// Created on: 2020-09-17 // Created by: Marina ZERNOVA // Copyright (c) 2020 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Prs3d_ToolTorus_HeaderFile #define _Prs3d_ToolTorus_HeaderFile #include "Prs3d_ToolQuadric.hxx" //! Standard presentation algorithm that outputs graphical primitives for torus surface. class Prs3d_ToolTorus : public Prs3d_ToolQuadric { public: //! Generate primitives for 3D quadric surface (complete torus). //! @param[in] theMajorRad distance from the center of the pipe to the center of the torus //! @param[in] theMinorRad radius of the pipe //! @param[in] theNbSlices number of slices within U parameter //! @param[in] theNbStacks number of stacks within V parameter //! @param[in] theTrsf optional transformation to apply //! @return generated triangulation static occ::handle Create(const double theMajorRad, const double theMinorRad, const int theNbSlices, const int theNbStacks, const gp_Trsf& theTrsf) { return Create(theMajorRad, theMinorRad, 0.0, M_PI * 2.0, M_PI * 2.0, theNbSlices, theNbStacks, theTrsf); } //! Generate primitives for 3D quadric surface (torus segment). //! @param[in] theMajorRad distance from the center of the pipe to the center of the torus //! @param[in] theMinorRad radius of the pipe //! @param[in] theAngle angle to create a torus pipe segment //! @param[in] theNbSlices number of slices within U parameter //! @param[in] theNbStacks number of stacks within V parameter //! @param[in] theTrsf optional transformation to apply //! @return generated triangulation static occ::handle Create(const double theMajorRad, const double theMinorRad, const double theAngle, const int theNbSlices, const int theNbStacks, const gp_Trsf& theTrsf) { return Create(theMajorRad, theMinorRad, 0.0, M_PI * 2.0, theAngle, theNbSlices, theNbStacks, theTrsf); } //! Generate primitives for 3D quadric surface (torus ring segment). //! @param[in] theMajorRad distance from the center of the pipe to the center of the torus //! @param[in] theMinorRad radius of the pipe //! @param[in] theAngle1 first angle to create a torus ring segment //! @param[in] theAngle2 second angle to create a torus ring segment //! @param[in] theNbSlices number of slices within U parameter //! @param[in] theNbStacks number of stacks within V parameter //! @param[in] theTrsf optional transformation to apply //! @return generated triangulation static occ::handle Create(const double theMajorRad, const double theMinorRad, const double theAngle1, const double theAngle2, const int theNbSlices, const int theNbStacks, const gp_Trsf& theTrsf) { return Create(theMajorRad, theMinorRad, theAngle1, theAngle2, M_PI * 2.0, theNbSlices, theNbStacks, theTrsf); } //! Generate primitives for 3D quadric surface (segment of the torus ring segment). //! @param[in] theMajorRad distance from the center of the pipe to the center of the torus //! @param[in] theMinorRad radius of the pipe //! @param[in] theAngle1 first angle to create a torus ring segment //! @param[in] theAngle2 second angle to create a torus ring segment //! @param[in] theAngle angle to create a torus pipe segment //! @param[in] theNbSlices number of slices within U parameter //! @param[in] theNbStacks number of stacks within V parameter //! @param[in] theTrsf optional transformation to apply //! @return generated triangulation Standard_EXPORT static occ::handle Create(const double theMajorRad, const double theMinorRad, const double theAngle1, const double theAngle2, const double theAngle, const int theNbSlices, const int theNbStacks, const gp_Trsf& theTrsf); public: //! Initializes the algorithm creating a complete torus. //! @param[in] theMajorRad distance from the center of the pipe to the center of the torus //! @param[in] theMinorRad radius of the pipe //! @param[in] theNbSlices number of slices within U parameter //! @param[in] theNbStacks number of stacks within V parameter Prs3d_ToolTorus(const double theMajorRad, const double theMinorRad, const int theNbSlices, const int theNbStacks) { init(theMajorRad, theMinorRad, 0.0, M_PI * 2.0, M_PI * 2.0, theNbSlices, theNbStacks); } //! Initializes the algorithm creating a torus pipe segment. //! @param[in] theMajorRad distance from the center of the pipe to the center of the torus //! @param[in] theMinorRad radius of the pipe //! @param[in] theAngle angle to create a torus pipe segment //! @param[in] theNbSlices number of slices within U parameter //! @param[in] theNbStacks number of stacks within V parameter Prs3d_ToolTorus(const double theMajorRad, const double theMinorRad, const double theAngle, const int theNbSlices, const int theNbStacks) { init(theMajorRad, theMinorRad, 0.0, M_PI * 2.0, theAngle, theNbSlices, theNbStacks); } //! Initializes the algorithm creating a torus ring segment. //! @param[in] theMajorRad distance from the center of the pipe to the center of the torus //! @param[in] theMinorRad radius of the pipe //! @param[in] theAngle1 first angle to create a torus ring segment //! @param[in] theAngle2 second angle to create a torus ring segment //! @param[in] theNbSlices number of slices within U parameter //! @param[in] theNbStacks number of stacks within V parameter Prs3d_ToolTorus(const double theMajorRad, const double theMinorRad, const double theAngle1, const double theAngle2, const int theNbSlices, const int theNbStacks) { init(theMajorRad, theMinorRad, theAngle1, theAngle2, M_PI * 2.0, theNbSlices, theNbStacks); } //! Initializes the algorithm creating a torus ring segment. //! @param[in] theMajorRad distance from the center of the pipe to the center of the torus //! @param[in] theMinorRad radius of the pipe //! @param[in] theAngle1 first angle to create a torus ring segment //! @param[in] theAngle2 second angle to create a torus ring segment //! @param[in] theAngle angle to create a torus pipe segment //! @param[in] theNbSlices number of slices within U parameter //! @param[in] theNbStacks number of stacks within V parameter Prs3d_ToolTorus(const double theMajorRad, const double theMinorRad, const double theAngle1, const double theAngle2, const double theAngle, const int theNbSlices, const int theNbStacks) { init(theMajorRad, theMinorRad, theAngle1, theAngle2, theAngle, theNbSlices, theNbStacks); } private: //! Initialisation //! @param[in] theMajorRad distance from the center of the pipe to the center of the torus //! @param[in] theMinorRad radius of the pipe //! @param[in] theAngle1 first angle to create a torus ring segment //! @param[in] theAngle2 second angle to create a torus ring segment //! @param[in] theAngle angle to create a torus pipe segment //! @param[in] theNbSlices number of slices within U parameter //! @param[in] theNbStacks number of stacks within V parameter Standard_EXPORT void init(const double theMajorRad, const double theMinorRad, const double theAngle1, const double theAngle2, const double theAngle, const int theNbSlices, const int theNbStacks); protected: //! Computes vertex at given parameter location of the surface. Standard_EXPORT gp_Pnt Vertex(const double theU, const double theV) const override; //! Computes normal at given parameter location of the surface. Standard_EXPORT gp_Dir Normal(const double theU, const double theV) const override; protected: // clang-format off double myMajorRadius; //!< distance from the center of the pipe to the center of the torus // clang-format on double myMinorRadius; //!< radius of the pipe double myAngle; //!< angle to create a torus pipe segment double myVMin; //!< first angle to create a torus ring segment double myVMax; //!< second angle to create a torus ring segment }; #endif // _Prs3d_ToolTorus_HeaderFile