// Created on: 1992-02-18 // Created by: Christophe MARION // Copyright (c) 1992-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _HLRAlgo_Interference_HeaderFile #define _HLRAlgo_Interference_HeaderFile #include "Standard.hxx" #include "Standard_DefineAlloc.hxx" #include "HLRAlgo_Intersection.hxx" #include "HLRAlgo_Coincidence.hxx" #include "TopAbs_Orientation.hxx" class HLRAlgo_Intersection; class HLRAlgo_Coincidence; class HLRAlgo_Interference { public: DEFINE_STANDARD_ALLOC Standard_EXPORT HLRAlgo_Interference(); Standard_EXPORT HLRAlgo_Interference(const HLRAlgo_Intersection& Inters, const HLRAlgo_Coincidence& Bound, const TopAbs_Orientation Orient, const TopAbs_Orientation Trans, const TopAbs_Orientation BTrans); void Intersection(const HLRAlgo_Intersection& I); void Boundary(const HLRAlgo_Coincidence& B); void Orientation(const TopAbs_Orientation O); void Transition(const TopAbs_Orientation Tr); void BoundaryTransition(const TopAbs_Orientation BTr); const HLRAlgo_Intersection& Intersection() const; HLRAlgo_Intersection& ChangeIntersection(); const HLRAlgo_Coincidence& Boundary() const; HLRAlgo_Coincidence& ChangeBoundary(); TopAbs_Orientation Orientation() const; TopAbs_Orientation Transition() const; TopAbs_Orientation BoundaryTransition() const; private: HLRAlgo_Intersection myIntersection; HLRAlgo_Coincidence myBoundary; TopAbs_Orientation myOrientation; TopAbs_Orientation myTransition; TopAbs_Orientation myBTransition; }; //================================================================================================= // Inline implementations //================================================================================================= inline void HLRAlgo_Interference::Intersection(const HLRAlgo_Intersection& I) { myIntersection = I; } //================================================================================================= inline void HLRAlgo_Interference::Boundary(const HLRAlgo_Coincidence& B) { myBoundary = B; } //================================================================================================= inline void HLRAlgo_Interference::Orientation(const TopAbs_Orientation Or) { myOrientation = Or; } //================================================================================================= inline void HLRAlgo_Interference::Transition(const TopAbs_Orientation Or) { myTransition = Or; } //================================================================================================= inline void HLRAlgo_Interference::BoundaryTransition(const TopAbs_Orientation Or) { myBTransition = Or; } //================================================================================================= inline const HLRAlgo_Intersection& HLRAlgo_Interference::Intersection() const { return myIntersection; } //================================================================================================= inline HLRAlgo_Intersection& HLRAlgo_Interference::ChangeIntersection() { return myIntersection; } //================================================================================================= inline const HLRAlgo_Coincidence& HLRAlgo_Interference::Boundary() const { return myBoundary; } //================================================================================================= inline HLRAlgo_Coincidence& HLRAlgo_Interference::ChangeBoundary() { return myBoundary; } //================================================================================================= inline TopAbs_Orientation HLRAlgo_Interference::Orientation() const { return myOrientation; } //================================================================================================= inline TopAbs_Orientation HLRAlgo_Interference::Transition() const { return myTransition; } //================================================================================================= inline TopAbs_Orientation HLRAlgo_Interference::BoundaryTransition() const { return myBTransition; } #endif // _HLRAlgo_Interference_HeaderFile