#pragma once #include #include #include namespace websockets { class WebsocketsServer { public: WebsocketsServer(network::TcpServer* server = new WSDefaultTcpServer); WebsocketsServer(const WebsocketsServer& other) = delete; WebsocketsServer(const WebsocketsServer&& other) = delete; WebsocketsServer& operator=(const WebsocketsServer& other) = delete; WebsocketsServer& operator=(const WebsocketsServer&& other) = delete; bool available(); void listen(uint16_t port); bool poll(); WebsocketsClient accept(); virtual ~WebsocketsServer(); private: network::TcpServer* _server; }; }