// Created on: 1991-01-28 // Created by: Remi Lequette // Copyright (c) 1991-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Bnd_Box_HeaderFile #define _Bnd_Box_HeaderFile #include "Standard.hxx" #include "Standard_DefineAlloc.hxx" #include "Standard_Handle.hxx" #include "gp_Pnt.hxx" #include #include #include class gp_Pnt; class gp_Dir; class gp_Trsf; class gp_Lin; class gp_Pln; //! Describes a bounding box in 3D space. //! A bounding box is parallel to the axes of the coordinates //! system. If it is finite, it is defined by the three intervals: //! - [ Xmin,Xmax ], //! - [ Ymin,Ymax ], //! - [ Zmin,Zmax ]. //! A bounding box may be infinite (i.e. open) in one or more //! directions. It is said to be: //! - OpenXmin if it is infinite on the negative side of the "X Direction"; //! - OpenXmax if it is infinite on the positive side of the "X Direction"; //! - OpenYmin if it is infinite on the negative side of the "Y Direction"; //! - OpenYmax if it is infinite on the positive side of the "Y Direction"; //! - OpenZmin if it is infinite on the negative side of the "Z Direction"; //! - OpenZmax if it is infinite on the positive side of the "Z Direction"; //! - WholeSpace if it is infinite in all six directions. In this //! case, any point of the space is inside the box; //! - Void if it is empty. In this case, there is no point included in the box. //! A bounding box is defined by: //! - six bounds (Xmin, Xmax, Ymin, Ymax, Zmin and //! Zmax) which limit the bounding box if it is finite, //! - eight flags (OpenXmin, OpenXmax, OpenYmin, //! OpenYmax, OpenZmin, OpenZmax, //! WholeSpace and Void) which describe the //! bounding box if it is infinite or empty, and //! - a gap, which is included on both sides in any direction //! when consulting the finite bounds of the box. class Bnd_Box { public: DEFINE_STANDARD_ALLOC //! Structure containing the box limits (Xmin, Xmax, Ymin, Ymax, Zmin, Zmax). //! The values include the gap and account for open directions. struct Limits { double Xmin; //!< Minimum X coordinate double Xmax; //!< Maximum X coordinate double Ymin; //!< Minimum Y coordinate double Ymax; //!< Maximum Y coordinate double Zmin; //!< Minimum Z coordinate double Zmax; //!< Maximum Z coordinate }; //! Creates an empty Box. //! The constructed box is qualified Void. Its gap is null. constexpr Bnd_Box() noexcept = default; //! Creates a bounding box, it contains: //! - minimum/maximum point of bounding box, //! The constructed box is qualified Void. Its gap is null. constexpr Bnd_Box(const gp_Pnt& theMin, const gp_Pnt& theMax) : Xmin(theMin.X()), Xmax(theMax.X()), Ymin(theMin.Y()), Ymax(theMax.Y()), Zmin(theMin.Z()), Zmax(theMax.Z()), Gap(0.0), Flags(0) { } //! Sets this bounding box so that it covers the whole of 3D space. //! It is infinitely long in all directions. void SetWhole() noexcept { Flags = WholeMask; } //! Sets this bounding box so that it is empty. All points are outside a void box. void SetVoid() noexcept { Xmin = RealLast(); Xmax = -RealLast(); Ymin = RealLast(); Ymax = -RealLast(); Zmin = RealLast(); Zmax = -RealLast(); Gap = 0.0; Flags = VoidMask; } //! Sets this bounding box so that it bounds //! - the point P. This involves first setting this bounding box //! to be void and then adding the point P. Standard_EXPORT void Set(const gp_Pnt& P); //! Sets this bounding box so that it bounds //! the half-line defined by point P and direction D, i.e. all //! points M defined by M=P+u*D, where u is greater than //! or equal to 0, are inside the bounding volume. This //! involves first setting this box to be void and then adding the half-line. Standard_EXPORT void Set(const gp_Pnt& P, const gp_Dir& D); //! Enlarges this bounding box, if required, so that it //! contains at least: //! - interval [ aXmin,aXmax ] in the "X Direction", //! - interval [ aYmin,aYmax ] in the "Y Direction", //! - interval [ aZmin,aZmax ] in the "Z Direction"; Standard_EXPORT void Update(const double aXmin, const double aYmin, const double aZmin, const double aXmax, const double aYmax, const double aZmax); //! Adds a point of coordinates (X,Y,Z) to this bounding box. Standard_EXPORT void Update(const double X, const double Y, const double Z); //! Returns the gap of this bounding box. [[nodiscard]] constexpr double GetGap() const noexcept { return Gap; } //! Set the gap of this bounding box to abs(Tol). void SetGap(const double Tol) noexcept { Gap = std::abs(Tol); } //! Enlarges the box with a tolerance value. //! (minvalues-std::abs() and maxvalues+std::abs()) //! This means that the minimum values of its X, Y and Z //! intervals of definition, when they are finite, are reduced by //! the absolute value of Tol, while the maximum values are //! increased by the same amount. void Enlarge(const double Tol) noexcept { Gap = (std::max)(Gap, std::abs(Tol)); } //! Returns the bounds of this bounding box. The gap is included. //! If this bounding box is infinite (i.e. "open"), returned values //! may be equal to +/- Precision::Infinite(). //! Standard_ConstructionError exception will be thrown if the box is void. //! if IsVoid() Standard_EXPORT void Get(double& theXmin, double& theYmin, double& theZmin, double& theXmax, double& theYmax, double& theZmax) const; //! Returns the bounds of this bounding box as a Limits structure. //! The gap is included. If this bounding box is infinite (i.e. "open"), //! returned values may be equal to +/- Precision::Infinite(). //! If the box is void, returns raw internal values. //! Can be used with C++17 structured bindings: //! @code //! auto [xmin, xmax, ymin, ymax, zmin, zmax] = aBox.Get(); //! @endcode [[nodiscard]] Standard_EXPORT Limits Get() const; //! Returns the Xmin value (IsOpenXmin() ? -Precision::Infinite() : Xmin - GetGap()). [[nodiscard]] Standard_EXPORT double GetXMin() const; //! Returns the Xmax value (IsOpenXmax() ? Precision::Infinite() : Xmax + GetGap()). [[nodiscard]] Standard_EXPORT double GetXMax() const; //! Returns the Ymin value (IsOpenYmin() ? -Precision::Infinite() : Ymin - GetGap()). [[nodiscard]] Standard_EXPORT double GetYMin() const; //! Returns the Ymax value (IsOpenYmax() ? Precision::Infinite() : Ymax + GetGap()). [[nodiscard]] Standard_EXPORT double GetYMax() const; //! Returns the Zmin value (IsOpenZmin() ? -Precision::Infinite() : Zmin - GetGap()). [[nodiscard]] Standard_EXPORT double GetZMin() const; //! Returns the Zmax value (IsOpenZmax() ? Precision::Infinite() : Zmax + GetGap()). [[nodiscard]] Standard_EXPORT double GetZMax() const; //! Returns the lower corner of this bounding box. The gap is included. //! If this bounding box is infinite (i.e. "open"), returned values //! may be equal to +/- Precision::Infinite(). //! Standard_ConstructionError exception will be thrown if the box is void. //! if IsVoid() [[nodiscard]] Standard_EXPORT gp_Pnt CornerMin() const; //! Returns the upper corner of this bounding box. The gap is included. //! If this bounding box is infinite (i.e. "open"), returned values //! may be equal to +/- Precision::Infinite(). //! Standard_ConstructionError exception will be thrown if the box is void. //! if IsVoid() [[nodiscard]] Standard_EXPORT gp_Pnt CornerMax() const; //! Returns the center of this bounding box. The gap is included. //! If this bounding box is infinite (i.e. "open"), returned values //! may be equal to +/- Precision::Infinite(). //! Returns std::nullopt if the box is void. [[nodiscard]] Standard_EXPORT std::optional Center() const; //! The Box will be infinitely long in the Xmin //! direction. void OpenXmin() noexcept { Flags |= XminMask; } //! The Box will be infinitely long in the Xmax //! direction. void OpenXmax() noexcept { Flags |= XmaxMask; } //! The Box will be infinitely long in the Ymin //! direction. void OpenYmin() noexcept { Flags |= YminMask; } //! The Box will be infinitely long in the Ymax //! direction. void OpenYmax() noexcept { Flags |= YmaxMask; } //! The Box will be infinitely long in the Zmin //! direction. void OpenZmin() noexcept { Flags |= ZminMask; } //! The Box will be infinitely long in the Zmax //! direction. void OpenZmax() noexcept { Flags |= ZmaxMask; } //! Returns true if this bounding box has at least one open direction. [[nodiscard]] bool IsOpen() const noexcept { return (Flags & WholeMask) != 0; } //! Returns true if this bounding box is open in the Xmin direction. [[nodiscard]] bool IsOpenXmin() const noexcept { return (Flags & XminMask) != 0; } //! Returns true if this bounding box is open in the Xmax direction. [[nodiscard]] bool IsOpenXmax() const noexcept { return (Flags & XmaxMask) != 0; } //! Returns true if this bounding box is open in the Ymin direction. [[nodiscard]] bool IsOpenYmin() const noexcept { return (Flags & YminMask) != 0; } //! Returns true if this bounding box is open in the Ymax direction. [[nodiscard]] bool IsOpenYmax() const noexcept { return (Flags & YmaxMask) != 0; } //! Returns true if this bounding box is open in the Zmin direction. [[nodiscard]] bool IsOpenZmin() const noexcept { return (Flags & ZminMask) != 0; } //! Returns true if this bounding box is open in the Zmax direction. [[nodiscard]] bool IsOpenZmax() const noexcept { return (Flags & ZmaxMask) != 0; } //! Returns true if this bounding box is infinite in all 6 directions (WholeSpace flag). [[nodiscard]] bool IsWhole() const noexcept { return (Flags & WholeMask) == WholeMask; } //! Returns true if this bounding box is empty (Void flag). [[nodiscard]] bool IsVoid() const noexcept { return (Flags & VoidMask) != 0; } //! true if xmax-xmin < tol. [[nodiscard]] Standard_EXPORT bool IsXThin(const double tol) const; //! true if ymax-ymin < tol. [[nodiscard]] Standard_EXPORT bool IsYThin(const double tol) const; //! true if zmax-zmin < tol. [[nodiscard]] Standard_EXPORT bool IsZThin(const double tol) const; //! Returns true if IsXThin, IsYThin and IsZThin are all true, //! i.e. if the box is thin in all three dimensions. [[nodiscard]] Standard_EXPORT bool IsThin(const double tol) const; //! Returns a bounding box which is the result of applying the //! transformation T to this bounding box. //! Warning //! Applying a geometric transformation (for example, a //! rotation) to a bounding box generally increases its //! dimensions. This is not optimal for algorithms which use it. [[nodiscard]] Standard_EXPORT Bnd_Box Transformed(const gp_Trsf& T) const; //! Adds the box to . Standard_EXPORT void Add(const Bnd_Box& Other); //! Adds a Pnt to the box. Standard_EXPORT void Add(const gp_Pnt& P); //! Extends from the Pnt

in the direction . Standard_EXPORT void Add(const gp_Pnt& P, const gp_Dir& D); //! Extends the Box in the given Direction, i.e. adds //! an half-line. The box may become infinite in //! 1,2 or 3 directions. Standard_EXPORT void Add(const gp_Dir& D); //! Returns True if the Pnt is out the box. [[nodiscard]] Standard_EXPORT bool IsOut(const gp_Pnt& P) const; //! Returns False if the line intersects the box. [[nodiscard]] Standard_EXPORT bool IsOut(const gp_Lin& L) const; //! Returns False if the plane intersects the box. [[nodiscard]] Standard_EXPORT bool IsOut(const gp_Pln& P) const; //! Returns False if the intersects or is inside . [[nodiscard]] Standard_EXPORT bool IsOut(const Bnd_Box& Other) const; //! Returns False if the transformed intersects //! or is inside . [[nodiscard]] Standard_EXPORT bool IsOut(const Bnd_Box& Other, const gp_Trsf& T) const; //! Returns False if the transformed intersects //! or is inside the transformed box . [[nodiscard]] Standard_EXPORT bool IsOut(const gp_Trsf& T1, const Bnd_Box& Other, const gp_Trsf& T2) const; //! Returns False if the flat band lying between two parallel //! lines represented by their reference points , and //! direction intersects the box. [[nodiscard]] Standard_EXPORT bool IsOut(const gp_Pnt& P1, const gp_Pnt& P2, const gp_Dir& D) const; //! Returns True if the point is inside or on the boundary of this box. [[nodiscard]] bool Contains(const gp_Pnt& theP) const { return !IsOut(theP); } //! Returns True if the other box intersects or is inside this box. [[nodiscard]] bool Intersects(const Bnd_Box& theOther) const { return !IsOut(theOther); } //! Computes the minimum distance between two boxes. [[nodiscard]] Standard_EXPORT double Distance(const Bnd_Box& Other) const; Standard_EXPORT void Dump() const; //! Computes the squared diagonal of me. [[nodiscard]] double SquareExtent() const noexcept { if (IsVoid()) { return 0.0; } const double aDx = Xmax - Xmin + Gap + Gap; const double aDy = Ymax - Ymin + Gap + Gap; const double aDz = Zmax - Zmin + Gap + Gap; return aDx * aDx + aDy * aDy + aDz * aDz; } //! Returns a finite part of an infinite bounding box (returns self if this is already finite //! box). This can be a Void box in case if its sides has been defined as infinite (Open) without //! adding any finite points. WARNING! This method relies on Open flags, the infinite points added //! using Add() method will be returned as is. [[nodiscard]] Bnd_Box FinitePart() const noexcept { if (!HasFinitePart()) { return Bnd_Box(); } Bnd_Box aBox; aBox.Update(Xmin, Ymin, Zmin, Xmax, Ymax, Zmax); aBox.SetGap(Gap); return aBox; } //! Returns TRUE if this box has finite part. [[nodiscard]] bool HasFinitePart() const noexcept { return !IsVoid() && Xmax >= Xmin; } //! Dumps the content of me into the stream Standard_EXPORT void DumpJson(Standard_OStream& theOStream, int theDepth = -1) const; //! Inits the content of me from the stream Standard_EXPORT bool InitFromJson(const Standard_SStream& theSStream, int& theStreamPos); protected: //! Bit flags. enum MaskFlags { VoidMask = 0x01, XminMask = 0x02, XmaxMask = 0x04, YminMask = 0x08, YmaxMask = 0x10, ZminMask = 0x20, ZmaxMask = 0x40, WholeMask = 0x7e }; private: double Xmin = RealLast(); double Xmax = -RealLast(); double Ymin = RealLast(); double Ymax = -RealLast(); double Zmin = RealLast(); double Zmax = -RealLast(); double Gap = 0.0; int Flags = VoidMask; }; #endif // _Bnd_Box_HeaderFile