// Created on: 1991-01-28 // Created by: Remi Lequette // Copyright (c) 1991-1999 Matra Datavision // Copyright (c) 1999-2012 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Bnd_Box2d_HeaderFile #define _Bnd_Box2d_HeaderFile #include "gp_Lin2d.hxx" #include "gp_Pnt2d.hxx" #include "Standard.hxx" #include "Standard_DefineAlloc.hxx" #include "Standard_Handle.hxx" #include #include #include class gp_Dir2d; class gp_Trsf2d; //! Describes a bounding box in 2D space. //! A bounding box is parallel to the axes of the coordinates //! system. If it is finite, it is defined by the two intervals: //! - [ Xmin,Xmax ], and //! - [ Ymin,Ymax ]. //! A bounding box may be infinite (i.e. open) in one or more //! directions. It is said to be: //! - OpenXmin if it is infinite on the negative side of the "X Direction"; //! - OpenXmax if it is infinite on the positive side of the "X Direction"; //! - OpenYmin if it is infinite on the negative side of the "Y Direction"; //! - OpenYmax if it is infinite on the positive side of the "Y Direction"; //! - WholeSpace if it is infinite in all four directions. In //! this case, any point of the space is inside the box; //! - Void if it is empty. In this case, there is no point included in the box. //! A bounding box is defined by four bounds (Xmin, Xmax, Ymin and Ymax) which //! limit the bounding box if it is finite, six flags (OpenXmin, OpenXmax, OpenYmin, //! OpenYmax, WholeSpace and Void) which describe the bounding box if it is infinite or empty, and //! - a gap, which is included on both sides in any direction when consulting the finite bounds of //! the box. class Bnd_Box2d { public: DEFINE_STANDARD_ALLOC //! Structure containing the 2D box limits (Xmin, Xmax, Ymin, Ymax). //! The values include the gap and account for open directions. struct Limits { double Xmin; //!< Minimum X coordinate double Xmax; //!< Maximum X coordinate double Ymin; //!< Minimum Y coordinate double Ymax; //!< Maximum Y coordinate }; //! Sets this bounding box so that it covers the whole 2D //! space, i.e. it is infinite in all directions. void SetWhole() noexcept { Flags = WholeMask; } //! Sets this 2D bounding box so that it is empty. All points are outside a void box. void SetVoid() noexcept { Xmin = RealLast(); Xmax = -RealLast(); Ymin = RealLast(); Ymax = -RealLast(); Gap = 0.0; Flags = VoidMask; } //! Sets this 2D bounding box so that it bounds //! the point P. This involves first setting this bounding box //! to be void and then adding the point PThe rectangle bounds the point

. void Set(const gp_Pnt2d& thePnt) { Flags = VoidMask; Gap = 0.0; Add(thePnt); } //! Sets this 2D bounding box so that it bounds //! the half-line defined by point P and direction D, i.e. all //! points M defined by M=P+u*D, where u is greater than //! or equal to 0, are inside the bounding area. This involves //! first setting this 2D box to be void and then adding the half-line. void Set(const gp_Pnt2d& thePnt, const gp_Dir2d& theDir) { Flags = VoidMask; Gap = 0.0; Add(thePnt, theDir); } //! Enlarges this 2D bounding box, if required, so that it //! contains at least: //! - interval [ aXmin,aXmax ] in the "X Direction", //! - interval [ aYmin,aYmax ] in the "Y Direction" Standard_EXPORT void Update(const double aXmin, const double aYmin, const double aXmax, const double aYmax); //! Adds a point of coordinates (X,Y) to this bounding box. Standard_EXPORT void Update(const double X, const double Y); //! Returns the gap of this 2D bounding box. [[nodiscard]] constexpr double GetGap() const noexcept { return Gap; } //! Set the gap of this 2D bounding box to abs(Tol). void SetGap(const double Tol) noexcept { Gap = std::abs(Tol); } //! Enlarges the box with a tolerance value. //! This means that the minimum values of its X and Y //! intervals of definition, when they are finite, are reduced by //! the absolute value of Tol, while the maximum values are //! increased by the same amount. void Enlarge(const double theTol) noexcept { Gap = (std::max)(Gap, std::abs(theTol)); } //! Returns the bounds of this 2D bounding box. //! The gap is included. If this bounding box is infinite (i.e. "open"), returned values //! may be equal to +/- Precision::Infinite(). //! if IsVoid() Standard_EXPORT void Get(double& aXmin, double& aYmin, double& aXmax, double& aYmax) const; //! Returns the bounds of this 2D bounding box as a Limits structure. //! The gap is included. If this bounding box is infinite (i.e. "open"), //! returned values may be equal to +/- Precision::Infinite(). //! If the box is void, returns raw internal values. //! Can be used with C++17 structured bindings: //! @code //! auto [xmin, xmax, ymin, ymax] = aBox.Get(); //! @endcode [[nodiscard]] Standard_EXPORT Limits Get() const; //! Returns the Xmin value (IsOpenXmin() ? -Precision::Infinite() : Xmin - GetGap()). [[nodiscard]] Standard_EXPORT double GetXMin() const; //! Returns the Xmax value (IsOpenXmax() ? Precision::Infinite() : Xmax + GetGap()). [[nodiscard]] Standard_EXPORT double GetXMax() const; //! Returns the Ymin value (IsOpenYmin() ? -Precision::Infinite() : Ymin - GetGap()). [[nodiscard]] Standard_EXPORT double GetYMin() const; //! Returns the Ymax value (IsOpenYmax() ? Precision::Infinite() : Ymax + GetGap()). [[nodiscard]] Standard_EXPORT double GetYMax() const; //! Returns the center of this 2D bounding box. The gap is included. //! If this bounding box is infinite (i.e. "open"), returned values //! may be equal to +/- Precision::Infinite(). //! Returns std::nullopt if the box is void. [[nodiscard]] Standard_EXPORT std::optional Center() const; //! The Box will be infinitely long in the Xmin direction. void OpenXmin() noexcept { Flags |= XminMask; } //! The Box will be infinitely long in the Xmax direction. void OpenXmax() noexcept { Flags |= XmaxMask; } //! The Box will be infinitely long in the Ymin direction. void OpenYmin() noexcept { Flags |= YminMask; } //! The Box will be infinitely long in the Ymax direction. void OpenYmax() noexcept { Flags |= YmaxMask; } //! Returns true if this bounding box is open in the Xmin direction. [[nodiscard]] bool IsOpenXmin() const noexcept { return (Flags & XminMask) != 0; } //! Returns true if this bounding box is open in the Xmax direction. [[nodiscard]] bool IsOpenXmax() const noexcept { return (Flags & XmaxMask) != 0; } //! Returns true if this bounding box is open in the Ymin direction. [[nodiscard]] bool IsOpenYmin() const noexcept { return (Flags & YminMask) != 0; } //! Returns true if this bounding box is open in the Ymax direction. [[nodiscard]] bool IsOpenYmax() const noexcept { return (Flags & YmaxMask) != 0; } //! Returns true if this bounding box is infinite in all 4 //! directions (Whole Space flag). [[nodiscard]] bool IsWhole() const noexcept { return (Flags & WholeMask) == WholeMask; } //! Returns true if this 2D bounding box is empty (Void flag). [[nodiscard]] bool IsVoid() const noexcept { return (Flags & VoidMask) != 0; } //! Returns a bounding box which is the result of applying the //! transformation T to this bounding box. //! Warning //! Applying a geometric transformation (for example, a //! rotation) to a bounding box generally increases its //! dimensions. This is not optimal for algorithms which use it. [[nodiscard]] Standard_EXPORT Bnd_Box2d Transformed(const gp_Trsf2d& T) const; //! Adds the 2d box to . Standard_EXPORT void Add(const Bnd_Box2d& Other); //! Adds the 2d point. void Add(const gp_Pnt2d& thePnt) noexcept { Update(thePnt.X(), thePnt.Y()); } //! Extends bounding box from thePnt in the direction theDir. void Add(const gp_Pnt2d& thePnt, const gp_Dir2d& theDir) noexcept { Add(thePnt); Add(theDir); } //! Extends the Box in the given Direction, i.e. adds //! a half-line. The box may become infinite in 1 or 2 //! directions. Standard_EXPORT void Add(const gp_Dir2d& D); //! Returns True if the 2d pnt

is out . [[nodiscard]] Standard_EXPORT bool IsOut(const gp_Pnt2d& P) const; //! Returns True if the line doesn't intersect the box. [[nodiscard]] Standard_EXPORT bool IsOut(const gp_Lin2d& theL) const; //! Returns True if the segment doesn't intersect the box. [[nodiscard]] Standard_EXPORT bool IsOut(const gp_Pnt2d& theP0, const gp_Pnt2d& theP1) const; //! Returns True if is out . [[nodiscard]] Standard_EXPORT bool IsOut(const Bnd_Box2d& Other) const; //! Returns True if the 2d point is inside or on the boundary of this box. [[nodiscard]] bool Contains(const gp_Pnt2d& theP) const { return !IsOut(theP); } //! Returns True if the other 2d box intersects or is inside this box. [[nodiscard]] bool Intersects(const Bnd_Box2d& theOther) const { return !IsOut(theOther); } //! Computes the minimum distance between two 2D boxes. [[nodiscard]] Standard_EXPORT double Distance(const Bnd_Box2d& theOther) const; //! Returns True if transformed is out . [[nodiscard]] bool IsOut(const Bnd_Box2d& theOther, const gp_Trsf2d& theTrsf) const noexcept { return IsOut(theOther.Transformed(theTrsf)); } //! Compares a transformed bounding with a transformed //! bounding. The default implementation is to make a copy //! of and , to transform them and to test. [[nodiscard]] bool IsOut(const gp_Trsf2d& T1, const Bnd_Box2d& Other, const gp_Trsf2d& T2) const noexcept { return Transformed(T1).IsOut(Other.Transformed(T2)); } Standard_EXPORT void Dump() const; //! Computes the squared diagonal of me. [[nodiscard]] double SquareExtent() const noexcept { if (IsVoid()) return 0.0; const double aDx = Xmax - Xmin + Gap + Gap; const double aDy = Ymax - Ymin + Gap + Gap; return aDx * aDx + aDy * aDy; } protected: //! Bit flags. enum MaskFlags { VoidMask = 0x01, XminMask = 0x02, XmaxMask = 0x04, YminMask = 0x08, YmaxMask = 0x10, WholeMask = 0x1e }; private: double Xmin = RealLast(); double Xmax = -RealLast(); double Ymin = RealLast(); double Ymax = -RealLast(); double Gap = 0.0; int Flags = VoidMask; }; #endif // _Bnd_Box2d_HeaderFile