// Copyright (C) Microsoft Corporation. All rights reserved. #pragma once #pragma region App, Games, or System family #include #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES) EXTERN_C_START typedef PVOID NDIS_HANDLE, *PNDIS_HANDLE; typedef _Return_type_success_(return >= 0) int NDIS_STATUS, *PNDIS_STATUS; // note default size #ifndef NDIS_EXPORTED_ROUTINE # define NDIS_EXPORTED_ROUTINE DECLSPEC_IMPORT #endif // NDIS_EXPORTED_ROUTINE EXTERN_C_END #endif // WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES) #pragma endregion