// qclearbuffers.sip generated by MetaSIP
//
// This file is part of the Qt3DRender Python extension module.
//
// Copyright (c) 2024 Riverbank Computing Limited <info@riverbankcomputing.com>
// 
// This file is part of PyQt6-3D.
// 
// This file may be used under the terms of the GNU General Public License
// version 3.0 as published by the Free Software Foundation and appearing in
// the file LICENSE included in the packaging of this file.  Please review the
// following information to ensure the GNU General Public License version 3.0
// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
// 
// If you do not wish to use this file under the terms of the GPL version 3.0
// then you may purchase a commercial license.  For more information contact
// info@riverbankcomputing.com.
// 
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.


namespace Qt3DRender
{
%TypeHeaderCode
#include <qclearbuffers.h>
%End

    class QClearBuffers : public Qt3DRender::QFrameGraphNode
    {
%TypeHeaderCode
#include <qclearbuffers.h>
%End

    public:
        explicit QClearBuffers(Qt3DCore::QNode *parent /TransferThis/ = 0);
        virtual ~QClearBuffers();

        enum BufferType
        {
            None,
            ColorBuffer,
            DepthBuffer,
            StencilBuffer,
            DepthStencilBuffer,
            ColorDepthBuffer,
            ColorDepthStencilBuffer,
            AllBuffers,
        };

        typedef QFlags<Qt3DRender::QClearBuffers::BufferType> BufferTypeFlags;
        Qt3DRender::QClearBuffers::BufferType buffers() const;
        QColor clearColor() const;
        float clearDepthValue() const;
        int clearStencilValue() const;
        Qt3DRender::QRenderTargetOutput *colorBuffer() const;

    public slots:
        void setBuffers(Qt3DRender::QClearBuffers::BufferType buffers);
        void setClearColor(const QColor &color);
        void setClearDepthValue(float clearDepthValue);
        void setClearStencilValue(int clearStencilValue);
        void setColorBuffer(Qt3DRender::QRenderTargetOutput *buffer);

    signals:
        void buffersChanged(Qt3DRender::QClearBuffers::BufferType buffers /ScopesStripped=2/);
        void clearColorChanged(const QColor &color);
        void clearDepthValueChanged(float clearDepthValue);
        void clearStencilValueChanged(int clearStencilValue);
        void colorBufferChanged(Qt3DRender::QRenderTargetOutput *buffer /ScopesStripped=1/);
    };
};
