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					</group>
					<group name="wall_plaster" pos="0.0 0.0 -0.2" rot="0.0 180.0 0.0" prop0="color=1 1 1">
						<voxbox name="plaster" pos="-8.6 0.0 -0.1" rot="0.0 0.0 0.0" size="45 34 1" brush="MOD/vox/wall/plaster_white_brick_01.vox" object="plaster"/>
						<voxagon name="plaster" pos="-7.8 4.4 -0.10003" rot="90.0 0.0 0.0" brush="MOD/vox/wall/plaster_white_brick_01.vox" object="plaster" axis="y" extrude="1">
							<vertex pos="1.2 -0.9"/>
							<vertex pos="1.8 -0.9"/>
							<vertex pos="3.6 1.0"/>
							<vertex pos="-0.6 1.0"/>
						</voxagon>
					</group>
					<group name="wall_interior_plaster" pos="0.0 0.0 -0.1" rot="0.0 180.0 0.0" prop0="color=1 1 1">
						<voxbox name="plaster" pos="-8.3 0.0 -0.2" size="41 31 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
					</group>
					<group name="tint_leaks" prop0="color=.55 .5 .525">
						<voxbox name="leak" pos="5.4 3.6 -0.20001" rot="0.0 0.0 0.0" size="17 4 1" brush="MOD/vox/insert/leaks_tint_01.vox" object="tint_leak_02" offset="10 0 0"/>
					</group>
					<group name="window">
						<vox pos="5.80001 1.0 -0.10007" rot="0.0 -180.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_double_small"/>
					</group>
				</group>
			</compound>
			<compound name="wall_side" pos="1.6 0.0 3.5">
				<group name="wall" pos="0.0 0.0 0.0">
					<group name="wall_brick" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
						<voxbox name="brickwork" pos="-4.7 0.0 -0.2" rot="0.0 0.0 0.0" size="95 34 2" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork"/>
					</group>
					<group name="wall_plaster" pos="0.0 0.0 0.1" rot="0.0 0.0 0.0" prop0="color=1 1 1">
						<voxbox name="plaster" pos="-4.8 0.0 -0.10004" rot="0.0 0.0 0.0" size="97 34 1" brush="MOD/vox/wall/plaster_white_brick_01.vox" object="plaster"/>
					</group>
					<group name="wall_interior_plaster" pos="0.0 0.0 -0.2" rot="0.0 180.0 0.0" prop0="color=1 1 1">
						<voxbox name="plaster" pos="-4.60001 0.0 -0.1" rot="0.0 0.0 0.0" size="91 31 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
					</group>
				</group>
				<group name="windows" pos="-1.3 0.9 0.0" rot="90.0 0.0 0.0" prop0="color=.25 .65 1"/>
				<group name="tint_leaks" pos="-1.3 0.4 0.1" rot="90.0 0.0 0.0" prop0="color=.55 .5 .525"/>
			</compound>
			<instance pos="0.89999 0.0 -2.3" rot="0.0 -90.0 0.0" file="MOD/prefab/building/door/door_cottage_tint.xml"/>
			<instance pos="-2.69999 0.0 -2.40001" rot="0.0 90.0 0.0" file="MOD/prefab/building/door/door_cottage_tint.xml"/>
		</group>
		<group name="ground" pos="-5.8 0.0 0.1" prop0="texture=18 0.85" prop1="blendtexture=3 0.1">
			<voxagon name="ground_tiles" brush="MOD/vox/ground/tiles_interior_terracotta_x.vox" object="tiles_small" extrude="1">
				<vertex pos="1.6 -3.0"/>
				<vertex pos="5.6 -3.0"/>
				<vertex pos="5.6 -0.2"/>
				<vertex pos="10.7 -0.2"/>
				<vertex pos="10.7 3.7"/>
				<vertex pos="1.6 3.7"/>
			</voxagon>
		</group>
		<group name="1st floor" pos="-5.8 -0.2 0.1" prop0="texture=13 0.85" prop1="blendtexture=3 0.15">
			<compound pos="3.6 3.0 0.4">
				<voxbox name="plaster" pos="-2.0 0.1 -3.4" rot="0.0 0.0 0.0" size="40 1 67" brush="MOD/brush/innerwall/plaster_white.vox"/>
				<voxbox name="planks" pos="-2.0 0.0 3.3" rot="0.0 90.0 0.0" size="67 6 40" brush="MOD/brush/floor/wood_planks_beams.vox" offset="4 0 5"/>
				<voxbox name="plaster" pos="2.00001 0.1 -0.7" rot="0.0 0.0 0.0" size="51 1 40" brush="MOD/brush/innerwall/plaster_white.vox"/>
				<voxbox name="planks" pos="2.0 0.0 3.3" rot="0.0 90.0 0.0" size="40 6 51" brush="MOD/brush/floor/wood_planks_beams.vox" offset="4 0 4"/>
			</compound>
		</group>
		<group name="interior walls" pos="-5.8 0.0 0.1" prop0="texture=13 0.65" prop1="blendtexture=3 0.15">
			<compound pos="5.8 0.0 1.7">
				<group name="wall" pos="0.00002 0.0 -1.1" rot="0.0 0.0 0.0">
					<group name="wall_wood" pos="0.0 0.0 0.2" rot="0.0 -90.0 0.0">
						<voxbox name="woodwork" pos="-1.1 0.1 0.0" rot="0.0 90.0 90.0" size="28 1 40" brush="MOD/brush/floor/wood_planks.vox" offset="0 2 1"/>
					</group>
					<group name="wall_interior_plaster" pos="0.0 0.0 0.0" rot="0.0 -90.0 0.0" prop0="color=1 1 1">
						<voxbox name="plaster" pos="-0.90002 -0.0 0.09999" rot="0.0 0.0 0.0" size="40 29 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster_voxagon" offset="150 -51 0"/>
						<voxbox name="plaster" pos="-0.90002 -0.0 -0.10001" rot="0.0 0.0 0.0" size="41 29 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster_voxagon" offset="150 -51 0"/>
					</group>
				</group>
			</compound>
			<compound pos="3.7 0.0 1.5">
				<group name="wall" pos="1.00002 0.0 0.0" rot="0.0 -90.0 0.0">
					<group name="wall_wood" pos="0.0 0.0 0.2" rot="0.0 -90.0 0.0">
						<voxbox name="woodwork" pos="-1.2 0.1 -0.0" rot="0.0 90.0 90.0" size="28 1 41" brush="MOD/brush/floor/wood_planks.vox" offset="0 2 1"/>
					</group>
					<group name="wall_interior_plaster" pos="0.0 0.0 0.0" rot="0.0 -90.0 0.0" prop0="color=1 1 1">
						<voxbox name="plaster" pos="-0.90001 -0.0 0.09999" rot="0.0 0.0 0.0" size="40 29 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster_voxagon" offset="150 -51 0"/>
						<voxbox name="plaster" pos="-1.00002 0.0 -0.10001" rot="0.0 0.0 0.0" size="41 29 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster_voxagon" offset="150 -51 0"/>
					</group>
				</group>
			</compound>
		</group>
		<group name="interior doors and stairs" pos="-5.8 0.0 0.1">
			<instance pos="5.8 0.1 0.50001" rot="0.0 180.0 0.0" file="MOD/prefab/door/inner_wood_regular_right_shorter.xml"/>
			<instance pos="5.8 0.1 2.8" rot="0.0 180.0 0.0" file="MOD/prefab/door/inner_wood_regular_right_shorter.xml"/>
		</group>
	</group>
</prefab>

