IsRecording = false IsRecorded = false SetBool("game.path.show", true) function tick() local alarm_enabled = GetBool("level.alarm") if alarm_enabled and not IsRecording and not IsRecorded then StartRecording() elseif IsRecording and (GetString("level.state") ~= "" or (not alarm_enabled and GetBool("game.path.recording"))) then StopRecording() end end function StartRecording() Command("game.path.record") IsRecording = true end function StopRecording() if GetBool("game.path.recording") then Command("game.path.stop") Command("game.path.save", GetString("game.levelid").."-last") IsRecording = false IsRecorded = true end end