#include "new_key_dialog_logic.lua" #include "ui/ui_extensions.lua" function drawNewKeyDialog(title, note) -- draw frame F535_1179_DialogForNewKey UiPush() local bgw = 440 local bgh = 230 local padding = 10 UiTranslateToScreenCenter(-bgw / 2, 0) UiTranslateToScreenMiddle(0, -bgh / 2) UiWindow(bgw, bgh) UiAlign("top left") UiColorFilter(1.0, 1.0, 1.0, 1) UiPush() UiColor(1, 1, 1, 1) UiImageBox("common/rect_c#000_o0.55_cr8.png", bgw, bgh, 9, 9) UiPop() UiPush() UiAlign("top center") local _, th = GetTextSizeWithFont(GetTranslatedStringByKey(note), "regular.ttf", 27) UiTranslate(bgw / 2, bgh / 2 - th / 2) UiColor(1.0, 1.0, 1.0, 0.8) UiFont("regular.ttf", 27) UiWordWrap(bgw - 2 * padding) UiTextAlignment("center") UiText(note) UiPop() UiPush() UiAlign("top center") UiTranslate(bgw / 2, 35) UiColor(1.0, 1.0, 1.0, 1) UiFont("bold.ttf", 36) UiWordWrap(bgw - 2 * padding) UiTextAlignment("center") UiText(title) UiPop() if not newKeyDialogState.noCancelButton then UiPush() UiAlign("top center") UiButtonImageBox("common/rect_c#d9d9d9_o1.00_sw1.50_sc#ffffff_so1.00_cr4.png", 6, 6, 1, 1, 1) UiTranslate(bgw / 2, 161.25) UiColor(1.0, 1.0, 1.0, 1) UiButtonHoverColor(1, 1, 0.5, 1) UiFont("regular.ttf", 25) if UiTextButton(cancelNewKeyButtonParams.text, 181.5, 39.5) then cancelNewKeyButtonParams:onPressed() end UiPop() end UiPop() end newKeyDialogState.update = function(self) if self.requestShow then SetValue('newKeyDialogFade', 1, "linear", 0.1) self.requestShow = false self.isClosed = false InputClear() end if self.requestHide then SetValue('newKeyDialogFade', 0, "linear", 0.1) self.requestHide = false end if newKeyDialogFade == 0 then if self.isClosed == false then self.isClosed = true self:onClose() end return end local drawObj = { state = self, draw = function(self) UiPush() UiBlur(newKeyDialogFade) UiColorFilter(1, 1, 1, newKeyDialogFade) UiModalBegin(true) drawNewKeyDialog(self.state.title, self.state.note) self.state:updateLogic() UiModalEnd() UiPop() end } UiDrawLater(drawObj) existingKeyDialogState:update() end