// Created on: 2016-04-07 // Copyright (c) 2016 OPEN CASCADE SAS // Created by: Oleg AGASHIN // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _IMeshData_Model_HeaderFile #define _IMeshData_Model_HeaderFile #include "IMeshData_Shape.hxx" #include "Standard_Type.hxx" #include "TopoDS_Shape.hxx" #include "IMeshData_Types.hxx" class TopoDS_Face; class TopoDS_Edge; //! Interface class representing discrete model of a shape. class IMeshData_Model : public IMeshData_Shape { public: //! Destructor. ~IMeshData_Model() override = default; //! Returns maximum size of shape model. Standard_EXPORT virtual double GetMaxSize() const = 0; DEFINE_STANDARD_RTTIEXT(IMeshData_Model, IMeshData_Shape) public: //! @name discrete faces //! Returns number of faces in discrete model. Standard_EXPORT virtual int FacesNb() const = 0; //! Adds new face to shape model. Standard_EXPORT virtual const IMeshData::IFaceHandle& AddFace(const TopoDS_Face& theFace) = 0; //! Gets model's face with the given index. Standard_EXPORT virtual const IMeshData::IFaceHandle& GetFace(const int theIndex) const = 0; public: //! @name discrete edges //! Returns number of edges in discrete model. Standard_EXPORT virtual int EdgesNb() const = 0; //! Adds new edge to shape model. Standard_EXPORT virtual const IMeshData::IEdgeHandle& AddEdge(const TopoDS_Edge& theEdge) = 0; //! Gets model's edge with the given index. Standard_EXPORT virtual const IMeshData::IEdgeHandle& GetEdge(const int theIndex) const = 0; protected: //! Constructor. //! Initializes empty model. IMeshData_Model(const TopoDS_Shape& theShape) : IMeshData_Shape(theShape) { } }; #endif