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	<group name="instance=MOD/prefab/temp_prefabs/015.xml" pos="-0.08 0.0 -0.058" rot="0.0 0.0 0.0">
		<voxbox name="Hole to remmove overhang from neighbouring house" pos="2.93592 3.2 1.75944" rot="0.0 103.0 0.0" size="39 4 3" brush="hole"/>
		<group name="roof" pos="-7.74408 3.0 -2.46456" rot="0.0 0.0 0.0">
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				<group name="roof_tiles_tint" pos="5.7 -1.6 0.2" prop0="color=0.49 0.49 0.49">
					<compound name="roof" pos="4.9 1.6 2.4">
						<voxbox name="roof_tiles" pos="-0.50001 0.6 -0.90008" rot="0.0 0.0 0.0" size="65 5 4" brush="MOD/vox/building/roof_tiles_supports.vox" object="4_wide_roof_ridge"/>
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						<voxagon name="roof_tiles vox" pos="6.3 -0.5 0.3" rot="0.0 -180.0 0.0" brush="MOD/vox/building/roof_tiles_supports.vox" object="roof_tiles_stippled" offset="-4 0 -10" axis="z" extrude="14">
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						<voxbox name="roof_tiles" pos="0.8 0.0 -2.9" rot="0.0 0.0 0.0" size="44 14 22" brush="MOD/vox/building/roof_tiles_supports.vox" object="roof_tiles_stippled" offset="14"/>
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					<group name="wall_brick" pos="0.0 0.0 0.1" rot="0.0 0.0 0.0">
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					<group name="wall_interior_plaster" pos="0.0 0.0 -0.3" rot="0.0 180.0 0.0" prop0="color=1 1 1">
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					</group>
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				<group name="tint_leaks" pos="2.3 0.4 0.0" rot="90.0 0.0 0.0" prop0="color=.55 .5 .525"/>
				<group name="cracks" pos="1.7 1.4 0.0" rot="0.0 0.0 0.0"/>
				<group name="windows" pos="2.3 0.9 -0.1" rot="90.0 0.0 0.0" prop0="color=.25 .65 1"/>
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			<compound name="wall_end" pos="5.3 0.0 0.49992" rot="0.0 90.0 0.0">
				<group name="wall" pos="0.0 0.0 0.0">
					<group name="wall_brick" pos="0.0 0.0 0.1" rot="0.0 0.0 0.0">
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						<voxagon name="plaster" pos="-2.10001 4.4 -0.19999" rot="90.0 0.0 0.0" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork" axis="y" extrude="2">
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					<group name="wall_plaster" pos="0.0 0.0 0.2" rot="0.0 0.0 0.0">
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						<voxbox name="hole_cracks" pos="-3.09999 0.8 -0.40001" rot="0.0 0.0 0.0" size="22 28 1" brush="MOD/vox/insert/damage_walls_01.vox" object="damage_plaster_02"/>
						<voxagon name="plaster" pos="-2.1 4.4 -0.4" rot="90.0 0.0 0.0" brush="MOD/vox/wall/plaster_salmon_worn_01.vox" object="plaster" axis="y" extrude="1">
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					<group name="wall_interior_plaster" pos="0.0 0.0 -0.3" rot="0.0 180.0 0.0" prop0="color=1 1 1">
						<voxbox name="plaster" pos="-0.30004 0.0 -0.39999" rot="0.0 0.0 0.0" size="32 31 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
					</group>
				</group>
				<group name="tint_leaks" pos="-0.8 0.4 0.2" rot="90.0 0.0 0.0" prop0="color=.55 .5 .525"/>
				<group name="windows" pos="-0.8 0.9 -0.1" rot="90.0 180.0 0.0" prop0="color=.25 .65 1"/>
			</compound>
			<compound name="wall_side" pos="8.5 0.0 -1.4" rot="0.0 0.0 0.0">
				<group name="wall" pos="0.00001 0.0 1.6">
					<group name="wall_brick" pos="-0.1 0.0 0.0" rot="0.0 -180.0 0.0">
						<voxbox name="brickwork" pos="-1.9 0.0 -0.10002" rot="0.0 0.0 0.0" size="50 34 2" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork"/>
					</group>
					<group name="wall_plaster" pos="0.1 0.0 -0.1" prop0="color=1 1 1">
						<voxbox name="plaster" pos="1.7 0.0 0.0" rot="0.0 180.0 0.0" size="51 34 1" brush="MOD/vox/wall/plaster_salmon_worn_01.vox" object="plaster"/>
					</group>
					<group name="wall_interior_plaster" pos="0.0 0.0 -0.1" rot="0.0 180.0 0.0" prop0="color=1 1 1">
						<voxbox name="plaster" pos="-1.70001 0.0 -0.20001" rot="0.0 0.0 0.0" size="49 31 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
					</group>
				</group>
				<group name="tint_leaks" pos="-12.1 0.6 -2.1" rot="90.0 0.0 0.0" prop0="color=.55 .5 .525">
					<voxbox name="leak" pos="11.9 3.5 0.3" rot="-90.0 0.0 0.0" size="17 5 1" brush="MOD/vox/insert/leaks_tint_01.vox" object="tint_leak_02" offset="40 0 0"/>
				</group>
				<group name="cracks" pos="0.9 0.0 -0.1">
					<voxbox name="hole_cracks" pos="1.3 0.0 1.6" rot="0.0 -180.0 0.0" size="34 34 1" brush="MOD/vox/insert/damage_walls_01.vox" object="damage_plaster_01"/>
				</group>
				<group name="windows" pos="0.2 0.8 0.0" rot="0.0 -180.0 0.0" prop0="color=0.71 0.26 0.35">
					<vox pos="-0.5 0.0 -1.5" rot="0.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_double_small"/>
					<vox pos="2.2 0.0 -1.5" rot="0.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_double_small"/>
				</group>
			</compound>
			<compound name="wall_side" pos="6.3 0.0 3.5">
				<group name="wall" pos="0.0 0.0 0.0">
					<group name="wall_brick" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
						<voxbox name="brickwork" pos="-1.1 -0.0 -0.19998" rot="0.0 0.0 0.0" size="59 34 2" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork"/>
					</group>
					<group name="wall_plaster" pos="0.0 0.0 0.1" rot="0.0 0.0 0.0" prop0="color=1 1 1">
						<voxbox name="plaster" pos="-1.2 -0.0 -0.1" rot="0.0 0.0 0.0" size="61 34 1" brush="MOD/vox/wall/plaster_salmon_worn_01.vox" object="plaster"/>
						<voxbox name="hole_cracks" pos="-1.1 0.0 -0.10001" rot="0.0 0.0 0.0" size="34 28 1" brush="MOD/vox/insert/damage_walls_01.vox" object="damage_plaster_02"/>
					</group>
					<group name="wall_interior_plaster" pos="0.0 0.0 -0.2" rot="0.0 180.0 0.0" prop0="color=1 1 1">
						<voxbox name="plaster" pos="-4.60001 0.0 -0.1" rot="0.0 0.0 0.0" size="56 31 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
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				<group name="windows" pos="-1.3 0.9 0.0" rot="90.0 0.0 0.0" prop0="color=0.71 0.26 0.35">
					<vox pos="1.5 0.00002 -0.1" rot="-90.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_double_small"/>
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				<group name="tint_leaks" pos="-1.3 0.4 0.1" rot="90.0 0.0 0.0" prop0="color=.55 .5 .525">
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			<group name="MOD/prefab/building/door/door_cottage_tint.xml" pos="9.4 0.0 3.0" rot="0.0 -180.0 0.0">
				<voxbox name="hole" pos="-0.8 0.1 -0.8" rot="0.0 0.0 0.0" size="16 25 9" brush="hole"/>
				<vox pos="0.0 0.0 -0.1" rot="0.0 -180.0 0.0" file="MOD/vox/insert/doors_cottages_01.vox" object="door_frame_back_01">
					<vox pos="0.0 0.0 0.6" file="MOD/vox/insert/doors_cottages_01.vox" object="door_frame_front_01"/>
					<compound name="tinted compunded door blade" pos="-0.05 0.25 0.2" prop="true">
						<vox pos="0.0 0.3 0.1" rot="0.0 0.0 0.0" prop="true" file="MOD/vox/insert/doors_cottages_01.vox" object="door_metal_tint"/>
						<vox pos="0.0 0.0 0.1" prop="true" file="MOD/vox/insert/doors_cottages_01.vox" object="door_blade_tint" color="0.71 0.26 0.35"/>
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					<joint pos="-0.55 1.95 0.3" rot="0.0 0.0 0.0" size="0.15" rotstrength="0.005" rotspring="0" collide="true" sound="true"/>
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				<voxbox name="plaster" pos="1.39999 0.1 0.29996" rot="0.0 0.0 0.0" size="49 1 30" brush="MOD/brush/innerwall/plaster_white.vox">
					<voxagon pos="5.00001 0.0 1.89997" brush="MOD/brush/innerwall/plaster_white.vox" extrude="1">
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				</voxbox>
				<voxbox name="planks" pos="1.4 0.0 3.29998" rot="0.0 90.0 0.0" size="30 6 49" brush="MOD/brush/floor/wood_planks_beams.vox" offset="4 0 4"/>
				<voxagon name="planks" pos="7.3 0.0 1.7" rot="0.0 90.0 0.0" brush="MOD/brush/floor/wood_planks_beams.vox" offset="-4 0 -2" extrude="6">
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			<compound pos="7.8 0.0 1.7">
				<group name="wall" pos="0.00002 0.0 -1.1" rot="0.0 0.0 0.0">
					<group name="wall_wood" pos="0.0 0.0 0.2" rot="0.0 -90.0 0.0">
						<voxbox name="woodwork" pos="-0.10001 0.1 0.00001" rot="0.0 90.0 90.0" size="28 1 30" brush="MOD/brush/floor/wood_planks.vox" offset="0 2 1"/>
					</group>
					<group name="wall_interior_plaster" pos="0.0 0.0 0.0" rot="0.0 -90.0 0.0" prop0="color=1 1 1">
						<voxbox name="plaster" pos="0.09999 0.0 0.09999" rot="0.0 0.0 0.0" size="30 29 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster_voxagon" offset="150 -51 0"/>
						<voxbox name="plaster" pos="0.09998 0.0 -0.10002" rot="0.0 0.0 0.0" size="31 29 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster_voxagon" offset="150 -51 0"/>
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		<group name="interior doors and stairs" pos="-7.74408 1.0 -2.36456">
			<instance pos="7.9 0.1 1.69999" rot="0.0 180.0 0.0" file="MOD/prefab/door/inner_wood_regular_right_shorter.xml"/>
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			<group name="cottage_01_gutters_pipes" pos="-0.2 -0.3 -2.9" prop0="color=0.35 0.35 0.35" prop1="texture=13 0.85" prop2="blendtexture=4 0.15">
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					<voxbox name="gutters_pipes" pos="4.8 0.7 0.1" rot="90.0 180.0 0.0" size="62 4 3" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_wonky"/>
					<vox pos="4.1 0.4 0.3" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
					<vox pos="1.6 0.4 0.2" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
					<vox pos="-1.0 0.40001 0.2" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
				</compound>
				<compound name="drainpipe_02" pos="10.5 2.9 3.99999" rot="90.0 0.0 0.0">
					<voxbox name="gutters_pipes" pos="-0.3 0.5 -1.3" rot="0.0 90.0 -90.0" size="3 12 6" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_top_inset"/>
					<voxbox name="gutters_pipes" pos="0.3 0.6 0.8" rot="90.0 -180.0 0.0" size="4 21 4" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_wonky"/>
					<voxbox name="gutters_pipes" pos="0.3 0.8 1.6" rot="90.0 180.0 0.0" size="3 8 6" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_end"/>
					<vox pos="0.1 0.3 0.2" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_bracket_01"/>
					<vox pos="0.1 0.3 -1.5" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_bracket_01"/>
				</compound>
			</group>
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	</group>
</prefab>

