<prefab version="1.5.0">
	<group name="instance=MOD/prefabs/animals/singlehorse_white_wagon.xml" pos="13.6 20.6 -27.6" rot="0.0 0.0 0.0">
		<script pos="-0.1 0.0 -3.0" rot="0.0 180.0 0.0" file="MOD/script/horses/horse2_novehicle.lua">
			<group prop0="tags=unbreakable nocull">
				<body tags="tail" pos="-0.05 1.5 -0.95" rot="0.0 0.0 0.0" dynamic="true">
					<vox pos="-0.05 -0.9 -0.15" density="1.2" file="MOD/vox/vehicle/horse_white_splited.vox" object="Tail"/>
					<joint pos="0.0 0.0 0.0" rot="0.0 90.0 0.0" type="hinge" limits="-65 10"/>
				</body>
				<body tags="head" pos="-0.05 1.6 0.65" rot="0.0 0.0 0.0" dynamic="false">
					<vox pos="-0.05 -0.1 0.35" collide="false" file="MOD/vox/vehicle/horse_white_splited.vox" object="Head"/>
					<vox pos="0.07 0.5 0.65" rot="0.0 0.0 0.0" collide="false" file="MOD/vox/vehicle/horse_solo_splited.vox" object="Eye_L"/>
					<vox pos="-0.17 0.5 0.65" rot="0.0 0.0 0.0" collide="false" file="MOD/vox/vehicle/horse_solo_splited.vox" object="Eye_R"/>
				</body>
				<body tags="flr" pos="-0.2 0.6 0.6" rot="0.0 0.0 0.0" dynamic="false">
					<vox pos="0.0 -0.6 0.1" collide="false" file="MOD/vox/vehicle/horse_white_splited.vox" object="Leg-FR-Bot"/>
				</body>
				<body tags="fur" pos="-0.2 1.1 0.6" rot="0.0 0.0 0.0" dynamic="false">
					<vox pos="-0.1 -0.6 0.0" collide="false" file="MOD/vox/vehicle/horse_white_splited.vox" object="Leg-FR-Top"/>
				</body>
				<body tags="fll" pos="0.1 0.6 0.6" rot="0.0 0.0 0.0" dynamic="false">
					<vox pos="0.0 -0.6 0.1" collide="false" file="MOD/vox/vehicle/horse_white_splited.vox" object="Leg-FL-Bot"/>
				</body>
				<body tags="ful" pos="0.1 1.1 0.6" rot="0.0 0.0 0.0" dynamic="false">
					<vox pos="0.0 -0.6 0.0" collide="false" file="MOD/vox/vehicle/horse_white_splited.vox" object="Leg-FL-Top"/>
				</body>
				<body tags="blr" pos="-0.2 0.6 -1.0" rot="0.0 0.0 0.0" dynamic="false">
					<vox pos="0.0 -0.6 0.0" collide="false" file="MOD/vox/vehicle/horse_white_splited.vox" object="Leg-BR-Bot"/>
				</body>
				<body tags="bur" pos="-0.2 1.2 -0.75" rot="0.0 0.0 0.0" dynamic="false">
					<vox pos="-0.1 -0.7 -0.15" collide="false" file="MOD/vox/vehicle/horse_white_splited.vox" object="Leg-BR-Top"/>
				</body>
				<body tags="bll" pos="0.1 0.6 -1.0" rot="0.0 0.0 0.0" dynamic="false">
					<vox pos="0.0 -0.6 0.0" collide="false" file="MOD/vox/vehicle/horse_white_splited.vox" object="Leg-BL-Bot"/>
				</body>
				<body tags="bul" pos="0.1 1.2 -0.75" rot="0.0 0.0 0.0" dynamic="false">
					<vox pos="0.0 -0.7 -0.15" collide="false" file="MOD/vox/vehicle/horse_white_splited.vox" object="Leg-BL-Top"/>
				</body>
				<body tags="body" pos="-0.05 0.1 0.05" rot="0.0 0.0 0.0" dynamic="true">
					<vox tags="main unbreakable interact" pos="-0.05 0.9 -0.05" density="10" file="MOD/vox/vehicle/horse_white_splited.vox" object="Body"/>
					<vox tags="unbreakable" pos="-0.05 1.3 0.75" density="6" file="MOD/vox/vehicle/horse_splited.vox" object="yoke"/>
				</body>
				<location tags="player" pos="0.0 2.2 0.0" rot="0.0 0.0 0.0"/>
			</group>
		</script>
		<script pos="0.0 0.0 2.0" file="MOD/script/horses/wagon_controller2.lua">
			<vehicle name="Wagon" tags="nodrive" pos="0.05 0.0 -1.3" rot="0.0 0.0 0.0" driven="false">
				<body name="wagon" tags="nodrive" pos="0.05 0.8 1.25" rot="0.0 0.0 0.0" dynamic="true">
					<vox pos="-0.1 -0.45 -0.1" rot="0.0 -90.0 0.0" texture="13 0.7" density="6" file="MOD/vox/vehicle/carriage_01.vox" object="body">
						<vox pos="0.7 1.5 0.0" rot="0.0 0.0 0.0" texture="13 0.7" file="MOD/vox/vehicle/carriage_01.vox" object="tent"/>
					</vox>
					<group name="Wheels" pos="0.0 -0.8 0.2">
						<wheel name="bl" pos="-1.5 0.95 1.5" rot="0.0 0.0 0.0">
							<vox tags="unbreakable" pos="-0.2 -0.95 -0.05" rot="0.0 -90.0 0.0" texture="13 0.7" file="MOD/vox/vehicle/carriage_01.vox" object="wheel_big"/>
						</wheel>
						<wheel name="br" pos="1.3 0.95 1.5" rot="0.0 0.0 0.0">
							<vox tags="unbreakable" pos="0.2 -0.95 0.05" rot="0.0 90.0 0.0" texture="13 0.7" file="MOD/vox/vehicle/carriage_01.vox" object="wheel_big"/>
						</wheel>
						<wheel name="fl" pos="-1.5 0.85 -1.8" rot="0.0 0.0 0.0" steer="1">
							<vox tags="unbreakable" pos="-0.2 -0.85 -0.05" rot="0.0 -90.0 0.0" texture="13 0.7" file="MOD/vox/vehicle/carriage_01.vox" object="wheel_small"/>
						</wheel>
						<wheel name="fr" pos="1.3 0.85 -1.8" rot="0.0 0.0 0.0" steer="1">
							<vox tags="unbreakable" pos="0.2 -0.85 0.05" rot="0.0 90.0 0.0" texture="13 0.7" file="MOD/vox/vehicle/carriage_01.vox" object="wheel_small"/>
						</wheel>
					</group>
					<rope pos="1.2 1.2 -2.2" slack="0.1" strength="0.5" maxstretch="1.5">
						<location pos="-0.55 -1.3 -0.35" rot="0.0 0.0 0.0"/>
						<location pos="-1.05 -0.1 -3.5" rot="0.0 0.0 0.0"/>
					</rope>
					<rope pos="0.0 1.2 -2.2" slack="0.1" strength="0.5" maxstretch="1.5">
						<location pos="-0.85 -1.3 -0.35" rot="0.0 0.0 0.0"/>
						<location pos="-0.45 -0.05 -3.4" rot="0.0 0.0 0.0"/>
					</rope>
				</body>
				<location name="player" tags="player" pos="0.0 2.1 -0.5" rot="0.0 180.0 0.0"/>
				<location name="camera" tags="camera" pos="0.0 2.1 -2.5" rot="0.0 180.0 0.0"/>
				<location name="vital" tags="vital" pos="0.0 0.65 1.1" rot="0.0 0.0 0.0"/>
			</vehicle>
			<trigger name="DamageDetectTrigger" tags="DamageDetectTrigger" pos="0.0 0.0 -4.35" rot="0.0 0.0 0.0" type="box" size="3 3 4"/>
			<body pos="0.0 1.0 -4.0" dynamic="true">
				<compound pos="0.0 0.1 0.4" texture="0.5" density="3" strength="5">
					<voxbox name="thill" tags="thill" pos="0.1 0.8 0.45" rot="0.0 180.0 0.0" density="3" strength="1.2" size="2 1 17" material="wood" color=".46 .31 .1"/>
					<voxbox name="thill" tags="thill" pos="0.1 0.6 -1.05" rot="0.0 180.0 0.0" density="3" strength="1.2" size="2 2 2" material="wood" color=".46 .31 .1"/>
					<voxbox name="thill" tags="thill" pos="0.1 0.05 1.15" rot="-43.0 -180.0 0.0" density="3" strength="1.2" size="2 2 11" material="wood" color=".46 .31 .1"/>
					<joint name="EscapeJoint" tags="unbreakable" pos="0.0 0.7 -1.15" rot="0.0 -90.0 0.0" size="0.2" rotstrength="0.01" rotspring="0" limits="-35 35"/>
					<joint name="EscapeJoint" tags="EscapeJoint unbreakable" pos="0.0 0.19134 1.14506" rot="-90.0 90.0 3.0" type="hinge" limits="-35 35"/>
				</compound>
			</body>
		</script>
	</group>
</prefab>

