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								<group name="tint_leaks" pos="-0.8 0.4 0.2" rot="90.0 0.0 0.0" prop0="color=.55 .5 .525">
									<voxbox name="leak" pos="0.9 -0.3 -0.1" rot="90.0 180.0 0.0" size="17 5 1" brush="MOD/vox/insert/leaks_tint_01.vox" object="tint_leak_02" offset="30 0 0"/>
								</group>
								<group name="cracks" pos="-1.4 1.4 0.2" rot="0.0 0.0 0.0">
									<voxbox name="hole_cracks" pos="-1.7 0.0 -0.1" rot="0.0 0.0 0.0" size="15 19 1" brush="MOD/vox/insert/damage_walls_01.vox" object="damage_plaster_02"/>
								</group>
								<group name="windows" pos="-0.8 0.9 -0.1" rot="90.0 180.0 0.0" prop0="color=0.74 0.72 0.68">
									<vox pos="-0.1 0.00001 -0.1" rot="-90.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_double_small"/>
								</group>
								<group name="kitchenette" pos="-1.2 0.1 0.5" rot="0.0 0.0 0.0">
									<voxbox name="trim piece" pos="1.0 0.0 -0.40001" rot="0.0 -90.0 0.0" size="9 10 4" brush="MOD/vox/interior/kitchen2_parts.vox" object="sideboard extra small"/>
									<voxbox name="trim piece" pos="1.4 0.0 -0.40001" rot="0.0 -90.0 0.0" size="9 10 4" brush="MOD/vox/interior/kitchen2_parts.vox" object="sideboard extra small"/>
									<voxbox name="trim piece" pos="-1.3 0.0 -0.40003" rot="0.0 -90.0 0.0" size="9 10 3" brush="MOD/vox/interior/kitchen2_parts.vox" object="sideboard extra small"/>
									<vox pos="-0.9 0.0 0.1" rot="0.0 -90.0 0.0" file="MOD/vox/interior/kitchen2_parts.vox" object="stove"/>
									<voxbox name="trim piece" pos="-0.3 0.0 -0.4" rot="0.0 -90.0 0.0" size="9 10 1" brush="MOD/vox/interior/kitchen2_parts.vox" object="sideboard extra small"/>
									<vox pos="0.1 0.0 -0.00001" rot="0.0 -90.0 0.0" file="MOD/vox/interior/kitchen2_parts.vox" object="sink"/>
								</group>
							</compound>
							<compound name="wall_side" pos="8.5 0.0 -1.4" rot="0.0 0.0 0.0">
								<group name="wall" pos="0.00001 0.0 1.6">
									<group name="wall_brick" pos="-0.1 0.0 0.0" rot="0.0 -180.0 0.0">
										<voxbox name="brickwork" pos="-2.7 0.0 -0.10002" rot="0.0 0.0 0.0" size="75 34 2" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork"/>
									</group>
									<group name="wall_plaster" pos="0.1 0.0 -0.1" prop0="color=1 1 1">
										<voxbox name="plaster" pos="2.6 0.0 0.0" rot="0.0 -180.0 0.0" size="78 34 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
									</group>
									<group name="wall_interior_plaster" pos="0.0 0.0 -0.1" rot="0.0 180.0 0.0" prop0="color=1 1 1">
										<voxbox name="plaster" pos="-2.40001 0.0 -0.2" rot="0.0 0.0 0.0" size="73 31 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
									</group>
								</group>
								<group name="tint_leaks" pos="-12.1 0.6 -2.1" rot="90.0 0.0 0.0" prop0="color=.55 .5 .525">
									<voxbox name="leak" pos="11.5 3.5 0.3" rot="-90.0 0.0 0.0" size="17 5 1" brush="MOD/vox/insert/leaks_tint_01.vox" object="tint_leak_02" offset="40 0 0"/>
								</group>
								<group name="cracks" pos="0.9 0.0 -0.1">
									<voxbox name="hole_cracks" pos="1.7 0.0 1.6" rot="0.0 -180.0 0.0" size="34 36 1" brush="MOD/vox/insert/damage_walls_01.vox" object="damage_plaster_01"/>
								</group>
								<group name="windows" pos="0.2 0.8 0.0" rot="0.0 -180.0 0.0" prop0="color=0.74 0.72 0.68">
									<vox pos="-0.1 0.0 -1.5" rot="0.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_double_small"/>
								</group>
							</compound>
							<compound name="wall_side" pos="6.3 0.0 3.5">
								<group name="wall" pos="0.0 0.0 0.0">
									<group name="wall_brick" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
										<voxbox name="brickwork" pos="-2.8 -0.0 -0.2" rot="0.0 0.0 0.0" size="76 34 2" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork"/>
									</group>
									<group name="wall_plaster" pos="0.0 0.0 0.1" rot="0.0 0.0 0.0" prop0="color=1 1 1">
										<voxbox name="plaster" pos="-2.90001 -0.0 -0.1" rot="0.0 0.0 0.0" size="78 34 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
										<voxbox name="hole_cracks" pos="-1.1 0.0 -0.10001" rot="0.0 0.0 0.0" size="34 28 1" brush="MOD/vox/insert/damage_walls_01.vox" object="damage_plaster_02"/>
									</group>
									<group name="wall_interior_plaster" pos="0.0 0.0 -0.2" rot="0.0 180.0 0.0" prop0="color=1 1 1">
										<voxbox name="plaster" pos="-4.60001 0.0 -0.1" rot="0.0 0.0 0.0" size="73 31 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
									</group>
								</group>
								<group name="windows" pos="-1.3 0.9 0.0" rot="90.0 0.0 0.0" prop0="color=0.74 0.72 0.68">
									<vox pos="3.4 -0.00001 -0.0" rot="-90.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_single"/>
									<vox pos="-0.3 0.0 -0.1" rot="-90.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_double_small"/>
								</group>
								<group name="tint_leaks" pos="-1.3 0.4 0.1" rot="90.0 0.0 0.0" prop0="color=.55 .5 .525">
									<voxbox name="leak" pos="-1.1 -0.09998 -0.1" rot="-90.0 0.0 0.0" size="17 5 1" brush="MOD/vox/insert/leaks_tint_01.vox" object="tint_leak_02" offset="30 0 0"/>
									<voxbox name="leak" pos="2.8 -0.10001 -0.0" rot="-90.0 0.0 0.0" size="12 5 1" brush="MOD/vox/insert/leaks_tint_01.vox" object="tint_leak_02" offset="40 0 0"/>
								</group>
							</compound>
							<group name="MOD/prefab/building/door/door_cottage_tint.xml" pos="10.0 0.0 3.1" rot="0.0 -180.0 0.0">
								<voxbox name="hole" pos="-0.6 0.1 -0.8" rot="0.0 0.0 0.0" size="16 25 9" brush="hole"/>
								<vox pos="0.2 0.0 -0.1" rot="0.0 -180.0 0.0" file="MOD/vox/insert/doors_cottages_01.vox" object="door_frame_back_01">
									<vox pos="0.0 0.0 0.5" file="MOD/vox/insert/doors_cottages_01.vox" object="door_frame_front_01"/>
									<compound name="tinted compunded door blade" pos="-0.25 0.25 0.2" prop="true">
										<vox pos="0.2 0.3 0.1" rot="0.0 0.0 0.0" prop="true" file="MOD/vox/insert/doors_cottages_01.vox" object="door_metal_tint"/>
										<vox pos="0.2 0.0 0.1" prop="true" file="MOD/vox/insert/doors_cottages_01.vox" object="door_blade_tint" color="0.66 0.62 0.55"/>
									</compound>
									<joint pos="-0.55 1.95 0.3" rot="0.0 0.0 0.0" size="0.15" rotstrength="0.005" rotspring="0" collide="true" sound="true"/>
									<joint pos="-0.55 0.65 0.3" rot="0.0 0.0 0.0" size="0.15" rotstrength="0.005" rotspring="0" collide="true" sound="true"/>
								</vox>
							</group>
							<instance pos="5.90032 0.0 0.49972" rot="0.0 0.0 0.0" file="MOD/prefab/building/door/door_cottage_tint_right.xml"/>
						</group>
						<group name="ground" pos="11.66646 1.6 9.06932" rot="0.0 170.0 0.0" prop0="texture=18 0.85" prop1="blendtexture=3 0.1">
							<voxbox name="ground_tiles" pos="3.4 0.0 0.7" rot="0.0 0.0 0.0" size="73 1 30" brush="MOD/vox/ground/tiles_interior_terracotta_x.vox" object="tiles_small">
								<group name="furnuiture" pos="0.8 0.1 1.0" rot="0.0 0.0 0.0">
									<vox pos="5.44994 0.0 -0.45635" rot="0.0 -90.0 0.0" prop="true" file="MOD/vox/furniture/bedroom_oldie.vox" object="bed"/>
									<vox pos="5.99994 0.0 0.34365" rot="0.0 -90.0 0.0" prop="true" file="MOD/vox/furniture/bedroom_oldie.vox" object="table_2"/>
									<vox pos="6.11678 0.9 0.24816" rot="0.0 -124.0 0.0" prop="true" file="MOD/vox/furniture/bedroom_oldie.vox" object="lamp_lit_small">
										<light pos="0.05 0.55 -0.05" color="0.89 0.69 0.56" unshadowed="0.3"/>
									</vox>
									<vox pos="1.945 0.0 1.55001" rot="0.0 0.0 0.0" prop="true" file="MOD/vox/furniture/diningroom_dark_2.vox" object="small_table">
										<vox pos="-0.047 0.8 -0.356" rot="0.0 -90.0 0.0" desc="loc@BOWL_DESC" prop="true" file="MOD/vox/interior/kitchen2_parts.vox" object="plate"/>
										<vox pos="-0.191 0.8 -0.248" rot="0.0 86.0 0.0" desc="loc@BOWL_DESC" prop="true" file="MOD/vox/interior/kitchen2_parts.vox" object="cutlery 2"/>
										<vox pos="0.29233 0.8 -0.28226" rot="0.0 91.0 0.0" desc="loc@BOWL_DESC" prop="true" file="MOD/vox/interior/kitchen2_parts.vox" object="cutlery"/>
									</vox>
									<vox pos="1.8053 0.0 1.16877" rot="0.0 5.0 0.0" prop="true" file="MOD/vox/furniture/diningroom_dark_2.vox" object="chair_1"/>
								</group>
							</voxbox>
						</group>
						<group name="1st floor" pos="11.66646 1.4 9.06932" rot="0.0 170.0 0.0" prop0="texture=13 0.85" prop1="blendtexture=3 0.15">
							<compound pos="3.6 3.0 0.4">
								<voxbox name="plaster" pos="-0.1 0.1 0.29998" rot="0.0 0.0 0.0" size="72 1 30" brush="MOD/vox/wall/plaster_tint_ceiling_smooth_01.vox"/>
								<voxbox name="planks" pos="-0.2 0.0 3.29999" rot="0.0 90.0 0.0" size="30 6 73" brush="MOD/vox/building/wooden_planks_beams.vox" offset="4 0 4"/>
							</compound>
						</group>
						<group name="interior walls" pos="11.66646 1.6 9.06932" rot="0.0 170.0 0.0" prop0="texture=13 0.65" prop1="blendtexture=3 0.15">
							<compound pos="7.2 0.0 1.69999">
								<group name="wall" pos="0.00002 0.0 -1.1" rot="0.0 0.0 0.0">
									<group name="wall_wood" pos="0.0 0.0 0.2" rot="0.0 -90.0 0.0">
										<voxbox name="woodwork" pos="-0.10001 0.1 0.00001" rot="0.0 90.0 90.0" size="28 1 30" brush="MOD/brush/floor/wood_planks.vox" offset="0 2 1"/>
									</group>
									<group name="wall_interior_plaster" pos="0.0 0.0 0.0" rot="0.0 -90.0 0.0" prop0="color=1 1 1">
										<voxbox name="plaster" pos="0.09999 0.0 0.09999" rot="0.0 0.0 0.0" size="30 29 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster_voxagon" offset="150 -51 0"/>
										<voxbox name="plaster" pos="0.09998 0.0 -0.10002" rot="0.0 0.0 0.0" size="31 29 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster_voxagon" offset="150 -51 0"/>
									</group>
								</group>
							</compound>
						</group>
						<group name="interior doors and stairs" pos="11.66646 1.6 9.06932" rot="0.0 170.0 0.0">
							<instance pos="7.30001 0.1 1.80001" rot="0.0 180.0 0.0" file="MOD/prefab/door/inner_wood_regular_right_shorter.xml"/>
						</group>
						<group name="MOD/prefab/cottage_01_gutters_pipes.xml" pos="5.7343 0.5 7.00789" rot="0.0 170.0 0.0">
							<group name="cottage_01_gutters_pipes" pos="0.9 -1.0 3.30002" rot="0.0 0.0 0.0" prop0="color=0.35 0.35 0.35" prop1="texture=13 0.85" prop2="blendtexture=4 0.15">
								<compound name="gutter_03" pos="-2.6 5.1 -0.5" rot="90.0 0.0 0.0">
									<voxbox name="gutters_pipes" pos="6.5 0.69999 0.1" rot="90.0 -180.0 0.0" size="79 4 3" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_wonky"/>
									<vox pos="4.1 0.4 0.2" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
									<vox pos="1.6 0.4 0.1" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
									<vox pos="-1.0 0.40001 0.3" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
								</compound>
								<compound name="drainpipe_02" pos="3.4 2.6 -0.30001" rot="90.0 0.0 0.0">
									<voxbox name="gutters_pipes" pos="-0.3 0.5 -1.3" rot="0.0 90.0 -90.0" size="3 12 6" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_top_inset"/>
									<voxbox name="gutters_pipes" pos="0.3 0.6 -0.5" rot="90.0 -180.0 0.0" size="4 8 4" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_wonky"/>
									<voxbox name="gutters_pipes" pos="0.3 0.8 0.3" rot="90.0 180.0 0.0" size="3 8 6" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_end"/>
									<vox pos="0.1 0.3 -0.0" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_bracket_01"/>
									<vox pos="0.1 0.3 -1.2" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_bracket_01"/>
								</compound>
							</group>
						</group>
					</group>
					<group name="house_14" pos="1.1 1.1 -0.5">
						<voxbox name="wall_hole" pos="3.607 1.5 -5.80269" rot="0.0 -44.0 0.0" size="65 33 3" brush="hole"/>
						<group name="roof" pos="4.79989 4.8 -2.28744" rot="0.0 -44.0 0.0" prop0="texture=18 0.85" prop1="blendtexture=3 0.15">
							<group name="roof_tiles_tint" pos="-7.9 -1.7 -1.8" prop0="color=0.35 0.35 0.35">
								<compound name="roof" pos="4.9 1.6 2.4">
									<voxbox name="roof_tiles" pos="-0.50001 0.9 -0.90008" rot="0.0 0.0 0.0" size="68 5 4" brush="MOD/vox/building/roof_tiles_supports.vox" object="4_wide_roof_ridge"/>
									<voxbox name="roof_tiles" pos="6.7 0.9 -0.5" rot="0.0 180.0 0.0" size="4 6 4" brush="MOD/vox/building/roof_tiles_supports.vox" object="4_wide_roof_ridge_cap_straight"/>
									<voxbox name="roof_tiles" pos="-0.79999 0.9 -0.90001" rot="0.0 0.0 0.0" size="4 6 4" brush="MOD/vox/building/roof_tiles_supports.vox" object="4_wide_roof_ridge_cap_straight"/>
									<voxbox name="roof_tiles" pos="6.4 0.1 1.4" rot="0.0 180.0 0.0" size="69 14 20" brush="MOD/vox/building/roof_tiles_supports.vox" object="tiles_5x2" offset="4"/>
									<voxbox name="roof_tiles" pos="-0.5 0.2 -2.6" rot="0.0 0.0 0.0" size="69 11 18" brush="MOD/vox/building/roof_tiles_supports.vox" object="tiles_5x2" offset="12 0 0"/>
								</compound>
							</group>
						</group>
						<group name="walls" pos="0.08469 1.6 -9.06512" rot="0.0 -44.0 0.0" prop0="texture=13 0.85" prop1="blendtexture=3 0.15">
							<compound name="wall_end" pos="11.2 0.0 3.6" rot="0.0 90.0 0.0">
								<group name="wall" pos="3.1 0.0 -0.2">
									<group name="wall_brick" pos="0.0 0.0 0.1" rot="0.0 0.0 0.0">
										<voxbox name="brickwork" pos="-2.4 0.0 -0.19999" rot="0.0 0.0 0.0" size="28 34 2" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork"/>
										<voxagon name="plaster" pos="-2.1 4.4 -0.2" rot="90.0 0.0 0.0" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork" offset="0 -1 0" axis="y" extrude="2">
											<vertex pos="2.6 1.0"/>
											<vertex pos="-0.4 1.0"/>
											<vertex pos="0.8 0.4"/>
											<vertex pos="1.4 0.4"/>
										</voxagon>
									</group>
									<group name="wall_plaster" pos="-1.1 0.0 0.2" rot="0.0 0.0 0.0">
										<voxbox name="plaster" pos="-1.4 0.0 -0.1" rot="0.0 0.0 0.0" size="30 34 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
										<voxagon name="plaster" pos="-1.0 4.4 -0.1" rot="90.0 0.0 0.0" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster_voxagon" axis="y" extrude="1">
											<vertex pos="0.8 0.4"/>
											<vertex pos="1.4 0.4"/>
											<vertex pos="2.6 1.0"/>
											<vertex pos="-0.4 1.0"/>
										</voxagon>
									</group>
									<group name="wall_interior_plaster" pos="0.0 0.0 -0.3" rot="0.0 180.0 0.0" prop0="color=1 1 1">
										<voxbox name="plaster" pos="-0.40003 0.0 -0.3" rot="0.0 0.0 0.0" size="28 31 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
									</group>
								</group>
								<group name="windows" pos="2.3 0.9 -0.2" rot="90.0 0.0 0.0" prop0="color=.25 .65 1">
									<vox pos="-0.3 0.1 -0.1" rot="-90.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_double_small" color="0.4 0.56 0.7"/>
								</group>
								<group name="tint_leaks" pos="2.3 0.4 -0.1" rot="90.0 0.0 0.0" prop0="color=0.48 0.45 0.43">
									<voxbox name="leak" pos="-1.1 0.0 -0.1" rot="-90.0 0.0 0.0" size="17 5 1" brush="MOD/vox/insert/leaks_tint_01.vox" object="tint_leak_02" offset="30 0 0" color="0.48 0.45 0.43"/>
								</group>
							</compound>
							<compound name="wall_end" pos="5.1 0.0 0.49992" rot="0.0 90.0 0.0">
								<group name="wall" pos="0.0 0.0 0.0">
									<group name="wall_brick" pos="0.0 0.0 0.1" rot="0.0 0.0 0.0">
										<voxbox name="brickwork" pos="-2.4 0.0 -0.2" rot="0.0 0.0 0.0" size="28 34 2" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork"/>
										<voxagon name="plaster" pos="-2.1 4.4 -0.2" rot="90.0 0.0 0.0" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork" offset="0 -1 -" axis="y" extrude="2">
											<vertex pos="2.6 1.0"/>
											<vertex pos="-0.4 1.0"/>
											<vertex pos="0.8 0.4"/>
											<vertex pos="1.4 0.4"/>
										</voxagon>
									</group>
									<group name="wall_plaster" pos="0.0 0.0 0.2" rot="0.0 0.0 0.0">
										<voxbox name="plaster" pos="-2.5 0.0 -0.4" rot="0.0 0.0 0.0" size="30 34 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
										<voxagon name="plaster" pos="-2.1 4.4 -0.4" rot="90.0 0.0 0.0" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster_voxagon" axis="y" extrude="1">
											<vertex pos="0.8 0.4"/>
											<vertex pos="1.4 0.4"/>
											<vertex pos="2.6 1.0"/>
											<vertex pos="-0.4 1.0"/>
										</voxagon>
									</group>
									<group name="wall_interior_plaster" pos="0.0 0.0 -0.3" rot="0.0 180.0 0.0" prop0="color=1 1 1">
										<voxbox name="plaster" pos="-0.40004 0.0 -0.39999" rot="0.0 0.0 0.0" size="28 31 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
									</group>
								</group>
							</compound>
							<compound name="wall_side" pos="8.5 0.0 -1.4" rot="0.0 0.0 0.0">
								<group name="wall" pos="0.00001 0.0 1.6">
									<group name="wall_brick" pos="-0.1 0.0 0.0" rot="0.0 -180.0 0.0">
										<voxbox name="brickwork" pos="-2.5 0.0 -0.10002" rot="0.0 0.0 0.0" size="57 34 2" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork"/>
									</group>
									<group name="wall_plaster" pos="0.1 0.0 -0.1" prop0="color=1 1 1">
										<voxbox name="plaster" pos="2.5 0.0 0.0" rot="0.0 -180.0 0.0" size="61 34 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster" offset="50 0 0"/>
									</group>
									<group name="wall_interior_plaster" pos="0.0 0.0 -0.1" rot="0.0 180.0 0.0" prop0="color=1 1 1">
										<voxbox name="plaster" pos="-2.40001 0.0 -0.2" rot="0.0 0.0 0.0" size="57 34 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
									</group>
								</group>
								<group name="cracks" pos="0.9 0.0 -0.1">
									<voxbox name="hole_cracks" pos="1.3 0.0 1.6" rot="0.0 -180.0 0.0" size="34 34 1" brush="MOD/vox/insert/damage_walls_01.vox" object="damage_plaster_01"/>
								</group>
								<group name="kitchenette" pos="-1.9 0.0 2.3" rot="0.0 90.0 0.0">
									<voxbox name="trim piece" pos="0.59998 0.1 0.19999" rot="0.0 -180.0 0.0" size="9 10 4" brush="MOD/vox/interior/kitchen2_parts.vox" object="sideboard extra small"/>
									<vox pos="0.09998 0.1 0.59999" rot="0.0 -180.0 0.0" file="MOD/vox/interior/kitchen2_parts.vox" object="stove"/>
									<voxbox name="trim piece" pos="0.59998 0.1 1.19999" rot="0.0 -180.0 0.0" size="9 10 1" brush="MOD/vox/interior/kitchen2_parts.vox" object="sideboard extra small"/>
									<vox pos="0.19999 0.1 1.59999" rot="0.0 -180.0 0.0" file="MOD/vox/interior/kitchen2_parts.vox" object="sink"/>
								</group>
							</compound>
							<compound name="wall_side" pos="8.1 0.0 2.9">
								<group name="wall" pos="-1.8 0.0 0.4">
									<group name="wall_brick" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
										<voxbox name="brickwork" pos="-1.1 0.0 -0.59999" rot="0.0 0.0 0.0" size="57 34 2" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork"/>
									</group>
									<group name="wall_plaster" pos="0.0 0.0 0.1" rot="0.0 0.0 0.0" prop0="color=1 1 1">
										<voxbox name="plaster" pos="-1.3 0.0 -0.5" rot="0.0 0.0 0.0" size="61 34 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster" offset="63 0 0"/>
									</group>
									<group name="wall_interior_plaster" pos="0.0 0.0 -0.2" rot="0.0 180.0 0.0" prop0="color=1 1 1">
										<voxbox name="plaster" pos="-4.60001 0.0 0.3" rot="0.0 0.0 0.0" size="57 34 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
									</group>
								</group>
								<group name="windows" pos="-1.60001 0.8 0.0" rot="90.0 0.0 0.0" prop0="color=0.71 0.26 0.35">
									<vox pos="0.0 0.0 0.0" rot="-90.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_double_small" color="0.48 0.59 0.68"/>
								</group>
								<group name="tint_leaks" pos="-1.6 0.3 0.1" rot="90.0 0.0 0.0" prop0="color=0.48 0.45 0.43">
									<voxbox name="leak" pos="-0.8 -0.1 0.0" rot="-90.0 0.0 0.0" size="17 5 1" brush="MOD/vox/insert/leaks_tint_01.vox" object="tint_leak_02" offset="30 0 0" color="0.48 0.45 0.43"/>
								</group>
							</compound>
							<group name="MOD/prefab/building/door/door_cottage_tint.xml" pos="8.8 0.0 2.4" rot="0.0 -180.0 0.0">
								<voxbox name="hole" pos="-0.8 0.1 -0.8" rot="0.0 0.0 0.0" size="16 25 9" brush="hole"/>
								<vox pos="0.0 0.0 -0.1" rot="0.0 -180.0 0.0" file="MOD/vox/insert/doors_cottages_01.vox" object="door_frame_back_01">
									<vox pos="0.0 0.0 0.6" file="MOD/vox/insert/doors_cottages_01.vox" object="door_frame_front_01"/>
									<compound name="tinted compunded door blade" pos="-0.05 0.25 0.2" prop="true">
										<vox pos="0.0 0.3 0.1" rot="0.0 0.0 0.0" prop="true" file="MOD/vox/insert/doors_cottages_01.vox" object="door_metal_tint"/>
										<vox pos="0.0 0.0 0.1" prop="true" file="MOD/vox/insert/doors_cottages_01.vox" object="door_blade_tint" color="0.47 0.67 0.84"/>
									</compound>
									<joint pos="-0.55 1.95 0.3" rot="0.0 0.0 0.0" size="0.15" rotstrength="0.005" rotspring="0" collide="true" sound="true"/>
									<joint pos="-0.55 0.65 0.3" rot="0.0 0.0 0.0" size="0.15" rotstrength="0.005" rotspring="0" collide="true" sound="true"/>
								</vox>
							</group>
							<group name="MOD/prefab/building/door/door_cottage_tint.xml" pos="5.50001 0.0 1.39999" rot="0.0 90.0 0.0">
								<voxbox name="hole" pos="-0.8 0.1 -0.8" rot="0.0 0.0 0.0" size="16 25 9" brush="hole"/>
								<vox pos="0.0 0.0 -0.1" rot="0.0 -180.0 0.0" file="MOD/vox/insert/doors_cottages_01.vox" object="door_frame_back_01">
									<vox pos="0.0 0.0 0.6" file="MOD/vox/insert/doors_cottages_01.vox" object="door_frame_front_01"/>
									<compound name="tinted compunded door blade" pos="-0.05 0.25 0.2" prop="true">
										<vox pos="0.0 0.3 0.1" rot="0.0 0.0 0.0" prop="true" file="MOD/vox/insert/doors_cottages_01.vox" object="door_metal_tint"/>
										<vox pos="0.0 0.0 0.1" prop="true" file="MOD/vox/insert/doors_cottages_01.vox" object="door_blade_tint" color="0.71 0.26 0.35"/>
									</compound>
									<joint pos="-0.55 1.95 0.3" rot="0.0 0.0 0.0" size="0.15" rotstrength="0.005" rotspring="0" collide="true" sound="true"/>
									<joint pos="-0.55 0.65 0.3" rot="0.0 0.0 0.0" size="0.15" rotstrength="0.005" rotspring="0" collide="true" sound="true"/>
								</vox>
							</group>
						</group>
						<group name="1st floor" pos="0.50642 1.4 -9.21392" rot="0.0 -44.0 0.0" prop0="texture=13 0.85" prop1="blendtexture=3 0.15">
							<compound pos="3.6 3.0 0.4">
								<voxbox name="plaster" pos="1.4 0.1 2.8" rot="-90.0 0.0 0.0" size="57 26 1 " brush="MOD/vox/wall/plaster_brown_02.vox" object="plaster_brown_01"/>
								<voxbox name="planks" pos="1.4 0.0 2.7" rot="0.0 90.0 0.0" size="24 6 57" brush="MOD/vox/building/wooden_planks_beams.vox" offset="4 0 4"/>
							</compound>
						</group>
						<group name="ground" pos="0.50642 1.6 -9.21392" rot="0.0 -44.0 0.0" prop0="texture=18 0.85" prop1="blendtexture=3 0.1">
							<voxagon name="tiles" pos="9.7 0.0 2.3" rot="0.0 0.0 0.0" brush="MOD/vox/ground/tiles_interior_terracotta_x.vox" object="tiles_small" extrude="1">
								<vertex pos="-4.7 -1.6"/>
								<vertex pos="1.0 -1.6"/>
								<vertex pos="1.0 1.0"/>
								<vertex pos="-4.7 1.0"/>
							</voxagon>
							<voxagon name="base" pos="9.7 -0.1 2.3" rot="0.0 0.0 0.0" brush="MOD/vox/wall/concrete_foundation_block_01.vox" object="concrete_foundation_block_cracked" extrude="1" color="0.35 0.35 0.35">
								<vertex pos="-5.1 0.3"/>
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								<vertex pos="-5.4 -1.3"/>
								<vertex pos="-5.1 -1.3"/>
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								<vertex pos="-1.5 1.5"/>
								<vertex pos="-1.5 1.2"/>
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							</voxagon>
						</group>
						<group name="MOD/prefab/cottage_01_gutters_pipes.xml" pos="-1.09129 -0.4 -7.55944" rot="0.0 -44.0 0.0">
							<group name="cottage_01_gutters_pipes" pos="-0.2 -0.3 -2.9" prop0="color=0.35 0.35 0.35" prop1="texture=13 0.85" prop2="blendtexture=4 0.15">
								<compound name="gutter_03" pos="6.2 5.4 3.8" rot="90.0 0.0 0.0">
									<voxbox name="gutters_pipes" pos="4.8 0.7 0.1" rot="90.0 180.0 0.0" size="62 4 3" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_wonky"/>
									<vox pos="4.1 0.4 0.3" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
									<vox pos="1.6 0.4 0.2" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
									<vox pos="-1.0 0.40001 0.2" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
								</compound>
								<compound name="drainpipe_02" pos="10.5 2.9 3.99999" rot="90.0 0.0 0.0">
									<voxbox name="gutters_pipes" pos="-0.3 0.5 -1.3" rot="0.0 90.0 -90.0" size="3 12 6" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_top_inset"/>
									<voxbox name="gutters_pipes" pos="0.3 0.6 -0.4" rot="90.0 -180.0 0.0" size="4 9 4" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_wonky"/>
									<voxbox name="gutters_pipes" pos="0.3 0.8 0.4" rot="90.0 180.0 0.0" size="3 8 6" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_end"/>
									<vox pos="0.1 0.3 -0.1" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_bracket_01"/>
									<vox pos="0.1 0.3 -1.3" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_bracket_01"/>
								</compound>
							</group>
						</group>
						<group name="furnuiture" pos="4.74523 1.6 -1.36711" rot="0.0 -44.0 0.0">
							<vox pos="1.62675 0.1 -0.93322" rot="0.0 00.0 0.0" prop="true" file="MOD/vox/furniture/bedroom_oldie.vox" object="bed"/>
							<vox pos="0.6738 0.1 -1.6756" rot="0.0 -90.0 0.0" prop="true" file="MOD/vox/furniture/bedroom_oldie.vox" object="table_2">
								<vox pos="0.18633 0.9 -0.09517" rot="0.0 171.0 0.0" desc="loc@BOWL_DESC" prop="true" file="MOD/vox/interior/kitchen2_parts.vox" object="plate"/>
								<vox pos="0.10218 0.9 -0.25429" rot="0.0 -13.0 0.0" desc="loc@BOWL_DESC" prop="true" file="MOD/vox/interior/kitchen2_parts.vox" object="cutlery 2"/>
								<vox pos="0.06041 0.9 0.22845" rot="0.0 -8.0 0.0" desc="loc@BOWL_DESC" prop="true" file="MOD/vox/interior/kitchen2_parts.vox" object="cutlery"/>
							</vox>
							<vox pos="-2.15 1.1 -1.6" rot="0.0 -108.0 0.0" prop="true" file="MOD/vox/furniture/bedroom_oldie.vox" object="lamp_2">
								<light pos="0.05 0.8 -0.05" color="0.96 0.95 0.93" unshadowed="0.3"/>
							</vox>
							<vox pos="0.60563 0.1 -1.13376" rot="0.0 -167.0 0.0" prop="true" file="MOD/vox/furniture/diningroom_dark_2.vox" object="chair_1"/>
						</group>
					</group>
					<group name="house_15" pos="1.1 1.1 -0.5">
						<group name="foundations" pos="1.1 1.0 2.9" rot="0.0 -90.0 0.0">
							<compound name="concrete" pos="2.0 -4.0 3.2">
								<voxagon name="foundation_01" tags="unbreakable" pos="1.5 4.0 -3.2" brush="MOD/vox/wall/concrete_foundation_block_01.vox" object="concrete_foundation_block_cracked" extrude="-40">
									<vertex pos="0.4 5.5"/>
									<vertex pos="-3.1 6.4"/>
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								</voxagon>
								<voxagon name="foundation_dark" pos="1.5 4.0 -3.2" brush="MOD/vox/wall/concrete_foundation_block_01.vox" object="concrete_foundation_block_cracked" extrude="-20" color="0.5 0.5 0.5">
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								<voxagon name="foundation_dark" pos="4.8 4.0 -3.2" brush="MOD/vox/wall/concrete_foundation_block_01.vox" object="concrete_foundation_block_cracked" extrude="-3" color="0.5 0.5 0.5">
									<vertex pos="-3.5 5.6"/>
									<vertex pos="-3.5 0.0"/>
									<vertex pos="-2.8 0.0"/>
									<vertex pos="-2.8 5.6"/>
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								<group name="wall" pos="1.90002 -0.0 -3.20002" rot="0.0 -90.0 0.0">
									<voxbox name="wall" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0" size="56 37 3" brush="MOD/vox/wall/concrete_distressed_wall_01.vox" object="concrete_distressed_wall_extruded" offset="64 36 0" color="0.95 0.95 0.95"/>
								</group>
							</compound>
						</group>
						<voxbox name="Hole to remmove overhang from neighbouring house" pos="-4.86817 3.1 2.96458" rot="0.0 -77.0 0.0" size="39 4 3" brush="hole"/>
						<group name="roof" pos="5.81182 2.9 7.18858" rot="0.0 180.0 0.0">
							<group name="roof" pos="-5.7 1.4 0.4" rot="0.0 0.0 0.0" prop0="texture=18 0.85" prop1="blendtexture=4 0.35">
								<group name="roof_tiles_tint" pos="5.7 -1.6 0.2" prop0="color=0.35 0.365 0.375">
									<compound name="roof" pos="4.9 1.6 2.4">
										<voxbox name="roof_tiles" pos="-0.50001 0.6 -0.90008" rot="0.0 0.0 0.0" size="65 5 4" brush="MOD/vox/building/roof_tiles_supports.vox" object="4_wide_roof_ridge"/>
										<voxbox name="roof_tiles" pos="6.4 0.6 -0.5" rot="0.0 180.0 0.0" size="4 6 4" brush="MOD/vox/building/roof_tiles_supports.vox" object="4_wide_roof_ridge_cap_straight"/>
										<voxbox name="roof_tiles" pos="5.4 0.0 1.5" rot="0.0 -180.0 0.0" size="59 14 22" brush="MOD/vox/building/roof_tiles_supports.vox" object="roof_tiles_stippled" offset="1"/>
										<voxagon name="roof_tiles vox" pos="6.3 -0.5 0.3" rot="0.0 -180.0 0.0" brush="MOD/vox/building/roof_tiles_supports.vox" object="roof_tiles_stippled" offset="-4 0 -10" axis="z" extrude="14">
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											<vertex pos="1.0 1.0"/>
											<vertex pos="0.1 1.0"/>
										</voxagon>
										<voxbox name="roof_tiles" pos="0.8 0.0 -2.9" rot="0.0 0.0 0.0" size="44 14 22" brush="MOD/vox/building/roof_tiles_supports.vox" object="roof_tiles_stippled" offset="14"/>
										<voxagon name="roof_tiles vox" pos="-0.20001 -0.5 -1.7" rot="0.0 0.0 0.0" brush="MOD/vox/building/roof_tiles_supports.vox" object="roof_tiles_stippled" offset="0 0 -10" axis="z" extrude="14">
											<vertex pos="0.3 -1.1"/>
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											<vertex pos="1.0 1.0"/>
											<vertex pos="-0.4 1.0"/>
										</voxagon>
										<voxagon name="roof_tiles vox" pos="5.8 -0.5 -1.7" rot="0.0 0.0 0.0" brush="MOD/vox/building/roof_tiles_supports.vox" object="roof_tiles_stippled" offset="4 0 -10" axis="z" extrude="14">
											<vertex pos="-0.6 -1.0"/>
											<vertex pos="0.4 1.0"/>
											<vertex pos="-0.6 1.0"/>
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								</group>
							</group>
						</group>
						<group name="walls" pos="6.01183 0.9 6.68858" rot="0.0 180.0 0.0" prop0="texture=13 0.85" prop1="blendtexture=3 0.15">
							<compound name="wall_end" pos="11.2 0.0 3.6" rot="0.0 104.0 0.0">
								<group name="wall" pos="3.1 0.0 -0.2">
									<group name="wall_brick" pos="0.0 0.0 0.1" rot="0.0 0.0 0.0">
										<voxbox name="brickwork" pos="-3.0 0.0 -0.2" rot="0.0 0.0 0.0" size="34 34 2" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork"/>
										<voxagon name="plaster" pos="-2.10001 4.4 -0.19999" rot="90.0 0.0 0.0" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork" axis="y" extrude="2">
											<vertex pos="2.5 1.0"/>
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									</group>
									<group name="wall_plaster" pos="0.0 0.0 0.2" rot="0.0 0.0 0.0">
										<voxbox name="plaster" pos="-3.0 0.0 -0.1" rot="0.0 0.0 0.0" size="36 34 1" brush="MOD/vox/wall/plaster_salmon_worn_01.vox" object="plaster"/>
										<voxagon name="plaster" pos="-2.1 4.4 -0.1" rot="90.0 0.0 0.0" brush="MOD/vox/wall/plaster_salmon_worn_01.vox" object="plaster" axis="y" extrude="1">
											<vertex pos="0.5 0.4"/>
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									</group>
									<group name="wall_interior_plaster" pos="0.0 0.0 -0.3" rot="0.0 180.0 0.0" prop0="color=1 1 1">
										<voxbox name="plaster" pos="-0.40002 0.0 -0.3" rot="0.0 0.0 0.0" size="33 31 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
									</group>
								</group>
								<group name="kitchenette" pos="1.7 0.1 -0.65001" rot="0.0 -180.0 0.0">
									<vox pos="-1.3 0.0 0.09999" rot="0.0 -90.0 0.0" file="MOD/vox/interior/kitchen2_parts.vox" object="stove"/>
									<voxbox name="trim piece" pos="-0.7 0.0 -0.40001" rot="0.0 -90.0 0.0" size="9 10 1" brush="MOD/vox/interior/kitchen2_parts.vox" object="sideboard extra small"/>
									<vox pos="-0.3 0.0 -0.00002" rot="0.0 -90.0 0.0" file="MOD/vox/interior/kitchen2_parts.vox" object="sink"/>
								</group>
							</compound>
							<compound name="wall_end" pos="5.3 0.0 0.49992" rot="0.0 90.0 0.0">
								<group name="wall" pos="0.0 0.0 0.0">
									<group name="wall_brick" pos="0.0 0.0 0.1" rot="0.0 0.0 0.0">
										<voxbox name="brickwork" pos="-3.0 0.0 -0.2" rot="0.0 0.0 0.0" size="34 34 2" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork"/>
										<voxagon name="plaster" pos="-2.10001 4.4 -0.19999" rot="90.0 0.0 0.0" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork" axis="y" extrude="2">
											<vertex pos="2.5 1.0"/>
											<vertex pos="-0.9 1.0"/>
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										</voxagon>
									</group>
									<group name="wall_plaster" pos="0.0 0.0 0.2" rot="0.0 0.0 0.0">
										<voxbox name="plaster" pos="-3.1 0.0 -0.4" rot="0.0 0.0 0.0" size="36 34 1" brush="MOD/vox/wall/plaster_salmon_worn_01.vox" object="plaster"/>
										<voxbox name="hole_cracks" pos="-3.09999 0.8 -0.40001" rot="0.0 0.0 0.0" size="22 28 1" brush="MOD/vox/insert/damage_walls_01.vox" object="damage_plaster_02"/>
										<voxagon name="plaster" pos="-2.1 4.4 -0.4" rot="90.0 0.0 0.0" brush="MOD/vox/wall/plaster_salmon_worn_01.vox" object="plaster" axis="y" extrude="1">
											<vertex pos="0.5 0.4"/>
											<vertex pos="1.1 0.4"/>
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											<vertex pos="-1.1 1.0"/>
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									<group name="wall_interior_plaster" pos="0.0 0.0 -0.3" rot="0.0 180.0 0.0" prop0="color=1 1 1">
										<voxbox name="plaster" pos="-0.30004 0.0 -0.39999" rot="0.0 0.0 0.0" size="32 31 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
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								</group>
								<group name="tint_leaks" pos="-0.8 0.4 0.2" rot="90.0 0.0 0.0" prop0="color=.55 .5 .525"/>
								<group name="windows" pos="-0.8 0.9 -0.1" rot="90.0 180.0 0.0" prop0="color=.25 .65 1"/>
							</compound>
							<compound name="wall_side" pos="8.5 0.0 -1.4" rot="0.0 0.0 0.0">
								<group name="wall" pos="0.00001 0.0 1.6">
									<group name="wall_brick" pos="-0.1 0.0 0.0" rot="0.0 -180.0 0.0">
										<voxbox name="brickwork" pos="-1.9 0.0 -0.10002" rot="0.0 0.0 0.0" size="50 34 2" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork"/>
									</group>
									<group name="wall_plaster" pos="0.1 0.0 -0.1" prop0="color=1 1 1">
										<voxbox name="plaster" pos="1.7 0.0 0.0" rot="0.0 180.0 0.0" size="51 34 1" brush="MOD/vox/wall/plaster_salmon_worn_01.vox" object="plaster"/>
									</group>
									<group name="wall_interior_plaster" pos="0.0 0.0 -0.1" rot="0.0 180.0 0.0" prop0="color=1 1 1">
										<voxbox name="plaster" pos="-1.70001 0.0 -0.20001" rot="0.0 0.0 0.0" size="49 31 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
									</group>
								</group>
								<group name="tint_leaks" pos="-12.1 0.6 -2.1" rot="90.0 0.0 0.0" prop0="color=.55 .5 .525">
									<voxbox name="leak" pos="11.9 3.5 0.3" rot="-90.0 0.0 0.0" size="17 5 1" brush="MOD/vox/insert/leaks_tint_01.vox" object="tint_leak_02" offset="40 0 0"/>
								</group>
								<group name="cracks" pos="0.9 0.0 -0.1">
									<voxbox name="hole_cracks" pos="1.3 0.0 1.6" rot="0.0 -180.0 0.0" size="34 34 1" brush="MOD/vox/insert/damage_walls_01.vox" object="damage_plaster_01"/>
								</group>
								<group name="windows" pos="0.2 0.8 0.0" rot="0.0 -180.0 0.0" prop0="color=0.71 0.26 0.35">
									<vox pos="-0.5 0.0 -1.5" rot="0.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_double_small"/>
									<vox pos="2.2 0.0 -1.5" rot="0.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_double_small"/>
								</group>
							</compound>
							<compound name="wall_side" pos="6.3 0.0 3.5">
								<group name="wall" pos="0.0 0.0 0.0">
									<group name="wall_brick" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
										<voxbox name="brickwork" pos="-1.1 -0.0 -0.19998" rot="0.0 0.0 0.0" size="59 34 2" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork"/>
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									<group name="wall_plaster" pos="0.0 0.0 0.1" rot="0.0 0.0 0.0" prop0="color=1 1 1">
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										<voxbox name="hole_cracks" pos="-1.1 0.0 -0.10001" rot="0.0 0.0 0.0" size="34 28 1" brush="MOD/vox/insert/damage_walls_01.vox" object="damage_plaster_02"/>
									</group>
									<group name="wall_interior_plaster" pos="0.0 0.0 -0.2" rot="0.0 180.0 0.0" prop0="color=1 1 1">
										<voxbox name="plaster" pos="-4.60001 0.0 -0.1" rot="0.0 0.0 0.0" size="56 31 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
									</group>
								</group>
								<group name="windows" pos="-1.3 0.9 0.0" rot="90.0 0.0 0.0" prop0="color=0.71 0.26 0.35">
									<vox pos="1.5 0.00002 -0.1" rot="-90.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_double_small"/>
								</group>
								<group name="tint_leaks" pos="-1.3 0.4 0.1" rot="90.0 0.0 0.0" prop0="color=.55 .5 .525">
									<voxbox name="leak" pos="1.3 -0.09999 -0.1" rot="-90.0 0.0 0.0" size="17 5 1" brush="MOD/vox/insert/leaks_tint_01.vox" object="tint_leak_02" offset="30 0 0"/>
								</group>
							</compound>
							<group name="MOD/prefab/building/door/door_cottage_tint.xml" pos="9.4 0.0 3.0" rot="0.0 -180.0 0.0">
								<voxbox name="hole" pos="-0.8 0.1 -0.8" rot="0.0 0.0 0.0" size="16 25 9" brush="hole"/>
								<vox pos="0.0 0.0 -0.1" rot="0.0 -180.0 0.0" file="MOD/vox/insert/doors_cottages_01.vox" object="door_frame_back_01">
									<vox pos="0.0 0.0 0.6" file="MOD/vox/insert/doors_cottages_01.vox" object="door_frame_front_01"/>
									<compound name="tinted compunded door blade" pos="-0.05 0.25 0.2" prop="true">
										<vox pos="0.0 0.3 0.1" rot="0.0 0.0 0.0" prop="true" file="MOD/vox/insert/doors_cottages_01.vox" object="door_metal_tint"/>
										<vox pos="0.0 0.0 0.1" prop="true" file="MOD/vox/insert/doors_cottages_01.vox" object="door_blade_tint" color="0.71 0.26 0.35"/>
									</compound>
									<joint pos="-0.55 1.95 0.3" rot="0.0 0.0 0.0" size="0.15" rotstrength="0.005" rotspring="0" collide="true" sound="true"/>
									<joint pos="-0.55 0.65 0.3" rot="0.0 0.0 0.0" size="0.15" rotstrength="0.005" rotspring="0" collide="true" sound="true"/>
								</vox>
							</group>
						</group>
						<group name="ground" pos="5.81183 0.9 7.08858" rot="0.0 180.0 0.0" prop0="texture=18 0.85" prop1="blendtexture=3 0.1">
							<voxagon pos="9.7 0.0 2.29999" rot="0.0 0.0 0.0" brush="MOD/vox/ground/tiles_interior_terracotta_x.vox" object="tiles_small" extrude="1">
								<vertex pos="-4.7 -1.6"/>
								<vertex pos="0.3 -1.6"/>
								<vertex pos="1.0 1.4"/>
								<vertex pos="-4.7 1.4"/>
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						</group>
						<group name="1st floor" pos="5.81183 0.7 7.08858" rot="0.0 180.0 0.0" prop0="texture=13 0.85" prop1="blendtexture=3 0.15">
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								<voxbox name="plaster" pos="1.39999 0.1 0.29996" rot="0.0 0.0 0.0" size="49 1 30" brush="MOD/vox/wall/plaster_tint_ceiling_smooth_01.vox">
									<voxagon pos="5.00001 0.0 1.89997" brush="MOD/vox/wall/plaster_tint_ceiling_smooth_01.vox" extrude="1">
										<vertex pos="-0.1 -1.9"/>
										<vertex pos="0.0 -1.9"/>
										<vertex pos="0.7 1.1"/>
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								</voxbox>
								<voxbox name="planks" pos="1.4 0.0 3.29998" rot="0.0 90.0 0.0" size="30 6 49" brush="MOD/vox/building/wooden_planks_beams.vox" offset="4 0 4"/>
								<voxagon name="planks" pos="7.3 0.0 1.7" rot="0.0 90.0 0.0" brush="MOD/vox/building/wooden_planks_beams.vox" offset="-4 0 -2" extrude="6">
									<vertex pos="-1.0 -1.0"/>
									<vertex pos="1.0 -1.0"/>
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									<vertex pos="-1.6 -1.0"/>
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						</group>
						<group name="interior walls" pos="5.81183 0.9 7.08858" rot="0.0 180.0 0.0" prop0="texture=13 0.65" prop1="blendtexture=3 0.15">
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								<group name="wall" pos="0.00002 0.0 -1.1" rot="0.0 0.0 0.0">
									<group name="wall_wood" pos="0.0 0.0 0.2" rot="0.0 -90.0 0.0">
										<voxbox name="woodwork" pos="-0.10001 0.1 0.00001" rot="0.0 90.0 90.0" size="28 1 30" brush="MOD/brush/floor/wood_planks.vox" offset="0 2 1"/>
									</group>
									<group name="wall_interior_plaster" pos="0.0 0.0 0.0" rot="0.0 -90.0 0.0" prop0="color=1 1 1">
										<voxbox name="plaster" pos="0.09999 0.0 0.09999" rot="0.0 0.0 0.0" size="30 29 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster_voxagon" offset="150 -51 0"/>
										<voxbox name="plaster" pos="0.09998 0.0 -0.10002" rot="0.0 0.0 0.0" size="31 29 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster_voxagon" offset="150 -51 0"/>
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						</group>
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							<instance pos="7.9 0.1 1.69999" rot="0.0 180.0 0.0" file="MOD/prefab/door/inner_wood_regular_right_shorter.xml"/>
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							<group name="cottage_01_gutters_pipes" pos="-0.2 -0.3 -2.9" prop0="color=0.35 0.35 0.35" prop1="texture=13 0.85" prop2="blendtexture=4 0.15">
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									<voxbox name="gutters_pipes" pos="4.8 0.7 0.1" rot="90.0 180.0 0.0" size="62 4 3" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_wonky"/>
									<vox pos="4.1 0.4 0.3" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
									<vox pos="1.6 0.4 0.2" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
									<vox pos="-1.0 0.40001 0.2" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
								</compound>
								<compound name="drainpipe_02" pos="10.5 2.9 3.99999" rot="90.0 0.0 0.0">
									<voxbox name="gutters_pipes" pos="-0.3 0.5 -1.3" rot="0.0 90.0 -90.0" size="3 12 6" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_top_inset"/>
									<voxbox name="gutters_pipes" pos="0.3 0.6 0.8" rot="90.0 -180.0 0.0" size="4 21 4" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_wonky"/>
									<voxbox name="gutters_pipes" pos="0.3 0.8 1.6" rot="90.0 180.0 0.0" size="3 8 6" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_end"/>
									<vox pos="0.1 0.3 0.2" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_bracket_01"/>
									<vox pos="0.1 0.3 -1.5" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_bracket_01"/>
								</compound>
							</group>
						</group>
						<group name="furnuiture" pos="-1.25 1.0 4.7" rot="0.0 180.0 0.0">
							<vox pos="-0.91509 0.0 0.75659" rot="0.0 90.0 0.0" prop="true" file="MOD/vox/furniture/bedroom_oldie.vox" object="bed"/>
							<vox pos="1.14862 0.0 0.57633" rot="0.0 -90.0 0.0" prop="true" file="MOD/vox/furniture/bedroom_oldie.vox" object="table_2"/>
							<vox pos="1.18282 0.9 0.48236" rot="0.0 -108.0 0.0" prop="true" file="MOD/vox/furniture/bedroom_oldie.vox" object="lamp_lit_small">
								<light pos="0.05 0.55 -0.05" color="0.89 0.69 0.56" unshadowed="0.3"/>
							</vox>
							<vox pos="-1.5658 0.8 -0.19397" rot="0.0 -93.0 0.0" prop="true" file="MOD/vox/furniture/bedroom_oldie.vox" object="lamp_lit_small">
								<light pos="0.05 0.55 -0.05" color="0.89 0.69 0.56" unshadowed="0.3"/>
							</vox>
							<vox pos="-1.42945 0.0 -0.74766" rot="0.0 -90.0 0.0" prop="true" file="MOD/vox/furniture/diningroom_dark_2.vox" object="small_table">
								<vox pos="-0.247 0.8 -0.356" rot="0.0 -90.0 0.0" desc="loc@BOWL_DESC" prop="true" file="MOD/vox/interior/kitchen2_parts.vox" object="plate"/>
								<vox pos="-0.391 0.8 -0.248" rot="0.0 86.0 0.0" desc="loc@BOWL_DESC" prop="true" file="MOD/vox/interior/kitchen2_parts.vox" object="cutlery 2"/>
								<vox pos="0.09233 0.8 -0.28226" rot="0.0 91.0 0.0" desc="loc@BOWL_DESC" prop="true" file="MOD/vox/interior/kitchen2_parts.vox" object="cutlery"/>
							</vox>
							<vox pos="-0.98344 0.0 -0.96058" rot="0.0 -95.0 0.0" prop="true" file="MOD/vox/furniture/diningroom_dark_2.vox" object="chair_1"/>
						</group>
					</group>
					<group name="yellow_house" pos="1.1 1.1 -0.5">
						<compound name="foundation" pos="-6.6 -2.1 -5.3" rot="0.0 0.0 0.0">
							<voxagon name="foundation" tags="unbreakable" pos="10.5 1.0 6.4" brush="MOD/vox/wall/concrete_foundation_block_01.vox" object="concrete_foundation_block_cracked" extrude="-16" color="0.5 0.5 0.5">
								<vertex pos="-7.6 -3.7"/>
								<vertex pos="-15.7 -3.7"/>
								<vertex pos="-15.7 -8.7"/>
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						<group name="roof" pos="-14.69999 0.9 -6.9" rot="0.0 0.0 0.0">
							<group name="roof" pos="-5.7 1.4 0.4" rot="0.0 0.0 0.0" prop0="texture=18 0.85" prop1="blendtexture=3 0.15">
								<group name="roof_tiles_tint" pos="5.7 -1.6 0.2" prop0="color=0.45 0.33 0.3">
									<compound name="roof" pos="7.5 1.6 -0.1">
										<voxbox name="roof_tiles" pos="-4.69999 0.0 -1.29999" rot="0.0 0.0 0.0" size="85 24 26" brush="MOD/vox/building/roof_tiles_supports.vox" object="tiles_5x2_steep"/>
										<group name="wooden_beams" prop0="color=1 1 1">
											<voxbox name="wooden_beam" pos="-1.39998 0.1 -0.89999" rot="0.0 0.0 0.0" size="3 20 22" brush="MOD/vox/building/roof_tiles_supports.vox" object="roof_support_45_degree_wood_straight"/>
											<voxbox name="wooden_beam" pos="-4.1 0.3 -0.70001" rot="0.0 0.0 0.0" size="3 19 21" brush="MOD/vox/building/roof_tiles_supports.vox" object="roof_support_45_degree_wood_straight"/>
											<voxbox name="roof_supports" pos="2.90001 0.2 -0.80001" rot="0.0 0.0 0.0" size="3 19 21" brush="MOD/vox/building/roof_tiles_supports.vox" object="roof_support_45_degree_wood_straight"/>
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											<voxbox name="wooden_beam" pos="-4.09999 0.0 -0.89996" rot="0.0 0.0 0.0" size="75 3 3" brush="MOD/vox/building/roof_tiles_supports.vox" object="wooden_beam_angled"/>
										</group>
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									<compound name="roof" pos="4.9 1.6 2.4">
										<voxbox name="roof_tiles" pos="-2.0 2.1 -1.40007" rot="0.0 0.0 0.0" size="83 5 4" brush="MOD/vox/building/roof_tiles_supports.vox" object="4_wide_roof_ridge"/>
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										<voxbox name="roof_tiles" pos="1.2 2.1 1.7" rot="0.0 90.0 0.0" size="4 6 4" brush="MOD/vox/building/roof_tiles_supports.vox" object="4_wide_roof_ridge_cap_straight"/>
										<voxbox name="roof_tiles" pos="6.7 2.1 -1.0" rot="0.0 180.0 0.0" size="4 6 4" brush="MOD/vox/building/roof_tiles_supports.vox" object="4_wide_roof_ridge_cap_straight"/>
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											<voxbox name="wooden_beam" pos="-1.69999 0.0 0.79998" rot="0.0 90.0 0.0" size="24 3 3" brush="MOD/vox/building/roof_tiles_supports.vox" object="wooden_beam_angled"/>
											<voxbox name="wooden_beam" pos="6.0 0.0 0.99999" rot="0.0 -180.0 0.0" size="75 3 3" brush="MOD/vox/building/roof_tiles_supports.vox" object="wooden_beam_angled"/>
											<voxbox name="roof_supports" pos="5.80001 0.2 0.89999" rot="0.0 -180.0 0.0" size="3 19 21" brush="MOD/vox/building/roof_tiles_supports.vox" object="roof_support_45_degree_wood_straight"/>
											<voxbox name="roof_supports" pos="3.30001 0.2 0.9" rot="0.0 -180.0 0.0" size="3 19 21" brush="MOD/vox/building/roof_tiles_supports.vox" object="roof_support_45_degree_wood_straight"/>
											<voxbox name="roof_supports" pos="-0.29999 0.2 0.89995" rot="0.0 -180.0 0.0" size="3 19 21" brush="MOD/vox/building/roof_tiles_supports.vox" object="roof_support_45_degree_wood_straight"/>
											<voxbox name="roof_supports" pos="-1.19999 0.2 0.89998" rot="0.0 -180.0 0.0" size="3 19 21" brush="MOD/vox/building/roof_tiles_supports.vox" object="roof_support_45_degree_wood_straight"/>
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								</group>
							</group>
						</group>
						<group name="walls" pos="-14.9 -1.1 -6.4" rot="0.0 0.0 0.0" prop0="texture=13 0.85" prop1="blendtexture=3 0.15">
							<compound name="wall_end" pos="11.0 0.0 0.5" rot="0.0 90.0 0.0">
								<group name="wall" pos="0.0 0.0 0.0">
									<group name="wall_brick" pos="0.0 0.0 0.1" rot="0.0 0.0 0.0">
										<voxbox name="brickwork" pos="-3.0 0.0 -0.2" rot="0.0 0.0 0.0" size="44 34 2" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork"/>
										<voxagon name="plaster" pos="-2.10001 4.4 -0.19999" rot="90.0 0.0 0.0" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork" axis="y" extrude="2">
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										<voxbox name="plaster" pos="-3.1 0.0 -0.1" rot="0.0 0.0 0.0" size="46 34 1" brush="MOD/vox/wall/plaster_yellow_01.vox" object="plaster_yellow_01" offset="0 60 0"/>
										<voxagon name="plaster" pos="-2.1 4.4 -0.1" rot="90.0 0.0 0.0" brush="MOD/vox/wall/plaster_yellow_01.vox" object="plaster_yellow_voxagon_01" offset="10 15 0" axis="y" extrude="1">
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										<voxbox name="plaster" pos="-1.20001 0.0 -0.3" rot="0.0 0.0 0.0" size="40 31 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
									</group>
								</group>
								<group name="tint_leaks" pos="-0.8 0.4 0.2" rot="90.0 0.0 0.0" prop0="color=.55 .5 .525"/>
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							<compound name="wall_end" pos="3.5 0.0 0.49993" rot="0.0 90.0 0.0">
								<group name="wall" pos="0.0 0.0 0.0">
									<group name="wall_brick" pos="0.0 0.0 0.1" rot="0.0 0.0 0.0">
										<voxbox name="brickwork" pos="-3.0 0.0 -0.2" rot="0.0 0.0 0.0" size="44 34 2" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork"/>
										<voxagon name="plaster" pos="-2.10001 4.4 -0.19999" rot="90.0 0.0 0.0" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork" axis="y" extrude="2">
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										<voxbox name="plaster" pos="-3.1 0.0 -0.4" rot="0.0 0.0 0.0" size="46 34 1" brush="MOD/vox/wall/plaster_yellow_01.vox" object="plaster_yellow_01" offset="25 50 0"/>
										<voxagon name="plaster" pos="-2.1 4.4 -0.4" rot="90.0 0.0 0.0" brush="MOD/vox/wall/plaster_yellow_01.vox" object="plaster_yellow_voxagon_01" offset="30 20 0" axis="y" extrude="1">
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										<voxbox name="plaster" pos="-1.30002 0.0 -0.4" rot="0.0 0.0 0.0" size="41 31 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
									</group>
								</group>
								<group name="tint_leaks" pos="-0.8 0.4 0.2" rot="90.0 0.0 0.0" prop0="color=0.7 0.55 0.36">
									<voxbox name="leak" pos="-0.80001 -0.4 -3.2" rot="-90.0 0.0 0.0" size="15 5 1" brush="MOD/vox/insert/leaks_tint_01.vox" object="tint_leak_02" offset="10 0 0"/>
									<voxbox name="leak" pos="1.6 -0.3 0.0" rot="90.0 180.0 0.0" size="12 5 1" brush="MOD/vox/insert/leaks_tint_01.vox" object="tint_leak_02" offset="40 0 0"/>
								</group>
								<group name="cracks" pos="-1.4 1.4 0.2" rot="0.0 0.0 0.0">
									<voxbox name="hole_cracks" pos="-1.7 0.0 -0.1" rot="0.0 0.0 0.0" size="15 19 1" brush="MOD/vox/insert/damage_walls_01.vox" object="damage_plaster_02"/>
								</group>
								<group name="windows" pos="-0.8 0.9 -0.1" rot="90.0 180.0 0.0" prop0="color=0.67 0.5 0.39">
									<vox pos="-1.0 0.0 0.0" rot="-90.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_single"/>
									<vox pos="0.0 0.0 -3.2" rot="-90.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_roof_small"/>
								</group>
							</compound>
							<compound name="wall_side" pos="8.5 0.0 -2.4" rot="0.0 0.0 0.0">
								<group name="wall" pos="0.00001 0.0 1.6">
									<group name="wall_brick" pos="-0.1 0.0 0.0" rot="0.0 -180.0 0.0">
										<voxbox name="brickwork" pos="-2.7 0.0 -0.10002" rot="0.0 0.0 0.0" size="75 34 2" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork"/>
									</group>
									<group name="wall_plaster" pos="0.1 0.0 -0.1" prop0="color=1 1 1">
										<voxbox name="plaster" pos="2.6 0.0 0.0" rot="0.0 -180.0 0.0" size="79 34 1" brush="MOD/vox/wall/plaster_yellow_01.vox" object="plaster_yellow_01" offset="50 30 0"/>
									</group>
									<group name="wall_interior_plaster" pos="0.0 0.0 -0.1" rot="0.0 180.0 0.0" prop0="color=1 1 1">
										<voxbox name="plaster" pos="-2.40001 0.0 -0.2" rot="0.0 0.0 0.0" size="73 31 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
									</group>
								</group>
								<group name="tint_leaks" pos="-12.1 0.6 -2.1" rot="90.0 0.0 0.0" prop0="color=0.7 0.55 0.36">
									<voxbox name="leak" pos="11.5 3.5 0.3" rot="-90.0 0.0 0.0" size="17 5 1" brush="MOD/vox/insert/leaks_tint_01.vox" object="tint_leak_02" offset="40 0 0"/>
								</group>
								<group name="cracks" pos="0.9 0.0 -0.1">
									<voxbox name="hole_cracks" pos="1.7 0.0 1.6" rot="0.0 -180.0 0.0" size="34 34 1" brush="MOD/vox/insert/damage_walls_01.vox" object="damage_plaster_01"/>
								</group>
								<group name="windows" pos="0.2 0.8 0.0" rot="0.0 -180.0 0.0" prop0="color=0.67 0.5 0.39">
									<vox pos="-0.1 0.0 -1.5" rot="0.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_double_small"/>
								</group>
							</compound>
							<compound name="wall_side" pos="6.3 0.0 3.5">
								<group name="wall" pos="0.0 0.0 0.0">
									<group name="wall_brick" pos="0.0 0.0 0.0" rot="0.0 0.0 0.0">
										<voxbox name="brickwork" pos="-2.9 0.0 -0.20001" rot="0.0 0.0 0.0" size="77 34 2" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork"/>
										<voxagon name="plaster" pos="-1.10001 4.4 -0.19998" rot="90.0 0.0 0.0" brush="MOD/vox/wall/brickwork_reddish_01.vox" object="brickwork" axis="y" extrude="2">
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									<group name="wall_plaster" pos="0.0 0.0 0.1" rot="0.0 0.0 0.0" prop0="color=1 1 1">
										<voxbox name="plaster" pos="-3.0 0.0 -0.1" rot="0.0 0.0 0.0" size="79 34 1" brush="MOD/vox/wall/plaster_yellow_01.vox" object="plaster_yellow_01" offset="30 60 0"/>
										<voxagon name="plaster" pos="-1.1 4.4 -0.1" rot="90.0 0.0 0.0" brush="MOD/vox/wall/plaster_yellow_01.vox" object="plaster_yellow_voxagon_01" offset="0 20 0" axis="y" extrude="1">
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									<group name="wall_interior_plaster" pos="0.0 0.0 -0.2" rot="0.0 180.0 0.0" prop0="color=1 1 1">
										<voxbox name="plaster" pos="-4.60001 0.0 -0.1" rot="0.0 0.0 0.0" size="73 31 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster"/>
									</group>
								</group>
								<group name="windows" pos="-1.3 0.9 0.0" rot="90.0 0.0 0.0" prop0="color=0.74 0.63 0.51">
									<vox pos="-0.1 0.0 0.0" rot="-90.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_single"/>
									<vox pos="4.6 0.00003 -0.1" rot="-90.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_double_small"/>
									<vox pos="1.5 0.0 -3.2" rot="-90.0 0.0 0.0" file="MOD/vox/insert/windows_cottages_01.vox" object="window_roof_small"/>
								</group>
								<group name="tint_leaks" pos="-1.3 0.4 0.1" rot="90.0 0.0 0.0" prop0="color=0.7 0.55 0.36">
									<voxbox name="leak" pos="0.8 -0.1 -3.2" rot="-90.0 0.0 0.0" size="15 5 1" brush="MOD/vox/insert/leaks_tint_01.vox" object="tint_leak_02" offset="10 0 0"/>
									<voxbox name="leak" pos="3.8 -0.09998 -0.1" rot="-90.0 0.0 0.0" size="17 5 1" brush="MOD/vox/insert/leaks_tint_01.vox" object="tint_leak_02" offset="30 0 0"/>
									<voxbox name="leak" pos="-0.7 -0.1 0.0" rot="-90.0 0.0 0.0" size="12 5 1" brush="MOD/vox/insert/leaks_tint_01.vox" object="tint_leak_02" offset="40 0 0"/>
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							</compound>
							<group name="MOD/prefab/building/door/door_cottage_tint.xml" pos="4.8 0.0 -0.5" rot="0.0 0.0 0.0">
								<voxbox name="hole" pos="-0.8 0.1 -0.8" rot="0.0 0.0 0.0" size="16 25 9" brush="hole"/>
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									<vox pos="-0.0 0.0 0.5" file="MOD/vox/insert/doors_cottages_01.vox" object="door_frame_front_01"/>
									<compound name="tinted compunded door blade" pos="-0.05 0.25 0.2" prop="true">
										<vox pos="0.0 0.3 0.1" rot="0.0 0.0 0.0" prop="true" file="MOD/vox/insert/doors_cottages_01.vox" object="door_metal_tint"/>
										<vox pos="0.0 0.0 0.1" prop="true" file="MOD/vox/insert/doors_cottages_01.vox" object="door_blade_tint" color="0.63 0.56 0.51"/>
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									<joint pos="-0.55 1.95 0.3" rot="0.0 0.0 0.0" size="0.15" rotstrength="0.005" rotspring="0" collide="true" sound="true"/>
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								</vox>
							</group>
							<group name="MOD/prefab/building/door/door_cottage_tint.xml" pos="7.1 0.0 3.1" rot="0.0 -180.0 0.0">
								<voxbox name="hole" pos="-0.8 0.1 -0.8" rot="0.0 0.0 0.0" size="16 25 9" brush="hole"/>
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									<compound pos="0.0 -0.5 0.7">
										<vox pos="-0.0 0.5 -0.2" file="MOD/vox/insert/doors_cottages_01.vox" object="door_frame_front_01">
											<voxbox name="top" pos="-0.69999 -0.2 0.1" rot="0.0 0.0 0.0" size="14 2 4" brush="MOD/vox/wall/stones_old_trim_01.vox" object="stone_trim_x11" offset="89 3 -5"/>
											<voxbox name="top" pos="-0.89999 -0.5 0.1" rot="0.0 0.0 0.0" size="11 3 6" brush="MOD/vox/wall/stones_old_trim_01.vox" object="stone_trim_x11" offset="89 3 -5"/>
										</vox>
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									<joint pos="-0.55 1.95 0.3" rot="0.0 0.0 0.0" size="0.15" rotstrength="0.005" rotspring="0" collide="true" sound="true"/>
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								</vox>
								<compound name="tinted compunded door blade" pos="0.05 0.25 -0.3" rot="0.0 180.0 0.0" prop="true">
									<vox pos="0.0 0.3 0.1" rot="0.0 0.0 0.0" prop="true" file="MOD/vox/insert/doors_cottages_01.vox" object="door_metal_tint"/>
									<vox pos="0.0 0.0 0.1" prop="true" file="MOD/vox/insert/doors_cottages_01.vox" object="door_blade_tint" color="0.74 0.63 0.51"/>
								</compound>
							</group>
							<group name="Stairs" pos="4.79999 -1.1 -1.70001" rot="0.0 180.0 0.0">
								<compound pos="-0.8 0.0 0.1" rot="0.0 0.0 0.0">
									<voxbox name="top" pos="-0.1 0.2 -0.6" rot="0.0 0.0 0.0" size="18 3 10" brush="MOD/vox/wall/stones_old_trim_01.vox" object="stone_trim_x11" offset="2 -2 -9"/>
									<voxbox name="top" pos="0.0 0.5 -0.6" rot="0.0 0.0 0.0" size="16 3 7" brush="MOD/vox/wall/stones_old_trim_01.vox" object="stone_trim_x11" offset="66 -3 -6"/>
									<voxbox name="top" pos="0.1 0.8 -0.6" rot="0.0 0.0 0.0" size="14 3 4" brush="MOD/vox/wall/stones_old_trim_01.vox" object="stone_trim_x11" offset="89 3 -5"/>
								</compound>
							</group>
						</group>
						<group name="ground" pos="-14.69999 -1.1 -6.8" rot="0.0 0.0 0.0" prop0="texture=18 0.85" prop1="blendtexture=3 0.1">
							<voxbox name="ground_tiles" pos="3.4 0.0 -0.3" rot="0.0 0.0 0.0" size="73 1 40" brush="MOD/vox/ground/tiles_interior_terracotta_x.vox" object="tiles_small"/>
						</group>
						<group name="1st floor" pos="-14.69999 -1.3 -6.8" rot="0.0 0.0 0.0" prop0="texture=13 0.85" prop1="blendtexture=3 0.15">
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								<voxbox name="plaster" pos="-0.09998 0.1 -0.70001" rot="0.0 0.0 0.0" size="72 1 40" brush="MOD/vox/wall/plaster_tint_ceiling_smooth_01.vox"/>
								<voxbox name="planks" pos="-0.2 0.0 3.29999" rot="0.0 90.0 0.0" size="40 6 73" brush="MOD/vox/building/wooden_planks_beams.vox" offset="4 0 4"/>
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						</group>
						<group name="interior walls" pos="-14.69999 -1.1 -6.8" rot="0.0 0.0 0.0" prop0="texture=13 0.65" prop1="blendtexture=3 0.15">
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								<group name="wall" pos="0.00002 0.0 -1.1" rot="0.0 0.0 0.0">
									<group name="wall_wood" pos="0.0 0.0 0.2" rot="0.0 -90.0 0.0">
										<voxbox name="woodwork" pos="-1.1 0.1 0.0" rot="0.0 90.0 90.0" size="28 1 40" brush="MOD/brush/floor/wood_planks.vox" offset="0 2 1"/>
									</group>
									<group name="wall_interior_plaster" pos="0.0 0.0 0.0" rot="0.0 -90.0 0.0" prop0="color=1 1 1">
										<voxbox name="plaster" pos="-0.90002 -0.0 0.09999" rot="0.0 0.0 0.0" size="40 29 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster_voxagon" offset="150 -51 0"/>
										<voxbox name="plaster" pos="-0.90002 -0.0 -0.10001" rot="0.0 0.0 0.0" size="41 29 1" brush="MOD/vox/wall/plaster_grey_decayed_01.vox" object="plaster_voxagon" offset="150 -51 0"/>
									</group>
								</group>
								<group name="kitchenette" pos="0.49999 0.1 -1.4" rot="0.0 90.0 0.0">
									<voxbox name="trim piece" pos="-1.3 0.0 -0.4" rot="0.0 -90.0 0.0" size="9 10 4" brush="MOD/vox/interior/kitchen2_parts.vox" object="sideboard extra small"/>
									<vox pos="-0.9 0.0 0.1" rot="0.0 -90.0 0.0" file="MOD/vox/interior/kitchen2_parts.vox" object="stove"/>
									<voxbox name="trim piece" pos="-0.3 0.0 -0.4" rot="0.0 -90.0 0.0" size="9 10 1" brush="MOD/vox/interior/kitchen2_parts.vox" object="sideboard extra small"/>
									<vox pos="0.1 0.0 -0.00001" rot="0.0 -90.0 0.0" file="MOD/vox/interior/kitchen2_parts.vox" object="sink"/>
								</group>
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						</group>
						<group name="interior doors and stairs" pos="-14.69999 -1.1 -6.8" rot="0.0 0.0 0.0">
							<instance pos="5.8 0.1 2.8" rot="0.0 180.0 0.0" file="MOD/prefab/door/inner_wood_regular_right_shorter.xml"/>
						</group>
						<group name="MOD/prefab/cottage_01_gutters_pipes.xml" pos="-14.5 -3.1 -3.9" rot="0.0 0.0 0.0">
							<group name="cottage_01_gutters_pipes" pos="-0.2 -0.3 -2.9" prop0="color=0.35 0.35 0.35" prop1="texture=13 0.85" prop2="blendtexture=4 0.15">
								<compound name="gutter_03" pos="6.2 5.4 3.8" rot="90.0 0.0 0.0">
									<voxbox name="gutters_pipes" pos="4.8 0.7 0.1" rot="90.0 180.0 0.0" size="79 4 3" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_wonky"/>
									<vox pos="4.1 0.4 0.3" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
									<vox pos="1.6 0.4 0.2" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
									<vox pos="-1.0 0.40001 0.2" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
									<vox pos="-2.9 0.40001 0.3" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="gutter_bracket_01"/>
								</compound>
								<compound name="drainpipe_02" pos="10.5 2.9 3.99999" rot="90.0 0.0 0.0">
									<voxbox name="gutters_pipes" pos="-0.3 0.5 -1.0" rot="0.0 90.0 -90.0" size="3 15 6" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_top_inset"/>
									<voxbox name="gutters_pipes" pos="0.3 0.8 -0.2" rot="90.0 180.0 0.0" size="3 8 6" brush="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_end"/>
									<vox pos="0.1 0.3 -0.7" rot="-90.0 0.0 0.0" file="MOD/vox/building/gutters_drainpipes_brackets_tint_01.vox" object="drainpipe_bracket_01"/>
								</compound>
							</group>
						</group>
						<group name="furnuiture" pos="-6.3 -1.0 -5.1" rot="0.0 0.0 0.0">
							<vox pos="1.2 -0.0 -1.4" rot="0.0 -90.0 0.0" prop="true" file="MOD/vox/furniture/bedroom_oldie.vox" object="bed"/>
							<vox pos="-3.1 1.8 -0.8" rot="0.0 90.0 0.0" file="MOD/vox/furniture/coatrack.vox" object="coat rack"/>
							<vox pos="1.7 0.0 -0.6" rot="0.0 -90.0 0.0" prop="true" file="MOD/vox/furniture/bedroom_oldie.vox" object="table_2"/>
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