input = {} input.layout = "keyboard" input.keys = {} input.keys.keyboard = { up = "up", down = "down", left = "left", right = "right", fire = "usetool", altfire = "grab", timescale = "crouch", transform = "g", boost = "shift", vexit = "interact", jump = "jump" } input.keys.gamepad = { up = "up", down = "down", left = "left", right = "right", fire = "usetool", altfire = "grab", timescale = "crouch", transform = "flashlight", boost = "crouch", vexit = "interact", jump = "jump" } input.keys.orderball = { [1] = "up", [2] = "down", [3] = "left", [4] = "right", [5] = "fire", [6] = "altfire", [7] = "transform", [8] = "boost", [9] = "jump", [10] = "vexit" } input.keys.orderrobot = { [1] = "up", [2] = "down", [3] = "left", [4] = "right", [5] = "fire", [6] = "altfire", [7] = "transform", [8] = "jump", [9] = "vexit" } input.keys.descrobot = { up = "loc@WRECKINGBALL_TXT_UP", down = "loc@WRECKINGBALL_TXT_DOWN", left = "loc@WRECKINGBALL_TXT_LEFT", right = "loc@WRECKINGBALL_TXT_RIGHT", fire = "loc@WRECKINGBALL_TXT_FIRE", altfire = "loc@WRECKINGBALL_TXT_ALTFIRE", timescale = "loc@WRECKINGBALL_TXT_TIMESCALE", transform = "loc@WRECKINGBALL_TXT_TRANSFORMATION", boost = "loc@WRECKINGBALL_TXT_BOOST", jump = "loc@WRECKINGBALL_TXT_JUMP", vexit = "loc@WRECKINGBALL_TXT_EXIT" } input.keys.descball = { up = "loc@WRECKINGBALL_TXT_UP", down = "loc@WRECKINGBALL_TXT_DOWN", left = "loc@WRECKINGBALL_TXT_LEFT", right = "loc@WRECKINGBALL_TXT_RIGHT", fire = "loc@WRECKINGBALL_TXT_HOOK", altfire = "loc@WRECKINGBALL_TXT_HOOKPUSH", timescale = "loc@WRECKINGBALL_TXT_TIMESCALE", transform = "loc@WRECKINGBALL_TXT_TRANSFORMATION", boost = "loc@WRECKINGBALL_TXT_BOOST", jump = "loc@WRECKINGBALL_TXT_JUMP", vexit = "loc@WRECKINGBALL_TXT_EXIT" }