isOpenWagon = GetBoolParam("isOpen", true) function init() vehicle = FindVehicle() body = FindBody() joint = FindJoint("EscapeJoint") SoundOpen = LoadLoop("MOD/sound/horse_pair_vehicle-drive1.ogg") SoundClose = LoadLoop("MOD/sound/horse_pair_vehicle-drive0.ogg") end function update() if VecLength(GetBodyVelocity(body)) > 0.2 then if isOpenWagon then PlayLoop(SoundOpen, GetBodyTransform(body).pos) else PlayLoop(SoundClose, GetBodyTransform(body).pos) end end end