// Created on: 2014-10-08 // Created by: Kirill Gavrilov // Copyright (c) 2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _OpenGl_SetOfShaderPrograms_HeaderFile #define _OpenGl_SetOfShaderPrograms_HeaderFile #include "Graphic3d_ShaderFlags.hxx" #include "Graphic3d_TypeOfShadingModel.hxx" #include "NCollection_DataMap.hxx" class OpenGl_ShaderProgram; //! Alias to programs array of predefined length class OpenGl_SetOfPrograms : public Standard_Transient { DEFINE_STANDARD_RTTI_INLINE(OpenGl_SetOfPrograms, Standard_Transient) public: //! Empty constructor OpenGl_SetOfPrograms() = default; //! Access program by index occ::handle& ChangeValue(int theProgramBits) { return myPrograms[theProgramBits]; } protected: occ::handle myPrograms[Graphic3d_ShaderFlags_NB]; //!< programs array }; //! Alias to 2D programs array of predefined length class OpenGl_SetOfShaderPrograms : public Standard_Transient { DEFINE_STANDARD_RTTI_INLINE(OpenGl_SetOfShaderPrograms, Standard_Transient) public: //! Empty constructor OpenGl_SetOfShaderPrograms() = default; //! Constructor OpenGl_SetOfShaderPrograms(const occ::handle& thePrograms) { for (int aSetIter = 0; aSetIter < Graphic3d_TypeOfShadingModel_NB - 1; ++aSetIter) { myPrograms[aSetIter] = thePrograms; } } //! Access program by index occ::handle& ChangeValue(Graphic3d_TypeOfShadingModel theShadingModel, int theProgramBits) { occ::handle& aSet = myPrograms[theShadingModel - 1]; if (aSet.IsNull()) { aSet = new OpenGl_SetOfPrograms(); } return aSet->ChangeValue(theProgramBits); } protected: // clang-format off occ::handle myPrograms[Graphic3d_TypeOfShadingModel_NB - 1]; //!< programs array, excluding Graphic3d_TypeOfShadingModel_Unlit // clang-format on }; #endif // _OpenGl_SetOfShaderPrograms_HeaderFile