Dizin: D:\Oyun\GTA 4\Grand Theft Auto IV\common\shaders\dcl | ||
Bir dizin yukarı... | ||
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cascadeConvert.dcl | ||
cascadeGen.dcl | ||
deferred_lighting.dcl | ||
gpuptfx_simplerender.dcl | ||
gpuptfx_update.dcl | ||
gta_atmoscatt_clouds.dcl | ||
gta_atmoscatt_clouds.txt | ||
gta_cubemap_reflect.dcl | ||
gta_cutout_fence.dcl | ||
gta_decal.dcl | ||
gta_decal_amb_only.dcl | ||
gta_decal_dirt.dcl | ||
gta_decal_glue.dcl | ||
gta_decal_normal_only.dcl | ||
gta_default.dcl | ||
gta_diffuse_instance.dcl | ||
gta_emissive.dcl | ||
gta_emissivenight.dcl | ||
gta_emissivestrong.dcl | ||
gta_glass.dcl | ||
gta_glass_emissive.dcl | ||
gta_glass_emissivenight.dcl | ||
gta_glass_normal_spec_reflect.dcl | ||
gta_glass_reflect.dcl | ||
gta_glass_spec.dcl | ||
gta_grass.dcl | ||
gta_hair_sorted_alpha.dcl | ||
gta_hair_sorted_alpha_exp.dcl | ||
gta_im.dcl | ||
gta_normal.dcl | ||
gta_normal_cubemap_reflect.dcl | ||
gta_normal_decal.dcl | ||
gta_normal_reflect.dcl | ||
gta_normal_reflect_alpha.dcl | ||
gta_normal_reflect_decal.dcl | ||
gta_normal_spec.dcl | ||
gta_normal_spec_cubemap_reflect.dcl | ||
gta_normal_spec_decal.dcl | ||
gta_normal_spec_reflect.dcl | ||
gta_normal_spec_reflect_decal.dcl | ||
gta_normal_spec_reflect_emissive.dcl | ||
gta_normal_spec_reflect_emissivenight.dcl | ||
gta_parallax.dcl | ||
gta_parallax_specmap.dcl | ||
gta_parallax_steep.dcl | ||
gta_ped.dcl | ||
gta_ped_face.dcl | ||
gta_ped_reflect.dcl | ||
gta_ped_skin.dcl | ||
gta_ped_skin_blendshape.dcl | ||
gta_projtex.dcl | ||
gta_projtex_steep.dcl | ||
gta_radar.dcl | ||
gta_reflect.dcl | ||
gta_reflect_decal.dcl | ||
gta_rmptfx_gpurender.dcl | ||
gta_rmptfx_litsprite.dcl | ||
gta_rmptfx_mesh.dcl | ||
gta_rmptfx_raindrops.dcl | ||
gta_spec.dcl | ||
gta_spec_decal.dcl | ||
gta_spec_reflect.dcl | ||
gta_spec_reflect_decal.dcl | ||
gta_terrain_va_2lyr.dcl | ||
gta_terrain_va_3lyr.dcl | ||
gta_terrain_va_4lyr.dcl | ||
gta_trees.dcl | ||
gta_vehicle_badges.dcl | ||
gta_vehicle_basic.dcl | ||
gta_vehicle_chrome.dcl | ||
gta_vehicle_disc.dcl | ||
gta_vehicle_generic.dcl | ||
gta_vehicle_interior.dcl | ||
gta_vehicle_interior2.dcl | ||
gta_vehicle_lightsemissive.dcl | ||
gta_vehicle_mesh.dcl | ||
gta_vehicle_paint1.dcl | ||
gta_vehicle_paint2.dcl | ||
gta_vehicle_paint3.dcl | ||
gta_vehicle_rims1.dcl | ||
gta_vehicle_rims2.dcl | ||
gta_vehicle_rubber.dcl | ||
gta_vehicle_shuts.dcl | ||
gta_vehicle_tire.dcl | ||
gta_vehicle_vehglass.dcl | ||
gta_wire.dcl | ||
mirror.dcl | ||
rage_atmoscatt_clouds.dcl | ||
rage_billboard_nobump.dcl | ||
rage_bink.dcl | ||
rage_default.dcl | ||
rage_fastmipmap.dcl | ||
rage_im.dcl | ||
rage_perlinnoise.dcl | ||
rage_postfx.dcl | ||
rmptfx_collision.dcl | ||
rmptfx_default.dcl | ||
rmptfx_litsprite.dcl | ||
shadowSmartBlit.dcl | ||
shadowZ.dcl | ||
shadowZDir.dcl | ||
water.dcl | ||
waterTex.dcl | ||