sx, sy, sz = GetInt("size", 100, 30, 100) flor = GetString("floor", "MOD/brush/floor/epoxy_wet_grey.vox", "brush vox") step = GetInt("step", 2) height = {} function init() local rockMat = CreateMaterial("rock", 0.3, 0.3, 0.3) local concreteMat = CreateMaterial("masonry", 0.4, 0.4, 0.4) local floorMat = CreateBrush(flor) Vox(0,0,0) local t = 2 Material(concreteMat) Box(1, 0, 1, sx-1, sy, sz-1) Material(rockMat) for i = 0, sy-1 do Box(1+i*step+2, i, 1+i*step+2, sx-1-i*step-2, i+1, sz-1-i*step-2) end Material(floorMat) Box(t, sy-1, t, sx-t, sy, sz-t) end