Dizin: D:\Oyun\GTA 4\Grand Theft Auto IV\common\shaders\win32_30 | ||
Bir dizin yukarı... | ||
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cascadeConvert.fxc | ||
cascadeGen.fxc | ||
deferred_lighting.fxc | ||
gpuptfx_simplerender.fxc | ||
gpuptfx_update.fxc | ||
gta_atmoscatt_clouds.fxc | ||
gta_cubemap_reflect.fxc | ||
gta_cutout_fence.fxc | ||
gta_decal.fxc | ||
gta_decal_amb_only.fxc | ||
gta_decal_dirt.fxc | ||
gta_decal_glue.fxc | ||
gta_decal_normal_only.fxc | ||
gta_default.fxc | ||
gta_diffuse_instance.fxc | ||
gta_emissive.fxc | ||
gta_emissivenight.fxc | ||
gta_emissivestrong.fxc | ||
gta_glass.fxc | ||
gta_glass_emissive.fxc | ||
gta_glass_emissivenight.fxc | ||
gta_glass_normal_spec_reflect.fxc | ||
gta_glass_reflect.fxc | ||
gta_glass_spec.fxc | ||
gta_grass.fxc | ||
gta_hair_sorted_alpha.fxc | ||
gta_hair_sorted_alpha_exp.fxc | ||
gta_im.fxc | ||
gta_normal.fxc | ||
gta_normal_cubemap_reflect.fxc | ||
gta_normal_decal.fxc | ||
gta_normal_reflect.fxc | ||
gta_normal_reflect_alpha.fxc | ||
gta_normal_reflect_decal.fxc | ||
gta_normal_spec.fxc | ||
gta_normal_spec_cubemap_reflect.fxc | ||
gta_normal_spec_decal.fxc | ||
gta_normal_spec_reflect.fxc | ||
gta_normal_spec_reflect_decal.fxc | ||
gta_normal_spec_reflect_emissive.fxc | ||
gta_normal_spec_reflect_emissivenight.fxc | ||
gta_parallax.fxc | ||
gta_parallax_specmap.fxc | ||
gta_parallax_steep.fxc | ||
gta_ped.fxc | ||
gta_ped_face.fxc | ||
gta_ped_reflect.fxc | ||
gta_ped_skin.fxc | ||
gta_ped_skin_blendshape.fxc | ||
gta_projtex.fxc | ||
gta_projtex_steep.fxc | ||
gta_radar.fxc | ||
gta_reflect.fxc | ||
gta_reflect_decal.fxc | ||
gta_rmptfx_gpurender.fxc | ||
gta_rmptfx_litsprite.fxc | ||
gta_rmptfx_mesh.fxc | ||
gta_rmptfx_raindrops.fxc | ||
gta_spec.fxc | ||
gta_spec_decal.fxc | ||
gta_spec_reflect.fxc | ||
gta_spec_reflect_decal.fxc | ||
gta_terrain_va_2lyr.fxc | ||
gta_terrain_va_3lyr.fxc | ||
gta_terrain_va_4lyr.fxc | ||
gta_trees.fxc | ||
gta_vehicle_badges.fxc | ||
gta_vehicle_basic.fxc | ||
gta_vehicle_chrome.fxc | ||
gta_vehicle_disc.fxc | ||
gta_vehicle_generic.fxc | ||
gta_vehicle_interior.fxc | ||
gta_vehicle_interior2.fxc | ||
gta_vehicle_lightsemissive.fxc | ||
gta_vehicle_mesh.fxc | ||
gta_vehicle_paint1.fxc | ||
gta_vehicle_paint2.fxc | ||
gta_vehicle_paint3.fxc | ||
gta_vehicle_rims1.fxc | ||
gta_vehicle_rims2.fxc | ||
gta_vehicle_rubber.fxc | ||
gta_vehicle_shuts.fxc | ||
gta_vehicle_tire.fxc | ||
gta_vehicle_vehglass.fxc | ||
gta_wire.fxc | ||
mirror.fxc | ||
rage_atmoscatt_clouds.fxc | ||
rage_billboard_nobump.fxc | ||
rage_bink.fxc | ||
rage_default.fxc | ||
rage_fastmipmap.fxc | ||
rage_im.fxc | ||
rage_perlinnoise.fxc | ||
rage_postfx.fxc | ||
rmptfx_collision.fxc | ||
rmptfx_default.fxc | ||
rmptfx_litsprite.fxc | ||
shadowSmartBlit.fxc | ||
shadowZ.fxc | ||
shadowZDir.fxc | ||
water.fxc | ||
waterTex.fxc | ||