// Created on: 2007-12-25 // Created by: Alexander GRIGORIEV // Copyright (c) 2007-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef Poly_CoherentLink_HeaderFile #define Poly_CoherentLink_HeaderFile #include "Standard_TypeDef.hxx" class Poly_CoherentTriangle; /** * Link between two mesh nodes that is created by existing triangle(s). * Keeps reference to the opposite node of each incident triangle. * The referred node with index "0" is always on the left side of the link, * the one with the index "1" is always on the right side. * It is possible to find both incident triangles using the method * Poly_CoherentTriangulation::FindTriangle(). *

* Any Link can store an arbitrary pointer that is called Attribute. */ class Poly_CoherentLink { public: // ---------- PUBLIC METHODS ---------- /** * Empty constructor. */ Standard_EXPORT Poly_CoherentLink(); /** * Constructor. Creates a Link that has no reference to 'opposite nodes'. * This constructor is useful to create temporary object that is not * inserted into any existing triangulation. */ inline Poly_CoherentLink(const int iNode0, const int iNode1) : myAttribute(nullptr) { myNode[0] = iNode0; myNode[1] = iNode1; myOppositeNode[0] = -1; myOppositeNode[1] = -1; } /** * Constructor, takes a triangle and a side. A link is created always such * that myNode[0] < myNode[1]. Unlike the previous constructor, this one * assigns the 'opposite node' fields. This constructor is used when a * link is inserted into a Poly_CoherentTriangulation structure. * @param theTri * Triangle containing the link that is created * @param iSide * Can be 0, 1 or 2. Index of the node */ Standard_EXPORT Poly_CoherentLink(const Poly_CoherentTriangle& theTri, int iSide); /** * Return the node index in the current triangulation. * @param ind * 0 or 1 making distinction of the two nodes that constitute the Link. * Node(0) always returns a smaller number than Node(1). */ inline int Node(const int ind) const { return myNode[ind & 0x1]; } /** * Return the opposite node (belonging to the left or right incident triangle) * index in the current triangulation. * @param ind * 0 or 1 making distinction of the two involved triangles: 0 on the left, * 1 on the right side of the Link. */ inline int OppositeNode(const int ind) const { return myOppositeNode[ind & 0x1]; } /** * Query the attribute of the Link. */ inline void* GetAttribute() const { return myAttribute; } /** * Set the attribute of the Link. */ inline void SetAttribute(void* const theAtt) { myAttribute = theAtt; } /** * Query the status of the link - if it is an invalid one. * An invalid link has Node members equal to -1. */ inline bool IsEmpty() const noexcept { return myNode[0] < 0 || myNode[1] < 0; } /** * Invalidate this Link. */ inline void Nullify() { myNode[0] = -1; myNode[1] = -1; myOppositeNode[0] = -1; myOppositeNode[1] = -1; } private: // ---------- PRIVATE FIELDS ---------- int myNode[2]; int myOppositeNode[2]; void* myAttribute; friend class Poly_CoherentTriangulation; }; #endif