// Created on: 2015-11-23 // Created by: Anastasia BORISOVA // Copyright (c) 2015 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _AIS_RubberBand_HeaderFile #define _AIS_RubberBand_HeaderFile #include "AIS_InteractiveObject.hxx" #include "Graphic3d_ArrayOfPolylines.hxx" #include "Graphic3d_ArrayOfTriangles.hxx" #include "NCollection_Vec2.hxx" #include "Standard_TypeDef.hxx" #include "NCollection_Sequence.hxx" //! Presentation for drawing rubber band selection. //! It supports rectangle and polygonal selection. //! It is constructed in 2d overlay. //! Default configuration is built without filling. //! For rectangle selection use SetRectangle() method. //! For polygonal selection use AddPoint() and GetPoints() methods. class AIS_RubberBand : public AIS_InteractiveObject { public: DEFINE_STANDARD_RTTIEXT(AIS_RubberBand, AIS_InteractiveObject) //! Constructs rubber band with default configuration: empty filling and white solid lines. //! @warning It binds this object with Graphic3d_ZLayerId_TopOSD layer. Standard_EXPORT AIS_RubberBand(); //! Constructs the rubber band with empty filling and defined line style. //! @param[in] theLineColor color of rubber band lines //! @param[in] theType type of rubber band lines //! @param[in] theLineWidth width of rubber band line. By default it is 1. //! @warning It binds this object with Graphic3d_ZLayerId_TopOSD layer. Standard_EXPORT AIS_RubberBand(const Quantity_Color& theLineColor, const Aspect_TypeOfLine theType, const double theLineWidth = 1.0, const bool theIsPolygonClosed = true); //! Constructs the rubber band with defined filling and line parameters. //! @param[in] theLineColor color of rubber band lines //! @param[in] theType type of rubber band lines //! @param[in] theFillColor color of rubber band filling //! @param[in] theTransparency transparency of the filling. 0 is for opaque filling. By default //! it is transparent. //! @param[in] theLineWidth width of rubber band line. By default it is 1. //! @warning It binds this object with Graphic3d_ZLayerId_TopOSD layer. Standard_EXPORT AIS_RubberBand(const Quantity_Color& theLineColor, const Aspect_TypeOfLine theType, const Quantity_Color theFillColor, const double theTransparency = 1.0, const double theLineWidth = 1.0, const bool theIsPolygonClosed = true); Standard_EXPORT ~AIS_RubberBand() override; //! Sets rectangle bounds. Standard_EXPORT void SetRectangle(const int theMinX, const int theMinY, const int theMaxX, const int theMaxY); //! Adds last point to the list of points. They are used to build polygon for rubber band. //! @sa RemoveLastPoint(), GetPoints() Standard_EXPORT void AddPoint(const NCollection_Vec2& thePoint); //! Remove last point from the list of points for the rubber band polygon. //! @sa AddPoint(), GetPoints() Standard_EXPORT void RemoveLastPoint(); //! @return points for the rubber band polygon. Standard_EXPORT const NCollection_Sequence>& Points() const; //! Remove all points for the rubber band polygon. void ClearPoints() { myPoints.Clear(); } //! @return the Color attributes. Standard_EXPORT Quantity_Color LineColor() const; //! Sets color of lines for rubber band presentation. Standard_EXPORT void SetLineColor(const Quantity_Color& theColor); //! @return the color of rubber band filling. Standard_EXPORT Quantity_Color FillColor() const; //! Sets color of rubber band filling. Standard_EXPORT void SetFillColor(const Quantity_Color& theColor); //! Sets width of line for rubber band presentation. Standard_EXPORT void SetLineWidth(const double theWidth) const; //! @return width of lines. Standard_EXPORT double LineWidth() const; //! Sets type of line for rubber band presentation. Standard_EXPORT void SetLineType(const Aspect_TypeOfLine theType); //! @return type of lines. Standard_EXPORT Aspect_TypeOfLine LineType() const; //! Sets fill transparency. //! @param[in] theValue the transparency value. 1.0 is for transparent background Standard_EXPORT void SetFillTransparency(const double theValue) const; //! @return fill transparency. Standard_EXPORT double FillTransparency() const; //! Enable or disable filling of rubber band. Standard_EXPORT void SetFilling(const bool theIsFilling); //! Enable filling of rubber band with defined parameters. //! @param[in] theColor color of filling //! @param[in] theTransparency transparency of the filling. 0 is for opaque filling. Standard_EXPORT void SetFilling(const Quantity_Color theColor, const double theTransparency); //! @return true if filling of rubber band is enabled. Standard_EXPORT bool IsFilling() const; //! @return true if automatic closing of rubber band is enabled. Standard_EXPORT bool IsPolygonClosed() const; //! Automatically create an additional line connecting the first and //! the last screen points to close the boundary polyline Standard_EXPORT void SetPolygonClosed(bool theIsPolygonClosed); protected: //! Returns true if the interactive object accepts the display mode. bool AcceptDisplayMode(const int theMode) const override { return theMode == 0; } //! Computes presentation of rubber band. Standard_EXPORT void Compute(const occ::handle& thePrsMgr, const occ::handle& thePrs, const int theMode) override; //! Does not fill selection primitives for rubber band. void ComputeSelection(const occ::handle& /*aSelection*/, const int /*aMode*/) override {}; //! Fills triangles primitive array for rubber band filling. //! It uses Delaunay triangulation. //! @return true if array of triangles is successfully filled. Standard_EXPORT bool fillTriangles(); protected: NCollection_Sequence> myPoints; //!< Array of screen points occ::handle myTriangles; //!< Triangles for rubber band filling occ::handle myBorders; //!< Polylines for rubber band borders bool myIsPolygonClosed; //!< automatic closing of rubber-band flag }; #endif