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				<group name="roof_tiles_tint" pos="5.7 -1.6 0.2" prop0="color=0.42 0.39 0.33">
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						<voxbox name="roof_tiles" pos="-2.00001 0.6 -0.90007" rot="0.0 0.0 0.0" size="83 5 4" brush="MOD/vox/building/roof_tiles_supports.vox" object="4_wide_roof_ridge"/>
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						<voxbox name="roof_tiles" pos="-2.4 0.6 -0.90011" rot="0.0 0.0 0.0" size="4 6 4" brush="MOD/vox/building/roof_tiles_supports.vox" object="4_wide_roof_ridge_cap_straight"/>
						<voxbox name="roof_tiles" pos="6.4 0.0 1.5" rot="0.0 -180.0 0.0" size="85 14 22" brush="MOD/vox/building/roof_tiles_supports.vox" object="roof_tiles_stippled" offset="2"/>
						<voxbox name="roof_tiles" pos="-2.10001 -0.0 -2.9" rot="0.0 0.0 0.0" size="85 14 22" brush="MOD/vox/building/roof_tiles_supports.vox" object="roof_tiles_stippled"/>
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			<compound name="wall_end" pos="11.0 0.0 0.5" rot="0.0 90.0 0.0">
				<group name="wall" pos="0.0 0.0 0.0">
					<group name="wall_brick" pos="0.0 0.0 0.1" rot="0.0 0.0 0.0">
						<voxbox name="brickwork" pos="-3.0 0.0 -0.2" rot="0.0 0.0 0.0" size="33 34 2" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork"/>
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						<voxagon name="plaster" pos="-2.1 4.4 -0.1" rot="90.0 0.0 0.0" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster" axis="y" extrude="1">
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				<group name="tint_leaks" pos="-0.8 0.4 0.2" rot="90.0 0.0 0.0" prop0="color=.55 .5 .525"/>
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					<voxbox name="hole_cracks" pos="-0.5 0.3 -0.1" rot="0.0 0.0 0.0" size="22 20 1" brush="MOD/vox/insert/damage_walls_01.vox" object="damage_plaster_02"/>
					<voxbox name="hole_cracks" pos="-1.7 0.0 -0.1" rot="0.0 0.0 0.0" size="15 19 1" brush="MOD/vox/insert/damage_walls_01.vox" object="damage_plaster_02"/>
				</group>
				<group name="windows" pos="-0.8 0.9 0.1" rot="90.0 0.0 0.0" prop0="color=.25 .65 1"/>
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			<compound name="wall_end" pos="3.6 0.0 0.49994" rot="0.0 90.0 0.0">
				<group name="wall" pos="0.0 0.0 0.0">
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						<voxagon name="plaster" pos="-2.10001 4.4 -0.19999" rot="90.0 0.0 0.0" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork" axis="y" extrude="2">
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					<group name="wall_plaster" pos="0.0 0.0 0.2" rot="0.0 0.0 0.0">
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						<voxbox name="hole_cracks" pos="-3.09999 0.8 -0.40001" rot="0.0 0.0 0.0" size="22 28 1" brush="MOD/vox/insert/damage_walls_01.vox" object="damage_plaster_02"/>
						<voxagon name="plaster" pos="-2.1 4.4 -0.4" rot="90.0 0.0 0.0" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster" axis="y" extrude="1">
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							<vertex pos="2.7 1.0"/>
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					</group>
					<group name="wall_interior_plaster" pos="0.0 0.0 -0.3" rot="0.0 180.0 0.0" prop0="color=1 1 1">
						<voxbox name="plaster" pos="-0.30004 0.0 -0.39999" rot="0.0 0.0 0.0" size="32 31 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
					</group>
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				<group name="tint_leaks" pos="-0.8 0.4 0.2" rot="90.0 0.0 0.0" prop0="color=.55 .5 .525">
					<voxbox name="leak" pos="0.9 -0.3 -0.1" rot="90.0 180.0 0.0" size="17 5 1" brush="MOD/vox/insert/leaks_tint_01.vox" object="tint_leak_02" offset="30 0 0"/>
				</group>
				<group name="cracks" pos="-1.4 1.4 0.2" rot="0.0 0.0 0.0">
					<voxbox name="hole_cracks" pos="-1.7 0.0 -0.1" rot="0.0 0.0 0.0" size="15 19 1" brush="MOD/vox/insert/damage_walls_01.vox" object="damage_plaster_02"/>
				</group>
				<group name="windows" pos="-0.8 0.9 -0.1" rot="90.0 180.0 0.0" prop0="color=0.74 0.72 0.68">
					<vox pos="-0.1 0.00001 -0.1" rot="-90.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_double_small"/>
				</group>
			</compound>
			<compound name="wall_side" pos="8.5 0.0 -1.4" rot="0.0 0.0 0.0">
				<group name="wall" pos="0.00001 0.0 1.6">
					<group name="wall_brick" pos="-0.1 0.0 0.0" rot="0.0 -180.0 0.0">
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					</group>
					<group name="wall_plaster" pos="0.1 0.0 -0.1" prop0="color=1 1 1">
						<voxbox name="plaster" pos="2.6 0.0 0.0" rot="0.0 -180.0 0.0" size="78 34 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
					</group>
					<group name="wall_interior_plaster" pos="0.0 0.0 -0.1" rot="0.0 180.0 0.0" prop0="color=1 1 1">
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					</group>
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				<group name="tint_leaks" pos="-12.1 0.6 -2.1" rot="90.0 0.0 0.0" prop0="color=.55 .5 .525">
					<voxbox name="leak" pos="11.5 3.5 0.3" rot="-90.0 0.0 0.0" size="17 5 1" brush="MOD/vox/insert/leaks_tint_01.vox" object="tint_leak_02" offset="40 0 0"/>
				</group>
				<group name="cracks" pos="0.9 0.0 -0.1">
					<voxbox name="hole_cracks" pos="1.7 0.0 1.6" rot="0.0 -180.0 0.0" size="34 36 1" brush="MOD/vox/insert/damage_walls_01.vox" object="damage_plaster_01"/>
				</group>
				<group name="windows" pos="0.2 0.8 0.0" rot="0.0 -180.0 0.0" prop0="color=0.74 0.72 0.68">
					<vox pos="-0.1 0.0 -1.5" rot="0.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_double_small"/>
				</group>
			</compound>
			<compound name="wall_side" pos="6.3 0.0 3.5">
				<group name="wall" pos="0.0 0.0 0.0">
					<group name="wall_brick" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
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					</group>
					<group name="wall_plaster" pos="0.0 0.0 0.1" rot="0.0 0.0 0.0" prop0="color=1 1 1">
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					</group>
					<group name="wall_interior_plaster" pos="0.0 0.0 -0.2" rot="0.0 180.0 0.0" prop0="color=1 1 1">
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				<group name="windows" pos="-1.3 0.9 0.0" rot="90.0 0.0 0.0" prop0="color=0.74 0.72 0.68">
					<vox pos="3.4 -0.00001 -0.0" rot="-90.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_single"/>
					<vox pos="-0.3 0.0 -0.1" rot="-90.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_double_small"/>
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			<group name="MOD/prefab/building/door/door_cottage_tint.xml" pos="10.0 0.0 3.1" rot="0.0 -180.0 0.0">
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				<vox pos="0.2 0.0 -0.1" rot="0.0 -180.0 0.0" file="MOD/vox/insert/doors_cottages_01.vox" object="door_frame_back_01">
					<vox pos="0.0 0.0 0.5" file="MOD/vox/insert/doors_cottages_01.vox" object="door_frame_front_01"/>
					<compound name="tinted compunded door blade" pos="-0.25 0.25 0.2" prop="true">
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					<joint pos="-0.55 1.95 0.3" rot="0.0 0.0 0.0" size="0.15" rotstrength="0.005" rotspring="0" collide="true" sound="true"/>
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				<voxbox name="plaster" pos="-0.1 0.1 0.29998" rot="0.0 0.0 0.0" size="72 1 30" brush="MOD/brush/innerwall/plaster_white.vox"/>
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				<group name="wall" pos="0.00002 0.0 -1.1" rot="0.0 0.0 0.0">
					<group name="wall_wood" pos="0.0 0.0 0.2" rot="0.0 -90.0 0.0">
						<voxbox name="woodwork" pos="-0.10001 0.1 0.00001" rot="0.0 90.0 90.0" size="28 1 30" brush="MOD/brush/floor/wood_planks.vox" offset="0 2 1"/>
					</group>
					<group name="wall_interior_plaster" pos="0.0 0.0 0.0" rot="0.0 -90.0 0.0" prop0="color=1 1 1">
						<voxbox name="plaster" pos="0.09999 0.0 0.09999" rot="0.0 0.0 0.0" size="30 29 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster_voxagon" offset="150 -51 0"/>
						<voxbox name="plaster" pos="0.09998 0.0 -0.10002" rot="0.0 0.0 0.0" size="31 29 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster_voxagon" offset="150 -51 0"/>
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		<group name="interior doors and stairs" pos="-6.2 0.0 -1.9">
			<instance pos="7.3 0.1 2.80001" rot="0.0 180.0 0.0" file="MOD/prefab/door/inner_wood_regular_right_shorter.xml"/>
		</group>
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			<group name="cottage_01_gutters_pipes" pos="0.9 -1.0 3.30002" rot="0.0 0.0 0.0" prop0="color=0.35 0.35 0.35" prop1="texture=13 0.85" prop2="blendtexture=4 0.15">
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					<vox pos="4.1 0.4 0.2" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
					<vox pos="1.6 0.4 0.1" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
					<vox pos="-1.0 0.40001 0.3" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
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				<compound name="drainpipe_02" pos="3.4 2.6 -0.30001" rot="90.0 0.0 0.0">
					<voxbox name="gutters_pipes" pos="-0.3 0.5 -1.3" rot="0.0 90.0 -90.0" size="3 12 6" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_top_inset"/>
					<voxbox name="gutters_pipes" pos="0.3 0.6 -0.5" rot="90.0 -180.0 0.0" size="4 8 4" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_wonky"/>
					<voxbox name="gutters_pipes" pos="0.3 0.8 0.3" rot="90.0 180.0 0.0" size="3 8 6" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_end"/>
					<vox pos="0.1 0.3 -0.0" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_bracket_01"/>
					<vox pos="0.1 0.3 -1.2" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_bracket_01"/>
				</compound>
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</prefab>

