#include "ui/ui_helpers.lua" #include "ui/ui_extensions.lua" function init() lamp = FindBody() tutorialtimer = 3 hintimageInputOffsetX = 164 curinput = GetString("game.input.curdevice") isGet = false layout = "keyboard" end function tick(dt) if not isGet then if LastInputDevice() == UI_DEVICE_GAMEPAD then layout = "gamepad" else layout = "keyboard" end if not IsHandleValid(lamp) then if not GetBool("game.mod.lamp") then SetBool("game.mod.lamp", true) local getBind = GetString("game.input.flashlight") local inputKey = string.upper(getBind) if layout == "gamepad" then inputKey = "[[" .. "flashlight" .. ";iconsize=42]]" end SetString("hud.notification", GetTranslatedStringByKey("UI_HUD_LANTERN," .. inputKey)) end isGet = true end end end