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In contrast to /// [url], a space bar is available. /// /// On Android this is remapped to the [url] keyboard type as it always shows a space bar.žTžažbžcžfždžn�xŸÉŸÉ�*/// Optimized for social media. /// /// Requests a keyboard that includes keys useful for handles and tags. /// /// On iOS, requests a default keyboard with ready access to the "@" and "#" keys. /// /// On Android this is remapped to the [emailAddress] keyboard type as it always shows the "@" key.ŸÓŸàŸáŸâŸåŸãŸí� / //// All possible enum values. G¡  8 F 9 N Y i v ‚ ‘ ¤ ® Ä Ï ã î þ¡L�¡f¡f¡w¢N¡o¡v¡p¡~¡‹¡�¡¬¡º¡Ë¡à¡ì¢¢¢!¢.¢@¢¡5¢¬¢¬¥E¥1¥1¥¥¢Ü€¹£2£2=/// Returns a representation of this object as a JSON object.£›€¶£¯£¯£›£œ¤W€¿¤r¤r¤u ¤}¤|¤W¤X��€ÀKY¹‘ÀNƒÀNƒƒ/// Controls the visual appearance of the text input control. /// /// Many [TextInputAction]s are common between Android and iOS. However, if an /// [inputAction] is provided that is not supported by the current /// platform in debug mode, an error will be thrown when the corresponding /// text input is attached. For example, providing iOS's "emergencyCall" /// action when running on an Android device will result in an error when in /// debug mode. In release mode, incompatible [TextInputAction]s are replaced /// either with "unspecified" on Android, or "default" on iOS. Appropriate /// [inputAction]s can be chosen by checking the current platform and then /// selecting the appropriate action. /// /// See also: /// /// * [TextInput.attach] /// * [TextInputAction]ÀNŸ„pÀOVÀOVÀOl€¤/// Creates configuration information for a text input control. /// /// All arguments have default values, except [actionLabel]. Only /// [actionLabel] may be null.ÀOt ÀOzÀOyÀO†#ÀOŒÀO‹ÀO°ÀO¶ÀOµÀOÌÀOÒÀOÑÀOëÀOñÀOðÀP ÀPÀPÀP0 ÀPBÀPAÀPWÀP]ÀP\ÀP{&ÀP�ÀP€ÀP¨ÀP®ÀP­ÀP¿'ÀPÅÀPÄÀPí*ÀPóÀPòÀQ1ÀQ$ÀQ#ÀQV;ÀQ\ÀQ[ÀQ˜)ÀQžÀQ�ÀQÈ(ÀQÎÀQÍÀQ÷ÀQýÀQü:ÀO—ÀO¤ÀO¥ÀOÀÀOßÀOþÀPpÀP�ÀPÒÀPáÀPâÀQÀQÀQÀQ8ÀQJÀQKÀQsÀQˆÀQ‰ÀQ½ÀQàÀQîÀQïÀQæÀQíÀQçÀRÀR.ÀRÀRLÀR<ÀROÀR�ÀR\ÀRwÀRPÀR^ÀRmÀRnÀRyÀRˆÀR‰ÀR«ÀR›ÀRÉÀR¹ÀRÌÀS ÀRÙÀRôÀRÍÀRÛÀRêÀRëÀRöÀSÀSÀS€êÀSùÀSù€Æ/// The ID of the view that the text input belongs to. /// /// See also: /// /// * [FlutterView], which is the view that the ID points to. /// * [View], which is a widget that wraps a [FlutterView].ÀTjÀTgÀTgI/// The type of information for which to optimize the text input control.ÀTwhÀT×ÀT×K/// Whether the text field can be edited or not. /// /// Defaults to false.ÀTæ{ÀUVÀUV[/// Whether to hide the text being edited (e.g., for passwords). /// /// Defaults to false.ÀUh_ÀU¼ÀU¼?/// Whether to enable autocorrection. /// /// Defaults to true.ÀUÎ�¤ÀW]ÀW]�`/// The configuration to use for autofill. /// /// Defaults to null, in which case no autofill information will be provided /// to the platform. This will prevent the corresponding input field from /// participating in autofills triggered by other fields. Additionally, on /// Android and web, setting [autofillConfiguration] to null disables autofill.ÀWy…À\oÀ\o„š/// {@template flutter.services.TextInputConfiguration.smartDashesType} /// Whether to allow the platform to automatically format dashes. /// /// This flag only affects iOS versions 11 and above. It sets /// [`UITextSmartDashesType`](https://developer.apple.com/documentation/uikit/uitextsmartdashestype?language=objc) /// in the engine. When true, it passes /// [`UITextSmartDashesTypeYes`](https://developer.apple.com/documentation/uikit/uitextsmartdashestype/uitextsmartdashestypeyes?language=objc), /// and when false, it passes /// [`UITextSmartDashesTypeNo`](https://developer.apple.com/documentation/uikit/uitextsmartdashestype/uitextsmartdashestypeno?language=objc). /// /// As an example of what this does, two consecutive hyphen characters will be /// automatically replaced with one en dash, and three consecutive hyphens /// will become one em dash. /// /// Defaults to true, unless [obscureText] is true, when it defaults to false. /// This is to avoid the problem where password fields receive autoformatted /// characters. /// /// See also: /// /// * [smartQuotesType] /// * /// {@endtemplate}À\…„ôÀajÀaj„‰/// {@template flutter.services.TextInputConfiguration.smartQuotesType} /// Whether to allow the platform to automatically format quotes. /// /// This flag only affects iOS. It sets /// [`UITextSmartQuotesType`](https://developer.apple.com/documentation/uikit/uitextsmartquotestype?language=objc) /// in the engine. When true, it passes /// [`UITextSmartQuotesTypeYes`](https://developer.apple.com/documentation/uikit/uitextsmartquotestype/uitextsmartquotestypeyes?language=objc), /// and when false, it passes /// [`UITextSmartQuotesTypeNo`](https://developer.apple.com/documentation/uikit/uitextsmartquotestype/uitextsmartquotestypeno?language=objc). /// /// As an example of what this does, a standard vertical double quote /// character will be automatically replaced by a left or right double quote /// depending on its position in a word. /// /// Defaults to true, unless [obscureText] is true, when it defaults to false. /// This is to avoid the problem where password fields receive autoformatted /// characters. /// /// See also: /// /// * [smartDashesType] /// * /// {@endtemplate}Àa€‚_ÀcÎÀc΂/// {@template flutter.services.TextInputConfiguration.enableSuggestions} /// Whether to show input suggestions as the user types. /// /// This flag only affects Android. On iOS, suggestions are tied directly to /// [autocorrect], so that suggestions are only shown when [autocorrect] is /// true. On Android autocorrection and suggestion are controlled separately. /// /// Defaults to true. /// /// See also: /// /// * /// {@endtemplate}Àcæ�2ÀdþÀdþ€÷/// Whether a user can change its selection. /// /// This flag only affects iOS VoiceOver. On Android Talkback, the selection /// change is sent through semantics actions and is directly disabled from /// the widget side. /// /// Defaults to true.Àe`ÀetÀetC/// What text to display in the text input control's action button.Àe†iÀeäÀeäD/// What kind of action to request for the action button on the IME.Àeö�/ÀgÀg€ë/// Specifies how platforms may automatically capitalize text entered by the /// user. /// /// Defaults to [TextCapitalization.none]. /// /// See also: /// /// * [TextCapitalization], for a description of each capitalization behavior.Àg,€³ÀgÍÀgÍ€€/// The appearance of the keyboard. /// /// This setting is only honored on iOS devices. /// /// Defaults to [Brightness.light].Àgæ‚ÀiãÀiã�Í/// {@template flutter.services.TextInputConfiguration.enableIMEPersonalizedLearning} /// Whether to enable that the IME update personalized data such as typing /// history and user dictionary data. /// /// This flag only affects Android. On iOS, there is no equivalent flag. /// /// Defaults to true. /// /// See also: /// /// * /// {@endtemplate}ÀjrÀjiÀjiK/// {@macro flutter.widgets.contentInsertionConfiguration.allowedMimeTypes}ÀqꄵÀv�Àv�„T/// Whether to enable that the engine sends text input updates to the /// framework as [TextEditingDelta]'s or as one [TextEditingValue]. /// /// Enabling this flag results in granular text updates being received from the /// platform's text input control. /// /// When this is enabled: /// * You must implement [DeltaTextInputClient] and not [TextInputClient] to /// receive granular updates from the platform's text input. /// * Platform text input updates will come through /// [DeltaTextInputClient.updateEditingValueWithDeltas]. /// * If [TextInputClient] is implemented with this property enabled then /// you will experience unexpected behavior as [TextInputClient] does not implement /// a delta channel. /// /// When this is disabled: /// * If [DeltaTextInputClient] is implemented then updates for the /// editing state will continue to come through the /// [DeltaTextInputClient.updateEditingValue] channel. /// * If [TextInputClient] is implemented then updates for the editing /// state will come through [TextInputClient.updateEditingValue]. /// /// Defaults to false.À4�ðÀIÀIÀ4À5Àj€‡dÀkÀkg/// Creates a copy of this [TextInputConfiguration] with the given fields /// replaced with new values.Àk ÀkÀkÀk'Àk7Àk6ÀkFÀkMÀkLÀk[ÀkbÀkaÀksÀkzÀkyÀk‹ Àk�ÀkœÀk² ÀkÄÀkÃÀkÙÀkàÀkßÀk÷ ÀkþÀkýÀlÀl'Àl&Àl8ÀlJÀlIÀl[ÀlhÀlgÀl€&Àl•Àl”Àl­#Àl´Àl³Àl×ÀlæÀlåÀlü,ÀmÀmÀm/Àm6Àm5Àv¦„ÀvüÀvü=/// Returns a representation of this object as a JSON object.Àz³„{ÀzÎÀzÎÀzÑ ÀzÙÀzØÀz³Àz´À�*ƒ½À�>À�>À�*À�+ÀNqÀNrÀŒ”„BÀ�PÀ�P€¯/// The current state and position of the floating cursor. /// /// See also: /// /// * [FloatingCursorDragState], which explains the floating cursor feature in /// detail.À�l�qÀŽEÀŽEÀŽ[€É/// Creates information for setting the position and state of a floating /// cursor. /// /// [state] must not be null and [offset] must not be null if the state is /// [FloatingCursorDragState.Update].ÀŽ] ÀŽcÀŽbÀŽjÀŽpÀŽoÀŽ~ÀŽ�ÀŽŒ ÀŽ›ÀŽ¡ÀŽÛÀŽÊÀލÀŽ¢ÀŽ«ÀŽÂÀŽÃÀŽÔÀŽÍÀŽ×ÀŽãaÀ�>À�>I/// The raw position of the floating cursor as determined by the iOS sdk.À�K�4À�rÀ�r€ÿ/// Represents the starting location when initiating a floating cursor via long press. /// This is a tuple where the first item is the local offset and the second item is the new caret position. /// This is only non-null when a floating cursor is started.À�†LÀ�ÍÀ�Í%/// The state of the floating cursor.À�Ú£À‘=À‘=O/// The current text, selection, and composing state for editing a run of text.À‘S‚À’ÀÀ’ÀÀ’Ð�Q/// Creates information for editing a run of text. /// /// The selection and composing range must be within the text. This is not /// checked during construction, and must be guaranteed by the caller. /// /// The default value of [selection] is `TextSelection.collapsed(offset: -1)`. /// This indicates that there is no selection at all.À’ØÀ’ÞÀ’ÝÀ’í:À’óÀ’òÀ“. À“4À“3À’äÀ’þÀ“À“À“À“À“&À“"À“À“$À“%À“?À“HÀ“IÀ“\ƒvÀ“¡À“±À“²À“ºÀ“²9/// Creates an instance of this class from a JSON object.À“»À“ÑÀ“ÐÀ–Ø7À— À— "/// The current text being edited.À—‚NÀ™[À™[‚/// The range of text that is currently selected. /// /// When [selection] is a [TextSelection] that has the same non-negative /// `baseOffset` and `extentOffset`, the [selection] property represents the /// caret position. /// /// If the current [selection] has a negative `baseOffset` or `extentOffset`, /// then the text currently does not have a selection or a caret location, and /// most text editing operations that rely on the current selection (for /// instance, insert a character at the caret location) will do nothing.À™k„ºÀžÀž„a/// The range of text that is still being composed. /// /// Composing regions are created by input methods (IMEs) to indicate the text /// within a certain range is provisional. For instance, the Android Gboard /// app's English keyboard puts the current word under the caret into a /// composing region to indicate the word is subject to autocorrect or /// prediction changes. /// /// Composing regions can also be used for performing multistage input, which /// is typically used by IMEs designed for phonetic keyboard to enter /// ideographic symbols. As an example, many CJK keyboards require the user to /// enter a Latin alphabet sequence and then convert it to CJK characters. On /// iOS, the default software keyboards do not have a dedicated view to show /// the unfinished Latin sequence, so it's displayed directly in the text /// field, inside of a composing region. /// /// The composing region should typically only be changed by the IME, or the /// user via interacting with the IME. /// /// If the range represented by this property is [TextRange.empty], then the /// text is not currently being composed.Àž,€–Àž¨Àž¨Z/// A value that corresponds to the empty string with no selection and no composing range.Àž°ÀžÀÀžÁÀ /‚;À¡þÀ¡þ�ª/// Whether the [composing] range is a valid range within [text]. /// /// Returns true if and only if the [composing] range is normalized, its start /// is greater than or equal to 0, and its end is less than or equal to /// [text]'s length. /// /// If this property is false while the [composing] range's `isValid` is true, /// it usually indicates the current [composing] range is invalid because of a /// programming error.À°=dÀ°RÀ°RÀ°=À°>ÀžÉ�`ÀŸ6ÀŸ6X/// Creates a copy of this value but with the given fields replaced with the new values.ÀŸ@ ÀŸIÀŸHÀŸNÀŸ^ÀŸ]ÀŸhÀŸtÀŸsÀ¢p‰âÀ¦;À¦;ƒƒ/// Returns a new [TextEditingValue], which is this [TextEditingValue] with /// its [text] partially replaced by the `replacementString`. /// /// The `replacementRange` parameter specifies the range of the /// [TextEditingValue.text] that needs to be replaced. /// /// The `replacementString` parameter specifies the string to replace the /// given range of text with. /// /// This method also adjusts the selection range and the composing range of the /// resulting [TextEditingValue], such that they point to the same substrings /// as the corresponding ranges in the original [TextEditingValue]. For /// example, if the original [TextEditingValue] is "Hello world" with the word /// "world" selected, replacing "Hello" with a different string using this /// method will not change the selected word. /// /// This method does nothing if the given `replacementRange` is not /// [TextRange.isValid].À¦DÀ¦OÀ¦NÀ¦`À¦hÀ¦gÀ¬X‚*À¬®À¬®=/// Returns a representation of this object as a JSON object.À®ˆ€¡À®œÀ®œÀ®ˆÀ®‰À¯/�À¯JÀ¯JÀ¯M À¯UÀ¯TÀ¯/À¯0À²+�ÊÀ²7À²7À²IÀ²TÀ²SÀ²Z À²bÀ²aÀ‘+À‘,ÀÙƒ8ÀÚgÀÚg�2/// An interface into iOS's stylus handwriting text input. /// /// See also: /// /// * [Scribe], which provides similar functionality for Android. /// * [UIIndirectScribbleInteraction](https://developer.apple.com/documentation/uikit/uiindirectscribbleinteraction), /// which is iOS's API for Scribble.ÀÚ{JÀÚ³ÀÚ³)/// A unique identifier for this element.ÀÜCÀÜLÀÜL//// The current bounds of the [ScribbleClient].ÀÚË€ÉÀÛuÀÛu€›/// Called by the engine when the [ScribbleClient] should receive focus. /// /// For example, this method is called during a UIIndirectScribbleInteraction.ÀÛ… ÀÛ�ÀÛŒÀÛšpÀÛîÀÛîK/// Tests whether the [ScribbleClient] overlaps the given rectangle bounds.ÀÛÿ ÀÜÀÜÀÜZ…$ÀÝEÀÝE€Ô/// Represents a selection rect for a character and it's position in the text. /// /// This is used to report the current text selection rect and position data /// to the engine for Scribble support on iPadOS 14.ÀÝX€ÛÀݼÀݼÀÝÉW/// Constructor for creating a [SelectionRect] from a text [position] and /// [bounds].ÀÝÑÀÝàÀÝßÀÝîÀÝýÀÝüÀÞ "ÀÞÀÞÀÞÀÞ'ÀÞ(ÀÞ9UÀÞ†ÀÞ†?/// The position of this selection rect within the text String.ÀÞ•€žÀß-Àß-€†/// The rectangle representing the bounds of this selection rect within the /// currently focused [RenderEditable]'s coordinate space.Àß:YÀߊÀߊ8/// The direction text flows within this selection rect.Ààð?ÀáÀáÀàðÀàñÀßš�PÀßµÀßµÀ߸ ÀßÀÀß¿ÀßšÀß›Àá5FÀáIÀáIÀá5Àá6ÀÝ3ÀÝ4Àç`—sÀèÛÀèÛ�l/// An interface for interacting with a text input control. /// /// See also: /// /// * [TextInput.attach], a method used to establish a [TextInputConnection] /// between the system's text input and a [TextInputClient]. /// * [EditableText], a [TextInputClient] that connects to and interacts with /// the system's text input using a [TextInputConnection].Àèô6ÀèôÀéÀéÀé ÀéÀé ÀéÀéÀéÀéÀé'Àé Àé0Àé6Àé6ÀéFÀéOÀéOÀédÀéjÀéjÀézÀé€Àé€Àé•=Àé©Àé©ÀéÐÀéÑÀéÁÀéÏÀéÂÀéÙÀéäÀéäÀéîÀéô ÀéþÀéþÀëmÀëƒÀëƒÀë‘€™ÀëïÀëïQ/// Whether this connection is currently interacting with the text input control.Àì0�Àí Àí €Ä/// Whether there is currently a Scribble interaction in progress. /// /// This is used to make sure selection handles are shown when UIKit changes /// the selection during a Scribble interaction. Àê�_ÀëÀë€Ê/// Resets the internal ID counter for testing purposes. /// /// This call has no effect when asserts are disabled. Calling it from /// application code will likely break text input for the application.Àë ÀëÀëÀêßÀêàÀëÀíM€‡ÀíŽÀíŽ8/// Requests that the text input control become visible.ÀíÚ�kÀîéÀîé€ñ/// Requests the system autofill UI to appear. /// /// Currently only works on Android. Other platforms do not respond to this /// message. /// /// See also: /// /// * [EditableText], a [TextInputClient] that calls this method when focused.ÀïK€üÀïÀÀïÀi/// Requests that the text input control update itself according to the new /// [TextInputConfiguration].ÀïÍ$ÀïåÀïäÀðM€ãÀð¹Àð¹`/// Requests that the text input control change its internal state to match /// the given state.ÀðÉÀðÛÀðÚÀñ6‚ðÀòèÀòè�‘/// Send the size and transform of the editable text to engine. /// /// The values are sent as platform messages so they can be used on web for /// example to correctly position and size the html input field. /// /// 1. [editableBoxSize]: size of the render editable box. /// /// 2. [transform]: a matrix that maps the local paint coordinate system /// to the [PipelineOwner.rootNode].ÀóÀó Àó ÀóÀó#Àó"Àô,‚[Àõ†Àõ†�À>�/// Set the [MethodChannel] used to communicate with the system's text input /// control. /// /// This is only meant for testing within the Flutter SDK. Changing this /// will break the ability to input text. This has no effect if asserts are /// disabled.ÀIÀXÀWÀÀÀK€¬ÀWÀWÀhÀzÀyÀý€²À À ÀÀ/À.Àµ„XÀ À ‚/// Sets the current text input control. /// /// The current text input control receives text input state changes and visual /// text input control requests, such as showing and hiding the input control, /// from the framework. /// /// Setting the current text input control as `null` removes the visual text /// input control. /// /// See also: /// /// * [TextInputControl], an interface for implementing text input controls. /// * [TextInput.restorePlatformInputControl], a method to restore the default /// platform text input control.ÀÀ.À-À�@ÀõÀõ€Ã/// Restores the default platform text input control. /// /// See also: /// /// * [TextInput.setInputControl], a method to set a custom input /// control, or to remove the visual input control.À €äÀ ·À ·€…/// Ensure that a [TextInput] instance has been set up so that the platform /// can handle messages on the text input method channel.À! ‚ôÀ#À#�Ù/// Begin interacting with the text input control. /// /// Calling this function helps multiple clients coordinate about which one is /// currently interacting with the text input control. The returned /// [TextInputConnection] provides an interface for actually interacting with /// the text input control. /// /// A client that no longer wishes to interact with the text input control /// should call [TextInputConnection.close] on the returned /// [TextInputConnection].À##À#4À#3À#;$À#SÀ#RÀ$Ë�/À$ÐÀ$ÐÀ$ØÀ$íÀ$ìÀ$ø$À%À%À&‚±À& À& À&3À&DÀ&CÀ+‚ÝÀ+(À+(À+IÀ+UÀ+TÀ-ûš–À. À. À.&À.2À.1ÀH·�”ÀH¼ÀH¼ÀJQ€ÇÀJVÀJVÀJaÀJrÀJqÀJy$ÀJ‘ÀJ�ÀK€õÀK#ÀK#ÀL€°ÀLÀLÀL,$ÀLDÀLCÀLÏ€ ÀLÔÀLÔÀLåÀL÷ÀLöÀMuoÀMzÀMzÀMêoÀMïÀMïÀN_€ÞÀNdÀNdÀN�ÀN‡ÀN†ÀN—ÀN ÀNŸÀOC€˜ÀOHÀOHÀO^ ÀOdÀOcÀOဌÀOæÀOæÀOô ÀOúÀOùÀPs€¹ÀPxÀPxÀP‹"ÀP ÀPŸÀQ2�àÀQ7ÀQ7ÀQHÀQZÀQYÀQjÀQ|ÀQ{ÀQŠÀQ ÀQŸÀQ°$ÀQÈÀQÇÀQÛÀQïÀQîÀS€…ÀSÀSÀS£�{ÀS¨ÀS¨ÀS¼ÀSÎÀSÍÀSÕÀSèÀSçÀU$�bÀVÀV€É/// Updates the editing value of the attached input client. /// /// This method should be called by the text input control implementation to /// send editing value updates to the attached input client.ÀVÀV+ÀV*ÀVŒ‹¡Àa`Àa`Š7/// Finishes the current autofill context, and potentially saves the user /// input for future use if `shouldSave` is true. /// /// Typically, this method should be called when the user has finalized their /// input. For example, in a [Form], it's typically done immediately before or /// after its content is submitted. /// /// The topmost [AutofillGroup]s also call [finishAutofillContext] /// automatically when they are disposed. The default behavior can be /// overridden in [AutofillGroup.onDisposeAction]. /// /// {@template flutter.services.TextInput.finishAutofillContext} /// An autofill context is a collection of input fields that live in the /// platform's text input plugin. The platform is encouraged to save the user /// input stored in the current autofill context before the context is /// destroyed, when [TextInput.finishAutofillContext] is called with /// `shouldSave` set to true. /// /// Currently, there can only be at most one autofill context at any given /// time. When any input field in an [AutofillGroup] requests for autofill /// (which is done automatically when an autofillable [EditableText] gains /// focus), the current autofill context will merge the content of that /// [AutofillGroup] into itself. When there isn't an existing autofill context, /// one will be created to hold the newly added input fields from the group. /// /// Once added to an autofill context, an input field will stay in the context /// until the context is destroyed. To prevent leaks, call /// [TextInput.finishAutofillContext] to signal the text input plugin that the /// user has finalized their input in the current autofill context. The /// platform text input plugin either encourages or discourages the platform /// from saving the user input based on the value of the `shouldSave` /// parameter. The platform usually shows a "Save for autofill?" prompt for /// user confirmation. /// {@endtemplate} /// /// On many platforms, calling [finishAutofillContext] shows the save user /// input dialog and disrupts the user's flow. Ideally the dialog should only /// be shown no more than once for every screen. Consider removing premature /// [finishAutofillContext] calls to prevent showing the save user input UI /// too frequently. However, calling [finishAutofillContext] when there's no /// existing autofill context usually does not bring up the save user input /// UI. /// /// See also: /// /// * [EditableText.autofillHints] for autofill save troubleshooting tips. /// * [AutofillGroup.onDisposeAction], a configurable action that runs when a /// topmost [AutofillGroup] is getting disposed.ÀawÀa}Àa|Àa‰Àb3� Àc-Àc-€Þ/// Registers a [ScribbleClient] with [elementIdentifier] that can be focused /// by the engine. /// /// For example, the registered [ScribbleClient] list is used to respond to /// UIIndirectScribbleInteraction on an iPad.ÀcEÀcMÀcLÀc_ÀcoÀcnÀcÙ€ËÀd%Àd%/// Creates an instance of [IOSSystemContextMenuItemDataCopy].À±½,À±ÕÀ±ÕÀ±½À±¾À±ð‚]À³fÀ³f�_/// A [IOSSystemContextMenuItemData] for the system's built-in cut button. /// /// The title and action are both handled by the platform. /// /// See also: /// /// * [SystemContextMenuController], which is used to show the system context /// menu. /// * [IOSSystemContextMenuItemCut], which performs a similar role but at the /// widget level.À³°iÀ³÷À³÷À´=/// Creates an instance of [IOSSystemContextMenuItemDataCut].À´+À´7À´7À´À´ À´Q‚iÀµËÀµË�c/// A [IOSSystemContextMenuItemData] for the system's built-in paste button. /// /// The title and action are both handled by the platform. /// /// See also: /// /// * [SystemContextMenuController], which is used to show the system context /// menu. /// * [IOSSystemContextMenuItemPaste], which performs a similar role but at the /// widget level.À¶mÀ¶`À¶`À¶�?/// Creates an instance of [IOSSystemContextMenuItemDataPaste].À¶Š-À¶¢À¶¢À¶ŠÀ¶‹À¶¾‚‡À¸FÀ¸F�p/// A [IOSSystemContextMenuItemData] for the system's built-in select all /// button. /// /// The title and action are both handled by the platform. /// /// See also: /// /// * [SystemContextMenuController], which is used to show the system context /// menu. /// * [IOSSystemContextMenuItemSelectAll], which performs a similar role but at /// the widget level.À¸–uÀ¸ãÀ¸ãÀ¹C/// Creates an instance of [IOSSystemContextMenuItemDataSelectAll].À¹1À¹)À¹)À¹À¹À¹IƒªÀ»YÀ»Y�õ/// A [IOSSystemContextMenuItemData] for the system's built-in look up /// button. /// /// Must specify a [title], typically [WidgetsLocalizations.lookUpButtonLabel]. /// /// The action is handled by the platform. /// /// See also: /// /// * [SystemContextMenuController], which is used to show the system context /// menu. /// * [IOSSystemContextMenuItemLookUp], which performs a similar role but at the /// widget level, where the title can be replaced with a default localized /// value.À»¦€„À»ðÀ»ðÀ¼@/// Creates an instance of [IOSSystemContextMenuItemDataLookUp].À¼À¼#À¼"À¼0À¼JÀ¼JÀ¼0À¼1À¼V.À¼nÀ¼nÀ¼VÀ¼WÀ¼ŠfÀ¼žÀ¼žÀ¼ŠÀ¼‹À¼÷ƒÇÀ¿À¿‚/// A [IOSSystemContextMenuItemData] for the system's built-in search web /// button. /// /// Must specify a [title], typically /// [WidgetsLocalizations.searchWebButtonLabel]. /// /// The action is handled by the platform. /// /// See also: /// /// * [SystemContextMenuController], which is used to show the system context /// menu. /// * [IOSSystemContextMenuItemSearchWeb], which performs a similar role but at /// the widget level, where the title can be replaced with a default localized /// value.À¿e€ŠÀ¿²À¿²À¿×C/// Creates an instance of [IOSSystemContextMenuItemDataSearchWeb].À¿ÙÀ¿èÀ¿çÀ¿õÀÀÀÀÀ¿õÀ¿öÀÀ1ÀÀ3ÀÀ3ÀÀÀÀÀÀRiÀÀfÀÀfÀÀRÀÀSÀÀƒ¡ÀÂÎÀÂÎ�ñ/// A [IOSSystemContextMenuItemData] for the system's built-in share button. /// /// Must specify a [title], typically /// [WidgetsLocalizations.shareButtonLabel]. /// /// The action is handled by the platform. /// /// See also: /// /// * [SystemContextMenuController], which is used to show the system context /// menu. /// * [IOSSystemContextMenuItemShare], which performs a similar role but at /// the widget level, where the title can be replaced with a default /// localized value.ÀÀ‚ÀÃcÀÃcÀÄ?/// Creates an instance of [IOSSystemContextMenuItemDataShare].ÀÆÀÕÀÔÀâÀüÀüÀâÀãÀÃÈ-ÀÃàÀÃàÀÃÈÀÃÉÀÃûeÀÄÀÄÀÃûÀÃü†‚ü‡h‡h�?/// Indicates how to handle the intelligent replacement of dashes in text input. /// /// See also: /// /// * [TextField.smartDashesType] /// * [CupertinoTextField.smartDashesType] /// * [EditableText.smartDashesType] /// * [SmartQuotesType] /// * ‡}€Çˆ<ˆ<€²/// Smart dashes is disabled. /// /// This corresponds to the /// ["no" value of UITextSmartDashesType](https://developer.apple.com/documentation/uikit/uitextsmartdashestype/no).ˆK€Ç‰ ‰ €³/// Smart dashes is enabled. /// /// This corresponds to the /// ["yes" value of UITextSmartDashesType](https://developer.apple.com/documentation/uikit/uitextsmartdashestype/yes).‰‚âŠNŠN�&/// Indicates how to handle the intelligent replacement of quotes in text input. /// /// See also: /// /// * [TextField.smartQuotesType] /// * [CupertinoTextField.smartQuotesType] /// * [EditableText.smartQuotesType] /// * Šc€Ç‹"‹"€²/// Smart quotes is disabled. /// /// This corresponds to the /// ["no" value of UITextSmartQuotesType](https://developer.apple.com/documentation/uikit/uitextsmartquotestype/no).‹1€Ç‹ñ‹ñ€³/// Smart quotes is enabled. /// /// This corresponds to the /// ["yes" value of UITextSmartQuotesType](https://developer.apple.com/documentation/uikit/uitextsmartquotestype/yes).¥h¢­­‡/// An action the user has requested the text input control to perform. /// /// Each action represents a logical meaning, and also configures the soft /// keyboard to display a certain kind of action button. The visual appearance /// of the action button might differ between versions of the same OS. /// /// Despite the logical meaning of each action, choosing a particular /// [TextInputAction] does not necessarily cause any specific behavior to /// happen, other than changing the focus when appropriate. It is up to the /// developer to ensure that the behavior that occurs when an action button is /// pressed is appropriate for the action button chosen. /// /// For example: If the user presses the keyboard action button on iOS when it /// reads "Emergency Call", the result should not be a focus change to the next /// TextField. This behavior is not logically appropriate for a button that says /// "Emergency Call". /// /// See [EditableText] for more information about customizing action button /// behavior. /// /// Most [TextInputAction]s are supported equally by both Android and iOS. /// However, there is not a complete, direct mapping between Android's IME input /// types and iOS's keyboard return types. Therefore, some [TextInputAction]s /// are inappropriate for one of the platforms. If a developer chooses an /// inappropriate [TextInputAction] when running in debug mode, an error will be /// thrown. If the same thing is done in release mode, then instead of sending /// the inappropriate value, Android will use "unspecified" on the platform /// side and iOS will use "default" on the platform side. /// /// See also: /// /// * [TextInput], which configures the platform's keyboard setup. /// * [EditableText], which invokes callbacks when the action button is pressed. ­0�­®Ù®Ù��/// Logical meaning: There is no relevant input action for the current input /// source, e.g., [TextField]. /// /// Android: Corresponds to Android's "IME_ACTION_NONE". The keyboard setup /// is decided by the OS. The keyboard will likely show a return key. /// /// iOS: iOS does not have a keyboard return type of "none." It is /// inappropriate to choose this [TextInputAction] when running on iOS.®ä�–°o°o�r/// Logical meaning: Let the OS decide which action is most appropriate. /// /// Android: Corresponds to Android's "IME_ACTION_UNSPECIFIED". The OS chooses /// which keyboard action to display. The decision will likely be a done /// button or a return key. /// /// iOS: Corresponds to iOS's "UIReturnKeyDefault". The title displayed in /// the action button is "return".°��±².².�”/// Logical meaning: The user is done providing input to a group of inputs /// (like a form). Some kind of finalization behavior should now take place. /// /// Android: Corresponds to Android's "IME_ACTION_DONE". The OS displays a /// button that represents completion, e.g., a checkmark button. /// /// iOS: Corresponds to iOS's "UIReturnKeyDone". The title displayed in the /// action button is "Done".²9‚,´c´c‚ /// Logical meaning: The user has entered some text that represents a /// destination, e.g., a restaurant name. The "go" button is intended to take /// the user to a part of the app that corresponds to this destination. /// /// Android: Corresponds to Android's "IME_ACTION_GO". The OS displays a /// button that represents taking "the user to the target of the text they /// typed", e.g., a right-facing arrow button. /// /// iOS: Corresponds to iOS's "UIReturnKeyGo". The title displayed in the /// action button is "Go".´l�Pµ¶µ¶�4/// Logical meaning: Execute a search query. /// /// Android: Corresponds to Android's "IME_ACTION_SEARCH". The OS displays a /// button that represents a search, e.g., a magnifying glass button. /// /// iOS: Corresponds to iOS's "UIReturnKeySearch". The title displayed in the /// action button is "Search".µÃ�‰·H·H�l/// Logical meaning: Sends something that the user has composed, e.g., an /// email or a text message. /// /// Android: Corresponds to Android's "IME_ACTION_SEND". The OS displays a /// button that represents sending something, e.g., a paper plane button. /// /// iOS: Corresponds to iOS's "UIReturnKeySend". The title displayed in the /// action button is "Send".·S�ä¹3¹3�Á/// Logical meaning: The user is done with the current input source and wants /// to move to the next one. /// /// Moves the focus to the next focusable item in the same [FocusScope]. /// /// Android: Corresponds to Android's "IME_ACTION_NEXT". The OS displays a /// button that represents moving forward, e.g., a right-facing arrow button. /// /// iOS: Corresponds to iOS's "UIReturnKeyNext". The title displayed in the /// action button is "Next".¹>‚2»h»h‚ /// Logical meaning: The user wishes to return to the previous input source /// in the group, e.g., a form with multiple [TextField]s. /// /// Moves the focus to the previous focusable item in the same [FocusScope]. /// /// Android: Corresponds to Android's "IME_ACTION_PREVIOUS". The OS displays a /// button that represents moving backward, e.g., a left-facing arrow button. /// /// iOS: iOS does not have a keyboard return type of "previous." It is /// inappropriate to choose this [TextInputAction] when running on iOS.»w„¿€¿€ƒÕ/// Logical meaning: In iOS apps, it is common for a "Back" button and /// "Continue" button to appear at the top of the screen. However, when the /// keyboard is open, these buttons are often hidden off-screen. Therefore, /// the purpose of the "Continue" return key on iOS is to make the "Continue" /// button available when the user is entering text. /// /// Historical context aside, [TextInputAction.continueAction] can be used any /// time that the term "Continue" seems most appropriate for the given action. /// /// Android: Android does not have an IME input type of "continue." It is /// inappropriate to choose this [TextInputAction] when running on Android. /// /// iOS: Corresponds to iOS's "UIReturnKeyContinue". The title displayed in the /// action button is "Continue". This action is only available on iOS 9.0+. /// /// The reason that this value has "Action" post-fixed to it is because /// "continue" is a reserved word in Dart, as well as many other languages.¿•�tÀAÀA�W/// Logical meaning: The user wants to join something, e.g., a wireless /// network. /// /// Android: Android does not have an IME input type of "join." It is /// inappropriate to choose this [TextInputAction] when running on Android. /// /// iOS: Corresponds to iOS's "UIReturnKeyJoin". The title displayed in the /// action button is "Join".ÀA�oÀBzÀBz�T/// Logical meaning: The user wants routing options, e.g., driving directions. /// /// Android: Android does not have an IME input type of "route." It is /// inappropriate to choose this [TextInputAction] when running on Android. /// /// iOS: Corresponds to iOS's "UIReturnKeyRoute". The title displayed in the /// action button is "Route".ÀB†�}ÀCöÀCö�Z/// Logical meaning: Initiate a call to emergency services. /// /// Android: Android does not have an IME input type of "emergencyCall." It is /// inappropriate to choose this [TextInputAction] when running on Android. /// /// iOS: Corresponds to iOS's "UIReturnKeyEmergencyCall". The title displayed /// in the action button is "Emergency Call".ÀD ƒjÀGmÀGmƒ5/// Logical meaning: Insert a newline character in the focused text input, /// e.g., [TextField]. /// /// Android: Corresponds to Android's "IME_ACTION_NONE". The OS displays a /// button that represents a new line, e.g., a carriage return button. /// /// iOS: Corresponds to iOS's "UIReturnKeyDefault". The title displayed in the /// action button is "return". /// /// The term [TextInputAction.newline] exists in Flutter but not in Android /// or iOS. The reason for introducing this term is so that developers can /// achieve the common result of inserting new lines without needing to /// understand the various IME actions on Android and return keys on iOS. /// Thus, [TextInputAction.newline] is a convenience term that alleviates the /// need to understand the underlying platforms to achieve this common behavior.ÀG|ƒÙÀHbÀHb€Û/// Configures how the platform keyboard will select an uppercase or /// lowercase keyboard. /// /// Only supports text keyboards, other keyboard types will ignore this /// configuration. Capitalization is locale-aware.ÀHz€ÖÀIKÀIK€Ä/// Defaults to an uppercase keyboard for the first letter of each word. /// /// Corresponds to `InputType.TYPE_TEXT_FLAG_CAP_WORDS` on Android, and /// `UITextAutocapitalizationTypeWords` on iOS.ÀIW€æÀJ4ÀJ4€Ð/// Defaults to an uppercase keyboard for the first letter of each sentence. /// /// Corresponds to `InputType.TYPE_TEXT_FLAG_CAP_SENTENCES` on Android, and /// `UITextAutocapitalizationTypeSentences` on iOS.ÀJD€ÙÀKÀK€Â/// Defaults to an uppercase keyboard for each character. /// /// Corresponds to `InputType.TYPE_TEXT_FLAG_CAP_CHARACTERS` on Android, and /// `UITextAutocapitalizationTypeAllCharacters` on iOS.ÀK$-ÀKMÀKM%/// Defaults to a lowercase keyboard.À…̆ÄÀ‹oÀ‹o…„/// The state of a "floating cursor" drag on an iOS soft keyboard. /// /// The "floating cursor" cursor-positioning mode is an iOS feature used to /// precisely position the caret in some editable text using certain touch /// gestures. As an example, when the user long-presses the spacebar on the iOS /// virtual keyboard, iOS enters floating cursor mode where the whole keyboard /// becomes a trackpad. In this mode, there are two visible cursors. One, the /// floating cursor, hovers over the text, following the user's horizontal /// movements exactly and snapping to lines vertically. The other, the /// placeholder cursor, is a "shadow" that also snaps to the actual location /// where the cursor will go horizontally when the user releases the trackpad. /// /// The floating cursor renders over the text field, while the placeholder /// cursor is a faint shadow of the cursor rendered in the text field in the /// location between characters where the cursor will drop into when released. /// The placeholder cursor is a faint vertical bar, while the floating cursor /// has the same appearance as a normal cursor (a blue vertical bar). /// /// This feature works out-of-the-box with Flutter. Support is built into /// [EditableText]. /// /// See also: /// /// * [EditableText.backgroundCursorColor], which configures the color of the /// placeholder cursor while the floating cursor is being dragged.À‹ŒaÀ‹èÀ‹èU/// A user has just activated a floating cursor by long pressing on the /// spacebar.À‹ô3ÀŒ!ÀŒ!)/// A user is dragging a floating cursor.ÀŒ.^ÀŒ‰ÀŒ‰T/// A user has lifted their finger off the screen after using a floating /// cursor.À³ü‡QÀ´lÀ´lh/// Indicates what triggered the change in selected text (including changes to /// the cursor location). À´‡vÀ´úÀ´úl/// The user tapped on the text and that caused the selection (or the location /// of the cursor) to change.Àµ€–Àµ‘Àµ‘€†/// The user tapped twice in quick succession on the text and that caused /// the selection (or the location of the cursor) to change.Àµ¡À¶À¶o/// The user long-pressed the text and that caused the selection (or the /// location of the cursor) to change.À¶'€�À¶žÀ¶žp/// The user force-pressed the text and that caused the selection (or the /// location of the cursor) to change.À¶¯€ùÀ· À· €á/// The user used the keyboard to change the selection or the location of the /// cursor. /// /// Keyboard-triggered selection changes may be caused by the IME as well as /// by accessibility tools (e.g. TalkBack on Android).À·¯€¾À¸fÀ¸f€ª/// The user used the selection toolbar to change the selection or the /// location of the cursor. /// /// An example is when the user taps on select all in the tool bar.À¸tdÀ¸ÔÀ¸ÔY/// The user used the mouse to change the selection by dragging over a piece /// of text.À¸ß€ßÀ¹­À¹­€Á/// The user used stylus handwriting to change the selection. /// /// Currently, this is only supported on iPadOS 14+ via the Scribble feature, /// or on Android API 34+ via the Scribe feature.À¹Å�„À»-À»-€Á/// The user used stylus handwriting to change the selection. /// /// Currently, this is only supported on iPadOS 14+ via the Scribble feature, /// or on Android API 34+ via the Scribe feature.Àº“Àº”ÀºžÀ»Àº¥ÀºÌÀ»8À„î€ÚÀ„üÀ„üÀ… À…À…Àþ׃ÖÀþçÀþçÀþú ÀÿÀÿÀ±�»ÀÉÀÉÀÝ ÀåÀäÀp‚_À‡À‡À”À­À¬À³ÀÉÀÈÀ»Q‹ÔÀ»°À»°V/// A mixin for manipulating the selection, provided for toolbar or shortcut /// keys. À»ËJÀ¼À¼ /// Gets the current text input.À¿í;ÀÀÀÀ/// Whether cut is enabled.ÀÀ.=ÀÀWÀÀW/// Whether copy is enabled.ÀÀq?ÀÀ›ÀÀ›/// Whether paste is enabled.ÀÀ¶HÀÀåÀÀå"/// Whether select all is enabled.ÀÁBÀÁ0ÀÁ0/// Whether look up is enabled.ÀÁLHÀÁ{ÀÁ{"/// Whether search web is enabled.ÀÁš?ÀÁÄÀÁÄ/// Whether share is enabled.ÀÁß�ÀÂ×ÀÂ×€ß/// Whether Live Text input is enabled. /// /// See also: /// * [LiveText], where the availability of Live Text input can be obtained. /// * [LiveTextInputStatusNotifier], where the status of Live Text can be listened to.À¼‚À½æÀ½æ�¤/// Indicates that the user has requested the delegate to replace its current /// text editing state with [value]. /// /// The new [value] is treated as user input and thus may subject to input /// formatting. /// /// See also: /// /// * [EditableTextState.userUpdateTextEditingValue]: an implementation that /// applies additional pre-processing to the specified [value], before /// updating the text editing state.À¾À¾À¾À¾À¾0À¾/À¾<�!À¿6À¿6€å/// Hides the text selection toolbar. /// /// By default, hideHandles is true, and the toolbar is hidden along with its /// handles. If hideHandles is set to false, then the toolbar will be hidden /// but the handles will remain.À¿CÀ¿IÀ¿HÀ¿VÀ¿c€„À¿ÂÀ¿ÂS/// Brings the provided [TextPosition] into the visible area of the text /// input.À¿ÐÀ¿ÞÀ¿ÝÀÂû€ýÀÃÎÀÃ΀Á/// Cut current selection to [Clipboard]. /// /// If and only if [cause] is [SelectionChangedCause.toolbar], the toolbar /// will be hidden and the current selection will be scrolled into view.ÀÃÛÀÃòÀÃñÀÃþ�?ÀÅÀÅ€ø/// Paste text from [Clipboard]. /// /// If there is currently a selection, it will be replaced. /// /// If and only if [cause] is [SelectionChangedCause.toolbar], the toolbar /// will be hidden and the current selection will be scrolled into view.ÀÅ ÀÅ7ÀÅ6ÀÅC€éÀÆÀÆ€°/// Set the current selection to contain the entire text value. /// /// If and only if [cause] is [SelectionChangedCause.toolbar], the selection /// will be scrolled into view.ÀÆÀÆ&ÀÆ%ÀÆ2€ðÀÆ÷ÀÆ÷€³/// Copy current selection to [Clipboard]. /// /// If [cause] is [SelectionChangedCause.toolbar], the position of /// [bringIntoView] to selection will be called and hide toolbar.ÀÇÀÇÀÇÀÇ)‘ñÀÈñÀÈñ�¶/// An interface to receive information from [TextInput]. /// /// If [TextInputConfiguration.enableDeltaModel] is set to true, /// [DeltaTextInputClient] must be implemented instead of this class. /// /// See also: /// /// * [TextInput.attach] /// * [EditableText], a [TextInputClient] implementation. /// * [DeltaTextInputClient], a [TextInputClient] extension that receives /// granular information from the platform's text input.ÀÉvÀÉdÀÉdD/// The current state of the [TextEditingValue] held by this client.ÀÉ‚�äÀËQÀËQ��/// The [AutofillScope] this [TextInputClient] belongs to, if any. /// /// It should return null if this [TextInputClient] does not need autofill /// support. For a [TextInputClient] that supports autofill, returning null /// causes it to participate in autofill alone. /// /// See also: /// /// * [AutofillGroup], a widget that creates an [AutofillScope] for its /// descendent autofillable [TextInputClient]s. ÀËl€æÀÌ'ÀÌ'€©/// Requests that this client update its editing state to the given value. /// /// The new [value] is treated as user input and thus may subject to input /// formatting.ÀÌ:ÀÌLÀÌKÀÌXfÀ̘À̘7/// Requests that this client perform the given action.À̦ÀÌ·À̶ÀÌÄ~ÀÍÀÍD/// Notify client about new content insertion from Android keyboard.ÀÍÀÍ8ÀÍ7ÀÍHƒ’ÀКÀКƒ%/// Request from the input method that this client perform the given private /// command. /// /// This can be used to provide domain-specific features that are only known /// between certain input methods and their clients. /// /// See also: /// * [performPrivateCommand](https://developer.android.com/reference/android/view/inputmethod/InputConnection#performPrivateCommand\(java.lang.String,%20android.os.Bundle\)), /// which is the Android documentation for performPrivateCommand, used to /// send a command from the input method. /// * [sendAppPrivateCommand](https://developer.android.com/reference/android/view/inputmethod/InputMethodManager#sendAppPrivateCommand), /// which is the Android documentation for sendAppPrivateCommand, used to /// send a command to the input method.Àа ÀиÀзÀпÀÐÕÀÐÔÀÐà€óÀÑ ÀÑ €¨/// Updates the floating cursor position and state. /// /// See also: /// /// * [FloatingCursorDragState], which explains the floating cursor feature /// in detail.ÀѵÀÑÍÀÑÌÀÑÙ�ÀÒÁÀÒÁ€Ö/// Requests that this client display a prompt rectangle for the given text range, /// to indicate the range of text that will be changed by a pending autocorrection. /// /// This method will only be called on iOS.ÀÒÞ ÀÒãÀÒâÀÒéÀÒîÀÒíÀÒø€¥ÀÓŠÀÓŠ€ƒ/// Platform notified framework of closed connection. /// /// [TextInputClient] should cleanup its connection and finalize editing.ÀÓ£�ýÀÕLÀÕL�…/// The framework calls this method to notify that the text input control has /// been changed. /// /// The [TextInputClient] may switch to the new text input control by hiding /// the old and showing the new input control. /// /// See also: /// /// * [TextInputControl.hide], a method to hide the old input control. /// * [TextInputControl.show], a method to show the new input control.ÀÕbÀÕuÀÕtÀÕ€ÀÕ“ÀÕ’ÀÕ¦€ÀÀÖVÀÖV€¡/// Requests that the client show the editing toolbar, for example when the /// platform changes the selection through a non-flutter method such as /// scribble.ÀÖl�fÀׯÀׯ�+/// Requests that the client add a text placeholder to reserve visual space /// in the text. /// /// For example, this is called when responding to UIKit requesting /// a text placeholder be added at the current selection, such as when /// requesting additional writing space with iPadOS14 Scribble.À×Å À×ËÀ×ÊÀר\ÀØÀØ9/// Requests that the client remove the text placeholder.ÀØ:€ÝÀØðÀØð€§/// Performs the specified MacOS-specific selector from the /// `NSStandardKeyBindingResponding` protocol or user-specified selector /// from `DefaultKeyBinding.Dict`.ÀÙÀÙÀÙÀá‚…ÚÀâ»Àâ»�*/// An interface to receive granular information from [TextInput]. /// /// See also: /// /// * [TextInput.attach] /// * [TextInputConfiguration], to opt-in to receive [TextEditingDelta]'s from /// the platforms [TextInput] you must set [TextInputConfiguration.enableDeltaModel] /// to true.Àâð„iÀçÀçƒÂ/// Requests that this client update its editing state by applying the deltas /// received from the engine. /// /// The list of [TextEditingDelta]'s are treated as changes that will be applied /// to the client's editing state. A change is any mutation to the raw text /// value, or any updates to the selection and/or composing region. /// /// {@tool snippet} /// This example shows what an implementation of this method could look like. /// /// ```dart /// class MyClient with DeltaTextInputClient { /// TextEditingValue? _localValue; /// /// @override /// void updateEditingValueWithDeltas(List textEditingDeltas) { /// if (_localValue == null) { /// return; /// } /// TextEditingValue newValue = _localValue!; /// for (final TextEditingDelta delta in textEditingDeltas) { /// newValue = delta.apply(newValue); /// } /// _localValue = newValue; /// } /// /// // ... /// } /// ``` /// {@end-tool}Àç/(ÀçGÀçFÀd«�õÀiµÀiµ„ç/// An interface for implementing text input controls that receive text editing /// state changes and visual input control requests. /// /// Editing state changes and input control requests are sent by the framework /// when the editing state of the attached text input client changes, or it /// requests the input control to be shown or hidden, for example. /// /// The input control can be installed with [TextInput.setInputControl], and the /// default platform text input control can be restored with /// [TextInput.restorePlatformInputControl]. /// /// The [TextInputControl] class must be extended. [TextInputControl] /// implementations should call [TextInput.updateEditingValue] to send user /// input to the attached input client. /// /// {@tool dartpad} /// This example illustrates a basic [TextInputControl] implementation. /// /// ** See code in examples/api/lib/services/text_input/text_input_control.0.dart ** /// {@end-tool} /// /// See also: /// /// * [TextInput.setInputControl], a method to install a custom text input control. /// * [TextInput.restorePlatformInputControl], a method to restore the default /// platform text input control. /// * [TextInput.updateEditingValue], a method to send user input to /// the framework. ÀiË�@ÀjÄÀjÄ€ç/// Requests the text input control to attach to the given input client. /// /// This method is called when a text input client is attached. The input /// control should update its configuration to match the client's configuration.ÀjËÀjÜÀjÛÀjã$ÀjûÀjúÀk�ÀkþÀkþ€Û/// Requests the text input control to detach from the given input client. /// /// This method is called when a text input client is detached. The input /// control should release any resources allocated for the client.ÀlÀlÀlÀl%€–Àl²Àl²~/// Requests that the text input control is shown. /// /// This method is called when the input control should become visible.ÀlÁ€�ÀmEÀmEu/// Requests that the text input control is hidden. /// /// This method is called when the input control should hide.ÀmT€ïÀnÀn€¨/// Informs the text input control about input configuration changes. /// /// This method is called when the configuration of the attached input client /// has changed.Àn$Àn3Àn2ÀnI€ÞÀnýÀný€¢/// Informs the text input control about editing state changes. /// /// This method is called when the editing state of the attached input client /// has changed.Ào ÀoÀoÀo-�ÀoýÀoý€¾/// Informs the text input control about client position changes. /// /// This method is called on when the input control should position itself in /// relation to the attached input client.ÀpÀpÀpÀp/Àp8Àp7ÀpJ€ËÀp÷Àp÷€›/// Informs the text input control about composing area changes. /// /// This method is called when the attached input client's composing area /// changes.Àq ÀqÀq Àq€¿ÀqÀÀqÀ€“/// Informs the text input control about caret area changes. /// /// This method is called when the attached input client's caret area /// changes.ÀqÍ ÀqÓÀqÒÀqà€åÀr�Àr�€›/// Informs the text input control about selection area changes. /// /// This method is called when the attached input client's selection area /// changes.ÀrŸ"Àr´Àr³ÀrË�uÀswÀsw€š/// Informs the text input control about text style changes. /// /// This method is called on the when the attached input client's text style /// changes.Às‡Às™Às˜Às©Às»ÀsºÀsÉÀsßÀsÞÀsï$ÀtÀtÀtÀt.Àt-ÀtF€—ÀtÉÀtÉt/// Requests autofill from the text input control. /// /// This method is called when the autofill UI should appear.Àt〺ÀukÀuks/// Requests that the autofill context is finalized. /// /// See also: /// /// * 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À·À·À·WÀ·\À·kÀ·pÀ·ÀÀ·ÎÀ¸ À¸:À¸”À¸ÛÀ¹ À¹À¹À¹DÀ¹GÀ¹IÀ¹‘À¹žÀ¹£À¹ôÀ¹ùÀº%Àº*Àº9Àº>ÀºŽÀºœÀºïÀ»>À»MÀ»¤À»èÀ¼,À¼.À¼;À¼RÀ¼TÀ¼aÀ¼†À¼ˆÀ¼•À¼¬À¼íÀ¼òÀ¼õÀ¼÷À½BÀ½OÀ½TÀ½{À½­À½²À½ÞÀ½ãÀ½òÀ½÷À¾GÀ¾UÀ¾§À¾úÀ¿ À¿cÀ¿ªÀ¿ñÀ¿óÀÀÀÀÀÀÀÀ&ÀÀNÀÀPÀÀ]ÀÀtÀÀ¸ÀÀ½ÀÀÀÀÀÂÀÁÀÁÀÁ<ÀÁjÀÁoÀÁ›ÀÁ ÀÁ¯ÀÁ´ÀÂÀÂÀÂ`À©ÀÂÂÀÃÀÃ[ÀÞÀàÀíÀÃÄÀÃÆÀÃÓÀÃ÷ÀÃùÀÄÀÄÀÄ]ÀÄbÀÄeÀÄgÀÄ–ÀÄË SmartDashesTypeSmartQuotesType TextInputTypeTextInputActionTextCapitalizationTextInputConfiguration_toTextAffinityFloatingCursorDragStateRawFloatingCursorPointTextEditingValueSelectionChangedCauseTextSelectionDelegateTextInputClientScribbleClient SelectionRectDeltaTextInputClientTextInputConnection_toTextInputAction_toTextCursorAction _toTextPoint TextInputTextInputControl_PlatformTextInputControlSystemContextMenuControllerIOSSystemContextMenuItemData IOSSystemContextMenuItemDataCopyIOSSystemContextMenuItemDataCut!IOSSystemContextMenuItemDataPaste%IOSSystemContextMenuItemDataSelectAll"IOSSystemContextMenuItemDataLookUp%IOSSystemContextMenuItemDataSearchWeb!IOSSystemContextMenuItemDataShare7flutter.services.TextInputConfiguration.smartDashesTypeƒðWhether to allow the platform to automatically format dashes. This flag only affects iOS versions 11 and above. It sets [`UITextSmartDashesType`](https://developer.apple.com/documentation/uikit/uitextsmartdashestype?language=objc) in the engine. When true, it passes [`UITextSmartDashesTypeYes`](https://developer.apple.com/documentation/uikit/uitextsmartdashestype/uitextsmartdashestypeyes?language=objc), and when false, it passes [`UITextSmartDashesTypeNo`](https://developer.apple.com/documentation/uikit/uitextsmartdashestype/uitextsmartdashestypeno?language=objc). As an example of what this does, two consecutive hyphen characters will be automatically replaced with one en dash, and three consecutive hyphens will become one em dash. Defaults to true, unless [obscureText] is true, when it defaults to false. This is to avoid the problem where password fields receive autoformatted characters. See also: * [smartQuotesType] * 7flutter.services.TextInputConfiguration.smartQuotesTypeƒßWhether to allow the platform to automatically format quotes. This flag only affects iOS. It sets [`UITextSmartQuotesType`](https://developer.apple.com/documentation/uikit/uitextsmartquotestype?language=objc) in the engine. When true, it passes [`UITextSmartQuotesTypeYes`](https://developer.apple.com/documentation/uikit/uitextsmartquotestype/uitextsmartquotestypeyes?language=objc), and when false, it passes [`UITextSmartQuotesTypeNo`](https://developer.apple.com/documentation/uikit/uitextsmartquotestype/uitextsmartquotestypeno?language=objc). As an example of what this does, a standard vertical double quote character will be automatically replaced by a left or right double quote depending on its position in a word. Defaults to true, unless [obscureText] is true, when it defaults to false. This is to avoid the problem where password fields receive autoformatted characters. See also: * [smartDashesType] * 9flutter.services.TextInputConfiguration.enableSuggestions�–Whether to show input suggestions as the user types. This flag only affects Android. On iOS, suggestions are tied directly to [autocorrect], so that suggestions are only shown when [autocorrect] is true. On Android autocorrection and suggestion are controlled separately. Defaults to true. See also: * Eflutter.services.TextInputConfiguration.enableIMEPersonalizedLearning�@Whether to enable that the IME update personalized data such as typing history and user dictionary data. This flag only affects Android. On iOS, there is no equivalent flag. Defaults to true. See also: * 0flutter.services.TextInput.finishAutofillContext„ÓAn autofill context is a collection of input fields that live in the platform's text input plugin. The platform is encouraged to save the user input stored in the current autofill context before the context is destroyed, when [TextInput.finishAutofillContext] is called with `shouldSave` set to true. Currently, there can only be at most one autofill context at any given time. When any input field in an [AutofillGroup] requests for autofill (which is done automatically when an autofillable [EditableText] gains focus), the current autofill context will merge the content of that [AutofillGroup] into itself. When there isn't an existing autofill context, one will be created to hold the newly added input fields from the group. Once added to an autofill context, an input field will stay in the context until the context is destroyed. To prevent leaks, call [TextInput.finishAutofillContext] to signal the text input plugin that the user has finalized their input in the current autofill context. The platform text input plugin either encourages or discourages the platform from saving the user input based on the value of the `shouldSave` parameter. The platform usually shows a "Save for autofill?" prompt for user confirmation. Ù