// Created on: 1992-08-26 // Created by: Remi GILET // Copyright (c) 1992-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _gce_MakeCylinder_HeaderFile #define _gce_MakeCylinder_HeaderFile #include "Standard.hxx" #include "Standard_DefineAlloc.hxx" #include "Standard_Handle.hxx" #include "gp_Cylinder.hxx" #include "gce_Root.hxx" class gp_Ax2; class gp_Pnt; class gp_Ax1; class gp_Circ; //! This class implements construction algorithms for `gp_Cylinder`. //! Supported constructions include: //! - cylinder from axis placement and radius; //! - cylinder coaxial to another, through point or at signed offset; //! - cylinder from three points; //! - cylinder from axis and radius; //! - cylinder from circular base. class gce_MakeCylinder : public gce_Root { public: DEFINE_STANDARD_ALLOC //! Creates a cylinder from axis placement and radius. //! @note Construction fails with `gce_NegativeRadius` if `Radius` is negative. //! @param[in] A2 local coordinate system //! @param[in] Radius radius value Standard_EXPORT gce_MakeCylinder(const gp_Ax2& A2, const double Radius); //! Creates a cylinder coaxial to input cylinder and passing through a point. //! @param[in] Cyl source cylinder //! @param[in] Point reference point Standard_EXPORT gce_MakeCylinder(const gp_Cylinder& Cyl, const gp_Pnt& Point); //! Creates a cylinder coaxial to input cylinder at signed distance. //! @note Construction fails with `gce_NegativeRadius` if resulting radius is negative. //! @param[in] Cyl source cylinder //! @param[in] Dist signed distance Standard_EXPORT gce_MakeCylinder(const gp_Cylinder& Cyl, const double Dist); //! Creates a cylinder from three points. //! @note Axis is defined by points `P1` and `P2`. //! @note Radius is the distance from `P3` to that axis. //! @param[in] P1 first point //! @param[in] P2 second point //! @param[in] P3 third point Standard_EXPORT gce_MakeCylinder(const gp_Pnt& P1, const gp_Pnt& P2, const gp_Pnt& P3); //! Makes a Cylinder by its axis and radius . //! @param[in] Axis axis definition //! @param[in] Radius radius value Standard_EXPORT gce_MakeCylinder(const gp_Ax1& Axis, const double Radius); //! Creates a cylinder from circular base. //! @note The resulting cylinder axis equals the circle axis. //! @note This constructor succeeds for any valid `Circ`. //! @param[in] Circ source circle Standard_EXPORT gce_MakeCylinder(const gp_Circ& Circ); //! Returns the constructed cylinder. //! Exceptions StdFail_NotDone if no cylinder is constructed. //! @return resulting cylinder Standard_EXPORT const gp_Cylinder& Value() const; //! Alias for Value() returning a copy. //! @return resulting object gp_Cylinder Operator() const { return Value(); } //! Conversion operator returning the constructed object. //! @return resulting object operator gp_Cylinder() const { return Operator(); } private: gp_Cylinder TheCylinder; }; #endif // _gce_MakeCylinder_HeaderFile