// Created on: 2021-03-04 // Created by: Maria KRYLOVA // Copyright (c) 2021 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Select3D_SensitiveSphere_HeaderFile #define _Select3D_SensitiveSphere_HeaderFile #include "Select3D_SensitiveEntity.hxx" //! A framework to define selection by a sensitive sphere. class Select3D_SensitiveSphere : public Select3D_SensitiveEntity { DEFINE_STANDARD_RTTIEXT(Select3D_SensitiveSphere, Select3D_SensitiveEntity) public: //! Constructs a sensitive sphere object defined by the owner theOwnerId, //! the center of the sphere and it's radius. Standard_EXPORT Select3D_SensitiveSphere(const occ::handle& theOwnerId, const gp_Pnt& theCenter, const double theRadius); //! Returns the radius of the sphere double Radius() const { return myRadius; } public: //! Checks whether the sphere overlaps current selecting volume Standard_EXPORT bool Matches(SelectBasics_SelectingVolumeManager& theMgr, SelectBasics_PickResult& thePickResult) override; //! Returns the copy of this Standard_EXPORT occ::handle GetConnected() override; //! Returns bounding box of the sphere. //! If location transformation is set, it will be applied Standard_EXPORT Select3D_BndBox3d BoundingBox() override; //! Always returns false bool ToBuildBVH() const override { return false; } //! Returns the amount of points int NbSubElements() const override { return 1; } //! Returns center of the sphere with transformation applied gp_Pnt CenterOfGeometry() const override { return myCenter; }; //! Returns the position of detected point on the sphere. const gp_Pnt& LastDetectedPoint() const { return myLastDetectedPoint; } //! Invalidate the position of detected point on the sphere. void ResetLastDetectedPoint() { myLastDetectedPoint = gp_Pnt(RealLast(), RealLast(), RealLast()); } protected: gp_Pnt myCenter; gp_Pnt myLastDetectedPoint; double myRadius; }; #endif // _Select3D_SensitiveSphere_HeaderFile