<prefab version="1.2.0">
	<group name="instance=MOD/prefab/vehicle/boat/patrolboat.xml" pos="-14.587 1.3 -64.106" rot="0.0 -171.0 0.0">
		<vehicle tags="boat dumptruck" pos="0.0 -1.0 0.5" sound="yacht 0.8" steerassist="0.25">
			<body tags="boat" pos="-0.1 0.0 2.0" rot="0.0 0.0 0.0" dynamic="true">
				<vox name="patrolboat" pos="0.1 0.1 -1.9" rot="0.0 90.0 0.0" texture="13 0.65" blendtexture="7 0.15" file="MOD/vox/vehicle/sea/patrolboat.vox" object="patrolboat">
					<group name="extras" pos="1.5 3.9 -0.1">
						<vox pos="-2.1 0.0 0.1" rot="0.0 0.0 0.0" texture="13 0.65" blendtexture="7 0.15" prop="true" file="MOD/vox/vehicle/sea/patrolboat.vox" object="door">
							<joint pos="0.1 1.7 0.5" rot="-90.0 90.0 0.0" type="hinge" rotstrength="0.001" limits="0 90"/>
							<joint pos="0.1 0.4 0.5" rot="-90.0 90.0 0.0" type="hinge" rotstrength="0.001" limits="0 90"/>
						</vox>
						<vox name="engine_room_door" pos="-5.2 -2.6 0.1" rot="0.0 0.0 0.0" texture="13 0.65" blendtexture="7 0.15" prop="true" file="MOD/vox/vehicle/sea/patrolboat.vox" object="door">
							<joint pos="0.1 1.7 0.5" rot="-90.0 90.0 0.0" type="hinge" rotstrength="0.001" limits="0 90"/>
							<joint pos="0.1 0.4 0.5" rot="-90.0 90.0 0.0" type="hinge" rotstrength="0.001" limits="0 90"/>
						</vox>
						<vox name="antenna_spin_me" pos="5.2 3.6 0.1" rot="0.0 0.0 0.0" texture="13 0.65" blendtexture="7 0.15" prop="true" file="MOD/vox/vehicle/sea/patrolboat.vox" object="radio_spinner">
							<joint name="antenna_joint" pos="0.05 0.0 -0.05" rot="-90.0 0.0 0.0" type="hinge"/>
						</vox>
						<group name="deck_hatch_doors" pos="-8.0 -0.2 0.0" rot="0.0 0.0 0.0">
							<body pos="0.0 -0.1 0.9" dynamic="true">
								<vox pos="0.0 0.1 0.1" rot="0.0 0.0 0.0" texture="13 0.65" blendtexture="7 0.15" file="MOD/vox/vehicle/sea/patrolboat.vox" object="hatch_right">
									<joint pos="-2.25 0.0 0.7" rot="0.0 90.0 0.0" type="hinge" rotstrength="0.001" limits="0 135"/>
									<joint pos="2.35 0.0 0.7" rot="0.0 90.0 0.0" type="hinge" rotstrength="0.001" limits="0 135"/>
								</vox>
							</body>
							<body pos="0.0 -0.1 -0.9" dynamic="true">
								<vox pos="0.0 0.1 0.1" rot="0.0 0.0 0.0" texture="13 0.65" blendtexture="7 0.15" file="MOD/vox/vehicle/sea/patrolboat.vox" object="hatch_left">
									<joint pos="-2.25 0.0 -0.8" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.001" limits="0 135"/>
									<joint pos="2.35 0.0 -0.8" rot="0.0 -90.0 0.0" type="hinge" rotstrength="0.001" limits="0 135"/>
								</vox>
							</body>
						</group>
						<group name="cables" pos="0.0 0.9 0.0">
							<rope name="wire_left" pos="2.55 4.9 -0.75" rot="0.0 180.0 0.0" color="0.4 0.05 0.05" slack="0.5">
								<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
								<location pos="4.85 -3.55 2.7" rot="0.0 0.0 0.0"/>
							</rope>
							<rope name="wire_left" pos="-2.35 1.3 -3.45" rot="0.0 180.0 0.0" color="0.4 0.05 0.05">
								<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
								<location pos="2.35 -1.05 -0.1" rot="0.0 0.0 0.0"/>
							</rope>
							<rope name="wire_left" pos="4.8 0.15 -2.75" rot="0.0 180.0 0.0" color="0.35 0.05 0.05">
								<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
								<location pos="3.3 0.0 0.6" rot="0.0 0.0 0.0"/>
							</rope>
							<rope name="wire_left" pos="0.6 3.45 -1.25" rot="0.0 180.0 0.0" color="0.4 0.05 0.05">
								<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
								<location pos="2.8 -1.05 -1.3" rot="0.0 0.0 0.0"/>
							</rope>
							<rope name="wire_right" pos="4.8 0.15 2.85" rot="0.0 180.0 0.0" color="0.35 0.05 0.05">
								<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
								<location pos="3.3 0.0 -0.6" rot="0.0 0.0 0.0"/>
							</rope>
							<rope name="wire_right" pos="0.6 3.45 1.35" rot="0.0 180.0 0.0" color="0.4 0.05 0.05">
								<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
								<location pos="2.8 -1.05 1.3" rot="0.0 0.0 0.0"/>
							</rope>
							<rope name="wire_right" pos="-2.35 1.3 3.55" rot="0.0 180.0 0.0" color="0.4 0.05 0.05">
								<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
								<location pos="2.35 -1.05 0.1" rot="0.0 0.0 0.0"/>
							</rope>
							<rope name="wire_right" pos="2.55 4.9 0.85" rot="0.0 180.0 0.0" color="0.4 0.05 0.05" slack="0.5">
								<location pos="0.0 0.0 0.0" rot="0.0 0.0 0.0"/>
								<location pos="4.85 -3.55 -2.7" rot="0.0 0.0 0.0"/>
							</rope>
						</group>
						<group name="buoyancy_rings" pos="2.1 1.9 0.0">
							<vox pos="0.0 0.0 -1.9" rot="0.0 0.0 0.0" texture="13 0.65" blendtexture="7 0.15" density=".1" prop="true" file="MOD/vox/vehicle/sea/patrolboat.vox" object="buoyancy_ring"/>
							<vox pos="0.0 0.0 2.1" rot="0.0 0.0 0.0" texture="13 0.65" blendtexture="7 0.15" density=".1" prop="true" file="MOD/vox/vehicle/sea/patrolboat.vox" object="buoyancy_ring"/>
						</group>
						<group name="cabin_lights" pos="3.0 0.0 0.0">
							<light name="cabin_light_4000k" pos="0.0 2.8 0.05" rot="90.0 0.0 0.0" type="area" color="1.0 0.7 0.4" scale="1" size=".8 .1">
								<light name="cabin_Fill_light_4000k" pos="0.0 0.0 2.8" rot="-180.0 0.0 0.0" type="area" color="1.0 0.7 0.4" scale="1" size=".8 .8" fogscale="0"/>
							</light>
						</group>
						<light name="deck_light_4000k" pos="-2.45 3.15 0.05" rot="90.0 0.0 -45.0" type="area" color="1.0 0.7 0.4" scale="12" size=".1 .3" unshadowed="0.2" glare="0.25"/>
						<light name="engine_room_light_4000k" pos="-2.5 -0.35 0.05" rot="0.0 90.0 0.0" type="capsule" color="1.0 0.7 0.4" scale="3" size=".7 .05" unshadowed="0.2"/>
					</group>
				</vox>
				<location tags="propeller" pos="0.05 0.6 10.2" rot="0.0 0.0 0.0"/>
				<location tags="player" pos="0.05 5.6 -7.7" rot="0.0 -180.0 0.0"/>
				<location tags="exhaust" pos="2.75 3.0 7.35" rot="0.0 0.0 0.0"/>
				<location tags="exhaust" pos="-2.65 3.0 7.35" rot="0.0 0.0 0.0"/>
				<location tags="exit" pos="0.05 5.3 -6.9" rot="0.0 -180.0 0.0"/>
			</body>
		</vehicle>
	</group>
</prefab>

