// Created on: 2013-07-15 // Created by: Anton POLETAEV // Copyright (c) 2013-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Graphic3d_SequenceOfHClipPlane_HeaderFile #define _Graphic3d_SequenceOfHClipPlane_HeaderFile #include "Graphic3d_ClipPlane.hxx" //! Class defines a Clipping Volume as a logical OR (disjunction) operation between //! Graphic3d_ClipPlane in sequence. Each Graphic3d_ClipPlane represents either a single Plane //! clipping a halfspace (direction is specified by normal), or a sub-chain of planes defining a //! logical AND (conjunction) operation. Therefore, this collection allows defining a Clipping //! Volume through the limited set of Boolean operations between clipping Planes. //! //! The Clipping Volume can be assigned either to entire View or to a specific Object; //! in the latter case property ToOverrideGlobal() will specify if Object planes should override //! (suppress) globally defined ones or extend their definition through logical OR (disjunction) //! operation. //! //! Note that defining (many) planes will lead to performance degradation, and Graphics Driver may //! limit the overall number of simultaneously active clipping planes - but at least 6 planes should //! be supported on all configurations. class Graphic3d_SequenceOfHClipPlane : public Standard_Transient { DEFINE_STANDARD_RTTIEXT(Graphic3d_SequenceOfHClipPlane, Standard_Transient) public: //! Iterator through clipping planes. class Iterator : public NCollection_Sequence>::Iterator { public: Iterator() = default; Iterator(const Graphic3d_SequenceOfHClipPlane& thePlanes) : NCollection_Sequence>::Iterator(thePlanes.myItems) { } Iterator(const occ::handle& thePlanes) { Init(thePlanes); } void Init(const Graphic3d_SequenceOfHClipPlane& thePlanes) { NCollection_Sequence>::Iterator::Init(thePlanes.myItems); } void Init(const occ::handle& thePlanes) { if (!thePlanes.IsNull()) { NCollection_Sequence>::Iterator::Init(thePlanes->myItems); } else { *this = Iterator(); } } }; public: //! Empty constructor. Standard_EXPORT Graphic3d_SequenceOfHClipPlane(); //! Return true if local properties should override global properties. bool ToOverrideGlobal() const { return myToOverrideGlobal; } //! Setup flag defining if local properties should override global properties. void SetOverrideGlobal(const bool theToOverride) { myToOverrideGlobal = theToOverride; } //! Return TRUE if sequence is empty. bool IsEmpty() const { return myItems.IsEmpty(); } //! Return the number of items in sequence. int Size() const { return myItems.Length(); } //! Append a plane. //! @return TRUE if new item has been added (FALSE if item already existed) Standard_EXPORT bool Append(const occ::handle& theItem); //! Remove a plane. //! @return TRUE if item has been found and removed Standard_EXPORT bool Remove(const occ::handle& theItem); //! Remove a plane. void Remove(Iterator& theItem) { myItems.Remove(theItem); } //! Clear the items out. void Clear() { myItems.Clear(); } //! Return the first item in sequence. const occ::handle& First() const { return myItems.First(); } //! Dumps the content of me into the stream Standard_EXPORT virtual void DumpJson(Standard_OStream& theOStream, int theDepth = -1) const; protected: NCollection_Sequence> myItems; bool myToOverrideGlobal; }; #endif // _Graphic3d_SequenceOfHClipPlane_HeaderFile