back wall" pos="-0.1 0.0 -17.5" texture="22 0.65">
								<voxbox name="White wall inset" pos="-15.1 0.0 0.1" rot="0.0 0.0 0.0" size="307 110 2" brush="MOD/assets/brush/plaster_beige.vox" material="plaster"/>
								<voxbox name="Wall" pos="-15.3 0.0 0.2" rot="0.0 90.0 0.0" size="5 110 308" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="0" color="1 1 1"/>
								<group name="Back" pos="-2.8 0.0 0.1" rot="0.0 0.0 0.0">
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									<voxbox name="Ornamental" pos="12.7 0.0 0.3" rot="0.0 -180.0 0.0" size="9 110 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="0.5 0.0 0.3" rot="0.0 180.0 0.0" size="9 110 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="-5.6 4.0 0.3" rot="0.0 180.0 0.0" size="9 70 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="-11.7 0.0 0.3" rot="0.0 180.0 0.0" size="5 110 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="18.2 0.0 0.3" rot="0.0 -180.0 0.0" size="3 110 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
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								</group>
							</compound>
							<compound name="Backside" pos="-15.3 0.0 -0.2">
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								<voxbox name="White wall inset" pos="0.2 0.0 17.5" rot="0.0 90.0 0.0" size="347 110 1" brush="MOD/assets/brush/plaster_beige.vox" material="plaster"/>
								<voxagon tags="unbreakable" pos="0.2 0.6 -16.8" rot="0.0 0.0 90.0" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="-4" axis="x" extrude="5">
									<vertex pos="-0.6 -0.8"/>
									<vertex pos="10.4 -0.8"/>
									<vertex pos="10.4 19.0"/>
									<vertex pos="8.5 18.9"/>
									<vertex pos="7.5 19.5"/>
									<vertex pos="6.6 21.2"/>
									<vertex pos="6.1 23.7"/>
									<vertex pos="5.4 24.8"/>
									<vertex pos="4.3 25.9"/>
									<vertex pos="2.6 26.5"/>
									<vertex pos="1.7 27.1"/>
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									<vertex pos="-0.4 30.2"/>
									<vertex pos="-0.6 30.3"/>
								</voxagon>
								<group name="Backside" pos="-0.1 0.0 11.3" rot="0.0 0.0 0.0">
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									<voxbox name="Ornamental" pos="0.5 0.0 -12.6" rot="0.0 -90.0 0.0" size="9 110 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="0.5 0.0 -18.7" rot="0.0 -90.0 0.0" size="9 110 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="0.5 0.0 -24.8" rot="0.0 -90.0 0.0" size="9 110 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
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									<voxbox name="Ornamental" pos="0.5 0.0 -0.4" rot="0.0 -90.0 0.0" size="9 110 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="0.6 7.0 6.2" rot="0.0 -90.0 90.0" size="5 346 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="0.6 10.5 6.2" rot="0.0 -90.0 90.0" size="5 346 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
								</group>
								<group name="Side windows" pos="-15.2 7.4 17.5" rot="0.0 0.0 0.0">
									<vox pos="15.3 0.1 -3.1" rot="0.0 90.0 0.0" file="BUILT-IN/vox/building/window/metal_industrial_medium.vox" object="metal_industrial_medium"/>
								</group>
							</compound>
							<compound name="Front side" pos="15.5 0.0 -0.1">
								<voxbox name="Wall" pos="0.2 0.0 -17.5" rot="0.0 -90.0 0.0" size="351 110 3" brush="MOD/assets/brush/brickwal.vox" object="brickwall" offset="0" color="1 1 1">
									<voxbox name="White wall inset" pos="21.5 0.0 -0.1" rot="0.0 0.0 0.0" size="133 70 1" brush="MOD/assets/brush/plaster_beige.vox" material="plaster"/>
								</voxbox>
								<voxbox name="White wall inset" pos="-0.2 0.0 17.4" rot="0.0 90.0 0.0" size="347 110 1" brush="MOD/assets/brush/plaster_beige.vox" material="plaster"/>
								<voxagon tags="unbreakable" pos="0.4 0.6 -16.9" rot="0.0 0.0 90.0" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="-2" axis="x" extrude="5">
									<vertex pos="-0.6 -0.6"/>
									<vertex pos="10.4 -0.8"/>
									<vertex pos="10.4 19.9"/>
									<vertex pos="10.2 20.3"/>
									<vertex pos="9.4 20.8"/>
									<vertex pos="8.1 21.2"/>
									<vertex pos="6.3 21.5"/>
									<vertex pos="3.1 21.8"/>
									<vertex pos="1.5 21.7"/>
									<vertex pos="-0.4 22.1"/>
									<vertex pos="-0.7 22.2"/>
								</voxagon>
								<group name="Side windows" pos="-15.3 7.4 17.4" rot="0.0 0.0 0.0">
									<vox pos="15.3 0.1 -9.2" rot="0.0 90.0 0.0" file="BUILT-IN/vox/building/window/metal_industrial_medium.vox" object="metal_industrial_medium"/>
									<vox pos="15.3 0.1 -3.1" rot="0.0 90.0 0.0" file="BUILT-IN/vox/building/window/metal_industrial_medium.vox" object="metal_industrial_medium"/>
								</group>
								<group name="Side" pos="-0.1 0.0 11.2" rot="0.0 0.0 0.0">
									<voxbox name="Ornamental" pos="0.5 0.0 -6.5" rot="0.0 -90.0 0.0" size="9 110 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="0.5 0.0 -12.6" rot="0.0 -90.0 0.0" size="9 110 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="0.5 0.0 -18.7" rot="0.0 -90.0 0.0" size="9 110 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="0.5 0.0 -24.8" rot="0.0 -90.0 0.0" size="9 110 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="0.5 0.0 -28.4" rot="0.0 -90.0 0.0" size="9 110 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="0.5 0.0 -0.4" rot="0.0 -90.0 0.0" size="9 110 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="0.5 0.0 5.7" rot="0.0 -90.0 0.0" size="9 110 9" brush="MOD/assets/brush/brickwal.vox" object="brickwall corner" color="1 1 1"/>
									<voxbox name="Ornamental" pos="0.4 7.0 6.2" rot="0.0 -90.0 90.0" size="5 346 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
									<voxbox name="Ornamental" pos="0.4 10.5 6.2" rot="0.0 -90.0 90.0" size="5 346 7" brush="MOD/assets/brush/brickwal.vox" object="brickwall" color="1 1 1"/>
								</group>
							</compound>
							<vox pos="15.3 9.6 -10.4" rot="180.0 90.0 0.0" file="BUILT-IN/vox/light/wall_globe.vox">
								<light tags="night" pos="0.05 0.7 0.65" rot="90.0 0.0 0.0" color="1 0.7 0.5" scale="2" size="0.4"/>
							</vox>
						</group>
						<group name="Inner walls"/>
						<compound name="Roof" pos="-0.1 11.2 0.3">
							<group name="Ceiling" pos="0.1 -11.2 -0.3">
								<voxagon name="Roof" pos="14.9 11.4 16.8" rot="0.0 0.0 0.0" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" axis="y" extrude="4">
									<vertex pos="-30.8 -14.3"/>
									<vertex pos="-24.3 -13.6"/>
									<vertex pos="-21.4 -13.6"/>
									<vertex pos="-19.5 -14.8"/>
									<vertex pos="-17.6 -16.5"/>
									<vertex pos="-15.2 -18.4"/>
									<vertex pos="-14.0 -19.2"/>
									<vertex pos="-12.0 -19.4"/>
									<vertex pos="-9.6 -19.7"/>
									<vertex pos="1.0 -19.7"/>
									<vertex pos="1.0 -12.9"/>
									<vertex pos="1.0 1.0"/>
									<vertex pos="-30.8 1.0"/>
								</voxagon>
								<voxbox name="White wall inset" pos="-14.9 11.4 -17.0" rot="0.0 0.0 -90.0" size="1 299 339" brush="BUILT-IN/brush/outerwall/concrete_block.vox" material="plaster"/>
							</group>
							<group name="Roof windows" pos="-13.4 -3.0 17.2" rot="0.0 0.0 0.0">
								<compound pos="11.9 3.3 -3.3" rot="0.0 90.0 0.0">
									<group name="Extension" pos="0.0 -0.4 2.7">
										<voxbox pos="-1.2 0.1 -2.8" rot="0.0 0.0 0.0" size="25 4 1" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
										<voxbox pos="-1.2 0.1 -2.7" rot="0.0 0.0 0.0" size="25 4 55" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="straight_2-deep"/>
										<voxbox pos="-1.2 0.1 2.8" rot="0.0 0.0 0.0" size="25 4 1" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
									</group>
									<voxbox pos="-1.2 0.0 0.0" rot="0.0 90.0 0.0" size="1 12 25" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
									<voxbox pos="-1.2 0.0 5.6" rot="0.0 90.0 0.0" size="1 12 25" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
									<voxbox pos="1.3 0.0 0.0" rot="0.0 -90.0 0.0" size="55 12 25" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="straight_2-deep"/>
								</compound>
								<compound pos="-0.2 3.3 -3.3" rot="0.0 90.0 0.0">
									<group name="Extension" pos="0.0 -0.4 2.7">
										<voxbox pos="-1.2 0.1 -2.8" rot="0.0 0.0 0.0" size="25 4 1" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
										<voxbox pos="-1.2 0.1 -2.7" rot="0.0 0.0 0.0" size="25 4 26" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="straight_2-deep"/>
										<voxbox pos="-1.2 0.1 -0.1" rot="0.0 0.0 0.0" size="25 4 1" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
									</group>
									<voxbox pos="-1.2 0.0 2.6" rot="0.0 90.0 0.0" size="26 12 25" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="straight_2-deep"/>
									<voxbox pos="-1.2 0.0 2.7" rot="0.0 90.0 0.0" size="1 12 25" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
									<voxbox pos="-1.2 0.0 0.0" rot="0.0 90.0 0.0" size="1 12 25" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
								</compound>
								<compound pos="-0.2 3.3 -9.2" rot="0.0 90.0 0.0">
									<group name="Extension" pos="0.0 -0.4 2.7">
										<voxbox pos="-1.2 0.1 -2.8" rot="0.0 0.0 0.0" size="25 4 1" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
										<voxbox pos="-1.2 0.1 -2.7" rot="0.0 0.0 0.0" size="25 4 26" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="straight_2-deep"/>
										<voxbox pos="-1.2 0.1 -0.1" rot="0.0 0.0 0.0" size="25 4 1" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
									</group>
									<voxbox pos="-1.2 0.0 2.6" rot="0.0 90.0 0.0" size="26 12 25" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="straight_2-deep"/>
									<voxbox pos="-1.2 0.0 2.7" rot="0.0 90.0 0.0" size="1 12 25" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
									<voxbox pos="-1.2 0.0 0.0" rot="0.0 90.0 0.0" size="1 12 25" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
								</compound>
								<compound pos="22.7 3.3 -4.7" rot="0.0 90.0 0.0">
									<group name="Extension" pos="0.0 -0.4 2.7">
										<voxbox pos="-1.2 0.1 -2.8" rot="0.0 0.0 0.0" size="25 4 1" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
										<voxbox pos="-1.2 0.1 -2.7" rot="0.0 0.0 0.0" size="25 4 55" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="straight_2-deep"/>
										<voxbox pos="-1.2 0.1 2.8" rot="0.0 0.0 0.0" size="25 4 1" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
									</group>
									<voxbox pos="-1.2 0.0 0.0" rot="0.0 90.0 0.0" size="1 12 25" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
									<voxbox pos="-1.2 0.0 5.6" rot="0.0 90.0 0.0" size="1 12 25" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
									<voxbox pos="1.3 0.0 0.0" rot="0.0 -90.0 0.0" size="55 12 25" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="straight_2-deep"/>
								</compound>
								<compound pos="22.7 3.3 -2.0" rot="0.0 90.0 0.0">
									<group name="Extension" pos="0.0 -0.4 2.7">
										<voxbox pos="-1.2 0.1 -2.8" rot="0.0 0.0 0.0" size="25 4 1" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
										<voxbox pos="-1.2 0.1 -2.7" rot="0.0 0.0 0.0" size="25 4 55" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="straight_2-deep"/>
										<voxbox pos="-1.2 0.1 2.8" rot="0.0 0.0 0.0" size="25 4 1" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
									</group>
									<voxbox pos="-1.2 0.0 0.0" rot="0.0 90.0 0.0" size="1 12 25" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
									<voxbox pos="-1.2 0.0 5.6" rot="0.0 90.0 0.0" size="1 12 25" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
									<voxbox pos="1.3 0.0 0.0" rot="0.0 -90.0 0.0" size="55 12 25" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="straight_2-deep"/>
								</compound>
								<compound pos="13.8 3.3 -17.1" rot="0.0 90.0 0.0">
									<group name="Extension" pos="0.0 -0.4 2.7">
										<voxbox pos="-1.2 0.1 -2.8" rot="0.0 0.0 0.0" size="25 4 1" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
										<voxbox pos="-1.2 0.1 -2.7" rot="0.0 0.0 0.0" size="25 4 55" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="straight_2-deep"/>
										<voxbox pos="-1.2 0.1 2.8" rot="0.0 0.0 0.0" size="25 4 1" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
									</group>
									<voxbox pos="-1.2 0.0 0.0" rot="0.0 90.0 0.0" size="1 12 25" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
									<voxbox pos="-1.2 0.0 5.6" rot="0.0 90.0 0.0" size="1 12 25" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="end_2-deep"/>
									<voxbox pos="1.3 0.0 0.0" rot="0.0 -90.0 0.0" size="55 12 25" brush="BUILT-IN/brush/window/roof_windows_triangular.vox" object="straight_2-deep"/>
								</compound>
							</group>
							<voxbox name="Crenelation" pos="15.3 0.6 16.8" rot="0.0 90.0 0.0" size="107 4 7" brush="MOD/assets/brush/br_wall_concrete_variants.vox"/>
							<voxbox name="Crenelation" pos="-2.3 0.6 16.8" rot="0.0 0.0 0.0" size="183 4 7" brush="MOD/assets/brush/br_wall_concrete_variants.vox"/>
							<voxbox name="Crenelation" pos="-15.8 0.6 16.8" rot="0.0 0.0 0.0" size="135 4 7" brush="MOD/assets/brush/br_wall_concrete_variants.vox"/>
							<voxbox name="Crenelation" pos="-15.8 0.6 16.8" rot="0.0 90.0 0.0" size="146 4 7" brush="MOD/assets/brush/br_wall_concrete_variants.vox"/>
						</compound>
						<group name="Dividers" pos="0.0 0.4 11.1"/>
						<group name="Horiz. dividers" pos="14.7 7.9 17.6" rot="0.0 0.0 -90.0">
							<group name="Lower" pos="0.3 -29.5 -6.1"/>
							<group name="Upper" pos="-3.2 -29.5 -6.1"/>
						</group>
					</group>
					<group name="Windows" pos="-15.3 8.4 15.6" rot="0.0 0.0 0.0"/>
					<group name="Doors" pos="-15.3 8.4 15.6" rot="0.0 0.0 0.0"/>
					<group name="Floor">
						<voxbox pos="-17.0 0.5 -19.5" rot="0.0 0.0 0.0" size="305 1 348" brush="MOD/assets/brush/br_floor_concrete_tiles.vox" object="Floor_Tiled_7x7"/>
					</group>
					<group name="Holes">
						<voxbox name="Entrance" pos="9.8 0.6 15.8" rot="0.0 180.0 0.0" size="80 54 7" brush="hole"/>
					</group>
					<group name="Interior beams" pos="-1.9 0.6 -2.0">
						<voxbox name="Crossbeam" pos="-15.0 9.4 11.4" rot="-90.0 0.0 0.0" size="302 3 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Crossbeam_01"/>
						<voxbox name="Crossbeam" pos="-15.0 9.4 5.3" rot="-90.0 0.0 0.0" size="302 3 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Crossbeam_01"/>
						<voxbox name="Crossbeam" pos="-15.0 9.4 -0.8" rot="-90.0 0.0 0.0" size="302 3 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Crossbeam_01"/>
						<group pos="-2.8 0.0 -0.0">
							<compound name="Pillar" pos="-0.1 0.0 -0.9" rot="0.0 0.0 0.0">
								<voxbox name="Ornamental" pos="-0.1 0.0 -0.4" rot="0.0 -90.0 0.0" size="8 94 2" brush="MOD/assets/brush/brickwal.vox" object="brickwall" offset="3" color="1 1 1"/>
								<voxbox name="Ornamental" pos="0.4 0.0 0.4" rot="0.0 -180.0 0.0" size="6 94 8" brush="MOD/assets/brush/brickwal.vox" object="brickwall" offset="1" color="1 1 1"/>
								<voxbox name="Ornamental" pos="0.5 0.0 -0.4" rot="0.0 -90.0 0.0" size="8 94 2" brush="MOD/assets/brush/brickwal.vox" object="brickwall" offset="3" color="1 1 1"/>
							</compound>
							<vox pos="0.4 8.4 -0.9" rot="-180.0 -90.0 0.0" file="BUILT-IN/vox/light/wall_globe.vox">
								<light tags="night" pos="0.05 0.7 0.65" rot="90.0 0.0 0.0" color="1 0.7 0.5" scale="2" size="0.4"/>
							</vox>
							<compound pos="-0.1 8.5 -8.8">
								<voxbox name="Crossbeam" pos="0.2 0.0 7.5" rot="-90.0 90.0 0.0" size="157 3 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Crossbeam_01"/>
								<voxbox name="Crossbeam" pos="0.2 0.7 7.5" rot="-90.0 90.0 0.0" size="157 3 2" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Crossbeam_01" offset="0 0 -2"/>
							</compound>
							<compound pos="-0.1 8.5 7.7">
								<voxbox name="Crossbeam" pos="0.2 0.0 9.4" rot="-90.0 90.0 0.0" size="176 3 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Crossbeam_01"/>
								<voxbox name="Crossbeam" pos="0.2 0.7 9.4" rot="-90.0 90.0 0.0" size="176 3 2" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Crossbeam_01" offset="0 0 -2"/>
							</compound>
						</group>
						<voxbox name="Crossbeam" pos="-15.0 9.4 -6.9" rot="-90.0 0.0 0.0" size="302 3 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Crossbeam_01"/>
						<voxbox name="Crossbeam" pos="-15.0 9.4 -13.0" rot="-90.0 0.0 0.0" size="302 3 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Crossbeam_01"/>
					</group>
					<group name="Center office" pos="-3.7 0.6 -2.1" rot="0.0 0.0 0.0">
						<compound name="Back wall" pos="2.8 0.2 3.9">
							<voxbox name="Waterdamaged drywall" pos="3.3 0.0 0.1" rot="0.0 180.0 0.0" size="14 16 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 2"/>
							<voxbox name="Waterdamaged drywall" pos="3.3 1.6 0.1" rot="0.0 180.0 0.0" size="14 18 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 2" offset="0 113"/>
							<voxbox name="Waterdamaged drywall" pos="-2.7 0.0 -0.0" rot="0.0 0.0 0.0" size="46 21 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - Lower edge" offset="69"/>
							<voxbox name="Waterdamaged drywall" pos="-2.7 2.1 0.0" rot="0.0 0.0 0.0" size="46 13 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - Upper edge"/>
							<voxbox name="Waterdamaged drywall" pos="-3.9 0.0 0.0" size="12 16 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 1"/>
							<voxbox name="Waterdamaged drywall" pos="-3.9 1.6 0.0" size="12 18 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 1" offset="0 109"/>
							<voxbox name="Painted wood" pos="-3.9 3.4 0.1" rot="0.0 0.0 -90.0" size="3 72 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 0 2"/>
							<voxbox name="Painted wood" pos="-2.0 3.1 0.1" rot="-180.0 -180.0 0.0" size="3 30 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 62 2"/>
							<voxbox name="Painted wood" pos="1.7 3.1 0.1" rot="-180.0 -180.0 0.0" size="3 30 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 9 2"/>
							<voxbox name="Painted wood" pos="-0.2 3.1 0.1" rot="-180.0 -180.0 0.0" size="3 30 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 -35 2"/>
							<voxbox name="Painted wood" pos="-3.9 0.1 0.1" rot="0.0 0.0 -90.0" size="1 72 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 0 2"/>
							<voxbox name="Painted wood" pos="-2.0 3.4 -0.1" rot="180.0 180.0 0.0" size="3 33 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 62 2"/>
							<voxbox name="Painted wood" pos="-0.2 3.4 -0.1" rot="180.0 180.0 0.0" size="3 33 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 -35 2"/>
							<voxbox name="Painted wood" pos="1.7 3.4 -0.1" rot="180.0 180.0 0.0" size="3 33 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 9 2"/>
							<voxbox name="Drywall" pos="3.3 0.0 -0.1" rot="0.0 180.0 0.0" size="72 34 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="plain drywall"/>
							<voxbox pos="-3.9 1.1 -0.3" rot="0.0 0.0 0.0" size="16 18 5" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="window 16x18"/>
							<voxbox pos="1.7 1.1 -0.3" rot="0.0 0.0 0.0" size="16 18 5" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="window 16x18"/>
						</compound>
						<compound name="Front wall" pos="2.8 0.2 -1.1">
							<voxbox name="Waterdamaged drywall" pos="3.3 0.0 0.1" rot="0.0 180.0 0.0" size="11 16 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 2"/>
							<voxbox name="Waterdamaged drywall" pos="3.3 1.6 0.1" rot="0.0 180.0 0.0" size="11 18 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 2" offset="0 113"/>
							<voxbox name="Waterdamaged drywall" pos="-2.1 0.0 -0.0" rot="0.0 0.0 0.0" size="43 21 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - Lower edge" offset="69"/>
							<voxbox name="Waterdamaged drywall" pos="-2.1 2.1 0.0" rot="0.0 0.0 0.0" size="43 13 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - Upper edge" offset="-16"/>
							<voxbox name="Waterdamaged drywall" pos="-3.4 0.0 0.0" size="13 16 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 1"/>
							<voxbox name="Waterdamaged drywall" pos="-3.4 1.6 0.0" size="13 18 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 1" offset="0 109"/>
							<voxbox name="Painted wood" pos="3.3 3.4 0.0" rot="0.0 180.0 -90.0" size="3 67 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 0 2"/>
							<voxbox name="Painted wood" pos="3.3 0.1 0.0" rot="0.0 180.0 -90.0" size="1 67 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 0 2"/>
							<voxbox name="Painted wood" pos="-2.1 3.1 -0.1" rot="-180.0 -180.0 0.0" size="3 30 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 34 2"/>
							<voxbox name="Painted wood" pos="-3.1 3.1 -0.1" rot="-180.0 -180.0 0.0" size="3 30 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 25 2"/>
							<voxbox name="Painted wood" pos="-0.2 3.1 -0.1" rot="-180.0 -180.0 0.0" size="3 30 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 4 2"/>
							<voxbox name="Painted wood" pos="1.7 3.1 -0.1" rot="-180.0 -180.0 0.0" size="3 30 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 -52 2"/>
							<voxbox name="Painted wood" pos="1.7 3.4 0.1" rot="180.0 180.0 0.0" size="3 33 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 -52 2"/>
							<voxbox name="Painted wood" pos="-0.2 3.4 0.1" rot="180.0 180.0 0.0" size="3 33 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 4 2"/>
							<voxbox name="Painted wood" pos="-2.1 3.4 0.1" rot="180.0 180.0 0.0" size="3 33 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 34 2"/>
							<voxbox name="Painted wood" pos="-3.1 3.4 0.1" rot="180.0 180.0 0.0" size="3 33 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 25 2"/>
							<voxbox name="Drywall" pos="3.3 0.0 0.3" rot="0.0 180.0 0.0" size="67 34 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="plain drywall"/>
							<voxbox pos="-2.1 1.1 -0.1" rot="0.0 0.0 0.0" size="16 18 5" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="window 16x18"/>
							<voxbox pos="1.7 1.1 -0.1" rot="0.0 0.0 0.0" size="16 18 5" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="window 16x18"/>
						</compound>
						<compound name="Roof" pos="3.1 3.6 2.8" rot="-90.0 0.0 0.0">
							<voxbox name="Waterdamaged drywall" pos="3.5 -1.5 0.1" rot="0.0 180.0 0.0" size="12 38 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 2"/>
							<voxbox name="Waterdamaged drywall" pos="3.5 2.3 0.1" rot="0.0 -180.0 0.0" size="12 19 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 2" offset="0 112"/>
							<voxbox name="Waterdamaged drywall" pos="-3.4 -1.5 0.0" rot="0.0 0.0 0.0" size="57 23 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - Lower edge" offset="69"/>
							<voxbox name="Waterdamaged drywall" pos="-3.7 2.9 0.0" rot="0.0 0.0 0.0" size="60 13 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - Upper edge" offset="-16"/>
							<voxbox name="Waterdamaged drywall" pos="-3.4 0.8 0.0" rot="0.0 0.0 0.0" size="57 21 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="plain drywall"/>
							<voxbox name="Waterdamaged drywall" pos="-4.7 -1.5 0.0" size="13 47 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 1"/>
						</compound>
						<compound name="Sidewall" pos="6.3 0.2 0.5" rot="0.0 -90.0 0.0">
							<voxbox name="Waterdamaged drywall" pos="3.3 0.0 0.1" rot="0.0 180.0 0.0" size="14 16 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 2"/>
							<voxbox name="Waterdamaged drywall" pos="3.3 1.6 0.1" rot="0.0 180.0 0.0" size="14 18 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 2" offset="0 113"/>
							<voxbox name="Waterdamaged drywall" pos="-0.4 0.0 -0.0" rot="0.0 0.0 0.0" size="23 21 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - Lower edge" offset="69"/>
							<voxbox name="Waterdamaged drywall" pos="-0.4 2.1 0.0" rot="0.0 0.0 0.0" size="23 13 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - Upper edge" offset="-16"/>
							<voxbox name="Waterdamaged drywall" pos="-1.4 0.0 0.0" size="10 16 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 1"/>
							<voxbox name="Waterdamaged drywall" pos="-1.4 1.6 0.0" size="10 18 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 1" offset="0 109"/>
							<voxbox name="Painted wood" pos="3.3 3.4 0.0" rot="0.0 180.0 -90.0" size="3 47 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 0 2"/>
							<voxbox name="Painted wood" pos="3.3 0.1 0.0" rot="0.0 180.0 -90.0" size="1 47 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 0 2"/>
							<voxbox name="Painted wood" pos="1.7 3.1 -0.1" rot="-180.0 -180.0 0.0" size="3 30 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 62 2"/>
							<voxbox name="Painted wood" pos="0.5 3.1 -0.1" rot="-180.0 -180.0 0.0" size="3 30 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 -36 2"/>
							<voxbox name="Painted wood" pos="0.5 3.4 0.1" rot="180.0 180.0 0.0" size="3 33 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 -36 2"/>
							<voxbox name="Painted wood" pos="1.7 3.4 0.1" rot="180.0 180.0 0.0" size="3 33 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 62 2"/>
							<voxbox name="Drywall" pos="-1.3 0.0 0.2" rot="0.0 0.0 0.0" size="45 34 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="plain drywall"/>
							<voxbox pos="1.7 1.1 -0.1" rot="0.0 0.0 0.0" size="16 18 5" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="window 16x18"/>
							<voxbox pos="-1.4 1.1 -0.1" rot="0.0 0.0 0.0" size="16 18 5" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="window 16x18"/>
							<voxbox name="Painted wood" pos="-1.8 0.0 0.2" rot="0.0 90.0 0.0" size="4 34 4" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood bright 4x4" offset="0 34"/>
							<voxbox name="Painted wood" pos="3.7 0.0 -0.2" rot="0.0 -90.0 0.0" size="4 34 4" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood bright 4x4"/>
						</compound>
						<compound name="Sidewall" pos="-1.2 0.2 0.5" rot="0.0 -90.0 0.0">
							<voxbox name="Waterdamaged drywall" pos="3.3 0.0 0.1" rot="0.0 180.0 0.0" size="14 16 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 2"/>
							<voxbox name="Waterdamaged drywall" pos="3.3 1.6 0.1" rot="0.0 180.0 0.0" size="14 18 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 2" offset="0 113"/>
							<voxbox name="Waterdamaged drywall" pos="0.5 0.0 0.0" rot="0.0 0.0 0.0" size="14 21 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - Lower edge" offset="69"/>
							<voxbox name="Waterdamaged drywall" pos="0.5 2.1 0.0" rot="0.0 0.0 0.0" size="14 13 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - Upper edge" offset="-16"/>
							<voxbox name="Waterdamaged drywall" pos="-0.9 0.0 0.0" rot="0.0 0.0 0.0" size="14 16 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 1" offset="-1"/>
							<voxbox name="Waterdamaged drywall" pos="-0.9 1.6 0.0" rot="0.0 0.0 0.0" size="14 18 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Medium - side 1" offset="-1 109"/>
							<voxbox name="Painted wood" pos="-0.9 3.4 0.1" rot="0.0 0.0 -90.0" size="3 42 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 0 2"/>
							<voxbox name="Painted wood" pos="-0.9 0.1 0.1" rot="0.0 0.0 -90.0" size="1 42 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 0 2"/>
							<voxbox name="Painted wood" pos="2.1 3.1 0.1" rot="-180.0 -180.0 0.0" size="3 30 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 -62 2"/>
							<voxbox name="Painted wood" pos="0.4 3.1 0.1" rot="-180.0 -180.0 0.0" size="3 30 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 36 2"/>
							<voxbox name="Painted wood" pos="0.4 3.4 -0.1" rot="180.0 180.0 0.0" size="3 33 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 36 2"/>
							<voxbox name="Painted wood" pos="2.1 3.4 -0.1" rot="180.0 180.0 0.0" size="3 33 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 -62 2"/>
							<voxbox name="Drywall" pos="-1.3 0.0 -0.2" rot="0.0 0.0 0.0" size="45 34 1" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="plain drywall"/>
							<voxbox name="Painted wood" pos="3.7 0.0 0.3" rot="0.0 180.0 0.0" size="4 34 4" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood 7x7" offset="0 34"/>
						</compound>
						<compound pos="2.5 -0.1 1.4" rot="0.0 0.0 0.0">
							<voxbox name="Black wood" pos="-3.8 0.3 -1.8" rot="90.0 0.0 0.0" size="3 44 2" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood dark 4x4"/>
							<voxbox name="Black wood" pos="3.5 0.3 -2.5" rot="90.0 0.0 0.0" size="3 51 2" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood dark 4x4"/>
							<voxbox name="Black wood" pos="-3.5 0.3 2.6" rot="90.0 90.0 0.0" size="3 70 2" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood dark 4x4"/>
							<voxbox name="Black wood" pos="-3.1 0.3 -2.2" rot="90.0 90.0 0.0" size="3 66 2" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="Painted wood dark 4x4"/>
							<voxbox name="Wood" pos="-2.8 0.3 -2.2" rot="90.0 0.0 0.0" size="3 45 2" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="wood 4x4"/>
							<voxbox name="Wood" pos="-1.5 0.3 -2.2" rot="90.0 0.0 0.0" size="3 45 2" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="wood 4x4"/>
							<voxbox name="Wood" pos="-0.2 0.3 -2.2" rot="90.0 0.0 0.0" size="3 45 2" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="wood 4x4"/>
							<voxbox name="Wood" pos="1.1 0.3 -2.2" rot="90.0 0.0 0.0" size="3 45 2" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="wood 4x4"/>
							<voxbox name="Wood" pos="2.4 0.3 -2.2" rot="90.0 0.0 0.0" size="3 45 2" brush="MOD/assets/brush/waterdamaged_drywall.vox" object="wood 4x4"/>
							<voxbox pos="-3.8 0.3 -2.4" rot="0.0 0.0 0.0" size="75 1 49" brush="MOD/assets/brush/br_floor_tiled_small.vox"/>
						</compound>
						<group name="Door" pos="6.4 1.3 1.1" rot="0.0 -90.0 0.0" prop0="texture=18 0.66" prop1="blendtexture=7 0.3">
							<instance pos="2.8 -1.1 3.0" rot="0.0 90.0 0.0" file="BUILT-IN/prefab/door/outer_metal_gray_left.xml"/>
						</group>
						<group name="light" pos="3.1 3.0 1.4" rot="0.0 0.0 0.0">
							<group name="instance=MOD/assets/prefab\orange_tube_light.xml" pos="1.10001 0.6 -0.1" rot="0.0 0.0 0.0">
								<compound pos="-1.1 -0.6 0.1">
									<vox pos="-1.0 0.6 0.1" rot="-180.0 90.0 0.0" texture="12 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
									<vox pos="1.0 0.6 0.0" rot="-180.0 -90.0 0.0" texture="12 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
									<voxbox name="Light_Tube" tags="nocull" pos="-1.0 0.1 0.1" rot="0.0 90.0 -90.0" size="1 1 20" material="glass" color="0.764 0.819 1.0" pbr="0 0 0 6">
										<light name="Area_01" pos="0.05 0.05 1.0" rot="0.0 0.0 -90.0" type="capsule" color="0.764 0.819 1.0" scale="8" size="2 .05"/>
									</voxbox>
								</compound>
							</group>
						</group>
					</group>
					<group name="Pallet racks" pos="0.0 0.6 4.7">
						<group name="Section" pos="-11.0 0.0 -5.4">
							<compound pos="5.1 0.0 0.0">
								<group name="Vertical" pos="0.0 0.0 2.2">
									<voxbox pos="-0.3 0.1 -0.3" size="7 40 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
									<voxbox pos="-0.3 4.1 -0.3" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
									<voxbox pos="-0.6 0.0 -0.6" size="13 2 13" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateB_01"/>
								</group>
								<group name="Vertical" pos="0.0 0.0 -2.3" rot="0.0 0.0 0.0">
									<voxbox pos="-0.3 0.1 -0.3" size="7 40 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
									<voxbox pos="-0.3 4.1 -0.3" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
									<voxbox pos="-0.6 0.0 -0.6" size="13 2 13" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateB_01"/>
								</group>
								<voxbox pos="0.4 4.8 -1.9" rot="0.0 -90.0 -90.0" size="7 38 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							</compound>
							<compound pos="-5.2 0.0 0.0">
								<group name="Vertical" pos="0.0 0.0 2.2">
									<voxbox pos="-0.3 0.1 -0.3" size="7 40 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
									<voxbox pos="-0.6 0.0 -0.6" size="13 2 13" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateB_01"/>
									<voxbox pos="-0.3 4.1 -0.3" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
								</group>
								<group name="Vertical" pos="0.0 0.0 -2.3" rot="0.0 0.0 0.0">
									<voxbox pos="-0.3 0.1 -0.3" size="7 40 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
									<voxbox pos="-0.6 0.0 -0.6" size="13 2 13" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateB_01"/>
									<voxbox pos="-0.3 4.1 -0.3" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
								</group>
								<voxbox pos="0.4 4.8 -1.9" rot="0.0 -90.0 -90.0" size="7 38 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							</compound>
							<group name="Horizontal" pos="-2.9 4.1 2.2">
								<voxbox pos="-1.9 0.7 -0.3" rot="0.0 0.0 -90.0" size="7 96 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<voxbox pos="-1.9 0.7 -4.8" rot="0.0 0.0 -90.0" size="7 96 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<voxbox pos="2.6 0.7 -4.1" rot="0.0 -90.0 -90.0" size="7 38 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							</group>
						</group>
						<group name="Section" pos="-0.7 0.0 -5.4">
							<compound pos="4.3 0.0 0.0">
								<group name="Vertical" pos="0.0 0.0 2.2">
									<voxbox pos="-0.3 0.1 -0.3" size="7 40 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
									<voxbox pos="-0.3 4.1 -0.3" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
									<voxbox pos="-0.6 0.0 -0.6" size="13 2 13" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateB_01"/>
								</group>
								<group name="Vertical" pos="0.0 0.0 -2.3" rot="0.0 0.0 0.0">
									<voxbox pos="-0.3 0.1 -0.3" size="7 40 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
									<voxbox pos="-0.3 4.1 -0.3" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
									<voxbox pos="-0.6 0.0 -0.6" size="13 2 13" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateB_01"/>
								</group>
								<voxbox pos="0.4 4.8 -1.9" rot="0.0 -90.0 -90.0" size="7 38 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							</compound>
							<group name="Horizontal" pos="-2.9 4.1 2.2">
								<voxbox pos="-1.9 0.7 -0.3" rot="0.0 0.0 -90.0" size="7 88 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<voxbox pos="3.2 0.7 -4.1" rot="0.0 -90.0 -90.0" size="7 38 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<voxbox pos="-0.6 0.7 -4.8" rot="0.0 0.0 -90.0" size="7 75 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01">
									<voxbox pos="1.0 -0.1 1.0" rot="0.0 180.0 0.0" size="13 2 13" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateB_01"/>
									<voxbox pos="0.8 -0.1 0.0" rot="90.0 -180.0 0.0" size="9 1 8" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateC_01"/>
									<voxbox pos="0.8 -0.0 0.9" rot="90.0 180.0 0.0" size="9 1 10" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateC_01"/>
								</voxbox>
								<voxbox pos="-1.9 0.7 -4.8" rot="0.0 0.0 -90.0" size="7 3 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01">
									<voxbox pos="1.0 0.4 -0.3" rot="180.0 180.0 0.0" size="13 2 13" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateB_01"/>
								</voxbox>
								<voxbox pos="-1.9 0.7 -3.7" rot="0.0 0.0 -90.0" size="7 44 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							</group>
						</group>
						<group name="Section" pos="-0.7 0.0 -20.8">
							<compound pos="1.9 0.0 -2.3">
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									<voxbox pos="-0.3 0.1 -0.3" size="7 40 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
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							</compound>
							<group name="Horizontal" pos="-2.9 4.1 2.2">
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								<voxbox pos="-1.9 0.7 -4.8" rot="0.0 0.0 -90.0" size="7 133 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<voxbox pos="5.2 0.7 -4.1" rot="0.0 -90.0 -90.0" size="7 38 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							</group>
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									<voxbox pos="-0.6 0.0 -0.6" size="13 2 13" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateB_01"/>
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								</group>
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									<voxbox pos="-0.3 4.1 -0.3" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
									<voxbox pos="-0.6 0.0 -0.6" size="13 2 13" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateB_01"/>
								</group>
								<voxbox pos="0.4 4.8 -1.9" rot="0.0 -90.0 -90.0" size="7 38 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
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								<voxbox pos="-1.9 0.7 -0.3" rot="0.0 0.0 -90.0" size="7 96 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<voxbox pos="-1.9 0.7 -4.8" rot="0.0 0.0 -90.0" size="7 96 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
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						</group>
						<group name="Section" pos="10.4 0.0 -17.9" rot="0.0 90.0 0.0">
							<compound pos="-1.1 0.0 0.0">
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								<voxbox pos="-1.4 4.8 -1.9" rot="0.0 -90.0 -90.0" size="7 38 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<voxbox pos="-1.4 4.8 1.9" rot="0.0 0.0 -90.0" size="7 73 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
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								<voxbox pos="0.4 4.8 -1.9" rot="0.0 -90.0 -90.0" size="7 38 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							</compound>
							<group name="Horizontal" pos="-2.9 4.1 2.2">
								<voxbox pos="3.9 0.7 -4.1" rot="0.0 -90.0 -90.0" size="7 38 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<voxbox pos="0.4 0.7 -4.8" rot="0.0 0.0 -90.0" size="7 73 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							</group>
						</group>
						<group name="Section" pos="-4.5 0.0 7.5">
							<compound pos="5.1 0.0 0.0">
								<group name="Vertical" pos="0.0 0.0 2.2">
									<voxbox pos="-0.3 0.1 -0.3" size="7 40 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
									<voxbox pos="-0.3 4.1 -0.3" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
									<voxbox pos="-0.6 0.0 -0.6" size="13 2 13" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateB_01"/>
								</group>
								<group name="Vertical" pos="0.0 0.0 -2.3" rot="0.0 0.0 0.0">
									<voxbox pos="-0.3 0.1 -0.3" size="7 40 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
									<voxbox pos="-0.3 4.1 -0.3" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
									<voxbox pos="-0.6 0.0 -0.6" size="13 2 13" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateB_01"/>
								</group>
								<voxbox pos="0.4 4.8 -1.9" rot="0.0 -90.0 -90.0" size="7 38 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							</compound>
							<group name="Horizontal" pos="-2.9 4.1 2.2">
								<voxbox pos="1.9 0.7 -0.3" rot="0.0 0.0 -90.0" size="7 58 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<voxbox pos="1.9 0.7 -4.8" rot="0.0 0.0 -90.0" size="7 58 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							</group>
							<group name="Top plates" pos="2.7 4.8 -14.3">
								<voxbox name="plate" pos="-4.0 0.0 11.8" rot="0.0 0.0 0.0" size="67 1 50" brush="MOD/assets/brush/metal_supports.vox" object="plate"/>
								<voxbox name="plate" pos="-9.5 0.0 11.8" rot="0.0 0.0 0.0" size="54 1 50" brush="MOD/assets/brush/metal_supports.vox" object="plate"/>
								<voxbox name="plate" pos="-14.9 0.0 12.1" rot="0.0 0.0 0.0" size="53 1 47" brush="MOD/assets/brush/metal_supports.vox" object="plate"/>
								<voxbox name="plate" pos="-14.9 0.0 3.7" rot="0.0 0.0 0.0" size="53 1 83" brush="MOD/assets/brush/metal_supports.vox" object="plate"/>
								<voxbox name="plate" pos="-14.9 0.0 -0.8" rot="0.0 0.0 0.0" size="53 1 44" brush="MOD/assets/brush/metal_supports.vox" object="plate"/>
								<voxbox name="plate" pos="-14.9 0.0 -11.4" rot="0.0 0.0 0.0" size="53 1 105" brush="MOD/assets/brush/metal_supports.vox" object="plate"/>
								<voxbox name="plate" pos="-14.9 0.0 -16.7" rot="0.0 0.0 0.0" size="108 1 52" brush="MOD/assets/brush/metal_supports.vox" object="plate"/>
								<voxbox name="plate" pos="-4.0 0.0 -16.7" rot="0.0 0.0 0.0" size="136 1 52" brush="MOD/assets/brush/metal_supports.vox" object="plate"/>
								<voxbox name="plate" pos="9.7 0.0 -16.7" rot="0.0 0.0 0.0" size="53 1 49" brush="MOD/assets/brush/metal_supports.vox" object="plate"/>
								<voxbox name="plate" pos="9.7 0.0 -11.7" rot="0.0 0.0 0.0" size="53 1 37" brush="MOD/assets/brush/metal_supports.vox" object="plate"/>
								<voxbox name="plate" pos="-9.5 0.0 -1.1" rot="0.0 0.0 0.0" size="59 1 50" brush="MOD/assets/brush/metal_supports.vox" object="plate"/>
								<voxbox name="plate" pos="-3.5 0.0 -0.2" rot="0.0 0.0 0.0" size="12 1 41" brush="MOD/assets/brush/metal_supports.vox" object="plate"/>
								<voxbox name="plate" pos="-2.2 0.0 -1.1" rot="0.0 0.0 0.0" size="79 1 50" brush="MOD/assets/brush/metal_supports.vox" object="plate"/>
							</group>
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						<group name="Section" pos="-13.9 0.0 2.0" rot="0.0 90.0 0.0">
							<group name="Horizontal" pos="-2.9 4.1 2.2">
								<voxbox pos="0.0 0.7 -0.3" rot="0.0 0.0 -90.0" size="7 77 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<voxbox pos="0.0 0.7 -4.8" rot="0.0 0.0 -90.0" size="7 77 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							</group>
						</group>
						<group name="Section" pos="-13.9 0.0 -10.9" rot="0.0 90.0 0.0">
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								<voxbox pos="0.0 0.7 -0.3" rot="0.0 0.0 -90.0" size="7 102 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<voxbox pos="0.0 0.7 -4.8" rot="0.0 0.0 -90.0" size="7 102 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							</group>
							<compound pos="2.2 0.0 -2.3">
								<group name="Vertical" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
									<voxbox pos="-0.3 0.1 -0.3" size="7 40 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
									<voxbox pos="-0.6 0.0 -0.6" size="13 2 13" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateB_01"/>
									<voxbox pos="-0.3 4.1 -0.3" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
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							</compound>
						</group>
					</group>
					<group name="Lights">
						<group name="interior_lights" pos="-3.1 4.2 -2.0">
							<group name="instance=MOD/assets/prefab\warehouse_cool_tube_light.xml" pos="7.4 4.9 8.2" rot="0.0 90.0 0.0">
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									<group name="cables" pos="0.0 -1.0 0.0" rot="0.0 0.0 0.0">
										<rope name="light_cable" pos="0.05 1.0 0.55" rot="0.0 0.0 0.0" size="0.1" color="0.05 0.05 0.05" strength="-1">
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											<location pos="0.0 -2.0 0.0" rot="0.0 0.0 0.0"/>
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										<rope name="light_cable" pos="0.05 1.0 -0.55" rot="0.0 0.0 0.0" size="0.1" color="0.05 0.05 0.05" strength="-1">
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											<location pos="0.0 -2.0 0.0" rot="0.0 0.0 0.0"/>
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									</group>
									<compound name="strip_light" pos="0.0 -2.0 0.0" rot="0.0 0.0 0.0" density="0.5" prop="true">
										<vox name="light_attachments" pos="0.0 -0.1 0.0" rot="0.0 0.0 0.0" texture="19 0.5" blendtexture="3 0.5" prop="true" file="MOD/assets/vox/light_fittings.vox" object="light_attachments">
											<voxbox name="cave_strip_light" tags="nocull" pos="0.0 0.0 1.0" rot="-180.0 0.0 0.0" prop="true" size="1 1 20" material="glass" color="1.0 0.894 0.807" pbr="0 0 0 8">
												<light name="capsule_strip" pos="0.05 0.05 1.0" rot="0.0 0.0 0.0" type="capsule" color="1.0 0.894 0.807" scale="3" size="1.9 .05" unshadowed="0.15" glare="0.15"/>
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										</vox>
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								</vox>
							</group>
							<group name="instance=MOD/assets/prefab\warehouse_cool_tube_light.xml" pos="7.4 4.9 -9.8" rot="0.0 90.0 0.0">
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									<group name="cables" pos="0.0 -1.0 0.0" rot="0.0 0.0 0.0">
										<rope name="light_cable" pos="0.05 1.0 0.55" rot="0.0 0.0 0.0" size="0.1" color="0.05 0.05 0.05" strength="-1">
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											<location pos="0.0 -2.0 0.0" rot="0.0 0.0 0.0"/>
										</rope>
										<rope name="light_cable" pos="0.05 1.0 -0.55" rot="0.0 0.0 0.0" size="0.1" color="0.05 0.05 0.05" strength="-1">
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									</group>
									<compound name="strip_light" pos="0.0 -2.0 0.0" rot="0.0 0.0 0.0" density="0.5" prop="true">
										<vox name="light_attachments" pos="0.0 -0.1 0.0" rot="0.0 0.0 0.0" texture="19 0.5" blendtexture="3 0.5" prop="true" file="MOD/assets/vox/light_fittings.vox" object="light_attachments">
											<voxbox name="cave_strip_light" tags="nocull" pos="0.0 0.0 1.0" rot="-180.0 0.0 0.0" prop="true" size="1 1 20" material="glass" color="1.0 0.894 0.807" pbr="0 0 0 8">
												<light name="capsule_strip" pos="0.05 0.05 1.0" rot="0.0 0.0 0.0" type="capsule" color="1.0 0.894 0.807" scale="5" size="1.9 .05" unshadowed="0.15" glare="0.15"/>
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								</vox>
							</group>
							<group pos="-8.2 -0.1 -14.1" rot="0.0 0.0 0.0">
								<vox name="ceiling_attachments" pos="0.0 1.2 0.1" rot="0.0 90.0 0.0" texture="19 0.5" blendtexture="3 0.5" file="MOD/assets/vox/light_fittings.vox" object="ceiling_attachments">
									<group name="cables" pos="0.0 -1.0 0.0" rot="0.0 0.0 0.0">
										<rope name="light_cable" pos="0.05 1.0 0.55" rot="0.0 0.0 0.0" size="0.1" color="0.05 0.05 0.05" strength="-1">
											<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
											<location pos="0.0 -0.9 0.0" rot="0.0 0.0 0.0"/>
										</rope>
										<rope name="light_cable" pos="0.05 1.0 -0.55" rot="0.0 0.0 0.0" size="0.1" color="0.05 0.05 0.05" strength="-1">
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											<location pos="0.0 -0.9 0.0" rot="0.0 0.0 0.0"/>
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									</group>
									<compound name="tube_light" pos="0.0 -0.9 0.0" rot="0.0 0.0 0.0" density="0.5" prop="true">
										<vox name="light_attachments" pos="0.0 -0.1 0.0" rot="0.0 0.0 0.0" texture="19 0.5" blendtexture="3 0.5" prop="true" file="MOD/assets/vox/light_fittings.vox" object="light_attachments">
											<voxbox name="cave_strip_light" tags="nocull" pos="0.0 0.0 1.0" rot="-180.0 0.0 0.0" prop="true" size="1 1 20" material="glass" color="1.0 0.6 0.3" pbr="0 0 0 6">
												<light name="capsule_strip" pos="0.05 0.05 1.0" rot="0.0 0.0 0.0" type="capsule" color="1.0 0.6 0.3" scale="5" size="1.9 .05" unshadowed="0.15" glare="0.15"/>
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										</vox>
									</compound>
								</vox>
							</group>
							<instance pos="-6.1 4.9 8.2" rot="0.0 90.0 0.0" file="MOD/assets/prefab\warehouse_cool_tube_light.xml"/>
							<instance pos="-6.6 4.9 -9.8" rot="0.0 90.0 0.0" file="MOD/assets/prefab\warehouse_cool_tube_light.xml"/>
							<instance pos="0.5 -0.1 14.1" rot="0.0 0.0 0.0" file="MOD/assets/prefab\warehouse_warm_tube_light.xml"/>
							<instance pos="-10.8 -0.1 8.0" rot="0.0 0.0 0.0" file="MOD/assets/prefab\warehouse_warm_tube_light.xml"/>
							<instance pos="-5.7 -0.1 1.2" rot="0.0 0.0 0.0" file="MOD/assets/prefab\warehouse_warm_tube_light.xml"/>
							<vox name="small_downlighter_5000k" tags="nocull" pos="11.4 3.5 0.5" rot="90.0 0.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="WallLight_5000k">
								<light name="area_light" tags="night" pos="0.05 0.25 0.1" type="area" color="1.0 0.894 0.807" scale="15" size="0.3 0.1" glare="0.15"/>
							</vox>
							<compound name="spotlight" pos="16.0 1.5 8.3" rot="0.0 90.0 0.0">
								<vox pos="0.1 0.0 -0.4" rot="0.0 -180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Spotlight_Bracket_Long"/>
								<group name="instance=MOD/assets/prefab/small_downlighter_5000k.xml" pos="0.05 0.2 -0.95" rot="0.0 -180.0 0.0">
									<vox name="small_downlighter_5000k" tags="nocull" pos="0.05 -0.1 0.25" rot="90.0 180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="WallLight_5000k">
										<light name="area_light" pos="0.05 0.25 0.1" type="area" color="1.0 0.894 0.807" scale="5" size="0.3 0.1"/>
									</vox>
								</group>
							</compound>
							<compound name="spotlight" pos="15.9 1.5 -0.9" rot="0.0 90.0 0.0">
								<vox pos="0.1 0.0 -0.4" rot="0.0 -180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Spotlight_Bracket_Long"/>
								<group name="instance=MOD/assets/prefab/small_downlighter_5000k.xml" pos="0.05 0.2 -0.95" rot="0.0 -180.0 0.0">
									<vox name="small_downlighter_5000k" tags="nocull" pos="0.05 -0.1 0.25" rot="90.0 180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="WallLight_5000k">
										<light name="area_light" pos="0.05 0.25 0.1" type="area" color="1.0 0.894 0.807" scale="5" size="0.3 0.1"/>
									</vox>
								</group>
							</compound>
						</group>
						<group name="exterior_lights">
							<compound name="spotlight" pos="-10.8 5.1 16.3" rot="0.0 -180.0 0.0">
								<vox pos="0.1 0.0 0.1" rot="0.0 -180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Spotlight_Bracket"/>
								<group name="instance=MOD/assets/prefab/small_downlighter_5000k.xml" pos="0.05 0.2 -0.15" rot="0.0 -180.0 0.0">
									<vox name="small_downlighter_5000k" tags="nocull" pos="0.05 -0.1 0.25" rot="90.0 180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="WallLight_5000k">
										<light name="area_light" tags="night" pos="0.05 0.25 0.1" type="area" color="1.0 0.756 0.552" scale="5" size="0.3 0.1"/>
									</vox>
								</group>
							</compound>
							<compound name="spotlight" pos="14.5 5.1 9.2" rot="0.0 -90.0 0.0">
								<vox pos="0.1 0.0 0.1" rot="0.0 -180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Spotlight_Bracket"/>
								<group name="instance=MOD/assets/prefab/small_downlighter_5000k.xml" pos="0.05 0.2 -0.15" rot="0.0 -180.0 0.0">
									<vox name="small_downlighter_5000k" tags="nocull" pos="0.05 -0.1 0.25" rot="90.0 180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="WallLight_5000k">
										<light name="area_light" tags="night" pos="0.05 0.25 0.1" type="area" color="1.0 0.756 0.552" scale="5" size="0.3 0.1"/>
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						<voxbox name="gutter" pos="4.69999 0.60002 0.3" rot="0.0 270.0 90.0" texture="17 0.75" size="79 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
						<voxbox name="gutter" pos="4.09999 9.10002 0.3" rot="90.0 180.0 0.0" texture="17 0.75" size="80 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
						<voxbox name="gutter" pos="-3.9 0.00003 0.29999" rot="-90.0 0.0 0.0" texture="17 0.75" size="80 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
						<voxbox name="gutter" pos="-4.50001 0.00003 0.29999" rot="-90.0 0.0 0.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner"/>
						<voxbox name="gutter" pos="-4.49999 8.49999 0.29999" rot="0.0 90.0 -90.0" texture="17 0.75" size="79 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
					</group>
				</compound>
				<group name="pipes"/>
				<group name="pump_station_stairwell" pos="6.8 0.5 -1.4" rot="0.0 0.0 0.0" prop0="texture=13 0.75" prop1="blendtexture=3 0.5">
					<group name="platform_girder_supports" pos="1.8 -15.3 8.8">
						<compound name="girder_support" pos="-0.4 -0.2 -7.3">
							<vox name="platform_girder_cap" pos="0.1 15.6 6.8" rot="180.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmallPlateB_01"/>
							<voxbox name="platform_rail" pos="0.4 8.5 7.2" rot="0.0 180.0 0.0" size="7 70 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
							<vox name="platform_girder_junction" pos="0.1 8.5 6.8" rot="180.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmallJunction_01"/>
							<voxbox name="platform_rail" pos="0.4 8.5 6.5" rot="90.0 180.0 0.0" size="7 132 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
							<voxbox name="platform_rail" pos="0.4 -1.6 7.2" rot="0.0 -180.0 0.0" size="7 94 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
							<vox name="platform_girder_junction" pos="0.1 8.5 -7.1" rot="180.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmallJunction_01"/>
							<voxbox name="platform_rail" pos="0.4 0.0 -6.7" rot="0.0 180.0 0.0" size="7 78 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
							<vox name="platform_girder_junction" pos="0.1 9.2 -4.9" rot="180.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmallJunction_01"/>
							<vox name="platform_girder_cap" pos="0.1 9.3 -4.9" rot="180.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmallPlateB_01"/>
						</compound>
						<group name="solar_panel_rig" pos="3.4 -0.2 3.2" rot="0.0 -30.0 0.0">
							<compound name="solar_panel_frame" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
								<voxbox name="platform_rail" pos="0.4 10.7 3.8" rot="90.0 -180.0 0.0" size="7 76 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<vox name="platform_girder_junction" pos="0.1 10.7 4.1" rot="180.0 -90.0 0.0" file="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
								<voxbox name="platform_rail" pos="0.4 -1.6 4.5" rot="0.0 180.0 0.0" size="7 116 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<vox name="platform_girder_junction" pos="0.1 10.7 -4.2" rot="180.0 -90.0 0.0" file="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
								<voxbox name="platform_rail" pos="0.4 -1.4 -3.8" rot="0.0 -180.0 0.0" size="7 114 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							</compound>
						</group>
						<group name="solar_panel_rig" pos="7.9 -4.3 -1.5" rot="0.0 -20.0 0.0">
							<compound name="solar_panel_frame" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
								<voxbox name="platform_rail" pos="0.4 10.7 3.8" rot="90.0 -180.0 0.0" size="7 76 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<vox name="platform_girder_junction" pos="0.1 10.7 4.1" rot="180.0 -90.0 0.0" file="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
								<voxbox name="platform_rail" pos="0.4 2.6 4.5" rot="0.0 180.0 0.0" size="7 74 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<vox name="platform_girder_junction" pos="0.1 10.7 -4.2" rot="180.0 -90.0 0.0" file="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
								<voxbox name="platform_rail" pos="0.4 2.7 -3.8" rot="0.0 -180.0 0.0" size="7 73 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							</compound>
						</group>
						<voxbox name="platform_rail" pos="8.3 -1.6 -1.5" rot="0.0 -180.0 0.0" size="7 43 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
						<voxbox name="platform_rail" pos="1.7 -1.6 -1.5" rot="0.0 -180.0 0.0" size="7 43 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
						<voxbox name="platform_rail" pos="3.7 -1.6 -13.7" rot="0.0 -180.0 0.0" size="7 43 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
						<voxbox name="platform_rail" pos="8.3 -1.6 -13.7" rot="0.0 -180.0 0.0" size="7 43 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
						<voxbox name="platform_rail" pos="11.3 -1.6 -11.8" rot="0.0 -180.0 0.0" size="7 37 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
						<voxbox name="platform_rail" pos="11.3 -1.6 -9.8" rot="0.0 -180.0 0.0" size="7 37 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
					</group>
					<compound name="pump_platform" pos="-9.6 8.9 -2.2" rot="0.0 90.0 0.0">
						<vox name="platform_rail_corner" pos="1.0 -0.2 -1.0" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<vox name="platform_rail_corner" pos="-0.0 -0.2 0.5" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<vox name="platform_rail_corner" pos="1.0 -0.2 0.5" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="0.2 -0.2 -1.1" rot="0.0 0.0 0.0" size="6 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="-0.1 -0.2 0.3" rot="0.0 90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="1.1 -0.2 -0.8" rot="0.0 -90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform" pos="0.2 -0.1 -0.8" rot="0.0 0.0 0.0" size="6 1 11" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<vox name="platform_rail_corner" pos="-0.0 -0.2 -1.0" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="0.8 -0.2 0.6" rot="0.0 -180.0 0.0" size="6 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="1.0 -0.9 0.4" rot="0.0 -90.0 0.0" size="1 7 12" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="1.0 -0.9 -1.0" rot="0.0 -90.0 0.0" size="1 7 12" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="1.0 -0.9 0.4" rot="0.0 -90.0 0.0" size="1 7 12" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="1.0 -0.9 -1.0" rot="0.0 -90.0 0.0" size="1 7 12" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
					</compound>
					<compound pos="-1.9 -0.1 3.5">
						<voxbox name="platform_rail" pos="2.0 0.3 -5.6" rot="0.0 -90.0 0.0" size="1 9 23" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="2.0 0.3 3.5" rot="0.0 180.0 0.0" size="1 9 90" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="2.0 0.3 3.5" rot="0.0 90.0 0.0" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 1"/>
						<voxbox name="platform_rail" pos="4.1 0.3 3.4" rot="0.0 0.0 0.0" size="1 9 22" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="3.8 0.3 3.5" rot="0.0 90.0 0.0" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 1"/>
						<voxbox name="platform_rail" pos="4.2 0.3 5.6" rot="0.0 -90.0 0.0" size="1 9 56" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="-1.4 0.3 5.7" rot="0.0 180.0 0.0" size="1 9 24" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<vox name="platform_rail_corner" pos="4.2 0.1 3.4" rot="0.0 -180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="4.3 0.1 3.6" rot="0.0 -90.0 0.0" size="19 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="4.2 0.1 5.7" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="2.1 0.1 3.3" rot="0.0 0.0 0.0" size="19 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="2.0 0.1 3.4" rot="0.0 -180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner_inner"/>
						<voxbox name="platform_rail" pos="1.8 0.2 3.6" rot="0.0 180.0 0.0" size="19 1 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
						<voxbox name="platform_rail" pos="2.1 0.2 3.6" rot="0.0 -90.0 0.0" size="19 1 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
						<voxbox name="platform" pos="2.1 0.2 3.6" rot="0.0 0.0 0.0" size="19 1 19" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<voxbox name="platform" pos="-0.1 0.2 3.6" rot="0.0 0.0 0.0" size="19 1 19" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<vox name="platform_rail_corner" pos="-0.3 0.1 3.4" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner_inner"/>
						<voxbox name="platform_rail" pos="-0.1 0.2 3.6" rot="0.0 -90.0 0.0" size="19 1 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
						<voxbox name="platform_rail" pos="-3.1 0.1 3.3" rot="0.0 0.0 0.0" size="27 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="-1.3 0.2 3.6" rot="0.0 -90.0 0.0" size="19 1 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
						<voxbox name="platform_rail" pos="4.0 0.1 5.8" rot="0.0 -180.0 0.0" size="83 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform" pos="-0.1 0.2 2.4" rot="0.0 0.0 0.0" size="19 1 9" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<voxbox name="platform_rail" pos="-0.4 0.1 3.3" rot="0.0 90.0 0.0" size="87 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="1.8 0.2 2.4" rot="0.0 -180.0 0.0" size="19 1 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
						<voxbox name="platform_rail" pos="2.1 0.1 -5.4" rot="0.0 -90.0 0.0" size="87 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="-0.3 0.1 -5.6" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-0.1 0.1 -5.7" rot="0.0 0.0 0.0" size="19 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="2.0 0.1 -5.6" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform" pos="-0.1 0.2 -5.4" rot="0.0 0.0 0.0" size="19 1 75" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<voxbox name="platform" pos="-1.3 0.2 3.6" rot="0.0 0.0 0.0" size="9 1 19" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
					</compound>
					<compound pos="1.4 -13.8 1.0">
						<vox name="platform_rail_corner" pos="1.9 7.3 -2.7" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
						<voxbox name="platform_rail" pos="1.2 0.09999 -2.5" rot="0.0 0.0 0.0" size="15 83 57" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs"/>
						<vox name="platform_rail_corner" pos="1.9 1.3 3.6" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom"/>
						<voxbox name="platform" pos="-3.8 7.6 -5.6" rot="0.0 0.0 0.0" size="45 1 25" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<voxbox name="platform" pos="-3.8 7.6 -2.8" rot="0.0 0.0 0.0" size="45 1 17" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<voxbox name="platform" pos="1.0 7.6 -5.6" rot="0.0 0.0 0.0" size="29 1 25" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<voxbox name="platform_rail" pos="0.7 7.6 -3.1" rot="0.0 90.0 0.0" size="25 1 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
						<voxbox name="platform_rail" pos="0.7 7.6 -2.8" rot="0.0 180.0 0.0" size="45 1 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
						<vox name="platform_rail_corner" pos="0.9 7.5 -2.9" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner_inner"/>
						<voxbox name="platform_rail" pos="1.0 7.5 -2.8" rot="0.0 -90.0 0.0" size="17 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="0.9 7.5 -0.9" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="0.7 7.5 -0.8" rot="0.0 180.0 0.0" size="45 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="-4.0 7.5 -0.9" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-4.1 7.5 -1.1" rot="0.0 90.0 0.0" size="45 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="-4.0 7.5 -5.8" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-3.8 7.5 -5.9" rot="0.0 0.0 0.0" size="77 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="4.1 7.5 -5.8" rot="0.0 -180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="4.2 7.5 -5.6" rot="0.0 -90.0 0.0" size="25 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="4.1 7.5 -2.9" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="3.9 7.5 -2.8" rot="0.0 -180.0 0.0" size="29 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="0.8 7.7 -2.9" rot="0.0 90.0 0.0" size="1 9 4" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 0"/>
						<voxbox name="platform_rail" pos="0.9 7.7 -0.9" rot="0.0 180.0 0.0" size="1 9 20" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="0.5 7.7 -0.9" rot="0.0 90.0 0.0" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 1"/>
						<voxbox name="platform_rail" pos="-4.0 7.7 -0.9" rot="0.0 90.0 0.0" size="1 9 30" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="-3.9 7.7 -1.0" rot="0.0 -180.0 0.0" size="1 9 47" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 7"/>
						<voxbox name="platform_rail" pos="-4.0 7.7 -5.7" rot="0.0 90.0 0.0" size="1 9 80" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="4.0 7.7 -5.8" rot="0.0 0.0 0.0" size="1 9 28" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="4.1 7.7 -3.0" rot="0.0 -90.0 0.0" size="1 9 14" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<vox name="platform_rail_corner" pos="-0.2 13.6 5.7" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
						<voxbox name="platform_rail" pos="0.5 6.4 5.5" rot="0.0 -180.0 0.0" size="15 83 57" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs"/>
						<vox name="platform_rail_corner" pos="-0.2 7.6 -0.6" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom"/>
					</compound>
					<compound pos="8.0 -13.2 0.8">
						<vox name="platform_rail_corner" pos="3.4 0.1 -3.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom"/>
						<vox name="platform_rail_corner" pos="2.8 0.4 -3.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
						<voxbox name="platform_rail" pos="-3.7 0.8 -6.9" rot="0.0 0.0 0.0" size="1 9 110" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="-3.6 0.8 -6.8" rot="0.0 90.0 0.0" size="1 9 61" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 7"/>
						<voxbox name="platform_rail" pos="2.5 0.8 -6.9" rot="0.0 0.0 0.0" size="1 9 30" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="2.5 0.8 -2.4" rot="0.0 0.0 0.0" size="1 9 93" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 1"/>
						<voxbox name="platform_rail" pos="2.6 0.8 6.9" rot="0.0 -90.0 0.0" size="1 9 82" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="-5.6 0.8 7.0" rot="0.0 180.0 0.0" size="1 9 28" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="-5.7 0.8 4.2" rot="0.0 90.0 0.0" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 0"/>
						<voxbox name="platform_rail" pos="-3.6 0.8 4.1" rot="0.0 -90.0 0.0" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 0"/>
						<vox name="platform_rail_corner" pos="-3.7 0.6 -6.90001" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-3.8 0.6 3.99999" rot="0.0 90.0 0.0" size="107 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="-3.5 0.6 -7.00001" rot="0.0 0.0 0.0" size="59 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform" pos="2.40001 0.7 3.99999" rot="0.0 -180.0 0.0" size="59 1 107" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<vox name="platform_rail_corner" pos="2.60001 0.6 -6.90001" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="2.70001 0.6 -6.70001" rot="0.0 -90.0 0.0" size="135 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="-3.5 0.7 3.99999" rot="0.0 0.0 0.0" size="59 1 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
						<voxbox name="platform" pos="2.40001 0.7 6.79999" rot="0.0 -180.0 0.0" size="59 1 25" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<vox name="platform_rail_corner" pos="2.60001 0.6 7.0" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="2.40001 0.6 7.1" rot="0.0 -180.0 0.0" size="79 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="-3.7 0.6 4.09999" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner_inner"/>
						<voxbox name="platform_rail" pos="-3.5 0.7 4.29999" rot="0.0 -90.0 0.0" size="25 1 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
						<voxbox name="platform_rail" pos="-5.5 0.6 4.0" rot="0.0 0.0 0.0" size="17 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="-5.7 0.6 4.09999" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-5.8 0.6 6.8" rot="0.0 90.0 0.0" size="25 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="-5.7 0.6 7.0" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform" pos="-3.8 0.7 6.8" rot="0.0 180.0 0.0" size="17 1 25" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<voxbox name="platform" pos="5.6 0.1 -1.5" rot="0.0 180.0 0.0" size="17 1 33" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<voxbox name="platform_rail" pos="3.6 0.0 -1.5" rot="0.0 90.0 0.0" size="33 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="3.7 0.0 -5.0" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="3.9 0.0 -5.1" rot="0.0 0.0 0.0" size="17 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="5.8 0.0 -5.0" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="5.9 0.0 -4.8" rot="0.0 -90.0 0.0" size="33 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="5.8 0.0 -1.3" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="5.60001 0.0 -1.2" rot="0.0 180.0 0.0" size="17 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="3.7 0.0 -1.3" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<vox name="platform_girder_cap" pos="1.8 0.7 6.1" rot="-180.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmallPlateB_01"/>
						<vox name="platform_girder_cap" pos="4.8 0.1 -2.2" rot="-180.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmallPlateB_01"/>
						<vox name="platform_girder_cap" pos="4.8 0.1 -4.2" rot="-180.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmallPlateB_01"/>
						<vox name="platform_girder_cap" pos="1.8 0.7 -6.1" rot="-180.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmallPlateB_01"/>
						<vox name="platform_girder_cap" pos="-2.8 0.7 -6.1" rot="-180.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmallPlateB_01"/>
						<vox name="platform_girder_cap" pos="-4.8 0.7 6.1" rot="-180.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmallPlateB_01"/>
					</compound>
					<compound pos="-7.7 -2.7 2.3">
						<voxbox name="platform_rail" pos="-1.0 6.6 2.4" rot="0.0 -90.0 0.0" size="15 13 4" brush="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
						<voxbox name="platform_rail" pos="-2.9 7.0 3.9" rot="0.0 90.0 0.0" size="1 9 15" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 1"/>
						<voxbox name="platform_rail" pos="-2.8 7.0 3.9" rot="0.0 180.0 0.0" size="1 9 14" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="-1.0 0.0 3.9" rot="0.0 90.0 0.0" size="15 83 30" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs" offset="0 0 6"/>
						<vox name="platform_rail_corner" pos="2.5 3.1 3.2" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_floor"/>
						<voxbox name="platform_rail" pos="-1.5 11.8 -4.0" rot="0.0 0.0 0.0" size="1 9 10" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="-2.9 11.8 -4.0" rot="0.0 0.0 0.0" size="1 9 10" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<vox name="platform_rail_corner" pos="-2.2 11.40002 -2.7" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
						<voxbox name="platform_rail" pos="-2.9 4.8 -2.5" rot="0.0 0.0 0.0" size="15 83 42" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs" offset="0 0 6"/>
						<vox name="platform_rail_corner" pos="-2.2 6.9 2.1" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom"/>
						<vox name="platform_rail_corner" pos="-2.9 6.8 2.4" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<vox name="platform_rail_corner" pos="-1.4 6.8 3.9" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<vox name="platform_rail_corner" pos="-1.4 6.8 2.4" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-3.0 6.8 3.7" rot="0.0 90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="-1.6 6.8 4.0" rot="0.0 180.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="-2.7 6.8 2.3" rot="0.0 0.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform" pos="-2.7 6.9 3.7" rot="0.0 90.0 0.0" size="11 1 11" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<vox name="platform_rail_corner" pos="-2.9 6.8 3.9" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-1.3 6.8 2.6" rot="0.0 -90.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="-2.9 11.6 -3.9" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<vox name="platform_rail_corner" pos="-1.4 11.6 -2.9" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<vox name="platform_rail_corner" pos="-1.4 11.6 -3.9" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-3.0 11.6 -3.1" rot="0.0 90.0 0.0" size="6 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="-1.6 11.6 -2.8" rot="0.0 180.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="-2.7 11.6 -4.0" rot="0.0 0.0 0.0" size="11 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform" pos="-2.7 11.7 -3.1" rot="0.0 90.0 0.0" size="6 1 11" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<vox name="platform_rail_corner" pos="-2.9 11.6 -2.9" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-1.3 11.6 -3.7" rot="0.0 -90.0 0.0" size="6 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
					</compound>
				</group>
				<group name="lights" pos="4.2 -0.1 -0.7">
					<group name="orange_platform_light" pos="2.7 0.0 -1.3" rot="0.0 -90.0 0.0">
						<vox pos="-1.0 0.7 0.1" rot="-180.0 90.0 0.0" texture="12 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
						<vox pos="1.0 0.7 0.0" rot="-180.0 -90.0 0.0" texture="12 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
						<voxbox name="Light_Tube" tags="nocull" pos="-1.0 0.2 0.1" rot="0.0 90.0 -90.0" size="1 1 20" material="glass" color="1.0 0.25 0.05" pbr="0 0 0 5">
							<light name="area_light" tags="night" pos="0.11 0.05 1.0" rot="0.0 90.0 -90.0" type="area" color="1.0 0.55 0.0" scale="25" size=".1 2"/>
						</voxbox>
					</group>
					<group name="instance=MOD/assets/prefab\hanging_strip_light_15000k.xml" pos="-2.50001 13.7 1.5" rot="0.0 0.0 0.0">
						<vox name="ceiling_attachments" pos="0.0 1.1 0.0" rot="0.0 0.0 0.0" texture="19 0.5" blendtexture="3 0.5" file="MOD/assets/vox/light_fittings.vox" object="ceiling_attachments"/>
						<group name="cables" pos="0.0 0.1 0.0" rot="0.0 0.0 0.0">
							<rope name="light_cable" pos="0.05 1.0 0.55" rot="0.0 0.0 0.0" size="0.1" color="0.05 0.05 0.05" strength="-1">
								<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
								<location pos="0.0 -3.1 0.0" rot="0.0 0.0 0.0"/>
							</rope>
							<rope name="light_cable" pos="0.05 1.0 -0.55" rot="0.0 0.0 0.0" size="0.1" color="0.05 0.05 0.05" strength="-1">
								<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
								<location pos="0.0 -3.1 0.0" rot="0.0 0.0 0.0"/>
							</rope>
						</group>
						<compound name="strip_light" pos="0.0 -2.0 0.0" density="0.5" prop="true">
							<vox name="light_attachments" pos="0.0 -0.1 0.0" rot="0.0 0.0 0.0" texture="19 0.5" blendtexture="3 0.5" prop="true" file="MOD/assets/vox/light_fittings.vox" object="light_attachments">
								<voxbox name="cave_strip_light" tags="nocull" pos="-0.0 0.0 1.0" rot="-180.0 0.0 0.0" prop="true" size="1 1 20" material="glass" color="0.709 0.803 1.0" pbr="0 0 0 32">
									<light name="capsule_strip" tags="night" pos="0.05 0.05 1.0" rot="0.0 0.0 0.0" type="capsule" color="0.709 0.803 1.0" scale="6" size="1.9 .05" unshadowed="0.15" glare="0.15"/>
								</voxbox>
							</vox>
						</compound>
					</group>
					<compound name="spotlight" pos="-7.60001 5.5 0.4" rot="0.0 -90.0 0.0">
						<vox pos="0.1 0.0 -0.4" rot="0.0 -180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Spotlight_Bracket_Long"/>
						<group name="instance=MOD/assets/prefab/small_downlighter_5000k.xml" pos="0.05 0.2 -0.15" rot="0.0 -180.0 0.0">
							<vox name="small_downlighter_5000k" tags="nocull" pos="0.05 -0.1 0.95" rot="90.0 180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="WallLight_5000k">
								<light name="area_light" tags="night" pos="0.05 0.25 0.1" type="area" color="1.0 0.756 0.552" scale="5" size="0.3 0.1"/>
							</vox>
						</group>
					</compound>
					<vox name="spotlight_quilez" pos="0.09999 16.0 -3.1" rot="-90.0 -180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="WallLight_Long_02">
						<light name="Spot_Building" tags="night" pos="0.05 0.55 0.45" rot="129.60001 -169.0 -24.6" type="cone" color="0.43 0.68 1.0" scale="150" angle="45" penumbra="30" reach="30" glare="0.35"/>
					</vox>
				</group>
				<group name="pump station" pos="0.0 28.6 10.0" rot="90.0 -90.0 0.0">
					<compound pos="-9.1 -4.9 20.8" texture="13 0.5">
						<voxbox name="tunnel_wall" pos="4.00001 0.90001 3.79998" rot="90.0 180.0 0.0" texture="13 0.5" size="80 51 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5_Slatted" offset="0 0 0"/>
						<voxbox name="tunnel_wall" pos="1.50001 0.90001 6.79997" rot="90.0 -180.0 0.0" texture="13 0.5" size="55 26 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5_Slatted" offset="0 0 0"/>
						<voxbox name="trim" pos="-3.99999 0.30001 4.19998" rot="-90.0 0.0 0.0" texture="17 0.75" size="80 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
						<voxbox name="tunnel_divider_holed" pos="1.5 0.4 6.8" rot="-90.0 0.0 0.0" texture="12 0.75" size="5 26 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5"/>
						<voxbox name="tunnel_divider_holed" pos="4.0 0.4 6.8" rot="-90.0 0.0 0.0" texture="12 0.75" size="5 81 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5"/>
						<voxbox name="tunnel_divider_holed" pos="-4.5 0.4 6.8" rot="-90.0 0.0 0.0" texture="12 0.75" size="5 81 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5"/>
						<voxbox name="tunnel_wall" pos="4.0 0.9 -1.7" rot="90.0 180.0 0.0" texture="13 0.5" size="80 51 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="0 0 0"/>
						<voxbox name="tunnel_divider_holed" pos="4.0 0.4 -1.7" rot="-90.0 0.0 0.0" texture="12 0.75" size="5 51 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5"/>
						<voxbox name="tunnel_divider_holed" pos="-4.5 0.4 -1.7" rot="-90.0 0.0 0.0" texture="12 0.75" size="5 51 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5"/>
						<group>
							<voxbox name="gutter" pos="-4.0 0.30003 -1.30001" rot="-90.0 0.0 0.0" texture="17 0.75" size="80 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
							<voxbox name="gutter" pos="4.59999 0.30002 -1.3" rot="0.0 270.0 90.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner"/>
							<voxbox name="gutter" pos="-4.60001 0.30003 -1.30001" rot="-90.0 0.0 0.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner"/>
						</group>
						<vox pos="2.4 0.40001 -2.0" rot="90.0 180.0 0.0" texture="13 0.5" file="MOD/assets/brush/br_wall_concrete_variants.vox" object="Window_Ext_x5_Shallow_Boolean"/>
						<vox pos="-0.6 0.40001 -2.0" rot="90.0 180.0 0.0" texture="13 0.5" file="MOD/assets/brush/br_wall_concrete_variants.vox" object="Window_Ext_x5_Shallow_Boolean"/>
						<instance pos="-2.89999 0.7 -3.7" rot="0.0 -90.0 90.0" file="MOD/assets/prefab\wall_shoot.xml"/>
						<instance pos="-2.89999 0.7 -2.1" rot="0.0 -90.0 90.0" file="MOD/assets/prefab\wall_shoot.xml"/>
						<vox name="alarm" tags="nocull" pos="1.011 0.228 6.5" rot="90.0 -180.0 0.0" texture="18 0.5" file="MOD/assets/vox/server_machines.vox" object="wall_alarm_red"/>
						<vox tags="nocull" pos="0.6 0.2 4.4" rot="90.0 -180.0 0.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_Small_02"/>
						<vox tags="nocull" pos="-0.6 0.2 4.4" rot="90.0 -180.0 0.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_Small_01"/>
					</compound>
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						<voxbox name="tunnel_wall" pos="0.3 0.1 -1.7" rot="0.0 270.0 90.0" texture="13 0.5" size="58 26 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="170 0 0"/>
						<voxbox name="tunnel_divider_holed" pos="-0.2 5.9 -1.7" rot="-90.0 0.0 0.0" texture="12 0.75" size="5 26 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5"/>
						<voxbox name="tunnel_wall" pos="0.3 0.1 6.8" rot="0.0 -90.0 90.0" texture="13 0.5" size="79 81 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5_Slatted" offset="40 0 0"/>
						<group>
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						</group>
						<vox name="alarm" pos="-0.389 5.428 -1.8" rot="0.0 270.0 90.0" texture="18 0.5" file="MOD/assets/vox/server_machines.vox" object="wall_alarm_red"/>
					</compound>
					<compound pos="-4.9 -4.0 20.8" texture="13 0.5">
						<voxbox name="tunnel_wall" pos="-0.2 7.9 -1.7" rot="0.0 90.0 -90.0" texture="13 0.5" size="79 51 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="80 0 0"/>
						<voxbox name="tunnel_wall" pos="-0.2 7.9 6.8" rot="0.0 90.0 -90.0" texture="13 0.5" size="79 81 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="80 0 0"/>
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						</group>
						<vox pos="0.2 1.7 -2.0" rot="0.0 90.0 -90.0" texture="13 0.5" file="MOD/assets/brush/br_wall_concrete_variants.vox" object="Window_Ext_x5_Shallow_Boolean"/>
						<vox pos="0.2 4.5 -2.0" rot="0.0 90.0 -90.0" texture="13 0.5" file="MOD/assets/brush/br_wall_concrete_variants.vox" object="Window_Ext_x5_Shallow_Boolean"/>
						<vox pos="0.9 6.7 -4.5" rot="0.0 90.0 -90.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_02"/>
						<vox tags="nocull" pos="0.9 5.29999 -6.3" rot="0.0 90.0 -90.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_01"/>
					</compound>
					<compound pos="-9.1 3.8 20.8" texture="13 0.5">
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						<voxbox name="tunnel_divider_holed" pos="4.0 0.1 6.8" rot="-90.0 0.0 0.0" texture="12 0.75" size="5 81 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5"/>
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						<voxbox name="tunnel_divider_holed" pos="-4.5 0.1 -1.7" rot="-90.0 0.0 0.0" texture="12 0.75" size="5 51 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5"/>
						<group pos="0.0 0.6 -3.9">
							<voxbox name="pipe_yellow_3x3" tags="nocull" pos="-2.2 0.40001 -0.9" rot="0.0 -90.0 0.0" texture="17 0.35" size="22 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<vox tags="nocull" pos="-2.5 0.40001 -1.2" rot="-90.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<vox pos="-2.6 0.10001 -1.4" rot="-90.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<voxbox name="pipe_yellow_3x3" tags="nocull" pos="-1.1 0.40001 0.8" rot="0.0 -90.0 0.0" texture="17 0.35" size="5 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3" offset="25 0 0"/>
							<voxbox name="pipe_yellow_3x3" tags="nocull" pos="-1.1 0.40001 0.3" rot="0.0 -90.0 0.0" texture="17 0.35" size="5 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
							<vox tags="nocull" pos="-1.4 0.40001 -0.0" rot="-90.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<vox pos="-1.5 0.10001 -0.2" rot="-90.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<vox pos="1.2 0.10001 -0.9" rot="-90.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
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							<vox tags="nocull" pos="1.3 0.40001 -0.7" rot="-90.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<vox pos="3.4 0.10001 1.2" rot="-90.0 180.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<vox pos="3.2 0.40001 1.3" rot="-90.0 180.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<vox pos="2.5 0.50001 0.3" rot="-90.0 180.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
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							<vox pos="0.7 0.50001 0.3" rot="-90.0 180.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
							<vox pos="-0.4 0.50001 0.3" rot="-90.0 180.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
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							<vox tags="nocull" pos="-3.1 0.40001 1.6" rot="-90.0 0.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<vox pos="-3.3 0.10001 1.7" rot="-90.0 0.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
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					<vox pos="-9.1 -7.6 13.9" rot="90.0 -180.0 0" texture="8 0.25" file="MOD/assets/vox/solar_panels.vox" object="Panels_Creased"/>
					<group name="Trims" pos="-4.5 -4.6 28.0">
						<compound pos="-4.7 -0.2 -14.3" texture="17 1" blendtexture="4 0.75">
							<group name="trim_roof" pos="-5.6 0.0 0.0" rot="0.0 0.0 0.0">
								<voxbox name="tunnel_gutter" pos="10.39998 0.1 0.3" rot="0.0 -90.0 90.0" texture="17 0.75" size="9 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner"/>
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						</compound>
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					</group>
				</group>
				<group name="pump_station_pipes" pos="8.8 -15.0 9.4" rot="0.0 0.0 0.0">
					<group name="pipe_right" pos="-2.6 0.0 -12.1">
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							<group name="white_wall_window" pos="0.1 0.0 -3.4" rot="0.0 -90.0 0.0">
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								<voxbox name="windows" pos="4.1 0.8 0.2" rot="0.0 180.0 0.0" texture="19 0.5" size="81 40 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped"/>
							</group>
							<group name="Windows" pos="-20.2 -0.5 31.2" rot="0.0 0.0 0.0">
								<group pos="20.2 7.0 -41.1">
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									<voxbox name="glass_number_2_small" pos="0.10001 0.6 -1.20001" rot="0.0 -90.0 0.0" texture="19 0.5" size="7 9 1" brush="MOD/assets/brush/br_windows.vox" object="glass_number_2_small"/>
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									<voxbox name="windows_neon" pos="0.10001 0.1 -1.80001" rot="0.0 -90.0 0.0" texture="19 0.5" size="38 36 1" brush="MOD/assets/brush/br_windows.vox" object="windows_neon" offset="0 15"/>
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								</group>
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						</compound>
						<instance pos="0.00003 0.4 -9.69999" rot="0.0 -180.0 0.0" file="MOD/assets/prefab\wall_shoot.xml"/>
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						<group name="kitchen_elevator" pos="-15.5 11.6 -18.9" rot="0.0 -90.0 0.0">
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								<voxbox name="tunnel_wall" pos="0.3 6.4 -1.3" rot="0.0 -90.0 0.0" texture="13 0.5" size="35 105 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="35 0 0"/>
								<voxbox name="tunnel_wall" pos="0.3 0.5 -1.3" rot="0.0 -90.0 0.0" texture="13 0.5" size="35 52 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="85 0 0"/>
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								<voxbox name="terrace_trim" pos="-0.4 16.89999 2.1" rot="0.0 90.0 0.0" texture="17 0.75" size="33 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
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							<voxbox name="divider" pos="-12.5 5.3 -0.3" rot="0.0 -90.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 62 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="divider" pos="-5.2 5.3 -0.3" rot="0.0 -90.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 62 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="divider" pos="-1.0 5.3 -0.3" rot="0.0 -90.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 62 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="divider" pos="-5.2 0.0 -0.3" rot="0.0 -90.0 0.0" texture="12 0.75" blendtexture="3 1" size="1 53 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="Clean white" pos="-12.60001 0.0 0.2" rot="0.0 0.0 0.0" texture="19 0.25" blendtexture="3 0.25" size="156 53 1" brush="MOD/assets/brush/br_blue_plastic.vox" object="white_plastic_light"/>
							<voxbox name="plastic_panel_red_light" pos="-12.60001 3.4 0.2" rot="0.0 0.0 0.0" texture="16 0.4" size="156 3 1" material="plastic" color="1 0.25 0.2" pbr="0.1 0.95 0 0"/>
							<voxbox name="divider" pos="-13.2 0.0 -0.3" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 53 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5_Corner"/>
							<voxbox name="divider" pos="-1.0 0.0 -0.3" rot="0.0 -90.0 0.0" texture="12 0.75" blendtexture="3 1" size="1 53 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="gutter" pos="-0.99999 -0.4 -0.3" rot="0.0 0.0 0.0" texture="17 0.75" size="128 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
							<voxbox name="tunnel_gutter" pos="-1.7 11.0 0.40002" rot="-90.0 90.0 0.0" texture="17 0.75" size="7 35 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
							<voxbox name="windows" pos="-5.2 5.9 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="32 40 3" brush="MOD/assets/brush/br_windows.vox" object="canteen_lift_door_frame">
								<voxbox name="gutter" pos="0.0 -0.50001 -0.10001" rot="0.0 0.0 0.0" texture="17 0.75" size="45 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
								<voxbox name="windows" pos="0.0 4.0 0.0" rot="0.0 0.0 0.0" texture="19 0.5" size="32 11 3" brush="MOD/assets/brush/br_windows.vox" object="canteen_lift_door_frame" offset="0 42"/>
								<voxbox name="windows" pos="3.2 4.0 0.0" rot="0.0 0.0 0.0" texture="19 0.5" size="3 11 3" brush="MOD/assets/brush/br_windows.vox" object="canteen_lift_door_frame" offset="-3 42"/>
								<voxbox name="windows" pos="3.2 0.0 0.0" rot="0.0 0.0 0.0" texture="19 0.5" size="3 40 3" brush="MOD/assets/brush/br_windows.vox" object="canteen_lift_door_frame" offset="42"/>
							</voxbox>
						</compound>
						<compound pos="-17.1 6.1 -2.5" texture="13 0.5">
							<voxbox name="tunnel_wall" pos="8.1 0.0 0.4" rot="0.0 -180.0 0.0" texture="13 0.5" size="161 50 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="130 0 0">
								<compound pos="13.09999 0.0 0.3" rot="0.0 0.0 0.0" texture="19 0.5">
									<voxbox name="hole" pos="-7.1 0.0 -0.3" size="96 50 5" brush="hole"/>
									<voxbox name="windows" pos="2.5 -0.0 0.3" rot="0.0 180.0 0.0" texture="19 0.5" size="48 50 5" brush="MOD/assets/brush/br_windows.vox" object="windows_clean_room" offset="0">
										<voxbox name="windows" pos="-0.0 4.9 0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="48 1 3" brush="MOD/assets/brush/br_windows.vox" object="windows_clean_room" offset="0"/>
										<voxbox name="windows" pos="4.7 0.0 0.0" rot="0.0 0.0 0.0" texture="19 0.5" size="1 50 5" brush="MOD/assets/brush/br_windows.vox" object="windows_clean_room" offset="0"/>
										<voxbox name="windows_neon" pos="0.1 0.1 0.2" rot="0.0 0.0 0.0" texture="19 0.5" size="45 48 1" brush="MOD/assets/brush/br_windows.vox" object="windows_neon" offset="0 3"/>
										<voxbox name="windows_neon" pos="4.6 0.1 0.2" rot="0.0 0.0 0.0" texture="19 0.5" size="1 48 1" brush="MOD/assets/brush/br_windows.vox" object="windows_neon"/>
										<voxbox name="glass_number_2_small" pos="0.7 0.6 0.2" rot="0.0 0.0 0.0" texture="19 0.5" size="7 9 1" brush="MOD/assets/brush/br_windows.vox" object="glass_number_2_small"/>
										<voxbox name="plate for pipes" pos="2.4 3.4 0.2" rot="-90.0 180.0 0.0" size="22 1 11" brush="MOD/assets/brush/metal_supports.vox" object="plate"/>
									</voxbox>
									<voxbox name="windows" pos="-2.3 0.0 0.3" rot="0.0 180.0 0.0" texture="19 0.5" size="48 50 5" brush="MOD/assets/brush/br_windows.vox" object="windows_clean_room" offset="0">
										<voxbox name="windows" pos="-0.0 4.9 0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="48 1 3" brush="MOD/assets/brush/br_windows.vox" object="windows_clean_room" offset="0"/>
										<voxbox name="windows" pos="4.7 0.0 0.0" rot="0.0 0.0 0.0" texture="19 0.5" size="1 50 5" brush="MOD/assets/brush/br_windows.vox" object="windows_clean_room" offset="0"/>
										<voxbox name="windows_neon" pos="0.1 0.1 0.2" rot="0.0 0.0 0.0" texture="19 0.5" size="45 48 1" brush="MOD/assets/brush/br_windows.vox" object="windows_neon" offset="0 3"/>
										<voxbox name="windows_neon" pos="4.6 0.1 0.2" rot="0.0 0.0 0.0" texture="19 0.5" size="1 48 1" brush="MOD/assets/brush/br_windows.vox" object="windows_neon"/>
										<voxbox name="glass_number_2_small" pos="0.7 0.6 0.2" rot="0.0 0.0 0.0" texture="19 0.5" size="7 9 1" brush="MOD/assets/brush/br_windows.vox" object="glass_number_2_small"/>
									</voxbox>
								</compound>
							</voxbox>
							<voxbox name="divider" pos="-7.5 0.0 -0.2" rot="0.0 0.0 -90.0" texture="12 0.75" blendtexture="3 1" size="7 155 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
						</compound>
						<compound pos="-25.0 0.1 10.0" texture="13 0.5">
							<voxbox name="tunnel_wall" pos="0.3 0.0 -25.9" rot="0.0 -90.0 0.0" texture="13 0.5" size="301 53 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="105 0 0"/>
							<voxbox name="tunnel_wall" pos="0.3 0.0 4.9" rot="0.0 -90.0 0.0" texture="13 0.5" size="35 53 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="105 0 0"/>
							<voxbox name="tunnel_wall" pos="0.3 6.0 4.9" rot="0.0 -90.0 0.0" texture="13 0.5" size="35 50 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="0 0 0"/>
							<voxbox name="tunnel_wall" pos="0.3 6.0 -12.6" rot="0.0 -90.0 0.0" texture="13 0.5" size="168 50 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="0 32 0"/>
							<group name="wall-rock" pos="0.3 8.3 26.0" rot="-90.0 -90.0 0.0">
								<voxbox pos="-16.9 0.1 -2.3" rot="0.0 -360.0 -90.0" size="7 168 50" brush="MOD/assets/brush/rock_wall.vox" object="cragglyrock no hole" offset="0 24"/>
								<voxbox pos="-16.9 0.1 -8.3" rot="0.0 0.0 -90.0" size="7 168 53" brush="MOD/assets/brush/rock_wall.vox" object="cragglyrock no hole" offset="0 24"/>
							</group>
							<voxbox name="Clean white" pos="0.2 0.0 4.4" rot="0.0 90.0 0.0" texture="19 0.25" blendtexture="3 0.25" size="305 53 1" brush="MOD/assets/brush/br_blue_plastic.vox" object="white_plastic_light"/>
							<voxbox name="plastic_panel_red_light" pos="0.30001 3.4 -26.1" rot="0.0 -90.0 0.0" texture="16 0.4" size="305 3 1" material="plastic" color="1 0.25 0.2" pbr="0.1 0.95 0 0"/>
							<voxbox name="plastic_panel_red" pos="0.30001 0.4 -21.6" rot="0.0 -90.0 0.0" texture="16 0.4" size="105 30 1" material="plastic" color="0.85 0.15 0.1" pbr="0.1 0.95 0 0">
								<voxbox name="plastic_panel_red_light" pos="0.0 -0.3 0.0" rot="0.0 0.0 0.0" texture="16 0.4" size="105 3 1" material="plastic" color="1 0.25 0.2" pbr="0.1 0.95 0 0"/>
							</voxbox>
							<vox pos="0.3 0.9 -12.3" rot="0.0 90.0 0.0" texture="16 0.4" file="MOD/assets/vox/decals_numbers.vox" object="Number_2"/>
							<voxbox name="divider" pos="-0.29999 5.3 -12.7" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 62 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="divider_holed" pos="-0.3 5.3 -12.6" rot="0.0 90.0 90.0" texture="12 0.75" size="7 168 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="divider_holed" pos="-0.3 5.3 4.9" rot="0.0 90.0 90.0" texture="12 0.75" size="7 35 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="divider_holed" pos="-0.3 5.3 9.1" rot="0.0 90.0 90.0" texture="12 0.75" size="7 168 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="divider_holed" pos="0.2 6.0 15.1" rot="0.0 90.0 0.0" texture="12 0.75" size="2 28 2" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7" offset="5 0 5"/>
							<voxbox name="divider_holed" pos="0.2 6.0 18.6" rot="0.0 90.0 0.0" texture="12 0.75" size="2 28 2" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7" offset="0 0 5"/>
							<voxbox name="divider_holed" pos="0.2 8.6 15.0" rot="0.0 90.0 90.0" texture="12 0.75" size="2 35 2" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7" offset="5 0 5"/>
							<voxbox name="divider_holed" pos="-0.3 10.9 9.1" rot="0.0 90.0 90.0" texture="12 0.75" size="7 168 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="divider" pos="-0.3 5.3 4.2" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 57 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="divider" pos="-0.3 0.0 4.9" rot="0.0 90.0 0.0" texture="12 0.75" size="7 53 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5_Corner"/>
							<voxbox name="divider" pos="-0.3 -0.4 8.4" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 114 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="divider" pos="-0.3 -0.4 13.6" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 57 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="divider" pos="-0.3 -0.4 21.6" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 57 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="gutter" pos="0.3 -0.4 9.09999" rot="0.0 -90.0 0.0" texture="17 0.75" size="168 4 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal"/>
							<voxbox name="gutter" pos="0.3 -0.4 4.9" rot="0.0 -90.0 0.0" texture="17 0.75" size="35 4 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Punctured_Metal"/>
						</compound>
						<compound pos="-8.8 6.1 27.5" texture="13 0.5">
							<voxbox name="tunnel_wall" pos="0.3 0.0 -8.4" rot="0.0 -90.0 0.0" texture="13 0.5" size="168 50 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="105 0 0"/>
							<voxbox name="white_padded_wall" pos="0.2 5.0 8.4" rot="0.0 90.0 -90.0" texture="15 0.5" size="7 168 2" brush="MOD/assets/brush/white_lab_brushes.vox" object="Padded_Tile_Wall" offset="-1 0 0" color="1 1 1"/>
							<voxbox name="divider_holed" pos="-0.3 -0.7 -8.4" rot="0.0 90.0 90.0" texture="12 0.75" size="7 169 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="hole" pos="0.39999 0.0 -8.40005" rot="0.0 -90.0 0.0" size="120 40 7" brush="BUILT-IN/brush/hole.vox">
								<voxbox name="windows" pos="12.00005 0.0 0.49999" rot="0.0 180.0 0.0" texture="19 0.5" size="120 40 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped"/>
							</voxbox>
						</compound>
						<group name="vault_room_windows" pos="-9.3 6.2 26.4" rot="0.0 90.0 0.0"/>
					</group>
					<group name="q_wall" pos="15.7 0.5 21.7" rot="0.0 0.0 0.0">
						<compound pos="0.1 0.0 0.3" texture="13 0.5">
							<voxbox name="tunnel_wall" pos="-0.2 6.0 9.7" rot="0.0 90.0 0.0" texture="13 0.5" size="193 50 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="0 60 0"/>
							<voxbox name="tunnel_wall" pos="-0.2 0.0 9.7" rot="0.0 90.0 0.0" texture="13 0.5" size="193 60 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5_Slatted" offset="0 0 0"/>
							<voxbox name="tunnel_divider_holed" pos="0.40001 0.0 -1.5" rot="0.0 -90.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 110 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7_Holed" offset="105 0 0"/>
							<voxbox name="tunnel_divider_holed" pos="0.4 10.1 9.7" rot="90.0 -180.0 0.0" texture="12 0.75" size="7 105 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider"/>
							<vox pos="0.3 6.4 -2.9" rot="0.0 90.0 0.0" texture="13 0.5" file="MOD/assets/brush/br_wall_concrete_variants.vox" object="Window_Ext_x5_Shallow_Boolean"/>
							<vox pos="0.3 6.4 -5.5" rot="0.0 90.0 0.0" texture="13 0.5" file="MOD/assets/brush/br_wall_concrete_variants.vox" object="Window_Ext_x5_Shallow_Boolean"/>
							<vox pos="0.3 6.4 -8.1" rot="0.0 90.0 0.0" texture="13 0.5" file="MOD/assets/brush/br_wall_concrete_variants.vox" object="Window_Ext_x5_Shallow_Boolean"/>
							<voxbox name="tunnel_divider_holed" pos="0.4 0.0 -10.3" rot="0.0 -90.0 0.0" texture="12 0.75" size="7 110 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="plastic_panel_black" pos="0.3 0.0 -0.8" rot="0.0 -90.0 0.0" texture="12 0.35" size="105 98 1" material="plastic" color="0.28 0.3 0.31" pbr="0.05 0.5 0 0"/>
							<vox pos="0.49999 2.6 4.3" rot="0.0 90.0 0.0" texture="19 0.5" file="MOD/assets/vox/billboards_roboboss.vox" object="Sign_Quilez_Big"/>
							<voxbox name="plastic_panel_blue" pos="0.3 -0.1 -9.6" rot="0.0 -90.0 0.0" texture="12 0.25" size="81 61 1" material="plastic" color="0.13 0.5 1.0" pbr="0.05 0.65 0 0"/>
							<voxbox name="roboboss_board" pos="-0.2 0.0 -1.5" rot="0.0 90.0 0.0" texture="16 0.4" size="81 41 1" material="plastic" color="0.85 0.15 0.1" pbr="0.1 0.95 0 0">
								<vox pos="4.1 1.2 -0.0" rot="0.0 -180.0 0.0" texture="19 0.5" file="MOD/assets/vox/billboards_roboboss.vox" object="Roboboss"/>
							</voxbox>
							<voxbox name="gutter" pos="-0.2 -0.4 -10.3" rot="0.0 -90.0 0.0" texture="17 0.75" size="201 4 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal"/>
							<voxbox name="gutter" pos="0.4 -0.4 -10.3" rot="0.0 -90.0 0.0" texture="17 0.75" size="201 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
						</compound>
						<compound pos="-17.7 0.0 10.3" texture="13 0.5">
							<voxbox name="tunnel_wall" pos="-2.0 6.0 0.3" rot="0.0 180.0 0.0" texture="13 0.5" size="103 50 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5"/>
							<voxbox name="tunnel_wall" pos="-2.0 0.0 0.3" rot="0.0 180.0 0.0" texture="13 0.5" size="86 53 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="0 60 0"/>
							<voxbox name="tunnel_wall" pos="17.5 -0.0 0.3" rot="0.0 180.0 0.0" texture="13 0.5" size="188 110 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="0 60 0"/>
							<group name="wall-rock" pos="-14.0 8.3 -0.2" rot="-90.0 0.0 0.0">
								<voxbox pos="-3.5 0.1 -2.3" rot="0.0 -360.0 -90.0" size="7 45 50" brush="MOD/assets/brush/rock_wall.vox" object="cragglyrock no hole"/>
								<voxbox pos="-3.5 0.1 -8.3" rot="0.0 0.0 -90.0" size="7 62 53" brush="MOD/assets/brush/rock_wall.vox" object="cragglyrock no hole"/>
							</group>
							<voxbox name="divider_holed" pos="-18.2 -0.4 0.4" rot="0.0 90.0 0.0" texture="12 0.75" size="7 114 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="divider_holed" pos="-13.0 5.9 0.4" rot="0.0 90.0 0.0" texture="12 0.75" size="7 51 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="divider_holed" pos="-11.3 0.0 0.4" rot="0.0 90.0 0.0" texture="12 0.75" size="7 54 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="divider_holed" pos="-2.0 0.0 0.4" rot="0.0 90.0 0.0" texture="12 0.75" size="7 110 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="divider_holed" pos="-17.5 5.3 0.4" rot="0.0 180.0 90.0" texture="12 0.75" size="7 155 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="divider_holed" pos="-17.5 10.9 0.4" rot="0.0 180.0 90.0" texture="12 0.75" size="7 45 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							<voxbox name="tunnel_divider_holed" pos="7.80001 0.0 0.4" rot="0.0 180.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 110 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7_Holed" offset="105 0 0"/>
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								<voxbox name="windows" pos="4.00005 0.0 0.49999" rot="0.0 180.0 0.0" texture="19 0.5" size="40 40 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped"/>
							</voxbox>
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								<voxbox name="hole" pos="-4.00005 0.0 -0.29999" rot="0.0 0.0 0.0" size="81 81 7" brush="BUILT-IN/brush/hole.vox"/>
								<voxbox name="windows" pos="4.1 0.0 0.2" rot="0.0 180.0 0.0" texture="19 0.5" size="81 81 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped"/>
							</group>
							<group name="windows" pos="4.4 0.8 0.1" rot="0.0 -180.0 0.0">
								<voxbox name="hole" pos="-1.90005 0.0 -0.29999" rot="0.0 0.0 0.0" size="40 81 7" brush="BUILT-IN/brush/hole.vox"/>
								<voxbox name="windows" pos="2.1 0.0 0.2" rot="0.0 -180.0 0.0" texture="19 0.5" size="40 81 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped"/>
							</group>
							<voxbox name="gutter" pos="17.6 -0.4 0.4" rot="0.0 180.0 0.0" texture="17 0.75" size="351 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
							<voxbox name="gutter" pos="18.2 -0.4 0.4" rot="0.0 180.0 0.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner"/>
						</compound>
						<instance pos="-18.29999 6.6 10.30001" rot="0.0 90.0 0.0" file="MOD/assets/prefab\wall_shoot.xml"/>
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						<group name="q_wall_props" pos="0.4 -0.1 -0.9" rot="0.0 0.0 0.0">
							<group name="extruded_windows" pos="0.0 6.5 -4.4"/>
						</group>
					</group>
					<group name="wall_front" pos="19.0 0.5 -19.6">
						<compound pos="0.0 0.0 0.0" texture="13 0.5">
							<voxbox name="wall" pos="-0.2 0.0 6.9" rot="0.0 90.0 0.0" texture="13 0.5" size="56 60 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="40 0 0"/>
							<voxbox name="tunnel_wall" pos="-0.2 0.0 0.6" rot="0.0 90.0 0.0" texture="13 0.5" size="135 60 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="105 0 0"/>
							<voxbox name="wall" pos="-0.2 0.0 13.0" rot="0.0 90.0 0.0" texture="13 0.5" size="54 60 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5_Slatted" offset="210 0 0"/>
							<voxbox name="plastic_panel_black" pos="0.3 0.0 1.3" rot="0.0 -90.0 0.0" texture="12 0.35" size="56 58 1" material="plastic" color="0.28 0.3 0.31" pbr="0.05 0.5 0 0">
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								<voxbox name="windows" pos="4.8 0.8 0.4" rot="0.0 180.0 0.0" texture="19 0.5" size="40 40 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped"/>
							</voxbox>
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								<voxbox name="hole" pos="0.79995 0.8 -0.09999" rot="0.0 0.0 0.0" size="81 40 7" brush="BUILT-IN/brush/hole.vox"/>
								<voxbox name="windows" pos="8.9 0.8 0.4" rot="0.0 180.0 0.0" texture="19 0.5" size="81 40 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped"/>
							</voxbox>
							<voxbox name="tunnel_divider_holed" pos="0.4 -0.4 13.9" rot="0.0 -180.0 0.0" texture="12 0.75" size="9 64 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7_Corner"/>
							<voxbox name="tunnel_divider_holed" pos="0.40001 0.0 6.90001" rot="0.0 -90.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 60 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7_Holed" offset="105 0 0"/>
							<voxbox name="tunnel_divider_holed" pos="0.40001 0.0 0.60001" rot="0.0 -90.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 60 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7_Holed" offset="105 0 0"/>
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							<voxbox name="wall" pos="-0.4 0.0 9.1" rot="0.0 90.0 0.0" texture="13 0.5" size="126 60 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5_Slatted" offset="210 0 0">
								<voxbox name="plastic_panel_black" pos="8.6 0.0 0.7" rot="0.0 180.0 0.0" texture="12 0.35" size="49 60 1" material="plastic" color="0.28 0.3 0.31" pbr="0.05 0.5 0 0"/>
								<voxbox name="wall" pos="0.0 0.0 0.5" texture="13 0.5" size="126 60 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="210 0 0"/>
							</voxbox>
							<voxbox name="wall_door" pos="-0.3 0.0 -4.2" rot="0.0 90.0 0.0" texture="13 0.5" size="39 60 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="30 0 0">
								<voxbox name="plastic_panel_black" pos="3.9 0.0 0.6" rot="0.0 -180.0 0.0" texture="12 0.35" size="39 60 1" material="plastic" color="0.28 0.3 0.31" pbr="0.05 0.5 0 0"/>
							</voxbox>
							<voxbox name="tunnel_divider_holed" pos="0.30001 0.0 5.4" rot="0.0 -90.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 60 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7_Holed" offset="105 0 0"/>
							<voxbox name="tunnel_divider_holed" pos="0.30001 0.0 -0.2" rot="0.0 -90.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 60 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7_Holed" offset="105 0 0"/>
							<voxbox name="tunnel_divider_holed" pos="0.30001 0.0 -4.2" rot="0.0 -90.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 60 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7_Holed" offset="105 0 0"/>
							<vox pos="0.4 2.2 2.9" rot="0.0 90.0 0.0" file="MOD/assets/vox/billboards_roboboss.vox" object="Quilez_Big"/>
							<voxbox name="tunnel_wall" pos="0.49999 0.0 -8.9" rot="0.0 0.0 0.0" texture="13 0.5" size="21 60 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="210 0 0"/>
							<voxbox name="gutter" pos="0.3 -0.4 -8.3" rot="0.0 -90.0 0.0" texture="17 0.75" size="174 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
							<voxbox name="gutter" pos="-0.3 -0.4 -8.9" rot="0.0 -90.0 0.0" texture="17 0.75" size="180 4 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal"/>
						</compound>
						<group name="blue_neon_wall" pos="-2.9 0.0 19.7" rot="0.0 90.0 0.0"/>
						<vox pos="-3.19999 0.0 16.0" rot="0.0 -90.0 0.0" texture="12 0.5" file="MOD/assets/vox/doors_metal_glass_big.vox" object="door_black_frame"/>
					</group>
					<compound pos="10.5 0.5 12.0" texture="13 0.5">
						<voxbox name="wall_inside" pos="5.0 0.0 0.3" rot="0.0 -180.0 0.0" texture="13 0.5" size="100 110 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="0">
							<voxbox name="plastic_panel_black" pos="4.7 0.0 0.5" rot="0.0 -180.0 0.0" texture="12 0.35" size="47 110 1" material="plastic" color="0.28 0.3 0.31" pbr="0.05 0.5 0 0"/>
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							<voxbox name="plastic_panel_white" pos="10.0 2.0 0.1" rot="0.0 180.0 0.0" texture="12 0.25" size="46 21 1" material="plastic" color="0.78 0.78 0.78" pbr="0.05 0.65 0 0"/>
							<voxbox name="wall_inside" pos="0.0 0.0 0.5" texture="13 0.5" size="100 110 1" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="0"/>
						</voxbox>
						<voxbox name="tunnel_divider_holed" pos="0.3 0.0 0.4" rot="0.0 180.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 110 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7" offset="105 0 0"/>
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					</compound>
					<group name="Laser room craggly walls">
						<voxbox pos="-27.6 5.9 -6.7" rot="0.0 90.0 0.0" size="3 57 74" brush="MOD/assets/brush/rock_texture.vox" object="Cragglyrock X"/>
						<voxbox pos="-20.2 5.9 -20.3" rot="0.0 -90.0 0.0" size="3 56 74" brush="MOD/assets/brush/rock_texture.vox" object="Cragglyrock X"/>
						<voxbox pos="-20.2 11.6 -20.3" rot="0.0 -90.0 -90.0" size="3 135 74" brush="MOD/assets/brush/rock_texture.vox" object="Cragglyrock X"/>
						<voxbox pos="-27.6 5.9 -20.3" rot="0.0 0.0 0.0" size="3 57 136" brush="MOD/assets/brush/rock_texture.vox" object="Cragglyrock X"/>
					</group>
				</group>
				<group name="Top floor" pos="15.8 12.8 -19.9">
					<voxagon name="top_floor" pos="-1.89999 -0.2 -5.3" rot="0.0 90.0 0.0" texture="14 0.75" blendtexture="3 0.75" brush="MOD/assets/brush/br_floor_concrete_tiled.vox" object="Floor_Textured" axis="z" extrude="3">
						<vertex pos="-12.5 7.7"/>
						<vertex pos="-12.5 6.0"/>
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					</voxagon>
					<group name="Canteen" pos="-4.5 0.0 -8.9">
						<compound name="penthouse_roof" pos="3.0 4.5 23.0" texture="13 0.75" blendtexture="3 0.75">
							<voxagon name="penthouse_roof" pos="-0.39999 0.1 -19.4" rot="0.0 90.0 0.0" texture="13 0.75" blendtexture="3 0.75" brush="MOD/assets/brush/br_floor_concrete_tiled.vox" object="Floor_Textured" axis="z" extrude="1">
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								<vertex pos="-8.9 7.6"/>
								<voxagon name="penthouse_white_ceiling" pos="0.0 -0.1 0.0" rot="0.0 0.0 0.0" texture="19 0.25" blendtexture="3 0.25" brush="MOD/assets/brush/br_plasters.vox" object="white_plaster" axis="z" extrude="1">
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								</voxagon>
							</voxagon>
						</compound>
						<group name="canteen_ceiling" pos="-0.2 4.5 -5.9" rot="0.0 0.0 0.0">
							<compound pos="0.0 0.0 0.0" texture="13 0.75" blendtexture="4 0.05">
								<voxagon name="cafeteria_plaster_ceiling" pos="2.8 0.0 9.5" rot="0.0 90.0 0.0" texture="19 0.25" blendtexture="3 0.25" brush="MOD/assets/brush/br_plasters.vox" object="white_plaster" axis="z" extrude="1">
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								<voxagon name="robot_factory_roof" pos="2.8 0.1 9.5" rot="0.0 90.0 0.0" texture="13 0.75" blendtexture="4 0.75" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" axis="y" extrude="1">
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						<group name="canteen_walls" pos="-0.4 0.1 0.1">
							<compound pos="-0.2 0.0 12.0" texture="13 0.5">
								<voxbox name="tunnel_wall" pos="4.7 0.0 -0.2" rot="0.0 0.0 0.0" texture="13 0.5" size="61 41 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="100 0 0"/>
								<voxbox name="tunnel_wall" pos="-9.9 0.0 -0.2" rot="0.0 0.0 0.0" texture="13 0.5" size="80 41 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="40 0 0"/>
								<voxbox name="terrace_trim" pos="-9.9 4.1 -0.3" rot="-90.0 -90.0 0.0" texture="17 0.75" size="7 207 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
								<voxbox name="terrace_trim" pos="-10.69999 4.1 -0.4" rot="0.0 0.0 0.0" texture="17 0.75" size="9 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner_inner"/>
								<voxbox name="terrace_trim" pos="-15.0 4.1 -0.4" rot="0.0 0.0 0.0" texture="17 0.75" size="43 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
								<voxbox name="tunnel_wall" pos="-15.1 -0.89999 -0.2" rot="0.0 0.0 0.0" texture="13 0.5" size="45 50 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="90 0 0"/>
								<voxbox name="divider" pos="-10.6 -0.89999 -0.3" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 50 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
								<voxbox name="divider" pos="-1.89999 0.00001 -0.3" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 41 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
								<voxbox name="divider" pos="4.0 0.00001 -0.3" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 41 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
							</compound>
							<compound pos="10.0 -0.9 18.6" texture="13 0.5">
								<voxbox name="gutter" pos="-0.4 0.6 -2.0" rot="0.0 -90.0 0.0" texture="17 0.75" size="49 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
								<voxbox name="gutter" pos="0.6 0.6 -2.0" rot="0.0 -180.0 0.0" texture="17 0.75" size="10 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
								<voxbox name="tunnel_wall" pos="-0.5 0.9 -2.0" rot="0.0 -90.0 0.0" texture="13 0.5" size="49 41 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="32 0 0"/>
								<voxbox name="tunnel_wall" pos="0.6 1.0 -2.1" rot="0.0 180.0 0.0" texture="13 0.5" size="10 40 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5"/>
								<voxbox name="terrace_trim" pos="1.4 5.0 -1.9" rot="0.0 180.0 0.0" texture="17 0.75" size="9 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner"/>
								<voxbox name="terrace_trim" pos="0.5 5.0 -1.9" rot="0.0 -180.0 0.0" texture="17 0.75" size="8 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
								<voxbox name="terrace_trim" pos="-0.29999 5.0 -1.9" rot="0.0 180.0 0.0" texture="17 0.75" size="9 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner_inner"/>
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						<group name="outdoor terrace" pos="13.8 -1.0 1.7" rot="0.0 0.0 0.0">
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							<group name="wood" pos="1.5 0.0 -1.7">
								<voxbox pos="-4.4 0.0 -15.2" rot="0.0 0.0 0.0" size="90 1 6" brush="MOD/assets/brush/rough_plank_floor.vox"/>
								<voxbox pos="-4.4 0.0 -9.2" rot="0.0 0.0 0.0" size="90 1 6" brush="MOD/assets/brush/rough_plank_floor.vox"/>
								<voxbox pos="-4.4 0.0 -3.2" rot="0.0 0.0 0.0" size="90 1 6" brush="MOD/assets/brush/rough_plank_floor.vox"/>
								<voxbox pos="-4.4 0.0 8.8" rot="0.0 0.0 0.0" size="90 1 6" brush="MOD/assets/brush/rough_plank_floor.vox"/>
								<voxbox pos="-4.4 0.0 2.8" rot="0.0 0.0 0.0" size="90 1 6" brush="MOD/assets/brush/rough_plank_floor.vox"/>
							</group>
						</group>
						<group name="penthouse_floor_trim" pos="12.2 -0.2 27.9" rot="0.0 0.0 0.0"/>
						<group name="penthouse_roof_trim" pos="12.3 4.2 27.9" rot="0.0 0.0 0.0">
							<compound pos="3.1 0.0 -6.0" texture="19 0.5">
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								<voxbox name="terrace_trim" pos="-6.1 0.0 -0.4" rot="0.0 0.0 0.0" texture="17 0.75" size="123 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
								<voxbox name="terrace_trim" pos="7.1 0.0 -0.4" rot="0.0 -90.0 0.0" texture="17 0.75" size="9 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner"/>
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								<voxbox name="terrace_trim" pos="0.6 -0.0 -0.4" rot="0.0 90.0 0.0" texture="17 0.75" size="47 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
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								<voxbox name="windows" pos="0.2 -4.0 3.6" rot="0.0 -90.0 0.0" texture="19 0.5" size="21 40 21" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_corner"/>
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						</group>
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								<group name="pillar_plates" pos="-0.00001 -0.00001 -6.0" rot="0.0 0.0 0.0"/>
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						<group name="penthouse_dividers" pos="-0.2 -0.79999 -0.1" rot="0.0 0.0 0.0"/>
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					<group name="Canteen elevator" pos="-16.1 -12.6 3.2" rot="0.0 90.0 0.0">
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							<voxbox name="windows" pos="2.30002 -0.0 1.8" rot="0.0 90.0 0.0" texture="19 0.5" size="35 53 7" brush="MOD/assets/brush/br_windows.vox" object="canteen_lift_top_door_frame"/>
						</group>
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					<group name="roof_plastic_trim_red" pos="11.4 4.2 -8.9" rot="0.0 0.0 0.0">
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						<voxagon name="robot_factory_floor" pos="1.5 0.0 2.0" rot="0.0 -180.0 0.0" texture="19 0.75" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" axis="y" extrude="5">
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					</compound>
					<compound name="Breakroom floor" pos="-11.5 -0.1 23.7" texture="13 0.5">
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					<voxbox name="breakable top layer" pos="-12.60001 0.0 -25.9" rot="0.0 0.0 0.0" size="75 2 53" brush="MOD/assets/brush/br_floor_concrete_tiled.vox"/>
					<voxbox name="lift_platform" tags="unbreakable" pos="-19.3 0.1 14.4" rot="0.0 90.0 0.0" size="37 2 47" brush="MOD/assets/brush/br_floor_concrete_tiled.vox"/>
					<group name="Interior machinery">
						<group name="instance=MOD/assets/prefab/robotic_factory_room_props.xml" pos="7.9 0.5 23.8" rot="0.0 0.0 0.0">
							<group name="conveyor_machines" pos="-3.2 -0.1 0.0">
								<vox pos="2.9 0.1 -1.4" rot="0.0 -90.0 0.0" texture="12 0.5" blendtexture="3 0.25" file="MOD/assets/vox/robot_conveyor_machines.vox" object="conveyor_control"/>
								<vox pos="0.0 0.1 -2.7" rot="0.0 90.0 0.0" texture="12 0.5" blendtexture="3 0.25" file="MOD/assets/vox/robot_conveyor_machines.vox" object="conveyor_control"/>
								<vox pos="4.70001 0.1 -0.4" rot="0.0 180.0 0.0" texture="12 0.5" blendtexture="3 0.25" file="MOD/assets/vox/robot_conveyor_machines.vox" object="conveyor_small"/>
								<vox pos="0.4 0.1 2.8" rot="0.0 180.0 0.0" texture="12 0.5" blendtexture="3 0.25" file="MOD/assets/vox/robot_conveyor_machines.vox" object="conveyor_small"/>
								<vox pos="4.3 0.1 -7.1" rot="0.0 0.0 0.0" texture="12 0.5" blendtexture="3 0.25" file="MOD/assets/vox/robot_conveyor_machines.vox" object="conveyor_small"/>
								<vox pos="-1.3 0.1 -2.9" rot="0.0 -90.0 0.0" texture="12 0.5" blendtexture="3 0.25" file="MOD/assets/vox/robot_conveyor_machines.vox" object="conveyor_small"/>
								<vox pos="7.59999 0.1 2.7" rot="0.0 -180.0 0.0" texture="12 0.5" blendtexture="3 0.25" file="MOD/assets/vox/robot_conveyor_machines.vox" object="b_conveyor_small_corner"/>
								<vox pos="-1.10001 0.1 -7.0" rot="0.0 0.0 0.0" texture="12 0.5" blendtexture="3 0.25" file="MOD/assets/vox/robot_conveyor_machines.vox" object="b_conveyor_small_corner"/>
								<vox pos="7.59999 0.1 -0.2" rot="0.0 -90.0 0.0" texture="12 0.5" blendtexture="3 0.25" file="MOD/assets/vox/robot_conveyor_machines.vox" object="b_conveyor_small_corner"/>
								<vox pos="5.19999 0.1 -2.2" rot="0.0 -90.0 0.0" texture="12 0.5" blendtexture="3 0.25" file="MOD/assets/vox/robot_conveyor_machines.vox" object="generator"/>
								<vox pos="5.6 1.7 -1.8" rot="0.0 -90.0 0.0" texture="12 0.5" blendtexture="3 0.25" file="MOD/assets/vox/robot_conveyor_machines.vox" object="generator_stacker"/>
								<voxbox name="conveyor_belt" pos="6.79998 1.0 3.3" rot="0.0 180.0 0.0" texture="12 0.5" blendtexture="3 0.25" size="43 3 9" brush="MOD/assets/vox/robot_conveyor_machines.vox" object="b_conveyor_small"/>
								<voxbox name="conveyor_belt" pos="2.19998 1.0 -6.7" rot="0.0 180.0 0.0" texture="12 0.5" blendtexture="3 0.25" size="25 3 9" brush="MOD/assets/vox/robot_conveyor_machines.vox" object="b_conveyor_small"/>
								<voxbox name="conveyor_belt" pos="-0.80002 1.0 -6.2" rot="0.0 -90.0 0.0" texture="12 0.5" blendtexture="3 0.25" size="12 3 9" brush="MOD/assets/vox/robot_conveyor_machines.vox" object="b_conveyor_small"/>
								<voxbox name="conveyor_belt" pos="3.69998 1.3 3.2" texture="12 0.5" blendtexture="3 0.25" size="31 7 1" brush="MOD/assets/vox/robot_conveyor_machines.vox" object="b_conveyor_glass"/>
								<voxbox name="conveyor_belt" pos="7.29998 1.0 1.9" rot="0.0 90.0 0.0" texture="12 0.5" blendtexture="3 0.25" size="13 3 9" brush="MOD/assets/vox/robot_conveyor_machines.vox" object="b_conveyor_small"/>
								<vox pos="-8.00001 0.1 5.0" rot="0.0 -90.0 0.0" texture="12 0.5" blendtexture="3 0.25" file="MOD/assets/vox/robot_conveyor_machines.vox" object="barrier_low"/>
							</group>
							<group name="machines" pos="-11.6 -0.1 2.3">
								<vox pos="-13.80003 0.1 4.1" rot="0.0 180.0 0.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/robot_factory_machinery.vox" object="corner_workstation"/>
								<vox pos="-8.30002 0.1 4.0" rot="0.0 -180.0 0.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/robot_factory_machinery.vox" object="sterilising_machine">
									<vox pos="0.8 1.1 1.1" rot="0.0 0.0 0.0" texture="19 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/robot_factory_machinery.vox" object="sterlising_machine_cover">
										<joint pos="0.1 1.5 -0.7" rot="0.0 -90.0 0.0" type="prismatic" limits="0 1.8" sound="true"/>
									</vox>
								</vox>
								<vox pos="-5.40002 0.1 4.3" rot="0.0 180.0 0.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/robot_factory_machinery.vox" object="small_workstation"/>
								<vox pos="-8.30002 0.1 -4.2" rot="0.0 -180.0 0.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/robot_factory_machinery.vox" object="dual_workstation">
									<light name="console_screen_light" pos="0.05 1.75 -1.1" rot="0.0 0.0 0.0" type="area" color="1.0 0.7 0.5" scale="2" size="2.5 0.1" sound="fluorescent0.ogg"/>
								</vox>
								<vox pos="-8.40002 0.1 -1.20001" rot="0.0 0.0 0.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/robot_factory_machinery.vox" object="dual_workstation">
									<light name="console_screen_light" pos="0.05 1.75 -1.1" rot="0.0 0.0 0.0" type="area" color="1.0 0.7 0.5" scale="2" size="2.5 0.1" sound="fluorescent0.ogg"/>
								</vox>
								<vox pos="-1.30003 0.1 4.1" rot="0.0 -90.0 0.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/robot_factory_machinery.vox" object="corner_workstation"/>
								<vox pos="2.59998 0.1 4.2" rot="0.0 -180.0 0.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/robot_factory_machinery.vox" object="treatment_machine"/>
								<vox pos="14.19999 0.1 -1.0" rot="0.0 -90.0 0.0" texture="12 0.5" blendtexture="3 0.25" file="MOD/assets/vox/robot_factory_machinery.vox" object="console_machine">
									<light name="console_screen_light" pos="0.05 1.9 0.3" type="area" color="1.0 0.7 0.5" scale="2" size="1.3 1" sound="computer0.ogg"/>
								</vox>
							</group>
							<group name="shelving_and_crates" pos="-2.2 -0.1 0.8" rot="0.0 0.0 0.0">
								<vox pos="-5.2 1.0 5.09999" rot="0.0 -100.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
								<vox pos="-3.8 0.1 6.49999" rot="0.0 150.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
								<vox pos="-5.3 0.1 5.2" rot="0.0 -85.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
								<vox pos="-1.5 0.1 6.59999" rot="0.0 -170.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
								<vox pos="-3.3 0.1 2.0" rot="0.0 -93.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
								<vox pos="2.1658 0.1 2.30602" rot="0.0 -130.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
								<vox pos="5.2658 0.1 2.50602" rot="0.0 -110.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
								<vox pos="-1.2 0.1 -6.50001" rot="0.0 -80.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
								<vox pos="3.0 0.1 6.59999" rot="0.0 170.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
								<voxbox name="shelving" pos="-2.0 0.1 -12.9" rot="0.0 90.0 0.0" texture="19 0.75" blendtexture="3 0.5" prop="true" size="40 22 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="storage_shelving" color="0.7 0.9 1">
									<group name="plastic_containers" pos="21.89999 8.0 -8.7" rot="0.0 0.0 0.0">
										<vox pos="-18.99397 -7.7 9.3342" rot="0.0 -170.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
										<vox pos="-19.99397 -6.4 9.4342" rot="0.0 140.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
										<vox pos="-20.9 -7.7 9.5" rot="0.0 170.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
									</group>
								</voxbox>
								<voxbox name="shelving" pos="-14.2 0.1 -3.2" rot="0.0 -90.0 0.0" texture="19 0.75" blendtexture="3 0.5" prop="true" size="40 22 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="storage_shelving" color="0.7 0.9 1">
									<group name="plastic_containers" pos="21.89999 8.0 -8.7" rot="0.0 0.0 0.0">
										<vox pos="-18.69397 -7.7 9.3342" rot="0.0 -170.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
										<vox pos="-20.49397 -6.4 9.4342" rot="0.0 140.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
										<vox pos="-19.39397 -6.4 9.3342" rot="0.0 -110.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
										<vox pos="-20.1 -7.7 9.5" rot="0.0 170.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
									</group>
								</voxbox>
							</group>
						</group>
					</group>
				</group>
				<compound pos="12.8 0.1 -3.5" texture="19 0.75">
					<group pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
						<voxbox name="breakable top layer" pos="-5.2 0.0 -8.2" rot="0.0 -90.0 0.0" texture="19 0.5" size="165 4 121" brush="MOD/assets/brush/br_floor_concrete_tiled.vox"/>
						<voxbox name="breakable top layer" pos="-1.1 0.0 -8.2" rot="0.0 -90.0 0.0" texture="19 0.75" size="165 4 41" brush="MOD/assets/brush/br_floor_concrete_tiles.vox" offset="0 1 -1"/>
						<voxbox name="gutter" pos="-0.60001 0.00001 -8.20001" rot="0.0 -90.0 0.0" texture="17 0.75" size="165 4 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal"/>
						<voxagon name="robot_factory_floor" pos="17.4 0.0 -3.7" rot="0.0 -180.0 0.0" texture="19 0.75" brush="MOD/assets/brush/br_floor_concrete_tiles.vox" object="Floor_Tiled_7x7" offset="0 0 3" extrude="4">
							<vertex pos="0.0 -12.0"/>
							<vertex pos="18.0 -12.0"/>
							<vertex pos="18.0 4.5"/>
							<vertex pos="0.0 4.5"/>
						</voxagon>
						<voxagon name="Tiled_Yellow_Path" pos="2.09999 0.20001 -21.00001" rot="0.0 -90.0 0.0" texture="13 0.5" brush="MOD/assets/brush/br_floor_tiled_yellow.vox" object="Floor_Tiled_7x7" extrude="2">
							<vertex pos="12.8 -1.7"/>
							<vertex pos="18.5 -1.7"/>
							<vertex pos="18.5 0.7"/>
							<vertex pos="20.8 0.7"/>
							<vertex pos="20.8 -1.7"/>
							<vertex pos="24.8 -1.7"/>
							<vertex pos="24.8 -4.1"/>
							<vertex pos="26.5 -4.1"/>
							<vertex pos="26.5 0.0"/>
							<vertex pos="22.5 0.0"/>
							<vertex pos="22.5 2.4"/>
							<vertex pos="12.8 2.4"/>
						</voxagon>
					</group>
					<group name="floor-see-through">
						<voxbox name="floor_hole" pos="0.60001 -0.3 -3.4" rot="0.0 90.0 0.0" size="31 7 23" brush="hole" material="glass" color="0.81 0.9 0.89 0.75">
							<group name="frame" pos="8.3 0.0 1.1">
								<voxbox name="grate_frame" pos="-5.2 0.0 -1.1" rot="0.0 0.0 0.0" texture="12 0.75" size="1 6 23" brush="MOD/assets/brush/grates.vox" object="grate_frame"/>
								<voxbox name="grate_frame" pos="-8.4 0.0 -1.2" rot="0.0 0.0 0.0" texture="12 0.75" size="33 6 1" brush="MOD/assets/brush/grates.vox" object="grate_frame"/>
								<voxbox name="grate_frame" pos="-8.4 0.0 1.2" rot="0.0 0.0 0.0" texture="12 0.75" size="33 6 1" brush="MOD/assets/brush/grates.vox" object="grate_frame"/>
								<voxbox name="grate_frame" pos="-8.4 0.0 -1.1" rot="0.0 0.0 0.0" texture="12 0.75" size="1 6 23" brush="MOD/assets/brush/grates.vox" object="grate_frame"/>
							</group>
							<voxbox name="grate_barred" pos="-0.1 0.5 -0.1" texture="12 0.75" size="33 2 25" brush="MOD/assets/brush/grates.vox" object="grate_8x8_barred"/>
							<voxbox name="grate_diagonal" pos="2.3 0.5 0.0" rot="0.0 -90.0 0.0" texture="12 0.75" size="15 2 15" brush="MOD/assets/brush/grates.vox" object="grate_8x8_diagonals" offset="1 0 1"/>
							<voxbox name="grate_gridded" pos="0.7 0.6 1.5" rot="0.0 0.0 0.0" texture="12 0.75" size="17 1 9" brush="MOD/assets/brush/grates.vox" object="grate_8x8_grilled_close"/>
						</voxbox>
					</group>
				</compound>
				<group name="cleanrooms">
					<group name="clean_room_white_walls" pos="3.2 0.5 -32.1"/>
					<group name="clean_room_decals" pos="3.1 0.6 -32.0" rot="0.0 0.0 0.0"/>
					<group name="lab_room_props" pos="2.2 0.5 -37.9" rot="0.0 0.0 0.0">
						<group name="lab_machines" pos="4.10001 0.0 -0.1" rot="0.0 0.0 0.0">
							<vox pos="1.89999 0.0 -7.7" rot="0.0 0.0 0.0" texture="12 0.25" blendtexture="3 0.25" file="MOD/assets/vox/robot_factory_machinery.vox" object="treatment_machine"/>
							<vox pos="-0.10001 0.0 -7.8" rot="0.0 0.0 0.0" texture="12 0.25" blendtexture="3 0.25" file="MOD/assets/vox/robot_factory_machinery.vox" object="small_workstation"/>
							<vox pos="-1.3 0.0 7.7" rot="0.0 -180.0 0.0" texture="12 0.25" blendtexture="3 0.25" file="MOD/assets/vox/robot_factory_machinery.vox" object="corner_workstation"/>
							<vox pos="-4.60001 0.0 7.7" rot="0.0 -90.0 0.0" texture="12 0.25" blendtexture="3 0.25" file="MOD/assets/vox/robot_factory_machinery.vox" object="corner_workstation"/>
							<vox pos="-9.90002 0.0 13.6" rot="0.0 0.0 0.0" texture="12 0.25" blendtexture="3 0.25" file="MOD/assets/vox/robot_factory_machinery.vox" object="console_machine">
								<light name="console_screen_light" pos="0.05 1.9 0.3" type="area" color="1.0 0.7 0.5" scale="3" size="1.3 1" sound="computer0.ogg"/>
							</vox>
							<vox pos="-9.80001 0.0 10.7" rot="0.0 -180.0 0.0" texture="12 0.25" blendtexture="3 0.25" file="MOD/assets/vox/robot_factory_machinery.vox" object="console_machine">
								<light name="console_screen_light" pos="0.05 1.9 0.3" type="area" color="1.0 0.7 0.5" scale="3" size="1.3 1" sound="computer0.ogg"/>
							</vox>
							<vox pos="-9.60001 0.0 19.9" rot="0.0 -180.0 0.0" texture="12 0.25" blendtexture="3 0.25" file="MOD/assets/vox/robot_factory_machinery.vox" object="corner_console_machine">
								<light name="console_screen_light" pos="0.45 1.9 -0.45" rot="0.0 -45.0 0.0" type="area" color="1.0 0.7 0.5" scale="3" size="1 1" unshadowed="0.5" sound="computer0.ogg"/>
							</vox>
							<vox pos="-7.0 0.0 -7.7" rot="0.0 0.0 0.0" texture="12 0.25" blendtexture="3 0.25" file="MOD/assets/vox/robot_factory_machinery.vox" object="dual_workstation">
								<light name="console_screen_light" pos="0.05 1.75 -1.1" rot="0.0 0.0 0.0" type="area" color="1.0 0.7 0.5" scale="2" size="2.5 0.1" sound="fluorescent3.ogg"/>
							</vox>
							<vox pos="-3.0 0.0 -7.5" rot="0.0 0.0 0.0" texture="12 0.25" blendtexture="3 0.25" file="MOD/assets/vox/robot_factory_machinery.vox" object="sterilising_machine">
								<vox pos="0.8 1.1 1.1" rot="0.0 0.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/robot_factory_machinery.vox" object="sterlising_machine_cover">
									<joint pos="0.1 1.5 -0.7" rot="0.0 -90.0 0.0" type="prismatic" limits="0 1.8" sound="true"/>
								</vox>
							</vox>
							<vox pos="2.59998 0.0 19.4" rot="0.0 -180.0 0.0" texture="12 0.25" blendtexture="3 0.25" file="MOD/assets/vox/robot_factory_machinery.vox" object="dual_workstation">
								<light name="console_screen_light" pos="0.05 1.75 -1.1" rot="0.0 0.0 0.0" type="area" color="1.0 0.7 0.5" scale="2" size="2.5 0.1" sound="fluorescent1.ogg"/>
							</vox>
						</group>
						<group name="conveyor_island" pos="1.10001 -0.1 0.1" rot="0.0 0.0 0.0" prop0="texture=12 0.5" prop1="blendtexture=3 0.25">
							<vox pos="-1.3 0.1 1.3" rot="0.0 -90.0 0.0" file="MOD/assets/vox/robot_conveyor_machines.vox" object="conveyor_corner"/>
							<vox pos="1.3 0.1 1.4" rot="0.0 0.0 0.0" file="MOD/assets/vox/robot_conveyor_machines.vox" object="conveyor_corner"/>
							<vox pos="1.4 0.1 -1.2" rot="0.0 90.0 0.0" file="MOD/assets/vox/robot_conveyor_machines.vox" object="conveyor_corner"/>
							<vox pos="-1.2 0.1 -1.3" rot="0.0 180.0 0.0" file="MOD/assets/vox/robot_conveyor_machines.vox" object="conveyor_corner"/>
						</group>
						<group name="robotic_arms" pos="0.0 -0.1 0.0">
							<group name="robot_arm" pos="-2.44999 0.1 0.15">
								<vox pos="0.05 0.0 -0.05" rot="0.0 180.0 0.0" density="2" file="MOD/assets/vox/lab_machinery_plastic.vox" object="Penetrator_Base">
									<group name="base_pivot" pos="0.05 1.0 -0.05" rot="0.0 45.0 0.0">
										<vox pos="-0.05 -0.2 0.05" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="Penetrator_Rotator">
											<group name="arm_pivot" pos="0.3 0.6 -0.05">
												<vox pos="-0.3 -0.1 0.05" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="Penetrator_Arm_01">
													<group name="probe_pivot" pos="-1.05 1.45 -0.05">
														<vox pos="-0.45 -1.05 0.05" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="Penetrator_Arm_02">
															<joint pos="0.45 1.05 0.0" rot="0.0 180.0 0.0" type="hinge" rotstrength="0.1" rotspring="0.001" limits="-45 30"/>
														</vox>
													</group>
												</vox>
											</group>
											<joint pos="0.05 0.0 -0.05" rot="-90.0 0.0 0.0" type="hinge" rotstrength="0.1" rotspring="0.0005"/>
											<joint pos="0.233 0.747 -0.05" rot="-180.0 0.0 0.0" type="hinge" rotstrength="0.5" rotspring="0.02" limits="-45 15"/>
										</vox>
									</group>
								</vox>
							</group>
							<group name="robot_arm_conveyor" pos="1.15 1.3 0.15">
								<vox pos="0.05 0.0 0.05" rot="0.0 90.0 0.0" density="2" file="MOD/assets/vox/lab_machinery_plastic.vox" object="Penetrator_Base">
									<group name="base_pivot" pos="0.05 1.0 -0.05" rot="0.0 60.0 0.0">
										<vox pos="-0.05 -0.2 0.05" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="Penetrator_Rotator">
											<joint pos="0.05 0.0 -0.05" rot="-90.0 0.0 0.0" type="hinge" rotstrength="0.1" rotspring="0.0005"/>
											<joint pos="0.233 0.747 -0.05" rot="-180.0 0.0 0.0" type="hinge" rotstrength="0.5" rotspring="0.02" limits="-45 15"/>
											<group name="arm_pivot" pos="0.4 0.6 -0.1" rot="0.0 0.0 20.0">
												<vox pos="-0.3 -0.1 0.1" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="Penetrator_Arm_01">
													<group name="pincer_pivot" pos="-1.05 1.45 -0.05">
														<vox pos="0.05 -1.15 0.05" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="Pincer_Arm">
															<joint pos="-0.05 1.15 0.0" rot="0.0 180.0 0.0" type="hinge" rotstrength="0.1" rotspring="0.001" limits="-45 30"/>
														</vox>
													</group>
												</vox>
											</group>
										</vox>
									</group>
								</vox>
							</group>
						</group>
						<group name="small_table_and_conveyor_props" pos="0.5 1.1 0.4">
							<vox pos="2.39999 0.0 0.5" rot="0.0 70.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/robot_conveyor_machines.vox" object="conveyor_part_01"/>
							<vox pos="0.9 0.0 1.4" rot="0.0 -30.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/robot_conveyor_machines.vox" object="conveyor_part_03"/>
							<vox pos="-1.1 0.0 -1.0" rot="0.0 100.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/robot_conveyor_machines.vox" object="conveyor_part_02"/>
							<vox pos="-3.1 0.1 -7.4" rot="0.0 120.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/robot_conveyor_machines.vox" object="conveyor_part_03"/>
							<vox pos="3.5 0.3 -7.1" rot="0.0 20.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/robot_conveyor_machines.vox" object="conveyor_part_01"/>
							<vox pos="-0.89999 0.1 6.1" rot="0.0 -30.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/robot_conveyor_machines.vox" object="conveyor_part_03"/>
							<vox pos="-0.30001 0.4 7.7" rot="0.0 -140.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/robot_conveyor_machines.vox" object="conveyor_part_01"/>
							<vox pos="-3.7 0.2 -7.5" rot="90.0 -50.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/robot_conveyor_machines.vox" object="plastic_cap"/>
							<vox pos="2.69999 0.4 5.9" rot="90.0 -70.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/wall_shoots.vox" object="wall_shoot"/>
							<vox pos="-6.5 0.4 -4.8" rot="90.0 100.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/robot_conveyor_machines.vox" object="booster"/>
							<vox pos="5.09999 0.4 11.9" rot="90.0 -70.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/robot_conveyor_machines.vox" object="booster"/>
						</group>
						<group name="tables_and_chairs" pos="1.1 0.0 5.5" rot="0.0 0.0 0.0">
							<vox pos="3.2 0.0 -6.5" rot="0.0 -100.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="stool_02"/>
							<vox pos="-5.6 0.0 -8.7" rot="0.0 -50.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="stool_01"/>
							<vox pos="3.9 0.0 4.7" rot="0.0 -50.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="stool_01"/>
							<vox pos="5.00001 0.0 6.8" rot="0.0 40.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="stool_01"/>
							<vox pos="3.50002 0.0 8.8" rot="0.0 -20.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="stool_01"/>
							<vox pos="-6.6 0.0 -9.6" rot="0.0 0.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="stool_01"/>
							<vox pos="2.9 0.0 -11.4" rot="0.0 100.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="stool_02"/>
							<vox pos="-3.7 0.0 -11.3" rot="0.0 80.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="stool_02"/>
							<vox pos="-7.1 0.0 3.2" rot="0.0 -80.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="stool_02"/>
							<vox pos="-7.3 0.0 10.0" rot="0.0 40.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="stool_02"/>
							<vox pos="-4.99999 0.0 14.4" rot="0.0 160.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="stool_02"/>
							<vox pos="7.30002 0.0 11.6" rot="0.0 160.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="stool_02"/>
							<vox pos="5.40002 0.0 11.6" rot="0.0 -70.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="stool_02"/>
							<vox pos="2.00001 0.0 0.0" rot="0.0 -90.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="stool_02"/>
							<vox pos="3.99999 0.0 6.8" rot="0.0 -90.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="Table_Mid"/>
							<vox pos="-6.90001 0.0 -9.6" rot="0.0 -90.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="Table_Mid"/>
							<vox pos="-6.90001 0.0 -13.0" rot="0.0 -90.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="Table_Mid"/>
							<vox pos="7.00001 0.0 -13.9" rot="0.0 -180.0 0.0" texture="12 0.25" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/lab_machinery_plastic.vox" object="Table"/>
						</group>
					</group>
				</group>
				<group name="interior_dressing" pos="21.1 6.5 -5.2">
					<group name="interior_structures" pos="0.0 0.0 -16.0">
						<group name="suspension_rail" pos="-7.9 2.8 0.0">
							<voxbox name="suspension_rail_storage" pos="-0.2 1.4 26.0" rot="0.0 90.0 0.0" texture="8 0.5" size="520 8 5" brush="MOD/assets/brush/br_rail_overhead.vox" object="Rail"/>
							<group name="suspension_rail_containers" pos="0.00001 0.0 3.7" rot="0.0 0.0 0.0">
								<vox pos="0.1 0.0 -7.0" rot="0.0 90.0 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container">
									<joint pos="-0.1 1.4 0.0" rot="0.0 90.0 0.0" type="prismatic" limits="-26 19" autodisable="true"/>
								</vox>
								<vox pos="0.1 0.0 -2.9" rot="0.0 90.0 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container">
									<joint pos="0.0 1.4 0.0" rot="0.0 90.0 0.0" type="prismatic" limits="-22 23" autodisable="true"/>
								</vox>
								<vox pos="0.1 0.0 7.0" rot="0.0 90.0 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container">
									<joint pos="-0.1 1.4 0.0" rot="0.0 90.0 0.0" type="prismatic" limits="-12 33" autodisable="true"/>
								</vox>
							</group>
						</group>
						<group name="barriers_yellow_interior" pos="0.0 0.1 16.1">
							<compound name="barriers_yellow_interior" pos="1.5 -0.3 -6.4" texture="13 0.75" blendtexture="3 0.5">
								<voxbox name="tunnel_gutter" pos="-7.7 -0.0 -0.2" rot="0.0 0.0 0.0" texture="13 0.75" blendtexture="3 0.5" size="158 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="-0 0"/>
								<voxbox name="tunnel_gutter" pos="-7.6 -0.0 0.2" rot="0.0 -180.0 0.0" texture="13 0.75" blendtexture="3 0.5" size="4 11 4" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier_Corner"/>
							</compound>
							<voxbox name="barrier_interior_yellow" pos="-6.5 -0.3 9.9" rot="0.0 90.0 0.0" texture="13 0.75" blendtexture="3 0.5" size="161 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="2 0 0"/>
							<voxbox name="barrier_interior_yellow" pos="-6.69999 -0.3 -9.9" rot="0.0 0.0 0.0" texture="13 0.75" blendtexture="3 0.5" size="32 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="1 0"/>
							<voxbox name="barrier_interior_yellow" pos="-6.39999 -0.3 -33.5" rot="0.0 -180.0 0.0" texture="13 0.75" blendtexture="3 0.5" size="32 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="1 0"/>
							<voxbox name="barrier_interior_yellow" pos="-6.7 -0.3 -9.6" rot="0.0 90.0 0.0" texture="13 0.75" blendtexture="3 0.5" size="242 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="10 0"/>
						</group>
						<compound name="suspension_frame_girders" pos="-3.1 -0.4 13.3" rot="0.0 -90.0 0.0" texture="7 0.5">
							<voxbox name="suspension_frame" pos="-3.7 0.0 3.3" rot="0.0 90.0 0.0" texture="7 0.5" size="31 3 37" brush="MOD/assets/brush/girder_structures.vox" object="Girders_Long" offset="0 0 0"/>
							<voxbox name="suspension_frame" pos="3.8 0.0 3.3" rot="0.0 180.0 0.0" texture="7 0.5" size="38 3 31" brush="MOD/assets/brush/girder_structures.vox" object="Girders_Long"/>
							<voxbox name="suspension_frame" pos="3.8 0.0 -12.7" rot="0.0 -90.0 0.0" texture="7 0.5" size="129 3 37" brush="MOD/assets/brush/girder_structures.vox" object="Girders_Long"/>
							<voxbox name="suspension_frame" pos="-3.7 0.0 0.2" rot="0.0 90.0 0.0" texture="7 0.5" size="129 3 38" brush="MOD/assets/brush/girder_structures.vox" object="Girders_Long"/>
						</compound>
						<voxbox name="suspension_frame" pos="-20.3 -0.5 4.9" rot="0.0 0.0 0.0" texture="7 0.5" size="103 3 35" brush="MOD/assets/brush/girder_structures.vox" object="Girders_Long" offset="13 0 4"/>
						<vox tags="nocull" pos="-14.2 -0.5 6.4" rot="90.0 0.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="WallLight_Exit_Glass">
							<light name="Area_01" pos="0.05 0.25 0.11" rot="0.0 0.0 -90.0" type="area" color="0.25 0.6 1.0" scale="3" size=".1 .3"/>
						</vox>
						<script name="clean_room_steam" pos="-14.15 -0.75 6.64" rot="-90.0 -90.0 0.0" file="MOD/assets/script/emitter.lua" param0="intervalactive=1.5" param1="intervalpause=2.5">
							<location name="origin" tags="origin" pos="0.0 0.0 0.0"/>
							<location name="direction" tags="direction" pos="0.0 0.0 -2.5" rot="0.0 0.0 0.0"/>
						</script>
					</group>
					<group name="interior_props" pos="0.0 -6.1 -36.3" rot="0.0 0.0 0.0">
						<group name="units" pos="-0.1 0.0 10.3">
							<instance pos="0.1 0.0 -14.7" rot="0.0 90.0 0.0" file="MOD/assets/prefab/fridges_standing_double.xml"/>
							<instance pos="0.1 0.0 -12.7" rot="0.0 90.0 0.0" file="MOD/assets/prefab/fridges_standing_double.xml"/>
							<instance pos="-0.1 0.0 8.2" rot="0.0 90.0 0.0" file="MOD/assets/prefab\drawers_unit_green.xml"/>
							<instance pos="-0.1 0.0 13.0" rot="0.0 90.0 0.0" file="MOD/assets/prefab\drawers_unit_green.xml"/>
							<instance pos="-0.1 0.0 14.2" rot="0.0 90.0 0.0" file="MOD/assets/prefab\drawers_unit_green.xml"/>
							<instance pos="-0.1 0.0 15.39999" rot="0.0 90.0 0.0" file="MOD/assets/prefab\drawers_unit_green.xml"/>
							<instance pos="-0.1 0.0 -11.1" rot="0.0 90.0 0.0" file="MOD/assets/prefab\server_standing_green.xml"/>
							<instance pos="-0.1 0.0 9.4" rot="0.0 90.0 0.0" file="MOD/assets/prefab\server_standing_silver.xml"/>
							<instance pos="-0.1 0.0 10.6" rot="0.0 90.0 0.0" file="MOD/assets/prefab\server_standing_silver.xml"/>
							<instance pos="-0.1 0.0 11.8" rot="0.0 90.0 0.0" file="MOD/assets/prefab\server_standing_silver.xml"/>
						</group>
						<group name="top_floor_props" pos="-4.90001 12.4 21.3" rot="0.0 0.0 0.0">
							<group name="kitchen_props" pos="-9.1 0.0 -14.6">
								<group name="kitchen_counters" pos="0.10002 0.0 0.09998" rot="0.0 -90.0 0.0">
									<group name="small_counter" pos="1.6 0.0 6.0">
										<compound pos="0.0 0.0 0.0" texture="18 0.5">
											<vox pos="1.9 0.1 0.1" rot="0.0 0.0 0.0" texture="18 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="counter_end"/>
											<voxbox name="b_kitchen_counter" pos="-0.8 0.1 -0.4" rot="0.0 0.0 0.0" texture="18 0.5" size="27 11 9" brush="MOD/assets/vox/kitchen_counters.vox" object="b_counter"/>
											<vox pos="-1.3 0.1 -0.0" rot="0.0 180.0 0.0" texture="18 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="counter_Single"/>
											<vox pos="-1.9 0.1 0.1" rot="0.0 0.0 0.0" texture="18 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="counter_end"/>
											<vox pos="-0.4 0.3 -0.4" rot="0.0 180.0 0.0" texture="18 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="counter_door_01"/>
											<vox pos="0.5 0.3 -0.4" rot="0.0 180.0 0.0" texture="18 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="counter_door_02"/>
											<vox pos="1.4 0.3 -0.4" rot="0.0 180.0 0.0" texture="18 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="counter_door_02"/>
										</compound>
									</group>
									<compound pos="0.0 0.0 -1.3" texture="18 0.5">
										<vox pos="3.3 0.1 0.0" rot="0.0 -90.0 0.0" texture="18 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="counter_corner"/>
										<vox pos="2.3 0.1 0.0" rot="0.0 0.0 0.0" texture="18 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="counter_sink"/>
										<vox pos="1.3 0.1 0.0" rot="0.0 0.0 0.0" texture="18 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="counter_cooker"/>
										<vox pos="0.4 0.1 0.0" rot="0.0 0.0 0.0" texture="18 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="counter_Single"/>
										<voxbox name="b_kitchen_counter" pos="-0.1 0.1 0.4" rot="0.0 180.0 0.0" texture="18 0.5" size="27 11 9" brush="MOD/assets/vox/kitchen_counters.vox" object="b_counter"/>
										<vox pos="-3.3 0.1 0.0" rot="0.0 0.0 0.0" texture="18 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="counter_corner"/>
									</compound>
									<group name="cupboard doors" pos="0.0 0.3 -0.9" rot="0.0 0.0 0.0">
										<vox pos="-2.3 0.0 0.0" rot="0.0 0.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/kitchen_counters.vox" object="counter_door_02">
											<joint pos="0.4 0.4 -0.1" rot="-90.0 0.0 0.0" type="hinge" rotstrength="0.001" rotspring="0" limits="0 110" sound="true"/>
										</vox>
										<vox pos="-1.4 0.0 0.0" rot="0.0 0.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/kitchen_counters.vox" object="counter_door_02">
											<joint pos="0.4 0.4 -0.1" rot="-90.0 0.0 0.0" type="hinge" rotstrength="0.001" rotspring="0" limits="0 110" sound="true"/>
										</vox>
										<vox pos="-0.5 0.0 0.0" rot="0.0 0.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/kitchen_counters.vox" object="counter_door_01">
											<joint pos="0.4 0.4 -0.1" rot="-90.0 0.0 0.0" type="hinge" rotstrength="0.001" rotspring="0" limits="0 110" sound="true"/>
										</vox>
										<vox pos="2.3 0.0 0.0" rot="0.0 0.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/kitchen_counters.vox" object="counter_door_01">
											<joint pos="0.4 0.4 -0.1" rot="-90.0 0.0 0.0" type="hinge" rotstrength="0.001" rotspring="0" limits="0 110" sound="true"/>
										</vox>
									</group>
									<compound pos="-3.3 0.0 0.5" texture="18 0.5">
										<voxbox name="b_kitchen_counter" pos="0.4 0.1 -1.3" rot="0.0 -90.0 0.0" texture="18 0.5" size="27 11 9" brush="MOD/assets/vox/kitchen_counters.vox" object="b_counter"/>
										<vox pos="-0.1 0.1 1.4" rot="0.0 -90.0 0.0" texture="18 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="counter_end"/>
									</compound>
									<group name="cupboard doors" pos="-2.9 0.3 0.4" rot="0.0 0.0 0.0">
										<vox pos="0.0 0.0 1.0" rot="0.0 90.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/kitchen_counters.vox" object="counter_door_01">
											<joint pos="0.4 0.4 -0.1" rot="-90.0 0.0 0.0" type="hinge" rotstrength="0.001" rotspring="0" limits="0 110" sound="true"/>
										</vox>
										<vox pos="0.0 0.0 -0.8" rot="0.0 90.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/kitchen_counters.vox" object="counter_door_01">
											<joint pos="0.4 0.4 -0.1" rot="-90.0 0.0 0.0" type="hinge" rotstrength="0.001" rotspring="0" limits="0 110" sound="true"/>
										</vox>
										<vox pos="0.0 0.0 0.1" rot="0.0 90.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/kitchen_counters.vox" object="counter_door_02">
											<joint pos="0.4 0.4 -0.1" rot="-90.0 0.0 0.0" type="hinge" rotstrength="0.001" rotspring="0" limits="0 110" sound="true"/>
										</vox>
									</group>
									<compound pos="3.3 0.0 0.2" texture="18 0.5">
										<vox pos="0.0 0.1 0.9" rot="0.0 -90.0 0.0" texture="18 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="counter_end"/>
										<voxbox name="b_kitchen_counter" pos="-0.4 0.1 0.9" rot="0.0 90.0 0.0" texture="18 0.5" size="10 11 9" brush="MOD/assets/vox/kitchen_counters.vox" object="counter_Single"/>
										<voxbox name="b_kitchen_counter" pos="-0.4 0.1 -0.1" rot="0.0 90.0 0.0" texture="18 0.5" size="9 11 9" brush="MOD/assets/vox/kitchen_counters.vox" object="b_counter"/>
									</compound>
									<group name="cupboard doors" pos="2.9 0.3 0.2" rot="0.0 0.0 0.0">
										<vox pos="0.0 0.0 -0.5" rot="0.0 -90.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/kitchen_counters.vox" object="counter_door_02">
											<joint pos="0.4 0.4 -0.1" rot="-90.0 0.0 0.0" type="hinge" rotstrength="0.001" rotspring="0" limits="0 110" sound="true"/>
										</vox>
										<vox pos="0.0 0.0 0.4" rot="0.0 -90.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/kitchen_counters.vox" object="counter_door_01">
											<joint pos="0.4 0.4 -0.1" rot="-90.0 0.0 0.0" type="hinge" rotstrength="0.001" rotspring="0" limits="0 110" sound="true"/>
										</vox>
									</group>
								</group>
								<instance pos="-5.7 0.0 8.8" rot="0.0 90.0 0.0" file="MOD/assets/prefab/fridges_standing_double.xml"/>
								<instance pos="-5.7 0.0 6.8" rot="0.0 90.0 0.0" file="MOD/assets/prefab/fridges_standing_double.xml"/>
								<instance pos="-5.7 0.0 4.8" rot="0.0 90.0 0.0" file="MOD/assets/prefab/fridges_standing_double.xml"/>
								<group name="kitchen_counter" pos="-0.09998 0.0 6.79999" rot="0.0 90.0 0.0">
									<compound pos="-0.1 0.0 0.0" texture="18 0.5">
										<voxbox name="b_kitchen_counter" pos="1.5 0.1 0.5" rot="0.0 180.0 0.0" texture="18 0.5" size="28 13 8" brush="MOD/assets/vox/kitchen_counters.vox" object="b_counter_tall"/>
										<voxbox name="kitchen_counter_marble_panel" pos="-1.4 1.4 0.6" rot="-90.0 0.0 0.0" texture="18 0.5" size="30 11 1" brush="MOD/assets/vox/kitchen_counters.vox" object="b_counter_marble_panel" offset="105 0 0"/>
										<voxbox name="kitchen_counter_marble_panel" pos="-1.4 1.4 0.6" rot="0.0 90.0 -90.0" texture="18 0.5" size="13 11 1" brush="MOD/assets/vox/kitchen_counters.vox" object="b_counter_marble_panel" offset="105 0 0"/>
										<voxbox name="kitchen_counter_marble_panel" pos="1.5 1.4 0.6" rot="0.0 90.0 -90.0" texture="18 0.5" size="13 11 1" brush="MOD/assets/vox/kitchen_counters.vox" object="b_counter_marble_panel" offset="105 0 0"/>
										<voxbox name="kitchen_counter_wood_panel" pos="-1.3 0.1 -0.4" texture="12 0.25" size="28 13 1" brush="MOD/assets/vox/kitchen_counters.vox" object="b_counter_wood_panel" offset="105 0 0"/>
									</compound>
									<vox pos="-0.2 0.1 -0.8" rot="0.0 0.0 0.0" texture="18 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="stool"/>
									<vox pos="0.9 0.1 -1.0" rot="0.0 -40.0 0.0" texture="18 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="stool"/>
								</group>
							</group>
							<group name="canteen_props" pos="-2.7 0.0 -4.9">
								<vox pos="4.10002 0.1 7.09999" rot="0.0 -90.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/natural_props_lounge.vox" object="wicker_tree_mid"/>
								<vox pos="4.80002 0.1 29.29999" rot="0.0 100.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/natural_props_lounge.vox" object="wicker_tree_mid"/>
								<vox pos="5.9 0.1 29.3" rot="0.0 160.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/natural_props_lounge.vox" object="wicker_tree_small"/>
								<vox pos="8.0 0.1 19.2" rot="0.0 -120.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/natural_props_lounge.vox" object="wicker_tree"/>
								<vox pos="-11.99998 0.1 1.39999" rot="0.0 -40.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/natural_props_lounge.vox" object="wicker_tree_mid"/>
								<vox pos="-3.49999 0.1 -5.20002" rot="0.0 -90.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/natural_props_lounge.vox" object="wicker_tree_small"/>
								<vox pos="1.92559 0.1 23.37786" rot="0.0 100.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="table_lounge"/>
								<group name="lounge_bits" pos="14.9 0.0 23.9" rot="0.0 -180.0 0.0">
									<vox pos="-0.92557 0.2 0.32214" rot="0.0 120.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="table_lounge"/>
									<vox pos="-1.47246 0.8 -0.0109" rot="0.0 90.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="plate_basic"/>
									<vox pos="-0.9 0.8 0.1" rot="0.0 150.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="cup_basic"/>
									<vox pos="-0.9 0.1 1.1" rot="0.0 100.0 0.0" texture="12 0.75" file="MOD/assets/vox/natural_props_lounge.vox" object="rug_600x400_01"/>
									<vox pos="2.4 0.1 1.6" rot="0.0 -120.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="armchair_lounge"/>
									<vox pos="12.5 0.1 -4.5" rot="0.0 -50.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="armchair_lounge"/>
									<vox pos="13.3 0.1 -2.4" rot="0.0 -80.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="armchair_lounge"/>
									<vox pos="12.9 0.1 3.7" rot="0.0 -140.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="armchair_lounge"/>
									<vox pos="1.2 0.1 -3.3" rot="0.0 -20.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="armchair_lounge"/>
									<vox pos="-2.4 0.1 -3.1" rot="0.0 30.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="armchair_lounge"/>
								</group>
								<group name="Menu" pos="0.1 0.0 7.1">
									<group pos="0.0 0.0 0.0">
										<body pos="0.0 0.0 0.0" dynamic="true" desc="loc@DESC_QUILEZ_INFO_4">
											<vox name="security_check-in" pos="0.0 0.1 0.0" rot="0.0 -20.0 0.0" texture="18 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="info_sign_stand">
												<group name="screen_pivot_change" pos="0.0 1.3 0.0" rot="-30.0 0.0 0.0">
													<vox pos="0.0 -0.35 0.1" file="MOD/assets/vox/kitchen_counters.vox" object="info_sign_screen"/>
												</group>
											</vox>
										</body>
									</group>
								</group>
								<group name="Executive menu" pos="6.1 0.0 19.6">
									<group pos="0.0 0.0 0.0">
										<body pos="0.0 0.0 0.0" dynamic="true" desc="loc@DESC_QUILEZ_FILET">
											<vox name="security_check-in" pos="0.1 0.1 0.0" rot="0.0 -150.0 0.0" texture="18 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="info_sign_stand">
												<group name="screen_pivot_change" pos="0.0 1.3 0.0" rot="-30.0 0.0 0.0">
													<vox pos="0.0 -0.35 0.1" file="MOD/assets/vox/kitchen_counters.vox" object="info_sign_screen"/>
												</group>
											</vox>
										</body>
									</group>
								</group>
								<group name="table group" pos="6.9 -0.0 -18.0">
									<vox pos="0.40002 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="-0.39998 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.00002 0.1 0.09998" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="large_table"/>
									<vox pos="-0.29998 0.1 0.39997" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.50002 0.1 0.39998" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
								</group>
								<group name="table group" pos="6.9 -0.0 -14.0">
									<vox pos="0.40002 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="-0.39998 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.00002 0.1 0.09998" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="large_table"/>
									<vox pos="-0.29998 0.1 0.39997" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.50002 0.1 0.39998" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
								</group>
								<group name="table group" pos="6.9 -0.0 -10.0">
									<vox pos="0.40002 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="-0.39998 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.00002 0.1 0.09998" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="large_table"/>
									<vox pos="-0.29998 0.1 0.39997" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.50002 0.1 0.39998" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
								</group>
								<group name="table group" pos="6.9 -0.0 -6.0">
									<vox pos="0.40002 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="-0.39998 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.00002 0.1 0.09998" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="large_table"/>
									<vox pos="-0.29998 0.1 0.39997" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.50002 0.1 0.39998" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
								</group>
								<group name="table group" pos="6.9 -0.0 -2.0">
									<vox pos="0.40002 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="-0.39998 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.00002 0.1 0.09998" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="large_table"/>
									<vox pos="-0.29998 0.1 0.39997" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.50002 0.1 0.39998" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
								</group>
								<group name="table group" pos="1.9 -0.0 -2.0">
									<vox pos="0.40002 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="-0.39998 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.00002 0.1 0.09998" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="large_table"/>
									<vox pos="-0.29998 0.1 0.39997" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.50002 0.1 0.39998" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
								</group>
								<group name="table group" pos="1.9 -0.0 -18.0">
									<vox pos="0.40002 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="-0.39998 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.00002 0.1 0.09998" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="large_table"/>
									<vox pos="-0.29998 0.1 0.39997" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.50002 0.1 0.39998" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
								</group>
								<group name="table group" pos="1.9 -0.0 -14.0">
									<vox pos="0.40002 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="-0.39998 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.00002 0.1 0.09998" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="large_table"/>
									<vox pos="-0.29998 0.1 0.39997" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.50002 0.1 0.39998" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
								</group>
								<group name="table group" pos="1.9 -0.0 -10.0">
									<vox pos="0.40002 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="-0.39998 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.00002 0.1 0.09998" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="large_table"/>
									<vox pos="-0.29998 0.1 0.39997" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.50002 0.1 0.39998" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
								</group>
								<group name="table group" pos="1.9 -0.0 -6.0">
									<vox pos="0.40002 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="-0.39998 0.1 -0.30002" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.00002 0.1 0.09998" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="large_table"/>
									<vox pos="-0.29998 0.1 0.39997" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
									<vox pos="0.50002 0.1 0.39998" rot="0.0 180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/diningroom/diningroom_light_set.vox" object="chair_1"/>
								</group>
								<group name="canteen_lights">
									<voxbox name="CEO_lights" pos="1.40002 4.1 -1.9" rot="0.0 90.0 0.0" size="97 4 11" brush="MOD/assets/vox/lights.vox" object="br_CEO_ceiling_light_01">
										<light name="down" tags="night" pos="4.85 0.0 0.55" rot="90.0 90.0 0.0" type="area" scale="8" size="0.9 9.5" fogscale="0.25"/>
									</voxbox>
									<voxbox name="CEO_lights" pos="-9.39998 4.1 -4.3" rot="0.0 90.0 0.0" size="49 4 11" brush="MOD/assets/vox/lights.vox" object="br_CEO_ceiling_light_01">
										<light name="down" tags="night" pos="2.45 0.0 0.55" rot="90.0 90.0 0.0" type="area" scale="8" size="0.9 4.7" fogscale="0.25"/>
									</voxbox>
									<vox name="basic_lamp" pos="-5.65 0.1 -19.05" rot="0.0 160.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/weird_lamp.vox" object="lamp_basic">
										<light pos="0.05 2.1 -0.05" color="1.0 0.63 0.17" size="0.4" unshadowed="0.5"/>
									</vox>
									<vox name="basic_lamp" pos="-3.05 0.1 -9.75" rot="0.0 -160.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/weird_lamp.vox" object="lamp_basic">
										<light tags="night" pos="0.05 2.1 -0.05" color="1.0 0.63 0.17" size="0.4" unshadowed="0.5"/>
									</vox>
									<vox name="basic_lamp" pos="6.35 0.1 6.15" rot="0.0 160.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/weird_lamp.vox" object="lamp_basic">
										<light pos="0.05 2.1 -0.05" color="1.0 0.63 0.17" size="0.4" unshadowed="0.5"/>
									</vox>
									<voxbox name="toilet_lights" pos="-7.79999 4.1 5.6" rot="0.0 0.0 0.0" size="17 4 11" brush="MOD/assets/vox/lights.vox" object="br_CEO_ceiling_light_12k">
										<light name="down" pos="0.85 0.0 0.55" rot="90.0 90.0 0.0" type="area" color="0.764 0.819 1.0" scale="1" size="0.9 1.5" fogscale="0.25"/>
										<light name="fill_light" pos="0.85 -1.7 0.55" rot="90.0 90.0 0.0" color="0.764 0.819 1.0" size="0.6" fogscale="0"/>
									</voxbox>
									<voxbox name="toilet_lights" pos="-11.69999 4.1 5.6" rot="0.0 0.0 0.0" size="17 4 11" brush="MOD/assets/vox/lights.vox" object="br_CEO_ceiling_light_12k">
										<light name="down" pos="0.85 0.0 0.55" rot="90.0 90.0 0.0" type="area" color="0.764 0.819 1.0" scale="1" size="0.9 1.5" fogscale="0.25"/>
										<light name="fill_light" pos="0.85 -1.7 0.55" rot="90.0 90.0 0.0" color="0.764 0.819 1.0" size="0.6" fogscale="0"/>
									</voxbox>
									<voxbox name="hall_lights" pos="-2.3 4.1 10.1" rot="0.0 0.0 0.0" size="17 4 11" brush="MOD/assets/vox/lights.vox" object="br_CEO_ceiling_light_12k">
										<light name="down" tags="night" pos="0.85 0.0 0.55" rot="90.0 90.0 0.0" type="area" color="0.764 0.819 1.0" scale="1" size="0.9 1.5" fogscale="0.25"/>
										<light name="fill_light" tags="night" pos="0.85 -1.7 0.55" rot="90.0 90.0 0.0" color="0.764 0.819 1.0" size="0.6" fogscale="0"/>
									</voxbox>
									<voxbox name="hall_lights" pos="4.6 4.1 23.7" size="17 4 11" brush="MOD/assets/vox/lights.vox" object="br_CEO_ceiling_light_12k">
										<light name="down" tags="night" pos="0.85 0.0 0.55" rot="90.0 90.0 0.0" type="area" color="0.764 0.819 1.0" scale="3" size="0.9 1.5"/>
										<light name="fill_light" tags="night" pos="0.85 -1.7 0.55" rot="90.0 90.0 0.0" color="0.764 0.819 1.0" scale="3" size="0.6" fogscale="0"/>
									</voxbox>
									<voxbox name="hall_lights" pos="-7.8 4.1 10.1" rot="0.0 0.0 0.0" size="17 4 11" brush="MOD/assets/vox/lights.vox" object="br_CEO_ceiling_light_12k">
										<light name="down" pos="0.85 0.0 0.55" rot="90.0 90.0 0.0" type="area" color="0.764 0.819 1.0" scale="1" size="0.9 1.5" fogscale="0.25"/>
										<light name="fill_light" pos="0.85 -1.7 0.55" rot="90.0 90.0 0.0" color="0.764 0.819 1.0" size="0.6" fogscale="0"/>
									</voxbox>
								</group>
							</group>
							<group name="cloak_room_props" pos="-11.3 0.0 -22.0">
								<vox pos="-0.09998 0.1 2.59999" rot="0.0 120.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/natural_props_lounge.vox" object="wicker_tree_mid"/>
								<vox pos="-3.39999 0.1 -2.20002" rot="0.0 -50.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/natural_props_lounge.vox" object="wicker_tree_small"/>
								<vox pos="2.62559 0.1 -0.42214" rot="0.0 -80.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="table_lounge"/>
								<vox pos="3.00002 0.1 1.2" rot="0.0 -70.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="table_small_lounge"/>
								<vox pos="1.60002 0.1 0.3" rot="0.0 -70.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="table_small_lounge"/>
								<instance pos="3.50001 0.0 2.8" rot="0.0 180.0 0.0" file="MOD/assets/prefab\drawers_unit_green.xml"/>
								<instance pos="2.3 0.0 2.8" rot="0.0 180.0 0.0" file="MOD/assets/prefab\drawers_unit_green.xml"/>
								<instance pos="1.10001 0.0 2.8" rot="0.0 180.0 0.0" file="MOD/assets/prefab\drawers_unit_green.xml"/>
							</group>
						</group>
					</group>
					<group name="interior_signage" pos="-0.6 -2.4 -38.7" rot="0.0 0.0 0.0">
						<vox pos="0.1 0.0 0.0" rot="0.0 90.0 0.0" file="MOD/assets/vox/billboards_roboboss.vox" object="Quilez_Big"/>
						<vox pos="2.40001 -1.2 29.3" rot="0.0 0.0 0.0" file="MOD/assets/vox/billboards_roboboss.vox" object="Quilez_Big"/>
					</group>
					<group name="pipes yellow" pos="-12.2 -4.1 -6.6" rot="-180.0 -90.0 0.0">
						<compound name="pipes yellow by stairs to safe factory" tags="nocull fxbreak=g1" pos="-0.2 -2.7 -3.6" texture="17 0.35">
							<voxbox name="pipe_yellow_3x3" tags="nocull" pos="-0.0 1.2 -0.4" rot="0.0 180.0 90.0" texture="17 0.35" size="26 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<voxbox name="pipe_yellow_3x3" tags="nocull" pos="0.0 0.6 0.0" rot="-90.0 -90.0 0.0" texture="17 0.35" size="10 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<vox tags="nocull" pos="0.0 0.9 -0.4" rot="0.0 180.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<vox tags="nocull" pos="0.3 0.9 1.4" rot="0.0 0.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<vox pos="-0.1 0.7 -0.1" rot="0.0 180.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<voxbox name="pipe_yellow_3x3" tags="nocull" pos="0.0 2.8 1.8" rot="0.0 180.0 90.0" texture="17 0.35" size="11 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
							<vox pos="-0.1 0.7 1.0" rot="0.0 180.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<vox pos="-0.1 1.1 1.6" rot="90.0 90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<vox pos="0.4 1.6 2.8" rot="0.0 0.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<vox pos="0.4 3.8 4.9" rot="-90.0 90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<vox pos="0.4 -0.4 5.7" rot="0.0 180.0 -90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<voxbox name="pipe_yellow_3x3" tags="nocull" pos="0.0 2.1 3.4" rot="0.0 180.0 90.0" texture="17 0.35" size="17 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<vox tags="nocull" pos="0.3 1.8 3.1" rot="0.0 0.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<vox tags="nocull" pos="0.0 -0.3 5.0" rot="0.0 -180.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<vox pos="0.1 3.7 6.5" rot="0.0 0.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<vox pos="0.1 2.8 4.3" rot="0.0 90.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
							<voxbox name="pipe_yellow_3x3" pos="0.0 3.8 6.4" rot="0.0 90.0 0.0" texture="17 0.35" size="43 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<voxbox name="pipe_yellow_3x3" pos="-0.0 -0.6 6.4" rot="0.0 90.0 0.0" texture="17 0.35" size="11 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<voxbox name="pipe_yellow_3x3" pos="-0.0 3.7 5.0" rot="0.0 90.0 -90.0" texture="17 0.35" size="37 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<vox pos="0.1 2.8 2.5" rot="0.0 90.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
							<vox pos="0.1 2.8 1.4" rot="0.0 90.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
							<voxbox name="pipe_yellow_cross_3x3" pos="-0.0 3.8 2.1" rot="0.0 90.0 0.0" size="10 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
							<voxbox name="pipe_yellow_3x3" pos="-0.0 3.8 1.1" rot="0.0 90.0 0.0" size="21 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<voxbox name="pipe_yellow_3x3" pos="-0.0 4.5 -1.3" rot="0.0 90.0 -90.0" size="1 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<voxbox name="pipe_yellow_3x3" pos="-0.0 4.9 -1.3" rot="0.0 90.0 -90.0" size="3 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<vox tags="nocull" pos="0.3 4.1 -1.3" rot="90.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<vox pos="0.4 4.5 -1.5" rot="90.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<vox pos="0.1 1.2 1.7" rot="0.0 90.0 0.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_01"/>
						</compound>
						<compound pos="3.7 -3.2 21.8" rot="0.0 270.0 90.0" texture="17 0.35">
							<voxbox name="pipe_yellow_3x3" tags="nocull" pos="-0.1 1.0 3.9" rot="0.0 180.0 90.0" texture="17 0.35" size="180 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<vox pos="0.1 19.0 3.5" rot="-90.0 -180.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<vox pos="-0.0 5.4 4.9" rot="0.0 -270.0 -90.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
							<vox pos="-0.0 14.2 4.9" rot="0.0 -270.0 -90.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
						</compound>
						<compound pos="2.3 -1.2 21.8" rot="0.0 270.0 90.0" texture="17 0.35">
							<voxbox name="pipe_yellow_3x3" tags="nocull" pos="-2.1 0.7 1.9" rot="90.0 90.0 0.0" texture="17 0.35" size="57 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<vox tags="nocull" pos="-1.8 0.4 -4.1" rot="0.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<voxbox name="pipe_yellow_3x3" tags="nocull" pos="-1.5 0.7 -4.4" rot="90.0 0.0 0.0" texture="17 0.35" size="3 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<vox tags="nocull" pos="-0.9 0.4 -4.4" rot="-90.0 -180.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<vox tags="nocull" pos="-1.8 0.7 2.2" rot="0.0 0.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<vox pos="-1.3 0.5 -5.4" rot="-90.0 -180.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
							<vox pos="-3.1 0.5 1.1" rot="-90.0 -90.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
							<vox pos="-3.1 0.5 -2.7" rot="-90.0 -90.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
							<vox pos="-0.8 0.0 -4.5" rot="90.0 0.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
						</compound>
					</group>
					<group name="pipes red">
						<group name="To laser" pos="-23.7 3.5 -11.1">
							<compound pos="-0.8 -0.1 -11.6" blendtexture="3 0.2">
								<voxbox name="pipe_straight" pos="0.1 0.9 8.9" rot="180.0 90.0 0.0" blendtexture="3 0.2" size="151 7 7" brush="MOD/assets/brush/br_large_pipes.vox" object="br_pipe_straight"/>
								<voxbox name="pipe_straight" pos="1.2 0.9 7.8" rot="180.0 90.0 0.0" blendtexture="3 0.2" size="150 7 7" brush="MOD/assets/brush/br_large_pipes.vox" object="br_pipe_straight"/>
								<vox pos="-0.5 0.1 -7.0" rot="0.0 -180.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_bend"/>
								<vox pos="0.6 0.1 -8.0" rot="0.0 -180.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_bend"/>
								<vox pos="-0.9 0.8 -2.4" rot="90.0 90.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_attachment_double"/>
								<vox pos="-0.89999 0.8 6.5" rot="90.0 90.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_attachment_double"/>
								<vox pos="-0.29999 1.0 -5.6" rot="180.0 90.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_cap"/>
								<vox pos="0.8 1.0 -5.8" rot="180.0 90.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_cap"/>
								<vox pos="0.8 1.0 -5.6" rot="180.0 90.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_cap"/>
							</compound>
							<vox pos="4.0 0.9 21.1" rot="180.0 90.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_cap"/>
							<compound pos="2.0 -0.1 -2.2" blendtexture="3 0.2">
								<vox pos="1.8 0.1 0.8" rot="0.0 -180.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_bend"/>
								<vox pos="2.9 0.1 -0.3" rot="0.0 -180.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_bend"/>
								<voxbox name="pipe_straight" pos="2.1 0.9 -0.9" rot="-180.0 -180.0 0.0" blendtexture="3 0.2" size="30 7 7" brush="MOD/assets/brush/br_large_pipes.vox" object="br_pipe_straight"/>
								<voxbox name="pipe_straight" pos="1.0 0.9 0.2" rot="-180.0 -180.0 0.0" blendtexture="3 0.2" size="30 7 7" brush="MOD/assets/brush/br_large_pipes.vox" object="br_pipe_straight"/>
								<vox pos="-2.8 0.1 0.3" rot="0.0 0.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_bend"/>
								<vox pos="-1.7 0.1 -0.8" rot="0.0 0.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_bend"/>
								<vox pos="0.4 0.8 1.2" rot="90.0 -180.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_attachment_double"/>
							</compound>
							<compound pos="4.5 0.1 10.1" blendtexture="3 0.2">
								<voxbox name="pipe_straight" pos="1.0 0.7 11.9" rot="180.0 90.0 0.0" blendtexture="3 0.2" size="237 7 7" brush="MOD/assets/brush/br_large_pipes.vox" object="br_pipe_straight"/>
								<voxbox name="pipe_straight" pos="-0.1 0.7 11.9" rot="180.0 90.0 0.0" blendtexture="3 0.2" size="227 7 7" brush="MOD/assets/brush/br_large_pipes.vox" object="br_pipe_straight"/>
								<vox pos="-1.1 0.6 -2.0" rot="90.0 90.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_attachment_double"/>
								<vox pos="-1.1 0.6 6.2" rot="90.0 90.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_attachment_double"/>
								<vox pos="-0.5 0.8 -10.1" rot="-180.0 90.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_cap"/>
								<vox pos="0.6 0.8 -10.1" rot="-180.0 90.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_cap"/>
								<vox pos="-0.5 0.8 -6.5" rot="-180.0 90.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_cap"/>
								<vox pos="0.6 0.8 -6.5" rot="-180.0 90.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_cap"/>
								<vox pos="0.6 0.8 -5.9" rot="-180.0 90.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_cap"/>
								<vox pos="-0.5 0.8 -5.9" rot="-180.0 90.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_cap"/>
								<vox pos="0.6 0.8 -10.7" rot="-180.0 90.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_cap"/>
							</compound>
							<vox pos="5.1 0.9 21.1" rot="180.0 90.0 0.0" blendtexture="3 0.2" file="MOD/assets/brush/br_large_pipes.vox" object="pipe_cap"/>
							<group pos="-3.0 0.1 -19.4">
								<voxbox name="pipe_straight" pos="0.9 0.7 0.2" rot="-180.0 180.0 0.0" blendtexture="3 0.2" size="29 7 7" brush="MOD/assets/brush/br_large_pipes.vox" object="br_pipe_straight"/>
								<voxbox name="pipe_straight" pos="2.0 0.7 -0.8" rot="-180.0 180.0 0.0" blendtexture="3 0.2" size="40 7 7" brush="MOD/assets/brush/br_large_pipes.vox" object="br_pipe_straight"/>
							</group>
							<group name="attachment"/>
						</group>
					</group>
				</group>
				<group name="exterior_dressing" pos="32.9 -0.6 -27.0">
					<group name="barriers_yellow_terrace" pos="-0.8 7.3 -10.5" rot="0.0 0.0 0.0">
						<voxbox name="barrier_yellow" pos="2.0 0.2 -22.0" rot="0.0 -90.0 0.0" texture="13 0.75" blendtexture="3 0.5" size="260 9 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="11 2 0"/>
						<compound name="barrier_yellow" pos="-0.0 0.0 4.0" texture="13 0.75" blendtexture="3 0.5">
							<voxbox name="tunnel_gutter" pos="-1.2 0.2 0.1" rot="0.0 0.0 0.0" texture="13 0.75" blendtexture="3 0.5" size="28 9 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="5 2"/>
							<voxbox name="tunnel_gutter" pos="1.6 0.2 0.0" rot="0.0 0.0 0.0" texture="13 0.75" blendtexture="3 0.5" size="4 9 4" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier_Corner" offset="0 2"/>
							<voxbox name="tunnel_gutter" pos="-1.1 0.2 0.5" rot="0.0 -180.0 0.0" texture="13 0.75" blendtexture="3 0.5" size="4 9 4" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier_Corner" offset="0 2"/>
						</compound>
						<voxbox name="barrier_yellow" pos="-1.2 0.2 4.3" rot="0.0 -90.0 0.0" texture="13 0.75" blendtexture="3 0.5" size="179 9 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="4 2 0"/>
					</group>
					<group name="pipes_yellow" pos="-1.7 4.6 16.5" rot="0.0 0.0 0.0">
						<group name="pipes_yellow" tags="nocull" pos="0.4 -1.2 -1.8" rot="180.0 0.0 0.0">
							<compound name="pipes_front" tags="nocull fxbreak=g1" pos="0.0 -2.7 -3.6" texture="19 0.25" blendtexture="3 0.25">
								<voxbox name="pipe_yellow_3x3" pos="0.0 3.8 -0.3" rot="0.0 90.0 0.0" size="24 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
								<voxbox name="pipe_yellow_3x3" pos="0.0 3.8 1.1" rot="0.0 90.0 0.0" size="14 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<voxbox name="pipe_yellow_3x3" tags="nocull" pos="0.0 2.8 0.5" rot="0.0 180.0 90.0" texture="17 0.35" size="5 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
								<voxbox name="pipe_yellow_3x3" tags="nocull" pos="0.0 3.3 0.5" rot="0.0 180.0 90.0" texture="17 0.35" size="5 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3" offset="25 0 0"/>
								<vox tags="nocull" pos="0.0 2.5 0.5" rot="0.0 180.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<vox pos="0.1 1.2 1.7" rot="0.0 90.0 0.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_01"/>
								<vox pos="0.1 2.8 1.4" rot="0.0 90.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
								<voxbox name="pipe_yellow_cross_3x3" pos="0.0 3.8 2.1" rot="0.0 90.0 0.0" size="10 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
								<voxbox name="pipe_yellow_3x3" pos="0.0 3.8 4.7" rot="0.0 90.0 0.0" texture="17 0.35" size="26 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<vox pos="0.1 2.8 2.5" rot="0.0 90.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
								<voxbox name="pipe_yellow_3x3" tags="nocull" pos="0.0 2.1 3.4" rot="0.0 180.0 90.0" texture="17 0.35" size="17 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<vox tags="nocull" pos="0.3 1.8 3.1" rot="0.0 0.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<vox pos="-0.1 1.6 2.7" rot="0.0 180.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
								<vox pos="-0.1 2.3 0.8" rot="0.0 180.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
								<vox pos="0.1 2.8 4.3" rot="0.0 90.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
								<vox pos="0.1 3.7 4.8" rot="0.0 0.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
								<vox pos="-0.3 1.1 -3.7" rot="0.0 90.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
								<voxbox name="pipe_yellow_3x3" tags="nocull" pos="-0.0 1.6 -3.3" rot="0.0 180.0 90.0" texture="17 0.35" size="22 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<vox tags="nocull" pos="-0.0 1.3 -3.6" rot="0.0 90.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<voxbox name="pipe_yellow_3x3" pos="-0.0 3.8 -2.7" rot="0.0 90.0 0.0" size="15 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<voxbox name="pipe_yellow_3x3" pos="-0.0 3.8 -4.2" rot="0.0 90.0 0.0" size="126 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
								<vox pos="0.1 2.8 -4.8" rot="0.0 90.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
								<vox pos="0.1 2.8 -11.8" rot="0.0 90.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
								<vox tags="nocull" pos="-0.0 4.1 -17.1" rot="0.0 180.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<voxbox name="pipe_yellow_3x3" pos="-0.0 4.4 -17.4" rot="0.0 90.0 90.0" size="16 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<vox tags="nocull" pos="-0.0 6.3 -17.4" rot="0.0 0.0 -90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<voxbox name="pipe_yellow_3x3" pos="-0.0 6.3 -17.7" rot="0.0 90.0 0.0" size="31 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<vox pos="-1.0 6.5 -18.3" rot="90.0 90.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
								<vox tags="nocull" pos="-0.0 6.6 -21.1" rot="-180.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							</compound>
							<compound pos="-1.2 0.0 -15.8" rot="0.0 0.0 0.0" texture="17 0.35">
								<vox pos="-0.5 3.8 -10.2" rot="90.0 0.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
								<voxbox name="pipe_yellow_3x3" pos="0.9 3.6 -8.9" rot="0.0 180.0 0.0" size="25 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<vox pos="-1.6 3.7 -9.3" rot="0.0 90.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							</compound>
							<compound pos="-0.3 -1.8 -15.7" rot="0.0 0.0 0.0" texture="17 0.35"/>
						</group>
						<group name="pipes_yellow" tags="nocull" pos="3.60001 0.3 -29.2" rot="0.0 0.0 0.0">
							<compound name="pipes_front" tags="nocull fxbreak=g1" pos="0.0 -2.7 -3.6" texture="17 0.35">
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								<voxbox name="pipe_yellow_3x3" tags="nocull" pos="-0.0 1.1 5.9" rot="0.0 180.0 90.0" texture="17 0.35" size="5 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
								<vox tags="nocull" pos="-0.0 0.8 5.6" rot="0.0 90.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<vox pos="-0.3 0.6 5.5" rot="0.0 90.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
								<vox pos="-0.3 1.6 7.1" rot="0.0 90.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
								<voxbox name="pipe_yellow_3x3" tags="nocull" pos="-0.0 2.1 7.5" rot="0.0 180.0 90.0" texture="17 0.35" size="17 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<vox tags="nocull" pos="-0.0 1.8 7.2" rot="0.0 90.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<vox pos="-0.3 3.7 9.2" rot="0.0 90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
								<vox pos="-0.0 3.8 9.0" rot="0.0 90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<vox pos="0.1 2.8 8.2" rot="0.0 90.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
								<voxbox name="pipe_yellow_3x3" pos="-0.0 3.8 8.7" rot="0.0 90.0 0.0" texture="17 0.35" size="12 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<vox pos="0.1 2.8 6.6" rot="0.0 90.0 0.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
								<voxbox name="pipe_yellow_3x3" pos="-0.0 3.8 7.5" rot="0.0 90.0 0.0" size="22 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<vox tags="nocull" pos="-0.0 4.1 5.0" rot="180.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<vox pos="-0.3 4.2 4.8" rot="180.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							</compound>
						</group>
					</group>
					<group name="wall_ledges" pos="2.0 4.6 -12.3" rot="0.0 0.0 0.0">
						<compound name="wall_brackets" pos="-0.3 -4.6 -11.8" rot="0.0 -90.0 0.0" texture="17 0.35">
							<voxbox name="pipe_yellow_3x3" pos="-8.0 0.0 -0.4" rot="0.0 0.0 0.0" texture="17 0.35" size="205 7 8" brush="MOD/assets/brush/br_pipes_brackets.vox" object="wall_side_rail" offset="-2 0 0"/>
							<voxbox name="pipe_yellow_3x3" pos="-8.2 0.0 -0.4" rot="0.0 0.0 0.0" texture="17 0.35" size="3 7 8" brush="MOD/assets/brush/br_pipes_brackets.vox" object="wall_side_rail_cap"/>
							<voxbox name="pipe_yellow_3x3" pos="12.4 0.0 -0.4" rot="0.0 0.0 0.0" texture="17 0.35" size="3 7 8" brush="MOD/assets/brush/br_pipes_brackets.vox" object="wall_side_rail_cap"/>
						</compound>
					</group>
					<group name="exterior_signage" pos="-10.3 3.7 3.5" rot="0.0 0.0 0.0">
						<group name="quilez_signage" pos="0.0 -0.4 0.0">
							<vox pos="-6.8 2.7 -24.4" rot="0.0 -180.0 0.0" texture="19 0.5" file="MOD/assets/vox/billboards_roboboss.vox" object="Sign_Quilez_Big"/>
						</group>
						<group name="temp_placeholder_signs" pos="11.4 1.6 -14.8">
							<group name="Parking sign" pos="2.0 1.5 -13.2" rot="0.0 -90.0 0.0">
								<compound pos="1.0 -2.8 0.5">
									<voxbox name="actual sign" pos="-2.8 1.4 -0.1" rot="0.0 0.0 0.0" size="36 9 2" brush="MOD/assets/vox/signs_load.vox" object="blank green sign"/>
									<voxbox name="end of sign" pos="-2.9 1.4 -0.1" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
									<voxbox name="end of sign" pos="0.8 1.4 -0.1" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
									<voxbox name="poles" pos="-0.1 1.4 0.1" rot="0.0 0.0 0.0" size="1 14 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
									<voxbox name="poles" pos="-2.0 1.4 0.1" rot="0.0 0.0 0.0" size="1 14 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
									<vox pos="-0.5 1.6 -0.1" rot="0.0 180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="text - parking"/>
									<vox pos="-2.1 1.6 -0.1" rot="0.0 -180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="arrow"/>
									<vox pos="-2.5 1.6 -0.1" rot="0.0 -180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="arrow"/>
								</compound>
							</group>
							<group name="Robot factory sign" pos="-3.9 7.2 11.2" rot="0.0 -90.0 0.0">
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									<voxbox name="actual sign" pos="-3.1 1.4 -0.1" rot="0.0 0.0 0.0" size="60 9 2" brush="MOD/assets/vox/signs_load.vox" object="blank green sign"/>
									<voxbox name="end of sign" pos="-3.2 1.4 -0.1" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
									<voxbox name="end of sign" pos="2.9 1.4 -0.1" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
									<voxbox name="poles" pos="0.9 1.4 0.1" rot="0.0 0.0 0.0" size="1 14 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
									<voxbox name="poles" pos="-1.2 1.4 0.1" rot="0.0 0.0 0.0" size="1 14 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
									<vox pos="-0.5 1.6 -0.1" rot="0.0 180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="text - robot factory"/>
									<vox pos="2.2 1.6 0.0" rot="0.0 0.0 0.0" file="MOD/assets/vox/signs_load.vox" object="arrow"/>
									<vox pos="2.6 1.6 0.0" rot="0.0 0.0 0.0" file="MOD/assets/vox/signs_load.vox" object="arrow"/>
								</compound>
							</group>
							<group name="Robot factory sign" pos="1.4 1.5 -4.6" rot="0.0 -90.0 0.0">
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									<voxbox name="actual sign" pos="-3.1 1.4 -0.1" rot="0.0 0.0 0.0" size="60 9 2" brush="MOD/assets/vox/signs_load.vox" object="blank green sign"/>
									<voxbox name="end of sign" pos="-3.2 1.4 -0.1" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
									<voxbox name="end of sign" pos="2.9 1.4 -0.1" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
									<voxbox name="poles" pos="0.9 1.4 0.1" rot="0.0 0.0 0.0" size="1 14 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
									<voxbox name="poles" pos="-1.2 1.4 0.1" rot="0.0 0.0 0.0" size="1 14 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
									<vox pos="-0.5 1.6 -0.1" rot="0.0 180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="text - robot factory"/>
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							</group>
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					<group name="yellow_metal_supports" pos="-10.1 7.5 -12.1" rot="0.0 0.0 0.0">
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							<vox pos="0.2 0.6 0.1" rot="0.0 90.0 0.0" texture="17 0.5" file="MOD/assets/vox/platform_support_yellow.vox" object="Platform_Support_Yellow">
								<voxbox name="Beam" pos="-1.8 -0.6 -2.4" size="36 6 17" brush="MOD/assets/brush/platform_support_yellow.vox" object="Platform_Support_Straight_Yellow"/>
								<voxbox name="Beam" pos="-1.8 -0.6 -1.0" size="36 6 4" brush="MOD/assets/brush/platform_support_yellow.vox" object="Platform_Support_Straight_Yellow"/>
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						<compound pos="-0.1 -0.5 2.6" texture="17 0.5" blendtexture="3 1">
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								<voxbox name="Beam" pos="-1.8 -0.6 -2.4" size="36 6 17" brush="MOD/assets/brush/platform_support_yellow.vox" object="Platform_Support_Straight_Yellow"/>
								<voxbox name="Beam" pos="-1.8 -0.6 -1.0" size="36 6 4" brush="MOD/assets/brush/platform_support_yellow.vox" object="Platform_Support_Straight_Yellow"/>
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						<compound pos="-0.1 -0.5 11.6" texture="17 0.5">
							<vox pos="0.2 0.6 0.0" rot="0.0 90.0 0.0" texture="17 0.5" file="MOD/assets/vox/platform_support_yellow.vox" object="Platform_Support_Yellow">
								<voxbox name="Beam" pos="-1.8 -0.6 -2.4" size="36 6 17" brush="MOD/assets/brush/platform_support_yellow.vox" object="Platform_Support_Straight_Yellow"/>
								<voxbox name="Beam" pos="-1.8 -0.6 -1.0" size="36 6 4" brush="MOD/assets/brush/platform_support_yellow.vox" object="Platform_Support_Straight_Yellow"/>
							</vox>
						</compound>
						<compound pos="-0.1 -0.5 20.5" texture="17 0.5">
							<vox pos="0.2 0.6 0.1" rot="0.0 90.0 0.0" texture="17 0.5" file="MOD/assets/vox/platform_support_yellow.vox" object="Platform_Support_Yellow">
								<voxbox name="Beam" pos="-1.8 -0.6 -2.4" size="36 6 17" brush="MOD/assets/brush/platform_support_yellow.vox" object="Platform_Support_Straight_Yellow"/>
								<voxbox name="Beam" pos="-1.8 -0.6 -1.0" size="36 6 4" brush="MOD/assets/brush/platform_support_yellow.vox" object="Platform_Support_Straight_Yellow"/>
							</vox>
						</compound>
					</group>
					<group name="plastic_roof_trim" pos="-2.8 6.8 -5.5">
						<group name="roof_plastic_trim_blue" pos="4.5 0.0 0.0" rot="0.0 0.0 0.0">
							<voxagon name="robot_factory_floor" pos="-2.4 0.0 -2.9" rot="0.0 -180.0 0.0" texture="16 0.4" brush="MOD/assets/brush/br_blue_plastic.vox" object="blue_plastic_light" axis="z" extrude="3">
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							<voxagon name="robot_factory_floor" pos="-2.4 0.0 -2.9" rot="0.0 -180.0 0.0" texture="16 0.4" brush="MOD/assets/brush/br_blue_plastic.vox" object="blue_plastic" axis="z" extrude="3">
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						</group>
					</group>
					<group name="lights" pos="-4.0 1.0 -5.0">
						<group name="exterior_lights" pos="3.0 0.0 10.5">
							<group name="mid_terrace_lights" pos="-8.9 11.1 -10.5" rot="0.0 0.0 -90.0">
								<voxbox name="Light_Tube" tags="nocull" pos="0.0 -0.1 8.0" rot="0.0 0.0 0.0" size="1 1 20" material="glass" color="1.0 0.85 0.69" pbr="0 0 0 32">
									<light name="Area_01" tags="night" pos="0.11 0.05 1.0" rot="0.0 90.0 -90.0" type="area" color="1.0 0.82 0.64" scale="8" size=".1 2" fogscale="1" fogiter="1"/>
								</voxbox>
								<voxbox name="Light_Tube" tags="nocull" pos="0.0 -0.1 -1.0" rot="0.0 0.0 0.0" size="1 1 20" material="glass" color="1.0 0.85 0.69" pbr="0 0 0 32">
									<light name="Area_01" tags="night" pos="0.11 0.05 1.0" rot="0.0 90.0 -90.0" type="area" color="1.0 0.82 0.64" scale="8" size=".1 2" fogscale="1" fogiter="1"/>
								</voxbox>
								<voxbox name="Light_Tube" tags="nocull" pos="0.0 -0.1 -10.0" rot="0.0 0.0 0.0" size="1 1 20" material="glass" color="1.0 0.85 0.69" pbr="0 0 0 32">
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								</voxbox>
							</group>
							<group name="quilez_security_neons" pos="0.1 -0.1 0.0">
								<group name="blue_neon_light" pos="-0.7 0.1 3.4">
									<vox pos="0.8 0.0 0.0" rot="0.0 90.0 0.0" texture="12 0.25" file="MOD/assets/vox/server_machines.vox" object="neon_light_bracket"/>
									<vox pos="0.8 5.8 -0.0" rot="180.0 -90.0 0.0" texture="12 0.25" file="MOD/assets/vox/server_machines.vox" object="neon_light_bracket"/>
									<group name="light_tube" pos="1.2 0.4 0.0" rot="0.0 0.0 0.0">
										<voxbox name="light_tube_voxbox" tags="nocull" pos="0.1 0.0 0.1" rot="0.0 -90.0 90.0" size="50 2 2" material="glass" color="0.13 0.5 1.0" pbr="0.5 0.95 0 6">
											<light name="light_capsule_blue" pos="2.5 0.1 0.1" rot="0.0 -90.0 0.0" type="capsule" color="0.05 0.5 1.0" scale="4" size="4.8 .1" unshadowed="0.1"/>
										</voxbox>
									</group>
								</group>
								<group name="blue_neon_light" pos="-0.7 0.1 -3.3">
									<vox pos="0.8 0.0 0.0" rot="0.0 90.0 0.0" texture="12 0.25" file="MOD/assets/vox/server_machines.vox" object="neon_light_bracket"/>
									<vox pos="0.8 5.8 -0.0" rot="180.0 -90.0 0.0" texture="12 0.25" file="MOD/assets/vox/server_machines.vox" object="neon_light_bracket"/>
									<group name="light_tube" pos="1.2 0.4 0.0" rot="0.0 0.0 0.0">
										<voxbox name="light_tube_voxbox" tags="nocull" pos="0.1 0.0 0.1" rot="0.0 -90.0 90.0" size="50 2 2" material="glass" color="0.13 0.5 1.0" pbr="0.5 0.95 0 6">
											<light name="light_capsule_blue" pos="2.5 0.1 0.1" rot="0.0 -90.0 0.0" type="capsule" color="0.05 0.5 1.0" scale="4" size="4.8 .1" unshadowed="0.1"/>
										</voxbox>
									</group>
								</group>
							</group>
							<vox tags="nocull" pos="1.1 5.7 -9.2" rot="90.0 -90.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="WallLight_Exit_Glass">
								<light name="Area_01" pos="0.05 0.25 0.11" rot="0.0 0.0 -90.0" type="area" color="0.25 0.5 0.35" scale="3" size=".1 .3"/>
							</vox>
							<vox pos="4.0 4.7 -24.1" rot="0.0 90.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="WallLight_Extra_Long_01">
								<light name="Spot_Building" tags="night" pos="0.05 0.59 1.15" rot="90.0 0.0 0.0" type="cone" color="0.709 0.803 1.0" scale="10" angle="150" penumbra="30" glare="0.35"/>
							</vox>
							<vox pos="-0.7 17.3 -18.1" rot="-90.0 0.0 0.0" file="MOD/assets/vox/showroom_props.vox" object="spot">
								<light name="Spot_Building" tags="night" pos="0.05 0.35 0.1" rot="0.0 0.0 90.0" type="cone" color="0.96 0.69 0.47" scale="150" angle="30" reach="32" unshadowed="0.5" fogscale="5" fogiter="1" glare="0.35"/>
							</vox>
						</group>
						<group name="interior_lights" pos="-12.0 5.0 24.0" rot="0.0 0.0 0.0">
							<group name="blue_neon_light" pos="-10.74998 4.55002 -6.64998" rot="0.0 -90.0 0.0">
								<vox pos="0.05 0.75 -2.85" rot="90.0 0.0 0.0" texture="12 0.25" file="MOD/assets/vox/server_machines.vox" object="neon_light_bracket"/>
								<vox pos="0.05 0.75 2.95" rot="90.0 -180.0 0.0" texture="12 0.25" file="MOD/assets/vox/server_machines.vox" object="neon_light_bracket"/>
								<voxbox name="light_tube_voxbox" tags="nocull" pos="-0.04999 0.25 -2.45002" rot="-90.0 -90.0 0.0" size="50 2 2" material="glass" color="0.13 0.5 1.0" pbr="0.5 0.95 0 6">
									<light name="light_capsule_blue" pos="2.5 0.1 0.05" rot="0.0 -90.0 0.0" type="capsule" color="0.05 0.5 1.0" scale="8" size="4.8 .1" unshadowed="0.1"/>
								</voxbox>
							</group>
							<group name="blue_neon_light" pos="-13.64998 4.55002 -15.64998" rot="0.0 0.0 0.0">
								<vox pos="0.05 0.75 -2.85" rot="90.0 0.0 0.0" texture="12 0.25" file="MOD/assets/vox/server_machines.vox" object="neon_light_bracket"/>
								<vox pos="0.05 0.75 2.95" rot="90.0 -180.0 0.0" texture="12 0.25" file="MOD/assets/vox/server_machines.vox" object="neon_light_bracket"/>
								<voxbox name="light_tube_voxbox" tags="nocull" pos="-0.04999 0.25 -2.45002" rot="-90.0 -90.0 0.0" size="50 2 2" material="glass" color="0.13 0.5 1.0" pbr="0.5 0.95 0 6">
									<light name="light_capsule_blue" pos="2.5 0.0 0.1" rot="0.0 -90.0 0.0" type="capsule" color="0.05 0.5 1.0" scale="5" size="4.8 .1" unshadowed="0.1"/>
								</voxbox>
							</group>
							<group name="blue_neon_light" pos="-3.55 0.15002 -7.24999" rot="0.0 0.0 90.0">
								<vox pos="0.05 0.75 -1.55" rot="90.0 0.0 0.0" texture="12 0.25" file="MOD/assets/vox/server_machines.vox" object="neon_light_bracket"/>
								<vox pos="0.05 0.75 2.95" rot="90.0 -180.0 0.0" texture="12 0.25" file="MOD/assets/vox/server_machines.vox" object="neon_light_bracket"/>
								<voxbox name="light_tube_voxbox" tags="nocull" pos="-0.04999 0.25 -1.15002" rot="-90.0 -90.0 0.0" size="37 2 2" material="glass" color="0.13 0.5 1.0" pbr="0.5 0.95 0 6">
									<light name="light_capsule_blue" pos="1.85 0.1 0.1" rot="0.0 -90.0 0.0" type="capsule" color="0.05 0.5 1.0" scale="3" size="3.5 .1" unshadowed="0.1"/>
								</voxbox>
							</group>
							<voxbox name="light_tube_frame" pos="3.20002 0.5 1.5" rot="0.0 180.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
									<light name="Light_4000K" pos="0.05 0.05 1.25" rot="90.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="5" size="2.5 0.1" unshadowed="0.05" glare="0.25"/>
								</voxbox>
							</voxbox>
							<voxbox name="light_tube_frame" pos="13.80002 1.7 8.8" rot="0.0 -180.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.91 0.84" pbr="0 0 0 32">
									<light name="Light_8000K" pos="0.05 0.05 1.25" rot="45.0 90.0 0.0" type="area" color="0.89 0.91 1.0" scale="4" size="2.5 0.05" unshadowed="0.1" glare="0.25"/>
								</voxbox>
							</voxbox>
							<voxbox name="light_tube_frame" pos="-14.69998 0.3 12.8" rot="0.0 90.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.91 0.84" pbr="0 0 0 32">
									<light name="Light_8000K" pos="0.05 0.05 1.25" rot="45.0 90.0 0.0" type="area" color="0.89 0.91 1.0" scale="4" size="2.5 0.05" unshadowed="0.1" glare="0.25"/>
								</voxbox>
							</voxbox>
							<voxbox name="light_tube_frame" pos="7.50002 0.5 1.5" rot="0.0 180.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
									<light name="Light_4000K" pos="0.05 0.05 1.25" rot="90.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="5" size="2.5 0.1" unshadowed="0.05" glare="0.25"/>
								</voxbox>
							</voxbox>
							<vox tags="nocull" pos="11.3 0.0 -6.6" rot="0.0 0.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="WallLight_Exit_Glass">
								<light name="Area_01" pos="0.05 0.25 0.11" rot="0.0 0.0 -90.0" type="area" color="0.25 0.5 0.35" scale="3" size=".1 .3"/>
							</vox>
							<voxbox name="light_tube_frame" pos="-5.29998 0.1 7.5" rot="0.0 -180.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
									<light name="Light_4000K" pos="0.05 0.05 1.25" rot="90.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="5" size="2.5 0.1" unshadowed="0.05" glare="0.25"/>
								</voxbox>
							</voxbox>
							<voxbox name="light_tube_frame" pos="-9.89998 5.8 -4.2" rot="0.0 -90.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
									<light name="Light_4000K" pos="0.05 0.05 1.25" rot="45.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="8" size="2.5 0.1" unshadowed="0.05" glare="0.25"/>
								</voxbox>
							</voxbox>
							<voxbox name="light_tube_frame" pos="-17.59998 5.8 -4.2" rot="0.0 -90.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
									<light name="Light_4000K" pos="0.05 0.05 1.25" rot="45.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="8" size="2.5 0.1" unshadowed="0.05" glare="0.25"/>
								</voxbox>
							</voxbox>
							<voxbox name="light_tube_frame" pos="-5.69998 5.8 3.2" rot="0.0 -180.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
									<light name="Light_4000K" pos="0.05 0.05 1.25" rot="45.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="8" size="2.5 0.1" unshadowed="0.05" glare="0.25"/>
								</voxbox>
							</voxbox>
							<voxbox name="light_tube_frame" pos="-24.79998 5.5 2.4" rot="0.0 0.0 0.0" texture="18 0.75" size="3 3 23" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 21" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
									<light name="Light_4000K" pos="0.05 0.05 1.05" rot="45.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="8" size="2.1 0.1" unshadowed="0.05" glare="0.25"/>
								</voxbox>
							</voxbox>
							<voxbox name="light_tube_frame" pos="-19.59998 5.8 12.8" rot="0.0 90.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
									<light name="Light_4000K" pos="0.05 0.05 1.25" rot="45.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="5" size="2.5 0.1" unshadowed="0.05" glare="0.25"/>
								</voxbox>
							</voxbox>
							<voxbox name="light_tube_frame" pos="3.10001 4.1 -18.2" rot="0.0 -180.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.91 0.84" pbr="0 0 0 1">
									<light name="Light_8000K" pos="0.05 0.05 1.25" rot="45.0 90.0 0.0" type="area" color="0.89 0.91 1.0" scale="1" size="2.5 0.05" unshadowed="0.1" glare="0.25"/>
								</voxbox>
							</voxbox>
							<voxbox name="light_tube_frame" pos="3.60002 0.2 -37.2" rot="0.0 0.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.91 0.84" pbr="0 0 0 32">
									<light name="Light_8000K" pos="0.05 0.05 1.25" rot="45.0 90.0 0.0" type="area" color="0.89 0.91 1.0" scale="4" size="2.5 0.05" unshadowed="0.1" glare="0.25"/>
								</voxbox>
							</voxbox>
							<voxbox name="light_tube_frame" pos="14.6 0.2 -34.49999" rot="0.0 0.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.91 0.84" pbr="0 0 0 32">
									<light name="Light_8000K" pos="0.05 0.05 1.25" rot="90.0 90.0 0.0" type="area" color="0.89 0.91 1.0" scale="3" size="2.5 0.05" unshadowed="0.1" glare="0.25"/>
								</voxbox>
							</voxbox>
							<voxbox name="light_tube_frame" pos="3.60002 0.2 -15.5" rot="0.0 0.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.91 0.84" pbr="0 0 0 32">
									<light name="Light_8000K" pos="0.05 0.05 1.25" rot="45.0 90.0 0.0" type="area" color="0.89 0.91 1.0" scale="4" size="2.5 0.05" unshadowed="0.1" glare="0.25"/>
								</voxbox>
							</voxbox>
							<voxbox name="light_tube_frame" pos="10.00002 0.2 -7.2" rot="0.0 90.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.91 0.84" pbr="0 0 0 32">
									<light name="Light_8000K" pos="0.05 0.05 1.25" rot="45.0 90.0 0.0" type="area" color="0.89 0.91 1.0" scale="4" size="2.5 0.05" unshadowed="0.1" glare="0.25"/>
								</voxbox>
							</voxbox>
							<voxbox name="light_tube_frame" pos="7.40002 5.8 -6.7" rot="0.0 -90.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.91 0.84" pbr="0 0 0 32">
									<light name="Light_8000K" pos="0.05 0.05 1.25" rot="45.0 90.0 0.0" type="area" color="0.89 0.91 1.0" scale="4" size="2.5 0.05" unshadowed="0.1" glare="0.25"/>
								</voxbox>
							</voxbox>
							<vox tags="nocull" pos="13.2 0.4 -22.7" rot="90.0 -90.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="WallLight_Exit_Glass">
								<light name="Area_01" pos="0.05 0.25 0.11" rot="0.0 0.0 -90.0" type="area" color="0.25 0.5 0.35" scale="3" size=".1 .3"/>
							</vox>
							<group name="lights_clean_room" pos="-13.4 0.3 -22.5">
								<voxbox name="Light_Tube" tags="nocull" pos="4.5 0.2 -11.4" rot="0.0 0.0 -90.0" size="1 3 21" material="glass" color="0.89 0.91 1.0" pbr="0 0 0 16">
									<light name="Area_01" pos="0.11 0.15 1.05" rot="0.0 90.0 -90.0" type="area" color="0.89 0.91 1.0" scale="7" size=".3 2.1" fogscale="1" fogiter="1"/>
								</voxbox>
								<voxbox name="Light_Tube" tags="nocull" pos="5.2 0.2 4.2" rot="0.0 0.0 -90.0" size="1 3 21" material="glass" color="0.89 0.91 1.0" pbr="0 0 0 16">
									<light name="Area_01" pos="0.11 0.15 1.05" rot="0.0 90.0 -90.0" type="area" color="0.89 0.91 1.0" scale="7" size=".3 2.1" fogscale="1" fogiter="1"/>
								</voxbox>
								<voxbox name="Light_Tube" tags="nocull" pos="-4.2 0.2 -11.4" rot="0.0 0.0 -90.0" size="1 3 21" material="glass" color="0.89 0.91 1.0" pbr="0 0 0 16">
									<light name="Area_01" pos="0.11 0.15 1.05" rot="0.0 90.0 -90.0" type="area" color="0.89 0.91 1.0" scale="7" size=".3 2.1" fogscale="1" fogiter="1"/>
								</voxbox>
								<voxbox name="Light_Tube" tags="nocull" pos="-5.8 0.2 4.1" rot="0.0 0.0 -90.0" size="1 3 21" material="glass" color="0.89 0.91 1.0" pbr="0 0 0 16">
									<light name="Area_01" pos="0.11 0.15 1.05" rot="0.0 90.0 -90.0" type="area" color="0.89 0.91 1.0" scale="7" size=".3 2.1" fogscale="1" fogiter="1"/>
								</voxbox>
								<voxbox name="Light_Tube" tags="nocull" pos="5.2 5.8 -11.0" rot="0.0 0.0 -90.0" size="1 3 20" material="glass" color="0.89 0.91 1.0" pbr="0 0 0 16">
									<light name="Area_01" pos="0.11 0.15 1.0" rot="0.0 90.0 -90.0" type="area" color="0.89 0.91 1.0" scale="4" size=".3 2" fogscale="1" fogiter="1"/>
								</voxbox>
								<voxbox name="Light_Tube" tags="nocull" pos="-5.8 5.8 -11.0" rot="0.0 0.0 -90.0" size="1 3 20" material="glass" color="0.89 0.91 1.0" pbr="0 0 0 16">
									<light name="Area_01" pos="0.11 0.15 1.0" rot="0.0 90.0 -90.0" type="area" color="0.89 0.91 1.0" scale="4" size=".3 2" fogscale="1" fogiter="1"/>
								</voxbox>
							</group>
							<group name="lights_factory_penthouse" pos="12.4 11.5 7.4">
								<voxbox name="light_tube_frame" pos="-7.79998 0.1 -12.6" rot="0.0 180.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
									<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
										<light name="Light_4000K" pos="0.05 0.05 1.25" rot="45.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="5" size="2.5 0.05" unshadowed="0.1" glare="0.25"/>
									</voxbox>
								</voxbox>
								<voxbox name="light_tube_frame" pos="-12.9 0.1 -7.8" rot="0.0 180.0 0.0" texture="18 0.75" size="3 3 26" material="metal" pbr="0.75 0.75 0 0">
									<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 24" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
										<light name="Light_4000K" pos="0.05 0.05 1.2" rot="45.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="5" size="2.4 0.05" unshadowed="0.1" glare="0.25"/>
									</voxbox>
								</voxbox>
								<voxbox name="light_tube_frame" pos="-8.8 0.1 -10.4" rot="0.0 0.0 0.0" texture="18 0.75" size="3 3 26" material="metal" pbr="0.75 0.75 0 0">
									<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 24" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
										<light name="Light_4000K" pos="0.05 0.05 1.2" rot="45.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="5" size="2.4 0.05" unshadowed="0.1" glare="0.25"/>
									</voxbox>
								</voxbox>
							</group>
							<group name="penthouse_lights" pos="8.2 11.40001 7.1" rot="0.0 0.0 0.0">
								<group name="red_light" pos="-10.6 -0.3 0.0">
									<voxbox name="light_tube_frame" pos="0.1 0.1 -5.4" rot="0.0 180.0 0.0" texture="18 0.75" size="1 1 3" material="metal" pbr="0.75 0.75 0 0"/>
									<voxbox name="light_tube_frame" pos="1.6 0.1 -5.4" rot="0.0 180.0 0.0" texture="18 0.75" size="1 1 3" material="metal" pbr="0.75 0.75 0 0"/>
									<voxbox name="light_tube_frame" pos="1.6 0.1 5.7" rot="0.0 180.0 0.0" texture="18 0.75" size="1 1 3" material="metal" pbr="0.75 0.75 0 0"/>
									<voxbox name="light_tube_frame" pos="0.1 0.1 5.7" rot="0.0 -180.0 0.0" texture="18 0.75" size="1 1 3" material="metal" pbr="0.75 0.75 0 0"/>
									<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.0 0.1 -5.4" rot="0.0 0.0 0.0" size="1 1 108" material="glass" color="1.0 0.2 0.1" pbr="0 0 0 16">
										<light name="Light_1000K" pos="0.05 0.05 5.4" type="capsule" color="1.0 0.2 0.05" scale="2" size="10.5 0.05" unshadowed="0.1" glare="0.25"/>
									</voxbox>
								</group>
								<group name="red_light" pos="-9.8 -0.2 -5.5" rot="0.0 -90.0 0.0">
									<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 0.0 -0.8" rot="0.0 0.0 0.0" size="1 1 15" material="glass" color="1.0 0.2 0.1" pbr="0 0 0 16">
										<light name="Light_1000K" pos="0.05 0.05 0.8" type="capsule" color="1.0 0.2 0.05" scale="0.25" size="1.5 0.05" unshadowed="0.1" glare="0.25"/>
									</voxbox>
								</group>
								<group name="red_light" pos="-9.8 -0.2 5.2" rot="0.0 -90.0 0.0">
									<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 0.0 -0.8" rot="0.0 0.0 0.0" size="1 1 15" material="glass" color="1.0 0.2 0.1" pbr="0 0 0 16">
										<light name="Light_1000K" pos="0.05 0.05 0.8" type="capsule" color="1.0 0.2 0.05" scale="0.25" size="1.5 0.05" unshadowed="0.1" glare="0.25"/>
									</voxbox>
								</group>
								<group name="red_light" pos="5.4 -0.7 5.2" rot="0.0 -90.0 0.0">
									<voxbox name="light_tube_frame" pos="0.59999 0.0 6.9" rot="0.0 -90.0 0.0" texture="18 0.75" size="1 1 7" material="metal" pbr="0.75 0.75 0 0"/>
									<voxbox name="light_tube_frame" pos="0.59999 0.0 -0.8" rot="0.0 -90.0 0.0" texture="18 0.75" size="1 1 7" material="metal" pbr="0.75 0.75 0 0"/>
									<voxbox name="Light_Tube_1000K" tags="nocull" pos="-0.1 0.0 -0.7" rot="0.0 0.0 0.0" size="1 1 76" material="glass" color="1.0 0.2 0.1" pbr="0 0 0 8">
										<light name="Light_1000K" tags="night" pos="0.05 0.05 3.8" type="capsule" color="1.0 0.2 0.05" scale="2.5" size="7.5 0.05" unshadowed="0.1" glare="0.25"/>
									</voxbox>
								</group>
								<group name="red_light" pos="-0.8 -0.7 -5.0" rot="0.0 90.0 0.0">
									<voxbox name="light_tube_frame" pos="0.79999 0.0 6.9" rot="0.0 -90.0 0.0" texture="18 0.75" size="1 1 7" material="metal" pbr="0.75 0.75 0 0"/>
									<voxbox name="light_tube_frame" pos="0.79999 0.0 -0.8" rot="0.0 -90.0 0.0" texture="18 0.75" size="1 1 7" material="metal" pbr="0.75 0.75 0 0"/>
									<voxbox name="Light_Tube_1000K" tags="nocull" pos="0.1 0.0 -0.7" rot="0.0 0.0 0.0" size="1 1 76" material="glass" color="1.0 0.2 0.1" pbr="0 0 0 8">
										<light name="Light_1000K" tags="night" pos="0.05 0.05 3.8" type="capsule" color="1.0 0.2 0.05" scale="2.5" size="7.5 0.05" unshadowed="0.1" glare="0.25"/>
									</voxbox>
								</group>
								<voxbox name="light_tube_frame" pos="-18.79998 0.19999 -23.7" rot="0.0 -90.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
									<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
										<light name="Light_4000K" pos="0.05 0.05 1.25" rot="45.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="5" size="2.5 0.05" unshadowed="0.1" glare="0.25"/>
									</voxbox>
								</voxbox>
								<voxbox name="light_tube_frame" pos="7.90002 0.19999 1.3" rot="0.0 -180.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
									<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.5 0.25" pbr="0 0 0 32">
										<light name="Light_2500K" tags="night" pos="0.05 0.05 1.25" rot="45.0 90.0 0.0" type="area" color="1.0 0.5 0.25" scale="15" size="2.5 0.05" unshadowed="0.1" glare="0.25"/>
									</voxbox>
								</voxbox>
								<voxbox name="light_tube_frame" pos="-16.09998 0.19999 -33.5" rot="0.0 180.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
									<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
										<light name="Light_4000K" pos="0.05 0.05 1.25" rot="45.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="5" size="2.5 0.05" unshadowed="0.1" glare="0.25"/>
									</voxbox>
								</voxbox>
								<voxbox name="light_tube_frame" pos="-24.39998 -0.10001 -42.3" rot="0.0 0.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
									<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
										<light name="Light_4000K" pos="0.05 0.05 1.25" rot="45.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="5" size="2.5 0.05" unshadowed="0.1" glare="0.25"/>
									</voxbox>
								</voxbox>
							</group>
						</group>
					</group>
				</group>
				<group name="Doors">
					<group name="Entrance" pos="15.8 0.4 -47.5">
						<voxbox name="hole for doors" pos="-3.1 0.1 -0.3" rot="0.0 0.0 0.0" size="64 44 5" brush="hole"/>
						<voxbox name="hole for doors" pos="-3.0 0.1 0.2" rot="0.0 0.0 0.0" size="61 42 2" brush="hole"/>
						<vox tags=" nonav" pos="1.65 0.15 0.1" rot="0.0 0.0 0.0" texture="12 0.5" prop="true" file="MOD/assets/vox/doors_metal_glass_big.vox" object="door_black_frame">
							<joint pos="1.6 0.5 -0.3" size="0.2" rotstrength="0.01" collide="true"/>
							<joint pos="1.6 3.8 -0.3" size="0.2" rotstrength="0.01" collide="true"/>
						</vox>
						<vox tags=" nonav" pos="-1.55 0.15 0.1" rot="0.0 0.0 0.0" texture="12 0.5" prop="true" file="MOD/assets/vox/doors_metal_glass_big.vox" object="door_black_frame">
							<voxbox pos="1.5 0.0 -0.3" size="3 43 1" material="metal" color="0.26 0.26 0.26"/>
							<joint pos="-1.5 0.5 -0.3" size="0.2" rotstrength="0.01" collide="true"/>
							<joint pos="-1.5 3.8 -0.3" size="0.2" rotstrength="0.01" collide="true"/>
						</vox>
					</group>
					<group name="Airlock enter" pos="11.4 0.4 -14.6">
						<script pos="2.5 0.0 0.0" rot="0.0 90.0 0.0" file="MOD/assets/script/slidingdoor.lua" param0="type=0">
							<group name="autodoor.xml" pos="0.0 0.0 -2.5" rot="0.0 0.0 0.0">
								<trigger name="Sensor for automatic door" tags="sensor" pos="-0.05 0.1 0.0" rot="0.0 0.0 0.0" type="box" size="3.1 4.3 4"/>
								<voxbox name="joint connector" pos="-1.8 -0.3 -0.1" rot="0.0 0.0 0.0" texture="17 0.75" size="35 4 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Punctured_Metal"/>
								<vox tags="door nonav" pos="-0.1 0.15 0.05" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/doors_metal_glass_big.vox" object="door_black_frame">
									<joint name="motor" tags="motor" pos="-1.5 0.0 0.05" rot="-90.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 4.1"/>
									<voxbox name="red indicator" tags="redemit" pos="-0.1 3.5 0.0" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.84 0.14 0.14" pbr="0 0 0 8">
										<light tags="statelight" pos="0.15 0.05 0.0" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										<light tags="statelight" pos="0.15 0.05 -0.1" rot="0.0 180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
									</voxbox>
									<voxbox name="green indicator" tags="greenemit" pos="-0.1 3.5 -0.2" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.14 0.84 0.25" pbr="0 0 0 8">
										<light tags="statelight" pos="0.15 0.05 0.2" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										<light tags="statelight" pos="0.15 0.05 0.1" rot="0.0 180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
									</voxbox>
									<voxbox name="grey indicator" tags="greyemit" pos="-0.1 3.5 -0.1" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
								</vox>
								<voxbox name="Door cutout" pos="-1.6 0.1 -0.4" rot="0.0 0.0 0.0" size="31 43 8" brush="hole"/>
								<voxbox name="Hole for sliding door" pos="-1.7 0.1 -0.2" rot="0.0 0.0 0.0" size="33 88 4" brush="hole"/>
							</group>
						</script>
					</group>
					<group name="Airlock exit" pos="3.3 0.4 -16.6" rot="0.0 90.0 0.0">
						<script pos="2.5 0.0 0.0" rot="0.0 90.0 0.0" file="MOD/assets/script/slidingdoor.lua" param0="type=0">
							<group name="autodoor.xml" pos="0.0 0.0 -2.5" rot="0.0 0.0 0.0">
								<trigger name="Sensor for automatic door" tags="sensor" pos="-0.05 0.1 0.0" rot="0.0 0.0 0.0" type="box" size="3.1 4.3 4"/>
								<voxbox name="joint connector" tags="unbreakable" pos="-2.6 -0.3 -0.2" rot="0.0 0.0 0.0" texture="17 0.75" size="52 4 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Punctured_Metal"/>
								<vox tags="door nonav" pos="-0.1 0.15 0.05" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/doors_metal_glass_big.vox" object="door_black_frame">
									<joint name="motor" tags="motor" pos="-1.5 0.0 0.05" rot="-90.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 4.1"/>
									<voxbox name="red indicator" tags="redemit" pos="-0.1 3.5 0.0" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.84 0.14 0.14" pbr="0 0 0 8">
										<light tags="statelight" pos="0.15 0.05 0.0" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										<light tags="statelight" pos="0.15 0.05 -0.1" rot="0.0 180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
									</voxbox>
									<voxbox name="green indicator" tags="greenemit" pos="-0.1 3.5 -0.2" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.14 0.84 0.25" pbr="0 0 0 8">
										<light tags="statelight" pos="0.15 0.05 0.2" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										<light tags="statelight" pos="0.15 0.05 0.1" rot="0.0 180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
									</voxbox>
									<voxbox name="grey indicator" tags="greyemit" pos="-0.1 3.5 -0.1" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
								</vox>
								<voxbox name="Door cutout" pos="-1.6 0.1 -0.3" rot="0.0 0.0 0.0" size="31 43 8" brush="hole"/>
								<voxbox name="Hole for sliding door" pos="-1.7 0.1 -0.2" rot="0.0 0.0 0.0" size="33 88 4" brush="hole"/>
							</group>
						</script>
					</group>
					<group name="To storage" pos="28.3 0.4 -14.9" rot="0.0 -90.0 0.0">
						<script pos="2.4 0.0 0.0" rot="0.0 90.0 0.0" file="MOD/assets/script/slidingdoor.lua" param0="type=0">
							<group name="autodoor.xml" pos="0.0 0.0 -2.5" rot="0.0 0.0 0.0">
								<trigger name="Sensor for automatic door" tags="sensor" pos="-0.05 0.1 0.0" rot="0.0 0.0 0.0" type="box" size="3.5 4.3 6"/>
								<voxbox name="joint connector" pos="-4.9 -0.3 -0.2" rot="0.0 0.0 0.0" texture="17 0.75" size="75 4 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Punctured_Metal"/>
								<vox tags="door nonav" pos="-0.1 0.15 0.05" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/doors_metal_glass_big.vox" object="door_black_frame">
									<joint name="motor" tags="motor" pos="-1.5 0.0 0.05" rot="0.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 3.1"/>
									<voxbox name="red indicator" tags="redemit" pos="-0.1 3.5 0.0" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.84 0.14 0.14" pbr="0 0 0 8">
										<light tags="statelight" pos="0.15 0.05 0.0" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										<light tags="statelight" pos="0.15 0.05 -0.1" rot="0.0 180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
									</voxbox>
									<voxbox name="green indicator" tags="greenemit" pos="-0.1 3.5 -0.2" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.14 0.84 0.25" pbr="0 0 0 8">
										<light tags="statelight" pos="0.15 0.05 0.2" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										<light tags="statelight" pos="0.15 0.05 0.1" rot="0.0 180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
									</voxbox>
									<voxbox name="grey indicator" tags="greyemit" pos="-0.1 3.5 -0.1" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
								</vox>
								<voxbox name="Door cutout" pos="-1.6 0.1 -0.4" rot="0.0 0.0 0.0" size="31 43 8" brush="hole"/>
								<voxbox name="Hole for sliding door" pos="-4.7 0.1 -0.2" rot="0.0 0.0 0.0" size="62 44 4" brush="hole"/>
							</group>
						</script>
					</group>
					<group name="To storage upper floor" pos="27.1 0.1 -15.0">
						<script pos="1.2 6.2 2.5" rot="0.0 0.0 0.0" file="MOD/assets/script/slidingdoor.lua" param0="type=0">
							<group name="autodoor.xml" pos="0.0 0.0 -2.5" rot="0.0 0.0 0.0">
								<trigger name="Sensor for automatic door" tags="sensor" pos="-0.05 0.1 0.0" rot="0.0 0.0 0.0" type="box" size="3.5 4.3 5.5"/>
								<voxbox name="joint connector" tags="unbreakable" pos="-4.9 -0.3 -0.2" rot="0.0 0.0 0.0" texture="17 0.75" size="75 4 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Punctured_Metal"/>
								<vox tags="door nonav" pos="-0.1 0.15 0.05" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/doors_metal_glass_big.vox" object="door_black_frame">
									<joint name="motor" tags="motor" pos="-1.5 0.0 0.05" rot="0.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 3.1"/>
									<voxbox name="red indicator" tags="redemit" pos="-0.1 3.5 0.0" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.84 0.14 0.14" pbr="0 0 0 8">
										<light tags="statelight" pos="0.15 0.05 0.0" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										<light tags="statelight" pos="0.15 0.05 -0.1" rot="0.0 180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
									</voxbox>
									<voxbox name="green indicator" tags="greenemit" pos="-0.1 3.5 -0.2" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.14 0.84 0.25" pbr="0 0 0 8">
										<light tags="statelight" pos="0.15 0.05 0.2" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										<light tags="statelight" pos="0.15 0.05 0.1" rot="0.0 180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
									</voxbox>
									<voxbox name="grey indicator" tags="greyemit" pos="-0.1 3.5 -0.1" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
								</vox>
								<voxbox name="Door cutout" pos="-1.6 0.1 -0.4" rot="0.0 0.0 0.0" size="31 43 8" brush="hole"/>
								<voxbox name="Hole for sliding door" pos="-4.7 0.1 -0.2" rot="0.0 0.0 0.0" size="62 44 4" brush="hole"/>
							</group>
						</script>
					</group>
					<group name="To outdoors from storage" pos="31.1 0.4 -30.6" rot="0.0 0.0 0.0">
						<script pos="2.4 0.0 0.0" rot="0.0 90.0 0.0" file="MOD/assets/script/slidingdoor.lua" param0="type=0">
							<group name="autodoor.xml" pos="0.0 0.0 -2.5" rot="0.0 0.0 0.0">
								<trigger name="Sensor for automatic door" tags="sensor" pos="-0.05 0.1 0.0" rot="0.0 0.0 0.0" type="box" size="3.5 4.3 6"/>
								<voxbox name="joint connector" tags="unbreakable" pos="-4.9 -0.3 -0.2" rot="0.0 0.0 0.0" texture="17 0.75" size="75 4 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Punctured_Metal"/>
								<vox tags="door nonav" pos="-0.1 0.15 0.05" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/doors_metal_glass_big.vox" object="door_black_frame">
									<joint name="motor" tags="motor" pos="-1.5 0.0 0.05" rot="0.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 3.1"/>
									<voxbox name="red indicator" tags="redemit" pos="-0.1 3.5 0.0" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.84 0.14 0.14" pbr="0 0 0 8">
										<light tags="statelight" pos="0.15 0.05 0.0" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
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							<vox pos="2.8 0.1 3.3" rot="0.0 360.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_murky_set.vox" object="bookshelf"/>
						</group>
						<group name="antenna" pos="2.9 4.4 -5.2" rot="0.0 0.0 0.0">
							<compound pos="-0.3 0.0 -0.3">
								<voxbox name="girders_yellow" pos="0.4 0.1 -0.3" rot="0.0 -90.0 0.0" size="7 39 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<voxbox name="girders_yellow" pos="0.4 4.1 -0.3" rot="0.0 -90.0 0.0" size="7 39 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
								<voxbox name="girders_yellow" pos="0.7 0.0 -0.6" rot="0.0 -90.0 0.0" size="13 2 13" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateB_01"/>
								<voxbox name="girders_yellow" pos="0.5 4.0 -0.4" rot="0.0 -90.0 0.0" size="9 1 9" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateC_01"/>
								<voxbox name="girders_yellow" pos="0.5 8.0 -0.4" rot="0.0 -90.0 0.0" size="9 1 9" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallPlateC_01"/>
								<vox pos="0.6 1.7 0.2" rot="0.0 90.0 0.0" file="MOD/assets/vox/aircon.vox" object="AC_Small_01">
									<voxbox pos="-0.5 0.4 -0.3" rot="0.0 0.0 0.0" size="3 1 1" brush="MOD/assets/vox/aircon.vox" object="connection part"/>
								</vox>
								<vox pos="0.1 6.6 0.7" rot="0.0 0.0 0.0" file="MOD/assets/vox/aircon.vox" object="AC_Small_02"/>
								<vox pos="-0.5 5.9 -0.1" rot="0.0 -90.0 -90.0" file="MOD/assets/vox/aircon.vox" object="AC_Small_01"/>
								<vox pos="0.2 4.0 -0.5" rot="0.0 -180.0 -90.0" file="MOD/assets/vox/aircon.vox" object="AC_Small_01"/>
							</compound>
							<group pos="0.1 -0.1 1.5">
								<compound tags="fxbreak=g1" pos="0.4 -0.9 -0.7">
									<voxbox name="pipe_yellow_3x3" tags="nocull" pos="-0.1 0.2 0.2" rot="0.0 -180.0 0.0" size="3 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
									<vox pos="0.1 0.3 -0.2" rot="0.0 90.0 90.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
									<vox tags="nocull" pos="0.2 0.5 -0.1" rot="0.0 90.0 90.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
									<voxbox name="pipe_yellow_3x3" tags="nocull" pos="0.2 0.8 0.2" rot="0.0 180.0 90.0" size="2 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
									<vox pos="0.6 1.6 0.8" rot="-90.0 90.0 0.0" file="MOD/assets/vox/aircon.vox" object="AC_02"/>
								</compound>
							</group>
						</group>
					</group>
					<group name="propane on pallet" pos="-2.9 10.7 2.3" rot="0.0 -85.0 0.0">
						<vox tags="explosive=1.5" pos="0.68763 0.49965 0.92712" rot="-90.1 5.8 0.7" prop="true" file="BUILT-IN/vox/prop/industrial/gastank_red_narrow.vox"/>
						<vox tags="explosive=1.5" pos="0.36251 0.50181 1.04017" rot="-90.1 11.0 0.1" prop="true" file="BUILT-IN/vox/prop/industrial/gastank_red_narrow.vox"/>
						<vox tags="explosive=1.5" pos="-0.28894 0.50126 1.02661" rot="-90.1 10.7 0.2" prop="true" file="BUILT-IN/vox/prop/industrial/gastank_red_narrow.vox"/>
						<vox tags="explosive=1.5" pos="0.02358 0.46332 1.08721" rot="-82.1 10.1 4.8" prop="true" file="BUILT-IN/vox/prop/industrial/gastank_red_narrow.vox"/>
						<vox pos="0.25232 0.0004 0.15618" rot="0.0 0.9 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
					</group>
					<group name="railing" pos="2.09999 9.9 -0.1" rot="0.0 -90.0 0.0">
						<compound pos="-0.9 -2.5 -1.2">
							<voxbox name="tunnel_gutter" pos="3.5 -0.1 1.0" rot="0.0 180.0 0.0" size="24 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="-3 0"/>
							<voxbox name="tunnel_gutter" pos="3.2 -0.1 5.0" rot="0.0 90.0 0.0" size="40 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="-4 0"/>
							<voxbox name="tunnel_gutter" pos="5.2 -0.1 5.0" rot="0.0 180.0 0.0" size="18 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="6"/>
							<voxbox name="tunnel_gutter" pos="1.1 -0.1 1.0" rot="0.0 -180.0 0.0" size="4 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="-4 0"/>
						</compound>
					</group>
					<group name="trim" pos="-7.8 6.8 4.2" rot="0.0 0.0 0.0"/>
					<compound pos="-9.4 7.1 4.5">
						<voxbox name="Pillar" tags="14 0.5" pos="-5.3 0.4 -9.3" rot="90.0 0.0 0.0" size="106 186 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" material="masonry" pbr="0 0.9 0 0">
							<voxbox pos="6.2 18.0 -0.0" rot="90.0 180.0 0.0" size="58 1 116" brush="BUILT-IN/brush/floor/ceramic_tiles_square_gray.vox"/>
						</voxbox>
						<voxbox name="Pillar" tags="14 0.5" pos="5.3 0.3 -8.7" rot="90.0 0.0 0.0" size="84 84 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" material="masonry" pbr="0 0.9 0 0">
							<voxbox pos="6.7 4.5 -0.1" rot="0.0 0.0 0.0" size="17 39 5" brush="BUILT-IN/brush/hole.vox"/>
							<voxbox pos="6.7 6.7 -0.1" rot="0.0 0.0 90.0" size="17 39 5" brush="BUILT-IN/brush/hole.vox"/>
						</voxbox>
					</compound>
					<group name="pipes_yellow" tags="nocull" pos="2.0 3.6 4.9" rot="180.0 -90.0 0.0">
						<compound tags="fxbreak=g1" pos="0.0 -7.6 -1.8">
							<group pos="0.0 7.7 0.0">
								<voxbox name="pipe_yellow_3x3" tags="nocull" pos="0.0 0.5 -1.1" rot="0.0 180.0 90.0" size="5 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3" offset="25 0 0"/>
								<vox pos="-0.3 0.9 3.4" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
								<vox pos="0.0 1.0 3.2" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<vox pos="0.1 -0.0 2.5" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
								<voxbox name="pipe_yellow_3x3" pos="0.0 1.0 2.9" rot="0.0 90.0 0.0" size="26 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<vox pos="0.1 -0.0 0.7" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
								<vox pos="0.1 -0.0 -0.4" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
								<voxbox name="pipe_yellow_cross_3x3" pos="0.0 1.0 0.3" rot="0.0 90.0 0.0" size="10 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
								<voxbox name="pipe_yellow_3x3" pos="0.0 1.0 -0.7" rot="0.0 90.0 0.0" size="21 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<vox tags="nocull" pos="0.0 1.3 -3.1" rot="-180.0 -90.0 0.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<vox pos="-0.3 1.4 -3.3" rot="-180.0 -90.0 0.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							</group>
							<group pos="-0.1 -0.1 1.4">
								<voxbox name="pipe_yellow_3x3" tags="nocull" pos="0.1 0.8 0.2" rot="0.0 180.0 90.0" size="80 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
								<vox pos="-0.2 0.3 -0.2" rot="0.0 90.0 90.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
								<vox tags="nocull" pos="0.1 0.5 -0.1" rot="0.0 90.0 90.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							</group>
							<group pos="-0.1 3.9 -1.3">
								<vox pos="-0.2 0.2 -0.2" rot="0.0 90.0 90.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
								<vox tags="nocull" pos="0.1 0.4 -0.1" rot="0.0 90.0 90.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<voxbox name="pipe_yellow_3x3" tags="nocull" pos="0.1 0.7 0.2" rot="0.0 180.0 90.0" size="36 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
							</group>
							<group pos="-0.1 2.2 -2.4">
								<vox pos="-0.2 0.3 -0.2" rot="0.0 90.0 90.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
								<vox tags="nocull" pos="0.1 0.5 -0.1" rot="0.0 90.0 90.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
								<voxbox name="pipe_yellow_3x3" tags="nocull" pos="0.1 0.8 0.2" rot="0.0 180.0 90.0" size="57 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							</group>
						</compound>
						<compound pos="-1.0 -5.4 -4.1" rot="0.0 180.0 0.0">
							<vox pos="-0.2 0.3 -0.2" rot="0.0 90.0 90.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<vox pos="0.3 6.9 -0.2" rot="-90.0 180.0 0.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<vox tags="nocull" pos="0.1 0.5 -0.1" rot="0.0 90.0 90.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<voxbox name="pipe_yellow_3x3" tags="nocull" pos="0.1 0.8 0.2" rot="0.0 180.0 90.0" size="60 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
						</compound>
						<compound pos="-1.0 -7.4 -0.7" rot="270.0 -180.0 0.0">
							<vox pos="-0.2 0.3 -0.2" rot="0.0 90.0 90.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<vox pos="0.3 3.0 -0.2" rot="-90.0 180.0 0.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<vox pos="0.3 3.4 -0.2" rot="-90.0 180.0 0.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<vox tags="nocull" pos="0.1 0.5 -0.1" rot="0.0 90.0 90.0" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<voxbox name="pipe_yellow_3x3" tags="nocull" pos="0.1 0.8 0.2" rot="0.0 180.0 90.0" size="61 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
						</compound>
						<vox tags="fxbreak=g1" pos="-3.1 -9.6 -6.9" rot="-180.0 0.0 0.0" file="MOD/assets/vox/aircon_freestanding.vox" object="AC_Wall_03"/>
					</group>
					<group name="Stairs" pos="0.4 2.1 2.0">
						<group name="1" pos="1.5 -0.1 0.1">
							<compound pos="0.0 0.0 -0.1">
								<vox name="platform_rail_corner" pos="1.5 3.0 0.1" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom-norail"/>
								<vox name="platform_rail_corner" pos="1.5 4.8 -1.8" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top-norail"/>
								<voxbox name="platform_rail" pos="0.9 3.3 -1.7" rot="0.0 0.0 0.0" size="13 31 15" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs-norail" offset="0 0 57"/>
								<voxbox name="platform" pos="0.9 3.0 1.9" rot="0.0 90.0 0.0" size="12 1 12" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
								<voxbox name="platform_rail" pos="2.1 2.9 2.2" rot="0.0 180.0 0.0" size="12 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
								<vox name="platform_rail_corner" pos="2.3 2.9 2.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
								<voxbox name="platform_rail" pos="0.6 2.9 1.9" rot="0.0 90.0 0.0" size="12 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
								<voxbox name="platform_rail" pos="0.9 2.9 0.4" rot="0.0 0.0 0.0" size="12 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
								<vox name="platform_rail_corner" pos="2.3 2.9 0.5" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
								<vox name="platform_rail_corner" pos="0.7 2.9 0.5" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
								<vox name="platform_rail_corner" pos="0.7 2.9 2.1" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
								<voxbox name="platform_rail" pos="2.4 2.9 0.7" rot="0.0 -90.0 0.0" size="12 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
								<vox name="platform_rail_corner" pos="-2.1 0.1 1.3" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_floor-norail"/>
								<vox name="platform_rail_corner" pos="0.4 2.7 1.3" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top-norail"/>
								<voxbox name="platform_rail" pos="0.3 0.6 0.7" rot="0.0 -90.0 0.0" size="13 28 21" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs-norail" offset="0 0 51"/>
							</compound>
						</group>
						<group name="1" pos="-7.3 -8.5 -0.9" rot="0.0 90.0 0.0">
							<compound name="stair 3" pos="1.6 0.1 1.4" rot="0.0 -180.0 0.0">
								<vox name="platform_rail_corner" pos="3.2 0.0 0.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_floor-norail"/>
								<vox name="platform_rail_corner" pos="-1.7 5.0 0.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top-norail"/>
								<voxbox name="platform_rail" pos="-1.6 0.5 0.7" rot="0.0 90.0 0.0" size="13 49 56" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs-norail" offset="0 0 27"/>
							</compound>
							<compound name="platform 1" pos="3.6 5.3 1.4" rot="0.0 90.0 0.0">
								<voxbox name="platform" pos="-0.5 0.1 0.2" rot="0.0 0.0 0.0" size="78 1 12" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
								<voxbox name="platform_rail" pos="-0.8 0.0 1.4" rot="0.0 90.0 0.0" size="12 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
								<vox name="platform_rail_corner" pos="-0.7 0.0 1.6" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
								<voxbox name="platform_rail" pos="-0.5 0.0 -0.1" rot="0.0 0.0 0.0" size="78 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
								<voxbox name="platform_rail" pos="7.6 0.0 0.2" rot="0.0 -90.0 0.0" size="12 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
								<vox name="platform_rail_corner" pos="7.5 0.0 1.6" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
								<vox name="platform_rail_corner" pos="7.5 0.0 0.0" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
								<vox name="platform_rail_corner" pos="-0.7 0.0 -0.0" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
								<voxbox name="platform_rail" pos="7.3 0.0 1.7" rot="0.0 180.0 0.0" size="78 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							</compound>
							<compound name="stair 3" pos="2.3 5.3 -5.4" rot="0.0 0.0 0.0">
								<vox name="platform_rail_corner" pos="0.9 0.1 0.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom-norail"/>
								<voxbox name="platform_rail" pos="-2.1 0.4 0.7" rot="0.0 90.0 0.0" size="13 31 27" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs-norail" offset="0 0 45"/>
							</compound>
						</group>
					</group>
					<group name="Top floor half-floor" pos="0.0 10.9 -0.9" rot="0.0 0.0 0.0">
						<voxbox pos="-4.1 -0.8 5.1" rot="0.0 90.0 0.0" size="35 6 84" brush="BUILT-IN/brush/floor/wood_planks_beams.vox"/>
						<voxbox pos="-4.0 -3.5 -0.1" rot="0.0 0.0 0.0" size="11 33 17" brush="MOD/assets/brush/frame_support.vox" object="Ladder"/>
					</group>
					<group name="Control room awning" prop1="blendtexture=3 0.75" prop2="texture=7 0.75">
						<compound pos="-8.4 8.6 -1.7">
							<voxbox pos="-3.9 2.0 -2.7" rot="0.0 0.0 0.0" size="79 1 40" brush="MOD/assets/brush/br_blue_plastic.vox" object="blue_plastic_light"/>
							<voxbox pos="-3.9 2.0 1.3" rot="0.0 0.0 0.0" size="40 1 15" brush="MOD/assets/brush/br_blue_plastic.vox" object="blue_plastic_light"/>
							<voxbox name="platform_rail" pos="-3.8 0.0 1.5" rot="-90.0 0.0 0.0" size="1 1 20" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 6"/>
							<voxbox name="platform_rail" pos="-3.8 0.0 -1.3" rot="-90.0 0.0 0.0" size="1 1 20" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 6"/>
							<voxbox name="platform_rail" pos="-2.9 0.0 -2.5" rot="-90.0 0.0 0.0" size="1 1 20" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 6"/>
							<voxbox name="platform_rail" pos="-0.1 0.0 -2.5" rot="-90.0 0.0 0.0" size="1 1 20" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 6"/>
							<voxbox name="platform_rail" pos="2.7 0.0 -2.5" rot="-90.0 0.0 0.0" size="1 1 20" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 6"/>
							<voxbox name="barrier_yellow" pos="-3.60002 -1.1 -2.6" rot="0.0 -90.0 0.0" size="57 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="0 0 0"/>
							<voxbox name="barrier_yellow" pos="3.99998 -1.1 -2.4" rot="0.0 -180.0 0.0" size="78 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="0 0 0"/>
						</compound>
					</group>
				</group>
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							<voxagon pos="1.0 20.9 0.5" rot="-90.0 0.0 0.0" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" axis="y" extrude="5">
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							</voxagon>
						</voxbox>
						<voxagon pos="1.0 0.49999 15.0" rot="-180.0 0.0 0.0" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" axis="y" extrude="5">
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							<vertex pos="2.3 6.4"/>
							<vertex pos="1.3 7.2"/>
							<vertex pos="0.2 7.3"/>
							<vertex pos="-0.1 7.7"/>
							<vertex pos="-1.0 8.1"/>
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					</compound>
					<compound pos="-9.0 -7.4 0.9">
						<voxbox name="Pillar" tags="14 0.5" pos="-4.6 0.0 4.4" rot="-90.0 0.0 0.0" size="92 90 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" material="masonry" pbr="0 0.9 0 0">
							<voxbox name="tunnel_divider_holed" pos="9.1 0.6 0.5" rot="0.0 -180.0 -90.0" size="7 87 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5_Holed" offset="105 0 0"/>
						</voxbox>
					</compound>
					<voxbox name="Pillar" tags="14 0.5" pos="-10.5 -14.0 24.3" rot="90.0 0.0 0.0" size="5 5 32" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_X5_Corner" material="masonry" pbr="0 0.9 0 0"/>
					<voxbox name="Pillar" tags="14 0.5" pos="-17.8 -14.0 24.3" rot="90.0 0.0 0.0" size="5 5 80" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_X5_Corner" material="masonry" pbr="0 0.9 0 0"/>
					<voxbox name="Pillar" tags="14 0.5" pos="-17.8 -14.0 15.2" rot="90.0 0.0 0.0" size="5 5 52" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_X5_Corner" material="masonry" pbr="0 0.9 0 0"/>
					<voxbox name="Pillar" tags="14 0.5" pos="-17.8 -14.0 6.4" rot="90.0 0.0 0.0" size="5 5 52" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_X5_Corner" material="masonry" pbr="0 0.9 0 0"/>
					<voxbox name="Pillar" tags="14 0.5" pos="-20.6 -14.0 -6.4" rot="90.0 0.0 0.0" size="5 5 52" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_X5_Corner" material="masonry" pbr="0 0.9 0 0"/>
					<voxbox name="Pillar" tags="14 0.5" pos="-13.5 -14.0 5.3" rot="0.0 0.0 0.0" size="91 5 92" material="masonry" pbr="0 0.9 0 0"/>
					<group name="barriers" pos="-11.8 -13.5 23.4" rot="0.0 270.0 0.0">
						<voxbox name="barrier_yellow" pos="1.49998 0.0 8.7" rot="0.0 90.0 0.0" size="87 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="0 0 0"/>
						<voxbox name="barrier_yellow" pos="1.79999 -0.0 -4.1" rot="0.0 -90.0 0.0" size="18 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="0 0 0"/>
						<voxbox name="barrier_yellow" pos="-29.70002 0.0 6.49998" rot="0.0 -90.0 0.0" size="22 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="0 0 0"/>
						<voxbox name="barrier_yellow" pos="-29.60002 0.0 8.79998" rot="0.0 0.0 0.0" size="168 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="0 0 0"/>
						<compound pos="-13.5 20.3 -7.1">
							<voxbox name="barrier_yellow" pos="4.50001 -0.0 -0.19999" rot="0.0 -180.0 0.0" size="90 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="0 0 0"/>
							<voxbox name="barrier_yellow" pos="4.3 -0.0 0.5" rot="0.0 90.0 0.0" size="9 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="11"/>
						</compound>
						<voxbox name="barrier_yellow" pos="-9.2 20.3 -3.5" rot="0.0 90.0 0.0" size="18 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="-4"/>
						<voxbox name="tunnel_gutter" pos="1.39999 0.0 8.7" rot="0.0 0.0 0.0" size="4 11 4" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier_Corner"/>
						<voxbox name="tunnel_gutter" pos="-29.60001 0.0 8.69998" rot="0.0 270.0 0.0" size="4 11 4" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier_Corner"/>
						<voxbox name="tunnel_gutter" pos="1.4 0.0 9.1" rot="0.0 180.0 0.0" size="70 11 3" brush="MOD/assets/brush/br_metal_barrier_yellow.vox" object="Metal_Barrier" offset="0 0"/>
						<voxbox pos="3.7 -3.1 -1.8" rot="0.0 -90.0 0.0" size="11 32 20" brush="MOD/assets/brush/frame_support.vox" object="Ladder" offset="0 5 0"/>
					</group>
					<group name="props">
						<group name="alarmbox on pallet" pos="-7.0 -5.4 -2.5">
							<vox pos="-0.3 0.6 0.3" rot="270.0 0.0 0.0" prop="true" file="MOD/assets/vox/keycard.vox"/>
							<vox pos="0.1 0.1 0.1" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="small"/>
						</group>
						<group name="alarmbox on pallet" pos="-11.4 -5.4 -2.6">
							<vox pos="0.7 0.6 0.3" rot="270.0 0.0 0.0" prop="true" file="MOD/assets/vox/keycard.vox"/>
							<vox pos="0.0 0.6 0.3" rot="270.0 0.0 0.0" prop="true" file="MOD/assets/vox/keycard.vox"/>
							<vox pos="0.4 0.1 0.1" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="small"/>
						</group>
						<group name="alarmbox on pallet" pos="-11.4 -4.1 -2.6">
							<vox pos="0.4 0.6 0.3" rot="270.0 0.0 0.0" prop="true" file="MOD/assets/vox/keycard.vox"/>
							<vox pos="-0.3 0.6 0.3" rot="270.0 0.0 0.0" prop="true" file="MOD/assets/vox/keycard.vox"/>
							<vox pos="0.1 0.1 0.1" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="small"/>
						</group>
						<voxbox name="tunnel_divider_holed" pos="-5.0 -6.9 -1.8" rot="0.0 180.0 0.0" size="78 48 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="storage_shelving" color="0.7 0.9 1"/>
						<group name="alarmboxes">
							<vox pos="-7.7 -3.7 -2.4" rot="-90.0 90.0 0.0" prop="true" file="MOD/assets/vox/keycard.vox"/>
							<vox pos="-6.8 -3.7 -2.4" rot="-90.0 90.0 0.0" prop="true" file="MOD/assets/vox/keycard.vox"/>
						</group>
						<instance pos="-13.3 -13.5 21.7" rot="0.0 74.0 0.0" file="BUILT-IN/prefab/prop/industrial/container_red.xml"/>
						<group name="pallets" pos="-5.6 -6.9 -0.6" rot="0.0 0.0 0.0">
							<vox pos="-0.1 0.0 -0.0" rot="0.0 270.0 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="medium"/>
							<vox pos="-0.1 0.2 0.0" rot="0.0 -100.0 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="medium"/>
							<vox pos="-0.1 0.4 0.0" rot="0.0 -90.0 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="medium"/>
							<vox pos="-2.6 0.3 -1.9" rot="0.0 -90.0 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="small"/>
							<vox pos="-1.4 0.3 -1.9" rot="0.0 -90.0 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="small"/>
							<vox pos="-4.3 4.2 -1.9" rot="0.0 20.0 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="small"/>
						</group>
						<group name="Safes on pallet" pos="-19.4 -13.5 5.2" rot="0.0 -89.0 0.0">
							<vox pos="0.1 0.0 0.1" density="3" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<group name="safes" pos="0.1 0.1 -0.1">
								<instance pos="0.73688 0.1 -0.28229" rot="0.0 -179.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
								<instance pos="0.72859 0.1 0.57207" rot="0.0 0.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
								<instance pos="-0.66402 0.1 0.54685" rot="0.0 1.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
							</group>
						</group>
						<group name="Safes on pallet" pos="-18.9 -13.5 23.7" rot="0.0 -179.0 0.0">
							<vox pos="0.1 0.0 0.1" density="3" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<group name="safes" pos="0.1 0.1 -0.1">
								<instance pos="0.72859 0.1 0.57207" rot="0.0 0.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
								<instance pos="-0.56176 0.1 -0.34171" rot="0.0 176.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
								<instance pos="-0.66402 0.1 0.54685" rot="0.0 1.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
							</group>
						</group>
						<group name="Safes on pallet" pos="-11.6 -6.9 0.7" rot="0.0 -99.0 0.0">
							<vox pos="0.1 0.0 0.1" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<group name="safes" pos="0.1 0.1 -0.1">
								<instance pos="0.72859 0.1 0.57207" rot="0.0 0.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
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						<instance pos="-19.1 -13.5 -4.9" rot="0.0 -1.0 0.0" file="MOD/assets/prefab/safe-e-solid.xml"/>
						<vox pos="-18.30083 -13.49996 -2.30118" rot="-0.2 -87.9 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
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					</group>
					<group name="lights" pos="-9.5 0.7 1.2">
						<group name="light" pos="0.0 0.4 -0.0" rot="0.0 0.0 0.0">
							<voxbox name="light_tube_frame" pos="0.20002 -0.3 1.4" rot="0.0 180.0 0.0" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" prop="false" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
									<light name="Light_4000K" pos="0.05 0.05 1.25" rot="90.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="5" size="2.5 0.1" unshadowed="0.05" glare="0.25"/>
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							</voxbox>
						</group>
						<group name="light" pos="8.5 8.3 -0.5" rot="0.0 0.0 0.0">
							<voxbox name="light_tube_frame" pos="-0.89998 -2.9 2.5" rot="0.0 90.0 0.0" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" prop="false" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
									<light name="Light_4000K" pos="0.05 0.05 1.25" rot="90.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="5" size="2.5 0.1" unshadowed="0.05" glare="0.25"/>
								</voxbox>
							</voxbox>
						</group>
						<group name="light" pos="9.1 3.1 -2.2" rot="0.0 90.0 0.0">
							<voxbox name="light_tube_frame" pos="0.20002 0.5 1.4" rot="0.0 180.0 0.0" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" prop="false" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
									<light name="Light_4000K" pos="0.05 0.05 1.25" rot="90.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="5" size="2.5 0.1" unshadowed="0.05" glare="0.25"/>
								</voxbox>
							</voxbox>
						</group>
						<group name="light" pos="9.2 13.3 -0.5" rot="0.0 0.0 0.0">
							<voxbox name="light_tube_frame" pos="0.20002 -0.3 1.4" rot="0.0 180.0 0.0" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" prop="false" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
									<light name="Light_4000K" pos="0.05 0.05 1.25" rot="90.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="5" size="2.5 0.1" unshadowed="0.05" glare="0.25"/>
								</voxbox>
							</voxbox>
						</group>
						<group name="light" pos="-2.1 10.1 6.6" rot="0.0 0.0 0.0">
							<voxbox name="light_tube_frame" pos="0.20002 -0.3 1.4" rot="0.0 180.0 0.0" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" prop="false" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
									<light name="Light_4000K" pos="0.05 0.05 1.25" rot="90.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="5" size="2.5 0.1" unshadowed="0.05" glare="0.25"/>
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						</group>
						<group name="light" pos="1.5 4.2 -5.1" rot="0.0 90.0 0.0">
							<voxbox name="light_tube_frame" pos="0.10002 0.2 1.4" rot="0.0 180.0 0.0" size="3 1 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" prop="false" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
									<light name="Light_4000K" pos="0.05 0.05 1.25" rot="90.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="2" size="2.5 0.1" unshadowed="0.05" glare="0.25"/>
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							</voxbox>
						</group>
						<group name="light" pos="-4.2 -11.2 9.1" rot="0.0 180.0 0.0">
							<voxbox name="light_tube_frame" pos="0.10002 0.2 1.6" rot="0.0 180.0 0.0" size="3 1 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" prop="false" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
									<light name="Light_4000K" pos="0.05 0.05 1.25" rot="90.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="2" size="2.5 0.1" unshadowed="0.05" glare="0.25"/>
								</voxbox>
							</voxbox>
						</group>
						<group name="light" pos="0.4 5.8 -0.3" rot="0.0 0.0 0.0">
							<voxbox name="light_tube_frame" pos="0.20002 -0.3 1.4" rot="0.0 180.0 0.0" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
								<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" prop="false" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
									<light name="Light_4000K" pos="0.05 0.05 1.25" rot="90.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="5" size="2.5 0.1" unshadowed="0.05" glare="0.25"/>
								</voxbox>
							</voxbox>
						</group>
					</group>
				</group>
				<group name="Doors" prop0="texture=13 0.75" prop1="blendtexture=3 0.25">
					<instance pos="-4.4 6.8 -1.8" rot="0.0 -90.0 0.0" file="BUILT-IN/prefab/door/outer_metal_gray_left.xml"/>
					<instance pos="-4.7 1.4 3.6" rot="0.0 -90.0 0.0" file="BUILT-IN/prefab/door/outer_metal_gray_left.xml"/>
					<vox pos="-4.2 1.4 3.6" rot="0.0 90.0 0.0" file="BUILT-IN/vox/building/door/outer_metal_gray.vox" object="frame_back"/>
				</group>
				<group name="alarmlights" pos="-2.9 7.4 3.7">
					<group name="type 2" pos="-0.8 -1.9 -7.3" rot="0.0 -90.0 0.0">
						<script pos="-0.3 -0.0 0.0" rot="0.0 -90.0 0.0" file="alarmlight.lua" param0="type=2">
							<voxbox pos="-0.1 -0.0 -0.3" rot="0.0 0.0 0.0" size="2 2 2" color="1 1 1" pbr="0 0 0 5">
								<light tags="alarm" pos="0.1 0.1 0.2" rot="0.0 0.0 0.0" color="1 1 1" scale="30" unshadowed="0.2"/>
							</voxbox>
						</script>
					</group>
				</group>
			</group>
			<group name="bd_garage" pos="-62.4 29.4 -40.1" rot="0.0 180.0 0.0">
				<compound pos="-0.4 2.3 -15.7" texture="12 0.75" blendtexture="3 1">
					<voxbox pos="-10.4 0.0 -0.2" rot="0.0 0.0 0.0" texture="13 0" size="210 66 5" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="0" color="1 1 1"/>
					<voxbox pos="2.70001 6.6 -0.2" rot="0.0 0.0 0.0" texture="13 0" size="80 68 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="0" color="1 1 1">
						<voxbox name="hole" pos="0.5 -0.6 0.0" size="21 27 5" brush="hole"/>
						<voxbox name="divider" pos="0.4 -0.6 -0.1" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="1 27 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7" offset="0 0 1"/>
						<voxbox name="divider" pos="2.6 -0.6 -0.1" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="1 27 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7" offset="0 0 1"/>
						<voxbox name="divider" pos="2.7 2.1 -0.1" rot="0.0 0.0 90.0" texture="12 0.75" blendtexture="3 1" size="1 23 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7" offset="0 0 1"/>
					</voxbox>
					<voxbox pos="-10.7 9.3 -0.2" rot="0.0 0.0 0.0" texture="13 0" size="135 14 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="0" color="1 1 1"/>
					<group pos="-0.6 0.0 -0.3">
						<voxbox name="divider" pos="10.0 0.0 0.0" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 134 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
						<voxbox name="terrace_trim" pos="-10.4 9.3 -0.7" rot="0.0 0.0 0.0" texture="17 0.75" size="217 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
						<voxbox name="terrace_trim" pos="-10.4 6.1 -0.7" rot="0.0 0.0 0.0" texture="17 0.75" size="66 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
						<voxbox name="divider" pos="-10.5 0.0 0.0" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 134 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x7"/>
						<voxbox name="terrace_trim" pos="-11.2 9.3 -0.7" rot="0.0 0.0 0.0" texture="17 0.75" size="9 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner"/>
						<voxbox name="terrace_trim" pos="-11.2 6.1 -0.7" rot="0.0 0.0 0.0" texture="17 0.75" size="9 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner"/>
					</group>
					<group name="window wall" pos="-3.7 10.7 -0.4" rot="0.0 -90.0 0.0">
						<vox pos="0.2 0.0 0.0" rot="0.0 270.0 0.0" file="MOD/assets/brush/br_wall_garage.vox" object="open_wall"/>
					</group>
					<group name="window wall" pos="-3.7 6.65 -0.4" rot="0.0 -90.0 0.0">
						<vox pos="0.2 -0.05 0.0" rot="0.0 270.0 0.0" file="MOD/assets/brush/br_wall_garage.vox" object="open_wall"/>
					</group>
					<vox pos="7.4 7.2 0.2" rot="0.0 0.0 0.0" file="MOD/assets/vox/garage-signs.vox" object="Exit left"/>
					<vox pos="6.5 1.2 0.3" rot="0.0 0.0 0.0" file="MOD/assets/vox/garage-signs.vox" object="Exit right"/>
					<vox pos="1.6 10.8 0.3" rot="0.0 0.0 0.0" file="MOD/assets/vox/garage-signs.vox" object="Exit left">
						<voxbox pos="-1.1 0.0 -0.2" size="1 9 1" brush="MOD/assets/vox/garage-signs.vox" object="leg"/>
					</vox>
				</compound>
				<group pos="-4.2 9.0 -16.1" prop0="rotstrength=0.002" prop1="rotspring=0">
					<vox pos="3.4 1.5 0.0" rot="0.0 -180.0 0.0" prop="true" file="MOD/assets/brush/br_wall_garage.vox" object="ornage_glass_pane">
						<joint pos="0.05 0.0 -0.05" rot="90.0 0.0 0.0" type="hinge"/>
						<joint pos="0.05 0.9 -0.05" rot="270.0 0.0 0.0" type="hinge"/>
					</vox>
					<vox pos="3.4 0.2 0.0" rot="0.0 -180.0 0.0" prop="true" file="MOD/assets/brush/br_wall_garage.vox" object="ornage_glass_pane">
						<joint pos="0.05 0.0 -0.05" rot="90.0 0.0 0.0" type="hinge"/>
						<joint pos="0.05 0.9 -0.05" rot="270.0 0.0 0.0" type="hinge"/>
					</vox>
					<vox pos="-3.2 0.2 0.0" rot="0.0 -180.0 0.0" prop="true" file="MOD/assets/brush/br_wall_garage.vox" object="ornage_glass_pane">
						<joint pos="0.05 0.0 -0.05" rot="90.0 0.0 0.0" type="hinge"/>
						<joint pos="0.05 0.9 -0.05" rot="270.0 0.0 0.0" type="hinge"/>
					</vox>
					<vox pos="-3.2 1.5 0.0" rot="0.0 -180.0 0.0" prop="true" file="MOD/assets/brush/br_wall_garage.vox" object="ornage_glass_pane">
						<joint pos="0.05 0.0 -0.05" rot="90.0 0.0 0.0" type="hinge"/>
						<joint pos="0.05 0.9 -0.05" rot="270.0 0.0 0.0" type="hinge"/>
					</vox>
					<vox pos="3.4 5.6 0.0" rot="0.0 -180.0 0.0" prop="true" file="MOD/assets/brush/br_wall_garage.vox" object="ornage_glass_pane">
						<joint pos="0.05 0.0 -0.05" rot="90.0 0.0 0.0" type="hinge"/>
						<joint pos="0.05 0.9 -0.05" rot="270.0 0.0 0.0" type="hinge"/>
					</vox>
					<vox pos="3.4 4.3 0.0" rot="0.0 -180.0 0.0" prop="true" file="MOD/assets/brush/br_wall_garage.vox" object="ornage_glass_pane">
						<joint pos="0.05 0.0 -0.05" rot="90.0 0.0 0.0" type="hinge"/>
						<joint pos="0.05 0.9 -0.05" rot="270.0 0.0 0.0" type="hinge"/>
					</vox>
					<vox pos="-3.2 4.3 0.0" rot="0.0 -180.0 0.0" prop="true" file="MOD/assets/brush/br_wall_garage.vox" object="ornage_glass_pane">
						<joint pos="0.05 0.0 -0.05" rot="90.0 0.0 0.0" type="hinge"/>
						<joint pos="0.05 0.9 -0.05" rot="270.0 0.0 0.0" type="hinge"/>
					</vox>
				</group>
				<vox pos="-7.4 14.6 -16.1" rot="0.0 -180.0 0.0" prop="true" file="MOD/assets/brush/br_wall_garage.vox" object="ornage_glass_pane">
					<joint pos="0.05 0.0 -0.05" rot="90.0 0.0 0.0" type="hinge"/>
					<joint pos="0.05 0.9 -0.05" rot="270.0 0.0 0.0" type="hinge"/>
				</vox>
				<compound name="entrance wall" pos="10.9 2.3 0.1" texture="12 0.75" blendtexture="3 1">
					<voxbox pos="-0.4 9.7 12.0" rot="0.0 -90.0 0.0" texture="13 0" size="40 37 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="0" color="1 1 1"/>
					<voxbox pos="-0.4 0.0 -16.0" rot="0.0 -90.0 0.0" texture="13 0" size="320 97 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="0" color="1 1 1"/>
					<voxbox name="windows" pos="-0.3 9.8 -16.0" rot="0.0 270.0 0.0" texture="19 0.5" size="280 37 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped"/>
					<voxbox name="terrace_trim" pos="0.3 9.3 -15.9" rot="0.0 270.0 0.0" texture="17 0.75" size="279 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
					<voxbox name="terrace_trim" pos="0.3 9.3 12.9" rot="0.0 -180.0 0.0" texture="17 0.75" size="9 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner"/>
					<vox pos="-0.3 6.0 -12.1" rot="0.0 90.0 0.0" texture="13 0.5" file="MOD/assets/brush/factory_concrete_walls.vox" object="Window_Extrusion_Small_Boolean"/>
					<vox pos="-0.3 6.0 -9.4" rot="0.0 90.0 0.0" texture="13 0.5" file="MOD/assets/brush/factory_concrete_walls.vox" object="Window_Extrusion_Small_Boolean"/>
					<vox pos="-0.3 6.0 -6.7" rot="0.0 90.0 0.0" texture="13 0.5" file="MOD/assets/brush/factory_concrete_walls.vox" object="Window_Extrusion_Small_Boolean"/>
					<vox pos="-0.3 6.0 -4.0" rot="0.0 90.0 0.0" texture="13 0.5" file="MOD/assets/brush/factory_concrete_walls.vox" object="Window_Extrusion_Small_Boolean"/>
					<vox pos="-0.3 6.0 -1.3" rot="0.0 90.0 0.0" texture="13 0.5" file="MOD/assets/brush/factory_concrete_walls.vox" object="Window_Extrusion_Small_Boolean"/>
					<vox pos="-0.3 6.0 1.4" rot="0.0 90.0 0.0" texture="13 0.5" file="MOD/assets/brush/factory_concrete_walls.vox" object="Window_Extrusion_Small_Boolean"/>
					<vox pos="-0.3 6.0 4.1" rot="0.0 90.0 0.0" texture="13 0.5" file="MOD/assets/brush/factory_concrete_walls.vox" object="Window_Extrusion_Small_Boolean"/>
					<vox pos="-0.3 6.0 6.8" rot="0.0 90.0 0.0" texture="13 0.5" file="MOD/assets/brush/factory_concrete_walls.vox" object="Window_Extrusion_Small_Boolean"/>
					<vox pos="-0.3 6.0 9.5" rot="0.0 90.0 0.0" texture="13 0.5" file="MOD/assets/brush/factory_concrete_walls.vox" object="Window_Extrusion_Small_Boolean"/>
					<vox pos="-0.3 6.0 12.2" rot="0.0 90.0 0.0" texture="13 0.5" file="MOD/assets/brush/factory_concrete_walls.vox" object="Window_Extrusion_Small_Boolean"/>
					<group name="entrance trim" pos="-0.2 4.2 11.6">
						<voxbox name="terrace_trim" pos="0.5 -0.1 3.7" rot="0.0 -180.0 0.0" texture="17 0.75" size="9 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner"/>
						<voxbox name="terrace_trim" pos="0.5 -0.1 -2.8" rot="0.0 -90.0 0.0" texture="17 0.75" size="56 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
						<voxbox name="terrace_trim" pos="0.5 -0.1 -3.7" rot="0.0 -90.0 0.0" texture="17 0.75" size="9 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner"/>
						<voxbox name="divider" pos="-0.7 -4.3 3.1" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 42 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
						<voxbox name="divider" pos="-0.7 -4.3 -3.6" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 42 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
						<voxbox name="divider" pos="-0.7 -0.1 -3.6" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="4 52 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
						<voxbox name="divider" pos="-0.7 -0.1 3.1" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="4 52 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
						<voxbox name="divider" pos="-0.7 -0.1 3.1" rot="-90.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="4 62 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
					</group>
					<group name="exit trim" pos="-0.2 4.2 -11.3">
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						<voxbox name="terrace_trim" pos="0.5 -0.1 -2.8" rot="0.0 -90.0 0.0" texture="17 0.75" size="56 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
						<voxbox name="terrace_trim" pos="0.5 -0.1 -3.7" rot="0.0 -90.0 0.0" texture="17 0.75" size="9 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner"/>
						<voxbox name="divider" pos="-0.7 -4.3 3.1" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 42 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
						<voxbox name="divider" pos="-0.7 -4.3 -3.6" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 42 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
						<voxbox name="divider" pos="-0.7 -0.1 -3.6" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="4 52 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
						<voxbox name="divider" pos="-0.7 -0.1 3.1" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="4 52 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
						<voxbox name="divider" pos="-0.7 -0.1 3.1" rot="-90.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="4 62 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
					</group>
					<voxbox name="opening" pos="1.3 0.1 8.5" rot="0.0 -90.0 0.0" size="62 40 21" brush="hole"/>
					<voxbox name="opening" pos="-0.3 0.0 -14.4" rot="0.0 -90.0 0.0" size="62 41 5" brush="hole"/>
					<vox pos="-0.0 4.6 11.5" rot="0.0 90.0 0.0" file="MOD/assets/vox/garage-signs.vox" object="Entrance"/>
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					<vox pos="-0.7 0.9 7.0" rot="0.0 -90.0 0.0" file="MOD/assets/vox/garage-signs.vox" object="one-way"/>
					<vox pos="-0.4 1.9 -6.6" rot="0.0 90.0 0.0" file="MOD/assets/vox/garage-signs.vox" object="one-way"/>
					<vox pos="-0.2 4.6 1.4" rot="0.0 90.0 0.0" texture="13 1" blendtexture="3 0.5" file="MOD/assets/vox/aircon_freestanding.vox" object="AC_Wall_03"/>
					<vox pos="-0.2 11.4 13.9" rot="0.0 90.0 0.0" texture="13 1" blendtexture="3 0.5" file="MOD/assets/vox/aircon_freestanding.vox" object="AC_Wall_03"/>
				</compound>
				<vox tags="fxbreak=g1" pos="9.7 13.8 13.8" rot="0.0 -90.0 0.0" file="BUILT-IN/vox/exterior/ac_medium.vox"/>
				<vox tags="fxbreak=g1" pos="9.7 6.1 1.7" rot="0.0 -90.0 0.0" file="BUILT-IN/vox/exterior/ac_medium.vox"/>
				<compound pos="-0.4 2.3 15.8" texture="12 0.75" blendtexture="3 1">
					<voxbox pos="10.6 9.3 0.3" rot="0.0 -180.0 0.0" texture="13 0" size="40 41 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="0" color="1 1 1"/>
					<voxbox pos="6.6 0.0 -0.1" rot="0.0 -90.0 0.0" texture="13 0" size="4 134 175" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" color="1 1 1"/>
					<voxbox pos="10.9 0.0 -0.1" rot="0.0 -90.0 0.0" texture="13 0" size="4 93 43" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="0 0 -43" color="1 1 1"/>
					<group pos="6.8 9.6 0.0">
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						<voxbox name="divider" pos="3.60001 -3.5 0.4" rot="0.0 90.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 31 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
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						<voxbox name="divider" pos="3.9 3.70001 0.4" rot="-90.0 90.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 211 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
						<voxbox name="divider" pos="-6.2 0.1 0.2" rot="0.0 180.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 36 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
						<voxbox name="divider" pos="-12.0 0.1 0.2" rot="0.0 180.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 36 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
					</group>
				</compound>
				<group name="wall" pos="-11.3 2.3 0.0" prop0="rotstrength=0.002" prop1="rotspring=0">
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						<voxbox pos="-0.1 6.0 0.2" rot="0.0 90.0 0.0" texture="13 0" size="86 36 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="0" color="1 1 1"/>
						<voxbox pos="-0.1 0.0 -1.9" rot="0.0 90.0 0.0" texture="13 0" size="65 60 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="0" color="1 1 1"/>
						<voxbox pos="-0.1 9.3 -9.1" rot="0.0 90.0 0.0" texture="13 0" size="144 14 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="0" color="1 1 1"/>
						<voxbox pos="-0.1 0.0 -9.1" rot="0.0 90.0 0.0" texture="13 0" size="144 66 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="0" color="1 1 1">
							<vox pos="9.6 -0.1 -0.2" rot="0.0 -180.0 0.0" texture="13 0.5" file="MOD/assets/brush/factory_concrete_walls.vox" object="Window_Extrusion_Small_Boolean"/>
							<vox pos="12.3 -0.1 -0.2" rot="0.0 -180.0 0.0" texture="13 0.5" file="MOD/assets/brush/factory_concrete_walls.vox" object="Window_Extrusion_Small_Boolean"/>
							<group pos="4.2 1.8 -0.2">
								<voxbox pos="0.1 -0.0 0.2" rot="-90.0 0.0 0.0" size="35 3 43" brush="MOD/assets/vox/girders_supports.vox" object="Girders_Long" offset="94">
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								</voxbox>
								<voxbox pos="-3.4 -0.0 0.2" rot="-90.0 0.0 0.0" size="35 3 43" brush="MOD/assets/vox/girders_supports.vox" object="Girders_Long"/>
								<voxbox pos="2.7 3.1 0.1" rot="0.0 -180.0 0.0" size="5 5 4" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor 2" offset="0 0 1">
									<rope pos="0.25 0.25 0.4" rot="0.0 0.0 0.0" color="0.21 0.48 0.66" slack="-0.2">
										<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
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									</rope>
								</voxbox>
								<voxbox pos="2.7 2.1 0.1" rot="0.0 -180.0 0.0" size="5 5 4" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor 2" offset="0 0 1">
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								</voxbox>
								<voxbox pos="2.7 1.1 0.1" rot="0.0 -180.0 0.0" size="5 5 4" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor 2" offset="0 0 1">
									<rope pos="0.25 0.25 0.4" rot="0.0 0.0 0.0" color="0.21 0.48 0.66" slack="-0.15">
										<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
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							<voxbox name="terrace_trim" pos="-0.6 9.3 10.0" rot="0.0 90.0 0.0" texture="17 0.75" size="199 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
							<voxbox name="terrace_trim" pos="-0.6 6.1 10.0" rot="0.0 90.0 0.0" texture="17 0.75" size="199 5 9" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
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							<vox pos="0.25 0.0 0.0" rot="0.0 270.0 0.0" file="MOD/assets/brush/br_wall_garage.vox" object="open_wall"/>
						</group>
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						<joint pos="0.05 0.9 -0.05" rot="270.0 0.0 0.0" type="hinge"/>
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					</vox>
					<vox pos="-0.3 6.9 -12.0" rot="0.0 -90.0 0.0" prop="true" file="MOD/assets/brush/br_wall_garage.vox" object="ornage_glass_pane">
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					</vox>
					<vox pos="-0.3 12.3 -5.4" rot="0.0 -90.0 0.0" prop="true" file="MOD/assets/brush/br_wall_garage.vox" object="ornage_glass_pane">
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					</voxbox>
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					<voxbox name="Pillar" tags="14 0.5" pos="7.734 1.822 -2.3" rot="90.0 0.0 21.0" texture="16 1" size="20 48 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="100" material="masonry"/>
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				<group name="pipes" pos="-2.7 3.1 3.65">
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							<vox pos="-0.0 0.0 0.3" rot="0.0 -90.0 0.0" file="MOD/assets/vox/lights.vox" object="wall_block_5k_01">
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							<vox pos="0.0 0.0 -0.1" rot="0.0 -90.0 0.0" file="MOD/assets/vox/lights.vox" object="wall_block_5k_01">
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							<vox pos="-0.1 0.0 -0.1" rot="0.0 -90.0 0.0" file="MOD/assets/vox/lights.vox" object="ceiling_light_5k_01">
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							<vox pos="-0.1 0.0 0.0" rot="0.0 -90.0 0.0" file="MOD/assets/vox/lights.vox" object="ceiling_light_5k_01">
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							<vox pos="-0.1 0.0 0.0" rot="0.0 -90.0 0.0" file="MOD/assets/vox/lights.vox" object="ceiling_light_5k_01">
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					<group name="garage_ceiling_mid" pos="1.5 10.4 0.2">
						<group name="ceiling_light_5k" pos="4.1 0.9 -3.4">
							<vox pos="0.0 0.0 0.9" rot="0.0 -90.0 0.0" file="MOD/assets/vox/lights.vox" object="ceiling_light_5k_02">
								<light name="down" pos="0.05 0.1 -0.05" rot="90.0 0.0 0.0" type="area" color="1.0 0.894 0.807" scale="6" size="1.8 0.1" unshadowed="0.3"/>
							</vox>
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						<group name="ceiling_light_5k" pos="4.1 0.9 -12.3">
							<vox pos="0.0 0.0 0.9" rot="0.0 -90.0 0.0" file="MOD/assets/vox/lights.vox" object="ceiling_light_5k_02">
								<light name="down" pos="0.05 0.1 -0.05" rot="90.0 0.0 0.0" type="area" color="1.0 0.894 0.807" scale="6" size="1.8 0.1" unshadowed="0.3"/>
							</vox>
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						<group name="ceiling_light_5k" pos="-10.0 0.9 -12.3">
							<vox pos="0.0 0.0 0.9" rot="0.0 -90.0 0.0" file="MOD/assets/vox/lights.vox" object="ceiling_light_5k_02">
								<light name="down" pos="0.05 0.1 -0.05" rot="90.0 0.0 0.0" type="area" color="1.0 0.894 0.807" scale="6" size="1.8 0.1" unshadowed="0.3"/>
							</vox>
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						<group name="ceiling_light_5k" pos="4.1 0.9 10.4">
							<vox pos="0.0 0.0 0.9" rot="0.0 -90.0 0.0" file="MOD/assets/vox/lights.vox" object="ceiling_light_5k_02">
								<light name="down" pos="0.05 0.1 -0.05" rot="90.0 0.0 0.0" type="area" color="1.0 0.894 0.807" scale="6" size="1.8 0.1" unshadowed="0.3"/>
							</vox>
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						<group name="ceiling_light_5k" pos="-10.4 0.9 10.4">
							<vox pos="0.0 0.0 0.9" rot="0.0 -90.0 0.0" file="MOD/assets/vox/lights.vox" object="ceiling_light_5k_02">
								<light name="down" pos="0.05 0.1 -0.05" rot="90.0 0.0 0.0" type="area" color="1.0 0.894 0.807" scale="6" size="1.8 0.1" unshadowed="0.3"/>
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							<vox pos="-0.1 0.0 -0.0" rot="0.0 -90.0 0.0" file="MOD/assets/vox/lights.vox" object="ceiling_light_5k_02">
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										<voxbox name="Metal" tags="14 0.5" pos="1.5 2.2 3.7" rot="90.0 -180.0 0.0" size="30 16 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal" material="masonry" pbr="0 0.9 0 0">
											<voxbox name="Floor" tags="14 0.5" pos="0.1 0.1 -0.0" rot="0.0 0.0 0.0" size="28 15 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass only" pbr="0 0.9 0 0"/>
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								<group name="Lower straight" pos="1.9 -1.3 -4.6" rot="0.0 -90.0 0.0">
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										</voxbox>
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											<voxbox pos="0.5 -0.3 3.0" rot="-90.0 0.0 0.0" size="4 1 5" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel" offset="0" color="1 1 1">
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											</voxbox>
											<voxbox name="metal" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" size="1 1 30" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
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										<voxbox name="Glass" pos="1.5 0.1 -0.6" rot="0.0 -90.0 0.0" size="5 1 30" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass only">
											<voxbox pos="0.1 -0.1 3.0" rot="-90.0 0.0 0.0" size="4 1 1" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel" offset="0" color="1 1 1"/>
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											<voxbox name="metal" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" size="1 1 30" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
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								</group>
								<group name="Left turn" pos="-0.4 -1.4 -2.3">
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								<group name="Landing platform"/>
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						</group>
						<group name="Walls">
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								<voxbox pos="-8.7 0.3 -0.1" rot="0.0 0.0 0.0" size="175 37 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1">
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								</voxbox>
								<voxbox name="tunnel_divider_holed" pos="-9.2 0.3 -0.3" rot="180.0 -90.0 0.0" size="3 4 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner" offset="0 1"/>
								<voxbox name="tunnel_divider_holed" pos="9.0 0.3 -0.3" rot="-180.0 -180.0 0.0" size="3 4 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner" offset="0 1"/>
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							</compound>
							<compound pos="10.6 15.0 -10.4">
								<voxbox pos="0.2 0.0 -4.1" rot="0.0 -90.0 0.0" size="83 40 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1">
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								</voxbox>
								<voxbox name="tunnel_divider_holed" pos="0.4 0.3 19.4" rot="180.0 90.0 0.0" size="234 4 4" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior" offset="0 1"/>
							</compound>
							<compound pos="10.6 15.0 6.2">
								<voxbox pos="0.2 0.0 -2.9" rot="0.0 -90.0 0.0" size="57 40 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1">
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								<voxbox name="Metal framed decorative glass" pos="-7.1 0.0 -1.1" rot="0.0 0.0 0.0" size="79 39 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal" offset="-1 1">
									<voxbox name="glass" pos="0.1 0.2 0.0" rot="0.0 0.0 0.0" size="76 35 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass only" offset="-1 1"/>
								</voxbox>
							</compound>
							<group name="Doors" pos="0.0 0.0 0.0">
								<group name="door" pos="4.1 0.1 0.1">
									<voxbox name="Frame" pos="-0.8 0.1 0.0" size="17 25 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="hole" pos="-0.7 0.0 -0.1" rot="0.0 0.0 0.0" size="15 25 3" brush="hole"/>
									<voxbox name="Frame" pos="-0.8 2.4 -0.1" rot="0.0 0.0 0.0" size="2 2 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<compound pos="0.05 0.05 0.8" prop="true">
										<voxbox pos="-0.7 0.0 -0.8" size="14 24 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal">
											<voxbox pos="0.1 0.1 0.0" rot="0.0 0.0 0.0" size="12 22 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass"/>
											<joint pos="1.4 2.2 0.1" size="0.15" rotstrength="0.01" rotspring="0"/>
											<joint pos="1.4 0.2 0.1" size="0.15" rotstrength="0.01" rotspring="0"/>
										</voxbox>
									</compound>
								</group>
								<group name="door" pos="-3.7 0.1 0.1">
									<voxbox name="Frame" pos="-0.8 0.1 0.0" size="17 25 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="hole" pos="-0.7 0.0 -0.1" rot="0.0 0.0 0.0" size="15 25 3" brush="hole"/>
									<voxbox name="Frame" pos="-0.8 2.4 -0.1" rot="0.0 0.0 0.0" size="2 2 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<compound pos="0.05 0.05 0.8" prop="true">
										<voxbox pos="-0.7 0.0 -0.8" size="14 24 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal">
											<voxbox pos="0.1 0.1 0.0" rot="0.0 0.0 0.0" size="12 22 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass"/>
											<joint pos="1.4 2.2 0.1" size="0.15" rotstrength="0.01" rotspring="0"/>
											<joint pos="1.4 0.2 0.1" size="0.15" rotstrength="0.01" rotspring="0"/>
										</voxbox>
									</compound>
								</group>
							</group>
						</group>
						<group name="Light" pos="-2.4 23.9 -0.3" rot="0.0 0.0 0.0">
							<group name="Ceiling armature" pos="-1.3 0.0 1.6">
								<compound pos="0.0 -0.9 0.0">
									<voxbox name="metal" pos="-1.1 0.9 1.3" rot="-90.0 0.0 0.0" size="24 24 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="-1.7 -1.1 1.9" rot="-90.0 0.0 0.0" size="36 36 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate pattern" offset="0 -3"/>
									<voxbox name="metal" pos="-1.1 -1.0 1.3" rot="-90.0 0.0 0.0" size="1 1 19" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="1.2 -1.0 1.3" rot="-90.0 0.0 0.0" size="1 1 19" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="1.2 -1.0 -1.0" rot="-90.0 0.0 0.0" size="1 1 19" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="-1.1 -1.0 -1.0" rot="-90.0 0.0 0.0" size="1 1 19" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="-1.0 -0.3 1.2" rot="-90.0 90.0 0.0" size="22 1 12" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="-1.0 -0.3 1.3" rot="-90.0 0.0 0.0" size="22 1 12" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="1.3 -0.3 1.2" rot="-90.0 90.0 0.0" size="22 1 12" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="-1.0 -0.3 -1.0" rot="-90.0 0.0 0.0" size="23 1 12" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								</compound>
								<voxbox name="Emissive" pos="-1.0 -0.1 -1.0" rot="0.0 0.0 0.0" size="22 1 22" material="plastic" pbr="0 0 0 8">
									<light pos="1.15 0.0 1.1" rot="90.0 0.0 0.0" type="cone" scale="8" angle="85" penumbra="20" size=".1 .1" unshadowed="0.3"/>
								</voxbox>
							</group>
							<group name="Ceiling armature" pos="9.0 0.0 1.6">
								<compound pos="0.0 -0.9 0.0">
									<voxbox name="metal" pos="-1.1 0.9 1.3" rot="-90.0 0.0 0.0" size="24 24 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="-1.7 -1.1 1.9" rot="-90.0 0.0 0.0" size="36 36 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate pattern" offset="0 -3"/>
									<voxbox name="metal" pos="-1.1 -1.0 1.3" rot="-90.0 0.0 0.0" size="1 1 19" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="1.2 -1.0 1.3" rot="-90.0 0.0 0.0" size="1 1 19" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="1.2 -1.0 -1.0" rot="-90.0 0.0 0.0" size="1 1 19" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="-1.1 -1.0 -1.0" rot="-90.0 0.0 0.0" size="1 1 19" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="-1.0 -0.3 1.2" rot="-90.0 90.0 0.0" size="22 1 12" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="-1.0 -0.3 1.3" rot="-90.0 0.0 0.0" size="22 1 12" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="1.3 -0.3 1.2" rot="-90.0 90.0 0.0" size="22 1 12" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="-1.0 -0.3 -1.0" rot="-90.0 0.0 0.0" size="23 1 12" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								</compound>
								<voxbox name="Emissive" pos="-1.0 -0.1 -1.0" rot="0.0 0.0 0.0" size="22 1 22" material="plastic" pbr="0 0 0 8">
									<light pos="1.15 0.0 1.1" rot="90.0 0.0 0.0" type="cone" scale="8" angle="85" penumbra="20" size=".1 .1" unshadowed="0.3"/>
								</voxbox>
							</group>
							<group name="Ceiling armature" pos="8.5 5.2 -9.6" rot="0.0 0.0 0.0">
								<compound pos="0.0 -0.9 0.0">
									<voxbox name="metal" pos="-1.1 0.9 1.3" rot="-90.0 0.0 0.0" size="24 24 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="-1.7 -1.1 1.9" rot="-90.0 0.0 0.0" size="36 36 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate pattern" offset="0 -3"/>
									<voxbox name="metal" pos="-1.1 -1.0 1.3" rot="-90.0 0.0 0.0" size="1 1 19" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="1.2 -1.0 1.3" rot="-90.0 0.0 0.0" size="1 1 19" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="1.2 -1.0 -1.0" rot="-90.0 0.0 0.0" size="1 1 19" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="-1.1 -1.0 -1.0" rot="-90.0 0.0 0.0" size="1 1 19" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="-1.0 -0.3 1.2" rot="-90.0 90.0 0.0" size="22 1 12" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="-1.0 -0.3 1.3" rot="-90.0 0.0 0.0" size="22 1 12" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="1.3 -0.3 1.2" rot="-90.0 90.0 0.0" size="22 1 12" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="-1.0 -0.3 -1.0" rot="-90.0 0.0 0.0" size="23 1 12" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								</compound>
								<voxbox name="Emissive" pos="-1.0 -0.1 -1.0" rot="0.0 0.0 0.0" size="22 1 22" material="plastic" pbr="0 0 0 8">
									<light pos="1.15 0.0 1.1" rot="90.0 0.0 0.0" type="cone" scale="14" angle="85" penumbra="20" size=".1 .1" unshadowed="0.3"/>
								</voxbox>
							</group>
							<voxbox name="office_light" pos="10.4 -5.3 -11.0" rot="0.0 -90.0 0.0" size="17 4 11" brush="MOD/assets/vox/lights.vox" object="br_CEO_ceiling_light_12k">
								<light name="down" pos="0.85 0.0 0.55" rot="90.0 90.0 0.0" type="area" color="0.764 0.819 1.0" scale="2" size="0.9 1.5" fogscale="0.5"/>
							</voxbox>
							<voxbox name="office_light" pos="2.2 -5.3 -11.0" rot="0.0 -90.0 0.0" size="17 4 11" brush="MOD/assets/vox/lights.vox" object="br_CEO_ceiling_light_12k">
								<light name="down" pos="0.85 0.0 0.55" rot="90.0 90.0 0.0" type="area" color="0.764 0.819 1.0" scale="2" size="0.9 1.5" fogscale="0.5"/>
							</voxbox>
						</group>
						<group name="props">
							<group name="Reception deck" pos="2.5 15.3 -2.1">
								<compound pos="-0.1 -0.1 0.0">
									<voxbox pos="-2.4 0.2 0.9" rot="0.0 0.0 0.0" size="50 10 1" material="plastic" pbr="0 0 0 0.75">
										<light pos="2.5 0.5 0.2" rot="0.0 0.0 0.0" type="area" scale="3" size="5.0 1" unshadowed="0.2" fogscale="0.5"/>
										<voxbox pos="0.0 0.0 0.1" rot="0.0 0.0 0.0" size="50 10 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass" offset="0 2"/>
									</voxbox>
									<group name="Top" pos="-0.7 1.2 0.2">
										<voxbox pos="-2.1 0.1 1.0" rot="180.0 0.0 0.0" size="58 1 8" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
									</group>
									<group name="Bottom" pos="-0.7 0.1 0.2">
										<voxbox pos="-1.9 0.1 1.0" rot="-180.0 0.0 0.0" size="54 1 5" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
										<voxbox pos="-1.8 0.1 0.9" rot="0.0 -180.0 90.0" size="10 1 2" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
										<voxbox pos="3.3 0.1 0.9" rot="0.0 -180.0 90.0" size="10 1 2" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
										<voxbox pos="3.4 0.1 0.7" rot="0.0 -90.0 90.0" size="10 1 52" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
									</group>
								</compound>
								<vox pos="0.0 0.0 4.7" file="MOD/assets/vox/art.vox" object="quilez-reception-carpetpng"/>
							</group>
							<group name="lounge" pos="8.1 15.3 6.0">
								<vox pos="-0.7 0.0 0.1" rot="0.0 90.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="table_3"/>
								<vox pos="1.2 0.0 1.5" rot="0.0 -110.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="armchair_lounge"/>
								<vox pos="1.1 0.0 -1.4" rot="0.0 -70.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="armchair_lounge"/>
							</group>
							<group name="Offices">
								<group name="1" pos="-2.4 15.3 -7.6">
									<vox pos="4.1 0.8 0.2" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="lamp"/>
									<vox pos="4.2 0.0 -0.3" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="flat_shelf"/>
									<group name="Desk 2" pos="-1.7 0.0 -1.5" rot="0.0 -90.0 0.0">
										<vox pos="0.0 0.8 -0.6" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="monitor_2"/>
										<vox pos="-0.1 0.8 -0.3" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="keyboard_mouse2"/>
										<vox pos="0.0 0.0 -0.4" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="table_2"/>
										<vox pos="0.0 0.0 0.5" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="chair_2"/>
										<vox pos="-0.7 0.0 -0.5" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="computer"/>
									</group>
									<vox pos="-2.6 0.0 0.9" rot="0.0 -180.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="shelf_1"/>
									<vox pos="-4.1 0.0 -0.4" rot="0.0 90.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="shelf_2"/>
									<group name="Lounge" pos="1.6 0.0 -3.5">
										<vox pos="1.8 0.1 0.1" rot="0.0 -170.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="armchair_lounge"/>
										<vox pos="-1.27332 0.1 -1.0051" rot="0.0 120.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="armchair_lounge"/>
										<vox pos="1.01694 0.1 -1.72418" rot="0.0 -10.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="table_3"/>
									</group>
									<vox pos="1.5 0.0 -2.9" rot="0.0 -90.0 0.0" file="MOD/assets/vox/natural_props_lounge.vox" object="rug_600x400_01"/>
									<vox pos="-2.9 0.0 -5.2" rot="0.0 -90.0 0.0" prop="true" file="MOD/assets/vox/natural_props_lounge.vox" object="wicker_tree_mid"/>
								</group>
								<group name="2" pos="6.1 15.3 -7.6">
									<group name="Desk 2" pos="2.5 0.0 -1.5" rot="0.0 90.0 0.0">
										<vox pos="0.0 0.8 -0.6" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="monitor_2"/>
										<vox pos="-0.1 0.8 -0.3" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="keyboard_mouse2"/>
										<vox pos="0.0 0.0 -0.4" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="table_2"/>
										<vox pos="0.0 0.0 0.5" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="chair_2"/>
										<vox pos="-0.7 0.0 -0.5" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="computer"/>
									</group>
									<group pos="4.1 -0.1 -2.7">
										<vox pos="0.1 0.1 -2.4" rot="0.0 -90.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="shelf_2"/>
										<vox pos="0.0 0.1 -0.7" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="shelf_4"/>
										<vox pos="0.0 0.1 0.8" rot="0.0 0.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="shelf_3"/>
										<vox pos="0.1 0.1 2.3" rot="0.0 -90.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="shelf_1"/>
									</group>
									<group name="Lounge" pos="1.6 0.0 -3.5">
										<vox pos="-0.4 0.1 -0.7" rot="0.0 -110.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="armchair_lounge"/>
										<vox pos="-3.47332 0.1 -0.0051" rot="0.0 130.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="armchair_lounge"/>
										<vox pos="-2.48306 0.1 -1.82418" rot="0.0 -20.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="table_3"/>
									</group>
									<vox pos="-0.4 0.0 -3.0" rot="0.0 -90.0 0.0" file="MOD/assets/vox/natural_props_lounge.vox" object="rug_600x400_01"/>
									<vox pos="-3.0 0.0 -5.2" rot="0.0 -90.0 0.0" prop="true" file="MOD/assets/vox/natural_props_lounge.vox" object="wicker_tree_mid"/>
								</group>
							</group>
							<group name="showbots">
								<script name="nolight" pos="1.5 20.1 3.7" file="MOD/assets/script/nolight.lua">
									<body tags="awake unbreakable" pos="-9.9 0.0 1.9" rot="0.0 0.0 0.0" dynamic="true">
										<compound pos="0.0 -0.1 0.0">
											<group name="mech-guns.xml" pos="0.2 0.1 -0.0" rot="0.0 -90.0 0.0">
												<vox tags="unbreakable" pos="0.1 0.8 0.2" rot="0.0 180.0 0.0" texture="12 1" density="40" file="MOD/assets/vox/robot/mech_guns.vox" object="body"/>
												<vox tags="unbreakable" pos="0.1 1.3 0.2" rot="0.0 180.0 0.0" texture="12 1" density="0.25" file="MOD/assets/vox/robot/mech_guns.vox" object="head">
													<light name="eye_area" tags="eye" pos="0.05 0.45 0.7" rot="0.0 0.0 0.0" type="area" color=".65 0.75 1" scale="3" angle="60" size=".5 .1" fogscale="1"/>
												</vox>
												<vox tags="unbreakable" pos="0.1 1.3 -0.5" rot="0.0 180.0 0.0" texture="12 1" file="MOD/assets/vox/robot/mech_guns.vox" object="guns">
													<joint name="guns_joint" pos="0.05 0.2 -0.2" rot="0.0 90.0 -90" rotstrength="0.0001" rotspring="0"/>
												</vox>
												<group name="r_leg" pos="0.5 -0.1 0.1">
													<vox tags="unbreakable" pos="0.1 0.6 0.1" rot="0.0 180.0 0.0" texture="12 1" density=".25" file="MOD/assets/vox/robot/mech_guns.vox" object="r_leg_upper"/>
													<vox tags="unbreakable" pos="0.1 0.1 -0.1" rot="0.0 180.0 0.0" texture="12 1" file="MOD/assets/vox/robot/mech_guns.vox" object="r_leg_lower"/>
												</group>
												<group name="l_leg" pos="-0.4 -0.1 0.1">
													<vox tags="unbreakable" pos="0.0 0.6 0.1" rot="0.0 180.0 0.0" texture="12 1" density=".25" file="MOD/assets/vox/robot/mech_guns.vox" object="l_leg_upper"/>
													<vox tags="unbreakable" pos="0.0 0.1 -0.1" rot="0.0 180.0 0.0" texture="12 1" file="MOD/assets/vox/robot/mech_guns.vox" object="l_leg_lower"/>
												</group>
												<group name="cables" pos="0.0 0.9 0.7">
													<rope name="r_cable" pos="0.45 1.1 0.15" rot="0.0 0.0 0.0" color="0.7 0.05 0.05" slack="0.35" strength="0.1">
														<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
														<location pos="0.2 -0.95 -0.25" rot="0.0 0.0 0.0"/>
													</rope>
													<rope name="l_cable" pos="-0.35 1.1 0.15" rot="0.0 0.0 0.0" color="0.7 0.05 0.05" slack="0.35" strength="0.1">
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														<location pos="-0.2 -0.95 -0.25" rot="0.0 0.0 0.0"/>
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												</group>
											</group>
										</compound>
										<group name="hangup" pos="0.1 2.2 0.0" prop0="slack=-0.5" prop1="strength=4" prop2="color=0.6 0.6 0.6">
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												<location pos="-0.45 1.4 0.0" rot="0.0 0.0 0.0"/>
												<location pos="0.05 -0.1 0.0" rot="0.0 0.0 0.0"/>
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											<rope pos="0.05 0.2 0.3" rot="0.0 -90.0 0.0">
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												<location pos="0.05 -0.1 0.0" rot="0.0 0.0 0.0"/>
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										</group>
									</body>
									<body tags="awake unbreakable" pos="10.7 0.0 2.4" rot="0.0 180.0 0.0" dynamic="true">
										<compound pos="0.0 -0.1 0.0">
											<group name="mech-guns.xml" pos="0.2 0.1 -0.0" rot="0.0 -90.0 0.0">
												<vox tags="unbreakable" pos="0.1 0.8 0.2" rot="0.0 180.0 0.0" texture="12 1" density="40" file="MOD/assets/vox/robot/mech_guns.vox" object="body"/>
												<vox tags="unbreakable" pos="0.1 1.3 0.2" rot="0.0 180.0 0.0" texture="12 1" density="0.25" file="MOD/assets/vox/robot/mech_guns.vox" object="head">
													<light name="eye_area" tags="eye" pos="0.05 0.45 0.7" rot="0.0 0.0 0.0" type="area" color=".65 0.75 1" scale="3" angle="60" size=".5 .1" fogscale="1"/>
												</vox>
												<vox tags="unbreakable" pos="0.1 1.3 -0.5" rot="0.0 180.0 0.0" texture="12 1" file="MOD/assets/vox/robot/mech_guns.vox" object="guns">
													<joint name="guns_joint" pos="0.05 0.2 -0.2" rot="0.0 90.0 -90" rotstrength="0.0001" rotspring="0"/>
												</vox>
												<group name="r_leg" pos="0.5 -0.1 0.1">
													<vox tags="unbreakable" pos="0.1 0.6 0.1" rot="0.0 180.0 0.0" texture="12 1" density=".25" file="MOD/assets/vox/robot/mech_guns.vox" object="r_leg_upper"/>
													<vox tags="unbreakable" pos="0.1 0.1 -0.1" rot="0.0 180.0 0.0" texture="12 1" file="MOD/assets/vox/robot/mech_guns.vox" object="r_leg_lower"/>
												</group>
												<group name="l_leg" pos="-0.4 -0.1 0.1">
													<vox tags="unbreakable" pos="0.0 0.6 0.1" rot="0.0 180.0 0.0" texture="12 1" density=".25" file="MOD/assets/vox/robot/mech_guns.vox" object="l_leg_upper"/>
													<vox tags="unbreakable" pos="0.0 0.1 -0.1" rot="0.0 180.0 0.0" texture="12 1" file="MOD/assets/vox/robot/mech_guns.vox" object="l_leg_lower"/>
												</group>
												<group name="cables" pos="0.0 0.9 0.7">
													<rope name="r_cable" pos="0.45 1.1 0.15" rot="0.0 0.0 0.0" color="0.7 0.05 0.05" slack="0.35" strength="0.1">
														<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
														<location pos="0.2 -0.95 -0.25" rot="0.0 0.0 0.0"/>
													</rope>
													<rope name="l_cable" pos="-0.35 1.1 0.15" rot="0.0 0.0 0.0" color="0.7 0.05 0.05" slack="0.35" strength="0.1">
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														<location pos="-0.2 -0.95 -0.25" rot="0.0 0.0 0.0"/>
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												</group>
											</group>
										</compound>
										<group name="hangup" pos="0.1 2.2 0.0" prop0="slack=-0.5" prop1="strength=4" prop2="color=0.6 0.6 0.6">
											<rope pos="0.05 0.2 -0.3" rot="0.0 -90.0 0.0">
												<location pos="-0.45 1.4 0.0" rot="0.0 0.0 0.0"/>
												<location pos="0.05 -0.1 0.0" rot="0.0 0.0 0.0"/>
											</rope>
											<rope pos="0.05 0.2 0.3" rot="0.0 -90.0 0.0">
												<location pos="0.55 1.4 -0.0" rot="0.0 0.0 0.0"/>
												<location pos="0.05 -0.1 0.0" rot="0.0 0.0 0.0"/>
											</rope>
										</group>
									</body>
									<body tags="awake unbreakable" pos="-10.0 -0.1 -2.4" rot="0.0 -90.0 0.0" dynamic="true">
										<compound pos="0.0 0.0 0.0">
											<group name="cables" pos="0.0 1.0 0.6">
												<rope name="r_cable" pos="0.45 1.1 0.15" rot="0.0 0.0 0.0" color="0.7 0.3 0.05" slack="0.35" strength="0.1">
													<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
													<location pos="0.2 -0.95 -0.25" rot="0.0 0.0 0.0"/>
												</rope>
												<rope name="l_cable" pos="-0.35 1.1 0.15" rot="0.0 0.0 0.0" color="0.7 0.3 0.05" slack="0.35" strength="0.1">
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													<location pos="-0.2 -0.95 -0.25" rot="0.0 0.0 0.0"/>
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											</group>
											<vox tags="unbreakable" pos="0.1 0.9 0.1" rot="0.0 180.0 0.0" texture="12 1" density="40" file="MOD/assets/vox/robot/mech_rockets.vox" object="body"/>
											<vox tags="unbreakable" pos="0.1 1.3 0.0" rot="0.0 180.0 0.0" texture="12 1" density="0.25" file="MOD/assets/vox/robot/mech_rockets.vox" object="head">
												<light name="eye_spotlight" tags="eye" pos="0.05 0.45 0.6" rot="0.0 0.0 0.0" type="cone" color="1.0 0.4 0.2" scale="5" angle="60" unshadowed="0.15" fogscale="3"/>
											</vox>
											<group name="rocket_launchers" pos="0.0 1.9 -0.1">
												<vox tags="unbreakable" pos="-0.6 0.0 0.0" rot="0.0 180.0 0.0" texture="12 1" density=".1" file="MOD/assets/vox/robot/mech_rockets.vox" object="l_launcher">
													<location name="l_rl_emitter" tags="weapon=rocket charge=1.75 cooldown=0.5 count=2 strength=0.2" pos="0.05 0.15 0.4" rot="0.0 180.0 0.0"/>
												</vox>
												<vox tags="unbreakable" pos="0.8 0.0 0.0" rot="0.0 180.0 0.0" texture="12 1" density=".1" file="MOD/assets/vox/robot/mech_rockets.vox" object="r_launcher">
													<location name="r_rl_emitter" tags="weapon=rocket charge=1.5 cooldown=0.5 count=2 strength=0.2" pos="0.05 0.15 0.4" rot="0.0 180 0.0"/>
												</vox>
											</group>
											<group name="r_leg" pos="0.5 0.0 0.0">
												<vox tags="unbreakable" pos="0.1 0.6 0.1" rot="0.0 180.0 0.0" texture="12 1" density=".25" file="MOD/assets/vox/robot/mech_rockets.vox" object="r_leg_upper"/>
												<vox tags="unbreakable" pos="0.1 0.1 -0.1" rot="0.0 180.0 0.0" texture="12 1" file="MOD/assets/vox/robot/mech_rockets.vox" object="r_leg_lower"/>
											</group>
											<group name="l_leg" pos="-0.4 0.0 0.0">
												<vox tags="unbreakable" pos="0.0 0.6 0.1" rot="0.0 180.0 0.0" texture="12 1" density=".25" file="MOD/assets/vox/robot/mech_rockets.vox" object="l_leg_upper"/>
												<vox tags="unbreakable" pos="0.0 0.1 -0.1" rot="0.0 180.0 0.0" texture="12 1" file="MOD/assets/vox/robot/mech_rockets.vox" object="l_leg_lower"/>
											</group>
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										<group name="hangup" pos="0.0 2.3 -0.1" prop0="slack=-0.5" prop1="strength=6" prop2="color=0.6 0.6 0.6">
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											<rope pos="0.4 0.2 0.05" rot="0.0 -180.0 0.0">
												<location pos="-0.45 1.4 0.0" rot="0.0 0.0 0.0"/>
												<location pos="0.05 -0.1 0.0" rot="0.0 0.0 0.0"/>
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										</group>
									</body>
								</script>
								<instance pos="8.8 23.9 6.05" rot="0.0 90.0 0.0" file="MOD/assets/prefab/showroom-spot.xml"/>
								<instance pos="-5.8 23.9 5.7" rot="0.0 -90.0 0.0" file="MOD/assets/prefab/showroom-spot.xml"/>
								<instance pos="-5.8 23.9 1.4" rot="0.0 -90.0 0.0" file="MOD/assets/prefab/showroom-spot.xml"/>
							</group>
							<vox pos="-6.7 15.8 1.1" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/art.vox" object="quilez-reception">
								<joint pos="0.0 3.0 3.6" rotstrength="0.01" rotspring="0" collide="true"/>
								<joint pos="0.0 3.0 -3.7" rotstrength="0.01" rotspring="0" collide="true"/>
							</vox>
							<vox pos="10.5 16.2 6.1" rot="0.0 -90.0 0.0" file="MOD/assets/vox/billboards_roboboss.vox" object="Sign_Quilez_Mid"/>
							<vox pos="-2.5 15.3 -2.3" rot="0.0 160.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/globe_lamp.vox" object="hand"/>
						</group>
						<group name="Doors" pos="-5.6 15.3 -3.8" rot="0.0 0.0 0.0">
							<script pos="-1.3 -0.1 0.0" rot="0.0 90.0 0.0" file="MOD/assets/script/slidingdoor.lua" param0="elevator=elevatorOffice">
								<group name="instance=MOD/assets/prefab/autodoor.xml" pos="0.5 0.0 0.0" rot="0.0 0.0 0.0">
									<trigger name="Sensor for automatic door" tags="sensor" pos="0.05 0.1 -1.7" rot="0.0 0.0 0.0" type="box" size="3 0.4 3"/>
									<voxbox name="Joint connector" pos="-0.9 0.0 -0.1" rot="0.0 0.0 0.0" size="19 1 2" material="metal" color="0.28 0.28 0.28"/>
									<vox tags="door" pos="0.0 0.15 0.05" rot="0.0 0.0 0.0" density="4" prop="true" file="MOD/assets/vox/factory_doors.vox" object="Door_Slide">
										<joint name="motor" tags="motor" pos="-0.8 0.0 -0.05" rot="0.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 1.7"/>
										<voxbox name="red indicator" tags="redemit" pos="-0.1 2.4 0.0" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.84 0.14 0.14" pbr="0 0 0 8">
											<light tags="statelight" pos="0.15 0.05 -0.1" rot="0.0 180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
											<light tags="statelight" pos="0.15 0.05 0.0" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										</voxbox>
										<voxbox name="green indicator" tags="greenemit" pos="-0.1 2.4 -0.2" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.14 0.84 0.25" pbr="0 0 0 8">
											<light tags="statelight" pos="0.15 0.05 0.1" rot="0.0 180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
											<light tags="statelight" pos="0.15 0.05 0.2" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
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										<voxbox name="grey indicator" tags="greyemit" pos="-0.1 2.4 -0.1" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
									</vox>
									<voxbox name="Door cutout" pos="-0.8 0.1 -0.4" rot="0.0 0.0 0.0" size="17 26 8" brush="hole"/>
									<voxbox name="Hole for sliding door" pos="-2.6 0.1 -0.1" rot="0.0 0.0 0.0" size="35 27 2" brush="hole"/>
								</group>
							</script>
							<group name="inner_wood_regular_left.xml" pos="-1.3 0.0 9.9" rot="0.0 0.0 0.0">
								<group name="inner frame" pos="0.1 0.0 0.0" rot="0.0 -90.0 0.0">
									<voxbox name="metal" pos="0.7 0.0 0.0" rot="0.0 0.0 90.0" size="24 14 2" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal">
										<voxbox pos="0.2 0.1 0.0" rot="0.0 0.0 0.0" size="20 12 2" brush="hole"/>
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								</group>
								<group name="outer frame" pos="0.3 0.0 0.0" rot="0.0 -90.0 0.0">
									<voxbox name="metal" pos="0.7 0.0 0.1" rot="0.0 0.0 90.0" size="24 14 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal">
										<voxbox pos="0.1 0.1 0.0" rot="0.0 0.0 0.0" size="22 12 1" brush="hole"/>
									</voxbox>
								</group>
								<voxbox name="marble door blade" pos="0.2 0.1 0.6" rot="-90.0 90.0 0.0" prop="true" size="12 1 22" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel">
									<voxbox name="marble door blade" pos="0.9 0.0 0.9" rot="0.0 0.0 0.0" size="1 1 2" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
									<joint pos="0.0 -0.0 0.3" rot="90.0 0.0 0.0" rotstrength="0.005" rotspring="0"/>
									<joint pos="0.0 -0.0 1.9" rot="90.0 0.0 0.0" rotstrength="0.005" rotspring="0"/>
								</voxbox>
								<voxbox pos="-0.1 0.0 0.7" rot="0.0 -90.0 90.0" size="24 14 1" brush="hole"/>
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					</group>
					<group name="CEO Office" pos="4.8 10.5 -2.0" rot="0.0 -180.0 0.0">
						<compound pos="0.0 4.2 -0.8">
							<voxbox name="Roof" tags="14 0.5" pos="-12.5 1.1 -11.5" rot="90.0 0.0 0.0" size="251 232 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" material="masonry" pbr="0 0.9 0 0">
								<voxbox name="white ceiling" pos="0.6 0.3 0.3" rot="-90.0 0.0 0.0" size="239 1 223" material="plaster" color="0.71 0.71 0.71"/>
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						</compound>
						<group name="Floor">
							<compound pos="-10.0 -0.3 4.8">
								<voxbox name="Floor" tags="14 0.5" pos="-2.2 0.4 -6.0" rot="90.0 0.0 0.0" size="45 118 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" material="masonry" pbr="0 0.9 0 0">
									<voxbox name="Carpet" pos="0.3 0.3 0.0" rot="-90.0 0.0 0.0" size="38 1 54" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_bright" offset="22 0 0"/>
									<voxbox name="Carpet" pos="0.3 6.1 0.0" rot="-90.0 0.0 0.0" size="38 1 54" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark" offset="22 0 0"/>
									<voxbox name="white ceiling" pos="0.3 0.3 0.3" rot="-90.0 0.0 0.0" size="42 1 112" material="plaster" color="0.71 0.71 0.71"/>
									<voxbox name="Floor" tags="14 0.5" pos="0.0 -3.7 0.0" rot="0.0 0.0 0.0" size="3 37 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" material="masonry" pbr="0 0.9 0 0"/>
								</voxbox>
							</compound>
							<compound pos="-10.0 -0.3 -12.9">
								<voxbox name="Floor" tags="14 0.5" pos="-2.2 0.4 0.5" rot="90.0 0.0 0.0" size="45 75 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" material="masonry" pbr="0 0.9 0 0">
									<voxbox name="white ceiling" pos="0.3 -7.9 0.3" rot="-90.0 0.0 0.0" size="42 1 151" material="plaster" color="0.71 0.71 0.71"/>
									<voxbox name="Carpet" pos="0.0 0.4 0.0" rot="-90.0 0.0 0.0" size="45 1 68" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
									<voxbox name="Floor" tags="14 0.5" pos="0.0 -8.0 0.1" size="45 80 1" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" material="masonry" pbr="0 0.9 0 0"/>
								</voxbox>
							</compound>
							<compound pos="2.4 -0.3 -5.4">
								<voxbox name="Floor" tags="14 0.5" pos="-10.1 0.4 -7.0" rot="90.0 0.0 0.0" size="200 223 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" material="masonry" pbr="0 0.9 0 0">
									<voxbox name="Carpet" pos="0.0 7.2 0.0" rot="-90.0 0.0 0.0" size="197 1 151" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate carpet 2"/>
									<voxbox name="Carpet" pos="0.0 0.4 0.0" rot="-90.0 0.0 0.0" size="197 1 68" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
									<voxbox name="white ceiling" pos="0.0 -7.9 0.3" rot="-90.0 0.0 0.0" size="197 1 302" material="plaster" color="0.71 0.71 0.71"/>
									<voxbox name="Floor" tags="14 0.5" pos="0.0 -8.0 0.1" size="200 223 1" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" material="masonry" pbr="0 0.9 0 0"/>
								</voxbox>
								<voxbox name="Floor" tags="14 0.5" pos="6.4 0.4 15.3" rot="90.0 0.0 0.0" size="32 4 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" material="masonry" pbr="0 0.9 0 0">
									<voxbox name="Carpet" pos="0.0 0.0 0.0" rot="-90.0 0.0 0.0" size="32 1 4" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate carpet 2" offset="5 0 16" material="masonry" pbr="0 0.9 0 0"/>
									<voxbox name="white ceiling" pos="0.0 0.0 0.3" rot="-90.0 0.0 0.0" size="32 1 4" material="plaster" color="0.71 0.71 0.71"/>
								</voxbox>
								<voxbox name="Hole for stairs" pos="-1.1 0.6 -6.4" rot="90.0 0.0 0.0" size="66 65 6" brush="hole"/>
								<voxbox name="Floor" tags="14 0.5" pos="-10.9 0.4 0.5" rot="90.0 0.0 0.0" size="8 37 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" material="masonry" pbr="0 0.9 0 0">
									<voxbox name="white ceiling" pos="0.3 -0.4 0.3" rot="-90.0 0.0 0.0" size="5 1 44" material="plaster" color="0.71 0.71 0.71"/>
								</voxbox>
							</compound>
						</group>
						<group name="Walls">
							<compound pos="0.0 0.0 -12.2">
								<voxbox pos="12.3 0.0 0.19999" rot="0.0 180.0 0.0" size="245 50 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1">
									<voxbox name="wood panel" pos="0.3 0.2 0.1" rot="-90.0 0.0 0.0" size="239 1 48" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
									<voxbox name="Windows" pos="4.4 0.0 0.0" rot="0.0 0.0 0.0" texture="12 0.5" size="199 40 3" brush="MOD/assets/brush/wb_windowwall.vox" object="1" offset="1"/>
								</voxbox>
							</compound>
							<compound pos="-12.1 0.0 -1.0">
								<voxbox pos="0.2 0.1 -11.0" rot="0.0 -90.0 0.0" size="223 49 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1">
									<voxbox name="wood panel" pos="0.0 0.1 0.1" rot="-90.0 0.0 0.0" size="67 1 48" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
									<voxbox name="wood panel" pos="11.1 0.1 0.1" rot="-90.0 0.0 0.0" size="112 1 48" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
									<voxbox name="wood panel" pos="11.1 0.1 0.0" rot="-90.0 0.0 0.0" size="54 4 48" brush="BUILT-IN/brush/outerwall/concrete_block.vox" offset="0.0 -3.0 0.0" color="1.0 0.99 0.95"/>
									<voxbox name="Windows" pos="-0.3 -0.1 0.0" size="40 40 3" brush="MOD/assets/brush/wb_windowwall.vox" object="1"/>
								</voxbox>
								<group pos="-0.3 0.7 -1.4" rot="0.0 90.0 0.0">
									<voxbox pos="0.1 -0.0 0.2" rot="-90.0 0.0 0.0" size="35 3 43" brush="MOD/assets/vox/girders_supports.vox" object="Girders_Long" offset="94">
										<voxbox name="platform" pos="1.4 0.0 0.2" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="19 1 41" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform" offset="1 0 1"/>
									</voxbox>
									<voxbox pos="-1.4 0.0 0.2" rot="-90.0 0.0 0.0" size="15 3 43" brush="MOD/assets/vox/girders_supports.vox" object="Girders_Long" offset="20"/>
									<voxbox pos="2.7 3.1 0.1" rot="0.0 -180.0 0.0" size="5 5 4" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor 2" offset="0 0 1">
										<rope pos="0.25 0.25 0.4" rot="0.0 0.0 0.0" color="0.3 0.125 0.1" slack="-0.1">
											<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
											<location pos="-1.5 -5.4 0.0" rot="0.0 0.0 0.0"/>
										</rope>
									</voxbox>
									<voxbox pos="2.7 2.1 0.1" rot="0.0 -180.0 0.0" size="5 5 4" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor 2" offset="0 0 1">
										<rope pos="0.25 0.25 0.4" rot="0.0 0.0 0.0" color="0.3 0.125 0.1" slack="-0.065">
											<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
											<location pos="-1.5 -5.4 0.0" rot="0.0 0.0 0.0"/>
										</rope>
									</voxbox>
									<voxbox pos="2.7 1.1 0.1" rot="0.0 -180.0 0.0" size="5 5 4" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor 2" offset="0 0 1">
										<rope pos="0.25 0.25 0.4" rot="0.0 0.0 0.0" color="0.3 0.125 0.1" slack="-0.05">
											<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
											<location pos="-1.5 -5.4 0.0" rot="0.0 0.0 0.0"/>
										</rope>
									</voxbox>
								</group>
							</compound>
							<vox tags="fxbreak=g1" pos="-12.6 1.3 -2.5" rot="0.0 -90.0 0.0" texture="13 1" blendtexture="3 0.5" file="MOD/assets/vox/aircon_freestanding.vox" object="AC_Wall_03"/>
							<compound pos="12.1 0.0 -1.0">
								<voxbox pos="0.2 0.0 -11.0" rot="0.0 -90.0 0.0" size="223 50 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1">
									<voxbox name="wood panel" pos="0.0 0.2 0.3" rot="-90.0 0.0 0.0" size="223 1 48" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
									<voxbox name="wood panel" pos="10.9 0.2 0.2" rot="-90.0 0.0 0.0" size="40 1 33" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
									<voxbox name="hole for tunnel" pos="11.0 0.2 -0.1" rot="0.0 0.0 0.0" size="38 32 5" brush="hole"/>
									<voxbox pos="-0.3 0.0 0.0" size="40 40 3" brush="MOD/assets/brush/wb_windowwall.vox" object="1"/>
								</voxbox>
							</compound>
							<compound pos="-9.8 -0.2 -5.2">
								<voxbox pos="2.1 0.3 0.3" rot="0.0 180.0 0.0" size="42 49 4" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1">
									<voxbox name="wood panel" pos="0.0 0.1 0.4" rot="-90.0 0.0 0.0" size="42 1 48" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
								</voxbox>
							</compound>
							<compound pos="-9.8 -0.2 -1.1">
								<voxbox pos="2.1 0.3 0.2" rot="0.0 180.0 0.0" size="42 49 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1">
									<voxbox pos="0.3 0.1 0.1" rot="-90.0 0.0 0.0" size="39 1 48" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel">
										<voxbox name="wood panel" pos="3.5 0.5 0.0" rot="-180.0 180.0 0.0" size="20 4 48" brush="BUILT-IN/brush/outerwall/concrete_block.vox" offset="4.0 -3.0 0.0" color="1.0 0.99 0.95"/>
									</voxbox>
								</voxbox>
							</compound>
							<group name="Toilet/wardrobe wall">
								<compound pos="-7.9 0.1 2.6">
									<voxbox pos="-0.2 0.0 -7.5" rot="0.0 -90.0 0.0" size="10 49 4" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1"/>
									<voxbox pos="-0.2 0.0 -4.8" rot="0.0 -90.0 0.0" size="10 49 4" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1"/>
									<voxbox pos="-0.2 2.7 -6.5" rot="0.0 -90.0 0.0" size="17 22 4" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1"/>
									<voxbox pos="0.2 0.0 -7.5" rot="0.0 -90.0 0.0" size="152 49 4" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1">
										<voxbox name="wood panel" pos="0.0 0.1 0.4" rot="-90.0 0.0 0.0" size="152 1 48" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
										<voxbox name="wood panel" pos="0.9 0.1 0.1" rot="-90.0 -90.0 0.0" size="7 1 26" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
										<voxbox name="wood panel" pos="0.9 2.8 0.1" rot="-180.0 -90.0 0.0" size="7 1 19" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
										<voxbox name="wood panel" pos="2.7 0.0 0.0" rot="0.0 -90.0 0.0" size="8 1 17" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate carpet 2"/>
										<voxbox name="wood panel" pos="2.7 0.1 0.1" rot="-90.0 -90.0 0.0" size="7 1 26" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
										<voxbox name="wood panel" pos="-0.3 0.1 0.1" rot="-90.0 0.0 0.0" size="157 1 48" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
									</voxbox>
								</compound>
								<compound pos="-10.0 0.1 4.7">
									<voxbox pos="-1.9 0.0 -0.2" rot="0.0 0.0 0.0" size="38 49 4" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1">
										<voxbox name="wood panel" pos="0.0 0.1 0.4" rot="-90.0 0.0 0.0" size="38 1 48" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
										<voxbox name="wood panel" pos="-0.0 0.1 0.1" rot="-90.0 0.0 0.0" size="38 1 48" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
									</voxbox>
								</compound>
							</group>
							<group name="Office privacy wall">
								<compound pos="2.1 0.1 -5.1">
									<voxbox name="Metal framed decorative glass" pos="-9.9 0.0 -0.1" rot="0.0 0.0 0.0" size="199 50 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal" offset="-1 1">
										<voxbox name="pcb glass" pos="0.2 3.4 0.0" rot="0.0 0.0 0.0" size="195 14 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass" offset="-1 1"/>
										<voxbox name="glass" pos="0.2 0.1 0.0" rot="0.0 0.0 0.0" size="195 33 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass only" offset="-1 1"/>
										<voxbox name="frame" pos="0.1 3.4 0.0" rot="0.0 0.0 0.0" size="196 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<voxbox name="frame" pos="5.6 1.0 0.0" rot="0.0 0.0 0.0" size="102 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<voxbox name="frame" pos="5.5 0.1 0.0" rot="0.0 0.0 0.0" size="1 33 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<voxbox name="frame" pos="8.9 0.1 0.0" rot="0.0 0.0 0.0" size="1 33 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<voxbox name="frame" pos="15.8 0.1 0.0" rot="0.0 0.0 0.0" size="1 33 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<voxbox name="frame" pos="12.3 0.1 0.0" rot="0.0 0.0 0.0" size="1 33 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<group name="Opening" pos="17.5 2.0 0.1" rot="0.0 0.0 0.0">
											<voxbox name="hole" pos="-1.6 -1.9 -0.1" rot="0.0 0.0 0.0" size="38 33 1" brush="hole"/>
										</group>
									</voxbox>
								</compound>
								<compound pos="8.1 0.1 -15.1" rot="0.0 90.0 0.0">
									<voxbox name="Metal framed decorative glass" pos="-9.9 0.0 -0.1" rot="0.0 0.0 0.0" size="68 50 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal" offset="-1 1">
										<voxbox name="pcb glass" pos="0.0 3.4 0.0" rot="0.0 0.0 0.0" size="67 14 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass" offset="-1 1"/>
										<voxbox name="glass" pos="0.0 0.1 0.0" rot="0.0 0.0 0.0" size="67 33 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass only" offset="-1 1"/>
										<voxbox name="frame" pos="0.0 3.4 -0.0" rot="0.0 0.0 0.0" size="68 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<voxbox name="frame" pos="-0.0 1.0 -0.0" rot="0.0 0.0 0.0" size="68 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									</voxbox>
								</compound>
								<group name="Door">
									<script pos="-4.8 0.1 -5.1" rot="0.0 0.0 0.0" file="MOD/assets/script/slidingdoor.lua" param0="type=0">
										<group name="autodoor" pos="0.5 0.0 0.0" rot="0.0 0.0 0.0">
											<trigger name="Sensor for automatic door" tags="sensor" pos="0.65 0.1 0.0" rot="0.0 0.0 0.0" type="box" size="3.5 2.6 5"/>
											<voxbox name="Joint connector" pos="-0.9 0.0 -0.1" rot="0.0 0.0 0.0" size="29 1 2" material="metal" color="0.28 0.28 0.28"/>
											<vox tags="door" pos="0.0 0.15 0.05" rot="0.0 0.0 0.0" density="4" prop="true" file="MOD/assets/brush/corporate_carpets.vox" object="corporate glass only">
												<compound pos="-0.7 -0.2 -0.1">
													<voxbox tags="door" pos="-0.1 0.2 0.0" rot="0.0 0.0 0.0" size="28 32 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass" offset="-4">
														<joint name="motor" tags="motor" pos="-0.0 0.0 0.05" rot="0.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 2.9"/>
														<voxbox name="just glass" tags="door" pos="-2.6 0.0 0.0" rot="0.0 0.0 0.0" size="27 32 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass only" offset="-4"/>
														<voxbox name="frame" pos="-2.6 0.0 0.0" rot="0.0 0.0 0.0" size="54 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
														<voxbox name="frame" pos="-2.6 3.1 0.0" rot="0.0 0.0 0.0" size="54 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
														<voxbox name="frame" pos="-2.6 3.1 0.0" rot="0.0 0.0 -90.0" size="30 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
														<voxbox name="frame" pos="0.0 3.1 0.0" rot="0.0 0.0 -90.0" size="30 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
														<voxbox name="frame" pos="2.7 3.1 0.0" rot="0.0 0.0 -90.0" size="30 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
													</voxbox>
												</compound>
												<group pos="0.6 2.5 -0.1" rot="0.0 0.0 0.0">
													<voxbox name="grey indicator" tags="greyemit" pos="-0.1 0.0 0.0" rot="0.0 0.0 0.0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
													<voxbox name="make hole" pos="-0.1 0.0 0.0" rot="0.0 0.0 0.0" blendtexture="0" size="3 1 1" brush="hole"/>
													<voxbox name="red indicator" tags="redemit" pos="-0.1 0.0 0.1" rot="0.0 0.0 0.0" blendtexture="0" size="3 1 1" material="plastic" color="0.84 0.14 0.14" pbr="0 0 0 8">
														<light tags="statelight" pos="0.15 0.05 0.0" rot="0.0 0.0 0.0" type="area" color="0.76 0.08 0.08" scale="1" size="0.3 0.1" unshadowed="0.5"/>
														<light tags="statelight" pos="0.15 0.05 -0.1" rot="0.0 -180.0 0.0" type="area" color="0.76 0.08 0.08" scale="1" size="0.3 0.1" unshadowed="0.5"/>
													</voxbox>
													<voxbox name="green indicator" tags="greenemit" pos="-0.1 0.0 -0.1" rot="0.0 0.0 0.0" blendtexture="0" size="3 1 1" material="plastic" color="0.14 0.84 0.25" pbr="0 0 0 8">
														<light tags="statelight" pos="0.15 0.05 0.2" rot="0.0 0.0 0.0" type="area" color="0.12 0.63 0.1" scale="1" size="0.3 0.1" unshadowed="0.5"/>
														<light tags="statelight" pos="0.15 0.05 0.1" rot="0.0 -180.0 0.0" type="area" color="0.12 0.63 0.1" scale="1" size="0.3 0.1" unshadowed="0.5"/>
													</voxbox>
												</group>
											</vox>
											<voxbox name="Door cutout" pos="-3.4 0.1 -0.4" rot="0.0 0.0 0.0" size="54 33 8" brush="hole"/>
											<voxbox name="Hole for sliding door" pos="-7.4 0.1 -0.1" rot="0.0 0.0 0.0" size="40 33 2" brush="hole"/>
										</group>
									</script>
								</group>
							</group>
						</group>
						<group name="Staircase railing" pos="4.6 0.0 -8.5">
							<group name="Section" pos="-3.3 0.1 2.3" rot="0.0 -90.0 0.0">
								<compound pos="0.9 0.0 0.1">
									<voxbox pos="-3.5 0.1 0.0" size="29 9 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate pattern" offset="0 2"/>
									<voxbox pos="-0.7 0.1 0.0" size="9 9 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate pattern" offset="0 -11"/>
									<voxbox name="wood panel" pos="-3.5 0.1 -0.1" rot="180.0 -90.0 0.0" size="3 1 37" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
									<voxbox name="wood panel" pos="-3.5 1.1 -0.1" rot="180.0 -90.0 0.0" size="3 1 36" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
								</compound>
							</group>
						</group>
						<group name="Baseboard">
							<group name="Floor" pos="0.0 -0.3 -0.7">
								<voxbox pos="-7.6 0.5 -4.3" rot="0.0 0.0 90.0" size="2 1 11" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="-7.6 0.5 -1.5" rot="0.0 0.0 90.0" size="2 1 122" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="-7.6 0.5 -4.7" rot="0.0 0.0 90.0" size="2 1 2" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="-11.9 0.5 -4.7" rot="0.0 90.0 90.0" size="2 1 42" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="-11.9 0.5 -4.7" rot="0.0 180.0 90.0" size="2 1 29" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="11.9 0.5 -4.5" rot="0.0 180.0 90.0" size="2 1 31" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="1.4 0.1 -11.1" rot="0.0 0.0 90.0" size="4 1 65" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="1.4 0.1 -11.1" rot="0.0 90.0 90.0" size="4 1 65" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="7.9 0.1 -11.1" rot="0.0 0.0 90.0" size="4 1 65" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="7.9 0.1 -4.6" rot="0.0 -90.0 90.0" size="4 1 65" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="11.9 0.5 -0.3" rot="0.0 180.0 90.0" size="2 1 41" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="11.9 0.5 11.0" rot="0.0 180.0 90.0" size="2 1 75" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="11.9 0.5 11.0" rot="0.0 270.0 90.0" size="2 1 31" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<compound pos="0.5 0.0 10.9">
									<voxbox pos="8.3 0.5 0.0" rot="0.0 360.0 90.0" size="2 1 3" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
									<voxbox pos="8.3 0.1 -0.3" rot="0.0 -360.0 90.0" size="4 1 6" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
									<voxbox pos="8.2 0.1 -0.2" rot="0.0 270.0 90.0" size="4 1 164" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
									<voxbox pos="-8.1 0.1 -0.2" rot="0.0 -360.0 90.0" size="6 1 5" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								</compound>
							</group>
							<group name="Ceiling" pos="0.0 -0.3 -0.7">
								<voxbox pos="-7.6 5.1 -4.4" rot="0.0 0.0 90.0" size="2 1 154" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="-7.6 5.1 -4.7" rot="0.0 0.0 90.0" size="2 1 2" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="-11.9 5.1 -4.7" rot="0.0 90.0 90.0" size="2 1 42" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="-11.9 5.1 -4.7" rot="0.0 180.0 90.0" size="2 1 66" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="-11.8 5.1 -11.3" rot="0.0 90.0 90.0" size="2 1 238" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="11.9 5.1 -4.5" rot="0.0 180.0 90.0" size="2 1 67" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="11.9 5.1 11.0" rot="0.0 180.0 90.0" size="2 1 154" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="11.9 5.1 11.0" rot="0.0 270.0 90.0" size="2 1 31" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
								<voxbox pos="8.8 5.2 11.0" rot="0.0 270.0 90.0" size="1 1 164" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
							</group>
						</group>
						<group name="Bathroom">
							<vox pos="-10.7 0.2 1.8" rot="0.0 90.0 0.0" file="BUILT-IN/vox/furniture/bathroom/bathroom_modern_set.vox"/>
							<voxbox name="bathroom_lights" pos="-9.0 4.6 3.4" rot="0.0 180.0 0.0" size="17 4 11" brush="MOD/assets/vox/lights.vox" object="br_CEO_ceiling_light_01">
								<light name="down" pos="0.85 0.0 0.55" rot="90.0 90.0 0.0" type="area" scale="1" size="0.9 1.5" fogscale="0.25"/>
								<light name="fill_light" pos="0.85 -1.7 0.55" rot="90.0 90.0 0.0" size="0.6" fogscale="0"/>
							</voxbox>
						</group>
						<group name="Doors" pos="-7.7 0.2 1.5" rot="0.0 -90.0 0.0">
							<group name="Bathroom door" pos="1.4 -0.1 0.1">
								<joint pos="-0.55 2.15 -0.1" size="0.15" rotstrength="0.01" rotspring="0.05" collide="true"/>
								<voxbox name="Frame cover" pos="-0.6 0.0 0.3" rot="-90.0 0.0 0.0" size="13 4 24" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
								<voxbox name="hole" pos="-0.6 0.1 0.0" rot="-90.0 0.0 0.0" size="13 2 23" brush="hole"/>
								<voxbox name="hole" pos="-0.5 0.2 0.3" rot="-90.0 0.0 0.0" size="11 3 21" brush="hole"/>
								<compound name="Door" pos="-0.55 0.15 0.0" rot="-90.0 0.0 0.0" prop="true">
									<voxbox name="Door" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" size="12 1 22" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel">
										<voxbox name="wood panel" pos="0.1 -0.2 0.1" rot="0.0 0.0 0.0" size="10 2 20" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
										<voxbox name="metal" pos="0.9 0.0 0.8" rot="0.0 0.0 0.0" size="1 1 2" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<voxbox name="metal" pos="0.0 -0.0 1.9" rot="0.0 0.0 0.0" size="1 1 2" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<voxbox name="metal" pos="0.0 0.0 0.1" rot="0.0 0.0 0.0" size="1 1 2" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<voxbox name="hole" pos="1.0 0.0 0.8" rot="0.0 0.0 0.0" size="1 2 2" brush="hole"/>
									</voxbox>
								</compound>
								<joint pos="-0.55 0.35 -0.1" size="0.15" rotstrength="0.01" rotspring="0.05" collide="true"/>
							</group>
							<group name="Wardrobe door" pos="6.1 -0.1 0.1">
								<joint pos="0.65 2.15 -0.1" size="0.15" rotstrength="0.01" rotspring="0.05" collide="true"/>
								<voxbox name="Frame cover" pos="-0.6 0.0 0.3" rot="-90.0 0.0 0.0" size="13 4 24" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
								<voxbox name="hole" pos="-0.6 0.1 0.0" rot="-90.0 0.0 0.0" size="13 2 23" brush="hole"/>
								<voxbox name="hole" pos="-0.5 0.2 0.3" rot="-90.0 0.0 0.0" size="11 3 21" brush="hole"/>
								<compound name="Door" pos="-0.55 0.15 0.0" rot="-90.0 0.0 0.0" prop="true">
									<voxbox name="Door" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" size="12 1 22" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel">
										<voxbox name="wood panel" pos="0.1 -0.2 0.1" rot="0.0 0.0 0.0" size="10 2 20" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
										<voxbox name="metal" pos="0.2 0.0 0.8" rot="0.0 0.0 0.0" size="1 1 2" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<voxbox name="metal" pos="1.1 0.0 1.9" rot="0.0 0.0 0.0" size="1 1 2" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<voxbox name="metal" pos="1.1 0.0 0.1" rot="0.0 0.0 0.0" size="1 1 2" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<voxbox name="hole" pos="0.1 0.0 0.8" rot="0.0 0.0 0.0" size="1 2 2" brush="hole"/>
									</voxbox>
								</compound>
								<joint pos="0.65 0.35 -0.1" size="0.15" rotstrength="0.01" rotspring="0.05" collide="true"/>
							</group>
							<script pos="-4.0 -0.1 0.2" rot="0.0 180.0 0.0" file="MOD/assets/script/slidingdoor.lua" param0="elevator=elevatorOffice">
								<group name="instance=MOD/assets/prefab/autodoor.xml" pos="0.5 0.0 0.0" rot="0.0 0.0 0.0">
									<trigger name="Sensor for automatic door" tags="sensor" pos="0.05 0.1 -2.1" rot="0.0 0.0 0.0" type="box" size="3 0.4 3"/>
									<voxbox name="Joint connector" pos="-0.9 0.0 -0.1" rot="0.0 0.0 0.0" size="19 1 2" material="metal" color="0.28 0.28 0.28"/>
									<vox tags="door" pos="0.0 0.15 0.05" rot="0.0 0.0 0.0" density="4" prop="true" file="MOD/assets/vox/factory_doors.vox" object="Door_Slide">
										<joint name="motor" tags="motor" pos="-0.8 0.0 -0.05" rot="0.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 1.7"/>
										<voxbox name="red indicator" tags="redemit" pos="-0.1 2.4 0.0" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" color="0.84 0.14 0.14" pbr="0 0 0 8"/>
										<voxbox name="green indicator" tags="greenemit" pos="-0.1 2.4 -0.2" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" color="0.14 0.84 0.25" pbr="0 0 0 8"/>
										<voxbox name="grey indicator" tags="greyemit" pos="-0.1 2.4 -0.1" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
										<light tags="statelight" pos="0.05 2.45 0.0" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										<light tags="statelight" pos="0.05 2.45 -0.1" rot="0.0 -180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
									</vox>
									<voxbox name="Door cutout" pos="-0.8 0.1 -0.4" rot="0.0 0.0 0.0" size="17 26 8" brush="hole"/>
									<voxbox name="Hole for sliding door" pos="-2.6 0.1 -0.1" rot="0.0 0.0 0.0" size="35 27 2" brush="hole"/>
								</group>
							</script>
							<group name="Terrace" pos="-13.7 -0.2 -17.7">
								<voxbox name="hole" pos="-0.2 -0.0 -2.0" rot="0.0 0.0 0.0" size="5 40 41" brush="hole"/>
								<group name="Right" pos="0.0 0.0 -1.0">
									<compound pos="0.0 0.0 0.0" prop="true">
										<voxbox name="Windows" pos="0.2 0.1 0.9" rot="0.0 -90.0 0.0" size="1 39 3" brush="MOD/assets/brush/wb_windowwall.vox" object="1" offset="1"/>
										<voxbox name="Windows" pos="0.2 0.1 -1.0" rot="0.0 -90.0 0.0" size="19 39 3" brush="MOD/assets/brush/wb_windowwall.vox" object="1" offset="1 1"/>
										<group name="handle" pos="0.3 0.9 0.9">
											<voxbox pos="-0.1 1.2 0.0" rot="-90.0 -90.0 0.0" size="1 1 1" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
											<voxbox pos="0.0 0.1 0.0" rot="-90.0 -90.0 0.0" size="1 1 12" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
											<voxbox pos="-0.1 0.1 0.0" rot="-90.0 -90.0 0.0" size="1 1 1" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
										</group>
									</compound>
									<joint pos="-0.1 0.6 -1.0" rotstrength="0.01" rotspring="0" collide="true"/>
									<joint pos="-0.1 3.5 -1.0" rotstrength="0.01" rotspring="0" collide="true"/>
								</group>
								<group name="Left" pos="0.0 0.0 1.1">
									<compound pos="0.0 0.0 0.0" prop="true">
										<voxbox name="Windows" pos="0.2 0.1 0.9" rot="0.0 -90.0 0.0" size="1 39 3" brush="MOD/assets/brush/wb_windowwall.vox" object="1" offset="1"/>
										<voxbox name="Windows" pos="-0.2 0.1 -1.2" rot="0.0 0.0 0.0" size="1 39 3" brush="MOD/assets/brush/wb_windowwall.vox" object="1" offset="1"/>
										<voxbox name="Windows" pos="0.2 0.1 -1.0" rot="0.0 -90.0 0.0" size="19 39 3" brush="MOD/assets/brush/wb_windowwall.vox" object="1" offset="1 1"/>
										<group name="handle" pos="0.3 0.9 -1.0">
											<voxbox pos="-0.1 1.2 0.0" rot="-90.0 -90.0 0.0" size="1 1 1" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
											<voxbox pos="0.0 0.1 0.0" rot="-90.0 -90.0 0.0" size="1 1 12" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
											<voxbox pos="-0.1 0.1 0.0" rot="-90.0 -90.0 0.0" size="1 1 1" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
										</group>
									</compound>
									<joint pos="-0.1 3.5 1.0" rot="0.0 0.0 0.0" rotstrength="0.01" rotspring="0" collide="true"/>
									<joint pos="-0.1 0.6 1.0" rot="0.0 0.0 0.0" rotstrength="0.01" rotspring="0" collide="true"/>
								</group>
							</group>
						</group>
						<group name="Lights">
							<group pos="-7.7 3.0 4.8">
								<group name="lamp/wall_single_shaft_white.xml" pos="0.4 1.7 -4.7" rot="180.0 90.0 0.0">
									<compound pos="0.0 -0.2 0.1">
										<vox pos="0.1 0.2 -0.2" rot="0.0 180.0 0.0" file="BUILT-IN/vox/light/wall_single_shaft_white.vox"/>
										<vox pos="0.0 0.2 -0.1" rot="0.0 0 0.0" file="BUILT-IN/vox/light/wall_single_shaft_white.vox">
											<light pos="0.05 0.1 -0.05" rot="-110.0 -180.0 0.0" type="cone" color="1.0 1.0 1.0" scale="1.5" angle="130" penumbra="45"/>
										</vox>
										<voxbox pos="0.0 0.2 0.0" rot="0.0 0.0 0.0" size="1 1 4" material="metal" color="0.83 0.83 0.83" pbr="0.2 0.6 0.8"/>
									</compound>
								</group>
								<group name="lamp/wall_single_shaft_white.xml" pos="0.4 1.7 0.0" rot="180.0 90.0 0.0">
									<compound pos="-0.5 -0.2 0.1">
										<vox pos="0.1 0.2 -0.2" rot="0.0 180.0 0.0" file="BUILT-IN/vox/light/wall_single_shaft_white.vox"/>
										<vox pos="0.0 0.2 -0.1" rot="0.0 0 0.0" file="BUILT-IN/vox/light/wall_single_shaft_white.vox">
											<light pos="0.05 0.1 -0.05" rot="-110.0 -180.0 0.0" type="cone" color="1.0 1.0 1.0" scale="1.5" angle="130" penumbra="45"/>
										</vox>
										<voxbox pos="0.0 0.2 0.0" rot="0.0 0.0 0.0" size="1 1 4" material="metal" color="0.83 0.83 0.83" pbr="0.2 0.6 0.8"/>
									</compound>
								</group>
							</group>
							<group pos="12.0 3.0 3.5" rot="0.0 -180.0 0.0">
								<group name="lamp/wall_single_shaft_white.xml" pos="0.4 1.7 -2.5" rot="180.0 90.0 0.0">
									<compound pos="0.0 -0.2 0.1">
										<vox pos="0.1 0.2 -0.2" rot="0.0 180.0 0.0" file="BUILT-IN/vox/light/wall_single_shaft_white.vox"/>
										<vox pos="0.0 0.2 -0.1" rot="0.0 0 0.0" file="BUILT-IN/vox/light/wall_single_shaft_white.vox">
											<light pos="0.05 0.1 -0.05" rot="-110.0 -180.0 0.0" type="cone" color="1.0 1.0 1.0" scale="1.5" angle="130" penumbra="45"/>
										</vox>
										<voxbox pos="0.0 0.2 0.0" rot="0.0 0.0 0.0" size="1 1 4" material="metal" color="0.83 0.83 0.83" pbr="0.2 0.6 0.8"/>
									</compound>
								</group>
								<group name="lamp/wall_single_shaft_white.xml" pos="0.4 1.7 6.6" rot="180.0 90.0 0.0">
									<compound pos="0.0 -0.2 0.1">
										<vox pos="0.1 0.2 -0.2" rot="0.0 180.0 0.0" file="BUILT-IN/vox/light/wall_single_shaft_white.vox"/>
										<vox pos="0.0 0.2 -0.1" rot="0.0 0 0.0" file="BUILT-IN/vox/light/wall_single_shaft_white.vox">
											<light pos="0.05 0.1 -0.05" rot="-110.0 -180.0 0.0" type="cone" color="1.0 1.0 1.0" scale="1.5" angle="130" penumbra="45"/>
										</vox>
										<voxbox pos="0.0 0.2 0.0" rot="0.0 0.0 0.0" size="1 1 4" material="metal" color="0.83 0.83 0.83" pbr="0.2 0.6 0.8"/>
									</compound>
								</group>
							</group>
						</group>
						<group name="props" pos="-2.1 -4.8 -7.2">
							<vox pos="-6.45591 5.0 -3.58427" rot="0.0 9.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="armchair_lounge"/>
							<vox pos="-8.39999 5.0 -1.7" rot="0.0 78.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="armchair_lounge"/>
							<group name="jk_lights" pos="8.1 -4.0 7.4">
								<voxbox name="CEO_tunnel_lights" pos="17.3 11.9 1.2" rot="0.0 -180.0 0.0" size="17 4 11" brush="MOD/assets/vox/lights.vox" object="br_CEO_ceiling_light_12k">
									<light name="down" pos="0.85 0.0 0.55" rot="90.0 90.0 0.0" type="area" color="0.764 0.819 1.0" scale="1" size="0.9 1.5" fogscale="0.25"/>
									<light name="fill_light" pos="0.85 -1.7 0.55" rot="90.0 90.0 0.0" color="0.764 0.819 1.0" size="0.6" fogscale="0"/>
								</voxbox>
								<voxbox name="CEO_tunnel_lights" pos="9.9 11.9 1.2" rot="0.0 -180.0 0.0" size="17 4 11" brush="MOD/assets/vox/lights.vox" object="br_CEO_ceiling_light_12k">
									<light name="down" pos="0.85 0.0 0.55" rot="90.0 90.0 0.0" type="area" color="0.764 0.819 1.0" scale="1" size="0.9 1.5" fogscale="0.25"/>
									<light name="fill_light" pos="0.85 -1.7 0.55" rot="90.0 90.0 0.0" color="0.764 0.819 1.0" size="0.6" fogscale="0"/>
								</voxbox>
								<voxbox name="CEO_tunnel_lights" pos="13.6 11.9 1.2" rot="0.0 -180.0 0.0" size="17 4 11" brush="MOD/assets/vox/lights.vox" object="br_CEO_ceiling_light_12k">
									<light name="down" pos="0.85 0.0 0.55" rot="90.0 90.0 0.0" type="area" color="0.764 0.819 1.0" scale="1" size="0.9 1.5" fogscale="0.25"/>
									<light name="fill_light" pos="0.85 -1.7 0.55" rot="90.0 90.0 0.0" color="0.764 0.819 1.0" size="0.6" fogscale="0"/>
								</voxbox>
								<voxbox name="CEO_tunnel_lights" pos="4.6 13.4 -9.6" rot="0.0 -90.0 0.0" size="17 4 11" brush="MOD/assets/vox/lights.vox" object="br_CEO_ceiling_light_12k">
									<light name="down" tags="night" pos="0.85 0.0 0.55" rot="90.0 90.0 0.0" type="area" color="0.764 0.819 1.0" scale="5" size="0.9 1.5" fogscale="0.5"/>
									<light name="fill_light" pos="0.85 -1.7 0.55" rot="90.0 90.0 0.0" color="0.764 0.819 1.0" size="0.6" fogscale="0"/>
								</voxbox>
								<voxbox name="CEO_lights" pos="0.7 13.4 -0.1" rot="0.0 180.0 0.0" size="97 4 11" brush="MOD/assets/vox/lights.vox" object="br_CEO_ceiling_light_01">
									<light name="down" tags="night" pos="4.85 0.0 0.55" rot="90.0 90.0 0.0" type="area" scale="8" size="0.9 9.5" fogscale="0.25"/>
								</voxbox>
								<voxbox name="CEO_lights" pos="0.7 13.4 -0.1" rot="0.0 -90.0 0.0" size="31 4 11" brush="MOD/assets/vox/lights.vox" object="br_CEO_ceiling_light_01" offset="1 0 0">
									<light name="down" pos="1.55 0.0 0.55" rot="90.0 90.0 0.0" type="area" scale="8" size="0.9 3.1" fogscale="0.25"/>
								</voxbox>
								<voxbox name="CEO_lights" pos="-7.9 13.4 -0.1" rot="0.0 -90.0 0.0" size="31 4 11" brush="MOD/assets/vox/lights.vox" object="br_CEO_ceiling_light_01" offset="1 0 0">
									<light name="down" pos="1.55 0.0 0.55" rot="90.0 90.0 0.0" type="area" scale="8" size="0.9 3.1" fogscale="0.25"/>
								</voxbox>
								<voxbox name="CEO_lights" pos="0.7 13.4 4.1" rot="0.0 180.0 0.0" size="97 4 11" brush="MOD/assets/vox/lights.vox" object="br_CEO_ceiling_light_01">
									<light name="down" tags="night" pos="4.85 0.0 0.55" rot="90.0 90.0 0.0" type="area" scale="8" size="0.9 9.5" fogscale="0.25"/>
								</voxbox>
								<vox pos="1.7 9.0 8.3" rot="0.0 -140.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/globe_lamp.vox" object="globe_lamp">
									<light pos="0.05 1.35 0.35" color="0.17 0.43 1.0" scale="2.5" size="0.7" reach="5" unshadowed="0.5"/>
								</vox>
								<vox pos="0.4 0.0 -1.2" rot="0.0 -140.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/globe_lamp.vox" object="globe_lamp">
									<light pos="0.05 1.35 0.35" color="0.17 0.43 1.0" scale="2.5" size="0.7" reach="5" unshadowed="0.5"/>
								</vox>
								<vox pos="-16.55 9.0 -6.85" rot="0.0 -30.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/weird_lamp.vox" object="lamp_short">
									<light pos="0.05 2.8 -0.05" color="1.0 0.63 0.17" size="0.6" unshadowed="0.5"/>
								</vox>
								<vox pos="-13.25 0.0 -9.85" rot="0.0 -30.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/weird_lamp.vox" object="lamp_very_short">
									<light pos="0.05 2.3 -0.05" color="1.0 0.63 0.17" size="0.6" unshadowed="0.5"/>
								</vox>
								<vox pos="-4.35 0.0 -7.75" rot="0.0 10.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/weird_lamp.vox" object="lamp_very_short">
									<light pos="0.05 2.3 -0.05" color="1.0 0.63 0.17" size="0.6" unshadowed="0.5"/>
								</vox>
								<vox pos="-10.7 12.4 -8.6" texture="18 0.5" file="MOD/assets/vox/lights.vox" object="CEO_ceiling_light_01">
									<light name="up" pos="0.05 0.1 -0.05" rot="-90.0 180.0 0.0" type="area" size="0.9 0.9" fogscale="0.5"/>
									<light name="down" pos="0.05 0.0 -0.05" rot="90.0 0.0 0.0" type="area" scale="5" size="0.9 0.9" fogscale="0.5"/>
								</vox>
								<group name="exterior_wall_light_12k" pos="-11.3 12.8 -12.5" rot="0.0 -270.0 90.0">
									<compound name="bracket" pos="0.4 -1.0 0.7">
										<vox pos="-0.4 0.5 -0.5" rot="90.0 90.0 0.0" file="MOD/assets/vox/lights.vox" object="light_bracket_exterior_r"/>
										<vox pos="-0.4 0.5 0.7" rot="90.0 90.0 0.0" file="MOD/assets/vox/lights.vox" object="light_bracket_exterior_l"/>
									</compound>
									<group name="lamp" pos="0.65 -0.85 0.75" rot="0.0 0.0 -45.0">
										<vox tags="nocull" pos="-0.05 0.05 -0.55" rot="90.0 0.0 0.0" file="MOD/assets/vox/lights.vox" object="wall_block_12k_01">
											<light name="light" tags="night" pos="0.05 0.55 0.1" rot="0.0 0.0 0.0" type="area" color="0.764 0.819 1.0" scale="8" size=".3 0.5"/>
										</vox>
									</group>
								</group>
								<group name="exterior_wall_light_12k" pos="-2.2 12.8 -12.5" rot="0.0 -270.0 90.0">
									<compound name="bracket" pos="0.4 -1.0 0.7">
										<vox pos="-0.4 0.5 -0.5" rot="90.0 90.0 0.0" file="MOD/assets/vox/lights.vox" object="light_bracket_exterior_r"/>
										<vox pos="-0.4 0.5 0.7" rot="90.0 90.0 0.0" file="MOD/assets/vox/lights.vox" object="light_bracket_exterior_l"/>
									</compound>
									<group name="lamp" pos="0.65 -0.85 0.75" rot="0.0 0.0 -45.0">
										<vox tags="nocull" pos="-0.05 0.05 -0.55" rot="90.0 0.0 0.0" file="MOD/assets/vox/lights.vox" object="wall_block_12k_01">
											<light name="light" tags="night" pos="0.05 0.55 0.1" rot="0.0 0.0 0.0" type="area" color="0.764 0.819 1.0" scale="8" size=".3 0.5"/>
										</vox>
									</group>
								</group>
							</group>
							<group name="lounge_bits" pos="4.3 4.9 8.6" rot="0.0 81.0 0.0">
								<vox pos="-0.92556 0.3 1.42214" rot="0.0 120.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="table_lounge"/>
								<vox pos="-1.47245 0.9 1.0891" rot="0.0 90.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="plate_basic"/>
								<vox pos="-0.89999 0.9 1.2" rot="0.0 150.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="cup_basic"/>
								<vox pos="0.0 0.1 1.1" rot="0.0 100.0 0.0" file="MOD/assets/vox/art2.vox" object="quilez-gold"/>
								<vox pos="2.40001 0.2 2.7" rot="0.0 -120.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="armchair_lounge"/>
								<vox pos="1.20001 0.2 -2.2" rot="0.0 -20.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="armchair_lounge"/>
								<vox pos="-2.39999 0.2 -2.0" rot="0.0 30.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="armchair_lounge"/>
							</group>
							<group name="office stuff" pos="5.3 5.0 13.5">
								<vox pos="-0.1 0.0 2.1" rot="0.0 -90.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_murky_set.vox" object="chair_boss"/>
								<compound pos="0.0 -0.1 1.2" rot="0.0 -180.0 0.0" prop="true">
									<voxbox pos="-2.4 0.2 0.9" rot="0.0 0.0 0.0" size="50 7 1" material="plastic" pbr="0 0 0 0.5">
										<voxbox pos="0.0 0.0 0.1" rot="0.0 0.0 0.0" size="50 7 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass" offset="0 3"/>
									</voxbox>
									<group name="Top" pos="-0.7 1.2 0.2">
										<voxbox pos="-2.1 -0.2 1.0" rot="-180.0 0.0 0.0" size="58 1 16" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
									</group>
									<group name="Bottom" pos="-0.7 0.1 0.2">
										<voxbox pos="-1.9 0.1 1.0" rot="-180.0 0.0 0.0" size="54 1 5" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
										<voxbox pos="-1.9 0.1 0.5" rot="-180.0 0.0 0.0" size="3 1 7" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
										<voxbox pos="3.2 0.1 0.5" rot="-180.0 0.0 0.0" size="3 1 7" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
										<voxbox pos="-1.8 0.1 0.9" rot="0.0 -180.0 90.0" size="7 1 10" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
										<voxbox pos="3.3 0.1 0.9" rot="0.0 -180.0 90.0" size="7 1 10" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
										<voxbox pos="3.3 0.1 0.7" rot="0.0 -90.0 90.0" size="7 1 50" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
									</group>
								</compound>
								<vox pos="1.9 0.9 0.6" rot="0.0 -40.0 0.0" prop="true" file="MOD/assets/vox/ceo_office.vox" object="monitor"/>
								<vox pos="1.63056 0.9 0.96553" rot="0.0 -40.0 0.0" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="keyboard_mouse2"/>
								<voxbox pos="0.1 0.9 0.7" rot="0.0 -10.0 0.0" prop="true" size="4 1 5" material="foliage" color="0.91 0.89 0.86"/>
								<voxbox pos="-2.82 0.9 0.08" rot="0.0 -9.0 0.0" prop="true" size="4 1 5" material="foliage" color="0.91 0.89 0.86"/>
								<voxbox pos="-2.8 1.0 0.1" rot="0.0 -15.0 0.0" prop="true" size="4 1 5" material="foliage" color="0.91 0.89 0.86"/>
								<voxbox pos="-2.84 1.1 0.1" rot="0.0 -7.0 0.0" prop="true" size="4 1 5" material="foliage" color="0.91 0.89 0.86"/>
								<voxbox pos="-2.87 1.2 0.12" rot="0.0 -2.0 0.0" prop="true" size="4 1 5" material="foliage" color="0.91 0.89 0.86"/>
							</group>
							<voxbox pos="-5.6 5.7 13.3" rot="0.0 90.0 0.0" size="17 27 1" brush="MOD/assets/vox/billboards_roboboss.vox" object="Sign_Quilez_Mid"/>
							<group name="art">
								<vox pos="13.98 5.3 13.2" rot="0.0 -90.0 0.0" prop="true" file="MOD/assets/vox/art/mech_basic.vox" object="robot-art">
									<joint pos="0.05 3.5 -0.1" rot="0.0 0.0 -90.0" size="0.2" rotstrength="0.001" rotspring="0" collide="true"/>
								</vox>
								<vox pos="13.98 5.3 4.1" rot="0.0 -90.0 0.0" prop="true" file="MOD/assets/vox/art/mech_fire.vox" object="robot-art">
									<joint pos="0.05 3.5 -0.1" rot="0.0 0.0 -90.0" size="0.2" rotstrength="0.001" rotspring="0" collide="true"/>
								</vox>
								<vox pos="-5.48 5.3 7.34" rot="0.0 90.0 0.0" prop="true" file="MOD/assets/vox/art/mech_guns.vox" object="robot-art">
									<joint pos="0.05 3.5 -0.1" rot="0.0 0.0 -90.0" size="0.2" rotstrength="0.001" rotspring="0" collide="true"/>
								</vox>
								<group name="Robot gold head on piedestal" pos="-1.7 5.0 15.6" rot="0.0 160.0 0.0">
									<vox pos="0.0 0.0 0.1" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/showroom_props.vox" object="piedestal medium"/>
									<vox pos="0.0 0.84276 0.20551" rot="-11.0 0.0 0.0" prop="true" file="MOD/assets/vox/art/mech_gold_head.vox" object="head"/>
									<group name="MOD/assets/prefab/showroom-spot.xml" pos="0.05 4.8 2.3" rot="0.0 180.0 0.0">
										<group pos="0.0 -0.4 0.0" rot="-50.0 180.0 0.0">
											<vox pos="0.05 -0.6 -0.05" rot="0.0 -180.0 0.0" prop="true" file="MOD/assets/vox/showroom_props.vox" object="spot">
												<joint pos="0.05 0.6 -0.05" rotstrength="0.01" rotspring="0"/>
												<light pos="0.0 0.35 0.4" type="cone" scale="4" angle="75" size="0.25"/>
												<rope pos="0.0 0.0 -0.75">
													<location pos="0.05 0.35 0.25" rot="0.0 0.0 0.0"/>
													<location pos="0.05 0.35 -0.15" rot="0.0 0.0 0.0"/>
												</rope>
											</vox>
										</group>
										<vox pos="-0.05 -0.4 -0.45" file="MOD/assets/vox/showroom_props.vox" object="spot connector"/>
									</group>
								</group>
							</group>
						</group>
						<group name="Closet">
							<compound pos="-11.1 1.2 5.8" rot="0.0 0.0 0.0">
								<voxbox pos="-0.8 2.0 -0.2" rot="0.0 90.0 0.0" size="7 1 11" brush="MOD/assets/brush/bathroom_minimal.vox" object="counter-top_brush"/>
								<voxbox pos="-0.5 2.0 -0.2" rot="90.0 90.0 0.0" size="7 1 30" brush="MOD/assets/brush/bathroom_minimal.vox" object="counter-top_brush"/>
								<voxbox pos="-0.4 0.0 -0.2" rot="0.0 90.0 0.0" size="7 1 7" brush="MOD/assets/brush/bathroom_minimal.vox" object="counter-top_brush"/>
								<voxbox pos="-0.4 0.5 -0.2" rot="0.0 90.0 0.0" size="7 1 7" brush="MOD/assets/brush/bathroom_minimal.vox" object="counter-top_brush"/>
								<voxbox pos="-0.4 1.0 -0.2" rot="0.0 90.0 0.0" size="7 1 7" brush="MOD/assets/brush/bathroom_minimal.vox" object="counter-top_brush"/>
								<voxbox pos="-0.4 1.5 -0.2" rot="0.0 90.0 0.0" size="7 1 7" brush="MOD/assets/brush/bathroom_minimal.vox" object="counter-top_brush"/>
								<voxbox pos="-0.4 -0.5 -0.2" rot="0.0 90.0 0.0" size="7 1 7" brush="MOD/assets/brush/bathroom_minimal.vox" object="counter-top_brush"/>
							</compound>
							<group name="clothes" pos="-11.2 0.7 5.2" rot="0.0 0.0 0.0">
								<vox pos="0.2 0.6 0.1" rot="0.0 93.0 0.0" prop="true" file="MOD/assets/brush/clothing_messy.vox" object="shorts_1"/>
								<vox pos="0.125 1.1 0.0" rot="0.0 178.0 0.0" prop="true" file="MOD/assets/brush/clothing_messy.vox" object="tshirt_1"/>
								<vox pos="0.125 1.2 0.0" rot="0.0 -178.0 0.0" prop="true" file="MOD/assets/brush/clothing_messy.vox" object="tshirt_1"/>
								<vox pos="0.2 1.6 0.1" rot="0.0 88.0 0.0" prop="true" file="MOD/assets/brush/clothing_messy.vox" object="shorts_1"/>
								<vox pos="0.1 2.2 0.025" rot="0.0 -172.0 0.0" prop="true" file="MOD/assets/brush/clothing_messy.vox" object="tanktop_2"/>
								<vox pos="0.1 2.1 0.05" rot="0.0 -180.0 0.0" prop="true" file="MOD/assets/brush/clothing_messy.vox" object="tanktop_2"/>
								<vox pos="0.2 0.1 0.1" rot="0.0 93.0 0.0" prop="true" file="MOD/assets/brush/clothing_messy.vox" object="shorts_1"/>
							</group>
							<compound pos="-11.1 1.2 10.5" rot="0.0 0.0 0.0">
								<voxbox pos="-0.8 2.0 -0.2" rot="0.0 90.0 0.0" size="7 1 11" brush="MOD/assets/brush/bathroom_minimal.vox" object="counter-top_brush"/>
								<voxbox pos="-0.5 2.0 -0.2" rot="90.0 90.0 0.0" size="7 1 30" brush="MOD/assets/brush/bathroom_minimal.vox" object="counter-top_brush"/>
								<voxbox pos="-0.4 0.0 -0.2" rot="0.0 90.0 0.0" size="7 1 7" brush="MOD/assets/brush/bathroom_minimal.vox" object="counter-top_brush"/>
								<voxbox pos="-0.4 0.5 -0.2" rot="0.0 90.0 0.0" size="7 1 7" brush="MOD/assets/brush/bathroom_minimal.vox" object="counter-top_brush"/>
								<voxbox pos="-0.4 1.0 -0.2" rot="0.0 90.0 0.0" size="7 1 7" brush="MOD/assets/brush/bathroom_minimal.vox" object="counter-top_brush"/>
								<voxbox pos="-0.4 1.5 -0.2" rot="0.0 90.0 0.0" size="7 1 7" brush="MOD/assets/brush/bathroom_minimal.vox" object="counter-top_brush"/>
								<voxbox pos="-0.4 -0.5 -0.2" rot="0.0 90.0 0.0" size="7 1 7" brush="MOD/assets/brush/bathroom_minimal.vox" object="counter-top_brush"/>
							</compound>
							<group name="clothes" pos="-11.1 0.7 9.9" rot="0.0 0.0 0.0">
								<vox pos="0.1 0.6 0.1" rot="0.0 83.0 0.0" prop="true" file="MOD/assets/brush/clothing_messy.vox" object="shorts_1"/>
								<vox pos="0.025 2.1 0.025" rot="0.0 178.0 0.0" prop="true" file="MOD/assets/brush/clothing_messy.vox" object="tshirt_1"/>
								<vox pos="0.025 2.3 0.005" rot="0.0 178.0 0.0" prop="true" file="MOD/assets/brush/clothing_messy.vox" object="tshirt_1"/>
								<vox pos="0.025 2.2 0.025" rot="0.0 -178.0 0.0" prop="true" file="MOD/assets/brush/clothing_messy.vox" object="tshirt_1"/>
								<vox pos="0.1 1.6 0.1" rot="0.0 88.0 0.0" prop="true" file="MOD/assets/brush/clothing_messy.vox" object="shorts_1"/>
								<vox pos="0.0 0.1 0.05" rot="0.0 -172.0 0.0" prop="true" file="MOD/assets/brush/clothing_messy.vox" object="tanktop_2"/>
								<vox pos="0.0 1.1 0.05" rot="0.0 -180.0 0.0" prop="true" file="MOD/assets/brush/clothing_messy.vox" object="tanktop_2"/>
								<vox pos="0.1 0.7 0.1" rot="0.0 93.0 0.0" prop="true" file="MOD/assets/brush/clothing_messy.vox" object="shorts_1"/>
							</group>
							<group name="wardrobe" pos="-11.1 0.2 7.6" rot="0.0 -90.0 0.0" prop0="texture=2 .2">
								<vox pos="0.0 0.0 0.2" rot="0.0 180.0 0.0" file="MOD/assets/brush/wardrobe_entrance.vox" object="base"/>
								<vox pos="0.0 0.3 0.2" rot="0.0 180.0 0.0" file="MOD/assets/brush/wardrobe_entrance.vox" object="jackets"/>
								<vox pos="1.0 0.3 -0.3" rot="0.0 180.0 0.0" prop="true" file="MOD/assets/brush/wardrobe_entrance.vox" object="door_left">
									<joint pos="-0.9 0.5 0.0" rotstrength=".005" rotspring="0"/>
									<joint pos="-0.9 2.3 0.0" rotstrength=".005" rotspring="0"/>
								</vox>
								<vox pos="-0.9 0.3 -0.3" rot="0.0 180.0 0.0" prop="true" file="MOD/assets/brush/wardrobe_entrance.vox" object="door_right">
									<joint pos="1.0 0.5 0.0" rotstrength=".005" rotspring="0"/>
									<joint pos="1.0 2.3 0.0" rotstrength=".005" rotspring="0"/>
								</vox>
							</group>
							<vox pos="-9.4 0.6 10.2" rot="0.0 -180.0 0.0" file="MOD/assets/brush/mirror.vox" object="large_strips">
								<light pos="0.05 1.25 1.9" color="1 .9 .8" scale="1.5" size="0.6" fogscale="0"/>
							</vox>
							<vox pos="-9.15082 0.3 5.85757" rot="0.0 -19.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/chairs_lounge.vox" object="armchair_lounge"/>
						</group>
					</group>
					<group name="showroom" pos="4.8 5.3 3.0" rot="0.0 -180.0 0.0">
						<group name="Floors" pos="0.1 0.0 0.0">
							<compound pos="0.0 0.0 -7.6">
								<voxbox name="Floor" tags="14 0.5" pos="-12.0 0.4 -7.7" rot="90.0 0.0 0.0" size="242 154 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" material="masonry" pbr="0 0.9 0 0">
									<voxbox pos="0.0 0.0 0.1" rot="-90.0 0.0 0.0" size="239 1 154" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
									<voxbox name="Floor" pos="0.0 0.0 0.1" rot="-90.0 0.0 0.0" size="239 1 154" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel_dark"/>
									<voxbox name="marble" pos="6.8 15.3 0.2" rot="-90.0 0.0 0.0" size="142 1 1" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel"/>
								</voxbox>
							</compound>
							<compound pos="10.4 0.0 12.5">
								<voxbox name="Floor" tags="14 0.5" pos="-1.4 0.4 -2.7" rot="90.0 0.0 0.0" size="29 55 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" material="masonry" pbr="0 0.9 0 0">
									<voxbox pos="-0.1 0.0 0.1" rot="-90.0 0.0 0.0" size="30 1 55" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
								</voxbox>
								<voxagon pos="0.5 0.0 -3.6" rot="0.0 0.0 0.0" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" axis="y" extrude="3">
									<vertex pos="-1.9 1.0"/>
									<vertex pos="-1.9 0.8"/>
									<vertex pos="-1.2 0.7"/>
									<vertex pos="-0.5 0.3"/>
									<vertex pos="-0.1 0.0"/>
									<vertex pos="0.2 -0.4"/>
									<vertex pos="0.5 -0.8"/>
									<vertex pos="0.7 -1.2"/>
									<vertex pos="1.0 -2.0"/>
									<vertex pos="1.0 1.0"/>
									<voxagon pos="0.0 0.3 0.0" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark" axis="z" extrude="1">
										<vertex pos="-2.0 1.0"/>
										<vertex pos="-2.0 0.7"/>
										<vertex pos="-1.5 0.7"/>
										<vertex pos="-0.8 0.4"/>
										<vertex pos="0.0 -0.2"/>
										<vertex pos="0.6 -1.0"/>
										<vertex pos="1.0 -1.9"/>
										<vertex pos="1.1 -2.8"/>
										<vertex pos="1.0 1.0"/>
									</voxagon>
								</voxagon>
							</compound>
							<compound pos="-10.2 0.0 9.7">
								<voxbox name="Floor" tags="14 0.5" pos="1.6 0.4 -9.6" rot="90.0 0.0 0.0" size="2 37 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" material="masonry" pbr="0 0.9 0 0"/>
								<voxbox name="Floor" tags="14 0.5" pos="-1.8 0.4 -5.9" rot="90.0 0.0 0.0" size="36 115 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" material="masonry" pbr="0 0.9 0 0">
									<voxbox pos="0.0 0.3 0.1" rot="-90.0 0.0 0.0" size="37 1 112" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
								</voxbox>
							</compound>
						</group>
						<group name="Stairs 2 Showroom to CEO" pos="6.1 0.4 -3.6" rot="0.0 90.0 0.0">
							<compound pos="-1.8 0.0 -1.5">
								<voxbox name="Glass" pos="1.5 0.1 -2.5" rot="0.0 -90.0 0.0" size="5 1 30" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass only">
									<voxbox name="metal" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" size="1 1 30" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="glass" pos="0.0 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 28" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass"/>
									<voxbox name="metal" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" size="5 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="-0.0 0.0 2.9" rot="0.0 0.0 0.0" size="5 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="-0.0 -0.1 2.9" rot="0.0 0.0 0.0" size="1 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox name="metal" pos="0.0 -0.1 0.0" rot="0.0 0.0 0.0" size="1 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								</voxbox>
								<voxbox name="Glass" pos="1.5 0.3 -2.1" rot="0.0 -90.0 0.0" size="5 1 30" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass only">
									<voxbox name="metal" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" size="1 1 30" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
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								<voxbox pos="-11.9 0.0 -0.1" rot="0.0 0.0 0.0" size="242 51 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1">
									<voxbox name="marble" pos="0.0 0.3 0.3" rot="-90.0 0.0 0.0" size="239 1 46" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
									<voxbox name="window" pos="-0.3 0.3 0.0" size="245 40 3" brush="MOD/assets/brush/wb_windowwall.vox" object="1"/>
								</voxbox>
								<voxbox name="tunnel_divider_holed" pos="-12.2 -0.1 -0.3" rot="0.0 0.0 0.0" size="244 5 4" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
								<voxbox name="tunnel_divider_holed" pos="-12.4 -0.1 -0.3" rot="0.0 0.0 0.0" size="3 5 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner"/>
								<voxbox name="tunnel_divider_holed" pos="12.5 -0.1 -0.3" rot="0.0 -90.0 0.0" size="3 5 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner"/>
								<voxbox name="tunnel_divider_holed" pos="-12.5 4.6 -0.3" rot="0.0 0.0 0.0" size="3 5 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner"/>
								<voxbox name="tunnel_divider_holed" pos="-12.2 4.6 -0.3" rot="0.0 0.0 0.0" size="244 5 4" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
								<voxbox name="tunnel_divider_holed" pos="12.5 4.6 -0.3" rot="0.0 -90.0 0.0" size="3 5 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner"/>
							</compound>
							<compound pos="12.1 0.4 -0.2" rot="0.0 0.0 0.0">
								<voxbox pos="0.2 0.0 -15.4" rot="0.0 -90.0 0.0" size="180 48 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1">
									<voxbox name="rock wall" pos="30.9 0.0 0.3" rot="-90.0 90.0 0.0" size="3 129 46" brush="MOD/assets/brush/rock_wall.vox" object="cragglyrock no hole" offset="0 0 3">
										<voxbox name="craggly" pos="0.0 0.0 0.1" rot="0.0 90.0 0.0" size="1 128 1" brush="MOD/assets/brush/rock_wall.vox" object="cragglyrock no hole"/>
									</voxbox>
									<voxbox name="window" pos="0.0 0.0 0.0" size="160 40 3" brush="MOD/assets/brush/wb_windowwall.vox" object="1"/>
								</voxbox>
								<voxbox name="tunnel_divider_holed" pos="0.4 -0.4 -15.3" rot="0.0 -90.0 0.0" size="175 5 4" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
								<voxbox name="tunnel_divider_holed" pos="0.4 4.3 -15.3" rot="0.0 -90.0 0.0" size="173 5 4" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
							</compound>
						</group>
						<group name="Doors">
							<script pos="-10.6 0.3 -0.1" rot="0.0 0.0 0.0" file="MOD/assets/script/slidingdoor.lua" param0="elevator=elevatorOffice">
								<group name="instance=MOD/assets/prefab/autodoor.xml" pos="0.5 0.0 0.1" rot="0.0 0.0 0.0">
									<trigger name="Sensor for automatic door" tags="sensor" pos="0.05 0.1 1.8" rot="0.0 0.0 0.0" type="box" size="3 0.4 3"/>
									<voxbox name="Joint connector" pos="-0.9 0.0 -0.1" rot="0.0 0.0 0.0" size="19 1 2" material="metal" color="0.28 0.28 0.28"/>
									<vox tags="door" pos="0.0 0.15 0.05" rot="0.0 0.0 0.0" density="4" prop="true" file="MOD/assets/vox/factory_doors.vox" object="Door_Slide">
										<joint name="motor" tags="motor" pos="-0.8 0.0 -0.05" rot="0.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 1.7"/>
										<voxbox name="red indicator" tags="redemit" pos="-0.1 2.4 0.0" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.84 0.14 0.14" pbr="0 0 0 8">
											<light tags="statelight" pos="0.15 0.05 -0.1" rot="0.0 180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
											<light tags="statelight" pos="0.15 0.05 0.0" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										</voxbox>
										<voxbox name="green indicator" tags="greenemit" pos="-0.1 2.4 -0.2" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.14 0.84 0.25" pbr="0 0 0 8">
											<light tags="statelight" pos="0.15 0.05 0.1" rot="0.0 180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
											<light tags="statelight" pos="0.15 0.05 0.2" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										</voxbox>
										<voxbox name="grey indicator" tags="greyemit" pos="-0.1 2.4 -0.1" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
									</vox>
									<voxbox name="Door cutout" pos="-0.8 0.1 -0.4" rot="0.0 0.0 0.0" size="17 26 8" brush="hole"/>
									<voxbox name="Hole for sliding door" pos="-2.6 0.1 -0.1" rot="0.0 0.0 0.0" size="36 27 2" brush="hole"/>
								</group>
							</script>
						</group>
						<group name="Props">
							<group name="Robot" pos="7.8 0.3 -11.6" rot="0.0 -20.0 0.0">
								<group name="showcase-huge.xml" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
									<vox pos="0.0 0.1 0.0" rot="0.0 0.0 0.0" density="2" prop="true" file="MOD/assets/vox/showroom_props.vox" object="piedestal huge">
										<voxbox pos="1.1 3.7 0.0" rot="0.0 0.0 90.0" size="1 22 1" brush="MOD/assets/vox/showroom_props.vox" object="metal bar">
											<group pos="-0.4 0.3 0.0" prop0="slack=-0.5" prop1="strength=2">
												<rope pos="0.4 1.5 0.05">
													<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
													<location pos="-0.8 -0.2 0.0" rot="0.0 0.0 0.0"/>
												</rope>
												<rope pos="0.4 0.1 0.05">
													<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
													<location pos="-0.8 0.2 0.0" rot="0.0 0.0 0.0"/>
												</rope>
											</group>
										</voxbox>
										<voxbox pos="-1.2 0.8 0.0" rot="0.0 0.0 0.0" size="1 30 1" brush="MOD/assets/vox/showroom_props.vox" object="metal bar"/>
										<voxbox pos="1.1 0.8 0.0" rot="0.0 0.0 0.0" size="1 30 1" brush="MOD/assets/vox/showroom_props.vox" object="metal bar"/>
									</vox>
								</group>
								<group name="mech-basic.xml" pos="0.05 1.0 0.2" rot="0.0 -180.0 0.0">
									<body tags="unbreakable" pos="0.0 -0.1 0.1" dynamic="true">
										<script pos="0.0 0.0 0.0" file="MOD/assets/script/nolight.lua">
											<compound pos="0.0 0.0 0.0">
												<vox tags="unbreakable" pos="0.1 0.9 0.1" rot="0.0 180.0 0.0" texture="12 1" density="40" file="MOD/assets/vox/robot/mech_basic.vox" object="body"/>
												<vox tags="unbreakable" pos="0.1 1.3 0.0" rot="0.0 180.0 0.0" texture="12 1" density="0.25" file="MOD/assets/vox/robot/mech_basic.vox" object="head">
													<light name="head_light" tags="eye" pos="0.05 0.55 0.6" rot="0.0 0.0 0.0" type="area" color="1.0 0.4 0.2" scale="3" size="0.5 0.1" fogscale="1"/>
												</vox>
												<group name="l_leg" pos="-0.4 0.0 0.0">
													<vox tags="unbreakable" pos="0.0 0.6 0.1" rot="0.0 180.0 0.0" texture="12 1" density="0.25" file="MOD/assets/vox/robot/mech_basic.vox" object="l_leg_upper"/>
													<vox tags="unbreakable" pos="0.0 0.1 -0.1" rot="0.0 180.0 0.0" texture="12 1" file="MOD/assets/vox/robot/mech_basic.vox" object="l_leg_lower"/>
												</group>
												<group name="r_leg" pos="0.5 0.0 0.0">
													<vox tags="unbreakable" pos="0.1 0.6 0.1" rot="0.0 180.0 0.0" texture="12 1" density="0.25" file="MOD/assets/vox/robot/mech_basic.vox" object="r_leg_upper"/>
													<vox tags="unbreakable" pos="0.1 0.1 -0.1" rot="0.0 180.0 0.0" texture="12 1" file="MOD/assets/vox/robot/mech_basic.vox" object="r_leg_lower"/>
												</group>
												<group name="cables" pos="0.0 1.0 0.6">
													<rope name="l_cable" pos="-0.35 1.1 0.15" rot="0.0 0.0 0.0" color="0.0035 0.0075 0.0085" slack="0.35" strength="0.1">
														<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
														<location pos="-0.2 -0.95 -0.25" rot="0.0 0.0 0.0"/>
													</rope>
													<rope name="r_cable" pos="0.45 1.1 0.15" rot="0.0 0.0 0.0" color="0.0035 0.0075 0.0085" slack="0.35" strength="0.1">
														<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
														<location pos="0.2 -0.95 -0.25" rot="0.0 0.0 0.0"/>
													</rope>
												</group>
											</compound>
										</script>
									</body>
								</group>
								<group pos="1.7 0.0 0.7" rot="0.0 -30.0 0.0" prop0='desc="loc@SECURITY_DROID_DESC"'>
									<instance pos="0.0 0.0 0.0" rot="0.0 30.0 0.0" file="MOD/assets/prefab/showroom-info-sign.xml"/>
								</group>
								<instance pos="0.05 4.7 2.6" rot="0.0 -180.0 0.0" file="MOD/assets/prefab/showroom-spot.xml"/>
							</group>
							<group name="Small safe" pos="2.2 0.3 -12.2">
								<group name="instance=MOD/assets/prefab/showcase-huge-tall.xml" pos="0.1 0.0 0.0" rot="0.0 0.0 0.0">
									<vox pos="0.0 0.1 0.0" rot="0.0 0.0 0.0" density="2" prop="true" file="MOD/assets/vox/showroom_props.vox" object="piedestal huge"/>
								</group>
								<instance pos="0.1 1.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
								<group pos="1.9 0.0 0.7" rot="0.0 -30.0 0.0" prop0='desc="loc@OFFICE_SAFE_DESC"'>
									<instance pos="0.0 0.0 0.0" rot="0.0 30.0 0.0" file="MOD/assets/prefab/showroom-info-sign.xml"/>
								</group>
								<instance pos="0.05 4.7 2.6" rot="0.0 -180.0 0.0" file="MOD/assets/prefab/showroom-spot.xml"/>
							</group>
							<group name="modern safe" pos="-3.4 0.3 -12.2">
								<group name="instance=MOD/assets/prefab/showcase-huge-tall.xml" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
									<vox pos="0.0 0.1 0.0" rot="0.0 0.0 0.0" density="2" prop="true" file="MOD/assets/vox/showroom_props.vox" object="piedestal huge"/>
								</group>
								<instance pos="0.0 1.0 0.0" rot="0.0 0.0 0.0" file="MOD/assets/prefab/safe-c-solid.xml"/>
								<group pos="1.8 0.0 0.7" rot="0.0 -30.0 0.0" prop0='desc="loc@CLASS_IV_DESC"'>
									<instance pos="0.0 0.0 0.0" rot="0.0 30.0 0.0" file="MOD/assets/prefab/showroom-info-sign.xml"/>
								</group>
								<instance pos="0.05 4.7 2.6" rot="0.0 -180.0 0.0" file="MOD/assets/prefab/showroom-spot.xml"/>
							</group>
							<group name="Robot 2" pos="-8.5 0.3 -10.7" rot="0.0 50.0 0.0">
								<group name="showcase-huge.xml" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
									<vox pos="0.0 0.1 0.0" rot="0.0 0.0 0.0" density="2" prop="true" file="MOD/assets/vox/showroom_props.vox" object="piedestal huge">
										<voxbox pos="1.1 3.7 0.0" rot="0.0 0.0 90.0" size="1 22 1" brush="MOD/assets/vox/showroom_props.vox" object="metal bar">
											<group pos="-0.4 0.3 0.0" prop0="slack=-0.5" prop1="strength=2">
												<rope pos="0.4 1.5 0.05">
													<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
													<location pos="-0.5 -0.2 0.0" rot="0.0 0.0 0.0"/>
												</rope>
												<rope pos="0.4 0.1 0.05">
													<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
													<location pos="-0.5 0.2 0.0" rot="0.0 0.0 0.0"/>
												</rope>
											</group>
										</voxbox>
										<voxbox pos="-1.2 0.8 0.0" rot="0.0 0.0 0.0" size="1 30 1" brush="MOD/assets/vox/showroom_props.vox" object="metal bar"/>
										<voxbox pos="1.1 0.8 0.0" rot="0.0 0.0 0.0" size="1 30 1" brush="MOD/assets/vox/showroom_props.vox" object="metal bar"/>
									</vox>
								</group>
								<group name="mech-fire.xml" pos="0.05 1.0 0.2" rot="0.0 180.0 0.0">
									<body tags=" unbreakable" pos="0.0 -0.1 0.1" dynamic="true">
										<script pos="0.05 0.0 0.0" rot="0.0 0.0 0.0" file="MOD/assets/script/nolight.lua">
											<compound pos="0.0 0.0 0.0">
												<vox tags="unbreakable" pos="0.05 0.9 0.1" rot="0.0 -180.0 0.0" texture="12 1" density="40" file="MOD/assets/vox/robot/mech_fire.vox" object="body"/>
												<vox tags="unbreakable" pos="0.05 1.4 -0.0" rot="0.0 -180.0 0.0" texture="12 1" density="0.25" file="MOD/assets/vox/robot/mech_fire.vox" object="head">
													<light name="head_light" tags="eye" pos="0.05 0.5 0.7" rot="0.0 0.0 0.0" type="area" color="1.0 0.4 0.2" scale="3" size="0.3 0.2" fogscale="3"/>
												</vox>
												<vox name="flamethrower" tags="unbreakable" pos="0.05 1.3 -0.6" rot="0.0 -180.0 0.0" texture="12 1" file="MOD/assets/vox/robot/mech_fire.vox" object="flamethrower"/>
												<group name="l_leg" pos="-0.25 0.0 -0.0" rot="0.0 0.0 0.0">
													<vox tags="unbreakable" pos="-0.2 0.6 0.1" rot="0.0 180.0 0.0" texture="12 1" density="0.25" file="MOD/assets/vox/robot/mech_fire.vox" object="l_leg_upper"/>
													<vox tags="unbreakable" pos="-0.2 0.1 -0.1" rot="0.0 180.0 0.0" texture="12 1" file="MOD/assets/vox/robot/mech_fire.vox" object="l_leg_lower"/>
												</group>
												<group name="r_leg" pos="0.15 0.0 0.0" rot="0.0 0.0 0.0">
													<vox tags="unbreakable" pos="0.4 0.6 0.1" rot="0.0 180.0 0.0" texture="12 1" density="0.25" file="MOD/assets/vox/robot/mech_fire.vox" object="r_leg_upper"/>
													<vox tags="unbreakable" pos="0.4 0.1 -0.1" rot="0.0 180.0 0.0" texture="12 1" file="MOD/assets/vox/robot/mech_fire.vox" object="r_leg_lower"/>
												</group>
												<group name="cables" pos="-0.05 1.0 0.6" rot="0.0 0.0 0.0">
													<rope name="l_cable" pos="-0.35 1.1 0.15" rot="0.0 0.0 0.0" color="0.05 0.1 0.075" slack="0.35" strength="0.1">
														<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
														<location pos="-0.2 -0.95 -0.25" rot="0.0 0.0 0.0"/>
													</rope>
													<rope name="r_cable" pos="0.45 1.1 0.15" rot="0.0 0.0 0.0" color="0.05 0.1 0.075" slack="0.35" strength="0.1">
														<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
														<location pos="0.2 -0.95 -0.25" rot="0.0 0.0 0.0"/>
													</rope>
												</group>
											</compound>
										</script>
									</body>
								</group>
								<group pos="-2.0 0.0 0.7" rot="0.0 -30.0 0.0" prop0='desc="loc@SECURITY_DROID_DESC_2"'>
									<instance pos="0.0 0.0 0.0" rot="0.0 30.0 0.0" file="MOD/assets/prefab/showroom-info-sign.xml"/>
								</group>
								<instance pos="0.05 4.7 2.6" rot="0.0 -180.0 0.0" file="MOD/assets/prefab/showroom-spot.xml"/>
							</group>
							<vox pos="0.2 0.4 -7.4" rot="0.0 0.0 0.0" file="MOD/assets/vox/natural_props_lounge.vox" object="rug_148x35"/>
							<group name="keycard reader" pos="-3.3 0.3 -2.3" rot="0.0 -180.0 0.0">
								<group name="instance=MOD/assets/prefab/showcase-medium.xml" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
									<vox pos="0.00005 0.1 -0.00004" rot="0.0 0.0 0.0" density="2" prop="true" file="MOD/assets/vox/showroom_props.vox" object="piedestal medium"/>
								</group>
								<vox pos="-0.00543 1.21419 0.44291" rot="-65.2 0.0 0.0" prop="true" file="MOD/assets/vox/keycard.vox"/>
								<voxbox pos="-0.30119 0.99932 -0.39659" rot="-0.2 0.4 0.0" prop="true" size="6 2 2" material="plastic" color="0.33 0.06 0.27"/>
								<group pos="1.3 0.0 0.2" rot="0.0 -20.0 0.0" prop0='desc="loc@CONSUMER_GRADE_DESC_2"'>
									<instance pos="0.0 0.0 0.0" rot="0.0 20.0 0.0" file="MOD/assets/prefab/showroom-info-sign.xml"/>
								</group>
								<group name="instance=MOD/assets/prefab/showroom-spot.xml" pos="0.05 4.7 1.8" rot="0.0 180.0 0.0">
									<group pos="0.0 -0.4 0.0" rot="-40.0 180.0 0.0">
										<vox pos="0.05 -0.6 -0.05" rot="0.0 180.0 0.0" prop="true" file="MOD/assets/vox/showroom_props.vox" object="spot">
											<joint pos="0.05 0.6 -0.05" rotstrength="0.01" rotspring="0"/>
											<light pos="0.0 0.35 0.4" type="cone" scale="2" size="0.25"/>
											<rope pos="0.0 0.0 -0.75">
												<location pos="0.05 0.35 0.25" rot="0.0 0.0 0.0"/>
												<location pos="0.05 0.35 -0.15" rot="0.0 0.0 0.0"/>
											</rope>
										</vox>
									</group>
									<vox pos="-0.05 -0.4 -0.45" file="MOD/assets/vox/showroom_props.vox" object="spot connector"/>
								</group>
							</group>
						</group>
					</group>
					<group name="top floor rails" pos="0.0 0.0 0.0" rot="0.0 -180.0 0.0">
						<voxbox name="fence" pos="-17.2 10.3 -18.6" rot="0.0 0.0 0.0" size="5 15 83" brush="MOD/assets/brush/frame_support.vox" object="Metal_Fence_01" offset="0 0 -3"/>
						<voxbox name="fence" pos="7.7 10.3 -10.3" rot="0.0 180.0 0.0" size="5 15 83" brush="MOD/assets/brush/frame_support.vox" object="Metal_Fence_01" offset="0 0 -3"/>
						<voxbox name="fence" pos="7.3 10.3 -18.8" rot="0.0 -90.0 0.0" size="5 15 241" brush="MOD/assets/brush/frame_support.vox" object="Metal_Fence_01" offset="0 0 -3"/>
					</group>
					<group name="Entrance wall" pos="0.0 0.0 0.0" rot="0.0 -180.0 0.0">
						<group name="Entrance glass" pos="-4.4 1.7 12.6">
							<compound pos="0.1 0.0 -0.1">
								<voxbox name="Metal framed decorative glass" pos="2.8 0.0 0.0" rot="0.0 0.0 0.0" size="55 137 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal" offset="-1 1">
									<voxbox name="glass" pos="0.2 0.2 0.0" rot="0.0 0.0 0.0" size="51 133 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass on glass" offset="-1 1"/>
								</voxbox>
								<voxbox name="Metal framed decorative glass" pos="-8.2 0.0 0.0" rot="0.0 0.0 0.0" size="55 137 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal" offset="-1 1">
									<voxbox name="glass" pos="0.2 0.2 0.0" rot="0.0 0.0 0.0" size="51 133 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass on glass" offset="-1 1"/>
								</voxbox>
								<voxbox name="Metal framed decorative glass" pos="-2.7 3.2 0.0" rot="0.0 0.0 0.0" size="55 105 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal" offset="-1 1">
									<voxbox name="glass" pos="0.2 0.2 0.0" rot="0.0 0.0 0.0" size="51 101 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass on glass" offset="-1 1"/>
								</voxbox>
								<voxbox pos="8.3 13.7 0.1" rot="0.0 180.0 0.0" size="165 1 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1"/>
								<voxbox pos="8.3 -0.9 0.1" rot="0.0 -180.0 0.0" size="165 9 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1"/>
								<vox pos="0.0 7.7 0.3" rot="0.0 0.0 0.0" file="MOD/assets/vox/billboards_roboboss.vox" object="Sign_Quilez_Big"/>
							</compound>
						</group>
						<compound pos="-14.8 1.5 12.4">
							<voxbox pos="2.3 -0.1 0.2" rot="0.0 -180.0 0.0" size="45 141 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1">
								<voxbox name="wood panel" pos="0.4 9.3 0.3" rot="-90.0 0.0 0.0" size="38 1 48" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
								<voxbox name="marble" pos="0.0 0.3 0.3" rot="-90.0 0.0 0.0" size="5 1 39" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel" offset="-36" color="1 1 1"/>
								<voxbox name="marble" pos="0.0 4.2 0.3" rot="-90.0 0.0 0.0" size="42 1 47" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
								<voxbox name="plastic_panel_black" pos="0.0 0.1 0.0" rot="0.0 0.0 0.0" size="45 140 1" material="plastic" color="0.28 0.3 0.31" pbr="0.05 0.5 0 0"/>
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						<compound pos="5.7 1.5 12.4">
							<voxbox pos="1.8 -0.7 0.2" rot="0.0 -180.0 0.0" size="35 147 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1">
								<voxbox name="wood panel" pos="0.3 9.9 0.3" rot="-90.0 0.0 0.0" size="32 1 48" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
								<voxbox name="marble" pos="3.3 0.9 0.3" rot="-90.0 0.0 0.0" size="2 1 39" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel" offset="-36" color="1 1 1"/>
								<voxbox name="marble" pos="0.3 4.8 0.3" rot="-90.0 0.0 0.0" size="32 1 47" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_marble_panel dark"/>
								<voxbox name="plastic_panel_black" pos="0.0 0.7 0.0" rot="0.0 0.0 0.0" size="35 140 1" material="plastic" color="0.28 0.3 0.31" pbr="0.05 0.5 0 0"/>
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						</compound>
					</group>
					<group name="Craggly rock beneath stairs" pos="0.0 0.0 0.0" rot="0.0 -180.0 0.0" prop0="texture=6 0.75" prop1="blendtexture=0">
						<voxagon pos="7.5 12.0 11.7" rot="0.0 0.0 -90.0" brush="MOD/assets/brush/rock_texture.vox" object="Cragglyrock Z flipped" extrude="-3">
							<vertex pos="8.7 -7.8"/>
							<vertex pos="7.2 -12.5"/>
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							<vertex pos="17.6 -11.1"/>
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							<vertex pos="23.5 -4.9"/>
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						</voxagon>
						<voxagon pos="3.9 -10.0 1.4" rot="0.0 0.0 -90.0" brush="MOD/assets/brush/rock_texture.vox" object="Cragglyrock Z" extrude="3">
							<vertex pos="-8.8 5.5"/>
							<vertex pos="-8.8 4.7"/>
							<vertex pos="-8.4 4.6"/>
							<vertex pos="-7.3 4.6"/>
							<vertex pos="-7.1 4.9"/>
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							<vertex pos="-6.8 4.4"/>
							<vertex pos="-5.7 4.3"/>
							<vertex pos="-4.9 4.2"/>
							<vertex pos="-4.3 4.1"/>
							<vertex pos="-4.2 4.0"/>
							<vertex pos="-3.9 3.9"/>
							<vertex pos="-2.8 3.9"/>
							<vertex pos="-2.0 3.8"/>
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							<vertex pos="-1.2 3.3"/>
							<vertex pos="-0.7 3.2"/>
							<vertex pos="-0.2 3.1"/>
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							<vertex pos="0.6 2.8"/>
							<vertex pos="1.0 2.8"/>
							<vertex pos="1.2 2.7"/>
							<vertex pos="1.3 2.6"/>
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							<vertex pos="1.5 5.5"/>
						</voxagon>
						<voxagon pos="5.6 -11.3 1.8" rot="0.0 0.0 0.0" brush="MOD/assets/brush/rock_texture.vox" object="Cragglyrock Z" extrude="-3">
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						<compound pos="5.7 -11.5 6.5">
							<voxbox pos="-1.7 12.0 -0.1" rot="0.0 0.0 0.0" size="35 4 3" brush="MOD/assets/brush/rock_texture.vox" object="Cragglyrock Y" offset="0 120"/>
							<voxbox pos="-1.7 0.0 -0.1" rot="0.0 0.0 0.0" size="35 120 3" brush="MOD/assets/brush/rock_texture.vox" object="Cragglyrock Y"/>
						</compound>
						<voxagon pos="5.2 1.1 5.7" rot="0.0 180.0 0.0" brush="MOD/assets/brush/rock_texture.vox" object="Cragglyrock Z flipped" extrude="-3">
							<vertex pos="-2.3 1.9"/>
							<vertex pos="-2.0 1.9"/>
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					</group>
					<group name="Elevator" pos="14.7 -13.6 1.1" rot="0.0 -180.0 0.0">
						<compound name="Right wall" pos="-0.4 0.2 -2.1" texture="13 0.75">
							<voxbox pos="-1.6 0.0 0.0" rot="0.0 0.0 0.0" size="34 188 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1">
								<voxbox name="tunnel_divider_holed" pos="-0.1 9.8 -0.1" rot="0.0 0.0 -90.0" size="7 36 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
								<voxbox name="tunnel_divider_holed" pos="-0.1 18.8 -0.1" rot="0.0 0.0 -90.0" size="7 36 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
								<voxbox name="tunnel_divider_holed" pos="-0.10001 2.8 -0.2" rot="0.0 0.0 0.0" size="36 5 4" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior"/>
								<voxbox name="tunnel_divider_holed" pos="0.29999 0.0 -0.1" rot="0.0 -90.0 0.0" size="3 28 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider" offset="105 0 0"/>
								<voxbox name="tunnel_divider_holed" pos="3.49999 0.0 -0.1" rot="0.0 -90.0 0.0" size="3 28 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider" offset="105 0 0"/>
								<group name="window" pos="1.8 4.0 0.1">
									<voxbox name="windows" pos="-0.9 -0.5 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="2 37 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared"/>
									<voxbox name="windows" pos="-0.7 -0.5 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 37 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared" offset="2"/>
									<voxbox name="windows" pos="0.8 -0.5 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="2 37 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared" offset="-2"/>
									<voxbox name="windows" pos="-0.7 3.2 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 15 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared" offset="2 2"/>
									<voxbox name="windows" pos="0.8 3.2 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="2 15 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared" offset="-2"/>
									<voxbox name="windows" pos="-0.9 3.2 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="2 15 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared"/>
									<voxbox name="windows" pos="1.0 4.7 -0.1" rot="0.0 0.0 90.0" texture="19 0.5" size="2 19 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared" offset="-2"/>
								</group>
								<group name="window" pos="1.8 10.0 0.1">
									<voxbox name="windows" pos="-0.9 0.0 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="2 28 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared"/>
									<voxbox name="windows" pos="-0.7 0.0 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 28 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared" offset="2"/>
									<voxbox name="windows" pos="0.8 0.0 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="2 28 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared" offset="-2"/>
									<voxbox name="windows" pos="0.8 2.8 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="2 35 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared" offset="-2"/>
									<voxbox name="windows" pos="-0.7 2.8 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 35 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared" offset="2 2"/>
									<voxbox name="windows" pos="-0.9 2.8 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="2 35 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared"/>
									<voxbox name="windows" pos="0.8 6.3 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="2 15 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared" offset="-2"/>
									<voxbox name="windows" pos="1.0 7.8 -0.1" rot="0.0 0.0 90.0" texture="19 0.5" size="2 19 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared" offset="-2"/>
									<voxbox name="windows" pos="-0.7 6.3 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 15 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared" offset="2 2"/>
									<voxbox name="windows" pos="-0.9 6.3 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="2 15 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared"/>
								</group>
							</voxbox>
						</compound>
						<compound name="Back wall" pos="-2.2 0.2 0.0" texture="13 0.75">
							<voxbox pos="-0.1 0.0 2.2" rot="0.0 90.0 0.0" size="43 191 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="0" color="1 1 1">
								<voxbox name="tunnel_divider_holed" pos="-0.1 3.3 -0.1" rot="0.0 0.0 0.0" size="5 155 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="105 0 0"/>
								<voxbox name="tunnel_divider_holed" pos="3.90001 3.3 -0.1" rot="0.0 0.0 0.0" size="5 155 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="105 0 0"/>
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								<voxbox name="tunnel_divider_holed" pos="4.49998 2.8 -0.2" rot="0.0 -90.0 0.0" size="4 5 4" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner"/>
								<voxbox name="tunnel_divider_holed" pos="-0.20002 2.8 -0.2" rot="0.0 0.0 0.0" size="4 5 4" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Roof_Metal_Exterior_corner"/>
								<voxbox name="tunnel_divider_holed" pos="0.4 9.8 -0.1" rot="0.0 0.0 -90.0" size="7 35 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
								<voxbox name="tunnel_divider_holed" pos="0.4 18.8 -0.1" rot="0.0 0.0 -90.0" size="7 35 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5"/>
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						<compound name="Front wall (with doors)" pos="1.6 0.0 0.0" texture="13 0.75">
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								<group name="metall dressing" pos="2.2 -0.2 0.2" rot="0.0 0.0 0.0">
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						</compound>
						<compound name="Left wall" pos="-0.4 0.2 2.1" texture="13 0.75">
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								<voxbox name="tunnel_divider_holed" pos="-0.1 0.0 0.4" rot="0.0 90.0 0.0" size="3 28 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider" offset="105 0 0"/>
								<voxbox name="tunnel_divider_holed" pos="3.19999 0.0 0.4" rot="0.0 90.0 0.0" size="3 28 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider" offset="105 0 0"/>
							</voxbox>
						</compound>
						<voxbox name="Foundation" tags="14 0.5" pos="-2.4 0.0 -2.2" rot="0.0 0.0 0.0" size="42 2 45" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" material="masonry" pbr="0 0.9 0 0"/>
						<group name="Door" pos="1.5 0.4 -0.0">
							<voxbox name="Joint connector" pos="-0.1 0.0 1.0" rot="0.0 90.0 0.0" size="20 1 2" material="metal" color="0.28 0.28 0.28"/>
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								<group name="instance=MOD/assets/prefab/autodoor.xml" pos="0.5 0.0 0.0" rot="0.0 0.0 0.0">
									<trigger name="Sensor for automatic door" tags="sensor" pos="0.05 0.1 -1.9" rot="0.0 0.0 0.0" type="box" size="3 0.4 3"/>
									<vox tags="door" pos="-0.4 0.15 0.05" rot="0.0 0.0 0.0" density="4" prop="true" file="MOD/assets/vox/factory_doors.vox" object="Door_Slide_Elevator_half">
										<joint name="motor" tags="motor" pos="-0.4 0.0 -0.05" rot="0.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 0.9"/>
										<voxbox name="red indicator" tags="redemit" pos="-0.1 2.4 0.0" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.84 0.14 0.14" pbr="0 0 0 8">
											<light tags="statelight" pos="0.15 0.05 -0.1" rot="0.0 180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
											<light tags="statelight" pos="0.15 0.05 0.0" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
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										<voxbox name="green indicator" tags="greenemit" pos="-0.1 2.4 -0.2" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.14 0.84 0.25" pbr="0 0 0 8">
											<light tags="statelight" pos="0.15 0.05 0.1" rot="0.0 180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
											<light tags="statelight" pos="0.15 0.05 0.2" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										</voxbox>
										<voxbox name="grey indicator" tags="greyemit" pos="-0.1 2.4 -0.1" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
									</vox>
									<voxbox name="Door cutout" pos="-0.8 0.1 -0.4" rot="0.0 0.0 0.0" size="9 26 8" brush="hole"/>
									<voxbox name="Hole for sliding door" pos="-1.8 0.1 -0.1" rot="0.0 0.0 0.0" size="19 27 2" brush="hole"/>
								</group>
							</script>
							<script pos="0.0 0.0 -0.6" rot="0.0 -90.0 0.0" file="MOD/assets/script/slidingdoor.lua" param0="elevator=elevatorOffice">
								<group name="instance=MOD/assets/prefab/autodoor.xml" pos="0.5 0.0 0.0" rot="0.0 0.0 0.0">
									<vox tags="door" pos="-0.4 0.15 0.05" rot="0.0 0.0 0.0" density="4" prop="true" file="MOD/assets/vox/factory_doors.vox" object="Door_Slide_Elevator_half">
										<joint name="motor" tags="motor" pos="-0.4 0.0 -0.05" rot="0.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 0.9"/>
										<voxbox name="red indicator" tags="redemit" pos="-0.1 2.4 0.0" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.84 0.14 0.14" pbr="0 0 0 8">
											<light tags="statelight" pos="0.15 0.05 -0.1" rot="0.0 180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
											<light tags="statelight" pos="0.15 0.05 0.0" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										</voxbox>
										<voxbox name="green indicator" tags="greenemit" pos="-0.1 2.4 -0.2" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.14 0.84 0.25" pbr="0 0 0 8">
											<light tags="statelight" pos="0.15 0.05 0.1" rot="0.0 180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
											<light tags="statelight" pos="0.15 0.05 0.2" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										</voxbox>
										<voxbox name="grey indicator" tags="greyemit" pos="-0.1 2.4 -0.1" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
									</vox>
									<voxbox name="Door cutout" pos="-0.8 0.1 -0.4" rot="0.0 0.0 0.0" size="9 26 8" brush="hole"/>
									<voxbox name="Hole for sliding door" pos="-1.8 0.1 -0.1" rot="0.0 0.0 0.0" size="19 27 2" brush="hole"/>
									<trigger name="Sensor for automatic door" tags="sensor" pos="0.15 0.1 1.9" rot="0.0 180.0 0.0" type="box" size="3 0.4 3"/>
								</group>
							</script>
						</group>
					</group>
					<group name="Entrance doors" pos="4.1 1.7 -12.2" rot="0.0 0.0 0.0">
						<script pos="0.2 -0.1 -0.3" rot="0.0 0.0 0.0" file="MOD/assets/script/slidingdoor.lua" param0="type=0">
							<group name="autodoor" pos="0.5 0.0 0.0" rot="0.0 0.0 0.0">
								<trigger name="Sensor for automatic door" tags="sensor" pos="-0.55 0.1 0.0" rot="0.0 0.0 0.0" type="box" size="5.7 3.2 6"/>
								<voxbox name="Joint connector" pos="-0.6 0.0 0.0" rot="0.0 0.0 0.0" size="54 1 2" material="metal" color="0.28 0.28 0.28"/>
								<voxbox name="Joint connector" pos="-0.6 3.4 0.0" rot="0.0 0.0 0.0" size="54 1 2" material="metal" color="0.28 0.28 0.28"/>
								<vox tags="door" pos="2.1 0.25 0.15" rot="0.0 0.0 0.0" density="4" prop="true" file="MOD/assets/brush/corporate_carpets.vox" object="corporate glass only">
									<voxbox tags="door" pos="-2.6 -0.1 -0.1" rot="0.0 0.0 0.0" size="27 32 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass" offset="-4">
										<joint name="motor" tags="motor" pos="2.7 0.0 0.05" rot="180.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 2.6"/>
										<voxbox name="make hole" pos="1.2 2.5 0.0" rot="0.0 0.0 0.0" blendtexture="0" size="3 1 1" brush="hole"/>
										<voxbox name="red indicator" tags="redemit" pos="1.2 2.5 0.1" rot="0.0 0.0 0.0" blendtexture="0" size="3 1 1" color="0.84 0.14 0.14" pbr="0 0 0 8"/>
										<voxbox name="green indicator" tags="greenemit" pos="1.2 2.5 -0.1" rot="0.0 0.0 0.0" blendtexture="0" size="3 1 1" color="0.14 0.84 0.25" pbr="0 0 0 8"/>
										<voxbox name="grey indicator" tags="greyemit" pos="1.2 2.5 0.0" rot="0.0 0.0 0.0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
										<light tags="statelight" pos="1.35 2.55 0.1" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										<light tags="statelight" pos="1.35 2.55 0.0" rot="0.0 -180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										<voxbox name="frame" pos="-0.1 0.0 0.0" rot="0.0 0.0 0.0" size="29 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<voxbox name="frame" pos="-0.1 3.1 0.0" rot="0.0 0.0 0.0" size="29 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<voxbox name="frame" pos="-0.1 3.1 0.0" rot="0.0 0.0 -90.0" size="30 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<voxbox name="frame" pos="2.7 3.1 0.0" rot="0.0 0.0 -90.0" size="30 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									</voxbox>
								</vox>
							</group>
						</script>
						<script pos="-0.3 -0.1 -0.3" rot="0.0 0.0 0.0" file="MOD/assets/script/slidingdoor.lua" param0="type=0">
							<group name="autodoor" pos="0.5 0.0 0.0" rot="0.0 0.0 0.0">
								<trigger name="Sensor for automatic door" tags="sensor" pos="-0.05 0.1 0.0" rot="0.0 0.0 0.0" type="box" size="5.7 3.2 6"/>
								<voxbox name="Joint connector" pos="-5.8 0.0 0.0" rot="0.0 0.0 0.0" size="57 1 2" material="metal" color="0.28 0.28 0.28"/>
								<voxbox name="Joint connector" pos="-5.8 3.4 0.0" rot="0.0 0.0 0.0" size="57 1 2" material="metal" color="0.28 0.28 0.28"/>
								<vox tags="door" pos="-0.5 0.25 0.15" rot="0.0 0.0 0.0" density="4" prop="true" file="MOD/assets/brush/corporate_carpets.vox" object="corporate glass only">
									<voxbox tags="door" pos="-2.4 -0.1 -0.1" rot="0.0 0.0 0.0" size="27 32 1" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate glass" offset="-3">
										<joint name="motor" tags="motor" pos="0.1 0.0 0.05" rot="0.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 2.6"/>
										<voxbox name="make hole" pos="1.2 2.5 0.0" rot="0.0 0.0 0.0" blendtexture="0" size="3 1 1" brush="hole"/>
										<voxbox name="red indicator" tags="redemit" pos="1.2 2.5 0.1" rot="0.0 0.0 0.0" blendtexture="0" size="3 1 1" color="0.84 0.14 0.14" pbr="0 0 0 8"/>
										<voxbox name="green indicator" tags="greenemit" pos="1.2 2.5 -0.1" rot="0.0 0.0 0.0" blendtexture="0" size="3 1 1" color="0.14 0.84 0.25" pbr="0 0 0 8"/>
										<voxbox name="grey indicator" tags="greyemit" pos="1.2 2.5 0.0" rot="0.0 0.0 0.0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
										<light tags="statelight" pos="1.35 2.55 0.1" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										<light tags="statelight" pos="1.35 2.55 0.0" rot="0.0 -180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
										<voxbox name="frame" rot="0.0 0.0 0.0" size="28 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<voxbox name="frame" pos="0.0 3.1 0.0" rot="0.0 0.0 0.0" size="28 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<voxbox name="frame" pos="0.0 3.1 0.0" rot="0.0 0.0 -90.0" size="30 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
										<voxbox name="frame" pos="2.7 3.1 0.0" rot="0.0 0.0 -90.0" size="30 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									</voxbox>
								</vox>
							</group>
						</script>
					</group>
				</group>
				<group name="alarmlights" pos="-2.9 7.4 3.7">
					<group name="type 2" pos="15.9 2.3 -4.3" rot="0.0 0.0 0.0">
						<script pos="-0.3 -0.0 0.0" rot="0.0 -90.0 0.0" file="alarmlight.lua" param0="type=2">
							<voxbox pos="-0.1 -0.0 -0.3" rot="0.0 0.0 0.0" size="2 2 2" color="1 1 1" pbr="0 0 0 5">
								<light tags="alarm" pos="0.1 0.1 0.2" rot="0.0 0.0 0.0" color="1 1 1" scale="50" unshadowed="0.2"/>
							</voxbox>
						</script>
					</group>
					<group name="type 2" pos="19.85 -16.1 -0.4" rot="0.0 90.0 0.0">
						<script pos="-0.3 -0.0 0.0" rot="0.0 -90.0 0.0" file="alarmlight.lua" param0="type=2">
							<voxbox pos="-0.1 -0.0 -0.3" rot="0.0 0.0 0.0" size="2 2 2" color="1 1 1" pbr="0 0 0 5">
								<light tags="alarm" pos="0.1 0.1 0.2" rot="0.0 0.0 0.0" color="1 1 1" scale="20" unshadowed="0.2"/>
							</voxbox>
						</script>
					</group>
					<group name="type 4" pos="5.0 8.1 -8.3" rot="0.0 0.0 0.0">
						<script pos="0.0 -0.2 0.0" rot="0.0 0.0 0.0" file="alarmlight.lua" param0="type=4">
							<body pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" dynamic="true">
								<voxbox pos="-0.0 0.2 0.1" rot="89.99999 180.0 0.00001" size="1 2 2" color="1 .7 .4" pbr="0 0 0 5">
									<light tags="alarm" pos="0.1 0.1 0.1" rot="0.0 89.99999 0.0" type="cone" color="1 .7 .4" scale="20" angle="90" penumbra="30" unshadowed="0.2"/>
									<joint tags="joint" pos="0.0 0.1 0.0" type="hinge"/>
								</voxbox>
							</body>
						</script>
					</group>
				</group>
				<group name="Structural support" prop0="texture=16 0.75" prop1="blendtexture=3 0.05">
					<compound pos="1.5 -0.2 11.1">
						<voxbox name="platform_rail" pos="-11.8 1.5 -0.1" rot="90.0 0.0 0.0" size="237 3 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Crossbeam_01" offset="-3">
							<voxbox pos="23.7 0.0 0.1" rot="0.0 -90.0 0.0" size="13 3 2" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Crosbeam girder"/>
							<voxbox pos="0.0 -0.0 1.4" rot="0.0 90.0 0.0" size="13 3 2" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Crosbeam girder"/>
						</voxbox>
					</compound>
					<compound pos="1.2 -0.2 3.0">
						<voxbox name="platform_rail" pos="-11.5 1.5 -0.1" rot="90.0 0.0 0.0" size="232 3 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Crossbeam_01" offset="-3">
							<voxbox pos="0.0 -0.0 1.4" rot="0.0 90.0 0.0" size="13 3 2" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Crosbeam girder"/>
						</voxbox>
					</compound>
					<compound pos="1.5 -13.6 3.1">
						<voxbox name="platform_rail" pos="-0.2 0.0 -0.3" rot="0.0 0.0 0.0" size="5 133 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5">
							<vox pos="0.2 12.9 0.3" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Girder_Plate"/>
						</voxbox>
					</compound>
					<compound pos="4.7 4.3 18.5">
						<voxbox name="platform_rail" pos="-12.1 1.0 -0.1" rot="90.0 0.0 0.0" size="243 3 10" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Crossbeam_02" offset="5">
							<voxbox pos="24.4 0.0 0.0" rot="0.0 -90.0 0.0" size="10 3 2" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Crosbeam girder"/>
							<voxbox pos="-0.1 0.0 1.0" rot="0.0 90.0 0.0" size="10 3 2" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Crosbeam girder"/>
						</voxbox>
					</compound>
					<compound pos="12.7 -1.2 6.1">
						<voxbox name="platform_rail" pos="-0.1 1.0 7.2" rot="90.0 90.0 0.0" size="143 3 10" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Crossbeam_02">
							<voxbox pos="14.4 -0.0 0.0" rot="0.0 -90.0 0.0" size="10 3 2" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Crosbeam girder"/>
							<voxbox pos="-0.1 -0.0 1.0" rot="0.0 90.0 0.0" size="10 3 2" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Crosbeam girder"/>
						</voxbox>
					</compound>
					<compound pos="12.8 -13.5 13.0">
						<voxbox name="platform_rail" pos="-0.3 0.0 -0.2" rot="0.0 0.0 0.0" size="5 122 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5">
							<vox pos="0.2 11.8 0.3" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Girder_Plate"/>
						</voxbox>
					</compound>
					<group name="Test facility and loading docks sign sign" pos="12.6 -6.6 8.1" rot="0.0 90.0 0.0">
						<compound pos="-0.1 -1.4 0.0" rot="0.0 0.0 0.0" prop="true">
							<voxbox name="actual sign" pos="-2.3 1.5 -0.1" rot="0.0 0.0 0.0" size="52 8 2" brush="MOD/assets/vox/signs_load.vox" object="blank green sign" offset="0 1"/>
							<voxbox name="actual sign" pos="-2.3 0.0 -0.1" rot="0.0 0.0 0.0" size="52 7 2" brush="MOD/assets/vox/signs_load.vox" object="blank green sign"/>
							<voxbox name="actual sign" pos="-2.3 0.7 -0.1" rot="0.0 0.0 0.0" size="52 4 2" brush="MOD/assets/vox/signs_load.vox" object="blank green sign" offset="0 1"/>
							<voxbox name="actual sign" pos="-2.3 1.1 -0.1" rot="0.0 0.0 0.0" size="52 4 2" brush="MOD/assets/vox/signs_load.vox" object="blank green sign" offset="0 1"/>
							<voxbox name="end of sign" pos="-2.4 0.0 -0.1" rot="0.0 0.0 0.0" size="1 23 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
							<voxbox name="end of sign" pos="2.9 0.0 -0.1" rot="0.0 0.0 0.0" size="1 23 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
							<vox pos="0.7 1.6 -0.1" rot="0.0 -180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="text - loading dock"/>
							<vox pos="-1.7 1.8 0.0" rot="0.0 0.0 90.0" file="MOD/assets/vox/signs_load.vox" object="arrow"/>
							<vox pos="0.6 0.9 -0.1" rot="0.0 180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="text - test facility"/>
							<vox pos="0.9 0.2 -0.1" rot="0.0 180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="text - offices"/>
							<vox pos="2.7 0.5 -0.1" rot="0.0 180.0 -90.0" file="MOD/assets/vox/signs_load.vox" object="arrow 45deg"/>
							<vox pos="-1.9 1.4 0.0" rot="-180.0 -180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="arrow"/>
							<voxbox name="poles" pos="-1.0 1.4 0.1" rot="0.0 0.0 0.0" size="1 54 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar">
								<joint pos="2.15 5.4 0.05" rot="0.0 0.0 0.0"/>
							</voxbox>
							<voxbox name="poles" pos="1.1 1.4 0.1" rot="0.0 0.0 0.0" size="1 54 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar">
								<joint pos="-2.05 5.4 0.05" rot="0.0 0.0 0.0"/>
							</voxbox>
						</compound>
					</group>
					<compound pos="-9.5 -1.2 6.0">
						<voxbox name="platform_rail" pos="-0.1 1.0 5.6" rot="90.0 90.0 0.0" size="111 3 10" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Crossbeam_02">
							<voxbox pos="11.2 -0.0 0.0" rot="0.0 -90.0 0.0" size="10 3 2" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Crosbeam girder"/>
							<voxbox pos="-0.1 -0.0 1.0" rot="0.0 90.0 0.0" size="10 3 2" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Crosbeam girder"/>
						</voxbox>
						<voxbox name="platform_rail" pos="-0.2 -12.3 5.1" rot="0.0 0.0 0.0" size="5 122 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5">
							<vox pos="0.2 11.8 0.3" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Girder_Plate"/>
							<vox pos="0.2 10.9 0.0" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor pillar"/>
							<vox pos="0.3 10.9 -9.8" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor pillar"/>
							<vox pos="0.2 5.4 0.0" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor pillar"/>
							<vox pos="0.3 5.4 -9.8" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor pillar"/>
							<voxbox name="platform_rail" pos="0.0 9.8 0.0" rot="0.0 0.0 90.0" size="5 12 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5"/>
						</voxbox>
						<voxbox name="platform_rail" pos="-0.2 -9.7 -5.2" rot="0.0 0.0 0.0" size="5 96 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5">
							<vox pos="0.2 9.2 0.3" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Girder_Plate"/>
							<voxbox name="platform_rail" pos="0.0 7.2 0.0" rot="0.0 0.0 90.0" size="5 6 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5"/>
						</voxbox>
					</compound>
					<group name="diagonal support rods" pos="4.4 0.1 14.8">
						<group name="Support rod" pos="7.2 1.05 -3.15" rot="-32.0 0.0 0.0">
							<compound pos="0.2 -0.25 0.45" rot="0.0 -90.0 0.0" prop="true">
								<voxbox pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" size="66 3 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod">
									<vox pos="-0.3 -0.1 0.1" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head"/>
									<vox pos="6.8 -0.1 0.2" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head"/>
								</voxbox>
							</compound>
							<vox pos="0.0 0.40555 -0.14332" rot="-145.0 0.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor"/>
							<vox pos="0.1 0.02726 7.97649" rot="148.0 -180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor"/>
							<joint pos="0.1 -0.1 0.0" rot="0.0 -90.0 0.0" type="hinge" size="0.2" rotstrength="0.01" rotspring="0" sound="true"/>
							<joint pos="0.1 0.0 7.55" rot="0.0 -90.0 0.0" type="hinge" size="0.2" rotstrength="0.01" rotspring="0" sound="true"/>
						</group>
						<group name="Support rod" pos="-7.2 1.05 -3.15" rot="-32.0 0.0 0.0">
							<compound pos="0.2 -0.25 0.45" rot="0.0 -90.0 0.0" prop="true">
								<voxbox pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" size="66 3 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod">
									<vox pos="-0.3 -0.1 0.1" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head"/>
									<vox pos="6.8 -0.1 0.2" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head"/>
								</voxbox>
							</compound>
							<vox pos="0.0 0.40555 -0.14332" rot="-145.0 0.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor"/>
							<vox pos="0.1 0.02726 7.97649" rot="148.0 -180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor"/>
							<joint pos="0.1 -0.1 7.4" rot="0.0 -90.0 0.0" type="hinge" size="0.2" rotstrength="0.01" rotspring="0" sound="true"/>
							<joint pos="0.1 -0.1 0.0" rot="0.0 -90.0 0.0" type="hinge" size="0.2" rotstrength="0.01" rotspring="0" sound="true"/>
						</group>
						<group name="Support rod" pos="0.1 1.05 -3.15" rot="-32.0 0.0 0.0">
							<compound pos="0.2 -0.25 0.45" rot="0.0 -90.0 0.0" prop="true">
								<voxbox pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" size="66 3 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod">
									<vox pos="-0.3 -0.1 0.1" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head"/>
									<vox pos="6.8 -0.1 0.2" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head"/>
								</voxbox>
							</compound>
							<vox pos="0.0 0.40555 -0.14332" rot="-145.0 0.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor"/>
							<vox pos="0.1 0.02726 7.97649" rot="148.0 -180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor"/>
							<joint pos="0.1 -0.1 7.4" rot="0.0 -90.0 0.0" type="hinge" size="0.2" rotstrength="0.01" rotspring="0" sound="true"/>
							<joint pos="0.1 -0.1 0.0" rot="0.0 -90.0 0.0" type="hinge" size="0.2" rotstrength="0.01" rotspring="0" sound="true"/>
						</group>
					</group>
					<group name="Support rod" pos="8.8 -0.05 3.55">
						<compound pos="0.0 -0.3 3.5" prop="true">
							<voxbox pos="0.2 0.15 -3.05" rot="0.0 -90.0 0.0" size="62 3 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod">
								<vox pos="-0.3 -0.1 0.1" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head"/>
								<vox pos="6.5 -0.1 0.2" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head"/>
							</voxbox>
						</compound>
						<vox pos="-0.0 -0.25 7.45" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor"/>
						<vox pos="0.1 -0.25 -0.35" rot="0.0 -180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor"/>
						<joint pos="0.1 0.0 0.0" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.01" rotspring="0" sound="true"/>
						<joint pos="0.1 0.00002 7.1" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.01" rotspring="0" sound="true"/>
					</group>
					<group name="Support rod" pos="0.1 -0.05 3.55">
						<compound pos="0.0 -0.3 3.5" prop="true">
							<voxbox pos="0.2 0.15 -3.05" rot="0.0 -90.0 0.0" size="62 3 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod">
								<vox pos="-0.3 -0.1 0.1" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head"/>
								<vox pos="6.5 -0.1 0.2" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head"/>
							</voxbox>
						</compound>
						<vox pos="-0.0 -0.25 7.45" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor"/>
						<vox pos="-2.6 -0.25 7.75" rot="-90.0 0.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor"/>
						<vox pos="0.1 -0.25 -0.35" rot="0.0 -180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor"/>
						<joint pos="0.1 0.0 0.0" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.01" rotspring="0" sound="true"/>
						<joint pos="0.1 0.00002 7.1" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.01" rotspring="0" sound="true"/>
					</group>
					<group name="side support rod" pos="17.2 4.3 16.6">
						<vox pos="-0.1 0.3 1.7" rot="0.0 -90.0 -90.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor 2"/>
						<vox pos="0.0 0.9 -1.9" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor 2"/>
						<group name="Support rod" pos="0.0 1.15 -1.85" rot="13.4 0.0 0.0">
							<compound pos="0.2 -0.15 0.45" rot="0.0 -90.0 0.0" prop="true">
								<voxbox pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" size="30 3 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod">
									<vox pos="-0.3 -0.1 0.1" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head"/>
									<vox pos="3.3 -0.1 0.2" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head"/>
								</voxbox>
							</compound>
							<joint pos="0.1 0.00002 3.9" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.01" rotspring="0" sound="true"/>
							<joint pos="0.1 0.0 0.0" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.01" rotspring="0" sound="true"/>
						</group>
					</group>
					<group name="side support rod" pos="-7.7 4.3 16.6">
						<vox pos="0.1 0.2 1.7" rot="0.0 -270.0 90.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor 2"/>
						<vox pos="0.0 0.9 -1.8" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor 2"/>
						<group name="Support rod" pos="0.0 1.15 -1.85" rot="13.4 0.0 0.0">
							<compound pos="0.1 -0.15 0.45" rot="0.0 -90.0 0.0" prop="true">
								<voxbox pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" size="30 3 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod">
									<vox pos="-0.3 -0.1 0.1" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head"/>
									<vox pos="3.3 -0.1 0.2" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head"/>
								</voxbox>
							</compound>
							<joint pos="-0.0 0.0 0.0" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.01" rotspring="0" sound="true"/>
							<joint pos="-0.0 0.00002 3.9" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.01" rotspring="0" sound="true"/>
						</group>
					</group>
					<group name="cross wires" pos="-9.5 -2.6 11.0">
						<group pos="0.0 0.35 -0.35" rot="-32.0 0.0 0.0">
							<vox pos="0.0 -0.25 -0.15" rot="0.0 -90.0 0.0" prop="true" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head"/>
							<vox pos="0.0 -0.198 -10.312" rot="0.0 90.0 0.0" prop="true" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head"/>
							<rope pos="0.05 0.0 -0.45" rot="0.0 0.0 0.0" color="0.72 0.62 0.18" slack="-1">
								<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
								<location pos="-0.1 0.05 -9.55" rot="0.0 0.0 0.0"/>
							</rope>
							<joint pos="0.0 0.0 0.0" rot="0.0 -90.0 0.0" type="hinge" size="0.2" rotstrength="0.001" rotspring="0"/>
							<joint pos="0.0 0.05 -10.45" rot="0.0 -90.0 0.0" type="hinge" size="0.2" rotstrength="0.001" rotspring="0"/>
						</group>
						<group pos="0.1 0.35 -9.25" rot="-32.0 -180.0 0.0">
							<vox pos="0.0 -0.25 -0.15" rot="0.0 -90.0 0.0" prop="true" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head"/>
							<vox pos="0.0 -0.198 -10.312" rot="0.0 90.0 0.0" prop="true" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod head"/>
							<rope pos="0.05 0.0 -0.45" rot="0.0 0.0 0.0" color="0.72 0.62 0.18" slack="-1">
								<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
								<location pos="-0.1 0.05 -9.55" rot="0.0 0.0 0.0"/>
							</rope>
							<joint pos="0.0 0.0 0.0" rot="0.0 -90.0 0.0" type="hinge" size="0.2" rotstrength="0.001" rotspring="0"/>
							<joint pos="0.0 0.05 -10.45" rot="0.0 -90.0 0.0" type="hinge" size="0.2" rotstrength="0.001" rotspring="0"/>
						</group>
					</group>
				</group>
			</group>
			<group name="bd_harbor_office" pos="-33.4 5.8 -4.6" rot="0.0 0.0 0.0">
				<group name="Control tower" pos="0.0 -0.3 0.0" prop0="texture=13 1" prop1="blendtexture=3 0.5">
					<group name="Walls" pos="-0.1 0.5 0.8" rot="0.0 0.0 0.0">
						<compound pos="0.0 0.0 4.3">
							<voxbox name="Wall" pos="-3.9 6.7 -0.1" rot="0.0 0.0 0.0" size="79 45 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="0" color="1 1 1"/>
							<voxbox name="Wall" pos="4.0 0.0 0.2" rot="0.0 180.0 0.0" size="79 63 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="0" color="1 1 1"/>
							<group name="merged window" pos="0.2 6.7 -0.0" rot="0.0 0.0 0.0">
								<voxbox name="windows" pos="-2.0 2.3 -0.1" texture="19 0.5" size="40 9 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared" offset="0 37"/>
								<voxbox name="windows" pos="-2.0 0.0 -0.1" texture="19 0.5" size="40 23 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared"/>
								<voxbox name="Wall" pos="-2.3 0.0 0.2" rot="0.0 0.0 0.0" size="3 45 1" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="0" color="1 1 1"/>
								<voxbox name="Wall" pos="2.0 0.0 0.2" rot="0.0 0.0 0.0" size="3 45 1" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="0 35" color="1 1 1"/>
								<voxbox name="Wall" pos="2.0 3.2 0.2" rot="0.0 0.0 90.0" size="3 40 1" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="0" color="1 1 1"/>
							</group>
							<voxbox name="gutter" pos="4.2 11.2 0.4" rot="0.0 180.0 0.0" texture="17 0.75" size="81 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior">
								<voxbox name="gutter" pos="-0.4 0.0 0.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner"/>
							</voxbox>
							<voxbox name="gutter" pos="4.2 6.3 0.4" rot="0.0 180.0 0.0" texture="17 0.75" size="81 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior">
								<voxbox name="gutter" pos="-0.4 0.0 0.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner"/>
							</voxbox>
							<voxbox name="White wall inset" pos="4.3 11.6 -0.3" rot="-90.0 180.0 0.0" size="85 4 1" brush="MOD/assets/brush/plaster_beige.vox" material="plaster"/>
							<voxbox name="White wall inset" pos="4.0 10.8 -0.2" rot="0.0 180.0 0.0" size="79 8 1" brush="MOD/assets/brush/plaster_beige.vox" material="plaster"/>
						</compound>
						<compound pos="-0.2 0.0 -4.0">
							<voxbox name="Wall" pos="-3.7 6.7 -0.2" rot="0.0 0.0 0.0" size="79 45 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="0" color="1 1 1"/>
							<voxbox name="Wall" pos="-3.7 0.0 -0.2" rot="0.0 0.0 0.0" size="79 63 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="0" color="1 1 1"/>
							<voxbox name="White wall inset" pos="-3.8 10.8 0.2" rot="0.0 0.0 0.0" size="79 8 1" brush="MOD/assets/brush/plaster_beige.vox" material="plaster"/>
							<voxbox name="White wall inset" pos="-4.1 11.6 0.3" rot="-90.0 0.0 0.0" size="85 4 1" brush="MOD/assets/brush/plaster_beige.vox" material="plaster"/>
							<voxbox name="gutter" pos="-3.9 11.2 -0.4" rot="0.0 0.0 0.0" texture="17 0.75" size="81 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior">
								<voxbox name="gutter" pos="-0.4 0.0 0.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner"/>
							</voxbox>
							<voxbox name="gutter" pos="-3.9 6.3 -0.4" rot="0.0 0.0 0.0" texture="17 0.75" size="81 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior">
								<voxbox name="gutter" pos="-0.4 0.0 0.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner"/>
							</voxbox>
							<group name="Safe factory sign" pos="-1.4 4.4 -0.4">
								<voxbox name="actual sign" pos="-2.0 0.8 -0.1" rot="0.0 0.0 0.0" size="54 9 2" brush="MOD/assets/vox/signs_load.vox" object="blank green sign"/>
								<voxbox name="end of sign" pos="-2.1 0.8 -0.1" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox name="end of sign" pos="3.4 0.8 -0.1" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<vox pos="1.1 1.0 -0.1" rot="0.0 180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="text - safe factory"/>
								<vox pos="-1.4 1.2 0.0" rot="0.0 360.0 90.0" file="MOD/assets/vox/signs_load.vox" object="arrow"/>
								<voxbox name="poles" pos="2.2 0.9 0.0" rot="0.0 0.0 0.0" size="1 13 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox name="poles" pos="-0.9 0.9 0.0" rot="0.0 0.0 0.0" size="1 13 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
							</group>
						</compound>
						<compound pos="-10.4 0.0 -4.2" rot="0.0 0.0 0.0">
							<voxbox name="Wall" pos="-5.5 0.0 -0.0" rot="0.0 0.0 0.0" size="116 45 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="0" color="1 1 1"/>
							<voxbox name="gutter" pos="-5.5 4.5 -0.2" rot="0.0 0.0 0.0" texture="17 0.75" size="115 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior"/>
							<group name="merged window" pos="-3.2 0.6 0.1">
								<voxbox name="windows" pos="-2.0 0.0 -0.1" texture="19 0.5" size="40 10 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared"/>
								<voxbox name="windows" pos="-2.0 1.0 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="40 23 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_feature" offset="0 24"/>
							</group>
							<voxbox pos="-0.9 0.0 -0.1" rot="0.0 0.0 0.0" size="40 29 5" brush="hole"/>
						</compound>
						<compound pos="-10.4 0.0 2.9" rot="0.0 0.0 0.0">
							<voxbox name="Wall" pos="6.1 0.0 0.1" rot="0.0 180.0 0.0" size="116 45 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="0" color="1 1 1"/>
							<voxbox name="gutter" pos="6.1 4.5 0.3" rot="0.0 180.0 0.0" texture="17 0.75" size="116 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior">
								<voxbox name="gutter" pos="12.1 0.0 0.0" rot="0.0 -90.0 0.0" texture="17 0.75" size="6 4 6" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Gutter_Metal_Exterior_Corner"/>
							</voxbox>
							<voxbox pos="-0.9 0.0 -0.3" rot="0.0 0.0 0.0" size="40 29 5" brush="hole"/>
						</compound>
						<compound pos="4.2 0.0 0.1">
							<voxbox name="Wall" pos="0.2 6.7 -3.9" rot="0.0 -90.0 0.0" size="79 45 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="0" color="1 1 1"/>
							<voxbox name="Wall" pos="0.2 0.0 -3.9" rot="0.0 -90.0 0.0" size="79 63 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" offset="0" color="1 1 1"/>
							<voxbox name="tunnel_divider_holed" pos="0.3 10.4 -3.9" rot="0.0 -90.0 -90.0" texture="12 0.75" blendtexture="3 1" size="5 79 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5_Holed" offset="105 0 0"/>
							<voxbox name="tunnel_divider_holed" pos="0.3 9.9 2.4" rot="180.0 90.0 0.0" texture="12 0.75" blendtexture="3 1" size="5 32 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5_Holed" offset="105 1 0"/>
							<voxbox name="tunnel_divider_holed" pos="0.3 9.9 -2.1" rot="180.0 90.0 0.0" texture="12 0.75" blendtexture="3 1" size="5 32 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5_Holed" offset="105 1 0"/>
							<group name="merged window" pos="-0.0 1.0 -0.1" rot="0.0 90.0 0.0">
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					<group name="Stairs" pos="-0.4 0.5 4.3">
						<compound pos="0.0 0.0 0.0">
							<voxbox name="Stairs" pos="1.9 6.3 -0.5" rot="0.0 -90.0 0.0" size="11 47 37" brush="MOD/assets/brush/frame_support.vox" object="Ladder" offset="0 4 0"/>
							<voxbox name="Stairs" pos="1.9 0.0 -0.5" rot="0.0 -90.0 0.0" size="11 52 37" brush="MOD/assets/brush/frame_support.vox" object="Ladder" offset="0 4 0"/>
						</compound>
						<voxbox name="Stairs" pos="-0.7 5.2 -0.5" rot="0.0 -90.0 0.0" size="11 11 8" brush="MOD/assets/brush/frame_support.vox" object="Ladder" offset="0 4 0"/>
					</group>
					<group name="Control windows" pos="-0.1 12.1 1.0" rot="0.0 0.0 0.0">
						<group name="Metal frames" pos="0.0 0.0 -0.1">
							<compound pos="0.0 0.0 5.1">
								<voxbox name="corner" pos="-5.9 0.0 -0.8" size="17 18 17" brush="MOD/assets/brush/metal_supports.vox" object="ctrl_window_corner"/>
								<voxbox name="corner" pos="4.3 0.0 0.9" rot="0.0 90.0 0.0" size="17 18 17" brush="MOD/assets/brush/metal_supports.vox" object="ctrl_window_corner"/>
								<voxbox name="straight" pos="-4.2 0.0 0.9" rot="0.0 90.0 0.0" size="17 18 85" brush="MOD/assets/brush/metal_supports.vox" object="ctrl_window_straight" offset="0 0 -3"/>
							</compound>
							<compound pos="0.0 0.0 -5.1">
								<voxbox name="corner" pos="6.0 0.0 0.9" rot="0.0 -180.0 0.0" size="17 18 17" brush="MOD/assets/brush/metal_supports.vox" object="ctrl_window_corner"/>
								<voxbox name="corner" pos="-4.2 0.0 -0.8" rot="0.0 -90.0 0.0" size="17 18 17" brush="MOD/assets/brush/metal_supports.vox" object="ctrl_window_corner"/>
								<voxbox name="straight" pos="4.3 0.0 -0.8" rot="0.0 -90.0 0.0" size="17 18 85" brush="MOD/assets/brush/metal_supports.vox" object="ctrl_window_straight" offset="0 0 -3"/>
							</compound>
							<voxbox name="straight" pos="6.0 0.0 4.3" rot="0.0 180.0 0.0" size="17 18 85" brush="MOD/assets/brush/metal_supports.vox" object="ctrl_window_straight" offset="0 0 -3"/>
							<voxbox name="straight" pos="-5.9 0.0 -4.2" rot="0.0 0.0 0.0" size="17 18 85" brush="MOD/assets/brush/metal_supports.vox" object="ctrl_window_straight" offset="0 0 -3"/>
						</group>
						<group name="Glass">
							<voxagon name="Glasspane" pos="-4.4 0.15 0.0" rot="0.0 0.0 -45.0" brush="MOD/assets/brush/metal_supports.vox" object="ctrl_window_glass" extrude="1">
								<vertex pos="-2.1 -5.9"/>
								<vertex pos="0.1 -4.4"/>
								<vertex pos="0.1 4.3"/>
								<vertex pos="-2.1 5.8"/>
							</voxagon>
							<voxagon name="Glasspane" pos="0.1 0.15 4.4" rot="0.0 90.0 -45.0" brush="MOD/assets/brush/metal_supports.vox" object="ctrl_window_glass" extrude="1">
								<vertex pos="-2.1 -5.9"/>
								<vertex pos="0.1 -4.4"/>
								<vertex pos="0.1 4.3"/>
								<vertex pos="-2.1 5.8"/>
							</voxagon>
							<voxagon name="Glasspane" pos="4.5 0.15 -0.1" rot="0.0 180.0 -45.0" brush="MOD/assets/brush/metal_supports.vox" object="ctrl_window_glass" extrude="1">
								<vertex pos="-2.1 -5.9"/>
								<vertex pos="0.1 -4.4"/>
								<vertex pos="0.1 4.3"/>
								<vertex pos="-2.1 5.8"/>
							</voxagon>
							<voxagon name="Glasspane" pos="0.0 0.15 -4.5" rot="0.0 -90.0 -45.0" brush="MOD/assets/brush/metal_supports.vox" object="ctrl_window_glass" extrude="1">
								<vertex pos="-2.1 -5.9"/>
								<vertex pos="0.1 -4.4"/>
								<vertex pos="0.1 4.3"/>
								<vertex pos="-2.1 5.8"/>
							</voxagon>
						</group>
					</group>
					<group name="Lights">
						<group name="interior_lights">
							<voxbox name="Simple light" pos="-0.4 15.8 0.6" rot="0.0 0.0 0.0" size="7 1 7" material="plastic" pbr="0 0 0 8">
								<light pos="0.35 0.0 0.35" rot="90.0 0.0 0.0" type="area" scale="6" size="0.7 0.7"/>
							</voxbox>
							<voxbox name="Simple light" pos="-0.4 11.1 0.6" rot="0.0 0.0 0.0" size="7 1 7" material="plastic" pbr="0 0 0 8">
								<light pos="0.35 0.0 0.35" rot="90.0 0.0 0.0" type="area" scale="6" size="0.7 0.7"/>
							</voxbox>
							<voxbox name="Simple light" pos="-0.4 6.6 0.6" rot="0.0 0.0 0.0" size="7 1 7" material="plastic" pbr="0 0 0 8">
								<light pos="0.35 0.0 0.35" rot="90.0 0.0 0.0" type="area" scale="6" size="0.7 0.7"/>
							</voxbox>
							<group name="light" pos="-10.5 4.8 0.2" rot="0.0 0.0 0.0">
								<group name="instance=MOD/assets/prefab\orange_tube_light.xml" pos="1.10001 0.6 -0.1" rot="0.0 0.0 0.0">
									<vox pos="-2.1 0.0 0.2" rot="-180.0 90.0 0.0" texture="12 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
									<vox pos="-0.1 0.0 0.1" rot="-180.0 -90.0 0.0" texture="12 0.75" file="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Clamp"/>
									<voxbox name="Light_Tube" tags="nocull" pos="-2.1 -0.5 0.2" rot="0.0 90.0 -90.0" size="1 1 20" material="glass" pbr="0 0 0 6">
										<light name="Area_01" tags="night" pos="0.05 0.05 1.0" rot="0.0 0.0 -90.0" type="capsule" scale="3" size="2 .05"/>
									</voxbox>
								</group>
							</group>
						</group>
						<group name="exterior_lights">
							<compound name="spotlight" pos="-9.4 4.2 -3.9" rot="0.0 0.0 0.0">
								<vox pos="0.1 0.0 0.1" rot="0.0 -180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Spotlight_Bracket"/>
								<group name="instance=MOD/assets/prefab/small_downlighter_5000k.xml" pos="0.05 0.2 -0.15" rot="0.0 -180.0 0.0">
									<vox name="small_downlighter_5000k" tags="nocull" pos="0.05 -0.1 0.25" rot="90.0 180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="WallLight_5000k">
										<light name="area_light" tags="night" pos="0.05 0.25 0.1" type="area" color="1.0 0.756 0.552" scale="5" size="0.3 0.1"/>
									</vox>
								</group>
							</compound>
						</group>
					</group>
					<group name="Foundation support">
						<compound pos="-0.2 -5.8 4.7" rot="0.0 -90.0 0.0">
							<group pos="0.0 -1.9 -1.5">
								<voxbox name="Concrete fundament" pos="-0.3 0.0 1.4" rot="0.0 0.0 0.0" size="7 79 1" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" pbr="0 0.9 0 0"/>
								<voxbox name="Concrete fundament" pos="0.4 0.0 1.5" rot="0.0 -90.0 0.0" size="7 79 7" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" pbr="0 0.9 0 0"/>
								<voxbox name="Concrete fundament" pos="0.4 7.40828 -1.92875" rot="0.0 -90.0 -50.0" size="51 8 7" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" pbr="0 0.9 0 0"/>
							</group>
							<group pos="-4.5 -1.9 -4.0" rot="0.0 -90.0 0.0">
								<voxbox name="Concrete fundament" pos="-0.3 0.0 -0.8" rot="0.0 0.0 0.0" size="7 79 1" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" pbr="0 0.9 0 0"/>
								<voxbox name="Concrete fundament" pos="0.4 0.0 -0.7" rot="0.0 -90.0 0.0" size="7 79 7" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" pbr="0 0.9 0 0"/>
								<voxbox name="Concrete fundament" pos="0.4 7.40828 -4.12875" rot="0.0 -90.0 -50.0" size="51 8 7" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" pbr="0 0.9 0 0"/>
							</group>
							<voxbox name="Concrete fundament" pos="0.5 5.5 -4.4" rot="0.0 -90.0 0.0" size="68 5 9" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" pbr="0 0.9 0 0"/>
							<voxbox name="Concrete fundament" pos="0.5 5.5 -3.5" rot="0.0 -180.0 0.0" size="59 5 9" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" pbr="0 0.9 0 0"/>
						</compound>
					</group>
					<group name="Dock doors">
						<group name="Front" pos="-9.4 0.6 -3.0">
							<compound name="Door" pos="0.0 -0.05 0.15" rot="0.0 180.0 0.0" density="3" prop="true">
								<voxbox pos="-2.2 0.0 0.0" rot="0.0 0.0 0.0" size="44 29 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal">
									<voxbox pos="0.1 0.1 0.1" rot="-90.0 0.0 0.0" size="42 1 27" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
									<voxbox pos="0.4 2.9 0.0" rot="0.0 0.0 0.0" size="1 3 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox pos="3.9 2.9 0.0" rot="0.0 0.0 0.0" size="1 3 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox pos="0.3 3.2 0.0" rot="0.0 0.0 0.0" size="38 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								</voxbox>
								<joint pos="0.0 3.25 0.0" rot="0.0 -90.0 0.0" type="prismatic" size="0.15" limits="0 4.2"/>
							</compound>
							<compound name="Rail" pos="-0.1 3.3 -0.1">
								<voxbox pos="2.0 0.0 0.1" rot="-90.0 180.0 0.0" size="76 3 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox pos="2.0 -0.1 0.3" rot="-90.0 180.0 0.0" size="76 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox pos="-5.5 0.1 -0.2" rot="90.0 0.0 0.0" size="1 3 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox pos="-1.9 0.1 -0.2" rot="90.0 0.0 0.0" size="1 3 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox pos="1.8 0.1 -0.2" rot="90.0 0.0 0.0" size="1 3 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
							</compound>
						</group>
						<group name="Back" pos="-9.4 0.6 3.4" rot="0.0 180.0 0.0">
							<compound name="Door" pos="0.0 -0.05 0.15" rot="0.0 180.0 0.0" density="3" prop="true">
								<voxbox pos="-2.2 0.0 0.0" rot="0.0 0.0 0.0" size="44 29 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal">
									<voxbox pos="0.1 0.1 0.1" rot="-90.0 0.0 0.0" size="42 1 27" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
									<voxbox pos="0.4 2.9 0.0" rot="0.0 0.0 0.0" size="1 3 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox pos="3.9 2.9 0.0" rot="0.0 0.0 0.0" size="1 3 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
									<voxbox pos="0.3 3.2 0.0" rot="0.0 0.0 0.0" size="38 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								</voxbox>
								<joint pos="0.0 3.25 0.0" rot="0.0 90.0 0.0" type="prismatic" size="0.15" limits="0 4.2"/>
							</compound>
							<compound name="Rail" pos="3.7 3.3 -0.1">
								<voxbox pos="2.0 0.0 0.1" rot="-90.0 180.0 0.0" size="76 3 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox pos="2.0 -0.1 0.3" rot="-90.0 180.0 0.0" size="76 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox pos="-5.5 0.1 -0.2" rot="90.0 0.0 0.0" size="1 3 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox pos="-1.9 0.1 -0.2" rot="90.0 0.0 0.0" size="1 3 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox pos="1.8 0.1 -0.2" rot="90.0 0.0 0.0" size="1 3 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
							</compound>
						</group>
					</group>
					<group name="Doors">
						<instance pos="-4.3 7.2 4.1" rot="0.0 -90.0 0.0" file="BUILT-IN/prefab/door/outer_metal_gray_left.xml"/>
						<instance pos="-16.3 0.5 -1.3" rot="0.0 -90.0 0.0" file="BUILT-IN/prefab/door/outer_metal_gray_left.xml"/>
						<instance pos="-4.3 0.5 -1.3" rot="0.0 -90.0 0.0" file="BUILT-IN/prefab/door/outer_metal_gray_left.xml"/>
					</group>
					<group name="props" prop0="texture=3 0.66" prop1="blendtexture=5 0.05">
						<group name="pallets" pos="-10.4 0.4 1.5">
							<vox pos="4.69091 0.79907 0.50538" rot="63.5 -88.2 0.0" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<vox pos="-4.20329 0.10069 0.69773" rot="-0.1 0.3 0.0" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<vox pos="-4.21207 0.29851 0.73783" rot="0.0 -1.1 -0.1" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<vox pos="-3.98412 0.49819 0.80033" rot="-0.2 -2.6 -0.1" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<vox pos="-4.00755 0.69895 0.78936" rot="-0.2 -3.6 -0.1" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<vox pos="-4.34646 0.89854 0.76798" rot="-0.3 -1.3 -0.1" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<vox pos="-4.36286 1.09917 0.719" rot="-0.3 -1.8 -0.2" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<vox pos="-3.9723 1.29862 0.7534" rot="-0.4 0.9 -0.2" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<vox pos="-4.08535 1.49739 0.59668" rot="-0.5 1.2 -0.2" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<vox pos="-4.1462 1.69799 0.4873" rot="-0.6 -2.9 -0.2" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<vox pos="-4.09003 0.10045 -1.06404" rot="0.0 -2.7 0.0" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<vox pos="-3.74335 0.30023 -1.13853" rot="-0.1 -7.4 0.0" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<vox pos="-3.91578 0.50176 -1.02077" rot="-0.1 -2.4 -0.1" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<vox pos="-3.91837 0.70173 -0.9516" rot="-0.2 -2.1 -0.1" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<vox pos="-3.9571 1.59003 -0.57053" rot="-52.0 -2.9 -0.1" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<vox pos="5.8377 0.87713 0.02251" rot="79.1 -90.0 0.0" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<vox pos="5.36595 0.79913 0.4562" rot="63.5 -88.5 0.0" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<vox pos="5.12759 0.79931 0.18292" rot="63.5 -88.1 0.0" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<vox pos="4.90544 0.79892 0.22843" rot="63.5 -88.2 0.0" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
						</group>
						<group name="crates" pos="1.2 0.5 -1.3" rot="0.0 170.0 0.0" prop0="texture=8">
							<vox tags="fxbreak=l1" pos="1.262 1.8 0.364" rot="0.0 129.99998 -0.0" texture="7 .5" prop="true" file="BUILT-IN/vox/prop/industrial/liquidcontainer_white_large.vox"/>
							<vox tags="fxbreak=l1" pos="1.99 0.0 0.448" rot="-0.0 99.99998 0.0" texture="7 .7" prop="true" file="BUILT-IN/vox/prop/industrial/liquidcontainer_white_large.vox"/>
							<vox tags="fxbreak=l1" pos="-1.574 0.0 -0.431" rot="0.0 55.0 0.0" texture="7 .6" prop="true" file="BUILT-IN/vox/prop/industrial/liquidcontainer_white_large.vox"/>
							<vox tags="fxbreak=l1" pos="0.29 0.0 0.448" rot="-0.0 89.99999 0.0" texture="7 .4" prop="true" file="BUILT-IN/vox/prop/industrial/liquidcontainer_white_large.vox"/>
						</group>
						<vox tags="explosive=2.5" pos="-3.1 0.5 2.5" rot="0.0 0.0 0.0" texture="8" prop="true" file="BUILT-IN/vox/prop/industrial/gastank_red_large.vox"/>
						<group pos="0.4 6.7 -0.9" rot="0.0 0.0 0.0">
							<vox pos="-2.0 0.1 -1.5" rot="0.0 2.0 0.0" texture="8 0.6" prop="true" file="BUILT-IN/vox/furniture/livingroom/livingroom_oldie_set.vox" object="couch with blanket"/>
							<vox pos="1.39762 0.10003 1.08175" rot="0.0 78.3 0.0" prop="true" file="BUILT-IN/vox/furniture/livingroom/livingroom_oldie_set.vox" object="chair_2"/>
							<vox pos="2.79762 0.10003 -1.51825" rot="0.0 -51.7 0.0" prop="true" file="BUILT-IN/vox/furniture/livingroom/livingroom_oldie_set.vox" object="chair_2"/>
							<vox pos="2.78809 0.09995 1.30738" rot="0.0 93.6 0.0" prop="true" file="BUILT-IN/vox/furniture/livingroom/livingroom_oldie_set.vox" object="table_2"/>
							<vox pos="-0.71194 0.09996 3.70708" rot="0.0 4.6 0.0" prop="true" file="BUILT-IN/vox/furniture/livingroom/livingroom_oldie_set.vox" object="table_2"/>
							<vox pos="-0.709 0.6 3.71" rot="-0.2 -166.40001 0.0" prop="true" file="BUILT-IN/vox/prop/tv_crt.vox" object="black_medium"/>
						</group>
						<group pos="1.1 11.5 1.7" rot="0.0 0.0 0.0" prop0="prop=true">
							<group pos="-4.2 -0.1 -3.3">
								<vox pos="-0.1 0.1 0.0" rot="0.0 0.0 0.0" file="BUILT-IN/vox/furniture/office/office_2_set.vox" object="table"/>
								<vox pos="0.3 0.1 0.6" file="BUILT-IN/vox/furniture/office/office_2_set.vox" object="small_shelf1"/>
								<vox pos="-0.1 0.9 -0.4" file="BUILT-IN/vox/furniture/office/office_2_set.vox" object="printer"/>
							</group>
							<group pos="-0.5 -0.1 -3.4">
								<vox pos="0.5 0.1 0.6" rot="0.0 0.0 0.0" file="BUILT-IN/vox/furniture/office/office_2_set.vox" object="small_shelf2"/>
								<vox pos="0.0 0.1 0.0" file="BUILT-IN/vox/furniture/office/office_2_set.vox" object="big_table"/>
								<vox pos="-0.0 0.1 2.0" file="BUILT-IN/vox/furniture/office/office_2_set.vox" object="big_table"/>
								<vox pos="0.6 0.9 -0.6" file="BUILT-IN/vox/furniture/office/office_2_set.vox" object="phone"/>
								<vox pos="1.5 0.1 0.0" file="BUILT-IN/vox/furniture/office/office_2_set.vox" object="chair"/>
								<vox pos="2.6 0.1 1.5" rot="0.0 166.0 0.0" file="BUILT-IN/vox/furniture/office/office_2_set.vox" object="chair"/>
								<vox pos="-1.4 0.1 -0.0" rot="0.0 -150.0 0.0" file="BUILT-IN/vox/furniture/office/office_2_set.vox" object="chair"/>
								<vox pos="-1.4 0.1 2.2" rot="0.0 180.0 0.0" file="BUILT-IN/vox/furniture/office/office_2_set.vox" object="chair"/>
								<group pos="0.3 0.8 1.7" rot="0.0 -94.0 0.0">
									<voxbox pos="-0.17 0.4 -0.18" rot="0.0 -2.0 0.0" prop="true" size="4 1 5" material="foliage" color="0.91 0.89 0.86"/>
									<voxbox pos="-0.12 0.1 -0.22" rot="0.0 -9.0 0.0" prop="true" size="4 1 5" material="foliage" color="0.91 0.89 0.86"/>
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									<voxbox pos="-0.3 0.0 -3.27" rot="0.0 -43.0 0.0" prop="true" size="4 1 5" material="foliage" color="0.91 0.89 0.86"/>
									<voxbox pos="-0.1 0.2 -0.2" rot="0.0 -15.0 0.0" prop="true" size="4 1 5" material="foliage" color="0.91 0.89 0.86"/>
									<voxbox pos="-0.14 0.3 -0.2" rot="0.0 -7.0 0.0" prop="true" size="4 1 5" material="foliage" color="0.91 0.89 0.86"/>
								</group>
							</group>
						</group>
					</group>
				</group>
				<group name="alarmlights" pos="-2.9 7.4 3.7">
					<group name="type 2" pos="5.9 -1.7 -7.1" rot="0.0 -90.0 0.0">
						<script pos="-0.3 -0.0 0.0" rot="0.0 -90.0 0.0" file="alarmlight.lua" param0="type=2">
							<voxbox pos="-0.1 -0.0 -0.3" rot="0.0 0.0 0.0" size="2 2 2" color="1 1 1" pbr="0 0 0 5">
								<light tags="alarm" pos="0.1 0.1 0.2" rot="0.0 0.0 0.0" color="1 1 1" scale="10" unshadowed="0.2"/>
							</voxbox>
						</script>
					</group>
					<group name="type 4" pos="4.5 8.2 -2.9" rot="0.0 0.0 0.0">
						<script pos="0.0 -0.2 0.0" rot="0.0 0.0 0.0" file="alarmlight.lua" param0="type=4">
							<body pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" dynamic="true">
								<voxbox pos="-0.0 0.2 0.1" rot="89.99999 180.0 0.00001" size="1 2 2" color="1 .7 .4" pbr="0 0 0 5">
									<light tags="alarm" pos="0.1 0.1 0.1" rot="0.0 89.99999 0.0" type="cone" color="1 .7 .4" scale="20" angle="90" penumbra="30" unshadowed="0.2"/>
									<joint tags="joint" pos="0.0 0.1 0.0" type="hinge"/>
								</voxbox>
							</body>
						</script>
					</group>
				</group>
			</group>
			<group name="bd_secret_tunnel" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
				<voxbox name="Floor" tags="14 0.5" pos="-51.3 41.3 -55.9" rot="90.0 0.0 0.0" texture="16 1" size="135 40 1" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall" material="masonry" pbr="0 0.9 0 0">
					<voxbox name="Carpet" rot="-90.0 0.0 0.0" size="138 1 40" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate carpet 2"/>
					<voxbox name="Carpet" pos="13.1 0.0 -0.1" rot="-90.0 0.0 0.0" size="7 1 40" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate carpet 2" offset="3"/>
				</voxbox>
			</group>
			<group name="bd_loading_dock_staging" pos="-0.3 17.5 -46.8" rot="0.0 0.0 0.0">
				<group name="fence" pos="1.4 -0.5 3.1" prop0="texture=7 0.75" prop1="blendtexture=3 0.75">
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						<voxbox pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" size="34 1 36" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform">
							<voxbox pos="-0.8 0.2 3.6" rot="0 0 -90" texture="8" size="2 44 2" material="metal" color="0.45 0.45 0.45"/>
							<voxbox pos="2.6 0.0 0.0" size="5 1 36" brush="MOD/assets/brush/grates.vox" object="grate_8x8_grilled hole, no glass"/>
							<voxbox pos="1.0 0.0 0.0" size="17 1 36" brush="MOD/assets/brush/grates.vox" object="grate_8x8_barred_close hole, no glass"/>
						</voxbox>
					</compound>
					<compound pos="17.6 0.0 -0.1">
						<voxbox pos="-1.2 0.8 5.7" rot="0.0 180.0 90.0" size="34 1 81" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform">
							<voxbox pos="2.6 0.0 0.0" size="5 1 81" brush="MOD/assets/brush/grates.vox" object="grate_8x8_grilled hole, no glass"/>
							<voxbox pos="1.0 0.0 0.0" size="17 1 81" brush="MOD/assets/brush/grates.vox" object="grate_8x8_barred_close hole, no glass"/>
						</voxbox>
						<voxbox pos="-1.2 0.0 -2.6" rot="0.0 0.0 0.0" texture="8" size="2 44 2" material="metal" color="0.45 0.45 0.45"/>
					</compound>
					<compound pos="-1.1 0.0 4.9">
						<voxbox pos="-17.3 0.8 0.6" rot="0.0 90.0 90.0" size="34 1 349" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform">
							<voxbox pos="1.0 -0.0 0.0" size="17 1 349" brush="MOD/assets/brush/grates.vox" object="grate_8x8_barred_close hole, no glass"/>
							<voxbox pos="2.6 0.0 0.0" size="5 1 349" brush="MOD/assets/brush/grates.vox" object="grate_8x8_grilled hole, no glass"/>
						</voxbox>
						<voxbox pos="-9.7 0.0 0.6" rot="0.0 0.0 0.0" texture="8" size="2 44 2" material="metal" color="0.45 0.45 0.45"/>
						<voxbox pos="-1.7 0.0 0.6" rot="0.0 0.0 0.0" texture="8" size="2 44 2" material="metal" color="0.45 0.45 0.45"/>
						<voxbox pos="6.3 0.0 0.6" rot="0.0 0.0 0.0" texture="8" size="2 44 2" material="metal" color="0.45 0.45 0.45"/>
						<voxbox pos="14.3 0.0 0.6" rot="0.0 0.0 0.0" texture="8" size="2 44 2" material="metal" color="0.45 0.45 0.45"/>
						<voxbox pos="17.5 0.0 0.6" rot="0.0 0.0 0.0" texture="8" size="2 44 2" material="metal" color="0.45 0.45 0.45"/>
					</compound>
					<compound pos="-18.7 0.0 -3.4">
						<voxbox pos="0.1 0.8 -0.7" rot="0.0 0.0 90.0" size="34 1 13" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform">
							<voxbox pos="1.0 0.0 0.0" size="17 1 13" brush="MOD/assets/brush/grates.vox" object="grate_8x8_barred_close hole, no glass"/>
							<voxbox pos="2.6 0.0 0.0" size="5 1 13" brush="MOD/assets/brush/grates.vox" object="grate_8x8_grilled hole, no glass"/>
						</voxbox>
						<voxbox pos="0.1 0.8 7.7" rot="0.0 0.0 90.0" size="34 1 12" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform">
							<voxbox pos="2.6 0.0 0.0" size="5 1 13" brush="MOD/assets/brush/grates.vox" object="grate_8x8_grilled hole, no glass"/>
							<voxbox pos="1.0 0.0 0.0" size="17 1 13" brush="MOD/assets/brush/grates.vox" object="grate_8x8_barred_close hole, no glass"/>
						</voxbox>
						<voxbox pos="-0.1 0.0 -0.7" rot="0.0 0.0 0.0" texture="8" size="2 44 2" material="metal" color="0.45 0.45 0.45"/>
						<voxbox pos="-0.1 0.0 0.6" rot="0.0 0.0 0.0" texture="8" size="2 44 2" material="metal" color="0.45 0.45 0.45"/>
						<voxbox pos="-0.1 0.0 7.5" rot="0.0 0.0 0.0" texture="8" size="2 44 2" material="metal" color="0.45 0.45 0.45"/>
					</compound>
				</group>
				<group name="props" prop0="texture=7 0.75" prop1="blendtexture=3 0.25">
					<vox pos="-8.06459 1.8 -2.71248" rot="0.0 30.0 0.0" texture="7 0.75" density="0.5" prop="true" file="MOD/assets/vox/containers_blue.vox" object="Large"/>
					<vox pos="-9.27063 -0.0 -1.24667" rot="0.0 100.0 0.0" texture="7 0.75" density="0.5" prop="true" file="MOD/assets/vox/containers_blue.vox" object="Large"/>
					<vox pos="-6.56477 -0.0 -2.57762" rot="0.0 -86.0 0.0" texture="7 0.75" density="0.5" prop="true" file="MOD/assets/vox/containers_blue.vox" object="Large"/>
					<vox pos="11.53523 0.0 6.52238" rot="0.0 -16.0 0.0" texture="7 0.75" density="0.5" prop="true" file="MOD/assets/vox/containers_blue.vox" object="Large"/>
					<instance pos="-1.2 0.0 -4.2" rot="0.0 -16.0 0.0" file="BUILT-IN/prefab/prop/industrial/container_black_big.xml"/>
					<instance pos="13.7 0.0 3.8" rot="0.0 -116.0 0.0" file="BUILT-IN/prefab/prop/industrial/container_black.xml"/>
					<instance pos="2.51674 0.0 -5.67925" rot="0.0 -1.0 0.0" file="MOD/assets/prefab/safe-e-solid.xml"/>
					<group name="instance=MOD/assets/prefab/safe-e-solid.xml" pos="2.7359 2.0 -4.58291" rot="0.0 80.0 0.0">
						<group name="safe b" pos="0.0 -0.1 0.0" prop0="texture=17 0.66" prop1="blendtexture=7 0.1">
							<vox pos="0.0 0.1 0.1" rot="0.0 0.0 0.0" density="2" prop="true" file="MOD/assets/vox/safes1.vox" object="safe e"/>
						</group>
					</group>
					<instance pos="2.55688 0.0 -3.3796" rot="0.0 -90.0 0.0" file="MOD/assets/prefab/safe-e-solid.xml"/>
					<group name="Safes on pallet" pos="7.2 0.0 7.1" rot="0.0 91.0 0.0">
						<vox pos="0.1 0.0 0.1" density="3" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
						<group name="safes" pos="0.1 0.1 -0.1">
							<instance pos="0.73688 0.1 -0.28229" rot="0.0 -179.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
							<instance pos="0.72859 0.1 0.57207" rot="0.0 0.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
						</group>
					</group>
					<group name="Safes on pallet" pos="6.3 0.0 -11.1" rot="0.0 24.0 0.0">
						<vox pos="0.1 0.0 0.1" density="3" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
						<group name="safes" pos="0.1 0.1 -0.1">
							<instance pos="0.73688 0.1 -0.28229" rot="0.0 -179.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
							<instance pos="0.72859 0.1 0.57207" rot="0.0 0.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
							<instance pos="-0.66402 0.1 0.54685" rot="0.0 1.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
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					</group>
					<group name="Safes on pallet" pos="16.0 0.0 0.1" rot="0.0 1.0 0.0">
						<vox pos="0.1 0.0 0.1" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
						<group name="safes" pos="0.1 0.1 -0.1">
							<instance pos="0.73688 0.1 -0.28229" rot="0.0 -179.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
							<instance pos="0.72859 0.1 0.57207" rot="0.0 0.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
							<instance pos="-0.56176 0.1 -0.34171" rot="0.0 176.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
						</group>
					</group>
					<group name="Safes on pallet" pos="20.4 0.0 -19.5" rot="0.0 -82.0 0.0">
						<vox pos="0.1 0.0 0.1" density="2" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
						<group name="safes" pos="0.1 0.1 -0.1">
							<instance pos="0.73688 0.1 -0.28229" rot="0.0 -179.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
							<instance pos="0.72859 0.1 0.57207" rot="0.0 0.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
							<instance pos="-0.56176 0.1 -0.34171" rot="0.0 176.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
							<instance pos="-0.66402 0.1 0.54685" rot="0.0 1.0 0.0" file="MOD/assets/prefab/safe-a-solid.xml"/>
						</group>
					</group>
					<instance pos="3.1 0.0 -8.9" rot="0.0 45.0 0.0" file="MOD/assets/prefab/large-box-with-fixed-content.xml"/>
					<vox pos="3.31188 0.00004 -8.82787" rot="-0.2 47.1 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
					<instance pos="4.85688 0.0 7.3204" rot="0.0 -5.0 0.0" file="MOD/assets/prefab/safe-e-solid.xml"/>
					<instance pos="3.67375 2.0 7.03719" rot="0.0 165.0 0.0" file="MOD/assets/prefab/safe-e-solid.xml"/>
					<instance pos="2.56248 0.0 7.15996" rot="0.0 84.0 0.0" file="MOD/assets/prefab/safe-e-solid.xml"/>
					<group name="gaspump" pos="-30.2 -0.1 1.9" rot="0.0 0.0 0.0">
						<compound pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
							<group pos="0.2 0.0 0.3" prop0="color=0.16 0.48 0.34">
								<voxbox pos="-2.443 0.0 0.906" rot="0.0 40.0 0.0" size="50 2 17" brush="BUILT-IN/brush/outerwall/concrete_block.vox" object="concrete_block" material="masonry"/>
								<voxbox pos="-2.53181 0.0 1.11158" rot="0.0 40.0 0.0" size="54 2 15" brush="BUILT-IN/brush/outerwall/concrete_block.vox" object="concrete_block" material="masonry"/>
								<voxbox pos="-2.54414 0.0 1.25245" rot="0.0 40.0 0.0" size="56 2 13" brush="BUILT-IN/brush/outerwall/concrete_block.vox" object="concrete_block" material="masonry"/>
								<voxbox pos="-2.56879 0.0 1.53423" rot="0.0 40.0 0.0" size="60 2 9" brush="BUILT-IN/brush/outerwall/concrete_block.vox" object="concrete_block" material="masonry"/>
							</group>
							<group pos="0.2 0.0 0.3" prop0="color=1 1 1">
								<voxbox pos="-2.379 0.0 0.983" rot="0.0 40.0 0.0" size="50 3 15" brush="BUILT-IN/brush/outerwall/concrete_block.vox" object="concrete_block" material="masonry"/>
								<voxbox pos="-2.468 0.0 1.188" rot="0.0 40.0 0.0" size="54 3 13" brush="BUILT-IN/brush/outerwall/concrete_block.vox" object="concrete_block" material="masonry"/>
								<voxbox pos="-2.47986 0.0 1.32906" rot="0.0 40.0 0.0" size="56 3 11" brush="BUILT-IN/brush/outerwall/concrete_block.vox" object="concrete_block" material="masonry"/>
								<voxbox pos="-2.42791 0.0 1.54655" rot="0.0 40.0 0.0" size="58 3 7" brush="BUILT-IN/brush/outerwall/concrete_block.vox" object="concrete_block" material="masonry"/>
							</group>
						</compound>
						<group pos="-0.1 0.0 0.8" rot="0.0 130.0 0.0">
							<vox tags="explosive=2" pos="0.2 0.3 -1.3" rot="0.0 180.0 0.0" file="MOD/assets/vox/gas_pump.vox" object="pumps">
								<vox tags="explosive=2" pos="-0.0 0.4 0.6" prop="true" file="MOD/assets/vox/gas_pump.vox" object="handle">
									<rope pos="0.05 0.0 -0.05" color="0.59 0.27 0.22" slack="2.5">
										<location pos="0.0 0.0 0.0" rot="-90.0 0.0 0.0"/>
										<location pos="0.3 0.95 0.05" rot="0.0 -180.0 0.0"/>
									</rope>
								</vox>
							</vox>
							<vox tags="explosive=2" pos="0.1 0.3 2.4" file="MOD/assets/vox/gas_pump.vox" object="pumps">
								<vox tags="explosive=2" pos="-0.0 0.4 0.6" prop="true" file="MOD/assets/vox/gas_pump.vox" object="handle">
									<rope pos="0.05 0.0 -0.05" color="0.59 0.27 0.22" slack="2.5">
										<location pos="0.0 0.0 0.0" rot="-90.0 0.0 0.0"/>
										<location pos="0.3 0.95 0.05" rot="0.0 -180.0 0.0"/>
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								</vox>
							</vox>
						</group>
						<group name="barrels" pos="3.6 0.0 -2.9">
							<vox pos="2.415 0.41 -2.816" rot="-83.3 109.7 -44.8" prop="true" file="BUILT-IN/vox/prop/industrial/barrel.vox" object="grey"/>
							<vox tags="fxbreak=l1black" pos="-0.581 0.0 0.296" rot="0.0 -18.0 0.0" prop="true" file="BUILT-IN/vox/prop/industrial/barrel.vox" object="yellow"/>
							<vox tags="fxbreak=l1" pos="0.528 0.0 -0.299" rot="0.0 112.9 0.0" prop="true" file="BUILT-IN/vox/prop/industrial/barrel.vox" object="blue"/>
							<vox tags="fxbreak=l1black" pos="6.207 0.0 9.102" rot="0.0 -17.5 0.0" prop="true" file="BUILT-IN/vox/prop/industrial/barrel.vox" object="brown"/>
							<vox pos="4.578 0.316 -3.03" rot="-88.6 56.2 9.4" prop="true" file="BUILT-IN/vox/prop/industrial/barrel.vox" object="yellow"/>
							<vox tags="fxbreak=l1black" pos="7.329 0.0 9.688" rot="0.0 -35.9 0.0" prop="true" file="BUILT-IN/vox/prop/industrial/barrel.vox" object="yellow"/>
							<vox tags="fxbreak=l1green" pos="-0.08 2.602 -0.039" rot="-179.8 85.1 0.0" prop="true" file="BUILT-IN/vox/prop/industrial/barrel.vox" object="brown"/>
						</group>
						<group pos="0.4 3.6 1.0">
							<group name="lamp/fluorecent_medium_bluewhite.xml" pos="-0.2 1.7 0.0" rot="0.0 -90.0 0.0">
								<vox prop="true" file="BUILT-IN/vox/light/ceiling_fluorecent_medium_bluewhite1.vox">
									<light pos="0.0 0.0 -0.15" rot="90.0 0.0 0.0" type="area" color="0.75 0.95 1.0" scale="6" angle="180" size="1.4 0.1"/>
								</vox>
							</group>
							<rope pos="-0.05 0.2 0.6">
								<location pos="0.0 1.7 0.0" rot="0.0 0.0 0.0"/>
								<location pos="0.0 9.4 -0.0" rot="0.0 0.0 0.0"/>
							</rope>
							<rope pos="-0.05 0.2 -0.6">
								<location pos="0.0 1.7 0.0" rot="0.0 0.0 0.0"/>
								<location pos="0.0 9.4 -0.0" rot="0.0 0.0 0.0"/>
							</rope>
						</group>
						<vox tags="explosive=3" pos="-0.6 0.0 -1.4" rot="0.0 130.0 0.0" prop="true" file="BUILT-IN/vox/prop/industrial/gastank_red_large.vox">
							<joint pos="-0.05 2.2 -1.45" rot="0.0 0.0 0.0" rotstrength="0.01" rotspring="0.1"/>
						</vox>
						<group name="Gas station sign" pos="1.8 4.0 -2.6" rot="0.0 -180.0 0.0">
							<compound pos="0.7 -1.4 0.0">
								<voxbox name="actual sign" pos="-2.7 1.4 -0.1" rot="0.0 0.0 0.0" size="40 9 2" brush="MOD/assets/vox/signs_load.vox" object="blank green sign"/>
								<voxbox name="end of sign" pos="-2.8 1.4 -0.1" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox name="end of sign" pos="1.3 1.4 -0.1" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox name="poles" pos="-0.3 1.5 0.1" rot="0.0 0.0 90.0" size="1 7 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<voxbox name="poles" pos="-1.0 2.2 0.1" rot="0.0 0.0 -90.0" size="1 7 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
								<vox pos="-0.7 1.6 -0.1" rot="0.0 180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="text - gas station"/>
							</compound>
						</group>
					</group>
					<group name="Electricity box" pos="20.7 0.0 -16.0" rot="0.0 0.0 0.0">
						<vox pos="0.011 0.0 -0.553" rot="0.0 -90.0 0.0" file="MOD/assets/vox/electrical_props.vox" object="electricity_box">
							<vox pos="0.4 0.5 0.4" prop="true" file="MOD/assets/vox/electrical_props.vox" object="electricity_box_door">
								<joint pos="0.6 0.5 -0.2" rot="-90.0 0.0 0.0" type="hinge" rotstrength="0.001" rotspring="0" limits="0 160" sound="true"/>
							</vox>
						</vox>
						<vox pos="-32.9 0.0 12.9" rot="0.0 90.0 0.0" file="MOD/assets/vox/electrical_props.vox" object="electricity_box">
							<vox pos="0.4 0.5 0.4" prop="true" file="MOD/assets/vox/electrical_props.vox" object="electricity_box_door">
								<joint pos="0.6 0.5 -0.2" rot="-90.0 0.0 0.0" type="hinge" rotstrength="0.001" rotspring="0" limits="0 160" sound="true"/>
							</vox>
						</vox>
					</group>
					<instance pos="-13.0 -0.2 8.2" rot="0.0 180.0 0.0" file="BUILT-IN/prefab/light/floor_parkinglot_lamp_single.xml"/>
					<instance pos="-1.0 -0.2 8.2" rot="0.0 180.0 0.0" file="BUILT-IN/prefab/light/floor_parkinglot_lamp_single.xml"/>
					<instance pos="-3.3 -0.2 -7.7" rot="0.0 0.0 0.0" file="BUILT-IN/prefab/light/floor_parkinglot_lamp_single.xml"/>
					<instance pos="7.4 -0.2 -13.1" rot="0.0 40.0 0.0" file="BUILT-IN/prefab/light/floor_parkinglot_lamp_single.xml"/>
					<instance pos="11.0 -0.2 8.2" rot="0.0 180.0 0.0" file="BUILT-IN/prefab/light/floor_parkinglot_lamp_single.xml"/>
				</group>
				<group name="cable drums" pos="9.7 0.0 -13.7" rot="0.0 40.0 0.0">
					<vox pos="0.0 0.0 0.0" file="MOD/assets/vox/electrical_props.vox" object="cable_drum_stand"/>
					<vox pos="-0.76264 0.31447 -0.00248" rot="0.0 0.2 1.5" prop="true" file="MOD/assets/vox/electrical_props.vox" object="cable_drum"/>
					<vox pos="0.69888 0.36672 0.07526" rot="-7.6 -4.8 -0.8" prop="true" file="MOD/assets/vox/electrical_props.vox" object="cable_drum"/>
					<vox pos="9.53467 0.88694 6.4002" rot="165.2 -27.5 -83.5" prop="true" file="MOD/assets/vox/electrical_props.vox" object="cable_drum"/>
				</group>
			</group>
			<group name="testfacility" pos="8.0 0.4 8.1" rot="0.0 0.0 0.0">
				<group name="Test facility" pos="25.7 -4.2 4.4" prop0="texture=13 0.5" prop1="blendtexture=3 0.25">
					<group name="lab entrance" pos="-25.7 4.2 -4.4" rot="0.0 0.0 0.0">
						<compound name="entrance_wall" pos="-3.9 1.3 12.8">
							<voxbox name="Wall" pos="-0.2 0.1 13.8" rot="0.0 90.0 90.0" size="53 100 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" offset="35 0 0"/>
							<voxagon name="Tunnel wall" pos="-0.2 10.4 -20.6" rot="0.0 0.0 -90.0" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" axis="y" extrude="5">
								<vertex pos="1.6 18.9"/>
								<vertex pos="-3.0 5.2"/>
								<vertex pos="-3.0 -3.1"/>
								<vertex pos="0.8 -3.1"/>
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								<vertex pos="1.7 34.4"/>
								<group name="yellow_floor_stripes" pos="7.0 0.39999 43.40001" rot="0.0 0.0 0.0">
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									<voxbox name="floor_yellow" tags="14 0.5" pos="0.0 0.001 -4.2" rot="-90.0 -140.0 0.0" texture="13 0.25" blendtexture="3 0.5" size="22 2 1" material="masonry" color="0.8 0.6 0.1" pbr="0.05 0.35 0 0"/>
									<voxbox name="floor_yellow" tags="14 0.5" pos="0.0 0.001 -2.8" rot="-90.0 -140.0 0.0" texture="13 0.25" blendtexture="3 0.5" size="22 2 1" material="masonry" color="0.8 0.6 0.1" pbr="0.05 0.35 0 0"/>
									<voxbox name="floor_yellow" tags="14 0.5" pos="0.0 0.001 -1.4" rot="-90.0 -140.0 0.0" texture="13 0.25" blendtexture="3 0.5" size="22 2 1" material="masonry" color="0.8 0.6 0.1" pbr="0.05 0.35 0 0"/>
									<voxbox name="floor_yellow" tags="14 0.5" pos="0.0 0.0 -14.1" rot="-90.0 -90.0 0.0" texture="13 0.25" blendtexture="3 0.5" size="141 2 1" material="masonry" color="0.8 0.6 0.1" pbr="0.05 0.35 0 0"/>
									<voxbox name="floor_yellow" tags="14 0.5" pos="0.0 0.0 -5.6" rot="-90.0 180.0 0.0" texture="13 0.25" blendtexture="3 0.5" size="15 2 1" material="masonry" color="0.8 0.6 0.1" pbr="0.05 0.35 0 0"/>
									<voxbox name="floor_yellow" tags="14 0.5" pos="-1.7 0.0 -14.1" rot="-90.0 -90.0 0.0" texture="13 0.25" blendtexture="3 0.5" size="141 2 1" material="masonry" color="0.8 0.6 0.1" pbr="0.05 0.35 0 0"/>
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									<voxbox name="floor_yellow" tags="14 0.5" pos="0.2 0.0 -14.3" rot="-90.0 -180.0 0.0" texture="13 0.25" blendtexture="3 0.5" size="19 2 1" material="masonry" color="0.8 0.6 0.1" pbr="0.05 0.35 0 0"/>
								</group>
							</voxagon>
						</compound>
						<voxbox name="pipe_yellow_cross_3x3" pos="-3.6 6.2 26.8" rot="0.0 0.0 0.0" size="73 5 1" brush="MOD/assets/brush/br_small_pipes.vox" object="Tunnel_Rail"/>
						<compound name="yellow_pipes" tags="fxbreak=g1" pos="-3.1 7.4 27.2" rot="90.0 -180.0 0.0">
							<voxbox name="pipe_yellow_3x3" tags="nocull" pos="0.1 1.3 -1.4" rot="90.0 -90.0 0.0" texture="17 0.35" size="32 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<vox tags="nocull" pos="0.1 1.0 -1.7" rot="0.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<vox pos="0.4 0.9 -1.9" rot="0.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<vox pos="0.4 8.2 -0.4" rot="0.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<vox pos="0.4 18.4 -1.2" rot="0.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<vox pos="-0.3 4.6 1.9" rot="-90.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<voxbox name="pipe_yellow_3x3" tags="nocull" pos="0.1 1.8 1.3" rot="90.0 -90.0 0.0" texture="17 0.35" size="5 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3" offset="25 0 0"/>
							<voxbox name="pipe_yellow_3x3" tags="nocull" pos="0.1 1.8 0.8" rot="90.0 -90.0 0.0" texture="17 0.35" size="5 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
							<vox tags="nocull" pos="0.1 1.5 0.5" rot="0.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<voxbox name="pipe_yellow_3x3" tags="nocull" pos="0.1 4.3 0.1" rot="90.0 -90.0 0.0" texture="17 0.35" size="17 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<voxbox name="pipe_yellow_3x3" tags="nocull" pos="0.1 4.6 -0.5" rot="0.0 360.0 90.0" texture="17 0.35" size="19 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<vox tags="nocull" pos="0.1 4.3 -0.2" rot="90.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
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							<vox tags="nocull" pos="0.3 5.9 0.5" rot="90.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<vox tags="nocull" pos="0.3 13.2 -0.99999" rot="90.0 -90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<vox tags="nocull" pos="0.1 8.3 -0.5" rot="0.0 -90.0 -90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<voxbox name="pipe_yellow_3x3" pos="0.1 4.5 1.8" rot="0.0 -90.0 -90.0" texture="17 0.35" size="7 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<vox pos="0.1 3.7 0.8" rot="0.0 -90.0 -90.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket_small"/>
							<vox pos="0.2 5.4 1.2" rot="0.0 -90.0 -90.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket_very_small"/>
							<vox pos="0.1 6.7 -1.5" rot="0.0 -90.0 -90.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket_small"/>
							<vox pos="0.2 10.6 -0.4" rot="0.0 -90.0 -90.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket_very_small"/>
							<vox pos="0.2 12.8 -0.4" rot="0.0 -90.0 -90.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket_very_small"/>
							<vox pos="0.2 14.6 -1.9" rot="0.0 -90.0 -90.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket_very_small"/>
							<vox pos="0.2 18.2 -1.9" rot="0.0 -90.0 -90.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket_very_small"/>
							<vox pos="0.1 2.5 0.8" rot="0.0 -90.0 -90.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket_small"/>
							<vox pos="0.0 0.0 0.8" rot="0.0 -90.0 -90.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
							<vox pos="-0.0 -1.8 0.8" rot="0.0 -90.0 -90.0" texture="17 0.85" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_wall_bracket"/>
							<voxbox name="pipe_yellow_cross_3x3" pos="0.1 3.8 1.8" rot="0.0 -90.0 -90.0" size="15 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
							<voxbox name="pipe_yellow_cross_3x3" pos="0.3 12.6 0.2" rot="0.0 -90.0 -90.0" size="22 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
							<voxbox name="pipe_yellow_cross_3x3" pos="0.3 18.2 -1.3" rot="0.0 -90.0 -90.0" size="47 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
							<voxbox name="pipe_yellow_cross_3x3" pos="0.3 5.9 1.5" rot="180.0 90.0 0.0" size="7 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
							<voxbox name="pipe_yellow_cross_3x3" pos="0.1 0.8 1.8" rot="0.0 -90.0 -90.0" size="26 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
							<voxbox name="pipe_yellow_cross_3x3" pos="-0.2 5.3 2.1" rot="0.0 90.0 -90.0" size="8 3 5" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_link"/>
							<voxbox name="pipe_yellow_cross_3x3" pos="0.1 8.0 -0.5" rot="0.0 -90.0 -90.0" size="15 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
							<voxbox name="pipe_yellow_3x3" pos="0.1 2.3 1.8" rot="0.0 -90.0 -90.0" size="15 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<voxbox name="pipe_yellow_3x3" pos="0.3 10.4 0.20001" rot="0.0 -90.0 -90.0" size="42 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_3x3"/>
							<vox tags="nocull" pos="0.1 -2.1 2.1" rot="0.0 -90.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<vox pos="0.4 -2.3 2.2" rot="0.0 -90.0 90.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_socket"/>
							<voxbox name="pipe_yellow_cross_3x3" pos="0.3 13.2 -0.09999" rot="180.0 90.0 0.0" size="6 3 3" brush="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_3x3"/>
							<vox tags="nocull" pos="0.3 12.9 0.20001" rot="-90.0 90.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
							<vox tags="nocull" pos="0.3 18.5 -0.99999" rot="-90.0 0.0 0.0" texture="17 0.35" file="MOD/assets/brush/br_pipes_brackets.vox" object="pipe_yellow_cross_corner_3x3"/>
						</compound>
						<voxagon name="Tunnel wall" pos="3.7 11.7 -7.8" rot="0.0 0.0 -90.0" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" axis="y" extrude="5">
							<vertex pos="1.6 18.9"/>
							<vertex pos="-3.0 5.2"/>
							<vertex pos="-3.0 -3.1"/>
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							<vertex pos="10.2 34.4"/>
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						</voxagon>
						<voxagon name="Tunnel slanted roof" pos="-4.1 11.7 -7.8" rot="0.0 0.0 -90.0" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5" axis="x" extrude="83">
							<vertex pos="1.7 18.9"/>
							<vertex pos="1.0 18.9"/>
							<vertex pos="-3.4 5.3"/>
							<vertex pos="-2.9 5.3"/>
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						<voxbox name="Outside road unbreakable" tags="unbreakable" pos="-4.1 10.9 -11.8" rot="90.0 0.0 0.0" size="83 29 3" brush="BUILT-IN/brush/outerwall/concrete_block_dark.vox"/>
						<voxbox name="Ceiling" pos="-4.1 10.2 11.1" rot="90.0 0.0 0.0" size="83 155 4" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
						<voxbox name="Ceiling" pos="-4.1 15.1 -10.9" rot="90.0 0.0 0.0" size="83 84 4" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
						<voxbox name="Ceiling" pos="-4.1 15.1 -10.9" rot="90.0 0.0 0.0" size="83 84 4" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
						<voxbox name="Barricade" pos="1.2 11.0 -36.9" rot="0.0 0.0 0.0" density="3" prop="true" size="24 22 10" brush="MOD/assets/brush/barriers_concrete.vox" object="Striped"/>
						<voxbox name="Barricade" pos="-3.3 11.0 -27.0" rot="0.0 0.0 0.0" density="3" prop="true" size="24 22 10" brush="MOD/assets/brush/barriers_concrete.vox" object="Striped"/>
						<voxbox name="Barricade" pos="2.9 11.0 -23.9" rot="0.0 85.0 0.0" density="3" prop="true" size="27 14 7" brush="MOD/assets/brush/barriers_concrete.vox" object="Basic"/>
						<group name="Stop bar" pos="0.7 10.9 -23.3" prop0="texture=12 0.5" prop1="blendtexture=9 0.2">
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								<voxbox pos="1.2 1.4 0.1" rot="-90.0 -180.0 0.0" prop="true" size="89 1 4" brush="MOD/assets/brush/warningstripes.vox">
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									<voxbox pos="-1.0 -0.1 -0.2" density="1.3" size="10 4 7" brush="BUILT-IN/brush/outerwall/concrete_block.vox"/>
								</voxbox>
								<voxbox name="Barricade" pos="-7.5 0.0 0.4" rot="0.0 90.0 0.0" density="3" size="6 14 10" brush="MOD/assets/brush/barriers_concrete.vox" object="Striped"/>
							</voxbox>
						</group>
						<voxbox name="Road fundament" pos="-4.1 10.5 -14.9" rot="-90.0 0.0 0.0" size="83 128 4" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
						<voxbox name="Road fundament" pos="-4.1 10.6 -12.3" rot="-90.0 0.0 0.0" size="83 26 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
						<voxbox name="Road fundament" pos="-4.1 10.7 -10.9" rot="-90.0 0.0 0.0" size="83 14 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
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							<vertex pos="0.0 29.6"/>
							<voxbox name="floor_white_decal" tags="14 0.5" pos="7.6 0.0 29.6" rot="-90.0 0.0 0.0" texture="13 0.6" blendtexture="3 0.5" size="1 137 1" material="masonry" color="0.625 0.6 0.55" pbr="0.05 0.65 0 0"/>
							<voxbox name="floor_white_decal" tags="14 0.5" pos="0.6 0.0 29.6" rot="-90.0 0.0 0.0" texture="13 0.6" blendtexture="3 0.5" size="1 296 1" material="masonry" color="0.625 0.6 0.55" pbr="0.05 0.65 0 0"/>
							<voxbox name="hack_floor" pos="7.8 -0.2 29.3" rot="0.0 -180.0 0.0" texture="17 0.85" size="21 4 17" brush="MOD/assets/brush/br_metal_grills.vox" object="grill_diagonal_pins_caps" offset="10 0 4"/>
							<compound name="road_rail_barrier" pos="0.2 0.1 21.4" rot="0.0 0.0 0.0">
								<voxbox name="road_rail_barrier" pos="0.3 0.3 -5.6" rot="0.0 -90.0 0.0" size="113 5 3" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="br_rail_barrier"/>
								<voxbox name="road_rail_barrier" pos="-0.1 0.3 -6.0" rot="0.0 0.0 0.0" size="4 5 4" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_cap"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.3 5.7" rot="0.0 -90.0 0.0" size="4 5 4" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_cap"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 -5.5" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 1.7" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 -1.9" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 5.3" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.3 -21.4" rot="0.0 -90.0 0.0" size="140 5 3" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="br_rail_barrier"/>
								<voxbox name="road_rail_barrier" pos="-0.2 0.3 -21.9" rot="0.0 0.0 0.0" size="5 5 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_corner"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.3 -7.4" rot="0.0 -90.0 0.0" size="4 5 4" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_cap"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 -18.6" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 -11.4" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 -15.0" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 -7.8" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
							</compound>
							<compound name="road_rail_barrier" pos="8.1 0.1 5.7" rot="0.0 180.0 0.0">
								<voxbox name="road_rail_barrier" pos="0.3 0.3 -8.3" rot="0.0 -90.0 0.0" size="140 5 3" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="br_rail_barrier"/>
								<voxbox name="road_rail_barrier" pos="-0.1 0.3 -8.7" rot="0.0 0.0 0.0" size="4 5 4" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_cap"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.3 5.7" rot="0.0 -90.0 0.0" size="4 5 4" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_cap"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 -5.5" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 1.7" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 -1.9" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 5.3" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<group name="Warehouse sign" pos="0.1 2.6 4.0" rot="0.0 -90.0 0.0" prop0="texture=8 0.5" prop1="blendtexture=3 0.125">
									<compound pos="0.0 0.0 0.0">
										<voxbox name="actual sign" pos="-3.0 0.0 -0.1" rot="0.0 0.0 0.0" size="51 9 2" brush="MOD/assets/vox/signs_load.vox" object="blank green sign"/>
										<voxbox name="end of sign" pos="-3.1 0.0 -0.1" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
										<voxbox name="end of sign" pos="2.1 0.0 -0.1" rot="0.0 0.0 0.0" size="1 9 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
										<vox pos="-0.2 0.2 -0.1" rot="0.0 180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="text - test facility"/>
										<vox pos="-2.7 0.7 -0.0" rot="180.0 180.0 0.0" file="MOD/assets/vox/signs_load.vox" object="arrow"/>
										<voxbox name="poles" pos="1.1 -2.3 0.1" rot="0.0 0.0 0.0" size="1 31 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
										<voxbox name="poles" pos="-1.9 -2.3 0.1" rot="0.0 0.0 0.0" size="1 31 1" brush="MOD/assets/vox/signs_load.vox" object="metal bar"/>
									</compound>
								</group>
							</compound>
							<compound name="road_rail_barrier" pos="13.9 0.1 16.0" rot="0.0 -90.0 0.0">
								<voxbox name="road_rail_barrier" pos="0.3 0.3 1.8" rot="0.0 -90.0 0.0" size="39 5 3" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="br_rail_barrier"/>
								<voxbox name="road_rail_barrier" pos="6.9 0.3 1.5" rot="0.0 -180.0 0.0" size="63 5 3" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="br_rail_barrier"/>
								<voxbox name="road_rail_barrier" pos="7.2 0.3 5.6" rot="0.0 90.0 0.0" size="38 5 3" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="br_rail_barrier"/>
								<voxbox name="road_rail_barrier" pos="8.6 0.3 6.1" rot="0.0 180.0 0.0" size="9 5 3" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="br_rail_barrier"/>
								<voxbox name="road_rail_barrier" pos="9.0 0.3 5.7" rot="0.0 -90.0 0.0" size="4 5 4" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_cap"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.3 5.7" rot="0.0 -90.0 0.0" size="4 5 4" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_cap"/>
								<voxbox name="road_rail_barrier" pos="0.6 0.3 1.2" rot="0.0 -90.0 0.0" size="6 5 6" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_corner_inner"/>
								<voxbox name="road_rail_barrier" pos="7.5 0.3 1.8" rot="0.0 -180.0 0.0" size="6 5 6" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_corner_inner"/>
								<voxbox name="road_rail_barrier" pos="7.7 0.3 6.1" rot="0.0 180.0 0.0" size="5 5 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_corner"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 2.0" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="1.1 0.0 1.5" rot="0.0 -180.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="3.9 0.0 1.5" rot="0.0 -180.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="6.7 0.0 1.5" rot="0.0 -180.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="7.2 0.0 2.3" rot="0.0 90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="7.2 0.0 5.3" rot="0.0 90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="8.3 0.0 6.1" rot="0.0 180.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 5.1" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
							</compound>
							<compound name="road_rail_barrier" pos="-0.5 -9.2 74.4" rot="0.0 90.0 0.0">
								<voxbox name="road_rail_barrier" pos="0.3 0.3 2.0" rot="0.0 -90.0 0.0" size="128 5 3" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="br_rail_barrier"/>
								<voxbox name="road_rail_barrier" pos="9.7 0.3 1.5" rot="0.0 -180.0 0.0" size="89 5 3" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="br_rail_barrier"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.3 14.8" rot="0.0 -90.0 0.0" size="4 5 4" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_cap"/>
								<voxbox name="road_rail_barrier" pos="0.8 0.3 1.2" rot="0.0 -90.0 0.0" size="8 5 8" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_corner_inner_big"/>
								<voxbox name="road_rail_barrier" pos="10.1 0.3 1.1" rot="0.0 -90.0 0.0" size="4 5 4" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_cap"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 2.0" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="1.1 0.0 1.5" rot="0.0 -180.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="3.9 0.0 1.5" rot="0.0 -180.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="6.7 0.0 1.5" rot="0.0 -180.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="9.5 0.0 1.5" rot="0.0 -180.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 5.1" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 8.2" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 11.3" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
								<voxbox name="road_rail_barrier" pos="0.3 0.0 14.4" rot="0.0 -90.0 0.0" size="3 9 5" brush="MOD/assets/brush/br_road_rail_barrier.vox" object="rail_barrier_stand"/>
							</compound>
							<group name="spotlight_5000k" pos="7.35 4.2 28.25" rot="-90.0 -90.0 0.0">
								<vox name="bracket" pos="-0.05 -0.25 0.4" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Spotlight_Bracket"/>
								<group name="spotlight_pivot_Y" pos="0.0 0.0 0.7" rot="0.0 0.0 20.0">
									<group name="spotlight_pivot_X" pos="0.0 0.0 0.0" rot="0.0 -105.0 0.0">
										<vox name="spotlight_5000k" tags="nocull" pos="-0.05 -0.25 0.15" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Spotlight_15000K">
											<light name="spotlight" tags="night" pos="0.05 0.25 0.2" rot="0.0 0.0 0.0" type="cone" color="0.709 0.803 1.0" scale="250" angle="50" penumbra="30" size="0.1 0.1" unshadowed="0.1" glare="0.25"/>
										</vox>
									</group>
								</group>
							</group>
							<group name="Security hut" pos="10.9 -2.0 19.7">
								<compound pos="-0.8 2.0 0.0">
									<vox pos="0.0 0.1 0.0" rot="0.0 -90.0 0.0" texture="19 0.35" blendtexture="3 0.25" file="MOD/assets/vox/security_hut.vox" object="security_hut">
										<voxbox name="security_hut_floor" pos="-2.7 0.0 1.4" rot="0.0 90.0 0.0" texture="13 1" blendtexture="3 0.5" size="30 1 55" material="masonry" color="0.85 0.825 0.75" pbr="0.1 0.5 0 0"/>
										<vox pos="-1.1 4.5 1.5" rot="0.0 0.0 0.0" texture="8 0.25" file="MOD/assets/vox/signs_load.vox" object="Sign_Security"/>
										<vox tags="nocull" pos="-1.9 3.0 2.10002" rot="0.0 0.0 0.0" texture="13 0.75" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_Small_02"/>
										<vox tags="nocull" pos="2.6 3.0 -2.29998" rot="0.0 -180.0 0.0" texture="13 0.75" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_Small_02"/>
									</vox>
								</compound>
								<vox tags="nocull fxbreak=g1" pos="-2.9 5.1 -0.7" rot="0.0 -90.0 0.0" texture="13 0.75" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_Small_01"/>
								<vox tags="nocull fxbreak=g1" pos="1.5 5.1 1.4" rot="0.0 90.0 0.0" texture="13 0.75" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_Small_01"/>
								<vox name="alarm" pos="1.39999 3.0 2.20001" rot="0.0 90.0 0.0" texture="18 0.5" file="MOD/assets/vox/server_machines.vox" object="wall_alarm_red"/>
								<group name="instance=MOD/assets/prefab\hanging_strip_light_15000k.xml" pos="-0.7 5.0 0.3" rot="0.0 0.0 0.0">
									<vox name="ceiling_attachments" pos="0.0 1.1 0.0" rot="0.0 0.0 0.0" texture="19 0.5" blendtexture="3 0.5" file="MOD/assets/vox/light_fittings.vox" object="ceiling_attachments"/>
									<group name="cables" pos="0.0 0.1 0.0" rot="0.0 0.0 0.0">
										<rope name="light_cable" pos="0.05 1.0 0.55" rot="0.0 0.0 0.0" size="0.1" color="0.05 0.05 0.05" strength="-0.5">
											<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
											<location pos="0.0 -0.8 0.0" rot="0.0 0.0 0.0"/>
										</rope>
										<rope name="light_cable" pos="0.05 1.0 -0.55" rot="0.0 0.0 0.0" size="0.1" color="0.05 0.05 0.05" strength="-0.5">
											<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
											<location pos="0.0 -0.8 0.0" rot="0.0 0.0 0.0"/>
										</rope>
									</group>
									<compound name="strip_light" pos="0.0 0.3 0.0" density="0.5" prop="true">
										<vox name="light_attachments" pos="0.0 -0.1 0.0" rot="0.0 0.0 0.0" texture="19 0.5" blendtexture="3 0.5" prop="true" file="MOD/assets/vox/light_fittings.vox" object="light_attachments">
											<voxbox name="cave_strip_light" tags="nocull" pos="-0.0 0.0 1.0" rot="-180.0 0.0 0.0" prop="true" size="1 1 20" material="glass" color="1.0 0.756 0.552" pbr="0 0 0 32">
												<light name="capsule_strip" tags="night" pos="0.05 0.05 1.0" rot="0.0 0.0 0.0" type="capsule" color="1.0 0.756 0.552" scale="10" size="1.9 .05" unshadowed="0.15" glare="0.15"/>
											</voxbox>
										</vox>
									</compound>
								</group>
								<vox name="security_hut_base" pos="0.2 0.0 0.0" rot="0.0 -90.0 0.0" texture="13 0.75" blendtexture="2 0.5" file="MOD/assets/vox/security_hut_base.vox" object="security_hut_base">
									<group name="spotlight_5000k" pos="2.85 1.5 -2.55" rot="90.0 -90.0 0.0">
										<vox name="bracket" pos="-0.05 -0.25 0.4" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Spotlight_Bracket"/>
										<group name="spotlight_pivot_Y" pos="0.0 0.0 0.7" rot="0.0 0.0 -50.0">
											<group name="spotlight_pivot_X" pos="0.0 0.0 0.0" rot="0.0 -70.0 0.0">
												<vox name="spotlight_5000k" tags="nocull" pos="-0.05 -0.25 0.15" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Spotlight_15000K">
													<light name="spotlight" tags="night" pos="0.05 0.25 0.2" rot="0.0 0.0 0.0" type="cone" color="0.709 0.803 1.0" scale="500" angle="50" penumbra="30" size="0.1 0.1" reach="75" unshadowed="0.1" fogscale="0.5" glare="0.25"/>
												</vox>
											</group>
										</group>
									</group>
								</vox>
								<compound name="security_hut_spotlight" pos="1.8 6.0 0.0" rot="0.0 -90.0 0.0">
									<vox pos="0.1 0.0 0.1" rot="0.0 -180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Spotlight_Bracket"/>
									<group name="instance=MOD/assets/prefab/small_downlighter_5000k.xml" pos="0.05 0.2 -0.15" rot="0.0 -180.0 0.0">
										<vox name="small_downlighter_5000k" tags="nocull" pos="0.05 -0.1 0.25" rot="90.0 180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="WallLight_5000k">
											<light name="area_light" tags="night" pos="0.05 0.25 0.1" type="area" color="1.0 0.894 0.807" scale="2.5" size="0.3 0.1"/>
										</vox>
									</group>
								</compound>
								<group name="props" pos="-1.4 2.2 1.1" rot="0.0 -90.0 0.0">
									<vox tags="nocull" pos="0.0 0.0 0.0" rot="0.0 5.0 0.0" texture="13 0.75" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/security_hut.vox" object="table"/>
									<vox tags="nocull" pos="0.2 0.8 -0.2" rot="0.0 -15.0 0.0" texture="13 0.75" blendtexture="3 0.25" density=".1" strength=".1" prop="true" file="MOD/assets/vox/security_hut.vox" object="newspaper"/>
									<vox tags="nocull" pos="-0.6 0.8 0.3" rot="0.0 45.0 0.0" texture="13 0.75" blendtexture="3 0.25" density="2" prop="true" file="MOD/assets/vox/security_hut.vox" object="teapot"/>
									<vox tags="nocull" pos="0.7 0.0 -1.3" rot="0.0 45.0 0.0" texture="13 0.75" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/security_hut.vox" object="chair"/>
								</group>
							</group>
						</voxagon>
						<group name="slope" pos="0.0 10.6 -18.4" prop0="texture=13 0.5" prop1="blendtexture=3 0.5">
							<compound pos="0.0 0.4 9.5" rot="4.06 0.0 0.0">
								<group pos="0.0 0.0 -0.0" rot="0.0 0.0 0.0">
									<voxbox name="Pillar" pos="-3.1 0.0 0.0" rot="90.0 0.0 0.0" size="63 22 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5_Slatted"/>
									<voxbox name="Trimming" pos="3.2 0.1 0.83" rot="90.0 0.0 0.0" size="5 14 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
									<group name="Warning stripes" pos="0.0 0.0 -0.1" rot="90.0 0.0 0.0" prop1="blendtexture=9 0.2">
										<voxbox name="Warning stripes" pos="-3.6 0.1 0.1" rot="-90.0 0.0 0.0" size="73 1 14" brush="MOD/assets/brush/warningstripes.vox" object="just black">
											<voxbox pos="0.1 0.0 0.1" rot="0.0 0.0 0.0" size="71 1 12" brush="MOD/assets/brush/warningstripes.vox" object="stripes"/>
										</voxbox>
									</group>
									<voxbox name="Trimming" pos="-3.6 0.1 0.83" rot="90.0 0.0 0.0" size="5 14 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
								</group>
							</compound>
							<voxbox name="Pillar" pos="-3.1 0.307 9.393" rot="94.0 0.0 0.0" size="63 24 1" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5_Slatted"/>
							<voxbox name="Pillar" tags="unbreakable" pos="-4.1 0.3 9.493" rot="94.0 0.0 0.0" size="83 22 3" brush="BUILT-IN/brush/outerwall/concrete_block_dark.vox"/>
							<group pos="0.0 0.24654 11.69464" rot="10.0 0.0 0.0">
								<voxbox name="Pillar" pos="-3.1 0.0 0.0" rot="90.0 0.0 0.0" size="63 22 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5_Slatted"/>
								<voxbox name="Pillar" tags="unbreakable" pos="-4.1 -0.1 0.0" rot="90.0 0.0 0.0" size="83 22 2" brush="BUILT-IN/brush/outerwall/concrete_block_dark.vox"/>
								<group pos="0.0 0.0 2.2" rot="8.0 0.0 0.0">
									<voxbox name="Pillar" pos="-3.1 0.0 0.0" rot="90.0 0.0 0.0" size="63 177 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5_Slatted">
										<voxbox name="Pillar" pos="0.0 17.7 0.0" rot="0.0 0.0 0.0" size="63 82 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="-30 0 0"/>
									</voxbox>
									<voxbox name="Pillar" tags="unbreakable" pos="-4.1 -0.1 0.0" rot="90.0 0.0 0.0" size="83 259 2" brush="BUILT-IN/brush/outerwall/concrete_block_dark.vox"/>
									<group pos="-0.0 0.00001 25.9" rot="-4.0 0.0 0.0">
										<voxbox name="Floor" pos="-3.1 0.0 0.0" rot="90.0 0.0 0.0" size="63 22 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="50 22 0"/>
										<voxbox name="Pillar" tags="unbreakable" pos="-4.1 -0.1 0.0" rot="90.0 0.0 0.0" size="83 23 2" brush="BUILT-IN/brush/outerwall/concrete_block_dark.vox"/>
										<group pos="0.0 0.0 2.2" rot="-6.0 0.0 0.0">
											<voxbox name="Floor" pos="-3.1 0.0 0.0" rot="90.0 0.0 0.0" size="63 22 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="20 20 0"/>
											<voxbox name="Pillar" tags="unbreakable" pos="-4.1 -0.1 0.0" rot="90.0 0.0 0.0" size="83 23 2" brush="BUILT-IN/brush/outerwall/concrete_block_dark.vox"/>
											<group pos="0.0 0.0 2.2" rot="-7.425 0.0 0.0">
												<voxbox name="Floor" pos="-3.1 0.0 0.0" rot="90.0 0.0 0.0" size="63 22 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="20 0 0"/>
												<voxbox name="Pillar" tags="unbreakable" pos="-4.1 -0.1 0.0" rot="90.0 0.0 0.0" size="83 22 2" brush="BUILT-IN/brush/outerwall/concrete_block_dark.vox"/>
											</group>
										</group>
									</group>
								</group>
							</group>
						</group>
						<group name="slope border" pos="-3.4 0.2 9.1" prop0="tags=nocull">
							<voxbox name="Trimming" pos="-0.2 10.742 -15.768" rot="100.0 0.0 0.0" size="5 22 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
							<voxbox name="Trimming" pos="-0.2 10.36 -13.608" rot="108.0 0.0 0.0" size="5 259 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
							<voxbox name="Trimming" pos="-0.2 2.358 11.018" rot="104.0 0.0 0.0" size="5 22 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
							<voxbox name="Trimming" pos="-0.2 1.828 13.142" rot="98.0 0.0 0.0" size="5 22 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
							<voxbox name="Trimming" pos="-0.2 1.523 15.307" rot="90.575 0.0 0.0" size="5 22 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
						</group>
						<group name="slope border" pos="3.4 0.2 9.1" prop0="tags=nocull">
							<voxbox name="Trimming" pos="-0.2 10.742 -15.768" rot="100.0 0.0 0.0" size="5 22 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
							<voxbox name="Trimming" pos="-0.2 10.36 -13.608" rot="108.0 0.0 0.0" size="5 259 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
							<voxbox name="Trimming" pos="-0.2 2.358 11.018" rot="104.0 0.0 0.0" size="5 22 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
							<voxbox name="Trimming" pos="-0.2 1.828 13.142" rot="98.0 0.0 0.0" size="5 22 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
							<voxbox name="Trimming" pos="-0.2 1.523 15.307" rot="90.575 0.0 0.0" size="5 22 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
						</group>
						<vox pos="0.1 8.3 17.5" rot="0.0 -180.0 0.0" texture="8 0.25" file="MOD/assets/vox/signs_load.vox" object="Sign_Loading_Area"/>
						<vox pos="20.1 5.2 23.0" rot="0.0 -90.0 0.0" texture="8 0.25" file="MOD/assets/vox/signs_load.vox" object="Sign_Unload_Here"/>
						<vox pos="0.1 12.0 2.0" rot="0.0 -180.0 0.0" texture="8 0.25" file="MOD/assets/vox/signs_load.vox" object="Sign_Slow"/>
					</group>
					<group name="Room 1 &amp; 2" pos="-17.3 5.4 13.1">
						<group name="room 1" pos="-8.4 0.0 10.4">
							<compound name="floor" pos="0.2 0.0 -0.8">
								<voxbox name="Floor" pos="-4.3 0.4 -0.5" rot="90.0 0.0 0.0" size="87 10 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5" offset="-50 0 0"/>
								<voxbox name="gutter" pos="-3.3 0.4 0.5" rot="90.0 90.0 0.0" texture="12 0.5" size="7 63 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="floor_divider_holed"/>
								<voxbox name="floor_yellow" tags="14 0.5" pos="-3.80001 0.3 -0.19999" rot="-90.0 0.0 0.0" texture="13 0.25" blendtexture="3 0.5" size="73 3 1" material="masonry" color="0.85 0.65 0.2" pbr="0.01 0.65 0 0"/>
							</compound>
							<group name="Walls" pos="0.2 0.3 3.7">
								<voxbox name="Wall" pos="4.4 -0.1 4.5" rot="0.0 0.0 90.0" size="53 82 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
								<voxbox name="Wall" pos="4.0 5.6 -5.0" rot="0.0 0.0 90.0" size="31 83 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
							</group>
							<voxbox name="Ceiling" pos="-4.1 5.9 -1.3" rot="90.0 0.0 0.0" size="87 100 4" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5">
								<voxbox name="gutter" pos="-0.0 0.5 0.4" rot="90.0 90.0 0.0" texture="12 0.5" size="5 78 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5_Holed" offset="0 1 0"/>
							</voxbox>
						</group>
						<group name="room 2" pos="0.3 0.0 10.4">
							<compound name="floor" pos="-0.1 0.0 -10.5" texture="13 1" blendtexture="3 0.5">
								<voxbox name="Floor" template="0.05 0.5 0 0" pos="-4.0 0.4 -19.0" rot="90.0 0.0 0.0" size="162 382 3" material="masonry" color="0.75 0.7 0.65" pbr="0.35 0.55 0 0"/>
								<voxbox name="Floor" pos="-4.0 0.4 10.2" rot="90.0 -90.0 0.0" size="90 87 3" material="masonry" color="0.75 0.7 0.65" pbr="0.35 0.55 0 0"/>
								<group name="floor trimming" pos="-8.6 -0.0 10.5" rot="0.0 0.0 0.0">
									<voxbox name="trimming" pos="-3.6 0.5 -1.3" rot="90.0 0.0 0.0" size="5 95 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
									<voxbox name="trimming" pos="3.7 0.5 -0.3" rot="90.0 90.0 0.0" size="5 14 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
									<voxbox name="trimming" pos="3.2 0.5 -0.3" rot="90.0 90.0 0.0" size="10 5 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
									<voxbox name="trimming" pos="19.8 0.5 -15.8" rot="90.0 0.0 0.0" size="5 240 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
									<voxbox name="trimming" pos="5.1 0.5 -28.5" rot="90.0 0.0 0.0" size="5 282 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
									<voxbox name="trimming" pos="20.3 0.5 -29.0" rot="90.0 -90.0 0.0" size="5 152 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
									<voxbox name="trimming" pos="-3.1 0.5 8.2" rot="90.0 90.0 0.0" size="5 229 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_X5_Corner"/>
								</group>
								<voxbox name="floor_white_decal" tags="14 0.5" pos="-2.9 0.3 10.2" rot="-90.0 0.0 0.0" texture="13 0.6" blendtexture="3 0.5" size="29 63 1" material="masonry" color="1.0 0.95 0.9" pbr="0.5 0.75 0 0"/>
								<voxbox name="floor_white_decal" tags="14 0.5" pos="11.6 0.3 -12.0" rot="-90.0 90.0 0.0" texture="13 0.6" blendtexture="3 0.5" size="27 27 1" material="masonry" color="1.0 0.95 0.9" pbr="0.5 0.75 0 0"/>
								<voxbox name="floor_white_decal" tags="14 0.5" pos="8.8 0.3 -12.0" rot="-90.0 90.0 0.0" texture="13 0.6" blendtexture="3 0.5" size="27 5 1" material="masonry" color="1.0 0.95 0.9" pbr="0.5 0.75 0 0"/>
								<voxbox name="floor_white_decal" tags="14 0.5" pos="8.2 0.3 -12.0" rot="-90.0 90.0 0.0" texture="13 0.6" blendtexture="3 0.5" size="27 5 1" material="masonry" color="1.0 0.95 0.9" pbr="0.5 0.75 0 0"/>
								<voxbox name="floor_white_decal" tags="14 0.5" pos="7.6 0.3 -12.0" rot="-90.0 90.0 0.0" texture="13 0.6" blendtexture="3 0.5" size="27 5 1" material="masonry" color="1.0 0.95 0.9" pbr="0.5 0.75 0 0"/>
								<voxbox name="floor_white_decal" tags="14 0.5" pos="7.0 0.3 -12.0" rot="-90.0 90.0 0.0" texture="13 0.6" blendtexture="3 0.5" size="27 5 1" material="masonry" color="1.0 0.95 0.9" pbr="0.5 0.75 0 0"/>
								<voxbox name="floor_white_decal" tags="14 0.5" pos="6.4 0.3 -12.0" rot="-90.0 90.0 0.0" texture="13 0.6" blendtexture="3 0.5" size="27 5 1" material="masonry" color="1.0 0.95 0.9" pbr="0.5 0.75 0 0"/>
							</compound>
							<compound name="ceiling" pos="3.9 5.3 -10.5">
								<voxbox name="Ceiling" pos="-8.0 0.6 -19.0" rot="90.0 0.0 0.0" size="162 382 4" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
								<group name="ceiling_grates" pos="0.59999 0.0 2.4" rot="0.0 0.0 0.0">
									<voxbox name="ceiling_grill" pos="-1.8 0.49999 -14.00002" rot="180.0 -90.0 0.0" texture="17 0.85" size="120 4 25" brush="MOD/assets/brush/br_metal_grills.vox" object="grill_diagonal_pins_extruded"/>
									<voxbox name="ceiling_caps" pos="1.1 0.5 -11.0" rot="180.0 -90.0 0.0" texture="17 0.85" size="61 4 25" brush="MOD/assets/brush/br_metal_grills.vox" object="grill_diagonal_pins_caps" offset="10 0 0 "/>
									<voxbox name="ceiling_cap" pos="-1.8 0.5 -15.0" rot="180.0 -90.0 0.0" texture="17 0.85" size="10 4 25" brush="MOD/assets/brush/br_metal_grills.vox" object="grill_diagonal_pins_caps" offset="10 0 0 "/>
									<voxbox name="ceiling_cap" pos="-1.8 0.5 14.0" rot="180.0 -90.0 0.0" texture="17 0.85" size="11 4 25" brush="MOD/assets/brush/br_metal_grills.vox" object="grill_diagonal_pins_caps" offset="0 0 0 "/>
									<voxbox name="ceiling_grill" pos="-1.8 0.49999 1.99998" rot="180.0 -90.0 0.0" texture="17 0.85" size="120 4 25" brush="MOD/assets/brush/br_metal_grills.vox" object="grill_diagonal_pins_extruded"/>
									<voxbox name="ceiling_grill_extension" pos="-3.6 0.5 -2.0" rot="180.0 -90.0 0.0" texture="17 0.85" size="40 4 42" brush="MOD/assets/brush/br_metal_grills.vox" object="grill_diagonal_extension"/>
								</group>
								<group name="ceiling_grates" pos="-5.40002 0.0 12.3" rot="0.0 0.0 0.0">
									<voxbox name="ceiling_grill" pos="-1.8 0.49999 -12.40002" rot="-180.0 -90.0 0.0" texture="17 0.85" size="104 4 25" brush="MOD/assets/brush/br_metal_grills.vox" object="grill_diagonal_pins_extruded"/>
									<voxbox name="ceiling_cap" pos="-1.8 0.5 -13.4" rot="180.0 -90.0 0.0" texture="17 0.85" size="10 4 25" brush="MOD/assets/brush/br_metal_grills.vox" object="grill_diagonal_pins_caps" offset="10 0 0 "/>
									<voxbox name="ceiling_cap" pos="-1.8 0.5 4.8" rot="180.0 -90.0 0.0" texture="17 0.85" size="11 4 25" brush="MOD/assets/brush/br_metal_grills.vox" object="grill_diagonal_pins_caps" offset="0 0 0 "/>
									<voxbox name="ceiling_grill" pos="-1.8 0.49999 1.99998" rot="-180.0 -90.0 0.0" texture="17 0.85" size="28 4 25" brush="MOD/assets/brush/br_metal_grills.vox" object="grill_diagonal_pins_extruded"/>
									<voxbox name="ceiling_grill_extension" pos="-3.6 0.5 -2.0" rot="180.0 -90.0 0.0" texture="17 0.85" size="40 4 42" brush="MOD/assets/brush/br_metal_grills.vox" object="grill_diagonal_extension"/>
								</group>
								<vox pos="-4.5 -0.0 5.6" rot="90.0 90.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Wall_Power_Connector">
									<rope name="power_cables" pos="0.2 0.25 0.05" color="0.7 0.1 0.05" slack="0.25">
										<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
										<location pos="5.3 3.0 0.0" rot="0.0 0.0 0.0"/>
									</rope>
									<rope name="power_cables" pos="0.2 0.25 0.05" color="0.7 0.1 0.05">
										<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
										<location pos="-1.25 -3.15 0.8" rot="0.0 0.0 0.0"/>
									</rope>
									<rope name="power_cables" pos="5.8 3.25 0.05" color="0.7 0.1 0.05">
										<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
										<location pos="6.1 6.4 1.4" rot="0.0 0.0 0.0"/>
									</rope>
								</vox>
								<vox pos="-1.5 0.0 -0.0" rot="90.0 90.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Wall_Power_Connector"/>
							</compound>
							<group name="ceiling_grates" pos="-5.00001 6.0 -1.0" rot="0.0 270.0 -90.0">
								<voxbox name="hole" pos="-1.9 0.2 0.2" rot="-180.0 -90.0 0.0" texture="17 0.85" size="69 2 13" brush="BUILT-IN/brush/hole.vox" offset="10 0 0 "/>
								<voxbox name="ceiling_cap" pos="-2.49999 0.0 -0.0" rot="180.0 -90.0 0.0" texture="17 0.85" size="10 4 25" brush="MOD/assets/brush/br_metal_grills.vox" object="grill_diagonal_pins_caps" offset="10 0 0 "/>
								<voxbox name="ceiling_cap" pos="-2.5 0.0 6.2" rot="180.0 -90.0 0.0" texture="17 0.85" size="11 4 25" brush="MOD/assets/brush/br_metal_grills.vox" object="grill_diagonal_pins_caps" offset="0 0 0 "/>
								<voxbox name="ceiling_grill" pos="-2.5 -0.00001 0.99998" rot="-180.0 -90.0 0.0" texture="17 0.85" size="52 4 25" brush="MOD/assets/brush/br_metal_grills.vox" object="grill_diagonal_pins_extruded"/>
							</group>
							<group name="Walls" pos="3.6 0.3 -10.4">
								<voxbox name="Wall" pos="-7.7 -0.1 -19.1" rot="0.0 90.0 90.0" size="53 287 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
								<voxbox name="Wall" pos="-8.6 -0.1 9.6" rot="0.0 180.0 90.0" size="53 9 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
								<compound name="wall_compound" pos="8.2 -0.2 -0.1">
									<voxbox name="Wall" pos="-0.2 0.1 -19.0" rot="0.0 90.0 90.0" size="53 71 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
									<voxbox name="Wall" pos="-0.2 0.1 -4.8" rot="0.0 90.0 90.0" size="53 240 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
									<voxbox name="gutter" pos="-0.3 0.1 -11.9" rot="0.0 0.0 0.0" texture="12 0.5" size="5 53 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5"/>
									<voxbox name="gutter" pos="-0.3 0.1 -5.3" rot="0.0 0.0 0.0" texture="12 0.5" size="5 53 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5"/>
									<voxbox name="gutter" pos="0.1 4.4 -11.2" rot="0.0 0.0 90.0" texture="12 0.5" size="9 9 13" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Vent"/>
									<voxbox name="gutter" pos="0.1 4.4 -6.6" rot="0.0 0.0 90.0" texture="12 0.5" size="9 9 13" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuct_Vent"/>
									<voxbox name="gutter" pos="-0.3 0.1 -0.1" rot="0.0 0.0 0.0" texture="12 0.5" size="5 53 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5"/>
									<voxbox name="gutter" pos="-0.3 0.1 10.9" rot="0.0 0.0 0.0" texture="12 0.5" size="5 53 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5"/>
									<voxbox name="gutter" pos="-0.3 0.1 -15.3" rot="0.0 0.0 0.0" texture="12 0.5" size="5 53 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5"/>
								</compound>
								<voxbox name="Wall" pos="8.0 -0.1 18.6" rot="0.0 0.0 90.0" size="53 157 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5">
									<voxbox name="roboboss_board" pos="0.3 8.60001 -0.0" rot="0.0 0.0 -90.0" texture="16 0.4" size="81 50 1" material="plastic" color="0.85 0.15 0.1" pbr="0.1 0.95 0 0">
										<vox pos="4.1 1.7 0.0" rot="0.0 -180.0 0.0" texture="19 0.5" file="MOD/assets/vox/billboards_roboboss.vox" object="Roboboss"/>
									</voxbox>
								</voxbox>
								<voxbox name="Wall" pos="8.0 -0.1 -19.1" rot="0.0 0.0 90.0" size="53 152 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
								<compound name="white_corner" pos="-7.9 0.2 9.3" rot="0.0 0.0 0.0">
									<voxbox name="floor_white_decal" tags="14 0.5" pos="0.6 0.0 0.2" rot="0.0 90.0 0.0" texture="13 0.6" blendtexture="3 0.5" size="4 50 1" material="masonry" color="0.75 0.725 0.65" pbr="0.1 0.65 0 0"/>
									<voxbox name="floor_white_decal" tags="14 0.5" pos="-0.7 0.0 0.2" rot="0.0 0.0 0.0" texture="13 0.6" blendtexture="3 0.5" size="14 50 1" material="masonry" color="0.75 0.725 0.65" pbr="0.1 0.65 0 0"/>
									<voxbox name="floor_white_decal" tags="14 0.5" pos="-0.7 0.0 0.2" rot="0.0 90.0 0.0" texture="13 0.6" blendtexture="3 0.5" size="4 50 1" material="masonry" color="0.75 0.725 0.65" pbr="0.1 0.65 0 0"/>
									<vox pos="0.0 0.0 0.3" rot="0.0 0.0 0.0" texture="13 1" blendtexture="3 0.5" file="MOD/assets/vox/decals_numbers.vox" object="stripe_red"/>
									<vox pos="0.7 0.0 0.0" rot="0.0 90.0 0.0" texture="13 1" blendtexture="3 0.5" file="MOD/assets/vox/decals_numbers.vox" object="stripe_red_cap"/>
									<vox pos="-0.6 0.0 -0.0" rot="0.0 90.0 0.0" texture="13 1" blendtexture="3 0.5" file="MOD/assets/vox/decals_numbers.vox" object="stripe_red_cap"/>
									<vox pos="0.6 5.0 0.0" rot="-180.0 90.0 0.0" texture="13 1" blendtexture="3 0.5" file="MOD/assets/vox/decals_numbers.vox" object="stripe_red_cap"/>
									<vox pos="-0.0 5.0 0.3" rot="180.0 180.0 0.0" texture="13 1" blendtexture="3 0.5" file="MOD/assets/vox/decals_numbers.vox" object="stripe_red"/>
									<vox pos="-0.7 5.0 0.0" rot="-180.0 90.0 0.0" texture="13 1" blendtexture="3 0.5" file="MOD/assets/vox/decals_numbers.vox" object="stripe_red_cap"/>
								</compound>
							</group>
							<group name="Holes"/>
							<trigger pos="2.7 0.4 -15.2" rot="0.0 0.0 0.0" type="polygon" size="5" sound="indoor/small_room2.ogg">
								<vertex pos="-14.2 14.3"/>
								<vertex pos="-3.9 14.3"/>
								<vertex pos="-3.9 -13.7"/>
								<vertex pos="9.1 -13.9"/>
								<vertex pos="9.1 23.4"/>
								<vertex pos="-14.7 23.2"/>
							</trigger>
						</group>
						<group name="props" pos="-2.0 0.4 -12.3" rot="0.0 0.0 0.0">
							<vox pos="0.9 0.0 11.0" rot="0.0 180.0 0.0" texture="19 0.5" blendtexture="3 0.5" prop="true" file="MOD/assets/vox/container_room_green.vox" object="container_room">
								<group name="Light" pos="0.39999 2.9 -2.50001" rot="0.0 -90.0 0.0">
									<voxbox name="Light_Tube" tags="nocull" pos="-1.0 0.7 0.1" rot="0.0 90.0 -90.0" size="1 1 20" material="glass" color="1.0 0.756 0.552" pbr="0 0 0 8">
										<light name="Area_01" pos="0.11 0.05 1.0" rot="0.0 90.0 -90.0" type="area" color="1.0 0.756 0.552" scale="15" size=".1 2" fogscale="0.25" fogiter="1"/>
										<light name="Area_01" pos="2.91 0.05 2.0" rot="0.0 -90.0 90.0" type="area" color="1.0 0.756 0.552" scale="3" size="2 2" fogiter="1"/>
									</voxbox>
								</group>
								<vox pos="-1.35 0.75 2.85" rot="0.0 180.0 0.0" texture="19 0.5" blendtexture="3 0.5" density="0.1" prop="true" file="MOD/assets/vox/container_room_green.vox" object="door">
									<joint pos="0.0 -0.05 -0.9" rot="0.0 -180.0 0.0" type="prismatic" size="0.15" limits="-1.5 0" sound="true"/>
								</vox>
							</vox>
							<vox name="alarm" tags="nocull" pos="-1.12803 0.80001 19.81103" rot="0.0 90.0 0.0" texture="18 0.5" file="MOD/assets/vox/server_machines.vox" object="wall_alarm_red"/>
							<voxbox name="AirDuctBig" pos="9.10001 1.9 -5.69999" rot="0.0 90.0 0.0" texture="12 0.75" size="6 17 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuctBig_EndGrill"/>
							<voxbox name="AirDuctBig" pos="10.90001 1.9 -5.69999" rot="0.0 90.0 0.0" texture="12 0.75" size="6 17 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuctBig_EndGrill"/>
							<vox tags="fxbreak=g1" pos="10.3 0.1 -6.1" rot="0.0 0.0 0.0" texture="13 1" blendtexture="3 0.5" file="MOD/assets/vox/aircon_freestanding.vox" object="AC_Wall_01"/>
							<vox tags="fxbreak=g1" pos="7.4 0.1 -6.1" rot="0.0 0.0 0.0" texture="13 1" blendtexture="3 0.5" file="MOD/assets/vox/aircon_freestanding.vox" object="AC_Wall_04"/>
							<vox tags="fxbreak=g1" pos="4.5 0.1 -6.1" rot="0.0 0.0 0.0" texture="13 1" blendtexture="3 0.5" file="MOD/assets/vox/aircon_freestanding.vox" object="AC_Wall_03"/>
							<vox pos="-1.1 0.1 17.8" rot="0.0 90.0 0.0" texture="13 1" blendtexture="3 0.5" file="MOD/assets/vox/aircon_freestanding.vox" object="AC_Wall_02"/>
							<vox tags="fxbreak=g1" pos="13.3 2.8 28.5" rot="0.0 -90.0 0.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_02"/>
							<vox pos="8.1 0.0 5.5" rot="0.0 90.0 0.0" texture="12 0.75" blendtexture="3 0.5" file="MOD/assets/vox/factory_conveyor_machines.vox" object="barrier_small"/>
							<vox pos="10.9 0.0 7.20001" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 0.5" file="MOD/assets/vox/factory_conveyor_machines.vox" object="barrier_low"/>
							<vox pos="13.7 3.65 -1.89999" rot="0.0 -90.0 0.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_Small_02"/>
							<vox pos="13.7 3.65 -0.69999" rot="0.0 -90.0 0.0" texture="19 0.25" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_Small_01"/>
							<voxbox name="AirDuctBig" pos="-3.29999 5.7 17.30001" rot="0.0 0.0 0.0" texture="12 0.75" size="6 17 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuctBig_EndGrill"/>
							<voxbox name="AirDuctBig" pos="-3.29999 6.0 15.30001" rot="0.0 0.0 0.0" texture="12 0.75" size="6 17 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuctBig_EndGrill">
								<rope name="cable" pos="0.2 0.0 0.2" rot="0.0 270.0 90.0" color="0.7 0.1 0.025" slack="1.5">
									<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
									<location pos="-0.3 -2.0 0.0" rot="0.0 0.0 0.0"/>
								</rope>
								<rope name="cable" pos="0.3 0.0 0.4" rot="0.0 270.0 90.0" color="0.7 0.1 0.025" slack="2.5">
									<location pos="-0.3 -1.95 0.0" rot="0.0 0.0 0.0"/>
									<location pos="-0.2 -4.8 0.0" rot="0.0 0.0 0.0"/>
								</rope>
							</voxbox>
							<voxbox name="AirDuctBig" pos="-3.29999 5.8 19.30001" rot="0.0 0.0 0.0" texture="12 0.75" size="6 17 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="AirDuctBig_EndGrill"/>
							<vox pos="31.8 0.0 -1.9" rot="0.0 -180.0 0.0" texture="13 0.15" blendtexture="3 0.15" file="MOD/assets/vox/aircon_freestanding.vox" object="AC_Wall_04"/>
							<vox tags="fxbreak=g1" pos="22.1 -2.8 -13.1" rot="0.0 0.0 0.0" file="MOD/assets/vox/aircon_freestanding.vox" object="AC_Wall_01"/>
							<vox tags="fxbreak=g1" pos="27.1 -2.8 -13.1" rot="0.0 0.0 0.0" file="MOD/assets/vox/aircon_freestanding.vox" object="AC_Wall_01"/>
							<vox tags="fxbreak=g1" pos="19.7 -5.5 -2.3" rot="0.0 90.0 0.0" file="MOD/assets/vox/aircon_freestanding.vox" object="AC_Wall_04"/>
							<vox pos="15.9 0.0 0.3" rot="0.0 -180.0 0.0" file="MOD/assets/vox/aircon_freestanding.vox" object="AC_Wall_02"/>
						</group>
						<group name="wall_decals" pos="-4.7 3.3 11.2" rot="0.0 0.0 0.0">
							<group name="yellow_floor_stripes" pos="7.29999 0.2 7.50001" rot="0.0 90.0 -90.0">
								<voxbox name="floor_yellow" tags="14 0.5" pos="-0.0 0.001 -5.6" rot="-90.0 -140.0 0.0" texture="13 0.25" blendtexture="3 0.5" size="22 2 1" material="masonry" color="0.85 0.65 0.2" pbr="0.01 0.65 0 0"/>
								<voxbox name="floor_yellow" tags="14 0.5" pos="-0.0 0.001 -4.2" rot="-90.0 -140.0 0.0" texture="13 0.25" blendtexture="3 0.5" size="22 2 1" material="masonry" color="0.85 0.65 0.2" pbr="0.01 0.65 0 0"/>
								<voxbox name="floor_yellow" tags="14 0.5" pos="-0.0 0.001 -2.8" rot="-90.0 -140.0 0.0" texture="13 0.25" blendtexture="3 0.5" size="22 2 1" material="masonry" color="0.85 0.65 0.2" pbr="0.01 0.65 0 0"/>
								<voxbox name="floor_yellow" tags="14 0.5" pos="-0.0 0.001 -1.4" rot="-90.0 -140.0 0.0" texture="13 0.25" blendtexture="3 0.5" size="22 2 1" material="masonry" color="0.85 0.65 0.2" pbr="0.01 0.65 0 0"/>
								<voxbox name="floor_yellow" tags="14 0.5" pos="-0.0 0.0 -14.1" rot="-90.0 -90.0 0.0" texture="13 0.25" blendtexture="3 0.5" size="141 2 1" material="masonry" color="0.85 0.65 0.2" pbr="0.01 0.65 0 0"/>
								<voxbox name="floor_yellow" tags="14 0.5" pos="-0.0 0.0 -5.6" rot="-90.0 180.0 0.0" texture="13 0.25" blendtexture="3 0.5" size="15 2 1" material="masonry" color="0.85 0.65 0.2" pbr="0.01 0.65 0 0"/>
								<voxbox name="floor_yellow" tags="14 0.5" pos="-1.7 0.0 -14.1" rot="-90.0 -90.0 0.0" texture="13 0.25" blendtexture="3 0.5" size="141 2 1" material="masonry" color="0.85 0.65 0.2" pbr="0.01 0.65 0 0"/>
								<voxbox name="floor_yellow" tags="14 0.5" pos="0.2 0.0 -0.0" rot="-90.0 -180.0 0.0" texture="13 0.25" blendtexture="3 0.5" size="19 2 1" material="masonry" color="0.85 0.65 0.2" pbr="0.01 0.65 0 0"/>
								<voxbox name="floor_yellow" tags="14 0.5" pos="0.2 0.0 -14.3" rot="-90.0 -180.0 0.0" texture="13 0.25" blendtexture="3 0.5" size="19 2 1" material="masonry" color="0.85 0.65 0.2" pbr="0.01 0.65 0 0"/>
							</group>
							<voxbox name="floor_yellow" tags="14 0.5" pos="16.7 -2.8 -0.4" rot="0.0 -90.0 90.0" texture="13 0.25" blendtexture="3 0.5" size="50 105 1" material="masonry" color="0.85 0.65 0.2" pbr="0.35 0.65 0 0"/>
							<voxbox name="floor_yellow" tags="14 0.5" pos="17.0 2.2 -22.7" rot="0.0 -90.0 -90.0" texture="13 0.25" blendtexture="3 0.5" size="13 61 2" material="masonry" color="0.85 0.65 0.2" pbr="0.35 0.65 0 0"/>
							<voxbox name="floor_grey" tags="14 0.5" pos="17.0 -3.0 -22.7" rot="0.0 90.0 90.0" texture="13 0.25" blendtexture="3 0.5" size="1 61 51" material="masonry" color="0.45 0.45 0.45" pbr="0.35 0.65 0 0"/>
							<voxbox name="floor_yellow" tags="14 0.5" pos="16.5 -3.0 -22.7" rot="0.0 90.0 90.0" texture="13 0.25" blendtexture="3 0.5" size="1 61 5" material="masonry" color="0.85 0.65 0.2" pbr="0.35 0.65 0 0"/>
							<voxbox name="floor_yellow" tags="14 0.5" pos="21.1 -3.0 -22.7" rot="0.0 90.0 90.0" texture="13 0.25" blendtexture="3 0.5" size="1 61 5" material="masonry" color="0.85 0.65 0.2" pbr="0.35 0.65 0 0"/>
						</group>
						<script pos="-4.1 14.5 -33.2" rot="180.0 -180.0 0.0" file="MOD/assets/script/alarmlight.lua" param0="type=4">
							<body pos="-0.0 -0.2 -0.0" rot="0.0 0.0 0.0" dynamic="true">
								<voxbox pos="-0.0 0.2 0.1" rot="89.99999 180.0 0.00001" size="1 2 2" color="1 .7 .4" pbr="0 0 0 5">
									<light tags="alarm" pos="0.1 0.1 0.1" rot="0.0 89.99999 0.0" type="cone" color="0.83 0.11 0.11" scale="20" angle="150" penumbra="30" unshadowed="0.2"/>
									<joint tags="joint" pos="0.0 0.1 0.0" type="hinge"/>
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							</body>
						</script>
					</group>
					<group name="room 3" pos="-1.3 -0.2 25.5" prop0="texture=19 0.25">
						<compound name="Floor" pos="2.3 0.2 -27.9">
							<voxbox name="Floor" pos="-9.8 0.2 -10.6" rot="90.0 0.0 0.0" size="197 212 1" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
							<voxbox name="Floor_Coat" pos="9.5 0.2 10.2" rot="-90.0 90.0 0.0" size="59 104 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
							<voxbox name="Floor_Coat" pos="9.5 0.2 4.3" rot="-90.0 90.0 0.0" size="145 104 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
							<voxbox name="floor_yellow" tags="14 0.5" pos="6.5 0.2 2.6" rot="0.0 90.0 90.0" texture="13 0.25" blendtexture="3 0.5" size="1 46 26" material="plaster" color="1.0 0.85 0.35" pbr="0.35 0.65 0 0"/>
							<voxbox name="floor_yellow" tags="14 0.5" pos="4.1 0.2 2.6" rot="0.0 90.0 90.0" texture="13 0.25" blendtexture="3 0.5" size="1 46 5" material="plaster" color="1.0 0.85 0.35" pbr="0.35 0.65 0 0"/>
							<voxbox name="floor_yellow" tags="14 0.5" pos="3.3 0.2 2.6" rot="0.0 90.0 90.0" texture="13 0.25" blendtexture="3 0.5" size="1 46 5" material="plaster" color="1.0 0.85 0.35" pbr="0.35 0.65 0 0"/>
							<voxbox name="floor_yellow" tags="14 0.5" pos="2.5 0.2 2.6" rot="0.0 90.0 90.0" texture="13 0.25" blendtexture="3 0.5" size="1 46 5" material="plaster" color="1.0 0.85 0.35" pbr="0.35 0.65 0 0"/>
							<voxbox name="floor_yellow" tags="14 0.5" pos="4.9 0.2 2.6" rot="0.0 90.0 90.0" texture="13 0.25" blendtexture="3 0.5" size="1 46 5" material="plaster" color="1.0 0.85 0.35" pbr="0.35 0.65 0 0"/>
							<voxbox name="floor_yellow" tags="14 0.5" pos="5.7 0.2 2.6" rot="0.0 90.0 90.0" texture="13 0.25" blendtexture="3 0.5" size="1 46 5" material="plaster" color="1.0 0.85 0.35" pbr="0.35 0.65 0 0"/>
							<voxbox name="floor_yellow" tags="14 0.5" pos="6.7 0.2 -7.5" rot="0.0 90.0 90.0" texture="13 0.25" blendtexture="3 0.5" size="1 48 1" material="plaster" color="1.0 0.85 0.35" pbr="0.35 0.65 0 0"/>
							<voxbox name="floor_yellow" tags="14 0.5" pos="6.8 0.2 -2.6" rot="0.0 -90.0 90.0" texture="13 0.25" blendtexture="3 0.5" size="1 1 49" material="plaster" color="1.0 0.85 0.35" pbr="0.35 0.65 0 0"/>
							<voxbox name="floor_yellow" tags="14 0.5" pos="6.7 0.2 -7.4" rot="0.0 -90.0 90.0" texture="13 0.25" blendtexture="3 0.5" size="1 1 48" material="plaster" color="1.0 0.85 0.35" pbr="0.35 0.65 0 0"/>
							<voxbox name="floor_yellow" tags="14 0.5" pos="2.0 0.2 -7.4" rot="0.0 0.0 90.0" texture="13 0.25" blendtexture="3 0.5" size="1 1 47" material="plaster" color="1.0 0.85 0.35" pbr="0.35 0.65 0 0"/>
						</compound>
						<compound name="roof" pos="5.7 9.9 -29.6">
							<voxbox name="ceiling" pos="-9.5 0.5 -12.1" rot="90.0 0.0 0.0" size="160 244 4" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
							<voxbox name="ceiling" pos="6.5 0.5 -12.1" rot="90.0 0.0 0.0" size="32 154 4" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
							<voxbox name="ceiling_coat" pos="-9.4 0.2 -12.1" rot="90.0 0.0 0.0" size="191 33 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
							<voxbox name="ceiling_coat" pos="9.7 0.2 -8.8" rot="90.0 -90.0 0.0" size="121 33 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
							<voxbox name="ceiling_coat" pos="6.4 0.1 11.9" rot="-90.0 90.0 0.0" size="207 158 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
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						<group name="Walls" pos="3.4 0.3 -27.9" prop0="texture=19 0.25">
							<compound name="Wall" pos="2.9 0.0 10.3">
								<voxbox name="Wall" pos="-5.4 5.6 -0.2" rot="0.0 0.0 90.0" size="41 46 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
								<voxbox name="Wall" pos="5.4 0.1 -0.2" rot="0.0 0.0 90.0" size="96 108 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
								<voxbox name="Wall_Coat" pos="-4.9 0.1 -0.2" rot="0.0 0.0 0.0" size="104 96 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
								<voxbox name="panel_metal" pos="-4.9 5.4 -0.2" rot="0.0 0.0 0.0" texture="16 0.4" size="104 2 1" material="metal" color="0.9 0.9 0.9" pbr="0.5 0.9 0.1 0"/>
								<voxbox name="white_padded_wall" pos="5.4 9.3 -0.1" rot="0.0 180.0 -90.0" texture="15 0.25" blendtexture="0 0" size="37 103 2" brush="MOD/assets/brush/white_lab_brushes.vox" object="Padded_Tile_Wall" offset="-1 -1 0" color="1 1 1"/>
							</compound>
							<compound name="Wall_Divider" pos="-4.7 5.5 3.8">
								<voxbox name="Wall" pos="2.4 0.1 0.0" rot="0.0 0.0 90.0" size="41 48 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
								<voxbox name="Wall_Coat" pos="-2.4 0.1 -0.1" rot="0.0 0.0 0.0" size="48 41 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
							</compound>
							<compound name="wall" pos="8.5 0.0 -0.1">
								<voxbox name="Wall" pos="-0.2 5.6 -1.6" rot="0.0 90.0 90.0" size="41 123 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
								<voxbox name="Wall" pos="-0.2 0.1 -10.5" rot="0.0 90.0 90.0" size="55 212 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
								<voxbox name="windows" pos="0.2 5.7 -9.6" rot="0.0 -90.0 0.0" size="80 40 3" brush="MOD/assets/brush/br_windows_test_facility.vox" object="windows_white_frame_shaped"/>
								<voxbox name="Wall_Coat" pos="-0.1 0.1 -10.1" rot="0.0 -90.0 0.0" size="203 56 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
								<voxbox name="Wall_Coat" pos="-0.2 5.6 10.3" rot="0.0 90.0 0.0" size="119 41 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
								<voxbox name="Wall_Plaster" pos="0.2 5.7 -10.4" rot="0.0 -90.0 0.0" size="8 40 3" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
								<voxbox name="Wall_Coat" pos="0.2 5.6 1.7" rot="0.0 90.0 0.0" size="33 41 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
								<voxbox name="plastic_panel_red_light" pos="0.20001 8.8 1.6" rot="0.0 90.0 0.0" texture="16 0.4" size="32 3 1" material="plastic" color="1 0.25 0.2" pbr="0.1 0.95 0 0"/>
								<voxbox name="panel_metal" pos="-0.1 5.4 -10.1" rot="0.0 -90.0 0.0" texture="16 0.4" size="204 2 1" material="metal" color="0.9 0.9 0.9" pbr="0.5 0.9 0.1 0"/>
							</compound>
							<compound name="wall" pos="3.0 5.7 -10.4" rot="0.0 0.0 0.0">
								<voxbox name="Wall" pos="5.8 -5.6 -0.2" rot="0.0 0.0 90.0" size="55 197 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
								<voxbox name="Wall" pos="4.2 0.0 -0.1" rot="0.0 0.0 0.0" size="12 40 3" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
								<voxbox name="Wall" pos="-5.3 0.0 -0.1" rot="0.0 0.0 0.0" size="15 40 3" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
								<voxbox name="windows" pos="-3.8 0.0 -0.1" rot="0.0 0.0 0.0" size="80 40 3" brush="MOD/assets/brush/br_windows_test_facility.vox" object="windows_white_frame_shaped"/>
								<voxbox name="Wall_Coat" pos="-5.0 -5.6 0.2" rot="0.0 0.0 0.0" size="104 56 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
								<voxbox name="panel_metal" pos="-4.9 -0.3 0.2" rot="0.0 0.0 0.0" texture="16 0.4" size="103 2 1" material="metal" color="0.9 0.9 0.9" pbr="0.5 0.9 0.1 0"/>
							</compound>
							<compound name="wall" pos="-2.2 5.7 -8.1" rot="0.0 90.0 0.0">
								<voxbox name="Wall" pos="2.1 -5.6 -0.4" rot="0.0 0.0 90.0" size="55 326 6" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
								<voxbox name="windows" pos="-12.1 0.0 0.2" rot="0.0 -180.0 0.0" texture="19 0.5" size="61 40 5" brush="MOD/assets/brush/br_windows.vox" object="test_facility_door_frame"/>
								<voxbox name="Wall_coat" pos="2.1 -5.6 0.3" rot="0.0 -180.0 0.0" size="203 56 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
								<voxbox name="windows" pos="-12.1 0.0 -0.1" rot="0.0 0.0 0.0" size="121 40 3" brush="MOD/assets/brush/br_windows_test_facility.vox" object="windows_white_frame_shaped" offset="-1"/>
								<voxbox name="Wall" pos="0.0 0.0 -0.1" rot="0.0 0.0 0.0" size="21 40 3" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
								<voxbox name="panel_metal" pos="2.1 -0.3 0.3" rot="0.0 180.0 0.0" texture="16 0.4" size="203 2 1" material="metal" color="0.9 0.9 0.9" pbr="0.5 0.9 0.1 0"/>
							</compound>
						</group>
						<group name="props" pos="8.1 0.5 -21.0" rot="0.0 0.0 0.0">
							<group name="suspension_rail" pos="-3.10001 7.3 1.70001" rot="0.0 -90.0 0.0">
								<compound name="container_rail" pos="0.0 -1.8 3.0">
									<vox name="conveyor_control" pos="-0.0 0.0 9.39999" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 0.5" file="MOD/assets/vox/factory_conveyor_machines.vox" object="conveyor_control"/>
									<voxbox name="suspension_rail_storage" pos="-0.4 3.2 5.8" rot="0.0 90.0 0.0" texture="8 0.5" size="155 8 9" brush="MOD/assets/brush/br_rail_overhead.vox" object="Rail"/>
									<voxbox name="suspension_rail_storage" pos="-0.4 1.7 9.1" rot="0.0 90.0 0.0" texture="8 0.5" size="33 34 9" brush="MOD/assets/brush/br_rail_overhead.vox" object="Rail_Extended"/>
									<rope name="container_power_cables" pos="-0.35 3.45 8.6" color="0.7 0.1 0.05">
										<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
										<location pos="0.0 0.0 -5.6" rot="0.0 0.0 0.0"/>
									</rope>
									<rope name="container_power_cables" pos="-0.35 3.45 2.9" color="0.7 0.1 0.05" slack="0.15">
										<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
										<location pos="-0.0 0.0 -3.0" rot="0.0 0.0 0.0"/>
									</rope>
									<rope name="container_power_cables" pos="-0.35 3.45 -0.2" color="0.7 0.1 0.05">
										<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
										<location pos="-0.0 0.0 -3.0" rot="0.0 0.0 0.0"/>
									</rope>
									<rope name="container_power_cables" pos="-0.35 3.45 -3.3" color="0.7 0.1 0.05" slack="0.25">
										<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
										<location pos="-0.0 0.0 -3.0" rot="0.0 0.0 0.0"/>
									</rope>
								</compound>
								<group name="suspension_rail_containers" pos="0.00001 0.0 3.7" rot="0.0 0.0 0.0">
									<vox pos="0.1 -0.6 -4.2" rot="0.0 90.0 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container">
										<rope name="container_cable" pos="-0.05 1.5 -0.05" color="0.1 0.1 0.1" strength="0">
											<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
											<location pos="0.0 0.6 0.0" rot="0.0 0.0 0.0"/>
										</rope>
									</vox>
									<vox pos="0.1 0.0 -8.0" rot="0.0 90.0 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container">
										<joint pos="-0.05 1.5 -0.05" rot="0.0 90.0 0.0" type="prismatic" rotspring="0.01" limits="-1 1"/>
									</vox>
									<vox pos="0.1 0.0 4.8" rot="0.0 90.0 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container">
										<joint pos="-0.05 1.5 -0.05" rot="0.0 90.0 0.0" type="prismatic" size="0.1" rotspring="0.01" limits="-2 10"/>
									</vox>
								</group>
							</group>
						</group>
						<group name="Stairs" pos="9.7 0.5 -30.8" prop1="blendtexture=3 0.1">
							<voxbox name="Stairs" pos="2.0 2.7 -1.5" rot="0.0 -90.0 0.0" texture="19 1" size="45 24 26" brush="MOD/assets/brush/wb_stairs.vox" object="37 degrees plain" material="masonry" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
							<voxbox name="Stairs" pos="-8.2 0.0 0.3" rot="0.0 90.0 0.0" texture="19 1" size="36 30 26" brush="MOD/assets/brush/wb_stairs.vox" object="37 degrees plain" material="masonry" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
							<compound name="stair_platform" pos="-3.1 2.3 -4.2" texture="19 1">
								<voxbox name="Wall" pos="-2.5 0.4 -3.0" rot="90.0 0.0 0.0" size="50 25 3" material="masonry" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
								<voxbox name="Wall" pos="2.5 0.4 -3.0" rot="90.0 0.0 0.0" size="26 60 3" material="masonry" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
								<voxbox name="Wall" pos="-5.1 0.4 -3.0" rot="90.0 0.0 0.0" size="26 39 3" material="masonry" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
							</compound>
							<voxbox name="Wall" pos="-6.0 0.0 -4.8" rot="-90.0 0.0 0.0" texture="19 1" size="3 3 24" material="masonry" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
							<voxbox name="Wall" pos="-0.5 0.0 -4.8" rot="-90.0 0.0 0.0" texture="19 1" size="3 3 24" material="masonry" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
							<voxbox name="Wall" pos="-0.5 0.0 -1.3" rot="-90.0 0.0 0.0" texture="19 1" size="3 3 24" material="masonry" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
							<voxbox name="Wall" pos="-0.5 0.0 4.3" rot="-90.0 0.0 0.0" texture="19 1" size="3 3 51" material="masonry" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
							<voxbox name="Wall" pos="2.1 5.4 1.7" rot="90.0 -90.0 0.0" texture="19 1" size="26 27 3" material="masonry" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
						</group>
						<group name="Side rooms" pos="0.0 5.8 -34.6" prop0="texture=19 0.25" prop1="blendtexture=3 0.25">
							<group name="Inner cover layer" pos="0.0 -5.8 10.9" rot="0.0 0.0 0.0" prop0="texture=19 0.25" prop1="blendtexture=3 0.25">
								<compound name="Wall_Coat" pos="-3.7 5.9 -9.3">
									<voxbox name="Wall" pos="0.0 0.0 8.8" rot="0.0 90.0 0.0" size="76 41 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
									<voxbox name="Wall" pos="-0.0 0.0 1.5" rot="0.0 90.0 0.0" size="102 41 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
									<voxbox name="plastic_panel_red_light" pos="0.10001 3.2 -8.6" rot="0.0 -90.0 0.0" texture="16 0.4" size="174 3 1" material="plastic" color="1 0.25 0.2" pbr="0.1 0.95 0 0"/>
									<voxbox name="plastic_panel_red" pos="0.1 0.4 0.8" rot="0.0 -90.0 0.0" texture="16 0.4" size="47 28 1" material="plastic" color="0.85 0.15 0.1" pbr="0.1 0.95 0 0"/>
									<vox pos="0.1 1.0 3.2" rot="0.0 90.0 0.0" texture="16 0.4" file="MOD/assets/vox/decals_numbers.vox" object="the_future"/>
									<voxbox name="plastic_panel_red_light" pos="0.1 0.1 0.8" rot="0.0 -90.0 0.0" texture="16 0.4" size="47 3 1" material="plastic" color="1 0.25 0.2" pbr="0.1 0.95 0 0"/>
								</compound>
								<compound name="Wall_Coat" pos="15.3 6.0 -10.3">
									<voxbox name="Wall" pos="0.1 0.0 -7.6" rot="0.0 -90.0 0.0" size="152 40 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
									<voxbox name="plastic_panel_red_light" pos="0.10001 3.1 -7.6" rot="0.0 -90.0 0.0" texture="16 0.4" size="153 3 1" material="plastic" color="1 0.25 0.2" pbr="0.1 0.95 0 0"/>
								</compound>
								<compound name="Wall_Coat" pos="13.7 5.9 -2.7">
									<voxbox name="Wall" pos="1.7 0.0 0.1" rot="0.0 -180.0 0.0" size="33 41 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
									<voxbox name="plastic_panel_red_light" pos="1.60001 3.2 0.1" rot="0.0 180.0 0.0" texture="16 0.4" size="32 3 1" material="plastic" color="1 0.25 0.2" pbr="0.1 0.95 0 0"/>
								</compound>
								<compound name="Wall_Coat" pos="5.8 6.0 -18.0">
									<voxbox name="Wall" pos="-9.5 0.0 0.0" rot="0.0 0.0 0.0" size="191 40 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
									<voxbox name="plastic_panel_red_light" pos="-9.49999 3.1 0.0" rot="0.0 0.0 0.0" texture="16 0.4" size="191 3 1" material="plastic" color="1 0.25 0.2" pbr="0.1 0.95 0 0"/>
								</compound>
								<compound name="Floor_Coat" pos="5.8 5.8 -9.3">
									<voxbox name="Wall" pos="-9.4 0.2 8.8" rot="90.0 90.0 0.0" size="138 50 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
									<voxbox name="Wall" pos="-9.4 0.2 -8.7" rot="90.0 0.0 0.0" size="190 37 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
									<voxbox name="Wall" pos="9.6 0.2 -5.0" rot="90.0 -90.0 0.0" size="116 37 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
									<voxbox name="plastic_panel_red_light" pos="-4.89999 0.2 -5.6" rot="90.0 0.0 0.0" texture="16 0.4" size="113 1 1" material="plastic" color="1 0.25 0.2" pbr="0.1 0.95 0 0"/>
									<voxbox name="plastic_panel_red_light" pos="6.50001 0.2 -5.6" rot="90.0 -90.0 0.0" texture="16 0.4" size="122 1 1" material="plastic" color="1 0.25 0.2" pbr="0.1 0.95 0 0"/>
									<voxbox name="plastic_panel_red_light" pos="-4.89999 0.2 8.8" rot="90.0 90.0 0.0" texture="16 0.4" size="143 1 1" material="plastic" color="1 0.25 0.2" pbr="0.1 0.95 0 0"/>
								</compound>
							</group>
							<group name="test_facility_platform" pos="7.6 -4.4 15.6" rot="90.0 180.0 0.0" prop0="texture=12 0.25" prop1="blendtexture=3 0.25">
								<compound name="platform" pos="3.3 -4.6 0.3" rot="0.0 270.0 90.0">
									<voxbox name="platform" pos="10.8 0.2 -2.5" rot="0.0 -90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="25 1 71" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_platform"/>
									<voxbox name="platform_rail" pos="3.7 0.1 -2.8" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="71 2 3" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_platform_rail"/>
									<voxbox name="platform_rail" pos="5.9 0.1 0.3" rot="0.0 -90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="27 2 3" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_platform_rail"/>
									<voxbox name="platform_rail" pos="11.1 0.1 -2.5" rot="0.0 -90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="25 2 3" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_platform_rail"/>
									<voxbox name="platform_rail" pos="10.8 0.1 0.3" rot="0.0 -180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="49 2 3" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_platform_rail"/>
									<voxbox name="platform_rail" pos="3.7 0.2 0.0" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="19 1 3" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_platform_rail" offset="0 1"/>
									<voxbox name="platform_rail" pos="3.4 0.1 3.0" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="55 2 3" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_platform_rail"/>
									<voxbox name="platform_rail" pos="5.6 0.1 3.3" rot="0.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="19 2 3" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_platform_rail"/>
									<voxbox name="platform" pos="5.6 0.2 3.0" rot="0.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="19 1 27" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_platform"/>
									<vox name="platform_rail_corner" pos="5.8 0.1 3.2" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_white_paint.vox" object="br_platform_rail_corner"/>
									<vox name="platform_rail_corner" pos="3.5 0.1 3.2" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_white_paint.vox" object="br_platform_rail_corner"/>
									<vox name="platform_rail_corner" pos="11.0 0.1 -2.7" rot="0.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_white_paint.vox" object="br_platform_rail_corner"/>
									<vox name="platform_rail_corner" pos="11.0 0.1 0.2" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_white_paint.vox" object="br_platform_rail_corner"/>
									<vox name="platform_rail_corner" pos="5.8 0.1 0.2" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_white_paint.vox" object="br_platform_rail_corner_inner"/>
									<vox name="platform_rail_corner" pos="3.5 0.1 -2.7" rot="0.0 -90.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_white_paint.vox" object="br_platform_rail_corner"/>
									<voxbox name="platform_rail" pos="3.5 0.3 -2.6" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="1 9 57" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_rail" offset="0 0 1"/>
									<voxbox name="platform_rail" pos="3.5 0.3 3.2" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="1 9 4" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_rail"/>
									<voxbox name="platform_rail" pos="5.7 0.3 0.1" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="1 9 30" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_rail"/>
									<voxbox name="platform_rail" pos="3.5 0.3 -2.6" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="1 9 74" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_rail" offset="0 0 1"/>
									<voxbox name="platform_rail" pos="10.9 0.3 -2.7" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="1 9 7" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_rail"/>
									<voxbox name="platform_rail" pos="11.0 0.3 0.2" rot="0.0 -180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="1 9 7" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_rail"/>
									<voxbox name="platform_rail" pos="9.6 0.3 0.2" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="1 9 13" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_rail"/>
									<voxbox name="platform_rail" pos="7.1 0.3 0.1" rot="0.0 -90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="1 9 13" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_rail"/>
									<voxbox name="platform_rail" pos="5.8 0.3 3.1" rot="0.0 -90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="1 9 4" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_rail"/>
								</compound>
								<compound name="light_frame" pos="5.4 4.7 -2.3">
									<voxbox name="platform_rail" pos="0.5 0.1 1.4" rot="-90.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="1 27 16" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_rail"/>
									<voxbox name="platform_rail" pos="0.1 0.2 -1.2" rot="0.0 270.0 90.0" texture="17 0.75" blendtexture="3 0.5" size="14 1 6" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_metal_50x50" offset="0 1"/>
									<voxbox name="platform_rail" pos="0.2 -4.4 -1.2" rot="0.0 270.0 90.0" texture="17 0.75" blendtexture="3 0.5" size="45 1 5" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_metal_50x50" offset="0 1"/>
									<voxbox name="platform_rail" pos="-0.8 1.7 -1.2" rot="90.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="1 13 16" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_rail" offset="0 -12 0"/>
								</compound>
								<compound name="light_frame" pos="3.9 -0.5 -2.3" rot="0.0 0.0 -90.0">
									<voxbox name="platform_rail" pos="0.5 0.1 1.4" rot="-90.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="1 27 16" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_rail"/>
									<voxbox name="platform_rail" pos="0.1 0.2 -1.2" rot="0.0 270.0 90.0" texture="17 0.75" blendtexture="3 0.5" size="14 1 6" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_metal_50x50" offset="0 1"/>
									<voxbox name="platform_rail" pos="-0.8 1.7 -1.2" rot="90.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="1 13 16" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_rail" offset="0 -12 0"/>
								</compound>
								<compound name="steps" pos="3.3 -4.6 0.3" rot="0.0 270.0 90.0">
									<vox name="platform_rail_corner" pos="4.6 -0.1 3.4" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_white_paint.vox" object="stair_end_top"/>
									<vox name="platform_rail_corner" pos="4.6 -0.6 4.1" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_white_paint.vox" object="stair_end_floor"/>
								</compound>
								<compound name="steps" pos="3.1 -1.8 0.0" rot="0.0 270.0 90.0">
									<vox name="platform_rail_corner" pos="8.4 -0.4 -1.4" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_white_paint.vox" object="stair_end_top"/>
									<vox name="platform_rail_corner" pos="9.1 -0.9 -1.4" rot="0.0 90.0 0.0" texture="17 0.75" blendtexture="3 0.5" file="MOD/assets/brush/br_walkway_white_paint.vox" object="stair_end_floor"/>
								</compound>
							</group>
						</group>
						<group name="Holes">
							<voxbox name="hole" pos="11.6 0.5 -25.5" rot="0.0 90.0 90.0" size="32 50 1" brush="hole"/>
						</group>
						<group name="doors" pos="-16.0 5.6 -10.4" rot="0.0 0.0 0.0">
							<script pos="9.9 0.3 -16.3" rot="0.0 -90.0 0.0" file="MOD/assets/script/slidingdoor.lua" param0="type=0">
								<group name="Sliding door with nonav" pos="0.8 0.0 -2.2" rot="0.0 0.0 0.0">
									<trigger name="Sensor for automatic door" tags="sensor" pos="0.05 0.1 0.0" rot="0.0 0.0 0.0" type="box" size="3 2.6 4"/>
									<voxbox name="Joint connector" pos="-0.9 0.0 -0.1" rot="0.0 0.0 0.0" size="19 1 2" material="metal" color="0.28 0.28 0.28"/>
									<vox tags="door nonav" pos="0.0 0.15 0.05" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/factory_doors.vox" object="Door_Slide">
										<joint name="motor" tags="motor" pos="-0.8 0.0 -0.05" rot="0.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 1.7"/>
										<voxbox name="red indicator" tags="redemit" pos="-0.1 2.4 0.0" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.84 0.14 0.14" pbr="0 0 0 8">
											<light tags="statelight" pos="0.15 0.05 0.0" rot="0.0 0.0 0.0" type="area" scale="0.5" size="0.3 0.1"/>
											<light tags="statelight" pos="0.15 0.05 -0.1" rot="0.0 180.0 0.0" type="area" scale="0.5" size="0.3 0.1"/>
										</voxbox>
										<voxbox name="green indicator" tags="greenemit" pos="-0.1 2.4 -0.2" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.14 0.84 0.25" pbr="0 0 0 8">
											<light tags="statelight" pos="0.15 0.05 0.2" rot="0.0 0.0 0.0" type="area" scale="0.5" size="0.3 0.1"/>
											<light tags="statelight" pos="0.15 0.05 0.1" rot="0.0 180.0 0.0" type="area" scale="0.5" size="0.3 0.1"/>
										</voxbox>
										<voxbox name="grey indicator" tags="greyemit" pos="-0.1 2.4 -0.1" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
									</vox>
									<voxbox name="Door cutout" pos="-0.8 0.1 -0.4" rot="0.0 0.0 0.0" size="17 26 8" brush="hole"/>
									<voxbox name="Hole for sliding door" pos="-2.6 0.1 -0.1" rot="0.0 0.0 0.0" size="35 27 2" brush="hole"/>
								</group>
							</script>
							<script pos="28.0 0.3 -16.8" rot="0.0 90.0 0.0" file="MOD/assets/script/slidingdoor.lua" param0="type=0">
								<group name="instance=MOD/assets/prefab/autodoor.xml" pos="0.5 0.0 0.0" rot="0.0 0.0 0.0">
									<trigger name="Sensor for automatic door" tags="sensor" pos="0.05 0.1 0.0" rot="0.0 0.0 0.0" type="box" size="3 2.6 4"/>
									<voxbox name="Joint connector" pos="-0.9 0.0 -0.1" rot="0.0 0.0 0.0" size="19 1 2" material="metal" color="0.28 0.28 0.28"/>
									<vox tags="door nonav" pos="0.0 0.15 0.05" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/factory_doors.vox" object="Door_Slide">
										<joint name="motor" tags="motor" pos="-0.8 0.0 -0.05" rot="0.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 1.7"/>
										<voxbox name="red indicator" tags="redemit" pos="-0.1 2.4 0.0" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.84 0.14 0.14" pbr="0 0 0 8">
											<light tags="statelight" pos="0.15 0.05 0.0" rot="0.0 0.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
											<light tags="statelight" pos="0.15 0.05 -0.1" rot="0.0 180.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
										</voxbox>
										<voxbox name="green indicator" tags="greenemit" pos="-0.1 2.4 -0.2" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.14 0.84 0.25" pbr="0 0 0 8">
											<light tags="statelight" pos="0.15 0.05 0.2" rot="0.0 0.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
											<light tags="statelight" pos="0.15 0.05 0.1" rot="0.0 180.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
										</voxbox>
										<voxbox name="grey indicator" tags="greyemit" pos="-0.1 2.4 -0.1" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
									</vox>
									<voxbox name="Door cutout" pos="-0.8 0.1 -0.4" rot="0.0 0.0 0.0" size="17 26 8" brush="hole"/>
									<voxbox name="Hole for sliding door" pos="-2.6 0.1 -0.1" rot="0.0 0.0 0.0" size="35 27 2" brush="hole"/>
								</group>
							</script>
						</group>
						<script pos="4.7 10.0 -27.4" rot="-180.0 0.0 0.0" file="MOD/assets/script/alarmlight.lua" param0="type=4">
							<body pos="-0.0 -0.0 -0.0" rot="0.0 0.0 0.0" dynamic="true">
								<voxbox pos="-0.0 0.2 0.1" rot="89.99999 180.0 0.00001" size="1 2 2" color="1 .7 .4" pbr="0 0 0 5">
									<light tags="alarm" pos="0.1 0.1 0.1" rot="0.0 89.99999 0.0" type="cone" color="0.83 0.11 0.11" scale="20" angle="150" penumbra="30" unshadowed="0.2"/>
									<joint tags="joint" pos="0.0 0.1 0.2" rot="0.0 0.0 0.0" type="hinge"/>
								</voxbox>
							</body>
						</script>
					</group>
					<group name="tunnels and rooms" pos="-25.7 4.1 -2.3">
						<group name="rooms" pos="42.5 -4.0 16.5" prop0="texture=19 0.35" prop1="blendtexture=3 0.25">
							<group name="room1" pos="0.1 -0.1 0.6" prop0="texture=19 0.25" prop1="blendtexture=3 0.25">
								<voxbox name="Floor" pos="-4.2 0.3 -6.1" rot="90.0 0.0 0.0" size="84 116 1" material="plaster" pbr="0.025 0.65 0 0">
									<voxbox name="trim" pos="7.8 9.19996 0.10004" rot="0.0 -180.0 0.0" size="72 10 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
								</voxbox>
								<voxbox name="ceiling" pos="-4.2 7.3 -6.1" rot="90.0 0.0 0.0" size="83 87 1" material="plaster" pbr="0.025 0.65 0 0"/>
								<voxbox name="ceiling" pos="-4.2 5.69996 2.8" rot="90.0 0.0 0.0" size="84 27 1" material="plaster" pbr="0.025 0.65 0 0"/>
								<voxbox name="wall" pos="-4.2 6.49995 2.5" rot="0.0 0.0 0.0" size="83 7 1" material="plaster" pbr="0.025 0.65 0 0"/>
								<compound name="back_wall" pos="-4.2 0.2 -0.3">
									<voxbox name="wall" pos="0.0 0.1 -3.2" rot="0.0 90.0 90.0" size="70 90 1" material="plaster" pbr="0.025 0.65 0 0">
										<voxbox pos="-0.00008 5.99984 0.20005" rot="0.0 -180.0 90.0" size="29 28 2" brush="MOD/assets/brush/bulletproof.vox" object="bulletproof_sample"/>
										<voxbox pos="-0.0 6.0 0.0" rot="0.0 -180.0 90.0" size="30 28 1" brush="MOD/assets/brush/bulletproof.vox" object="bulletproof_sample" offset="0 0 1"/>
									</voxbox>
									<voxbox name="wall" pos="0.0 0.1 -5.7" rot="0.0 90.0 90.0" size="70 22 1" material="plaster" pbr="0.025 0.65 0 0"/>
									<voxbox name="trim" pos="0.0 0.1 -3.5" rot="0.0 90.0 90.0" size="70 3 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="-0.0 0.09999 2.5" rot="0.0 90.0 90.0" size="70 3 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="0.00002 2.09994 2.5" rot="0.0 90.0 0.0" size="57 3 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="-0.0 4.9 2.5" rot="0.0 90.0 0.0" size="57 3 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="0.00001 1.29998 2.5" rot="0.0 90.0 0.0" size="57 3 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<vox pos="0.1 2.8 -0.3" rot="0.0 90.0 0.0" file="MOD/assets/vox/decals_numbers.vox" object="r_and_d"/>
									<voxbox pos="0.0 1.3 -5.7" rot="0.0 0.0 0.0" size="1 11 22" material="masonry" color="1.0 0.25 0.05"/>
								</compound>
								<compound name="wall_entrance" pos="4.1 0.2 -0.4">
									<group name="top_trim" pos="-0.1 5.3 -1.4" rot="0.0 0.0 0.0">
										<voxbox name="wall" pos="0.1 0.1 -4.3" rot="0.0 90.0 90.0" size="17 87 1" material="plaster" pbr="0.025 0.65 0 0"/>
										<voxbox name="top_trim" pos="-0.1 1.4 -4.3" rot="0.0 90.0 90.0" size="3 87 2" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
										<voxbox name="white_padded_wall" pos="0.1 1.4 -4.2" rot="0.0 -90.0 -90.0" texture="15 0.25" blendtexture="0 0" size="13 85 2" brush="MOD/assets/brush/white_lab_brushes.vox" object="Padded_Tile_Wall" offset="-1 -1 0" color="1 1 1"/>
									</group>
									<voxbox name="wall" pos="0.0 0.1 -5.7" rot="0.0 90.0 90.0" size="44 116 1" material="plaster" pbr="0.025 0.65 0 0">
										<voxbox pos="-0.00014 11.4998 -0.0999" rot="0.0 0.0 -90.0" size="30 28 2" brush="MOD/assets/brush/bulletproof.vox" object="bulletproof_sample"/>
									</voxbox>
									<voxbox pos="0.0 1.3 -5.6" rot="0.0 0.0 0.0" size="1 11 81" material="masonry" color="1.0 0.25 0.05"/>
									<voxbox name="trim" pos="0.0 0.1 2.5" rot="0.0 90.0 90.0" size="44 3 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
								</compound>
								<compound pos="0.0 0.2 -6.1">
									<voxbox name="wall" pos="4.2 0.1 0.0" rot="0.0 0.0 90.0" size="70 84 1" material="plaster" pbr="0.025 0.65 0 0"/>
									<voxbox pos="-4.1 1.3 0.1" rot="0.0 90.0 0.0" size="1 11 26" material="masonry" color="1.0 0.25 0.05"/>
									<voxbox pos="1.5 1.3 0.1" rot="0.0 90.0 0.0" size="1 11 26" material="masonry" color="1.0 0.25 0.05"/>
									<voxbox pos="-1.4 1.3 0.1" rot="0.0 90.0 0.0" size="1 11 28" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
								</compound>
								<compound name="robot_wall" pos="0.0 0.2 5.5">
									<voxbox name="wall" pos="4.2 0.1 -0.1" rot="0.0 0.0 90.0" size="54 84 1" material="plaster" pbr="0.025 0.65 0 0">
										<voxbox pos="-0.00016 8.39984 -0.1" rot="0.0 0.0 -90.0" size="83 28 2" brush="MOD/assets/brush/bulletproof.vox" object="bulletproof_sample"/>
									</voxbox>
								</compound>
								<group name="Cables" pos="-0.0 1.8 4.7">
									<voxbox pos="-3.9 1.8 -0.6" rot="0.0 90.0 0.0" prop="true" size="6 1 14" material="plastic" pbr="0.025 0.65 0 0">
										<rope pos="0.3 0.0 0.2" rot="0.0 0.0 0.0" slack="1" strength="0.1">
											<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
											<location pos="0.0 -1.7 0.5" rot="0.0 0.0 0.0"/>
										</rope>
										<rope pos="0.3 0.0 0.4" rot="0.0 0.0 0.0" slack="1" strength="0.1">
											<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
											<location pos="0.3 -1.2 0.2" rot="0.0 0.0 0.0"/>
										</rope>
										<joint pos="0.3 0.1 0.0" type="prismatic"/>
									</voxbox>
									<voxbox pos="-4.1 1.9 -0.7" rot="0.0 90.0 0.0" size="4 1 82" material="metal" pbr="0.25 0.75 0.5 0"/>
									<voxbox pos="-4.1 3.0 0.7" rot="0.0 90.0 0.0" size="21 7 5" material="metal" pbr="0.25 0.75 0.5 0">
										<rope pos="1.4 0.0 0.3" rot="0.0 0.0 0.0" slack="4" strength="0.1">
											<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
											<location pos="-0.1 -1.2 1.3" rot="0.0 0.0 0.0"/>
										</rope>
										<rope pos="1.2 0.0 0.3" rot="0.0 0.0 0.0" slack="4" strength="0.1">
											<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
											<location pos="0.7 -1.2 1.3" rot="0.0 0.0 0.0"/>
										</rope>
									</voxbox>
									<voxbox pos="-4.09999 1.89998 0.6" rot="0.0 90.0 0.0" size="6 18 7" material="metal" pbr="0.25 0.75 0.5 0"/>
								</group>
								<group name="Platform" pos="0.0 0.3 -4.3">
									<voxbox name="Stairs" pos="-1.9 0.0 1.6" rot="0.0 180.0 0.0" texture="12 0.75" size="19 8 11" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_stairs"/>
									<compound name="platform" pos="0.0 0.7 -0.5">
										<voxbox name="Floor" pos="-4.1 0.0 -1.2" rot="0.0 0.0 0.0" size="82 1 22" material="plaster" pbr="0.025 0.65 0 0"/>
										<voxbox name="Floor_Trim" pos="-4.1 0.0 1.0" rot="0.0 0.0 0.0" size="82 1 3" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									</compound>
								</group>
								<group name="Props">
									<vox pos="-10.8 0.3 -4.1" rot="0.0 0.0 0.0" texture="12 0.5" file="MOD/assets/vox/shelter_charging_point.vox" object="Wall_Shelter"/>
								</group>
								<voxbox name="vent_trim" pos="4.1 6.5 2.5" rot="-180.0 180.0 0.0" texture="12 0.75" size="83 9 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_10x9" offset="3 0 0"/>
								<voxbox name="vent_trim" pos="3.9 5.6 -6.0" rot="-180.0 -90.0 0.0" texture="12 0.75" size="114 9 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_10x9" offset="3 0 0"/>
								<voxbox name="vent_trim" pos="4.1 1.0 -3.6" rot="0.0 -180.0 -90.0" texture="12 0.75" size="7 82 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="floor_divider_holed" offset="0 0 0"/>
							</group>
							<group name="room2" pos="-11.2 -0.1 2.7" rot="0.0 -90.0 0.0" prop0="texture=19 0.25" prop1="blendtexture=3 0.25">
								<compound name="floor" pos="-2.0 0.1 -0.6">
									<voxbox name="Floor" pos="-6.2 0.2 -6.0" rot="90.0 0.0 0.0" size="124 121 1" material="plaster" pbr="0.025 0.65 0 0"/>
									<voxbox name="Platform_Red_Trim" pos="1.0 0.1 -4.8" rot="0.0 0.0 0.0" size="16 1 4" material="masonry" color="1.0 0.25 0.05" pbr="0.025 0.65 0 0"/>
									<voxbox name="Platform_Red_Trim" pos="1.0 0.1 4.5" rot="0.0 0.0 0.0" size="16 1 4" material="masonry" color="1.0 0.25 0.05" pbr="0.025 0.65 0 0"/>
								</compound>
								<voxbox name="Floor" pos="-8.2 7.3 -6.6" rot="90.0 0.0 0.0" size="124 121 1" material="plaster" pbr="0.025 0.65 0 0"/>
								<voxbox name="Floor" pos="-8.2 0.3 -6.6" rot="0.0 90.0 90.0" size="70 121 1" material="plaster" pbr="0.025 0.65 0 0"/>
								<voxbox name="Floor" pos="4.1 0.3 -6.6" rot="0.0 90.0 90.0" size="70 121 1" material="plaster" pbr="0.025 0.65 0 0"/>
								<voxbox name="Floor" pos="4.2 0.3 -6.6" rot="0.0 0.0 90.0" size="70 124 1" material="plaster" pbr="0.025 0.65 0 0"/>
								<voxbox name="wall" pos="4.2 0.3 5.4" rot="0.0 0.0 90.0" size="70 124 1" material="plaster" pbr="0.025 0.65 0 0"/>
								<group name="platform" pos="-8.2 0.2 -0.6">
									<compound name="stair_striped" pos="5.3 0.1 -4.6" texture="19 0.75" blendtexture="3 0.25">
										<voxbox name="Stairs" pos="1.9 0.0 1.3" rot="0.0 180.0 0.0" size="36 27 11" brush="MOD/assets/brush/wb_stairs.vox" object="37 degrees plain" material="masonry" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
										<voxbox name="Stairs" pos="1.9 0.0 0.2" rot="0.0 180.0 0.0" size="36 27 4" brush="MOD/assets/brush/wb_stairs.vox" object="37 degrees plain" material="masonry" color="1.0 0.25 0.05" pbr="0.025 0.65 0 0"/>
										<voxbox name="Stairs" pos="1.9 0.0 -0.2" rot="0.0 180.0 0.0" size="36 27 11" brush="MOD/assets/brush/wb_stairs.vox" object="37 degrees plain" material="masonry" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
									</compound>
									<compound name="stair_striped" pos="5.3 0.1 4.7" texture="19 0.75" blendtexture="3 0.25">
										<voxbox name="Stairs" pos="1.9 0.0 1.3" rot="0.0 180.0 0.0" size="36 27 11" brush="MOD/assets/brush/wb_stairs.vox" object="37 degrees plain" material="masonry" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
										<voxbox name="Stairs" pos="1.9 0.0 0.2" rot="0.0 180.0 0.0" size="36 27 4" brush="MOD/assets/brush/wb_stairs.vox" object="37 degrees plain" material="masonry" color="1.0 0.25 0.05" pbr="0.025 0.65 0 0"/>
										<voxbox name="Stairs" pos="1.9 0.0 -0.2" rot="0.0 180.0 0.0" size="36 27 11" brush="MOD/assets/brush/wb_stairs.vox" object="37 degrees plain" material="masonry" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
									</compound>
									<compound name="platform" pos="1.8 2.4 0.0" texture="19 0.75" blendtexture="3 0.25">
										<voxbox name="Wall" pos="-1.7 0.4 6.0" rot="90.0 90.0 0.0" size="119 35 3" material="masonry" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
										<voxbox name="Platform_Red_Trim" pos="0.2 0.3 -4.8" rot="0.0 0.0 0.0" size="16 1 4" material="masonry" color="1.0 0.25 0.05" pbr="0.025 0.65 0 0"/>
										<voxbox name="Platform_Red_Trim" pos="0.2 0.3 4.5" rot="0.0 0.0 0.0" size="16 1 4" material="masonry" color="1.0 0.25 0.05" pbr="0.025 0.65 0 0"/>
										<voxbox name="Platform_Red_Trim" pos="-0.2 0.3 4.9" rot="0.0 90.0 0.0" size="97 1 4" material="masonry" color="1.0 0.25 0.05" pbr="0.025 0.65 0 0"/>
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								</group>
								<group name="props" pos="-8.2 0.2 -0.6" prop0="texture=1 0.5" prop1="blendtexture=0 0"/>
								<voxbox name="Floor_Trim" pos="1.3 4.2 5.5" rot="0.0 90.0 0.0" size="121 1 3" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
							</group>
							<group name="room3" pos="-21.4 -0.1 -0.8" rot="0.0 -180.0 0.0">
								<compound name="ceiling" pos="-0.1 5.1 9.6">
									<voxbox name="ceiling" pos="-4.1 0.2 -16.2" rot="90.0 0.0 0.0" size="84 325 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
									<voxbox name="trim" pos="4.3 0.2 -5.0" rot="90.0 -180.0 0.0" size="84 3 2" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="0.9 0.1 -5.0" rot="-90.0 -90.0 0.0" size="213 3 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="-1.0 0.1 -5.0" rot="-90.0 -90.0 0.0" size="213 3 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
								</compound>
								<compound name="floor" pos="-0.1 0.1 9.6">
									<voxbox name="floor_robot" pos="-4.1 0.2 -16.2" rot="90.0 0.0 0.0" size="84 109 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0">
										<voxbox name="Platform_Red_Trim" pos="7.4 10.0 0.0" rot="0.0 270.0 -90.0" size="3 1 64" material="masonry" color="1.0 0.25 0.05" pbr="0.025 0.65 0 0"/>
										<voxbox name="Platform_Red_Trim" pos="5.0 32.5 -5.0" rot="0.0 270.0 -90.0" size="213 1 16" material="masonry" color="1.0 0.25 0.05" pbr="0.025 0.65 0 0"/>
										<voxbox name="Platform_Red_Trim" pos="7.1 9.7 0.0" rot="90.0 0.0 0.0" size="3 1 42" material="masonry" color="1.0 0.25 0.05" pbr="0.025 0.65 0 0"/>
										<voxbox name="Platform_Red_Trim" pos="1.0 9.7 0.0" rot="90.0 0.0 0.0" size="3 1 42" material="masonry" color="1.0 0.25 0.05" pbr="0.025 0.65 0 0"/>
										<voxbox name="Platform_Red_Trim" pos="7.4 5.5 0.0" rot="0.0 270.0 -90.0" size="3 1 64" material="masonry" color="1.0 0.25 0.05" pbr="0.025 0.65 0 0"/>
										<voxbox name="Green_Safe_Zone" pos="8.3 4.3 0.0" rot="0.0 270.0 -90.0" size="42 1 82" material="masonry" color="0.203 0.713 0.47" pbr="0.025 0.65 0 0"/>
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									<voxbox name="trim" pos="4.3 0.3 -5.0" rot="90.0 180.0 0.0" size="84 3 2" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="4.1 0.3 -5.0" rot="-180.0 -180.0 0.0" texture="12 0.5" blendtexture="3 0.5" size="80 1 10" brush="MOD/assets/vox/decals_numbers.vox" object="yellow_black"/>
								</compound>
								<voxbox name="floor_shooting_gallery" pos="-4.2 0.3 4.6" rot="90.0 0.0 0.0" texture="13 1.0" blendtexture="3 0.35" size="84 213 1" material="masonry" color="0.75 0.75 0.75" pbr="0.025 0.65 0 0"/>
								<compound name="wall_right" pos="-4.2 0.2 9.6">
									<voxbox name="wall" pos="0.0 0.1 -16.1" rot="0.0 90.0 90.0" size="49 323 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
									<voxbox name="trim" pos="0.2 0.2 -5.0" rot="0.0 -90.0 90.0" size="47 3 2" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
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									<vox pos="0.1 3.1 1.3" rot="0.0 90.0 0.0" file="MOD/assets/vox/decals_numbers.vox" object="danger_live_fire"/>
								</compound>
								<compound name="back_wall" pos="-0.1 0.2 25.8">
									<voxbox name="wall_back" pos="4.3 0.1 -0.0" rot="0.0 0.0 90.0" size="49 84 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
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								</compound>
								<compound name="wall_left" pos="4.1 0.2 9.6">
									<voxbox name="wall" pos="0.0 0.1 -16.1" rot="0.0 90.0 90.0" size="49 323 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0"/>
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									<voxbox name="trim" pos="0.1 0.0 -12.3" rot="0.0 -90.0 90.0" size="50 5 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="0.1 0.0 -5.3" rot="0.0 -90.0 90.0" size="50 5 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="0.1 0.0 -14.5" rot="0.0 -90.0 90.0" size="50 5 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="0.1 2.75 -12.8" rot="0.0 -90.0 90.0" size="3 17 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="0.1 2.85 -5.8" rot="0.0 -90.0 90.0" size="2 65 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<vox pos="0.0 3.1 1.2" rot="0.0 -90.0 0.0" file="MOD/assets/vox/decals_numbers.vox" object="danger_live_fire"/>
								</compound>
								<voxbox name="wall_front" pos="4.2 0.3 -6.6" rot="0.0 0.0 90.0" size="49 84 1" material="plaster" color="0.95 0.95 0.95" pbr="0.025 0.65 0 0">
									<vox pos="1.5 4.2 0.1" rot="0.0 0.0 -90.0" file="MOD/assets/vox/decals_numbers.vox" object="safe_zone"/>
								</voxbox>
							</group>
							<group name="room5" pos="-41.2 -0.1 -12.7" rot="0.0 -180.0 0.0" prop0="texture=19 0.25" prop1="blendtexture=3 0.25">
								<compound name="floor" pos="-1.1 0.1 -11.2">
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									<voxbox name="trim" pos="5.4 0.2 -7.3" rot="90.0 -180.0 0.0" size="106 3 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="5.3 0.2 -7.3" rot="180.0 180.0 0.0" texture="12 0.5" blendtexture="3 0.5" size="104 1 5" brush="MOD/assets/vox/decals_numbers.vox" object="yellow_black"/>
									<voxbox name="trim" pos="5.4 0.2 -16.5" rot="-180.0 -180.0 0.0" texture="12 0.5" blendtexture="3 0.5" size="106 1 89" brush="MOD/assets/vox/decals_numbers.vox" object="yellow_black"/>
									<voxbox name="floor" pos="-4.6 0.2 -15.9" rot="90.0 0.0 0.0" size="94 78 1" material="plaster" pbr="0.025 0.65 0 0"/>
								</compound>
								<compound name="ceiling" pos="-1.1 4.6 -11.2">
									<voxbox name="ceiling" pos="-5.2 0.2 -16.5" rot="90.0 0.0 0.0" size="106 331 1" material="plaster" pbr="0.025 0.65 0 0"/>
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									<voxbox name="trim" pos="4.8 0.1 -7.3" rot="-90.0 -90.0 0.0" size="238 5 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="-4.6 0.1 5.1" rot="-90.0 0.0 0.0" size="94 10 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
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									<voxbox name="trim" pos="4.8 0.2 -6.8" rot="90.0 -180.0 0.0" size="94 5 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
								</compound>
								<compound name="wall_right" pos="4.2 0.2 -11.2">
									<voxbox name="wall" pos="0.0 0.1 -6.8" rot="0.0 90.0 90.0" size="45 234 1" material="plaster" pbr="0.025 0.65 0 0"/>
									<voxbox name="wall" pos="0.0 0.1 -16.5" rot="0.0 90.0 90.0" size="45 89 1" material="plaster" color="1.0 0.25 0.05" pbr="0.025 0.65 0 0"/>
									<voxbox name="trim" pos="-0.0 4.6 -7.3" rot="-180.0 -90.0 0.0" size="238 6 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="0.0 4.0 -6.8" rot="0.0 90.0 -90.0" size="40 5 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="0.0 4.0 5.1" rot="0.0 90.0 -90.0" size="39 10 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="0.0 4.0 16.5" rot="0.0 90.0 -90.0" size="39 5 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
								</compound>
								<compound name="wall_left" pos="-6.3 0.2 -11.2">
									<voxbox name="wall" pos="0.0 0.1 -6.8" rot="0.0 90.0 90.0" size="45 234 1" material="plaster" pbr="0.025 0.65 0 0"/>
									<voxbox name="wall" pos="0.0 0.1 -16.5" rot="0.0 90.0 90.0" size="45 89 1" material="plaster" color="1.0 0.25 0.05" pbr="0.025 0.65 0 0"/>
									<voxbox name="trim" pos="-0.0 4.6 -7.3" rot="-180.0 -90.0 0.0" size="238 6 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="0.0 4.0 -6.8" rot="0.0 90.0 -90.0" size="40 5 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="0.0 4.0 16.5" rot="0.0 90.0 -90.0" size="39 5 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="0.0 4.0 5.1" rot="0.0 90.0 -90.0" size="39 10 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
								</compound>
								<compound name="back_wall" pos="-1.1 0.2 -27.6">
									<voxbox name="back_wall" pos="5.3 0.1 -0.1" rot="0.0 0.0 90.0" size="45 104 1" material="plaster" pbr="0.025 0.65 0 0"/>
									<voxbox name="trim" pos="2.1 4.6 -0.1" rot="0.0 0.0 -90.0" size="45 5 2" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="-2.4 4.6 -0.1" rot="0.0 0.0 -90.0" size="45 5 2" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="trim" pos="-1.9 3.3 -0.1" rot="0.0 0.0 0.0" size="40 13 2" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
								</compound>
								<voxbox name="entrance_wall" pos="4.2 0.3 5.3" rot="0.0 0.0 90.0" size="45 105 1" material="plaster" pbr="0.025 0.65 0 0"/>
								<group name="props">
									<vox pos="-1.0 0.2 -18.6" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_windows_test_facility.vox" object="end_bot_frame"/>
								</group>
								<script pos="-1.1 4.0 -27.5" rot="0.0 0.0 -90.0" file="MOD/assets/script/alarmlight.lua" param0="type=4">
									<body pos="0.0 0.0 0.1" rot="0.0 0.0 0.0" dynamic="true">
										<voxbox pos="-0.0 0.2 0.1" rot="89.99999 180.0 0.00001" size="1 2 2" color="1 .7 .4" pbr="0 0 0 5">
											<light tags="alarm" pos="0.1 0.1 0.1" rot="0.0 89.99999 0.0" type="cone" color="0.83 0.11 0.11" scale="20" angle="150" penumbra="30" unshadowed="0.2"/>
											<joint tags="joint" pos="0.0 0.2 0.1" rot="-90.0 0.0 0.0" type="hinge"/>
										</voxbox>
									</body>
								</script>
								<script pos="4.2 2.6 -6.6" rot="0.0 -90.0 -90.0" file="MOD/assets/script/alarmlight.lua" param0="type=4">
									<body pos="0.0 0.0 0.1" rot="0.0 0.0 0.0" dynamic="true">
										<voxbox pos="-0.0 0.2 0.1" rot="89.99999 180.0 0.00001" size="1 2 2" color="1 .7 .4" pbr="0 0 0 5">
											<light tags="alarm" pos="0.1 0.1 0.1" rot="0.0 89.99999 0.0" type="cone" color="0.83 0.11 0.11" scale="20" angle="150" penumbra="30" unshadowed="0.2"/>
											<joint tags="joint" pos="0.0 0.2 0.1" rot="-90.0 0.0 0.0" type="hinge"/>
										</voxbox>
									</body>
								</script>
								<trigger name="Ambience" pos="-1.0 0.3 -11.1" rot="0.0 0.0 0.0" type="box" size="10 5 33" sound="indoor/factory2.ogg"/>
							</group>
							<vox pos="-37.4 0.2 10.8" rot="0.0 -90.0 0.0" texture="12 0.5" file="MOD/assets/vox/robot_generator.vox" object="generator_bot">
								<rope pos="0.15 2.75 1.0" rot="0.0 -90.0 0.0" slack="0.3" strength="0.1" maxstretch="0.1">
									<location pos="0.0 0.1 0.0" rot="0.0 0.0 0.0"/>
									<location pos="1.6 -0.5 0.1" rot="0.0 0.0 0.0"/>
								</rope>
								<rope pos="0.15 2.4 1.0" rot="0.0 -90.0 0.0" slack="0.3" strength="0.1" maxstretch="0.1">
									<location pos="0.0 0.1 0.0" rot="0.0 0.0 0.0"/>
									<location pos="1.5 -0.6 0.3" rot="0.0 0.0 0.0"/>
								</rope>
								<rope pos="0.15 2.05 1.0" rot="0.0 -90.0 0.0" slack="0.3" strength="0.1" maxstretch="0.1">
									<location pos="0.0 0.1 0.0" rot="0.0 0.0 0.0"/>
									<location pos="1.4 -0.6 -0.3" rot="0.0 0.0 0.0"/>
								</rope>
							</vox>
							<group name="room6" pos="-1.5 -0.1 -20.8" rot="0.0 90.0 0.0" prop0="texture=19 0.25" prop1="blendtexture=3 0.25">
								<voxbox name="ceiling" pos="-4.2 4.8 -4.0" rot="90.0 0.0 0.0" size="85 96 1" material="plaster" pbr="0.025 0.65 0 0"/>
								<compound name="robot_room_a_floor" pos="0.0 -0.1 5.1" texture="13 0.5" blendtexture="3 0.25">
									<voxbox name="floor_robot" pos="-4.2 0.4 -9.1" rot="90.0 0.0 0.0" size="85 84 1" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.85 0.95 0"/>
									<voxbox name="vent_trim" pos="-4.1 0.4 -0.7" rot="90.0 0.0 0.0" texture="12 0.75" size="83 9 3" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_10x9" offset="1 0 0"/>
								</compound>
								<voxbox name="floor_spectator" pos="-4.2 0.3 5.3" rot="90.0 0.0 0.0" size="85 89 1" material="plaster" pbr="0.025 0.65 0 0"/>
								<compound name="left_wall" pos="-4.2 0.2 0.7">
									<voxbox name="left_wall" pos="0.0 0.1 -4.7" rot="0.0 90.0 90.0" size="44 96 1" material="plaster" pbr="0.025 0.65 0 0"/>
									<voxbox name="Floor_Trim" pos="0.1 0.1 4.9" rot="-90.0 90.0 0.0" size="96 1 3" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="Floor_Trim" pos="0.1 4.2 4.9" rot="-90.0 90.0 0.0" size="96 1 3" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
								</compound>
								<compound name="right_wall" pos="4.2 0.2 0.7">
									<voxbox name="right_wall" pos="0.0 0.1 -4.7" rot="0.0 90.0 90.0" size="44 96 1" material="plaster" pbr="0.025 0.65 0 0"/>
									<voxbox name="Floor_Trim" pos="0.1 0.1 4.9" rot="-90.0 90.0 0.0" size="96 1 3" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="Floor_Trim" pos="0.1 4.2 4.9" rot="-90.0 90.0 0.0" size="96 1 3" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
								</compound>
								<compound name="back_wall" pos="-0.1 0.2 -4.0">
									<voxbox name="back_wall" pos="4.3 0.1 0.0" rot="0.0 0.0 90.0" size="44 84 1" material="plaster" pbr="0.025 0.65 0 0"/>
									<voxbox name="Floor_Trim" pos="-4.0 0.1 0.1" rot="-90.0 0.0 0.0" size="83 1 3" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
									<voxbox name="Floor_Trim" pos="-4.0 4.2 0.1" rot="-90.0 0.0 0.0" size="83 1 3" material="metal" color="0.85 0.85 0.85" pbr="0.25 0.75 0.5 0"/>
								</compound>
								<group name="Platform" pos="0.2 0.2 7.3">
									<voxbox name="Floor" pos="-4.0 1.2 -1.5" rot="0.0 0.0 0.0" size="80 1 16" material="plaster" pbr="0.025 0.65 0 0">
										<voxbox name="platform_rail" pos="0.0 0.1 0.2" rot="0.0 90.0 0.0" texture="12 0.75" blendtexture="3 0.25" size="1 9 75" brush="MOD/assets/brush/br_walkway_white_paint.vox" object="br_rail" offset="0 0 8"/>
										<voxbox name="wall" pos="-0.0 -1.1 1.8" rot="-90.0 0.0 0.0" size="80 1 11" material="plaster" pbr="0.025 0.65 0 0"/>
										<voxbox name="Floor" pos="0.0 -1.1 0.2" rot="-90.0 0.0 0.0" size="80 1 11" material="plaster" pbr="0.025 0.65 0 0"/>
									</voxbox>
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								</script>
								<script pos="-1.0 3.5 -1.3" rot="0.0 0.0 -90.0" file="MOD/assets/script/alarmlight.lua" param0="type=4">
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							</group>
							<group name="firewall.xml" pos="6.9 -3.9 -6.7" rot="0.0 0.0 0.0">
								<script pos="0.0 -0.1 0.0" file="MOD/assets/script/firewalldoor.lua">
									<vox name="firewall frame" pos="0.0 0.1 0.0" rot="0.0 -90.0 0.0" file="MOD/assets/vox/tunnel-segments.vox" object="firewall-frame">
										<body name="firewall door" tags="firewall" pos="0.0 3.4 0.0" dynamic="true">
											<vox tags="nonav" pos="-0.05 0.1 0.05" texture="12 0.2" blendtexture="9 0.2" file="MOD/assets/vox/tunnel-segments.vox" object="firewall-door"/>
										</body>
										<joint tags="motor" pos="0.0 6.9 0.0" rot="90.0 0.0 0.0" type="prismatic" limits="0 3.3"/>
									</vox>
									<location tags="soundsource" pos="-0.1 3.6 0.3" rot="0.0 0.0 0.0"/>
									<compound name="Warning stripes" pos="-0.1 0.2 0.0">
										<voxbox name="Warning stripes" pos="0.8 0.0 -2.3" rot="0.0 -90.0 0.0" size="46 1 14" brush="MOD/assets/brush/warningstripes.vox" object="just black">
											<voxbox pos="0.1 0.0 0.1" rot="0.0 0.0 0.0" size="44 1 12" brush="MOD/assets/brush/warningstripes.vox" object="stripes"/>
										</voxbox>
									</compound>
									<vox tags="hack interact=loc@OBJ_INTERACT_HACK unbreakable" pos="1.2 1.5 3.0" rot="0.0 90.0 0.0" file="BUILT-IN/vox/prop/hack_panel_set.vox" object="small 1">
										<light pos="-0.15 0.45 0.2" color="1.0 0.72 0.0" scale="1" size="0.05" unshadowed="0.2"/>
									</vox>
									<trigger name="firewall trigger" tags="doortrigger" pos="-4.8 0.0 5.65" rot="0.0 90.0 0.0" type="box" size="20 4 10"/>
									<vox pos="1.3 2.7 3.0" rot="0.0 90.0 0.0" file="BUILT-IN/vox/prop/hack_panel_set.vox" object="small_lamp">
										<light pos="0.05 0.0 0.05" rot="90.0 0.0 0.0" type="area" color="1.0 0.8 0.6" scale="2" size="0.7 0.1" unshadowed="0.2"/>
									</vox>
								</script>
								<script pos="-1.0 3.5 -1.3" rot="0.0 0.0 -90.0" file="MOD/assets/script/alarmlight.lua" param0="type=4">
									<body pos="0.0 -0.2 1.3" rot="0.0 0.0 0.0" dynamic="true">
										<voxbox pos="-0.0 0.2 0.1" rot="89.99999 180.0 0.00001" size="1 2 2" color="1 .7 .4" pbr="0 0 0 5">
											<light tags="alarm" pos="0.1 0.1 0.1" rot="0.0 89.99999 0.0" type="cone" color="0.83 0.11 0.11" scale="20" angle="150" penumbra="30" unshadowed="0.2"/>
											<joint tags="joint" pos="0.0 0.1 0.0" type="hinge"/>
										</voxbox>
									</body>
								</script>
							</group>
							<instance pos="36.35 -0.5 4.85" rot="0.0 90.0 0.0" file="MOD/assets/prefab\small_downlighter_5000k.xml"/>
						</group>
						<group name="Access points" pos="37.3 -4.1 9.0" rot="0.0 0.0 0.0">
							<group name="Access" pos="-4.20001 0.2 14.6" rot="0.0 -180.0 0.0">
								<group name="Window" pos="1.0 0.0 -0.1">
									<voxbox name="hole" pos="-1.1 0.1 -0.1" rot="0.0 0.0 0.0" size="56 28 5" brush="hole"/>
									<compound pos="1.7 0.0 0.0">
										<voxbox name="windows" pos="-2.9 0.0 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 25 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped">
											<voxbox name="glass_number_2_small" pos="0.4 0.4 0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="7 9 1" brush="MOD/assets/brush/br_windows.vox" object="glass_number_2_small"/>
										</voxbox>
										<voxbox name="windows" pos="-1.4 0.0 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="28 25 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="3"/>
										<voxbox name="windows" pos="1.4 0.0 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 25 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="25"/>
										<voxbox name="windows" pos="1.4 2.2 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 8 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="25 32"/>
										<voxbox name="windows" pos="-2.9 2.2 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 8 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="0 32"/>
										<voxbox name="windows" pos="-1.4 2.2 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="28 8 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="3 32"/>
									</compound>
								</group>
								<group name="Door" pos="0.5 -0.2 -4.3">
									<script pos="-2.5 0.2 4.3" file="MOD/assets/script/slidingdoor.lua" param0="type=0">
										<group name="autodoor.xml" pos="0.5 0.0 0.0" rot="0.0 0.0 0.0">
											<trigger name="Sensor for automatic door" tags="sensor" pos="0.05 0.1 0.0" rot="0.0 0.0 0.0" type="box" size="3 2.6 4"/>
											<voxbox name="Joint connector" pos="-0.9 0.0 -0.1" rot="0.0 0.0 0.0" size="19 1 2" material="metal" color="0.28 0.28 0.28"/>
											<vox tags="door nonav" pos="0.0 0.15 0.05" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/factory_doors.vox" object="Door_Slide C">
												<joint name="motor" tags="motor" pos="-0.8 0.0 -0.05" rot="0.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 1.7"/>
												<voxbox name="red indicator" tags="redemit" pos="-0.1 2.4 0.0" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.84 0.14 0.14" pbr="0 0 0 8">
													<light tags="statelight" pos="0.15 0.05 0.0" rot="0.0 0.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
													<light tags="statelight" pos="0.15 0.05 -0.1" rot="0.0 180.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
												</voxbox>
												<voxbox name="green indicator" tags="greenemit" pos="-0.1 2.4 -0.2" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.14 0.84 0.25" pbr="0 0 0 8">
													<light tags="statelight" pos="0.15 0.05 0.2" rot="0.0 0.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
													<light tags="statelight" pos="0.15 0.05 0.1" rot="0.0 180.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
												</voxbox>
												<voxbox name="grey indicator" tags="greyemit" pos="-0.1 2.4 -0.1" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
											</vox>
											<voxbox name="Door cutout" pos="-0.8 0.1 -0.4" rot="0.0 0.0 0.0" size="17 26 8" brush="hole"/>
											<voxbox name="Hole for sliding door" pos="-2.6 0.1 -0.1" rot="0.0 0.0 0.0" size="35 27 2" brush="hole"/>
										</group>
									</script>
								</group>
								<voxbox name="hole" pos="-2.6 0.1 -2.2" rot="0.0 0.0 0.0" size="84 32 20" brush="hole"/>
							</group>
							<group name="Access" pos="13.9 0.3 -9.19999" rot="0.0 -180.0 0.0">
								<group name="Window" pos="0.7 0.0 -0.1">
									<voxbox name="hole" pos="-0.3 0.1 -0.1" rot="0.0 0.0 0.0" size="20 28 5" brush="hole"/>
									<compound pos="0.2 0.0 0.0">
										<voxbox name="windows" pos="-0.6 0.0 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="7 25 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped"/>
										<voxbox name="windows" pos="0.1 0.0 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 25 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="25"/>
										<voxbox name="windows" pos="0.1 2.2 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 8 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="25 32"/>
										<voxbox name="windows" pos="-0.6 2.2 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="7 8 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="0 32"/>
									</compound>
								</group>
								<group name="Door" pos="1.2 -0.2 -4.3">
									<script pos="-2.5 0.2 4.3" file="MOD/assets/script/slidingdoor.lua" param0="type=0">
										<group name="autodoor.xml" pos="0.5 0.0 0.0" rot="0.0 0.0 0.0">
											<trigger name="Sensor for automatic door" tags="sensor" pos="0.05 0.1 0.0" rot="0.0 0.0 0.0" type="box" size="3 2.6 4"/>
											<voxbox name="Joint connector" pos="-0.9 0.0 -0.1" rot="0.0 0.0 0.0" size="19 1 2" material="metal" color="0.28 0.28 0.28"/>
											<vox tags="door nonav" pos="0.0 0.15 0.05" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/factory_doors.vox" object="Door_Slide A">
												<joint name="motor" tags="motor" pos="-0.8 0.0 -0.05" rot="0.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 1.7"/>
												<voxbox name="red indicator" tags="redemit" pos="-0.1 2.4 0.0" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.84 0.14 0.14" pbr="0 0 0 8">
													<light tags="statelight" pos="0.15 0.05 0.0" rot="0.0 0.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
													<light tags="statelight" pos="0.15 0.05 -0.1" rot="0.0 180.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
												</voxbox>
												<voxbox name="green indicator" tags="greenemit" pos="-0.1 2.4 -0.2" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.14 0.84 0.25" pbr="0 0 0 8">
													<light tags="statelight" pos="0.15 0.05 0.2" rot="0.0 0.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
													<light tags="statelight" pos="0.15 0.05 0.1" rot="0.0 180.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
												</voxbox>
												<voxbox name="grey indicator" tags="greyemit" pos="-0.1 2.4 -0.1" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
											</vox>
											<voxbox name="Door cutout" pos="-0.8 0.1 -0.4" rot="0.0 0.0 0.0" size="17 26 8" brush="hole"/>
											<voxbox name="Hole for sliding door" pos="-2.6 0.1 -0.1" rot="0.0 0.0 0.0" size="35 27 2" brush="hole"/>
										</group>
									</script>
								</group>
							</group>
							<group name="Access" pos="9.7 0.2 7.5" rot="0.0 -90.0 0.0">
								<group name="Window" pos="1.0 0.0 -0.1">
									<voxbox name="hole" pos="-1.1 0.1 -0.1" rot="0.0 0.0 0.0" size="28 28 5" brush="hole"/>
									<compound pos="0.2 0.0 0.0">
										<voxbox name="windows" pos="-1.4 0.0 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 25 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped">
											<voxbox name="glass_number_2_small" pos="1.9 0.4 0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="7 9 1" brush="MOD/assets/brush/br_windows.vox" object="glass_number_2_small"/>
										</voxbox>
										<voxbox name="windows" pos="0.1 0.0 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 25 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="25"/>
										<voxbox name="windows" pos="0.1 2.2 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 8 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="25 32"/>
										<voxbox name="windows" pos="-1.4 2.2 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 8 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="0 32"/>
									</compound>
								</group>
								<group name="Door" pos="0.5 -0.2 -4.3">
									<script pos="-2.5 0.2 4.3" file="MOD/assets/script/slidingdoor.lua" param0="type=0">
										<group name="autodoor.xml" pos="0.5 0.0 0.0" rot="0.0 0.0 0.0">
											<trigger name="Sensor for automatic door" tags="sensor" pos="0.05 0.1 0.0" rot="0.0 0.0 0.0" type="box" size="3 2.6 4"/>
											<voxbox name="Joint connector" pos="-0.9 0.0 -0.1" rot="0.0 0.0 0.0" size="19 1 2" material="metal" color="0.28 0.28 0.28"/>
											<vox tags="door nonav" pos="0.0 0.15 0.05" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/factory_doors.vox" object="Door_Slide B">
												<joint name="motor" tags="motor" pos="-0.8 0.0 -0.05" rot="0.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 1.7"/>
												<voxbox name="red indicator" tags="redemit" pos="-0.1 2.4 0.0" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.84 0.14 0.14" pbr="0 0 0 8">
													<light tags="statelight" pos="0.15 0.05 0.0" rot="0.0 0.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
													<light tags="statelight" pos="0.15 0.05 -0.1" rot="0.0 180.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
												</voxbox>
												<voxbox name="green indicator" tags="greenemit" pos="-0.1 2.4 -0.2" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.14 0.84 0.25" pbr="0 0 0 8">
													<light tags="statelight" pos="0.15 0.05 0.2" rot="0.0 0.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
													<light tags="statelight" pos="0.15 0.05 0.1" rot="0.0 180.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
												</voxbox>
												<voxbox name="grey indicator" tags="greyemit" pos="-0.1 2.4 -0.1" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
											</vox>
											<voxbox name="Door cutout" pos="-0.8 0.1 -0.4" rot="0.0 0.0 0.0" size="17 26 8" brush="hole"/>
											<voxbox name="Hole for sliding door" pos="-2.6 0.1 -0.1" rot="0.0 0.0 0.0" size="35 27 2" brush="hole"/>
										</group>
									</script>
								</group>
								<voxbox pos="-2.7 0.1 -2.2" rot="0.0 0.0 0.0" size="59 32 20" brush="hole"/>
							</group>
							<group name="Access" pos="-20.6 0.2 -3.7" rot="0.0 90.0 0.0">
								<group name="Window" pos="-0.9 0.0 -0.1">
									<voxbox name="hole" pos="-1.1 0.1 -0.1" rot="0.0 0.0 0.0" size="65 28 5" brush="hole"/>
									<compound tags="nonav" pos="2.1 0.0 0.0">
										<voxbox name="windows" pos="-3.3 0.0 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 25 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped">
											<voxbox name="glass_number_2_small" pos="0.4 0.4 0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="7 9 1" brush="MOD/assets/brush/br_windows.vox" object="glass_number_2_small"/>
										</voxbox>
										<voxbox name="windows" pos="1.9 0.0 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 25 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="25"/>
										<voxbox name="windows" pos="1.9 2.2 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 8 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="25 32"/>
										<voxbox name="windows" pos="-3.3 2.2 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 8 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="0 32"/>
										<voxbox name="windows" pos="-1.8 2.2 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="28 8 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="3 32"/>
										<voxbox name="windows" pos="-1.8 0.0 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="28 22 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="3"/>
										<voxbox name="windows" pos="1.0 2.2 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="9 8 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="3 32"/>
										<voxbox name="windows" pos="1.0 0.0 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="9 22 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="3"/>
									</compound>
								</group>
								<group name="Door" pos="6.3 0.0 0.0" rot="0.0 180.0 0.0">
									<script pos="0.1 0.0 0.0" file="MOD/assets/script/slidingdoor.lua" param0="type=0">
										<group name="autodoor.xml" pos="0.5 0.0 0.0" rot="0.0 0.0 0.0">
											<trigger name="Sensor for automatic door" tags="sensor" pos="0.05 0.1 0.0" rot="0.0 0.0 0.0" type="box" size="3 2.6 4"/>
											<voxbox name="Joint connector" pos="-0.9 0.0 -0.1" rot="0.0 0.0 0.0" size="19 1 2" material="metal" color="0.28 0.28 0.28"/>
											<vox tags="door nonav" pos="0.1 0.15 -0.05" rot="0.0 -180.0 0.0" prop="true" file="MOD/assets/vox/factory_doors.vox" object="Door_Slide D">
												<voxbox name="red indicator" tags="redemit" pos="-0.1 2.4 0.0" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.84 0.14 0.14" pbr="0 0 0 8">
													<light tags="statelight" pos="0.15 0.05 0.0" rot="0.0 0.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
													<light tags="statelight" pos="0.15 0.05 -0.1" rot="0.0 180.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
												</voxbox>
												<voxbox name="green indicator" tags="greenemit" pos="-0.1 2.4 -0.2" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.14 0.84 0.25" pbr="0 0 0 8">
													<light tags="statelight" pos="0.15 0.05 0.2" rot="0.0 0.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
													<light tags="statelight" pos="0.15 0.05 0.1" rot="0.0 180.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
												</voxbox>
												<voxbox name="grey indicator" tags="greyemit" pos="-0.1 2.4 -0.1" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
												<joint name="motor" tags="motor" pos="0.9 0.0 -0.05" rot="0.0 90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 1.7"/>
											</vox>
											<voxbox name="Door cutout" pos="-0.8 0.1 -0.4" rot="0.0 0.0 0.0" size="17 26 8" brush="hole"/>
											<voxbox name="Hole for sliding door" pos="-2.6 0.1 -0.1" rot="0.0 0.0 0.0" size="35 27 2" brush="hole"/>
										</group>
									</script>
								</group>
								<voxbox pos="-2.7 0.1 -2.2" rot="0.0 0.0 0.0" size="96 32 20" brush="hole"/>
							</group>
							<group name="Access" pos="-36.10001 0.2 -10.8" rot="0.0 0.0 0.0">
								<group name="Window" pos="1.0 0.0 -0.1">
									<voxbox name="hole" pos="-1.1 0.1 -0.1" rot="0.0 0.0 0.0" size="28 28 5" brush="hole"/>
									<compound tags="breakalarm" pos="0.2 0.0 0.0">
										<voxbox name="windows" pos="-1.4 0.0 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 25 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped">
											<voxbox name="glass_number_2_small" pos="1.9 0.4 0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="7 9 1" brush="MOD/assets/brush/br_windows.vox" object="glass_number_2_small"/>
										</voxbox>
										<voxbox name="windows" pos="0.1 0.0 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 25 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="25"/>
										<voxbox name="windows" pos="0.1 2.2 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 8 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="25 32"/>
										<voxbox name="windows" pos="-1.4 2.2 -0.1" rot="0.0 0.0 0.0" texture="19 0.5" size="15 8 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="0 32"/>
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								</group>
								<group name="Door" pos="0.5 -0.2 -4.3">
									<script pos="-2.5 0.2 4.3" file="MOD/assets/script/slidingdoor.lua" param0="type=3">
										<group name="autodoor.xml" pos="0.5 0.0 0.0" rot="0.0 0.0 0.0">
											<trigger name="Sensor for automatic door" tags="sensor" pos="0.05 0.1 0.0" rot="0.0 0.0 0.0" type="box" size="3 2.6 4"/>
											<voxbox name="Joint connector" pos="-0.9 0.0 -0.1" rot="0.0 0.0 0.0" size="19 1 2" material="metal" color="0.28 0.28 0.28"/>
											<vox tags="door nonav" pos="0.0 0.15 0.05" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/factory_doors.vox" object="Door_Slide E">
												<joint name="motor" tags="motor" pos="-0.8 0.0 -0.05" rot="0.0 -90.0 0.0" type="prismatic" size="0.15" rotspring="0" limits="0 1.7"/>
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												<voxbox name="green indicator" tags="greenemit" pos="-0.1 2.4 -0.2" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" material="plastic" color="0.14 0.84 0.25" pbr="0 0 0 8">
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													<light tags="statelight" pos="0.15 0.05 0.1" rot="0.0 180.0 0.0" type="area" scale="0.5" size="0.3 0.1" unshadowed="0.5"/>
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												<voxbox name="grey indicator" tags="greyemit" pos="-0.1 2.4 -0.1" rot="0.0 0.0 0.0" texture="0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
											</vox>
											<voxbox name="Door cutout" pos="-0.8 0.1 -0.4" rot="0.0 0.0 0.0" size="17 26 8" brush="hole"/>
											<voxbox name="Hole for sliding door" pos="-2.6 0.1 -0.1" rot="0.0 0.0 0.0" size="35 27 2" brush="hole"/>
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									</script>
								</group>
							</group>
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						<trigger pos="12.1 -3.8 9.5" rot="0.0 0.0 0.0" type="polygon" size="4" sound="indoor/mall.ogg">
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							<vertex pos="8.8 25.3"/>
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					<group name="props" pos="25.6 0.2 14.6" rot="0.0 0.0 0.0">
						<group name="tunnel_cables" pos="-9.3 3.1 -1.9" rot="0.0 90.0 0.0">
							<vox pos="8.3 0.3 3.7" rot="0.0 90.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector_Lit">
								<rope name="cable" pos="-0.1 0.05 -0.05" rot="-90.0 -90.0 0.0" color="0.7 0.3 0.05" slack="-0.15">
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									<location pos="3.35 -2.25 -0.0" rot="0.0 0.0 0.0"/>
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							</vox>
							<vox pos="11.7 0.3 6.2" rot="0.0 90.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector">
								<rope name="cable" pos="-0.1 0.05 -0.05" rot="-90.0 -90.0 0.0" color="0.7 0.3 0.05">
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								<rope name="cable" pos="-0.05 0.05 -0.1" rot="-90.0 -90.0 0.0" color="0.7 0.1 0.05" slack="-0.15">
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							</vox>
							<vox pos="14.7 0.4 10.3" rot="0.0 90.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector_Lit"/>
							<vox pos="1.4 0.1 10.7" rot="0.0 0.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector_Lit">
								<rope name="cable" pos="-0.1 0.05 -0.05" rot="-90.0 0.0 0.0" color="0.7 0.3 0.05" slack="0.25">
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							</vox>
							<vox pos="6.7 0.3 7.3" rot="0.0 0.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector">
								<rope name="cable" pos="-0.1 0.05 -0.05" rot="-90.0 0.0 0.0" color="0.7 0.3 0.05">
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								<rope name="cable" pos="-0.1 0.05 -0.05" rot="-90.0 0.0 0.0" color="0.7 0.3 0.05">
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							</vox>
							<vox pos="-13.8 0.1 10.7" rot="0.0 0.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector_Lit">
								<rope name="cable" pos="-0.05 0.05 -0.1" rot="-90.0 0.0 0.0" color="0.7 0.3 0.05" slack="-0.1">
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							</vox>
							<vox pos="-14.1 0.1 3.6" rot="0.0 90.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector_Lit">
								<rope name="cable" pos="0.2 0.05 -0.05" rot="-90.0 -90.0 0.0" color="0.7 0.3 0.05">
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							</vox>
							<vox pos="-11.0 0.3 -4.1" rot="0.0 90.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector_Lit">
								<rope name="cable" pos="0.2 0.05 -0.05" rot="-90.0 -90.0 0.0" color="0.7 0.3 0.05">
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							</vox>
							<vox pos="-11.3 0.3 -8.1" rot="0.0 90.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector_Lit">
								<rope name="cable" pos="0.2 0.05 -0.05001" rot="-90.0 -90.0 0.0" color="0.7 0.3 0.05">
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							</vox>
							<vox pos="-14.5 0.3 -10.9" rot="0.0 90.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector_Lit">
								<rope name="cable" pos="0.2 0.05 -0.05001" rot="-90.0 -90.0 0.0" color="0.7 0.3 0.05">
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							</vox>
							<vox pos="-14.8 0.05 -16.4" rot="0.0 90.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector_Lit"/>
							<vox pos="-15.4 -0.1 -21.2" rot="0.0 -90.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector_Lit">
								<rope name="cable" pos="-0.1 0.05 -0.05" rot="-90.0 90.0 0.0" color="0.15 0.3 0.7">
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							</vox>
							<vox pos="-14.5 0.1 -29.8" rot="0.0 -90.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector_Lit">
								<rope name="cable" pos="-0.05 0.05 -0.1" rot="-90.0 90.0 0.0" color="0.15 0.3 0.7">
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									<location pos="6.7 1.0 0.3" rot="0.0 0.0 0.0"/>
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							</vox>
							<vox pos="-7.5 0.4 -30.9" rot="0.0 -180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector_Lit">
								<rope name="cable" pos="-0.1 0.05 -0.05" rot="-90.0 -180.0 0.0" color="0.15 0.3 0.7">
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							</vox>
							<vox pos="-1.4 0.0 -28.2" rot="0.0 -180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector_Lit">
								<rope name="cable" pos="-0.1 0.05 -0.05" rot="-90.0 -180.0 0.0" color="0.15 0.3 0.7">
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									<location pos="5.0 2.7 -0.0" rot="0.0 0.0 0.0"/>
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							</vox>
							<vox pos="3.9 0.0 -30.9" rot="0.0 -180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector_Lit">
								<rope name="cable" pos="-0.1 0.05 -0.05" rot="-90.0 -180.0 0.0" color="0.15 0.3 0.7">
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							</vox>
							<vox pos="9.6 0.0 -27.6" rot="0.0 -180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector_Lit">
								<rope name="cable" pos="-0.1 0.05 -0.05" rot="-90.0 -180.0 0.0" color="0.15 0.3 0.7">
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							</vox>
							<vox pos="16.3 0.1 -28.3" rot="0.0 -180.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector_Lit">
								<rope name="cable" pos="-0.1 0.05 -0.05" rot="-90.0 -180.0 0.0" color="0.15 0.3 0.7">
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							</vox>
							<vox pos="22.55 0.2 -29.3" rot="0.0 -90.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector_Lit">
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							</vox>
							<vox pos="23.6 0.1 -32.8" rot="0.0 -90.0 0.0" texture="8 0.5" file="MOD/assets/vox/light_metal_frames.vox" object="Ceiling_Power_Connector_Lit"/>
						</group>
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							<voxbox pos="-0.7 -0.1 -4.3" rot="0.0 0.0 0.0" size="8 30 87" brush="MOD/assets/brush/br_floor_concrete_grainy_white.vox"/>
							<voxbox pos="0.1 -0.1 -4.3" rot="0.0 0.0 0.0" size="4 3 87" brush="MOD/assets/brush/br_floor_concrete_grainy_white.vox"/>
							<compound pos="0.0 0.0 0.0">
								<vox pos="0.0 0.1 0.1" rot="0.0 90.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="server_standing">
									<vox pos="0.0 0.8 0.4" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="server_standing_door"/>
								</vox>
							</compound>
							<compound pos="0.0 0.0 -1.2">
								<vox pos="0.0 0.1 0.1" rot="0.0 90.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="server_standing">
									<vox pos="0.0 0.8 0.4" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="server_standing_door"/>
								</vox>
							</compound>
							<compound pos="0.0 0.0 -2.4">
								<vox pos="0.0 0.1 0.1" rot="0.0 90.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="server_standing">
									<vox pos="0.0 0.8 0.4" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="server_standing_door"/>
								</vox>
							</compound>
							<compound pos="0.0 0.0 3.69999" rot="0.0 90.0 0.0">
								<vox pos="0.0 0.1 -0.0" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawers_unit_green">
									<vox pos="0.0 2.2 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
									<vox pos="0.0 1.8 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
									<vox pos="0.0 1.4 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
									<vox pos="0.0 1.0 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
									<vox pos="0.0 0.6 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
									<vox pos="0.0 0.2 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
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							<compound pos="0.0 0.0 2.49999" rot="0.0 90.0 0.0">
								<vox pos="0.0 0.1 -0.0" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawers_unit_green">
									<vox pos="0.0 2.2 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
									<vox pos="0.0 1.8 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
									<vox pos="0.0 1.4 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
									<vox pos="0.0 1.0 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
									<vox pos="0.0 0.6 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
									<vox pos="0.0 0.2 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
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								<vox pos="0.0 0.1 -0.0" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawers_unit_green">
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									<vox pos="0.0 1.8 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
									<vox pos="0.0 1.4 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
									<vox pos="0.0 1.0 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
									<vox pos="0.0 0.6 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
									<vox pos="0.0 0.2 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
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								<vox pos="0.0 0.1 -0.0" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawers_unit_green">
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									<vox pos="0.0 1.8 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
									<vox pos="0.0 1.4 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
									<vox pos="0.0 1.0 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
									<vox pos="0.0 0.6 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
									<vox pos="0.0 0.2 0.2" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="drawer_green"/>
								</vox>
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						</group>
						<group name="power_units" pos="2.9 0.0 -10.8" rot="0.0 -180.0 0.0">
							<voxbox pos="-0.7 0.0 -2.7" rot="0.0 0.0 0.0" size="8 30 55" brush="MOD/assets/brush/br_floor_concrete_grainy_white.vox"/>
							<voxbox pos="0.1 0.0 -2.7" rot="0.0 0.0 0.0" size="4 3 55" brush="MOD/assets/brush/br_floor_concrete_grainy_white.vox"/>
							<compound pos="-0.1 0.1 2.0">
								<vox pos="0.0 0.1 0.1" rot="0.0 90.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="server_standing_green">
									<vox pos="0.0 0.8 0.4" rot="0.0 0.0 0.0" texture="13 0.35" file="MOD/assets/vox/server_machines.vox" object="server_standing_door_green"/>
								</vox>
							</compound>
							<compound pos="0.0 0.1 0.4">
								<vox pos="0.0 0.1 0.1" rot="0.0 90.0 0.0" texture="3 0.5" density="6" prop="true" file="MOD/assets/vox/kitchen_counters.vox" object="fridges_standing_double">
									<vox pos="-0.5 0.1 0.5" rot="0.0 0.0 0.0" texture="3 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="fridges_standing_doubledoor_l"/>
									<vox pos="0.5 0.1 0.5" rot="0.0 0.0 0.0" texture="3 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="fridges_standing_doubledoor_r"/>
								</vox>
							</compound>
							<compound pos="0.0 0.1 -1.6">
								<vox pos="0.0 0.1 0.1" rot="0.0 90.0 0.0" texture="3 0.5" density="6" prop="true" file="MOD/assets/vox/kitchen_counters.vox" object="fridges_standing_double">
									<vox pos="-0.5 0.1 0.5" rot="0.0 0.0 0.0" texture="3 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="fridges_standing_doubledoor_l"/>
									<vox pos="0.5 0.1 0.5" rot="0.0 0.0 0.0" texture="3 0.5" file="MOD/assets/vox/kitchen_counters.vox" object="fridges_standing_doubledoor_r"/>
								</vox>
							</compound>
						</group>
					</group>
				</group>
				<group name="security station jetty" pos="9.7 10.7 -22.7" rot="0.0 0.0 0.0">
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						<group pos="-2.1 0.0 2.1">
							<voxbox name="platform_rail" pos="-0.7 0.09999 -2.6" rot="0.0 0.0 0.0" size="15 83 30" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs"/>
						</group>
						<group pos="-1.6 7.5 -3.4">
							<voxbox name="platform" pos="-2.2 0.1 0.6" rot="0.0 0.0 0.0" size="45 1 17" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="platform_rail" pos="2.3 0.1 0.6" rot="0.0 180.0 0.0" size="45 1 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
							<voxbox name="platform" pos="-2.2 0.1 -2.2" rot="0.0 0.0 0.0" size="45 1 25" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="platform_rail" pos="-2.3 0.2 2.1" rot="0.0 180.0 0.0" size="1 9 44" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 7"/>
							<voxbox name="platform_rail" pos="-2.5 0.0 2.3" rot="0.0 90.0 0.0" size="45 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform_rail" pos="-2.2 0.0 -2.5" rot="0.0 0.0 0.0" size="45 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
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							<vox name="platform_rail_corner" pos="2.5 0.0 2.5" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
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							<vox name="platform_rail_corner" pos="1.4 0.1 2.8" rot="0.0 -180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom"/>
							<vox name="platform_rail_corner" pos="-0.5 -0.2 2.7" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
							<voxbox name="platform_rail" pos="1.8 0.0 -0.7" rot="0.0 180.0 -90.0" size="7 70 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
							<vox name="platform_girder_junction" pos="2.5 -0.3 -1.1" rot="0.0 180.0 -90.0" file="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmallJunction_01"/>
							<vox name="platform_girder_junction" pos="2.5 -0.3 1.6" rot="0.0 180.0 -90.0" file="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmallJunction_01"/>
							<voxbox name="platform_rail" pos="1.8 0.0 2.0" rot="0.0 180.0 -90.0" size="7 52 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
						</group>
						<voxbox name="platform_rail" pos="0.5 6.4 5.5" rot="0.0 -180.0 0.0" size="15 83 57" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs"/>
						<group pos="1.7 13.8 7.4" rot="0.0 -180.0 0.0">
							<voxbox name="platform_rail" pos="2.8 0.0 1.6" rot="0.0 180.0 0.0" size="18 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform_rail" pos="0.8 0.2 1.5" rot="0.0 90.0 0.0" size="1 9 4" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 0"/>
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							<voxbox name="platform" pos="1.0 0.1 -0.8" rot="0.0 0.0 0.0" size="15 1 21" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
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							<vox name="platform_rail_corner" pos="0.8 0.0 1.5" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
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							<vox name="platform_rail_corner" pos="2.0 -0.2 -1.2" rot="0.0 -180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
							<vox name="platform_rail_corner" pos="1.9 -0.2 1.7" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top"/>
						</group>
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							<voxbox name="platform_rail" pos="2.3 0.1 0.6" rot="0.0 180.0 0.0" size="45 1 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
							<voxbox name="platform" pos="-2.2 0.1 -2.2" rot="0.0 0.0 0.0" size="45 1 25" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
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							<voxbox name="platform" pos="-7.0 0.1 0.6" rot="0.0 0.0 0.0" size="45 1 17" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="platform_rail" pos="-2.5 0.0 2.6" rot="0.0 180.0 0.0" size="45 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform_rail" pos="-2.5 0.1 0.6" rot="0.0 180.0 0.0" size="45 1 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_inner"/>
							<voxbox name="platform_rail" pos="-7.0 0.0 -2.5" rot="0.0 0.0 0.0" size="45 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<vox name="platform_rail_corner" pos="-7.2 0.0 -2.4" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
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								<vertex pos="2.3 7.7"/>
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						<voxbox name="platform_rail" pos="7.1 -4.0 -1.2" rot="0.0 -180.0 0.0" size="7 43 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
						<voxbox name="platform_rail" pos="-1.5 -4.0 -1.2" rot="0.0 -180.0 0.0" size="7 43 7" brush="MOD/assets/brush/br_walkway_worn.vox" object="Girder_TileSmall_01"/>
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								<voxbox name="windows" pos="1.7 0.0 -0.0" rot="0.0 0.0 0.0" texture="19 0.5" size="2 24 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared"/>
								<voxbox name="windows" pos="0.0 2.4 0.0" rot="0.0 0.0 0.0" texture="19 0.5" size="19 2 3" brush="MOD/assets/brush/br_windows.vox" object="windows_factory_squared"/>
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					</voxbox>
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				<compound name="Right wall" pos="-2.2 -0.5 2.3">
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				<compound name="Front wall" pos="-0.1 -0.5 1.3">
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				<voxbox name="Floor" pos="-2.1 -0.1 -0.7" rot="90.0 0.0 0.0" size="40 52 4" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5"/>
				<group name="Outside plaster"/>
				<group name="lights">
					<compound name="spotlight" pos="-0.1 5.5 -1.6" rot="0.0 0.0 0.0">
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						<group name="light" pos="0.3 3.0 2.7" rot="0.0 90.0 0.0">
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						<voxagon name="Front" pos="-1.8 -15.5 0.1" rot="0.0 -90.0 90.0" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Plaster_Only_Wall_x5" axis="y" extrude="1">
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							<voxbox pos="-0.2 4.9 -1.4" rot="90.0 0.0 0.0" size="3 87 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="2 0 0"/>
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						<group name="detail" pos="-1.7 0.6 -0.0" rot="0.0 -90.0 0.0">
							<voxbox name="hole" pos="0.0 3.8 -1.8" rot="0.0 0.0 -90.0" size="38 1 9" brush="hole"/>
							<voxbox name="grid" pos="0.0 3.8 -1.8" rot="0.0 0.0 -90.0" size="38 1 9" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						</group>
						<vox pos="-4.7 7.7 0.2" rot="0.0 -180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor 2">
							<rope pos="0.04 0.26 -0.3" rot="0.0 0.0 0.0" color="0.25 0.57 0.63" slack="0.1">
								<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
								<location pos="-2.4 -4.22 0.0" rot="0.0 0.0 0.0"/>
							</rope>
						</vox>
						<vox pos="-3.8 7.7 0.2" rot="0.0 -180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor 2">
							<rope pos="0.04 0.26 -0.3" rot="0.0 0.0 0.0" color="0.25 0.57 0.63">
								<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
								<location pos="-2.4 -4.22 0.0" rot="0.0 0.0 0.0"/>
							</rope>
						</vox>
						<voxbox name="Back wall" pos="2.0 0.1 0.0" rot="0.0 -180.0 0.0" texture="13 0.5" size="93 92 1" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
						<vox pos="-1.4 3.5 0.2" rot="0.0 -180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor 2"/>
						<vox pos="-2.3 3.5 0.2" rot="0.0 -180.0 0.0" file="MOD/assets/brush/br_metal_dividers_airducts_vents_extra.vox" object="Support rod anchor 2"/>
					</compound>
					<compound pos="0.5 16.5 2.7" texture="13 0.5">
						<voxagon name="Front" pos="-1.8 -15.5 -0.1" rot="0.0 -90.0 90.0" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Plaster_Only_Wall_x5" axis="y" extrude="1">
							<vertex pos="24.8 -3.7"/>
							<vertex pos="24.8 5.5"/>
							<vertex pos="15.6 5.5"/>
							<vertex pos="15.6 -3.7"/>
						</voxagon>
						<group name="wall dividers" pos="-5.6 0.0 -0.2" rot="0.0 90.0 0.0">
							<voxbox pos="-0.2 4.9 -1.4" rot="90.0 0.0 0.0" size="3 87 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="2 0 0"/>
							<voxbox pos="-0.2 0.0 7.3" rot="0.0 0.0 0.0" size="4 91 4" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="1"/>
							<voxbox pos="-0.2 9.1 -1.4" rot="90.0 0.0 0.0" size="3 87 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="2 0 0"/>
							<voxbox pos="-0.2 0.6 -1.4" rot="90.0 0.0 0.0" size="3 87 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="2 0 0"/>
						</group>
						<voxbox name="Back wall" pos="2.0 0.1 0.0" rot="0.0 -180.0 0.0" texture="13 0.5" size="93 92 1" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
					</compound>
					<compound pos="-5.0 -0.5 2.3" texture="13 0.5">
						<voxbox name="Front" pos="-1.7 17.1 -3.1" rot="0.0 -90.0 0.0" texture="13 0.5" size="33 93 1" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Plaster_Only_Wall_x5"/>
						<group name="wall dividers" pos="-1.7 17.0 -1.5">
							<voxbox pos="-0.2 4.9 -1.4" rot="90.0 0.0 0.0" size="3 29 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="2 0 0"/>
							<voxbox pos="-0.2 0.0 1.5" rot="0.0 0.0 0.0" size="4 91 4" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="1"/>
							<voxbox pos="-0.2 0.0 -1.8" rot="0.0 0.0 0.0" size="4 91 4" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="1 0 1"/>
							<voxbox pos="-0.2 9.1 -1.4" rot="90.0 0.0 0.0" size="3 29 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="2 0 0"/>
							<voxbox pos="-0.2 0.6 -1.4" rot="90.0 0.0 0.0" size="3 29 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="2 0 0"/>
						</group>
						<group name="detail" pos="-1.7 22.2 -1.5">
							<voxbox name="grid" pos="0.0 2.2 -1.4" rot="0.0 0.0 -90.0" size="7 1 29" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						</group>
						<voxbox name="Back wall" pos="-1.8 17.1 -3.3" rot="0.0 -90.0 0.0" texture="13 0.5" size="37 93 1" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
					</compound>
					<compound pos="2.3 16.5 0.8">
						<voxbox name="Front" pos="0.2 0.1 -1.6" rot="0.0 -90.0 0.0" size="33 63 1" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Plaster_Only_Wall_x5">
							<voxbox pos="3.1 4.8 0.0" rot="90.0 -90.0 0.0" size="2 29 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="3 0 0"/>
							<voxbox pos="3.1 9.0 0.0" rot="90.0 -90.0 0.0" size="2 29 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="3 0 0"/>
							<voxbox pos="3.1 3.3 0.0" rot="90.0 -90.0 0.0" size="2 29 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="3 0 0"/>
							<voxbox pos="1.8 2.8 0.0" rot="-180.0 -90.0 0.0" size="2 29 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" offset="3 0 0"/>
						</voxbox>
					</compound>
					<compound pos="5.3 22.9 0.8"/>
					<voxbox name="Floor" pos="-6.9 16.6 -1.0" rot="90.0 0.0 0.0" texture="13 0.5" size="98 37 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
					<compound name="stair" pos="-2.2 22.0 0.1" rot="0.0 180.0 0.0">
						<voxbox name="platform_rail" pos="1.2 0.8 -0.6" rot="0.0 -90.0 0.0" size="13 47 27" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs-norail" offset="0 0 45"/>
						<vox name="platform_rail_corner" pos="1.3 3.5 0.0" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top-norail"/>
						<vox name="platform_rail_corner" pos="-1.8 0.5 0.0" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom-norail"/>
					</compound>
					<compound name="stair" pos="-2.5 18.9 1.6">
						<voxbox name="platform_rail" pos="1.8 0.0 -0.6" rot="0.0 -90.0 0.0" size="13 47 33" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs-norail" offset="0 0 36"/>
						<vox name="platform_rail_corner" pos="1.9 3.6 0.0" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top-norail"/>
						<vox name="platform_rail_corner" pos="-1.8 0.0 0.0" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom-norail"/>
					</compound>
					<compound name="stair" pos="-4.0 16.8 0.1" rot="0.0 180.0 0.0">
						<voxbox name="platform_rail" pos="0.3 0.0 -0.6" rot="0.0 -90.0 0.0" size="13 47 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs-norail" offset="0 0 54"/>
						<vox name="platform_rail_corner" pos="0.4 1.8 0.0" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top-norail"/>
						<vox name="platform_rail_corner" pos="-1.8 -0.3 0.0" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom-norail"/>
					</compound>
					<compound name="low platform" pos="1.1 22.7 0.5" rot="0.0 90.0 0.0">
						<voxbox name="platform" pos="-1.7 0.1 -1.2" rot="0.0 0.0 0.0" size="27 1 22" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<voxbox name="platform_rail" pos="1.0 0.0 1.3" rot="0.0 180.0 0.0" size="27 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="-1.9 0.0 1.2" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-2.0 0.0 1.0" rot="0.0 90.0 0.0" size="22 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="-1.9 0.0 -1.4" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-1.7 0.0 -1.5" rot="0.0 0.0 0.0" size="27 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="1.3 0.0 -1.2" rot="0.0 -90.0 0.0" size="22 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="1.2 0.0 1.2" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<vox name="platform_rail_corner" pos="1.2 0.0 -1.4" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
					</compound>
					<compound name="low platform" pos="-5.9 18.8 0.5" rot="0.0 90.0 0.0">
						<voxbox name="platform" pos="-1.7 0.1 -0.5" rot="0.0 0.0 0.0" size="27 1 15" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
						<voxbox name="platform_rail" pos="1.0 0.0 1.3" rot="0.0 180.0 0.0" size="27 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="-1.9 0.0 1.2" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-2.0 0.0 1.0" rot="0.0 90.0 0.0" size="15 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="-1.9 0.0 -0.7" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<voxbox name="platform_rail" pos="-1.7 0.0 -0.8" rot="0.0 0.0 0.0" size="27 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<voxbox name="platform_rail" pos="1.3 0.0 -0.5" rot="0.0 -90.0 0.0" size="15 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
						<vox name="platform_rail_corner" pos="1.2 0.0 1.2" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
						<vox name="platform_rail_corner" pos="1.2 0.0 -0.7" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
					</compound>
					<compound pos="-0.7 26.0 -0.1">
						<voxbox name="platform_rail" pos="-3.2 0.0 0.8" rot="0.0 0.0 0.0" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="-3.2 0.0 1.2" rot="0.0 90.0 0.0" size="1 9 64" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="3.3 0.0 1.2" rot="0.0 -180.0 0.0" size="1 9 1" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						<voxbox name="platform_rail" pos="3.3 0.0 1.1" rot="0.0 180.0 0.0" size="1 9 21" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 5"/>
						<voxbox name="platform_rail" pos="3.3 0.0 -0.9" rot="0.0 -180.0 0.0" size="1 9 1" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
					</compound>
					<voxbox name="light_tube_frame" pos="-6.7 24.8 -0.5" rot="0.0 0.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
						<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.91 0.84" pbr="0 0 0 32">
							<light name="Light_8000K" pos="0.05 0.05 1.25" rot="55.0 90.0 0.0" type="area" color="0.89 0.91 1.0" scale="4" size="2.5 0.05" unshadowed="0.1" glare="0.25"/>
						</voxbox>
					</voxbox>
					<voxbox name="light_tube_frame" pos="2.1 22.3 -0.5" rot="0.0 0.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
						<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="1.0 0.91 0.84" pbr="0 0 0 32">
							<light name="Light_8000K" pos="0.05 0.05 1.25" rot="55.0 90.0 0.0" type="area" color="0.89 0.91 1.0" scale="4" size="2.5 0.05" unshadowed="0.1" glare="0.25"/>
						</voxbox>
					</voxbox>
					<vox name="alarm" tags="nocull" pos="-1.0 17.8 -0.6" rot="0.0 0.0 0.0" texture="18 0.5" file="MOD/assets/vox/server_machines.vox" object="wall_alarm_red">
						<light pos="0.05 0.95 0.15" color="0.9 0.18 0.13" scale="0.4"/>
					</vox>
					<instance pos="-2.0 16.5 2.1" rot="0.0 -180.0 0.0" file="MOD/assets/prefab\server_standing_silver.xml"/>
					<instance pos="-0.8 16.5 2.1" rot="0.0 -180.0 0.0" file="MOD/assets/prefab\server_standing_silver.xml"/>
					<instance pos="0.4 16.5 2.1" rot="0.0 -180.0 0.0" file="MOD/assets/prefab\server_standing_silver.xml"/>
					<group pos="-4.8 16.6 0.8">
						<vox pos="-1.04385 0.00003 -0.62295" rot="0.0 92.5 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
						<vox pos="-1.16498 0.90018 -0.54233" rot="0.0 114.3 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
						<vox pos="0.26688 0.00001 -0.82631" rot="0.0 166.2 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
						<vox pos="0.7591 -0.00001 0.88097" rot="0.0 67.2 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
						<vox pos="1.58192 0.2662 0.39556" rot="45.8 115.8 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="Lid_01"/>
					</group>
				</group>
			</group>
			<group name="Doors">
				<voxbox name="hole" pos="-83.8 22.4 24.2" rot="0.0 0.0 0.0" size="6 28 16" brush="hole"/>
				<instance pos="-83.3 22.4 25.0" rot="0.0 90.0 0.0" file="BUILT-IN/prefab/door/outer_metal_gray_left.xml"/>
			</group>
			<group name="Entrance fence" pos="-12.0 32.3 -79.10001" rot="0.0 0.0 0.0" prop0="texture=8 0.66" prop1="blendtexture=13 0.2">
				<compound pos="-1.2 -0.3 -3.7" rot="0.0 90.0 0.0">
					<voxbox pos="0.2 0.8 0.6" rot="0.0 90.0 90.0" size="34 2 96" brush="BUILT-IN/brush/fence/metal_chainlink.vox"/>
					<voxbox pos="0.2 0.0 0.6" rot="0.0 0.0 0.0" texture="8" size="2 44 2" material="metal" color="0.45 0.45 0.45"/>
					<voxbox pos="9.5 0.0 0.6" rot="0.0 0.0 0.0" texture="8" size="2 44 2" material="metal" color="0.45 0.45 0.45"/>
					<voxbox pos="5.1 0.0 0.6" rot="0.0 0.0 0.0" texture="8" size="2 44 2" material="metal" color="0.45 0.45 0.45"/>
				</compound>
				<compound pos="-0.6 -0.3 8.8" rot="0.0 90.0 0.0">
					<voxbox pos="-5.1 0.8 0.0" rot="0.0 90.0 90.0" size="34 2 103" brush="BUILT-IN/brush/fence/metal_chainlink.vox"/>
					<voxbox pos="5.0 0.0 0.0" rot="0.0 0.0 0.0" texture="8" size="2 44 2" material="metal" color="0.45 0.45 0.45"/>
					<voxbox pos="5.0 1.1 -0.1" rot="0.0 0.0 0.0" texture="8" size="5 28 1" material="metal" color="0.45 0.45 0.45"/>
					<voxbox pos="-0.6 0.0 -0.0" rot="0.0 0.0 0.0" texture="8" size="2 44 2" material="metal" color="0.45 0.45 0.45"/>
					<voxbox pos="-5.2 0.0 0.0" rot="0.0 0.0 0.0" texture="8" size="2 44 2" material="metal" color="0.45 0.45 0.45"/>
				</compound>
				<group name="Gate opened" pos="-0.6 0.3 -0.2">
					<compound pos="0.2 0.4 -3.7" rot="0.0 -172.0 0.0" prop="true">
						<voxbox pos="-7.4 -0.2 -0.2" rot="0.0 90.0 90.0" size="34 2 74" brush="BUILT-IN/brush/fence/metal_chainlink.vox"/>
						<voxbox pos="-0.2 -0.3 -0.2" rot="0.0 0.0 0.0" texture="8" size="2 36 2" material="metal" color="0.45 0.45 0.45"/>
						<voxbox pos="-7.4 -0.3 -0.2" rot="0.0 0.0 0.0" texture="8" size="2 36 2" material="metal" color="0.45 0.45 0.45"/>
						<voxbox pos="-5.7 0.6 -0.0" rot="0.0 0.0 0.0" size="44 17 1" material="metal" color="0.85 0.83 0.83">
							<vox pos="2.2 0.2 0.1" rot="0.0 0.0 0.0" file="MOD/assets/vox/billboards_roboboss.vox" object="Quilez_Big"/>
						</voxbox>
					</compound>
				</group>
				<joint pos="-0.4 0.7 -3.9" rotstrength="0.2" rotspring="0.001" sound="true"/>
				<joint pos="-0.4 3.7 -3.9" rotstrength="0.2" rotspring="0.001" sound="true"/>
			</group>
			<group name="big_cave" pos="-83.8 5.5 -11.8" rot="0.0 0.0 0.0">
				<group>
					<group name="pirate ship" pos="-6.5 -0.2 -0.4" prop0="texture=20 0.8" prop1="blendtexture=3 0.25">
						<group name="static ship" pos="0.0 0.0 0.0">
							<vox pos="0.1 0.1 0.0" rot="0.0 90.0 0.0" density="0.03125" file="MOD/assets/vox/pirateship-stern-split.vox">
								<vox pos="-4.7 4.1 1.7" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/pirateship-stern.vox" object="left door">
									<joint pos="-0.6 1.7 -0.1" rot="90.0 180.0 0.0" type="hinge" rotstrength="0.01" rotspring="0" limits="0 100" sound="true"/>
									<voxbox pos="-0.25 1.6 0.1" rot="-90.0 0.0 0.0" desc="loc@NOTE_DESC_2" size="6 1 5" brush="MOD/assets/vox/old_furniture.vox" object="note" offset="0 0 2"/>
								</vox>
								<vox pos="4.6 4.1 1.70001" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/pirateship-stern.vox" object="right door">
									<joint pos="0.7 1.7 -0.1" rot="-90.0 0.0 0.0" type="hinge" rotstrength="0.01" rotspring="0" limits="0 100" sound="true"/>
								</vox>
								<group pos="1.2 1.0 -2.4" rot="0.0 -90.0 0.0">
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				<group name="boolcover_canteenelevator" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
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						<group name="elevator call buttons">
							<group pos="0.4 -5.0 -0.8" rot="0.0 90.0 0.0">
								<voxbox name="elevator button" tags="button=1 callbutton unbreakable" pos="0.15 0.6 0.2" rot="0.0 180.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.15 0.1 0.2" rot="0.0 180.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
								<voxbox name="Controlplate" pos="0.4 -0.1 -0.1" rot="0.0 -90.0 0.0" size="2 11 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
									<voxbox name="Controlplate" pos="0.1 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
								</voxbox>
							</group>
							<group pos="0.4 0.9 -0.8" rot="0.0 90.0 0.0">
								<voxbox name="elevator button" tags="button=2 callbutton unbreakable" pos="0.15 0.6 0.2" rot="0.0 180.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.15 0.1 0.2" rot="0.0 180.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
								<voxbox name="Controlplate" pos="0.4 -0.1 -0.1" rot="0.0 -90.0 0.0" size="2 11 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
									<voxbox name="Controlplate" pos="0.1 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
								</voxbox>
							</group>
							<group pos="-0.0 7.3 -1.8" rot="0.0 -90.0 0.0">
								<voxbox name="elevator button" tags="button=3 callbutton unbreakable" pos="0.15 0.6 0.2" rot="0.0 180.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.15 0.1 0.2" rot="0.0 180.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
								<voxbox name="Controlplate" pos="0.4 -0.1 -0.1" rot="0.0 -90.0 0.0" size="2 11 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
									<voxbox name="Controlplate" pos="0.1 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
								</voxbox>
							</group>
						</group>
						<voxbox name="hole for lift pillar" pos="-2.3 -7.1 1.4" rot="0.0 0.0 0.0" size="7 9 7" brush="hole"/>
						<voxbox name="Support for ravine elevator piston" tags="unbreakable" pos="-2.5 -33.1 2.3" rot="0.0 90.0 0.0" size="11 269 11" brush="BUILT-IN/brush/outerwall/concrete_block_dark.vox"/>
						<body tags="elevatorcab" pos="0.0 -0.2 0.2" dynamic="true">
							<group name="car" pos="-1.8 -6.25 0.9">
								<vox name="lift_floor" pos="-0.1 0.3 0.7" rot="0.0 90.0 0.0" texture="19 0.75" blendtexture="3 0.5" file="MOD/assets/vox/laser_floor.vox" object="canteen_lift_floor"/>
								<voxbox name="lift" pos="1.5 0.4 -1.5" rot="0.0 -90.0 0.0" texture="19 0.5" size="43 43 33" brush="MOD/assets/brush/br_windows.vox" object="canteen_lift">
									<voxbox name="Light_Tube" tags="nocull" pos="2.00001 3.9 3.1" rot="0.0 90.0 0.0" size="1 1 3" material="glass" color="1.0 0.85 0.69" pbr="0 0 0 32">
										<light name="Area_01" pos="0.05 0.05 0.15" rot="90.0 180.0 -45.0" type="area" color="1.0 0.82 0.64" scale="8" size=".1 .3" unshadowed="0.05" fogscale="0" fogiter="1"/>
									</voxbox>
								</voxbox>
								<joint tags="motor" pos="-0.3 -12.5 0.9" rot="-90.0 0.0 0.0" type="prismatic" size="0.2" limits="0 67.9"/>
							</group>
							<voxbox name="lift pillar" pos="-2.2 -18.8 1.3" rot="0.0 0.0 0.0" size="5 129 5" material="hardmetal" color="0.55 0.55 0.55" pbr="0.01 0.1 0.66 0"/>
							<group name="elevator buttons" pos="-3.3 -5.45 3.5" rot="0.0 0.0 0.0">
								<voxbox name="elevator button" tags="button=1 unbreakable" pos="0.0 1.1 -0.65" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator button" tags="button=2 unbreakable" pos="0.0 1.6 -0.65" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator button" tags="button=3 unbreakable" pos="0.0 1.6 -1.15" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.0 1.1 -1.15" rot="0.0 -90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
								<voxbox name="Controlplate" pos="-0.1 0.9 -0.2" rot="0.0 180.0 0.0" size="1 11 12" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
									<voxbox name="Controlplate" pos="0.0 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 10" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
								</voxbox>
							</group>
						</body>
					</script>
				</group>
			</group>
			<group name="Reception" pos="-16.3 17.6 -48.4" rot="0.0 -90.0 0.0">
				<group name="elevator.xml" pos="-0.1 6.2 -2.8" rot="0.0 0.0 0.0">
					<script pos="0.2 0.2 -0.1" file="MOD/assets/script/elevator.lua" param0="speed=1.5" param1="offset=0.2">
						<location name="floor 1" tags="floortarget" pos="-1.65 -6.35 2.15" rot="0.0 0.0 0.0"/>
						<location name="floor 2" tags="floortarget" pos="1.5 8.6 5.6" rot="0.0 0.0 0.0"/>
						<location name="floor 3" tags="floortarget" pos="1.6 12.6 3.3" rot="0.0 0.0 0.0"/>
						<location name="floor 4" tags="floortarget" pos="-1.8 17.6 5.9" rot="0.0 0.0 0.0"/>
						<group name="elevator call buttons">
							<group pos="-0.4 -5.4 3.7" rot="0.0 0.0 0.0">
								<voxbox name="elevator button" tags="button=1 callbutton unbreakable" pos="0.15 0.6 0.3" rot="0.0 -180.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.15 0.1 0.3" rot="0.0 -180.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
								<voxbox name="Controlplate" pos="0.4 -0.1 0.1" rot="0.0 -90.0 0.0" size="1 11 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
									<voxbox name="Controlplate" pos="0.0 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
								</voxbox>
							</group>
							<group pos="-0.4 9.2 3.8" rot="0.0 -90.0 0.0">
								<voxbox name="elevator button" tags="button=2 callbutton unbreakable" pos="0.2 0.6 -0.25" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.2 0.1 -0.25" rot="0.0 -90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
								<voxbox name="Controlplate" pos="0.1 -0.1 0.2" rot="0.0 -180.0 0.0" size="1 11 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
									<voxbox name="Controlplate" pos="0.0 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
								</voxbox>
							</group>
							<group pos="0.4 13.2 3.6" rot="0.0 0.0 0.0">
								<voxbox name="elevator button" tags="button=3 callbutton unbreakable" pos="0.2 0.6 -0.25" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.2 0.1 -0.25" rot="0.0 -90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
								<voxbox name="Controlplate" pos="0.1 -0.1 0.2" rot="0.0 -180.0 0.0" size="1 11 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
									<voxbox name="Controlplate" pos="0.0 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
								</voxbox>
							</group>
							<group pos="-0.4 18.2 4.3" rot="0.0 -90.0 0.0">
								<voxbox name="elevator button" tags="button=4 callbutton unbreakable" pos="0.2 0.6 -0.25" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.2 0.1 -0.25" rot="0.0 -90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
								<voxbox name="Controlplate" pos="0.1 -0.1 0.2" rot="0.0 -180.0 0.0" size="1 11 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
									<voxbox name="Controlplate" pos="0.0 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
								</voxbox>
							</group>
						</group>
						<voxbox name="hole for lift pillar" pos="-2.0 -7.1 1.6" rot="0.0 0.0 0.0" size="7 9 7" brush="hole"/>
						<voxbox name="Support for ravine elevator piston" tags="unbreakable" pos="-2.2 -51.89998 2.5" rot="0.0 90.0 0.0" size="11 453 11" brush="BUILT-IN/brush/outerwall/concrete_block_dark.vox"/>
						<body tags="elevatorcab elevatorOffice" pos="-1.8 -6.0 2.1" dynamic="true">
							<group name="car" pos="-0.05 -0.65 -0.95">
								<voxbox name="top" pos="-1.6 4.4 -0.9" rot="0.0 0.0 0.0" size="36 1 33" brush="MOD/assets/vox/elevator_cab.vox" object="top"/>
								<voxbox name="carpet" pos="-1.6 0.5 -0.9" rot="90.0 0.0 0.0" size="36 33 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal" material="plaster" color="0.71 0.71 0.71">
									<voxbox name="carpet" pos="0.2 0.2 0.1" rot="-90.0 0.0 0.0" size="33 1 30" brush="MOD/assets/brush/corporate_carpets.vox" object="corporate carpet 1" material="plaster" color="0.71 0.71 0.71"/>
								</voxbox>
								<voxbox name="inner wall" pos="-1.4 0.4 2.3" rot="-90.0 90.0 0.0" size="31 1 40" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
								<voxbox name="inner wall" pos="1.9 3.1 2.3" rot="-90.0 90.0 0.0" size="31 1 13" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
								<voxbox name="inner wall" pos="1.9 0.4 2.3" rot="-90.0 90.0 0.0" size="6 1 27" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
								<voxbox name="inner wall" pos="1.9 0.4 0.1" rot="-90.0 90.0 0.0" size="9 1 27" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
								<voxbox name="inner wall" pos="1.8 0.4 -0.8" rot="-90.0 180.0 0.0" size="32 1 40" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
								<voxbox name="inner wall" pos="1.8 2.9 2.2" rot="-90.0 -180.0 0.0" size="32 1 15" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
								<voxbox name="inner wall" pos="1.8 0.4 2.2" rot="-90.0 -180.0 0.0" size="8 1 25" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
								<voxbox name="inner wall" pos="-0.6 0.4 2.2" rot="-90.0 180.0 0.0" size="8 1 25" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel"/>
								<voxbox name="outer wall" pos="-1.6 0.4 -0.9" rot="0.0 90.0 90.0" size="40 33 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox name="outer wall" pos="1.9 3.1 -0.9" rot="0.0 90.0 90.0" size="13 33 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox name="outer wall" pos="1.9 0.4 1.7" rot="0.0 90.0 90.0" size="27 7 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox name="outer wall" pos="1.9 0.4 -0.9" rot="0.0 90.0 90.0" size="27 10 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox name="outer wall" pos="1.9 0.4 -0.9" rot="0.0 0.0 90.0" size="40 34 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox name="outer wall" pos="1.9 2.9 2.3" rot="0.0 0.0 90.0" size="15 34 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox name="outer wall" pos="1.9 0.4 2.3" rot="0.0 0.0 90.0" size="25 9 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox name="outer wall" pos="-0.6 0.4 2.3" rot="0.0 0.0 90.0" size="25 9 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox name="Simple light" pos="-0.0 4.3 1.0" rot="0.0 90.0 0.0" size="5 1 4" material="plastic" pbr="0 0 0 8">
									<light pos="0.25 0.0 0.2" rot="90.0 0.0 0.0" type="area" scale="3.5" size="0.5 0.4"/>
								</voxbox>
								<voxbox name="bottom" pos="-1.6 0.3 -0.9" rot="0.0 0.0 0.0" size="36 1 33" brush="MOD/assets/vox/elevator_cab.vox" object="top"/>
							</group>
							<group name="elevator buttons" pos="-1.45 0.15 0.85" rot="0.0 0.0 0.0">
								<voxbox name="elevator button" tags="button=1 unbreakable" pos="0.0 1.05 0.05" rot="0.0 90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator button" tags="button=2 unbreakable" pos="0.0 1.05 -0.35" rot="0.0 90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator button" tags="button=3 unbreakable" pos="0.0 1.55 0.05" rot="0.0 90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator button" tags="button=4 unbreakable" pos="0.0 1.55 -0.35" rot="0.0 90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.0 0.55 -0.15" rot="0.0 90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
								<voxbox pos="0.0 0.4 -0.7" rot="0.0 -90.0 0.0" size="9 15 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
							</group>
							<voxbox name="lift piston" pos="-0.1 -46.25 -0.4" rot="0.0 0.0 0.0" size="5 459 5" material="hardmetal" color="0.55 0.55 0.55" pbr="0.01 0.1 0.66 0"/>
							<joint tags="motor" pos="0.35 -45.95002 0.05" rot="-90.0 0.0 0.0" type="prismatic" size="0.15" limits="0 91.2"/>
						</body>
					</script>
				</group>
			</group>
			<group name="Loading dock" pos="36.3 3.8 -54.8" rot="0.0 -90.0 0.0">
				<group name="loading_dock_elevator.xml" rot="0.0 0.0 0.0">
					<group name="elevator" pos="-0.1 6.2 -2.8" rot="0.0 0.0 0.0">
						<script pos="0.2 0.2 -0.1" file="MOD/assets/script/elevator.lua" param0="speed=1.5">
							<location name="floor 1" tags="floortarget" pos="-1.0 -6.3 2.2" rot="0.0 0.0 0.0"/>
							<location name="floor 2" tags="floortarget" pos="1.0 0.2 10.7" rot="0.0 0.0 0.0"/>
							<location name="floor 3" template="P" tags="floortarget" pos="1.2 8.5 10.1" rot="0.0 0.0 0.0"/>
							<group name="elevator call buttons">
								<group pos="5.5 -5.8 0.1" rot="0.0 0.0 0.0">
									<voxbox name="elevator button" tags="button=1 callbutton unbreakable" pos="0.1 0.6 -0.15" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
									<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.1 0.1 -0.15" rot="0.0 -90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
									<voxbox name="Controlplate" pos="0.0 -0.1 0.3" rot="0.0 180.0 0.0" size="2 11 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
										<voxbox name="Controlplate" pos="0.0 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
									</voxbox>
								</group>
								<group pos="4.9 0.8 9.7" rot="0.0 -180.0 0.0">
									<voxbox name="elevator button" tags="button=2 callbutton unbreakable" pos="0.1 0.6 -0.15" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
									<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.1 0.1 -0.15" rot="0.0 -90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
									<voxbox name="Controlplate" pos="-0.0 -0.1 0.3" rot="0.0 -180.0 0.0" size="1 11 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
										<voxbox name="Controlplate" pos="0.0 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
									</voxbox>
								</group>
								<group pos="4.9 9.1 9.7" rot="0.0 -180.0 0.0">
									<voxbox name="elevator button" tags="button=3 callbutton unbreakable" pos="0.1 0.6 -0.15" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
									<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.1 0.1 -0.15" rot="0.0 -90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
									<voxbox name="Controlplate" pos="-0.0 -0.1 0.3" rot="0.0 -180.0 0.0" size="1 11 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
										<voxbox name="Controlplate" pos="0.0 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
									</voxbox>
								</group>
							</group>
							<voxbox name="hole for lift pillar" pos="0.3 -7.3 4.2" rot="0.0 0.0 0.0" size="7 9 7" brush="hole"/>
							<voxbox name="Support for ravine elevator piston" tags="unbreakable" pos="0.1 -33.30001 5.1" rot="0.0 90.0 0.0" size="11 269 11" brush="BUILT-IN/brush/outerwall/concrete_block_dark.vox"/>
							<body tags="elevatorcab" pos="0.0 -0.2 0.2" dynamic="true">
								<group name="elevator buttons" pos="-3.1 -5.7 8.3" rot="0.0 0.0 0.0">
									<voxbox name="elevator button" tags="button=1 unbreakable" pos="0.0 0.6 -0.65" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
									<voxbox name="elevator button" tags="button=2 unbreakable" pos="0.0 1.1 -0.65" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
									<voxbox name="elevator button" tags="button=3 unbreakable" pos="0.0 1.6 -0.65" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
									<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.0 1.1 -1.15" rot="0.0 -90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
									<voxbox name="Controlplate" pos="-0.1 -0.4 -0.2" rot="0.0 -180.0 0.0" size="1 24 12" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
										<voxbox name="Controlplate" pos="0.0 0.9 0.1" rot="0.0 0.0 0.0" size="1 14 10" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
									</voxbox>
								</group>
								<group name="car" pos="-1.8 -6.5 0.9">
									<voxbox name="bottom" pos="-1.6 0.3 -0.8" rot="0.0 0.0 0.0" size="82 1 85" brush="MOD/assets/vox/elevator_cab.vox" object="top"/>
									<voxbox name="top" pos="-1.6 4.4 -0.8" rot="0.0 0.0 0.0" size="82 1 85" brush="MOD/assets/vox/elevator_cab.vox" object="top"/>
									<vox pos="-1.3 0.4 -0.4" rot="0.0 0.0 0.0" file="MOD/assets/vox/elevator_cab.vox" object="1"/>
									<joint tags="motor" pos="2.7 -17.0 3.7" rot="-90.0 0.0 0.0" type="prismatic" size="0.2" limits="0 34.4"/>
									<vox pos="6.2 0.4 -0.4" rot="0.0 0.0 0.0" file="MOD/assets/vox/elevator_cab.vox" object="2"/>
									<vox pos="6.2 0.4 7.3" rot="0.0 0.0 0.0" file="MOD/assets/vox/elevator_cab.vox" object="3"/>
									<vox pos="-1.3 0.4 7.3" rot="0.0 0.0 0.0" file="MOD/assets/vox/elevator_cab.vox" object="4"/>
									<group name="light" pos="2.2 4.4 3.3" rot="0.0 0.0 0.0">
										<voxbox name="light_tube_frame" pos="0.20002 -0.3 1.4" rot="0.0 180.0 0.0" texture="18 0.75" size="3 3 27" material="metal" pbr="0.75 0.75 0 0">
											<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.1 -0.1 0.1" rot="0.0 0.0 0.0" prop="false" size="1 1 25" material="glass" color="1.0 0.82 0.64" pbr="0 0 0 32">
												<light name="Light_4000K" pos="0.05 0.05 1.25" rot="90.0 90.0 0.0" type="area" color="1.0 0.82 0.64" scale="5" size="2.5 0.1" unshadowed="0.05" glare="0.25"/>
											</voxbox>
										</voxbox>
									</group>
								</group>
								<voxbox name="lift piston" pos="0.4 -23.6 4.1" rot="0.0 0.0 0.0" size="5 174 5" material="hardmetal" color="0.55 0.55 0.55" pbr="0.01 0.1 0.66 0"/>
							</body>
						</script>
					</group>
				</group>
			</group>
			<group name="Test facility bridge" pos="-12.0 11.5 -34.1" rot="0.0 -90.0 0.0">
				<group name="elevator.xml" pos="0.1 6.2 -2.8" rot="0.0 0.0 0.0">
					<script pos="0.2 0.2 -0.1" file="MOD/assets/script/elevator.lua" param0="speed=1.5" param1="offset=-0.5">
						<body tags="elevatorcab" pos="0.2 -0.5 0.0" dynamic="true">
							<group name="elevator buttons" pos="-3.25 -5.05 3.05" rot="0.0 -90.0 0.0">
								<voxbox name="elevator button" tags="button=1" pos="-1.7 0.4 -0.25" rot="0.0 0.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator button" tags="button=2" pos="-1.7 0.9 -0.25" rot="0.0 0.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton" pos="-2.1 0.7 -0.25" rot="0.0 0.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
							</group>
							<voxbox name="Motor" pos="-4.0 -5.85 -0.05" rot="0.0 0.0 0.0" size="11 9 18" brush="MOD/assets/brush/bridgemotor.vox" object="motor" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1"/>
							<voxbox name="Controlplate" pos="-3.2 -4.95 0.75" rot="0.0 0.0 0.0" size="1 12 10" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1"/>
							<voxbox name="Controlplate" pos="-3.2 -4.75 0.85" rot="0.0 0.0 0.0" size="1 9 8" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
							<group name="car" pos="-1.85 -6.25 0.95">
								<voxbox name="bottom" pos="-1.4 0.3 -3.8" rot="0.0 0.0 0.0" size="63 1 81" brush="MOD/assets/vox/elevator_cab.vox" object="top" color="0.8 0.8 0.8">
									<group name="frame" pos="1.3 0.0 0.4">
										<voxbox name="platform_rail" pos="-1.3 0.1 -0.1" rot="180.0 0.0 0.0" size="63 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
										<voxbox name="platform_rail" pos="-1.3 0.0 2.4" rot="-180.0 0.0 0.0" size="63 1 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail" offset="0 1"/>
										<voxbox name="platform_rail" pos="4.7 0.1 -0.2" rot="180.0 -90.0 0.0" size="79 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
										<voxbox name="platform_rail" pos="1.8 0.0 -0.2" rot="-180.0 -90.0 0.0" size="79 1 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail" offset="0 1"/>
										<voxbox name="platform_rail" pos="5.0 0.1 7.4" rot="-180.0 -180.0 0.0" size="63 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
										<voxbox name="platform_rail" pos="5.0 0.0 5.1" rot="180.0 180.0 0.0" size="63 1 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail" offset="0 1"/>
										<voxbox name="platform_rail" pos="-1.0 0.1 7.6" rot="180.0 90.0 0.0" size="78 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
									</group>
								</voxbox>
								<joint tags="motor" pos="-1.7 0.9 -0.1" rot="-90.0 0.0 0.0" type="prismatic" size="0.15" limits="0 6"/>
							</group>
						</body>
						<location name="floor 1" tags="floortarget" pos="-2.45 -5.85 1.45" rot="0.0 0.0 0.0"/>
						<location name="floor 2" tags="floortarget" pos="1.3 -0.3 6.4" rot="0.0 0.0 0.0"/>
						<group name="elevator call buttons">
							<group pos="-3.6 -5.6 -3.3" rot="0.0 90.0 0.0">
								<voxbox name="elevator button" tags="button=1 callbutton " pos="0.15 0.6 0.4" rot="0.0 180.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton" pos="0.15 0.1 0.4" rot="0.0 -180.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
								<voxbox name="backplate" pos="0.2 -1.2 0.2" rot="0.0 180.0 0.0" size="3 18 2" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
									<voxbox name="Controlplate" pos="-0.2 1.1 -0.0" rot="0.0 90.0 0.0" size="1 11 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
										<voxbox name="Controlplate" pos="0.0 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
									</voxbox>
								</voxbox>
							</group>
							<group pos="-3.6 0.5 6.2" rot="0.0 0.0 0.0">
								<voxbox name="elevator button" tags="button=2 callbutton unbreakable" pos="0.3 0.4 -0.05" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.3 -0.1 -0.05" rot="0.0 -90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
								<voxbox name="backplate" tags="unbreakable" pos="0.1 -1.4 -0.1" rot="0.0 -90.0 0.0" size="3 20 2" color="0.35 0.35 0.35" pbr="00 0.2 1">
									<voxbox name="Controlplate" pos="-0.2 1.1 -0.0" rot="0.0 90.0 0.0" size="1 11 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
										<voxbox name="Controlplate" pos="0.0 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
									</voxbox>
								</voxbox>
							</group>
						</group>
					</script>
				</group>
			</group>
			<group name="Lower docks to robo factory" pos="-61.8 5.5 -7.0" rot="0.0 -90.0 0.0">
				<group name="elevator.xml" pos="0.1 6.6 -1.8" rot="0.0 0.0 0.0">
					<script pos="0.2 0.2 -0.1" file="MOD/assets/script/elevator.lua" param0="speed=1.5" param1="offset=0.1">
						<location name="floor 1" tags="floortarget" pos="1.45 -6.45 0.45" rot="0.0 0.0 0.0"/>
						<location name="floor 2" tags="floortarget" pos="5.3 5.6 0.5" rot="0.0 0.0 0.0"/>
						<location name="floor 3" tags="floortarget" pos="1.2 19.6 0.6" rot="0.0 0.0 0.0"/>
						<group name="elevator call buttons">
							<group pos="-2.3 -5.5 2.4" rot="0.0 -180.0 0.0">
								<voxbox name="elevator button" tags="button=1 callbutton unbreakable" pos="0.1 0.6 -0.15" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.1 0.1 -0.15" rot="0.0 -90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
								<voxbox name="Controlplate" pos="0.0 -0.1 0.3" rot="0.0 180.0 0.0" size="2 11 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
									<voxbox name="Controlplate" pos="0.0 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
								</voxbox>
							</group>
							<group pos="4.2 6.5 2.9" rot="0.0 0.0 0.0">
								<voxbox name="elevator button" tags="button=2 callbutton unbreakable" pos="0.1 0.6 -0.15" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.1 0.1 -0.15" rot="0.0 -90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
								<voxbox name="Controlplate" pos="0.0 -0.1 0.3" rot="0.0 180.0 0.0" size="2 11 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
									<voxbox name="Controlplate" pos="0.0 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
								</voxbox>
							</group>
							<group pos="3.8 20.5 -1.7" rot="0.0 -90.0 0.0">
								<voxbox name="elevator button" tags="button=3 callbutton unbreakable" pos="0.1 0.6 -0.15" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.1 0.1 -0.15" rot="0.0 -90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
								<voxbox name="Controlplate" pos="0.0 -0.1 0.3" rot="0.0 180.0 0.0" size="2 11 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
									<voxbox name="Controlplate" pos="0.0 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
								</voxbox>
							</group>
						</group>
						<voxbox name="hole for lift pillar" pos="0.5 -7.4 0.1" rot="0.0 0.0 0.0" size="7 9 7" brush="hole"/>
						<voxbox name="Support for ravine elevator piston" tags="unbreakable" pos="0.3 -33.4 1.0" rot="0.0 90.0 0.0" size="11 269 11" brush="BUILT-IN/brush/outerwall/concrete_block_dark.vox"/>
						<body tags="elevatorcab" pos="0.2 -0.5 0.0" dynamic="true">
							<voxbox name="lift piston" pos="0.4 -32.8 0.2" rot="0.0 0.0 0.0" size="5 269 5" material="hardmetal" color="0.55 0.55 0.55" pbr="0.01 0.1 0.66 0"/>
							<group name="car" pos="-1.85 -6.25 0.95">
								<voxbox name="bottom" pos="0.0 0.3 -2.3" rot="0.0 0.0 0.0" size="49 1 36" brush="MOD/assets/vox/elevator_cab.vox" object="top"/>
								<joint tags="motor" pos="2.3 -26.6 -0.3" rot="-90.0 0.0 0.0" type="prismatic" size="0.2" limits="0 54"/>
							</group>
							<group name="elevator buttons" pos="-0.3 -5.65 -1.15" rot="0.0 -90.0 0.0">
								<voxbox name="elevator button" tags="button=1 unbreakable" pos="0.0 0.6 -0.65" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator button" tags="button=2 unbreakable" pos="0.0 1.1 -0.65" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator button" tags="button=3 unbreakable" pos="0.0 1.6 -0.65" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.0 1.1 -1.15" rot="0.0 -90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
								<voxbox name="Controlplate" pos="-0.1 -0.2 -0.2" rot="0.0 -180.0 0.0" size="1 22 12" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
									<voxbox name="Controlplate" pos="0.0 0.7 0.1" rot="0.0 0.0 0.0" size="1 14 10" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
								</voxbox>
							</group>
						</body>
					</script>
				</group>
				<group name="Openings" pos="-0.8 0.4 -1.5" rot="0.0 90.0 0.0">
					<group name="Floor 1" pos="-0.1 0.0 0.1">
						<voxbox pos="-1.6 0.0 -1.3" rot="0.0 0.0 0.0" size="33 30 7" brush="hole"/>
					</group>
					<group name="Floor 2" pos="2.0 11.7 2.3" rot="0.0 90.0 0.0">
						<voxbox pos="-2.0 0.3 -3.8" rot="0.0 -90.0 0.0" size="35 30 11" brush="hole"/>
					</group>
					<group name="Floor 3" pos="0.0 18.6 5.1" rot="0.0 180.0 0.0"/>
				</group>
				<vox pos="1.1 23.5 -1.4" rot="0.0 90.0 0.0" prop="true" file="MOD/assets/vox/factory_elevator_protect_fence.vox" object="fence cage">
					<joint pos="2.1 3.2 1.8" rot="-90.0 0.0 0.0" type="prismatic"/>
				</vox>
				<compound pos="2.9 26.4 -3.6">
					<vox pos="0.1 0.0 0.1" rot="0.0 90.0 0.0" file="MOD/assets/vox/factory_elevator_protect_fence.vox" object="rail"/>
					<vox pos="0.1 1.8 0.1" rot="0.0 90.0 0.0" file="MOD/assets/vox/factory_elevator_protect_fence.vox" object="rail"/>
				</compound>
			</group>
			<group name="Near laser room" pos="-88.7 31.9 10.6" rot="0.0 -90.0 0.0">
				<group name="elevator" pos="-0.1 6.2 -2.8" rot="0.0 0.0 0.0">
					<script pos="0.2 0.2 -0.1" file="MOD/assets/script/elevator.lua" param0="speed=1.5" param1="offset=0.15">
						<location name="floor 1" tags="floortarget" pos="-2.65 -6.15 2.85" rot="0.0 0.0 0.0"/>
						<location name="floor 2" tags="floortarget" pos="1.3 -0.3 6.4" rot="0.0 0.0 0.0"/>
						<group name="elevator call buttons">
							<group pos="-0.2 -6.4 0.1" rot="0.0 0.0 0.0">
								<voxbox name="elevator button" tags="button=1 callbutton unbreakable" pos="0.15 1.5 0.2" rot="0.0 180.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.15 1.0 0.2" rot="0.0 180.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
								<voxbox name="Controlplate" pos="0.4 0.1 -0.1" rot="0.0 -90.0 0.0" size="2 18 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
									<voxbox name="Controlplate" pos="0.1 0.8 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
								</voxbox>
							</group>
							<group pos="-4.0 -0.5 5.6" rot="0.0 -90.0 0.0">
								<voxbox name="elevator button" tags="button=2 callbutton unbreakable" pos="0.15 1.5 0.2" rot="0.0 180.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.15 1.0 0.2" rot="0.0 180.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
								<voxbox name="Controlplate" pos="0.4 0.1 -0.1" rot="0.0 -90.0 0.0" size="2 18 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
									<voxbox name="Controlplate" pos="0.1 0.8 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
								</voxbox>
							</group>
						</group>
						<voxbox name="hole for lift pillar" pos="-2.4 -7.3 2.4" rot="0.0 0.0 0.0" size="7 9 8" brush="hole"/>
						<voxbox name="Support for ravine elevator piston" tags="unbreakable" pos="-2.6 -33.3 3.4" rot="0.0 90.0 0.0" size="12 269 11" brush="BUILT-IN/brush/outerwall/concrete_block_dark.vox"/>
						<body tags="elevatorcab" pos="0.2 -0.5 0.0" dynamic="true">
							<group name="car" pos="-1.85 -6.25 0.95">
								<vox name="bottom" pos="-0.4 0.35 1.9" rot="0.0 90.0 0.0" texture="13 0.5" blendtexture="3 0.25" file="MOD/assets/vox/laser_floor.vox" object="laser_lift"/>
								<joint tags="motor" pos="-0.6 -20.7 2.1" rot="-90.0 0.0 0.0" type="prismatic" size="0.2" limits="0 26"/>
							</group>
							<voxbox name="lift pillar" pos="-2.5 -27.1 2.5" rot="0.0 0.0 0.0" size="5 214 6" material="hardmetal" color="0.55 0.55 0.55" pbr="0.01 0.1 0.66 0"/>
							<group name="elevator buttons" pos="-2.1 -4.3 0.45" rot="0.0 -90.0 0.0">
								<voxbox name="elevator button" tags="button=1 unbreakable" pos="0.2 0.2 0.25" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator button" tags="button=2 unbreakable" pos="0.2 0.7 0.25" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
								<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.2 0.2 -0.25" rot="0.0 -90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
								<voxbox name="Controlplate" pos="0.1 -0.0 0.7" rot="0.0 180.0 0.0" size="1 11 12" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
									<voxbox name="Controlplate" pos="0.0 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 10" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
								</voxbox>
							</group>
						</body>
					</script>
				</group>
			</group>
			<group name="garage elevator" pos="-60.05 31.65 -47.75" rot="0.0 180.0 0.0">
				<script pos="0.3 6.3 -2.9" file="MOD/assets/script/elevator.lua" param0="speed=1.5">
					<location name="floor 1" tags="floortarget" pos="0.6 -6.15 2.5" rot="0.0 0.0 0.0"/>
					<location name="floor 2" tags="floortarget" pos="-1.2 -0.15 5.15" rot="0.0 0.0 0.0"/>
					<location name="floor 3" tags="floortarget" pos="-1.75 3.45 5.9" rot="0.0 0.0 0.0"/>
					<group name="elevator call buttons">
						<group pos="-3.65 -5.25 4.35">
							<voxbox name="elevator button" tags="button=1 callbutton unbreakable" pos="0.0 0.6 -0.05" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
							<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.0 0.1 -0.05" rot="0.0 -90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
							<voxbox name="Controlplate" pos="-0.3 -0.1 -0.3" rot="0.0 0.0 0.0" size="2 11 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
								<voxbox name="Controlplate" pos="0.1 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
							</voxbox>
						</group>
						<group pos="-3.65 0.75 4.35">
							<voxbox name="elevator button" tags="button=2 callbutton unbreakable" pos="0.0 0.6 -0.05" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
							<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.0 0.1 -0.05" rot="0.0 -90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
							<voxbox name="Controlplate" pos="-0.3 -0.1 -0.3" rot="0.0 0.0 0.0" size="2 11 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
								<voxbox name="Controlplate" pos="0.1 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
							</voxbox>
						</group>
						<group pos="-3.65 4.35 4.35">
							<voxbox name="elevator button" tags="button=3 callbutton unbreakable" pos="0.0 0.6 -0.05" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
							<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.0 0.1 -0.05" rot="0.0 -90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
							<voxbox name="Controlplate" pos="-0.3 -0.1 -0.3" rot="0.0 0.0 0.0" size="2 11 7" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
								<voxbox name="Controlplate" pos="0.1 0.1 0.1" rot="0.0 0.0 0.0" size="1 9 5" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
							</voxbox>
						</group>
					</group>
					<voxbox name="hole for lift pillar" pos="-1.3 -7.05 1.3" rot="0.0 0.0 0.0" size="7 9 8" brush="hole"/>
					<voxbox name="Support for ravine elevator piston" tags="unbreakable" pos="-1.5 -20.65 2.3" rot="0.0 90.0 0.0" size="12 144 11" brush="BUILT-IN/brush/outerwall/concrete_block_dark.vox"/>
					<body tags="elevatorcab" pos="0.0 -0.2 0.2" dynamic="true">
						<group name="car" pos="-1.8 -6.25 0.9">
							<voxbox name="bottom" pos="-2.1 0.3 -1.4" rot="0.0 0.0 0.0" size="60 1 43" brush="MOD/assets/vox/elevator_cab.vox" object="top"/>
							<voxbox name="bottom" pos="-2.1 3.6 -1.4" rot="0.0 0.0 0.0" size="60 1 43" brush="MOD/assets/vox/elevator_cab.vox" object="top"/>
							<joint tags="motor" pos="0.6 -14.0 0.9" rot="-90.0 0.0 0.0" type="prismatic" size="0.15" limits="0 59.9"/>
							<voxbox name="windows" pos="3.4 0.4 -1.1" rot="0.0 -180.0 0.0" texture="19 0.5" size="51 32 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="15"/>
							<voxbox name="windows" pos="-0.1 0.4 2.6" rot="0.0 0.0 0.0" texture="19 0.5" size="35 32 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped"/>
							<voxbox name="windows" pos="-1.8 0.4 -0.9" rot="0.0 -90.0 0.0" texture="19 0.5" size="33 32 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="3"/>
							<voxbox name="windows" pos="3.9 0.4 -0.9" rot="0.0 -90.0 0.0" texture="19 0.5" size="33 32 3" brush="MOD/assets/brush/br_windows.vox" object="windows_black_frame_shaped" offset="3"/>
							<voxbox pos="3.8 0.4 2.2" rot="0.0 270.0 0.0" size="6 32 6" brush="MOD/assets/vox/elevator_cab.vox" object="3"/>
							<voxbox pos="3.2 0.4 -1.3" rot="0.0 360.0 0.0" size="6 32 6" brush="MOD/assets/vox/elevator_cab.vox" object="3"/>
							<voxbox pos="-2.0 0.4 -0.7" rot="0.0 90.0 0.0" size="6 32 6" brush="MOD/assets/vox/elevator_cab.vox" object="3"/>
							<voxbox pos="-1.4 0.4 2.8" rot="0.0 180.0 0.0" size="6 32 6" brush="MOD/assets/vox/elevator_cab.vox" object="3"/>
						</group>
						<voxbox name="lift piston" pos="-1.2 -20.25 1.3" rot="0.0 0.0 0.0" size="5 143 5" material="hardmetal" color="0.55 0.55 0.55" pbr="0.01 0.1 0.66 0"/>
						<group name="elevator buttons" pos="-3.6 -5.35 3.5" rot="0.0 0.0 0.0">
							<voxbox name="elevator button" tags="button=1 unbreakable" pos="0.0 0.6 -0.65" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
							<voxbox name="elevator button" tags="button=2 unbreakable" pos="0.0 1.1 -0.65" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
							<voxbox name="elevator button" tags="button=3 unbreakable" pos="0.0 1.6 -0.65" rot="0.0 -90.0 0.0" size="2 2 1" color="0.17 0.81 0.2" pbr="0 0 0 1"/>
							<voxbox name="elevator panic button" tags="panicbutton unbreakable" pos="0.0 1.1 -1.15" rot="0.0 -90.0 0.0" size="2 2 1" color="0.85 0.13 0.13" pbr="0 0 0 1"/>
							<voxbox name="Controlplate" pos="-0.1 -0.2 -0.2" rot="0.0 -180.0 0.0" size="1 22 12" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" color="0.35 0.35 0.35" pbr="00 0.2 1">
								<voxbox name="Controlplate" pos="0.0 0.7 0.1" rot="0.0 0.0 0.0" size="1 14 10" brush="MOD/assets/brush/bridgemotor.vox" object="plate" material="metal" pbr="00 0.2 1"/>
							</voxbox>
						</group>
					</body>
				</script>
				<voxbox pos="-3.65 5.85 -3.25" rot="0.0 0.0 0.0" size="61 4 44" brush="hole"/>
				<voxbox pos="-3.65 9.45 -3.25" rot="0.0 0.0 0.0" size="61 4 44" brush="hole"/>
			</group>
		</group>
		<group name="Vaults" pos="-79.60001 4.6 -13.3" rot="0.0 0.0 0.0" prop0="texture=13 0.75" prop1="blendtexture=3 0.5">
			<group name="vault1" pos="-17.6 32.10001 40.5" rot="0.0 0.0 0.0">
				<group name="inner walls" pos="-4.4 0.9 -4.7">
					<voxbox pos="3.4 0.2 -1.5" rot="0.0 180.0 0.0" texture="13 0.5" size="55 45 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5_Slatted" offset="0 -1" color="1 1 1"/>
					<voxbox pos="-2.6 0.0 -1.6" rot="0.0 0.0 0.0" texture="13 0.5" size="67 2 143" brush="MOD/assets/brush/br_floor_tiled_small.vox" object="Tiles_Small_3x3" offset="0 0 -1" color="1 1 1"/>
					<voxbox pos="-2.4 4.9 3.3" rot="180.0 0.0 0.0" texture="13 0.5" size="61 2 53" brush="MOD/assets/brush/br_floor_tiled_small.vox" object="Tiles_Small_3x3" offset="0 0 -1" color="1 1 1"/>
					<voxbox pos="-2.3 0.0 -1.3" rot="0.0 -90.0 0.0" texture="13 0.5" size="46 49 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5_Slatted" offset="32 0 0" color="1 1 1"/>
					<voxbox pos="3.6 0.0 3.3" rot="0.0 90.0 0.0" texture="13 0.5" size="46 49 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5_Slatted" offset="62 0 0" color="1 1 1"/>
					<voxbox name="divider" pos="-2.8 0.0 -2.0" rot="0.0 0.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 49 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5_Corner"/>
					<voxbox name="divider" pos="4.1 0.0 -2.0" rot="0.0 -90.0 0.0" texture="12 0.75" blendtexture="3 1" size="7 49 7" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_x5_Corner"/>
					<voxbox pos="-2.8 0.0 3.0" rot="0.0 0.0 0.0" texture="13 0.5" size="69 49 5" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Wall_x5_Slatted" offset="32 0 0" color="1 1 1">
						<voxbox tags="unbreakable" pos="-0.0 -0.1 0.2" rot="0.0 0.0 0.0" size="71 53 2" brush="BUILT-IN/brush/outerwall/concrete_block_dark.vox"/>
					</voxbox>
					<voxbox pos="4.3 0.0 12.5" rot="0.0 -90.0 0.0" texture="13 0.5" size="4 51 70" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" color="1 1 1"/>
					<voxbox pos="-2.4 0.0 12.8" rot="0.0 180.0 0.0" texture="13 0.5" size="3 51 94" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="0 0 50" color="1 1 1"/>
					<voxbox pos="4.1 0.0 3.5" rot="0.0 0.0 0.0" texture="13 0.5" size="4 51 93" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" color="1 1 1">
						<voxbox name="vault1 cutout" tags="14 0.5" pos="0.00004 0.19997 3.2" rot="-90.0 -90.0 0.0" texture="16 1" size="33 13 26" brush="hole" color="1.0 0.0 0.0" pbr="0 0.9 0 0"/>
					</voxbox>
					<voxbox pos="-2.6 5.1 3.3" rot="90.0 0.0 0.0" size="67 94 2" brush="MOD/assets/brush/plaster_beige.vox" object="beige plaster wall indexed 8 clr"/>
				</group>
				<group name="outer" pos="-4.4 0.9 -4.7">
					<voxbox tags="unbreakable" pos="-2.60001 0.0 3.2" rot="0.0 90.0 0.0" texture="13 0.75" size="50 52 1" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="3.8 0.0 3.2" rot="0.0 90.0 0.0" texture="13 0.75" size="50 52 3" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="-2.7 0.0 12.9" rot="90.0 90.0 0.0" texture="13 0.75" size="147 70 1" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="-2.6 5.2 3.3" rot="90.0 90.0 0.0" texture="13 0.75" size="51 67 4" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="-2.7 5.2 12.9" rot="90.0 90.0 0.0" texture="13 0.75" size="96 70 1" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="-2.7 0.0 -1.8" rot="0.0 0.0 0.0" texture="13 0.75" size="69 49 1" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
				</group>
				<vox name="vault_frame" tags="unbreakable" pos="-3.7 1.0 -1.4" rot="0.0 0.0 0.0" texture="13 0.75" blendtexture="3 0.5" file="MOD/assets/vox/vault_frames.vox" object="vault_frame_smallest">
					<vox name="vault_frame" tags="unbreakable" pos="0.0 0.2 -0.1" rot="0.0 0.0 0.0" texture="13 0.75" blendtexture="3 0.5" file="MOD/assets/vox/vault_frames.vox" object="smallest door stop"/>
				</vox>
				<voxbox name="light_tube_frame" pos="-2.1 5.59999 -0.49997" rot="0.0 -90.0 0.0" texture="18 0.75" size="5 2 27" material="metal" pbr="0.75 0.75 0 0">
					<voxbox name="hole" pos="0.1 0.0 0.1" rot="0.0 0.0 0.0" size="3 2 25" brush="hole"/>
					<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.2 0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="0.64 0.99 1.0" pbr="0 0 0 32">
						<light name="Light_4000K" pos="0.05 0.05 1.25" rot="70.0 90.0 0.0" type="area" color="0.64 0.99 1.0" scale="3" size="2.5 0.1" unshadowed="0.3"/>
					</voxbox>
				</voxbox>
				<vox tags="unbreakable" pos="0.3 1.0 3.6" rot="0.0 -90.0 0.0" file="MOD/assets/vox/vault_frames.vox" object="Garage entrance frame"/>
			</group>
			<group name="vault2" pos="17.0 33.1 -49.5" rot="0.0 90.0 0.0">
				<voxbox name="hole" pos="-3.9 0.0 -3.9" rot="0.0 0.0 0.0" size="79 48 79" brush="hole"/>
				<group name="inner walls" pos="0.0 0.0 0.0">
					<group name="Vault" pos="0.0 0.0 0.0">
						<voxbox pos="-4.1 0.0 4.2" rot="0.0 90.0 0.0" texture="13 0.75" size="83 48 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_Slatted" color="1 1 1">
							<voxbox name="Light_Tube" tags="nocull" pos="5.1 3.5 0.2" rot="0.0 -90.0 0.0" size="1 1 20" material="glass" pbr="0 0 0 16">
								<light name="Area_01" pos="0.11 0.05 1.0" rot="0.0 90.0 -90.0" type="area" color="1.0 0.9 0.8" scale="8" size=".1 2" fogscale="1" fogiter="1"/>
							</voxbox>
						</voxbox>
						<voxbox pos="-4.1 0.0 -4.1" rot="0.0 0.0 0.0" texture="13 0.75" size="83 48 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_Slatted" color="1 1 1"/>
						<voxbox pos="4.2 0.0 -4.1" rot="0.0 -90.0 0.0" texture="13 0.75" size="83 48 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_Slatted" color="1 1 1">
							<voxbox name="Light_Tube" tags="nocull" pos="5.1 3.5 0.2" rot="0.0 -90.0 0.0" size="1 1 20" material="glass" pbr="0 0 0 16">
								<light name="Area_01" pos="0.11 0.05 0.9" rot="0.0 90.0 -90.0" type="area" color="1.0 0.9 0.8" scale="8" size=".1 2" fogscale="1" fogiter="1"/>
							</voxbox>
						</voxbox>
						<voxbox pos="-2.00001 0.0 4.2" rot="0.0 -180.0 0.0" texture="13 0.75" size="21 48 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_Slatted" color="1 1 1"/>
						<voxbox pos="2.19999 3.3 4.2" rot="0.0 -180.0 0.0" texture="13 0.75" size="42 15 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_Slatted" color="1 1 1"/>
						<voxbox pos="4.19999 0.0 4.2" rot="0.0 -180.0 0.0" texture="13 0.75" size="20 48 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_Slatted" color="1 1 1"/>
						<voxbox pos="-4.1 -0.1 4.2" rot="0.0 90.0 0.0" size="83 1 83" brush="MOD/assets/brush/br_floor_concrete_tiles.vox" object="Floor_Tiled_7x7"/>
					</group>
					<group name="Corridor">
						<voxbox pos="-6.2 -0.1 9.2" rot="0.0 90.0 0.0" size="47 1 103" brush="MOD/assets/brush/br_floor_concrete_tiles.vox" object="Floor_Tiled_7x7"/>
						<voxbox pos="-6.1 3.4 9.3" rot="90.0 90.0 0.0" size="47 103 1" brush="MOD/assets/brush/plaster_beige.vox" object="beige plaster wall indexed 8 clr"/>
						<voxbox pos="4.3 -0.1 9.1" rot="0.0 -90.0 0.0" size="4 35 105" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="0 0 34"/>
						<voxbox pos="-6.2 0.0 4.5" rot="0.0 90.0 90.0" size="34 1 104" brush="MOD/assets/brush/br_floor_concrete_tiles.vox" object="Floor_Textured"/>
						<voxbox pos="3.9 -0.1 4.5" rot="0.0 0.0 0.0" size="4 35 49" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole"/>
						<voxbox pos="-6.1 0.0 4.6" rot="0.0 0.0 90.0" size="34 1 46" brush="MOD/assets/brush/br_floor_concrete_tiles.vox" object="Floor_Textured"/>
					</group>
				</group>
				<group name="outer" pos="0.0 0.0 0.0">
					<voxbox tags="unbreakable" pos="-4.3 -0.1 4.2" rot="0.0 90.0 0.0" texture="13 0.75" size="83 49 3" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="-4.3 -0.3 4.1" rot="0.0 0.0 0.0" texture="13 0.75" size="87 54 4" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="-6.2 -0.3 4.2" rot="0.0 0.0 0.0" texture="13 0.75" size="19 40 3" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="-6.2 3.4 9.5" rot="-90.0 0.0 0.0" texture="13 0.75" size="106 50 1" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="-6.2 -0.4 9.5" rot="-90.0 0.0 0.0" texture="13 0.75" size="106 50 3" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="-4.3 -0.1 4.2" rot="90.0 90.0 0.0" texture="13 0.75" size="85 87 2" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="-4.3 5.1 4.2" rot="90.0 90.0 0.0" texture="13 0.75" size="85 87 3" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="-4.3 -0.1 -4.3" rot="0.0 0.0 0.0" texture="13 0.75" size="87 49 3" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="4.4 -0.1 -4.1" rot="0.0 -90.0 0.0" texture="13 0.75" size="83 49 3" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
				</group>
				<vox tags="unbreakable" pos="0.0 -0.1 4.3" file="MOD/assets/vox/vault_frames.vox" object="vault_frame_smallest"/>
				<vox tags="unbreakable" pos="-6.6 -0.1 6.8" rot="0.0 -90.0 0.0" file="MOD/assets/vox/vault_frames.vox" object="Garage entrance frame"/>
				<vox tags="unbreakable" pos="0.0 0.1 4.3" file="MOD/assets/vox/vault_frames.vox" object="smallest door stop"/>
				<voxbox name="light_tube_frame" pos="1.4 3.1 5.4" rot="0.0 -90.0 0.0" texture="18 0.75" size="5 2 27" material="metal" pbr="0.75 0.75 0 0">
					<voxbox name="hole" pos="0.1 0.0 0.1" rot="0.0 0.0 0.0" size="3 2 25" brush="hole"/>
					<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.2 0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="0.64 0.99 1.0" pbr="0 0 0 32">
						<light name="Light_4000K" pos="0.05 0.05 1.25" rot="60.0 90.0 0.0" type="area" color="0.64 0.99 1.0" scale="2" size="2.5 0.1" unshadowed="0.3"/>
					</voxbox>
				</voxbox>
			</group>
			<group name="vault3" pos="21.3 1.2 -45.4" rot="0.0 0.0 0.0">
				<voxbox name="hole" pos="-3.1 0.0 3.8" rot="0.0 0.0 0.0" size="63 35 12" brush="hole"/>
				<voxbox name="hole" pos="-3.9 0.0 -3.9" rot="0.0 0.0 0.0" size="79 48 81" brush="hole"/>
				<group name="Floor">
					<voxbox pos="-3.8 -0.1 -3.8" rot="0.0 0.0 0.0" size="77 1 82" brush="MOD/assets/brush/br_floor_concrete_tiles.vox" object="Floor_Tiled_7x7"/>
				</group>
				<group name="Inner walls" pos="0.0 0.0 0.0">
					<voxbox pos="-4.1 -0.1 4.2" rot="0.0 90.0 0.0" texture="13 0.75" size="83 49 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_Slatted" color="1 1 1">
						<voxbox name="Light_Tube" tags="nocull" pos="5.1 3.5 0.2" rot="0.0 -90.0 0.0" size="1 1 20" material="glass" pbr="0 0 0 16">
							<light name="Area_01" pos="0.11 0.05 1.0" rot="0.0 90.0 -90.0" type="area" color="1.0 0.9 0.8" scale="8" size=".1 2" fogscale="1" fogiter="1"/>
						</voxbox>
					</voxbox>
					<voxbox pos="-4.1 -0.1 -4.1" rot="0.0 0.0 0.0" texture="13 0.75" size="83 49 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_Slatted" color="1 1 1"/>
					<voxbox pos="4.2 -0.1 -4.1" rot="0.0 -90.0 0.0" texture="13 0.75" size="83 49 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_Slatted" color="1 1 1">
						<voxbox name="Light_Tube" tags="nocull" pos="5.1 3.5 0.2" rot="0.0 -90.0 0.0" size="1 1 20" material="glass" pbr="0 0 0 16">
							<light name="Area_01" pos="0.11 0.05 1.0" rot="0.0 90.0 -90.0" type="area" color="1.0 0.9 0.8" scale="8" size=".1 2" fogscale="1" fogiter="1"/>
						</voxbox>
					</voxbox>
					<voxbox pos="-1.40001 -0.1 4.2" rot="0.0 -180.0 0.0" texture="13 0.75" size="27 49 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_Slatted" color="1 1 1"/>
					<voxbox pos="3.2 3.3 4.2" rot="0.0 -180.0 0.0" texture="13 0.75" size="46 15 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_Slatted" offset="0 1" color="1 1 1"/>
					<voxbox pos="4.19999 -0.1 4.2" rot="0.0 180.0 0.0" texture="13 0.75" size="10 49 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_Slatted" color="1 1 1"/>
				</group>
				<group name="Outer walls" pos="0.0 0.0 0.0">
					<voxbox tags="unbreakable" pos="-4.3 -0.1 4.2" rot="0.0 90.0 0.0" texture="13 0.75" size="83 49 3" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="-4.3 -0.1 4.4" rot="90.0 90.0 0.0" texture="13 0.75" size="87 87 10" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="-4.3 5.1 4.2" rot="90.0 90.0 0.0" texture="13 0.75" size="85 87 3" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="-4.3 -0.1 -4.3" rot="0.0 0.0 0.0" texture="13 0.75" size="87 49 3" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="4.4 -0.1 -4.1" rot="0.0 -90.0 0.0" texture="13 0.75" size="83 49 3" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
				</group>
				<vox name="vault_frame" tags="unbreakable" pos="0.0 -0.7 4.4" rot="0.0 0.0 0.0" texture="13 0.75" blendtexture="3 0.5" file="MOD/assets/vox/vault_frames.vox" object="vault_frame_smaller"/>
				<vox name="vault_frame" tags="unbreakable" pos="0.0 0.0 4.4" rot="0.0 0.0 0.0" texture="13 0.75" blendtexture="3 0.5" file="MOD/assets/vox/vault_frames.vox" object="small door stop"/>
			</group>
			<group name="vault4" pos="-8.5 13.2 33.1" rot="0.0 90.0 0.0">
				<voxbox name="hole" pos="-3.9 0.0 -3.9" rot="0.0 0.0 0.0" size="79 48 81" brush="hole"/>
				<voxbox name="hole" pos="-3.1 0.0 3.9" rot="0.0 0.0 0.0" size="63 33 12" brush="hole"/>
				<group name="Floor">
					<voxbox pos="-3.8 -0.1 -3.8" rot="0.0 0.0 0.0" size="77 1 82" brush="MOD/assets/brush/br_floor_concrete_tiles.vox" object="Floor_Tiled_7x7"/>
				</group>
				<group name="inner walls" pos="0.0 0.0 0.0">
					<voxbox pos="-4.1 0.0 4.2" rot="0.0 90.0 0.0" texture="13 0.75" size="83 48 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_Slatted" color="1 1 1">
						<voxbox name="Light_Tube" tags="nocull" pos="5.1 3.5 0.2" rot="0.0 -90.0 0.0" size="1 1 20" material="glass" pbr="0 0 0 16">
							<light name="Area_01" pos="0.11 0.05 1.0" rot="0.0 90.0 -90.0" type="area" color="1.0 0.9 0.8" scale="8" size=".1 2" fogscale="1" fogiter="1"/>
						</voxbox>
					</voxbox>
					<voxbox pos="-4.1 0.0 -4.1" rot="0.0 0.0 0.0" texture="13 0.75" size="83 48 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_Slatted" color="1 1 1"/>
					<voxbox pos="4.2 0.0 -4.1" rot="0.0 -90.0 0.0" texture="13 0.75" size="83 48 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_Slatted" color="1 1 1">
						<voxbox name="Light_Tube" tags="nocull" pos="5.1 3.5 0.2" rot="0.0 -90.0 0.0" size="1 1 20" material="glass" pbr="0 0 0 16">
							<light name="Area_01" pos="0.11 0.05 1.0" rot="0.0 90.0 -90.0" type="area" color="1.0 0.9 0.8" scale="8" size=".1 2" fogscale="1" fogiter="1"/>
						</voxbox>
					</voxbox>
					<voxbox pos="-1.40001 0.0 4.2" rot="0.0 180.0 0.0" texture="13 0.75" size="27 48 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_Slatted" color="1 1 1"/>
					<voxbox pos="3.19999 3.3 4.2" rot="0.0 -180.0 0.0" texture="13 0.75" size="46 15 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_Slatted" color="1 1 1"/>
					<voxbox pos="4.19999 0.0 4.2" rot="0.0 -180.0 0.0" texture="13 0.75" size="10 48 3" brush="MOD/assets/brush/factory_concrete_walls.vox" object="Concrete_Wall_Slatted" color="1 1 1"/>
				</group>
				<vox name="vault_frame" tags="unbreakable" pos="0.0 -0.7 4.4" rot="0.0 0.0 0.0" texture="13 0.75" blendtexture="3 0.5" file="MOD/assets/vox/vault_frames.vox" object="vault_frame_smaller"/>
				<vox name="vault_frame" tags="unbreakable" pos="0.0 0.0 4.4" rot="0.0 0.0 0.0" texture="13 0.75" blendtexture="3 0.5" file="MOD/assets/vox/vault_frames.vox" object="small door stop"/>
				<voxbox name="light_tube_frame" pos="-1.3 4.1 5.8" rot="0.0 90.0 0.0" texture="18 0.75" size="5 2 27" material="metal" pbr="0.75 0.75 0 0">
					<voxbox name="hole" pos="0.1 0.0 0.1" rot="0.0 0.0 0.0" size="3 2 25" brush="hole"/>
					<voxbox name="Light_Tube_8000K" tags="nocull" pos="0.2 0.1 0.1" rot="0.0 0.0 0.0" size="1 1 25" material="glass" color="0.64 0.99 1.0" pbr="0 0 0 32">
						<light name="Light_4000K" pos="0.05 0.05 1.25" rot="60.0 -90.0 0.0" type="area" color="0.64 0.99 1.0" scale="2" size="2.5 0.1" unshadowed="0.3"/>
					</voxbox>
				</voxbox>
				<group name="outer" pos="0.0 -0.1 0.0">
					<voxbox tags="unbreakable" pos="-4.1 -0.1 4.2" rot="0.0 90.0 0.0" texture="13 0.75" size="85 52 1" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="-4.1 -0.1 4.2" rot="90.0 90.0 0.0" texture="13 0.75" size="85 85 1" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="-4.0 5.1 4.2" rot="90.0 90.0 0.0" texture="13 0.75" size="85 84 3" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="-4.1 -0.1 -4.3" rot="0.0 0.0 0.0" texture="13 0.75" size="83 49 3" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
					<voxbox tags="unbreakable" pos="4.4 -0.1 -4.3" rot="0.0 -90.0 0.0" texture="13 0.75" size="85 49 3" brush="MOD/assets/brush/rock_texture.vox" object="Rock Y" color="1 1 1"/>
				</group>
			</group>
		</group>
		<group name="Doors after bool cover">
			<group name="CEO tunnel" pos="-37.8 41.4 -55.9">
				<script pos="0.0 0.0 0.7" rot="0.0 90.0 0.0" file="MOD/assets/script/slidingdoor.lua" param0="type=0">
					<group name="autodoor" pos="0.5 0.0 0.0" rot="0.0 0.0 0.0">
						<trigger name="Sensor for automatic door" tags="sensor" pos="-1.85 0.1 0.0" rot="0.0 0.0 0.0" type="box" size="4 3.2 5"/>
						<voxbox name="Joint connector" pos="-3.8 0.0 -0.1" rot="0.0 0.0 0.0" size="82 1 2" material="metal" color="0.28 0.28 0.28"/>
						<vox tags="door" pos="-0.5 0.25 0.05" rot="0.0 0.0 0.0" density="4" prop="true">
							<voxbox tags="door" pos="-3.4 -0.1 0.0" rot="-90.0 0.0 0.0" size="41 1 33" brush="MOD/assets/brush/surface_materials.vox" object="b_counter_wood_panel" offset="-3">
								<joint name="motor" tags="motor" pos="3.8 0.05 0.0" rot="0.0 90.0 90.0" type="prismatic" size="0.15" rotspring="0" limits="0 4"/>
								<voxbox name="make hole" pos="1.9 0.1 3.0" rot="90.0 0.0 0.0" blendtexture="0" size="3 1 1" brush="hole"/>
								<voxbox name="red indicator" tags="redemit" pos="1.9 0.0 3.0" rot="90.0 0.0 0.0" blendtexture="0" size="3 1 1" material="plastic" color="0.84 0.14 0.14" pbr="0 0 0 8">
									<light tags="statelight" pos="0.15 0.05 -0.1" rot="0.0 180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
									<light tags="statelight" pos="0.15 0.05 -0.0" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
								</voxbox>
								<voxbox name="green indicator" tags="greenemit" pos="1.9 0.2 3.0" rot="90.0 0.0 0.0" blendtexture="0" size="3 1 1" material="plastic" color="0.14 0.84 0.25" pbr="0 0 0 8">
									<light tags="statelight" pos="0.15 0.05 0.1" rot="0.0 180.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
									<light tags="statelight" pos="0.15 0.05 0.2" rot="0.0 0.0 0.0" type="area" scale="1" size="0.3 0.1" unshadowed="0.5"/>
								</voxbox>
								<voxbox name="grey indicator" tags="greyemit" pos="1.9 0.1 3.0" rot="90.0 0.0 0.0" blendtexture="0" size="3 1 1" color="0.47 0.47 0.47"/>
								<voxbox name="frame" pos="0.0 0.1 0.0" rot="90.0 0.0 0.0" size="41 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox name="frame" pos="0.0 0.1 3.2" rot="90.0 0.0 0.0" size="41 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox name="frame" pos="1.9 0.1 2.9" rot="90.0 0.0 0.0" size="3 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox name="frame" pos="1.9 0.1 3.1" rot="90.0 0.0 0.0" size="3 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox name="frame" pos="1.9 0.1 2.9" rot="90.0 -90.0 0.0" size="3 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox name="frame" pos="2.3 0.1 2.9" rot="90.0 -90.0 0.0" size="3 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox name="frame" pos="0.0 0.1 3.2" rot="90.0 90.0 0.0" size="31 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
								<voxbox name="frame" pos="4.0 0.1 3.2" rot="90.0 90.0 0.0" size="31 1 1" brush="MOD/assets/brush/corporate_carpets.vox" object="light metal"/>
							</voxbox>
						</vox>
						<voxbox name="Hole for sliding door" pos="-4.0 0.1 -0.1" rot="0.0 0.0 0.0" size="84 34 2" brush="hole"/>
					</group>
				</script>
			</group>
			<group name="Test facility top entrance" pos="8.3 11.0 0.2">
				<group name="firewall.xml" pos="-0.3 0.0 -0.5" rot="0.0 90.0 0.0">
					<script pos="0.0 0.0 0.0" file="MOD/assets/script/firewalldoor.lua" param0="timeoffset=1" param1="doorheight=3.55">
						<voxbox name="hole cover" tags="unbreakable" pos="0.4 5.0 -3.9" rot="0.0 -90.0 0.0" size="80 30 9" brush="MOD/assets/brush/rock_texture.vox" object="Toprock Y"/>
						<voxbox name="hole" pos="0.3 0.6 -3.8" rot="0.0 -90.0 0.0" size="77 72 6" brush="hole"/>
						<voxbox name="hole" pos="0.3 0.3 -3.8" rot="0.0 -90.0 0.0" size="2 3 6" brush="hole"/>
						<voxbox name="hole" pos="0.3 0.3 3.7" rot="0.0 -90.0 0.0" size="2 3 6" brush="hole"/>
						<body name="firewall door" tags="firewall" pos="0.0 3.5 0.0" rot="0.0 -90.0 0.0" dynamic="true">
							<vox tags="nonav" pos="0.05 0.5 0.05" texture="13 0.35" blendtexture="3 0.25" file="MOD/assets/vox/test_facility_door.vox" object="firewall-door-wide"/>
						</body>
						<joint tags="motor" pos="0.0 7.8 0.0" rot="90.0 -90.0 0.0" type="prismatic" limits="0 3.7"/>
						<location tags="soundsource" pos="-0.1 3.6 0.3" rot="0.0 0.0 0.0"/>
						<compound name="Warning stripes" pos="-0.1 0.2 0.0"/>
						<vox tags="hack interact=loc@OBJ_INTERACT_HACK unbreakable" pos="1.6 1.5 3.5" rot="0.0 180.0 0.0" file="BUILT-IN/vox/prop/hack_panel_set.vox" object="small 1">
							<voxbox pos="-0.3 0.0 -0.7" rot="0.0 0.0 0.0" size="7 7 5" color="0.3 0.3 0.3"/>
							<light pos="-0.15 0.45 0.2" color="1.0 0.72 0.0" scale="1" size="0.05" unshadowed="0.2"/>
						</vox>
						<vox pos="1.6 2.7 3.4" rot="0.0 180.0 0.0" file="BUILT-IN/vox/prop/hack_panel_set.vox" object="small_lamp">
							<light pos="0.05 0.0 0.05" rot="90.0 0.0 0.0" type="area" color="1.0 0.8 0.6" scale="2" size="0.7 0.1" unshadowed="0.2"/>
						</vox>
						<trigger name="firewall trigger" tags="doortrigger" pos="-34.0 -9.0 -0.1" rot="0.0 90.0 0.0" type="box" size="8 5.4 4"/>
					</script>
					<script pos="-1.0 3.5 -1.3" rot="0.0 0.0 -90.0" file="MOD/assets/script/alarmlight.lua" param0="type=4">
						<body pos="-0.6 0.7 1.3" rot="0.0 0.0 90.0" dynamic="true">
							<voxbox pos="-0.0 0.0 0.1" rot="89.99999 180.0 0.00001" size="1 2 2" color="1 .7 .4" pbr="0 0 0 5">
								<light tags="alarm" pos="0.1 0.1 0.1" rot="0.0 89.99999 0.0" type="cone" color="0.83 0.11 0.11" scale="20" angle="150" penumbra="30" unshadowed="0.2"/>
								<joint tags="joint" pos="0.0 0.1 0.0" type="hinge"/>
							</voxbox>
						</body>
					</script>
				</group>
			</group>
		</group>
		<group name="Exterior Walkways">
			<group name="Walkways" pos="-33.4 5.8 -4.6" rot="0.0 0.0 0.0">
				<group name="from control tower to safe factory" pos="-9.5 0.0 7.3" rot="0.0 0.0 0.0" prop0="texture=13" prop1="blendtexture=3 0.25">
					<vox pos="0.0 3.3 10.9" file="MOD/assets/vox/custom-terrain-holes.vox" object="control to safe"/>
					<compound pos="5.3 -0.7 -2.8">
						<voxbox pos="-8.1 0.7 -0.5" rot="90.0 0.0 0.0" size="164 39 2" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5">
							<voxbox pos="15.2 3.8 0.2" rot="0.0 -90.0 -90.0" size="67 4 3" brush="BUILT-IN/brush/beam/wood_3x4.vox"/>
							<voxbox pos="13.2 3.8 0.2" rot="0.0 -90.0 -90.0" size="54 4 3" brush="BUILT-IN/brush/beam/wood_3x4.vox"/>
							<voxbox pos="11.2 3.8 0.2" rot="0.0 -90.0 -90.0" size="37 4 3" brush="BUILT-IN/brush/beam/wood_3x4.vox"/>
							<voxbox pos="9.2 3.8 0.2" rot="0.0 -90.0 -90.0" size="37 4 3" brush="BUILT-IN/brush/beam/wood_3x4.vox"/>
							<voxbox pos="7.2 3.8 0.2" rot="0.0 -90.0 -90.0" size="37 4 3" brush="BUILT-IN/brush/beam/wood_3x4.vox"/>
							<voxbox pos="5.2 3.8 0.2" rot="0.0 -90.0 -90.0" size="37 4 3" brush="BUILT-IN/brush/beam/wood_3x4.vox"/>
						</voxbox>
					</compound>
					<compound pos="-1.7 11.3 20.9">
						<voxbox pos="-4.8 0.2 -1.9" rot="90.0 0.0 0.0" size="93 39 3" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5">
							<voxagon pos="9.2 3.3 0.3" rot="-90.0 0.0 0.0" brush="hole" extrude="3">
								<vertex pos="-0.8 0.6"/>
								<vertex pos="0.6 -0.9"/>
								<vertex pos="0.6 0.6"/>
							</voxagon>
						</voxbox>
						<voxbox pos="-4.8 -0.0 2.0" rot="0.0 0.0 0.0" size="42 2 8" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
					</compound>
					<voxbox pos="-6.5 11.7 19.0" rot="90.0 0.0 0.0" size="98 39 2" brush="hole"/>
					<voxbox pos="-17.4 18.0 26.6" rot="90.0 0.0 0.0" size="40 133 6" brush="MOD/assets/brush/br_wall_concrete_variants.vox" object="Concrete_Only_Wall_x5"/>
					<voxbox pos="-17.4 18.6 26.6" rot="90.0 0.0 0.0" size="40 42 6" brush="hole"/>
					<voxbox name="new_stairs" pos="-1.8 0.0 -0.5" rot="0.0 0.0 0.0" texture="13 1" blendtexture="3 0.25" size="37 114 196" brush="MOD/assets/brush/br_exterior_stairs.vox" color="0.65 0.65 0.65"/>
					<group name="railing around terrace" pos="-2.3 11.5 22.8" rot="0.0 0.0 0.0">
						<group name="railing section" pos="2.8 0.0 0.2">
							<compound>
								<group pos="0.0 0.0 0.0">
									<voxbox name="platform_rail" pos="1.4 0.0 0.0" rot="0.0 -90.0 0.0" size="1 9 27" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail">
										<voxbox name="platform_rail" pos="0.0 0.0 1.1" size="1 9 1" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
										<voxbox name="platform_rail" pos="-0.0 -0.6 1.5" rot="0.0 0.0 0.0" size="1 6 1" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
										<voxbox name="platform_rail" pos="-0.0 -0.6 2.6" rot="0.0 0.0 0.0" size="1 15 1" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
									</voxbox>
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									<location pos="1.5 0.0 0.0" rot="0.0 0.0 0.0"/>
								</rope>
							</group>
						</compound>
					</group>
				</group>
				<instance pos="38.3 1.0 68.2" rot="0.0 110.0 0.0" file="BUILT-IN/prefab/vehicle/sea/leisureboat_wood_brown.xml"/>
				<instance pos="77.5 1.0 23.7" rot="0.0 -170.0 0.0" file="BUILT-IN/prefab/vehicle/sea/speedboat_white.xml"/>
				<instance pos="-12.2 0.8 -33.4" rot="0.0 -43.0 0.0" file="BUILT-IN/prefab/vehicle/sea/deckboat_white.xml"/>
				<group pos="22.4 0.3 -14.5">
					<instance pos="0.1 0.5 0.0" rot="0.0 100.0 0.0" file="BUILT-IN/prefab/vehicle/sea/motorboat_small_blue_light.xml"/>
					<rope pos="-2.5 1.65 0.5" rot="0.0 0.0 0.0" color="0.45 0.35 0.26" slack="0.3">
						<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
						<location pos="-0.5 0.3 2.0" rot="0.0 0.0 0.0"/>
					</rope>
				</group>
				<group name="trailers" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
					<group name="SAFECOMP" pos="-54.8 32.3 -86.2" rot="0.0 -93.0 0.0">
						<vehicle tags="nodrive" pos="0.0 0.0 -9.7" rot="0.0 0.0 0.0" driven="false" sound="semitruck" spring="0.5" damping="0.5" topspeed="70" acceleration="5" strength="5" antispin="1" antiroll="0.6" difflock="0.5" steerassist="0.2">
							<body pos="0.05 1.5 6.7" dynamic="true">
								<vox pos="0.0 -1.2 0.0" rot="0 180 0" texture="14 0.75" blendtexture="3 0.3" file="MOD/assets/vox/trailer-2.vox" object="trailer">
									<joint pos="0.0 0.7 4.7" rot="-90.0 -90.0 0.0" type="hinge" limits="-70 70"/>
									<light pos="0.85 0.5 -6.2" rot="0.0 180.0 0.0" type="area" color="1 .1 .1" size="0.3 0.2" unshadowed="0.2" glare="0.2"/>
									<light pos="-0.75 0.5 -6.2" rot="0.0 180.0 0.0" type="area" color="1 .1 .1" size="0.3 0.2" unshadowed="0.2" glare="0.2"/>
								</vox>
								<wheel pos="-0.6 -1.05 1.75" travel="-0.1 0.1">
									<vox pos="-0.3 -0.45 0.05" file="BUILT-IN/vox/vehicle/land/semitruck_us_red.vox" object="wheel_bl"/>
								</wheel>
								<wheel pos="-0.6 -1.05 2.95" travel="-0.1 0.1">
									<vox pos="-0.3 -0.45 0.05" file="BUILT-IN/vox/vehicle/land/semitruck_us_red.vox" object="wheel_bl"/>
								</wheel>
								<wheel pos="-0.6 -1.05 4.15" travel="-0.1 0.1">
									<vox pos="-0.3 -0.45 0.05" file="BUILT-IN/vox/vehicle/land/semitruck_us_red.vox" object="wheel_bl"/>
								</wheel>
								<wheel pos="0.5 -1.05 4.15" travel="-0.1 0.1">
									<vox pos="0.2 -0.45 0.05" file="BUILT-IN/vox/vehicle/land/semitruck_us_red.vox" object="wheel_br"/>
								</wheel>
								<wheel pos="0.5 -1.05 2.95" travel="-0.1 0.1">
									<vox pos="0.2 -0.45 0.05" file="BUILT-IN/vox/vehicle/land/semitruck_us_red.vox" object="wheel_br"/>
								</wheel>
								<wheel pos="0.5 -1.05 1.75" travel="-0.1 0.1">
									<vox pos="0.2 -0.45 0.05" file="BUILT-IN/vox/vehicle/land/semitruck_us_red.vox" object="wheel_br"/>
								</wheel>
							</body>
						</vehicle>
						<vox pos="0.35 0.0 -8.2" prop="true" file="MOD/assets/vox/trailer-stand.vox"/>
					</group>
					<group name="Babbage office supplies" pos="-47.4 32.3 -89.2" rot="0.0 -85.0 0.0">
						<vehicle tags="nodrive" pos="0.0 0.0 -9.7" rot="0.0 0.0 0.0" driven="false" sound="semitruck" spring="0.5" damping="0.5" topspeed="70" acceleration="5" strength="5" antispin="1" antiroll="0.6" difflock="0.5" steerassist="0.2">
							<body pos="0.05 1.5 6.7" dynamic="true">
								<vox pos="0.0 -1.2 0.0" rot="0 180 0" texture="14 0.75" blendtexture="3 0.3" file="MOD/assets/vox/trailer-3.vox" object="trailer">
									<joint pos="0.0 0.7 4.7" rot="-90.0 -90.0 0.0" type="hinge" limits="-70 70"/>
									<light pos="0.85 0.5 -6.2" rot="0.0 180.0 0.0" type="area" color="1 .1 .1" size="0.3 0.2" unshadowed="0.2" glare="0.2"/>
									<light pos="-0.75 0.5 -6.2" rot="0.0 180.0 0.0" type="area" color="1 .1 .1" size="0.3 0.2" unshadowed="0.2" glare="0.2"/>
								</vox>
								<wheel pos="-0.6 -1.05 1.75" travel="-0.1 0.1">
									<vox pos="-0.3 -0.45 0.05" file="BUILT-IN/vox/vehicle/land/semitruck_us_red.vox" object="wheel_bl"/>
								</wheel>
								<wheel pos="-0.6 -1.05 2.95" travel="-0.1 0.1">
									<vox pos="-0.3 -0.45 0.05" file="BUILT-IN/vox/vehicle/land/semitruck_us_red.vox" object="wheel_bl"/>
								</wheel>
								<wheel pos="-0.6 -1.05 4.15" travel="-0.1 0.1">
									<vox pos="-0.3 -0.45 0.05" file="BUILT-IN/vox/vehicle/land/semitruck_us_red.vox" object="wheel_bl"/>
								</wheel>
								<wheel pos="0.5 -1.05 4.15" travel="-0.1 0.1">
									<vox pos="0.2 -0.45 0.05" file="BUILT-IN/vox/vehicle/land/semitruck_us_red.vox" object="wheel_br"/>
								</wheel>
								<wheel pos="0.5 -1.05 2.95" travel="-0.1 0.1">
									<vox pos="0.2 -0.45 0.05" file="BUILT-IN/vox/vehicle/land/semitruck_us_red.vox" object="wheel_br"/>
								</wheel>
								<wheel pos="0.5 -1.05 1.75" travel="-0.1 0.1">
									<vox pos="0.2 -0.45 0.05" file="BUILT-IN/vox/vehicle/land/semitruck_us_red.vox" object="wheel_br"/>
								</wheel>
							</body>
						</vehicle>
						<vox pos="0.35 0.0 -8.2" prop="true" file="MOD/assets/vox/trailer-stand.vox"/>
					</group>
				</group>
			</group>
			<group name="Environment" pos="-96.3 74.7 -11.8">
				<group name="env_factory_sandbox" pos="-8.2 5.8 -40.4" rot="0.0 180.0 0.0">
					<environment name="env_sandbox" skybox="cold_sunny_evening.dds" skyboxtint="0.75 0.95 1.0" skyboxbrightness="0.15" skyboxrot="195" constant="0.001 0.00175 0.002" ambient="0.75" fogColor="0.075 0.1 0.12" fogParams="10 175 1.0 3" sunBrightness="3.14" sunColorTint="0.75 0.55 1.0" sunSpread="0.01" sunLength="48" sunFogScale="0.5" sunGlare="0.35" exposure="2 10" brightness="1.5" nightlight="false" fogscale="1" snowonground="true">
						<postprocessing name="pp_sandbox" saturation="0.85" colorbalance="1.0 0.65 0.9" brightness="1" gamma="0.8"/>
					</environment>
				</group>
			</group>
			<group name="props">
				<group name="Helipad" pos="53.00002 14.6 11.3" rot="0.0 0.0 0.0" prop0="texture=9 0.66" prop1="blendtexture=7 0.2" prop2="tags=nosnow">
					<group name="foundation" pos="-0.1 -0.7 -5.5">
						<compound pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
							<voxbox name="platform_rail" pos="1.4 0.8 0.0" rot="180.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="31 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform" pos="1.39999 0.7 0.09999" rot="-90.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="31 1 11" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform">
								<vox tags="nocull" pos="1.5 -0.2 0.9" rot="90.0 -180.0 0.0" texture="13 0.75" blendtexture="3 0.25" file="MOD/assets/vox/aircon.vox" object="AC_Small_01"/>
							</voxbox>
							<voxbox name="platform_rail" pos="-1.7 1.7 -0.0" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="31 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="tunnel_divider_holed" pos="1.4 1.9 0.3" rot="-180.0 0.0 0.0" texture="12 0.75" size="5 18 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
						</compound>
						<compound pos="-3.25469 -0.0 1.15499" rot="0.0 36.0 0.0">
							<voxbox name="platform_rail" pos="1.4 0.8 0.0" rot="180.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="31 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform" pos="1.39999 0.7 0.09999" rot="-90.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="31 1 11" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="platform_rail" pos="-1.7 1.7 -0.0" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="31 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="tunnel_divider_holed" pos="1.4 1.9 0.3" rot="-180.0 0.0 0.0" texture="12 0.75" size="5 18 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
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						<compound pos="-5.2089 -0.0 4.00245" rot="0.0 72.0 0.0">
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							<voxbox name="platform_rail" pos="-1.7 1.7 -0.0" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="31 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="tunnel_divider_holed" pos="1.4 1.9 0.3" rot="-180.0 0.0 0.0" texture="12 0.75" size="5 18 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
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						<compound pos="-5.1162 -0.0 7.45476" rot="0.0 108.0 0.0">
							<voxbox name="platform_rail" pos="1.4 0.8 0.0" rot="180.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="31 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform" pos="1.39999 0.7 0.09999" rot="-90.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="31 1 11" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="platform_rail" pos="-1.7 1.7 -0.0" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="31 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="tunnel_divider_holed" pos="1.4 1.9 0.3" rot="-180.0 0.0 0.0" texture="12 0.75" size="5 18 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
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						<compound pos="-3.01198 -0.0 10.19324" rot="0.0 144.0 0.0">
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							<voxbox name="tunnel_divider_holed" pos="1.4 1.9 0.3" rot="-180.0 0.0 0.0" texture="12 0.75" size="5 18 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
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							<voxbox name="platform" pos="1.39999 0.7 0.09999" rot="-90.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="31 1 11" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform">
								<vox pos="1.4 -0.6 -0.1" rot="90.0 0.0 0.0" texture="13 0.75" blendtexture="3 0.5" file="MOD/assets/vox/aircon.vox" object="AC_02">
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									<voxbox pos="0.4 1.1 -0.6" rot="0.0 0.0 0.0" size="7 2 9" brush="hole"/>
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							<voxbox name="platform_rail" pos="-1.7 1.7 -0.0" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="31 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="tunnel_divider_holed" pos="1.4 1.9 0.3" rot="-180.0 0.0 0.0" texture="12 0.75" size="5 18 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
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							<voxbox name="platform_rail" pos="-1.7 1.7 -0.0" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="31 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="tunnel_divider_holed" pos="1.4 1.9 0.3" rot="-180.0 0.0 0.0" texture="12 0.75" size="5 18 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
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							<voxbox name="tunnel_divider_holed" pos="1.4 1.9 0.3" rot="-180.0 0.0 0.0" texture="12 0.75" size="5 18 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
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							<voxbox name="platform_rail" pos="1.4 0.8 0.0" rot="180.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="31 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
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							<voxbox name="platform_rail" pos="-1.7 1.7 -0.0" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="31 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="tunnel_divider_holed" pos="1.4 1.9 0.3" rot="-180.0 0.0 0.0" texture="12 0.75" size="5 18 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
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							<voxbox name="platform_rail" pos="1.4 0.8 0.0" rot="180.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="31 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="platform" pos="1.39999 0.7 0.09999" rot="-90.0 180.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="31 1 11" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
							<voxbox name="platform_rail" pos="-1.7 1.7 -0.0" rot="0.0 0.0 0.0" texture="17 0.75" blendtexture="3 0.5" size="31 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							<voxbox name="tunnel_divider_holed" pos="1.4 1.9 0.3" rot="-180.0 0.0 0.0" texture="12 0.75" size="5 18 5" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="Wall_Divider_5x5" color="0.85 0.8 0.75"/>
						</compound>
					</group>
					<group name="Stairs and railing" pos="-8.3 -2.9 -0.1">
						<group name="Stairs" pos="-2.6 -2.7 0.1">
							<compound name="upper stairs" pos="2.7 2.7 0.0" rot="0.0 -180.0 0.0">
								<vox name="platform_rail_corner" pos="0.6 1.5 0.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom-wide"/>
								<voxbox name="platform_rail" pos="-1.9 0.3 1.0" rot="0.0 90.0 0.0" size="19 47 21" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs-wide" offset="0 0 36"/>
								<vox name="platform_rail_corner" pos="-2.1 3.9 0.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top-wide"/>
							</compound>
							<compound name="lower stairs" pos="-4.0 0.9 0.0" rot="0.0 -180.0 0.0">
								<vox name="platform_rail_corner" pos="0.6 1.5 0.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_bottom-wide"/>
								<voxbox name="platform_rail" pos="-0.7 -0.9 1.0" rot="0.0 90.0 0.0" size="19 47 9" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_stairs-wide" offset="0 0 36"/>
								<vox name="platform_rail_corner" pos="-0.9 2.7 0.1" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="stair_end_top-wide"/>
							</compound>
							<compound name="platform" pos="1.3 3.8 -0.7" rot="0.0 90.0 0.0">
								<voxbox name="platform" pos="-1.7 0.1 -4.0" rot="0.0 0.0 0.0" size="20 1 43" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform"/>
								<voxbox name="platform_rail" pos="0.4 0.0 0.6" rot="0.0 -180.0 0.0" size="21 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
								<vox name="platform_rail_corner" pos="-1.9 0.0 0.5" rot="0.0 0.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
								<voxbox name="platform_rail" pos="-2.0 0.0 0.3" rot="0.0 90.0 0.0" size="25 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
								<vox name="platform_rail_corner" pos="-1.9 0.0 -4.2" rot="0.0 -90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
								<voxbox name="platform_rail" pos="-1.7 0.0 -4.3" rot="0.0 0.0 0.0" size="20 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
								<vox name="platform_rail_corner" pos="0.5 0.0 -4.2" rot="0.0 180.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
								<vox name="platform_rail_corner" pos="0.5 0.0 0.5" rot="0.0 90.0 0.0" file="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail_corner"/>
								<voxbox name="platform_rail" pos="0.6 0.0 -4.0" rot="0.0 -90.0 0.0" size="43 2 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_platform_rail"/>
							</compound>
							<compound name="railing" pos="1.4 4.0 -0.7" rot="0.0 90.0 0.0">
								<voxbox name="platform_rail" pos="-1.8 0.0 0.3" rot="0.0 -180.0 0.0" size="1 9 45" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 7"/>
								<voxbox name="platform_rail" pos="0.5 0.0 0.3" rot="0.0 -180.0 0.0" size="1 9 45" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail" offset="0 0 7"/>
								<voxbox name="platform_rail" pos="-1.9 0.0 0.4" rot="0.0 90.0 0.0" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
								<voxbox name="platform_rail" pos="0.5 0.0 0.3" rot="0.0 -90.0 0.0" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
								<voxbox name="platform_rail" pos="-1.9 0.0 -4.2" rot="0.0 90.0 0.0" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
								<voxbox name="platform_rail" pos="0.5 0.0 -4.3" rot="0.0 -90.0 0.0" size="1 9 3" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							</compound>
						</group>
						<group name="railing" pos="0.0 0.0 0.2">
							<voxbox name="platform_rail" pos="9.2 4.3 -5.9" rot="0.0 -90.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="7.3691 4.3 -5.89511" rot="0.0 -72.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<compound pos="5.62932 4.3 -5.32467" rot="0.0 -54.0 0.0">
								<voxbox name="platform_rail" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail">
									<instance pos="0.0 0.0 0.8" rot="0.0 0.0 0.0" file="MOD/assets/prefab/light-on-a-stick-red.xml"/>
								</voxbox>
							</compound>
							<voxbox name="platform_rail" pos="4.15097 4.3 -4.24453" rot="0.0 -36.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="3.07875 4.3 -2.76043" rot="0.0 -18.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="2.52252 4.3 0.81328" rot="0.0 18.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<compound pos="3.09295 4.3 2.55306" rot="0.0 36.0 0.0">
								<voxbox name="platform_rail" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail">
									<instance pos="0.0 0.0 0.8" rot="0.0 0.0 0.0" file="MOD/assets/prefab/light-on-a-stick-red.xml"/>
								</voxbox>
							</compound>
							<voxbox name="platform_rail" pos="4.17309 4.3 4.03141" rot="0.0 54.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="5.6572 4.3 5.10363" rot="0.0 72.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="7.4 4.3 5.66476" rot="0.0 90.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="9.23091 4.3 5.65986" rot="0.0 108.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<compound pos="10.97069 4.3 5.08943" rot="0.0 126.0 0.0">
								<voxbox name="platform_rail" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail">
									<instance pos="0.0 0.0 0.8" rot="0.0 0.0 0.0" file="MOD/assets/prefab/light-on-a-stick-red.xml"/>
								</voxbox>
							</compound>
							<voxbox name="platform_rail" pos="12.44904 4.3 4.00929" rot="0.0 144.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="13.52126 4.3 2.52518" rot="0.0 162.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="14.08239 4.3 0.78238" rot="0.0 -180.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="14.07749 4.3 -1.04853" rot="0.0 -162.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<compound pos="13.50706 4.3 -2.78831" rot="0.0 -144.0 0.0">
								<voxbox name="platform_rail" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail">
									<instance pos="0.0 0.0 0.8" rot="0.0 0.0 0.0" file="MOD/assets/prefab/light-on-a-stick-red.xml"/>
								</voxbox>
							</compound>
							<voxbox name="platform_rail" pos="12.42692 4.3 -4.26666" rot="0.0 -126.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
							<voxbox name="platform_rail" pos="10.94281 4.3 -5.33888" rot="0.0 -108.0 0.0" size="1 9 18" brush="MOD/assets/brush/br_walkway_worn.vox" object="br_rail"/>
						</group>
					</group>
					<vox pos="0.0 1.2 0.0" file="MOD/assets/vox/helipad.vox" object="helipad large"/>
					<group name="flood light" pos="0.3 -0.6 8.4">
						<compound pos="0.0 0.0 -0.2">
							<voxbox name="girders_yellow" pos="-0.3 7.0 -0.1" texture="13 0.75" size="7 7 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
							<voxbox name="girders_yellow" pos="-0.0 7.7 0.2" texture="13 0.75" size="1 7 1" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmallJunction_01"/>
							<voxbox name="girders_yellow" pos="-0.3 0.0 -0.1" texture="13 0.75" size="7 70 7" brush="MOD/assets/brush/br_girders.vox" object="Girder_TileSmall_01"/>
							<group name="light" pos="0.1 8.4 0.25" rot="43.0 -180.0 0.0">
								<vox pos="-0.0 -0.1 0.05" prop="true" file="MOD/assets/vox/showroom_props.vox" object="spot">
									<light name="Spot_Building" pos="0.05 0.35 0.1" rot="0.0 0.0 90.0" type="cone" color="0.93 0.92 0.87" scale="35" angle="45" unshadowed="0.5" fogscale="5" fogiter="1" glare="0.35"/>
								</vox>
							</group>
						</compound>
					</group>
				</group>
				<group name="Solar panels by pump station" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
					<vox pos="-47.734 9.4 57.3" rot="0.0 60.0 0.0" texture="8 0.25" file="MOD/assets/vox/solar_panels.vox" object="Panels_Creased"/>
					<vox pos="-43.16 5.3 52.442" rot="0.0 70.0 0.0" texture="8 0.25" file="MOD/assets/vox/solar_panels.vox" object="Panels_Creased"/>
				</group>
				<group name="Lecture room" pos="-90.8 37.6 24.6" rot="0.0 90.0 0.0" prop0="texture=13 0.5">
					<group name="pingpong table" pos="-5.45 0.1 0.6" rot="0.0 10.0 0.0">
						<vox pos="0.07864 0.00002 -0.03535" rot="0.0 -2.2 0.0" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="pingpong tabele A"/>
						<vox pos="-0.67132 0.90038 -0.06404" rot="0.0 -2.2 -0.3" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="pingpong net">
							<joint pos="0.1 0.1 -1.0" rotstrength="0.01" rotspring="0.1"/>
							<joint pos="0.1 0.1 0.9" rotstrength="0.01" rotspring="0.1"/>
						</vox>
						<vox pos="-1.48714 0.0 -0.16291" rot="0.0 -0.2 0.0" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="pingpong tabele B"/>
						<vox pos="0.20266 1.0 -0.34997" rot="0.0 46.7 0.0" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="racket red"/>
					</group>
					<vox pos="1.4 1.5 5.5" rot="0.0 90.0 0.0" desc="loc@DESC_QUILEZ_REMINDER" texture="10 0.5" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="whiteboard reminder">
						<joint pos="2.9 2.8 0.1" collide="true"/>
						<joint pos="-2.9 2.8 0.1" collide="true"/>
					</vox>
					<group name="chair stacker" pos="-14.8 0.1 -2.65" rot="0.0 6.0 13.0">
						<vox pos="0.51234 -0.2618 0.25815" rot="-2.3 92.3 0.5" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair-stacker">
							<vox pos="-0.60022 0.22344 -0.22171" rot="8.3 0.3 -0.9" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair-stacker-wheel"/>
							<vox pos="0.59499 0.23125 -0.19856" rot="3.3 0.1 0.3" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair-stacker-wheel"/>
							<joint pos="-0.5 0.45 -0.25" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.001" rotspring="0"/>
							<joint pos="0.6 0.45 -0.25" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.001" rotspring="0"/>
							<group pos="0.0 0.5 -0.09" rot="-9.0 0.0 0.0">
								<vox pos="0.02446 0.06359 0.75415" rot="-22.3 -0.3 0.5" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
								<vox pos="0.02575 0.32083 0.86886" rot="-23.0 -0.7 0.7" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
								<vox pos="0.05252 0.586 0.86238" rot="-15.9 -2.0 -4.5" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
								<vox pos="0.0296 0.85364 0.8805" rot="-8.2 -2.0 0.3" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
							</group>
						</vox>
					</group>
					<group name="chair stacker" pos="-14.60001 0.1 -4.95" rot="0.0 -90.0 13.0">
						<vox pos="0.60731 -0.27699 0.11069" rot="-1.2 89.8 -0.1" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair-stacker">
							<vox pos="-0.59459 0.27798 -0.3996" rot="50.2 0.0 0.0" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair-stacker-wheel"/>
							<vox pos="0.60508 0.27648 -0.39958" rot="50.1 -0.6 1.6" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair-stacker-wheel"/>
							<joint pos="-0.5 0.45 -0.25" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.001" rotspring="0"/>
							<joint pos="0.6 0.45 -0.25" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.001" rotspring="0"/>
							<group pos="0.0 0.5 -0.09" rot="-9.0 0.0 0.0">
								<vox pos="0.03919 0.06364 0.73664" rot="-19.8 4.4 0.7" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
								<vox pos="0.04525 0.32125 0.86152" rot="-20.2 4.2 0.7" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
								<vox pos="0.07249 0.58383 0.85883" rot="-12.1 2.7 -3.6" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
								<vox pos="0.08324 0.82931 0.96259" rot="-7.0 1.0 -4.3" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
							</group>
						</vox>
					</group>
					<group name="chair stacker" pos="-13.15 0.1 -4.95" rot="0.0 -86.0 13.0">
						<vox pos="0.43556 -0.24868 0.10056" rot="-2.4 89.9 -0.1" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair-stacker">
							<vox pos="-0.59993 0.22505 -0.24303" rot="12.1 0.7 -0.9" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair-stacker-wheel"/>
							<vox pos="0.59594 0.22346 -0.24695" rot="12.8 -1.0 0.1" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair-stacker-wheel"/>
							<joint pos="-0.5 0.45 -0.25" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.001" rotspring="0"/>
							<joint pos="0.6 0.45 -0.25" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.001" rotspring="0"/>
							<group pos="0.0 0.5 -0.09" rot="-9.0 0.0 0.0">
								<vox pos="0.03898 0.06205 0.74697" rot="-20.4 6.0 0.8" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
								<vox pos="0.03116 0.32217 0.83347" rot="-17.2 4.9 -1.0" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
								<vox pos="0.05986 0.58929 0.84802" rot="-9.6 3.9 -5.8" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
								<vox pos="0.05365 0.83973 0.90719" rot="-1.0 2.3 -6.5" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
							</group>
						</vox>
					</group>
					<group name="chair stacker" pos="-11.65001 0.1 -4.95" rot="0.0 -92.0 13.0">
						<vox pos="0.43667 -0.24346 0.09879" rot="-1.8 90.3 0.1" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair-stacker">
							<vox pos="-0.60004 0.21427 -0.2503" rot="13.1 0.4 -0.6" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair-stacker-wheel"/>
							<vox pos="0.59911 0.21353 -0.24597" rot="12.1 -1.4 0.3" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair-stacker-wheel"/>
							<joint pos="-0.5 0.45 -0.25" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.001" rotspring="0"/>
							<joint pos="0.6 0.45 -0.25" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.001" rotspring="0"/>
							<group pos="0.0 0.5 -0.09" rot="-9.0 0.0 0.0">
								<vox pos="0.03803 0.06334 0.72932" rot="-19.2 4.8 0.7" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
								<vox pos="0.0371 0.31779 0.82812" rot="-16.7 4.5 0.1" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
								<vox pos="0.05679 0.57028 0.84549" rot="-7.3 4.5 -0.4" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
							</group>
						</vox>
					</group>
					<group name="chair stacker" pos="-10.0 0.1 -4.95" rot="0.0 -100.0 13.0">
						<vox pos="0.84151 -0.34177 0.04868" rot="-2.3 93.0 0.7" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair-stacker">
							<vox pos="-0.60049 0.51561 -0.49686" rot="108.8 0.5 -3.4" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair-stacker-wheel"/>
							<vox pos="0.59067 0.32224 -0.42847" rot="61.5 0.6 -0.1" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair-stacker-wheel"/>
							<joint pos="-0.5 0.45 -0.25" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.001" rotspring="0"/>
							<joint pos="0.6 0.45 -0.25" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.001" rotspring="0"/>
							<group pos="0.0 0.5 -0.09" rot="-9.0 0.0 0.0">
								<vox pos="0.03481 0.066 0.73692" rot="-20.4 2.8 1.2" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
							</group>
						</vox>
					</group>
					<group name="fussball" pos="-4.35 0.1 6.0" rot="0.0 -179.0 0.0">
						<vox prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="fussball"/>
					</group>
					<group pos="-8.4 0.1 2.3" rot="0.0 0.0 0.0">
						<vox pos="3.94815 0.00003 2.2676" rot="0.0 -3.0 0.0" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
						<vox pos="-0.30056 0.20002 -6.2852" rot="0.0 21.6 0.0" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
						<vox pos="-0.40352 0.00002 -6.4638" rot="0.0 21.6 0.0" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
						<vox pos="3.65472 0.00002 5.15721" rot="0.0 168.90001 0.0" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
						<vox pos="8.85472 0.00002 5.20721" rot="0.0 162.90001 0.0" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
					</group>
				</group>
				<group name="robot factory elevator room" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
					<instance pos="-50.852 17.8 -0.61" rot="0.0 -91.0 0.0" file="MOD/assets/prefab/large-box-with-fixed-content-2.xml"/>
					<vox pos="-50.98976 17.79877 -0.77524" rot="-0.1 -82.6 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
					<group name="Large box on pallet" pos="-73.10752 17.8 -1.32737" rot="0.0 -6.0 0.0">
						<vox pos="0.174 -0.00111 0.17862" rot="-0.1 4.8 -0.1" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
						<vox pos="0.23412 0.19979 0.07138" rot="-0.1 2.0 -0.1" prop="true" file="BUILT-IN/vox/prop/crate_open_set.vox" object="large"/>
						<vox pos="0.89092 0.86281 0.28201" rot="134.8 -133.2 20.1" prop="true" file="MOD/assets/vox/keycard.vox"/>
						<vox pos="0.77362 0.49392 -0.61252" rot="19.1 107.8 63.0" prop="true" file="MOD/assets/vox/keycard.vox"/>
						<vox pos="1.07815 0.69829 0.58616" rot="-90.0 53.2 0.0" prop="true" file="MOD/assets/vox/keycard.vox"/>
					</group>
					<instance pos="-53.017 17.8 27.499" rot="0.0 167.0 0.0" file="MOD/assets/prefab/large-box-with-fixed-content-2.xml"/>
					<vox pos="-52.95506 17.79862 27.25394" rot="-0.2 169.2 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
					<instance pos="-60.8 31.8 -9.9" rot="0.0 -6.0 0.0" file="MOD/assets/prefab/large-box-with-fixed-content.xml"/>
					<vox pos="-60.73287 31.80029 -9.89225" rot="0.0 -3.6 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
					<instance pos="-61.8 31.8 -12.3" rot="0.0 158.0 0.0" file="MOD/assets/prefab/large-box-with-fixed-content.xml"/>
					<vox pos="-61.82222 31.80049 -12.46476" rot="-0.3 -179.7 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
					<group pos="-62.3 17.8 0.4" rot="0.0 0.0 0.0">
						<group name="Safe doors on pallet" pos="-11.1 0.1 4.0" rot="0.0 -85.0 0.0">
							<vox pos="0.09951 -0.00231 0.09958" rot="-0.1 -0.1 0.1" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<group pos="0.4 -0.1 -0.1">
								<vox pos="0.8996 0.47897 0.99291" rot="-90.5 -0.9 -38.3" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								<vox pos="-0.35397 0.40176 1.06061" rot="-90.1 -0.2 0.0" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								<vox pos="-1.38823 0.39836 1.11893" rot="-90.1 0.0 0.4" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								<vox pos="1.3609 0.34726 1.12154" rot="89.8 -171.90001 40.0" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								<vox pos="-0.14393 0.60107 1.05069" rot="96.3 178.7 -0.1" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								<vox pos="-1.18246 0.60076 0.98307" rot="96.5 -179.5 -1.9" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								<vox pos="1.4873 0.49375 1.03866" rot="-90.7 6.8 -40.0" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								<vox pos="-0.36709 0.79638 1.00091" rot="-96.2 -2.1 0.3" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								<vox pos="-1.42803 0.80346 1.07534" rot="-96.5 0.0 1.7" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								<vox pos="-0.09899 0.99246 0.93804" rot="102.5 177.90001 -0.8" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								<vox pos="-1.22691 0.98852 0.88168" rot="102.8 -178.8 -3.2" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
							</group>
						</group>
						<group name="Safe doors on pallet" pos="4.0 0.6 1.8" rot="0.0 -159.0 0.0">
							<vox pos="-0.15227 -0.60192 -0.07019" rot="-0.2 -7.4 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
							<group pos="-0.1 -0.5 0.0">
								<vox pos="0.31983 0.19955 1.15386" rot="-90.2 -7.0 0.3" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								<vox pos="-0.73005 0.20301 1.07733" rot="-90.1 -7.4 -0.5" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								<vox pos="0.5385 0.40068 1.15782" rot="96.3 173.2 -0.3" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								<vox pos="-0.49384 0.39977 0.97195" rot="96.4 173.5 -0.8" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								<vox pos="0.26794 0.5928 1.07585" rot="-96.3 -7.9 0.7" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								<vox pos="-0.76566 0.60716 1.03049" rot="-96.4 -7.6 0.7" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								<vox pos="0.52075 0.78727 1.00818" rot="102.6 172.60001 -1.5" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								<vox pos="-0.52306 0.79111 0.87903" rot="102.7 173.8 -2.1" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
								<vox pos="0.32779 0.96123 0.86899" rot="-102.6 -5.7 1.1" prop="true" file="MOD/assets/vox/safes1.vox" object="safe b - door"/>
							</group>
						</group>
					</group>
					<group name="Crates" pos="-68.9 31.8 -23.3" rot="0.0 3.0 0.0" prop0="prop=true">
						<vox pos="-1.19557 0.0 0.17697" rot="0.0 2.0 0.0" file="BUILT-IN/vox/prop/crate_set.vox" object="large"/>
						<vox pos="-2.19629 1.1 5.17703" rot="0.0 -159.2 90.0" file="BUILT-IN/vox/prop/crate_set.vox" object="large"/>
						<vox pos="-1.57111 0.0 2.3607" rot="0.0 -94.8 0.0" file="BUILT-IN/vox/prop/crate_set.vox" object="large"/>
						<vox pos="9.16969 -0.00002 6.96556" rot="0.0 -99.2 0.0" file="BUILT-IN/vox/prop/crate_set.vox" object="large"/>
						<vox pos="9.054 0.0 9.22" rot="0.0 20.0 0.0" file="BUILT-IN/vox/prop/crate_set.vox" object="medium"/>
						<vox pos="5.79177 -0.00006 0.90791" rot="0.0 -70.1 0.0" file="BUILT-IN/vox/prop/crate_set.vox" object="medium"/>
						<vox pos="4.14264 0.00038 0.79126" rot="0.0 -108.6 0.1" file="BUILT-IN/vox/prop/crate_set.vox" object="medium"/>
						<vox pos="2.50244 0.0 0.75226" rot="0.0 -173.8 0.0" file="BUILT-IN/vox/prop/crate_set.vox" object="small"/>
						<vox pos="4.0537 1.00195 0.67057" rot="0.0 -146.5 -0.1" file="BUILT-IN/vox/prop/crate_set.vox" object="small"/>
						<vox pos="9.17737 0.0 11.02065" rot="0.0 176.10001 0.0" file="BUILT-IN/vox/prop/crate_set.vox" object="small"/>
					</group>
					<group name="Large box on pallet" pos="-62.5 31.8 12.5" rot="0.0 89.0 0.0">
						<vox pos="3.95212 1.17118 -1.59656" rot="0.0 -88.3 66.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
						<vox pos="3.95637 1.60075 -0.18559" rot="0.1 -5.6 0.0" prop="true" file="BUILT-IN/vox/prop/crate_set.vox" object="large"/>
					</group>
					<group name="Large box on pallet" pos="-62.5 31.8 9.6" rot="0.0 89.0 0.0">
						<vox pos="1.07502 0.00051 -0.27593" rot="0.0 8.0 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
						<vox pos="1.125 0.19967 -0.18455" rot="0.2 20.4 0.0" prop="true" file="BUILT-IN/vox/prop/crate_set.vox" object="large"/>
					</group>
					<group name="Large box on pallet" pos="-62.5 33.4 11.0" rot="0.0 89.0 0.0">
						<vox pos="5.11166 -0.19887 -7.93558" rot="-0.1 162.8 0.0" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
						<vox pos="5.19589 -1.6 -7.99546" rot="0.0 172.60001 0.0" prop="true" file="BUILT-IN/vox/prop/crate_set.vox" object="large"/>
					</group>
				</group>
			</group>
		</group>
		<group name="Valuables support props">
			<group name="sneaking away from work" pos="67.60001 4.1 9.7" rot="0.0 0.0 0.0">
				<vox pos="0.086 0.0 -0.375" rot="0.0 -127.1 0.0" desc="loc@CHAIR_2_DESC" prop="true" file="BUILT-IN/vox/furniture/office/office_1_set.vox" object="chair_2"/>
				<vox pos="0.97701 0.1 -0.549" rot="-0.1 49.7 0.0" desc="loc@BLUEPOP_CAN_DESC_4" prop="true" file="MOD/assets/vox/bluepop_can.vox"/>
				<vox pos="-0.90199 0.704 0.984" rot="162.10001 179.60001 -46.8" desc="loc@BLUEPOP_CAN_DESC_3" prop="true" file="MOD/assets/vox/bluepop_can.vox"/>
				<vox pos="-0.521 0.436 0.391" rot="-138.60001 -96.7 -65.1" desc="loc@BLUEPOP_CAN_DESC_3" prop="true" file="MOD/assets/vox/bluepop_can.vox"/>
			</group>
			<group name="Survivalist camp" pos="-100.60001 54.4 -22.2" rot="0.0 0.0 0.0">
				<group name="wood sheets" pos="0.0 0.0 0.0">
					<voxbox name="wood sheets" pos="0.47409 4.08049 -3.94069" rot="163.8 -154.5 19.8" prop="true" size="22 2 41" brush="BUILT-IN/brush/innerroof/wood_panel.vox"/>
					<voxbox name="wood sheets" pos="1.10143 3.83408 -1.78342" rot="-177.0 153.40001 30.0" prop="true" size="22 2 41" brush="BUILT-IN/brush/innerroof/wood_panel.vox"/>
					<voxbox name="wood sheets" pos="0.73664 3.59725 1.57486" rot="121.8 -93.3 1.9" prop="true" size="22 2 41" brush="BUILT-IN/brush/innerroof/wood_panel.vox"/>
					<voxbox name="wood sheets" pos="2.01865 1.36281 -0.41218" rot="-109.3 63.9 -22.9" prop="true" size="14 2 29" brush="BUILT-IN/brush/innerroof/wood_panel.vox"/>
					<voxbox name="wood sheets" pos="0.72626 3.08119 0.25794" rot="173.89999 -178.8 31.7" prop="true" size="14 2 29" brush="BUILT-IN/brush/innerroof/wood_panel.vox"/>
					<voxbox name="wood sheets" pos="-2.80343 4.81281 -1.78248" rot="-167.89999 -17.8 -9.1" prop="true" size="18 2 20" brush="BUILT-IN/brush/innerroof/wood_panel.vox"/>
				</group>
				<group name="planks" pos="20.0 -36.7 10.7">
					<voxbox name="Small Beam" pos="-21.96484 41.19986 -8.73922" rot="-158.8 82.2 -3.4" prop="true" size="55 1 4" brush="BUILT-IN/brush/beam/wood_4x4_log.vox" offset="0 1 0"/>
					<voxbox name="Small Beam" pos="-20.32685 39.90039 -8.67279" rot="-145.39999 90.5 9.5" prop="true" size="60 1 4" brush="BUILT-IN/brush/beam/wood_4x4_log.vox" offset="0 1 0"/>
					<voxbox name="Small Beam" pos="-20.30984 39.56588 -8.06554" rot="-159.39999 76.2 6.4" prop="true" size="56 1 4" brush="BUILT-IN/brush/beam/wood_4x4_log.vox" offset="0 1 0"/>
					<voxbox name="Small Beam" pos="-19.16541 39.14429 -7.06526" rot="-134.7 83.4 5.7" prop="true" size="63 1 4" brush="BUILT-IN/brush/beam/wood_4x4_log.vox" offset="0 1 0"/>
				</group>
			</group>
			<group name="Camping" pos="2.1 31.1 -71.3" rot="0.0 0.0 0.0">
				<group name="Caravan" pos="-2.3 1.0 0.0" rot="0.0 45.0 0.0">
					<group pos="-0.89 -0.1 -0.2">
						<vox pos="0.9 0.0 0.2" rot="0.0 0.0 0.0" desc="loc@TRAILER_DESC" prop="true" file="MOD/assets/vox/motorhome.vox" object="trailer">
							<vox pos="-0.7 0.6 0.0" rot="0.0 0.0 0.0" file="MOD/assets/vox/motorhome.vox" object="interior"/>
							<vox pos="0.1 0.8 1.3" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/motorhome.vox" object="door">
								<joint pos="0.4 0.8 0.0" rot="-90.0 0.0 0.0" type="hinge" rotstrength="0.01" rotspring="0" limits="0 160" sound="true"/>
							</vox>
							<vox pos="-1.0 0.0 -1.1" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/motorhome.vox" object="wheel left">
								<joint pos="0.05 0.35 0.1" type="hinge" rotstrength="0.001" rotspring="0"/>
							</vox>
							<vox pos="-1.0 0.0 1.2" rot="0.0 0.0 0.0" prop="true" file="MOD/assets/vox/motorhome.vox" object="wheel right">
								<joint pos="0.05 0.35 -0.2" type="hinge" rotstrength="0.001" rotspring="0"/>
							</vox>
						</vox>
					</group>
				</group>
				<group name="sign" pos="-5.3 0.7 -3.2" rot="0.0 0.0 0.0">
					<vox pos="0.5 0.1 0.5" rot="0.0 140.0 0.0" desc="loc@LCACAMPINGSIGN_DESC" file="MOD/assets/vox/lca-camping-sign.vox"/>
				</group>
				<instance pos="3.5 0.9 -1.7" rot="0.0 270.0 0.0" file="BUILT-IN//prefab/vehicle/land/generic_sedan_white_stripes.xml"/>
			</group>
			<group name="Trashcan">
				<group name="props/trashcan.xml" pos="-13.5 32.3 -65.85" rot="0.0 90.0 0.0">
					<group pos="0.15 1.3 0.5" rot="102.0 0.0 0.0">
						<vox pos="-0.11847 -0.08748 -0.40308" rot="2.0 0.0 0.0" texture="7 .7" prop="true" file="BUILT-IN/vox/prop/industrial/dumpster_plastic_green.vox" object="top">
							<joint pos="0.1 0.1 0.4" rot="0.0 90.0 0.0" type="hinge" rotstrength="0" rotspring="0" limits="-18 102"/>
						</vox>
					</group>
					<vox pos="0.03127 0.00014 0.10042" rot="0.0 0.0 0.0" texture="7 .7" prop="true" file="BUILT-IN/vox/prop/industrial/dumpster_plastic_green.vox" object="bottom"/>
				</group>
			</group>
			<group name="poker den" pos="-53.7 31.6 -36.7" rot="0.0 0.0 0.0">
				<vox pos="0.2 0.1 -1.0" rot="0.0 -10.0 0.0" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
				<vox pos="-0.4 0.1 1.1" rot="0.0 160.0 0.0" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
				<vox pos="-0.1 0.1 0.1" rot="0.0 -10.0 0.0" prop="true" file="BUILT-IN/vox/furniture/livingroom/livingroom_oldie_set.vox" object="table_1"/>
				<vox pos="-1.1 0.1 -0.4" rot="0.0 70.0 0.0" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
				<vox pos="1.17857 0.1 -0.15443" rot="0.0 -80.0 0.0" prop="true" file="MOD/assets/vox/lecture-stuff.vox" object="chair"/>
			</group>
		</group>
	</group>
	<group name="Boundary">
		<group name="Default">
			<boundary padleft="10" padright="50" padtop="10" padbottom="10">
				<vertex pos="-86.4 51.9"/>
				<vertex pos="-89.8 45.1"/>
				<vertex pos="-97.5 41.1"/>
				<vertex pos="-104.5 35.5"/>
				<vertex pos="-104.5 2.8"/>
				<vertex pos="-104.9 2.1"/>
				<vertex pos="-104.9 -33.4"/>
				<vertex pos="-102.1 -66.6"/>
				<vertex pos="-101.2 -75.8"/>
				<vertex pos="-95.4 -83.5"/>
				<vertex pos="-87.5 -91.0"/>
				<vertex pos="-81.0 -94.2"/>
				<vertex pos="-74.2 -97.9"/>
				<vertex pos="31.9 -96.5"/>
				<vertex pos="107.0 -32.0"/>
				<vertex pos="107.0 99.0"/>
				<vertex pos="-62.0 99.0"/>
				<vertex pos="-84.2 53.5"/>
			</boundary>
		</group>
	</group>
	<group name="mission specific propping" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
		<group name="robotfactory" pos="0.0 -0.2 0.0">
			<group name="sandbox mission" pos="0.0 0.2 0.0">
				<group name="clean room">
					<group name="head" pos="-87.7 36.9 -4.2">
						<script pos="0.00001 0.0 0.0" file="MOD/assets/script/nolight.lua">
							<vox pos="-2.76163 -0.06221 3.33968" rot="-10.5 -72.1 -5.8" prop="true" file="MOD/assets/vox/robot/mech_basic.vox" object="head">
								<light tags="eye" pos="0.0 0.5 0.5" scale="0.01"/>
							</vox>
						</script>
					</group>
					<group name="torso and legs" pos="-90.2 36.9 -1.1" rot="0.0 -180.0 0.0">
						<body pos="-3.13346 -0.09996 2.29663" rot="0.0 -172.7 0.0" dynamic="true">
							<compound pos="0.0 0.0 0.0">
								<vox pos="0.0 0.9 0.1" rot="0.0 90.0 0.0" file="MOD/assets/vox/robot/mech_basic.vox" object="body"/>
								<vox pos="0.2 0.1 -0.4" rot="0.0 90.0 0.0" file="MOD/assets/vox/robot/mech_basic.vox" object="l_leg_lower"/>
								<vox pos="0.0 0.6 -0.4" rot="0.0 90 0" file="MOD/assets/vox/robot/mech_basic.vox" object="l_leg_upper"/>
								<vox pos="0.0 0.6 0.6" rot="0.0 90.0 0.0" file="MOD/assets/vox/robot/mech_basic.vox" object="r_leg_upper"/>
								<vox pos="0.2 0.1 0.6" rot="0.0 90.0 0.0" file="MOD/assets/vox/robot/mech_basic.vox" object="r_leg_lower"/>
							</compound>
						</body>
					</group>
					<group name="leg" pos="-82.0 36.9 -11.0" rot="0.0 -90.0 0.0">
						<body pos="0.15831 -0.09955 0.11311" rot="0.2 -4.9 -0.1" dynamic="true">
							<compound pos="0.0 0.0 0.0">
								<vox pos="0.2 0.1 0.1" rot="0.0 90.0 0.0" file="MOD/assets/vox/robot/mech_fire.vox" object="l_leg_lower"/>
								<vox pos="0.0 0.6 0.1" rot="0.0 90.0 0.0" file="MOD/assets/vox/robot/mech_fire.vox" object="l_leg_upper"/>
							</compound>
						</body>
					</group>
					<group name="leg" pos="-81.3 36.9 -11.0" rot="0.0 -90.0 0.0">
						<body pos="0.19859 -0.09941 0.05462" rot="0.1 0.6 0.0" dynamic="true">
							<compound pos="0.0 0.0 0.0">
								<vox pos="0.2 0.1 0.1" rot="0.0 90.0 0.0" file="MOD/assets/vox/robot/mech_fire.vox" object="l_leg_lower"/>
								<vox pos="0.0 0.6 0.1" rot="0.0 90.0 0.0" file="MOD/assets/vox/robot/mech_fire.vox" object="l_leg_upper"/>
							</compound>
						</body>
					</group>
					<group name="leg" pos="-81.80001 35.8 -9.2" rot="0.0 0.0 0.0">
						<body pos="0.48801 -0.09982 -0.25628" rot="0.1 -93.3 0.0" dynamic="true">
							<compound pos="0.0 0.0 0.0">
								<vox pos="0.2 0.1 0.1" rot="0.0 90.0 0.0" file="MOD/assets/vox/robot/mech_fire.vox" object="l_leg_lower"/>
								<vox pos="0.0 0.6 0.1" rot="0.0 90.0 0.0" file="MOD/assets/vox/robot/mech_fire.vox" object="l_leg_upper"/>
							</compound>
						</body>
					</group>
					<group name="leg" pos="-91.5 37.0 3.9" rot="0.0 50.0 0.0">
						<body pos="0.36419 0.18034 0.08554" rot="82.9 -66.5 0.0" dynamic="true">
							<compound pos="0.0 0.0 0.0">
								<vox pos="0.2 0.1 0.1" rot="0.0 90.0 0.0" file="MOD/assets/vox/robot/mech_fire.vox" object="l_leg_lower"/>
								<vox pos="0.0 0.6 0.1" rot="0.0 90.0 0.0" file="MOD/assets/vox/robot/mech_fire.vox" object="l_leg_upper"/>
							</compound>
						</body>
					</group>
					<group name="leg" pos="-96.00002 35.8 -1.8" rot="0.0 0.0 0.0">
						<body pos="0.18041 -0.09983 -2.54992" rot="0.1 6.2 0.0" dynamic="true">
							<compound pos="0.0 0.0 0.0">
								<vox pos="0.2 0.1 0.1" rot="0.0 90.0 0.0" file="MOD/assets/vox/robot/mech_rockets.vox" object="l_leg_lower"/>
								<vox pos="0.0 0.6 0.1" rot="0.0 90.0 0.0" file="MOD/assets/vox/robot/mech_rockets.vox" object="l_leg_upper"/>
							</compound>
						</body>
					</group>
					<group name="Almost complete" pos="-96.00001 35.8 4.4" rot="0.0 0.0 0.0">
						<body pos="0.44899 -0.03626 -0.50343" rot="-6.9 -2.2 0.1" dynamic="true">
							<script pos="-0.06655 0.0011 0.02889" file="MOD/assets/script/nolight.lua">
								<compound pos="0.0 0.1 0.0">
									<vox pos="-0.0 0.8 0.1" rot="0.0 90.0 0.0" file="MOD/assets/vox/robot/mech_rockets.vox" object="body">
										<vox pos="-0.7 1.0 0.2" rot="0.0 0.0 0.0" file="MOD/assets/vox/robot/mech_rockets.vox" object="r_launcher"/>
										<vox pos="0.5 -0.3 0.0" rot="0.0 0.0 0.0" file="MOD/assets/vox/robot/mech_rockets.vox" object="l_leg_upper"/>
										<vox pos="0.5 -0.8 0.2" rot="0.0 0.0 0.0" file="MOD/assets/vox/robot/mech_rockets.vox" object="l_leg_lower"/>
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								<vox tags="unbreakable" pos="0.1 0.1 0.1" rot="0.0 -90.0 0.0" file="MOD/assets/vox/pusher.vox" object="body">
									<vox tags="unbreakable" pos="-0.0 0.9 1.4" rot="0.0 0.0 0.0" file="MOD/assets/vox/pusher.vox" object="pusher"/>
								</vox>
							</compound>
						</group>
						<group pos="2.6 0.1 2.3" rot="0.0 -40.0 0.0">
							<compound pos="-0.1 -0.1 -0.1">
								<vox tags="unbreakable" pos="0.1 0.1 0.1" rot="0.0 -90.0 0.0" file="MOD/assets/vox/pusher.vox" object="body">
									<vox tags="unbreakable" pos="0.0 0.9 0.2" rot="0.0 0.0 0.0" file="MOD/assets/vox/pusher.vox" object="pusher"/>
								</vox>
							</compound>
						</group>
					</group>
					<vox pos="6.80502 1.74136 -1.38805" rot="-128.10001 -51.7 -0.4" prop="true" file="BUILT-IN/vox/furniture/other/sciencelab_set.vox" object="table_square"/>
					<vox pos="7.38635 0.4 0.58088" rot="-90.0 -86.8 0.0" prop="true" file="BUILT-IN/vox/furniture/other/sciencelab_set.vox" object="flasks_1"/>
					<vox pos="6.60354 0.31791 0.78144" rot="-172.89999 -48.3 78.6" prop="true" file="BUILT-IN/vox/furniture/other/sciencelab_set.vox" object="test_tube_holder"/>
					<vox pos="-1.39931 1.5 -0.32283" rot="180.0 -109.8 0.0" prop="true" file="BUILT-IN/vox/furniture/other/sciencelab_set.vox" object="pressure_pot"/>
					<vox pos="3.66645 0.1 -2.44505" rot="0.0 6.1 0.0" prop="true" file="BUILT-IN/vox/furniture/other/sciencelab_set.vox" object="stove"/>
					<vox pos="6.24929 0.28573 -0.20825" rot="81.9 -166.0 -44.7" prop="true" file="BUILT-IN/vox/furniture/other/sciencelab_set.vox" object="lab_chair"/>
				</group>
				<group name="tunnels" pos="7.3 -0.1 -9.9">
					<vox pos="18.89037 0.9438 14.6707" rot="89.9 -133.3 80.0" texture="12 0.5" prop="true" file="MOD/assets/vox/robot_generator.vox" object="blue_generator"/>
					<vox pos="18.41418 0.91752 21.37651" rot="100.2 -139.40001 7.1" prop="true" file="MOD/assets/vox/dummy_posed.vox" object="dummy"/>
					<vox pos="22.02292 0.92428 21.68994" rot="104.0 142.60001 44.1" prop="true" file="MOD/assets/vox/dummy_posed.vox" object="dummy"/>
					<vox pos="59.14395 0.84663 34.90614" rot="-94.7 -7.0 8.4" prop="true" file="MOD/assets/vox/dummy_posed.vox" object="dummy_flipped"/>
					<vox pos="50.02852 0.92226 40.17317" rot="99.9 -177.0 -7.9" prop="true" file="MOD/assets/vox/dummy_posed.vox" object="dummy_flipped"/>
					<vox pos="61.7 0.5 26.2" rot="0.0 88.0 0.0" texture="7 0.75" density="0.5" prop="true" file="MOD/assets/vox/containers_blue.vox" object="Large"/>
					<vox pos="44.16932 1.11676 38.41021" rot="-35.0 -134.10001 -5.6" prop="true" file="BUILT-IN/vox/prop/pallet_set.vox" object="large"/>
					<vox pos="43.81639 0.50001 37.65575" rot="0.0 18.9 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/container_suspended.vox" object="Container"/>
					<vox pos="21.48074 1.4001 38.98922" rot="0.0 -73.5 90.0" texture="8 0.5" blendtexture="3 0.25" prop="true" file="MOD/assets/vox/containers_overhead_storage.vox" object="Storage_Container">
						<vox pos="-0.40006 0.34227 -4.2441" rot="0.0 90.0 27.2" texture="8 0.5" prop="true" file="MOD/assets/vox/container_suspended.vox" object="Container"/>
						<vox pos="-0.39955 6.68044 -1.27462" rot="-180.0 -90.0 -50.1" texture="8 0.5" prop="true" file="MOD/assets/vox/container_suspended.vox" object="Container"/>
					</vox>
					<vox pos="19.48158 0.5 21.01086" rot="0.0 -54.3 0.0" texture="7 0.75" density="0.5" prop="true" file="MOD/assets/vox/containers_blue.vox" object="Large"/>
				</group>
				<group name="entrance room" pos="7.3 -0.1 -9.9">
					<vox pos="42.04588 0.97343 18.60227" rot="83.8 -2.3 -9.2" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container"/>
					<vox pos="41.07226 3.2 2.69077" rot="0.0 135.8 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container"/>
					<vox pos="38.39176 1.41333 16.92526" rot="0.0 -62.1 41.8" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container"/>
				</group>
				<group name="vehicle room" pos="7.3 -0.1 -9.9">
					<voxbox name="shelving" pos="15.1 6.0 7.4" rot="0.0 -90.0 0.0" texture="19 0.75" blendtexture="3 0.5" size="118 48 15" brush="MOD/assets/brush/br_metal_dividers_airducts_vents.vox" object="storage_shelving" color="0.35 0.55 0.85">
						<vox pos="1.30001 1.6 0.6" rot="0.0 -80.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
						<vox pos="2.60001 1.6 0.6" rot="0.0 -30.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_rattan"/>
						<vox pos="5.19398 1.6 0.66579" rot="0.0 -100.0 0.0" texture="18 0.5" prop="true" file="MOD/assets/vox/containers_crates.vox" object="crate_blue_plastic_01"/>
					</voxbox>
					<vox pos="25.94792 6.40001 24.86274" rot="90.0 74.0 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container"/>
					<vox pos="22.70481 6.50002 22.63667" rot="-90.0 -128.8 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container"/>
					<vox pos="17.93503 6.5 33.3096" rot="-90.0 29.0 0.0" texture="8 0.5" prop="true" file="MOD/assets/vox/containers_overhead.vox" object="Container"/>
					<vox pos="18.6403 6.2753 21.95897" rot="-73.3 82.2 -0.1" prop="true" file="MOD/assets/vox/dummy_posed.vox" object="dummy_flipped"/>
					<vox pos="26.10682 6.34655 32.47825" rot="-94.7 -33.6 8.4" prop="true" file="MOD/assets/vox/dummy_posed.vox" object="dummy_flipped"/>
				</group>
			</group>
			<group name="lighting">
				<vox name="lamp" pos="51.99665 0.91285 38.37853" rot="139.8 -7.9 -29.2" texture="8 0.5" prop="true" file="MOD/assets/vox/lamps.vox" object="lamp_big">
					<group name="spot" pos="0.0 -0.2 0.0" rot="0.0 90.0 0.0">
						<script pos="0.0 -1.0 0.0" file="MOD/assets/script/lightflicker.lua" param0="flickerspeed=12">
							<voxbox name="emissive_light" tags="nocull flicker" pos="0.0 1.2 0.0" rot="0.0 0.0 0.0" size="1 1 1" color="0.709 0.803 1.0" pbr="0 0 0 4">
								<light name="spotlight" pos="0.05 0.05 0.05" rot="90.0 0.0 0.0" type="cone" color="0.709 0.803 1.0" scale="1.75" angle="160" penumbra="30" fogscale="1.5" glare="0.15">
									<light name="fill_light" pos="0.0 0.0 1.0" color="0.3 0.45 0.75" scale="1.5" size="0.25" fogscale="0"/>
								</light>
							</voxbox>
						</script>
					</group>
					<rope pos="0.0 0.0 -1.3" slack="0.4">
						<location pos="0.0 0.6 1.2" rot="0.0 0.0 0.0"/>
						<location pos="0.1 -1.9 -1.3" rot="0.0 0.0 0.0"/>
					</rope>
				</vox>
				<vox name="lamp" pos="23.6899 0.91436 39.23249" rot="141.39999 69.3 -32.0" texture="8 0.5" prop="true" file="MOD/assets/vox/lamps.vox" object="lamp_big">
					<group name="spot" pos="0.0 -0.2 0.0" rot="0.0 90.0 0.0">
						<script pos="0.0 -1.0 0.0" file="MOD/assets/script/lightflicker.lua" param0="flickerspeed=12">
							<voxbox name="emissive_light" tags="nocull flicker" pos="0.0 1.2 0.0" rot="0.0 0.0 0.0" size="1 1 1" color="1.0 0.75 0.25" pbr="0 0 0 4">
								<light name="spotlight" pos="0.05 0.05 0.05" rot="90.0 0.0 0.0" type="cone" color="1.0 0.75 0.25" scale="3" angle="160" penumbra="30" fogscale="1.5" glare="0.15">
									<light name="fill_light" pos="0.0 0.0 1.0" color="1.0 0.75 0.25" scale="1.5" size="0.25" fogscale="0"/>
								</light>
							</voxbox>
						</script>
					</group>
					<rope pos="0.0 0.0 -1.3" slack="0.4">
						<location pos="0.0 0.6 1.2" rot="0.0 0.0 0.0"/>
						<location pos="-2.8 -3.0 2.7" rot="0.0 0.0 0.0"/>
					</rope>
				</vox>
				<vox name="lamp" pos="20.5 3.3 5.8" texture="8 0.5" prop="true" file="MOD/assets/vox/lamps.vox" object="lamp_big">
					<group name="spot" pos="0.0 -0.2 0.0" rot="0.0 90.0 0.0">
						<voxbox name="emissive_light" tags="nocull" pos="0.0 0.2 0.0" rot="0.0 0.0 0.0" size="1 1 1" color="1.0 0.75 0.25" pbr="0 0 0 4">
							<light name="spotlight" pos="0.05 0.05 0.05" rot="90.0 0.0 0.0" type="cone" color="1.0 0.75 0.25" scale="3" angle="160" penumbra="30" fogscale="1.5" glare="0.15">
								<light name="fill_light" pos="0.0 0.0 1.0" color="1.0 0.75 0.25" scale="1.5" size="0.25" fogscale="0"/>
							</light>
						</voxbox>
					</group>
					<rope pos="0.0 0.0 -1.3" slack="0.4">
						<location pos="0.1 0.4 -1.9" rot="0.0 0.0 0.0"/>
						<location pos="0.0 1.0 1.2" rot="0.0 0.0 0.0"/>
					</rope>
					<rope pos="0.0 0.0 -1.3">
						<location pos="0.0 0.6 1.3" rot="0.0 0.0 0.0"/>
						<location pos="0.0 1.0 1.2" rot="0.0 0.0 0.0"/>
					</rope>
				</vox>
				<group name="MOD/assets/prefab\hanging_strip_light_15000k.xml" pos="8.0 9.9 39.9" rot="0.0 0.0 0.0">
					<vox name="ceiling_attachments" pos="0.0 1.1 0.0" rot="0.0 0.0 0.0" texture="19 0.5" blendtexture="3 0.5" file="MOD/assets/vox/light_fittings.vox" object="ceiling_attachments"/>
					<group name="cables" pos="0.0 0.1 0.0" rot="0.0 0.0 0.0">
						<rope name="light_cable" pos="0.05 1.0 0.55" rot="0.0 0.0 0.0" size="0.1" color="0.05 0.05 0.05" strength="-1">
							<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
							<location pos="0.0 -0.8 0.0" rot="0.0 0.0 0.0"/>
						</rope>
					</group>
					<body pos="-0.02339 -0.28918 0.34093" rot="-81.0 -148.10001 -1.4" dynamic="true">
						<script pos="0.0 0.0 0.0" file="MOD/assets/script/lightflicker.lua" param0="flickerspeed=12">
							<vox name="light_attachments" pos="0.0 0.2 0.0" rot="0.0 0.0 0.0" texture="19 0.5" blendtexture="3 0.5" prop="true" file="MOD/assets/vox/light_fittings.vox" object="light_attachments">
								<voxbox name="cave_strip_light" tags="nocull flicker" pos="0.0 0.0 1.0" rot="-180.0 0.0 0.0" size="1 1 20" material="glass" color="0.709 0.803 1.0" pbr="0 0 0 4">
									<light name="capsule_strip" pos="0.05 0.05 1.0" rot="0.0 0.0 0.0" type="capsule" color="0.709 0.803 1.0" scale="6" size="1.9 .05" unshadowed="0.15" glare="0.15"/>
								</voxbox>
							</vox>
						</script>
					</body>
				</group>
			</group>
		</group>
	</group>
	<group name="floor_hatches" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
		<group name="garage">
			<group name="hatch_01" pos="-68.60001 33.5 -28.4" rot="0.0 90.0 0.0">
				<voxbox name="hole" pos="1.7 0.3 -2.6" rot="0.0 -90.0 0.0" size="43 21 35" brush="MOD/assets/hole.vox" object="hole"/>
				<compound pos="0.0 0.2 0.0" texture="13 0.75" blendtexture="3 0.35">
					<group name="hatch_bedding" pos="82.8 -33.8 -31.6">
						<voxbox name="corner" pos="-84.60001 35.0 29.6" rot="0.0 90.0 0.0" size="6 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="corner grey" offset="0 11"/>
						<voxbox name="straight" pos="-84.00001 35.0 29.0" rot="0.0 0.0 0.0" size="23 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="straight grey" offset="0 11"/>
						<voxbox name="corner" pos="-81.7 35.0 29.0" rot="0.0 0.0 0.0" size="6 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="corner grey" offset="0 11"/>
						<voxbox name="straight" pos="-84.60001 35.0 32.7" rot="0.0 90.0 0.0" size="31 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="straight grey" offset="0 11"/>
						<voxbox name="straight" pos="-81.10001 35.0 29.6" rot="0.0 -90.0 0.0" size="31 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="straight grey" offset="0 11"/>
						<voxbox name="corner" pos="-84.00001 35.0 33.3" rot="0.0 -180.0 0.0" size="6 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="corner grey" offset="0 11"/>
						<voxbox name="straight" pos="-81.7 35.0 33.3" rot="0.0 -180.0 0.0" size="23 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="straight grey" offset="0 11"/>
						<voxbox name="corner" pos="-81.10001 35.0 32.7" rot="0.0 -90.0 0.0" size="6 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="corner grey" offset="0 11"/>
						<voxbox name="top" pos="-84.1 35.7 32.8" rot="0.0 90.0 0.0" size="28 1 25" brush="MOD/assets/brush/br_floor_hatches.vox" object="top_tile grey" offset="0 3"/>
						<voxbox name="top" pos="-84.1 35.7 30.0" rot="0.0 90.0 0.0" size="5 1 25" brush="MOD/assets/brush/br_floor_hatches.vox" object="top_tile grey" offset="0 3"/>
					</group>
					<group name="cover">
						<voxbox name="rock_replace" pos="1.7 0.8 -2.8" rot="0.0 0.0 0.0" size="2 8 47" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="2"/>
						<voxbox name="rock_replace" pos="1.7 0.8 -2.8" rot="0.0 -90.0 0.0" size="2 8 35" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="2"/>
						<voxbox name="rock_replace" pos="-2.0 0.8 -2.8" rot="0.0 0.0 0.0" size="2 8 47" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="2"/>
						<voxbox name="rock_replace" pos="-1.8 0.8 1.9" rot="0.0 90.0 0.0" size="2 8 35" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="2"/>
						<voxbox name="rock_replace" pos="-2.0 0.7 -2.8" rot="0.0 90.0 90.0" size="2 47 39" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="2"/>
					</group>
					<voxbox name="rock_replace" pos="-1.8 1.3 1.7" rot="0.0 -270.0 -90.0" size="6 43 35" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole"/>
				</compound>
			</group>
			<group name="hatch_02" pos="-59.0 33.5 -40.7" rot="0.0 0.0 0.0">
				<voxbox name="hole" pos="0.5 0.3 -2.6" rot="0.0 -90.0 0.0" size="83 21 23" brush="MOD/assets/hole.vox" object="hole"/>
				<compound pos="0.0 0.2 0.0" texture="13 0.75" blendtexture="3 0.35">
					<group name="hatch_bedding" pos="82.8 -33.8 -31.6">
						<voxbox name="corner" pos="-84.60001 35.0 29.6" rot="0.0 90.0 0.0" size="6 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="corner grey" offset="0 11"/>
						<voxbox name="straight" pos="-84.00001 35.0 29.0" rot="0.0 0.0 0.0" size="11 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="straight grey" offset="0 11"/>
						<voxbox name="corner" pos="-82.9 35.0 29.0" rot="0.0 0.0 0.0" size="6 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="corner grey" offset="0 11"/>
						<voxbox name="straight" pos="-84.60001 35.0 36.7" rot="0.0 90.0 0.0" size="71 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="straight grey" offset="0 11"/>
						<voxbox name="straight" pos="-82.3 35.0 29.6" rot="0.0 -90.0 0.0" size="71 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="straight grey" offset="0 11"/>
						<voxbox name="corner" pos="-84.00001 35.0 37.3" rot="0.0 180.0 0.0" size="6 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="corner grey" offset="0 11"/>
						<voxbox name="straight" pos="-82.9 35.0 37.3" rot="0.0 -180.0 0.0" size="11 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="straight grey" offset="0 11"/>
						<voxbox name="corner" pos="-82.3 35.0 36.7" rot="0.0 -90.0 0.0" size="6 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="corner grey" offset="0 11"/>
						<voxbox name="top" pos="-84.1 35.7 36.8" rot="0.0 90.0 0.0" size="64 1 8" brush="MOD/assets/brush/br_floor_hatches.vox" object="top_tile grey" offset="0 3"/>
						<voxbox name="top" pos="-84.10001 35.7 30.4" rot="0.0 90.0 0.0" size="9 1 8" brush="MOD/assets/brush/br_floor_hatches.vox" object="top_tile grey" offset="-4 3"/>
						<voxbox name="top" pos="-83.30001 35.7 36.8" rot="0.0 90.0 0.0" size="64 1 5" brush="MOD/assets/brush/br_floor_hatches.vox" object="top_tile grey" offset="0 3 20"/>
						<voxbox name="top" pos="-82.8 35.7 29.5" rot="0.0 -90.0 0.0" size="9 1 5" brush="MOD/assets/brush/br_floor_hatches.vox" object="top_tile grey" offset="0 3"/>
					</group>
					<group name="cover">
						<voxbox name="rock_replace" pos="0.5 0.8 -2.8" rot="0.0 0.0 0.0" size="2 8 87" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="2"/>
						<voxbox name="rock_replace" pos="0.5 0.8 -2.8" rot="0.0 -90.0 0.0" size="2 8 23" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="2"/>
						<voxbox name="rock_replace" pos="-2.0 0.8 -2.8" rot="0.0 0.0 0.0" size="2 8 87" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="2"/>
						<voxbox name="rock_replace" pos="-1.8 0.8 5.9" rot="0.0 90.0 0.0" size="2 8 23" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="2"/>
						<voxbox name="rock_replace" pos="-2.0 0.7 -2.8" rot="0.0 90.0 90.0" size="2 87 27" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="2"/>
					</group>
					<voxbox name="rock_replace" pos="-1.8 1.3 5.7" rot="0.0 -270.0 -90.0" size="6 83 23" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole"/>
				</compound>
			</group>
			<group name="hatch_03" pos="-68.6 33.5 -52.0" rot="0.0 90.0 0.0">
				<voxbox name="hole" pos="1.7 0.3 -2.6" rot="0.0 -90.0 0.0" size="43 21 35" brush="MOD/assets/hole.vox" object="hole"/>
				<compound pos="0.0 0.2 0.0" texture="13 0.75" blendtexture="3 0.35">
					<group name="hatch_bedding" pos="82.8 -33.8 -31.6">
						<voxbox name="corner" pos="-84.60001 35.0 29.6" rot="0.0 90.0 0.0" size="6 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="corner grey" offset="0 11"/>
						<voxbox name="straight" pos="-84.00001 35.0 29.0" rot="0.0 0.0 0.0" size="23 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="straight grey" offset="0 11"/>
						<voxbox name="corner" pos="-81.7 35.0 29.0" rot="0.0 0.0 0.0" size="6 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="corner grey" offset="0 11"/>
						<voxbox name="straight" pos="-84.60001 35.0 32.7" rot="0.0 90.0 0.0" size="31 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="straight grey" offset="0 11"/>
						<voxbox name="straight" pos="-81.10001 35.0 29.6" rot="0.0 -90.0 0.0" size="31 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="straight grey" offset="0 11"/>
						<voxbox name="corner" pos="-84.00001 35.0 33.3" rot="0.0 -180.0 0.0" size="6 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="corner grey" offset="0 11"/>
						<voxbox name="straight" pos="-81.7 35.0 33.3" rot="0.0 -180.0 0.0" size="23 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="straight grey" offset="0 11"/>
						<voxbox name="corner" pos="-81.10001 35.0 32.7" rot="0.0 -90.0 0.0" size="6 9 6" brush="MOD/assets/brush/br_floor_hatches.vox" object="corner grey" offset="0 11"/>
						<voxbox name="top" pos="-84.1 35.7 32.8" rot="0.0 90.0 0.0" size="28 1 25" brush="MOD/assets/brush/br_floor_hatches.vox" object="top_tile grey" offset="0 3"/>
						<voxbox name="top" pos="-84.1 35.7 30.0" rot="0.0 90.0 0.0" size="5 1 25" brush="MOD/assets/brush/br_floor_hatches.vox" object="top_tile grey" offset="0 3"/>
					</group>
					<group name="cover">
						<voxbox name="rock_replace" pos="1.7 0.8 -2.8" rot="0.0 0.0 0.0" size="2 8 47" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="2"/>
						<voxbox name="rock_replace" pos="1.7 0.8 -2.8" rot="0.0 -90.0 0.0" size="2 8 35" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="2"/>
						<voxbox name="rock_replace" pos="-2.0 0.8 -2.8" rot="0.0 0.0 0.0" size="2 8 47" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="2"/>
						<voxbox name="rock_replace" pos="-1.8 0.8 1.9" rot="0.0 90.0 0.0" size="2 8 35" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="2"/>
						<voxbox name="rock_replace" pos="-2.0 0.7 -2.8" rot="0.0 90.0 90.0" size="2 47 39" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole" offset="2"/>
					</group>
					<voxbox name="rock_replace" pos="-1.8 1.3 1.7" rot="0.0 -270.0 -90.0" size="6 43 35" brush="MOD/assets/brush/rock_wall.vox" object="flattishrock no hole"/>
				</compound>
			</group>
		</group>
	</group>
</scene>

