€…labelavatar
labelStylesideshapeclipBehavior	focusNode	autofocuscolorbackgroundColorpaddingvisualDensitylabelPaddingmaterialTapTargetSize	elevationshadowColorsurfaceTintColor	iconThemeavatarBoxConstraintschipAnimationStylemouseCursor
deleteIcon	onDeleteddeleteIconColordeleteButtonTooltipMessagedeleteIconBoxConstraintsshowCheckmarkcheckmarkColorselected
onSelectedpressElevationselectedColorselectedShadowColortooltipavatarBorder	isEnableddisabledColor	onPressedenableAnimationselectAnimationavatarDrawerAnimationdeleteDrawerAnimationbuilddefaultProperties
tapEnabledcreateStatepressedAnimationDurationselectControlleravatarDrawerControllerdeleteDrawerControllerenableControllercheckmarkAnimationselectionFadestatesControllerhasDeleteButton	hasAvatarcanTap
_isTapping	isTapping	initStatedispose_handleTapDown_handleTapCancel
_handleTap	_getShaperesolveColor_getBackgroundColordidUpdateWidget_wrapWithTooltip_buildDeleteIconresolveconstraintscreateRenderObjectupdateRenderObjecthitTestthemevalueslotschildForSlot
brightness
showAvatar
canTapBody==hashCode_deleteButtonRect
_pressRect_themetextDirection_textDirection_avatarBoxConstraints_deleteIconBoxConstraintschildrenisDrawingCheckmarkdeleteIconShowing_boxRect_boxParentDatacomputeMinIntrinsicWidthcomputeMaxIntrinsicWidthcomputeMinIntrinsicHeightcomputeMaxIntrinsicHeightcomputeDistanceToActualBaseline_labelConstraintsFrom_layoutAvatar_layoutDeleteIconcomputeDryLayoutcomputeDryBaseline_computeSizesperformLayoutselectionScrimTween_disabledColor_paintCheck_paintSelectionOverlay_avatarOpacityLayerHandler_paintAvatar_labelOpacityLayerHandler_deleteIconOpacityLayerHandler_paintChildattachdetachpaint_debugShowTapTargetOutlines
debugPainthitTestSelfsizeoverallcontentlabelConstraintsdensityAdjustmentparentFactorycreatecontext_colors
_textTheme!_kChipHeight_kCheckmarkAlpha_kDisabledAlpha_kCheckmarkStrokeWidth_kSelectDuration_kCheckmarkDuration_kCheckmarkReverseDuration_kDrawerDuration_kReverseDrawerDuration_kDisableDuration_kSelectScrimColor_kDefaultDeleteIconChipAttributesDeletableChipAttributesCheckmarkableChipAttributesSelectableChipAttributesDisabledChipAttributesTappableChipAttributesChipAnimationStyleChipRawChip_RawChipState_IndividualOverrides"_ChipRedirectingHitDetectionWidget"_RenderChipRedirectingHitDetection_ChipRenderWidget	_ChipSlot_ChipRenderTheme_RenderChip
_ChipSizes_UnconstrainedInkSplashFactory_hitIsOnDeleteIcon_ChipDefaultsM3�uclampDoubledoubleintDurationmillisecondsColorIconIconscancel	InputChip
ChoiceChip
FilterChip
ActionChipTextWidgetCircleAvatar	ThemeDatauseMaterial3	TextTheme
labelLarge	bodyLargeDefaultTextStyle	TextStylecolorWidgetStatePropertyresolveWidgetStatedisabledselectedhoveredfocusedpressedChipThemeData
BorderSideColorSchemeoutline	onSurfacenoneWidgetStateBorderSideOutlinedBorderRoundedRectangleBorderStadiumBorderWidgetStateOutlinedBorderClip	FocusNodeboolEdgeInsetsGeometryvisualDensityThemeVisualDensitymaterialTapTargetSizeMaterialTapTargetSizeColorstransparentIconThemeDataprimaryBoxConstraintsenableAnimationselectAnimationavatarDrawerAnimationdeleteDrawerAnimationWidgetStateMouseCursor	clickableMouseCursor	IconTheme	iconThemeclearVoidCallback	onDeletedMaterialLocalizationsdeleteButtonTooltipStringStatefulWidgetStatesetState	onPressedValueChangedblackCircleBorderShapeBorder
onSelectedblack38AnimationStyleMaterial
MediaQueryDirectionalityMaterialAppScaffoldWrapStatelessWidgetoverrideBuildContextdebugCheckHasMaterialavatarlabel
labelStylelabelPadding
deleteIcondeleteIconColordeleteButtonTooltipMessage
tapEnabledsideshapeclipBehavior	focusNode	autofocusbackgroundColorpadding	elevationshadowColorsurfaceTintColoravatarBoxConstraintsdeleteIconBoxConstraintschipAnimationStylemouseCursorfromDefaultsTickerProviderStateMixinAnimationControllerCurvedAnimationWidgetStatesControllerwidget	isEnabledvoid	initStateupdateaddListenerdurationreverseDurationvaluevsyncparentcurveCurvesfastOutSlowIninMillisecondsIntervalreverseCurvedisposeTapDownDetailscall	resolveAscopyWithselectedColordisabledColordefaultColor
ColorTweenbeginendevaluate	chipThemedidUpdateWidgetforwardreversechildenabledtooltipTooltipmessagesize	Semantics	containerbuttonofInkWellradiusverticalsplashFactorycustomBorderonTapdatadebugCheckHasMediaQuerydebugCheckHasDirectionality"debugCheckHasMaterialLocalizations	ChipTheme
Brightness
brightnessdefaultPropertiessecondaryColordark
tealAccentprimaryColor	textThemeTextDirectionmaybeOfpressElevationselectedShadowColorcheckmarkColorshowCheckmarkmergefontSizetextScalerOfscale
EdgeInsetslerp	symmetric
horizontalanimationDurationonFocusChangecanRequestFocus	onTapDownonTapCancelonHover
hoverColorAnimatedBuilder	animation
ListenablebuilderInk
decorationShapeDecorationthemeoverflowTextOverflowfade	textAlign	TextAlignstartmaxLinessoftWrapstyleAnimatedSwitcherswitchInCurve
showAvatar
canTapBodycheckmarkAnimationavatarBorderOffsetbaseSizeAdjustmentpaddedminWidthkMinInteractiveDimensiondx	minHeightdy
shrinkWrapconstraintsCenterwidthFactorheightFactorSetcontains	RenderBoxhitTestSingleChildRenderObjectWidgetRenderObjectadditionalConstraintsRenderConstrainedBoxBoxHitTestResultpositionheightaddWithRawTransform	transformMatrixUtilsforceToPoint#SlottedMultiChildRenderObjectWidget	AnimationIterablevaluestextDirection!SlottedContainerRenderObjectMixin	immutableObject	identicalruntimeTypehashRectchildForSlotmarkNeedsLayoutisDismissedoffsetBoxParentData
parentDatagetMinIntrinsicWidthgetMaxIntrinsicWidthmaxgetMinIntrinsicHeightTextBaselineBaselineOffsetgetDistanceToActualBaselineSizemaxWidth	maxHeightisFinitewidthChildLayouterChildLayoutHelperlayoutChildtightFortapPositionchipSizedeleteButtonSizecenterzerodryLayoutChildgetDryBaselinelabelConstraintscontentdensityAdjustmenttoploosengetDryLayoutinflateSize	constrainoverallrtlltrfromLTWHrightlefttopLeftconstrainHeightconstrainWidthisCompletedwhitelight	withAlphaCanvasstatusAnimationStatusPaintPaintingStylestrokestrokeWidthPathmoveTolineTodrawPathPaintingContextshift	blendMode	BlendModesrcATopgetOuterPathcanvasLayerHandleOpacityLayer
paintChildlayeralphaneedsCompositingpushOpacityoldLayer	saveLayerinflaterestoreisDeleteIconPipelineOwnerattachmarkNeedsPaintremoveListenerdetachdrawRectInteractiveInkFeatureFactoryInteractiveInkFeatureMaterialInkControllerRectCallbackBorderRadiuscreate
controllerreferenceBoxrectCallbackborderRadius	onRemoveddeflateSizeminallRadiuscircularcolorSchemeonSurfaceVariantMaterialStatePropertyoutlineVariantwithOpacityStatelessWidgetChipAttributesDeletableChipAttributesStatefulWidgetSelectableChipAttributesCheckmarkableChipAttributesDisabledChipAttributesTappableChipAttributesStateTickerProviderStateMixinWidgetStatePropertySingleChildRenderObjectWidgetRenderConstrainedBox#SlottedMultiChildRenderObjectWidget	RenderBox!SlottedContainerRenderObjectMixinInteractiveInkFeatureFactoryChipThemeData†Šö“ÝØ/än²x8!    �¨   �º�½math�½	dart:math�ï�ÿclampDouble �Ç   package:flutter/foundation.dart  ‚   package:flutter/rendering.dart  ‚-   package:flutter/widgets.dart  ‚W   chip_theme.dart  ‚r   color_scheme.dart  ‚�   colors.dart  ‚¦   constants.dart  ‚À   
debug.dart  ‚Ö   
icons.dart  ‚ì   ink_decoration.dart  ƒ   ink_well.dart  ƒ$   material.dart  ƒ=   material_localizations.dart  ƒd   material_state.dart  ƒƒ   text_theme.dart  ƒž   
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/// @docImport 'app.dart';
/// @docImport 'choice_chip.dart';
/// @docImport 'circle_avatar.dart';
/// @docImport 'filter_chip.dart';
/// @docImport 'input_chip.dart';
/// @docImport 'scaffold.dart';�§�¾�½ �Æ  �ï�ÿ‚   ‚,   ‚V   ‚q   ‚Ž   ‚¥   ‚¿   ‚Õ   ‚ë   ƒ
   ƒ#   ƒ<   ƒc   ƒ‚   ƒ�   ƒ³   ƒÎ     †¬¥ÓŠ¢Š¢ƒÈ/// An interface defining the base attributes for a Material Design chip.
///
/// Chips are compact elements that represent an attribute, text, entity, or
/// action.
///
/// The defaults mentioned in the documentation for each attribute are what
/// the implementing classes typically use for defaults (but this class doesn't
/// provide or enforce them).
///
/// See also:
///
///  * [Chip], a chip that displays information and can be deleted.
///  * [InputChip], a chip that represents a complex piece of information, such
///    as an entity (person, place, or thing) or conversational text, in a
///    compact form.
///  * [ChoiceChip], allows a single selection from a set of options. Choice
///    chips contain related descriptive text or categories.
///  * [FilterChip], uses tags or descriptive words as a way to filter content.
///  * [ActionChip], represents an action related to primary content.
///  * <https://material.io/design/components/chips.html>   Š¶b‹‹G/// The primary content of the chip.
///
/// Typically a [Text] widget.   ‹z‹‘‹‘]/// A widget to display prior to the chip's label.
///
/// Typically a [CircleAvatar] widget.   ‹ž‚žŽ1Ž1‚M/// The style to be applied to the chip's label.
///
/// If this is null and [ThemeData.useMaterial3] is true, then
/// [TextTheme.labelLarge] is used. Otherwise, [TextTheme.bodyLarge]
/// is used.
/// This only has an effect on widgets that respect the [DefaultTextStyle],
/// such as [Text].
///
/// If [TextStyle.color] is a [WidgetStateProperty<Color>], [WidgetStateProperty.resolve]
/// is used for the following [WidgetState]s:
///
///  * [WidgetState.disabled].
///  * [WidgetState.selected].
///  * [WidgetState.hovered].
///  * [WidgetState.focused].
///  * [WidgetState.pressed].   ŽBƒÂ‘ÿ‘ÿƒp/// The color and weight of the chip's outline.
///
/// Defaults to the border side in the ambient [ChipThemeData]. If the theme
/// border side resolves to null and [ThemeData.useMaterial3] is true, then
/// [BorderSide] with a [ColorScheme.outline] color is used when the chip is
/// enabled, and [BorderSide] with a [ColorScheme.onSurface] color with an
/// opacity of 0.12 is used when the chip is disabled. Otherwise, it defaults
/// to null.
///
/// This value is combined with [shape] to create a shape decorated with an
/// outline. To omit the outline entirely, pass [BorderSide.none] to [side].
///
/// If it is a [WidgetStateBorderSide], [WidgetStateProperty.resolve] is
/// used for the following [WidgetState]s:
///
///  * [WidgetState.disabled].
///  * [WidgetState.selected].
///  * [WidgetState.hovered].
///  * [WidgetState.focused].
///  * [WidgetState.pressed].   ’
ƒ£•§•§ƒL/// The [OutlinedBorder] to draw around the chip.
///
/// Defaults to the shape in the ambient [ChipThemeData]. If the theme
/// shape resolves to null and [ThemeData.useMaterial3] is true, then
/// [RoundedRectangleBorder] with a circular border radius of 8.0 is used.
/// Otherwise, [StadiumBorder] is used.
///
/// This shape is combined with [side] to create a shape decorated with an
/// outline. If [side] is not null or side of [shape] is [BorderSide.none],
/// side of [shape] is ignored. To omit the outline entirely,
/// pass [BorderSide.none] to [side].
///
/// If it is a [WidgetStateOutlinedBorder], [WidgetStateProperty.resolve]
/// is used for the following [WidgetState]s:
///
///  * [WidgetState.disabled].
///  * [WidgetState.selected].
///  * [WidgetState.hovered].
///  * [WidgetState.focused].
///  * [WidgetState.pressed].   •³t––T/// {@macro flutter.material.Material.clipBehavior}
///
/// Defaults to [Clip.none].   –-I–l–l,/// {@macro flutter.widgets.Focus.focusNode}   –|C–µ–µ,/// {@macro flutter.widgets.Focus.autofocus}   –Å€ø—·—·€»/// The color that fills the chip, in all [WidgetState]s.
///
/// Defaults to null.
///
/// Resolves in the following states:
///  * [WidgetState.selected].
///  * [WidgetState.disabled].   —Ã€‹˜>˜>f/// Color to be used for the unselected, enabled chip's background.
///
/// The default is light grey.   ˜T�B™Ž™Ž�/// The padding between the contents of the chip and the outside [shape].
///
/// If this is null and [ThemeData.useMaterial3] is true, then
/// a padding of 8.0 logical pixels on all sides is used. Otherwise,
/// it defaults to a padding of 4.0 logical pixels on all sides.   ™œ�mšûšû�-/// Defines how compact the chip's layout will be.
///
/// Chips are unaffected by horizontal density changes.
///
/// {@macro flutter.material.themedata.visualDensity}
///
/// See also:
///
///  * [ThemeData.visualDensity], which specifies the [visualDensity] for all
///    widgets within a [Theme].   ›€Ô›Ö›Ö€¢/// The padding around the [label] widget.
///
/// By default, this is 4 logical pixels at the beginning and the end of the
/// label, and zero on top and bottom.   ›é�œìœì€Ò/// Configures the minimum size of the tap target.
///
/// Defaults to [ThemeData.materialTapTargetSize].
///
/// See also:
///
///  * [MaterialTapTargetSize], for a description of how this affects tap targets.   �€Û�Ù�Ù€µ/// Elevation to be applied on the chip relative to its parent.
///
/// This controls the size of the shadow below the chip.
///
/// Defaults to 0. The value is always non-negative.   �é€óžÐžÐ€Ï/// Color of the chip's shadow when the elevation is greater than 0.
///
/// If this is null and [ThemeData.useMaterial3] is true, then
/// [Colors.transparent] color is used. Otherwise, it defaults to null.   žâ‚ å å�Ü/// Color of the chip's surface tint overlay when its elevation is
/// greater than 0.
///
/// This is not recommended for use. [Material 3 spec](https://m3.material.io/styles/color/the-color-system/color-roles)
/// introduced a set of tone-based surfaces and surface containers in its [ColorScheme],
/// which provide more flexibility. The intention is to eventually remove surface tint color from
/// the framework.
///
/// If this is null, defaults to [Colors.transparent].    ü�¦¢˜¢˜�s/// Theme used for all icons in the chip.
///
/// If this is null and [ThemeData.useMaterial3] is true, then [IconThemeData]
/// with a [ColorScheme.primary] color and a size of 18.0 is used when
/// the chip is enabled, and [IconThemeData] with a [ColorScheme.onSurface]
/// color and a size of 18.0 is used when the chip is disabled. Otherwise,
/// it defaults to null.   ¢¨‚À¥S¥S‚l/// Optional size constraints for the avatar.
///
/// When unspecified, defaults to a minimum size of chip height or label height
/// (whichever is greater) and a padding of 8.0 pixels on all sides.
///
/// The default constraints ensure that the avatar is accessible.
/// Specifying this parameter enables creation of avatar smaller than
/// the minimum size, but it is not recommended.
///
/// {@tool dartpad}
/// This sample shows how to use [avatarBoxConstraints] to adjust avatar size constraints
///
/// ** See code in examples/api/lib/material/chip/chip_attributes.avatar_box_constraints.0.dart **
/// {@end-tool}   ¥n…>ª™ª™„Ê/// Used to override the default chip animations durations.
///
/// If [ChipAnimationStyle.enableAnimation] with duration or reverse duration is
/// provided, it will be used to override the chip enable and disable animation durations.
/// If it is null, then default duration will be 75ms.
///
/// If [ChipAnimationStyle.selectAnimation] with duration or reverse duration is provided,
/// it will be used to override the chip select and unselect animation durations.
/// If it is null, then default duration will be 195ms.
///
/// If [ChipAnimationStyle.avatarDrawerAnimation] with duration or reverse duration
/// is provided, it will be used to override the chip checkmark animation duration.
/// If it is null, then default duration will be 150ms.
///
/// If [ChipAnimationStyle.deleteDrawerAnimation] with duration or reverse duration
/// is provided, it will be used to override the chip delete icon animation duration.
/// If it is null, then default duration will be 150ms.
///
/// {@tool dartpad}
/// This sample showcases how to override the chip animations durations using
/// [ChipAnimationStyle].
///
/// ** See code in examples/api/lib/material/chip/chip_attributes.chip_animation_style.0.dart **
/// {@end-tool}   ª²�Ê¬p¬p�‹/// The cursor for a mouse pointer when it enters or is hovering over the
/// widget.
///
/// If [mouseCursor] is a [WidgetStateMouseCursor],
/// [WidgetStateProperty.resolve] is used for the following [WidgetState]s:
///
///  * [WidgetState.hovered].
///  * [WidgetState.focused].
///  * [WidgetState.disabled].
///
/// If this property is null, [WidgetStateMouseCursor.clickable] will be used.      ¬ƒŽ®ë®ë‚A/// An interface for Material Design chips that can be deleted.
///
/// The defaults mentioned in the documentation for each attribute are what
/// the implementing classes typically use for defaults (but this class doesn't
/// provide or enforce them).
///
/// See also:
///
///  * [Chip], a chip that displays information and can be deleted.
///  * [InputChip], a chip that represents a complex piece of information, such
///    as an entity (person, place, or thing) or conversational text, in a
///    compact form.
///  * <https://material.io/design/components/chips.html>   ¯‚Í±Ê±Ê‚Ž/// The icon displayed when [onDeleted] is set.
///
/// If [deleteIconColor] is provided, it will be used as the color of the
/// delete icon. If [deleteIconColor] is null, then the icon will use the
/// color specified in the chip [IconTheme]. If the [IconTheme] is null, then
/// the icon will use the color specified in the [ThemeData.iconTheme].
///
/// If a size is specified in the chip [IconTheme], then the delete icon will
/// use that size. Otherwise, defaults to 18 pixels.
///
/// Defaults to an [Icon] widget set to use [Icons.clear].
/// If [ThemeData.useMaterial3] is false, then defaults to an [Icon] widget
/// set to use [Icons.cancel].   ±Û‚’´c´c‚K/// Called when the user taps the [deleteIcon] to delete the chip.
///
/// If null, the delete button will not appear on the chip.
///
/// The chip will not automatically remove itself: this just tells the app
/// that the user tapped the delete button. In order to delete the chip, you
/// have to do something similar to the following sample:
///
/// {@tool dartpad}
/// This sample shows how to use [onDeleted] to remove an entry when the
/// delete button is tapped.
///
/// ** See code in examples/api/lib/material/chip/deletable_chip_attributes.on_deleted.0.dart **
/// {@end-tool}   ´s�‘µôµô�Z/// Used to define the delete icon's color with an [IconTheme] that
/// contains the icon.
///
/// The default is `Color(0xde000000)`
/// (slightly transparent black) for light themes, and `Color(0xdeffffff)`
/// (slightly transparent white) for dark themes.
///
/// The delete icon appears if [DeletableChipAttributes.onDeleted] is
/// non-null.   ¶
��·|·|�J/// The message to be used for the chip's delete button tooltip.
///
/// If provided with an empty string, the tooltip of the delete button will be
/// disabled.
///
/// If null, the default [MaterialLocalizations.deleteButtonTooltip] will be
/// used.
///
/// If the chip is disabled, the delete button tooltip will not be shown.   ·�‚óºwºw‚˜/// Optional size constraints for the delete icon.
///
/// When unspecified, defaults to a minimum size of chip height or label height
/// (whichever is greater) and a padding of 8.0 pixels on all sides.
///
/// The default constraints ensure that the delete icon is accessible.
/// Specifying this parameter enables creation of delete icon smaller than
/// the minimum size, but it is not recommended.
///
/// {@tool dartpad}
/// This sample shows how to use [deleteIconBoxConstraints] to adjust delete icon
/// size constraints.
///
/// ** See code in examples/api/lib/material/chip/deletable_chip_attributes.delete_icon_box_constraints.0.dart **
/// {@end-tool}      º—„ç½�½�‚Ý/// An interface for Material Design chips that can have check marks.
///
/// The defaults mentioned in the documentation for each attribute are what
/// the implementing classes typically use for defaults (but this class doesn't
/// provide or enforce them).
///
/// See also:
///
///  * [InputChip], a chip that represents a complex piece of information, such
///    as an entity (person, place, or thing) or conversational text, in a
///    compact form.
///  * [ChoiceChip], allows a single selection from a set of options. Choice
///    chips contain related descriptive text or categories.
///  * [FilterChip], uses tags or descriptive words as a way to filter content.
///  * <https://material.io/design/components/chips.html>   ½¾€œ¾L¾Lw/// Whether or not to show a check mark when
/// [SelectableChipAttributes.selected] is true.
///
/// Defaults to true.   ¾`�¿l¿l€î/// [Color] of the chip's check mark when a check mark is visible.
///
/// This will override the color set by the platform's brightness setting.
///
/// If null, it will defer to a color selected by the platform's brightness
/// setting.      ¿‚ŽÀ BƒÀ Bƒ‚Ø/// An interface for Material Design chips that can be selected.
///
/// The defaults mentioned in the documentation for each attribute are what
/// the implementing classes typically use for defaults (but this class doesn't
/// provide or enforce them).
///
/// See also:
///
///  * [InputChip], a chip that represents a complex piece of information, such
///    as an entity (person, place, or thing) or conversational text, in a
///    compact form.
///  * [ChoiceChip], allows a single selection from a set of options. Choice
///    chips contain related descriptive text or categories.
///  * [FilterChip], uses tags or descriptive words as a way to filter content.
///  * <https://material.io/design/components/chips.html>   À B¡€æÀ C~À C~€Á/// Whether or not this chip is selected.
///
/// If [onSelected] is not null, this value will be used to determine if the
/// select check mark will be shown or not.
///
/// Defaults to false.   À C�†À I‰À I‰…V/// Called when the chip should change between selected and de-selected
/// states.
///
/// When the chip is tapped, then the [onSelected] callback, if set, will be
/// applied to `!selected` (see [selected]).
///
/// The chip passes the new value to the callback but does not actually
/// change state until the parent widget rebuilds the chip with the new
/// value.
///
/// The callback provided to [onSelected] should update the state of the
/// parent [StatefulWidget] using the [State.setState] method, so that the
/// parent gets rebuilt.
///
/// The [onSelected] and [TappableChipAttributes.onPressed] callbacks must not
/// both be specified at the same time.
///
/// {@tool snippet}
///
/// A [StatefulWidget] that illustrates use of onSelected in an [InputChip].
///
/// ```dart
/// class Wood extends StatefulWidget {
///   const Wood({super.key});
///
///   @override
///   State<StatefulWidget> createState() => WoodState();
/// }
///
/// class WoodState extends State<Wood> {
///   bool _useChisel = false;
///
///   @override
///   Widget build(BuildContext context) {
///     return InputChip(
///       label: const Text('Use Chisel'),
///       selected: _useChisel,
///       onSelected: (bool newValue) {
///         setState(() {
///           _useChisel = newValue;
///         });
///       },
///     );
///   }
/// }
/// ```
/// {@end-tool}   À Iš€ÿÀ JŠÀ JŠ€Ñ/// Elevation to be applied on the chip relative to its parent during the
/// press motion.
///
/// This controls the size of the shadow below the chip.
///
/// Defaults to 8. The value is always non-negative.   À JŸ€¯À K@À K@€‰/// Color to be used for the chip's background, indicating that it is
/// selected.
///
/// The chip is selected when [selected] is true.   À KT€´À KôÀ Kô€ˆ/// Color of the chip's shadow when the elevation is greater than 0 and the
/// chip is selected.
///
/// The default is [Colors.black].   À L|À L‚À L‚a/// Tooltip string to be used for the body area (where the label and avatar
/// are) of the chip.   À L�€òÀ MuÀ Mu€Â/// The shape of the translucent highlight painted over the avatar when the
/// [selected] property is true.
///
/// Only the outer path of the shape is used.
///
/// Defaults to [CircleBorder].      À M‰‡'À P–À P–‚ä/// An interface for Material Design chips that can be enabled and disabled.
///
/// The defaults mentioned in the documentation for each attribute are what
/// the implementing classes typically use for defaults (but this class doesn't
/// provide or enforce them).
///
/// See also:
///
///  * [InputChip], a chip that represents a complex piece of information, such
///    as an entity (person, place, or thing) or conversational text, in a
///    compact form.
///  * [ChoiceChip], allows a single selection from a set of options. Choice
///    chips contain related descriptive text or categories.
///  * [FilterChip], uses tags or descriptive words as a way to filter content.
///  * <https://material.io/design/components/chips.html>   À P²‚yÀ S!À S!‚;/// Whether or not this chip is enabled for input.
///
/// If this is true, but all of the user action callbacks are null (i.e.
/// [SelectableChipAttributes.onSelected], [TappableChipAttributes.onPressed],
/// and [DeletableChipAttributes.onDeleted]), then the
/// control will still be shown as disabled.
///
/// This is typically used if you want the chip to be disabled, but also show
/// a delete button.
///
/// For classes which don't have this as a constructor argument, [isEnabled]
/// returns true if their user action callback is set.
///
/// Defaults to true.   À S1�|À TŸÀ TŸ�J/// The color used for the chip's background to indicate that it is not
/// enabled.
///
/// The chip is disabled when [isEnabled] is false, or all three of
/// [SelectableChipAttributes.onSelected], [TappableChipAttributes.onPressed],
/// and [DeletableChipAttributes.onDeleted] are null.
///
/// It defaults to [Colors.black38].      À T´‡ßÀ WúÀ Wúƒ/// An interface for Material Design chips that can be tapped.
///
/// The defaults mentioned in the documentation for each attribute are what
/// the implementing classes typically use for defaults (but this class doesn't
/// provide or enforce them).
///
/// See also:
///
///  * [InputChip], a chip that represents a complex piece of information, such
///    as an entity (person, place, or thing) or conversational text, in a
///    compact form.
///  * [ChoiceChip], allows a single selection from a set of options. Choice
///    chips contain related descriptive text or categories.
///  * [FilterChip], uses tags or descriptive words as a way to filter content.
///  * [ActionChip], represents an action related to primary content.
///  * <https://material.io/design/components/chips.html>   À X‚óÀ ZÿÀ Zÿ‚ˆ/// Called when the user taps the chip.
///
/// If [onPressed] is set, then this callback will be called when the user
/// taps on the label or avatar parts of the chip. If [onPressed] is null,
/// then the chip will be disabled.
///
/// {@tool snippet}
///
/// ```dart
/// class Blacksmith extends StatelessWidget {
///   const Blacksmith({super.key});
///
///   void startHammering() {
///     print('bang bang bang');
///   }
///
///   @override
///   Widget build(BuildContext context) {
///     return InputChip(
///       label: const Text('Apply Hammer'),
///       onPressed: startHammering,
///     );
///   }
/// }
/// ```
/// {@end-tool}   À [€ÿÀ [ÿÀ [ÿ€Ñ/// Elevation to be applied on the chip relative to its parent during the
/// press motion.
///
/// This controls the size of the shadow below the chip.
///
/// Defaults to 8. The value is always non-negative.   À \|À \ˆÀ \ˆa/// Tooltip string to be used for the body area (where the label and avatar
/// are) of the chip.      À \—…VÀ \çÀ \çH/// A helper class that overrides the default chip animation parameters. À \ÿ€ÍÀ ]9 À ]9À ]K 6/// Creates an instance of Chip Animation Style class.À ]SÀ ]YÀ ]X  À ]nÀ ]tÀ ]s  À ]‰À ]�À ]Ž  À ]ªÀ ]°À ]¯   À ]Ò€þÀ ^ÁÀ ^Á€Ï/// If [enableAnimation] with duration or reverse duration is provided,
/// it will be used to override the chip enable and disable animation durations.
/// If it is null, then default duration will be 75ms. À ^×� À _ÈÀ _È€Ñ/// If [selectAnimation] with duration or reverse duration is provided,
/// it will be used to override the chip select and unselect animation durations.
/// If it is null, then default duration will be 195ms. À _Þ�À `ÊÀ `Ê€Ì/// If [avatarDrawerAnimation] with duration or reverse duration is provided,
/// it will be used to override the chip checkmark animation duration. If it
/// is null, then default duration will be 150ms. À `æ�À aÔÀ aÔ€Î/// If [deleteDrawerAnimation] with duration or reverse duration is provided,
/// it will be used to override the chip delete icon animation duration. If it
/// is null, then default duration will be 150ms.     À añ’„À g¾À g¾…Ÿ/// A Material Design chip.
///
/// Chips are compact elements that represent an attribute, text, entity, or
/// action.
///
/// Supplying a non-null [onDeleted] callback will cause the chip to include a
/// button for deleting the chip.
///
/// Its ancestors must include [Material], [MediaQuery], [Directionality], and
/// [MaterialLocalizations]. Typically all of these widgets are provided by
/// [MaterialApp] and [Scaffold]. The [label] and [clipBehavior] arguments must
/// not be null.
///
/// {@tool snippet}
///
/// ```dart
/// Chip(
///   avatar: CircleAvatar(
///     backgroundColor: Colors.grey.shade800,
///     child: const Text('AB'),
///   ),
///   label: const Text('Aaron Burr'),
/// )
/// ```
/// {@end-tool}
///
/// See also:
///
///  * [InputChip], a chip that represents a complex piece of information, such
///    as an entity (person, place, or thing) or conversational text, in a
///    compact form.
///  * [ChoiceChip], allows a single selection from a set of options. Choice
///    chips contain related descriptive text or categories.
///  * [FilterChip], uses tags or descriptive words as a way to filter content.
///  * [ActionChip], represents an action related to primary content.
///  * [CircleAvatar], which shows images or initials of entities.
///  * [Wrap], A widget that displays its children in multiple horizontal or
///    vertical runs.
///  * <https://material.io/design/components/chips.html> À hƒBÀ h| À h|À h€ Y/// Creates a Material Design chip.
///
/// The [elevation] must be null or non-negative.À hˆ	À h�À hŽ  À h˜À hžÀ h�  À hªÀ h¹À h¸  À hÄÀ hÊÀ hÉ  À hÚÀ hàÀ hß  À hòÀ høÀ h÷  À iÀ iÀ i  À iÀ i#À i"  À i8À i>À i=  À i^	À idÀ ic  À in
À itÀ is  À iÀ i…À i„  À i£À i©À i¨  À i¸À i¾À i½  À iÕ
À iÛÀ iÚ  À iæÀ iìÀ ië  À jÀ jÀ j  À jÀ jÀ j  À j-À j3À j2  À jNÀ jTÀ jS  À jcÀ jiÀ jh  À jzÀ j€À j  À j–À jœÀ j›  À j«À j±À j°  À jËÀ jÑÀ jÐ  À jïÀ jõÀ jô  À kÀ kÀ k  À i“À i—À i˜À iÉÀ k'À k-À kSÀ k@À k8À k.À k;À kMÀ kCÀ kPÀ k[!À kvÀ kv À k[À k\À k�À k›À k› À k�À k‚À k¥(À kÃÀ kÃ À k¥À k¦À kÒ3À kùÀ kù À kÒÀ kÓÀ l
#À l)À l) À l
À lÀ l2(À lUÀ lU À l2À l3À l_$À lwÀ lw À l_À l`À lˆ'À l¦À l¦ À lˆÀ l‰À l´!À lÌÀ lÌ À l´À lµÀ lÚ5À m
À m
 À lÚÀ lÛÀ m)À m.À m. À mÀ mÀ mB.À miÀ mi À mBÀ mCÀ mu/À m—À m— À muÀ mvÀ m©%À mÄÀ mÄ À m©À mªÀ mÓ*À môÀ mô À mÓÀ mÔÀ n)À nÀ n À nÀ nÀ n05À nKÀ nK À n0À n1À nj?À n”À n” À njÀ nkÀ n®$À nÉÀ nÉ À n®À n¯À n×%À nñÀ nñ À n×À nØÀ o*À oÀ o À oÀ oÀ o0+À oRÀ oR À o0À o1À o`7À oƒÀ oƒ À o`À oaÀ oœ;À o¿À o¿ À oœÀ o�À oÜ9À pÀ p À oÜÀ oÝÀ p+À p:À p: À pÀ p  À pL„&À p`À p`  À pfÀ ptÀ ps  À pLÀ pM À ty–]À z#À z#……/// A raw Material Design chip.
///
/// This serves as the basis for all of the chip widget types to aggregate.
/// It is typically not created directly, one of the other chip types
/// that are appropriate for the use case are used instead:
///
///  * [Chip] a simple chip that can only display information and be deleted.
///  * [InputChip] represents a complex piece of information, such as an entity
///    (person, place, or thing) or conversational text, in a compact form.
///  * [ChoiceChip] allows a single selection from a set of options.
///  * [FilterChip] a chip that uses tags or descriptive words as a way to
///    filter content.
///  * [ActionChip]s display a set of actions related to primary content.
///
/// Raw chips are typically only used if you want to create your own custom chip
/// type.
///
/// Raw chips can be selected by setting [onSelected], deleted by setting
/// [onDeleted], and pushed like a button with [onPressed]. They have a [label],
/// and they can have a leading icon (see [avatar]) and a trailing icon
/// ([deleteIcon]). Colors and padding can be customized.
///
/// Requires one of its ancestors to be a [Material] widget.
///
/// See also:
///
///  * [CircleAvatar], which shows images or initials of people.
///  * [Wrap], A widget that displays its children in multiple horizontal or
///    vertical runs.
///  * <https://material.io/design/components/chips.html> À {…óÀ |: À |:À |A �/// Creates a RawChip.
///
/// The [onPressed] and [onSelected] callbacks must not both be specified at
/// the same time.
///
/// The [pressElevation] and [elevation] must be null or non-negative.
/// Typically, [pressElevation] is greater than [elevation].)À |I	À |PÀ |O  À |YÀ |_À |^  À |vÀ ||À |{  À |ˆÀ |—À |–  À |¢À |¨À |§  À |¸À |¾À |½  À |ËÀ |ÑÀ |Ð  À |äÀ |êÀ |é  À |üÀ }À }  À }À }À }  À }*À }0À }/  À }EÀ }KÀ }J  À }kÀ }qÀ }p  À }€À }†À }…  À }–À }œÀ }›  À }°À }¶À }µ  À }ÍÀ }ÓÀ }Ò  À }éÀ }ïÀ }î  À ~À ~À ~
  À ~À ~$À ~#  À ~7À ~=À ~<  À ~J	À ~PÀ ~O  À ~Z
À ~`À ~_  À ~kÀ ~qÀ ~p  À ~�À ~•À ~”  À ~¤À ~ªÀ ~©  À ~Á
À ~ÇÀ ~Æ  À ~ÒÀ ~ØÀ ~×  À ~íÀ ~óÀ ~ò  À À À   À #À )À (  À :À @À ?  À VÀ \À [  À kÀ qÀ p  À ŠÀ �À �  À £À ©À ¨  À ½(À ÃÀ Â  À ìÀ òÀ ñ  À €À €À €  À €0À €6À €5  À €NÀ €TÀ €S  $À }ÂÀ }ÝÀ }úÀ ~À ~ƒÀ ~„À ~µÀ ÑÀ ×À ãÀ äÀ €hÀ €nÀ €žÀ €†À €~À €oÀ €�À €˜À €‰À €›À €©À €¯À €ÕÀ €ÂÀ €ºÀ €°À €½À €ÏÀ €ÅÀ €ÒÀ €ëÀ €àÀ €øÀ €íÀ €û(À �€îÀ �òÀ �ò€¸/// Defines the defaults for the chip properties if
/// they are not specified elsewhere.
///
/// If null then [ChipThemeData.fromDefaults] will be used
/// for the default properties. À ‚
!À ‚%À ‚% À ‚
À ‚À ‚0À ‚JÀ ‚J À ‚0À ‚1À ‚T(À ‚rÀ ‚r À ‚TÀ ‚UÀ ‚�3À ‚¨À ‚¨ À ‚�À ‚‚À ‚¹$À ‚ÓÀ ‚Ó À ‚¹À ‚ºÀ ‚â*À ƒÀ ƒ À ‚âÀ ‚ãÀ ƒ)À ƒ+À ƒ+ À ƒÀ ƒÀ ƒ?5À ƒZÀ ƒZ À ƒ?À ƒ@À ƒy1À ƒ À ƒ  À ƒyÀ ƒzÀ ƒ¯*À ƒÐÀ ƒÐ À ƒ¯À ƒ°À ƒÞ)À ƒùÀ ƒù À ƒÞÀ ƒßÀ „ À „$À „$ À „À „À „1!À „IÀ „I À „1À „2À „W'À „qÀ „q À „WÀ „XÀ „ƒ'À „�À „� À „ƒÀ „„À „¯"À „ÊÀ „Ê À „¯À „°À „Ö#À „õÀ „õ À „ÖÀ „×À „þ(À …!À …! À „þÀ „ÿÀ …+$À …CÀ …C À …+À …,À …T'À …rÀ …r À …TÀ …UÀ …€!À …˜À …˜ À …€À …�À …¦5À …ÖÀ …Ö À …¦À …§À …à)À …úÀ …ú À …àÀ …áÀ †.À †5À †5 À †À †À †A/À †cÀ †c À †AÀ †BÀ †u?À †ŸÀ †Ÿ À †uÀ †vÀ †¹$À †ÔÀ †Ô À †¹À †ºÀ †â%À †üÀ †ü À †âÀ †ãÀ ‡*À ‡&À ‡& À ‡À ‡À ‡;+À ‡]À ‡] À ‡;À ‡<À ‡k-À ‡…À ‡… À ‡kÀ ‡lÀ ‡�&À ‡¶À ‡¶ À ‡�À ‡žÀ ‡È(À ‡âÀ ‡â À ‡ÈÀ ‡ÉÀ ‡õ+À ˆÀ ˆ À ‡õÀ ‡öÀ ˆ%7À ˆHÀ ˆH À ˆ%À ˆ&À ˆa;À ˆ„À ˆ„ À ˆaÀ ˆbÀ ˆ¡9À ˆÈÀ ˆÈ À ˆ¡À ˆ¢À ˆß+À ˆÿÀ ˆÿ À ˆßÀ ˆàÀ ‰�~À Š…À Š…�P/// If set, this indicates that the chip should be disabled if all of the
/// tap callbacks ([onSelected], [onPressed]) are null.
///
/// For example, the [Chip] class sets this to false because it can't be
/// disabled, even if no callbacks are set on it, since it is used for
/// displaying information only.
///
/// Defaults to true.   À Š–=À Š²À Š²   À Š–À Š— À ŠÚÀ PÀ ŠàÀ Šà   À ‹1KÀ ‹GÀ ‹G À ‹bÀ ‹jÀ ‹{À ‹wÀ ‹kÀ ‹yÀ ‹ƒ)À ‹œÀ ‹œ  À ‹±/À ‹ÊÀ ‹Ê  À ‹å/À ‹þÀ ‹þ  À Œ)À Œ2À Œ2  À ŒG'À Œ\À Œ\  À Œs*À ŒˆÀ Œˆ  À Œ¢*À Œ·À Œ·  À ŒÑ$À ŒæÀ Œæ  À Œú"À �À �  À �#HÀ �@À �@ À �SÀ �iÀ �jÀ ŽyÀ Ž~À Ž~ À Ž‹À �r5À �{À �{    À �«,À �´À �´    À �Ý€–À �æÀ �æ    À Ž•+À ŽžÀ Žž     À ŽÆ‹>À ŽØÀ ŽØ   À ŽÆÀ ŽÇÀ š
�–À šÀ š   À š
À šÀ ›¦€ËÀ ›«À ›«  À ›ºÀ ›ÊÀ ›É   À œw€¹À œ|À œ|    À �6�DÀ �;À �;    À ž€„ÜÀ ž�À ž�  À ž™À ž¤À ž£  À žªÀ ž¹À ž¸  À žÃÀ žÒÀ žÑ   À £b�îÀ £iÀ £i  À £}"À £›À £š  À £¦À £®À £­  À £ÁÀ £ÉÀ £È  À £ÞÀ £æÀ £å  À £ù)À ¤À ¤   À ¥V‡‰À ¥ÇÀ ¥Çc/// Picks between three different colors, depending upon the state of two
/// different animations. À ¥ÛÀ ¥æÀ ¥å  À ¥ìÀ ¥ûÀ ¥ú  À ¦À ¦À ¦   À ¬å„ÕÀ ¬÷À ¬÷  À ­À ­À ­  À ¬åÀ ¬æÀ ±À€àÀ ±ÈÀ ±È  À ±ÚÀ ±ãÀ ±â  À ±ëÀ ±ñÀ ±ð  À ² À ²	À ²  À ±úÀ ²¦‡KÀ ²®À ²®  À ²ÅÀ ²ÓÀ ²Ò  À ²àÀ ²ëÀ ²ê  À ²öÀ ³À ³  À ³À ³#À ³"   À ¹÷ öÀ ºÀ º  À ºÀ ºÀ º  À ¹÷À ¹ø À ÚôƒÀ ÚúÀ Úú  À Û8aÀ Û8 À Û8À ÛL  À ÛN
À ÛTÀ ÛS  À ÛZÀ Û`À Û_  À ÛpÀ ÛvÀ Ûu  À Û„À ÛŠÀ Û‰   À ÛŸ(À ÛÂÀ ÛÂ  À ÛÌÀ ÛÙÀ ÛÙ  À ÛíÀ ÛúÀ Ûú  À ÜÀ ÜÀ Ü    À Ü-�ÊÀ ÜAÀ ÜA  À ÜIÀ Ü[À ÜZ  À Ü-À Ü. À Ýþƒ;À ßÀ ß�/// Redirects the `buttonRect.dy` passed to [RenderBox.hitTest] to the vertical
/// center of the widget.
///
/// The primary purpose of this widget is to allow padding around the [RawChip]
/// to trigger the child ink feature without increasing the size of the material. À ßgSÀ ßm À ßmÀ ß�  À ß‘À ß˜À ß—  À ßžÀ ß­À ß¬   À ßÀ À ßÕÀ ßÕ    À ßç€†À àÀ à  À àÀ à"À à!  À ßçÀ ßèÀ às€ÃÀ à…À à…  À àžÀ à¬À à«  À à¹9À àçÀ àæ  À àsÀ àt À á=ƒÅÀ áCÀ áC  À áˆ€„À áˆ À áˆÀ áª  À á«$À á»À áº  À áØÀ áÝÀ â
À áóÀ áÞÀ áõ   À â‚íÀ â$À â$  À â,À â>À â=  À âFÀ âWÀ âV  À âÀ â À å‰:À åÀ å  À åe�[À åk À åkÀ å|  
À å„À å“À å’  À åž
À å¤À å£  À å¯À åµÀ å´  À åÄ À åÓÀ åÒ  À åë#À åúÀ åù  À æ#À æ$À æ#  À æ?À æNÀ æM  À æcÀ æiÀ æh  À æ{À æ�À æ€  À æ›À æ¡À æ    
À æÆÀ æÝÀ æÝ  À æçÀ æóÀ æó  À æýÀ ç	À ç	  À ç*À ç/À ç/  À çF-À ç^À ç^  À çx-À ç�À ç�  À çª'À çÂÀ çÂ  À çÖÀ çéÀ çé  À çú*À èÀ è  À è).À è?À è?  À è^?À èƒÀ èƒ   À è^À è_ À è£€ÝÀ è¸À è¸  À èÅÀ èÐÀ èÏ  À è£À è¤À é†‚PÀ é˜À é˜  À é«À é¹À é¸  À éÁÀ éÎÀ éÍ  À é†À é‡À ëÜ‚aÀ ì!À ì!  À ì4À ìBÀ ìA  À ëÜÀ ëÝ À ît†PÀ î†À î†  À îœ�tÀ î¢ À î¢À î²  À îºÀ îÉÀ îÈ  À îÕÀ îäÀ îã  À îïÀ îþÀ îý  À ïÀ ïÀ ï  À ï-À ï<À ï;  À ïIÀ ïXÀ ïW  À ïkÀ ïzÀ ïy  À ïŒÀ ï›À ïš  À ï«À ïºÀ ï¹  À ïÍÀ ïÜÀ ïÛ  À ïðÀ ïÿÀ ïþ   À ðÀ ð#À ð#  À ð.À ð;À ð;  À ðEÀ ðRÀ ðR  À ðaÀ ðrÀ ðr  À ð�À ð’À ð’  À ðž!À ð²À ð²  À ðÄÀ ðÕÀ ðÕ  À ðæÀ ðñÀ ðñ  À ñ À ñÀ ñ  À ñÀ ñ*À ñ*  À ñ=À ñHÀ ñH  À óç€ÚÀ óüÀ óü   À óçÀ óè À ñY‚ˆÀ ñtÀ ñt  À ñwÀ ñÀ ñ~  À ñYÀ ñZÀ îtÀ îuÀ ôÈÀ Y+À ôÎÀ ôÎ  À õ.‚IÀ õ. À õ.À õ9  À õAÀ õ\À õ[  À õg$À õÀ õ~  À õ’
À õ˜À õ—  À õ£À õ©À õ¨  À õ¸ À õÇÀ õÆ  À õß#À õîÀ õí  À ö	#À öÀ ö  À ö3À öBÀ öA  À öWÀ ö]À ö\  À öo$À ö€À ö  À öš(À ö«À öª  À öÓÀ öÌÀ öÕÀ öóÀ öäÀ öõÀ ÷"À ÷À ÷$À ÷\À ÷BÀ ÷^À ÷}À ÷ƒÀ ÷ƒ  À ÷�À ÷“À ÷“  À ÷¡À ÷«À ÷«  À ÷ÁÀ ÷ËÀ ÷Ë  À ÷Ú$À ÷ìÀ ÷ì  À ø'À øÀ ø  À ø/'À øAÀ øA  À ø[!À ømÀ øm  À ø�À øŽÀ øŽ  À ù†À ù—À ù—  À úeÀ úsÀ ús  À ûn%À û~À û~  À üŸ)À ü¯À ü¯  À,	|À,!À,! À,7À,AÀ,„À,MÀ,HÀ,OÀ,UÀ,VÀ,kÀ,hÀ,mÀ9’XÀ9²À9² À9ÏÀ9ÚÀ9çÀ9ÛÀ9èÀ9éÀ>`WÀ>€À>€ À>œÀ>§À>´À>¨À>µÀ>¶À>¼\À>ÜÀ>Ü À>ýÀ?À?À?	À?À?ÀJ5ÀJÀJ ÀJ1À ø¡8À ø¯À ø¯    À øÝ@À øëÀ øë    À ù!6À ù/À ù/    À ù]%À ùrÀ ùr    À ú/2À úAÀ úA    À û(BÀ û<À û<    À üQJÀ üeÀ üe    À ýÆ�‡À ýëÀ ýë   À ýÆÀ ýÇÀ ÿSVÀ ÿ\À ÿ\    À ÿ­AÀ ÿ¶À ÿ¶    À,Œ�vÀ,–À,–    À ù¢€‡À ù¦À ù¦  À ù¬À ù¾À ù½   À ú†€œÀ úŠÀ úŠ  À ú˜À ú§À ú¦   À û˜€³À ûœÀ ûœ  À û±À ûÂÀ ûÁ   À üÍ€¿À üÑÀ üÑ  À üêÀ üûÀ üú   À ÿôMÀ  À    À 	À À    À GWÀ \À \  À kÀ vÀ u   À ¤‚À ¸À ¸  À ÑÀ ÙÀ Ø  À ¤À ¥À±�KÀÅÀÅ  ÀÞÀæÀå  À±À²À€×ÀÀ  À0À8À7  ÀÀÀß\ÀóÀó  ÀÀÀ  ÀßÀàÀA�ÀVÀV  ÀvÀ„Àƒ  ÀAÀBÀf‚ÚÀuÀu  À‘!À¡À   À¹ÀÁÀÀ  ÀÐÀØÀ×  ÀéÀïÀî   À	F‚hÀ	KÀ	K  À	_À	gÀ	f  À	z9À	‰À	ˆ  À	–À	§À	¨À´‚À¹À¹  ÀÑÀÙÀØ  Àì9ÀûÀú  ÀÀÀÀÀƒ]ÀÒÀÒ  ÀÚÀìÀë  ÀôÀÀ  ÀÀÀÁÀ#€”À5À5  ÀFÀVÀU  À#À$À½�êÀÒÀÒ  ÀåÀõÀô  ÀÀÀ  À½À¾À­‡À¸À¸  ÀÆÀÖÀÕ  ÀâÀñÀð   À¶‘MÀÈÀÈ   À¶À·À.ˆÀ.À.  À.À.!À.   À.(À.0À./  À.7À.?À.>   À6%ƒgÀ6*À6*  À6AÀ6RÀ6Q  À6ZÀ6bÀ6a   À9ñ„iÀ9öÀ9ö  À:À:À:  À:À:$À:#   À?†À?$À?$  À?6À?GÀ?F  À?TÀ?\À?[  À?hÀ?tÀ?s  À?�À?�À?�   ÀED�'ÀEVÀEV  ÀE]ÀElÀEk  ÀEDÀEEÀFq�ÀFƒÀFƒ   ÀFqÀFrÀG’€ÅÀG¤ÀG¤   ÀG’ÀG“ÀH]�ÀHoÀHo  ÀHuÀH†ÀH…  ÀHŽÀH–ÀH•  ÀH]ÀH^ÀJ=ƒ.ÀJOÀJO  ÀJZÀJkÀJj  ÀJsÀJ{ÀJz  ÀJ=ÀJ>ÀMqÀMƒÀMƒ  ÀM�ÀM—ÀM–  ÀMqÀMr ÀM÷�òÀMýÀMý  ÀN�ÀN ÀNÀN  ÀNÀN.ÀN-  ÀN8ÀNGÀNF  ÀNTÀNcÀNb  ÀNpÀNÀN~  ÀN‹ÀNšÀN™  ÀN°ÀN¿ÀN¾  ÀNÊÀNÙÀNØ  ÀNéÀNøÀN÷   ÀOÀOÀO  ÀO(ÀO3ÀO3  ÀO?ÀOLÀOL  ÀOXÀOcÀOc  ÀOn%ÀOƒÀOƒ  ÀO˜ÀO£ÀO£  ÀO­ÀO¸ÀO¸  ÀOÇÀOÔÀOÔ      ÀOíƒÒÀOóÀOó  ÀP<9ÀPB ÀPBÀP`  ÀPaÀPgÀPf   ÀP{0ÀPžÀPž    ÀP²ƒ
ÀPÕÀPÕ  ÀPã)ÀQÀQ  ÀQÀQ'ÀQ&  ÀQ9ÀQJÀQI  ÀQXÀQhÀQg  ÀQs$ÀQ‹ÀQŠ  ÀQžÀQ¤ÀQ£  ÀQÂÀQÑÀQÐ  ÀQãÀQòÀQñ  ÀRÀRÀR  ÀR$ÀR-ÀR,  ÀR9ÀRHÀRG  ÀP²ÀP³ÀQ¶ À\f‰	À\lÀ\l  À\—€àÀ\— À\—À\¦  À\§À\­À\¬  À\µÀ\»À\º  À\ÌÀ\ÑÀ]uÀ\åÀ\ÜÀ\çÀ\úÀ\õÀ\üÀ]À]À]MÀ]%À]À]'À]3À]4À]7À]LÀ]8À]>À]?À]GÀ]KÀ]HÀ]fÀ]YÀ]hÀ]}À]�À]�  À]œÀ]§À]§  À]µ>À]ÌÀ]Ì À]ÖÀ]ÛÀ]ÜÀ]ÞÀ]æÀ]ßÀ]çÀ]èÀ]ø=À^À^ À^À^À^ À^"À^*À^#À^+À^,
À^<€¤À^XÀ^X   À^<À^=À^æ>À_À_   À^æÀ^çÀ_M:À_eÀ_e   À_MÀ_NÀ_�?À_¥À_¥   À_�À_ŽÀ_Ò/À_êÀ_ê   À_ÒÀ_ÓÀ`nÀ`À`   À`À`À`{€žÀ`˜À`˜   À`{À`|Àa€�Àa?Àa?   ÀaÀa ÀaÂJÀaçÀaç   ÀaÂÀaÃÀbƒZÀdÀd�²/// The label padding of the chip scales with the font size specified in the
/// [labelStyle], and the system font size settings that scale font sizes
/// globally.
///
/// The chip at effective font size 14.0 starts with 8px on each side and as
/// the font size scales up to closer to 28.0, the label padding is linearly
/// interpolated from 8px to 4px. Once the label has a font size of 2 or
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