fadeOut = 0 fadeIn = 0 function tick(dt) if GetBool("level.dispatch") then if fadeOut < 3 then fadeOut = fadeOut + dt PlayMusic("caveisland.ogg") SetFloat("game.music.volume", 1-fadeOut/3) elseif fadeIn < 3 then fadeIn = fadeIn + dt PlayMusic("caveisland-hunted.ogg") SetFloat("game.music.volume", fadeIn/3) else PlayMusic("caveisland-hunted.ogg") end else PlayMusic("caveisland.ogg") end end