function init() titleFade = 0 titleTimer = 0 titleFade = 1 titleTimer = 3 end function draw() if GetBool("game.map.enabled") then if titleTimer > 0.1 then titleTimer = 0.1 end end if titleFade > 0 then if titleTimer > 0 then titleTimer = titleTimer - GetTimeStep() if titleTimer <= 0 then SetValue("titleFade", 0, "easein", 0.3) end end UiPush() UiTranslate(0, -(1-titleFade)*140) UiColor(0,0,0,0.7*titleFade) UiRect(UiWidth(), 140) UiFont("bold.ttf", 64) UiTranslate(UiCenter(), 70) UiAlign("center middle") UiScale(1.5) UiColor(1,1,1, titleFade) UiText(GetString("map.title")) UiPop() end end