// Copyright (C) Microsoft Corporation. All rights reserved. #pragma once #pragma region App, Games, or System family #include #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES) EXTERN_C_START // // Device Name - this string is the name of the device. It is the name // that should be passed to NtOpenFile when accessing the device. // #define DD_NDIS_DEVICE_NAME L"\\Device\\NDIS" // // NtDeviceIoControlFile IoControlCode values for this device. // // Warning: Remember that the low two bits of the code specify how the // buffers are passed to the driver! // #define _NDIS_CONTROL_CODE(request,method) \ CTL_CODE(FILE_DEVICE_PHYSICAL_NETCARD, request, method, FILE_ANY_ACCESS) EXTERN_C_END #endif // WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES) #pragma endregion