// Created on: 2000-08-17 // Created by: Andrey BETENEV // Copyright (c) 2000-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _IGESCAFControl_Writer_HeaderFile #define _IGESCAFControl_Writer_HeaderFile #include "Standard.hxx" #include "Standard_DefineAlloc.hxx" #include "Standard_Handle.hxx" #include "IGESControl_Writer.hxx" #include "Standard_CString.hxx" #include "TDF_Label.hxx" #include "NCollection_Sequence.hxx" #include "XCAFPrs_Style.hxx" #include "TopTools_ShapeMapHasher.hxx" #include "NCollection_IndexedDataMap.hxx" #include "Standard_Transient.hxx" #include "NCollection_DataMap.hxx" #include "TopoDS_Shape.hxx" #include "NCollection_Map.hxx" class XSControl_WorkSession; class TDocStd_Document; class TCollection_AsciiString; class TopoDS_Shape; class XCAFPrs_Style; //! Provides a tool to write DECAF document to the //! IGES file. Besides transfer of shapes (including //! assemblies) provided by IGESControl, supports also //! colors and part names //! IGESCAFControl_Writer writer(); //! Methods for writing IGES file: //! writer.Transfer (Document); //! writer.Write("filename") or writer.Write(OStream) or //! writer.Perform(Document,"filename"); //! Methods for managing the writing of attributes. //! Colors //! writer.SetColorMode(colormode); //! bool colormode = writer.GetColorMode(); //! Layers //! writer.SetLayerMode(layermode); //! bool layermode = writer.GetLayerMode(); //! Names //! writer.SetNameMode(namemode); //! bool namemode = writer.GetNameMode(); class IGESCAFControl_Writer : public IGESControl_Writer { public: DEFINE_STANDARD_ALLOC //! Creates a writer with an empty //! IGES model and sets ColorMode, LayerMode and NameMode to true. Standard_EXPORT IGESCAFControl_Writer(); //! Creates a reader tool and attaches it to an already existing Session //! Clears the session if it was not yet set for IGES Standard_EXPORT IGESCAFControl_Writer(const occ::handle& WS, const bool scratch = true); //! Creates a reader tool and attaches it to an already existing Session //! Clears the session if it was not yet set for IGES //! Sets target Unit for the writing process. Standard_EXPORT IGESCAFControl_Writer(const occ::handle& theWS, const char* const theUnit); //! Transfers a document to a IGES model //! Returns True if translation is OK Standard_EXPORT bool Transfer(const occ::handle& doc, const Message_ProgressRange& theProgress = Message_ProgressRange()); //! Transfers labels to a IGES model //! Returns True if translation is OK Standard_EXPORT bool Transfer(const NCollection_Sequence& labels, const Message_ProgressRange& theProgress = Message_ProgressRange()); //! Transfers label to a IGES model //! Returns True if translation is OK Standard_EXPORT bool Transfer(const TDF_Label& label, const Message_ProgressRange& theProgress = Message_ProgressRange()); Standard_EXPORT bool Perform(const occ::handle& doc, const TCollection_AsciiString& filename, const Message_ProgressRange& theProgress = Message_ProgressRange()); //! Transfers a document and writes it to a IGES file //! Returns True if translation is OK Standard_EXPORT bool Perform(const occ::handle& doc, const char* const filename, const Message_ProgressRange& theProgress = Message_ProgressRange()); //! Set ColorMode for indicate write Colors or not. Standard_EXPORT void SetColorMode(const bool colormode); Standard_EXPORT bool GetColorMode() const; //! Set NameMode for indicate write Name or not. Standard_EXPORT void SetNameMode(const bool namemode); Standard_EXPORT bool GetNameMode() const; //! Set LayerMode for indicate write Layers or not. Standard_EXPORT void SetLayerMode(const bool layermode); Standard_EXPORT bool GetLayerMode() const; protected: //! Reads colors from DECAF document and assigns them //! to corresponding IGES entities Standard_EXPORT bool WriteAttributes(const NCollection_Sequence& labels); //! Reads layers from DECAF document and assigns them //! to corresponding IGES entities Standard_EXPORT bool WriteLayers(const NCollection_Sequence& labels); //! Recursivile iterates on subshapes and assign names //! to IGES entity Standard_EXPORT bool WriteNames(const NCollection_Sequence& labels); //! Finds length units located in root of label //! If it exists, initializes local length unit from it //! Else initializes according to Cascade length unit Standard_EXPORT void prepareUnit(const TDF_Label& theLabel); private: //! Recursively iterates on subshapes and assigns colors //! to faces and edges (if set) Standard_EXPORT void MakeColors( const TopoDS_Shape& S, const NCollection_IndexedDataMap& settings, NCollection_DataMap>& colors, NCollection_Map& Map, const XCAFPrs_Style& inherit); bool myColorMode; bool myNameMode; bool myLayerMode; }; #endif // _IGESCAFControl_Writer_HeaderFile