// C++/WinRT v2.0.200609.3 // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #ifndef WINRT_Windows_System_Power_1_H #define WINRT_Windows_System_Power_1_H #include "winrt/impl/Windows.System.Power.0.h" WINRT_EXPORT namespace winrt::Windows::System::Power { struct __declspec(empty_bases) IBackgroundEnergyManagerStatics : Windows::Foundation::IInspectable, impl::consume_t { IBackgroundEnergyManagerStatics(std::nullptr_t = nullptr) noexcept {} IBackgroundEnergyManagerStatics(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct __declspec(empty_bases) IForegroundEnergyManagerStatics : Windows::Foundation::IInspectable, impl::consume_t { IForegroundEnergyManagerStatics(std::nullptr_t = nullptr) noexcept {} IForegroundEnergyManagerStatics(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; struct __declspec(empty_bases) IPowerManagerStatics : Windows::Foundation::IInspectable, impl::consume_t { IPowerManagerStatics(std::nullptr_t = nullptr) noexcept {} IPowerManagerStatics(void* ptr, take_ownership_from_abi_t) noexcept : Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {} }; } #endif