function init() jewels = FindShapes("ore") for i=1, #jewels do SetTag(jewels[i], "invisible") end end function tick() for i = 1, #jewels do local value = GetTagValue(jewels[i], "ore") if GetBool("game.mod.cave."..value) then RemoveTag(jewels[i], "invisible") RemoveTag(jewels[i], "ore") jewels = FindShapes("ore") DebugPrint("find") return end end end