<prefab version="1.4.0">
	<group name="instance=MOD/prefabs/well_1.xml" pos="0.8 0.0 -66.55" rot="0.0 -90.0 0.0">
		<voxagon name="hole" pos="-0.9 -1.75 -0.9" brush="hole.vox" extrude="27">
			<vertex pos="0.2 1.0"/>
			<vertex pos="0.4 0.4"/>
			<vertex pos="1.0 0.3"/>
			<vertex pos="1.5 0.4"/>
			<vertex pos="1.7 0.9"/>
			<vertex pos="1.6 1.5"/>
			<vertex pos="1.0 1.6"/>
			<vertex pos="0.4 1.5"/>
		</voxagon>
		<voxbox pos="-0.9 0.1 -0.9" rot="0.0 0.0 0.0" texture="18 0.6" size="19 9 19" brush="MOD/vox/props/wells.vox" object="well1_soft" color="0.8 0.8 0.8"/>
		<compound name="Main" tags="unbreakable" pos="0.0 0.1 0.1">
			<voxbox pos="-0.9 -0.9 -1.0" rot="0.0 0.0 0.0" texture="18 0.6" size="19 10 19" brush="MOD/vox/props/wells.vox" object="well1_damaged" color="0.8 0.8 0.8"/>
			<voxbox pos="-0.9 -1.75 -1.0" rot="0.0 0.0 0.0" texture="18 0.6" size="19 9 19" brush="MOD/vox/props/wells.vox" object="well1" color="0.8 0.8 0.8"/>
			<voxbox pos="-0.8 -1.95 -0.9" rot="0.0 0.0 0.0" texture="18 0.6" size="17 2 17" brush="MOD/vox/props/wells.vox" object="well3" color="0.8 0.8 0.8"/>
		</compound>
		<water pos="-0.9 -0.1 -0.9" rot="0.0 0.0 0.0" type="polygon" size="1 1" depth="1.5">
			<vertex pos="0.2 1.0"/>
			<vertex pos="0.4 0.4"/>
			<vertex pos="1.0 0.3"/>
			<vertex pos="1.5 0.4"/>
			<vertex pos="1.7 0.9"/>
			<vertex pos="1.5 1.5"/>
			<vertex pos="0.9 1.6"/>
			<vertex pos="0.4 1.5"/>
		</water>
		<body name="Roof" pos="0.0 1.0 0.1" rot="0.0 0.0 0.0" dynamic="true">
			<voxbox name="wooden_beam" pos="0.65 0.0 0.35" rot="0.0 -90.0 0.0" size="2 12 2" brush="MOD/vox/props/wells.vox" object="wooden_beam"/>
			<voxbox name="wooden_beam" pos="0.65 0.0 -0.65" rot="0.0 -90.0 0.0" size="2 12 2" brush="MOD/vox/props/wells.vox" object="wooden_beam">
				<voxbox name="Rope" pos="0.3 0.5 -0.1" rot="0.0 -90.0 0.0" size="4 2 5" brush="MOD/vox/props/wells.vox" object="rope"/>
			</voxbox>
			<voxbox name="wooden_beam" pos="-0.35 0.0 -0.65" rot="0.0 -90.0 0.0" size="2 12 2" brush="MOD/vox/props/wells.vox" object="wooden_beam"/>
			<voxbox name="wooden_beam" pos="-0.35 0.0 0.35" rot="0.0 -90.0 0.0" size="2 12 2" brush="MOD/vox/props/wells.vox" object="wooden_beam"/>
			<compound name="Roof" pos="0.0 0.8 0.0" rot="0.0 0.0 0.0">
				<voxbox pos="1.1 0.288 0.8" rot="0.0 -180.0 -45.0" size="1 15 17" brush="MOD/vox/props/wells.vox" object="roof"/>
				<voxbox pos="-1.012 0.288 -0.88" rot="0.0 0.0 -45.0" size="1 15 17" brush="MOD/vox/props/wells.vox" object="roof"/>
				<voxagon name="wall" pos="0.15 0.4 -0.6" rot="0.0 -270.0 -90.0" brush="MOD/vox/props/wells.vox" object="roof" offset="-2 3 0" axis="x" extrude="1">
					<vertex pos="-0.8 -0.1"/>
					<vertex pos="0.1 -1.1"/>
					<vertex pos="0.1 0.9"/>
				</voxagon>
				<voxagon name="wall" pos="0.15 0.4 0.6" rot="0.0 -270.0 -90.0" brush="MOD/vox/props/wells.vox" object="roof" offset="-2 3 0" axis="x" extrude="1">
					<vertex pos="-0.8 -0.1"/>
					<vertex pos="0.1 -1.1"/>
					<vertex pos="0.1 0.9"/>
				</voxagon>
				<voxbox name="wooden_beam" pos="0.55 0.7 -0.2" rot="180.0 -180.0 0.0" size="10 2 2" brush="MOD/vox/props/wells.vox" object="wooden_beam"/>
				<voxbox name="wooden_beam" pos="-0.05 -0.05 0.0" rot="0.0 100.0 0.0" texture="19 0.7" size="1 5 3" brush="MOD/vox/props/wells.vox" object="hook1"/>
			</compound>
			<joint pos="0.55 0.0 -0.55"/>
			<joint pos="-0.45 0.0 -0.55"/>
			<joint pos="-0.45 0.0 0.45"/>
			<joint pos="0.55 0.0 0.45"/>
			<voxbox name="wooden_beam" pos="0.65 1.2 0.75" rot="0.0 -90.0 90.0" size="2 16 2" brush="MOD/vox/props/wells.vox" object="wooden_beam"/>
			<voxbox name="wooden_beam" pos="-0.35 1.2 0.75" rot="0.0 -90.0 90.0" size="2 16 2" brush="MOD/vox/props/wells.vox" object="wooden_beam"/>
			<voxbox name="wooden_beam" pos="0.15 1.7 0.95" rot="0.0 -90.0 90.0" size="2 20 2" brush="MOD/vox/props/wells.vox" object="wooden_beam"/>
		</body>
		<vox pos="-0.8 0.0 -1.0" rot="0.0 150.0 0.0" prop="true" file="MOD/vox/props/western_props.vox" object="bucket2"/>
	</group>
</prefab>

